* arm/arm.h: (CPP_SPEC): Define __ARMEB__, __ARMEL__, and
[official-gcc.git] / gcc / tree.c
blob4533294af609a51f0974cf3c5270c9cac2c9623f
1 /* Language-independent node constructors for parse phase of GNU compiler.
2 Copyright (C) 1987, 88, 92, 93, 94, 1995 Free Software Foundation, Inc.
4 This file is part of GNU CC.
6 GNU CC is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
9 any later version.
11 GNU CC is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 You should have received a copy of the GNU General Public License
17 along with GNU CC; see the file COPYING. If not, write to
18 the Free Software Foundation, 59 Temple Place - Suite 330,
19 Boston, MA 02111-1307, USA. */
22 /* This file contains the low level primitives for operating on tree nodes,
23 including allocation, list operations, interning of identifiers,
24 construction of data type nodes and statement nodes,
25 and construction of type conversion nodes. It also contains
26 tables index by tree code that describe how to take apart
27 nodes of that code.
29 It is intended to be language-independent, but occasionally
30 calls language-dependent routines defined (for C) in typecheck.c.
32 The low-level allocation routines oballoc and permalloc
33 are used also for allocating many other kinds of objects
34 by all passes of the compiler. */
36 #include <setjmp.h>
37 #include "config.h"
38 #include "flags.h"
39 #include "tree.h"
40 #include "function.h"
41 #include "obstack.h"
42 #ifdef __STDC__
43 #include <stdarg.h>
44 #else
45 #include <varargs.h>
46 #endif
47 #include <stdio.h>
49 #define obstack_chunk_alloc xmalloc
50 #define obstack_chunk_free free
52 /* Tree nodes of permanent duration are allocated in this obstack.
53 They are the identifier nodes, and everything outside of
54 the bodies and parameters of function definitions. */
56 struct obstack permanent_obstack;
58 /* The initial RTL, and all ..._TYPE nodes, in a function
59 are allocated in this obstack. Usually they are freed at the
60 end of the function, but if the function is inline they are saved.
61 For top-level functions, this is maybepermanent_obstack.
62 Separate obstacks are made for nested functions. */
64 struct obstack *function_maybepermanent_obstack;
66 /* This is the function_maybepermanent_obstack for top-level functions. */
68 struct obstack maybepermanent_obstack;
70 /* This is a list of function_maybepermanent_obstacks for top-level inline
71 functions that are compiled in the middle of compiling other functions. */
73 struct simple_obstack_stack *toplev_inline_obstacks;
75 /* This is a list of function_maybepermanent_obstacks for inline functions
76 nested in the current function that were compiled in the middle of
77 compiling other functions. */
79 struct simple_obstack_stack *inline_obstacks;
81 /* The contents of the current function definition are allocated
82 in this obstack, and all are freed at the end of the function.
83 For top-level functions, this is temporary_obstack.
84 Separate obstacks are made for nested functions. */
86 struct obstack *function_obstack;
88 /* This is used for reading initializers of global variables. */
90 struct obstack temporary_obstack;
92 /* The tree nodes of an expression are allocated
93 in this obstack, and all are freed at the end of the expression. */
95 struct obstack momentary_obstack;
97 /* The tree nodes of a declarator are allocated
98 in this obstack, and all are freed when the declarator
99 has been parsed. */
101 static struct obstack temp_decl_obstack;
103 /* This points at either permanent_obstack
104 or the current function_maybepermanent_obstack. */
106 struct obstack *saveable_obstack;
108 /* This is same as saveable_obstack during parse and expansion phase;
109 it points to the current function's obstack during optimization.
110 This is the obstack to be used for creating rtl objects. */
112 struct obstack *rtl_obstack;
114 /* This points at either permanent_obstack or the current function_obstack. */
116 struct obstack *current_obstack;
118 /* This points at either permanent_obstack or the current function_obstack
119 or momentary_obstack. */
121 struct obstack *expression_obstack;
123 /* Stack of obstack selections for push_obstacks and pop_obstacks. */
125 struct obstack_stack
127 struct obstack_stack *next;
128 struct obstack *current;
129 struct obstack *saveable;
130 struct obstack *expression;
131 struct obstack *rtl;
134 struct obstack_stack *obstack_stack;
136 /* Obstack for allocating struct obstack_stack entries. */
138 static struct obstack obstack_stack_obstack;
140 /* Addresses of first objects in some obstacks.
