1 /* Functions to support general ended bitmaps.
2 Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002, 2003
3 Free Software Foundation, Inc.
5 This file is part of GCC.
7 GCC is free software; you can redistribute it and/or modify it under
8 the terms of the GNU General Public License as published by the Free
9 Software Foundation; either version 2, or (at your option) any later
12 GCC is distributed in the hope that it will be useful, but WITHOUT ANY
13 WARRANTY; without even the implied warranty of MERCHANTABILITY or
14 FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
17 You should have received a copy of the GNU General Public License
18 along with GCC; see the file COPYING. If not, write to the Free
19 Software Foundation, 59 Temple Place - Suite 330, Boston, MA
25 /* Fundamental storage type for bitmap. */
27 /* typedef unsigned HOST_WIDE_INT BITMAP_WORD; */
28 /* #define nBITMAP_WORD_BITS HOST_BITS_PER_WIDE_INT */
29 typedef unsigned long BITMAP_WORD
;
30 #define nBITMAP_WORD_BITS (CHAR_BIT * SIZEOF_LONG)
31 #define BITMAP_WORD_BITS (unsigned) nBITMAP_WORD_BITS
33 /* Number of words to use for each element in the linked list. */
35 #ifndef BITMAP_ELEMENT_WORDS
36 #define BITMAP_ELEMENT_WORDS ((128 + nBITMAP_WORD_BITS - 1) / nBITMAP_WORD_BITS)
39 /* Number of bits in each actual element of a bitmap. We get slightly better
40 code for bit % BITMAP_ELEMENT_ALL_BITS and bit / BITMAP_ELEMENT_ALL_BITS if
41 bits is unsigned, assuming it is a power of 2. */
43 #define BITMAP_ELEMENT_ALL_BITS \
44 ((unsigned) (BITMAP_ELEMENT_WORDS * BITMAP_WORD_BITS))
46 /* Bitmap set element. We use a linked list to hold only the bits that
47 are set. This allows for use to grow the bitset dynamically without
48 having to realloc and copy a giant bit array. The `prev' field is
49 undefined for an element on the free list. */
51 typedef struct bitmap_element_def
GTY(())
53 struct bitmap_element_def
*next
; /* Next element. */
54 struct bitmap_element_def
*prev
; /* Previous element. */
55 unsigned int indx
; /* regno/BITMAP_ELEMENT_ALL_BITS. */
56 BITMAP_WORD bits
[BITMAP_ELEMENT_WORDS
]; /* Bits that are set. */
59 /* Head of bitmap linked list. */
60 typedef struct bitmap_head_def
GTY(()) {
61 bitmap_element
*first
; /* First element in linked list. */
62 bitmap_element
*current
; /* Last element looked at. */
63 unsigned int indx
; /* Index of last element looked at. */
64 int using_obstack
; /* Are we using an obstack or ggc for
67 typedef struct bitmap_head_def
*bitmap
;
69 /* Enumeration giving the various operations we support. */
71 BITMAP_AND
, /* TO = FROM1 & FROM2 */
72 BITMAP_AND_COMPL
, /* TO = FROM1 & ~ FROM2 */
73 BITMAP_IOR
, /* TO = FROM1 | FROM2 */
74 BITMAP_XOR
, /* TO = FROM1 ^ FROM2 */
75 BITMAP_IOR_COMPL
/* TO = FROM1 | ~FROM2 */
79 extern bitmap_element bitmap_zero_bits
; /* Zero bitmap element */
81 /* Clear a bitmap by freeing up the linked list. */
82 extern void bitmap_clear (bitmap
);
84 /* Copy a bitmap to another bitmap. */
85 extern void bitmap_copy (bitmap
, bitmap
);
87 /* True if two bitmaps are identical. */
88 extern int bitmap_equal_p (bitmap
, bitmap
);
90 /* Perform an operation on two bitmaps, yielding a third. */
