Introduce dump_location_t
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1 //===-- tsan_clock.cc -----------------------------------------------------===//
2 //
3 // This file is distributed under the University of Illinois Open Source
4 // License. See LICENSE.TXT for details.
5 //
6 //===----------------------------------------------------------------------===//
7 //
8 // This file is a part of ThreadSanitizer (TSan), a race detector.
9 //
10 //===----------------------------------------------------------------------===//
11 #include "tsan_clock.h"
12 #include "tsan_rtl.h"
13 #include "sanitizer_common/sanitizer_placement_new.h"
15 // SyncClock and ThreadClock implement vector clocks for sync variables
16 // (mutexes, atomic variables, file descriptors, etc) and threads, respectively.
17 // ThreadClock contains fixed-size vector clock for maximum number of threads.
18 // SyncClock contains growable vector clock for currently necessary number of
19 // threads.
20 // Together they implement very simple model of operations, namely:
22 // void ThreadClock::acquire(const SyncClock *src) {
23 // for (int i = 0; i < kMaxThreads; i++)
24 // clock[i] = max(clock[i], src->clock[i]);
25 // }
27 // void ThreadClock::release(SyncClock *dst) const {
28 // for (int i = 0; i < kMaxThreads; i++)
29 // dst->clock[i] = max(dst->clock[i], clock[i]);
30 // }
32 // void ThreadClock::ReleaseStore(SyncClock *dst) const {
33 // for (int i = 0; i < kMaxThreads; i++)
34 // dst->clock[i] = clock[i];
35 // }
37 // void ThreadClock::acq_rel(SyncClock *dst) {
38 // acquire(dst);
39 // release(dst);
40 // }
42 // Conformance to this model is extensively verified in tsan_clock_test.cc.
43 // However, the implementation is significantly more complex. The complexity
44 // allows to implement important classes of use cases in O(1) instead of O(N).
46 // The use cases are:
47 // 1. Singleton/once atomic that has a single release-store operation followed
48 // by zillions of acquire-loads (the acquire-load is O(1)).
49 // 2. Thread-local mutex (both lock and unlock can be O(1)).
50 // 3. Leaf mutex (unlock is O(1)).
51 // 4. A mutex shared by 2 threads (both lock and unlock can be O(1)).
52 // 5. An atomic with a single writer (writes can be O(1)).
53 // The implementation dynamically adopts to workload. So if an atomic is in
54 // read-only phase, these reads will be O(1); if it later switches to read/write
55 // phase, the implementation will correctly handle that by switching to O(N).
57 // Thread-safety note: all const operations on SyncClock's are conducted under
58 // a shared lock; all non-const operations on SyncClock's are conducted under
59 // an exclusive lock; ThreadClock's are private to respective threads and so
60 // do not need any protection.
62 // Description of SyncClock state:
63 // clk_ - variable size vector clock, low kClkBits hold timestamp,
64 // the remaining bits hold "acquired" flag (the actual value is thread's
65 // reused counter);
66 // if acquried == thr->reused_, then the respective thread has already
67 // acquired this clock (except possibly for dirty elements).
68 // dirty_ - holds up to two indeces in the vector clock that other threads
69 // need to acquire regardless of "acquired" flag value;
70 // release_store_tid_ - denotes that the clock state is a result of
71 // release-store operation by the thread with release_store_tid_ index.
72 // release_store_reused_ - reuse count of release_store_tid_.
74 // We don't have ThreadState in these methods, so this is an ugly hack that
75 // works only in C++.
76 #if !SANITIZER_GO
77 # define CPP_STAT_INC(typ) StatInc(cur_thread(), typ)
78 #else
79 # define CPP_STAT_INC(typ) (void)0
80 #endif
82 namespace __tsan {
84 static atomic_uint32_t *ref_ptr(ClockBlock *cb) {
85 return reinterpret_cast<atomic_uint32_t *>(&cb->table[ClockBlock::kRefIdx]);
88 // Drop reference to the first level block idx.
