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1 /* Generic partial redundancy elimination with lazy code motion support.
2 Copyright (C) 1998-2023 Free Software Foundation, Inc.
4 This file is part of GCC.
6 GCC is free software; you can redistribute it and/or modify it under
7 the terms of the GNU General Public License as published by the Free
8 Software Foundation; either version 3, or (at your option) any later
9 version.
11 GCC is distributed in the hope that it will be useful, but WITHOUT ANY
12 WARRANTY; without even the implied warranty of MERCHANTABILITY or
13 FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
14 for more details.
16 You should have received a copy of the GNU General Public License
17 along with GCC; see the file COPYING3. If not see
18 <http://www.gnu.org/licenses/>. */
20 /* These routines are meant to be used by various optimization
21 passes which can be modeled as lazy code motion problems.
22 Including, but not limited to:
24 * Traditional partial redundancy elimination.
26 * Placement of caller/caller register save/restores.
28 * Load/store motion.
30 * Copy motion.
32 * Conversion of flat register files to a stacked register
33 model.
35 * Dead load/store elimination.
37 These routines accept as input:
39 * Basic block information (number of blocks, lists of
40 predecessors and successors). Note the granularity
41 does not need to be basic block, they could be statements
42 or functions.
44 * Bitmaps of local properties (computed, transparent and
45 anticipatable expressions).
47 The output of these routines is bitmap of redundant computations
48 and a bitmap of optimal placement points. */
51 #include "config.h"
52 #include "system.h"
53 #include "coretypes.h"
54 #include "backend.h"
55 #include "cfganal.h"
56 #include "lcm.h"
58 /* Edge based LCM routines. */
59 static void compute_laterin (struct edge_list *, sbitmap *, sbitmap *,
60 sbitmap *, sbitmap *);
61 static void compute_insert_delete (struct edge_list *edge_list, sbitmap *,
62 sbitmap *, sbitmap *, sbitmap *, sbitmap *);
64 /* Edge based LCM routines on a reverse flowgraph. */
65 static void compute_farthest (struct edge_list *, int, sbitmap *, sbitmap *,
66 sbitmap*, sbitmap *, sbitmap *);
67 static void compute_nearerout (struct edge_list *, sbitmap *, sbitmap *,
68 sbitmap *, sbitmap *);
69 static void compute_rev_insert_delete (struct edge_list *edge_list, sbitmap *,
70 sbitmap *, sbitmap *, sbitmap *,
71 sbitmap *);
73 /* Edge based lcm routines. */
75 /* Compute expression anticipatability at entrance and exit of each block.
76 This is done based on the flow graph, and not on the pred-succ lists.
77 Other than that, its pretty much identical to compute_antinout. */
79 void
80 compute_antinout_edge (sbitmap *antloc, sbitmap *transp, sbitmap *antin,
81 sbitmap *antout)
83 basic_block bb;
84 edge e;
85 basic_block *worklist, *qin, *qout, *qend;
86 unsigned int qlen;
87 edge_iterator ei;
89 /* Allocate a worklist array/queue. Entries are only added to the
90 list if they were not already on the list. So the size is
91 bounded by the number of basic blocks. */
92 qin = qout = worklist = XNEWVEC (basic_block, n_basic_blocks_for_fn (cfun));
94 /* We want a maximal solution, so make an optimistic initialization of
95 ANTIN. */
96 bitmap_vector_ones (antin, last_basic_block_for_fn (cfun));
98 /* Put every block on the worklist; this is necessary because of the
99 optimistic initialization of ANTIN above. Use reverse postorder
100 on the inverted graph to make the backward dataflow problem require
101 less iterations. */
102 int *rpo = XNEWVEC (int, n_basic_blocks_for_fn (cfun));
103 int n = inverted_rev_post_order_compute (cfun, rpo);
