* ropeimpl.h: Check __STL_PTHREADS instead of _PTHREADS.
[official-gcc.git] / gcc / tree.c
blobd33563bb31478b95a508c41e049908485040ba26
1 /* Language-independent node constructors for parse phase of GNU compiler.
2 Copyright (C) 1987, 88, 92-97, 1998 Free Software Foundation, Inc.
4 This file is part of GNU CC.
6 GNU CC is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
9 any later version.
11 GNU CC is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 You should have received a copy of the GNU General Public License
17 along with GNU CC; see the file COPYING. If not, write to
18 the Free Software Foundation, 59 Temple Place - Suite 330,
19 Boston, MA 02111-1307, USA. */
22 /* This file contains the low level primitives for operating on tree nodes,
23 including allocation, list operations, interning of identifiers,
24 construction of data type nodes and statement nodes,
25 and construction of type conversion nodes. It also contains
26 tables index by tree code that describe how to take apart
27 nodes of that code.
29 It is intended to be language-independent, but occasionally
30 calls language-dependent routines defined (for C) in typecheck.c.
32 The low-level allocation routines oballoc and permalloc
33 are used also for allocating many other kinds of objects
34 by all passes of the compiler. */
36 #include "config.h"
37 #include <setjmp.h>
38 #include "flags.h"
39 #include "tree.h"
40 #include "except.h"
41 #include "function.h"
42 #include "obstack.h"
43 #ifdef __STDC__
44 #include <stdarg.h>
45 #else
46 #include <varargs.h>
47 #endif
48 #include <stdio.h>
50 #ifdef HAVE_STDLIB_H
51 #include <stdlib.h>
52 #endif
54 #ifdef NEED_DECLARATION_FREE
55 extern void free PROTO((void *));
56 #endif
58 #ifdef HAVE_STDLIB_H
59 #include <stdlib.h>
60 #endif
62 #define obstack_chunk_alloc xmalloc
63 #define obstack_chunk_free free
65 /* Tree nodes of permanent duration are allocated in this obstack.
66 They are the identifier nodes, and everything outside of
67 the bodies and parameters of function definitions. */
69 struct obstack permanent_obstack;
71 /* The initial RTL, and all ..._TYPE nodes, in a function
72 are allocated in this obstack. Usually they are freed at the
73 end of the function, but if the function is inline they are saved.
74 For top-level functions, this is maybepermanent_obstack.
75 Separate obstacks are made for nested functions. */
77 struct obstack *function_maybepermanent_obstack;
79 /* This is the function_maybepermanent_obstack for top-level functions. */
81 struct obstack maybepermanent_obstack;
83 /* This is a list of function_maybepermanent_obstacks for top-level inline
84 functions that are compiled in the middle of compiling other functions. */
86 struct simple_obstack_stack *toplev_inline_obstacks;
88 /* Former elements of toplev_inline_obstacks that have been recycled. */
90 struct simple_obstack_stack *extra_inline_obstacks;
92 /* This is a list of function_maybepermanent_obstacks for inline functions
93 nested in the current function that were compiled in the middle of
94 compiling other functions. */
96 struct simple_obstack_stack *inline_obstacks;
98 /* The contents of the current function definition are allocated
99 in this obstack, and all are freed at the end of the function.
100 For top-level functions, this is temporary_obstack.
101 Separate obstacks are made for nested functions. */
103 struct obstack *function_obstack;
105 /* This is used for reading initializers of global variables. */
107 struct obstack temporary_obstack;
109 /* The tree nodes of an expression are allocated
110 in this obstack, and all are freed at the end of the expression. */
112 struct obstack momentary_obstack;
114 /* The tree nodes of a declarator are allocated
115 in this obstack, and all are freed when the declarator
116 has been parsed. */
118 static struct obstack temp_decl_obstack;
120 /* This points at either permanent_obstack
121 or the current function_maybepermanent_obstack. */
123 struct obstack *saveable_obstack;
125 /* This is same as saveable_obstack during parse and expansion phase;
126 it points to the current function's obstack during optimization.
127 This is the obstack to be used for creating rtl objects. */
129 struct obstack *rtl_obstack;
131 /* This points at either permanent_obstack or the current function_obstack. */
133 struct obstack *current_obstack;
135 /* This points at either permanent_obstack or the current function_obstack
136 or momentary_obstack. */
138 struct obstack *expression_obstack;
140 /* Stack of obstack selections for push_obstacks and pop_obstacks. */
142 struct obstack_stack
144 struct obstack_stack *next;
145 struct obstack *current;
146 struct obstack *saveable;
147 struct obstack *expression;
148 struct obstack *rtl;
151 struct obstack_stack *obstack_stack;
153 /* Obstack for allocating struct obstack_stack entries. */
155 static struct obstack obstack_stack_obstack;
157 /* Addresses of first objects in some obstacks.
158 This is for freeing their entire contents. */
159 char *maybepermanent_firstobj;
160 char *temporary_firstobj;
161 char *momentary_firstobj;
162 char *temp_decl_firstobj;
164 /* This is used to preserve objects (mainly array initializers) that need to
165 live until the end of the current function, but no further. */
166 char *momentary_function_firstobj;
168 /* Nonzero means all ..._TYPE nodes should be allocated permanently. */
170 int all_types_permanent;
172 /* Stack of places to restore the momentary obstack back to. */
174 struct momentary_level
176 /* Pointer back to previous such level. */
177 struct momentary_level *prev;
178 /* First object allocated within this level. */
179 char *base;
180 /* Value of expression_obstack saved at entry to this level. */
181 struct obstack *obstack;
184 struct momentary_level *momentary_stack;
186 /* Table indexed by tree code giving a string containing a character
187 classifying the tree code. Possibilities are
188 t, d, s, c, r, <, 1, 2 and e. See tree.def for details. */
190 #define DEFTREECODE(SYM, NAME, TYPE, LENGTH) TYPE,
192 char tree_code_type[MAX_TREE_CODES] = {
193 #include "tree.def"
195 #undef DEFTREECODE
197 /* Table indexed by tree code giving number of expression
198 operands beyond the fixed part of the node structure.
199 Not used for types or decls. */
201 #define DEFTREECODE(SYM, NAME, TYPE, LENGTH) LENGTH,
203 int tree_code_length[MAX_TREE_CODES] = {
204 #include "tree.def"
206 #undef DEFTREECODE
208 /* Names of tree components.
209 Used for printing out the tree and error messages. */
210 #define DEFTREECODE(SYM, NAME, TYPE, LEN) NAME,
212 char *tree_code_name[MAX_TREE_CODES] = {
213 #include "tree.def"
215 #undef DEFTREECODE
217 /* Statistics-gathering stuff. */
218 typedef enum
220 d_kind,
221 t_kind,
222 b_kind,
223 s_kind,
224 r_kind,
225 e_kind,
226 c_kind,
227 id_kind,
228 op_id_kind,
229 perm_list_kind,
230 temp_list_kind,
231 vec_kind,
232 x_kind,
233 lang_decl,
234 lang_type,
235 all_kinds
236 } tree_node_kind;
238 int tree_node_counts[(int)all_kinds];
239 int tree_node_sizes[(int)all_kinds];
240 int id_string_size = 0;
242 char *tree_node_kind_names[] = {
243 "decls",
244 "types",
245 "blocks",
246 "stmts",
247 "refs",
248 "exprs",
249 "constants",
250 "identifiers",
251 "op_identifiers",
252 "perm_tree_lists",
253 "temp_tree_lists",
254 "vecs",
255 "random kinds",
256 "lang_decl kinds",
257 "lang_type kinds"
260 /* Hash table for uniquizing IDENTIFIER_NODEs by name. */
262 #define MAX_HASH_TABLE 1009
263 static tree hash_table[MAX_HASH_TABLE]; /* id hash buckets */
265 /* 0 while creating built-in identifiers. */
266 static int do_identifier_warnings;
268 /* Unique id for next decl created. */
269 static int next_decl_uid;
270 /* Unique id for next type created. */
271 static int next_type_uid = 1;
273 /* Here is how primitive or already-canonicalized types' hash
274 codes are made. */
275 #define TYPE_HASH(TYPE) ((unsigned long) (TYPE) & 0777777)
277 extern char *mode_name[];
279 void gcc_obstack_init ();
281 /* Init the principal obstacks. */
283 void
284 init_obstacks ()
286 gcc_obstack_init (&obstack_stack_obstack);
287 gcc_obstack_init (&permanent_obstack);
289 gcc_obstack_init (&temporary_obstack);
290 temporary_firstobj = (char *) obstack_alloc (&temporary_obstack, 0);
291 gcc_obstack_init (&momentary_obstack);
292 momentary_firstobj = (char *) obstack_alloc (&momentary_obstack, 0);
293 momentary_function_firstobj = momentary_firstobj;
294 gcc_obstack_init (&maybepermanent_obstack);
295 maybepermanent_firstobj
296 = (char *) obstack_alloc (&maybepermanent_obstack, 0);
297 gcc_obstack_init (&temp_decl_obstack);
298 temp_decl_firstobj = (char *) obstack_alloc (&temp_decl_obstack, 0);
300 function_obstack = &temporary_obstack;
301 function_maybepermanent_obstack = &maybepermanent_obstack;
302 current_obstack = &permanent_obstack;
303 expression_obstack = &permanent_obstack;
304 rtl_obstack = saveable_obstack = &permanent_obstack;
306 /* Init the hash table of identifiers. */
307 bzero ((char *) hash_table, sizeof hash_table);
310 void
311 gcc_obstack_init (obstack)
312 struct obstack *obstack;
314 /* Let particular systems override the size of a chunk. */
315 #ifndef OBSTACK_CHUNK_SIZE
316 #define OBSTACK_CHUNK_SIZE 0
317 #endif
318 /* Let them override the alloc and free routines too. */
319 #ifndef OBSTACK_CHUNK_ALLOC
320 #define OBSTACK_CHUNK_ALLOC xmalloc
321 #endif
322 #ifndef OBSTACK_CHUNK_FREE
323 #define OBSTACK_CHUNK_FREE free
324 #endif
325 _obstack_begin (obstack, OBSTACK_CHUNK_SIZE, 0,
326 (void *(*) ()) OBSTACK_CHUNK_ALLOC,
327 (void (*) ()) OBSTACK_CHUNK_FREE);
330 /* Save all variables describing the current status into the structure *P.
331 This is used before starting a nested function.
333 CONTEXT is the decl_function_context for the function we're about to
334 compile; if it isn't current_function_decl, we have to play some games. */
336 void
337 save_tree_status (p, context)
338 struct function *p;
339 tree context;
341 p->all_types_permanent = all_types_permanent;
342 p->momentary_stack = momentary_stack;
343 p->maybepermanent_firstobj = maybepermanent_firstobj;
344 p->temporary_firstobj = temporary_firstobj;
345 p->momentary_firstobj = momentary_firstobj;
346 p->momentary_function_firstobj = momentary_function_firstobj;
347 p->function_obstack = function_obstack;
348 p->function_maybepermanent_obstack = function_maybepermanent_obstack;
349 p->current_obstack = current_obstack;
350 p->expression_obstack = expression_obstack;
351 p->saveable_obstack = saveable_obstack;
352 p->rtl_obstack = rtl_obstack;
353 p->inline_obstacks = inline_obstacks;
355 if (context == current_function_decl)
356 /* Objects that need to be saved in this function can be in the nonsaved
357 obstack of the enclosing function since they can't possibly be needed
358 once it has returned. */
359 function_maybepermanent_obstack = function_obstack;
360 else
362 /* We're compiling a function which isn't nested in the current
363 function. We need to create a new maybepermanent_obstack for this
364 function, since it can't go onto any of the existing obstacks. */
365 struct simple_obstack_stack **head;
366 struct simple_obstack_stack *current;
368 if (context == NULL_TREE)
369 head = &toplev_inline_obstacks;
370 else
372 struct function *f = find_function_data (context);
373 head = &f->inline_obstacks;
376 if (context == NULL_TREE && extra_inline_obstacks)
378 current = extra_inline_obstacks;
379 extra_inline_obstacks = current->next;
381 else
383 current = ((struct simple_obstack_stack *)
384 xmalloc (sizeof (struct simple_obstack_stack)));
386 current->obstack
387 = (struct obstack *) xmalloc (sizeof (struct obstack));
388 gcc_obstack_init (current->obstack);
391 function_maybepermanent_obstack = current->obstack;
393 current->next = *head;
394 *head = current;
397 maybepermanent_firstobj
398 = (char *) obstack_finish (function_maybepermanent_obstack);
400 function_obstack = (struct obstack *) xmalloc (sizeof (struct obstack));
401 gcc_obstack_init (function_obstack);
403 current_obstack = &permanent_obstack;
404 expression_obstack = &permanent_obstack;
405 rtl_obstack = saveable_obstack = &permanent_obstack;
407 temporary_firstobj = (char *) obstack_alloc (&temporary_obstack, 0);
408 momentary_firstobj = (char *) obstack_finish (&momentary_obstack);
409 momentary_function_firstobj = momentary_firstobj;
412 /* Restore all variables describing the current status from the structure *P.
413 This is used after a nested function. */
415 void
416 restore_tree_status (p, context)
417 struct function *p;
418 tree context;
420 all_types_permanent = p->all_types_permanent;
421 momentary_stack = p->momentary_stack;
423 obstack_free (&momentary_obstack, momentary_function_firstobj);
425 /* Free saveable storage used by the function just compiled and not
426 saved.
428 CAUTION: This is in function_obstack of the containing function.
429 So we must be sure that we never allocate from that obstack during
430 the compilation of a nested function if we expect it to survive
431 past the nested function's end. */
432 obstack_free (function_maybepermanent_obstack, maybepermanent_firstobj);
434 /* If we were compiling a toplevel function, we can free this space now. */
435 if (context == NULL_TREE)
437 obstack_free (&temporary_obstack, temporary_firstobj);
438 obstack_free (&momentary_obstack, momentary_function_firstobj);
441 /* If we were compiling a toplevel function that we don't actually want
442 to save anything from, return the obstack to the pool. */
443 if (context == NULL_TREE
444 && obstack_empty_p (function_maybepermanent_obstack))
446 struct simple_obstack_stack *current, **p = &toplev_inline_obstacks;
448 if ((*p) != NULL)
450 while ((*p)->obstack != function_maybepermanent_obstack)
451 p = &((*p)->next);
452 current = *p;
453 *p = current->next;
455 current->next = extra_inline_obstacks;
456 extra_inline_obstacks = current;
460 obstack_free (function_obstack, 0);
461 free (function_obstack);
463 temporary_firstobj = p->temporary_firstobj;
464 momentary_firstobj = p->momentary_firstobj;
465 momentary_function_firstobj = p->momentary_function_firstobj;
466 maybepermanent_firstobj = p->maybepermanent_firstobj;
467 function_obstack = p->function_obstack;
468 function_maybepermanent_obstack = p->function_maybepermanent_obstack;
469 current_obstack = p->current_obstack;
470 expression_obstack = p->expression_obstack;
471 saveable_obstack = p->saveable_obstack;
472 rtl_obstack = p->rtl_obstack;
473 inline_obstacks = p->inline_obstacks;
476 /* Start allocating on the temporary (per function) obstack.
477 This is done in start_function before parsing the function body,
478 and before each initialization at top level, and to go back
479 to temporary allocation after doing permanent_allocation. */
481 void
482 temporary_allocation ()
484 /* Note that function_obstack at top level points to temporary_obstack.
485 But within a nested function context, it is a separate obstack. */
486 current_obstack = function_obstack;
487 expression_obstack = function_obstack;
488 rtl_obstack = saveable_obstack = function_maybepermanent_obstack;
489 momentary_stack = 0;
490 inline_obstacks = 0;
493 /* Start allocating on the permanent obstack but don't
494 free the temporary data. After calling this, call
495 `permanent_allocation' to fully resume permanent allocation status. */
497 void
498 end_temporary_allocation ()
500 current_obstack = &permanent_obstack;
501 expression_obstack = &permanent_obstack;
502 rtl_obstack = saveable_obstack = &permanent_obstack;
505 /* Resume allocating on the temporary obstack, undoing
506 effects of `end_temporary_allocation'. */
508 void
509 resume_temporary_allocation ()
511 current_obstack = function_obstack;
512 expression_obstack = function_obstack;
513 rtl_obstack = saveable_obstack = function_maybepermanent_obstack;
516 /* While doing temporary allocation, switch to allocating in such a
517 way as to save all nodes if the function is inlined. Call
518 resume_temporary_allocation to go back to ordinary temporary
519 allocation. */
521 void
522 saveable_allocation ()
524 /* Note that function_obstack at top level points to temporary_obstack.
525 But within a nested function context, it is a separate obstack. */
526 expression_obstack = current_obstack = saveable_obstack;
529 /* Switch to current obstack CURRENT and maybepermanent obstack SAVEABLE,
530 recording the previously current obstacks on a stack.
531 This does not free any storage in any obstack. */
533 void
534 push_obstacks (current, saveable)
535 struct obstack *current, *saveable;
537 struct obstack_stack *p
538 = (struct obstack_stack *) obstack_alloc (&obstack_stack_obstack,
539 (sizeof (struct obstack_stack)));
541 p->current = current_obstack;
542 p->saveable = saveable_obstack;
543 p->expression = expression_obstack;
544 p->rtl = rtl_obstack;
545 p->next = obstack_stack;
546 obstack_stack = p;
548 current_obstack = current;
549 expression_obstack = current;
550 rtl_obstack = saveable_obstack = saveable;
553 /* Save the current set of obstacks, but don't change them. */
555 void
556 push_obstacks_nochange ()
558 struct obstack_stack *p
559 = (struct obstack_stack *) obstack_alloc (&obstack_stack_obstack,
560 (sizeof (struct obstack_stack)));
562 p->current = current_obstack;
563 p->saveable = saveable_obstack;
564 p->expression = expression_obstack;
565 p->rtl = rtl_obstack;
566 p->next = obstack_stack;
567 obstack_stack = p;
570 /* Pop the obstack selection stack. */
572 void
573 pop_obstacks ()
575 struct obstack_stack *p = obstack_stack;
576 obstack_stack = p->next;
578 current_obstack = p->current;
579 saveable_obstack = p->saveable;
580 expression_obstack = p->expression;
581 rtl_obstack = p->rtl;
583 obstack_free (&obstack_stack_obstack, p);
586 /* Nonzero if temporary allocation is currently in effect.
587 Zero if currently doing permanent allocation. */
590 allocation_temporary_p ()
592 return current_obstack != &permanent_obstack;
595 /* Go back to allocating on the permanent obstack
596 and free everything in the temporary obstack.
598 FUNCTION_END is true only if we have just finished compiling a function.
599 In that case, we also free preserved initial values on the momentary
600 obstack. */
602 void
603 permanent_allocation (function_end)
604 int function_end;
606 /* Free up previous temporary obstack data */
607 obstack_free (&temporary_obstack, temporary_firstobj);
608 if (function_end)
610 obstack_free (&momentary_obstack, momentary_function_firstobj);
611 momentary_firstobj = momentary_function_firstobj;
613 else
614 obstack_free (&momentary_obstack, momentary_firstobj);
615 obstack_free (function_maybepermanent_obstack, maybepermanent_firstobj);
616 obstack_free (&temp_decl_obstack, temp_decl_firstobj);
618 /* Free up the maybepermanent_obstacks for any of our nested functions
619 which were compiled at a lower level. */
620 while (inline_obstacks)
622 struct simple_obstack_stack *current = inline_obstacks;
623 inline_obstacks = current->next;
624 obstack_free (current->obstack, 0);
625 free (current->obstack);
626 free (current);
629 current_obstack = &permanent_obstack;
630 expression_obstack = &permanent_obstack;
631 rtl_obstack = saveable_obstack = &permanent_obstack;
634 /* Save permanently everything on the maybepermanent_obstack. */
636 void
637 preserve_data ()
639 maybepermanent_firstobj
640 = (char *) obstack_alloc (function_maybepermanent_obstack, 0);
643 void
644 preserve_initializer ()
646 struct momentary_level *tem;
647 char *old_momentary;
649 temporary_firstobj
650 = (char *) obstack_alloc (&temporary_obstack, 0);
651 maybepermanent_firstobj
652 = (char *) obstack_alloc (function_maybepermanent_obstack, 0);
654 old_momentary = momentary_firstobj;
655 momentary_firstobj
656 = (char *) obstack_alloc (&momentary_obstack, 0);
657 if (momentary_firstobj != old_momentary)
658 for (tem = momentary_stack; tem; tem = tem->prev)
659 tem->base = momentary_firstobj;
662 /* Start allocating new rtl in current_obstack.
