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2 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"><html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Interacting with C</title><meta name="generator" content="DocBook XSL-NS Stylesheets V1.78.1" /><meta name="keywords" content="ISO C++, library" /><meta name="keywords" content="ISO C++, runtime, library" /><link rel="home" href="../index.html" title="The GNU C++ Library" /><link rel="up" href="io.html" title="Chapter 13.  Input and Output" /><link rel="prev" href="fstreams.html" title="File Based Streams" /><link rel="next" href="atomics.html" title="Chapter 14.  Atomics" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Interacting with C</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="fstreams.html">Prev</a> </td><th width="60%" align="center">Chapter 13
3 Input and Output
5 </th><td width="20%" align="right"> <a accesskey="n" href="atomics.html">Next</a></td></tr></table><hr /></div><div class="section"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="std.io.c"></a>Interacting with C</h2></div></div></div><div class="section"><div class="titlepage"><div><div><h3 class="title"><a id="std.io.c.FILE"></a>Using FILE* and file descriptors</h3></div></div></div><p>
6 See the <a class="link" href="ext_io.html" title="Chapter 28. Input and Output">extensions</a> for using
7 <span class="type">FILE</span> and <span class="type">file descriptors</span> with
8 <code class="classname">ofstream</code> and
9 <code class="classname">ifstream</code>.
10 </p></div><div class="section"><div class="titlepage"><div><div><h3 class="title"><a id="std.io.c.sync"></a>Performance</h3></div></div></div><p>
11 Pathetic Performance? Ditch C.
12 </p><p>It sounds like a flame on C, but it isn't. Really. Calm down.
13 I'm just saying it to get your attention.
14 </p><p>Because the C++ library includes the C library, both C-style and
15 C++-style I/O have to work at the same time. For example:
16 </p><pre class="programlisting">
17 #include &lt;iostream&gt;
18 #include &lt;cstdio&gt;
20 std::cout &lt;&lt; "Hel";
21 std::printf ("lo, worl");
22 std::cout &lt;&lt; "d!\n";
23 </pre><p>This must do what you think it does.
24 </p><p>Alert members of the audience will immediately notice that buffering
25 is going to make a hash of the output unless special steps are taken.
26 </p><p>The special steps taken by libstdc++, at least for version 3.0,
27 involve doing very little buffering for the standard streams, leaving
28 most of the buffering to the underlying C library. (This kind of
29 thing is tricky to get right.)
30 The upside is that correctness is ensured. The downside is that
31 writing through <code class="code">cout</code> can quite easily lead to awful
32 performance when the C++ I/O library is layered on top of the C I/O
33 library (as it is for 3.0 by default). Some patches have been applied
34 which improve the situation for 3.1.
35 </p><p>However, the C and C++ standard streams only need to be kept in sync
36 when both libraries' facilities are in use. If your program only uses
37 C++ I/O, then there's no need to sync with the C streams. The right
38 thing to do in this case is to call
39 </p><pre class="programlisting">
40 #include <span class="emphasis"><em>any of the I/O headers such as ios, iostream, etc</em></span>
42 std::ios::sync_with_stdio(false);
43 </pre><p>You must do this before performing any I/O via the C++ stream objects.
44 Once you call this, the C++ streams will operate independently of the
45 (unused) C streams. For GCC 3.x, this means that <code class="code">cout</code> and
46 company will become fully buffered on their own.
47 </p><p>Note, by the way, that the synchronization requirement only applies to
48 the standard streams (<code class="code">cin</code>, <code class="code">cout</code>,
49 <code class="code">cerr</code>,
50 <code class="code">clog</code>, and their wide-character counterparts). File stream
51 objects that you declare yourself have no such requirement and are fully
52 buffered.
53 </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="fstreams.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="io.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="atomics.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">File Based Streams </td><td width="20%" align="center"><a accesskey="h" href="../index.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 14
54 Atomics
56 </td></tr></table></div></body></html>