1 ------------------------------------------------------------------------------
3 -- GNAT RUNTIME COMPONENTS --
5 -- A D A . T E X T _ I O . E D I T I N G --
11 -- Copyright (C) 1992-2001 Free Software Foundation, Inc. --
13 -- GNAT is free software; you can redistribute it and/or modify it under --
14 -- terms of the GNU General Public License as published by the Free Soft- --
15 -- ware Foundation; either version 2, or (at your option) any later ver- --
16 -- sion. GNAT is distributed in the hope that it will be useful, but WITH- --
17 -- OUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY --
18 -- or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License --
19 -- for more details. You should have received a copy of the GNU General --
20 -- Public License distributed with GNAT; see file COPYING. If not, write --
21 -- to the Free Software Foundation, 59 Temple Place - Suite 330, Boston, --
22 -- MA 02111-1307, USA. --
24 -- As a special exception, if other files instantiate generics from this --
25 -- unit, or you link this unit with other files to produce an executable, --
26 -- this unit does not by itself cause the resulting executable to be --
27 -- covered by the GNU General Public License. This exception does not --
28 -- however invalidate any other reasons why the executable file might be --
29 -- covered by the GNU Public License. --
31 -- GNAT was originally developed by the GNAT team at New York University. --
32 -- It is now maintained by Ada Core Technologies Inc (http://www.gnat.com). --
34 ------------------------------------------------------------------------------
36 with Ada
.Strings
.Fixed
;
37 package body Ada
.Text_IO
.Editing
is
39 package Strings
renames Ada
.Strings
;
40 package Strings_Fixed
renames Ada
.Strings
.Fixed
;
41 package Text_IO
renames Ada
.Text_IO
;
47 function Blank_When_Zero
(Pic
: in Picture
) return Boolean is
49 return Pic
.Contents
.Original_BWZ
;
56 function Expand
(Picture
: in String) return String is
57 Result
: String (1 .. MAX_PICSIZE
);
58 Picture_Index
: Integer := Picture
'First;
59 Result_Index
: Integer := Result
'First;
63 package Int_IO
is new Ada
.Text_IO
.Integer_IO
(Integer);
66 if Picture
'Length < 1 then
70 if Picture
(Picture
'First) = '(' then
75 case Picture
(Picture_Index
) is
78 Int_IO
.Get
(Picture
(Picture_Index
+ 1 .. Picture
'Last),
81 if Picture
(Last
+ 1) /= ')' then
85 -- In what follows note that one copy of the repeated
86 -- character has already been made, so a count of one is a
87 -- no-op, and a count of zero erases a character.
89 for J
in 2 .. Count
loop
90 Result
(Result_Index
+ J
- 2) := Picture
(Picture_Index
- 1);
93 Result_Index
:= Result_Index
+ Count
- 1;
95 -- Last + 1 was a ')' throw it away too.
97 Picture_Index
:= Last
+ 2;
103 Result
(Result_Index
) := Picture
(Picture_Index
);
104 Picture_Index
:= Picture_Index
+ 1;
105 Result_Index
:= Result_Index
+ 1;
109 exit when Picture_Index
> Picture
'Last;
112 return Result
(1 .. Result_Index
- 1);
124 function Format_Number
125 (Pic
: Format_Record
;
127 Currency_Symbol
: String;
128 Fill_Character
: Character;
129 Separator_Character
: Character;
130 Radix_Point
: Character)
133 Attrs
: Number_Attributes
:= Parse_Number_String
(Number
);
135 Rounded
: String := Number
;
137 Sign_Position
: Integer := Pic
.Sign_Position
; -- may float.
139 Answer
: String (1 .. Pic
.Picture
.Length
) := Pic
.Picture
.Expanded
;
141 Currency_Pos
: Integer := Pic
.Start_Currency
;
143 Dollar
: Boolean := False;
144 -- Overridden immediately if necessary.
146 Zero
: Boolean := True;
147 -- Set to False when a non-zero digit is output.
151 -- If the picture has fewer decimal places than the number, the image
152 -- must be rounded according to the usual rules.
154 if Attrs
.Has_Fraction
then
156 R
: constant Integer :=
157 (Attrs
.End_Of_Fraction
- Attrs
.Start_Of_Fraction
+ 1)
158 - Pic
.Max_Trailing_Digits
;
163 R_Pos
:= Attrs
.End_Of_Fraction
- R
;
165 if Rounded
(R_Pos
+ 1) > '4' then
167 if Rounded
(R_Pos
) = '.' then
171 if Rounded
(R_Pos
) /= '9' then
172 Rounded
(R_Pos
) := Character'Succ (Rounded
(R_Pos
));
174 Rounded
(R_Pos
) := '0';
178 if Rounded
(R_Pos
) = '.' then
182 if Rounded
(R_Pos
) /= '9' then
183 Rounded
(R_Pos
) := Character'Succ (Rounded
(R_Pos
));
186 Rounded
(R_Pos
) := '0';
191 -- The rounding may add a digit in front. Either the
192 -- leading blank or the sign (already captured) can
196 Rounded
(R_Pos
) := '1';
197 Attrs
.Start_Of_Int
:= Attrs
.Start_Of_Int
- 1;
205 if Pic
.Start_Currency
/= Invalid_Position
then
206 Dollar
:= Answer
(Pic
.Start_Currency
) = '$';
209 -- Fix up "direct inserts" outside the playing field. Set up as one
210 -- loop to do the beginning, one (reverse) loop to do the end.
214 exit when Last
= Pic
.Start_Float
;
215 exit when Last
= Pic
.Radix_Position
;
216 exit when Answer
(Last
) = '9';
218 case Answer
(Last
) is
221 Answer
(Last
) := Separator_Character
;
224 Answer
(Last
) := ' ';
231 exit when Last
= Answer
'Last;
236 -- Now for the end...
238 for J
in reverse Last
.. Answer
'Last loop
239 exit when J
= Pic
.Radix_Position
;
241 -- Do this test First, Separator_Character can equal Pic.Floater.
243 if Answer
(J
) = Pic
.Floater
then
250 Answer
(J
) := Separator_Character
;
266 if Pic
.Start_Currency
/= -1
267 and then Answer
(Pic
.Start_Currency
) = '#'
268 and then Pic
.Floater
/= '#'
270 if Currency_Symbol
'Length >
271 Pic
.End_Currency
- Pic
.Start_Currency
+ 1
275 elsif Currency_Symbol
'Length =
276 Pic
.End_Currency
- Pic
.Start_Currency
+ 1
278 Answer
(Pic
.Start_Currency
.. Pic
.End_Currency
) :=
281 elsif Pic
.Radix_Position
= Invalid_Position
282 or else Pic
.Start_Currency
< Pic
.Radix_Position
284 Answer
(Pic
.Start_Currency
.. Pic
.End_Currency
) :=
286 Answer
(Pic
.End_Currency
- Currency_Symbol
'Length + 1 ..