104 for (int i = 0; i < n; ++i)
106 bb = BASIC_BLOCK_FOR_FN (cfun, rpo[i]);
107 if (bb == EXIT_BLOCK_PTR_FOR_FN (cfun)
108 || bb == ENTRY_BLOCK_PTR_FOR_FN (cfun))
109 continue;
110 *qin++ = bb;
111 bb->aux = bb;
113 free (rpo);
115 qin = worklist;
116 qend = &worklist[n_basic_blocks_for_fn (cfun) - NUM_FIXED_BLOCKS];
117 qlen = n_basic_blocks_for_fn (cfun) - NUM_FIXED_BLOCKS;
119 /* Mark blocks which are predecessors of the exit block so that we
120 can easily identify them below. */
121 FOR_EACH_EDGE (e, ei, EXIT_BLOCK_PTR_FOR_FN (cfun)->preds)
122 e->src->aux = EXIT_BLOCK_PTR_FOR_FN (cfun);
124 /* Iterate until the worklist is empty. */
125 while (qlen)
127 /* Take the first entry off the worklist. */
128 bb = *qout++;
129 qlen--;
131 if (qout >= qend)
132 qout = worklist;
134 if (bb->aux == EXIT_BLOCK_PTR_FOR_FN (cfun))
135 /* Do not clear the aux field for blocks which are predecessors of
136 the EXIT block. That way we never add then to the worklist
137 again. */
138 bitmap_clear (antout[bb->index]);
139 else
141 /* Clear the aux field of this block so that it can be added to
142 the worklist again if necessary. */
143 bb->aux = NULL;
144 bitmap_intersection_of_succs (antout[bb->index], antin, bb);
147 if (bitmap_or_and (antin[bb->index], antloc[bb->index],
148 transp[bb->index], antout[bb->index]))
149 /* If the in state of this block changed, then we need
150 to add the predecessors of this block to the worklist
151 if they are not already on the worklist. */
152 FOR_EACH_EDGE (e, ei, bb->preds)
153 if (!e->src->aux && e->src != ENTRY_BLOCK_PTR_FOR_FN (cfun))
155 *qin++ = e->src;
156 e->src->aux = e;
157 qlen++;
158 if (qin >= qend)
159 qin = worklist;
163 clear_aux_for_edges ();
164 clear_aux_for_blocks ();
165 free (worklist);
168 /* Compute the earliest vector for edge based lcm. */
170 void
171 compute_earliest (struct edge_list *edge_list, int n_exprs, sbitmap *antin,
172 sbitmap *antout, sbitmap *avout, sbitmap *kill,
173 sbitmap *earliest)
175 int x, num_edges;
176 basic_block pred, succ;
178 num_edges = NUM_EDGES (edge_list);
180 auto_sbitmap difference (n_exprs), temp_bitmap (n_exprs);
181 for (x = 0; x < num_edges; x++)
183 pred = INDEX_EDGE_PRED_BB (edge_list, x);
184 succ = INDEX_EDGE_SUCC_BB (edge_list, x);
185 if (pred == ENTRY_BLOCK_PTR_FOR_FN (cfun))
186 bitmap_copy (earliest[x], antin[succ->index]);
187 else
189 if (succ == EXIT_BLOCK_PTR_FOR_FN (cfun))
190 bitmap_clear (earliest[x]);
191 else
193 bitmap_and_compl (difference, antin[succ->index],
194 avout[pred->index]);
195 bitmap_not (temp_bitmap, antout[pred->index]);
196 bitmap_and_or (earliest[x], difference,
197 kill[pred->index], temp_bitmap);
203 /* later(p,s) is dependent on the calculation of laterin(p).
204 laterin(p) is dependent on the calculation of later(p2,p).
206 laterin(ENTRY) is defined as all 0's
207 later(ENTRY, succs(ENTRY)) are defined using laterin(ENTRY)
208 laterin(succs(ENTRY)) is defined by later(ENTRY, succs(ENTRY)).
210 If we progress in this manner, starting with all basic blocks
211 in the work list, anytime we change later(bb), we need to add
212 succs(bb) to the worklist if they are not already on the worklist.
214 Boundary conditions:
216 We prime the worklist all the normal basic blocks. The ENTRY block can
217 never be added to the worklist since it is never the successor of any
218 block. We explicitly prevent the EXIT block from being added to the
219 worklist.
221 We optimistically initialize LATER. That is the only time this routine
222 will compute LATER for an edge out of the entry block since the entry
223 block is never on the worklist. Thus, LATERIN is neither used nor
224 computed for the ENTRY block.
