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1 /* obstack.h - object stack macros
2 Copyright (C) 1988,89,90,91,92,93,94,96,97 Free Software Foundation, Inc.
4 the C library, however. The master source lives in /gd/gnu/lib.
6 NOTE: The canonical source of this file is maintained with the GNU C Library.
7 Bugs can be reported to bug-glibc@prep.ai.mit.edu.
9 This program is free software; you can redistribute it and/or modify it
10 under the terms of the GNU General Public License as published by the
11 Free Software Foundation; either version 2, or (at your option) any
12 later version.
14 This program is distributed in the hope that it will be useful,
15 but WITHOUT ANY WARRANTY; without even the implied warranty of
16 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 GNU General Public License for more details.
19 You should have received a copy of the GNU General Public License
20 along with this program; if not, write to the Free Software
21 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
22 USA. */
24 /* Summary:
26 All the apparent functions defined here are macros. The idea
27 is that you would use these pre-tested macros to solve a
28 very specific set of problems, and they would run fast.
29 Caution: no side-effects in arguments please!! They may be
30 evaluated MANY times!!
32 These macros operate a stack of objects. Each object starts life
33 small, and may grow to maturity. (Consider building a word syllable
34 by syllable.) An object can move while it is growing. Once it has
35 been "finished" it never changes address again. So the "top of the
36 stack" is typically an immature growing object, while the rest of the
37 stack is of mature, fixed size and fixed address objects.
39 These routines grab large chunks of memory, using a function you
40 supply, called `obstack_chunk_alloc'. On occasion, they free chunks,
41 by calling `obstack_chunk_free'. You must define them and declare
42 them before using any obstack macros.
44 Each independent stack is represented by a `struct obstack'.
45 Each of the obstack macros expects a pointer to such a structure
46 as the first argument.
48 One motivation for this package is the problem of growing char strings
49 in symbol tables. Unless you are "fascist pig with a read-only mind"
50 --Gosper's immortal quote from HAKMEM item 154, out of context--you
51 would not like to put any arbitrary upper limit on the length of your
52 symbols.
54 In practice this often means you will build many short symbols and a
55 few long symbols. At the time you are reading a symbol you don't know
56 how long it is. One traditional method is to read a symbol into a
57 buffer, realloc()ating the buffer every time you try to read a symbol
58 that is longer than the buffer. This is beaut, but you still will
59 want to copy the symbol from the buffer to a more permanent
60 symbol-table entry say about half the time.
62 With obstacks, you can work differently. Use one obstack for all symbol
63 names. As you read a symbol, grow the name in the obstack gradually.
64 When the name is complete, finalize it. Then, if the symbol exists already,
65 free the newly read name.
67 The way we do this is to take a large chunk, allocating memory from
68 low addresses. When you want to build a symbol in the chunk you just
69 add chars above the current "high water mark" in the chunk. When you
70 have finished adding chars, because you got to the end of the symbol,
71 you know how long the chars are, and you can create a new object.
72 Mostly the chars will not burst over the highest address of the chunk,
73 because you would typically expect a chunk to be (say) 100 times as
74 long as an average object.
76 In case that isn't clear, when we have enough chars to make up
77 the object, THEY ARE ALREADY CONTIGUOUS IN THE CHUNK (guaranteed)
78 so we just point to it where it lies. No moving of chars is
79 needed and this is the second win: potentially long strings need
80 never be explicitly shuffled. Once an object is formed, it does not
81 change its address during its lifetime.
83 When the chars burst over a chunk boundary, we allocate a larger
84 chunk, and then copy the partly formed object from the end of the old
85 chunk to the beginning of the new larger chunk. We then carry on
86 accreting characters to the end of the object as we normally would.
88 A special macro is provided to add a single char at a time to a
89 growing object. This allows the use of register variables, which
90 break the ordinary 'growth' macro.
92 Summary:
93 We allocate large chunks.
94 We carve out one object at a time from the current chunk.
95 Once carved, an object never moves.
96 We are free to append data of any size to the currently
97 growing object.
98 Exactly one object is growing in an obstack at any one time.
99 You can run one obstack per control block.
100 You may have as many control blocks as you dare.
101 Because of the way we do it, you can `unwind' an obstack
102 back to a previous state. (You may remove objects much
103 as you would with a stack.)
