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1 /* GNU Objective C Runtime class related functions
2 Copyright (C) 1993, 1995, 1996, 1997, 2001, 2002, 2009
3 Free Software Foundation, Inc.
4 Contributed by Kresten Krab Thorup and Dennis Glatting.
6 Lock-free class table code designed and written from scratch by
7 Nicola Pero, 2001.
9 This file is part of GCC.
11 GCC is free software; you can redistribute it and/or modify it under the
12 terms of the GNU General Public License as published by the Free Software
13 Foundation; either version 3, or (at your option) any later version.
15 GCC is distributed in the hope that it will be useful, but WITHOUT ANY
16 WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
17 FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
18 details.
20 Under Section 7 of GPL version 3, you are granted additional
21 permissions described in the GCC Runtime Library Exception, version
22 3.1, as published by the Free Software Foundation.
24 You should have received a copy of the GNU General Public License and
25 a copy of the GCC Runtime Library Exception along with this program;
26 see the files COPYING3 and COPYING.RUNTIME respectively. If not, see
27 <http://www.gnu.org/licenses/>. */
30 The code in this file critically affects class method invocation
31 speed. This long preamble comment explains why, and the issues
32 involved.
35 One of the traditional weaknesses of the GNU Objective-C runtime is
36 that class method invocations are slow. The reason is that when you
37 write
39 array = [NSArray new];
41 this gets basically compiled into the equivalent of
43 array = [(objc_get_class ("NSArray")) new];
45 objc_get_class returns the class pointer corresponding to the string
46 `NSArray'; and because of the lookup, the operation is more
47 complicated and slow than a simple instance method invocation.
49 Most high performance Objective-C code (using the GNU Objc runtime)
50 I had the opportunity to read (or write) work around this problem by
51 caching the class pointer:
53 Class arrayClass = [NSArray class];
55 ... later on ...
57 array = [arrayClass new];
58 array = [arrayClass new];
59 array = [arrayClass new];
61 In this case, you always perform a class lookup (the first one), but
62 then all the [arrayClass new] methods run exactly as fast as an
63 instance method invocation. It helps if you have many class method
64 invocations to the same class.
66 The long-term solution to this problem would be to modify the
67 compiler to output tables of class pointers corresponding to all the
68 class method invocations, and to add code to the runtime to update
69 these tables - that should in the end allow class method invocations
70 to perform precisely as fast as instance method invocations, because
71 no class lookup would be involved. I think the Apple Objective-C
72 runtime uses this technique. Doing this involves synchronized
73 modifications in the runtime and in the compiler.
75 As a first medicine to the problem, I [NP] have redesigned and
76 rewritten the way the runtime is performing class lookup. This
77 doesn't give as much speed as the other (definitive) approach, but
78 at least a class method invocation now takes approximately 4.5 times
79 an instance method invocation on my machine (it would take approx 12
80 times before the rewriting), which is a lot better.
82 One of the main reason the new class lookup is so faster is because
83 I implemented it in a way that can safely run multithreaded without
84 using locks - a so-called `lock-free' data structure. The atomic
85 operation is pointer assignment. The reason why in this problem
86 lock-free data structures work so well is that you never remove
87 classes from the table - and the difficult thing with lock-free data
88 structures is freeing data when is removed from the structures. */
90 #include "objc-private/common.h"
91 #include "objc-private/error.h"
92 #include "objc/runtime.h"
93 #include "objc/thr.h"
94 #include "objc-private/module-abi-8.h" /* For CLS_ISCLASS and similar. */
95 #include "objc-private/runtime.h" /* the kitchen sink */
96 #include "objc-private/sarray.h" /* For sarray_put_at_safe. */
97 #include <string.h> /* For memset */
99 /* We use a table which maps a class name to the corresponding class
100 * pointer. The first part of this file defines this table, and
101 * functions to do basic operations on the table. The second part of
102 * the file implements some higher level Objective-C functionality for
103 * classes by using the functions provided in the first part to manage
104 * the table. */
107 ** Class Table Internals
110 /* A node holding a class */
111 typedef struct class_node
113 struct class_node *next; /* Pointer to next entry on the list.
