ifcvt-4.c: Add hppa*64*-*-* to skip list.
[official-gcc.git] / gcc / bitmap.h
blob805e37eb47bb4aec230f691a2020fea0811d271b
1 /* Functions to support general ended bitmaps.
2 Copyright (C) 1997-2016 Free Software Foundation, Inc.
4 This file is part of GCC.
6 GCC is free software; you can redistribute it and/or modify it under
7 the terms of the GNU General Public License as published by the Free
8 Software Foundation; either version 3, or (at your option) any later
9 version.
11 GCC is distributed in the hope that it will be useful, but WITHOUT ANY
12 WARRANTY; without even the implied warranty of MERCHANTABILITY or
13 FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
14 for more details.
16 You should have received a copy of the GNU General Public License
17 along with GCC; see the file COPYING3. If not see
18 <http://www.gnu.org/licenses/>. */
20 #ifndef GCC_BITMAP_H
21 #define GCC_BITMAP_H
23 /* Implementation of sparse integer sets as a linked list.
25 This sparse set representation is suitable for sparse sets with an
26 unknown (a priori) universe. The set is represented as a double-linked
27 list of container nodes (struct bitmap_element). Each node consists
28 of an index for the first member that could be held in the container,
29 a small array of integers that represent the members in the container,
30 and pointers to the next and previous element in the linked list. The
31 elements in the list are sorted in ascending order, i.e. the head of
32 the list holds the element with the smallest member of the set.
34 For a given member I in the set:
35 - the element for I will have index is I / (bits per element)
36 - the position for I within element is I % (bits per element)
38 This representation is very space-efficient for large sparse sets, and
39 the size of the set can be changed dynamically without much overhead.
40 An important parameter is the number of bits per element. In this
41 implementation, there are 128 bits per element. This results in a
42 high storage overhead *per element*, but a small overall overhead if
43 the set is very sparse.
45 The downside is that many operations are relatively slow because the
46 linked list has to be traversed to test membership (i.e. member_p/
47 add_member/remove_member). To improve the performance of this set
48 representation, the last accessed element and its index are cached.
49 For membership tests on members close to recently accessed members,
50 the cached last element improves membership test to a constant-time
51 operation.
53 The following operations can always be performed in O(1) time:
55 * clear : bitmap_clear
56 * choose_one : (not implemented, but could be
57 implemented in constant time)
59 The following operations can be performed in O(E) time worst-case (with
60 E the number of elements in the linked list), but in O(1) time with a
61 suitable access patterns:
63 * member_p : bitmap_bit_p
64 * add_member : bitmap_set_bit
65 * remove_member : bitmap_clear_bit
67 The following operations can be performed in O(E) time:
69 * cardinality : bitmap_count_bits
70 * set_size : bitmap_last_set_bit (but this could
71 in constant time with a pointer to
72 the last element in the chain)
74 Additionally, the linked-list sparse set representation supports
75 enumeration of the members in O(E) time:
77 * forall : EXECUTE_IF_SET_IN_BITMAP
78 * set_copy : bitmap_copy
79 * set_intersection : bitmap_intersect_p /
80 bitmap_and / bitmap_and_into /
81 EXECUTE_IF_AND_IN_BITMAP
82 * set_union : bitmap_ior / bitmap_ior_into
83 * set_difference : bitmap_intersect_compl_p /
84 bitmap_and_comp / bitmap_and_comp_into /
85 EXECUTE_IF_AND_COMPL_IN_BITMAP
86 * set_disjuction : bitmap_xor_comp / bitmap_xor_comp_into
87 * set_compare : bitmap_equal_p
89 Some operations on 3 sets that occur frequently in data flow problems
90 are also implemented:
92 * A | (B & C) : bitmap_ior_and_into
93 * A | (B & ~C) : bitmap_ior_and_compl /
94 bitmap_ior_and_compl_into
96 The storage requirements for linked-list sparse sets are O(E), with E->N
97 in the worst case (a sparse set with large distances between the values
98 of the set members).
100 The linked-list set representation works well for problems involving very
101 sparse sets. The canonical example in GCC is, of course, the "set of
102 sets" for some CFG-based data flow problems (liveness analysis, dominance
103 frontiers, etc.).
105 This representation also works well for data flow problems where the size
106 of the set may grow dynamically, but care must be taken that the member_p,
107 add_member, and remove_member operations occur with a suitable access
108 pattern.
