1 /* Functions to support general ended bitmaps.
2 Copyright (C) 1997-2016 Free Software Foundation, Inc.
4 This file is part of GCC.
6 GCC is free software; you can redistribute it and/or modify it under
7 the terms of the GNU General Public License as published by the Free
8 Software Foundation; either version 3, or (at your option) any later
11 GCC is distributed in the hope that it will be useful, but WITHOUT ANY
12 WARRANTY; without even the implied warranty of MERCHANTABILITY or
13 FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
16 You should have received a copy of the GNU General Public License
17 along with GCC; see the file COPYING3. If not see
18 <http://www.gnu.org/licenses/>. */
23 /* Implementation of sparse integer sets as a linked list.
25 This sparse set representation is suitable for sparse sets with an
26 unknown (a priori) universe. The set is represented as a double-linked
27 list of container nodes (struct bitmap_element). Each node consists
28 of an index for the first member that could be held in the container,
29 a small array of integers that represent the members in the container,
30 and pointers to the next and previous element in the linked list. The
31 elements in the list are sorted in ascending order, i.e. the head of
32 the list holds the element with the smallest member of the set.
34 For a given member I in the set:
35 - the element for I will have index is I / (bits per element)
36 - the position for I within element is I % (bits per element)
38 This representation is very space-efficient for large sparse sets, and
39 the size of the set can be changed dynamically without much overhead.
40 An important parameter is the number of bits per element. In this
41 implementation, there are 128 bits per element. This results in a
42 high storage overhead *per element*, but a small overall overhead if
43 the set is very sparse.
45 The downside is that many operations are relatively slow because the
46 linked list has to be traversed to test membership (i.e. member_p/
47 add_member/remove_member). To improve the performance of this set
48 representation, the last accessed element and its index are cached.
49 For membership tests on members close to recently accessed members,
50 the cached last element improves membership test to a constant-time
53 The following operations can always be performed in O(1) time:
55 * clear : bitmap_clear
56 * choose_one : (not implemented, but could be
57 implemented in constant time)
59 The following operations can be performed in O(E) time worst-case (with
60 E the number of elements in the linked list), but in O(1) time with a
61 suitable access patterns:
63 * member_p : bitmap_bit_p
64 * add_member : bitmap_set_bit
65 * remove_member : bitmap_clear_bit
67 The following operations can be performed in O(E) time:
69 * cardinality : bitmap_count_bits
70 * set_size : bitmap_last_set_bit (but this could
71 in constant time with a pointer to
72 the last element in the chain)
74 Additionally, the linked-list sparse set representation supports
75 enumeration of the members in O(E) time:
77 * forall : EXECUTE_IF_SET_IN_BITMAP
78 * set_copy : bitmap_copy
79 * set_intersection : bitmap_intersect_p /
80 bitmap_and / bitmap_and_into /
81 EXECUTE_IF_AND_IN_BITMAP
82 * set_union : bitmap_ior / bitmap_ior_into
83 * set_difference : bitmap_intersect_compl_p /
84 bitmap_and_comp / bitmap_and_comp_into /
85 EXECUTE_IF_AND_COMPL_IN_BITMAP
86 * set_disjuction : bitmap_xor_comp / bitmap_xor_comp_into
87 * set_compare : bitmap_equal_p
89 Some operations on 3 sets that occur frequently in data flow problems
92 * A | (B & C) : bitmap_ior_and_into
93 * A | (B & ~C) : bitmap_ior_and_compl /
94 bitmap_ior_and_compl_into
96 The storage requirements for linked-list sparse sets are O(E), with E->N
97 in the worst case (a sparse set with large distances between the values
100 The linked-list set representation works well for problems involving very
101 sparse sets. The canonical example in GCC is, of course, the "set of
102 sets" for some CFG-based data flow problems (liveness analysis, dominance
105 This representation also works well for data flow problems where the size
106 of the set may grow dynamically, but care must be taken that the member_p,
107 add_member, and remove_member operations occur with a suitable access
110 For random-access sets with a known, relatively small universe size, the
111 SparseSet or simple bitmap representations may be more efficient than a
112 linked-list set. For random-access sets of unknown universe, a hash table
113 or a balanced binary tree representation is likely to be a more suitable
116 Traversing linked lists is usually cache-unfriendly, even with the last
117 accessed element cached.