91 extern int bitmap_operation (bitmap
, bitmap
, bitmap
, enum bitmap_bits
);
93 /* `or' into one bitmap the `and' of a second bitmap witih the complement
95 extern void bitmap_ior_and_compl (bitmap
, bitmap
, bitmap
);
97 /* Clear a single register in a register set. */
98 extern void bitmap_clear_bit (bitmap
, int);
100 /* Set a single register in a register set. */
101 extern void bitmap_set_bit (bitmap
, int);
103 /* Return true if a register is set in a register set. */
104 extern int bitmap_bit_p (bitmap
, int);
106 /* Debug functions to print a bitmap linked list. */
107 extern void debug_bitmap (bitmap
);
108 extern void debug_bitmap_file (FILE *, bitmap
);
110 /* Print a bitmap. */
111 extern void bitmap_print (FILE *, bitmap
, const char *, const char *);
113 /* Initialize a bitmap header. If HEAD is NULL, a new header will be
114 allocated. USING_OBSTACK indicates how elements should be allocated. */
115 extern bitmap
bitmap_initialize (bitmap head
, int using_obstack
);
117 /* Release all memory used by the bitmap obstack. */
118 extern void bitmap_release_memory (void);
120 /* A few compatibility/functions macros for compatibility with sbitmaps */
121 #define dump_bitmap(file, bitmap) bitmap_print (file, bitmap, "", "\n")
122 #define bitmap_zero(a) bitmap_clear (a)
123 #define bitmap_a_or_b(a,b,c) bitmap_operation (a, b, c, BITMAP_IOR)
124 #define bitmap_a_and_b(a,b,c) bitmap_operation (a, b, c, BITMAP_AND)
125 extern int bitmap_union_of_diff (bitmap
, bitmap
, bitmap
, bitmap
);
126 extern int bitmap_first_set_bit (bitmap
);
127 extern int bitmap_last_set_bit (bitmap
);
129 /* Allocate a bitmap with oballoc. */
130 #define BITMAP_OBSTACK_ALLOC(OBSTACK) \
131 bitmap_initialize ((bitmap) obstack_alloc (OBSTACK, sizeof (bitmap_head)), 1)
133 /* Allocate a bitmap with ggc_alloc. */
134 #define BITMAP_GGC_ALLOC() \
135 bitmap_initialize (NULL, 0)
137 /* Allocate a bitmap with xmalloc. */
138 #define BITMAP_XMALLOC() \
139 bitmap_initialize ((bitmap) xmalloc (sizeof (bitmap_head)), 1)
141 /* Do any cleanup needed on a bitmap when it is no longer used. */
142 #define BITMAP_FREE(BITMAP) \
146 bitmap_clear (BITMAP); \
151 /* Do any cleanup needed on an xmalloced bitmap when it is no longer used. */
152 #define BITMAP_XFREE(BITMAP) \
156 bitmap_clear (BITMAP); \
162 /* Do any one-time initializations needed for bitmaps. */
163 #define BITMAP_INIT_ONCE()
165 /* Loop over all bits in BITMAP, starting with MIN, setting BITNUM to the
166 bit number and executing CODE for all bits that are set. */
168 #define EXECUTE_IF_SET_IN_BITMAP(BITMAP, MIN, BITNUM, CODE) \
170 bitmap_element *ptr_ = (BITMAP)->first; \
171 unsigned int indx_ = (MIN) / BITMAP_ELEMENT_ALL_BITS; \
172 unsigned bit_num_ = (MIN) % BITMAP_WORD_BITS; \
173 unsigned word_num_ = (MIN) / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS; \
176 /* Find the block the minimum bit is in. */ \
177 while (ptr_ != 0 && ptr_->indx < indx_) \
180 if (ptr_ != 0 && ptr_->indx != indx_) \
186 for (; ptr_ != 0; ptr_ = ptr_->next) \
188 for (; word_num_ < BITMAP_ELEMENT_WORDS; word_num_++) \
190 BITMAP_WORD word_ = ptr_->bits[word_num_]; \
194 for (; bit_num_ < BITMAP_WORD_BITS; bit_num_++) \