287 Pic
.End_Currency
) := Currency_Symbol
;
290 Answer
(Pic
.Start_Currency
.. Pic
.End_Currency
) :=
292 Answer
(Pic
.Start_Currency
..
293 Pic
.Start_Currency
+ Currency_Symbol
'Length - 1) :=
298 -- Fill in leading digits
300 if Attrs
.End_Of_Int
- Attrs
.Start_Of_Int
+ 1 >
301 Pic
.Max_Leading_Digits
306 if Pic
.Radix_Position
= Invalid_Position
then
307 Position
:= Answer
'Last;
309 Position
:= Pic
.Radix_Position
- 1;
312 for J
in reverse Attrs
.Start_Of_Int
.. Attrs
.End_Of_Int
loop
314 while Answer
(Position
) /= '9'
315 and Answer
(Position
) /= Pic
.Floater
317 if Answer
(Position
) = '_' then
318 Answer
(Position
) := Separator_Character
;
320 elsif Answer
(Position
) = 'b' then
321 Answer
(Position
) := ' ';
324 Position
:= Position
- 1;
327 Answer
(Position
) := Rounded
(J
);
329 if Rounded
(J
) /= '0' then
333 Position
:= Position
- 1;
338 if Pic
.Start_Float
= Invalid_Position
then
340 -- No leading floats, but need to change '9' to '0', '_' to
341 -- Separator_Character and 'b' to ' '.
343 for J
in Last
.. Position
loop
345 -- Last set when fixing the "uninteresting" leaders above.
346 -- Don't duplicate the work.
348 if Answer
(J
) = '9' then
351 elsif Answer
(J
) = '_' then
352 Answer
(J
) := Separator_Character
;
354 elsif Answer
(J
) = 'b' then
359 elsif Pic
.Floater
= '<'
365 for J
in Pic
.End_Float
.. Position
loop -- May be null range.
366 if Answer
(J
) = '9' then
369 elsif Answer
(J
) = '_' then
370 Answer
(J
) := Separator_Character
;
372 elsif Answer
(J
) = 'b' then
377 if Position
> Pic
.End_Float
then
378 Position
:= Pic
.End_Float
;
381 for J
in Pic
.Start_Float
.. Position
- 1 loop
385 Answer
(Position
) := Pic
.Floater
;
386 Sign_Position
:= Position
;
388 elsif Pic
.Floater
= '$' then
390 for J
in Pic
.End_Float
.. Position
loop -- May be null range.
391 if Answer
(J
) = '9' then
394 elsif Answer
(J
) = '_' then
395 Answer
(J
) := ' '; -- no separators before leftmost digit.
397 elsif Answer
(J
) = 'b' then
402 if Position
> Pic
.End_Float
then
403 Position
:= Pic
.End_Float
;
406 for J
in Pic
.Start_Float
.. Position
- 1 loop
410 Answer
(Position
) := Pic
.Floater
;
411 Currency_Pos
:= Position
;
413 elsif Pic
.Floater
= '*' then
415 for J
in Pic
.End_Float
.. Position
loop -- May be null range.
416 if Answer
(J
) = '9' then
419 elsif Answer
(J
) = '_' then
420 Answer
(J
) := Separator_Character
;
422 elsif Answer
(J
) = 'b' then
427 if Position
> Pic
.End_Float
then
428 Position
:= Pic
.End_Float
;
431 for J
in Pic
.Start_Float
.. Position
loop
436 if Pic
.Floater
= '#' then
437 Currency_Pos
:= Currency_Symbol
'Length;
440 for J
in reverse Pic
.Start_Float
.. Position
loop
444 Answer
(J
) := Fill_Character
;
446 when 'Z' |
'b' |
'/' |
'0' =>
452 when '.' |
'V' |
'v' |
'<' |
'$' |
'+' |
'-' =>
456 if Currency_Pos
= 0 then
459 Answer
(J
) := Currency_Symbol
(Currency_Pos
);
460 Currency_Pos
:= Currency_Pos
- 1;
468 Answer
(J
) := Fill_Character
;
474 if Currency_Pos
= 0 then
478 Answer
(J
) := Currency_Symbol
(Currency_Pos
);
479 Currency_Pos
:= Currency_Pos
- 1;
493 if Pic
.Floater
= '#' and then Currency_Pos
/= 0 then
500 if Sign_Position
= Invalid_Position
then
501 if Attrs
.Negative
then
506 if Attrs
.Negative
then
507 case Answer
(Sign_Position
) is
508 when 'C' |
'D' |
'-' =>
512 Answer
(Sign_Position
) := '-';
515 Answer
(Sign_Position
) := '(';
516 Answer
(Pic
.Second_Sign
) := ')';
525 case Answer
(Sign_Position
) is
528 Answer
(Sign_Position
) := ' ';
530 when '<' |
'C' |
'D' =>
531 Answer
(Sign_Position
) := ' ';
532 Answer
(Pic
.Second_Sign
) := ' ';
544 -- Fill in trailing digits
546 if Pic
.Max_Trailing_Digits
> 0 then
548 if Attrs
.Has_Fraction
then
549 Position
:= Attrs
.Start_Of_Fraction
;
550 Last
:= Pic
.Radix_Position
+ 1;
552 for J
in Last
.. Answer
'Last loop
554 if Answer
(J
) = '9' or Answer
(J
) = Pic
.Floater
then
555 Answer
(J
) := Rounded
(Position
);
557 if Rounded
(Position
) /= '0' then
561 Position
:= Position
+ 1;
564 -- Used up fraction but remember place in Answer
566 exit when Position
> Attrs
.End_Of_Fraction
;
568 elsif Answer
(J
) = 'b' then
571 elsif Answer
(J
) = '_' then
572 Answer
(J
) := Separator_Character
;
582 Position
:= Pic
.Radix_Position
+ 1;
585 -- Now fill remaining 9's with zeros and _ with separators
589 for J
in Position
.. Last
loop
590 if Answer
(J
) = '9' then
593 elsif Answer
(J
) = Pic
.Floater
then
596 elsif Answer
(J
) = '_' then
597 Answer
(J
) := Separator_Character
;
599 elsif Answer
(J
) = 'b' then
605 Position
:= Last
+ 1;
608 if Pic
.Floater
= '#' and then Currency_Pos
/= 0 then
612 -- No trailing digits, but now J may need to stick in a currency
615 if Pic
.Start_Currency
= Invalid_Position
then
616 Position
:= Answer
'Last + 1;
618 Position
:= Pic
.Start_Currency
;
622 for J
in Position
.. Answer
'Last loop
624 if Pic
.Start_Currency
/= Invalid_Position
and then
625 Answer
(Pic
.Start_Currency
) = '#' then
629 -- Note: There are some weird cases J can imagine with 'b' or '#'
630 -- in currency strings where the following code will cause
631 -- glitches. The trick is to tell when the character in the
632 -- answer should be checked, and when to look at the original
633 -- string. Some other time. RIE 11/26/96 ???