89 static void UnrefClockBlock(ClockCache *c, u32 idx, uptr blocks) {
90 ClockBlock *cb = ctx->clock_alloc.Map(idx);
91 atomic_uint32_t *ref = ref_ptr(cb);
92 u32 v = atomic_load(ref, memory_order_acquire);
93 for (;;) {
94 CHECK_GT(v, 0);
95 if (v == 1)
96 break;
97 if (atomic_compare_exchange_strong(ref, &v, v - 1, memory_order_acq_rel))
98 return;
100 // First level block owns second level blocks, so them as well.
101 for (uptr i = 0; i < blocks; i++)
102 ctx->clock_alloc.Free(c, cb->table[ClockBlock::kBlockIdx - i]);
103 ctx->clock_alloc.Free(c, idx);
106 ThreadClock::ThreadClock(unsigned tid, unsigned reused)
107 : tid_(tid)
108 , reused_(reused + 1) // 0 has special meaning
109 , cached_idx_()
110 , cached_size_()
111 , cached_blocks_() {
112 CHECK_LT(tid, kMaxTidInClock);
113 CHECK_EQ(reused_, ((u64)reused_ << kClkBits) >> kClkBits);
114 nclk_ = tid_ + 1;
115 last_acquire_ = 0;
116 internal_memset(clk_, 0, sizeof(clk_));
119 void ThreadClock::ResetCached(ClockCache *c) {
120 if (cached_idx_) {
121 UnrefClockBlock(c, cached_idx_, cached_blocks_);
122 cached_idx_ = 0;
123 cached_size_ = 0;
124 cached_blocks_ = 0;
128 void ThreadClock::acquire(ClockCache *c, SyncClock *src) {
129 DCHECK_LE(nclk_, kMaxTid);
130 DCHECK_LE(src->size_, kMaxTid);
131 CPP_STAT_INC(StatClockAcquire);
133 // Check if it's empty -> no need to do anything.
134 const uptr nclk = src->size_;
135 if (nclk == 0) {
136 CPP_STAT_INC(StatClockAcquireEmpty);
137 return;
140 bool acquired = false;
141 for (unsigned i = 0; i < kDirtyTids; i++) {
142 SyncClock::Dirty dirty = src->dirty_[i];
143 unsigned tid = dirty.tid;
144 if (tid != kInvalidTid) {
145 if (clk_[tid] < dirty.epoch) {
146 clk_[tid] = dirty.epoch;
147 acquired = true;
152 // Check if we've already acquired src after the last release operation on src
153 if (tid_ >= nclk || src->elem(tid_).reused != reused_) {
154 // O(N) acquire.
155 CPP_STAT_INC(StatClockAcquireFull);
156 nclk_ = max(nclk_, nclk);
157 u64 *dst_pos = &clk_[0];
158 for (ClockElem &src_elem : *src) {
159 u64 epoch = src_elem.epoch;
160 if (*dst_pos < epoch) {
161 *dst_pos = epoch;
162 acquired = true;
164 dst_pos++;
167 // Remember that this thread has acquired this clock.
168 if (nclk > tid_)
169 src->elem(tid_).reused = reused_;
172 if (acquired) {
173 CPP_STAT_INC(StatClockAcquiredSomething);
174 last_acquire_ = clk_[tid_];
175 ResetCached(c);
179 void ThreadClock::release(ClockCache *c, SyncClock *dst) {
180 DCHECK_LE(nclk_, kMaxTid);
181 DCHECK_LE(dst->size_, kMaxTid);
183 if (dst->size_ == 0) {
184 // ReleaseStore will correctly set release_store_tid_,
185 // which can be important for future operations.
186 ReleaseStore(c, dst);
187 return;
190 CPP_STAT_INC(StatClockRelease);
191 // Check if we need to resize dst.
192 if (dst->size_ < nclk_)
193 dst->Resize(c, nclk_);
195 // Check if we had not acquired anything from other threads
196 // since the last release on dst. If so, we need to update
197 // only dst->elem(tid_).
198 if (dst->elem(tid_).epoch > last_acquire_) {
199 UpdateCurrentThread(c, dst);
200 if (dst->release_store_tid_ != tid_ ||
201 dst->release_store_reused_ != reused_)
202 dst->release_store_tid_ = kInvalidTid;
203 return;
206 // O(N) release.
