2002-02-06 Aldy Hernandez <aldyh@redhat.com>
[official-gcc.git] / gcc / ada / namet.ads
blob2517c5579a3c8d3cb9899d14b64cc2d72a7c5f72
1 ------------------------------------------------------------------------------
2 -- --
3 -- GNAT COMPILER COMPONENTS --
4 -- --
5 -- N A M E T --
6 -- --
7 -- S p e c --
8 -- --
9 -- $Revision: 1.78 $
10 -- --
11 -- Copyright (C) 1992-2001 Free Software Foundation, Inc. --
12 -- --
13 -- GNAT is free software; you can redistribute it and/or modify it under --
14 -- terms of the GNU General Public License as published by the Free Soft- --
15 -- ware Foundation; either version 2, or (at your option) any later ver- --
16 -- sion. GNAT is distributed in the hope that it will be useful, but WITH- --
17 -- OUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY --
18 -- or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License --
19 -- for more details. You should have received a copy of the GNU General --
20 -- Public License distributed with GNAT; see file COPYING. If not, write --
21 -- to the Free Software Foundation, 59 Temple Place - Suite 330, Boston, --
22 -- MA 02111-1307, USA. --
23 -- --
24 -- As a special exception, if other files instantiate generics from this --
25 -- unit, or you link this unit with other files to produce an executable, --
26 -- this unit does not by itself cause the resulting executable to be --
27 -- covered by the GNU General Public License. This exception does not --
28 -- however invalidate any other reasons why the executable file might be --
29 -- covered by the GNU Public License. --
30 -- --
31 -- GNAT was originally developed by the GNAT team at New York University. --
32 -- It is now maintained by Ada Core Technologies Inc (http://www.gnat.com). --
33 -- --
34 ------------------------------------------------------------------------------
36 with Alloc;
37 with Table;
38 with System; use System;
39 with Types; use Types;
41 package Namet is
43 -- WARNING: There is a C version of this package. Any changes to this
44 -- source file must be properly reflected in the C header file namet.h
45 -- which is created manually from namet.ads and namet.adb.
47 -- This package contains routines for handling the names table. The table
48 -- is used to store character strings for identifiers and operator symbols,
49 -- as well as other string values such as unit names and file names.
51 -- The forms of the entries are as follows:
53 -- Identifiers Stored with upper case letters folded to lower case.
54 -- Upper half (16#80# bit set) and wide characters are
55 -- stored in an encoded form (Uhh for upper half and
56 -- Whhhh for wide characters, as provided by the routine
57 -- Store_Encoded_Character, where hh are hex digits for
58 -- the character code using lower case a-f). Other
59 -- internally generated names use upper case letters
60 -- (other than O,Q,U,W) to ensure that they do not clash
61 -- with identifier names in the source program.
63 -- Operator symbols Stored with an initial letter O, and the remainder
64 -- of the name is the lower case characters XXX where
65 -- the name is Name_Op_XXX, see Snames spec for a full
66 -- list of the operator names.
68 -- Character literals Character literals have names that are used only for
69 -- debugging and error message purposes. The form is a
70 -- upper case Q followed by a single letter, or by a Uxx
71 -- or Wxxxx encoding as described for identifiers. The
72 -- Set_Character_Literal_Name procedure should be used
73 -- to construct these encodings.
75 -- Unit names Stored with upper case letters folded to lower case,
76 -- using Uhh/Whhhh encoding as described for identifiers,
77 -- and a %s or %b suffix for specs/bodies. See package
78 -- Uname for further details.
80 -- File names Are stored in the form provided by Osint. Typically
81 -- they may include wide character escape sequences and
82 -- upper case characters (in non-encoded form). Casing
83 -- is also derived from the external environment. Note
84 -- that file names provided by Osint must generally be
85 -- consistent with the names from Fname.Get_File_Name.
87 -- Other strings The names table is also used as a convenient storage
88 -- location for other variable length strings such as
89 -- error messages etc. There are no restrictions on what
90 -- characters may appear for such entries.
92 -- Note: the encodings Uhh (upper half characters), Whhhh (wide characters),
93 -- and Qx (character literal names) are described in the spec, since they
94 -- are visible throughout the system (e.g. in debugging output). However,
95 -- no code should depend on these particular encodings, so it should be
96 -- possible to change the encodings by making changes only to the Namet
97 -- specification (to change these comments) and the body (which actually
98 -- implements the encodings).
100 -- The names are hashed so that a given name appears only once in the table,
101 -- except that names entered with Name_Enter as opposed to Name_Find are
102 -- omitted from the hash table.