637 Answer
(J
) := Fill_Character
;
643 if Currency_Pos
> Currency_Symbol
'Length then
647 Answer
(J
) := Currency_Symbol
(Currency_Pos
);
648 Currency_Pos
:= Currency_Pos
+ 1;
656 Answer
(J
) := Fill_Character
;
662 if Currency_Pos
> Currency_Symbol
'Length then
665 Answer
(J
) := Currency_Symbol
(Currency_Pos
);
666 Currency_Pos
:= Currency_Pos
+ 1;
680 -- Now get rid of Blank_when_Zero and complete Star fill.
682 if Zero
and Pic
.Blank_When_Zero
then
684 -- Value is zero, and blank it.
689 Last
:= Last
- 1 + Currency_Symbol
'Length;
692 if Pic
.Radix_Position
/= Invalid_Position
and then
693 Answer
(Pic
.Radix_Position
) = 'V' then
697 return String' (1 .. Last => ' ');
699 elsif Zero and Pic.Star_Fill then
703 Last := Last - 1 + Currency_Symbol'Length;
706 if Pic.Radix_Position /= Invalid_Position then
708 if Answer (Pic.Radix_Position) = 'V
' then
712 if Pic.Radix_Position > Pic.Start_Currency then
713 return String' (1 .. Pic
.Radix_Position
- 1 => '*') &
715 String' (Pic.Radix_Position + 1 .. Last => '*');
721 Pic
.Radix_Position
+ Currency_Symbol
'Length - 2 =>
724 (Pic.Radix_Position + Currency_Symbol'Length .. Last
729 return String' (1 .. Pic
.Radix_Position
- 1 => '*') &
731 String' (Pic.Radix_Position + 1 .. Last => '*');
735 return String' (1 .. Last
=> '*');
738 -- This was once a simple return statement, now there are nine
739 -- different return cases. Not to mention the five above to deal
740 -- with zeros. Why not split things out?
742 -- Processing the radix and sign expansion separately
743 -- would require lots of copying--the string and some of its
744 -- indices--without really simplifying the logic. The cases are:
746 -- 1) Expand $, replace '.' with Radix_Point
747 -- 2) No currency expansion, replace '.' with Radix_Point
748 -- 3) Expand $, radix blanked
749 -- 4) No currency expansion, radix blanked
751 -- 6) Expand $, Elide V
752 -- 7) Elide V, Expand $ (Two cases depending on order.)
753 -- 8) No radix, expand $
754 -- 9) No radix, no currency expansion
756 if Pic
.Radix_Position
/= Invalid_Position
then
758 if Answer
(Pic
.Radix_Position
) = '.' then
759 Answer
(Pic
.Radix_Position
) := Radix_Point
;
763 -- 1) Expand $, replace '.' with Radix_Point
765 return Answer
(1 .. Currency_Pos
- 1) & Currency_Symbol
&
766 Answer
(Currency_Pos
+ 1 .. Answer
'Last);
769 -- 2) No currency expansion, replace '.' with Radix_Point
774 elsif Answer
(Pic
.Radix_Position
) = ' ' then -- blanked radix.
777 -- 3) Expand $, radix blanked
779 return Answer
(1 .. Currency_Pos
- 1) & Currency_Symbol
&
780 Answer
(Currency_Pos
+ 1 .. Answer
'Last);
783 -- 4) No expansion, radix blanked
795 return Answer
(1 .. Pic
.Radix_Position
- 1) &
796 Answer
(Pic
.Radix_Position
+ 1 .. Answer
'Last);
798 elsif Currency_Pos
< Pic
.Radix_Position
then
800 -- 6) Expand $, Elide V
802 return Answer
(1 .. Currency_Pos
- 1) & Currency_Symbol
&
803 Answer
(Currency_Pos
+ 1 .. Pic
.Radix_Position
- 1) &
804 Answer
(Pic
.Radix_Position
+ 1 .. Answer
'Last);
807 -- 7) Elide V, Expand $
809 return Answer
(1 .. Pic
.Radix_Position
- 1) &
810 Answer
(Pic
.Radix_Position
+ 1 .. Currency_Pos
- 1) &
812 Answer
(Currency_Pos
+ 1 .. Answer
'Last);
818 -- 8) No radix, expand $
820 return Answer
(1 .. Currency_Pos
- 1) & Currency_Symbol
&
821 Answer
(Currency_Pos
+ 1 .. Answer
'Last);
824 -- 9) No radix, no currency expansion
831 -------------------------
832 -- Parse_Number_String --
833 -------------------------
835 function Parse_Number_String
(Str
: String) return Number_Attributes
is
836 Answer
: Number_Attributes
;
839 for J
in Str
'Range loop
847 -- Decide if this is the start of a number.
848 -- If so, figure out which one...
850 if Answer
.Has_Fraction
then
851 Answer
.End_Of_Fraction
:= J
;
853 if Answer
.Start_Of_Int
= Invalid_Position
then
855 Answer
.Start_Of_Int
:= J
;
857 Answer
.End_Of_Int
:= J
;
862 -- Only count a zero before the decimal point if it follows a
863 -- non-zero digit. After the decimal point, zeros will be
864 -- counted if followed by a non-zero digit.
866 if not Answer
.Has_Fraction
then
867 if Answer
.Start_Of_Int
/= Invalid_Position
then
868 Answer
.End_Of_Int
:= J
;
876 Answer
.Negative
:= True;
880 -- Close integer, start fraction
882 if Answer
.Has_Fraction
then
886 -- Two decimal points is a no-no.
888 Answer
.Has_Fraction
:= True;
889 Answer
.End_Of_Fraction
:= J
;
891 -- Could leave this at Invalid_Position, but this seems the
892 -- right way to indicate a null range...
894 Answer
.Start_Of_Fraction
:= J
+ 1;
895 Answer
.End_Of_Int
:= J
- 1;
898 raise Picture_Error
; -- can this happen? probably not!
902 if Answer
.Start_Of_Int
= Invalid_Position
then
903 Answer
.Start_Of_Int
:= Answer
.End_Of_Int
+ 1;
906 -- No significant (intger) digits needs a null range.
910 end Parse_Number_String
;
916 -- The following ensures that we return B and not b being careful not
917 -- to break things which expect lower case b for blank. See CXF3A02.