107 /* Don't do the contents of this file more than once. */
109 #ifndef _OBSTACK_H
110 #define _OBSTACK_H 1
112 #ifdef __cplusplus
113 extern "C" {
114 #endif
116 /* We use subtraction of (char *) 0 instead of casting to int
117 because on word-addressable machines a simple cast to int
118 may ignore the byte-within-word field of the pointer. */
120 #ifndef __PTR_TO_INT
121 #define __PTR_TO_INT(P) ((P) - (char *) 0)
122 #endif
124 #ifndef __INT_TO_PTR
125 #define __INT_TO_PTR(P) ((P) + (char *) 0)
126 #endif
128 /* We need the type of the resulting object. In ANSI C it is ptrdiff_t
129 but in traditional C it is usually long. If we are in ANSI C and
130 don't already have ptrdiff_t get it. */
132 #if defined (__STDC__) && __STDC__ && ! defined (offsetof)
133 #if defined (__GNUC__) && defined (IN_GCC)
134 /* On Next machine, the system's stddef.h screws up if included
135 after we have defined just ptrdiff_t, so include all of stddef.h.
136 Otherwise, define just ptrdiff_t, which is all we need. */
137 #ifndef __NeXT__
138 #define __need_ptrdiff_t
139 #endif
140 #endif
142 #include <stddef.h>
143 #endif
145 #if defined (__STDC__) && __STDC__
146 #define PTR_INT_TYPE ptrdiff_t
147 #else
148 #define PTR_INT_TYPE long
149 #endif
151 #if defined (_LIBC) || defined (HAVE_STRING_H)
152 #include <string.h>
153 #define _obstack_memcpy(To, From, N) memcpy ((To), (From), (N))
154 #else
155 #ifdef memcpy
156 #define _obstack_memcpy(To, From, N) memcpy ((To), (From), (N))
157 #else
158 #define _obstack_memcpy(To, From, N) bcopy ((From), (To), (N))
159 #endif
160 #endif
162 struct _obstack_chunk /* Lives at front of each chunk. */
164 char *limit; /* 1 past end of this chunk */
165 struct _obstack_chunk *prev; /* address of prior chunk or NULL */
166 char contents[4]; /* objects begin here */
169 struct obstack /* control current object in current chunk */
171 long chunk_size; /* preferred size to allocate chunks in */
172 struct _obstack_chunk *chunk; /* address of current struct obstack_chunk */
173 char *object_base; /* address of object we are building */
174 char *next_free; /* where to add next char to current object */
175 char *chunk_limit; /* address of char after current chunk */
176 PTR_INT_TYPE temp; /* Temporary for some macros. */
177 int alignment_mask; /* Mask of alignment for each object. */
178 #if defined (__STDC__) && __STDC__
179 /* These prototypes vary based on `use_extra_arg', and we use
180 casts to the prototypeless function type in all assignments,
181 but having prototypes here quiets -Wstrict-prototypes. */
182 struct _obstack_chunk *(*chunkfun) (void *, long);
183 void (*freefun) (void *, struct _obstack_chunk *);
184 void *extra_arg; /* first arg for chunk alloc/dealloc funcs */
185 #else
186 struct _obstack_chunk *(*chunkfun) (); /* User's fcn to allocate a chunk. */
187 void (*freefun) (); /* User's function to free a chunk. */
188 char *extra_arg; /* first arg for chunk alloc/dealloc funcs */
189 #endif
190 unsigned use_extra_arg:1; /* chunk alloc/dealloc funcs take extra arg */
191 unsigned maybe_empty_object:1;/* There is a possibility that the current
192 chunk contains a zero-length object. This
193 prevents freeing the chunk if we allocate
194 a bigger chunk to replace it. */
195 unsigned alloc_failed:1; /* No longer used, as we now call the failed
196 handler on error, but retained for binary
197 compatibility. */
200 /* Declare the external functions we use; they are in obstack.c. */
202 #if defined (__STDC__) && __STDC__
203 extern void _obstack_newchunk (struct obstack *, int);
