* Makefile.am (LIBCFLAGS): Remove duplicate.
[official-gcc.git] / gcc / bitmap.h
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1 /* Functions to support general ended bitmaps.
2 Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002, 2003, 2004
3 Free Software Foundation, Inc.
5 This file is part of GCC.
7 GCC is free software; you can redistribute it and/or modify it under
8 the terms of the GNU General Public License as published by the Free
9 Software Foundation; either version 2, or (at your option) any later
10 version.
12 GCC is distributed in the hope that it will be useful, but WITHOUT ANY
13 WARRANTY; without even the implied warranty of MERCHANTABILITY or
14 FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
15 for more details.
17 You should have received a copy of the GNU General Public License
18 along with GCC; see the file COPYING. If not, write to the Free
19 Software Foundation, 59 Temple Place - Suite 330, Boston, MA
20 02111-1307, USA. */
22 #ifndef GCC_BITMAP_H
23 #define GCC_BITMAP_H
25 /* Fundamental storage type for bitmap. */
27 typedef unsigned long BITMAP_WORD;
28 /* BITMAP_WORD_BITS needs to be unsigned, but cannot contain casts as
29 it is used in preprocessor directives -- hence the 1u. */
30 #define BITMAP_WORD_BITS (CHAR_BIT * SIZEOF_LONG * 1u)
32 /* Number of words to use for each element in the linked list. */
34 #ifndef BITMAP_ELEMENT_WORDS
35 #define BITMAP_ELEMENT_WORDS ((128 + BITMAP_WORD_BITS - 1) / BITMAP_WORD_BITS)
36 #endif
38 /* Number of bits in each actual element of a bitmap. */
40 #define BITMAP_ELEMENT_ALL_BITS (BITMAP_ELEMENT_WORDS * BITMAP_WORD_BITS)
42 /* Obstack for allocating bitmaps and elements from. */
43 typedef struct bitmap_obstack GTY (())
45 struct bitmap_element_def *elements;
46 struct bitmap_head_def *heads;
47 struct obstack GTY ((skip)) obstack;
48 } bitmap_obstack;
50 /* Bitmap set element. We use a linked list to hold only the bits that
51 are set. This allows for use to grow the bitset dynamically without
52 having to realloc and copy a giant bit array. The `prev' field is
53 undefined for an element on the free list. */
55 typedef struct bitmap_element_def GTY(())
57 struct bitmap_element_def *next; /* Next element. */
58 struct bitmap_element_def *prev; /* Previous element. */
59 unsigned int indx; /* regno/BITMAP_ELEMENT_ALL_BITS. */
60 BITMAP_WORD bits[BITMAP_ELEMENT_WORDS]; /* Bits that are set. */
61 } bitmap_element;
63 /* Head of bitmap linked list. */
64 typedef struct bitmap_head_def GTY(()) {
65 bitmap_element *first; /* First element in linked list. */
66 bitmap_element *current; /* Last element looked at. */
67 unsigned int indx; /* Index of last element looked at. */
68 bitmap_obstack *obstack; /* Obstack to allocate elements from.
69 If NULL, then use ggc_alloc. */
70 } bitmap_head;
73 typedef struct bitmap_head_def *bitmap;
75 /* Global data */
76 extern bitmap_element bitmap_zero_bits; /* Zero bitmap element */
77 extern bitmap_obstack bitmap_default_obstack; /* Default bitmap obstack */
79 /* Clear a bitmap by freeing up the linked list. */
80 extern void bitmap_clear (bitmap);
82 /* Copy a bitmap to another bitmap. */
83 extern void bitmap_copy (bitmap, bitmap);
85 /* True if two bitmaps are identical. */
86 extern bool bitmap_equal_p (bitmap, bitmap);
88 /* True if the bitmaps intersect (their AND is non-empty). */
89 extern bool bitmap_intersect_p (bitmap, bitmap);
91 /* True if the complement of the second intersects the first (their
92 AND_COMPL is non-empty). */
93 extern bool bitmap_intersect_compl_p (bitmap, bitmap);
95 /* True if MAP is an empty bitmap. */
96 #define bitmap_empty_p(MAP) (!(MAP)->first)
98 /* Boolean operations on bitmaps. The _into variants are two operand
99 versions that modify the first source operand. The other variants
100 are three operand versions that to not destroy the source bitmaps.
