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24 @c ---------------------------------------------------------------------
27 @settitle C/C++ Internal Representation
31 This manual documents the internal representation used by GCC to represent
32 C and C++ source programs.
34 Copyright (c) 1999, 2000 Free Software Foundation, Inc.
37 @c ---------------------------------------------------------------------
39 @c ---------------------------------------------------------------------
42 @title C/C++ Internal Representation
43 @author CodeSourcery, LLC <info@@codesourcery.com>
45 @vskip 0pt plus 1filll
46 Copyright @copyright{} 1999, 2000 Free Software Foundation, Inc.
49 @c ---------------------------------------------------------------------
51 @c ---------------------------------------------------------------------
54 @top C/C++ Internal Representation
56 This manual documents the internal representation used by GCC and C++ to
57 represent C and C++ source programs. When presented with a C or C++
58 source program, GCC parses the program, performs semantic analysis
59 (including the generation of error messages), and then produces the
60 internal representation described here. This representation contains a
61 complete representation for the entire translation unit provided as
62 input to the front-end. This representation is then typically processed
63 by a code-generator in order to produce machine code, but could also be
64 used in the creation of source browsers, intelligent editors, automatic
65 documentation generators, interpreters, and any other programs needing
66 the ability to process C or C++ code.
68 This manual explains the internal representation. In particular, this
69 manual documents the internal representation for C and C++ source
70 constructs, and the macros, functions, and variables that can be used to
71 access these constructs.
73 If you are developing a ``back-end'', be it is a code-generator or some
74 other tool, that uses this representation, you may occasionally find
75 that you need to ask questions not easily answered by the functions and
76 macros available here. If that situation occurs, it is quite likely
77 that GCC already supports the functionality you desire, but that the
78 interface is simply not documented here. In that case, you should ask
79 the GCC maintainers (via mail to @email{gcc@@gcc.gnu.org}) about
80 documenting the functionality you require. Similarly, if you find
81 yourself writing functions that do not deal directly with your back-end,
82 but instead might be useful to other people using the GCC front-end, you
83 should submit your patches for inclusion in GCC.
85 This manual documents the C++ representation which is largely a superset
86 of the representation used in the C front-end. There is only one
87 construct used in C that does not appear in the C++ front-end and that
88 is the GNU ``nested function'' extension. Many of the macros documented
89 here do not apply in C because the corresponding language constructs do
93 * Deficiencies:: Topics net yet covered in this document.
94 * Overview:: All about @code{tree}s.
95 * Types:: Fundamental and aggregate types.
96 * Scopes:: Namespaces and classes.
97 * Functions:: Overloading, function bodies, and linkage.
98 * Declarations:: Type declarations and variables.
99 * Expressions:: From @code{typeid} to @code{throw}.
100 * Node Index:: The various types of tree nodes.
101 * Function Index:: Functions and macros described in this manual.
102 * Concept Index:: Index.
105 @c ---------------------------------------------------------------------
107 @c ---------------------------------------------------------------------
110 @chapter Deficiencies
112 There are many places in which this document is incomplet and incorrekt.
113 It is, as of yet, only @emph{preliminary} documentation.
115 @c ---------------------------------------------------------------------
117 @c ---------------------------------------------------------------------
124 The central data structure used by the internal representation is the
125 @code{tree}. These nodes, while all of the C type @code{tree}, are of
126 many varieties. A @code{tree} is a pointer type, but the object to
127 which it points may be of a variety of types. From this point forward,
128 we will refer to trees in ordinary type, rather than in @code{this
129 font}, except when talking about the actual C type @code{tree}.
131 You can tell what kind of node a particular tree is by using the
132 @code{TREE_CODE} macro. Many, many macros take a trees as input and
133 return trees as output. However, most macros require a certain kinds of
134 tree node as input. In other words, there is a type-system for trees,
135 but it is not reflected in the C type-system.
137 For safety, it is useful to configure G++ with @code{--enable-checking}.
138 Although this results in a significant performance penalty (since all
139 tree types are checked at run-time), and is therefore inappropriate in a
140 release version, it is extremely helpful during the development process.
142 Many macros behave as predicates. Many, although not all, of these
143 predicates end in @samp{_P}. Do not rely on the result type of these
144 macros being of any particular type. You may, however, rely on the fact
145 that the type can be compared to @code{0}, so that statements like
147 if (TEST_P (t) && !TEST_P (y))
153 int i = (TEST_P (t) != 0);
156 are legal. Macros that return @code{int} values now may be changed to
157 return @code{tree} values, or other pointers in the future. Even those
158 that continue to return @code{int} may return multiple non-zero codes
159 where previously they returned only zero and one. Therefore, you should
165 as this code is not guaranteed to work correctly in the future.
167 You should not take the address of values returned by the macros or
168 functions described here. In particular, no guarantee is given that the
171 In general, the names of macros are all in uppercase, while the names of
172 functions are entirely in lower case. There are rare exceptions to this
173 rule. You should assume that any macro or function whose name is made
174 up entirely of uppercase letters may evaluate its arguments more than
175 once. You may assume that a macro or function whose name is made up
176 entirely of lowercase letters will evaluate its arguments only once.
178 The @code{error_mark_node} is a special tree. Its tree code is
179 @code{ERROR_MARK}, but since there is only ever one node with that code,
180 the usual practice is to compare the tree against
181 @code{error_mark_node}. (This test is just a test for pointer
182 equality.) If an error has occurred during front-end processing the
183 flag @code{errorcount} will be set. If the front-end has encountered
184 code it cannot handle, it will issue a message to the user and set
185 @code{sorrycount}. When these flags are set, any macro or function
186 which normally returns a tree of a particular kind may instead return
187 the @code{error_mark_node}. Thus, if you intend to do any processing of
188 erroneous code, you must be prepared to deal with the
189 @code{error_mark_node}.
191 Occasionally, a particular tree slot (like an operand to an expression,
192 or a particular field in a declaration) will be referred to as
193 ``reserved for the back-end.'' These slots are used to store RTL when
194 the tree is converted to RTL for use by the GCC back-end. However, if
195 that process is not taking place (e.g., if the front-end is being hooked
196 up to an intelligent editor), then those slots may be used by the
197 back-end presently in use.
199 If you encounter situations that do not match this documentation, such
200 as tree nodes of types not mentioned here, or macros documented to
201 return entities of a particular kind that instead return entities of
202 some different kind, you have found a bug, either in the front-end or in
203 the documentation. Please report these bugs as you would any other
207 * Trees:: Macros and functions that can be used with all trees.
208 * Identifiers:: The names of things.
209 * Containers:: Lists and vectors.
212 @c ---------------------------------------------------------------------
214 @c ---------------------------------------------------------------------
220 This section is not here yet.
222 @c ---------------------------------------------------------------------
224 @c ---------------------------------------------------------------------
230 @tindex IDENTIFIER_NODE
232 An @code{IDENTIFIER_NODE} represents a slightly more general concept
233 that the standard C or C++ concept of identifier. In particular, an
234 @code{IDENTIFIER_NODE} may contain a @samp{$}, or other extraordinary
237 There are never two distinct @code{IDENTIFIER_NODE}s representing the
238 same identifier. Therefore, you may use pointer equality to compare
239 @code{IDENTIFIER_NODE}s, rather than using a routine like @code{strcmp}.
241 You can use the following macros to access identifiers:
243 @item IDENTIFIER_POINTER
244 The string represented by the identifier, represented as a
245 @code{char*}. This string is always @code{NUL}-terminated, and contains
246 no embedded @code{NUL} characters.
248 @item IDENTIFIER_LENGTH
249 The length of the string returned by @code{IDENTIFIER_POINTER}, not
250 including the trailing @code{NUL}. This value of
251 @code{IDENTIFIER_POINTER (x)} is always the same as @code{strlen
252 (IDENTIFIER_POINTER (x))}.
254 @item IDENTIFIER_OPNAME_P
255 This predicate holds if the identifier represents the name of an
256 overloaded operator. In this case, you should not depend on the
257 contents of either the @code{IDENTIFIER_POINTER} or the
258 @code{IDENTIFIER_LENGTH}.
260 @item IDENTIFIER_TYPENAME_P
261 This predicate holds if the identifier represents the name of a
262 user-defined conversion operator. In this case, the @code{TREE_TYPE} of
263 the @code{IDENTIFIER_NODE} holds the type to which the conversion
268 @c ---------------------------------------------------------------------
270 @c ---------------------------------------------------------------------
281 @findex TREE_VEC_LENGTH
284 Two common container data structures can be represented directly with
285 tree nodes. A @code{TREE_LIST} is a singly linked list containing two
286 trees per node. These are the @code{TREE_PURPOSE} and @code{TREE_VALUE}
287 of each node. (Often, the @code{TREE_PURPOSE} contains some kind of
288 tag, or additional information, while the @code{TREE_VALUE} contains the
289 majority of the payload. In other cases, the @code{TREE_PURPOSE} is
290 simply @code{NULL_TREE}, while in still others both the
291 @code{TREE_PURPOSE} and @code{TREE_VALUE} are of equal stature.) Given
292 one @code{TREE_LIST} node, the next node is found by following the
293 @code{TREE_CHAIN}. If the @code{TREE_CHAIN} is @code{NULL_TREE}, then
294 you have reached the end of the list.
296 A @code{TREE_VEC} is a simple vector. The @code{TREE_VEC_LENGTH} is an
297 integer (not a tree) giving the number of nodes in the vector. The
298 nodes themselves are accessed using the @code{TREE_VEC_ELT} macro, which
299 takes two arguments. The first is the @code{TREE_VEC} in question; the
300 second is an integer indicating which element in the vector is desired.
301 The elements are indexed from zero.
303 @c ---------------------------------------------------------------------
305 @c ---------------------------------------------------------------------
312 @cindex fundamental type
316 @tindex TYPE_MIN_VALUE
317 @tindex TYPE_MAX_VALUE
320 @tindex ENUMERAL_TYPE
323 @tindex REFERENCE_TYPE
324 @tindex FUNCTION_TYPE
331 @tindex TYPENAME_TYPE
333 @findex CP_TYPE_QUALS
334 @findex TYPE_UNQUALIFIED
335 @findex TYPE_QUAL_CONST
336 @findex TYPE_QUAL_VOLATILE
337 @findex TYPE_QUAL_RESTRICT
338 @findex TYPE_MAIN_VARIANT
339 @cindex qualified type
342 @findex TYPE_PRECISION
343 @findex TYPE_ARG_TYPES
344 @findex TYPE_METHOD_BASETYPE
345 @findex TYPE_PTRMEM_P
346 @findex TYPE_OFFSET_BASETYPE
350 @findex TYPENAME_TYPE_FULLNAME
352 @findex TYPE_PTROBV_P
354 All types have corresponding tree nodes. However, you should not assume
355 that there is exactly one tree node corresponding to each type. There
356 are often several nodes each of which correspond to the same type.
