1 // Copyright 2009 The Go Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style
3 // license that can be found in the LICENSE file.
7 // Sleep pauses the current goroutine for at least the duration d.
8 // A negative or zero duration causes Sleep to return immediately.
11 // Interface to timers implemented in package runtime.
12 // Must be in sync with ../runtime/time.go:/^type timer
13 type runtimeTimer
struct {
17 f
func(interface{}, uintptr) // NOTE: must not be closure
24 // when is a helper function for setting the 'when' field of a runtimeTimer.
25 // It returns what the time will be, in nanoseconds, Duration d in the future.
26 // If d is negative, it is ignored. If the returned value would be less than
27 // zero because of an overflow, MaxInt64 is returned.
28 func when(d Duration
) int64 {
32 t
:= runtimeNano() + int64(d
)
34 t
= 1<<63 - 1 // math.MaxInt64
39 func startTimer(*runtimeTimer
)
40 func stopTimer(*runtimeTimer
) bool
41 func resetTimer(*runtimeTimer
, int64)
43 // The Timer type represents a single event.
44 // When the Timer expires, the current time will be sent on C,
45 // unless the Timer was created by AfterFunc.
46 // A Timer must be created with NewTimer or AfterFunc.
52 // Stop prevents the Timer from firing.
53 // It returns true if the call stops the timer, false if the timer has already
54 // expired or been stopped.
55 // Stop does not close the channel, to prevent a read from the channel succeeding
58 // To ensure the channel is empty after a call to Stop, check the
59 // return value and drain the channel.
60 // For example, assuming the program has not received from t.C already:
66 // This cannot be done concurrent to other receives from the Timer's
67 // channel or other calls to the Timer's Stop method.
69 // For a timer created with AfterFunc(d, f), if t.Stop returns false, then the timer
70 // has already expired and the function f has been started in its own goroutine;
71 // Stop does not wait for f to complete before returning.
72 // If the caller needs to know whether f is completed, it must coordinate
74 func (t
*Timer
) Stop() bool {
76 panic("time: Stop called on uninitialized Timer")
78 return stopTimer(&t
.r
)
81 // NewTimer creates a new Timer that will send
82 // the current time on its channel after at least duration d.
83 func NewTimer(d Duration
) *Timer
{
84 c
:= make(chan Time
, 1)
97 // Reset changes the timer to expire after duration d.
98 // It returns true if the timer had been active, false if the timer had
99 // expired or been stopped.
101 // Reset should be invoked only on stopped or expired timers with drained channels.
102 // If a program has already received a value from t.C, the timer is known
103 // to have expired and the channel drained, so t.Reset can be used directly.
104 // If a program has not yet received a value from t.C, however,
105 // the timer must be stopped and—if Stop reports that the timer expired
106 // before being stopped—the channel explicitly drained:
113 // This should not be done concurrent to other receives from the Timer's
116 // Note that it is not possible to use Reset's return value correctly, as there
117 // is a race condition between draining the channel and the new timer expiring.
118 // Reset should always be invoked on stopped or expired channels, as described above.
119 // The return value exists to preserve compatibility with existing programs.
120 func (t
*Timer
) Reset(d Duration
) bool {
122 panic("time: Reset called on uninitialized Timer")
125 active
:= stopTimer(&t
.r
)
130 func sendTime(c
interface{}, seq
uintptr) {
131 // Non-blocking send of time on c.
132 // Used in NewTimer, it cannot block anyway (buffer).
133 // Used in NewTicker, dropping sends on the floor is
134 // the desired behavior when the reader gets behind,
135 // because the sends are periodic.
137 case c
.(chan Time
) <- Now():
142 // After waits for the duration to elapse and then sends the current time
143 // on the returned channel.
144 // It is equivalent to NewTimer(d).C.
145 // The underlying Timer is not recovered by the garbage collector
146 // until the timer fires. If efficiency is a concern, use NewTimer
147 // instead and call Timer.Stop if the timer is no longer needed.
148 func After(d Duration
) <-chan Time
{
152 // AfterFunc waits for the duration to elapse and then calls f
153 // in its own goroutine. It returns a Timer that can
154 // be used to cancel the call using its Stop method.
155 func AfterFunc(d Duration
, f
func()) *Timer
{
167 func goFunc(arg
interface{}, seq
uintptr) {