204 extern void _obstack_free (struct obstack *, void *);
205 extern int _obstack_begin (struct obstack *, int, int,
206 void *(*) (long), void (*) (void *));
207 extern int _obstack_begin_1 (struct obstack *, int, int,
208 void *(*) (void *, long),
209 void (*) (void *, void *), void *);
210 extern int _obstack_memory_used (struct obstack *);
211 #else
212 extern void _obstack_newchunk ();
213 extern void _obstack_free ();
214 extern int _obstack_begin ();
215 extern int _obstack_begin_1 ();
216 extern int _obstack_memory_used ();
217 #endif
219 #if defined (__STDC__) && __STDC__
221 /* Do the function-declarations after the structs
222 but before defining the macros. */
224 void obstack_init (struct obstack *obstack);
226 void * obstack_alloc (struct obstack *obstack, int size);
228 void * obstack_copy (struct obstack *obstack, void *address, int size);
229 void * obstack_copy0 (struct obstack *obstack, void *address, int size);
231 void obstack_free (struct obstack *obstack, void *block);
233 void obstack_blank (struct obstack *obstack, int size);
235 void obstack_grow (struct obstack *obstack, void *data, int size);
236 void obstack_grow0 (struct obstack *obstack, void *data, int size);
238 void obstack_1grow (struct obstack *obstack, int data_char);
239 void obstack_ptr_grow (struct obstack *obstack, void *data);
240 void obstack_int_grow (struct obstack *obstack, int data);
242 void * obstack_finish (struct obstack *obstack);
244 int obstack_object_size (struct obstack *obstack);
246 int obstack_room (struct obstack *obstack);
247 void obstack_make_room (struct obstack *obstack, int size);
248 void obstack_1grow_fast (struct obstack *obstack, int data_char);
249 void obstack_ptr_grow_fast (struct obstack *obstack, void *data);
250 void obstack_int_grow_fast (struct obstack *obstack, int data);
251 void obstack_blank_fast (struct obstack *obstack, int size);
253 void * obstack_base (struct obstack *obstack);
254 void * obstack_next_free (struct obstack *obstack);
255 int obstack_alignment_mask (struct obstack *obstack);
256 int obstack_chunk_size (struct obstack *obstack);
257 int obstack_memory_used (struct obstack *obstack);
259 #endif /* __STDC__ */
261 /* Non-ANSI C cannot really support alternative functions for these macros,
262 so we do not declare them. */
264 /* Error handler called when `obstack_chunk_alloc' failed to allocate
265 more memory. This can be set to a user defined function. The
266 default action is to print a message and abort. */
267 #if defined (__STDC__) && __STDC__
268 extern void (*obstack_alloc_failed_handler) (void);
269 #else
270 extern void (*obstack_alloc_failed_handler) ();
271 #endif
273 /* Exit value used when `print_and_abort' is used. */
274 extern int obstack_exit_failure;
276 /* Pointer to beginning of object being allocated or to be allocated next.
277 Note that this might not be the final address of the object
278 because a new chunk might be needed to hold the final size. */
280 #define obstack_base(h) ((h)->object_base)
282 /* Size for allocating ordinary chunks. */
284 #define obstack_chunk_size(h) ((h)->chunk_size)
286 /* Pointer to next byte not yet allocated in current chunk. */
288 #define obstack_next_free(h) ((h)->next_free)
290 /* Mask specifying low bits that should be clear in address of an object. */
292 #define obstack_alignment_mask(h) ((h)->alignment_mask)
294 /* To prevent prototype warnings provide complete argument list in
295 standard C version. */
296 #if defined (__STDC__) && __STDC__
298 #define obstack_init(h) \