358 For the most part, different kinds of types have different tree codes.
359 (For example, pointer types use a @code{POINTER_TYPE} code while arrays
360 use an @code{ARRAY_TYPE} code.) However, pointers to member functions
361 use the @code{RECORD_TYPE} code. Therefore, when writing a
362 @code{switch} statement that depends on the code associated with a
363 particular type, you should take care to handle pointers to member
364 functions under the @code{RECORD_TYPE} case label.
366 In C++, an array type is not qualified; rather the type of the array
367 elements is qualified. This situation is reflected in the intermediate
368 representation. The macros described here will always examine the
369 qualification of the underlying element type when applied to an array
370 type. (If the element type is itself an array, then the recursion
371 continues until a non-array type is found, and the qualification of this
372 type is examined.) So, for example, @code{CP_TYPE_CONST_P} will hold of
373 the type @code{const int ()[7]}, denoting an array of seven @code{int}s.
375 The following functions and macros deal with cv-qualification of types:
378 This macro returns the set of type qualifiers applied to this type.
379 This value is @code{TYPE_UNQUALIFIED} if no qualifiers have been
380 applied. The @code{TYPE_QUAL_CONST} bit is set if the type is
381 @code{const}-qualified. The @code{TYPE_QUAL_VOLATILE} bit is set if the
382 type is @code{volatile}-qualified. The @code{TYPE_QUAL_RESTRICT} bit is
383 set if the type is @code{restrict}-qualified.
385 @item CP_TYPE_CONST_P
386 This macro holds if the type is @code{const}-qualified.
388 @item CP_TYPE_VOLATILE_P
389 This macro holds if the type is @code{volatile}-qualified.
391 @item CP_TYPE_RESTRICT_P
392 This macro holds if the type is @code{restrict}-qualified.
394 @item CP_TYPE_CONST_NON_VOLATILE_P
395 This predicate holds for a type that is @code{const}-qualified, but
396 @emph{not} @code{volatile}-qualified; other cv-qualifiers are ignored as
397 well: only the @code{const}-ness is tested.
399 @item TYPE_MAIN_VARIANT
400 This macro returns the unqualified version of a type. It may be applied
401 to an unqualified type, but it is not always the identity function in
405 A few other macros and functions are usable with all types:
408 The number of bits required to represent the type, represented as an
409 @code{INTEGER_CST}. For an incomplete type, @code{TYPE_SIZE} will be
413 The alignment of the type, in bits, represented as an @code{int}.
416 This macro returns a declaration (in the form of a @code{TYPE_DECL}) for
417 the type. (Note this macro does @emph{not} return a
418 @code{IDENTIFIER_NODE}, as you might expect, given its name!) You can
419 look at the @code{DECL_NAME} of the @code{TYPE_DECL} to obtain the
420 actual name of the type. The @code{TYPE_NAME} will be @code{NULL_TREE}
421 for a type that is not a builtin type, the result of a typedef, or a
424 @item CP_INTEGRAL_TYPE
425 This predicate holds if the type is an integral type. Notice that in
426 C++, enumerations are @emph{not} integral types.
428 @item ARITHMETIC_TYPE_P
429 This predicate holds if the type is an integral type (in the C++ sense)
430 or a floating point type.
433 This predicate holds for a class-type.
436 This predicate holds for a builtin type.
439 This predicate holds if the type is a pointer to data member.
442 This predicate holds if the type is a pointer type, and the pointee is
446 This predicate holds for a pointer to function type.
449 This predicate holds for a pointer to object type. Note however that it
450 does not hold for the generic pointer to object type @code{void *}. You
451 may use @code{TYPE_PTROBV_P} to test for a pointer to object type as
452 well as @code{void *}.
455 This predicate takes two types as input, and holds if they are the same
456 type. For example, if one type is a @code{typedef} for the other, or
457 both are @code{typedef}s for the same type. This predicate also holds if
458 the two trees given as input are simply copies of one another; i.e.,
459 there is no difference between them at the source level, but, for
460 whatever reason, a duplicate has been made in the representation. You
461 should never use @code{==} (pointer equality) to compare types; always
462 use @code{same_type_p} instead.
465 Detailed below are the various kinds of types, and the macros that can
466 be used to access them. Although other kinds of types are used
467 elsewhere in G++, the types described here are the only ones that you
468 will encounter while examining the intermediate representation.
472 Used to represent the @code{void} type.
475 Used to represent the various integral types, including @code{char},
476 @code{short}, @code{int}, @code{long}, and @code{long long}. This code
477 is not used for enumeration types, nor for the @code{bool} type. Note
478 that GCC's @code{CHAR_TYPE} node is @emph{not} used to represent
479 @code{char}. The @code{TYPE_PRECISION} is the number of bits used in
480 the representation, represented as an @code{unsigned int}. (Note that
481 in the general case this is not the same value as @code{TYPE_SIZE};
482 suppose that there were a 24-bit integer type, but that alignment
483 requirements for the ABI required 32-bit alignment. Then,
484 @code{TYPE_SIZE} would be an @code{INTEGER_CST} for 32, while
485 @code{TYPE_PRECISION} would be 24.) The integer type is unsigned if
486 @code{TREE_UNSIGNED} holds; otherwise, it is signed.
488 The @code{TYPE_MIN_VALUE} is an @code{INTEGER_CST} for the smallest
489 integer that may be represented by this type. Similarly, the
490 @code{TYPE_MAX_VALUE} is an @code{INTEGER_CST} for the largest integer
491 that may be represented by this type.
494 Used to represent the @code{float}, @code{double}, and @code{long
495 double} types. The number of bits in the floating-point representation
496 is given by @code{TYPE_PRECISION}, as in the @code{INTEGER_TYPE} case.
499 Used to represent GCC builtin @code{__complex__} data types. The
500 @code{TREE_TYPE} is the type of the real and imaginary parts.
503 Used to represent an enumeration type. The @code{TYPE_PRECISION} gives
504 (as an @code{int}), the number of bits used to represent the type. If
505 there are no negative enumeration constants, @code{TREE_UNSIGNED} will
506 hold. The minimum and maximum enumeration constants may be obtained
507 with @code{TYPE_MIN_VALUE} and @code{TYPE_MAX_VALUE}, respectively; each
508 of these macros returns an @code{INTEGER_CST}.
510 The actual enumeration constants themselves may be obtained by looking
511 at the @code{TYPE_VALUES}. This macro will return a @code{TREE_LIST},
512 containing the constants. The @code{TREE_PURPOSE} of each node will be
513 an @code{IDENTIFIER_NODE} giving the name of the constant; the
514 @code{TREE_VALUE} will be an @code{INTEGER_CST} giving the value
515 assigned to that constant. These constants will appear in the order in
516 which they were declared. The @code{TREE_TYPE} of each of these
517 constants will be the type of enumeration type itself.
520 Used to represent the @code{bool} type.
523 Used to represent pointer types, and pointer to data member types. The
524 @code{TREE_TYPE} gives the type to which this type points. If the type
525 is a pointer to data member type, then @code{TYPE_PTRMEM_P} will hold.
526 For a pointer to data member type of the form @samp{T X::*},
527 @code{TYPE_PTRMEM_CLASS_TYPE} will be the type @code{X}, while
528 @code{TYPE_PTRMEM_POINTED_TO_TYPE} will be the type @code{T}.
531 Used to represent reference types. The @code{TREE_TYPE} gives the type
532 to which this type refers.
535 Used to represent the type of non-member functions and of static member
536 functions. The @code{TREE_TYPE} gives the return type of the function.
537 The @code{TYPE_ARG_TYPES} are a @code{TREE_LIST} of the argument types.
538 The @code{TREE_VALUE} of each node in this list is the type of the
539 corresponding argument; the @code{TREE_PURPOSE} is an expression for the
540 default argument value, if any. If the last node in the list is
541 @code{void_list_node} (a @code{TREE_LIST} node whose @code{TREE_VALUE}
542 is the @code{void_type_node}), then functions of this type do not take
543 variable arguments. Otherwise, they do take a variable number of
546 Note that in C (but not in C++) a function declared like @code{void f()}
547 is an unprototyped function taking a variable number of arguments; the
548 @code{TYPE_ARG_TYPES} of such a function will be NULL.
551 Used to represent the type of a non-static member function. Like a
552 @code{FUNCTION_TYPE}, the return type is given by the @code{TREE_TYPE}.
553 The type of @code{*this}, i.e., the class of which functions of this
554 type are a member, is given by the @code{TYPE_METHOD_BASETYPE}. The
555 @code{TYPE_ARG_TYPES} is the parameter list, as for a
556 @code{FUNCTION_TYPE}, and includes the @code{this} argument.
559 Used to represent array types. The @code{TREE_TYPE} gives the type of
560 the elements in the array. If the array-bound is present in the type,
561 the @code{TYPE_DOMAIN} is an @code{INTEGER_TYPE} whose
562 @code{TYPE_MIN_VALUE} and @code{TYPE_MAX_VALUE} will be the lower and
563 upper bounds of the array, respectively. The @code{TYPE_MIN_VALUE} will
564 always be an @code{INTEGER_CST} for zero, while the
565 @code{TYPE_MAX_VALUE} will be one less than the number of elements in
566 the array, i.e., the highest value which may be used to index an element
570 Used to represent @code{struct} and @code{class} types, as well as
571 pointers to member functions. If @code{TYPE_PTRMEMFUNC_P} holds, then
572 this type is a pointer-to-member type. In that case, the
573 @code{TYPE_PTRMEMFUNC_FN_TYPE} is a @code{POINTER_TYPE} pointing to a
574 @code{METHOD_TYPE}. The @code{METHOD_TYPE} is the type of a function
575 pointed to by the pointer-to-member function. If
576 @code{TYPE_PTRMEMFUNC_P} does not hold, this type is a class type. For
577 more information, see @pxref{Classes}.
580 This node is used to represent a type the knowledge of which is
581 insufficient for a sound processing.
584 This node is used to represent a data member; for example a
585 pointer-to-data-member is represented by a @code{POINTER_TYPE} whose
586 @code{TREE_TYPE} is an @code{OFFSET_TYPE}. For a data member @code{X::m}
587 the @code{TYPE_OFFSET_BASETYPE} is @code{X} and the @code{TREE_TYPE} is
588 the type of @code{m}.