226 Since the EXIT block is never added to the worklist, we will neither
227 use nor compute LATERIN for the exit block. Edges which reach the
228 EXIT block are handled in the normal fashion inside the loop. However,
229 the insertion/deletion computation needs LATERIN(EXIT), so we have
230 to compute it. */
232 static void
233 compute_laterin (struct edge_list *edge_list, sbitmap *earliest,
234 sbitmap *antloc, sbitmap *later, sbitmap *laterin)
236 int num_edges, i;
237 edge e;
238 basic_block *worklist, *qin, *qout, *qend, bb;
239 unsigned int qlen;
240 edge_iterator ei;
242 num_edges = NUM_EDGES (edge_list);
244 /* Allocate a worklist array/queue. Entries are only added to the
245 list if they were not already on the list. So the size is
246 bounded by the number of basic blocks. */
247 qin = qout = worklist
248 = XNEWVEC (basic_block, n_basic_blocks_for_fn (cfun));
250 /* Initialize a mapping from each edge to its index. */
251 for (i = 0; i < num_edges; i++)
252 INDEX_EDGE (edge_list, i)->aux = (void *) (size_t) i;
254 /* We want a maximal solution, so initially consider LATER true for
255 all edges. This allows propagation through a loop since the incoming
256 loop edge will have LATER set, so if all the other incoming edges
257 to the loop are set, then LATERIN will be set for the head of the
258 loop.
260 If the optimistic setting of LATER on that edge was incorrect (for
261 example the expression is ANTLOC in a block within the loop) then
262 this algorithm will detect it when we process the block at the head
263 of the optimistic edge. That will requeue the affected blocks. */
264 bitmap_vector_ones (later, num_edges);
266 /* Note that even though we want an optimistic setting of LATER, we
267 do not want to be overly optimistic. Consider an outgoing edge from
268 the entry block. That edge should always have a LATER value the
269 same as EARLIEST for that edge. */
270 FOR_EACH_EDGE (e, ei, ENTRY_BLOCK_PTR_FOR_FN (cfun)->succs)
271 bitmap_copy (later[(size_t) e->aux], earliest[(size_t) e->aux]);
273 /* Add all the blocks to the worklist. This prevents an early exit from
274 the loop given our optimistic initialization of LATER above. */
275 int *rpo = XNEWVEC (int, n_basic_blocks_for_fn (cfun) - NUM_FIXED_BLOCKS);
276 int n = pre_and_rev_post_order_compute_fn (cfun, NULL, rpo, false);
277 for (int i = 0; i < n; ++i)
279 bb = BASIC_BLOCK_FOR_FN (cfun, rpo[i]);
280 *qin++ = bb;
281 bb->aux = bb;
283 free (rpo);
285 /* Note that we do not use the last allocated element for our queue,
286 as EXIT_BLOCK is never inserted into it. */
287 qin = worklist;
288 qend = &worklist[n_basic_blocks_for_fn (cfun) - NUM_FIXED_BLOCKS];
289 qlen = n_basic_blocks_for_fn (cfun) - NUM_FIXED_BLOCKS;
291 /* Iterate until the worklist is empty. */
292 while (qlen)
294 /* Take the first entry off the worklist. */
295 bb = *qout++;
296 bb->aux = NULL;
297 qlen--;
298 if (qout >= qend)
299 qout = worklist;
301 /* Compute LATERIN as the intersection of LATER for each incoming
302 edge to BB. */
303 bitmap_ones (laterin[bb->index]);
304 FOR_EACH_EDGE (e, ei, bb->preds)
305 bitmap_and (laterin[bb->index], laterin[bb->index],
306 later[(size_t)e->aux]);