919 function Pic_String
(Pic
: in Picture
) return String is
920 Temp
: String (1 .. Pic
.Contents
.Picture
.Length
) :=
921 Pic
.Contents
.Picture
.Expanded
;
923 for J
in Temp
'Range loop
924 if Temp
(J
) = 'b' then Temp
(J
) := 'B'; end if;
934 procedure Precalculate
(Pic
: in out Format_Record
) is
936 Computed_BWZ
: Boolean := True;
937 Debug
: Boolean := False;
939 type Legality
is (Okay
, Reject
);
940 State
: Legality
:= Reject
;
941 -- Start in reject, which will reject null strings.
943 Index
: Pic_Index
:= Pic
.Picture
.Expanded
'First;
945 function At_End
return Boolean;
946 pragma Inline
(At_End
);
948 procedure Set_State
(L
: Legality
);
949 pragma Inline
(Set_State
);
951 function Look
return Character;
952 pragma Inline
(Look
);
954 function Is_Insert
return Boolean;
955 pragma Inline
(Is_Insert
);
958 pragma Inline
(Skip
);
960 procedure Debug_Start
(Name
: String);
961 pragma Inline
(Debug_Start
);
963 procedure Debug_Integer
(Value
: in Integer; S
: String);
964 pragma Inline
(Debug_Integer
);
966 procedure Trailing_Currency
;
967 procedure Trailing_Bracket
;
968 procedure Number_Fraction
;
969 procedure Number_Completion
;
970 procedure Number_Fraction_Or_Bracket
;
971 procedure Number_Fraction_Or_Z_Fill
;
972 procedure Zero_Suppression
;
973 procedure Floating_Bracket
;
974 procedure Number_Fraction_Or_Star_Fill
;
975 procedure Star_Suppression
;
976 procedure Number_Fraction_Or_Dollar
;
977 procedure Leading_Dollar
;
978 procedure Number_Fraction_Or_Pound
;
979 procedure Leading_Pound
;
981 procedure Floating_Plus
;
982 procedure Floating_Minus
;
983 procedure Picture_Plus
;
984 procedure Picture_Minus
;
985 procedure Picture_Bracket
;
987 procedure Optional_RHS_Sign
;
988 procedure Picture_String
;
994 function At_End
return Boolean is
996 return Index
> Pic
.Picture
.Length
;
1003 procedure Debug_Integer
(Value
: in Integer; S
: String) is
1004 use Ada
.Text_IO
; -- needed for >
1007 if Debug
and then Value
> 0 then
1008 if Ada
.Text_IO
.Col
> 70 - S
'Length then
1009 Ada
.Text_IO
.New_Line
;
1012 Ada
.Text_IO
.Put
(' ' & S
& Integer'Image (Value
) & ',');
1020 procedure Debug_Start
(Name
: String) is
1023 Ada
.Text_IO
.Put_Line
(" In " & Name
& '.');
1027 ----------------------
1028 -- Floating_Bracket --
1029 ----------------------
1031 -- Note that Floating_Bracket is only called with an acceptable
1032 -- prefix. But we don't set Okay, because we must end with a '>'.
1034 procedure Floating_Bracket
is
1036 Debug_Start
("Floating_Bracket");
1038 Pic
.End_Float
:= Index
;
1039 Pic
.Max_Leading_Digits
:= Pic
.Max_Leading_Digits
+ 1;
1041 -- First bracket wasn't counted...
1052 when '_' |
'0' |
'/' =>
1053 Pic
.End_Float
:= Index
;
1057 Pic
.End_Float
:= Index
;
1058 Pic
.Picture
.Expanded
(Index
) := 'b';
1062 Pic
.End_Float
:= Index
;
1063 Pic
.Max_Leading_Digits
:= Pic
.Max_Leading_Digits
+ 1;
1075 when 'V' |
'v' |
'.' =>
1076 Pic
.Radix_Position
:= Index
;
1078 Number_Fraction_Or_Bracket
;
1085 end Floating_Bracket
;
1088 --------------------
1089 -- Floating_Minus --
1090 --------------------
1092 procedure Floating_Minus
is
1094 Debug_Start
("Floating_Minus");
1102 when '_' |
'0' |
'/' =>
1103 Pic
.End_Float
:= Index
;
1107 Pic
.End_Float
:= Index
;
1108 Pic
.Picture
.Expanded
(Index
) := 'b';
1112 Pic
.Max_Leading_Digits
:= Pic
.Max_Leading_Digits
+ 1;
1113 Pic
.End_Float
:= Index
;
1120 when '.' |
'V' |
'v' =>
1121 Pic
.Radix_Position
:= Index
;
1124 while Is_Insert
loop
1141 Pic
.Max_Trailing_Digits
:=
1142 Pic
.Max_Trailing_Digits
+ 1;
1143 Pic
.End_Float
:= Index
;
1146 when '_' |
'0' |
'/' =>
1150 Pic
.Picture
.Expanded
(Index
) := 'b';
1175 procedure Floating_Plus
is
1177 Debug_Start
("Floating_Plus");
1185 when '_' |
'0' |
'/' =>
1186 Pic
.End_Float
:= Index
;
1190 Pic
.End_Float
:= Index
;
1191 Pic
.Picture
.Expanded
(Index
) := 'b';
1195 Pic
.Max_Leading_Digits
:= Pic
.Max_Leading_Digits
+ 1;
1196 Pic
.End_Float
:= Index
;
1203 when '.' |
'V' |
'v' =>
1204 Pic
.Radix_Position
:= Index
;
1207 while Is_Insert
loop
1224 Pic
.Max_Trailing_Digits
:=
1225 Pic
.Max_Trailing_Digits
+ 1;
1226 Pic
.End_Float
:= Index
;
1229 when '_' |
'0' |
'/' =>
1233 Pic
.Picture
.Expanded
(Index
) := 'b';
1259 function Is_Insert
return Boolean is
1265 case Pic
.Picture
.Expanded
(Index
) is
1267 when '_' |
'0' |
'/' => return True;
1270 Pic
.Picture
.Expanded
(Index
) := 'b'; -- canonical
1273 when others => return False;
1277 --------------------
1278 -- Leading_Dollar --
1279 --------------------
1281 -- Note that Leading_Dollar can be called in either State.
1282 -- It will set state to Okay only if a 9 or (second) $
1285 -- Also notice the tricky bit with State and Zero_Suppression.
1286 -- Zero_Suppression is Picture_Error if a '$' or a '9' has been
1287 -- encountered, exactly the cases where State has been set.
1289 procedure Leading_Dollar
is
1291 Debug_Start
("Leading_Dollar");
1293 -- Treat as a floating dollar, and unwind otherwise.
1296 Pic
.Start_Currency
:= Index
;
1297 Pic
.End_Currency
:= Index
;
1298 Pic
.Start_Float
:= Index
;
1299 Pic
.End_Float
:= Index
;
1301 -- Don't increment Pic.Max_Leading_Digits, we need one "real"
1313 when '_' |
'0' |
'/' =>
1314 Pic
.End_Float
:= Index
;
1317 -- A trailing insertion character is not part of the
1318 -- floating currency, so need to look ahead.