114 NULL indicates end of list. */
116 const char *name; /* The class name string */
117 int length; /* The class name string length */
118 Class pointer; /* The Class pointer */
120 } *class_node_ptr;
122 /* A table containing classes is a class_node_ptr (pointing to the
123 first entry in the table - if it is NULL, then the table is
124 empty). */
126 /* We have 1024 tables. Each table contains all class names which
127 have the same hash (which is a number between 0 and 1023). To look
128 up a class_name, we compute its hash, and get the corresponding
129 table. Once we have the table, we simply compare strings directly
130 till we find the one which we want (using the length first). The
131 number of tables is quite big on purpose (a normal big application
132 has less than 1000 classes), so that you shouldn't normally get any
133 collisions, and get away with a single comparison (which we can't
134 avoid since we need to know that you have got the right thing). */
135 #define CLASS_TABLE_SIZE 1024
136 #define CLASS_TABLE_MASK 1023
138 static class_node_ptr class_table_array[CLASS_TABLE_SIZE];
140 /* The table writing mutex - we lock on writing to avoid conflicts
141 between different writers, but we read without locks. That is
142 possible because we assume pointer assignment to be an atomic
143 operation. TODO: This is only true under certain circumstances,
144 which should be clarified. */
145 static objc_mutex_t __class_table_lock = NULL;
147 /* CLASS_TABLE_HASH is how we compute the hash of a class name. It is
148 a macro - *not* a function - arguments *are* modified directly.
150 INDEX should be a variable holding an int;
151 HASH should be a variable holding an int;
152 CLASS_NAME should be a variable holding a (char *) to the class_name.
154 After the macro is executed, INDEX contains the length of the
155 string, and HASH the computed hash of the string; CLASS_NAME is
156 untouched. */
158 #define CLASS_TABLE_HASH(INDEX, HASH, CLASS_NAME) \
159 HASH = 0; \
160 for (INDEX = 0; CLASS_NAME[INDEX] != '\0'; INDEX++) \
162 HASH = (HASH << 4) ^ (HASH >> 28) ^ CLASS_NAME[INDEX]; \
165 HASH = (HASH ^ (HASH >> 10) ^ (HASH >> 20)) & CLASS_TABLE_MASK;
167 /* Setup the table. */
168 static void
169 class_table_setup (void)
171 /* Start - nothing in the table. */
172 memset (class_table_array, 0, sizeof (class_node_ptr) * CLASS_TABLE_SIZE);
174 /* The table writing mutex. */
175 __class_table_lock = objc_mutex_allocate ();
179 /* Insert a class in the table (used when a new class is registered). */
180 static void
181 class_table_insert (const char *class_name, Class class_pointer)
183 int hash, length;
184 class_node_ptr new_node;
186 /* Find out the class name's hash and length. */
187 CLASS_TABLE_HASH (length, hash, class_name);
189 /* Prepare the new node holding the class. */
190 new_node = objc_malloc (sizeof (struct class_node));
191 new_node->name = class_name;
192 new_node->length = length;
193 new_node->pointer = class_pointer;
195 /* Lock the table for modifications. */
196 objc_mutex_lock (__class_table_lock);
198 /* Insert the new node in the table at the beginning of the table at
199 class_table_array[hash]. */
200 new_node->next = class_table_array[hash];
201 class_table_array[hash] = new_node;
203 objc_mutex_unlock (__class_table_lock);
206 /* Replace a class in the table (used only by poseAs:). */
207 static void
208 class_table_replace (Class old_class_pointer, Class new_class_pointer)
210 int hash;
211 class_node_ptr node;
213 objc_mutex_lock (__class_table_lock);
215 hash = 0;
216 node = class_table_array[hash];
218 while (hash < CLASS_TABLE_SIZE)
220 if (node == NULL)
222 hash++;
223 if (hash < CLASS_TABLE_SIZE)
225 node = class_table_array[hash];
228 else
230 Class class1 = node->pointer;
232 if (class1 == old_class_pointer)
234 node->pointer = new_class_pointer;
236 node = node->next;
240 objc_mutex_unlock (__class_table_lock);
244 /* Get a class from the table. This does not need mutex protection.