110 For random-access sets with a known, relatively small universe size, the
111 SparseSet or simple bitmap representations may be more efficient than a
112 linked-list set. For random-access sets of unknown universe, a hash table
113 or a balanced binary tree representation is likely to be a more suitable
114 choice.
116 Traversing linked lists is usually cache-unfriendly, even with the last
117 accessed element cached.
119 Cache performance can be improved by keeping the elements in the set
120 grouped together in memory, using a dedicated obstack for a set (or group
121 of related sets). Elements allocated on obstacks are released to a
122 free-list and taken off the free list. If multiple sets are allocated on
123 the same obstack, elements freed from one set may be re-used for one of
124 the other sets. This usually helps avoid cache misses.
126 A single free-list is used for all sets allocated in GGC space. This is
127 bad for persistent sets, so persistent sets should be allocated on an
128 obstack whenever possible. */
130 #include "obstack.h"
132 /* Bitmap memory usage. */
133 struct bitmap_usage: public mem_usage
135 /* Default contructor. */
136 bitmap_usage (): m_nsearches (0), m_search_iter (0) {}
137 /* Constructor. */
138 bitmap_usage (size_t allocated, size_t times, size_t peak,
139 uint64_t nsearches, uint64_t search_iter)
140 : mem_usage (allocated, times, peak),
141 m_nsearches (nsearches), m_search_iter (search_iter) {}
143 /* Sum the usage with SECOND usage. */
144 bitmap_usage
145 operator+ (const bitmap_usage &second)
147 return bitmap_usage (m_allocated + second.m_allocated,
148 m_times + second.m_times,
149 m_peak + second.m_peak,
150 m_nsearches + second.m_nsearches,
151 m_search_iter + second.m_search_iter);
154 /* Dump usage coupled to LOC location, where TOTAL is sum of all rows. */
155 inline void
156 dump (mem_location *loc, mem_usage &total) const
158 char *location_string = loc->to_string ();
160 fprintf (stderr, "%-48s %10" PRIu64 ":%5.1f%%"
161 "%10" PRIu64 "%10" PRIu64 ":%5.1f%%"
162 "%12" PRIu64 "%12" PRIu64 "%10s\n",
163 location_string, (uint64_t)m_allocated,
164 get_percent (m_allocated, total.m_allocated),
165 (uint64_t)m_peak, (uint64_t)m_times,
166 get_percent (m_times, total.m_times),
167 m_nsearches, m_search_iter,
168 loc->m_ggc ? "ggc" : "heap");
170 free (location_string);
173 /* Dump header with NAME. */
174 static inline void
175 dump_header (const char *name)
177 fprintf (stderr, "%-48s %11s%16s%17s%12s%12s%10s\n", name, "Leak", "Peak",
178 "Times", "N searches", "Search iter", "Type");
179 print_dash_line ();
182 /* Number search operations. */
183 uint64_t m_nsearches;
184 /* Number of search iterations. */
185 uint64_t m_search_iter;
188 /* Bitmap memory description. */
189 extern mem_alloc_description<bitmap_usage> bitmap_mem_desc;
191 /* Fundamental storage type for bitmap. */
193 typedef unsigned long BITMAP_WORD;
194 /* BITMAP_WORD_BITS needs to be unsigned, but cannot contain casts as
195 it is used in preprocessor directives -- hence the 1u. */
196 #define BITMAP_WORD_BITS (CHAR_BIT * SIZEOF_LONG * 1u)
198 /* Number of words to use for each element in the linked list. */
200 #ifndef BITMAP_ELEMENT_WORDS
201 #define BITMAP_ELEMENT_WORDS ((128 + BITMAP_WORD_BITS - 1) / BITMAP_WORD_BITS)
202 #endif
204 /* Number of bits in each actual element of a bitmap. */
206 #define BITMAP_ELEMENT_ALL_BITS (BITMAP_ELEMENT_WORDS * BITMAP_WORD_BITS)
208 /* Obstack for allocating bitmaps and elements from. */
209 struct GTY (()) bitmap_obstack {
210 struct bitmap_element *elements;
211 struct bitmap_head *heads;
212 struct obstack GTY ((skip)) obstack;
215 /* Bitmap set element. We use a linked list to hold only the bits that
216 are set. This allows for use to grow the bitset dynamically without
217 having to realloc and copy a giant bit array.