591 Used to represent a construct of the form @code{typename T::A}. The
592 @code{TYPE_CONTEXT} is @code{T}; the @code{TYPE_NAME} is an
593 @code{IDENTIFIER_NODE} for @code{A}. If the type is specified via a
594 template-id, then @code{TYPENAME_TYPE_FULLNAME} yields a
595 @code{TEMPLATE_ID_EXPR}. The @code{TREE_TYPE} is non-@code{NULL} if the
596 node is implicitly generated in support for the implicit typename
597 extension; in which case the @code{TREE_TYPE} is a type node for the
601 Used to represent the @code{__typeof__} extension. The
602 @code{TYPE_FIELDS} is the expression the type of which is being
606 Used to represent @code{union} types. For more information, @pxref{Classes}.
609 There are variables whose values represent some of the basic types.
613 A node for @code{void}.
615 @item integer_type_node
616 A node for @code{int}.
618 @item unsigned_type_node.
619 A node for @code{unsigned int}.
621 @item char_type_node.
622 A node for @code{char}.
625 It may sometimes be useful to compare one of these variables with a type
626 in hand, using @code{same_type_p}.
628 @c ---------------------------------------------------------------------
630 @c ---------------------------------------------------------------------
634 @cindex namespace, class, scope
636 The root of the entire intermediate representation is the variable
637 @code{global_namespace}. This is the namespace specified with @code{::}
638 in C++ source code. All other namespaces, types, variables, functions,
639 and so forth can be found starting with this namespace.
641 Besides namespaces, the other high-level scoping construct in C++ is the
642 class. (Throughout this manual the term @dfn{class} is used to mean the
643 types referred to in the ANSI/ISO C++ Standard as classes; these include
644 types defined with the @code{class}, @code{struct}, and @code{union}
648 * Namespaces:: Member functions, types, etc.
649 * Classes:: Members, bases, friends, etc.
652 @c ---------------------------------------------------------------------
654 @c ---------------------------------------------------------------------
659 @tindex NAMESPACE_DECL
661 A namespace is represented by a @code{NAMESPACE_DECL} node.
663 However, except for the fact that it is distinguished as the root of the
664 representation, the global namespace is no different from any other
665 namespace. Thus, in what follows, we describe namespaces generally,
666 rather than the global namespace in particular.
668 The @code{::std} namespace, however, @emph{is} special, unless
669 @code{flag_honor_std} is set. This variable is set by the use
670 @samp{-fhonor-std} (or an option that implies it, like
671 @samp{-fnew-abi}), when invoking G++. When @code{flag_honor_std} is
672 set, the @code{std} namespace is just like any other namespace. When
673 @code{flag_honor_std} is not set, however, the @code{::std} namespace is
674 treated as a synonym for the global namespace, thereby allowing users to
675 write code that will work with compilers that put the standard library
676 in the @code{::std} namespace, even though the library supplied with G++
677 does not do so, as of GCC 2.95. The @code{std} namespace is represented
678 by the variable @code{std_node}. Although @code{std_node} is a
679 @code{NAMESPACE_DECL}, it does not have all the fields required of a
680 real namespace, and the macros and functions described here do not work,
681 in general. It is safest simply to ignore @code{std_node} should you
682 encounter it while examining the internal representation. In
683 particular, you will encounter @code{std_node} while looking at the
684 members of the global namespace. Just skip it without attempting to
687 The following macros and functions can be used on a @code{NAMESPACE_DECL}:
691 This macro is used to obtain the @code{IDENTIFIER_NODE} corresponding to
692 the unqualified name of the name of the namespace (@pxref{Identifiers}).
693 The name of the global namespace is @samp{::}, even though in C++ the
694 global namespace is unnamed. However, you should use comparison with
695 @code{global_namespace}, rather than @code{DECL_NAME} to determine
696 whether or not a namespaces is the global one. An unnamed namespace
697 will have a @code{DECL_NAME} equal to @code{anonymous_namespace_name}.
698 Within a single translation unit, all unnamed namespaces will have the
702 This macro returns the enclosing namespace. The @code{DECL_CONTEXT} for
703 the @code{global_namespace} is @code{NULL_TREE}.
705 @item DECL_NAMESPACE_ALIAS
706 If this declaration is for a namespace alias, then
707 @code{DECL_NAMESPACE_ALIAS} is the namespace for which this one is an
710 Do not attempt to use @code{cp_namespace_decls} for a namespace which is
711 an alias. Instead, follow @code{DECL_NAMESPACE_ALIAS} links until you
712 reach an ordinary, non-alias, namespace, and call
713 @code{cp_namespace_decls} there.
715 @item DECL_NAMESPACE_STD_P
716 This predicate holds if the namespace is the special @code{::std}
719 @item cp_namespace_decls
720 This function will return the declarations contained in the namespace,
721 including types, overloaded functions, other namespaces, and so forth.
722 If there are no declarations, this function will return
723 @code{NULL_TREE}. The declarations are connected through their
724 @code{TREE_CHAIN} fields.
726 Although most entries on this list will be declarations,
727 @code{TREE_LIST} nodes may also appear. In this case, the
728 @code{TREE_VALUE} will be an @code{OVERLOAD}. The value of the
729 @code{TREE_PURPOSE} is unspecified; back-ends should ignore this value.
730 As with the other kinds of declarations returned by
731 @code{cp_namespace_decls}, the @code{TREE_CHAIN} will point to the next
732 declaration in this list.
734 For more information on the kinds of declarations that can occur on this
735 list, @xref{Declarations}. Some declarations will not appear on this
736 list. In particular, no @code{FIELD_DECL}, @code{LABEL_DECL}, or
737 @code{PARM_DECL} nodes will appear here.
739 This function cannot be used with namespaces that have
740 @code{DECL_NAMESPACE_ALIAS} set.
744 @c ---------------------------------------------------------------------
746 @c ---------------------------------------------------------------------
753 @findex CLASSTYPE_DECLARED_CLASS
756 @findex TREE_VIA_PUBLIC
757 @findex TREE_VIA_PROTECTED
758 @findex TREE_VIA_PRIVATE
763 A class type is represented by either a @code{RECORD_TYPE} or a
764 @code{UNION_TYPE}. A class declared with the @code{union} tag is
765 represented by a @code{UNION_TYPE}, while classes declared with either
766 the @code{struct} or the @code{class} tag are represented by
767 @code{RECORD_TYPE}s. You can use the @code{CLASSTYPE_DECLARED_CLASS}
768 macro to discern whether or not a particular type is a @code{class} as
769 opposed to a @code{struct}. This macro will be true only for classes
770 declared with the @code{class} tag.
772 Almost all non-function members are available on the @code{TYPE_FIELDS}
773 list. Given one member, the next can be found by following the
774 @code{TREE_CHAIN}. You should not depend in any way on the order in
775 which fields appear on this list. All nodes on this list will be
776 @samp{DECL} nodes. A @code{FIELD_DECL} is used to represent a non-static
777 data member, a @code{VAR_DECL} is used to represent a static data
778 member, and a @code{TYPE_DECL} is used to represent a type. Note that
779 the @code{CONST_DECL} for an enumeration constant will appear on this
780 list, if the enumeration type was declared in the class. (Of course,
781 the @code{TYPE_DECL} for the enumeration type will appear here as well.)
782 There are no entries for base classes on this list. In particular,
783 there is no @code{FIELD_DECL} for the ``base-class portion'' of an
786 The @code{TYPE_VFIELD} is a compiler-generated field used to point to
787 virtual function tables. It may or may not appear on the
788 @code{TYPE_FIELDS} list. However, back-ends should handle the
789 @code{TYPE_VFIELD} just like all the entries on the @code{TYPE_FIELDS}
792 The function members are available on the @code{TYPE_METHODS} list.
793 Again, subsequent members are found by following the @code{TREE_CHAIN}
794 field. If a function is overloaded, each of the overloaded functions
795 appears; no @code{OVERLOAD} nodes appear on the @code{TYPE_METHODS}
796 list. Implicitly declared functions (including default constructors,
797 copy constructors, assignment operators, and destructors) will appear on
800 Every class has an associated @dfn{binfo}, which can be obtained with
801 @code{TYPE_BINFO}. Binfos are used to represent base-classes. The
802 binfo given by @code{TYPE_BINFO} is the degenerate case, whereby every
803 class is considered to be its own base-class. The base classes for a
804 particular binfo can be obtained with @code{BINFO_BASETYPES}. These
805 base-classes are themselves binfos. The class type associated with a
806 binfo is given by @code{BINFO_TYPE}. It is always the case that
807 @code{BINFO_TYPE (TYPE_BINFO (x))} is the same type as @code{x}, up to
808 qualifiers. However, it is not always the case that @code{TYPE_BINFO
809 (BINFO_TYPE (y))} is always the same binfo as @code{y}. The reason is
810 that if @code{y} is a binfo representing a base-class @code{B} of a
811 derived class @code{D}, then @code{BINFO_TYPE (y)} will be @code{B}, and
812 @code{TYPE_INFO (BINFO_TYPE (y))} will be @code{B} as its own
813 base-class, rather than as a base-class of @code{D}.
815 The @code{BINFO_BASETYPES} is a @code{TREE_VEC} (@pxref{Containers}).
816 Base types appear in left-to-right order in this vector. You can tell
817 whether or @code{public}, @code{protected}, or @code{private}
818 inheritance was used by using the @code{TREE_VIA_PUBLIC},
819 @code{TREE_VIA_PROTECTED}, and @code{TREE_VIA_PRIVATE} macros. Each of
820 these macros takes a @code{BINFO} and is true if and only if the
821 indicated kind of inheritance was used. If @code{TREE_VIA_VIRTUAL}
822 holds of a binfo, then its @code{BINFO_TYPE} was inherited from
825 FIXME: Talk about @code{TYPE_NONCOPIED_PARTS}.
827 The following macros can be used on a tree node representing a class-type.
831 This predicate holds if the class is local class @emph{i.e.} declared
832 inside a function body.
834 @item TYPE_POLYMORPHIC_P
835 This predicate holds if the class has at least one virtual function
836 (declared or inherited).
838 @item TYPE_HAS_DEFAULT_CONSTRUCTOR
839 This predicate holds whenever its argument represents a class-type with
842 @item CLASSTYPE_HAS_MUTABLE
843 @item TYPE_HAS_MUTABLE_P
844 These predicates hold for a class-type having a mutable data member.
846 @item CLASSTYPE_NON_POD_P
847 This predicate holds only for class-types that are not PODs.
849 @item TYPE_HAS_NEW_OPERATOR
850 This predicate holds for a class-type that defines
853 @item TYPE_HAS_ARRAY_NEW_OPERATOR
854 This predicate holds for a class-type for which
855 @code{operator new[]} is defined.