308 /* Calculate LATER for all outgoing edges of BB. */
309 FOR_EACH_EDGE (e, ei, bb->succs)
310 if (bitmap_ior_and_compl (later[(size_t) e->aux],
311 earliest[(size_t) e->aux],
312 laterin[bb->index],
313 antloc[bb->index])
314 /* If LATER for an outgoing edge was changed, then we need
315 to add the target of the outgoing edge to the worklist. */
316 && e->dest != EXIT_BLOCK_PTR_FOR_FN (cfun) && e->dest->aux == 0)
318 *qin++ = e->dest;
319 e->dest->aux = e;
320 qlen++;
321 if (qin >= qend)
322 qin = worklist;
326 /* Computation of insertion and deletion points requires computing LATERIN
327 for the EXIT block. We allocated an extra entry in the LATERIN array
328 for just this purpose. */
329 bitmap_ones (laterin[last_basic_block_for_fn (cfun)]);
330 FOR_EACH_EDGE (e, ei, EXIT_BLOCK_PTR_FOR_FN (cfun)->preds)
331 bitmap_and (laterin[last_basic_block_for_fn (cfun)],
332 laterin[last_basic_block_for_fn (cfun)],
333 later[(size_t) e->aux]);
335 clear_aux_for_edges ();
336 free (worklist);
339 /* Compute the insertion and deletion points for edge based LCM. */
341 static void
342 compute_insert_delete (struct edge_list *edge_list, sbitmap *antloc,
343 sbitmap *later, sbitmap *laterin, sbitmap *insert,
344 sbitmap *del)
346 int x;
347 basic_block bb;
349 FOR_EACH_BB_FN (bb, cfun)
350 bitmap_and_compl (del[bb->index], antloc[bb->index],
351 laterin[bb->index]);
353 for (x = 0; x < NUM_EDGES (edge_list); x++)
355 basic_block b = INDEX_EDGE_SUCC_BB (edge_list, x);
357 if (b == EXIT_BLOCK_PTR_FOR_FN (cfun))
358 bitmap_and_compl (insert[x], later[x],
359 laterin[last_basic_block_for_fn (cfun)]);
360 else
361 bitmap_and_compl (insert[x], later[x], laterin[b->index]);
365 /* Given local properties TRANSP, ANTLOC, AVLOC, KILL return the insert and
366 delete vectors for edge based LCM and return the AVIN, AVOUT bitmap.
367 map the insert vector to what edge an expression should be inserted on. */
369 struct edge_list *
370 pre_edge_lcm_avs (int n_exprs, sbitmap *transp,
371 sbitmap *avloc, sbitmap *antloc, sbitmap *kill,
372 sbitmap *avin, sbitmap *avout,
373 sbitmap **insert, sbitmap **del)
375 sbitmap *antin, *antout, *earliest;
376 sbitmap *later, *laterin;
377 struct edge_list *edge_list;
378 int num_edges;
380 edge_list = create_edge_list ();
381 num_edges = NUM_EDGES (edge_list);
383 #ifdef LCM_DEBUG_INFO
384 if (dump_file)
386 fprintf (dump_file, "Edge List:\n");
387 verify_edge_list (dump_file, edge_list);
388 print_edge_list (dump_file, edge_list);
389 dump_bitmap_vector (dump_file, "transp", "", transp,
390 last_basic_block_for_fn (cfun));
391 dump_bitmap_vector (dump_file, "antloc", "", antloc,
392 last_basic_block_for_fn (cfun));
393 dump_bitmap_vector (dump_file, "avloc", "", avloc,
394 last_basic_block_for_fn (cfun));
395 dump_bitmap_vector (dump_file, "kill", "", kill,
396 last_basic_block_for_fn (cfun));
398 #endif
400 /* Compute global availability. */
401 compute_available (avloc, kill, avout, avin);
403 /* Compute global anticipatability. */
404 antin = sbitmap_vector_alloc (last_basic_block_for_fn (cfun), n_exprs);
405 antout = sbitmap_vector_alloc (last_basic_block_for_fn (cfun), n_exprs);
406 compute_antinout_edge (antloc, transp, antin, antout);