119 Cache performance can be improved by keeping the elements in the set
120 grouped together in memory, using a dedicated obstack for a set (or group
121 of related sets). Elements allocated on obstacks are released to a
122 free-list and taken off the free list. If multiple sets are allocated on
123 the same obstack, elements freed from one set may be re-used for one of
124 the other sets. This usually helps avoid cache misses.
126 A single free-list is used for all sets allocated in GGC space. This is
127 bad for persistent sets, so persistent sets should be allocated on an
128 obstack whenever possible. */
132 /* Bitmap memory usage. */
133 struct bitmap_usage
: public mem_usage
135 /* Default contructor. */
136 bitmap_usage (): m_nsearches (0), m_search_iter (0) {}
138 bitmap_usage (size_t allocated
, size_t times
, size_t peak
,
139 uint64_t nsearches
, uint64_t search_iter
)
140 : mem_usage (allocated
, times
, peak
),
141 m_nsearches (nsearches
), m_search_iter (search_iter
) {}
143 /* Sum the usage with SECOND usage. */
145 operator+ (const bitmap_usage
&second
)
147 return bitmap_usage (m_allocated
+ second
.m_allocated
,
148 m_times
+ second
.m_times
,
149 m_peak
+ second
.m_peak
,
150 m_nsearches
+ second
.m_nsearches
,
151 m_search_iter
+ second
.m_search_iter
);
154 /* Dump usage coupled to LOC location, where TOTAL is sum of all rows. */
156 dump (mem_location
*loc
, mem_usage
&total
) const
158 char *location_string
= loc
->to_string ();
160 fprintf (stderr
, "%-48s %10" PRIu64
":%5.1f%%"
161 "%10" PRIu64
"%10" PRIu64
":%5.1f%%"
162 "%12" PRIu64
"%12" PRIu64
"%10s\n",
163 location_string
, (uint64_t)m_allocated
,
164 get_percent (m_allocated
, total
.m_allocated
),
165 (uint64_t)m_peak
, (uint64_t)m_times
,
166 get_percent (m_times
, total
.m_times
),
167 m_nsearches
, m_search_iter
,
168 loc
->m_ggc
? "ggc" : "heap");
170 free (location_string
);
173 /* Dump header with NAME. */
175 dump_header (const char *name
)
177 fprintf (stderr
, "%-48s %11s%16s%17s%12s%12s%10s\n", name
, "Leak", "Peak",
178 "Times", "N searches", "Search iter", "Type");
182 /* Number search operations. */
183 uint64_t m_nsearches
;
184 /* Number of search iterations. */
185 uint64_t m_search_iter
;
188 /* Bitmap memory description. */
189 extern mem_alloc_description
<bitmap_usage
> bitmap_mem_desc
;
191 /* Fundamental storage type for bitmap. */
193 typedef unsigned long BITMAP_WORD
;
194 /* BITMAP_WORD_BITS needs to be unsigned, but cannot contain casts as
195 it is used in preprocessor directives -- hence the 1u. */
196 #define BITMAP_WORD_BITS (CHAR_BIT * SIZEOF_LONG * 1u)
198 /* Number of words to use for each element in the linked list. */
200 #ifndef BITMAP_ELEMENT_WORDS
201 #define BITMAP_ELEMENT_WORDS ((128 + BITMAP_WORD_BITS - 1) / BITMAP_WORD_BITS)
204 /* Number of bits in each actual element of a bitmap. */
206 #define BITMAP_ELEMENT_ALL_BITS (BITMAP_ELEMENT_WORDS * BITMAP_WORD_BITS)
208 /* Obstack for allocating bitmaps and elements from. */
209 struct GTY (()) bitmap_obstack
{
210 struct bitmap_element
*elements
;
211 struct bitmap_head
*heads
;
212 struct obstack
GTY ((skip
)) obstack
;
215 /* Bitmap set element. We use a linked list to hold only the bits that
216 are set. This allows for use to grow the bitset dynamically without
217 having to realloc and copy a giant bit array.