663 Use resume_temporary_allocation
664 to go back to allocating rtl in saveable_obstack. */
666 void
667 rtl_in_current_obstack ()
669 rtl_obstack = current_obstack;
672 /* Start allocating rtl from saveable_obstack. Intended to be used after
673 a call to push_obstacks_nochange. */
675 void
676 rtl_in_saveable_obstack ()
678 rtl_obstack = saveable_obstack;
681 /* Allocate SIZE bytes in the current obstack
682 and return a pointer to them.
683 In practice the current obstack is always the temporary one. */
685 char *
686 oballoc (size)
687 int size;
689 return (char *) obstack_alloc (current_obstack, size);
692 /* Free the object PTR in the current obstack
693 as well as everything allocated since PTR.
694 In practice the current obstack is always the temporary one. */
696 void
697 obfree (ptr)
698 char *ptr;
700 obstack_free (current_obstack, ptr);
703 /* Allocate SIZE bytes in the permanent obstack
704 and return a pointer to them. */
706 char *
707 permalloc (size)
708 int size;
710 return (char *) obstack_alloc (&permanent_obstack, size);
713 /* Allocate NELEM items of SIZE bytes in the permanent obstack
714 and return a pointer to them. The storage is cleared before
715 returning the value. */
717 char *
718 perm_calloc (nelem, size)
719 int nelem;
720 long size;
722 char *rval = (char *) obstack_alloc (&permanent_obstack, nelem * size);
723 bzero (rval, nelem * size);
724 return rval;
727 /* Allocate SIZE bytes in the saveable obstack
728 and return a pointer to them. */
730 char *
731 savealloc (size)
732 int size;
734 return (char *) obstack_alloc (saveable_obstack, size);
737 /* Allocate SIZE bytes in the expression obstack
738 and return a pointer to them. */
740 char *
741 expralloc (size)
742 int size;
744 return (char *) obstack_alloc (expression_obstack, size);
747 /* Print out which obstack an object is in. */
749 void
750 print_obstack_name (object, file, prefix)
751 char *object;
752 FILE *file;
753 char *prefix;
755 struct obstack *obstack = NULL;
756 char *obstack_name = NULL;
757 struct function *p;
759 for (p = outer_function_chain; p; p = p->next)
761 if (_obstack_allocated_p (p->function_obstack, object))
763 obstack = p->function_obstack;
764 obstack_name = "containing function obstack";
766 if (_obstack_allocated_p (p->function_maybepermanent_obstack, object))
768 obstack = p->function_maybepermanent_obstack;
769 obstack_name = "containing function maybepermanent obstack";
773 if (_obstack_allocated_p (&obstack_stack_obstack, object))
775 obstack = &obstack_stack_obstack;
776 obstack_name = "obstack_stack_obstack";
778 else if (_obstack_allocated_p (function_obstack, object))
780 obstack = function_obstack;
781 obstack_name = "function obstack";
783 else if (_obstack_allocated_p (&permanent_obstack, object))
785 obstack = &permanent_obstack;
786 obstack_name = "permanent_obstack";
788 else if (_obstack_allocated_p (&momentary_obstack, object))
790 obstack = &momentary_obstack;
791 obstack_name = "momentary_obstack";
793 else if (_obstack_allocated_p (function_maybepermanent_obstack, object))
795 obstack = function_maybepermanent_obstack;
796 obstack_name = "function maybepermanent obstack";
798 else if (_obstack_allocated_p (&temp_decl_obstack, object))
800 obstack = &temp_decl_obstack;
801 obstack_name = "temp_decl_obstack";
804 /* Check to see if the object is in the free area of the obstack. */
805 if (obstack != NULL)
807 if (object >= obstack->next_free
808 && object < obstack->chunk_limit)
809 fprintf (file, "%s in free portion of obstack %s",
810 prefix, obstack_name);
811 else
812 fprintf (file, "%s allocated from %s", prefix, obstack_name);
814 else
815 fprintf (file, "%s not allocated from any obstack", prefix);
818 void
819 debug_obstack (object)
820 char *object;
822 print_obstack_name (object, stderr, "object");
823 fprintf (stderr, ".\n");
826 /* Return 1 if OBJ is in the permanent obstack.
827 This is slow, and should be used only for debugging.
828 Use TREE_PERMANENT for other purposes. */
831 object_permanent_p (obj)
832 tree obj;
834 return _obstack_allocated_p (&permanent_obstack, obj);
837 /* Start a level of momentary allocation.
838 In C, each compound statement has its own level
839 and that level is freed at the end of each statement.
840 All expression nodes are allocated in the momentary allocation level. */
842 void
843 push_momentary ()
845 struct momentary_level *tem
846 = (struct momentary_level *) obstack_alloc (&momentary_obstack,
847 sizeof (struct momentary_level));
848 tem->prev = momentary_stack;
849 tem->base = (char *) obstack_base (&momentary_obstack);
850 tem->obstack = expression_obstack;
851 momentary_stack = tem;
852 expression_obstack = &momentary_obstack;
855 /* Set things up so the next clear_momentary will only clear memory
856 past our present position in momentary_obstack. */
858 void
859 preserve_momentary ()
861 momentary_stack->base = (char *) obstack_base (&momentary_obstack);
864 /* Free all the storage in the current momentary-allocation level.
865 In C, this happens at the end of each statement. */
867 void
868 clear_momentary ()
870 obstack_free (&momentary_obstack, momentary_stack->base);
873 /* Discard a level of momentary allocation.
874 In C, this happens at the end of each compound statement.
875 Restore the status of expression node allocation
876 that was in effect before this level was created. */
878 void
879 pop_momentary ()
881 struct momentary_level *tem = momentary_stack;
882 momentary_stack = tem->prev;
883 expression_obstack = tem->obstack;
884 /* We can't free TEM from the momentary_obstack, because there might
885 be objects above it which have been saved. We can free back to the
886 stack of the level we are popping off though. */
887 obstack_free (&momentary_obstack, tem->base);
890 /* Pop back to the previous level of momentary allocation,
891 but don't free any momentary data just yet. */
893 void
894 pop_momentary_nofree ()
896 struct momentary_level *tem = momentary_stack;
897 momentary_stack = tem->prev;
898 expression_obstack = tem->obstack;
901 /* Call when starting to parse a declaration:
902 make expressions in the declaration last the length of the function.
903 Returns an argument that should be passed to resume_momentary later. */
906 suspend_momentary ()
908 register int tem = expression_obstack == &momentary_obstack;
909 expression_obstack = saveable_obstack;
910 return tem;
913 /* Call when finished parsing a declaration:
914 restore the treatment of node-allocation that was
915 in effect before the suspension.
916 YES should be the value previously returned by suspend_momentary. */
918 void
919 resume_momentary (yes)
920 int yes;
922 if (yes)
923 expression_obstack = &momentary_obstack;
926 /* Init the tables indexed by tree code.
927 Note that languages can add to these tables to define their own codes. */
929 void
930 init_tree_codes ()
935 /* Return a newly allocated node of code CODE.
936 Initialize the node's unique id and its TREE_PERMANENT flag.
937 For decl and type nodes, some other fields are initialized.
938 The rest of the node is initialized to zero.
940 Achoo! I got a code in the node. */
942 tree
943 make_node (code)
944 enum tree_code code;
946 register tree t;
947 register int type = TREE_CODE_CLASS (code);
948 register int length;
949 register struct obstack *obstack = current_obstack;
950 register int i;
951 #ifdef GATHER_STATISTICS
952 register tree_node_kind kind;
953 #endif
955 switch (type)
957 case 'd': /* A decl node */
958 #ifdef GATHER_STATISTICS
959 kind = d_kind;
960 #endif
961 length = sizeof (struct tree_decl);
962 /* All decls in an inline function need to be saved. */
963 if (obstack != &permanent_obstack)
964 obstack = saveable_obstack;
966 /* PARM_DECLs go on the context of the parent. If this is a nested
967 function, then we must allocate the PARM_DECL on the parent's
968 obstack, so that they will live to the end of the parent's
969 closing brace. This is necessary in case we try to inline the
970 function into its parent.
972 PARM_DECLs of top-level functions do not have this problem. However,
973 we allocate them where we put the FUNCTION_DECL for languages such as
974 Ada that need to consult some flags in the PARM_DECLs of the function
975 when calling it.
977 See comment in restore_tree_status for why we can't put this
978 in function_obstack. */
979 if (code == PARM_DECL && obstack != &permanent_obstack)
981 tree context = 0;
982 if (current_function_decl)
983 context = decl_function_context (current_function_decl);
985 if (context)
986 obstack
987 = find_function_data (context)->function_maybepermanent_obstack;
989 break;
991 case 't': /* a type node */
992 #ifdef GATHER_STATISTICS
993 kind = t_kind;
994 #endif
995 length = sizeof (struct tree_type);
996 /* All data types are put where we can preserve them if nec. */
997 if (obstack != &permanent_obstack)
998 obstack = all_types_permanent ? &permanent_obstack : saveable_obstack;
999 break;
1001 case 'b': /* a lexical block */
1002 #ifdef GATHER_STATISTICS
1003 kind = b_kind;
1004 #endif
1005 length = sizeof (struct tree_block);
1006 /* All BLOCK nodes are put where we can preserve them if nec. */
1007 if (obstack != &permanent_obstack)
1008 obstack = saveable_obstack;
1009 break;
1011 case 's': /* an expression with side effects */
1012 #ifdef GATHER_STATISTICS
1013 kind = s_kind;
1014 goto usual_kind;
1015 #endif
1016 case 'r': /* a reference */
1017 #ifdef GATHER_STATISTICS
1018 kind = r_kind;
1019 goto usual_kind;
1020 #endif
1021 case 'e': /* an expression */
1022 case '<': /* a comparison expression */
1023 case '1': /* a unary arithmetic expression */
1024 case '2': /* a binary arithmetic expression */
1025 #ifdef GATHER_STATISTICS
1026 kind = e_kind;
1027 usual_kind:
1028 #endif
1029 obstack = expression_obstack;
1030 /* All BIND_EXPR nodes are put where we can preserve them if nec. */
1031 if (code == BIND_EXPR && obstack != &permanent_obstack)
1032 obstack = saveable_obstack;
1033 length = sizeof (struct tree_exp)
1034 + (tree_code_length[(int) code] - 1) * sizeof (char *);
1035 break;
1037 case 'c': /* a constant */
1038 #ifdef GATHER_STATISTICS
1039 kind = c_kind;
1040 #endif
1041 obstack = expression_obstack;
1043 /* We can't use tree_code_length for INTEGER_CST, since the number of
1044 words is machine-dependent due to varying length of HOST_WIDE_INT,
1045 which might be wider than a pointer (e.g., long long). Similarly
1046 for REAL_CST, since the number of words is machine-dependent due
1047 to varying size and alignment of `double'. */
1049 if (code == INTEGER_CST)
1050 length = sizeof (struct tree_int_cst);
1051 else if (code == REAL_CST)
1052 length = sizeof (struct tree_real_cst);
1053 else
1054 length = sizeof (struct tree_common)
1055 + tree_code_length[(int) code] * sizeof (char *);
1056 break;
1058 case 'x': /* something random, like an identifier. */
1059 #ifdef GATHER_STATISTICS
1060 if (code == IDENTIFIER_NODE)
1061 kind = id_kind;
1062 else if (code == OP_IDENTIFIER)
1063 kind = op_id_kind;
1064 else if (code == TREE_VEC)
1065 kind = vec_kind;
1066 else
1067 kind = x_kind;
1068 #endif
1069 length = sizeof (struct tree_common)
1070 + tree_code_length[(int) code] * sizeof (char *);
1071 /* Identifier nodes are always permanent since they are
1072 unique in a compiler run. */
1073 if (code == IDENTIFIER_NODE) obstack = &permanent_obstack;
1074 break;
1076 default:
1077 abort ();
1080 t = (tree) obstack_alloc (obstack, length);
1082 #ifdef GATHER_STATISTICS
1083 tree_node_counts[(int)kind]++;
1084 tree_node_sizes[(int)kind] += length;
1085 #endif
1087 /* Clear a word at a time. */
1088 for (i = (length / sizeof (int)) - 1; i >= 0; i--)
1089 ((int *) t)[i] = 0;
1090 /* Clear any extra bytes. */
1091 for (i = length / sizeof (int) * sizeof (int); i < length; i++)
1092 ((char *) t)[i] = 0;
1094 TREE_SET_CODE (t, code);
1095 if (obstack == &permanent_obstack)
1096 TREE_PERMANENT (t) = 1;
1098 switch (type)
1100 case 's':
1101 TREE_SIDE_EFFECTS (t) = 1;
1102 TREE_TYPE (t) = void_type_node;
1103 break;
1105 case 'd':
1106 if (code != FUNCTION_DECL)
1107 DECL_ALIGN (t) = 1;
1108 DECL_IN_SYSTEM_HEADER (t)
1109 = in_system_header && (obstack == &permanent_obstack);
1110 DECL_SOURCE_LINE (t) = lineno;
1111 DECL_SOURCE_FILE (t) = (input_filename) ? input_filename : "<built-in>";
1112 DECL_UID (t) = next_decl_uid++;
1113 break;
1115 case 't':
1116 TYPE_UID (t) = next_type_uid++;
1117 TYPE_ALIGN (t) = 1;
1118 TYPE_MAIN_VARIANT (t) = t;
1119 TYPE_OBSTACK (t) = obstack;
1120 TYPE_ATTRIBUTES (t) = NULL_TREE;
1121 #ifdef SET_DEFAULT_TYPE_ATTRIBUTES
1122 SET_DEFAULT_TYPE_ATTRIBUTES (t);
1123 #endif
1124 break;
1126 case 'c':
1127 TREE_CONSTANT (t) = 1;
1128 break;
1131 return t;
1134 /* Return a new node with the same contents as NODE
1135 except that its TREE_CHAIN is zero and it has a fresh uid. */
1137 tree
1138 copy_node (node)
1139 tree node;
1141 register tree t;
1142 register enum tree_code code = TREE_CODE (node);
1143 register int length;
1144 register int i;
1146 switch (TREE_CODE_CLASS (code))
1148 case 'd': /* A decl node */
1149 length = sizeof (struct tree_decl);
1150 break;
1152 case 't': /* a type node */
1153 length = sizeof (struct tree_type);
1154 break;
1156 case 'b': /* a lexical block node */
1157 length = sizeof (struct tree_block);
1158 break;
1160 case 'r': /* a reference */
1161 case 'e': /* an expression */
1162 case 's': /* an expression with side effects */
1163 case '<': /* a comparison expression */
1164 case '1': /* a unary arithmetic expression */
1165 case '2': /* a binary arithmetic expression */
1166 length = sizeof (struct tree_exp)
1167 + (tree_code_length[(int) code] - 1) * sizeof (char *);
1168 break;
1170 case 'c': /* a constant */
1171 /* We can't use tree_code_length for INTEGER_CST, since the number of
1172 words is machine-dependent due to varying length of HOST_WIDE_INT,
1173 which might be wider than a pointer (e.g., long long). Similarly
1174 for REAL_CST, since the number of words is machine-dependent due
1175 to varying size and alignment of `double'. */
1176 if (code == INTEGER_CST)
1177 length = sizeof (struct tree_int_cst);
1178 else if (code == REAL_CST)
1179 length = sizeof (struct tree_real_cst);
1180 else
1181 length = (sizeof (struct tree_common)
1182 + tree_code_length[(int) code] * sizeof (char *));
1183 break;
1185 case 'x': /* something random, like an identifier. */
1186 length = sizeof (struct tree_common)
1187 + tree_code_length[(int) code] * sizeof (char *);
1188 if (code == TREE_VEC)
1189 length += (TREE_VEC_LENGTH (node) - 1) * sizeof (char *);
1192 t = (tree) obstack_alloc (current_obstack, length);
1194 for (i = (length / sizeof (int)) - 1; i >= 0; i--)
1195 ((int *) t)[i] = ((int *) node)[i];
1196 /* Clear any extra bytes. */
1197 for (i = length / sizeof (int) * sizeof (int); i < length; i++)
1198 ((char *) t)[i] = ((char *) node)[i];
1200 TREE_CHAIN (t) = 0;
1201 TREE_ASM_WRITTEN (t) = 0;
1203 if (TREE_CODE_CLASS (code) == 'd')
1204 DECL_UID (t) = next_decl_uid++;
1205 else if (TREE_CODE_CLASS (code) == 't')
1207 TYPE_UID (t) = next_type_uid++;
1208 TYPE_OBSTACK (t) = current_obstack;
1210 /* The following is so that the debug code for
1211 the copy is different from the original type.
1212 The two statements usually duplicate each other
1213 (because they clear fields of the same union),
1214 but the optimizer should catch that. */
1215 TYPE_SYMTAB_POINTER (t) = 0;
1216 TYPE_SYMTAB_ADDRESS (t) = 0;
1219 TREE_PERMANENT (t) = (current_obstack == &permanent_obstack);
1221 return t;
1224 /* Return a copy of a chain of nodes, chained through the TREE_CHAIN field.
1225 For example, this can copy a list made of TREE_LIST nodes. */
1227 tree
1228 copy_list (list)
1229 tree list;
1231 tree head;
1232 register tree prev, next;
1234 if (list == 0)
1235 return 0;
1237 head = prev = copy_node (list);
1238 next = TREE_CHAIN (list);
1239 while (next)
1241 TREE_CHAIN (prev) = copy_node (next);
1242 prev = TREE_CHAIN (prev);
1243 next = TREE_CHAIN (next);
1245 return head;
1248 #define HASHBITS 30
1250 /* Return an IDENTIFIER_NODE whose name is TEXT (a null-terminated string).
1251 If an identifier with that name has previously been referred to,
1252 the same node is returned this time. */
1254 tree
1255 get_identifier (text)
1256 register char *text;
1258 register int hi;
1259 register int i;
1260 register tree idp;
1261 register int len, hash_len;
1263 /* Compute length of text in len. */
1264 for (len = 0; text[len]; len++);
1266 /* Decide how much of that length to hash on */
1267 hash_len = len;
1268 if (warn_id_clash && len > id_clash_len)
1269 hash_len = id_clash_len;
1271 /* Compute hash code */
1272 hi = hash_len * 613 + (unsigned) text[0];
1273 for (i = 1; i < hash_len; i += 2)
1274 hi = ((hi * 613) + (unsigned) (text[i]));
1276 hi &= (1 << HASHBITS) - 1;
1277 hi %= MAX_HASH_TABLE;
1279 /* Search table for identifier */
1280 for (idp = hash_table[hi]; idp; idp = TREE_CHAIN (idp))
1281 if (IDENTIFIER_LENGTH (idp) == len
1282 && IDENTIFIER_POINTER (idp)[0] == text[0]
1283 && !bcmp (IDENTIFIER_POINTER (idp), text, len))
1284 return idp; /* <-- return if found */
1286 /* Not found; optionally warn about a similar identifier */
1287 if (warn_id_clash && do_identifier_warnings && len >= id_clash_len)
1288 for (idp = hash_table[hi]; idp; idp = TREE_CHAIN (idp))
1289 if (!strncmp (IDENTIFIER_POINTER (idp), text, id_clash_len))
1291 warning ("`%s' and `%s' identical in first %d characters",
1292 IDENTIFIER_POINTER (idp), text, id_clash_len);
1293 break;
1296 if (tree_code_length[(int) IDENTIFIER_NODE] < 0)
1297 abort (); /* set_identifier_size hasn't been called. */
1299 /* Not found, create one, add to chain */
1300 idp = make_node (IDENTIFIER_NODE);
1301 IDENTIFIER_LENGTH (idp) = len;
1302 #ifdef GATHER_STATISTICS
1303 id_string_size += len;
1304 #endif
1306 IDENTIFIER_POINTER (idp) = obstack_copy0 (&permanent_obstack, text, len);
1308 TREE_CHAIN (idp) = hash_table[hi];
1309 hash_table[hi] = idp;
1310 return idp; /* <-- return if created */
1313 /* If an identifier with the name TEXT (a null-terminated string) has
1314 previously been referred to, return that node; otherwise return
1315 NULL_TREE. */
1317 tree
1318 maybe_get_identifier (text)
1319 register char *text;
1321 register int hi;
1322 register int i;
1323 register tree idp;
1324 register int len, hash_len;
1326 /* Compute length of text in len. */
1327 for (len = 0; text[len]; len++);
1329 /* Decide how much of that length to hash on */
1330 hash_len = len;
1331 if (warn_id_clash && len > id_clash_len)
1332 hash_len = id_clash_len;
1334 /* Compute hash code */
1335 hi = hash_len * 613 + (unsigned) text[0];
1336 for (i = 1; i < hash_len; i += 2)
1337 hi = ((hi * 613) + (unsigned) (text[i]));
1339 hi &= (1 << HASHBITS) - 1;
1340 hi %= MAX_HASH_TABLE;
1342 /* Search table for identifier */
1343 for (idp = hash_table[hi]; idp; idp = TREE_CHAIN (idp))
1344 if (IDENTIFIER_LENGTH (idp) == len
1345 && IDENTIFIER_POINTER (idp)[0] == text[0]
1346 && !bcmp (IDENTIFIER_POINTER (idp), text, len))
1347 return idp; /* <-- return if found */
1349 return NULL_TREE;
1352 /* Enable warnings on similar identifiers (if requested).