408 #ifdef LCM_DEBUG_INFO
409 if (dump_file)
411 dump_bitmap_vector (dump_file, "antin", "", antin,
412 last_basic_block_for_fn (cfun));
413 dump_bitmap_vector (dump_file, "antout", "", antout,
414 last_basic_block_for_fn (cfun));
416 #endif
418 /* Compute earliestness. */
419 earliest = sbitmap_vector_alloc (num_edges, n_exprs);
420 compute_earliest (edge_list, n_exprs, antin, antout, avout, kill, earliest);
422 #ifdef LCM_DEBUG_INFO
423 if (dump_file)
424 dump_bitmap_vector (dump_file, "earliest", "", earliest, num_edges);
425 #endif
427 sbitmap_vector_free (antout);
428 sbitmap_vector_free (antin);
430 later = sbitmap_vector_alloc (num_edges, n_exprs);
432 /* Allocate an extra element for the exit block in the laterin vector. */
433 laterin = sbitmap_vector_alloc (last_basic_block_for_fn (cfun) + 1,
434 n_exprs);
435 compute_laterin (edge_list, earliest, antloc, later, laterin);
437 #ifdef LCM_DEBUG_INFO
438 if (dump_file)
440 dump_bitmap_vector (dump_file, "laterin", "", laterin,
441 last_basic_block_for_fn (cfun) + 1);
442 dump_bitmap_vector (dump_file, "later", "", later, num_edges);
444 #endif
446 sbitmap_vector_free (earliest);
448 *insert = sbitmap_vector_alloc (num_edges, n_exprs);
449 *del = sbitmap_vector_alloc (last_basic_block_for_fn (cfun), n_exprs);
450 bitmap_vector_clear (*insert, num_edges);
451 bitmap_vector_clear (*del, last_basic_block_for_fn (cfun));
452 compute_insert_delete (edge_list, antloc, later, laterin, *insert, *del);
454 sbitmap_vector_free (laterin);
455 sbitmap_vector_free (later);
457 #ifdef LCM_DEBUG_INFO
458 if (dump_file)
460 dump_bitmap_vector (dump_file, "pre_insert_map", "", *insert, num_edges);
461 dump_bitmap_vector (dump_file, "pre_delete_map", "", *del,
462 last_basic_block_for_fn (cfun));
464 #endif
466 return edge_list;
469 /* Wrapper to allocate avin/avout and call pre_edge_lcm_avs. */
471 struct edge_list *
472 pre_edge_lcm (int n_exprs, sbitmap *transp,
473 sbitmap *avloc, sbitmap *antloc, sbitmap *kill,
474 sbitmap **insert, sbitmap **del)
476 struct edge_list *edge_list;
477 sbitmap *avin, *avout;
479 avin = sbitmap_vector_alloc (last_basic_block_for_fn (cfun), n_exprs);
480 avout = sbitmap_vector_alloc (last_basic_block_for_fn (cfun), n_exprs);
482 edge_list = pre_edge_lcm_avs (n_exprs, transp, avloc, antloc, kill,
483 avin, avout, insert, del);
485 sbitmap_vector_free (avout);
486 sbitmap_vector_free (avin);
488 return edge_list;
491 /* Compute the AVIN and AVOUT vectors from the AVLOC and KILL vectors.
492 Return the number of passes we performed to iterate to a solution. */
494 void
495 compute_available (sbitmap *avloc, sbitmap *kill, sbitmap *avout,
496 sbitmap *avin)
498 edge e;
499 basic_block *worklist, *qin, *qout, *qend, bb;
500 unsigned int qlen;
501 edge_iterator ei;
503 /* Allocate a worklist array/queue. Entries are only added to the
504 list if they were not already on the list. So the size is
505 bounded by the number of basic blocks. */
506 qin = qout = worklist =
507 XNEWVEC (basic_block, n_basic_blocks_for_fn (cfun) - NUM_FIXED_BLOCKS);
509 /* We want a maximal solution. */
510 bitmap_vector_ones (avout, last_basic_block_for_fn (cfun));