219 The free list is implemented as a list of lists. There is one
220 outer list connected together by prev fields. Each element of that
221 outer is an inner list (that may consist only of the outer list
222 element) that are connected by the next fields. The prev pointer
223 is undefined for interior elements. This allows
224 bitmap_elt_clear_from to be implemented in unit time rather than
225 linear in the number of elements to be freed. */
227 struct GTY((chain_next ("%h.next"), chain_prev ("%h.prev"))) bitmap_element {
228 struct bitmap_element *next; /* Next element. */
229 struct bitmap_element *prev; /* Previous element. */
230 unsigned int indx; /* regno/BITMAP_ELEMENT_ALL_BITS. */
231 BITMAP_WORD bits[BITMAP_ELEMENT_WORDS]; /* Bits that are set. */
234 /* Head of bitmap linked list. The 'current' member points to something
235 already pointed to by the chain started by first, so GTY((skip)) it. */
237 struct GTY(()) bitmap_head {
238 unsigned int indx; /* Index of last element looked at. */
239 unsigned int descriptor_id; /* Unique identifier for the allocation
240 site of this bitmap, for detailed
241 statistics gathering. */
242 bitmap_element *first; /* First element in linked list. */
243 bitmap_element * GTY((skip(""))) current; /* Last element looked at. */
244 bitmap_obstack *obstack; /* Obstack to allocate elements from.
245 If NULL, then use GGC allocation. */
248 /* Global data */
249 extern bitmap_element bitmap_zero_bits; /* Zero bitmap element */
250 extern bitmap_obstack bitmap_default_obstack; /* Default bitmap obstack */
252 /* Clear a bitmap by freeing up the linked list. */
253 extern void bitmap_clear (bitmap);
255 /* Copy a bitmap to another bitmap. */
256 extern void bitmap_copy (bitmap, const_bitmap);
258 /* Move a bitmap to another bitmap. */
259 extern void bitmap_move (bitmap, bitmap);
261 /* True if two bitmaps are identical. */
262 extern bool bitmap_equal_p (const_bitmap, const_bitmap);
264 /* True if the bitmaps intersect (their AND is non-empty). */
265 extern bool bitmap_intersect_p (const_bitmap, const_bitmap);
267 /* True if the complement of the second intersects the first (their
268 AND_COMPL is non-empty). */
269 extern bool bitmap_intersect_compl_p (const_bitmap, const_bitmap);
271 /* True if MAP is an empty bitmap. */
272 inline bool bitmap_empty_p (const_bitmap map)
274 return !map->first;
277 /* True if the bitmap has only a single bit set. */
278 extern bool bitmap_single_bit_set_p (const_bitmap);
280 /* Count the number of bits set in the bitmap. */
281 extern unsigned long bitmap_count_bits (const_bitmap);
283 /* Boolean operations on bitmaps. The _into variants are two operand
284 versions that modify the first source operand. The other variants
285 are three operand versions that to not destroy the source bitmaps.
286 The operations supported are &, & ~, |, ^. */
287 extern void bitmap_and (bitmap, const_bitmap, const_bitmap);
288 extern bool bitmap_and_into (bitmap, const_bitmap);
289 extern bool bitmap_and_compl (bitmap, const_bitmap, const_bitmap);
290 extern bool bitmap_and_compl_into (bitmap, const_bitmap);
291 #define bitmap_compl_and(DST, A, B) bitmap_and_compl (DST, B, A)
292 extern void bitmap_compl_and_into (bitmap, const_bitmap);
293 extern void bitmap_clear_range (bitmap, unsigned int, unsigned int);
294 extern void bitmap_set_range (bitmap, unsigned int, unsigned int);