207 CPP_STAT_INC(StatClockReleaseFull);
208 dst->Unshare(c);
209 // First, remember whether we've acquired dst.
210 bool acquired = IsAlreadyAcquired(dst);
211 if (acquired)
212 CPP_STAT_INC(StatClockReleaseAcquired);
213 // Update dst->clk_.
214 dst->FlushDirty();
215 uptr i = 0;
216 for (ClockElem &ce : *dst) {
217 ce.epoch = max(ce.epoch, clk_[i]);
218 ce.reused = 0;
219 i++;
221 // Clear 'acquired' flag in the remaining elements.
222 if (nclk_ < dst->size_)
223 CPP_STAT_INC(StatClockReleaseClearTail);
224 for (uptr i = nclk_; i < dst->size_; i++)
225 dst->elem(i).reused = 0;
226 dst->release_store_tid_ = kInvalidTid;
227 dst->release_store_reused_ = 0;
228 // If we've acquired dst, remember this fact,
229 // so that we don't need to acquire it on next acquire.
230 if (acquired)
231 dst->elem(tid_).reused = reused_;
234 void ThreadClock::ReleaseStore(ClockCache *c, SyncClock *dst) {
235 DCHECK_LE(nclk_, kMaxTid);
236 DCHECK_LE(dst->size_, kMaxTid);
237 CPP_STAT_INC(StatClockStore);
239 if (dst->size_ == 0 && cached_idx_ != 0) {
240 // Reuse the cached clock.
241 // Note: we could reuse/cache the cached clock in more cases:
242 // we could update the existing clock and cache it, or replace it with the
243 // currently cached clock and release the old one. And for a shared
244 // existing clock, we could replace it with the currently cached;
245 // or unshare, update and cache. But, for simplicity, we currnetly reuse
246 // cached clock only when the target clock is empty.
247 dst->tab_ = ctx->clock_alloc.Map(cached_idx_);
248 dst->tab_idx_ = cached_idx_;
249 dst->size_ = cached_size_;
250 dst->blocks_ = cached_blocks_;
251 CHECK_EQ(dst->dirty_[0].tid, kInvalidTid);
252 // The cached clock is shared (immutable),
253 // so this is where we store the current clock.
254 dst->dirty_[0].tid = tid_;
255 dst->dirty_[0].epoch = clk_[tid_];
256 dst->release_store_tid_ = tid_;
257 dst->release_store_reused_ = reused_;
258 // Rememeber that we don't need to acquire it in future.
259 dst->elem(tid_).reused = reused_;
260 // Grab a reference.
261 atomic_fetch_add(ref_ptr(dst->tab_), 1, memory_order_relaxed);
262 return;
265 // Check if we need to resize dst.
266 if (dst->size_ < nclk_)
267 dst->Resize(c, nclk_);
269 if (dst->release_store_tid_ == tid_ &&
270 dst->release_store_reused_ == reused_ &&
271 dst->elem(tid_).epoch > last_acquire_) {
272 CPP_STAT_INC(StatClockStoreFast);
273 UpdateCurrentThread(c, dst);
274 return;
277 // O(N) release-store.
278 CPP_STAT_INC(StatClockStoreFull);
279 dst->Unshare(c);
280 // Note: dst can be larger than this ThreadClock.
281 // This is fine since clk_ beyond size is all zeros.
282 uptr i = 0;
283 for (ClockElem &ce : *dst) {
284 ce.epoch = clk_[i];
285 ce.reused = 0;
286 i++;
288 for (uptr i = 0; i < kDirtyTids; i++)
289 dst->dirty_[i].tid = kInvalidTid;
290 dst->release_store_tid_ = tid_;
291 dst->release_store_reused_ = reused_;
292 // Rememeber that we don't need to acquire it in future.
293 dst->elem(tid_).reused = reused_;
295 // If the resulting clock is cachable, cache it for future release operations.
296 // The clock is always cachable if we released to an empty sync object.