219 The free list is implemented as a list of lists. There is one
220 outer list connected together by prev fields. Each element of that
221 outer is an inner list (that may consist only of the outer list
222 element) that are connected by the next fields. The prev pointer
223 is undefined for interior elements. This allows
224 bitmap_elt_clear_from to be implemented in unit time rather than
225 linear in the number of elements to be freed. */
227 struct GTY((chain_next ("%h.next"), chain_prev ("%h.prev"))) bitmap_element
{
228 struct bitmap_element
*next
; /* Next element. */
229 struct bitmap_element
*prev
; /* Previous element. */
230 unsigned int indx
; /* regno/BITMAP_ELEMENT_ALL_BITS. */
231 BITMAP_WORD bits
[BITMAP_ELEMENT_WORDS
]; /* Bits that are set. */
234 /* Head of bitmap linked list. The 'current' member points to something
235 already pointed to by the chain started by first, so GTY((skip)) it. */
237 struct GTY(()) bitmap_head
{
238 unsigned int indx
; /* Index of last element looked at. */
239 unsigned int descriptor_id
; /* Unique identifier for the allocation
240 site of this bitmap, for detailed
241 statistics gathering. */
242 bitmap_element
*first
; /* First element in linked list. */
243 bitmap_element
* GTY((skip(""))) current
; /* Last element looked at. */
244 bitmap_obstack
*obstack
; /* Obstack to allocate elements from.
245 If NULL, then use GGC allocation. */
249 extern bitmap_element bitmap_zero_bits
; /* Zero bitmap element */
250 extern bitmap_obstack bitmap_default_obstack
; /* Default bitmap obstack */
252 /* Clear a bitmap by freeing up the linked list. */
253 extern void bitmap_clear (bitmap
);
255 /* Copy a bitmap to another bitmap. */
256 extern void bitmap_copy (bitmap
, const_bitmap
);
258 /* Move a bitmap to another bitmap. */
259 extern void bitmap_move (bitmap
, bitmap
);
261 /* True if two bitmaps are identical. */
262 extern bool bitmap_equal_p (const_bitmap
, const_bitmap
);
264 /* True if the bitmaps intersect (their AND is non-empty). */
265 extern bool bitmap_intersect_p (const_bitmap
, const_bitmap
);
267 /* True if the complement of the second intersects the first (their
268 AND_COMPL is non-empty). */
269 extern bool bitmap_intersect_compl_p (const_bitmap
, const_bitmap
);
271 /* True if MAP is an empty bitmap. */
272 inline bool bitmap_empty_p (const_bitmap map
)
277 /* True if the bitmap has only a single bit set. */
278 extern bool bitmap_single_bit_set_p (const_bitmap
);
280 /* Count the number of bits set in the bitmap. */
281 extern unsigned long bitmap_count_bits (const_bitmap
);
283 /* Count the number of unique bits set across the two bitmaps. */
284 extern unsigned long bitmap_count_unique_bits (const_bitmap
, const_bitmap
);
286 /* Boolean operations on bitmaps. The _into variants are two operand
287 versions that modify the first source operand. The other variants
288 are three operand versions that to not destroy the source bitmaps.
289 The operations supported are &, & ~, |, ^. */
290 extern void bitmap_and (bitmap
, const_bitmap
, const_bitmap
);
291 extern bool bitmap_and_into (bitmap
, const_bitmap
);
292 extern bool bitmap_and_compl (bitmap
, const_bitmap
, const_bitmap
);
293 extern bool bitmap_and_compl_into (bitmap
, const_bitmap
);
294 #define bitmap_compl_and(DST, A, B) bitmap_and_compl (DST, B, A)
295 extern void bitmap_compl_and_into (bitmap
, const_bitmap
);
296 extern void bitmap_clear_range (bitmap
, unsigned int, unsigned int);
297 extern void bitmap_set_range (bitmap
, unsigned int, unsigned int);
