1 ------------------------------------------------------------------------------
3 -- GNAT RUNTIME COMPONENTS --
5 -- A D A . N U M E R I C S . F L O A T _ R A N D O M --
9 -- Copyright (C) 1992-2002, Free Software Foundation, Inc. --
11 -- GNAT is free software; you can redistribute it and/or modify it under --
12 -- terms of the GNU General Public License as published by the Free Soft- --
13 -- ware Foundation; either version 2, or (at your option) any later ver- --
14 -- sion. GNAT is distributed in the hope that it will be useful, but WITH- --
15 -- OUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY --
16 -- or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License --
17 -- for more details. You should have received a copy of the GNU General --
18 -- Public License distributed with GNAT; see file COPYING. If not, write --
19 -- to the Free Software Foundation, 59 Temple Place - Suite 330, Boston, --
20 -- MA 02111-1307, USA. --
22 -- As a special exception, if other files instantiate generics from this --
23 -- unit, or you link this unit with other files to produce an executable, --
24 -- this unit does not by itself cause the resulting executable to be --
25 -- covered by the GNU General Public License. This exception does not --
26 -- however invalidate any other reasons why the executable file might be --
27 -- covered by the GNU Public License. --
29 -- GNAT was originally developed by the GNAT team at New York University. --
30 -- Extensive contributions were provided by Ada Core Technologies Inc. --
32 ------------------------------------------------------------------------------
36 package body Ada
.Numerics
.Float_Random
is
38 -------------------------
39 -- Implementation Note --
40 -------------------------
42 -- The design of this spec is very awkward, as a result of Ada 95 not
43 -- permitting in-out parameters for function formals (most naturally
44 -- Generator values would be passed this way). In pure Ada 95, the only
45 -- solution is to use the heap and pointers, and, to avoid memory leaks,
48 -- This is awfully heavy, so what we do is to use Unrestricted_Access to
49 -- get a pointer to the state in the passed Generator. This works because
50 -- Generator is a limited type and will thus always be passed by reference.
52 type Pointer
is access all State
;
54 -----------------------
55 -- Local Subprograms --
56 -----------------------
58 procedure Euclid
(P
, Q
: in Int
; X
, Y
: out Int
; GCD
: out Int
);
60 function Euclid
(P
, Q
: Int
) return Int
;
62 function Square_Mod_N
(X
, N
: Int
) return Int
;
68 procedure Euclid
(P
, Q
: in Int
; X
, Y
: out Int
; GCD
: out Int
) is
74 (P
, Q
: in Int
; -- a (i-1), a (i)
75 X
, Y
: in Int
; -- x (i), y (i)
76 XP
, YP
: in out Int
; -- x (i-1), y (i-1)
85 Quo
: Int
:= P
/ Q
; -- q <-- |_ a (i-1) / a (i) _|
86 XT
: Int
:= X
; -- x (i)
87 YT
: Int
:= Y
; -- y (i)
90 if P
rem Q
= 0 then -- while does not divide
95 Recur
(Q
, P
- Q
* Quo
, XP
- Quo
* X
, YP
- Quo
* Y
, XT
, YT
, Quo
);
98 -- a (i+1) <-- a (i-1) - q*a (i)
99 -- x (i+1) <-- x (i-1) - q*x (i)
100 -- y (i+1) <-- y (i-1) - q*y (i)
110 -- Start of processing for Euclid
113 Recur
(P
, Q
, 0, 1, XT
, YT
, GCD
);
118 function Euclid
(P
, Q
: Int
) return Int
is
122 Euclid
(P
, Q
, X
, Y
, GCD
);
130 function Image
(Of_State
: State
) return String is
132 return Int
'Image (Of_State
.X1
) & ',' & Int
'Image (Of_State
.X2
)
134 Int
'Image (Of_State
.P
) & ',' & Int
'Image (Of_State
.Q
);
141 function Random
(Gen
: Generator
) return Uniformly_Distributed
is
142 Genp
: constant Pointer
:= Gen
.Gen_State
'Unrestricted_Access;
145 Genp
.X1
:= Square_Mod_N
(Genp
.X1
, Genp
.P
);
146 Genp
.X2
:= Square_Mod_N
(Genp
.X2
, Genp
.Q
);
148 Float ((Flt
(((Genp
.X2
- Genp
.X1
) * Genp
.X
)
149 mod Genp
.Q
) * Flt
(Genp
.P
)
150 + Flt
(Genp
.X1
)) * Genp
.Scl
);
157 -- Version that works from given initiator value
159 procedure Reset
(Gen
: in Generator
; Initiator
: in Integer) is
160 Genp
: constant Pointer
:= Gen
.Gen_State
'Unrestricted_Access;
164 X1
:= 2 + Int
(Initiator
) mod (K1
- 3);
165 X2
:= 2 + Int
(Initiator
) mod (K2
- 3);
167 -- Eliminate effects of small Initiators.