512 /* Put every block on the worklist; this is necessary because of the
513 optimistic initialization of AVOUT above. Use reverse postorder
514 to make the forward dataflow problem require less iterations. */
515 int *rpo = XNEWVEC (int, n_basic_blocks_for_fn (cfun) - NUM_FIXED_BLOCKS);
516 int n = pre_and_rev_post_order_compute_fn (cfun, NULL, rpo, false);
517 for (int i = 0; i < n; ++i)
519 bb = BASIC_BLOCK_FOR_FN (cfun, rpo[i]);
520 *qin++ = bb;
521 bb->aux = bb;
523 free (rpo);
525 qin = worklist;
526 qend = &worklist[n_basic_blocks_for_fn (cfun) - NUM_FIXED_BLOCKS];
527 qlen = n_basic_blocks_for_fn (cfun) - NUM_FIXED_BLOCKS;
529 /* Mark blocks which are successors of the entry block so that we
530 can easily identify them below. */
531 FOR_EACH_EDGE (e, ei, ENTRY_BLOCK_PTR_FOR_FN (cfun)->succs)
532 e->dest->aux = ENTRY_BLOCK_PTR_FOR_FN (cfun);
534 /* Iterate until the worklist is empty. */
535 while (qlen)
537 /* Take the first entry off the worklist. */
538 bb = *qout++;
539 qlen--;
541 if (qout >= qend)
542 qout = worklist;
544 /* If one of the predecessor blocks is the ENTRY block, then the
545 intersection of avouts is the null set. We can identify such blocks
546 by the special value in the AUX field in the block structure. */
547 if (bb->aux == ENTRY_BLOCK_PTR_FOR_FN (cfun))
548 /* Do not clear the aux field for blocks which are successors of the
549 ENTRY block. That way we never add then to the worklist again. */
550 bitmap_clear (avin[bb->index]);
551 else
553 /* Clear the aux field of this block so that it can be added to
554 the worklist again if necessary. */
555 bb->aux = NULL;
556 bitmap_intersection_of_preds (avin[bb->index], avout, bb);
559 if (bitmap_ior_and_compl (avout[bb->index], avloc[bb->index],
560 avin[bb->index], kill[bb->index]))
561 /* If the out state of this block changed, then we need
562 to add the successors of this block to the worklist
563 if they are not already on the worklist. */
564 FOR_EACH_EDGE (e, ei, bb->succs)
565 if (!e->dest->aux && e->dest != EXIT_BLOCK_PTR_FOR_FN (cfun))
567 *qin++ = e->dest;
568 e->dest->aux = e;
569 qlen++;
571 if (qin >= qend)
572 qin = worklist;
576 clear_aux_for_edges ();
577 clear_aux_for_blocks ();
578 free (worklist);
581 /* Compute the farthest vector for edge based lcm. */
583 static void
584 compute_farthest (struct edge_list *edge_list, int n_exprs,
585 sbitmap *st_avout, sbitmap *st_avin, sbitmap *st_antin,
586 sbitmap *kill, sbitmap *farthest)
588 int x, num_edges;
589 basic_block pred, succ;
591 num_edges = NUM_EDGES (edge_list);
593 auto_sbitmap difference (n_exprs), temp_bitmap (n_exprs);
594 for (x = 0; x < num_edges; x++)
596 pred = INDEX_EDGE_PRED_BB (edge_list, x);
597 succ = INDEX_EDGE_SUCC_BB (edge_list, x);
598 if (succ == EXIT_BLOCK_PTR_FOR_FN (cfun))
599 bitmap_copy (farthest[x], st_avout[pred->index]);
600 else
602 if (pred == ENTRY_BLOCK_PTR_FOR_FN (cfun))
603 bitmap_clear (farthest[x]);
604 else
606 bitmap_and_compl (difference, st_avout[pred->index],
607 st_antin[succ->index]);
608 bitmap_not (temp_bitmap, st_avin[succ->index]);
609 bitmap_and_or (farthest[x], difference,
610 kill[succ->index], temp_bitmap);
616 /* Compute nearer and nearerout vectors for edge based lcm.