295 extern bool bitmap_ior (bitmap, const_bitmap, const_bitmap);
296 extern bool bitmap_ior_into (bitmap, const_bitmap);
297 extern void bitmap_xor (bitmap, const_bitmap, const_bitmap);
298 extern void bitmap_xor_into (bitmap, const_bitmap);
300 /* DST = A | (B & C). Return true if DST changes. */
301 extern bool bitmap_ior_and_into (bitmap DST, const_bitmap B, const_bitmap C);
302 /* DST = A | (B & ~C). Return true if DST changes. */
303 extern bool bitmap_ior_and_compl (bitmap DST, const_bitmap A,
304 const_bitmap B, const_bitmap C);
305 /* A |= (B & ~C). Return true if A changes. */
306 extern bool bitmap_ior_and_compl_into (bitmap A,
307 const_bitmap B, const_bitmap C);
309 /* Clear a single bit in a bitmap. Return true if the bit changed. */
310 extern bool bitmap_clear_bit (bitmap, int);
312 /* Set a single bit in a bitmap. Return true if the bit changed. */
313 extern bool bitmap_set_bit (bitmap, int);
315 /* Return true if a register is set in a register set. */
316 extern int bitmap_bit_p (bitmap, int);
318 /* Debug functions to print a bitmap linked list. */
319 extern void debug_bitmap (const_bitmap);
320 extern void debug_bitmap_file (FILE *, const_bitmap);
322 /* Print a bitmap. */
323 extern void bitmap_print (FILE *, const_bitmap, const char *, const char *);
325 /* Initialize and release a bitmap obstack. */
326 extern void bitmap_obstack_initialize (bitmap_obstack *);
327 extern void bitmap_obstack_release (bitmap_obstack *);
328 extern void bitmap_register (bitmap MEM_STAT_DECL);
329 extern void dump_bitmap_statistics (void);
331 /* Initialize a bitmap header. OBSTACK indicates the bitmap obstack
332 to allocate from, NULL for GC'd bitmap. */
334 static inline void
335 bitmap_initialize_stat (bitmap head, bitmap_obstack *obstack MEM_STAT_DECL)
337 head->first = head->current = NULL;
338 head->obstack = obstack;
339 if (GATHER_STATISTICS)
340 bitmap_register (head PASS_MEM_STAT);
342 #define bitmap_initialize(h,o) bitmap_initialize_stat (h,o MEM_STAT_INFO)
344 /* Allocate and free bitmaps from obstack, malloc and gc'd memory. */
345 extern bitmap bitmap_obstack_alloc_stat (bitmap_obstack *obstack MEM_STAT_DECL);
346 #define bitmap_obstack_alloc(t) bitmap_obstack_alloc_stat (t MEM_STAT_INFO)
347 extern bitmap bitmap_gc_alloc_stat (ALONE_MEM_STAT_DECL);
348 #define bitmap_gc_alloc() bitmap_gc_alloc_stat (ALONE_MEM_STAT_INFO)
349 extern void bitmap_obstack_free (bitmap);
351 /* A few compatibility/functions macros for compatibility with sbitmaps */
352 inline void dump_bitmap (FILE *file, const_bitmap map)
354 bitmap_print (file, map, "", "\n");
356 extern void debug (const bitmap_head &ref);
357 extern void debug (const bitmap_head *ptr);
359 extern unsigned bitmap_first_set_bit (const_bitmap);
360 extern unsigned bitmap_last_set_bit (const_bitmap);
362 /* Compute bitmap hash (for purposes of hashing etc.) */
363 extern hashval_t bitmap_hash (const_bitmap);
365 /* Allocate a bitmap from a bit obstack. */
366 #define BITMAP_ALLOC(OBSTACK) bitmap_obstack_alloc (OBSTACK)
368 /* Allocate a gc'd bitmap. */
369 #define BITMAP_GGC_ALLOC() bitmap_gc_alloc ()
371 /* Do any cleanup needed on a bitmap when it is no longer used. */
372 #define BITMAP_FREE(BITMAP) \
373 ((void) (bitmap_obstack_free ((bitmap) BITMAP), (BITMAP) = (bitmap) NULL))
375 /* Iterator for bitmaps. */
377 struct bitmap_iterator
379 /* Pointer to the current bitmap element. */
380 bitmap_element *elt1;