298 extern bool bitmap_ior (bitmap
, const_bitmap
, const_bitmap
);
299 extern bool bitmap_ior_into (bitmap
, const_bitmap
);
300 extern void bitmap_xor (bitmap
, const_bitmap
, const_bitmap
);
301 extern void bitmap_xor_into (bitmap
, const_bitmap
);
303 /* DST = A | (B & C). Return true if DST changes. */
304 extern bool bitmap_ior_and_into (bitmap DST
, const_bitmap B
, const_bitmap C
);
305 /* DST = A | (B & ~C). Return true if DST changes. */
306 extern bool bitmap_ior_and_compl (bitmap DST
, const_bitmap A
,
307 const_bitmap B
, const_bitmap C
);
308 /* A |= (B & ~C). Return true if A changes. */
309 extern bool bitmap_ior_and_compl_into (bitmap A
,
310 const_bitmap B
, const_bitmap C
);
312 /* Clear a single bit in a bitmap. Return true if the bit changed. */
313 extern bool bitmap_clear_bit (bitmap
, int);
315 /* Set a single bit in a bitmap. Return true if the bit changed. */
316 extern bool bitmap_set_bit (bitmap
, int);
318 /* Return true if a register is set in a register set. */
319 extern int bitmap_bit_p (bitmap
, int);
321 /* Debug functions to print a bitmap linked list. */
322 extern void debug_bitmap (const_bitmap
);
323 extern void debug_bitmap_file (FILE *, const_bitmap
);
325 /* Print a bitmap. */
326 extern void bitmap_print (FILE *, const_bitmap
, const char *, const char *);
328 /* Initialize and release a bitmap obstack. */
329 extern void bitmap_obstack_initialize (bitmap_obstack
*);
330 extern void bitmap_obstack_release (bitmap_obstack
*);
331 extern void bitmap_register (bitmap MEM_STAT_DECL
);
332 extern void dump_bitmap_statistics (void);
334 /* Initialize a bitmap header. OBSTACK indicates the bitmap obstack
335 to allocate from, NULL for GC'd bitmap. */
338 bitmap_initialize_stat (bitmap head
, bitmap_obstack
*obstack MEM_STAT_DECL
)
340 head
->first
= head
->current
= NULL
;
341 head
->obstack
= obstack
;
342 if (GATHER_STATISTICS
)
343 bitmap_register (head PASS_MEM_STAT
);
345 #define bitmap_initialize(h,o) bitmap_initialize_stat (h,o MEM_STAT_INFO)
347 /* Allocate and free bitmaps from obstack, malloc and gc'd memory. */
348 extern bitmap
bitmap_obstack_alloc_stat (bitmap_obstack
*obstack MEM_STAT_DECL
);
349 #define bitmap_obstack_alloc(t) bitmap_obstack_alloc_stat (t MEM_STAT_INFO)
350 extern bitmap
bitmap_gc_alloc_stat (ALONE_MEM_STAT_DECL
);
351 #define bitmap_gc_alloc() bitmap_gc_alloc_stat (ALONE_MEM_STAT_INFO)
352 extern void bitmap_obstack_free (bitmap
);
354 /* A few compatibility/functions macros for compatibility with sbitmaps */
355 inline void dump_bitmap (FILE *file
, const_bitmap map
)
357 bitmap_print (file
, map
, "", "\n");
359 extern void debug (const bitmap_head
&ref
);
360 extern void debug (const bitmap_head
*ptr
);
362 extern unsigned bitmap_first_set_bit (const_bitmap
);
363 extern unsigned bitmap_last_set_bit (const_bitmap
);
365 /* Compute bitmap hash (for purposes of hashing etc.) */
366 extern hashval_t
bitmap_hash (const_bitmap
);
368 /* Allocate a bitmap from a bit obstack. */
369 #define BITMAP_ALLOC(OBSTACK) bitmap_obstack_alloc (OBSTACK)
371 /* Allocate a gc'd bitmap. */
372 #define BITMAP_GGC_ALLOC() bitmap_gc_alloc ()
374 /* Do any cleanup needed on a bitmap when it is no longer used. */
375 #define BITMAP_FREE(BITMAP) \
376 ((void) (bitmap_obstack_free ((bitmap) BITMAP), (BITMAP) = (bitmap) NULL))
378 /* Iterator for bitmaps. */
380 struct bitmap_iterator
382 /* Pointer to the current bitmap element. */
383 bitmap_element
*elt1
;
385 /* Pointer to 2nd bitmap element when two are involved. */
386 bitmap_element
*elt2
;