299 _obstack_begin ((h), 0, 0, \
300 (void *(*) (long)) obstack_chunk_alloc, (void (*) (void *)) obstack_chunk_free)
302 #define obstack_begin(h, size) \
303 _obstack_begin ((h), (size), 0, \
304 (void *(*) (long)) obstack_chunk_alloc, (void (*) (void *)) obstack_chunk_free)
306 #define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \
307 _obstack_begin ((h), (size), (alignment), \
308 (void *(*) (long)) (chunkfun), (void (*) (void *)) (freefun))
310 #define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \
311 _obstack_begin_1 ((h), (size), (alignment), \
312 (void *(*) (void *, long)) (chunkfun), \
313 (void (*) (void *, void *)) (freefun), (arg))
315 #define obstack_chunkfun(h, newchunkfun) \
316 ((h) -> chunkfun = (struct _obstack_chunk *(*)(void *, long)) (newchunkfun))
318 #define obstack_freefun(h, newfreefun) \
319 ((h) -> freefun = (void (*)(void *, struct _obstack_chunk *)) (newfreefun))
321 #else
323 #define obstack_init(h) \
324 _obstack_begin ((h), 0, 0, \
325 (void *(*) ()) obstack_chunk_alloc, (void (*) ()) obstack_chunk_free)
327 #define obstack_begin(h, size) \
328 _obstack_begin ((h), (size), 0, \
329 (void *(*) ()) obstack_chunk_alloc, (void (*) ()) obstack_chunk_free)
331 #define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \
332 _obstack_begin ((h), (size), (alignment), \
333 (void *(*) ()) (chunkfun), (void (*) ()) (freefun))
335 #define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \
336 _obstack_begin_1 ((h), (size), (alignment), \
337 (void *(*) ()) (chunkfun), (void (*) ()) (freefun), (arg))
339 #define obstack_chunkfun(h, newchunkfun) \
340 ((h) -> chunkfun = (struct _obstack_chunk *(*)()) (newchunkfun))
342 #define obstack_freefun(h, newfreefun) \
343 ((h) -> freefun = (void (*)()) (newfreefun))
345 #endif
347 #define obstack_1grow_fast(h,achar) (*((h)->next_free)++ = achar)
349 #define obstack_blank_fast(h,n) ((h)->next_free += (n))
351 #define obstack_memory_used(h) _obstack_memory_used (h)
353 #if defined (__GNUC__) && defined (__STDC__) && __STDC__
354 /* NextStep 2.0 cc is really gcc 1.93 but it defines __GNUC__ = 2 and
355 does not implement __extension__. But that compiler doesn't define
356 __GNUC_MINOR__. */
357 #if __GNUC__ < 2 || (__NeXT__ && !__GNUC_MINOR__)
358 #define __extension__
359 #endif
361 /* For GNU C, if not -traditional,
362 we can define these macros to compute all args only once
363 without using a global variable.
364 Also, we can avoid using the `temp' slot, to make faster code. */
366 #define obstack_object_size(OBSTACK) \
367 __extension__ \
368 ({ struct obstack *__o = (OBSTACK); \
369 (unsigned) (__o->next_free - __o->object_base); })
371 #define obstack_room(OBSTACK) \
372 __extension__ \
373 ({ struct obstack *__o = (OBSTACK); \
374 (unsigned) (__o->chunk_limit - __o->next_free); })
376 #define obstack_make_room(OBSTACK,length) \
377 __extension__ \
378 ({ struct obstack *__o = (OBSTACK); \
379 int __len = (length); \
380 if (__o->chunk_limit - __o->next_free < __len) \
381 _obstack_newchunk (__o, __len); \
382 (void) 0; })
384 #define obstack_grow(OBSTACK,where,length) \
385 __extension__ \
386 ({ struct obstack *__o = (OBSTACK); \
387 int __len = (length); \
388 if (__o->next_free + __len > __o->chunk_limit) \
389 _obstack_newchunk (__o, __len); \
390 _obstack_memcpy (__o->next_free, (char *) (where), __len); \
391 __o->next_free += __len; \
392 (void) 0; })
394 #define obstack_grow0(OBSTACK,where,length) \
395 __extension__ \
396 ({ struct obstack *__o = (OBSTACK); \
397 int __len = (length); \