1353 Done after the built-in identifiers are created. */
1355 void
1356 start_identifier_warnings ()
1358 do_identifier_warnings = 1;
1361 /* Record the size of an identifier node for the language in use.
1362 SIZE is the total size in bytes.
1363 This is called by the language-specific files. This must be
1364 called before allocating any identifiers. */
1366 void
1367 set_identifier_size (size)
1368 int size;
1370 tree_code_length[(int) IDENTIFIER_NODE]
1371 = (size - sizeof (struct tree_common)) / sizeof (tree);
1374 /* Return a newly constructed INTEGER_CST node whose constant value
1375 is specified by the two ints LOW and HI.
1376 The TREE_TYPE is set to `int'.
1378 This function should be used via the `build_int_2' macro. */
1380 tree
1381 build_int_2_wide (low, hi)
1382 HOST_WIDE_INT low, hi;
1384 register tree t = make_node (INTEGER_CST);
1385 TREE_INT_CST_LOW (t) = low;
1386 TREE_INT_CST_HIGH (t) = hi;
1387 TREE_TYPE (t) = integer_type_node;
1388 return t;
1391 /* Return a new REAL_CST node whose type is TYPE and value is D. */
1393 tree
1394 build_real (type, d)
1395 tree type;
1396 REAL_VALUE_TYPE d;
1398 tree v;
1399 int overflow = 0;
1401 /* Check for valid float value for this type on this target machine;
1402 if not, can print error message and store a valid value in D. */
1403 #ifdef CHECK_FLOAT_VALUE
1404 CHECK_FLOAT_VALUE (TYPE_MODE (type), d, overflow);
1405 #endif
1407 v = make_node (REAL_CST);
1408 TREE_TYPE (v) = type;
1409 TREE_REAL_CST (v) = d;
1410 TREE_OVERFLOW (v) = TREE_CONSTANT_OVERFLOW (v) = overflow;
1411 return v;
1414 /* Return a new REAL_CST node whose type is TYPE
1415 and whose value is the integer value of the INTEGER_CST node I. */
1417 #if !defined (REAL_IS_NOT_DOUBLE) || defined (REAL_ARITHMETIC)
1419 REAL_VALUE_TYPE
1420 real_value_from_int_cst (type, i)
1421 tree type, i;
1423 REAL_VALUE_TYPE d;
1425 #ifdef REAL_ARITHMETIC
1426 if (! TREE_UNSIGNED (TREE_TYPE (i)))
1427 REAL_VALUE_FROM_INT (d, TREE_INT_CST_LOW (i), TREE_INT_CST_HIGH (i),
1428 TYPE_MODE (type));
1429 else
1430 REAL_VALUE_FROM_UNSIGNED_INT (d, TREE_INT_CST_LOW (i),
1431 TREE_INT_CST_HIGH (i), TYPE_MODE (type));
1432 #else /* not REAL_ARITHMETIC */
1433 /* Some 386 compilers mishandle unsigned int to float conversions,
1434 so introduce a temporary variable E to avoid those bugs. */
1435 if (TREE_INT_CST_HIGH (i) < 0 && ! TREE_UNSIGNED (TREE_TYPE (i)))
1437 REAL_VALUE_TYPE e;
1439 d = (double) (~ TREE_INT_CST_HIGH (i));
1440 e = ((double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2))
1441 * (double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2)));
1442 d *= e;
1443 e = (double) (unsigned HOST_WIDE_INT) (~ TREE_INT_CST_LOW (i));
1444 d += e;
1445 d = (- d - 1.0);
1447 else
1449 REAL_VALUE_TYPE e;
1451 d = (double) (unsigned HOST_WIDE_INT) TREE_INT_CST_HIGH (i);
1452 e = ((double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2))
1453 * (double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2)));
1454 d *= e;
1455 e = (double) (unsigned HOST_WIDE_INT) TREE_INT_CST_LOW (i);
1456 d += e;
1458 #endif /* not REAL_ARITHMETIC */
1459 return d;
1462 /* This function can't be implemented if we can't do arithmetic
1463 on the float representation. */
1465 tree
1466 build_real_from_int_cst (type, i)
1467 tree type;
1468 tree i;
1470 tree v;
1471 int overflow = TREE_OVERFLOW (i);
1472 REAL_VALUE_TYPE d;
1473 jmp_buf float_error;
1475 v = make_node (REAL_CST);
1476 TREE_TYPE (v) = type;
1478 if (setjmp (float_error))
1480 d = dconst0;
1481 overflow = 1;
1482 goto got_it;
1485 set_float_handler (float_error);
1487 #ifdef REAL_ARITHMETIC
1488 d = real_value_from_int_cst (type, i);
1489 #else
1490 d = REAL_VALUE_TRUNCATE (TYPE_MODE (type),
1491 real_value_from_int_cst (type, i));
1492 #endif
1494 /* Check for valid float value for this type on this target machine. */
1496 got_it:
1497 set_float_handler (NULL_PTR);
1499 #ifdef CHECK_FLOAT_VALUE
1500 CHECK_FLOAT_VALUE (TYPE_MODE (type), d, overflow);
1501 #endif
1503 TREE_REAL_CST (v) = d;
1504 TREE_OVERFLOW (v) = TREE_CONSTANT_OVERFLOW (v) = overflow;
1505 return v;
1508 #endif /* not REAL_IS_NOT_DOUBLE, or REAL_ARITHMETIC */
1510 /* Return a newly constructed STRING_CST node whose value is
1511 the LEN characters at STR.
1512 The TREE_TYPE is not initialized. */
1514 tree
1515 build_string (len, str)
1516 int len;
1517 char *str;
1519 /* Put the string in saveable_obstack since it will be placed in the RTL
1520 for an "asm" statement and will also be kept around a while if
1521 deferring constant output in varasm.c. */
1523 register tree s = make_node (STRING_CST);
1524 TREE_STRING_LENGTH (s) = len;
1525 TREE_STRING_POINTER (s) = obstack_copy0 (saveable_obstack, str, len);
1526 return s;
1529 /* Return a newly constructed COMPLEX_CST node whose value is
1530 specified by the real and imaginary parts REAL and IMAG.
1531 Both REAL and IMAG should be constant nodes. TYPE, if specified,
1532 will be the type of the COMPLEX_CST; otherwise a new type will be made. */
1534 tree
1535 build_complex (type, real, imag)
1536 tree type;
1537 tree real, imag;
1539 register tree t = make_node (COMPLEX_CST);
1541 TREE_REALPART (t) = real;
1542 TREE_IMAGPART (t) = imag;
1543 TREE_TYPE (t) = type ? type : build_complex_type (TREE_TYPE (real));
1544 TREE_OVERFLOW (t) = TREE_OVERFLOW (real) | TREE_OVERFLOW (imag);
1545 TREE_CONSTANT_OVERFLOW (t)
1546 = TREE_CONSTANT_OVERFLOW (real) | TREE_CONSTANT_OVERFLOW (imag);
1547 return t;
1550 /* Build a newly constructed TREE_VEC node of length LEN. */
1552 tree
1553 make_tree_vec (len)
1554 int len;
1556 register tree t;
1557 register int length = (len-1) * sizeof (tree) + sizeof (struct tree_vec);
1558 register struct obstack *obstack = current_obstack;
1559 register int i;
1561 #ifdef GATHER_STATISTICS
1562 tree_node_counts[(int)vec_kind]++;
1563 tree_node_sizes[(int)vec_kind] += length;
1564 #endif
1566 t = (tree) obstack_alloc (obstack, length);
1568 for (i = (length / sizeof (int)) - 1; i >= 0; i--)
1569 ((int *) t)[i] = 0;
1571 TREE_SET_CODE (t, TREE_VEC);
1572 TREE_VEC_LENGTH (t) = len;
1573 if (obstack == &permanent_obstack)
1574 TREE_PERMANENT (t) = 1;
1576 return t;
1579 /* Return 1 if EXPR is the integer constant zero or a complex constant
1580 of zero. */
1583 integer_zerop (expr)
1584 tree expr;
1586 STRIP_NOPS (expr);
1588 return ((TREE_CODE (expr) == INTEGER_CST
1589 && ! TREE_CONSTANT_OVERFLOW (expr)
1590 && TREE_INT_CST_LOW (expr) == 0
1591 && TREE_INT_CST_HIGH (expr) == 0)
1592 || (TREE_CODE (expr) == COMPLEX_CST
1593 && integer_zerop (TREE_REALPART (expr))
1594 && integer_zerop (TREE_IMAGPART (expr))));
1597 /* Return 1 if EXPR is the integer constant one or the corresponding
1598 complex constant. */
1601 integer_onep (expr)
1602 tree expr;
1604 STRIP_NOPS (expr);
1606 return ((TREE_CODE (expr) == INTEGER_CST
1607 && ! TREE_CONSTANT_OVERFLOW (expr)
1608 && TREE_INT_CST_LOW (expr) == 1
1609 && TREE_INT_CST_HIGH (expr) == 0)
1610 || (TREE_CODE (expr) == COMPLEX_CST
1611 && integer_onep (TREE_REALPART (expr))
1612 && integer_zerop (TREE_IMAGPART (expr))));
1615 /* Return 1 if EXPR is an integer containing all 1's in as much precision as
1616 it contains. Likewise for the corresponding complex constant. */
1619 integer_all_onesp (expr)
1620 tree expr;
1622 register int prec;
1623 register int uns;
1625 STRIP_NOPS (expr);
1627 if (TREE_CODE (expr) == COMPLEX_CST
1628 && integer_all_onesp (TREE_REALPART (expr))
1629 && integer_zerop (TREE_IMAGPART (expr)))
1630 return 1;
1632 else if (TREE_CODE (expr) != INTEGER_CST
1633 || TREE_CONSTANT_OVERFLOW (expr))
1634 return 0;
1636 uns = TREE_UNSIGNED (TREE_TYPE (expr));
1637 if (!uns)
1638 return TREE_INT_CST_LOW (expr) == -1 && TREE_INT_CST_HIGH (expr) == -1;
1640 /* Note that using TYPE_PRECISION here is wrong. We care about the
1641 actual bits, not the (arbitrary) range of the type. */
1642 prec = GET_MODE_BITSIZE (TYPE_MODE (TREE_TYPE (expr)));
1643 if (prec >= HOST_BITS_PER_WIDE_INT)
1645 int high_value, shift_amount;
1647 shift_amount = prec - HOST_BITS_PER_WIDE_INT;
1649 if (shift_amount > HOST_BITS_PER_WIDE_INT)
1650 /* Can not handle precisions greater than twice the host int size. */
1651 abort ();
1652 else if (shift_amount == HOST_BITS_PER_WIDE_INT)
1653 /* Shifting by the host word size is undefined according to the ANSI
1654 standard, so we must handle this as a special case. */
1655 high_value = -1;
1656 else
1657 high_value = ((HOST_WIDE_INT) 1 << shift_amount) - 1;
1659 return TREE_INT_CST_LOW (expr) == -1
1660 && TREE_INT_CST_HIGH (expr) == high_value;
1662 else
1663 return TREE_INT_CST_LOW (expr) == ((HOST_WIDE_INT) 1 << prec) - 1;
1666 /* Return 1 if EXPR is an integer constant that is a power of 2 (i.e., has only
1667 one bit on). */
1670 integer_pow2p (expr)
1671 tree expr;
1673 int prec;
1674 HOST_WIDE_INT high, low;
1676 STRIP_NOPS (expr);
1678 if (TREE_CODE (expr) == COMPLEX_CST
1679 && integer_pow2p (TREE_REALPART (expr))
1680 && integer_zerop (TREE_IMAGPART (expr)))
1681 return 1;
1683 if (TREE_CODE (expr) != INTEGER_CST || TREE_CONSTANT_OVERFLOW (expr))
1684 return 0;
1686 prec = (TREE_CODE (TREE_TYPE (expr)) == POINTER_TYPE
1687 ? POINTER_SIZE : TYPE_PRECISION (TREE_TYPE (expr)));
1688 high = TREE_INT_CST_HIGH (expr);
1689 low = TREE_INT_CST_LOW (expr);
1691 /* First clear all bits that are beyond the type's precision in case
1692 we've been sign extended. */
1694 if (prec == 2 * HOST_BITS_PER_WIDE_INT)
1696 else if (prec > HOST_BITS_PER_WIDE_INT)
1697 high &= ~((HOST_WIDE_INT) (-1) << (prec - HOST_BITS_PER_WIDE_INT));
1698 else
1700 high = 0;
1701 if (prec < HOST_BITS_PER_WIDE_INT)
1702 low &= ~((HOST_WIDE_INT) (-1) << prec);
1705 if (high == 0 && low == 0)
1706 return 0;
1708 return ((high == 0 && (low & (low - 1)) == 0)
1709 || (low == 0 && (high & (high - 1)) == 0));
1712 /* Return the power of two represented by a tree node known to be a
1713 power of two. */
1716 tree_log2 (expr)
1717 tree expr;
1719 int prec;
1720 HOST_WIDE_INT high, low;
1722 STRIP_NOPS (expr);
1724 if (TREE_CODE (expr) == COMPLEX_CST)
1725 return tree_log2 (TREE_REALPART (expr));
1727 prec = (TREE_CODE (TREE_TYPE (expr)) == POINTER_TYPE
1728 ? POINTER_SIZE : TYPE_PRECISION (TREE_TYPE (expr)));
1730 high = TREE_INT_CST_HIGH (expr);
1731 low = TREE_INT_CST_LOW (expr);
1733 /* First clear all bits that are beyond the type's precision in case
1734 we've been sign extended. */
1736 if (prec == 2 * HOST_BITS_PER_WIDE_INT)
1738 else if (prec > HOST_BITS_PER_WIDE_INT)
1739 high &= ~((HOST_WIDE_INT) (-1) << (prec - HOST_BITS_PER_WIDE_INT));
1740 else
1742 high = 0;
1743 if (prec < HOST_BITS_PER_WIDE_INT)
1744 low &= ~((HOST_WIDE_INT) (-1) << prec);
1747 return (high != 0 ? HOST_BITS_PER_WIDE_INT + exact_log2 (high)
1748 : exact_log2 (low));
1751 /* Return 1 if EXPR is the real constant zero. */
1754 real_zerop (expr)
1755 tree expr;
1757 STRIP_NOPS (expr);
1759 return ((TREE_CODE (expr) == REAL_CST
1760 && ! TREE_CONSTANT_OVERFLOW (expr)
1761 && REAL_VALUES_EQUAL (TREE_REAL_CST (expr), dconst0))
1762 || (TREE_CODE (expr) == COMPLEX_CST
1763 && real_zerop (TREE_REALPART (expr))
1764 && real_zerop (TREE_IMAGPART (expr))));
1767 /* Return 1 if EXPR is the real constant one in real or complex form. */
1770 real_onep (expr)
1771 tree expr;
1773 STRIP_NOPS (expr);
1775 return ((TREE_CODE (expr) == REAL_CST
1776 && ! TREE_CONSTANT_OVERFLOW (expr)
1777 && REAL_VALUES_EQUAL (TREE_REAL_CST (expr), dconst1))
1778 || (TREE_CODE (expr) == COMPLEX_CST
1779 && real_onep (TREE_REALPART (expr))
1780 && real_zerop (TREE_IMAGPART (expr))));
1783 /* Return 1 if EXPR is the real constant two. */
1786 real_twop (expr)
1787 tree expr;
1789 STRIP_NOPS (expr);
1791 return ((TREE_CODE (expr) == REAL_CST
1792 && ! TREE_CONSTANT_OVERFLOW (expr)
1793 && REAL_VALUES_EQUAL (TREE_REAL_CST (expr), dconst2))
1794 || (TREE_CODE (expr) == COMPLEX_CST
1795 && real_twop (TREE_REALPART (expr))
1796 && real_zerop (TREE_IMAGPART (expr))));
1799 /* Nonzero if EXP is a constant or a cast of a constant. */
1802 really_constant_p (exp)
1803 tree exp;
1805 /* This is not quite the same as STRIP_NOPS. It does more. */
1806 while (TREE_CODE (exp) == NOP_EXPR
1807 || TREE_CODE (exp) == CONVERT_EXPR
1808 || TREE_CODE (exp) == NON_LVALUE_EXPR)
1809 exp = TREE_OPERAND (exp, 0);
1810 return TREE_CONSTANT (exp);
1813 /* Return first list element whose TREE_VALUE is ELEM.
1814 Return 0 if ELEM is not in LIST. */
1816 tree
1817 value_member (elem, list)
1818 tree elem, list;
1820 while (list)
1822 if (elem == TREE_VALUE (list))
1823 return list;
1824 list = TREE_CHAIN (list);
1826 return NULL_TREE;
1829 /* Return first list element whose TREE_PURPOSE is ELEM.
1830 Return 0 if ELEM is not in LIST. */
1832 tree
1833 purpose_member (elem, list)
1834 tree elem, list;
1836 while (list)
1838 if (elem == TREE_PURPOSE (list))
1839 return list;
1840 list = TREE_CHAIN (list);
1842 return NULL_TREE;
1845 /* Return first list element whose BINFO_TYPE is ELEM.
1846 Return 0 if ELEM is not in LIST. */
1848 tree
1849 binfo_member (elem, list)
1850 tree elem, list;
1852 while (list)
1854 if (elem == BINFO_TYPE (list))
1855 return list;
1856 list = TREE_CHAIN (list);
1858 return NULL_TREE;
1861 /* Return nonzero if ELEM is part of the chain CHAIN. */
1864 chain_member (elem, chain)
1865 tree elem, chain;
1867 while (chain)
1869 if (elem == chain)
1870 return 1;
1871 chain = TREE_CHAIN (chain);
1874 return 0;
1877 /* Return nonzero if ELEM is equal to TREE_VALUE (CHAIN) for any piece of
1878 chain CHAIN. */
1879 /* ??? This function was added for machine specific attributes but is no
1880 longer used. It could be deleted if we could confirm all front ends
1881 don't use it. */
1884 chain_member_value (elem, chain)
1885 tree elem, chain;
1887 while (chain)
1889 if (elem == TREE_VALUE (chain))
1890 return 1;
1891 chain = TREE_CHAIN (chain);
1894 return 0;
1897 /* Return nonzero if ELEM is equal to TREE_PURPOSE (CHAIN)
1898 for any piece of chain CHAIN. */
1899 /* ??? This function was added for machine specific attributes but is no
1900 longer used. It could be deleted if we could confirm all front ends
1901 don't use it. */
1904 chain_member_purpose (elem, chain)
1905 tree elem, chain;
1907 while (chain)
1909 if (elem == TREE_PURPOSE (chain))
1910 return 1;
1911 chain = TREE_CHAIN (chain);
1914 return 0;
1917 /* Return the length of a chain of nodes chained through TREE_CHAIN.
1918 We expect a null pointer to mark the end of the chain.
1919 This is the Lisp primitive `length'. */
1922 list_length (t)
1923 tree t;
1925 register tree tail;
1926 register int len = 0;
1928 for (tail = t; tail; tail = TREE_CHAIN (tail))
1929 len++;
1931 return len;
1934 /* Concatenate two chains of nodes (chained through TREE_CHAIN)
1935 by modifying the last node in chain 1 to point to chain 2.