388 /* Word within the current element. */
391 /* Contents of the actually processed word. When finding next bit
392 it is shifted right, so that the actual bit is always the least
393 significant bit of ACTUAL. */
397 /* Initialize a single bitmap iterator. START_BIT is the first bit to
401 bmp_iter_set_init (bitmap_iterator
*bi
, const_bitmap map
,
402 unsigned start_bit
, unsigned *bit_no
)
404 bi
->elt1
= map
->first
;
407 /* Advance elt1 until it is not before the block containing start_bit. */
412 bi
->elt1
= &bitmap_zero_bits
;
416 if (bi
->elt1
->indx
>= start_bit
/ BITMAP_ELEMENT_ALL_BITS
)
418 bi
->elt1
= bi
->elt1
->next
;
421 /* We might have gone past the start bit, so reinitialize it. */
422 if (bi
->elt1
->indx
!= start_bit
/ BITMAP_ELEMENT_ALL_BITS
)
423 start_bit
= bi
->elt1
->indx
* BITMAP_ELEMENT_ALL_BITS
;
425 /* Initialize for what is now start_bit. */
426 bi
->word_no
= start_bit
/ BITMAP_WORD_BITS
% BITMAP_ELEMENT_WORDS
;
427 bi
->bits
= bi
->elt1
->bits
[bi
->word_no
];
428 bi
->bits
>>= start_bit
% BITMAP_WORD_BITS
;
430 /* If this word is zero, we must make sure we're not pointing at the
431 first bit, otherwise our incrementing to the next word boundary
432 will fail. It won't matter if this increment moves us into the
434 start_bit
+= !bi
->bits
;
439 /* Initialize an iterator to iterate over the intersection of two
440 bitmaps. START_BIT is the bit to commence from. */
443 bmp_iter_and_init (bitmap_iterator
*bi
, const_bitmap map1
, const_bitmap map2
,
444 unsigned start_bit
, unsigned *bit_no
)
446 bi
->elt1
= map1
->first
;
447 bi
->elt2
= map2
->first
;
449 /* Advance elt1 until it is not before the block containing
459 if (bi
->elt1
->indx
>= start_bit
/ BITMAP_ELEMENT_ALL_BITS
)
461 bi
->elt1
= bi
->elt1
->next
;
464 /* Advance elt2 until it is not before elt1. */
469 bi
->elt1
= bi
->elt2
= &bitmap_zero_bits
;
473 if (bi
->elt2
->indx
>= bi
->elt1
->indx
)
475 bi
->elt2
= bi
->elt2
->next
;
478 /* If we're at the same index, then we have some intersecting bits. */
479 if (bi
->elt1
->indx
== bi
->elt2
->indx
)
481 /* We might have advanced beyond the start_bit, so reinitialize
483 if (bi
->elt1
->indx
!= start_bit
/ BITMAP_ELEMENT_ALL_BITS
)
484 start_bit
= bi
->elt1
->indx
* BITMAP_ELEMENT_ALL_BITS
;
486 bi
->word_no
= start_bit
/ BITMAP_WORD_BITS
% BITMAP_ELEMENT_WORDS
;
487 bi
->bits
= bi
->elt1
->bits
[bi
->word_no
] & bi
->elt2
->bits
[bi
->word_no
];
488 bi
->bits
>>= start_bit
% BITMAP_WORD_BITS
;
492 /* Otherwise we must immediately advance elt1, so initialize for
494 bi
->word_no
= BITMAP_ELEMENT_WORDS
- 1;
498 /* If this word is zero, we must make sure we're not pointing at the
499 first bit, otherwise our incrementing to the next word boundary
500 will fail. It won't matter if this increment moves us into the
502 start_bit
+= !bi
->bits
;
507 /* Initialize an iterator to iterate over the bits in MAP1 & ~MAP2.
511 bmp_iter_and_compl_init (bitmap_iterator
*bi
,
512 const_bitmap map1
, const_bitmap map2
,
513 unsigned start_bit
, unsigned *bit_no
)
515 bi
->elt1
= map1
->first
;
516 bi
->elt2
= map2
->first
;
518 /* Advance elt1 until it is not before the block containing start_bit. */
523 bi
->elt1
= &bitmap_zero_bits
;
527 if (bi
->elt1
->indx
>= start_bit
/ BITMAP_ELEMENT_ALL_BITS
)
529 bi
->elt1
= bi
->elt1
->next
;
532 /* Advance elt2 until it is not before elt1. */
533 while (bi
->elt2
&& bi
->elt2
->indx
< bi
->elt1
->indx
)
534 bi
->elt2
= bi
->elt2
->next
;
536 /* We might have advanced beyond the start_bit, so reinitialize for
538 if (bi
->elt1