398 if (__o->next_free + __len + 1 > __o->chunk_limit) \
399 _obstack_newchunk (__o, __len + 1); \
400 _obstack_memcpy (__o->next_free, (char *) (where), __len); \
401 __o->next_free += __len; \
402 *(__o->next_free)++ = 0; \
403 (void) 0; })
405 #define obstack_1grow(OBSTACK,datum) \
406 __extension__ \
407 ({ struct obstack *__o = (OBSTACK); \
408 if (__o->next_free + 1 > __o->chunk_limit) \
409 _obstack_newchunk (__o, 1); \
410 *(__o->next_free)++ = (datum); \
411 (void) 0; })
413 /* These assume that the obstack alignment is good enough for pointers or ints,
414 and that the data added so far to the current object
415 shares that much alignment. */
417 #define obstack_ptr_grow(OBSTACK,datum) \
418 __extension__ \
419 ({ struct obstack *__o = (OBSTACK); \
420 if (__o->next_free + sizeof (void *) > __o->chunk_limit) \
421 _obstack_newchunk (__o, sizeof (void *)); \
422 *((void **)__o->next_free)++ = ((void *)datum); \
423 (void) 0; })
425 #define obstack_int_grow(OBSTACK,datum) \
426 __extension__ \
427 ({ struct obstack *__o = (OBSTACK); \
428 if (__o->next_free + sizeof (int) > __o->chunk_limit) \
429 _obstack_newchunk (__o, sizeof (int)); \
430 *((int *)__o->next_free)++ = ((int)datum); \
431 (void) 0; })
433 #define obstack_ptr_grow_fast(h,aptr) (*((void **) (h)->next_free)++ = (void *)aptr)
434 #define obstack_int_grow_fast(h,aint) (*((int *) (h)->next_free)++ = (int) aint)
436 #define obstack_blank(OBSTACK,length) \
437 __extension__ \
438 ({ struct obstack *__o = (OBSTACK); \
439 int __len = (length); \
440 if (__o->chunk_limit - __o->next_free < __len) \
441 _obstack_newchunk (__o, __len); \
442 __o->next_free += __len; \
443 (void) 0; })
445 #define obstack_alloc(OBSTACK,length) \
446 __extension__ \
447 ({ struct obstack *__h = (OBSTACK); \
448 obstack_blank (__h, (length)); \
449 obstack_finish (__h); })
451 #define obstack_copy(OBSTACK,where,length) \
452 __extension__ \
453 ({ struct obstack *__h = (OBSTACK); \
454 obstack_grow (__h, (where), (length)); \
455 obstack_finish (__h); })
457 #define obstack_copy0(OBSTACK,where,length) \
458 __extension__ \
459 ({ struct obstack *__h = (OBSTACK); \
460 obstack_grow0 (__h, (where), (length)); \
461 obstack_finish (__h); })
463 /* The local variable is named __o1 to avoid a name conflict
464 when obstack_blank is called. */
465 #define obstack_finish(OBSTACK) \
466 __extension__ \
467 ({ struct obstack *__o1 = (OBSTACK); \
468 void *value; \
469 value = (void *) __o1->object_base; \
470 if (__o1->next_free == value) \
471 __o1->maybe_empty_object = 1; \
472 __o1->next_free \
473 = __INT_TO_PTR ((__PTR_TO_INT (__o1->next_free)+__o1->alignment_mask)\
474 & ~ (__o1->alignment_mask)); \
475 if (__o1->next_free - (char *)__o1->chunk \
476 > __o1->chunk_limit - (char *)__o1->chunk) \
477 __o1->next_free = __o1->chunk_limit; \
478 __o1->object_base = __o1->next_free; \
479 value; })
481 #define obstack_free(OBSTACK, OBJ) \
482 __extension__ \
483 ({ struct obstack *__o = (OBSTACK); \
484 void *__obj = (OBJ); \
485 if (__obj > (void *)__o->chunk && __obj < (void *)__o->chunk_limit) \
486 __o->next_free = __o->object_base = __obj; \
487 else (obstack_free) (__o, __obj); })
489 #else /* not __GNUC__ or not __STDC__ */
491 #define obstack_object_size(h) \
492 (unsigned) ((h)->next_free - (h)->object_base)
494 #define obstack_room(h) \
495 (unsigned) ((h)->chunk_limit - (h)->next_free)
497 /* Note that the call to _obstack_newchunk is enclosed in (..., 0)
498 so that we can avoid having void expressions
499 in the arms of the conditional expression.