1936 This is the Lisp primitive `nconc'. */
1938 tree
1939 chainon (op1, op2)
1940 tree op1, op2;
1943 if (op1)
1945 register tree t1;
1946 register tree t2;
1948 for (t1 = op1; TREE_CHAIN (t1); t1 = TREE_CHAIN (t1))
1950 TREE_CHAIN (t1) = op2;
1951 for (t2 = op2; t2; t2 = TREE_CHAIN (t2))
1952 if (t2 == t1)
1953 abort (); /* Circularity created. */
1954 return op1;
1956 else return op2;
1959 /* Return the last node in a chain of nodes (chained through TREE_CHAIN). */
1961 tree
1962 tree_last (chain)
1963 register tree chain;
1965 register tree next;
1966 if (chain)
1967 while ((next = TREE_CHAIN (chain)))
1968 chain = next;
1969 return chain;
1972 /* Reverse the order of elements in the chain T,
1973 and return the new head of the chain (old last element). */
1975 tree
1976 nreverse (t)
1977 tree t;
1979 register tree prev = 0, decl, next;
1980 for (decl = t; decl; decl = next)
1982 next = TREE_CHAIN (decl);
1983 TREE_CHAIN (decl) = prev;
1984 prev = decl;
1986 return prev;
1989 /* Given a chain CHAIN of tree nodes,
1990 construct and return a list of those nodes. */
1992 tree
1993 listify (chain)
1994 tree chain;
1996 tree result = NULL_TREE;
1997 tree in_tail = chain;
1998 tree out_tail = NULL_TREE;
2000 while (in_tail)
2002 tree next = tree_cons (NULL_TREE, in_tail, NULL_TREE);
2003 if (out_tail)
2004 TREE_CHAIN (out_tail) = next;
2005 else
2006 result = next;
2007 out_tail = next;
2008 in_tail = TREE_CHAIN (in_tail);
2011 return result;
2014 /* Return a newly created TREE_LIST node whose
2015 purpose and value fields are PARM and VALUE. */
2017 tree
2018 build_tree_list (parm, value)
2019 tree parm, value;
2021 register tree t = make_node (TREE_LIST);
2022 TREE_PURPOSE (t) = parm;
2023 TREE_VALUE (t) = value;
2024 return t;
2027 /* Similar, but build on the temp_decl_obstack. */
2029 tree
2030 build_decl_list (parm, value)
2031 tree parm, value;
2033 register tree node;
2034 register struct obstack *ambient_obstack = current_obstack;
2035 current_obstack = &temp_decl_obstack;
2036 node = build_tree_list (parm, value);
2037 current_obstack = ambient_obstack;
2038 return node;
2041 /* Similar, but build on the expression_obstack. */
2043 tree
2044 build_expr_list (parm, value)
2045 tree parm, value;
2047 register tree node;
2048 register struct obstack *ambient_obstack = current_obstack;
2049 current_obstack = expression_obstack;
2050 node = build_tree_list (parm, value);
2051 current_obstack = ambient_obstack;
2052 return node;
2055 /* Return a newly created TREE_LIST node whose
2056 purpose and value fields are PARM and VALUE
2057 and whose TREE_CHAIN is CHAIN. */
2059 tree
2060 tree_cons (purpose, value, chain)
2061 tree purpose, value, chain;
2063 #if 0
2064 register tree node = make_node (TREE_LIST);
2065 #else
2066 register int i;
2067 register tree node = (tree) obstack_alloc (current_obstack, sizeof (struct tree_list));
2068 #ifdef GATHER_STATISTICS
2069 tree_node_counts[(int)x_kind]++;
2070 tree_node_sizes[(int)x_kind] += sizeof (struct tree_list);
2071 #endif
2073 for (i = (sizeof (struct tree_common) / sizeof (int)) - 1; i >= 0; i--)
2074 ((int *) node)[i] = 0;
2076 TREE_SET_CODE (node, TREE_LIST);
2077 if (current_obstack == &permanent_obstack)
2078 TREE_PERMANENT (node) = 1;
2079 #endif
2081 TREE_CHAIN (node) = chain;
2082 TREE_PURPOSE (node) = purpose;
2083 TREE_VALUE (node) = value;
2084 return node;
2087 /* Similar, but build on the temp_decl_obstack. */
2089 tree
2090 decl_tree_cons (purpose, value, chain)
2091 tree purpose, value, chain;
2093 register tree node;
2094 register struct obstack *ambient_obstack = current_obstack;
2095 current_obstack = &temp_decl_obstack;
2096 node = tree_cons (purpose, value, chain);
2097 current_obstack = ambient_obstack;
2098 return node;
2101 /* Similar, but build on the expression_obstack. */
2103 tree
2104 expr_tree_cons (purpose, value, chain)
2105 tree purpose, value, chain;
2107 register tree node;
2108 register struct obstack *ambient_obstack = current_obstack;
2109 current_obstack = expression_obstack;
2110 node = tree_cons (purpose, value, chain);
2111 current_obstack = ambient_obstack;
2112 return node;
2115 /* Same as `tree_cons' but make a permanent object. */
2117 tree
2118 perm_tree_cons (purpose, value, chain)
2119 tree purpose, value, chain;
2121 register tree node;
2122 register struct obstack *ambient_obstack = current_obstack;
2123 current_obstack = &permanent_obstack;
2125 node = tree_cons (purpose, value, chain);
2126 current_obstack = ambient_obstack;
2127 return node;
2130 /* Same as `tree_cons', but make this node temporary, regardless. */
2132 tree
2133 temp_tree_cons (purpose, value, chain)
2134 tree purpose, value, chain;
2136 register tree node;
2137 register struct obstack *ambient_obstack = current_obstack;
2138 current_obstack = &temporary_obstack;
2140 node = tree_cons (purpose, value, chain);
2141 current_obstack = ambient_obstack;
2142 return node;
2145 /* Same as `tree_cons', but save this node if the function's RTL is saved. */
2147 tree
2148 saveable_tree_cons (purpose, value, chain)
2149 tree purpose, value, chain;
2151 register tree node;
2152 register struct obstack *ambient_obstack = current_obstack;
2153 current_obstack = saveable_obstack;
2155 node = tree_cons (purpose, value, chain);
2156 current_obstack = ambient_obstack;
2157 return node;
2160 /* Return the size nominally occupied by an object of type TYPE
2161 when it resides in memory. The value is measured in units of bytes,
2162 and its data type is that normally used for type sizes
2163 (which is the first type created by make_signed_type or
2164 make_unsigned_type). */
2166 tree
2167 size_in_bytes (type)
2168 tree type;
2170 tree t;
2172 if (type == error_mark_node)
2173 return integer_zero_node;
2174 type = TYPE_MAIN_VARIANT (type);
2175 if (TYPE_SIZE (type) == 0)
2177 incomplete_type_error (NULL_TREE, type);
2178 return integer_zero_node;
2180 t = size_binop (CEIL_DIV_EXPR, TYPE_SIZE (type),
2181 size_int (BITS_PER_UNIT));
2182 if (TREE_CODE (t) == INTEGER_CST)
2183 force_fit_type (t, 0);
2184 return t;
2187 /* Return the size of TYPE (in bytes) as an integer,
2188 or return -1 if the size can vary. */
2191 int_size_in_bytes (type)
2192 tree type;
2194 unsigned int size;
2195 if (type == error_mark_node)
2196 return 0;
2197 type = TYPE_MAIN_VARIANT (type);
2198 if (TYPE_SIZE (type) == 0)
2199 return -1;
2200 if (TREE_CODE (TYPE_SIZE (type)) != INTEGER_CST)
2201 return -1;
2202 if (TREE_INT_CST_HIGH (TYPE_SIZE (type)) != 0)
2204 tree t = size_binop (CEIL_DIV_EXPR, TYPE_SIZE (type),
2205 size_int (BITS_PER_UNIT));
2206 return TREE_INT_CST_LOW (t);
2208 size = TREE_INT_CST_LOW (TYPE_SIZE (type));
2209 return (size + BITS_PER_UNIT - 1) / BITS_PER_UNIT;
2212 /* Return, as a tree node, the number of elements for TYPE (which is an
2213 ARRAY_TYPE) minus one. This counts only elements of the top array.
2215 Don't let any SAVE_EXPRs escape; if we are called as part of a cleanup
2216 action, they would get unsaved. */
2218 tree
2219 array_type_nelts (type)
2220 tree type;
2222 tree index_type, min, max;
2224 /* If they did it with unspecified bounds, then we should have already
2225 given an error about it before we got here. */
2226 if (! TYPE_DOMAIN (type))
2227 return error_mark_node;
2229 index_type = TYPE_DOMAIN (type);
2230 min = TYPE_MIN_VALUE (index_type);
2231 max = TYPE_MAX_VALUE (index_type);
2233 if (! TREE_CONSTANT (min))
2235 STRIP_NOPS (min);
2236 if (TREE_CODE (min) == SAVE_EXPR)
2237 min = build (RTL_EXPR, TREE_TYPE (TYPE_MIN_VALUE (index_type)), 0,
2238 SAVE_EXPR_RTL (min));
2239 else
2240 min = TYPE_MIN_VALUE (index_type);
2243 if (! TREE_CONSTANT (max))
2245 STRIP_NOPS (max);
2246 if (TREE_CODE (max) == SAVE_EXPR)
2247 max = build (RTL_EXPR, TREE_TYPE (TYPE_MAX_VALUE (index_type)), 0,
2248 SAVE_EXPR_RTL (max));
2249 else
2250 max = TYPE_MAX_VALUE (index_type);
2253 return (integer_zerop (min)
2254 ? max
2255 : fold (build (MINUS_EXPR, TREE_TYPE (max), max, min)));
2258 /* Return nonzero if arg is static -- a reference to an object in
2259 static storage. This is not the same as the C meaning of `static'. */
2262 staticp (arg)
2263 tree arg;
2265 switch (TREE_CODE (arg))
2267 case FUNCTION_DECL:
2268 /* Nested functions aren't static, since taking their address
2269 involves a trampoline. */
2270 return decl_function_context (arg) == 0 || DECL_NO_STATIC_CHAIN (arg);
2271 case VAR_DECL:
2272 return TREE_STATIC (arg) || DECL_EXTERNAL (arg);
2274 case CONSTRUCTOR:
2275 return TREE_STATIC (arg);
2277 case STRING_CST:
2278 return 1;
2280 /* If we are referencing a bitfield, we can't evaluate an
2281 ADDR_EXPR at compile time and so it isn't a constant. */
2282 case COMPONENT_REF:
2283 return (! DECL_BIT_FIELD (TREE_OPERAND (arg, 1))
2284 && staticp (TREE_OPERAND (arg, 0)));
2286 case BIT_FIELD_REF:
2287 return 0;
2289 #if 0
2290 /* This case is technically correct, but results in setting
2291 TREE_CONSTANT on ADDR_EXPRs that cannot be evaluated at
2292 compile time. */
2293 case INDIRECT_REF:
2294 return TREE_CONSTANT (TREE_OPERAND (arg, 0));
2295 #endif
2297 case ARRAY_REF:
2298 if (TREE_CODE (TYPE_SIZE (TREE_TYPE (arg))) == INTEGER_CST
2299 && TREE_CODE (TREE_OPERAND (arg, 1)) == INTEGER_CST)
2300 return staticp (TREE_OPERAND (arg, 0));
2302 default:
2303 return 0;
2307 /* Wrap a SAVE_EXPR around EXPR, if appropriate.
2308 Do this to any expression which may be used in more than one place,
2309 but must be evaluated only once.
2311 Normally, expand_expr would reevaluate the expression each time.
2312 Calling save_expr produces something that is evaluated and recorded
2313 the first time expand_expr is called on it. Subsequent calls to
2314 expand_expr just reuse the recorded value.
2316 The call to expand_expr that generates code that actually computes
2317 the value is the first call *at compile time*. Subsequent calls
2318 *at compile time* generate code to use the saved value.
2319 This produces correct result provided that *at run time* control
2320 always flows through the insns made by the first expand_expr
2321 before reaching the other places where the save_expr was evaluated.
2322 You, the caller of save_expr, must make sure this is so.
2324 Constants, and certain read-only nodes, are returned with no
2325 SAVE_EXPR because that is safe. Expressions containing placeholders
2326 are not touched; see tree.def for an explanation of what these
2327 are used for. */
2329 tree
2330 save_expr (expr)
2331 tree expr;
2333 register tree t = fold (expr);
2335 /* We don't care about whether this can be used as an lvalue in this
2336 context. */
2337 while (TREE_CODE (t) == NON_LVALUE_EXPR)
2338 t = TREE_OPERAND (t, 0);
2340 /* If the tree evaluates to a constant, then we don't want to hide that
2341 fact (i.e. this allows further folding, and direct checks for constants).
2342 However, a read-only object that has side effects cannot be bypassed.
2343 Since it is no problem to reevaluate literals, we just return the
2344 literal node. */
2346 if (TREE_CONSTANT (t) || (TREE_READONLY (t) && ! TREE_SIDE_EFFECTS (t))
2347 || TREE_CODE (t) == SAVE_EXPR || TREE_CODE (t) == ERROR_MARK)
2348 return t;
2350 /* If T contains a PLACEHOLDER_EXPR, we must evaluate it each time, since
2351 it means that the size or offset of some field of an object depends on
2352 the value within another field.
2354 Note that it must not be the case that T contains both a PLACEHOLDER_EXPR
2355 and some variable since it would then need to be both evaluated once and
2356 evaluated more than once. Front-ends must assure this case cannot
2357 happen by surrounding any such subexpressions in their own SAVE_EXPR
2358 and forcing evaluation at the proper time. */
2359 if (contains_placeholder_p (t))
2360 return t;
2362 t = build (SAVE_EXPR, TREE_TYPE (expr), t, current_function_decl, NULL_TREE);
2364 /* This expression might be placed ahead of a jump to ensure that the
2365 value was computed on both sides of the jump. So make sure it isn't
2366 eliminated as dead. */
2367 TREE_SIDE_EFFECTS (t) = 1;
2368 return t;
2371 /* Arrange for an expression to be expanded multiple independent
2372 times. This is useful for cleanup actions, as the backend can
2373 expand them multiple times in different places. */
2375 tree
2376 unsave_expr (expr)
2377 tree expr;
2379 tree t;
2381 /* If this is already protected, no sense in protecting it again. */
2382 if (TREE_CODE (expr) == UNSAVE_EXPR)
2383 return expr;
2385 t = build1 (UNSAVE_EXPR, TREE_TYPE (expr), expr);
2386 TREE_SIDE_EFFECTS (t) = TREE_SIDE_EFFECTS (expr);
2387 return t;
2390 /* Returns the index of the first non-tree operand for CODE, or the number
2391 of operands if all are trees. */
2394 first_rtl_op (code)
2395 enum tree_code code;
2397 switch (code)
2399 case SAVE_EXPR:
2400 return 2;
2401 case RTL_EXPR:
2402 return 0;
2403 case CALL_EXPR:
2404 return 2;
2405 case WITH_CLEANUP_EXPR:
2406 /* Should be defined to be 2. */
2407 return 1;
2408 case METHOD_CALL_EXPR:
2409 return 3;
2410 default:
2411 return tree_code_length [(int) code];
2415 /* Modify a tree in place so that all the evaluate only once things
2416 are cleared out. Return the EXPR given. */
2418 tree
2419 unsave_expr_now (expr)
2420 tree expr;
2422 enum tree_code code;
2423 register int i;
2424 int first_rtl;
2426 if (expr == NULL_TREE)
2427 return expr;
2429 code = TREE_CODE (expr);
2430 first_rtl = first_rtl_op (code);
2431 switch (code)
2433 case SAVE_EXPR:
2434 SAVE_EXPR_RTL (expr) = 0;
2435 break;
2437 case TARGET_EXPR:
2438 TREE_OPERAND (expr, 1) = TREE_OPERAND (expr, 3);
2439 TREE_OPERAND (expr, 3) = NULL_TREE;
2440 break;
2442 case RTL_EXPR:
2443 /* I don't yet know how to emit a sequence multiple times. */
2444 if (RTL_EXPR_SEQUENCE (expr) != 0)
2445 abort ();
2446 break;
2448 case CALL_EXPR:
2449 CALL_EXPR_RTL (expr) = 0;
2450 if (TREE_OPERAND (expr, 1)
2451 && TREE_CODE (TREE_OPERAND (expr, 1)) == TREE_LIST)
2453 tree exp = TREE_OPERAND (expr, 1);
2454 while (exp)
2456 unsave_expr_now (TREE_VALUE (exp));
2457 exp = TREE_CHAIN (exp);
2460 break;
2462 default:
2463 break;
2466 switch (TREE_CODE_CLASS (code))
2468 case 'c': /* a constant */
2469 case 't': /* a type node */
2470 case 'x': /* something random, like an identifier or an ERROR_MARK. */
2471 case 'd': /* A decl node */
2472 case 'b': /* A block node */
2473 return expr;
2475 case 'e': /* an expression */
2476 case 'r': /* a reference */
2477 case 's': /* an expression with side effects */
2478 case '<': /* a comparison expression */
2479 case '2': /* a binary arithmetic expression */
2480 case '1': /* a unary arithmetic expression */
2481 for (i = first_rtl - 1; i >= 0; i--)
2482 unsave_expr_now (TREE_OPERAND (expr, i));
2483 return expr;
2485 default:
2486 abort ();
2490 /* Return 1 if EXP contains a PLACEHOLDER_EXPR; i.e., if it represents a size
2491 or offset that depends on a field within a record. */
2494 contains_placeholder_p (exp)
2495 tree exp;
2497 register enum tree_code code = TREE_CODE (exp);
2498 int result;
2500 /* If we have a WITH_RECORD_EXPR, it "cancels" any PLACEHOLDER_EXPR
2501 in it since it is supplying a value for it. */
2502 if (code == WITH_RECORD_EXPR)
2503 return 0;
2504 else if (code == PLACEHOLDER_EXPR)
2505 return 1;
2507 switch (TREE_CODE_CLASS (code))
2509 case 'r':
2510 /* Don't look at any PLACEHOLDER_EXPRs that might be in index or bit
2511 position computations since they will be converted into a
2512 WITH_RECORD_EXPR involving the reference, which will assume
2513 here will be valid. */
2514 return contains_placeholder_p (TREE_OPERAND (exp, 0));
2516 case 'x':
2517 if (code == TREE_LIST)
2518 return (contains_placeholder_p (TREE_VALUE (exp))
2519 || (TREE_CHAIN (exp) != 0
2520 && contains_placeholder_p (TREE_CHAIN (exp))));
2521 break;
2523 case '1':
2524 case '2': case '<':
2525 case 'e':
2526 switch (code)
2528 case COMPOUND_EXPR:
2529 /* Ignoring the first operand isn't quite right, but works best. */
2530 return contains_placeholder_p (TREE_OPERAND (exp, 1));
2532 case RTL_EXPR:
2533 case CONSTRUCTOR:
2534 return 0;
2536 case COND_EXPR:
2537 return (contains_placeholder_p (TREE_OPERAND (exp, 0))
2538 || contains_placeholder_p (TREE_OPERAND (exp, 1))
2539 || contains_placeholder_p (TREE_OPERAND (exp, 2)));
2541 case SAVE_EXPR:
2542 /* If we already know this doesn't have a placeholder, don't
2543 check again. */
2544 if (SAVE_EXPR_NOPLACEHOLDER (exp) || SAVE_EXPR_RTL (exp) != 0)
2545 return 0;
2547 SAVE_EXPR_NOPLACEHOLDER (exp) = 1;
2548 result = contains_placeholder_p (TREE_OPERAND (exp, 0));
2549 if (result)
2550 SAVE_EXPR_NOPLACEHOLDER (exp) = 0;
2552 return result;
2554 case CALL_EXPR:
2555 return (TREE_OPERAND (exp, 1) != 0
2556 && contains_placeholder_p (TREE_OPERAND (exp, 1)));
2558 default:
2559 break;
2562 switch (tree_code_length[(int) code])
2564 case 1:
2565 return contains_placeholder_p (TREE_OPERAND (exp, 0));
2566 case 2:
2567 return (contains_placeholder_p (TREE_OPERAND (exp, 0))
2568 || contains_placeholder_p (TREE_OPERAND (exp, 1)));
2569 default:
2570 return 0;
2573 default:
2574 return 0;
2578 /* Return 1 if EXP contains any expressions that produce cleanups for an
2579 outer scope to deal with. Used by fold. */
2582 has_cleanups (exp)
2583 tree exp;
2585 int i, nops, cmp;
2587 if (! TREE_SIDE_EFFECTS (exp))