->indx
!= start_bit
/ BITMAP_ELEMENT_ALL_BITS
)
539 start_bit
= bi
->elt1
->indx
* BITMAP_ELEMENT_ALL_BITS
;
541 bi
->word_no
= start_bit
/ BITMAP_WORD_BITS
% BITMAP_ELEMENT_WORDS
;
542 bi
->bits
= bi
->elt1
->bits
[bi
->word_no
];
543 if (bi
->elt2
&& bi
->elt1
->indx
== bi
->elt2
->indx
)
544 bi
->bits
&= ~bi
->elt2
->bits
[bi
->word_no
];
545 bi
->bits
>>= start_bit
% BITMAP_WORD_BITS
;
547 /* If this word is zero, we must make sure we're not pointing at the
548 first bit, otherwise our incrementing to the next word boundary
549 will fail. It won't matter if this increment moves us into the
551 start_bit
+= !bi
->bits
;
556 /* Advance to the next bit in BI. We don't advance to the next
560 bmp_iter_next (bitmap_iterator
*bi
, unsigned *bit_no
)
566 /* Advance to first set bit in BI. */
569 bmp_iter_next_bit (bitmap_iterator
* bi
, unsigned *bit_no
)
571 #if (GCC_VERSION >= 3004)
573 unsigned int n
= __builtin_ctzl (bi
->bits
);
574 gcc_assert (sizeof (unsigned long) == sizeof (BITMAP_WORD
));
579 while (!(bi
->bits
& 1))
587 /* Advance to the next nonzero bit of a single bitmap, we will have
588 already advanced past the just iterated bit. Return true if there
589 is a bit to iterate. */
592 bmp_iter_set (bitmap_iterator
*bi
, unsigned *bit_no
)
594 /* If our current word is nonzero, it contains the bit we want. */
598 bmp_iter_next_bit (bi
, bit_no
);
602 /* Round up to the word boundary. We might have just iterated past
603 the end of the last word, hence the -1. It is not possible for
604 bit_no to point at the beginning of the now last word. */
605 *bit_no
= ((*bit_no
+ BITMAP_WORD_BITS
- 1)
606 / BITMAP_WORD_BITS
* BITMAP_WORD_BITS
);
611 /* Find the next nonzero word in this elt. */
612 while (bi
->word_no
!= BITMAP_ELEMENT_WORDS
)
614 bi
->bits
= bi
->elt1
->bits
[bi
->word_no
];
617 *bit_no
+= BITMAP_WORD_BITS
;
621 /* Make sure we didn't remove the element while iterating. */
622 gcc_checking_assert (bi
->elt1
->indx
!= -1U);
624 /* Advance to the next element. */
625 bi
->elt1
= bi
->elt1
->next
;
628 *bit_no
= bi
->elt1
->indx
* BITMAP_ELEMENT_ALL_BITS
;
633 /* Advance to the next nonzero bit of an intersecting pair of
634 bitmaps. We will have already advanced past the just iterated bit.
635 Return true if there is a bit to iterate. */
638 bmp_iter_and (bitmap_iterator
*bi
, unsigned *bit_no
)
640 /* If our current word is nonzero, it contains the bit we want. */
644 bmp_iter_next_bit (bi
, bit_no
);
648 /* Round up to the word boundary. We might have just iterated past
649 the end of the last word, hence the -1. It is not possible for
650 bit_no to point at the beginning of the now last word. */
651 *bit_no
= ((*bit_no
+ BITMAP_WORD_BITS
- 1)
652 / BITMAP_WORD_BITS
* BITMAP_WORD_BITS
);
657 /* Find the next nonzero word in this elt. */
658 while (bi
->word_no
!= BITMAP_ELEMENT_WORDS
)
660 bi
->bits
= bi
->elt1
->bits
[bi
->word_no
] & bi
->elt2
->bits
[bi
->word_no
];
663 *bit_no
+= BITMAP_WORD_BITS
;
667 /* Advance to the next identical element. */
670 /* Make sure we didn't remove the element while iterating. */
671 gcc_checking_assert (bi
->elt1
->indx
!= -1U);
673 /* Advance elt1 while it is less than elt2. We always want
674 to advance one elt. */
677 bi
->elt1
= bi
->elt1
->next
;
681 while (bi
->elt1
->indx
< bi
->elt2
->indx
);
683 /* Make sure we didn't remove the element while iterating. */
684 gcc_checking_assert (bi
->elt2
->indx
!= -1U);
686 /* Advance elt2 to be no less than elt1. This might not
688 while (bi
->elt2
->indx
< bi
->elt1
->indx
)
690 bi
->elt2