245 Currently, this function is called each time you call a static
246 method, this is why it must be very fast. */
247 static inline Class
248 class_table_get_safe (const char *class_name)
250 class_node_ptr node;
251 int length, hash;
253 /* Compute length and hash. */
254 CLASS_TABLE_HASH (length, hash, class_name);
256 node = class_table_array[hash];
258 if (node != NULL)
262 if (node->length == length)
264 /* Compare the class names. */
265 int i;
267 for (i = 0; i < length; i++)
269 if ((node->name)[i] != class_name[i])
271 break;
275 if (i == length)
277 /* They are equal! */
278 return node->pointer;
282 while ((node = node->next) != NULL);
285 return Nil;
288 /* Enumerate over the class table. */
289 struct class_table_enumerator
291 int hash;
292 class_node_ptr node;
296 static Class
297 class_table_next (struct class_table_enumerator **e)
299 struct class_table_enumerator *enumerator = *e;
300 class_node_ptr next;
302 if (enumerator == NULL)
304 *e = objc_malloc (sizeof (struct class_table_enumerator));
305 enumerator = *e;
306 enumerator->hash = 0;
307 enumerator->node = NULL;
309 next = class_table_array[enumerator->hash];
311 else
313 next = enumerator->node->next;
316 if (next != NULL)
318 enumerator->node = next;
319 return enumerator->node->pointer;
321 else
323 enumerator->hash++;
325 while (enumerator->hash < CLASS_TABLE_SIZE)
327 next = class_table_array[enumerator->hash];
328 if (next != NULL)
330 enumerator->node = next;
331 return enumerator->node->pointer;
333 enumerator->hash++;
336 /* Ok - table finished - done. */
337 objc_free (enumerator);
338 return Nil;
342 #if 0 /* DEBUGGING FUNCTIONS */
343 /* Debugging function - print the class table. */
344 void
345 class_table_print (void)
347 int i;
349 for (i = 0; i < CLASS_TABLE_SIZE; i++)
351 class_node_ptr node;
353 printf ("%d:\n", i);
354 node = class_table_array[i];
356 while (node != NULL)
358 printf ("\t%s\n", node->name);
359 node = node->next;
364 /* Debugging function - print an histogram of number of classes in
365 function of hash key values. Useful to evaluate the hash function
366 in real cases. */
367 void
368 class_table_print_histogram (void)
370 int i, j;
371 int counter = 0;
373 for (i = 0; i < CLASS_TABLE_SIZE; i++)
375 class_node_ptr node;
377 node = class_table_array[i];
379 while (node != NULL)
381 counter++;
382 node = node->next;
384 if (((i + 1) % 50) == 0)
386 printf ("%4d:", i + 1);
387 for (j = 0; j < counter; j++)
389 printf ("X");
391 printf ("\n");
392 counter = 0;
395 printf ("%4d:", i + 1);
396 for (j = 0; j < counter; j++)
398 printf ("X");
400 printf ("\n");
402 #endif /* DEBUGGING FUNCTIONS */
405 ** Objective-C runtime functions
408 /* From now on, the only access to the class table data structure
409 should be via the class_table_* functions. */
411 /* This is a hook which is called by objc_get_class and
412 objc_lookup_class if the runtime is not able to find the class.
413 This may e.g. try to load in the class using dynamic loading.
415 This hook was a public, global variable in the Traditional GNU
416 Objective-C Runtime API (objc/objc-api.h). The modern GNU
417 Objective-C Runtime API (objc/runtime.h) provides the
418 objc_setGetUnknownClassHandler() function instead.
420 Class (*_objc_lookup_class) (const char *name) = 0; /* !T:SAFE */
422 /* The handler currently in use. PS: if both
423 __obj_get_unknown_class_handler and _objc_lookup_class are defined,
424 __objc_get_unknown_class_handler is called first. */
425 static objc_get_unknown_class_handler
426 __objc_get_unknown_class_handler = NULL;
428 objc_get_unknown_class_handler
429 objc_setGetUnknownClassHandler (objc_get_unknown_class_handler
430 new_handler)
432 objc_get_unknown_class_handler old_handler
433 = __objc_get_unknown_class_handler;