857 @item TYPE_OVERLOADS_CALL_EXPR
858 This predicate holds for class-type for which the function call
859 @code{operator()} is overloaded.
861 @item TYPE_OVERLOADS_ARRAY_REF
862 This predicate holds for a class-type that overloads
865 @item TYPE_OVERLOADS_ARROW
866 This predicate holds for a class-type for which @code{operator->} is
871 @c ---------------------------------------------------------------------
873 @c ---------------------------------------------------------------------
876 @chapter Declarations
879 @cindex type declaration
886 @tindex NAMESPACE_DECL
888 @tindex TEMPLATE_DECL
895 @findex DECL_EXTERNAL
897 This chapter covers the various kinds of declarations that appear in the
898 internal representation, except for declarations of functions
899 (represented by @code{FUNCTION_DECL} nodes), which are described in
902 Some macros can be used with any kind of declaration. These include:
905 This macro returns an @code{IDENTIFIER_NODE} giving the name of the
909 This macro returns the type of the entity declared.
911 @item DECL_SOURCE_FILE
912 This macro returns the name of the file in which the entity was
913 declared, as a @code{char*}. For an entity declared implicitly by the
914 compiler (like @code{__builtin_memcpy}), this will be the string
917 @item DECL_SOURCE_LINE
918 This macro returns the line number at which the entity was declared, as
921 @item DECL_ARTIFICIAL
922 This predicate holds if the declaration was implicitly generated by the
923 compiler. For example, this predicate will hold of an implicitly
924 declared member function, or of the @code{TYPE_DECL} implicitly
925 generated for a class type. Recall that in C++ code like:
930 is roughly equivalent to C code like:
935 The implicitly generated @code{typedef} declaration is represented by a
936 @code{TYPE_DECL} for which @code{DECL_ARTIFICIAL} holds.
938 @item DECL_NAMESPACE_SCOPE_P
939 This predicate holds if the entity was declared at a namespace scope.
941 @item DECL_CLASS_SCOPE_P
942 This predicate holds if the entity was declared at a class scope.
944 @item DECL_FUNCTION_SCOPE_P
945 This predicate holds if the entity was declared inside a function
950 The various kinds of declarations include:
953 These nodes are used to represent labels in function bodies. For more
954 information, see @ref{Functions}. These nodes only appear in block
958 These nodes are used to represent enumeration constants. The value of
959 the constant is given by @code{DECL_INITIAL} which will be an
960 @code{INTEGER_CST} with the same type as the @code{TREE_TYPE} of the
961 @code{CONST_DECL}, i.e., an @code{ENUMERAL_TYPE}.
964 These nodes represent the value returned by a function. When a value is
965 assigned to a @code{RESULT_DECL}, that indicates that the value should
966 be returned, via bitwise copy, by the function. You can use
967 @code{DECL_SIZE} and @code{DECL_ALIGN} on a @code{RESULT_DECL}, just as
968 with a @code{VAR_DECL}.
971 These nodes represent @code{typedef} declarations. The @code{TREE_TYPE}
972 is the type declared to have the name given by @code{DECL_NAME}. In
973 some cases, there is no associated name.
976 These nodes represent variables with namespace or block scope, as well
977 as static data members. The @code{DECL_SIZE} and @code{DECL_ALIGN} are
978 analogous to @code{TYPE_SIZE} and @code{TYPE_ALIGN}. For a declaration,
979 you should always use the @code{DECL_SIZE} and @code{DECL_ALIGN} rather
980 than the @code{TYPE_SIZE} and @code{TYPE_ALIGN} given by the
981 @code{TREE_TYPE}, since special attributes may have been applied to the
982 variable to give it a particular size and alignment. You may use the
983 predicates @code{DECL_THIS_STATIC} or @code{DECL_THIS_EXTERN} to test
984 whether the storage class specifiers @code{static} or @code{extern} were
985 used to declare a variable.
987 If this variable is initialized (but does not require a constructor),
988 the @code{DECL_INITIAL} will be an expression for the initializer. The
989 initializer should be evaluated, and a bitwise copy into the variable
990 performed. If the @code{DECL_INITIAL} is the @code{error_mark_node},
991 there is an initializer, but it is given by an explicit statement later
992 in the code; no bitwise copy is required.
994 GCC provides an extension that allows either automatic variables, or
995 global variables, to be placed in particular registers. This extension
996 is being used for a particular @code{VAR_DECL} if @code{DECL_REGISTER}
997 holds for the @code{VAR_DECL}, and if @code{DECL_ASSEMBLER_NAME} is not
998 equal to @code{DECL_NAME}. In that case, @code{DECL_ASSEMBLER_NAME} is
999 the name of the register into which the variable will be placed.
1002 Used to represent a parameter to a function. Treat these nodes
1003 similarly to @code{VAR_DECL} nodes. These nodes only appear in the
1004 @code{DECL_ARGUMENTS} for a @code{FUNCTION_DECL}.
1006 The @code{DECL_ARG_TYPE} for a @code{PARM_DECL} is the type that will
1007 actually be used when a value is passed to this function. It may be a
1008 wider type than the @code{TREE_TYPE} of the parameter; for example, the
1009 ordinary type might be @code{short} while the @code{DECL_ARG_TYPE} is
1013 These nodes represent non-static data members. The @code{DECL_SIZE} and
1014 @code{DECL_ALIGN} behave as for @code{VAR_DECL} nodes. The
1015 @code{DECL_FIELD_BITPOS} gives the first bit used for this field, as an
1016 @code{INTEGER_CST}. These values are indexed from zero, where zero
1017 indicates the first bit in the object.
1019 If @code{DECL_C_BIT_FIELD} holds, this field is a bitfield.
1021 @item NAMESPACE_DECL
1026 These nodes are used to represent class, function, and variable (static
1027 data member) templates. The @code{DECL_TEMPLATE_SPECIALIZATIONS} are a
1028 @code{TREE_LIST}. The @code{TREE_VALUE} of each node in the lst is a
1029 @code{TEMPLATE_DECL}s or @code{FUNCTION_DECL}s representing
1030 specializations (including instantiations) of this template. Back-ends
1031 can safely ignore @code{TEMPLATE_DECL}s, but should examine
1032 @code{FUNCTION_DECL} nodes on the specializations list just as they
1033 would ordinary @code{FUNCTION_DECL} nodes.
1035 For a class template, the @code{DECL_TEMPLATE_INSTANTIATIONS} list
1036 contains the instantiations. The @code{TREE_VALUE} of each node is an
1037 instantiation of the class. The @code{DECL_TEMPLATE_SPECIALIZATIONS}
1038 contains partial specializations of the class.
1042 Back-ends can safely ignore these nodes.
1046 @c ---------------------------------------------------------------------
1048 @c ---------------------------------------------------------------------
1053 @tindex FUNCTION_DECL
1058 A function is represented by a @code{FUNCTION_DECL} node. A set of
1059 overloaded functions is sometimes represented by a @code{OVERLOAD} node.
1061 An @code{OVERLOAD} node is not a declaration, so none of the
1062 @samp{DECL_} macros should be used on an @code{OVERLOAD}. An
1063 @code{OVERLOAD} node is similar to a @code{TREE_LIST}. Use
1064 @code{OVL_CURRENT} to get the function associated with an
1065 @code{OVERLOAD} node; use @code{OVL_NEXT} to get the next
1066 @code{OVERLOAD} node in the list of overloaded functions. The macros
1067 @code{OVL_CURRENT} and @code{OVL_NEXT} are actually polymorphic; you can
1068 use them to work with @code{FUNCTION_DECL} nodes as well as with
1069 overloads. In the case of a @code{FUNCTION_DECL}, @code{OVL_CURRENT}
1070 will always return the function itself, and @code{OVL_NEXT} will always
1071 be @code{NULL_TREE}.
1073 To determine the scope of a function, you can use the
1074 @code{DECL_REAL_CONTEXT} macro. This macro will return the class
1075 (either a @code{RECORD_TYPE} or a @code{UNION_TYPE}) or namespace (a
1076 @code{NAMESPACE_DECL}) of which the function is a member. For a virtual
1077 function, this macro returns the class in which the function was
1078 actually defined, not the base class in which the virtual declaration
1079 occurred. If a friend function is defined in a class scope, the
1080 @code{DECL_CLASS_CONTEXT} macro can be used to determine the class in
1081 which it was defined. For example, in
1083 class C @{ friend void f() @{@} @};
1085 the @code{DECL_REAL_CONTEXT} for @code{f} will be the
1086 @code{global_namespace}, but the @code{DECL_CLASS_CONTEXT} will be the
1087 @code{RECORD_TYPE} for @code{C}.
1089 The @code{DECL_REAL_CONTEXT} and @code{DECL_CLASS_CONTEXT} are not
1090 available in C; instead you should simply use @code{DECL_CONTEXT}. In C,
1091 the @code{DECL_CONTEXT} for a function maybe another function. This
1092 representation indicates that the GNU nested function extension is in
1093 use. For details on the semantics of nested functions, see the GCC
1094 Manual. The nested function can refer to local variables in its
1095 containing function. Such references are not explicitly marked in the
1096 tree structure; back-ends must look at the @code{DECL_CONTEXT} for the
1097 referenced @code{VAR_DECL}. If the @code{DECL_CONTEXT} for the
1098 referenced @code{VAR_DECL} is not the same as the function currently
1099 being processed, and neither @code{DECL_EXTERNAL} nor @code{DECL_STATIC}
1100 hold, then the reference is to a local variable in a containing
1101 function, and the back-end must take appropriate action.
1104 * Function Basics:: Function names, linkage, and so forth.
1105 * Function Bodies:: The statements that make up a function body.
1108 @c ---------------------------------------------------------------------
1110 @c ---------------------------------------------------------------------
1112 @node Function Basics
1113 @section Function Basics
1116 @cindex copy constructor
1117 @cindex assignment operator
1120 @findex DECL_ASSEMBLER_NAME
1122 @findex DECL_LINKONCE_P
1123 @findex DECL_FUNCTION_MEMBER_P
1124 @findex DECL_CONSTRUCTOR_P
1125 @findex DECL_DESTRUCTOR_P
1126 @findex DECL_OVERLOADED_OPERATOR_P
1127 @findex DECL_CONV_FN_P
1128 @findex DECL_ARTIFICIAL
1129 @findex DECL_GLOBAL_CTOR_P
1130 @findex DECL_GLOBAL_DTOR_P
1131 @findex GLOBAL_INIT_PRIORITY
1133 The following macros and functions can be used on a @code{FUNCTION_DECL}:
1136 This predicate holds for a function that is the program entry point
1140 This macro returns the unqualified name of the function, as an
1141 @code{IDENTIFIER_NODE}. For an instantiation of a function template,
1142 the @code{DECL_NAME} is the unqualified name of the template, not
1143 something like @code{f<int>}. The value of @code{DECL_NAME} is
1144 undefined when used on a constructor, destructor, overloaded operator,
1145 or type-conversion operator, or any function that is implicitly
1146 generated by the compiler. See below for macros that can be used to
1147 distinguish these cases.
