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3 <TITLE>Garbage collector scalability</TITLE>
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6 <H1>Garbage collector scalability</h1>
7 In its default configuration, the Boehm-Demers-Weiser garbage collector
8 is not thread-safe. It can be made thread-safe for a number of environments
9 by building the collector with the appropriate
10 <TT>-D</tt><I>XXX</i><TT>-THREADS</tt> compilation
11 flag. This has primarily two effects:
12 <OL>
13 <LI> It causes the garbage collector to stop all other threads when
14 it needs to see a consistent memory state.
15 <LI> It causes the collector to acquire a lock around essentially all
16 allocation and garbage collection activity.
17 </ol>
18 Since a single lock is used for all allocation-related activity, only one
19 thread can be allocating or collecting at one point. This inherently
20 limits performance of multi-threaded applications on multiprocessors.
21 <P>
22 On most platforms, the allocator/collector lock is implemented as a
23 spin lock with exponential back-off. Longer wait times are implemented
24 by yielding and/or sleeping. If a collection is in progress, the pure
25 spinning stage is skipped. This has the advantage that uncontested and
26 thus most uniprocessor lock acquisitions are very cheap. It has the
27 disadvantage that the application may sleep for small periods of time
28 even when there is work to be done. And threads may be unnecessarily
29 woken up for short periods. Nonetheless, this scheme empirically
30 outperforms native queue-based mutual exclusion implementations in most
31 cases, sometimes drastically so.
32 <H2>Options for enhanced scalability</h2>
33 Version 6.0 of the collector adds two facilities to enhance collector
34 scalability on multiprocessors. As of 6.0alpha1, these are supported
35 only under Linux on X86 and IA64 processors, though ports to other
36 otherwise supported Pthreads platforms should be straightforward.
37 They are intended to be used together.
38 <UL>
39 <LI>
40 Building the collector with <TT>-DPARALLEL_MARK</tt> allows the collector to
41 run the mark phase in parallel in multiple threads, and thus on multiple
42 processors. The mark phase typically consumes the large majority of the
43 collection time. Thus this largely parallelizes the garbage collector
44 itself, though not the allocation process. Currently the marking is
45 performed by the thread that triggered the collection, together with
46 <I>N</i>-1 dedicated
47 threads, where <I>N</i> is the number of processors detected by the collector.
48 The dedicated threads are created once at initialization time.
49 <P>
50 A second effect of this flag is to switch to a more concurrent
51 implementation of <TT>GC_malloc_many</tt>, so that free lists can be
52 built, and memory can be cleared, by more than one thread concurrently.
53 <LI>
54 Building the collector with -DTHREAD_LOCAL_ALLOC adds support for thread
55 local allocation. It does not, by itself, cause thread local allocation
56 to be used. It simply allows the use of the interface in
57 <TT>gc_local_alloc.h</tt>.
58 <P>
59 Memory returned from thread-local allocators is completely interchangeable
60 with that returned by the standard allocators. It may be used by other
61 threads. The only difference is that, if the thread allocates enough
62 memory of a certain kind, it will build a thread-local free list for
63 objects of that kind, and allocate from that. This greatly reduces
64 locking. The thread-local free lists are refilled using
65 <TT>GC_malloc_many</tt>.
66 <P>
67 An important side effect of this flag is to replace the default
68 spin-then-sleep lock to be replace by a spin-then-queue based implementation.
69 This <I>reduces performance</i> for the standard allocation functions,
70 though it usually improves performance when thread-local allocation is
71 used heavily, and thus the number of short-duration lock acquisitions
72 is greatly reduced.
73 </ul>
74 <P>
75 The easiest way to switch an application to thread-local allocation is to
76 <OL>
77 <LI> Define the macro <TT>GC_REDIRECT_TO_LOCAL</tt>,
78 and then include the <TT>gc.h</tt>
79 header in each client source file.
80 <LI> Invoke <TT>GC_thr_init()</tt> before any allocation.
81 <LI> Allocate using <TT>GC_MALLOC</tt>, <TT>GC_MALLOC_ATOMIC</tt>,
82 and/or <TT>GC_GCJ_MALLOC</tt>.
83 </ol>
84 <H2>The Parallel Marking Algorithm</h2>
85 We use an algorithm similar to
86 <A HREF="http://www.yl.is.s.u-tokyo.ac.jp/gc/">that developed by
87 Endo, Taura, and Yonezawa</a> at the University of Tokyo.
88 However, the data structures and implementation are different,
89 and represent a smaller change to the original collector source,
90 probably at the expense of extreme scalability. Some of
91 the refinements they suggest, <I>e.g.</i> splitting large
92 objects, were also incorporated into out approach.
93 <P>
94 The global mark stack is transformed into a global work queue.
95 Unlike the usual case, it never shrinks during a mark phase.
96 The mark threads remove objects from the queue by copying them to a
97 local mark stack and changing the global descriptor to zero, indicating
98 that there is no more work to be done for this entry.
99 This removal
100 is done with no synchronization. Thus it is possible for more than
101 one worker to remove the same entry, resulting in some work duplication.