1321 Pic
.End_Float
:= Pic
.End_Float
- 1;
1325 Pic
.End_Float
:= Index
;
1326 Pic
.Picture
.Expanded
(Index
) := 'b';
1330 Pic
.Picture
.Expanded
(Index
) := 'Z'; -- consistency
1332 if State
= Okay
then
1333 raise Picture_Error
;
1335 -- Will overwrite Floater and Start_Float
1341 if State
= Okay
then
1342 raise Picture_Error
;
1344 -- Will overwrite Floater and Start_Float
1350 Pic
.Max_Leading_Digits
:= Pic
.Max_Leading_Digits
+ 1;
1351 Pic
.End_Float
:= Index
;
1352 Pic
.End_Currency
:= Index
;
1353 Set_State
(Okay
); Skip
;
1356 if State
/= Okay
then
1358 Pic
.Start_Float
:= Invalid_Position
;
1359 Pic
.End_Float
:= Invalid_Position
;
1362 -- A single dollar does not a floating make.
1367 when 'V' |
'v' |
'.' =>
1368 if State
/= Okay
then
1370 Pic
.Start_Float
:= Invalid_Position
;
1371 Pic
.End_Float
:= Invalid_Position
;
1374 -- Only one dollar before the sign is okay,
1375 -- but doesn't float.
1377 Pic
.Radix_Position
:= Index
;
1379 Number_Fraction_Or_Dollar
;
1393 -- This one is complex! A Leading_Pound can be fixed or floating,
1394 -- but in some cases the decision has to be deferred until we leave
1395 -- this procedure. Also note that Leading_Pound can be called in
1398 -- It will set state to Okay only if a 9 or (second) # is
1401 -- One Last note: In ambiguous cases, the currency is treated as
1402 -- floating unless there is only one '#'.
1404 procedure Leading_Pound
is
1406 Inserts
: Boolean := False;
1407 -- Set to True if a '_', '0', '/', 'B', or 'b' is encountered
1409 Must_Float
: Boolean := False;
1410 -- Set to true if a '#' occurs after an insert.
1413 Debug_Start
("Leading_Pound");
1415 -- Treat as a floating currency. If it isn't, this will be
1416 -- overwritten later.
1420 Pic
.Start_Currency
:= Index
;
1421 Pic
.End_Currency
:= Index
;
1422 Pic
.Start_Float
:= Index
;
1423 Pic
.End_Float
:= Index
;
1425 -- Don't increment Pic.Max_Leading_Digits, we need one "real"
1428 Pic
.Max_Currency_Digits
:= 1; -- we've seen one.
1439 when '_' |
'0' |
'/' =>
1440 Pic
.End_Float
:= Index
;
1445 Pic
.Picture
.Expanded
(Index
) := 'b';
1446 Pic
.End_Float
:= Index
;
1451 Pic
.Picture
.Expanded
(Index
) := 'Z'; -- consistency
1454 raise Picture_Error
;
1456 Pic
.Max_Leading_Digits
:= 0;
1458 -- Will overwrite Floater and Start_Float
1465 raise Picture_Error
;
1467 Pic
.Max_Leading_Digits
:= 0;
1469 -- Will overwrite Floater and Start_Float
1479 Pic
.Max_Leading_Digits
:= Pic
.Max_Leading_Digits
+ 1;
1480 Pic
.End_Float
:= Index
;
1481 Pic
.End_Currency
:= Index
;
1486 if State
/= Okay
then
1488 -- A single '#' doesn't float.
1491 Pic
.Start_Float
:= Invalid_Position
;
1492 Pic
.End_Float
:= Invalid_Position
;
1498 when 'V' |
'v' |
'.' =>
1499 if State
/= Okay
then
1501 Pic
.Start_Float
:= Invalid_Position
;
1502 Pic
.End_Float
:= Invalid_Position
;
1505 -- Only one pound before the sign is okay,
1506 -- but doesn't float.
1508 Pic
.Radix_Position
:= Index
;
1510 Number_Fraction_Or_Pound
;
1523 function Look
return Character is
1526 raise Picture_Error
;
1529 return Pic
.Picture
.Expanded
(Index
);
1538 Debug_Start
("Number");
1543 when '_' |
'0' |
'/' =>
1547 Pic
.Picture
.Expanded
(Index
) := 'b';
1551 Computed_BWZ
:= False;
1552 Pic
.Max_Leading_Digits
:= Pic
.Max_Leading_Digits
+ 1;
1556 when '.' |
'V' |
'v' =>
1557 Pic
.Radix_Position
:= Index
;
1571 -- Will return in Okay state if a '9' was seen.
1576 -----------------------
1577 -- Number_Completion --
1578 -----------------------
1580 procedure Number_Completion
is
1582 Debug_Start
("Number_Completion");
1584 while not At_End
loop
1587 when '_' |
'0' |
'/' =>
1591 Pic
.Picture
.Expanded
(Index
) := 'b';
1595 Computed_BWZ
:= False;
1596 Pic
.Max_Leading_Digits
:= Pic
.Max_Leading_Digits
+ 1;
1600 when 'V' |
'v' |
'.' =>
1601 Pic
.Radix_Position
:= Index
;
1610 end Number_Completion
;
1612 ---------------------
1613 -- Number_Fraction --
1614 ---------------------
1616 procedure Number_Fraction
is
1618 -- Note that number fraction can be called in either State.
1619 -- It will set state to Valid only if a 9 is encountered.
