* ggc-page.c (struct page_entry): Remove save_num_free_objects.
[official-gcc.git] / gcc / bitmap.h
blob4f27bdcf9294d97859b7e0e9778023b873c773ac
1 /* Functions to support general ended bitmaps.
2 Copyright (C) 1997, 1998, 1999 Free Software Foundation, Inc.
4 This file is part of GNU CC.
6 GNU CC is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
9 any later version.
11 GNU CC is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 You should have received a copy of the GNU General Public License
17 along with GNU CC; see the file COPYING. If not, write to
18 the Free Software Foundation, 59 Temple Place - Suite 330,
19 Boston, MA 02111-1307, USA. */
21 #ifndef _BITMAP_H
22 #define _BITMAP_H 1
24 /* Number of words to use for each element in the linked list. */
26 #ifndef BITMAP_ELEMENT_WORDS
27 #define BITMAP_ELEMENT_WORDS 2
28 #endif
30 /* Number of bits in each actual element of a bitmap. We get slightly better
31 code for bit % BITMAP_ELEMENT_ALL_BITS and bit / BITMAP_ELEMENT_ALL_BITS if
32 bits is unsigned, assuming it is a power of 2. */
34 #define BITMAP_ELEMENT_ALL_BITS \
35 ((unsigned) (BITMAP_ELEMENT_WORDS * HOST_BITS_PER_WIDE_INT))
37 /* Bitmap set element. We use a linked list to hold only the bits that
38 are set. This allows for use to grow the bitset dynamically without
39 having to realloc and copy a giant bit array. The `prev' field is
40 undefined for an element on the free list. */
42 typedef struct bitmap_element_def
44 struct bitmap_element_def *next; /* Next element. */
45 struct bitmap_element_def *prev; /* Previous element. */
46 unsigned int indx; /* regno/BITMAP_ELEMENT_ALL_BITS. */
47 unsigned HOST_WIDE_INT bits[BITMAP_ELEMENT_WORDS]; /* Bits that are set. */
48 } bitmap_element;
50 /* Head of bitmap linked list. */
51 typedef struct bitmap_head_def {
52 bitmap_element *first; /* First element in linked list. */
53 bitmap_element *current; /* Last element looked at. */
54 unsigned int indx; /* Index of last element looked at. */
55 } bitmap_head, *bitmap;
57 /* Enumeration giving the various operations we support. */
58 enum bitmap_bits {
59 BITMAP_AND, /* TO = FROM1 & FROM2 */
60 BITMAP_AND_COMPL, /* TO = FROM1 & ~ FROM2 */
61 BITMAP_IOR, /* TO = FROM1 | FROM2 */
62 BITMAP_XOR /* TO = FROM1 ^ FROM2 */
65 /* Global data */
66 extern bitmap_element *bitmap_free; /* Freelist of bitmap elements */
67 extern bitmap_element bitmap_zero; /* Zero bitmap element */
69 /* Clear a bitmap by freeing up the linked list. */
70 extern void bitmap_clear PROTO((bitmap));
72 /* Copy a bitmap to another bitmap. */
73 extern void bitmap_copy PROTO((bitmap, bitmap));
75 /* True if two bitmaps are identical. */
76 extern int bitmap_equal_p PROTO((bitmap, bitmap));
78 /* Perform an operation on two bitmaps, yielding a third. */
79 extern int bitmap_operation PROTO((bitmap, bitmap, bitmap, enum bitmap_bits));
81 /* `or' into one bitmap the `and' of a second bitmap witih the complement
82 of a third. */
83 extern void bitmap_ior_and_compl PROTO((bitmap, bitmap, bitmap));
85 /* Clear a single register in a register set. */
86 extern void bitmap_clear_bit PROTO((bitmap, int));