382 /* Pointer to 2nd bitmap element when two are involved. */
383 bitmap_element *elt2;
385 /* Word within the current element. */
386 unsigned word_no;
388 /* Contents of the actually processed word. When finding next bit
389 it is shifted right, so that the actual bit is always the least
390 significant bit of ACTUAL. */
391 BITMAP_WORD bits;
394 /* Initialize a single bitmap iterator. START_BIT is the first bit to
395 iterate from. */
397 static inline void
398 bmp_iter_set_init (bitmap_iterator *bi, const_bitmap map,
399 unsigned start_bit, unsigned *bit_no)
401 bi->elt1 = map->first;
402 bi->elt2 = NULL;
404 /* Advance elt1 until it is not before the block containing start_bit. */
405 while (1)
407 if (!bi->elt1)
409 bi->elt1 = &bitmap_zero_bits;
410 break;
413 if (bi->elt1->indx >= start_bit / BITMAP_ELEMENT_ALL_BITS)
414 break;
415 bi->elt1 = bi->elt1->next;
418 /* We might have gone past the start bit, so reinitialize it. */
419 if (bi->elt1->indx != start_bit / BITMAP_ELEMENT_ALL_BITS)
420 start_bit = bi->elt1->indx * BITMAP_ELEMENT_ALL_BITS;
422 /* Initialize for what is now start_bit. */
423 bi->word_no = start_bit / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS;
424 bi->bits = bi->elt1->bits[bi->word_no];
425 bi->bits >>= start_bit % BITMAP_WORD_BITS;
427 /* If this word is zero, we must make sure we're not pointing at the
428 first bit, otherwise our incrementing to the next word boundary
429 will fail. It won't matter if this increment moves us into the
430 next word. */
431 start_bit += !bi->bits;
433 *bit_no = start_bit;
436 /* Initialize an iterator to iterate over the intersection of two
437 bitmaps. START_BIT is the bit to commence from. */
439 static inline void
440 bmp_iter_and_init (bitmap_iterator *bi, const_bitmap map1, const_bitmap map2,
441 unsigned start_bit, unsigned *bit_no)
443 bi->elt1 = map1->first;
444 bi->elt2 = map2->first;
446 /* Advance elt1 until it is not before the block containing
447 start_bit. */
448 while (1)
450 if (!bi->elt1)
452 bi->elt2 = NULL;
453 break;
456 if (bi->elt1->indx >= start_bit / BITMAP_ELEMENT_ALL_BITS)
457 break;
458 bi->elt1 = bi->elt1->next;
461 /* Advance elt2 until it is not before elt1. */
462 while (1)
464 if (!bi->elt2)
466 bi->elt1 = bi->elt2 = &bitmap_zero_bits;
467 break;
470 if (bi->elt2->indx >= bi->elt1->indx)
471 break;
472 bi->elt2 = bi->elt2->next;
475 /* If we're at the same index, then we have some intersecting bits. */
476 if (bi->elt1->indx == bi->elt2->indx)
478 /* We might have advanced beyond the start_bit, so reinitialize
479 for that. */
480 if (bi->elt1->indx != start_bit / BITMAP_ELEMENT_ALL_BITS)
481 start_bit = bi->elt1->indx * BITMAP_ELEMENT_ALL_BITS;
483 bi->word_no = start_bit / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS;
484 bi->bits = bi->elt1->bits[bi->word_no] & bi->elt2->bits[bi->word_no];
485 bi->bits >>= start_bit % BITMAP_WORD_BITS;
487 else
489 /* Otherwise we must immediately advance elt1, so initialize for
490 that. */
491 bi->word_no = BITMAP_ELEMENT_WORDS - 1;
492 bi->bits = 0;
495 /* If this word is zero, we must make sure we're not pointing at the
496 first bit, otherwise our incrementing to the next word boundary
497 will fail. It won't matter if this increment moves us into the
498 next word. */
499 start_bit += !bi->bits;
501 *bit_no = start_bit;
504 /* Initialize an iterator to iterate over the bits in MAP1 & ~MAP2.