297 if (cached_idx_ == 0 && dst->Cachable()) {
298 // Grab a reference to the ClockBlock.
299 atomic_uint32_t *ref = ref_ptr(dst->tab_);
300 if (atomic_load(ref, memory_order_acquire) == 1)
301 atomic_store_relaxed(ref, 2);
302 else
303 atomic_fetch_add(ref_ptr(dst->tab_), 1, memory_order_relaxed);
304 cached_idx_ = dst->tab_idx_;
305 cached_size_ = dst->size_;
306 cached_blocks_ = dst->blocks_;
310 void ThreadClock::acq_rel(ClockCache *c, SyncClock *dst) {
311 CPP_STAT_INC(StatClockAcquireRelease);
312 acquire(c, dst);
313 ReleaseStore(c, dst);
316 // Updates only single element related to the current thread in dst->clk_.
317 void ThreadClock::UpdateCurrentThread(ClockCache *c, SyncClock *dst) const {
318 // Update the threads time, but preserve 'acquired' flag.
319 for (unsigned i = 0; i < kDirtyTids; i++) {
320 SyncClock::Dirty *dirty = &dst->dirty_[i];
321 const unsigned tid = dirty->tid;
322 if (tid == tid_ || tid == kInvalidTid) {
323 CPP_STAT_INC(StatClockReleaseFast);
324 dirty->tid = tid_;
325 dirty->epoch = clk_[tid_];
326 return;
329 // Reset all 'acquired' flags, O(N).
330 // We are going to touch dst elements, so we need to unshare it.
331 dst->Unshare(c);
332 CPP_STAT_INC(StatClockReleaseSlow);
333 dst->elem(tid_).epoch = clk_[tid_];
334 for (uptr i = 0; i < dst->size_; i++)
335 dst->elem(i).reused = 0;
336 dst->FlushDirty();
339 // Checks whether the current thread has already acquired src.
340 bool ThreadClock::IsAlreadyAcquired(const SyncClock *src) const {
341 if (src->elem(tid_).reused != reused_)
342 return false;
343 for (unsigned i = 0; i < kDirtyTids; i++) {
344 SyncClock::Dirty dirty = src->dirty_[i];
345 if (dirty.tid != kInvalidTid) {
346 if (clk_[dirty.tid] < dirty.epoch)
347 return false;
350 return true;
353 // Sets a single element in the vector clock.
354 // This function is called only from weird places like AcquireGlobal.
355 void ThreadClock::set(ClockCache *c, unsigned tid, u64 v) {
356 DCHECK_LT(tid, kMaxTid);
357 DCHECK_GE(v, clk_[tid]);
358 clk_[tid] = v;
359 if (nclk_ <= tid)
360 nclk_ = tid + 1;
361 last_acquire_ = clk_[tid_];
362 ResetCached(c);
365 void ThreadClock::DebugDump(int(*printf)(const char *s, ...)) {
366 printf("clock=[");
367 for (uptr i = 0; i < nclk_; i++)
368 printf("%s%llu", i == 0 ? "" : ",", clk_[i]);
369 printf("] tid=%u/%u last_acq=%llu", tid_, reused_, last_acquire_);
372 SyncClock::SyncClock() {
373 ResetImpl();
376 SyncClock::~SyncClock() {
377 // Reset must be called before dtor.
378 CHECK_EQ(size_, 0);
379 CHECK_EQ(blocks_, 0);
380 CHECK_EQ(tab_, 0);
381 CHECK_EQ(tab_idx_, 0);
384 void SyncClock::Reset(ClockCache *c) {
385 if (size_)
386 UnrefClockBlock(c, tab_idx_, blocks_);
387 ResetImpl();
390 void SyncClock::ResetImpl() {
391 tab_ = 0;
392 tab_idx_ = 0;
393 size_ = 0;
394 blocks_ = 0;
395 release_store_tid_ = kInvalidTid;
396 release_store_reused_ = 0;
397 for (uptr i = 0; i < kDirtyTids; i++)
398 dirty_[i].tid = kInvalidTid;
401 void SyncClock::Resize(ClockCache *c, uptr nclk) {
402 CPP_STAT_INC(StatClockReleaseResize);
403 Unshare(c);
404 if (nclk <= capacity()) {
405 // Memory is already allocated, just increase the size.