1621 Debug_Start
("Number_Fraction");
1629 when '_' |
'0' |
'/' =>
1633 Pic
.Picture
.Expanded
(Index
) := 'b';
1637 Computed_BWZ
:= False;
1638 Pic
.Max_Trailing_Digits
:= Pic
.Max_Trailing_Digits
+ 1;
1639 Set_State
(Okay
); Skip
;
1645 end Number_Fraction
;
1647 --------------------------------
1648 -- Number_Fraction_Or_Bracket --
1649 --------------------------------
1651 procedure Number_Fraction_Or_Bracket
is
1653 Debug_Start
("Number_Fraction_Or_Bracket");
1662 when '_' |
'0' |
'/' => Skip
;
1665 Pic
.Picture
.Expanded
(Index
) := 'b';
1669 Pic
.Max_Trailing_Digits
:= Pic
.Max_Trailing_Digits
+ 1;
1670 Pic
.End_Float
:= Index
;
1679 when '_' |
'0' |
'/' =>
1683 Pic
.Picture
.Expanded
(Index
) := 'b';
1687 Pic
.Max_Trailing_Digits
:=
1688 Pic
.Max_Trailing_Digits
+ 1;
1689 Pic
.End_Float
:= Index
;
1702 end Number_Fraction_Or_Bracket
;
1704 -------------------------------
1705 -- Number_Fraction_Or_Dollar --
1706 -------------------------------
1708 procedure Number_Fraction_Or_Dollar
is
1710 Debug_Start
("Number_Fraction_Or_Dollar");
1718 when '_' |
'0' |
'/' =>
1722 Pic
.Picture
.Expanded
(Index
) := 'b';
1726 Pic
.Max_Trailing_Digits
:= Pic
.Max_Trailing_Digits
+ 1;
1727 Pic
.End_Float
:= Index
;
1736 when '_' |
'0' |
'/' =>
1740 Pic
.Picture
.Expanded
(Index
) := 'b';
1744 Pic
.Max_Trailing_Digits
:=
1745 Pic
.Max_Trailing_Digits
+ 1;
1746 Pic
.End_Float
:= Index
;
1759 end Number_Fraction_Or_Dollar
;
1761 ------------------------------
1762 -- Number_Fraction_Or_Pound --
1763 ------------------------------
1765 procedure Number_Fraction_Or_Pound
is
1774 when '_' |
'0' |
'/' =>
1778 Pic
.Picture
.Expanded
(Index
) := 'b';
1782 Pic
.Max_Trailing_Digits
:= Pic
.Max_Trailing_Digits
+ 1;
1783 Pic
.End_Float
:= Index
;
1793 when '_' |
'0' |
'/' =>
1797 Pic
.Picture
.Expanded
(Index
) := 'b';
1801 Pic
.Max_Trailing_Digits
:=
1802 Pic
.Max_Trailing_Digits
+ 1;
1803 Pic
.End_Float
:= Index
;
1818 end Number_Fraction_Or_Pound
;
1820 ----------------------------------
1821 -- Number_Fraction_Or_Star_Fill --
1822 ----------------------------------
1824 procedure Number_Fraction_Or_Star_Fill
is
1826 Debug_Start
("Number_Fraction_Or_Star_Fill");
1835 when '_' |
'0' |
'/' =>
1839 Pic
.Picture
.Expanded
(Index
) := 'b';
1843 Pic
.Star_Fill
:= True;
1844 Pic
.Max_Trailing_Digits
:= Pic
.Max_Trailing_Digits
+ 1;
1845 Pic
.End_Float
:= Index
;
1855 when '_' |
'0' |
'/' =>
1859 Pic
.Picture
.Expanded
(Index
) := 'b';
1863 Pic
.Star_Fill
:= True;
1864 Pic
.Max_Trailing_Digits
:=
1865 Pic
.Max_Trailing_Digits
+ 1;
1866 Pic
.End_Float
:= Index
;
1880 end Number_Fraction_Or_Star_Fill
;
1882 -------------------------------
1883 -- Number_Fraction_Or_Z_Fill --
1884 -------------------------------
1886 procedure Number_Fraction_Or_Z_Fill
is
1888 Debug_Start
("Number_Fraction_Or_Z_Fill");
1897 when '_' |
'0' |
'/' =>
1901 Pic
.Picture
.Expanded
(Index
) := 'b';
1905 Pic
.Max_Trailing_Digits
:= Pic
.Max_Trailing_Digits
+ 1;
1906 Pic
.End_Float
:= Index
;
1907 Pic
.Picture
.Expanded
(Index
) := 'Z'; -- consistency
1918 when '_' |
'0' |
'/' =>
1922 Pic
.Picture
.Expanded
(Index
) := 'b';
1926 Pic
.Picture
.Expanded
(Index
) := 'Z'; -- consistency
1928 Pic
.Max_Trailing_Digits
:=
1929 Pic
.Max_Trailing_Digits
+ 1;
1930 Pic
.End_Float
:= Index
;
1943 end Number_Fraction_Or_Z_Fill
;
1945 -----------------------
1946 -- Optional_RHS_Sign --
1947 -----------------------
1949 procedure Optional_RHS_Sign
is
1951 Debug_Start
("Optional_RHS_Sign");
1960 Pic
.Sign_Position
:= Index
;
1965 Pic
.Sign_Position
:= Index
;
1966 Pic
.Picture
.Expanded
(Index
) := 'C';
1969 if Look
= 'R' or Look
= 'r' then
1970 Pic
.Second_Sign
:= Index
;
1971 Pic
.Picture
.Expanded
(Index
) := 'R';
1975 raise Picture_Error
;
1981 Pic
.Sign_Position
:= Index
;
1982 Pic
.Picture
.Expanded
(Index
) := 'D';
1985 if Look
= 'B' or Look
= 'b' then
1986 Pic
.Second_Sign
:= Index
;
1987 Pic
.Picture
.Expanded
(Index
) := 'B';
1991 raise Picture_Error
;
1997 if Pic
.Picture
.Expanded
(Pic
.Sign_Position
) = '<' then
1998 Pic
.Second_Sign
:= Index
;
2002 raise Picture_Error
;
2009 end Optional_RHS_Sign
;
2015 -- Note that Picture can be called in either State.
2017 -- It will set state to Valid only if a 9 is encountered or floating
2018 -- currency is called.
2020 procedure Picture
is
2022 Debug_Start
("Picture");
2031 when '_' |
'0' |
'/' =>
2035 Pic
.Picture
.Expanded
(Index
) := 'b';
2047 Computed_BWZ
:= False;
2049 Pic
.Max_Leading_Digits
:= Pic
.Max_Leading_Digits
+ 1;
2052 when 'V' |
'v' |
'.' =>
2053 Pic
.Radix_Position
:= Index
;
2066 ---------------------
2067 -- Picture_Bracket --
2068 ---------------------
2070 procedure Picture_Bracket
is
2072 Pic
.Sign_Position
:= Index
;
2073 Debug_Start
("Picture_Bracket");
2074 Pic
.Sign_Position
:= Index
;
2076 -- Treat as a floating sign, and unwind otherwise.
2079 Pic
.Start_Float
:= Index
;
2080 Pic
.End_Float
:= Index
;
2082 -- Don't increment Pic.Max_Leading_Digits, we need one "real"
2085 Skip
; -- Known Bracket
2090 when '_' |
'0' |
'/' =>
2091 Pic
.End_Float
:= Index
;
2095 Pic
.End_Float
:= Index
;
2096 Pic
.Picture
.Expanded
(Index
) := 'b';
2100 Set_State
(Okay
); -- "<<>" is enough.