500 Casting the third operand to void was tried before,
501 but some compilers won't accept it. */
503 #define obstack_make_room(h,length) \
504 ( (h)->temp = (length), \
505 (((h)->next_free + (h)->temp > (h)->chunk_limit) \
506 ? (_obstack_newchunk ((h), (h)->temp), 0) : 0))
508 #define obstack_grow(h,where,length) \
509 ( (h)->temp = (length), \
510 (((h)->next_free + (h)->temp > (h)->chunk_limit) \
511 ? (_obstack_newchunk ((h), (h)->temp), 0) : 0), \
512 _obstack_memcpy ((h)->next_free, (char *) (where), (h)->temp), \
513 (h)->next_free += (h)->temp)
515 #define obstack_grow0(h,where,length) \
516 ( (h)->temp = (length), \
517 (((h)->next_free + (h)->temp + 1 > (h)->chunk_limit) \
518 ? (_obstack_newchunk ((h), (h)->temp + 1), 0) : 0), \
519 _obstack_memcpy ((h)->next_free, (char *) (where), (h)->temp), \
520 (h)->next_free += (h)->temp, \
521 *((h)->next_free)++ = 0)
523 #define obstack_1grow(h,datum) \
524 ( (((h)->next_free + 1 > (h)->chunk_limit) \
525 ? (_obstack_newchunk ((h), 1), 0) : 0), \
526 (*((h)->next_free)++ = (datum)))
528 #define obstack_ptr_grow(h,datum) \
529 ( (((h)->next_free + sizeof (char *) > (h)->chunk_limit) \
530 ? (_obstack_newchunk ((h), sizeof (char *)), 0) : 0), \
531 (*((char **) (((h)->next_free+=sizeof(char *))-sizeof(char *))) = ((char *) datum)))
533 #define obstack_int_grow(h,datum) \
534 ( (((h)->next_free + sizeof (int) > (h)->chunk_limit) \
535 ? (_obstack_newchunk ((h), sizeof (int)), 0) : 0), \
536 (*((int *) (((h)->next_free+=sizeof(int))-sizeof(int))) = ((int) datum)))
538 #define obstack_ptr_grow_fast(h,aptr) (*((char **) (h)->next_free)++ = (char *) aptr)
539 #define obstack_int_grow_fast(h,aint) (*((int *) (h)->next_free)++ = (int) aint)
541 #define obstack_blank(h,length) \
542 ( (h)->temp = (length), \
543 (((h)->chunk_limit - (h)->next_free < (h)->temp) \
544 ? (_obstack_newchunk ((h), (h)->temp), 0) : 0), \
545 ((h)->next_free += (h)->temp))
547 #define obstack_alloc(h,length) \
548 (obstack_blank ((h), (length)), obstack_finish ((h)))
550 #define obstack_copy(h,where,length) \
551 (obstack_grow ((h), (where), (length)), obstack_finish ((h)))
553 #define obstack_copy0(h,where,length) \
554 (obstack_grow0 ((h), (where), (length)), obstack_finish ((h)))
556 #define obstack_finish(h) \
557 ( ((h)->next_free == (h)->object_base \
558 ? (((h)->maybe_empty_object = 1), 0) \
559 : 0), \
560 (h)->temp = __PTR_TO_INT ((h)->object_base), \
561 (h)->next_free \
562 = __INT_TO_PTR ((__PTR_TO_INT ((h)->next_free)+(h)->alignment_mask) \
563 & ~ ((h)->alignment_mask)), \
564 (((h)->next_free - (char *) (h)->chunk \
565 > (h)->chunk_limit - (char *) (h)->chunk) \
566 ? ((h)->next_free = (h)->chunk_limit) : 0), \
567 (h)->object_base = (h)->next_free, \
568 __INT_TO_PTR ((h)->temp))
570 #if defined (__STDC__) && __STDC__
571 #define obstack_free(h,obj) \
572 ( (h)->temp = (char *) (obj) - (char *) (h)->chunk, \
573 (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\
574 ? (int) ((h)->next_free = (h)->object_base \
575 = (h)->temp + (char *) (h)->chunk) \
576 : (((obstack_free) ((h), (h)->temp + (char *) (h)->chunk), 0), 0)))
577 #else
578 #define obstack_free(h,obj) \
579 ( (h)->temp = (char *) (obj) - (char *) (h)->chunk, \
580 (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\
581 ? (int) ((h)->next_free = (h)->object_base \
582 = (h)->temp + (char *) (h)->chunk) \
583 : (_obstack_free ((h), (h)->temp + (char *) (h)->chunk), 0)))
584 #endif
586 #endif /* not __GNUC__ or not __STDC__ */
588 #ifdef __cplusplus
589 } /* C++ */
590 #endif
592 #endif /* obstack.h */