170 X1
:= Square_Mod_N
(X1
, K1
);
171 X2
:= Square_Mod_N
(X2
, K2
);
183 -- Version that works from specific saved state
185 procedure Reset
(Gen
: Generator
; From_State
: State
) is
186 Genp
: constant Pointer
:= Gen
.Gen_State
'Unrestricted_Access;
189 Genp
.all := From_State
;
192 -- Version that works from calendar
194 procedure Reset
(Gen
: Generator
) is
195 Genp
: constant Pointer
:= Gen
.Gen_State
'Unrestricted_Access;
196 Now
: constant Calendar
.Time
:= Calendar
.Clock
;
200 X1
:= Int
(Calendar
.Year
(Now
)) * 12 * 31 +
201 Int
(Calendar
.Month
(Now
)) * 31 +
202 Int
(Calendar
.Day
(Now
));
204 X2
:= Int
(Calendar
.Seconds
(Now
) * Duration (1000.0));
206 X1
:= 2 + X1
mod (K1
- 3);
207 X2
:= 2 + X2
mod (K2
- 3);
209 -- Eliminate visible effects of same day starts
212 X1
:= Square_Mod_N
(X1
, K1
);
213 X2
:= Square_Mod_N
(X2
, K2
);
230 procedure Save
(Gen
: in Generator
; To_State
: out State
) is
232 To_State
:= Gen
.Gen_State
;
239 function Square_Mod_N
(X
, N
: Int
) return Int
is
240 Temp
: constant Flt
:= Flt
(X
) * Flt
(X
);
244 Div
:= Int
(Temp
/ Flt
(N
));
245 Div
:= Int
(Temp
- Flt
(Div
) * Flt
(N
));
258 function Value
(Coded_State
: String) return State
is
259 Start
: Positive := Coded_State
'First;
260 Stop
: Positive := Coded_State
'First;
264 while Coded_State
(Stop
) /= ',' loop
268 Outs
.X1
:= Int
'Value (Coded_State
(Start
.. Stop
- 1));
273 exit when Coded_State
(Stop
) = ',';
276 Outs
.X2
:= Int
'Value (Coded_State
(Start
.. Stop
- 1));
281 exit when Coded_State
(Stop
) = ',';
284 Outs
.P
:= Int
'Value (Coded_State
(Start
.. Stop
- 1));
285 Outs
.Q
:= Int
'Value (Coded_State
(Stop
+ 1 .. Coded_State
'Last));
286 Outs
.X
:= Euclid
(Outs
.P
, Outs
.Q
);
287 Outs
.Scl
:= 1.0 / (Flt
(Outs
.P
) * Flt
(Outs
.Q
));
289 -- Now do *some* sanity checks.
291 if Outs
.Q
< 31 or else Outs
.P
< 31
292 or else Outs
.X1
not in 2 .. Outs
.P
- 1
293 or else Outs
.X2
not in 2 .. Outs
.Q
- 1
295 raise Constraint_Error
;
300 end Ada
.Numerics
.Float_Random
;