2106 when '$' |
'#' |
'9' |
'*' =>
2107 if State
/= Okay
then
2109 Pic
.Start_Float
:= Invalid_Position
;
2110 Pic
.End_Float
:= Invalid_Position
;
2118 when '.' |
'V' |
'v' =>
2119 if State
/= Okay
then
2121 Pic
.Start_Float
:= Invalid_Position
;
2122 Pic
.End_Float
:= Invalid_Position
;
2125 -- Don't assume that state is okay, haven't seen a digit
2132 raise Picture_Error
;
2136 end Picture_Bracket
;
2142 procedure Picture_Minus
is
2144 Debug_Start
("Picture_Minus");
2146 Pic
.Sign_Position
:= Index
;
2148 -- Treat as a floating sign, and unwind otherwise.
2151 Pic
.Start_Float
:= Index
;
2152 Pic
.End_Float
:= Index
;
2154 -- Don't increment Pic.Max_Leading_Digits, we need one "real"
2157 Skip
; -- Known Minus
2162 when '_' |
'0' |
'/' =>
2163 Pic
.End_Float
:= Index
;
2167 Pic
.End_Float
:= Index
;
2168 Pic
.Picture
.Expanded
(Index
) := 'b';
2172 Pic
.Max_Leading_Digits
:= Pic
.Max_Leading_Digits
+ 1;
2173 Pic
.End_Float
:= Index
;
2175 Set_State
(Okay
); -- "-- " is enough.
2180 when '$' |
'#' |
'9' |
'*' =>
2181 if State
/= Okay
then
2183 Pic
.Start_Float
:= Invalid_Position
;
2184 Pic
.End_Float
:= Invalid_Position
;
2193 -- Can't have Z and a floating sign.
2195 if State
= Okay
then
2199 Pic
.Picture
.Expanded
(Index
) := 'Z'; -- consistency
2205 when '.' |
'V' |
'v' =>
2206 if State
/= Okay
then
2208 Pic
.Start_Float
:= Invalid_Position
;
2209 Pic
.End_Float
:= Invalid_Position
;
2212 -- Don't assume that state is okay, haven't seen a digit.
2228 procedure Picture_Plus
is
2230 Debug_Start
("Picture_Plus");
2231 Pic
.Sign_Position
:= Index
;
2233 -- Treat as a floating sign, and unwind otherwise.
2236 Pic
.Start_Float
:= Index
;
2237 Pic
.End_Float
:= Index
;
2239 -- Don't increment Pic.Max_Leading_Digits, we need one "real"
2247 when '_' |
'0' |
'/' =>
2248 Pic
.End_Float
:= Index
;
2252 Pic
.End_Float
:= Index
;
2253 Pic
.Picture
.Expanded
(Index
) := 'b';
2257 Pic
.Max_Leading_Digits
:= Pic
.Max_Leading_Digits
+ 1;
2258 Pic
.End_Float
:= Index
;
2260 Set_State
(Okay
); -- "++" is enough.
2265 when '$' |
'#' |
'9' |
'*' =>
2266 if State
/= Okay
then
2268 Pic
.Start_Float
:= Invalid_Position
;
2269 Pic
.End_Float
:= Invalid_Position
;
2277 if State
= Okay
then
2281 -- Can't have Z and a floating sign.
2283 Pic
.Picture
.Expanded
(Index
) := 'Z'; -- consistency
2285 -- '+Z' is acceptable
2294 when '.' |
'V' |
'v' =>
2295 if State
/= Okay
then
2297 Pic
.Start_Float
:= Invalid_Position
;
2298 Pic
.End_Float
:= Invalid_Position
;
2301 -- Don't assume that state is okay, haven't seen a digit.
2313 --------------------
2314 -- Picture_String --
2315 --------------------
2317 procedure Picture_String
is
2319 Debug_Start
("Picture_String");
2321 while Is_Insert
loop
2341 Pic
.Picture
.Expanded
(Index
) := 'Z'; -- consistency
2351 when '9' |
'.' |
'V' |
'v' =>
2357 raise Picture_Error
;
2361 -- Blank when zero either if the PIC does not contain a '9' or if
2362 -- requested by the user and no '*'
2364 Pic
.Blank_When_Zero
:=
2365 (Computed_BWZ
or Pic
.Blank_When_Zero
) and not Pic
.Star_Fill
;
2367 -- Star fill if '*' and no '9'.
2369 Pic
.Star_Fill
:= Pic
.Star_Fill
and Computed_BWZ
;
2381 procedure Set_State
(L
: Legality
) is
2383 if Debug
then Ada
.Text_IO
.Put_Line
2384 (" Set state from " & Legality
'Image (State
) &
2385 " to " & Legality
'Image (L
));
2397 if Debug
then Ada
.Text_IO
.Put_Line
2398 (" Skip " & Pic
.Picture
.Expanded
(Index
));
2404 ----------------------
2405 -- Star_Suppression --
2406 ----------------------
2408 procedure Star_Suppression
is
2410 Debug_Start
("Star_Suppression");
2412 Pic
.Start_Float
:= Index
;
2413 Pic
.End_Float
:= Index
;
2414 Pic
.Max_Leading_Digits
:= Pic
.Max_Leading_Digits
+ 1;
2417 -- Even a single * is a valid picture
2419 Pic
.Star_Fill
:= True;
2429 when '_' |
'0' |
'/' =>
2430 Pic
.End_Float
:= Index
;
2434 Pic
.End_Float
:= Index
;
2435 Pic
.Picture
.Expanded
(Index
) := 'b';
2439 Pic
.End_Float
:= Index
;
2440 Pic
.Max_Leading_Digits
:= Pic
.Max_Leading_Digits
+ 1;
2441 Set_State
(Okay
); Skip
;
2448 when '.' |
'V' |
'v' =>
2449 Pic
.Radix_Position
:= Index
;
2451 Number_Fraction_Or_Star_Fill
;
2459 when others => raise Picture_Error
;
2462 end Star_Suppression
;
2464 ----------------------
2465 -- Trailing_Bracket --
2466 ----------------------
2468 procedure Trailing_Bracket
is
2470 Debug_Start
("Trailing_Bracket");
2473 Pic
.Second_Sign
:= Index
;
2476 raise Picture_Error
;
2478 end Trailing_Bracket
;
2480 -----------------------
2481 -- Trailing_Currency --
2482 -----------------------
2484 procedure Trailing_Currency
is
2486 Debug_Start
("Trailing_Currency");
2493 Pic
.Start_Currency
:= Index
;
2494 Pic
.End_Currency
:= Index
;
2498 while not At_End
and then Look
= '#' loop
2499 if Pic
.Start_Currency
= Invalid_Position
then
2500 Pic
.Start_Currency
:= Index
;
2503 Pic
.End_Currency
:= Index
;
2514 when '_' |
'0' |
'/' => Skip
;
2517 Pic
.Picture
.Expanded
(Index
) := 'b';
2520 when others => return;
2523 end Trailing_Currency
;
2525 ----------------------
2526 -- Zero_Suppression --