434 __objc_get_unknown_class_handler = new_handler;
435 return old_handler;
439 /* True when class links has been resolved. */
440 BOOL __objc_class_links_resolved = NO; /* !T:UNUSED */
443 void
444 __objc_init_class_tables (void)
446 /* Allocate the class hash table. */
448 if (__class_table_lock)
449 return;
451 objc_mutex_lock (__objc_runtime_mutex);
453 class_table_setup ();
455 objc_mutex_unlock (__objc_runtime_mutex);
458 /* This function adds a class to the class hash table, and assigns the
459 class a number, unless it's already known. */
460 void
461 __objc_add_class_to_hash (Class class)
463 Class h_class;
465 objc_mutex_lock (__objc_runtime_mutex);
467 /* Make sure the table is there. */
468 assert (__class_table_lock);
470 /* Make sure it's not a meta class. */
471 assert (CLS_ISCLASS (class));
473 /* Check to see if the class is already in the hash table. */
474 h_class = class_table_get_safe (class->name);
475 if (! h_class)
477 /* The class isn't in the hash table. Add the class and assign a class
478 number. */
479 static unsigned int class_number = 1;
481 CLS_SETNUMBER (class, class_number);
482 CLS_SETNUMBER (class->class_pointer, class_number);
484 ++class_number;
485 class_table_insert (class->name, class);
488 objc_mutex_unlock (__objc_runtime_mutex);
491 Class
492 objc_getClass (const char *name)
494 Class class;
496 if (name == NULL)
497 return Nil;
499 class = class_table_get_safe (name);
501 if (class)
502 return class;
504 if (__objc_get_unknown_class_handler)
505 return (*__objc_get_unknown_class_handler) (name);
507 if (_objc_lookup_class)
508 return (*_objc_lookup_class) (name);
510 return Nil;
513 Class
514 objc_lookupClass (const char *name)
516 if (name == NULL)
517 return Nil;
518 else
519 return class_table_get_safe (name);
522 Class
523 objc_getMetaClass (const char *name)
525 Class class = objc_getClass (name);
527 if (class)
528 return class->class_pointer;
529 else
530 return Nil;
533 Class
534 objc_getRequiredClass (const char *name)
536 Class class = objc_getClass (name);
538 if (class)
539 return class;
540 else
541 _objc_abort ("objc_getRequiredClass ('%s') failed: class not found\n", name);
545 objc_getClassList (Class *returnValue, int maxNumberOfClassesToReturn)
547 /* Iterate over all entries in the table. */
548 int hash, count = 0;
550 for (hash = 0; hash < CLASS_TABLE_SIZE; hash++)
552 class_node_ptr node = class_table_array[hash];
554 while (node != NULL)
556 if (returnValue)
558 if (count < maxNumberOfClassesToReturn)
559 returnValue[count] = node->pointer;
560 else
562 return count;
565 count++;
566 node = node->next;
570 return count;
573 Class
574 objc_allocateClassPair (Class super_class, const char *class_name, size_t extraBytes)
576 Class new_class;
577 Class new_meta_class;
579 if (class_name == NULL)
580 return Nil;
582 if (objc_getClass (class_name))
583 return Nil;
585 if (super_class)
587 /* If you want to build a hierarchy of classes, you need to
588 build and register them one at a time. The risk is that you
589 are able to cause confusion by registering a subclass before
590 the superclass or similar. */
591 if (CLS_IS_IN_CONSTRUCTION (super_class))
592 return Nil;
595 /* Technically, we should create the metaclass first, then use
596 class_createInstance() to create the class. That complication
597 would be relevant if we had class variables, but we don't, so we
598 just ignore it and create everything directly and assume all
599 classes have the same size. */
600 new_class = objc_calloc (1, sizeof (struct objc_class) + extraBytes);
601 new_meta_class = objc_calloc (1, sizeof (struct objc_class) + extraBytes);
603 /* We create an unresolved class, similar to one generated by the
604 compiler. It will be resolved later when we register it.