507 static inline void
508 bmp_iter_and_compl_init (bitmap_iterator *bi,
509 const_bitmap map1, const_bitmap map2,
510 unsigned start_bit, unsigned *bit_no)
512 bi->elt1 = map1->first;
513 bi->elt2 = map2->first;
515 /* Advance elt1 until it is not before the block containing start_bit. */
516 while (1)
518 if (!bi->elt1)
520 bi->elt1 = &bitmap_zero_bits;
521 break;
524 if (bi->elt1->indx >= start_bit / BITMAP_ELEMENT_ALL_BITS)
525 break;
526 bi->elt1 = bi->elt1->next;
529 /* Advance elt2 until it is not before elt1. */
530 while (bi->elt2 && bi->elt2->indx < bi->elt1->indx)
531 bi->elt2 = bi->elt2->next;
533 /* We might have advanced beyond the start_bit, so reinitialize for
534 that. */
535 if (bi->elt1->indx != start_bit / BITMAP_ELEMENT_ALL_BITS)
536 start_bit = bi->elt1->indx * BITMAP_ELEMENT_ALL_BITS;
538 bi->word_no = start_bit / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS;
539 bi->bits = bi->elt1->bits[bi->word_no];
540 if (bi->elt2 && bi->elt1->indx == bi->elt2->indx)
541 bi->bits &= ~bi->elt2->bits[bi->word_no];
542 bi->bits >>= start_bit % BITMAP_WORD_BITS;
544 /* If this word is zero, we must make sure we're not pointing at the
545 first bit, otherwise our incrementing to the next word boundary
546 will fail. It won't matter if this increment moves us into the
547 next word. */
548 start_bit += !bi->bits;
550 *bit_no = start_bit;
553 /* Advance to the next bit in BI. We don't advance to the next
554 nonzero bit yet. */
556 static inline void
557 bmp_iter_next (bitmap_iterator *bi, unsigned *bit_no)
559 bi->bits >>= 1;
560 *bit_no += 1;
563 /* Advance to first set bit in BI. */
565 static inline void
566 bmp_iter_next_bit (bitmap_iterator * bi, unsigned *bit_no)
568 #if (GCC_VERSION >= 3004)
570 unsigned int n = __builtin_ctzl (bi->bits);
571 gcc_assert (sizeof (unsigned long) == sizeof (BITMAP_WORD));
572 bi->bits >>= n;
573 *bit_no += n;
575 #else
576 while (!(bi->bits & 1))
578 bi->bits >>= 1;
579 *bit_no += 1;
581 #endif
584 /* Advance to the next nonzero bit of a single bitmap, we will have
585 already advanced past the just iterated bit. Return true if there
586 is a bit to iterate. */
588 static inline bool
589 bmp_iter_set (bitmap_iterator *bi, unsigned *bit_no)
591 /* If our current word is nonzero, it contains the bit we want. */
592 if (bi->bits)
594 next_bit:
595 bmp_iter_next_bit (bi, bit_no);
596 return true;
599 /* Round up to the word boundary. We might have just iterated past
600 the end of the last word, hence the -1. It is not possible for
601 bit_no to point at the beginning of the now last word. */
602 *bit_no = ((*bit_no + BITMAP_WORD_BITS - 1)
603 / BITMAP_WORD_BITS * BITMAP_WORD_BITS);
604 bi->word_no++;
606 while (1)
608 /* Find the next nonzero word in this elt. */
609 while (bi->word_no != BITMAP_ELEMENT_WORDS)
611 bi->bits = bi->elt1->bits[bi->word_no];
612 if (bi->bits)
613 goto next_bit;
614 *bit_no += BITMAP_WORD_BITS;
615 bi->word_no++;
618 /* Advance to the next element. */
619 bi->elt1 = bi->elt1->next;
620 if (!bi->elt1)
621 return false;
622 *bit_no = bi->elt1->indx * BITMAP_ELEMENT_ALL_BITS;
623 bi->word_no = 0;
627 /* Advance to the next nonzero bit of an intersecting pair of
628 bitmaps. We will have already advanced past the just iterated bit.
629 Return true if there is a bit to iterate. */
631 static inline bool
632 bmp_iter_and (bitmap_iterator *bi, unsigned *bit_no)
634 /* If our current word is nonzero, it contains the bit we want. */
635 if (bi->bits)
637 next_bit:
638 bmp_iter_next_bit (bi, bit_no);
639 return true;
642 /* Round up to the word boundary. We might have just iterated past
643 the end of the last word, hence the -1. It is not possible for
644 bit_no to point at the beginning of the now last word. */
645 *bit_no = ((*bit_no + BITMAP_WORD_BITS - 1)