2527 ----------------------
2529 procedure Zero_Suppression
is
2531 Debug_Start
("Zero_Suppression");
2534 Pic
.Start_Float
:= Index
;
2535 Pic
.End_Float
:= Index
;
2536 Pic
.Max_Leading_Digits
:= Pic
.Max_Leading_Digits
+ 1;
2537 Pic
.Picture
.Expanded
(Index
) := 'Z'; -- consistency
2542 -- Even a single Z is a valid picture
2550 when '_' |
'0' |
'/' =>
2551 Pic
.End_Float
:= Index
;
2555 Pic
.End_Float
:= Index
;
2556 Pic
.Picture
.Expanded
(Index
) := 'b';
2560 Pic
.Picture
.Expanded
(Index
) := 'Z'; -- consistency
2562 Pic
.Max_Leading_Digits
:= Pic
.Max_Leading_Digits
+ 1;
2563 Pic
.End_Float
:= Index
;
2572 when '.' |
'V' |
'v' =>
2573 Pic
.Radix_Position
:= Index
;
2575 Number_Fraction_Or_Z_Fill
;
2587 end Zero_Suppression
;
2589 -- Start of processing for Precalculate
2595 Ada
.Text_IO
.New_Line
;
2596 Ada
.Text_IO
.Put
(" Picture : """ &
2597 Pic
.Picture
.Expanded
(1 .. Pic
.Picture
.Length
) & """,");
2598 Ada
.Text_IO
.Put
(" Floater : '" & Pic
.Floater
& "',");
2601 if State
= Reject
then
2602 raise Picture_Error
;
2605 Debug_Integer
(Pic
.Radix_Position
, "Radix Positon : ");
2606 Debug_Integer
(Pic
.Sign_Position
, "Sign Positon : ");
2607 Debug_Integer
(Pic
.Second_Sign
, "Second Sign : ");
2608 Debug_Integer
(Pic
.Start_Float
, "Start Float : ");
2609 Debug_Integer
(Pic
.End_Float
, "End Float : ");
2610 Debug_Integer
(Pic
.Start_Currency
, "Start Currency : ");
2611 Debug_Integer
(Pic
.End_Currency
, "End Currency : ");
2612 Debug_Integer
(Pic
.Max_Leading_Digits
, "Max Leading Digits : ");
2613 Debug_Integer
(Pic
.Max_Trailing_Digits
, "Max Trailing Digits : ");
2616 Ada
.Text_IO
.New_Line
;
2621 when Constraint_Error
=>
2623 -- To deal with special cases like null strings.
2625 raise Picture_Error
;
2634 (Pic_String
: in String;
2635 Blank_When_Zero
: in Boolean := False)
2642 Item
: constant String := Expand
(Pic_String
);
2645 Result
.Contents
.Picture
:= (Item
'Length, Item
);
2646 Result
.Contents
.Original_BWZ
:= Blank_When_Zero
;
2647 Result
.Contents
.Blank_When_Zero
:= Blank_When_Zero
;
2648 Precalculate
(Result
.Contents
);
2654 raise Picture_Error
;
2663 (Pic_String
: in String;
2664 Blank_When_Zero
: in Boolean := False)
2669 Expanded_Pic
: constant String := Expand
(Pic_String
);
2670 -- Raises Picture_Error if Item not well-formed
2672 Format_Rec
: Format_Record
;
2675 Format_Rec
.Picture
:= (Expanded_Pic
'Length, Expanded_Pic
);
2676 Format_Rec
.Blank_When_Zero
:= Blank_When_Zero
;
2677 Format_Rec
.Original_BWZ
:= Blank_When_Zero
;
2678 Precalculate
(Format_Rec
);
2680 -- False only if Blank_When_0 is True but the pic string has a '*'
2682 return not Blank_When_Zero
or
2683 Strings_Fixed
.Index
(Expanded_Pic
, "*") = 0;
2687 when others => return False;
2691 --------------------
2692 -- Decimal_Output --
2693 --------------------
2695 package body Decimal_Output
is
2704 Currency
: in String := Default_Currency
;
2705 Fill
: in Character := Default_Fill
;
2706 Separator
: in Character := Default_Separator
;
2707 Radix_Mark
: in Character := Default_Radix_Mark
)
2711 return Format_Number
2712 (Pic
.Contents
, Num
'Image (Item
),
2713 Currency
, Fill
, Separator
, Radix_Mark
);
2722 Currency
: in String := Default_Currency
)
2725 Picstr
: constant String := Pic_String
(Pic
);
2726 V_Adjust
: Integer := 0;
2727 Cur_Adjust
: Integer := 0;
2730 -- Check if Picstr has 'V' or '$'
2732 -- If 'V', then length is 1 less than otherwise
2734 -- If '$', then length is Currency'Length-1 more than otherwise
2736 -- This should use the string handling package ???
2738 for J
in Picstr
'Range loop
2739 if Picstr
(J
) = 'V' then
2742 elsif Picstr
(J
) = '$' then
2743 Cur_Adjust
:= Currency
'Length - 1;
2747 return Picstr
'Length - V_Adjust
+ Cur_Adjust
;
2755 (File
: in Text_IO
.File_Type
;
2758 Currency
: in String := Default_Currency
;
2759 Fill
: in Character := Default_Fill
;
2760 Separator
: in Character := Default_Separator
;
2761 Radix_Mark
: in Character := Default_Radix_Mark
)
2764 Text_IO
.Put
(File
, Image
(Item
, Pic
,
2765 Currency
, Fill
, Separator
, Radix_Mark
));
2771 Currency
: in String := Default_Currency
;
2772 Fill
: in Character := Default_Fill
;
2773 Separator
: in Character := Default_Separator
;
2774 Radix_Mark
: in Character := Default_Radix_Mark
)
2777 Text_IO
.Put
(Image
(Item
, Pic
,
2778 Currency
, Fill
, Separator
, Radix_Mark
));
2785 Currency
: in String := Default_Currency
;
2786 Fill
: in Character := Default_Fill
;
2787 Separator
: in Character := Default_Separator
;
2788 Radix_Mark
: in Character := Default_Radix_Mark
)
2790 Result
: constant String :=
2791 Image
(Item
, Pic
, Currency
, Fill
, Separator
, Radix_Mark
);
2794 if Result
'Length > To
'Length then
2795 raise Text_IO
.Layout_Error
;
2797 Strings_Fixed
.Move
(Source
=> Result
, Target
=> To
,
2798 Justify
=> Strings
.Right
);
2809 Currency
: in String := Default_Currency
)
2814 Temp
: constant String := Image
(Item
, Pic
, Currency
);
2815 pragma Warnings
(Off
, Temp
);
2821 when Layout_Error
=> return False;
2827 end Ada
.Text_IO
.Editing
;