606 Note how the metaclass details are not that important; when the
607 class is resolved, the ones that matter will be fixed up. */
608 new_class->class_pointer = new_meta_class;
609 new_meta_class->class_pointer = 0;
611 if (super_class)
613 /* Force the name of the superclass in place of the link to the
614 actual superclass, which will be put there when the class is
615 resolved. */
616 const char *super_class_name = class_getName (super_class);
617 new_class->super_class = (void *)super_class_name;
618 new_meta_class->super_class = (void *)super_class_name;
620 else
622 new_class->super_class = (void *)0;
623 new_meta_class->super_class = (void *)0;
626 new_class->name = objc_malloc (strlen (class_name) + 1);
627 strcpy ((char*)new_class->name, class_name);
628 new_meta_class->name = new_class->name;
630 new_class->version = 0;
631 new_meta_class->version = 0;
633 new_class->info = _CLS_CLASS | _CLS_IN_CONSTRUCTION;
634 new_meta_class->info = _CLS_META | _CLS_IN_CONSTRUCTION;
636 if (super_class)
637 new_class->instance_size = super_class->instance_size;
638 else
639 new_class->instance_size = 0;
640 new_meta_class->instance_size = sizeof (struct objc_class);
642 return new_class;
645 void
646 objc_registerClassPair (Class class_)
648 if (class_ == Nil)
649 return;
651 if ((! CLS_ISCLASS (class_)) || (! CLS_IS_IN_CONSTRUCTION (class_)))
652 return;
654 if ((! CLS_ISMETA (class_->class_pointer)) || (! CLS_IS_IN_CONSTRUCTION (class_->class_pointer)))
655 return;
657 objc_mutex_lock (__objc_runtime_mutex);
659 if (objc_getClass (class_->name))
661 objc_mutex_unlock (__objc_runtime_mutex);
662 return;
665 CLS_SET_NOT_IN_CONSTRUCTION (class_);
666 CLS_SET_NOT_IN_CONSTRUCTION (class_->class_pointer);
668 __objc_init_class (class_);
670 /* Resolve class links immediately. No point in waiting. */
671 __objc_resolve_class_links ();
673 objc_mutex_unlock (__objc_runtime_mutex);
676 void
677 objc_disposeClassPair (Class class_)
679 if (class_ == Nil)
680 return;
682 if ((! CLS_ISCLASS (class_)) || (! CLS_IS_IN_CONSTRUCTION (class_)))
683 return;
685 if ((! CLS_ISMETA (class_->class_pointer)) || (! CLS_IS_IN_CONSTRUCTION (class_->class_pointer)))
686 return;
688 /* Undo any class_addIvar(). */
689 if (class_->ivars)
691 int i;
692 for (i = 0; i < class_->ivars->ivar_count; i++)
694 struct objc_ivar *ivar = &(class_->ivars->ivar_list[i]);
696 objc_free ((char *)ivar->ivar_name);
697 objc_free ((char *)ivar->ivar_type);
700 objc_free (class_->ivars);
703 /* Undo any class_addMethod(). */
704 if (class_->methods)
706 struct objc_method_list *list = class_->methods;
707 while (list)
709 int i;
710 struct objc_method_list *next = list->method_next;
712 for (i = 0; i < list->method_count; i++)
714 struct objc_method *method = &(list->method_list[i]);
716 objc_free ((char *)method->method_name);
717 objc_free ((char *)method->method_types);
720 objc_free (list);
721 list = next;
725 /* Undo any class_addProtocol(). */
726 if (class_->protocols)
728 struct objc_protocol_list *list = class_->protocols;
729 while (list)
731 struct objc_protocol_list *next = list->next;
733 objc_free (list);
734 list = next;
738 /* Undo any class_addMethod() on the meta-class. */
739 if (class_->class_pointer->methods)
741 struct objc_method_list *list = class_->class_pointer->methods;
742 while (list)
744 int i;
745 struct objc_method_list *next = list->method_next;
747 for (i = 0; i < list->method_count; i++)
749 struct objc_method *method = &(list->method_list[i]);
751 objc_free ((char *)method->method_name);
752 objc_free ((char *)method->method_types);
755 objc_free (list);
756 list = next;
760 /* Undo objc_allocateClassPair(). */
761 objc_free ((char *)(class_->name));
762 objc_free (class_->class_pointer);
763 objc_free (class_);
766 /* Traditional GNU Objective-C Runtime API. */
767 /* Get the class object for the class named NAME. If NAME does not
768 identify a known class, the hook _objc_lookup_class is called. If
769 this fails, nil is returned. */
770 Class
771 objc_lookup_class (const char *name)
773 return objc_getClass (name);
776 /* Traditional GNU Objective-C Runtime API. Important: this method is
777 called automatically by the compiler while messaging (if using the
778 traditional ABI), so it is worth keeping it fast; don't make it
779 just a wrapper around objc_getClass(). */
780 /* Note that this is roughly equivalent to objc_getRequiredClass(). */
781 /* Get the class object for the class named NAME. If NAME does not
782 identify a known class, the hook _objc_lookup_class is called. If
783 this fails, an error message is issued and the system aborts. */
784 Class
785 objc_get_class (const char *name)
787 Class class;
789 class = class_table_get_safe (name);
791 if (class)
792 return class;
794 if (__objc_get_unknown_class_handler)
795 class = (*__objc_get_unknown_class_handler) (name);
797 if ((!class) && _objc_lookup_class)
798 class = (*_objc_lookup_class) (name);
800 if (class)
801 return class;
803 _objc_abort ("objc runtime: cannot find class %s\n", name);
805 return 0;
808 MetaClass
809 objc_get_meta_class (const char *name)
811 return objc_get_class (name)->class_pointer;
814 /* This function provides a way to enumerate all the classes in the
815 executable. Pass *ENUM_STATE == NULL to start the enumeration. The
816 function will return 0 when there are no more classes.