1149 @item DECL_ASSEMBLER_NAME
1150 This macro returns the mangled name of the function, also an
1151 @code{IDENTIFIER_NODE}. This name does not contain leading underscores
1152 on systems that prefix all identifiers with underscores. The mangled
1153 name is computed in the same way on all platforms; if special processing
1154 is required to deal with the object file format used on a particular
1155 platform, it is the responsibility of the back-end to perform those
1156 modifications. (Of course, the back-end should not modify
1157 @code{DECL_ASSEMBLER_NAME} itself.)
1160 This predicate holds if the function is undefined.
1163 This predicate holds if the function has external linkage.
1165 @item DECL_LOCAL_FUNCTION_P
1166 This predicate holds if the function was declared at block scope, even
1167 though it has a global scope.
1169 @item DECL_ANTICIPATED
1170 This predicate holds if the function is a built-in function but its
1171 prototype is not yet explicitly declared.
1173 @item DECL_EXTERN_C_FUNCTION_P
1174 This predicate holds if the function is declared as an
1175 `@code{extern "C"}' function.
1177 @item DECL_LINKONCE_P
1178 This macro holds if multiple copies of this function may be emitted in
1179 various translation units. It is the responsibility of the linker to
1180 merge the various copies. Template instantiations are the most common
1181 example of functions for which @code{DECL_LINKONCE_P} holds; G++
1182 instantiates needed templates in all translation units which require them,
1183 and then relies on the linker to remove duplicate instantiations.
1185 FIXME: This macro is not yet implemented.
1187 @item DECL_FUNCTION_MEMBER_P
1188 This macro holds if the function is a member of a class, rather than a
1189 member of a namespace.
1191 @item DECL_STATIC_FUNCTION_P
1192 This predicate holds if the function a static member function.
1194 @item DECL_NONSTATIC_MEMBER_FUNCTION_P
1195 This macro holds for a non-static member function.
1197 @item DECL_CONST_MEMFUNC_P
1198 This predicate holds for a @code{const}-member function.
1200 @item DECL_VOLATILE_MEMFUNC_P
1201 This predicate holds for a @code{volatile}-member function.
1203 @item DECL_CONSTRUCTOR_P
1204 This macro holds if the function is a constructor.
1206 @item DECL_NONCONVERTING_P
1207 This predicate holds if the constructor is a non-converting constructor.
1209 @item DECL_COMPLETE_CONSTRUCTOR_P
1210 This predicate holds for a function which is a constructor for an object
1213 @item DECL_BASE_CONSTRUCTOR_P
1214 This predicate holds for a function which is a constructor for a base
1217 @item DECL_COPY_CONSTRUCTOR_P
1218 This predicate holds for a function which is a copy-constructor.
1220 @item DECL_DESTRUCTOR_P
1221 This macro holds if the function is a destructor.
1223 @item DECL_COMPLETE_DESTRUCTOR_P
1224 This predicate holds if the function is the destructor for an object a
1227 @item DECL_OVERLOADED_OPERATOR_P
1228 This macro holds if the function is an overloaded operator.
1230 @item DECL_CONV_FN_P
1231 This macro holds if the function is a type-conversion operator.
1233 @item DECL_GLOBAL_CTOR_P
1234 This predicate holds if the function is a file-scope initialization
1237 @item DECL_GLOBAL_DTOR_P
1238 This predicate holds if the function is a file-scope finalization
1242 This predicate holds if the function is a thunk.
1244 These functions represent stub code that adjusts the @code{this} pointer
1245 and then jumps to another function. When the jumped-to function
1246 returns, control is transferred directly to the caller, without
1247 returning to the thunk. The first parameter to the thunk is always the
1248 @code{this} pointer; the thunk should add @code{THUNK_DELTA} to this
1249 value. (The @code{THUNK_DELTA} is an @code{int}, not an
1250 @code{INTEGER_CST}.)
1252 Then, if @code{THUNK_VCALL_OFFSET} (an @code{INTEGER_CST}) is non-zero
1253 the adjusted @code{this} pointer must be adjusted again. The complete
1254 calculation is given by the following pseudo-code:
1258 if (THUNK_VCALL_OFFSET)
1259 this += (*((ptrdiff_t **) this))[THUNK_VCALL_OFFSET]
1262 Finally, the thunk should jump to the location given
1263 by @code{DECL_INITIAL}; this will always be an expression for the
1264 address of a function.
1266 @item DECL_NON_THUNK_FUNCTION_P
1267 This predicate holds if the function is @emph{not} a thunk function.
1269 @item GLOBAL_INIT_PRIORITY
1270 If either @code{DECL_GLOBAL_CTOR_P} or @code{DECL_GLOBAL_DTOR_P} holds,
1271 then this gives the initialization priority for the function. The
1272 linker will arrange that all functions for which
1273 @code{DECL_GLOBAL_CTOR_P} holds are run in increasing order of priority
1274 before @code{main} is called. When the program exits, all functions for
1275 which @code{DECL_GLOBAL_DTOR_P} holds are run in the reverse order.
1277 @item DECL_ARTIFICIAL
1278 This macro holds if the function was implicitly generated by the
1279 compiler, rather than explicitly declared. In addition to implicitly
1280 generated class member functions, this macro holds for the special
1281 functions created to implement static initialization and destruction, to
1282 compute run-time type information, and so forth.
1284 @item DECL_ARGUMENTS
1285 This macro returns the @code{PARM_DECL} for the first argument to the
1286 function. Subsequent @code{PARM_DECL} nodes can be obtained by
1287 following the @code{TREE_CHAIN} links.
1290 This macro returns the @code{RESULT_DECL} for the function.
1293 This macro returns the @code{FUNCTION_TYPE} or @code{METHOD_TYPE} for
1296 @item TYPE_RAISES_EXCEPTIONS
1297 This macro returns the list of exceptions that a (member-)function can
1298 raise. The returned list, if non @code{NULL}, is comprised of nodes
1299 whose @code{TREE_VALUE} represents a type.
1301 @item TYPE_NOTHROW_P
1302 This predicate holds when the exception-specification of its arguments
1303 if of the form `@code{()}'.
1305 @item DECL_ARRAY_DELETE_OPERATOR_P
1306 This predicate holds if the function an overloaded
1307 @code{operator delete[]}.
1311 @c ---------------------------------------------------------------------
1313 @c ---------------------------------------------------------------------
1315 @node Function Bodies
1316 @section Function Bodies
1317 @cindex function body
1324 @findex ASM_CLOBBERS
1326 @tindex CLEANUP_STMT
1327 @findex CLEANUP_DECL
1328 @findex CLEANUP_EXPR
1329 @tindex COMPOUND_STMT
1330 @findex COMPOUND_BODY
1331 @tindex CONTINUE_STMT
1333 @findex DECL_STMT_DECL
1337 @tindex EMPTY_CLASS_EXPR
1339 @findex EXPR_STMT_EXPR
1341 @findex FOR_INIT_STMT
1346 @findex GOTO_DESTINATION
1353 @tindex LABEL_STMT_LABEL
1358 @findex SCOPE_BEGIN_P
1360 @findex SCOPE_NULLIFIED_P
1361 @tindex START_CATCH_STMT
1362 @findex START_CATCH_TYPE
1364 @findex SUBOBJECT_CLEANUP
1370 @findex TRY_HANDLERS
1371 @findex HANDLER_PARMS
1372 @findex HANDLER_BODY
1377 A function that has a definition in the current translation unit will
1378 have a non-NULL @code{DECL_INITIAL}. However, back-ends should not make
1379 use of the particular value given by @code{DECL_INITIAL}.
1381 The @code{DECL_SAVED_TREE} macro will give the complete body of the
1382 function. This node will usually be a @code{COMPOUND_STMT} representing
1383 the outermost block of the function, but it may also be a
1384 @code{TRY_BLOCK}, a @code{RETURN_INIT}, or any other valid statement.
1386 @subsection Statements
1388 There are tree nodes corresponding to all of the source-level statement
1389 constructs. These are enumerated here, together with a list of the
1390 various macros that can be used to obtain information about them. There
1391 are a few macros that can be used with all statements:
1395 This macro returns the line number for the statement. If the statement
1396 spans multiple lines, this value will be the number of the first line on
1397 which the statement occurs. Although we mention @code{CASE_LABEL} below
1398 as if it were a statement, they do not allow the use of
1399 @code{STMT_LINENO}. There is no way to obtain the line number for a
1402 Statements do not contain information about
1403 the file from which they came; that information is implicit in the
1404 @code{FUNCTION_DECL} from which the statements originate.
1406 @item STMT_IS_FULL_EXPR_P
1407 In C++, statements normally constitute ``full expressions''; temporaries
1408 created during a statement are destroyed when the statement is complete.
1409 However, G++ sometimes represents expressions by statements; these
1410 statements will not have @code{STMT_IS_FULL_EXPR_P} set. Temporaries
1411 created during such statements should be destroyed when the innermost
1412 enclosing statement with @code{STMT_IS_FULL_EXPR_P} set is exited.
1416 Here is the list of the various statement nodes, and the macros used to
1417 access them. This documentation describes the use of these nodes in
1418 non-template functions (including instantiations of template functions).
1419 In template functions, the same nodes are used, but sometimes in
1420 slightly different ways.
1422 Many of the statements have substatements. For example, a @code{while}
1423 loop will have a body, which is itself a statement. If the substatement
1424 is @code{NULL_TREE}, it is considered equivalent to a statement
1425 consisting of a single @code{;}, i.e., an expression statement in which
1426 the expression has been omitted. A substatement may in fact be a list
1427 of statements, connected via their @code{TREE_CHAIN}s. So, you should
1428 always process the statement tree by looping over substatements, like
1431 void process_stmt (stmt)
1436 switch (TREE_CODE (stmt))
1439 process_stmt (THEN_CLAUSE (stmt));
1440 /* More processing here. */
1446 stmt = TREE_CHAIN (stmt);
1450 In other words, while the @code{then} clause of an @code{if} statement
1451 in C++ can be only one statement (although that one statement may be a
1452 compound statement), the intermediate representation will sometimes use
1453 several statements chained together.