88 /* Set a single register in a register set. */
89 extern void bitmap_set_bit PROTO((bitmap, int));
91 /* Return true if a register is set in a register set. */
92 extern int bitmap_bit_p PROTO((bitmap, int));
94 /* Debug functions to print a bitmap linked list. */
95 extern void debug_bitmap PROTO((bitmap));
96 extern void debug_bitmap_file PROTO((FILE *, bitmap));
98 /* Print a bitmap */
99 extern void bitmap_print PROTO((FILE *, bitmap, const char *, const char *));
101 /* Initialize a bitmap header. */
102 extern bitmap bitmap_initialize PROTO((bitmap));
104 /* Release all memory held by bitmaps. */
105 extern void bitmap_release_memory PROTO((void));
107 extern void debug_bitmap PROTO((bitmap));
109 /* Allocate a bitmap with oballoc. */
110 #define BITMAP_OBSTACK_ALLOC(OBSTACK) \
111 bitmap_initialize ((bitmap) obstack_alloc (OBSTACK, sizeof (bitmap_head)))
113 /* Allocate a bitmap with alloca. */
114 #define BITMAP_ALLOCA() \
115 bitmap_initialize ((bitmap) alloca (sizeof (bitmap_head)))
117 /* Do any cleanup needed on a bitmap when it is no longer used. */
118 #define BITMAP_FREE(BITMAP) \
119 do { \
120 if (BITMAP) \
122 bitmap_clear (BITMAP); \
123 (BITMAP) = 0; \
125 } while (0)
127 /* Do any one-time initializations needed for bitmaps. */
128 #define BITMAP_INIT_ONCE()
130 /* Loop over all bits in BITMAP, starting with MIN, setting BITNUM to the
131 bit number and executing CODE for all bits that are set. */
133 #define EXECUTE_IF_SET_IN_BITMAP(BITMAP, MIN, BITNUM, CODE) \
134 do { \
135 bitmap_element *ptr_ = (BITMAP)->first; \
136 unsigned int indx_ = (MIN) / BITMAP_ELEMENT_ALL_BITS; \
137 unsigned bit_num_ = (MIN) % ((unsigned) HOST_BITS_PER_WIDE_INT); \
138 unsigned word_num_ = (((MIN) / ((unsigned) HOST_BITS_PER_WIDE_INT)) \
139 % BITMAP_ELEMENT_WORDS); \
142 /* Find the block the minimum bit is in. */ \
143 while (ptr_ != 0 && ptr_->indx < indx_) \
144 ptr_ = ptr_->next; \
146 if (ptr_ != 0 && ptr_->indx != indx_) \
148 bit_num_ = 0; \
149 word_num_ = 0; \
152 for (; ptr_ != 0; ptr_ = ptr_->next) \
154 for (; word_num_ < BITMAP_ELEMENT_WORDS; word_num_++) \
156 unsigned HOST_WIDE_INT word_ = ptr_->bits[word_num_]; \
158 if (word_ != 0) \
160 for (; bit_num_ < HOST_BITS_PER_WIDE_INT; bit_num_++) \
162 unsigned HOST_WIDE_INT mask_ \
163 = ((unsigned HOST_WIDE_INT) 1) << bit_num_; \
165 if ((word_ & mask_) != 0) \
167 word_ &= ~ mask_; \
168 (BITNUM) = (ptr_->indx * BITMAP_ELEMENT_ALL_BITS \
169 + word_num_ * HOST_BITS_PER_WIDE_INT \
170 + bit_num_); \
171 CODE; \
173 if (word_ == 0) \
174 break; \
179 bit_num_ = 0; \
182 word_num_ = 0; \
184 } while (0)
186 /* Loop over all bits in BITMAP1 and BITMAP2, starting with MIN, setting
187 BITNUM to the bit number and executing CODE for all bits that are set in
188 the first bitmap and not set in the second. */
190 #define EXECUTE_IF_AND_COMPL_IN_BITMAP(BITMAP1, BITMAP2, MIN, BITNUM, CODE) \
191 do { \
192 bitmap_element *ptr1_ = (BITMAP1)->first; \
193 bitmap_element *ptr2_ = (BITMAP2)->first; \
194 unsigned int indx_ = (MIN) / BITMAP_ELEMENT_ALL_BITS; \
195 unsigned bit_num_ = (MIN) % ((unsigned) HOST_BITS_PER_WIDE_INT); \