817 For example:
818 id class;
819 void *es = NULL;
820 while ((class = objc_next_class (&es)))
821 ... do something with class;
823 Class
824 objc_next_class (void **enum_state)
826 Class class;
828 objc_mutex_lock (__objc_runtime_mutex);
830 /* Make sure the table is there. */
831 assert (__class_table_lock);
833 class = class_table_next ((struct class_table_enumerator **) enum_state);
835 objc_mutex_unlock (__objc_runtime_mutex);
837 return class;
840 /* This is used when the implementation of a method changes. It goes
841 through all classes, looking for the ones that have these methods
842 (either method_a or method_b; method_b can be NULL), and reloads
843 the implementation for these. You should call this with the
844 runtime mutex already locked. */
845 void
846 __objc_update_classes_with_methods (struct objc_method *method_a, struct objc_method *method_b)
848 int hash;
850 /* Iterate over all classes. */
851 for (hash = 0; hash < CLASS_TABLE_SIZE; hash++)
853 class_node_ptr node = class_table_array[hash];
855 while (node != NULL)
857 /* Iterate over all methods in the class. */
858 Class class = node->pointer;
859 struct objc_method_list * method_list = class->methods;
861 while (method_list)
863 int i;
865 for (i = 0; i < method_list->method_count; ++i)
867 struct objc_method *method = &method_list->method_list[i];
869 /* If the method is one of the ones we are looking
870 for, update the implementation. */
871 if (method == method_a)
873 sarray_at_put_safe (class->dtable,
874 (sidx) method_a->method_name->sel_id,
875 method_a->method_imp);
878 if (method == method_b)
880 if (method_b != NULL)
882 sarray_at_put_safe (class->dtable,
883 (sidx) method_b->method_name->sel_id,
884 method_b->method_imp);
889 method_list = method_list->method_next;
891 node = node->next;
896 /* Resolve super/subclass links for all classes. The only thing we
897 can be sure of is that the class_pointer for class objects point to
898 the right meta class objects. */
899 void
900 __objc_resolve_class_links (void)
902 struct class_table_enumerator *es = NULL;
903 Class object_class = objc_get_class ("Object");
904 Class class1;
906 assert (object_class);
908 objc_mutex_lock (__objc_runtime_mutex);
910 /* Assign subclass links. */
911 while ((class1 = class_table_next (&es)))
913 /* Make sure we have what we think we have. */
914 assert (CLS_ISCLASS (class1));
915 assert (CLS_ISMETA (class1->class_pointer));
917 /* The class_pointer of all meta classes point to Object's meta
918 class. */
919 class1->class_pointer->class_pointer = object_class->class_pointer;
921 if (! CLS_ISRESOLV (class1))
923 CLS_SETRESOLV (class1);
924 CLS_SETRESOLV (class1->class_pointer);
926 if (class1->super_class)
928 Class a_super_class
929 = objc_get_class ((char *) class1->super_class);
931 assert (a_super_class);
933 DEBUG_PRINTF ("making class connections for: %s\n",
934 class1->name);
936 /* Assign subclass links for superclass. */
937 class1->sibling_class = a_super_class->subclass_list;
938 a_super_class->subclass_list = class1;
940 /* Assign subclass links for meta class of superclass. */
941 if (a_super_class->class_pointer)
943 class1->class_pointer->sibling_class
944 = a_super_class->class_pointer->subclass_list;
945 a_super_class->class_pointer->subclass_list
946 = class1->class_pointer;
949 else /* A root class, make its meta object be a subclass of
950 Object. */
952 class1->class_pointer->sibling_class
953 = object_class->subclass_list;
954 object_class->subclass_list = class1->class_pointer;
959 /* Assign superclass links. */
960 es = NULL;
961 while ((class1 = class_table_next (&es)))
963 Class sub_class;
964 for (sub_class = class1->subclass_list; sub_class;
965 sub_class = sub_class->sibling_class)
967 sub_class->super_class = class1;
968 if (CLS_ISCLASS (sub_class))
969 sub_class->class_pointer->super_class = class1->class_pointer;