2588 return 0;
2590 switch (TREE_CODE (exp))
2592 case TARGET_EXPR:
2593 case WITH_CLEANUP_EXPR:
2594 return 1;
2596 case CLEANUP_POINT_EXPR:
2597 return 0;
2599 case CALL_EXPR:
2600 for (exp = TREE_OPERAND (exp, 1); exp; exp = TREE_CHAIN (exp))
2602 cmp = has_cleanups (TREE_VALUE (exp));
2603 if (cmp)
2604 return cmp;
2606 return 0;
2608 default:
2609 break;
2612 /* This general rule works for most tree codes. All exceptions should be
2613 handled above. If this is a language-specific tree code, we can't
2614 trust what might be in the operand, so say we don't know
2615 the situation. */
2616 if ((int) TREE_CODE (exp) >= (int) LAST_AND_UNUSED_TREE_CODE)
2617 return -1;
2619 nops = first_rtl_op (TREE_CODE (exp));
2620 for (i = 0; i < nops; i++)
2621 if (TREE_OPERAND (exp, i) != 0)
2623 int type = TREE_CODE_CLASS (TREE_CODE (TREE_OPERAND (exp, i)));
2624 if (type == 'e' || type == '<' || type == '1' || type == '2'
2625 || type == 'r' || type == 's')
2627 cmp = has_cleanups (TREE_OPERAND (exp, i));
2628 if (cmp)
2629 return cmp;
2633 return 0;
2636 /* Given a tree EXP, a FIELD_DECL F, and a replacement value R,
2637 return a tree with all occurrences of references to F in a
2638 PLACEHOLDER_EXPR replaced by R. Note that we assume here that EXP
2639 contains only arithmetic expressions or a CALL_EXPR with a
2640 PLACEHOLDER_EXPR occurring only in its arglist. */
2642 tree
2643 substitute_in_expr (exp, f, r)
2644 tree exp;
2645 tree f;
2646 tree r;
2648 enum tree_code code = TREE_CODE (exp);
2649 tree op0, op1, op2;
2650 tree new;
2651 tree inner;
2653 switch (TREE_CODE_CLASS (code))
2655 case 'c':
2656 case 'd':
2657 return exp;
2659 case 'x':
2660 if (code == PLACEHOLDER_EXPR)
2661 return exp;
2662 else if (code == TREE_LIST)
2664 op0 = (TREE_CHAIN (exp) == 0
2665 ? 0 : substitute_in_expr (TREE_CHAIN (exp), f, r));
2666 op1 = substitute_in_expr (TREE_VALUE (exp), f, r);
2667 if (op0 == TREE_CHAIN (exp) && op1 == TREE_VALUE (exp))
2668 return exp;
2670 return tree_cons (TREE_PURPOSE (exp), op1, op0);
2673 abort ();
2675 case '1':
2676 case '2':
2677 case '<':
2678 case 'e':
2679 switch (tree_code_length[(int) code])
2681 case 1:
2682 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2683 if (op0 == TREE_OPERAND (exp, 0))
2684 return exp;
2686 new = fold (build1 (code, TREE_TYPE (exp), op0));
2687 break;
2689 case 2:
2690 /* An RTL_EXPR cannot contain a PLACEHOLDER_EXPR; a CONSTRUCTOR
2691 could, but we don't support it. */
2692 if (code == RTL_EXPR)
2693 return exp;
2694 else if (code == CONSTRUCTOR)
2695 abort ();
2697 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2698 op1 = substitute_in_expr (TREE_OPERAND (exp, 1), f, r);
2699 if (op0 == TREE_OPERAND (exp, 0) && op1 == TREE_OPERAND (exp, 1))
2700 return exp;
2702 new = fold (build (code, TREE_TYPE (exp), op0, op1));
2703 break;
2705 case 3:
2706 /* It cannot be that anything inside a SAVE_EXPR contains a
2707 PLACEHOLDER_EXPR. */
2708 if (code == SAVE_EXPR)
2709 return exp;
2711 else if (code == CALL_EXPR)
2713 op1 = substitute_in_expr (TREE_OPERAND (exp, 1), f, r);
2714 if (op1 == TREE_OPERAND (exp, 1))
2715 return exp;
2717 return build (code, TREE_TYPE (exp),
2718 TREE_OPERAND (exp, 0), op1, NULL_TREE);
2721 else if (code != COND_EXPR)
2722 abort ();
2724 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2725 op1 = substitute_in_expr (TREE_OPERAND (exp, 1), f, r);
2726 op2 = substitute_in_expr (TREE_OPERAND (exp, 2), f, r);
2727 if (op0 == TREE_OPERAND (exp, 0) && op1 == TREE_OPERAND (exp, 1)
2728 && op2 == TREE_OPERAND (exp, 2))
2729 return exp;
2731 new = fold (build (code, TREE_TYPE (exp), op0, op1, op2));
2732 break;
2734 default:
2735 abort ();
2738 break;
2740 case 'r':
2741 switch (code)
2743 case COMPONENT_REF:
2744 /* If this expression is getting a value from a PLACEHOLDER_EXPR
2745 and it is the right field, replace it with R. */
2746 for (inner = TREE_OPERAND (exp, 0);
2747 TREE_CODE_CLASS (TREE_CODE (inner)) == 'r';
2748 inner = TREE_OPERAND (inner, 0))
2750 if (TREE_CODE (inner) == PLACEHOLDER_EXPR
2751 && TREE_OPERAND (exp, 1) == f)
2752 return r;
2754 /* If this expression hasn't been completed let, leave it
2755 alone. */
2756 if (TREE_CODE (inner) == PLACEHOLDER_EXPR
2757 && TREE_TYPE (inner) == 0)
2758 return exp;
2760 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2761 if (op0 == TREE_OPERAND (exp, 0))
2762 return exp;
2764 new = fold (build (code, TREE_TYPE (exp), op0,
2765 TREE_OPERAND (exp, 1)));
2766 break;
2768 case BIT_FIELD_REF:
2769 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2770 op1 = substitute_in_expr (TREE_OPERAND (exp, 1), f, r);
2771 op2 = substitute_in_expr (TREE_OPERAND (exp, 2), f, r);
2772 if (op0 == TREE_OPERAND (exp, 0) && op1 == TREE_OPERAND (exp, 1)
2773 && op2 == TREE_OPERAND (exp, 2))
2774 return exp;
2776 new = fold (build (code, TREE_TYPE (exp), op0, op1, op2));
2777 break;
2779 case INDIRECT_REF:
2780 case BUFFER_REF:
2781 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2782 if (op0 == TREE_OPERAND (exp, 0))
2783 return exp;
2785 new = fold (build1 (code, TREE_TYPE (exp), op0));
2786 break;
2788 default:
2789 abort ();
2791 break;
2793 default:
2794 abort ();
2797 TREE_READONLY (new) = TREE_READONLY (exp);
2798 return new;
2801 /* Stabilize a reference so that we can use it any number of times
2802 without causing its operands to be evaluated more than once.
2803 Returns the stabilized reference. This works by means of save_expr,
2804 so see the caveats in the comments about save_expr.
2806 Also allows conversion expressions whose operands are references.
2807 Any other kind of expression is returned unchanged. */
2809 tree
2810 stabilize_reference (ref)
2811 tree ref;
2813 register tree result;
2814 register enum tree_code code = TREE_CODE (ref);
2816 switch (code)
2818 case VAR_DECL:
2819 case PARM_DECL:
2820 case RESULT_DECL:
2821 /* No action is needed in this case. */
2822 return ref;
2824 case NOP_EXPR:
2825 case CONVERT_EXPR:
2826 case FLOAT_EXPR:
2827 case FIX_TRUNC_EXPR:
2828 case FIX_FLOOR_EXPR:
2829 case FIX_ROUND_EXPR:
2830 case FIX_CEIL_EXPR:
2831 result = build_nt (code, stabilize_reference (TREE_OPERAND (ref, 0)));
2832 break;
2834 case INDIRECT_REF:
2835 result = build_nt (INDIRECT_REF,
2836 stabilize_reference_1 (TREE_OPERAND (ref, 0)));
2837 break;
2839 case COMPONENT_REF:
2840 result = build_nt (COMPONENT_REF,
2841 stabilize_reference (TREE_OPERAND (ref, 0)),
2842 TREE_OPERAND (ref, 1));
2843 break;
2845 case BIT_FIELD_REF:
2846 result = build_nt (BIT_FIELD_REF,
2847 stabilize_reference (TREE_OPERAND (ref, 0)),
2848 stabilize_reference_1 (TREE_OPERAND (ref, 1)),
2849 stabilize_reference_1 (TREE_OPERAND (ref, 2)));
2850 break;
2852 case ARRAY_REF:
2853 result = build_nt (ARRAY_REF,
2854 stabilize_reference (TREE_OPERAND (ref, 0)),
2855 stabilize_reference_1 (TREE_OPERAND (ref, 1)));
2856 break;
2858 case COMPOUND_EXPR:
2859 /* We cannot wrap the first expression in a SAVE_EXPR, as then
2860 it wouldn't be ignored. This matters when dealing with
2861 volatiles. */
2862 return stabilize_reference_1 (ref);
2864 case RTL_EXPR:
2865 result = build1 (INDIRECT_REF, TREE_TYPE (ref),
2866 save_expr (build1 (ADDR_EXPR,
2867 build_pointer_type (TREE_TYPE (ref)),
2868 ref)));
2869 break;
2872 /* If arg isn't a kind of lvalue we recognize, make no change.
2873 Caller should recognize the error for an invalid lvalue. */
2874 default:
2875 return ref;
2877 case ERROR_MARK:
2878 return error_mark_node;
2881 TREE_TYPE (result) = TREE_TYPE (ref);
2882 TREE_READONLY (result) = TREE_READONLY (ref);
2883 TREE_SIDE_EFFECTS (result) = TREE_SIDE_EFFECTS (ref);
2884 TREE_THIS_VOLATILE (result) = TREE_THIS_VOLATILE (ref);
2885 TREE_RAISES (result) = TREE_RAISES (ref);
2887 return result;
2890 /* Subroutine of stabilize_reference; this is called for subtrees of
2891 references. Any expression with side-effects must be put in a SAVE_EXPR
2892 to ensure that it is only evaluated once.
2894 We don't put SAVE_EXPR nodes around everything, because assigning very
2895 simple expressions to temporaries causes us to miss good opportunities
2896 for optimizations. Among other things, the opportunity to fold in the
2897 addition of a constant into an addressing mode often gets lost, e.g.
2898 "y[i+1] += x;". In general, we take the approach that we should not make
2899 an assignment unless we are forced into it - i.e., that any non-side effect
2900 operator should be allowed, and that cse should take care of coalescing
2901 multiple utterances of the same expression should that prove fruitful. */
2903 tree
2904 stabilize_reference_1 (e)
2905 tree e;
2907 register tree result;
2908 register enum tree_code code = TREE_CODE (e);
2910 /* We cannot ignore const expressions because it might be a reference
2911 to a const array but whose index contains side-effects. But we can
2912 ignore things that are actual constant or that already have been
2913 handled by this function. */
2915 if (TREE_CONSTANT (e) || code == SAVE_EXPR)
2916 return e;
2918 switch (TREE_CODE_CLASS (code))
2920 case 'x':
2921 case 't':
2922 case 'd':
2923 case 'b':
2924 case '<':
2925 case 's':
2926 case 'e':
2927 case 'r':
2928 /* If the expression has side-effects, then encase it in a SAVE_EXPR
2929 so that it will only be evaluated once. */
2930 /* The reference (r) and comparison (<) classes could be handled as
2931 below, but it is generally faster to only evaluate them once. */
2932 if (TREE_SIDE_EFFECTS (e))
2933 return save_expr (e);
2934 return e;
2936 case 'c':
2937 /* Constants need no processing. In fact, we should never reach
2938 here. */
2939 return e;
2941 case '2':
2942 /* Division is slow and tends to be compiled with jumps,
2943 especially the division by powers of 2 that is often
2944 found inside of an array reference. So do it just once. */
2945 if (code == TRUNC_DIV_EXPR || code == TRUNC_MOD_EXPR
2946 || code == FLOOR_DIV_EXPR || code == FLOOR_MOD_EXPR
2947 || code == CEIL_DIV_EXPR || code == CEIL_MOD_EXPR
2948 || code == ROUND_DIV_EXPR || code == ROUND_MOD_EXPR)
2949 return save_expr (e);
2950 /* Recursively stabilize each operand. */
2951 result = build_nt (code, stabilize_reference_1 (TREE_OPERAND (e, 0)),
2952 stabilize_reference_1 (TREE_OPERAND (e, 1)));
2953 break;
2955 case '1':
2956 /* Recursively stabilize each operand. */
2957 result = build_nt (code, stabilize_reference_1 (TREE_OPERAND (e, 0)));
2958 break;
2960 default:
2961 abort ();
2964 TREE_TYPE (result) = TREE_TYPE (e);
2965 TREE_READONLY (result) = TREE_READONLY (e);
2966 TREE_SIDE_EFFECTS (result) = TREE_SIDE_EFFECTS (e);
2967 TREE_THIS_VOLATILE (result) = TREE_THIS_VOLATILE (e);
2968 TREE_RAISES (result) = TREE_RAISES (e);
2970 return result;
2973 /* Low-level constructors for expressions. */
2975 /* Build an expression of code CODE, data type TYPE,
2976 and operands as specified by the arguments ARG1 and following arguments.
2977 Expressions and reference nodes can be created this way.
2978 Constants, decls, types and misc nodes cannot be. */
2980 tree
2981 build VPROTO((enum tree_code code, tree tt, ...))
2983 #ifndef __STDC__
2984 enum tree_code code;
2985 tree tt;
2986 #endif
2987 va_list p;
2988 register tree t;
2989 register int length;
2990 register int i;
2992 VA_START (p, tt);
2994 #ifndef __STDC__
2995 code = va_arg (p, enum tree_code);
2996 tt = va_arg (p, tree);
2997 #endif
2999 t = make_node (code);
3000 length = tree_code_length[(int) code];
3001 TREE_TYPE (t) = tt;
3003 if (length == 2)
3005 /* This is equivalent to the loop below, but faster. */
3006 register tree arg0 = va_arg (p, tree);
3007 register tree arg1 = va_arg (p, tree);
3008 TREE_OPERAND (t, 0) = arg0;
3009 TREE_OPERAND (t, 1) = arg1;
3010 if ((arg0 && TREE_SIDE_EFFECTS (arg0))
3011 || (arg1 && TREE_SIDE_EFFECTS (arg1)))
3012 TREE_SIDE_EFFECTS (t) = 1;
3013 TREE_RAISES (t)
3014 = (arg0 && TREE_RAISES (arg0)) || (arg1 && TREE_RAISES (arg1));
3016 else if (length == 1)
3018 register tree arg0 = va_arg (p, tree);
3020 /* Call build1 for this! */
3021 if (TREE_CODE_CLASS (code) != 's')
3022 abort ();
3023 TREE_OPERAND (t, 0) = arg0;
3024 if (arg0 && TREE_SIDE_EFFECTS (arg0))
3025 TREE_SIDE_EFFECTS (t) = 1;
3026 TREE_RAISES (t) = (arg0 && TREE_RAISES (arg0));
3028 else
3030 for (i = 0; i < length; i++)
3032 register tree operand = va_arg (p, tree);
3033 TREE_OPERAND (t, i) = operand;
3034 if (operand)
3036 if (TREE_SIDE_EFFECTS (operand))
3037 TREE_SIDE_EFFECTS (t) = 1;
3038 if (TREE_RAISES (operand))
3039 TREE_RAISES (t) = 1;
3043 va_end (p);
3044 return t;
3047 /* Same as above, but only builds for unary operators.
3048 Saves lions share of calls to `build'; cuts down use
3049 of varargs, which is expensive for RISC machines. */
3051 tree
3052 build1 (code, type, node)
3053 enum tree_code code;
3054 tree type;
3055 tree node;
3057 register struct obstack *obstack = expression_obstack;
3058 register int i, length;
3059 #ifdef GATHER_STATISTICS
3060 register tree_node_kind kind;
3061 #endif
3062 register tree t;
3064 #ifdef GATHER_STATISTICS
3065 if (TREE_CODE_CLASS (code) == 'r')
3066 kind = r_kind;
3067 else
3068 kind = e_kind;
3069 #endif
3071 length = sizeof (struct tree_exp);
3073 t = (tree) obstack_alloc (obstack, length);
3075 #ifdef GATHER_STATISTICS
3076 tree_node_counts[(int)kind]++;
3077 tree_node_sizes[(int)kind] += length;
3078 #endif
3080 for (i = (length / sizeof (int)) - 1; i >= 0; i--)
3081 ((int *) t)[i] = 0;
3083 TREE_TYPE (t) = type;
3084 TREE_SET_CODE (t, code);
3086 if (obstack == &permanent_obstack)
3087 TREE_PERMANENT (t) = 1;
3089 TREE_OPERAND (t, 0) = node;
3090 if (node)
3092 if (TREE_SIDE_EFFECTS (node))
3093 TREE_SIDE_EFFECTS (t) = 1;
3094 if (TREE_RAISES (node))
3095 TREE_RAISES (t) = 1;
3098 return t;
3101 /* Similar except don't specify the TREE_TYPE
3102 and leave the TREE_SIDE_EFFECTS as 0.
3103 It is permissible for arguments to be null,
3104 or even garbage if their values do not matter. */
3106 tree
3107 build_nt VPROTO((enum tree_code code, ...))
3109 #ifndef __STDC__
3110 enum tree_code code;
3111 #endif
3112 va_list p;
3113 register tree t;
3114 register int length;
3115 register int i;
3117 VA_START (p, code);
3119 #ifndef __STDC__
3120 code = va_arg (p, enum tree_code);
3121 #endif
3123 t = make_node (code);
3124 length = tree_code_length[(int) code];
3126 for (i = 0; i < length; i++)
3127 TREE_OPERAND (t, i) = va_arg (p, tree);
3129 va_end (p);
3130 return t;
3133 /* Similar to `build_nt', except we build
3134 on the temp_decl_obstack, regardless. */
3136 tree
3137 build_parse_node VPROTO((enum tree_code code, ...))
3139 #ifndef __STDC__
3140 enum tree_code code;
3141 #endif
3142 register struct obstack *ambient_obstack = expression_obstack;
3143 va_list p;
3144 register tree t;
3145 register int length;
3146 register int i;
3148 VA_START (p, code);
3150 #ifndef __STDC__
3151 code = va_arg (p, enum tree_code);
3152 #endif
3154 expression_obstack = &temp_decl_obstack;
3156 t = make_node (code);
3157 length = tree_code_length[(int) code];
3159 for (i = 0; i < length; i++)
3160 TREE_OPERAND (t, i) = va_arg (p, tree);
3162 va_end (p);
3163 expression_obstack = ambient_obstack;
3164 return t;
3167 #if 0
3168 /* Commented out because this wants to be done very
3169 differently. See cp-lex.c. */
3170 tree
3171 build_op_identifier (op1, op2)
3172 tree op1, op2;
3174 register tree t = make_node (OP_IDENTIFIER);
3175 TREE_PURPOSE (t) = op1;
3176 TREE_VALUE (t) = op2;
3177 return t;
3179 #endif
3181 /* Create a DECL_... node of code CODE, name NAME and data type TYPE.
3182 We do NOT enter this node in any sort of symbol table.
3184 layout_decl is used to set up the decl's storage layout.
3185 Other slots are initialized to 0 or null pointers. */
3187 tree
3188 build_decl (code, name, type)
3189 enum tree_code code;
3190 tree name, type;
3192 register tree t;
3194 t = make_node (code);
3196 /* if (type == error_mark_node)
3197 type = integer_type_node; */
3198 /* That is not done, deliberately, so that having error_mark_node
3199 as the type can suppress useless errors in the use of this variable. */
3201 DECL_NAME (t) = name;
3202 DECL_ASSEMBLER_NAME (t) = name;
3203 TREE_TYPE (t) = type;
3205 if (code == VAR_DECL || code == PARM_DECL || code == RESULT_DECL)
3206 layout_decl (t, 0);
3207 else if (code == FUNCTION_DECL)
3208 DECL_MODE (t) = FUNCTION_MODE;
3210 return t;
3213 /* BLOCK nodes are used to represent the structure of binding contours
3214 and declarations, once those contours have been exited and their contents
3215 compiled. This information is used for outputting debugging info. */
3217 tree
3218 build_block (vars, tags, subblocks, supercontext, chain)
3219 tree vars, tags, subblocks, supercontext, chain;
3221 register tree block = make_node (BLOCK);
3222 BLOCK_VARS (block) = vars;
3223 BLOCK_TYPE_TAGS (block) = tags;
3224 BLOCK_SUBBLOCKS (block) = subblocks;
3225 BLOCK_SUPERCONTEXT (block) = supercontext;
3226 BLOCK_CHAIN (block) = chain;
3227 return block;
3230 /* Return a declaration like DDECL except that its DECL_MACHINE_ATTRIBUTE
3231 is ATTRIBUTE. */
3233 tree
3234 build_decl_attribute_variant (ddecl, attribute)
3235 tree ddecl, attribute;
3237 DECL_MACHINE_ATTRIBUTES (ddecl) = attribute;
3238 return ddecl;
3241 /* Return a type like TTYPE except that its TYPE_ATTRIBUTE
3242 is ATTRIBUTE.