103 The global work queue grows only if a marker thread decides to
104 return some of its local mark stack to the global one. This
105 is done if the global queue appears to be running low, or if
106 the local stack is in danger of overflowing. It does require
107 synchronization, but should be relatively rare.
109 The sequential marking code is reused to process local mark stacks.
110 Hence the amount of additional code required for parallel marking
111 is minimal.
113 It should be possible to use generational collection in the presence of the
114 parallel collector, by calling <TT>GC_enable_incremental()</tt>.
115 This does not result in fully incremental collection, since parallel mark
116 phases cannot currently be interrupted, and doing so may be too
117 expensive.
119 Gcj-style mark descriptors do not currently mix with the combination
120 of local allocation and incremental collection. They should work correctly
121 with one or the other, but not both.
123 The number of marker threads is set on startup to the number of
124 available processors (or to the value of the <TT>GC_NPROCS</tt>
125 environment variable). If only a single processor is detected,
126 parallel marking is disabled.
128 Note that setting GC_NPROCS to 1 also causes some lock acquisitions inside
129 the collector to immediately yield the processor instead of busy waiting
130 first. In the case of a multiprocessor and a client with multiple
131 simultaneously runnable threads, this may have disastrous performance
132 consequences (e.g. a factor of 10 slowdown).
133 <H2>Performance</h2>
134 We conducted some simple experiments with a version of
135 <A HREF="gc_bench.html">our GC benchmark</a> that was slightly modified to
136 run multiple concurrent client threads in the same address space.
137 Each client thread does the same work as the original benchmark, but they share
138 a heap.
139 This benchmark involves very little work outside of memory allocation.
140 This was run with GC 6.0alpha3 on a dual processor Pentium III/500 machine
141 under Linux 2.2.12.
143 Running with a thread-unsafe collector, the benchmark ran in 9
144 seconds. With the simple thread-safe collector,
145 built with <TT>-DLINUX_THREADS</tt>, the execution time
146 increased to 10.3 seconds, or 23.5 elapsed seconds with two clients.
147 (The times for the <TT>malloc</tt>/i<TT>free</tt> version
148 with glibc <TT>malloc</tt>
149 are 10.51 (standard library, pthreads not linked),
150 20.90 (one thread, pthreads linked),
151 and 24.55 seconds respectively. The benchmark favors a
152 garbage collector, since most objects are small.)
154 The following table gives execution times for the collector built
155 with parallel marking and thread-local allocation support
156 (<TT>-DGC_LINUX_THREADS -DPARALLEL_MARK -DTHREAD_LOCAL_ALLOC</tt>). We tested
157 the client using either one or two marker threads, and running
158 one or two client threads. Note that the client uses thread local
159 allocation exclusively. With -DTHREAD_LOCAL_ALLOC the collector
160 switches to a locking strategy that is better tuned to less frequent
161 lock acquisition. The standard allocation primitives thus peform
162 slightly worse than without -DTHREAD_LOCAL_ALLOC, and should be
163 avoided in time-critical code.
165 (The results using <TT>pthread_mutex_lock</tt>
166 directly for allocation locking would have been worse still, at
167 least for older versions of linuxthreads.
168 With THREAD_LOCAL_ALLOC, we first repeatedly try to acquire the
169 lock with pthread_mutex_try_lock(), busy_waiting between attempts.
170 After a fixed number of attempts, we use pthread_mutex_lock().)
172 These measurements do not use incremental collection, nor was prefetching
173 enabled in the marker. We used the C version of the benchmark.
174 All measurements are in elapsed seconds on an unloaded machine.
176 <TABLE BORDER ALIGN="CENTER">
177 <TR><TH>Number of threads</th><TH>1 marker thread (secs.)</th>
178 <TH>2 marker threads (secs.)</th></tr>
179 <TR><TD>1 client</td><TD ALIGN="CENTER">10.45</td><TD ALIGN="CENTER">7.85</td>
180 <TR><TD>2 clients</td><TD ALIGN="CENTER">19.95</td><TD ALIGN="CENTER">12.3</td>
181 </table>
182 <PP>
183 The execution time for the single threaded case is slightly worse than with
184 simple locking. However, even the single-threaded benchmark runs faster than
185 even the thread-unsafe version if a second processor is available.
186 The execution time for two clients with thread local allocation time is
187 only 1.4 times the sequential execution time for a single thread in a
188 thread-unsafe environment, even though it involves twice the client work.
189 That represents close to a
190 factor of 2 improvement over the 2 client case with the old collector.
191 The old collector clearly
192 still suffered from some contention overhead, in spite of the fact that the
193 locking scheme had been fairly well tuned.
195 Full linear speedup (i.e. the same execution time for 1 client on one
196 processor as 2 clients on 2 processors)
197 is probably not achievable on this kind of
198 hardware even with such a small number of processors,
199 since the memory system is
200 a major constraint for the garbage collector,
201 the processors usually share a single memory bus, and thus
202 the aggregate memory bandwidth does not increase in
203 proportion to the number of processors.
205 These results are likely to be very sensitive to both hardware and OS
206 issues. Preliminary experiments with an older Pentium Pro machine running
207 an older kernel were far less encouraging.
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