406 size_ = nclk;
407 return;
409 if (size_ == 0) {
410 // Grow from 0 to one-level table.
411 CHECK_EQ(size_, 0);
412 CHECK_EQ(blocks_, 0);
413 CHECK_EQ(tab_, 0);
414 CHECK_EQ(tab_idx_, 0);
415 tab_idx_ = ctx->clock_alloc.Alloc(c);
416 tab_ = ctx->clock_alloc.Map(tab_idx_);
417 internal_memset(tab_, 0, sizeof(*tab_));
418 atomic_store_relaxed(ref_ptr(tab_), 1);
419 size_ = 1;
420 } else if (size_ > blocks_ * ClockBlock::kClockCount) {
421 u32 idx = ctx->clock_alloc.Alloc(c);
422 ClockBlock *new_cb = ctx->clock_alloc.Map(idx);
423 uptr top = size_ - blocks_ * ClockBlock::kClockCount;
424 CHECK_LT(top, ClockBlock::kClockCount);
425 const uptr move = top * sizeof(tab_->clock[0]);
426 internal_memcpy(&new_cb->clock[0], tab_->clock, move);
427 internal_memset(&new_cb->clock[top], 0, sizeof(*new_cb) - move);
428 internal_memset(tab_->clock, 0, move);
429 append_block(idx);
431 // At this point we have first level table allocated and all clock elements
432 // are evacuated from it to a second level block.
433 // Add second level tables as necessary.
434 while (nclk > capacity()) {
435 u32 idx = ctx->clock_alloc.Alloc(c);
436 ClockBlock *cb = ctx->clock_alloc.Map(idx);
437 internal_memset(cb, 0, sizeof(*cb));
438 append_block(idx);
440 size_ = nclk;
443 // Flushes all dirty elements into the main clock array.
444 void SyncClock::FlushDirty() {
445 for (unsigned i = 0; i < kDirtyTids; i++) {
446 Dirty *dirty = &dirty_[i];
447 if (dirty->tid != kInvalidTid) {
448 CHECK_LT(dirty->tid, size_);
449 elem(dirty->tid).epoch = dirty->epoch;
450 dirty->tid = kInvalidTid;
455 bool SyncClock::IsShared() const {
456 if (size_ == 0)
457 return false;
458 atomic_uint32_t *ref = ref_ptr(tab_);
459 u32 v = atomic_load(ref, memory_order_acquire);
460 CHECK_GT(v, 0);
461 return v > 1;
464 // Unshares the current clock if it's shared.
465 // Shared clocks are immutable, so they need to be unshared before any updates.
466 // Note: this does not apply to dirty entries as they are not shared.
467 void SyncClock::Unshare(ClockCache *c) {
468 if (!IsShared())
469 return;
470 // First, copy current state into old.
471 SyncClock old;
472 old.tab_ = tab_;
473 old.tab_idx_ = tab_idx_;
474 old.size_ = size_;
475 old.blocks_ = blocks_;
476 old.release_store_tid_ = release_store_tid_;
477 old.release_store_reused_ = release_store_reused_;
478 for (unsigned i = 0; i < kDirtyTids; i++)
479 old.dirty_[i] = dirty_[i];
480 // Then, clear current object.
481 ResetImpl();
482 // Allocate brand new clock in the current object.
483 Resize(c, old.size_);
484 // Now copy state back into this object.
485 Iter old_iter(&old);
486 for (ClockElem &ce : *this) {
487 ce = *old_iter;
488 ++old_iter;
490 release_store_tid_ = old.release_store_tid_;
491 release_store_reused_ = old.release_store_reused_;
492 for (unsigned i = 0; i < kDirtyTids; i++)
493 dirty_[i] = old.dirty_[i];
494 // Drop reference to old and delete if necessary.
495 old.Reset(c);
498 // Can we cache this clock for future release operations?