101 The operations supported are &, & ~, |, ^. */
102 extern void bitmap_and (bitmap, bitmap, bitmap);
103 extern void bitmap_and_into (bitmap, bitmap);
104 extern void bitmap_and_compl (bitmap, bitmap, bitmap);
105 extern void bitmap_and_compl_into (bitmap, bitmap);
106 extern bool bitmap_ior (bitmap, bitmap, bitmap);
107 extern bool bitmap_ior_into (bitmap, bitmap);
108 extern void bitmap_xor (bitmap, bitmap, bitmap);
109 extern void bitmap_xor_into (bitmap, bitmap);
111 /* DST = A | (B & ~C). Return true if DST changes. */
112 extern bool bitmap_ior_and_compl (bitmap DST, bitmap A, bitmap B, bitmap C);
113 /* A |= (B & ~C). Return true if A changes. */
114 extern bool bitmap_ior_and_compl_into (bitmap DST, bitmap B, bitmap C);
116 /* Clear a single register in a register set. */
117 extern void bitmap_clear_bit (bitmap, int);
119 /* Set a single register in a register set. */
120 extern void bitmap_set_bit (bitmap, int);
122 /* Return true if a register is set in a register set. */
123 extern int bitmap_bit_p (bitmap, int);
125 /* Debug functions to print a bitmap linked list. */
126 extern void debug_bitmap (bitmap);
127 extern void debug_bitmap_file (FILE *, bitmap);
129 /* Print a bitmap. */
130 extern void bitmap_print (FILE *, bitmap, const char *, const char *);
132 /* Initialize and releas a bitmap obstack. */
133 extern void bitmap_obstack_initialize (bitmap_obstack *);
134 extern void bitmap_obstack_release (bitmap_obstack *);
136 /* Initialize a bitmap header. OBSTACK indicates the bitmap obstack
137 to allocate from, NULL for GC'd bitmap. */
139 static inline void
140 bitmap_initialize (bitmap head, bitmap_obstack *obstack)
142 head->first = head->current = NULL;
143 head->obstack = obstack;
146 /* Allocate and free bitmaps from obstack, malloc and gc'd memory. */
147 extern bitmap bitmap_obstack_alloc (bitmap_obstack *obstack);
148 extern bitmap bitmap_gc_alloc (void);
149 extern void bitmap_obstack_free (bitmap);
151 /* A few compatibility/functions macros for compatibility with sbitmaps */
152 #define dump_bitmap(file, bitmap) bitmap_print (file, bitmap, "", "\n")
153 #define bitmap_zero(a) bitmap_clear (a)
154 extern unsigned bitmap_first_set_bit (bitmap);
156 /* Allocate a bitmap from a bit obstack. */
157 #define BITMAP_ALLOC(OBSTACK) bitmap_obstack_alloc (OBSTACK)
159 /* Allocate a gc'd bitmap. */
160 #define BITMAP_GGC_ALLOC() bitmap_gc_alloc ()
162 /* Allocate a bitmap with xmalloc. */
163 #define BITMAP_XMALLOC() BITMAP_ALLOC (NULL)
165 /* Do any cleanup needed on a bitmap when it is no longer used. */
166 #define BITMAP_FREE(BITMAP) \
167 ((void)(bitmap_obstack_free (BITMAP), (BITMAP) = NULL))
169 /* Do any cleanup needed on an xmalloced bitmap when it is no longer used. */
170 #define BITMAP_XFREE(BITMAP) BITMAP_FREE (BITMAP)
172 /* Iterator for bitmaps. */
174 typedef struct
176 /* Pointer to the current bitmap element. */
177 bitmap_element *elt1;
179 /* Pointer to 2nd bitmap element when two are involved. */
180 bitmap_element *elt2;
182 /* Word within the current element. */
183 unsigned word_no;
185 /* Contents of the actually processed word. When finding next bit