= bi
->elt2
->next
;
695 while (bi
->elt1
->indx
!= bi
->elt2
->indx
);
697 *bit_no
= bi
->elt1
->indx
* BITMAP_ELEMENT_ALL_BITS
;
702 /* Advance to the next nonzero bit in the intersection of
703 complemented bitmaps. We will have already advanced past the just
707 bmp_iter_and_compl (bitmap_iterator
*bi
, unsigned *bit_no
)
709 /* If our current word is nonzero, it contains the bit we want. */
713 bmp_iter_next_bit (bi
, bit_no
);
717 /* Round up to the word boundary. We might have just iterated past
718 the end of the last word, hence the -1. It is not possible for
719 bit_no to point at the beginning of the now last word. */
720 *bit_no
= ((*bit_no
+ BITMAP_WORD_BITS
- 1)
721 / BITMAP_WORD_BITS
* BITMAP_WORD_BITS
);
726 /* Find the next nonzero word in this elt. */
727 while (bi
->word_no
!= BITMAP_ELEMENT_WORDS
)
729 bi
->bits
= bi
->elt1
->bits
[bi
->word_no
];
730 if (bi
->elt2
&& bi
->elt2
->indx
== bi
->elt1
->indx
)
731 bi
->bits
&= ~bi
->elt2
->bits
[bi
->word_no
];
734 *bit_no
+= BITMAP_WORD_BITS
;
738 /* Make sure we didn't remove the element while iterating. */
739 gcc_checking_assert (bi
->elt1
->indx
!= -1U);
741 /* Advance to the next element of elt1. */
742 bi
->elt1
= bi
->elt1
->next
;
746 /* Make sure we didn't remove the element while iterating. */
747 gcc_checking_assert (! bi
->elt2
|| bi
->elt2
->indx
!= -1U);
749 /* Advance elt2 until it is no less than elt1. */
750 while (bi
->elt2
&& bi
->elt2
->indx
< bi
->elt1
->indx
)
751 bi
->elt2
= bi
->elt2
->next
;
753 *bit_no
= bi
->elt1
->indx
* BITMAP_ELEMENT_ALL_BITS
;
758 /* If you are modifying a bitmap you are currently iterating over you
760 - never remove the current bit;
761 - if you set or clear a bit before the current bit this operation
762 will not affect the set of bits you are visiting during the iteration;
763 - if you set or clear a bit after the current bit it is unspecified
764 whether that affects the set of bits you are visiting during the
766 If you want to remove the current bit you can delay this to the next
767 iteration (and after the iteration in case the last iteration is
770 /* Loop over all bits set in BITMAP, starting with MIN and setting
771 BITNUM to the bit number. ITER is a bitmap iterator. BITNUM
772 should be treated as a read-only variable as it contains loop
775 #ifndef EXECUTE_IF_SET_IN_BITMAP
776 /* See sbitmap.h for the other definition of EXECUTE_IF_SET_IN_BITMAP. */
777 #define EXECUTE_IF_SET_IN_BITMAP(BITMAP, MIN, BITNUM, ITER) \
778 for (bmp_iter_set_init (&(ITER), (BITMAP), (MIN), &(BITNUM)); \
779 bmp_iter_set (&(ITER), &(BITNUM)); \
780 bmp_iter_next (&(ITER), &(BITNUM)))
783 /* Loop over all the bits set in BITMAP1 & BITMAP2, starting with MIN
784 and setting BITNUM to the bit number. ITER is a bitmap iterator.
785 BITNUM should be treated as a read-only variable as it contains
788 #define EXECUTE_IF_AND_IN_BITMAP(BITMAP1, BITMAP2, MIN, BITNUM, ITER) \
789 for (bmp_iter_and_init (&(ITER), (BITMAP1), (BITMAP2), (MIN), \
791 bmp_iter_and (&(ITER), &(BITNUM)); \
792 bmp_iter_next (&(ITER), &(BITNUM)))
794 /* Loop over all the bits set in BITMAP1 & ~BITMAP2, starting with MIN
795 and setting BITNUM to the bit number. ITER is a bitmap iterator.
796 BITNUM should be treated as a read-only variable as it contains
799 #define EXECUTE_IF_AND_COMPL_IN_BITMAP(BITMAP1, BITMAP2, MIN, BITNUM, ITER) \
800 for (bmp_iter_and_compl_init (&(ITER), (BITMAP1), (BITMAP2), (MIN), \
802 bmp_iter_and_compl (&(ITER), &(BITNUM)); \
803 bmp_iter_next (&(ITER), &(BITNUM)))
805 #endif /* GCC_BITMAP_H */