499 ALWAYS_INLINE bool SyncClock::Cachable() const {
500 if (size_ == 0)
501 return false;
502 for (unsigned i = 0; i < kDirtyTids; i++) {
503 if (dirty_[i].tid != kInvalidTid)
504 return false;
506 return atomic_load_relaxed(ref_ptr(tab_)) == 1;
509 // elem linearizes the two-level structure into linear array.
510 // Note: this is used only for one time accesses, vector operations use
511 // the iterator as it is much faster.
512 ALWAYS_INLINE ClockElem &SyncClock::elem(unsigned tid) const {
513 DCHECK_LT(tid, size_);
514 const uptr block = tid / ClockBlock::kClockCount;
515 DCHECK_LE(block, blocks_);
516 tid %= ClockBlock::kClockCount;
517 if (block == blocks_)
518 return tab_->clock[tid];
519 u32 idx = get_block(block);
520 ClockBlock *cb = ctx->clock_alloc.Map(idx);
521 return cb->clock[tid];
524 ALWAYS_INLINE uptr SyncClock::capacity() const {
525 if (size_ == 0)
526 return 0;
527 uptr ratio = sizeof(ClockBlock::clock[0]) / sizeof(ClockBlock::table[0]);
528 // How many clock elements we can fit into the first level block.
529 // +1 for ref counter.
530 uptr top = ClockBlock::kClockCount - RoundUpTo(blocks_ + 1, ratio) / ratio;
531 return blocks_ * ClockBlock::kClockCount + top;
534 ALWAYS_INLINE u32 SyncClock::get_block(uptr bi) const {
535 DCHECK(size_);
536 DCHECK_LT(bi, blocks_);
537 return tab_->table[ClockBlock::kBlockIdx - bi];
540 ALWAYS_INLINE void SyncClock::append_block(u32 idx) {
541 uptr bi = blocks_++;
542 CHECK_EQ(get_block(bi), 0);
543 tab_->table[ClockBlock::kBlockIdx - bi] = idx;
546 // Used only by tests.
547 u64 SyncClock::get(unsigned tid) const {
548 for (unsigned i = 0; i < kDirtyTids; i++) {
549 Dirty dirty = dirty_[i];
550 if (dirty.tid == tid)
551 return dirty.epoch;
553 return elem(tid).epoch;
556 // Used only by Iter test.
557 u64 SyncClock::get_clean(unsigned tid) const {
558 return elem(tid).epoch;
561 void SyncClock::DebugDump(int(*printf)(const char *s, ...)) {
562 printf("clock=[");
563 for (uptr i = 0; i < size_; i++)
564 printf("%s%llu", i == 0 ? "" : ",", elem(i).epoch);
565 printf("] reused=[");
566 for (uptr i = 0; i < size_; i++)
567 printf("%s%llu", i == 0 ? "" : ",", elem(i).reused);
568 printf("] release_store_tid=%d/%d dirty_tids=%d[%llu]/%d[%llu]",
569 release_store_tid_, release_store_reused_,
570 dirty_[0].tid, dirty_[0].epoch,
571 dirty_[1].tid, dirty_[1].epoch);
574 void SyncClock::Iter::Next() {
575 // Finished with the current block, move on to the next one.
576 block_++;
577 if (block_ < parent_->blocks_) {
578 // Iterate over the next second level block.
579 u32 idx = parent_->get_block(block_);
580 ClockBlock *cb = ctx->clock_alloc.Map(idx);
581 pos_ = &cb->clock[0];
582 end_ = pos_ + min(parent_->size_ - block_ * ClockBlock::kClockCount,
583 ClockBlock::kClockCount);
584 return;
586 if (block_ == parent_->blocks_ &&
587 parent_->size_ > parent_->blocks_ * ClockBlock::kClockCount) {
588 // Iterate over elements in the first level block.
589 pos_ = &parent_->tab_->clock[0];
590 end_ = pos_ + min(parent_->size_ - block_ * ClockBlock::kClockCount,
591 ClockBlock::kClockCount);
592 return;
594 parent_ = nullptr; // denotes end
596 } // namespace __tsan