186 it is shifted right, so that the actual bit is always the least
187 significant bit of ACTUAL. */
188 BITMAP_WORD bits;
189 } bitmap_iterator;
191 /* Initialize a single bitmap iterator. START_BIT is the first bit to
192 iterate from. */
194 static inline void
195 bmp_iter_set_init (bitmap_iterator *bi, bitmap map,
196 unsigned start_bit, unsigned *bit_no)
198 bi->elt1 = map->first;
199 bi->elt2 = NULL;
201 /* Advance elt1 until it is not before the block containing start_bit. */
202 while (1)
204 if (!bi->elt1)
206 bi->elt1 = &bitmap_zero_bits;
207 break;
210 if (bi->elt1->indx >= start_bit / BITMAP_ELEMENT_ALL_BITS)
211 break;
212 bi->elt1 = bi->elt1->next;
215 /* We might have gone past the start bit, so reinitialize it. */
216 if (bi->elt1->indx != start_bit / BITMAP_ELEMENT_ALL_BITS)
217 start_bit = bi->elt1->indx * BITMAP_ELEMENT_ALL_BITS;
219 /* Initialize for what is now start_bit. */
220 bi->word_no = start_bit / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS;
221 bi->bits = bi->elt1->bits[bi->word_no];
222 bi->bits >>= start_bit % BITMAP_WORD_BITS;
224 /* If this word is zero, we must make sure we're not pointing at the
225 first bit, otherwise our incrementing to the next word boundary
226 will fail. It won't matter if this increment moves us into the
227 next word. */
228 start_bit += !bi->bits;
230 *bit_no = start_bit;
233 /* Initialize an iterator to iterate over the intersection of two
234 bitmaps. START_BIT is the bit to commence from. */
236 static inline void
237 bmp_iter_and_init (bitmap_iterator *bi, bitmap map1, bitmap map2,
238 unsigned start_bit, unsigned *bit_no)
240 bi->elt1 = map1->first;
241 bi->elt2 = map2->first;
243 /* Advance elt1 until it is not before the block containing
244 start_bit. */
245 while (1)
247 if (!bi->elt1)
249 bi->elt2 = NULL;
250 break;
253 if (bi->elt1->indx >= start_bit / BITMAP_ELEMENT_ALL_BITS)
254 break;
255 bi->elt1 = bi->elt1->next;
258 /* Advance elt2 until it is not before elt1. */
259 while (1)
261 if (!bi->elt2)
263 bi->elt1 = bi->elt2 = &bitmap_zero_bits;
264 break;
267 if (bi->elt2->indx >= bi->elt1->indx)
268 break;
269 bi->elt2 = bi->elt2->next;
272 /* If we're at the same index, then we have some intersecting bits. */
273 if (bi->elt1->indx == bi->elt2->indx)
275 /* We might have advanced beyond the start_bit, so reinitialize
276 for that. */
277 if (bi->elt1->indx != start_bit / BITMAP_ELEMENT_ALL_BITS)
278 start_bit = bi->elt1->indx * BITMAP_ELEMENT_ALL_BITS;
280 bi->word_no = start_bit / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS;
281 bi->bits = bi->elt1->bits[bi->word_no] & bi->elt2->bits[bi->word_no];
282 bi->bits >>= start_bit % BITMAP_WORD_BITS;
284 else
286 /* Otherwise we must immediately advance elt1, so initialize for
287 that. */
288 bi->word_no = BITMAP_ELEMENT_WORDS - 1;
289 bi->bits = 0;
292 /* If this word is zero, we must make sure we're not pointing at the
293 first bit, otherwise our incrementing to the next word boundary
294 will fail. It won't matter if this increment moves us into the
295 next word. */
296 start_bit += !bi->bits;
298 *bit_no = start_bit;
301 /* Initialize an iterator to iterate over the bits in MAP1 & ~MAP2.