618 This is the mirror of compute_laterin, additional comments on the
619 implementation can be found before compute_laterin. */
621 static void
622 compute_nearerout (struct edge_list *edge_list, sbitmap *farthest,
623 sbitmap *st_avloc, sbitmap *nearer, sbitmap *nearerout)
625 int num_edges, i;
626 edge e;
627 basic_block *worklist, *tos, bb;
628 edge_iterator ei;
630 num_edges = NUM_EDGES (edge_list);
632 /* Allocate a worklist array/queue. Entries are only added to the
633 list if they were not already on the list. So the size is
634 bounded by the number of basic blocks. */
635 tos = worklist = XNEWVEC (basic_block, n_basic_blocks_for_fn (cfun) + 1);
637 /* Initialize NEARER for each edge and build a mapping from an edge to
638 its index. */
639 for (i = 0; i < num_edges; i++)
640 INDEX_EDGE (edge_list, i)->aux = (void *) (size_t) i;
642 /* We want a maximal solution. */
643 bitmap_vector_ones (nearer, num_edges);
645 /* Note that even though we want an optimistic setting of NEARER, we
646 do not want to be overly optimistic. Consider an incoming edge to
647 the exit block. That edge should always have a NEARER value the
648 same as FARTHEST for that edge. */
649 FOR_EACH_EDGE (e, ei, EXIT_BLOCK_PTR_FOR_FN (cfun)->preds)
650 bitmap_copy (nearer[(size_t)e->aux], farthest[(size_t)e->aux]);
652 /* Add all the blocks to the worklist. This prevents an early exit
653 from the loop given our optimistic initialization of NEARER. */
654 FOR_EACH_BB_FN (bb, cfun)
656 *tos++ = bb;
657 bb->aux = bb;
660 /* Iterate until the worklist is empty. */
661 while (tos != worklist)
663 /* Take the first entry off the worklist. */
664 bb = *--tos;
665 bb->aux = NULL;
667 /* Compute the intersection of NEARER for each outgoing edge from B. */
668 bitmap_ones (nearerout[bb->index]);
669 FOR_EACH_EDGE (e, ei, bb->succs)
670 bitmap_and (nearerout[bb->index], nearerout[bb->index],
671 nearer[(size_t) e->aux]);
673 /* Calculate NEARER for all incoming edges. */
674 FOR_EACH_EDGE (e, ei, bb->preds)
675 if (bitmap_ior_and_compl (nearer[(size_t) e->aux],
676 farthest[(size_t) e->aux],
677 nearerout[e->dest->index],
678 st_avloc[e->dest->index])
679 /* If NEARER for an incoming edge was changed, then we need
680 to add the source of the incoming edge to the worklist. */
681 && e->src != ENTRY_BLOCK_PTR_FOR_FN (cfun) && e->src->aux == 0)
683 *tos++ = e->src;
684 e->src->aux = e;
688 /* Computation of insertion and deletion points requires computing NEAREROUT
689 for the ENTRY block. We allocated an extra entry in the NEAREROUT array
690 for just this purpose. */
691 bitmap_ones (nearerout[last_basic_block_for_fn (cfun)]);
692 FOR_EACH_EDGE (e, ei, ENTRY_BLOCK_PTR_FOR_FN (cfun)->succs)
693 bitmap_and (nearerout[last_basic_block_for_fn (cfun)],
694 nearerout[last_basic_block_for_fn (cfun)],
695 nearer[(size_t) e->aux]);
697 clear_aux_for_edges ();
698 free (tos);
701 /* Compute the insertion and deletion points for edge based LCM. */
703 static void
704 compute_rev_insert_delete (struct edge_list *edge_list, sbitmap *st_avloc,
705 sbitmap *nearer, sbitmap *nearerout,
706 sbitmap *insert, sbitmap *del)
708 int x;
709 basic_block bb;
711 FOR_EACH_BB_FN (bb, cfun)
712 bitmap_and_compl (del[bb->index], st_avloc[bb->index],
713 nearerout[bb->index]);
715 for (x = 0; x < NUM_EDGES (edge_list); x++)
717 basic_block b = INDEX_EDGE_PRED_BB (edge_list, x);
718 if (b == ENTRY_BLOCK_PTR_FOR_FN (cfun))
719 bitmap_and_compl (insert[x], nearer[x],
720 nearerout[last_basic_block_for_fn (cfun)]);
721 else
722 bitmap_and_compl (insert[x], nearer[x], nearerout[b->index]);
726 /* Given local properties TRANSP, ST_AVLOC, ST_ANTLOC, KILL return the
727 insert and delete vectors for edge based reverse LCM. Returns an