104 -- The first 26 entries in the names table (with Name_Id values in the range
105 -- First_Name_Id .. First_Name_Id + 25) represent names which are the one
106 -- character lower case letters in the range a-z, and these names are created
107 -- and initialized by the Initialize procedure.
109 -- Two values, one of type Int and one of type Byte, are stored with each
110 -- names table entry and subprograms are provided for setting and retrieving
111 -- these associated values. The usage of these values is up to the client.
112 -- In the compiler, the Int field is used to point to a chain of potentially
113 -- visible entities (see Sem.Ch8 for details), and the Byte field is used
114 -- to hold the Token_Type value for reserved words (see Sem for details).
115 -- In the binder, the Byte field is unused, and the Int field is used in
116 -- various ways depending on the name involved (see binder documentation).
118 Name_Buffer : String (1 .. 16*1024);
119 -- This buffer is used to set the name to be stored in the table for the
120 -- Name_Find call, and to retrieve the name for the Get_Name_String call.
121 -- The plus 1 in the length allows for cases of adding ASCII.NUL. The
122 -- 16K here is intended to be an infinite value that ensures that we
123 -- never overflow the buffer (names this long are too absurd to worry!)
125 Name_Len : Natural;
126 -- Length of name stored in Name_Buffer. Used as an input parameter for
127 -- Name_Find, and as an output value by Get_Name_String, or Write_Name.
129 -----------------
130 -- Subprograms --
131 -----------------
133 procedure Finalize;
134 -- Called at the end of a use of the Namet package (before a subsequent
135 -- call to Initialize). Currently this routine is only used to generate
136 -- debugging output.
138 procedure Get_Name_String (Id : Name_Id);
139 -- Get_Name_String is used to retrieve the string associated with an entry
140 -- in the names table. The resulting string is stored in Name_Buffer
141 -- and Name_Len is set. It is an error to call Get_Name_String with one
142 -- of the special name Id values (No_Name or Error_Name).
144 function Get_Name_String (Id : Name_Id) return String;
145 -- This functional form returns the result as a string without affecting
146 -- the contents of either Name_Buffer or Name_Len.
148 procedure Get_Unqualified_Name_String (Id : Name_Id);
149 -- Similar to the above except that qualification (as defined in unit
150 -- Exp_Dbug) is removed (including both preceding __ delimited names,
151 -- and also the suffix used to indicate package body entities). Note
152 -- that names are not qualified until just before the call to gigi, so
153 -- this routine is only needed by processing that occurs after gigi has
154 -- been called. This includes all ASIS processing, since ASIS works on
155 -- the tree written after gigi has been called.
157 procedure Get_Name_String_And_Append (Id : Name_Id);
158 -- Like Get_Name_String but the resulting characters are appended to
159 -- the current contents of the entry stored in Name_Buffer, and Name_Len
160 -- is incremented to include the added characters.
162 procedure Get_Decoded_Name_String (Id : Name_Id);
163 -- Same calling sequence an interface as Get_Name_String, except that the
164 -- result is decoded, so that upper half characters and wide characters
165 -- appear as originally found in the source program text, operators have
166 -- their source forms (special characters and enclosed in quotes), and
167 -- character literals appear surrounded by apostrophes.
169 procedure Get_Unqualified_Decoded_Name_String (Id : Name_Id);
170 -- Similar to the above except that qualification (as defined in unit
171 -- Exp_Dbug) is removed (including both preceding __ delimited names,
172 -- and also the suffix used to indicate package body entities). Note
173 -- that names are not qualified until just before the call to gigi, so
174 -- this routine is only needed by processing that occurs after gigi has
175 -- been called. This includes all ASIS processing, since ASIS works on
176 -- the tree written after gigi has been called.
178 procedure Get_Decoded_Name_String_With_Brackets (Id : Name_Id);
179 -- This routine is similar to Decoded_Name, except that the brackets
180 -- notation (Uhh replaced by ["hh"], Whhhh replaced by ["hhhh"]) is
181 -- used for all non-lower half characters, regardless of the setting
182 -- of Opt.Wide_Character_Encoding_Method, and also in that characters
183 -- in the range 16#80# .. 16#FF# are converted to brackets notation
184 -- in all cases. This routine can be used when there is a requirement
185 -- for a canonical representation not affected by the character set
186 -- options (e.g. in the binder generation of symbols).