1458 Used to represent an inline assembly statement. For an inline assembly
1463 The @code{ASM_STRING} macro will return a @code{STRING_CST} node for
1464 @code{"mov x, y"}. If the original statement made use of the
1465 extended-assembly syntax, then @code{ASM_OUTPUTS},
1466 @code{ASM_INPUTS}, and @code{ASM_CLOBBERS} will be the outputs, inputs,
1467 and clobbers for the statement, represented as @code{STRING_CST} nodes.
1468 The extended-assembly syntax looks like:
1470 asm ("fsinx %1,%0" : "=f" (result) : "f" (angle));
1472 The first string is the @code{ASM_STRING}, containing the instruction
1473 template. The next two strings are the output and inputs, respectively;
1474 this statement has no clobbers. As this example indicates, ``plain''
1475 assembly statements are merely a special case of extended assembly
1476 statements; they have no cv-qualifiers, outputs, inputs, or clobbers.
1477 All of the strings will be @code{NUL}-terminated, and will contain no
1478 embedded @code{NUL}-characters.
1480 If the assembly statement is declared @code{volatile}, or if the
1481 statement was not an extended assembly statement, and is therefore
1482 implicitly volatile, then the predicate @code{ASM_VOLATILE_P} will hold
1483 of the @code{ASM_STMT}.
1487 Used to represent a @code{break} statement. There are no additional
1492 Use to represent a @code{case} label, range of @code{case} labels, or a
1493 @code{default} label. If @code{CASE_LOW} is NULL_TREE, then this is a a
1494 @code{default} label. Otherwise, if @code{CASE_HIGH} is NULL_TREE, then
1495 this is an ordinary @code{case} label. In this case, @code{CASE_LOW} is
1496 an expression giving the value of the label. Both @code{CASE_LOW} and
1497 @code{CASE_HIGH} are @code{INTEGER_CST} nodes. These values will have
1498 the same type as the condition expression in the switch statement.
1500 Otherwise, if both @code{CASE_LOW} and @code{CASE_HIGH} are defined, the
1501 statement is a range of case labels. Such statements originate with the
1502 extension that allows users to write things of the form:
1506 The first value will be @code{CASE_LOW}, while the second will be
1511 Used to represent an action that should take place upon exit from the
1512 enclosing scope. Typically, these actions are calls to destructors for
1513 local objects, but back-ends cannot rely on this fact. If these nodes
1514 are in fact representing such destructors, @code{CLEANUP_DECL} will be
1515 the @code{VAR_DECL} destroyed. Otherwise, @code{CLEANUP_DECL} will be
1516 @code{NULL_TREE}. In any case, the @code{CLEANUP_EXPR} is the
1517 expression to execute. The cleanups executed on exit from a scope
1518 should be run in the reverse order of the order in which the associated
1519 @code{CLEANUP_STMT}s were encountered.
1523 Used to represent a brace-enclosed block. The first substatement is
1524 given by @code{COMPOUND_BODY}. Subsequent substatements are found by
1525 following the @code{TREE_CHAIN} link from one substatement to the next.
1529 Used to represent a @code{continue} statement. There are no additional
1534 Used to mark the beginning (if @code{CTOR_BEGIN_P} holds) or end (if
1535 @code{CTOR_END_P} holds of the main body of a constructor. See also
1536 @code{SUBOBJECT} for more information on how to use these nodes.
1540 Used to represent a local declaration. The @code{DECL_STMT_DECL} macro
1541 can be used to obtain the entity declared. This declaration may be a
1542 @code{LABEL_DECL}, indicating that the label declared is a local label.
1543 (As an extension, GCC allows the declaration of labels with scope.) In
1544 C, this declaration may be a @code{FUNCTION_DECL}, indicating the
1545 use of the GCC nested function extension. For more information,
1550 Used to represent a @code{do} loop. The body of the loop is given by
1551 @code{DO_BODY} while the termination condition for the loop is given by
1552 @code{DO_COND}. The condition for a @code{do}-statement is always an
1555 @item EMPTY_CLASS_EXPR
1557 Used to represent a temporary object of a class with no data whose
1558 address is never taken. (All such objects are interchangeable.) The
1559 @code{TREE_TYPE} represents the type of the object.
1563 Used to represent an expression statement. Use @code{EXPR_STMT_EXPR} to
1564 obtain the expression.
1568 Used to represent a @code{for} statement. The @code{FOR_INIT_STMT} is
1569 the initialization statement for the loop. The @code{FOR_COND} is the
1570 termination condition. The @code{FOR_EXPR} is the expression executed
1571 right before the @code{FOR_COND} on each loop iteration; often, this
1572 expression increments a counter. The body of the loop is given by
1573 @code{FOR_BODY}. Note that @code{FOR_INIT_STMT} and @code{FOR_BODY}
1574 return statements, while @code{FOR_COND} and @code{FOR_EXPR} return
1579 Used to represent a @code{goto} statement. The @code{GOTO_DESTINATION}
1580 will usually be a @code{LABEL_DECL}. However, if the ``computed
1581 goto'' extension has been used, the @code{GOTO_DESTINATION} will be an
1582 arbitrary expression indicating the destination. This expression will
1583 always have pointer type.
1587 Used to represent an @code{if} statement. The @code{IF_COND} is the
1590 If the condition is a @code{TREE_LIST}, then the @code{TREE_PURPOSE} is
1591 a statement (usually a @code{DECL_STMT}). Each time the coondition is
1592 evaluated, the statement should be executed. Then, the
1593 @code{TREE_VALUE} should be used as the conditional expression itself.
1594 This representation is used to handle C++ code like this:
1600 where there is a new local variable (or variables) declared within the
1603 The @code{THEN_CLAUSE} represents the statement given by the @code{then}
1604 condition, while the @code{ELSE_CLAUSE} represents the statement given
1605 by the @code{else} condition.
1609 Used to represent a label. The @code{LABEL_DECL} declared by this
1610 statement can be obtained with the @code{LABEL_STMT_LABEL} macro. The
1611 @code{IDENTIFIER_NODE} giving the name of the label can be obtained from
1612 the @code{LABEL_DECL} with @code{DECL_NAME}.
1616 If the function uses the G++ ``named return value'' extension, meaning
1617 that the function has been defined like:
1619 S f(int) return s @{...@}
1621 then there will be a @code{RETURN_INIT}. There is never a named
1622 returned value for a constructor. The first argument to the
1623 @code{RETURN_INIT} is the name of the object returned; the second
1624 argument is the initializer for the object. The object is initialized
1625 when the @code{RETURN_INIT} is encountered. The object referred to is
1626 the actual object returned; this extension is a manual way of doing the
1627 ``return-value optimization.'' Therefore, the object must actually be
1628 constructed in the place where the object will be returned.
1632 Used to represent a @code{return} statement. The @code{RETURN_EXPR} is
1633 the expression returned; it will be @code{NULL_TREE} if the statement
1641 A scope-statement represents the beginning or end of a scope. If
1642 @code{SCOPE_BEGIN_P} holds, this statement represents the beginning of a
1643 scope; if @code{SCOPE_END_P} holds this statement represents the end of
1644 a scope. On exit from a scope, all cleanups from @code{CLEANUP_STMT}s
1645 occurring in the scope must be run, in reverse order to the order in
1646 which they were encountered. If @code{SCOPE_NULLIFIED_P} or
1647 @code{SCOPE_NO_CLEANUPS_P} holds of the scope, back-ends should behave
1648 as if the @code{SCOPE_STMT} were not present at all.
1650 @item START_CATCH_STMT
1652 These statements represent the location to which control is transferred
1653 when an exception is thrown. The @code{START_CATCH_TYPE} is the type of
1654 exception that will be caught by this handler; it is equal (by pointer
1655 equality) to @code{CATCH_ALL_TYPE} if this handler is for all types.
1659 In a constructor, these nodes are used to mark the point at which a
1660 subobject of @code{this} is fully constructed. If, after this point, an
1661 exception is thrown before a @code{CTOR_STMT} with @code{CTOR_END_P} set
1662 is encountered, the @code{SUBOBJECT_CLEANUP} must be executed. The
1663 cleanups must be executed in the reverse order in which they appear.
1667 Used to represent a @code{switch} statement. The @code{SWITCH_COND} is
1668 the expression on which the switch is occurring. See the documentation
1669 for an @code{IF_STMT} for more information on the representation used
1670 for the condition. The @code{SWITCH_BODY} is the body of the switch
1674 Used to represent a @code{try} block. The body of the try block is
1675 given by @code{TRY_STMTS}. Each of the catch blocks is a @code{HANDLER}
1676 node. The first handler is given by @code{TRY_HANDLERS}. Subsequent
1677 handlers are obtained by following the @code{TREE_CHAIN} link from one
1678 handler to the next. The body of the handler is given by
1679 @code{HANDLER_BODY}.
1681 If @code{CLEANUP_P} holds of the @code{TRY_BLOCK}, then the
1682 @code{TRY_HANDLERS} will not be a @code{HANDLER} node. Instead, it will
1683 be an expression that should be executed if an exception is thrown in
1684 the try block. It must rethrow the exception after executing that code.
1685 And, if an exception is thrown while the expression is executing,
1686 @code{terminate} must be called.
1690 Used to represent a @code{while} loop. The @code{WHILE_COND} is the
1691 termination condition for the loop. See the documentation for an
1692 @code{IF_STMT} for more information on the representation used for the
1695 The @code{WHILE_BODY} is the body of the loop.
1699 @c ---------------------------------------------------------------------
1701 @c ---------------------------------------------------------------------
1704 @chapter Expressions
1706 @findex TREE_OPERAND
1708 @findex TREE_INT_CST_HIGH
1709 @findex TREE_INT_CST_LOW
1710 @findex tree_int_cst_lt
1711 @findex tree_int_cst_equal
1715 @findex TREE_STRING_LENGTH
1716 @findex TREE_STRING_POINTER
1718 @findex PTRMEM_CST_CLASS
1719 @findex PTRMEM_CST_MEMBER
1722 @tindex BIT_NOT_EXPR
1723 @tindex TRUTH_NOT_EXPR
1725 @tindex INDIRECT_REF
1726 @tindex FIX_TRUNC_EXPR
1728 @tindex COMPLEX_EXPR
1730 @tindex REALPART_EXPR
1731 @tindex IMAGPART_EXPR
1733 @tindex CONVERT_EXPR
1737 @tindex BIT_IOR_EXPR
1738 @tindex BIT_XOR_EXPR
1739 @tindex BIT_AND_EXPR
1740 @tindex TRUTH_ANDIF_EXPR
1741 @tindex TRUTH_ORIF_EXPR
1742 @tindex TRUTH_AND_EXPR
1743 @tindex TRUTH_OR_EXPR
1744 @tindex TRUTH_XOR_EXPR
1748 @tindex TRUNC_DIV_EXPR
1749 @tindex TRUNC_MOD_EXPR
1759 @tindex COMPONENT_REF
1760 @tindex COMPOUND_EXPR
1768 @tindex CLEANUP_POINT_EXPR
1771 The internal representation for expressions is for the most part quite
1772 straightforward. However, there are a few facts that one must bear in
1773 mind. In particular, the expression ``tree'' is actually a directed
1774 acyclic graph. (For example there may be many references to the integer
1775 constant zero throughout the source program; many of these will be
1776 represented by the same expression node.) You should not rely on
1777 certain kinds of node being shared, nor should rely on certain kinds of
1778 nodes being unshared.