3244 Record such modified types already made so we don't make duplicates. */
3246 tree
3247 build_type_attribute_variant (ttype, attribute)
3248 tree ttype, attribute;
3250 if ( ! attribute_list_equal (TYPE_ATTRIBUTES (ttype), attribute))
3252 register int hashcode;
3253 register struct obstack *ambient_obstack = current_obstack;
3254 tree ntype;
3256 if (ambient_obstack != &permanent_obstack)
3257 current_obstack = TYPE_OBSTACK (ttype);
3259 ntype = copy_node (ttype);
3260 current_obstack = ambient_obstack;
3262 TYPE_POINTER_TO (ntype) = 0;
3263 TYPE_REFERENCE_TO (ntype) = 0;
3264 TYPE_ATTRIBUTES (ntype) = attribute;
3266 /* Create a new main variant of TYPE. */
3267 TYPE_MAIN_VARIANT (ntype) = ntype;
3268 TYPE_NEXT_VARIANT (ntype) = 0;
3269 TYPE_READONLY (ntype) = TYPE_VOLATILE (ntype) = 0;
3271 hashcode = TYPE_HASH (TREE_CODE (ntype))
3272 + TYPE_HASH (TREE_TYPE (ntype))
3273 + attribute_hash_list (attribute);
3275 switch (TREE_CODE (ntype))
3277 case FUNCTION_TYPE:
3278 hashcode += TYPE_HASH (TYPE_ARG_TYPES (ntype));
3279 break;
3280 case ARRAY_TYPE:
3281 hashcode += TYPE_HASH (TYPE_DOMAIN (ntype));
3282 break;
3283 case INTEGER_TYPE:
3284 hashcode += TYPE_HASH (TYPE_MAX_VALUE (ntype));
3285 break;
3286 case REAL_TYPE:
3287 hashcode += TYPE_HASH (TYPE_PRECISION (ntype));
3288 break;
3289 default:
3290 break;
3293 ntype = type_hash_canon (hashcode, ntype);
3294 ttype = build_type_variant (ntype, TYPE_READONLY (ttype),
3295 TYPE_VOLATILE (ttype));
3298 return ttype;
3301 /* Return a 1 if ATTR_NAME and ATTR_ARGS is valid for either declaration DECL
3302 or type TYPE and 0 otherwise. Validity is determined the configuration
3303 macros VALID_MACHINE_DECL_ATTRIBUTE and VALID_MACHINE_TYPE_ATTRIBUTE. */
3306 valid_machine_attribute (attr_name, attr_args, decl, type)
3307 tree attr_name, attr_args;
3308 tree decl;
3309 tree type;
3311 int valid = 0;
3312 tree decl_attr_list = decl != 0 ? DECL_MACHINE_ATTRIBUTES (decl) : 0;
3313 tree type_attr_list = TYPE_ATTRIBUTES (type);
3315 if (TREE_CODE (attr_name) != IDENTIFIER_NODE)
3316 abort ();
3318 #ifdef VALID_MACHINE_DECL_ATTRIBUTE
3319 if (decl != 0
3320 && VALID_MACHINE_DECL_ATTRIBUTE (decl, decl_attr_list, attr_name, attr_args))
3322 tree attr = lookup_attribute (IDENTIFIER_POINTER (attr_name),
3323 decl_attr_list);
3325 if (attr != NULL_TREE)
3327 /* Override existing arguments. Declarations are unique so we can
3328 modify this in place. */
3329 TREE_VALUE (attr) = attr_args;
3331 else
3333 decl_attr_list = tree_cons (attr_name, attr_args, decl_attr_list);
3334 decl = build_decl_attribute_variant (decl, decl_attr_list);
3337 valid = 1;
3339 #endif
3341 #ifdef VALID_MACHINE_TYPE_ATTRIBUTE
3342 if (VALID_MACHINE_TYPE_ATTRIBUTE (type, type_attr_list, attr_name, attr_args))
3344 tree attr = lookup_attribute (IDENTIFIER_POINTER (attr_name),
3345 type_attr_list);
3347 if (attr != NULL_TREE)
3349 /* Override existing arguments.
3350 ??? This currently works since attribute arguments are not
3351 included in `attribute_hash_list'. Something more complicated
3352 may be needed in the future. */
3353 TREE_VALUE (attr) = attr_args;
3355 else
3357 type_attr_list = tree_cons (attr_name, attr_args, type_attr_list);
3358 type = build_type_attribute_variant (type, type_attr_list);
3360 if (decl != 0)
3361 TREE_TYPE (decl) = type;
3362 valid = 1;
3365 /* Handle putting a type attribute on pointer-to-function-type by putting
3366 the attribute on the function type. */
3367 else if (TREE_CODE (type) == POINTER_TYPE
3368 && TREE_CODE (TREE_TYPE (type)) == FUNCTION_TYPE
3369 && VALID_MACHINE_TYPE_ATTRIBUTE (TREE_TYPE (type), type_attr_list,
3370 attr_name, attr_args))
3372 tree inner_type = TREE_TYPE (type);
3373 tree inner_attr_list = TYPE_ATTRIBUTES (inner_type);
3374 tree attr = lookup_attribute (IDENTIFIER_POINTER (attr_name),
3375 type_attr_list);
3377 if (attr != NULL_TREE)
3378 TREE_VALUE (attr) = attr_args;
3379 else
3381 inner_attr_list = tree_cons (attr_name, attr_args, inner_attr_list);
3382 inner_type = build_type_attribute_variant (inner_type,
3383 inner_attr_list);
3386 if (decl != 0)
3387 TREE_TYPE (decl) = build_pointer_type (inner_type);
3389 valid = 1;
3391 #endif
3393 return valid;
3396 /* Return non-zero if IDENT is a valid name for attribute ATTR,
3397 or zero if not.
3399 We try both `text' and `__text__', ATTR may be either one. */
3400 /* ??? It might be a reasonable simplification to require ATTR to be only
3401 `text'. One might then also require attribute lists to be stored in
3402 their canonicalized form. */
3405 is_attribute_p (attr, ident)
3406 char *attr;
3407 tree ident;
3409 int ident_len, attr_len;
3410 char *p;
3412 if (TREE_CODE (ident) != IDENTIFIER_NODE)
3413 return 0;
3415 if (strcmp (attr, IDENTIFIER_POINTER (ident)) == 0)
3416 return 1;
3418 p = IDENTIFIER_POINTER (ident);
3419 ident_len = strlen (p);
3420 attr_len = strlen (attr);
3422 /* If ATTR is `__text__', IDENT must be `text'; and vice versa. */
3423 if (attr[0] == '_')
3425 if (attr[1] != '_'
3426 || attr[attr_len - 2] != '_'
3427 || attr[attr_len - 1] != '_')
3428 abort ();
3429 if (ident_len == attr_len - 4
3430 && strncmp (attr + 2, p, attr_len - 4) == 0)
3431 return 1;
3433 else
3435 if (ident_len == attr_len + 4
3436 && p[0] == '_' && p[1] == '_'
3437 && p[ident_len - 2] == '_' && p[ident_len - 1] == '_'
3438 && strncmp (attr, p + 2, attr_len) == 0)
3439 return 1;
3442 return 0;
3445 /* Given an attribute name and a list of attributes, return a pointer to the
3446 attribute's list element if the attribute is part of the list, or NULL_TREE
3447 if not found. */
3449 tree
3450 lookup_attribute (attr_name, list)
3451 char *attr_name;
3452 tree list;
3454 tree l;
3456 for (l = list; l; l = TREE_CHAIN (l))
3458 if (TREE_CODE (TREE_PURPOSE (l)) != IDENTIFIER_NODE)
3459 abort ();
3460 if (is_attribute_p (attr_name, TREE_PURPOSE (l)))
3461 return l;
3464 return NULL_TREE;
3467 /* Return an attribute list that is the union of a1 and a2. */
3469 tree
3470 merge_attributes (a1, a2)
3471 register tree a1, a2;
3473 tree attributes;
3475 /* Either one unset? Take the set one. */
3477 if (! (attributes = a1))
3478 attributes = a2;
3480 /* One that completely contains the other? Take it. */
3482 else if (a2 && ! attribute_list_contained (a1, a2))
3483 if (attribute_list_contained (a2, a1))
3484 attributes = a2;
3485 else
3487 /* Pick the longest list, and hang on the other list. */
3488 /* ??? For the moment we punt on the issue of attrs with args. */
3490 if (list_length (a1) < list_length (a2))
3491 attributes = a2, a2 = a1;
3493 for (; a2; a2 = TREE_CHAIN (a2))
3494 if (lookup_attribute (IDENTIFIER_POINTER (TREE_PURPOSE (a2)),
3495 attributes) == NULL_TREE)
3497 a1 = copy_node (a2);
3498 TREE_CHAIN (a1) = attributes;
3499 attributes = a1;
3502 return attributes;
3505 /* Given types T1 and T2, merge their attributes and return
3506 the result. */
3508 tree
3509 merge_machine_type_attributes (t1, t2)
3510 tree t1, t2;
3512 #ifdef MERGE_MACHINE_TYPE_ATTRIBUTES
3513 return MERGE_MACHINE_TYPE_ATTRIBUTES (t1, t2);
3514 #else
3515 return merge_attributes (TYPE_ATTRIBUTES (t1),
3516 TYPE_ATTRIBUTES (t2));
3517 #endif
3520 /* Given decls OLDDECL and NEWDECL, merge their attributes and return
3521 the result. */
3523 tree
3524 merge_machine_decl_attributes (olddecl, newdecl)
3525 tree olddecl, newdecl;
3527 #ifdef MERGE_MACHINE_DECL_ATTRIBUTES
3528 return MERGE_MACHINE_DECL_ATTRIBUTES (olddecl, newdecl);
3529 #else
3530 return merge_attributes (DECL_MACHINE_ATTRIBUTES (olddecl),
3531 DECL_MACHINE_ATTRIBUTES (newdecl));
3532 #endif
3535 /* Return a type like TYPE except that its TYPE_READONLY is CONSTP
3536 and its TYPE_VOLATILE is VOLATILEP.
3538 Such variant types already made are recorded so that duplicates
3539 are not made.
3541 A variant types should never be used as the type of an expression.
3542 Always copy the variant information into the TREE_READONLY
3543 and TREE_THIS_VOLATILE of the expression, and then give the expression
3544 as its type the "main variant", the variant whose TYPE_READONLY
3545 and TYPE_VOLATILE are zero. Use TYPE_MAIN_VARIANT to find the
3546 main variant. */
3548 tree
3549 build_type_variant (type, constp, volatilep)
3550 tree type;
3551 int constp, volatilep;
3553 register tree t;
3555 /* Treat any nonzero argument as 1. */
3556 constp = !!constp;
3557 volatilep = !!volatilep;
3559 /* Search the chain of variants to see if there is already one there just
3560 like the one we need to have. If so, use that existing one. We must
3561 preserve the TYPE_NAME, since there is code that depends on this. */
3563 for (t = TYPE_MAIN_VARIANT (type); t; t = TYPE_NEXT_VARIANT (t))
3564 if (constp == TYPE_READONLY (t) && volatilep == TYPE_VOLATILE (t)
3565 && TYPE_NAME (t) == TYPE_NAME (type))
3566 return t;
3568 /* We need a new one. */
3570 t = build_type_copy (type);
3571 TYPE_READONLY (t) = constp;
3572 TYPE_VOLATILE (t) = volatilep;
3574 return t;
3577 /* Create a new variant of TYPE, equivalent but distinct.
3578 This is so the caller can modify it. */
3580 tree
3581 build_type_copy (type)
3582 tree type;
3584 register tree t, m = TYPE_MAIN_VARIANT (type);
3585 register struct obstack *ambient_obstack = current_obstack;
3587 current_obstack = TYPE_OBSTACK (type);
3588 t = copy_node (type);
3589 current_obstack = ambient_obstack;
3591 TYPE_POINTER_TO (t) = 0;
3592 TYPE_REFERENCE_TO (t) = 0;
3594 /* Add this type to the chain of variants of TYPE. */
3595 TYPE_NEXT_VARIANT (t) = TYPE_NEXT_VARIANT (m);
3596 TYPE_NEXT_VARIANT (m) = t;
3598 return t;
3601 /* Hashing of types so that we don't make duplicates.
3602 The entry point is `type_hash_canon'. */
3604 /* Each hash table slot is a bucket containing a chain
3605 of these structures. */
3607 struct type_hash
3609 struct type_hash *next; /* Next structure in the bucket. */
3610 int hashcode; /* Hash code of this type. */
3611 tree type; /* The type recorded here. */
3614 /* Now here is the hash table. When recording a type, it is added
3615 to the slot whose index is the hash code mod the table size.
3616 Note that the hash table is used for several kinds of types
3617 (function types, array types and array index range types, for now).
3618 While all these live in the same table, they are completely independent,
3619 and the hash code is computed differently for each of these. */
3621 #define TYPE_HASH_SIZE 59
3622 struct type_hash *type_hash_table[TYPE_HASH_SIZE];
3624 /* Compute a hash code for a list of types (chain of TREE_LIST nodes
3625 with types in the TREE_VALUE slots), by adding the hash codes
3626 of the individual types. */
3629 type_hash_list (list)
3630 tree list;
3632 register int hashcode;
3633 register tree tail;
3634 for (hashcode = 0, tail = list; tail; tail = TREE_CHAIN (tail))
3635 hashcode += TYPE_HASH (TREE_VALUE (tail));
3636 return hashcode;
3639 /* Look in the type hash table for a type isomorphic to TYPE.
3640 If one is found, return it. Otherwise return 0. */
3642 tree
3643 type_hash_lookup (hashcode, type)
3644 int hashcode;
3645 tree type;
3647 register struct type_hash *h;
3648 for (h = type_hash_table[hashcode % TYPE_HASH_SIZE]; h; h = h->next)
3649 if (h->hashcode == hashcode
3650 && TREE_CODE (h->type) == TREE_CODE (type)
3651 && TREE_TYPE (h->type) == TREE_TYPE (type)
3652 && attribute_list_equal (TYPE_ATTRIBUTES (h->type),
3653 TYPE_ATTRIBUTES (type))
3654 && (TYPE_MAX_VALUE (h->type) == TYPE_MAX_VALUE (type)
3655 || tree_int_cst_equal (TYPE_MAX_VALUE (h->type),
3656 TYPE_MAX_VALUE (type)))
3657 && (TYPE_MIN_VALUE (h->type) == TYPE_MIN_VALUE (type)
3658 || tree_int_cst_equal (TYPE_MIN_VALUE (h->type),
3659 TYPE_MIN_VALUE (type)))
3660 /* Note that TYPE_DOMAIN is TYPE_ARG_TYPES for FUNCTION_TYPE. */
3661 && (TYPE_DOMAIN (h->type) == TYPE_DOMAIN (type)
3662 || (TYPE_DOMAIN (h->type)
3663 && TREE_CODE (TYPE_DOMAIN (h->type)) == TREE_LIST
3664 && TYPE_DOMAIN (type)
3665 && TREE_CODE (TYPE_DOMAIN (type)) == TREE_LIST
3666 && type_list_equal (TYPE_DOMAIN (h->type),
3667 TYPE_DOMAIN (type)))))
3668 return h->type;
3669 return 0;
3672 /* Add an entry to the type-hash-table
3673 for a type TYPE whose hash code is HASHCODE. */
3675 void
3676 type_hash_add (hashcode, type)
3677 int hashcode;
3678 tree type;
3680 register struct type_hash *h;
3682 h = (struct type_hash *) oballoc (sizeof (struct type_hash));
3683 h->hashcode = hashcode;
3684 h->type = type;
3685 h->next = type_hash_table[hashcode % TYPE_HASH_SIZE];
3686 type_hash_table[hashcode % TYPE_HASH_SIZE] = h;
3689 /* Given TYPE, and HASHCODE its hash code, return the canonical
3690 object for an identical type if one already exists.
3691 Otherwise, return TYPE, and record it as the canonical object
3692 if it is a permanent object.
3694 To use this function, first create a type of the sort you want.
3695 Then compute its hash code from the fields of the type that
3696 make it different from other similar types.
3697 Then call this function and use the value.
3698 This function frees the type you pass in if it is a duplicate. */
3700 /* Set to 1 to debug without canonicalization. Never set by program. */
3701 int debug_no_type_hash = 0;
3703 tree
3704 type_hash_canon (hashcode, type)
3705 int hashcode;
3706 tree type;
3708 tree t1;
3710 if (debug_no_type_hash)
3711 return type;
3713 t1 = type_hash_lookup (hashcode, type);
3714 if (t1 != 0)
3716 obstack_free (TYPE_OBSTACK (type), type);
3717 #ifdef GATHER_STATISTICS
3718 tree_node_counts[(int)t_kind]--;
3719 tree_node_sizes[(int)t_kind] -= sizeof (struct tree_type);
3720 #endif
3721 return t1;
3724 /* If this is a permanent type, record it for later reuse. */
3725 if (TREE_PERMANENT (type))
3726 type_hash_add (hashcode, type);
3728 return type;
3731 /* Compute a hash code for a list of attributes (chain of TREE_LIST nodes
3732 with names in the TREE_PURPOSE slots and args in the TREE_VALUE slots),
3733 by adding the hash codes of the individual attributes. */
3736 attribute_hash_list (list)
3737 tree list;
3739 register int hashcode;
3740 register tree tail;
3741 for (hashcode = 0, tail = list; tail; tail = TREE_CHAIN (tail))
3742 /* ??? Do we want to add in TREE_VALUE too? */
3743 hashcode += TYPE_HASH (TREE_PURPOSE (tail));
3744 return hashcode;
3747 /* Given two lists of attributes, return true if list l2 is
3748 equivalent to l1. */
3751 attribute_list_equal (l1, l2)
3752 tree l1, l2;
3754 return attribute_list_contained (l1, l2)
3755 && attribute_list_contained (l2, l1);
3758 /* Given two lists of attributes, return true if list L2 is
3759 completely contained within L1. */
3760 /* ??? This would be faster if attribute names were stored in a canonicalized
3761 form. Otherwise, if L1 uses `foo' and L2 uses `__foo__', the long method
3762 must be used to show these elements are equivalent (which they are). */
3763 /* ??? It's not clear that attributes with arguments will always be handled
3764 correctly. */
3767 attribute_list_contained (l1, l2)
3768 tree l1, l2;
3770 register tree t1, t2;
3772 /* First check the obvious, maybe the lists are identical. */
3773 if (l1 == l2)
3774 return 1;
3776 /* Maybe the lists are similar. */
3777 for (t1 = l1, t2 = l2;
3778 t1 && t2
3779 && TREE_PURPOSE (t1) == TREE_PURPOSE (t2)
3780 && TREE_VALUE (t1) == TREE_VALUE (t2);
3781 t1 = TREE_CHAIN (t1), t2 = TREE_CHAIN (t2));
3783 /* Maybe the lists are equal. */
3784 if (t1 == 0 && t2 == 0)
3785 return 1;
3787 for (; t2; t2 = TREE_CHAIN (t2))
3789 tree attr
3790 = lookup_attribute (IDENTIFIER_POINTER (TREE_PURPOSE (t2)), l1);
3792 if (attr == NULL_TREE)
3793 return 0;
3794 if (simple_cst_equal (TREE_VALUE (t2), TREE_VALUE (attr)) != 1)
3795 return 0;
3798 return 1;
3801 /* Given two lists of types
3802 (chains of TREE_LIST nodes with types in the TREE_VALUE slots)
3803 return 1 if the lists contain the same types in the same order.
3804 Also, the TREE_PURPOSEs must match. */
3807 type_list_equal (l1, l2)
3808 tree l1, l2;
3810 register tree t1, t2;
3812 for (t1 = l1, t2 = l2; t1 && t2; t1 = TREE_CHAIN (t1), t2 = TREE_CHAIN (t2))
3813 if (TREE_VALUE (t1) != TREE_VALUE (t2)
3814 || (TREE_PURPOSE (t1) != TREE_PURPOSE (t2)
3815 && ! (1 == simple_cst_equal (TREE_PURPOSE (t1), TREE_PURPOSE (t2))
3816 && (TREE_TYPE (TREE_PURPOSE (t1))
3817 == TREE_TYPE (TREE_PURPOSE (t2))))))
3818 return 0;
3820 return t1 == t2;
3823 /* Nonzero if integer constants T1 and T2
3824 represent the same constant value. */
3827 tree_int_cst_equal (t1, t2)
3828 tree t1, t2;
3830 if (t1 == t2)
3831 return 1;
3832 if (t1 == 0 || t2 == 0)
3833 return 0;
3834 if (TREE_CODE (t1) == INTEGER_CST
3835 && TREE_CODE (t2) == INTEGER_CST
3836 && TREE_INT_CST_LOW (t1) == TREE_INT_CST_LOW (t2)
3837 && TREE_INT_CST_HIGH (t1) == TREE_INT_CST_HIGH (t2))
3838 return 1;
3839 return 0;
3842 /* Nonzero if integer constants T1 and T2 represent values that satisfy <.