196 BITMAP_WORD mask_ = ((BITMAP_WORD) 1) << bit_num_; \
198 if ((word_ & mask_) != 0) \
201 (BITNUM) = (ptr_->indx * BITMAP_ELEMENT_ALL_BITS \
202 + word_num_ * BITMAP_WORD_BITS \
219 /* Loop over all bits in BITMAP1 and BITMAP2, starting with MIN, setting
220 BITNUM to the bit number and executing CODE for all bits that are set in
221 the first bitmap and not set in the second. */
223 #define EXECUTE_IF_AND_COMPL_IN_BITMAP(BITMAP1, BITMAP2, MIN, BITNUM, CODE) \
225 bitmap_element *ptr1_ = (BITMAP1)->first; \
226 bitmap_element *ptr2_ = (BITMAP2)->first; \
227 unsigned int indx_ = (MIN) / BITMAP_ELEMENT_ALL_BITS; \
228 unsigned bit_num_ = (MIN) % BITMAP_WORD_BITS; \
229 unsigned word_num_ = (MIN) / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS; \
231 /* Find the block the minimum bit is in in the first bitmap. */ \
232 while (ptr1_ != 0 && ptr1_->indx < indx_) \
233 ptr1_ = ptr1_->next; \
235 if (ptr1_ != 0 && ptr1_->indx != indx_) \
241 for (; ptr1_ != 0 ; ptr1_ = ptr1_->next) \
243 /* Advance BITMAP2 to the equivalent link, using an all \
244 zero element if an equivalent link doesn't exist. */ \
245 bitmap_element *tmp2_; \
247 while (ptr2_ != 0 && ptr2_->indx < ptr1_->indx) \
248 ptr2_ = ptr2_->next; \
250 tmp2_ = ((ptr2_ != 0 && ptr2_->indx == ptr1_->indx) \
251 ? ptr2_ : &bitmap_zero_bits); \
253 for (; word_num_ < BITMAP_ELEMENT_WORDS; word_num_++) \
255 BITMAP_WORD word_ = (ptr1_->bits[word_num_] \
256 & ~ tmp2_->bits[word_num_]); \
259 for (; bit_num_ < BITMAP_WORD_BITS; bit_num_++) \
261 BITMAP_WORD mask_ = ((BITMAP_WORD) 1) << bit_num_; \
263 if ((word_ & mask_) != 0) \
266 (BITNUM) = (ptr1_->indx * BITMAP_ELEMENT_ALL_BITS \
267 + word_num_ * BITMAP_WORD_BITS \
284 /* Loop over all bits in BITMAP1 and BITMAP2, starting with MIN, setting
285 BITNUM to the bit number and executing CODE for all bits that are set in
288 #define EXECUTE_IF_AND_IN_BITMAP(BITMAP1, BITMAP2, MIN, BITNUM, CODE) \
290 bitmap_element *ptr1_ = (BITMAP1)->first; \
291 bitmap_element *ptr2_ = (BITMAP2)->first; \
292 unsigned int indx_ = (MIN) / BITMAP_ELEMENT_ALL_BITS; \
293 unsigned bit_num_ = (MIN) % BITMAP_WORD_BITS; \
294 unsigned word_num_ = (MIN) / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS; \
296 /* Find the block the minimum bit is in in the first bitmap. */ \
297 while (ptr1_ != 0 && ptr1_->indx < indx_) \
298 ptr1_ = ptr1_->next; \
300 if (ptr1_ != 0 && ptr1_->indx != indx_) \
306 for (; ptr1_ != 0 ; ptr1_ = ptr1_->next) \
308 /* Advance BITMAP2 to the equivalent link */ \
309 while (ptr2_ != 0 && ptr2_->indx < ptr1_->indx) \
310 ptr2_ = ptr2_->next; \
314 /* If there are no more elements in BITMAP2, exit loop now. */ \
315 ptr1_ = (bitmap_element *)0; \
318 else if (ptr2_->indx > ptr1_->indx) \
320 bit_num_ = word_num_ = 0; \
324 for (; word_num_ < BITMAP_ELEMENT_WORDS; word_num_++) \
326 BITMAP_WORD word_ = (ptr1_->bits[word_num_] \
327 & ptr2_->bits[word_num_]); \
330 for (; bit_num_ < BITMAP_WORD_BITS; bit_num_++) \
332 BITMAP_WORD mask_ = ((BITMAP_WORD) 1) << bit_num_; \
334 if ((word_ & mask_) != 0) \
337 (BITNUM) = (ptr1_->indx * BITMAP_ELEMENT_ALL_BITS \
338 + word_num_ * BITMAP_WORD_BITS \
355 #endif /* GCC_BITMAP_H */