1780 The following macros can be used with all expression nodes:
1784 Returns the type of the expression. This value may not be precisely the
1785 same type that would be given the expression in the original program.
1788 In what follows, some nodes that one might expect to always have type
1789 @code{bool} are documented to have either integral or boolean type. At
1790 some point in the future, the C front-end may also make use of this same
1791 intermediate representation, and at this point these nodes will
1792 certainly have integral type. The previous sentence is not meant to
1793 imply that the C++ front-end does not or will not give these nodes
1796 Below, we list the various kinds of expression nodes. Except where
1797 noted otherwise, the operands to an expression are accessed using the
1798 @code{TREE_OPERAND} macro. For example, to access the first operand to
1799 a binary plus expression @code{expr}, use:
1802 TREE_OPERAND (expr, 0)
1805 As this example indicates, the operands are zero-indexed.
1807 The table below begins with constants, moves on to unary expressions,
1808 then proceeds to binary expressions, and concludes with various other
1809 kinds of expressions:
1813 These nodes represent integer constants. Note that the type of these
1814 constants is obtained with @code{TREE_TYPE}; they are not always of type
1815 @code{int}. In particular, @code{char} constants are represented with
1816 @code{INTEGER_CST} nodes. The value of the integer constant @code{e} is
1818 ((TREE_INT_CST_HIGH (e) << HOST_BITS_PER_WIDE_INT)
1819 + TREE_INST_CST_LOW (e))
1822 HOST_BITS_PER_WIDE_INT is at least thirty-two on all platforms. Both
1823 @code{TREE_INT_CST_HIGH} and @code{TREE_INT_CST_LOW} return a
1824 @code{HOST_WIDE_INT}. The value of an @code{INTEGER_CST} is interpreted
1825 as a signed or unsigned quantity depending on the type of the constant.
1826 In general, the expression given above will overflow, so it should not
1827 be used to calculate the value of the constant.
1829 The variable @code{integer_zero_node} is a integer constant with value
1830 zero. Similarly, @code{integer_one_node} is an integer constant with
1831 value one. The @code{size_zero_node} and @code{size_one_node} variables
1832 are analogous, but have type @code{size_t} rather than @code{int}.
1834 The function @code{tree_int_cst_lt} is a predicate which holds if its
1835 first argument is less than its second. Both constants are assumed to
1836 have the same signedness (i.e., either both should be signed or both
1837 should be unsigned.) The full width of the constant is used when doing
1838 the comparison; the usual rules about promotions and conversions are
1839 ignored. Similarly, @code{tree_int_cst_equal} holds if the two
1840 constants are equal. The @code{tree_int_cst_sgn} function returns the
1841 sign of a constant. The value is @code{1}, @code{0}, or @code{-1}
1842 according on whether the constant is greater than, equal to, or less
1843 than zero. Again, the signedness of the constant's type is taken into
1844 account; an unsigned constant is never less than zero, no matter what
1849 FIXME: Talk about how to obtain representations of this constant, do
1850 comparisons, and so forth.
1853 These nodes are used to represent complex number constants, that is a
1854 @code{__complex__} whose parts are constant nodes. The
1855 @code{TREE_REALPART} and @code{TREE_IMAGPART} return the real and the
1856 imaginary parts respectively.
1859 These nodes represent string-constants. The @code{TREE_STRING_LENGTH}
1860 returns the length of the string, as an @code{int}. The
1861 @code{TREE_STRING_POINTER} is a @code{char*} containing the string
1862 itself. The string may not be @code{NUL}-terminated, and it may contain
1863 embedded @code{NUL} characters. Therefore, the
1864 @code{TREE_STRING_LENGTH} includes the trailing @code{NUL} if it is
1867 FIXME: How are wide strings represented?
1870 These nodes are used to represent pointer-to-member constants. The
1871 @code{PTRMEM_CST_CLASS} is the class type (either a @code{RECORD_TYPE}
1872 or @code{UNION_TYPE} within which the pointer points), and the
1873 @code{PTRMEM_CST_MEMBER} is the declaration for the pointed to object.
1874 Note that the @code{DECL_CONTEXT} for the @code{PTRMEM_CST_MEMBER} is in
1875 general different from from the @code{PTRMEM_CST_CLASS}. For example,
1878 struct B @{ int i; @};
1879 struct D : public B @{@};
1883 The @code{PTRMEM_CST_CLASS} for @code{&D::i} is @code{D}, even though
1884 the @code{DECL_CONTEXT} for the @code{PTRMEM_CST_MEMBER} is @code{B},
1885 since @code{B::i} is a member of @code{B}, not @code{D}.
1889 These nodes represent variables, including static data members. For
1890 more information, @pxref{Declarations}.
1893 These nodes represent unary negation of the single operand, for both
1894 integer and floating-point types. The type of negation can be
1895 determined by looking at the type of the expression.
1898 These nodes represent bitwise complement, and will always have integral
1899 type. The only operand is the value to be complemented.
1901 @item TRUTH_NOT_EXPR
1902 These nodes represent logical negation, and will always have integral
1903 (or boolean) type. The operand is the value being negated.
1905 @item PREDECREMENT_EXPR
1906 @itemx PREINCREMENT_EXPR
1907 @itemx POSTDECREMENT_EXPR
1908 @itemx POSTINCREMENT_EXPR
1909 These nodes represent increment and decrement expressions. The value of
1910 the single operand is computed, and the operand incremented or
1911 decremented. In the case of @code{PREDECREMENT_EXPR} and
1912 @code{PREINCREMENT_EXPR}, the value of the expression is the value
1913 resulting after the increment or decrement; in the case of
1914 @code{POSTDECREMENT_EXPR} and @code{POSTINCREMENT_EXPR} is the value
1915 before the increment or decrement occurs. The type of the operand, like
1916 that of the result, will be either integral, boolean, or floating-point.
1919 These nodes are used to represent the address of an object. (These
1920 expressions will always have pointer or reference type.) The operand may
1921 be another expression, or it may be a declaration.
1923 As an extension, GCC allows users to take the address of a label. In
1924 this case, the operand of the @code{ADDR_EXPR} will be a
1925 @code{LABEL_DECL}. The type of such an expression is @code{void*}.
1927 If the object addressed is not an lvalue, a temporary is created, and
1928 the address of the temporary is used.
1931 These nodes are used to represent the object pointed to by a pointer.
1932 The operand is the pointer being dereferenced; it will always have
1933 pointer or reference type.
1935 @item FIX_TRUNC_EXPR
1936 These nodes represent conversion of a floating-point value to an
1937 integer. The single operand will have a floating-point type, while the
1938 the complete expression will have an integral (or boolean) type. The
1939 operand is rounded towards zero.
1942 These nodes represent conversion of an integral (or boolean) value to a
1943 floating-point value. The single operand will have integral type, while
1944 the complete expression will have a floating-point type.
1946 FIXME: How is the operand supposed to be rounded? Is this dependent on
1950 These nodes are used to represent complex numbers constructed from two
1951 expressions of the same (integer or real) type. The first operand is the
1952 real part and the second operand is the imaginary part.
1955 These nodes represent the conjugate of their operand.
1959 These nodes represent respectively the real and the imaginary parts
1960 of complex numbers (their sole argument).
1962 @item NON_LVALUE_EXPR
1963 These nodes indicate that their one and only operand is not an lvalue.
1964 A back-end can treat these identically to the single operand.
1967 These nodes are used to represent conversions that do not require any
1968 code-generation. For example, conversion of a @code{char*} to an
1969 @code{int*} does not require any code be generated; such a conversion is
1970 represented by a @code{NOP_EXPR}. The single operand is the expression
1971 to be converted. The conversion from a pointer to a reference is also
1972 represented with a @code{NOP_EXPR}.
1975 These nodes are similar to @code{NOP_EXPR}s, but are used in those
1976 situations where code may need to be generated. For example, if an
1977 @code{int*} is converted to an @code{int} code may need to be generated
1978 on some platforms. These nodes are never used for C++-specific
1979 conversions, like conversions between pointers to different classes in
1980 an inheritance hierarchy. Any adjustments that need to be made in such
1981 cases are always indicated explicitly. Similarly, a user-defined
1982 conversion is never represented by a @code{CONVERT_EXPR}; instead, the
1983 function calls are made explicit.
1986 These nodes represent @code{throw} expressions. The single operand is
1987 an expression for the code that should be executed to throw the
1988 exception. However, there is one implicit action not represented in
1989 that expression; namely the call to @code{__throw}. This function takes
1990 no arguments. If @code{setjmp}/@code{longjmp} exceptions are used, the
1991 function @code{__sjthrow} is called instead. The normal GCC back-end
1992 uses the function @code{emit_throw} to generate this code; you can
1993 examine this function to see what needs to be done.
1997 These nodes represent left and right shifts, respectively. The first
1998 operand is the value to shift; it will always be of integral type. The
1999 second operand is an expression for the number of bits by which to
2000 shift. Right shift should be treated as arithmetic, i.e., the
2001 high-order bits should be zero-filled when the expression has unsigned
2002 type and filled with the sign bit when the expression has signed type.
2007 These nodes represent bitwise inclusive or, bitwise exclusive or, and
2008 bitwise and, respectively. Both operands will always have integral
2011 @item TRUTH_ANDIF_EXPR
2012 @itemx TRUTH_ORIF_EXPR
2013 These nodes represent logical and and logical or, respectively. These
2014 operators are not strict; i.e., the second operand is evaluated only if
2015 the value of the expression is not determined by evaluation of the first
2016 operand. The type of the operands, and the result type, is always of
2017 boolean or integral type.