188 function Get_Name_Table_Byte (Id : Name_Id) return Byte;
189 pragma Inline (Get_Name_Table_Byte);
190 -- Fetches the Byte value associated with the given name
192 function Get_Name_Table_Info (Id : Name_Id) return Int;
193 pragma Inline (Get_Name_Table_Info);
194 -- Fetches the Int value associated with the given name
196 procedure Initialize;
197 -- Initializes the names table, including initializing the first 26
198 -- entries in the table (for the 1-character lower case names a-z)
199 -- Note that Initialize must not be called if Tree_Read is used.
201 procedure Lock;
202 -- Lock name table before calling back end. Space for up to 10 extra
203 -- names and 1000 extra characters is reserved before the table is locked.
205 procedure Unlock;
206 -- Unlocks the name table to allow use of the 10 extra names and 1000
207 -- extra characters reserved by the Lock call. See gnat1drv for details
208 -- of the need for this.
210 function Length_Of_Name (Id : Name_Id) return Nat;
211 pragma Inline (Length_Of_Name);
212 -- Returns length of given name in characters. This is the length of the
213 -- encoded name, as stored in the names table, the result is equivalent to
214 -- calling Get_Name_String and reading Name_Len, except that a call to
215 -- Length_Of_Name does not affect the contents of Name_Len and Name_Buffer.
217 function Name_Chars_Address return System.Address;
218 -- Return starting address of name characters table (used in Back_End
219 -- call to Gigi).
221 function Name_Find return Name_Id;
222 -- Name_Find is called with a string stored in Name_Buffer whose length
223 -- is in Name_Len (i.e. the characters of the name are in subscript
224 -- positions 1 to Name_Len in Name_Buffer). It searches the names
225 -- table to see if the string has already been stored. If so the Id of
226 -- the existing entry is returned. Otherwise a new entry is created with
227 -- its Name_Table_Info field set to zero. The contents of Name_Buffer
228 -- and Name_Len are not modified by this call.
230 function Name_Enter return Name_Id;
231 -- Name_Enter has the same calling interface as Name_Find. The difference
232 -- is that it does not search the table for an existing match, and also
233 -- subsequent Name_Find calls using the same name will not locate the
234 -- entry created by this call. Thus multiple calls to Name_Enter with the
235 -- same name will create multiple entries in the name table with different
236 -- Name_Id values. This is useful in the case of created names, which are
237 -- never expected to be looked up. Note: Name_Enter should never be used
238 -- for one character names, since these are efficiently located without
239 -- hashing by Name_Find in any case.
241 function Name_Entries_Address return System.Address;
242 -- Return starting address of Names table. Used in Back_End call to Gigi.
244 function Name_Entries_Count return Nat;
245 -- Return current number of entries in the names table
247 function Is_OK_Internal_Letter (C : Character) return Boolean;
248 pragma Inline (Is_OK_Internal_Letter);
249 -- Returns true if C is a suitable character for using as a prefix or a
250 -- suffix of an internally generated name, i.e. it is an upper case letter
251 -- other than one of the ones used for encoding source names (currently
252 -- the set of reserved letters is O, Q, U, W) and also returns False for
253 -- the letter X, which is reserved for debug output (see Exp_Dbug).
255 function Is_Internal_Name (Id : Name_Id) return Boolean;
256 -- Returns True if the name is an internal name (i.e. contains a character
257 -- for which Is_OK_Internal_Letter is true, or if the name starts or ends
258 -- with an underscore. This call destroys the value of Name_Len and
259 -- Name_Buffer (it loads these as for Get_Name_String).
261 -- Note: if the name is qualified (has a double underscore), then
262 -- only the final entity name is considered, not the qualifying
263 -- names. Consider for example that the name:
265 -- pkg__B_1__xyz
267 -- is not an internal name, because the B comes from the internal
268 -- name of a qualifying block, but the xyz means that this was
269 -- indeed a declared identifier called "xyz" within this block
270 -- and there is nothing internal about that name.
272 function Is_Internal_Name return Boolean;
273 -- Like the form with an Id argument, except that the name to be tested is
274 -- passed in Name_Buffer and Name_Len (which are not affected by the call).
275 -- Name_Buffer (it loads these as for Get_Name_String).
277 procedure Reset_Name_Table;
278 -- This procedure is used when there are multiple source files to reset
279 -- the name table info entries associated with current entries in the
280 -- names table. There is no harm in keeping the names entries themselves
281 -- from one compilation to another, but we can't keep the entity info,
282 -- since this refers to tree nodes, which are destroyed between each
283 -- main source file.
285 procedure Add_Char_To_Name_Buffer (C : Character);
286 pragma Inline (Add_Char_To_Name_Buffer);
287 -- Add given character to the end of the string currently stored in the
288 -- Name_Buffer, incrementing Name_Len.