3843 The precise way of comparison depends on their data type. */
3846 tree_int_cst_lt (t1, t2)
3847 tree t1, t2;
3849 if (t1 == t2)
3850 return 0;
3852 if (!TREE_UNSIGNED (TREE_TYPE (t1)))
3853 return INT_CST_LT (t1, t2);
3854 return INT_CST_LT_UNSIGNED (t1, t2);
3857 /* Return an indication of the sign of the integer constant T.
3858 The return value is -1 if T < 0, 0 if T == 0, and 1 if T > 0.
3859 Note that -1 will never be returned it T's type is unsigned. */
3862 tree_int_cst_sgn (t)
3863 tree t;
3865 if (TREE_INT_CST_LOW (t) == 0 && TREE_INT_CST_HIGH (t) == 0)
3866 return 0;
3867 else if (TREE_UNSIGNED (TREE_TYPE (t)))
3868 return 1;
3869 else if (TREE_INT_CST_HIGH (t) < 0)
3870 return -1;
3871 else
3872 return 1;
3875 /* Compare two constructor-element-type constants. Return 1 if the lists
3876 are known to be equal; otherwise return 0. */
3879 simple_cst_list_equal (l1, l2)
3880 tree l1, l2;
3882 while (l1 != NULL_TREE && l2 != NULL_TREE)
3884 if (simple_cst_equal (TREE_VALUE (l1), TREE_VALUE (l2)) != 1)
3885 return 0;
3887 l1 = TREE_CHAIN (l1);
3888 l2 = TREE_CHAIN (l2);
3891 return (l1 == l2);
3894 /* Return truthvalue of whether T1 is the same tree structure as T2.
3895 Return 1 if they are the same.
3896 Return 0 if they are understandably different.
3897 Return -1 if either contains tree structure not understood by
3898 this function. */
3901 simple_cst_equal (t1, t2)
3902 tree t1, t2;
3904 register enum tree_code code1, code2;
3905 int cmp;
3907 if (t1 == t2)
3908 return 1;
3909 if (t1 == 0 || t2 == 0)
3910 return 0;
3912 code1 = TREE_CODE (t1);
3913 code2 = TREE_CODE (t2);
3915 if (code1 == NOP_EXPR || code1 == CONVERT_EXPR || code1 == NON_LVALUE_EXPR)
3916 if (code2 == NOP_EXPR || code2 == CONVERT_EXPR || code2 == NON_LVALUE_EXPR)
3917 return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
3918 else
3919 return simple_cst_equal (TREE_OPERAND (t1, 0), t2);
3920 else if (code2 == NOP_EXPR || code2 == CONVERT_EXPR
3921 || code2 == NON_LVALUE_EXPR)
3922 return simple_cst_equal (t1, TREE_OPERAND (t2, 0));
3924 if (code1 != code2)
3925 return 0;
3927 switch (code1)
3929 case INTEGER_CST:
3930 return TREE_INT_CST_LOW (t1) == TREE_INT_CST_LOW (t2)
3931 && TREE_INT_CST_HIGH (t1) == TREE_INT_CST_HIGH (t2);
3933 case REAL_CST:
3934 return REAL_VALUES_IDENTICAL (TREE_REAL_CST (t1), TREE_REAL_CST (t2));
3936 case STRING_CST:
3937 return TREE_STRING_LENGTH (t1) == TREE_STRING_LENGTH (t2)
3938 && !bcmp (TREE_STRING_POINTER (t1), TREE_STRING_POINTER (t2),
3939 TREE_STRING_LENGTH (t1));
3941 case CONSTRUCTOR:
3942 abort ();
3944 case SAVE_EXPR:
3945 return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
3947 case CALL_EXPR:
3948 cmp = simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
3949 if (cmp <= 0)
3950 return cmp;
3951 return simple_cst_list_equal (TREE_OPERAND (t1, 1), TREE_OPERAND (t2, 1));
3953 case TARGET_EXPR:
3954 /* Special case: if either target is an unallocated VAR_DECL,
3955 it means that it's going to be unified with whatever the
3956 TARGET_EXPR is really supposed to initialize, so treat it
3957 as being equivalent to anything. */
3958 if ((TREE_CODE (TREE_OPERAND (t1, 0)) == VAR_DECL
3959 && DECL_NAME (TREE_OPERAND (t1, 0)) == NULL_TREE
3960 && DECL_RTL (TREE_OPERAND (t1, 0)) == 0)
3961 || (TREE_CODE (TREE_OPERAND (t2, 0)) == VAR_DECL
3962 && DECL_NAME (TREE_OPERAND (t2, 0)) == NULL_TREE
3963 && DECL_RTL (TREE_OPERAND (t2, 0)) == 0))
3964 cmp = 1;
3965 else
3966 cmp = simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
3967 if (cmp <= 0)
3968 return cmp;
3969 return simple_cst_equal (TREE_OPERAND (t1, 1), TREE_OPERAND (t2, 1));
3971 case WITH_CLEANUP_EXPR:
3972 cmp = simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
3973 if (cmp <= 0)
3974 return cmp;
3975 return simple_cst_equal (TREE_OPERAND (t1, 2), TREE_OPERAND (t1, 2));
3977 case COMPONENT_REF:
3978 if (TREE_OPERAND (t1, 1) == TREE_OPERAND (t2, 1))
3979 return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
3980 return 0;
3982 case VAR_DECL:
3983 case PARM_DECL:
3984 case CONST_DECL:
3985 case FUNCTION_DECL:
3986 return 0;
3988 default:
3989 break;
3992 /* This general rule works for most tree codes. All exceptions should be
3993 handled above. If this is a language-specific tree code, we can't
3994 trust what might be in the operand, so say we don't know
3995 the situation. */
3996 if ((int) code1 >= (int) LAST_AND_UNUSED_TREE_CODE)
3997 return -1;
3999 switch (TREE_CODE_CLASS (code1))
4001 int i;
4002 case '1':
4003 case '2':
4004 case '<':
4005 case 'e':
4006 case 'r':
4007 case 's':
4008 cmp = 1;
4009 for (i=0; i<tree_code_length[(int) code1]; ++i)
4011 cmp = simple_cst_equal (TREE_OPERAND (t1, i), TREE_OPERAND (t2, i));
4012 if (cmp <= 0)
4013 return cmp;
4015 return cmp;
4017 default:
4018 return -1;
4022 /* Constructors for pointer, array and function types.
4023 (RECORD_TYPE, UNION_TYPE and ENUMERAL_TYPE nodes are
4024 constructed by language-dependent code, not here.) */
4026 /* Construct, lay out and return the type of pointers to TO_TYPE.
4027 If such a type has already been constructed, reuse it. */
4029 tree
4030 build_pointer_type (to_type)
4031 tree to_type;
4033 register tree t = TYPE_POINTER_TO (to_type);
4035 /* First, if we already have a type for pointers to TO_TYPE, use it. */
4037 if (t)
4038 return t;
4040 /* We need a new one. Put this in the same obstack as TO_TYPE. */
4041 push_obstacks (TYPE_OBSTACK (to_type), TYPE_OBSTACK (to_type));
4042 t = make_node (POINTER_TYPE);
4043 pop_obstacks ();
4045 TREE_TYPE (t) = to_type;
4047 /* Record this type as the pointer to TO_TYPE. */
4048 TYPE_POINTER_TO (to_type) = t;
4050 /* Lay out the type. This function has many callers that are concerned
4051 with expression-construction, and this simplifies them all.
4052 Also, it guarantees the TYPE_SIZE is in the same obstack as the type. */
4053 layout_type (t);
4055 return t;
4058 /* Create a type of integers to be the TYPE_DOMAIN of an ARRAY_TYPE.
4059 MAXVAL should be the maximum value in the domain
4060 (one less than the length of the array).
4062 The maximum value that MAXVAL can have is INT_MAX for a HOST_WIDE_INT.
4063 We don't enforce this limit, that is up to caller (e.g. language front end).
4064 The limit exists because the result is a signed type and we don't handle
4065 sizes that use more than one HOST_WIDE_INT. */
4067 tree
4068 build_index_type (maxval)
4069 tree maxval;
4071 register tree itype = make_node (INTEGER_TYPE);
4073 TYPE_PRECISION (itype) = TYPE_PRECISION (sizetype);
4074 TYPE_MIN_VALUE (itype) = size_zero_node;
4076 push_obstacks (TYPE_OBSTACK (itype), TYPE_OBSTACK (itype));
4077 TYPE_MAX_VALUE (itype) = convert (sizetype, maxval);
4078 pop_obstacks ();
4080 TYPE_MODE (itype) = TYPE_MODE (sizetype);
4081 TYPE_SIZE (itype) = TYPE_SIZE (sizetype);
4082 TYPE_ALIGN (itype) = TYPE_ALIGN (sizetype);
4083 if (TREE_CODE (maxval) == INTEGER_CST)
4085 int maxint = (int) TREE_INT_CST_LOW (maxval);
4086 /* If the domain should be empty, make sure the maxval
4087 remains -1 and is not spoiled by truncation. */
4088 if (INT_CST_LT (maxval, integer_zero_node))
4090 TYPE_MAX_VALUE (itype) = build_int_2 (-1, -1);
4091 TREE_TYPE (TYPE_MAX_VALUE (itype)) = sizetype;
4093 return type_hash_canon (maxint < 0 ? ~maxint : maxint, itype);
4095 else
4096 return itype;
4099 /* Create a range of some discrete type TYPE (an INTEGER_TYPE,
4100 ENUMERAL_TYPE, BOOLEAN_TYPE, or CHAR_TYPE), with
4101 low bound LOWVAL and high bound HIGHVAL.
4102 if TYPE==NULL_TREE, sizetype is used. */
4104 tree
4105 build_range_type (type, lowval, highval)
4106 tree type, lowval, highval;
4108 register tree itype = make_node (INTEGER_TYPE);
4110 TREE_TYPE (itype) = type;
4111 if (type == NULL_TREE)
4112 type = sizetype;
4114 push_obstacks (TYPE_OBSTACK (itype), TYPE_OBSTACK (itype));
4115 TYPE_MIN_VALUE (itype) = convert (type, lowval);
4116 TYPE_MAX_VALUE (itype) = highval ? convert (type, highval) : NULL;
4117 pop_obstacks ();
4119 TYPE_PRECISION (itype) = TYPE_PRECISION (type);
4120 TYPE_MODE (itype) = TYPE_MODE (type);
4121 TYPE_SIZE (itype) = TYPE_SIZE (type);
4122 TYPE_ALIGN (itype) = TYPE_ALIGN (type);
4123 if (TREE_CODE (lowval) == INTEGER_CST)
4125 HOST_WIDE_INT lowint, highint;
4126 int maxint;
4128 lowint = TREE_INT_CST_LOW (lowval);
4129 if (highval && TREE_CODE (highval) == INTEGER_CST)
4130 highint = TREE_INT_CST_LOW (highval);
4131 else
4132 highint = (~(unsigned HOST_WIDE_INT)0) >> 1;
4134 maxint = (int) (highint - lowint);
4135 return type_hash_canon (maxint < 0 ? ~maxint : maxint, itype);
4137 else
4138 return itype;
4141 /* Just like build_index_type, but takes lowval and highval instead
4142 of just highval (maxval). */
4144 tree
4145 build_index_2_type (lowval,highval)
4146 tree lowval, highval;
4148 return build_range_type (NULL_TREE, lowval, highval);
4151 /* Return nonzero iff ITYPE1 and ITYPE2 are equal (in the LISP sense).
4152 Needed because when index types are not hashed, equal index types
4153 built at different times appear distinct, even though structurally,
4154 they are not. */
4157 index_type_equal (itype1, itype2)
4158 tree itype1, itype2;
4160 if (TREE_CODE (itype1) != TREE_CODE (itype2))
4161 return 0;
4162 if (TREE_CODE (itype1) == INTEGER_TYPE)
4164 if (TYPE_PRECISION (itype1) != TYPE_PRECISION (itype2)
4165 || TYPE_MODE (itype1) != TYPE_MODE (itype2)
4166 || simple_cst_equal (TYPE_SIZE (itype1), TYPE_SIZE (itype2)) != 1
4167 || TYPE_ALIGN (itype1) != TYPE_ALIGN (itype2))
4168 return 0;
4169 if (1 == simple_cst_equal (TYPE_MIN_VALUE (itype1),
4170 TYPE_MIN_VALUE (itype2))
4171 && 1 == simple_cst_equal (TYPE_MAX_VALUE (itype1),
4172 TYPE_MAX_VALUE (itype2)))
4173 return 1;
4176 return 0;
4179 /* Construct, lay out and return the type of arrays of elements with ELT_TYPE
4180 and number of elements specified by the range of values of INDEX_TYPE.
4181 If such a type has already been constructed, reuse it. */
4183 tree
4184 build_array_type (elt_type, index_type)
4185 tree elt_type, index_type;
4187 register tree t;
4188 int hashcode;
4190 if (TREE_CODE (elt_type) == FUNCTION_TYPE)
4192 error ("arrays of functions are not meaningful");
4193 elt_type = integer_type_node;
4196 /* Make sure TYPE_POINTER_TO (elt_type) is filled in. */
4197 build_pointer_type (elt_type);
4199 /* Allocate the array after the pointer type,
4200 in case we free it in type_hash_canon. */
4201 t = make_node (ARRAY_TYPE);
4202 TREE_TYPE (t) = elt_type;
4203 TYPE_DOMAIN (t) = index_type;
4205 if (index_type == 0)
4207 return t;
4210 hashcode = TYPE_HASH (elt_type) + TYPE_HASH (index_type);
4211 t = type_hash_canon (hashcode, t);
4213 if (TYPE_SIZE (t) == 0)
4214 layout_type (t);
4215 return t;
4218 /* Construct, lay out and return
4219 the type of functions returning type VALUE_TYPE
4220 given arguments of types ARG_TYPES.
4221 ARG_TYPES is a chain of TREE_LIST nodes whose TREE_VALUEs
4222 are data type nodes for the arguments of the function.
4223 If such a type has already been constructed, reuse it. */
4225 tree
4226 build_function_type (value_type, arg_types)
4227 tree value_type, arg_types;
4229 register tree t;
4230 int hashcode;
4232 if (TREE_CODE (value_type) == FUNCTION_TYPE)
4234 error ("function return type cannot be function");
4235 value_type = integer_type_node;
4238 /* Make a node of the sort we want. */
4239 t = make_node (FUNCTION_TYPE);
4240 TREE_TYPE (t) = value_type;
4241 TYPE_ARG_TYPES (t) = arg_types;
4243 /* If we already have such a type, use the old one and free this one. */
4244 hashcode = TYPE_HASH (value_type) + type_hash_list (arg_types);
4245 t = type_hash_canon (hashcode, t);
4247 if (TYPE_SIZE (t) == 0)
4248 layout_type (t);
4249 return t;
4252 /* Build the node for the type of references-to-TO_TYPE. */
4254 tree
4255 build_reference_type (to_type)
4256 tree to_type;
4258 register tree t = TYPE_REFERENCE_TO (to_type);
4259 register struct obstack *ambient_obstack = current_obstack;
4260 register struct obstack *ambient_saveable_obstack = saveable_obstack;
4262 /* First, if we already have a type for pointers to TO_TYPE, use it. */
4264 if (t)
4265 return t;
4267 /* We need a new one. If TO_TYPE is permanent, make this permanent too. */
4268 if (TREE_PERMANENT (to_type))
4270 current_obstack = &permanent_obstack;
4271 saveable_obstack = &permanent_obstack;
4274 t = make_node (REFERENCE_TYPE);
4275 TREE_TYPE (t) = to_type;
4277 /* Record this type as the pointer to TO_TYPE. */
4278 TYPE_REFERENCE_TO (to_type) = t;
4280 layout_type (t);
4282 current_obstack = ambient_obstack;
4283 saveable_obstack = ambient_saveable_obstack;
4284 return t;
4287 /* Construct, lay out and return the type of methods belonging to class
4288 BASETYPE and whose arguments and values are described by TYPE.
4289 If that type exists already, reuse it.
4290 TYPE must be a FUNCTION_TYPE node. */
4292 tree
4293 build_method_type (basetype, type)
4294 tree basetype, type;
4296 register tree t;
4297 int hashcode;
4299 /* Make a node of the sort we want. */
4300 t = make_node (METHOD_TYPE);
4302 if (TREE_CODE (type) != FUNCTION_TYPE)
4303 abort ();
4305 TYPE_METHOD_BASETYPE (t) = TYPE_MAIN_VARIANT (basetype);
4306 TREE_TYPE (t) = TREE_TYPE (type);
4308 /* The actual arglist for this function includes a "hidden" argument
4309 which is "this". Put it into the list of argument types. */
4311 TYPE_ARG_TYPES (t)
4312 = tree_cons (NULL_TREE,
4313 build_pointer_type (basetype), TYPE_ARG_TYPES (type));
4315 /* If we already have such a type, use the old one and free this one. */
4316 hashcode = TYPE_HASH (basetype) + TYPE_HASH (type);
4317 t = type_hash_canon (hashcode, t);
4319 if (TYPE_SIZE (t) == 0)
4320 layout_type (t);
4322 return t;
4325 /* Construct, lay out and return the type of offsets to a value
4326 of type TYPE, within an object of type BASETYPE.
4327 If a suitable offset type exists already, reuse it. */
4329 tree
4330 build_offset_type (basetype, type)
4331 tree basetype, type;
4333 register tree t;
4334 int hashcode;
4336 /* Make a node of the sort we want. */
4337 t = make_node (OFFSET_TYPE);
4339 TYPE_OFFSET_BASETYPE (t) = TYPE_MAIN_VARIANT (basetype);
4340 TREE_TYPE (t) = type;
4342 /* If we already have such a type, use the old one and free this one. */
4343 hashcode = TYPE_HASH (basetype) + TYPE_HASH (type);
4344 t = type_hash_canon (hashcode, t);
4346 if (TYPE_SIZE (t) == 0)
4347 layout_type (t);
4349 return t;
4352 /* Create a complex type whose components are COMPONENT_TYPE. */
4354 tree
4355 build_complex_type (component_type)
4356 tree component_type;
4358 register tree t;
4359 int hashcode;
4361 /* Make a node of the sort we want. */
4362 t = make_node (COMPLEX_TYPE);
4364 TREE_TYPE (t) = TYPE_MAIN_VARIANT (component_type);
4365 TYPE_VOLATILE (t) = TYPE_VOLATILE (component_type);
4366 TYPE_READONLY (t) = TYPE_READONLY (component_type);
4368 /* If we already have such a type, use the old one and free this one. */
4369 hashcode = TYPE_HASH (component_type);
4370 t = type_hash_canon (hashcode, t);
4372 if (TYPE_SIZE (t) == 0)
4373 layout_type (t);
4375 return t;
4378 /* Return OP, stripped of any conversions to wider types as much as is safe.
4379 Converting the value back to OP's type makes a value equivalent to OP.
4381 If FOR_TYPE is nonzero, we return a value which, if converted to
4382 type FOR_TYPE, would be equivalent to converting OP to type FOR_TYPE.
4384 If FOR_TYPE is nonzero, unaligned bit-field references may be changed to the
4385 narrowest type that can hold the value, even if they don't exactly fit.
4386 Otherwise, bit-field references are changed to a narrower type
4387 only if they can be fetched directly from memory in that type.
4389 OP must have integer, real or enumeral type. Pointers are not allowed!
4391 There are some cases where the obvious value we could return
4392 would regenerate to OP if converted to OP's type,
4393 but would not extend like OP to wider types.