973 objc_mutex_unlock (__objc_runtime_mutex);
976 const char *
977 class_getName (Class class_)
979 if (class_ == Nil)
980 return "nil";
982 return class_->name;
985 BOOL
986 class_isMetaClass (Class class_)
988 /* CLS_ISMETA includes the check for Nil class_. */
989 return CLS_ISMETA (class_);
992 /* Even inside libobjc it may be worth using class_getSuperclass
993 instead of accessing class_->super_class directly because it
994 resolves the class links if needed. If you access
995 class_->super_class directly, make sure to deal with the situation
996 where the class is not resolved yet! */
997 Class
998 class_getSuperclass (Class class_)
1000 if (class_ == Nil)
1001 return Nil;
1003 /* Classes that are in construction are not resolved and can not be
1004 resolved! */
1005 if (CLS_IS_IN_CONSTRUCTION (class_))
1006 return Nil;
1008 /* If the class is not resolved yet, super_class would point to a
1009 string (the name of the super class) as opposed to the actual
1010 super class. In that case, we need to resolve the class links
1011 before we can return super_class. */
1012 if (! CLS_ISRESOLV (class_))
1013 __objc_resolve_class_links ();
1015 return class_->super_class;
1019 class_getVersion (Class class_)
1021 if (class_ == Nil)
1022 return 0;
1024 return (int)(class_->version);
1027 void
1028 class_setVersion (Class class_, int version)
1030 if (class_ == Nil)
1031 return;
1033 class_->version = version;
1036 size_t
1037 class_getInstanceSize (Class class_)
1039 if (class_ == Nil)
1040 return 0;
1042 return class_->instance_size;
1045 #define CLASSOF(c) ((c)->class_pointer)
1047 Class
1048 class_pose_as (Class impostor, Class super_class)
1050 if (! CLS_ISRESOLV (impostor))
1051 __objc_resolve_class_links ();
1053 /* Preconditions */
1054 assert (impostor);
1055 assert (super_class);
1056 assert (impostor->super_class == super_class);
1057 assert (CLS_ISCLASS (impostor));
1058 assert (CLS_ISCLASS (super_class));
1059 assert (impostor->instance_size == super_class->instance_size);
1062 Class *subclass = &(super_class->subclass_list);
1064 /* Move subclasses of super_class to impostor. */
1065 while (*subclass)
1067 Class nextSub = (*subclass)->sibling_class;
1069 if (*subclass != impostor)
1071 Class sub = *subclass;
1073 /* Classes */
1074 sub->sibling_class = impostor->subclass_list;
1075 sub->super_class = impostor;
1076 impostor->subclass_list = sub;
1078 /* It will happen that SUB is not a class object if it is
1079 the top of the meta class hierarchy chain (root
1080 meta-class objects inherit their class object). If
1081 that is the case... don't mess with the meta-meta
1082 class. */
1083 if (CLS_ISCLASS (sub))
1085 /* Meta classes */
1086 CLASSOF (sub)->sibling_class =
1087 CLASSOF (impostor)->subclass_list;
1088 CLASSOF (sub)->super_class = CLASSOF (impostor);
1089 CLASSOF (impostor)->subclass_list = CLASSOF (sub);
1093 *subclass = nextSub;
1096 /* Set subclasses of superclass to be impostor only. */
1097 super_class->subclass_list = impostor;
1098 CLASSOF (super_class)->subclass_list = CLASSOF (impostor);
1100 /* Set impostor to have no sibling classes. */
1101 impostor->sibling_class = 0;
1102 CLASSOF (impostor)->sibling_class = 0;
1105 /* Check relationship of impostor and super_class is kept. */
1106 assert (impostor->super_class == super_class);
1107 assert (CLASSOF (impostor)->super_class == CLASSOF (super_class));
1109 /* This is how to update the lookup table. Regardless of what the
1110 keys of the hashtable is, change all values that are superclass
1111 into impostor. */
1113 objc_mutex_lock (__objc_runtime_mutex);
1115 class_table_replace (super_class, impostor);
1117 objc_mutex_unlock (__objc_runtime_mutex);
1119 /* Next, we update the dispatch tables... */
1120 __objc_update_dispatch_table_for_class (CLASSOF (impostor));
1121 __objc_update_dispatch_table_for_class (impostor);
1123 return impostor;