304 static inline void
305 bmp_iter_and_compl_init (bitmap_iterator *bi, bitmap map1, bitmap map2,
306 unsigned start_bit, unsigned *bit_no)
308 bi->elt1 = map1->first;
309 bi->elt2 = map2->first;
311 /* Advance elt1 until it is not before the block containing start_bit. */
312 while (1)
314 if (!bi->elt1)
316 bi->elt1 = &bitmap_zero_bits;
317 break;
320 if (bi->elt1->indx >= start_bit / BITMAP_ELEMENT_ALL_BITS)
321 break;
322 bi->elt1 = bi->elt1->next;
325 /* Advance elt2 until it is not before elt1. */
326 while (bi->elt2 && bi->elt2->indx < bi->elt1->indx)
327 bi->elt2 = bi->elt2->next;
329 /* We might have advanced beyond the start_bit, so reinitialize for
330 that. */
331 if (bi->elt1->indx != start_bit / BITMAP_ELEMENT_ALL_BITS)
332 start_bit = bi->elt1->indx * BITMAP_ELEMENT_ALL_BITS;
334 bi->word_no = start_bit / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS;
335 bi->bits = bi->elt1->bits[bi->word_no];
336 if (bi->elt2 && bi->elt1->indx == bi->elt2->indx)
337 bi->bits &= ~bi->elt2->bits[bi->word_no];
338 bi->bits >>= start_bit % BITMAP_WORD_BITS;
340 /* If this word is zero, we must make sure we're not pointing at the
341 first bit, otherwise our incrementing to the next word boundary
342 will fail. It won't matter if this increment moves us into the
343 next word. */
344 start_bit += !bi->bits;
346 *bit_no = start_bit;
349 /* Advance to the next bit in BI. We don't advance to the next
350 nonzero bit yet. */
352 static inline void
353 bmp_iter_next (bitmap_iterator *bi, unsigned *bit_no)
355 bi->bits >>= 1;
356 *bit_no += 1;
359 /* Advance to the next nonzero bit of a single bitmap, we will have
360 already advanced past the just iterated bit. Return true if there
361 is a bit to iterate. */
363 static inline bool
364 bmp_iter_set (bitmap_iterator *bi, unsigned *bit_no)
366 /* If our current word is nonzero, it contains the bit we want. */
367 if (bi->bits)
369 next_bit:
370 while (!(bi->bits & 1))
372 bi->bits >>= 1;
373 *bit_no += 1;
375 return true;
378 /* Round up to the word boundary. We might have just iterated past
379 the end of the last word, hence the -1. It is not possible for
380 bit_no to point at the beginning of the now last word. */
381 *bit_no = ((*bit_no + BITMAP_WORD_BITS - 1)
382 / BITMAP_WORD_BITS * BITMAP_WORD_BITS);
383 bi->word_no++;
385 while (1)
387 /* Find the next nonzero word in this elt. */
388 while (bi->word_no != BITMAP_ELEMENT_WORDS)
390 bi->bits = bi->elt1->bits[bi->word_no];
391 if (bi->bits)
392 goto next_bit;
393 *bit_no += BITMAP_WORD_BITS;
394 bi->word_no++;
397 /* Advance to the next element. */
398 bi->elt1 = bi->elt1->next;
399 if (!bi->elt1)
400 return false;
401 *bit_no = bi->elt1->indx * BITMAP_ELEMENT_ALL_BITS;
402 bi->word_no = 0;
406 /* Advance to the next nonzero bit of an intersecting pair of
407 bitmaps. We will have already advanced past the just iterated bit.
408 Return true if there is a bit to iterate. */
410 static inline bool
411 bmp_iter_and (bitmap_iterator *bi, unsigned *bit_no)
413 /* If our current word is nonzero, it contains the bit we want. */
414 if (bi->bits)
416 next_bit:
417 while (!(bi->bits & 1))
419 bi->bits >>= 1;
420 *bit_no += 1;
422 return true;
425 /* Round up to the word boundary. We might have just iterated past
426 the end of the last word, hence the -1. It is not possible for
427 bit_no to point at the beginning of the now last word. */
428 *bit_no = ((*bit_no + BITMAP_WORD_BITS - 1)
429 / BITMAP_WORD_BITS * BITMAP_WORD_BITS);
430 bi->word_no++;
432 while (1)
434 /* Find the next nonzero word in this elt. */