2019 @item TRUTH_AND_EXPR
2020 @itemx TRUTH_OR_EXPR
2021 @itemx TRUTH_XOR_EXPR
2022 These nodes represent logical and, logical or, and logical exclusive or.
2023 They are strict; both arguments are always evaluated. There are no
2024 corresponding operators in C or C++, but the front-end will sometimes
2025 generate these expressions anyhow, if it can tell that strictness does
2031 @itemx TRUNC_DIV_EXPR
2032 @itemx TRUNC_MOD_EXPR
2034 These nodes represent various binary arithmetic operations.
2035 Respectively, these operations are addition, subtraction (of the second
2036 operand from the first), multiplication, integer division, integer
2037 remainder, and floating-point division. The operands to the first three
2038 of these may have either integral or floating type, but there will never
2039 be case in which one operand is of floating type and the other is of
2042 The result of a @code{TRUNC_DIV_EXPR} is always rounded towards zero.
2043 The @code{TRUNC_MOD_EXPR} of two operands @code{a} and @code{b} is
2044 always @code{a - a/b} where the division is as if computed by a
2045 @code{TRUNC_DIV_EXPR}.
2048 These nodes represent array accesses. The first operand is the array;
2049 the second is the index. To calculate the address of the memory
2050 accessed, you must scale the index by the size of the type of the array
2053 @item EXACT_DIV_EXPR
2063 These nodes represent the less than, less than or equal to, greater
2064 than, greater than or equal to, equal, and not equal comparison
2065 operators. The first and second operand with either be both of integral
2066 type or both of floating type. The result type of these expressions
2067 will always be of integral or boolean type.
2070 These nodes represent assignment. The left-hand side is the first
2071 operand; the right-hand side is the second operand. The left-hand side
2072 will be a @code{VAR_DECL}, @code{INDIRECT_REF}, @code{COMPONENT_REF}, or
2075 These nodes are used to represent not only assignment with @samp{=} but
2076 also compount assignments (like @samp{+=}), by reduction to @samp{=}
2077 assignment. In other words, the representation for @samp{i += 3} looks
2078 just like that for @samp{i = i + 3}.
2081 These nodes are just like @code{MODIFY_EXPR}, but are used only when a
2082 variable is initialized, rather than assigned to subsequently.
2085 These nodes represent non-static data member accesses. The first
2086 operand is the object (rather than a pointer to it); the second operand
2087 is the @code{FIELD_DECL} for the data member.
2090 These nodes represent comma-expressions. The first operand is an
2091 expression whose value is computed and thrown away prior to the
2092 evaluation of the second operand. The value of the entire expression is
2093 the value of the second operand.
2096 These nodes represent @code{?:} expressions. The first operand
2097 is of boolean or integral type. If it evaluates to a non-zero value,
2098 the second operand should be evaluated, and returned as the value of the
2099 expression. Otherwise, the third operand is evaluated, and returned as
2100 the value of the expression. As a GNU extension, the middle operand of
2101 the @code{?:} operator may be omitted in the source, like this:
2107 which is equivalent to
2114 assuming that @code{x} is an expression without side-effects. However,
2115 in the case that the first operation causes side effects, the
2116 side-effects occur only once. Consumers of the internal representation
2117 do not need to worry about this oddity; the second operand will be
2118 always be present in the internal representation.
2121 These nodes are used to represent calls to functions, including
2122 non-static member functions. The first operand is a pointer to the
2123 function to call; it is always an expression whose type is a
2124 @code{POINTER_TYPE}. The second argument is a @code{TREE_LIST}. The
2125 arguments to the call appear left-to-right in the list. The
2126 @code{TREE_VALUE} of each list node contains the expression
2127 corresponding to that argument. (The value of @code{TREE_PURPOSE} for
2128 these nodes is unspecified, and should be ignored.) For non-static
2129 member functions, there will be an operand corresponding to the
2130 @code{this} pointer. There will always be expressions corresponding to
2131 all of the arguments, even if the function is declared with default
2132 arguments and some arguments are not explicitly provided at the call
2136 These nodes are used to represent GCC's statement-expression extension.
2137 The statement-expression extension allows code like this:
2139 int f() @{ return (@{ int j; j = 3; j + 7; @}); @}
2141 In other words, an sequence of statements may occur where a single
2142 expression would normally appear. The @code{STMT_EXPR} node represents
2143 such an expression. The @code{STMT_EXPR_STMT} gives the statement
2144 contained in the expression; this is always a @code{COMPOUND_STMT}. The
2145 value of the expression is the value of the last sub-statement in the
2146 @code{COMPOUND_STMT}. More precisely, the value is the value computed
2147 by the last @code{EXPR_STMT} in the outermost scope of the
2148 @code{COMPOUND_STMT}. For example, in:
2152 the value is @code{3} while in:
2154 (@{ if (x) @{ 3; @} @})
2156 (represented by a nested @code{COMPOUND_STMT}), there is no value. If
2157 the @code{STMT_EXPR} does not yield a value, it's type will be
2161 These nodes represent local blocks. The first operand is a list of
2162 temporary variables, connected via their @code{TREE_CHAIN} field. These
2163 will never require cleanups. The scope of these variables is just the
2164 body of the @code{BIND_EXPR}. The body of the @code{BIND_EXPR} is the
2168 These nodes represent ``infinite'' loops. The @code{LOOP_EXPR_BODY}
2169 represents the body of the loop. It should be executed forever, unless
2170 an @code{EXIT_EXPR} is encountered.
2173 These nodes represent conditional exits from the nearest enclosing
2174 @code{LOOP_EXPR}. The single operand is the condition; if it is
2175 non-zero, then the loop should be exited. An @code{EXIT_EXPR} will only
2176 appear within a @code{LOOP_EXPR}.
2178 @item CLEANUP_POINT_EXPR
2179 These nodes represent full-expressions. The single operand is an
2180 expression to evaluate. Any destructor calls engendered by the creation
2181 of temporaries during the evaluation of that expression should be
2182 performed immediately after the expression is evaluated.
2185 These nodes represent the brace-enclosed initializers for a structure or
2186 array. The first operand is reserved for use by the back-end. The
2187 second operand is a @code{TREE_LIST}. If the @code{TREE_TYPE} of the
2188 @code{CONSTRUCTOR} is a @code{RECORD_TYPE} or @code{UNION_TYPE}, then
2189 the @code{TREE_PURPOSE} of each node in the @code{TREE_LIST} will be a
2190 @code{FIELD_DECL} and the @code{TREE_VALUE} of each node will be the
2191 expression used to initialize that field. You should not depend on the
2192 fields appearing in any particular order, nor should you assume that all
2193 fields will be represented. Unrepresented fields may be assigned any
2196 If the @code{TREE_TYPE} of the @code{CONSTRUCTOR} is an
2197 @code{ARRAY_TYPE}, then the @code{TREE_PURPOSE} of each element in the
2198 @code{TREE_LIST} will be an @code{INTEGER_CST}. This constant indicates
2199 which element of the array (indexed from zero) is being assigned to;
2200 again, the @code{TREE_VALUE} is the corresponding initializer. If the
2201 @code{TREE_PURPOSE} is @code{NULL_TREE}, then the initializer is for the
2202 next available array element.
2204 Conceptually, before any initialization is done, the entire area of
2205 storage is initialized to zero.
2209 A @code{SAVE_EXPR} represents an expression (possibly involving
2210 side-effects) that is used more than once. The side-effects should
2211 occur only the first time the expression is evaluated. Subsequent uses
2212 should just reuse the computed value. The first operand to the
2213 @code{SAVE_EXPR} is the expression to evaluate. The side-effects should
2214 be executed where the @code{SAVE_EXPR} is first encountered in a
2215 depth-first preorder traversal of the expression tree.
2218 A @code{TARGET_EXPR} represents a temporary object. The first operand
2219 is a @code{VAR_DECL} for the temporary variable. The second operand is
2220 the initializer for the temporary. The initializer is evaluated, and
2221 copied (bitwise) into the temporary.
2223 Often, a @code{TARGET_EXPR} occurs on the right-hand side of an
2224 assignment, or as the second operand to a comma-expression which is
2225 itself the right-hand side of an assignment, etc. In this case, we say
2226 that the @code{TARGET_EXPR} is ``normal''; otherwise, we say it is
2227 ``orphaned''. For a normal @code{TARGET_EXPR} the temporary variable
2228 should be treated as an alias for the left-hand side of the assignment,
2229 rather than as a new temporary variable.
2231 The third operand to the @code{TARGET_EXPR}, if present, is a
2232 cleanup-expression (i.e., destructor call) for the temporary. If this
2233 expression is orphaned, then this expression must be executed when the
2234 statement containing this expression is complete. These cleanups must
2235 always be executed in the order opposite to that in which they were
2236 encountered. Note that if a temporary is created on one branch of a
2237 conditional operator (i.e., in the second or third operand to a
2238 @code{COND_EXPR}), the cleanup must be run only if that branch is
2241 See @code{STMT_IS_FULL_EXPR_P} for more information about running these
2244 @item AGGR_INIT_EXPR
2245 An @code{AGGR_INIT_EXPR} represents the initialization as the return
2246 value of a function call, or as the result of a constructor. An
2247 @code{AGGR_INIT_EXPR} will only appear as the second operand of a
2248 @code{TARGET_EXPR}. The first operand to the @code{AGGR_INIT_EXPR} is
2249 the address of a function to call, just as in a @code{CALL_EXPR}. The
2250 second operand are the arguments to pass that function, as a
2251 @code{TREE_LIST}, again in a manner similar to that of a
2252 @code{CALL_EXPR}. The value of the expression is that returned by the
2255 If @code{AGGR_INIT_VIA_CTOR_P} holds of the @code{AGGR_INIT_EXPR}, then
2256 the initialization is via a constructor call. The address of the third
2257 operand of the @code{AGGR_INIT_EXPR}, which is always a @code{VAR_DECL},
2258 is taken, and this value replaces the first argument in the argument
2259 list. In this case, the value of the expression is the @code{VAR_DECL}
2260 given by the third operand to the @code{AGGR_INIT_EXPR}; constructors do
2265 @c ---------------------------------------------------------------------
2267 @c ---------------------------------------------------------------------
2270 @unnumbered Node Index
2274 @c ---------------------------------------------------------------------
2276 @c ---------------------------------------------------------------------
2278 @node Function Index
2279 @unnumbered Function Index
2283 @c ---------------------------------------------------------------------
2285 @c ---------------------------------------------------------------------
2288 @unnumbered Concept Index
2292 @c ---------------------------------------------------------------------
2294 @c ---------------------------------------------------------------------