1 /* { dg-do compile } */
3 /* We used to ICE here with type-checking enabled. */
5 typedef unsigned int U032
;
6 typedef volatile struct X
{
10 } UnclippedRectangle
[1];
13 void rivafb_fillrect(RivaBitmap
*bm
)
15 writel((void *)&bm
->UnclippedRectangle
[0].WidthHeight
);