728 edgelist which is used to map the insert vector to what edge
729 an expression should be inserted on. */
731 struct edge_list *
732 pre_edge_rev_lcm (int n_exprs, sbitmap *transp,
733 sbitmap *st_avloc, sbitmap *st_antloc, sbitmap *kill,
734 sbitmap **insert, sbitmap **del)
736 sbitmap *st_antin, *st_antout;
737 sbitmap *st_avout, *st_avin, *farthest;
738 sbitmap *nearer, *nearerout;
739 struct edge_list *edge_list;
740 int num_edges;
742 edge_list = create_edge_list ();
743 num_edges = NUM_EDGES (edge_list);
745 st_antin = sbitmap_vector_alloc (last_basic_block_for_fn (cfun), n_exprs);
746 st_antout = sbitmap_vector_alloc (last_basic_block_for_fn (cfun), n_exprs);
747 bitmap_vector_clear (st_antin, last_basic_block_for_fn (cfun));
748 bitmap_vector_clear (st_antout, last_basic_block_for_fn (cfun));
749 compute_antinout_edge (st_antloc, transp, st_antin, st_antout);
751 /* Compute global anticipatability. */
752 st_avout = sbitmap_vector_alloc (last_basic_block_for_fn (cfun), n_exprs);
753 st_avin = sbitmap_vector_alloc (last_basic_block_for_fn (cfun), n_exprs);
754 compute_available (st_avloc, kill, st_avout, st_avin);
756 #ifdef LCM_DEBUG_INFO
757 if (dump_file)
759 fprintf (dump_file, "Edge List:\n");
760 verify_edge_list (dump_file, edge_list);
761 print_edge_list (dump_file, edge_list);
762 dump_bitmap_vector (dump_file, "transp", "", transp,
763 last_basic_block_for_fn (cfun));
764 dump_bitmap_vector (dump_file, "st_avloc", "", st_avloc,
765 last_basic_block_for_fn (cfun));
766 dump_bitmap_vector (dump_file, "st_antloc", "", st_antloc,
767 last_basic_block_for_fn (cfun));
768 dump_bitmap_vector (dump_file, "st_antin", "", st_antin,
769 last_basic_block_for_fn (cfun));
770 dump_bitmap_vector (dump_file, "st_antout", "", st_antout,
771 last_basic_block_for_fn (cfun));
772 dump_bitmap_vector (dump_file, "st_kill", "", kill,
773 last_basic_block_for_fn (cfun));
775 #endif
777 #ifdef LCM_DEBUG_INFO
778 if (dump_file)
780 dump_bitmap_vector (dump_file, "st_avout", "", st_avout, last_basic_block_for_fn (cfun));
781 dump_bitmap_vector (dump_file, "st_avin", "", st_avin, last_basic_block_for_fn (cfun));
783 #endif
785 /* Compute farthestness. */
786 farthest = sbitmap_vector_alloc (num_edges, n_exprs);
787 compute_farthest (edge_list, n_exprs, st_avout, st_avin, st_antin,
788 kill, farthest);
790 #ifdef LCM_DEBUG_INFO
791 if (dump_file)
792 dump_bitmap_vector (dump_file, "farthest", "", farthest, num_edges);
793 #endif
795 sbitmap_vector_free (st_antin);
796 sbitmap_vector_free (st_antout);
798 sbitmap_vector_free (st_avin);
799 sbitmap_vector_free (st_avout);
801 nearer = sbitmap_vector_alloc (num_edges, n_exprs);
803 /* Allocate an extra element for the entry block. */
804 nearerout = sbitmap_vector_alloc (last_basic_block_for_fn (cfun) + 1,
805 n_exprs);
806 compute_nearerout (edge_list, farthest, st_avloc, nearer, nearerout);
808 #ifdef LCM_DEBUG_INFO
809 if (dump_file)
811 dump_bitmap_vector (dump_file, "nearerout", "", nearerout,
812 last_basic_block_for_fn (cfun) + 1);
813 dump_bitmap_vector (dump_file, "nearer", "", nearer, num_edges);
815 #endif
817 sbitmap_vector_free (farthest);
819 *insert = sbitmap_vector_alloc (num_edges, n_exprs);
820 *del = sbitmap_vector_alloc (last_basic_block_for_fn (cfun), n_exprs);
821 compute_rev_insert_delete (edge_list, st_avloc, nearer, nearerout,
822 *insert, *del);
824 sbitmap_vector_free (nearerout);
825 sbitmap_vector_free (nearer);
827 #ifdef LCM_DEBUG_INFO
828 if (dump_file)
830 dump_bitmap_vector (dump_file, "pre_insert_map", "", *insert, num_edges);
831 dump_bitmap_vector (dump_file, "pre_delete_map", "", *del,
832 last_basic_block_for_fn (cfun));
834 #endif
835 return edge_list;