435 while (bi->word_no != BITMAP_ELEMENT_WORDS)
437 bi->bits = bi->elt1->bits[bi->word_no] & bi->elt2->bits[bi->word_no];
438 if (bi->bits)
439 goto next_bit;
440 *bit_no += BITMAP_WORD_BITS;
441 bi->word_no++;
444 /* Advance to the next identical element. */
447 /* Advance elt1 while it is less than elt2. We always want
448 to advance one elt. */
451 bi->elt1 = bi->elt1->next;
452 if (!bi->elt1)
453 return false;
455 while (bi->elt1->indx < bi->elt2->indx);
457 /* Advance elt2 to be no less than elt1. This might not
458 advance. */
459 while (bi->elt2->indx < bi->elt1->indx)
461 bi->elt2 = bi->elt2->next;
462 if (!bi->elt2)
463 return false;
466 while (bi->elt1->indx != bi->elt2->indx);
468 *bit_no = bi->elt1->indx * BITMAP_ELEMENT_ALL_BITS;
469 bi->word_no = 0;
473 /* Advance to the next nonzero bit in the intersection of
474 complemented bitmaps. We will have already advanced past the just
475 iterated bit. */
477 static inline bool
478 bmp_iter_and_compl (bitmap_iterator *bi, unsigned *bit_no)
480 /* If our current word is nonzero, it contains the bit we want. */
481 if (bi->bits)
483 next_bit:
484 while (!(bi->bits & 1))
486 bi->bits >>= 1;
487 *bit_no += 1;
489 return true;
492 /* Round up to the word boundary. We might have just iterated past
493 the end of the last word, hence the -1. It is not possible for
494 bit_no to point at the beginning of the now last word. */
495 *bit_no = ((*bit_no + BITMAP_WORD_BITS - 1)
496 / BITMAP_WORD_BITS * BITMAP_WORD_BITS);
497 bi->word_no++;
499 while (1)
501 /* Find the next nonzero word in this elt. */
502 while (bi->word_no != BITMAP_ELEMENT_WORDS)
504 bi->bits = bi->elt1->bits[bi->word_no];
505 if (bi->elt2 && bi->elt2->indx == bi->elt1->indx)
506 bi->bits &= ~bi->elt2->bits[bi->word_no];
507 if (bi->bits)
508 goto next_bit;
509 *bit_no += BITMAP_WORD_BITS;
510 bi->word_no++;
513 /* Advance to the next element of elt1. */
514 bi->elt1 = bi->elt1->next;
515 if (!bi->elt1)
516 return false;
518 /* Advance elt2 until it is no less than elt1. */
519 while (bi->elt2 && bi->elt2->indx < bi->elt1->indx)
520 bi->elt2 = bi->elt2->next;
522 *bit_no = bi->elt1->indx * BITMAP_ELEMENT_ALL_BITS;
523 bi->word_no = 0;
527 /* Loop over all bits set in BITMAP, starting with MIN and setting
528 BITNUM to the bit number. ITER is a bitmap iterator. BITNUM
529 should be treated as a read-only variable as it contains loop
530 state. */
532 #define EXECUTE_IF_SET_IN_BITMAP(BITMAP, MIN, BITNUM, ITER) \
533 for (bmp_iter_set_init (&(ITER), (BITMAP), (MIN), &(BITNUM)); \
534 bmp_iter_set (&(ITER), &(BITNUM)); \
535 bmp_iter_next (&(ITER), &(BITNUM)))
537 /* Loop over all the bits set in BITMAP1 & BITMAP2, starting with MIN
538 and setting BITNUM to the bit number. ITER is a bitmap iterator.
539 BITNUM should be treated as a read-only variable as it contains
540 loop state. */
542 #define EXECUTE_IF_AND_IN_BITMAP(BITMAP1, BITMAP2, MIN, BITNUM, ITER) \
543 for (bmp_iter_and_init (&(ITER), (BITMAP1), (BITMAP2), (MIN), \
544 &(BITNUM)); \
545 bmp_iter_and (&(ITER), &(BITNUM)); \
546 bmp_iter_next (&(ITER), &(BITNUM)))
548 /* Loop over all the bits set in BITMAP1 & ~BITMAP2, starting with MIN
549 and setting BITNUM to the bit number. ITER is a bitmap iterator.
550 BITNUM should be treated as a read-only variable as it contains
551 loop state. */
553 #define EXECUTE_IF_AND_COMPL_IN_BITMAP(BITMAP1, BITMAP2, MIN, BITNUM, ITER) \
554 for (bmp_iter_and_compl_init (&(ITER), (BITMAP1), (BITMAP2), (MIN), \
555 &(BITNUM)); \
556 bmp_iter_and_compl (&(ITER), &(BITNUM)); \
557 bmp_iter_next (&(ITER), &(BITNUM)))
559 #endif /* GCC_BITMAP_H */