646 / BITMAP_WORD_BITS * BITMAP_WORD_BITS);
647 bi->word_no++;
649 while (1)
651 /* Find the next nonzero word in this elt. */
652 while (bi->word_no != BITMAP_ELEMENT_WORDS)
654 bi->bits = bi->elt1->bits[bi->word_no] & bi->elt2->bits[bi->word_no];
655 if (bi->bits)
656 goto next_bit;
657 *bit_no += BITMAP_WORD_BITS;
658 bi->word_no++;
661 /* Advance to the next identical element. */
664 /* Advance elt1 while it is less than elt2. We always want
665 to advance one elt. */
668 bi->elt1 = bi->elt1->next;
669 if (!bi->elt1)
670 return false;
672 while (bi->elt1->indx < bi->elt2->indx);
674 /* Advance elt2 to be no less than elt1. This might not
675 advance. */
676 while (bi->elt2->indx < bi->elt1->indx)
678 bi->elt2 = bi->elt2->next;
679 if (!bi->elt2)
680 return false;
683 while (bi->elt1->indx != bi->elt2->indx);
685 *bit_no = bi->elt1->indx * BITMAP_ELEMENT_ALL_BITS;
686 bi->word_no = 0;
690 /* Advance to the next nonzero bit in the intersection of
691 complemented bitmaps. We will have already advanced past the just
692 iterated bit. */
694 static inline bool
695 bmp_iter_and_compl (bitmap_iterator *bi, unsigned *bit_no)
697 /* If our current word is nonzero, it contains the bit we want. */
698 if (bi->bits)
700 next_bit:
701 bmp_iter_next_bit (bi, bit_no);
702 return true;
705 /* Round up to the word boundary. We might have just iterated past
706 the end of the last word, hence the -1. It is not possible for
707 bit_no to point at the beginning of the now last word. */
708 *bit_no = ((*bit_no + BITMAP_WORD_BITS - 1)
709 / BITMAP_WORD_BITS * BITMAP_WORD_BITS);
710 bi->word_no++;
712 while (1)
714 /* Find the next nonzero word in this elt. */
715 while (bi->word_no != BITMAP_ELEMENT_WORDS)
717 bi->bits = bi->elt1->bits[bi->word_no];
718 if (bi->elt2 && bi->elt2->indx == bi->elt1->indx)
719 bi->bits &= ~bi->elt2->bits[bi->word_no];
720 if (bi->bits)
721 goto next_bit;
722 *bit_no += BITMAP_WORD_BITS;
723 bi->word_no++;
726 /* Advance to the next element of elt1. */
727 bi->elt1 = bi->elt1->next;
728 if (!bi->elt1)
729 return false;
731 /* Advance elt2 until it is no less than elt1. */
732 while (bi->elt2 && bi->elt2->indx < bi->elt1->indx)
733 bi->elt2 = bi->elt2->next;
735 *bit_no = bi->elt1->indx * BITMAP_ELEMENT_ALL_BITS;
736 bi->word_no = 0;
740 /* Loop over all bits set in BITMAP, starting with MIN and setting
741 BITNUM to the bit number. ITER is a bitmap iterator. BITNUM
742 should be treated as a read-only variable as it contains loop
743 state. */
745 #ifndef EXECUTE_IF_SET_IN_BITMAP
746 /* See sbitmap.h for the other definition of EXECUTE_IF_SET_IN_BITMAP. */
747 #define EXECUTE_IF_SET_IN_BITMAP(BITMAP, MIN, BITNUM, ITER) \
748 for (bmp_iter_set_init (&(ITER), (BITMAP), (MIN), &(BITNUM)); \
749 bmp_iter_set (&(ITER), &(BITNUM)); \
750 bmp_iter_next (&(ITER), &(BITNUM)))
751 #endif
753 /* Loop over all the bits set in BITMAP1 & BITMAP2, starting with MIN
754 and setting BITNUM to the bit number. ITER is a bitmap iterator.
755 BITNUM should be treated as a read-only variable as it contains
756 loop state. */
758 #define EXECUTE_IF_AND_IN_BITMAP(BITMAP1, BITMAP2, MIN, BITNUM, ITER) \
759 for (bmp_iter_and_init (&(ITER), (BITMAP1), (BITMAP2), (MIN), \
760 &(BITNUM)); \
761 bmp_iter_and (&(ITER), &(BITNUM)); \
762 bmp_iter_next (&(ITER), &(BITNUM)))
764 /* Loop over all the bits set in BITMAP1 & ~BITMAP2, starting with MIN
765 and setting BITNUM to the bit number. ITER is a bitmap iterator.
766 BITNUM should be treated as a read-only variable as it contains
767 loop state. */
769 #define EXECUTE_IF_AND_COMPL_IN_BITMAP(BITMAP1, BITMAP2, MIN, BITNUM, ITER) \
770 for (bmp_iter_and_compl_init (&(ITER), (BITMAP1), (BITMAP2), (MIN), \
771 &(BITNUM)); \
772 bmp_iter_and_compl (&(ITER), &(BITNUM)); \
773 bmp_iter_next (&(ITER), &(BITNUM)))
775 #endif /* GCC_BITMAP_H */