290 procedure Add_Nat_To_Name_Buffer (V : Nat);
291 -- Add decimal representation of given value to the end of the string
292 -- currently stored in Name_Buffer, incrementing Name_Len as required.
294 procedure Add_Str_To_Name_Buffer (S : String);
295 -- Add characters of string S to the end of the string currently stored
296 -- in the Name_Buffer, incrementing Name_Len by the length of the string.
298 procedure Set_Character_Literal_Name (C : Char_Code);
299 -- This procedure sets the proper encoded name for the character literal
300 -- for the given character code. On return Name_Buffer and Name_Len are
301 -- set to reflect the stored name.
303 procedure Set_Name_Table_Info (Id : Name_Id; Val : Int);
304 pragma Inline (Set_Name_Table_Info);
305 -- Sets the Int value associated with the given name
307 procedure Set_Name_Table_Byte (Id : Name_Id; Val : Byte);
308 pragma Inline (Set_Name_Table_Byte);
309 -- Sets the Byte value associated with the given name
311 procedure Store_Encoded_Character (C : Char_Code);
312 -- Stores given character code at the end of Name_Buffer, updating the
313 -- value in Name_Len appropriately. Lower case letters and digits are
314 -- stored unchanged. Other 8-bit characters are stored using the Uhh
315 -- encoding (hh = hex code), and other 16-bit wide-character values
316 -- are stored using the Whhhh (hhhh = hex code) encoding. Note that
317 -- this procedure does not fold upper case letters (they are stored
318 -- using the Uhh encoding). If folding is required, it must be done
319 -- by the caller prior to the call.
321 procedure Tree_Read;
322 -- Initializes internal tables from current tree file using Tree_Read.
323 -- Note that Initialize should not be called if Tree_Read is used.
324 -- Tree_Read includes all necessary initialization.
326 procedure Tree_Write;
327 -- Writes out internal tables to current tree file using Tree_Write
329 procedure Write_Name (Id : Name_Id);
330 -- Write_Name writes the characters of the specified name using the
331 -- standard output procedures in package Output. No end of line is
332 -- written, just the characters of the name. On return Name_Buffer and
333 -- Name_Len are set as for a call to Get_Name_String. The name is written
334 -- in encoded form (i.e. including Uhh, Whhh, Qx, _op as they appear in
335 -- the name table). If Id is Error_Name, or No_Name, no text is output.
337 procedure wn (Id : Name_Id);
338 -- Like Write_Name, but includes new line at end. Intended for use
339 -- from the debugger only.
341 procedure Write_Name_Decoded (Id : Name_Id);
342 -- Like Write_Name, except that the name written is the decoded name, as
343 -- described for Get_Name_Decoded, and the resulting value stored in
344 -- Name_Len and Name_Buffer is the decoded name.
346 ---------------------------
347 -- Table Data Structures --
348 ---------------------------
350 -- The following declarations define the data structures used to store
351 -- names. The definitions are in the private part of the package spec,
352 -- rather than the body, since they are referenced directly by gigi.
354 private
356 -- This table stores the actual string names. Although logically there
357 -- is no need for a terminating character (since the length is stored
358 -- in the name entry table), we still store a NUL character at the end
359 -- of every name (for convenience in interfacing to the C world).
361 package Name_Chars is new Table.Table (
362 Table_Component_Type => Character,
363 Table_Index_Type => Int,
364 Table_Low_Bound => 0,
365 Table_Initial => Alloc.Name_Chars_Initial,
366 Table_Increment => Alloc.Name_Chars_Increment,
367 Table_Name => "Name_Chars");
369 type Name_Entry is record
370 Name_Chars_Index : Int;
371 -- Starting location of characters in the Name_Chars table minus
372 -- one (i.e. pointer to character just before first character). The
373 -- reason for the bias of one is that indexes in Name_Buffer are
374 -- one's origin, so this avoids unnecessary adds and subtracts of 1.
376 Name_Len : Short;
377 -- Length of this name in characters
379 Byte_Info : Byte;
380 -- Byte value associated with this name
382 Hash_Link : Name_Id;
383 -- Link to next entry in names table for same hash code
385 Int_Info : Int;
386 -- Int Value associated with this name
387 end record;
389 -- This is the table that is referenced by Name_Id entries.
390 -- It contains one entry for each unique name in the table.
392 package Name_Entries is new Table.Table (
393 Table_Component_Type => Name_Entry,
394 Table_Index_Type => Name_Id,
395 Table_Low_Bound => First_Name_Id,
396 Table_Initial => Alloc.Names_Initial,
397 Table_Increment => Alloc.Names_Increment,
398 Table_Name => "Name_Entries");
400 end Namet;