4394 If FOR_TYPE indicates such extension is contemplated, we eschew such values.
4395 For example, if OP is (unsigned short)(signed char)-1,
4396 we avoid returning (signed char)-1 if FOR_TYPE is int,
4397 even though extending that to an unsigned short would regenerate OP,
4398 since the result of extending (signed char)-1 to (int)
4399 is different from (int) OP. */
4401 tree
4402 get_unwidened (op, for_type)
4403 register tree op;
4404 tree for_type;
4406 /* Set UNS initially if converting OP to FOR_TYPE is a zero-extension. */
4407 /* TYPE_PRECISION is safe in place of type_precision since
4408 pointer types are not allowed. */
4409 register tree type = TREE_TYPE (op);
4410 register unsigned final_prec
4411 = TYPE_PRECISION (for_type != 0 ? for_type : type);
4412 register int uns
4413 = (for_type != 0 && for_type != type
4414 && final_prec > TYPE_PRECISION (type)
4415 && TREE_UNSIGNED (type));
4416 register tree win = op;
4418 while (TREE_CODE (op) == NOP_EXPR)
4420 register int bitschange
4421 = TYPE_PRECISION (TREE_TYPE (op))
4422 - TYPE_PRECISION (TREE_TYPE (TREE_OPERAND (op, 0)));
4424 /* Truncations are many-one so cannot be removed.
4425 Unless we are later going to truncate down even farther. */
4426 if (bitschange < 0
4427 && final_prec > TYPE_PRECISION (TREE_TYPE (op)))
4428 break;
4430 /* See what's inside this conversion. If we decide to strip it,
4431 we will set WIN. */
4432 op = TREE_OPERAND (op, 0);
4434 /* If we have not stripped any zero-extensions (uns is 0),
4435 we can strip any kind of extension.
4436 If we have previously stripped a zero-extension,
4437 only zero-extensions can safely be stripped.
4438 Any extension can be stripped if the bits it would produce
4439 are all going to be discarded later by truncating to FOR_TYPE. */
4441 if (bitschange > 0)
4443 if (! uns || final_prec <= TYPE_PRECISION (TREE_TYPE (op)))
4444 win = op;
4445 /* TREE_UNSIGNED says whether this is a zero-extension.
4446 Let's avoid computing it if it does not affect WIN
4447 and if UNS will not be needed again. */
4448 if ((uns || TREE_CODE (op) == NOP_EXPR)
4449 && TREE_UNSIGNED (TREE_TYPE (op)))
4451 uns = 1;
4452 win = op;
4457 if (TREE_CODE (op) == COMPONENT_REF
4458 /* Since type_for_size always gives an integer type. */
4459 && TREE_CODE (type) != REAL_TYPE
4460 /* Don't crash if field not laid out yet. */
4461 && DECL_SIZE (TREE_OPERAND (op, 1)) != 0)
4463 unsigned innerprec = TREE_INT_CST_LOW (DECL_SIZE (TREE_OPERAND (op, 1)));
4464 type = type_for_size (innerprec, TREE_UNSIGNED (TREE_OPERAND (op, 1)));
4466 /* We can get this structure field in the narrowest type it fits in.
4467 If FOR_TYPE is 0, do this only for a field that matches the
4468 narrower type exactly and is aligned for it
4469 The resulting extension to its nominal type (a fullword type)
4470 must fit the same conditions as for other extensions. */
4472 if (innerprec < TYPE_PRECISION (TREE_TYPE (op))
4473 && (for_type || ! DECL_BIT_FIELD (TREE_OPERAND (op, 1)))
4474 && (! uns || final_prec <= innerprec
4475 || TREE_UNSIGNED (TREE_OPERAND (op, 1)))
4476 && type != 0)
4478 win = build (COMPONENT_REF, type, TREE_OPERAND (op, 0),
4479 TREE_OPERAND (op, 1));
4480 TREE_SIDE_EFFECTS (win) = TREE_SIDE_EFFECTS (op);
4481 TREE_THIS_VOLATILE (win) = TREE_THIS_VOLATILE (op);
4482 TREE_RAISES (win) = TREE_RAISES (op);
4485 return win;
4488 /* Return OP or a simpler expression for a narrower value
4489 which can be sign-extended or zero-extended to give back OP.
4490 Store in *UNSIGNEDP_PTR either 1 if the value should be zero-extended
4491 or 0 if the value should be sign-extended. */
4493 tree
4494 get_narrower (op, unsignedp_ptr)
4495 register tree op;
4496 int *unsignedp_ptr;
4498 register int uns = 0;
4499 int first = 1;
4500 register tree win = op;
4502 while (TREE_CODE (op) == NOP_EXPR)
4504 register int bitschange
4505 = TYPE_PRECISION (TREE_TYPE (op))
4506 - TYPE_PRECISION (TREE_TYPE (TREE_OPERAND (op, 0)));
4508 /* Truncations are many-one so cannot be removed. */
4509 if (bitschange < 0)
4510 break;
4512 /* See what's inside this conversion. If we decide to strip it,
4513 we will set WIN. */
4514 op = TREE_OPERAND (op, 0);
4516 if (bitschange > 0)
4518 /* An extension: the outermost one can be stripped,
4519 but remember whether it is zero or sign extension. */
4520 if (first)
4521 uns = TREE_UNSIGNED (TREE_TYPE (op));
4522 /* Otherwise, if a sign extension has been stripped,
4523 only sign extensions can now be stripped;
4524 if a zero extension has been stripped, only zero-extensions. */
4525 else if (uns != TREE_UNSIGNED (TREE_TYPE (op)))
4526 break;
4527 first = 0;
4529 else /* bitschange == 0 */
4531 /* A change in nominal type can always be stripped, but we must
4532 preserve the unsignedness. */
4533 if (first)
4534 uns = TREE_UNSIGNED (TREE_TYPE (op));
4535 first = 0;
4538 win = op;
4541 if (TREE_CODE (op) == COMPONENT_REF
4542 /* Since type_for_size always gives an integer type. */
4543 && TREE_CODE (TREE_TYPE (op)) != REAL_TYPE)
4545 unsigned innerprec = TREE_INT_CST_LOW (DECL_SIZE (TREE_OPERAND (op, 1)));
4546 tree type = type_for_size (innerprec, TREE_UNSIGNED (op));
4548 /* We can get this structure field in a narrower type that fits it,
4549 but the resulting extension to its nominal type (a fullword type)
4550 must satisfy the same conditions as for other extensions.
4552 Do this only for fields that are aligned (not bit-fields),
4553 because when bit-field insns will be used there is no
4554 advantage in doing this. */
4556 if (innerprec < TYPE_PRECISION (TREE_TYPE (op))
4557 && ! DECL_BIT_FIELD (TREE_OPERAND (op, 1))
4558 && (first || uns == TREE_UNSIGNED (TREE_OPERAND (op, 1)))
4559 && type != 0)
4561 if (first)
4562 uns = TREE_UNSIGNED (TREE_OPERAND (op, 1));
4563 win = build (COMPONENT_REF, type, TREE_OPERAND (op, 0),
4564 TREE_OPERAND (op, 1));
4565 TREE_SIDE_EFFECTS (win) = TREE_SIDE_EFFECTS (op);
4566 TREE_THIS_VOLATILE (win) = TREE_THIS_VOLATILE (op);
4567 TREE_RAISES (win) = TREE_RAISES (op);
4570 *unsignedp_ptr = uns;
4571 return win;
4574 /* Return the precision of a type, for arithmetic purposes.
4575 Supports all types on which arithmetic is possible
4576 (including pointer types).
4577 It's not clear yet what will be right for complex types. */
4580 type_precision (type)
4581 register tree type;
4583 return ((TREE_CODE (type) == INTEGER_TYPE
4584 || TREE_CODE (type) == ENUMERAL_TYPE
4585 || TREE_CODE (type) == REAL_TYPE)
4586 ? TYPE_PRECISION (type) : POINTER_SIZE);
4589 /* Nonzero if integer constant C has a value that is permissible
4590 for type TYPE (an INTEGER_TYPE). */
4593 int_fits_type_p (c, type)
4594 tree c, type;
4596 if (TREE_UNSIGNED (type))
4597 return (! (TREE_CODE (TYPE_MAX_VALUE (type)) == INTEGER_CST
4598 && INT_CST_LT_UNSIGNED (TYPE_MAX_VALUE (type), c))
4599 && ! (TREE_CODE (TYPE_MIN_VALUE (type)) == INTEGER_CST
4600 && INT_CST_LT_UNSIGNED (c, TYPE_MIN_VALUE (type)))
4601 /* Negative ints never fit unsigned types. */
4602 && ! (TREE_INT_CST_HIGH (c) < 0
4603 && ! TREE_UNSIGNED (TREE_TYPE (c))));
4604 else
4605 return (! (TREE_CODE (TYPE_MAX_VALUE (type)) == INTEGER_CST
4606 && INT_CST_LT (TYPE_MAX_VALUE (type), c))
4607 && ! (TREE_CODE (TYPE_MIN_VALUE (type)) == INTEGER_CST
4608 && INT_CST_LT (c, TYPE_MIN_VALUE (type)))
4609 /* Unsigned ints with top bit set never fit signed types. */
4610 && ! (TREE_INT_CST_HIGH (c) < 0
4611 && TREE_UNSIGNED (TREE_TYPE (c))));
4614 /* Return the innermost context enclosing DECL that is
4615 a FUNCTION_DECL, or zero if none. */
4617 tree
4618 decl_function_context (decl)
4619 tree decl;
4621 tree context;
4623 if (TREE_CODE (decl) == ERROR_MARK)
4624 return 0;
4626 if (TREE_CODE (decl) == SAVE_EXPR)
4627 context = SAVE_EXPR_CONTEXT (decl);
4628 else
4629 context = DECL_CONTEXT (decl);
4631 while (context && TREE_CODE (context) != FUNCTION_DECL)
4633 if (TREE_CODE (context) == RECORD_TYPE
4634 || TREE_CODE (context) == UNION_TYPE
4635 || TREE_CODE (context) == QUAL_UNION_TYPE)
4636 context = TYPE_CONTEXT (context);
4637 else if (TREE_CODE (context) == TYPE_DECL)
4638 context = DECL_CONTEXT (context);
4639 else if (TREE_CODE (context) == BLOCK)
4640 context = BLOCK_SUPERCONTEXT (context);
4641 else
4642 /* Unhandled CONTEXT !? */
4643 abort ();
4646 return context;
4649 /* Return the innermost context enclosing DECL that is
4650 a RECORD_TYPE, UNION_TYPE or QUAL_UNION_TYPE, or zero if none.
4651 TYPE_DECLs and FUNCTION_DECLs are transparent to this function. */
4653 tree
4654 decl_type_context (decl)
4655 tree decl;
4657 tree context = DECL_CONTEXT (decl);
4659 while (context)
4661 if (TREE_CODE (context) == RECORD_TYPE
4662 || TREE_CODE (context) == UNION_TYPE
4663 || TREE_CODE (context) == QUAL_UNION_TYPE)
4664 return context;
4665 if (TREE_CODE (context) == TYPE_DECL
4666 || TREE_CODE (context) == FUNCTION_DECL)
4667 context = DECL_CONTEXT (context);
4668 else if (TREE_CODE (context) == BLOCK)
4669 context = BLOCK_SUPERCONTEXT (context);
4670 else
4671 /* Unhandled CONTEXT!? */
4672 abort ();
4674 return NULL_TREE;
4677 /* Print debugging information about the size of the
4678 toplev_inline_obstacks. */
4680 void
4681 print_inline_obstack_statistics ()
4683 struct simple_obstack_stack *current = toplev_inline_obstacks;
4684 int n_obstacks = 0;
4685 int n_alloc = 0;
4686 int n_chunks = 0;
4688 for (; current; current = current->next, ++n_obstacks)
4690 struct obstack *o = current->obstack;
4691 struct _obstack_chunk *chunk = o->chunk;
4693 n_alloc += o->next_free - chunk->contents;
4694 chunk = chunk->prev;
4695 ++n_chunks;
4696 for (; chunk; chunk = chunk->prev, ++n_chunks)
4697 n_alloc += chunk->limit - &chunk->contents[0];
4699 fprintf (stderr, "inline obstacks: %d obstacks, %d bytes, %d chunks\n",
4700 n_obstacks, n_alloc, n_chunks);
4703 /* Print debugging information about the obstack O, named STR. */
4705 void
4706 print_obstack_statistics (str, o)
4707 char *str;
4708 struct obstack *o;
4710 struct _obstack_chunk *chunk = o->chunk;
4711 int n_chunks = 1;
4712 int n_alloc = 0;
4714 n_alloc += o->next_free - chunk->contents;
4715 chunk = chunk->prev;
4716 while (chunk)
4718 n_chunks += 1;
4719 n_alloc += chunk->limit - &chunk->contents[0];
4720 chunk = chunk->prev;
4722 fprintf (stderr, "obstack %s: %u bytes, %d chunks\n",
4723 str, n_alloc, n_chunks);
4726 /* Print debugging information about tree nodes generated during the compile,
4727 and any language-specific information. */
4729 void
4730 dump_tree_statistics ()
4732 #ifdef GATHER_STATISTICS
4733 int i;
4734 int total_nodes, total_bytes;
4735 #endif
4737 fprintf (stderr, "\n??? tree nodes created\n\n");
4738 #ifdef GATHER_STATISTICS
4739 fprintf (stderr, "Kind Nodes Bytes\n");
4740 fprintf (stderr, "-------------------------------------\n");
4741 total_nodes = total_bytes = 0;
4742 for (i = 0; i < (int) all_kinds; i++)
4744 fprintf (stderr, "%-20s %6d %9d\n", tree_node_kind_names[i],
4745 tree_node_counts[i], tree_node_sizes[i]);
4746 total_nodes += tree_node_counts[i];
4747 total_bytes += tree_node_sizes[i];
4749 fprintf (stderr, "%-20s %9d\n", "identifier names", id_string_size);
4750 fprintf (stderr, "-------------------------------------\n");
4751 fprintf (stderr, "%-20s %6d %9d\n", "Total", total_nodes, total_bytes);
4752 fprintf (stderr, "-------------------------------------\n");
4753 #else
4754 fprintf (stderr, "(No per-node statistics)\n");
4755 #endif
4756 print_obstack_statistics ("permanent_obstack", &permanent_obstack);
4757 print_obstack_statistics ("maybepermanent_obstack", &maybepermanent_obstack);
4758 print_obstack_statistics ("temporary_obstack", &temporary_obstack);
4759 print_obstack_statistics ("momentary_obstack", &momentary_obstack);
4760 print_obstack_statistics ("temp_decl_obstack", &temp_decl_obstack);
4761 print_inline_obstack_statistics ();
4762 print_lang_statistics ();
4765 #define FILE_FUNCTION_PREFIX_LEN 9
4767 #ifndef NO_DOLLAR_IN_LABEL
4768 #define FILE_FUNCTION_FORMAT "_GLOBAL_$D$%s"
4769 #else /* NO_DOLLAR_IN_LABEL */
4770 #ifndef NO_DOT_IN_LABEL
4771 #define FILE_FUNCTION_FORMAT "_GLOBAL_.D.%s"
4772 #else /* NO_DOT_IN_LABEL */
4773 #define FILE_FUNCTION_FORMAT "_GLOBAL__D_%s"
4774 #endif /* NO_DOT_IN_LABEL */
4775 #endif /* NO_DOLLAR_IN_LABEL */
4777 extern char * first_global_object_name;
4779 /* If KIND=='I', return a suitable global initializer (constructor) name.
4780 If KIND=='D', return a suitable global clean-up (destructor) name. */
4782 tree
4783 get_file_function_name (kind)
4784 int kind;
4786 char *buf;
4787 register char *p;
4789 if (first_global_object_name)
4790 p = first_global_object_name;
4791 else if (main_input_filename)
4792 p = main_input_filename;
4793 else
4794 p = input_filename;
4796 buf = (char *) alloca (sizeof (FILE_FUNCTION_FORMAT) + strlen (p));
4798 /* Set up the name of the file-level functions we may need. */
4799 /* Use a global object (which is already required to be unique over
4800 the program) rather than the file name (which imposes extra
4801 constraints). -- Raeburn@MIT.EDU, 10 Jan 1990. */
4802 sprintf (buf, FILE_FUNCTION_FORMAT, p);
4804 /* Don't need to pull weird characters out of global names. */
4805 if (p != first_global_object_name)
4807 for (p = buf+11; *p; p++)
4808 if (! ((*p >= '0' && *p <= '9')
4809 #if 0 /* we always want labels, which are valid C++ identifiers (+ `$') */
4810 #ifndef ASM_IDENTIFY_GCC /* this is required if `.' is invalid -- k. raeburn */
4811 || *p == '.'
4812 #endif
4813 #endif
4814 #ifndef NO_DOLLAR_IN_LABEL /* this for `$'; unlikely, but... -- kr */
4815 || *p == '$'
4816 #endif
4817 #ifndef NO_DOT_IN_LABEL /* this for `.'; unlikely, but... */
4818 || *p == '.'
4819 #endif
4820 || (*p >= 'A' && *p <= 'Z')
4821 || (*p >= 'a' && *p <= 'z')))
4822 *p = '_';
4825 buf[FILE_FUNCTION_PREFIX_LEN] = kind;
4827 return get_identifier (buf);
4830 /* Expand (the constant part of) a SET_TYPE CONSTRUCTOR node.
4831 The result is placed in BUFFER (which has length BIT_SIZE),
4832 with one bit in each char ('\000' or '\001').
4834 If the constructor is constant, NULL_TREE is returned.
4835 Otherwise, a TREE_LIST of the non-constant elements is emitted. */
4837 tree
4838 get_set_constructor_bits (init, buffer, bit_size)
4839 tree init;
4840 char *buffer;
4841 int bit_size;
4843 int i;
4844 tree vals;
4845 HOST_WIDE_INT domain_min
4846 = TREE_INT_CST_LOW (TYPE_MIN_VALUE (TYPE_DOMAIN (TREE_TYPE (init))));
4847 tree non_const_bits = NULL_TREE;
4848 for (i = 0; i < bit_size; i++)
4849 buffer[i] = 0;
4851 for (vals = TREE_OPERAND (init, 1);
4852 vals != NULL_TREE; vals = TREE_CHAIN (vals))
4854 if (TREE_CODE (TREE_VALUE (vals)) != INTEGER_CST
4855 || (TREE_PURPOSE (vals) != NULL_TREE
4856 && TREE_CODE (TREE_PURPOSE (vals)) != INTEGER_CST))
4857 non_const_bits
4858 = tree_cons (TREE_PURPOSE (vals), TREE_VALUE (vals), non_const_bits);
4859 else if (TREE_PURPOSE (vals) != NULL_TREE)
4861 /* Set a range of bits to ones. */
4862 HOST_WIDE_INT lo_index
4863 = TREE_INT_CST_LOW (TREE_PURPOSE (vals)) - domain_min;
4864 HOST_WIDE_INT hi_index
4865 = TREE_INT_CST_LOW (TREE_VALUE (vals)) - domain_min;
4866 if (lo_index < 0 || lo_index >= bit_size
4867 || hi_index < 0 || hi_index >= bit_size)
4868 abort ();
4869 for ( ; lo_index <= hi_index; lo_index++)
4870 buffer[lo_index] = 1;
4872 else
4874 /* Set a single bit to one. */
4875 HOST_WIDE_INT index
4876 = TREE_INT_CST_LOW (TREE_VALUE (vals)) - domain_min;
4877 if (index < 0 || index >= bit_size)
4879 error ("invalid initializer for bit string");
4880 return NULL_TREE;
4882 buffer[index] = 1;
4885 return non_const_bits;
4888 /* Expand (the constant part of) a SET_TYPE CONSTRUCTOR node.
4889 The result is placed in BUFFER (which is an array of bytes).
4890 If the constructor is constant, NULL_TREE is returned.
4891 Otherwise, a TREE_LIST of the non-constant elements is emitted. */
4893 tree
4894 get_set_constructor_bytes (init, buffer, wd_size)
4895 tree init;
4896 unsigned char *buffer;
4897 int wd_size;
4899 int i;
4900 int set_word_size = BITS_PER_UNIT;
4901 int bit_size = wd_size * set_word_size;
4902 int bit_pos = 0;
4903 unsigned char *bytep = buffer;
4904 char *bit_buffer = (char *) alloca(bit_size);
4905 tree non_const_bits = get_set_constructor_bits (init, bit_buffer, bit_size);
4907 for (i = 0; i < wd_size; i++)
4908 buffer[i] = 0;
4910 for (i = 0; i < bit_size; i++)
4912 if (bit_buffer[i])
4914 if (BYTES_BIG_ENDIAN)
4915 *bytep |= (1 << (set_word_size - 1 - bit_pos));
4916 else
4917 *bytep |= 1 << bit_pos;
4919 bit_pos++;
4920 if (bit_pos >= set_word_size)
4921 bit_pos = 0, bytep++;
4923 return non_const_bits;