196 unsigned word_num_ = (((MIN) / ((unsigned) HOST_BITS_PER_WIDE_INT)) \
197 % BITMAP_ELEMENT_WORDS); \
199 /* Find the block the minimum bit is in in the first bitmap. */ \
200 while (ptr1_ != 0 && ptr1_->indx < indx_) \
201 ptr1_ = ptr1_->next; \
203 if (ptr1_ != 0 && ptr1_->indx != indx_) \
205 bit_num_ = 0; \
206 word_num_ = 0; \
209 for (; ptr1_ != 0 ; ptr1_ = ptr1_->next) \
211 /* Advance BITMAP2 to the equivalent link, using an all \
212 zero element if an equivalent link doesn't exist. */ \
213 bitmap_element *tmp2_; \
215 while (ptr2_ != 0 && ptr2_->indx < ptr1_->indx) \
216 ptr2_ = ptr2_->next; \
218 tmp2_ = ((ptr2_ != 0 && ptr2_->indx == ptr1_->indx) \
219 ? ptr2_ : &bitmap_zero); \
221 for (; word_num_ < BITMAP_ELEMENT_WORDS; word_num_++) \
223 unsigned HOST_WIDE_INT word_ = (ptr1_->bits[word_num_] \
224 & ~ tmp2_->bits[word_num_]); \
225 if (word_ != 0) \
227 for (; bit_num_ < HOST_BITS_PER_WIDE_INT; bit_num_++) \
229 unsigned HOST_WIDE_INT mask_ \
230 = ((unsigned HOST_WIDE_INT)1) << bit_num_; \
232 if ((word_ & mask_) != 0) \
234 word_ &= ~ mask_; \
235 (BITNUM) = (ptr1_->indx * BITMAP_ELEMENT_ALL_BITS \
236 + word_num_ * HOST_BITS_PER_WIDE_INT \
237 + bit_num_); \
239 CODE; \
240 if (word_ == 0) \
241 break; \
246 bit_num_ = 0; \
249 word_num_ = 0; \
251 } while (0)
253 /* Loop over all bits in BITMAP1 and BITMAP2, starting with MIN, setting
254 BITNUM to the bit number and executing CODE for all bits that are set in
255 the both bitmaps. */
257 #define EXECUTE_IF_AND_IN_BITMAP(BITMAP1, BITMAP2, MIN, BITNUM, CODE) \
258 do { \
259 bitmap_element *ptr1_ = (BITMAP1)->first; \
260 bitmap_element *ptr2_ = (BITMAP2)->first; \
261 unsigned int indx_ = (MIN) / BITMAP_ELEMENT_ALL_BITS; \
262 unsigned bit_num_ = (MIN) % ((unsigned) HOST_BITS_PER_WIDE_INT); \
263 unsigned word_num_ = (((MIN) / ((unsigned) HOST_BITS_PER_WIDE_INT)) \
264 % BITMAP_ELEMENT_WORDS); \
266 /* Find the block the minimum bit is in in the first bitmap. */ \
267 while (ptr1_ != 0 && ptr1_->indx < indx_) \
268 ptr1_ = ptr1_->next; \
270 if (ptr1_ != 0 && ptr1_->indx != indx_) \
272 bit_num_ = 0; \
273 word_num_ = 0; \
276 for (; ptr1_ != 0 ; ptr1_ = ptr1_->next) \
278 /* Advance BITMAP2 to the equivalent link */ \
279 while (ptr2_ != 0 && ptr2_->indx < ptr1_->indx) \
280 ptr2_ = ptr2_->next; \
282 if (ptr2_ == 0) \
284 /* If there are no more elements in BITMAP2, exit loop now.*/ \
285 ptr1_ = (bitmap_element *)0; \
286 break; \
288 else if (ptr2_->indx > ptr1_->indx) \
290 bit_num_ = word_num_ = 0; \
291 continue; \
294 for (; word_num_ < BITMAP_ELEMENT_WORDS; word_num_++) \
296 unsigned HOST_WIDE_INT word_ = (ptr1_->bits[word_num_] \
297 & ptr2_->bits[word_num_]); \
298 if (word_ != 0) \
300 for (; bit_num_ < HOST_BITS_PER_WIDE_INT; bit_num_++) \
302 unsigned HOST_WIDE_INT mask_ \
303 = ((unsigned HOST_WIDE_INT)1) << bit_num_; \
305 if ((word_ & mask_) != 0) \
307 word_ &= ~ mask_; \
308 (BITNUM) = (ptr1_->indx * BITMAP_ELEMENT_ALL_BITS \
309 + word_num_ * HOST_BITS_PER_WIDE_INT \
310 + bit_num_); \
312 CODE; \
313 if (word_ == 0) \
314 break; \
319 bit_num_ = 0; \
322 word_num_ = 0; \
324 } while (0)
326 #endif /* _BITMAP_H */