141 This is for freeing their entire contents. */
142 char *maybepermanent_firstobj;
143 char *temporary_firstobj;
144 char *momentary_firstobj;
145 char *temp_decl_firstobj;
147 /* This is used to preserve objects (mainly array initializers) that need to
148 live until the end of the current function, but no further. */
149 char *momentary_function_firstobj;
151 /* Nonzero means all ..._TYPE nodes should be allocated permanently. */
153 int all_types_permanent;
155 /* Stack of places to restore the momentary obstack back to. */
157 struct momentary_level
159 /* Pointer back to previous such level. */
160 struct momentary_level *prev;
161 /* First object allocated within this level. */
162 char *base;
163 /* Value of expression_obstack saved at entry to this level. */
164 struct obstack *obstack;
167 struct momentary_level *momentary_stack;
169 /* Table indexed by tree code giving a string containing a character
170 classifying the tree code. Possibilities are
171 t, d, s, c, r, <, 1, 2 and e. See tree.def for details. */
173 #define DEFTREECODE(SYM, NAME, TYPE, LENGTH) TYPE,
175 char *standard_tree_code_type[] = {
176 #include "tree.def"
178 #undef DEFTREECODE
180 /* Table indexed by tree code giving number of expression
181 operands beyond the fixed part of the node structure.
182 Not used for types or decls. */
184 #define DEFTREECODE(SYM, NAME, TYPE, LENGTH) LENGTH,
186 int standard_tree_code_length[] = {
187 #include "tree.def"
189 #undef DEFTREECODE
191 /* Names of tree components.
192 Used for printing out the tree and error messages. */
193 #define DEFTREECODE(SYM, NAME, TYPE, LEN) NAME,
195 char *standard_tree_code_name[] = {
196 #include "tree.def"
198 #undef DEFTREECODE
200 /* Table indexed by tree code giving a string containing a character
201 classifying the tree code. Possibilities are
202 t, d, s, c, r, e, <, 1 and 2. See tree.def for details. */
204 char **tree_code_type;
206 /* Table indexed by tree code giving number of expression
207 operands beyond the fixed part of the node structure.
208 Not used for types or decls. */
210 int *tree_code_length;
212 /* Table indexed by tree code giving name of tree code, as a string. */
214 char **tree_code_name;
216 /* Statistics-gathering stuff. */
217 typedef enum
219 d_kind,
220 t_kind,
221 b_kind,
222 s_kind,
223 r_kind,
224 e_kind,
225 c_kind,
226 id_kind,
227 op_id_kind,
228 perm_list_kind,
229 temp_list_kind,
230 vec_kind,
231 x_kind,
232 lang_decl,
233 lang_type,
234 all_kinds
235 } tree_node_kind;
237 int tree_node_counts[(int)all_kinds];
238 int tree_node_sizes[(int)all_kinds];
239 int id_string_size = 0;
241 char *tree_node_kind_names[] = {
242 "decls",
243 "types",
244 "blocks",
245 "stmts",
246 "refs",
247 "exprs",
248 "constants",
249 "identifiers",
250 "op_identifiers",
251 "perm_tree_lists",
252 "temp_tree_lists",
253 "vecs",
254 "random kinds",
255 "lang_decl kinds",
256 "lang_type kinds"
259 /* Hash table for uniquizing IDENTIFIER_NODEs by name. */
261 #define MAX_HASH_TABLE 1009
262 static tree hash_table[MAX_HASH_TABLE]; /* id hash buckets */
264 /* 0 while creating built-in identifiers. */
265 static int do_identifier_warnings;
267 /* Unique id for next decl created. */
268 static int next_decl_uid;
269 /* Unique id for next type created. */
270 static int next_type_uid = 1;
272 /* Here is how primitive or already-canonicalized types' hash
273 codes are made. */
274 #define TYPE_HASH(TYPE) ((HOST_WIDE_INT) (TYPE) & 0777777)
276 extern char *mode_name[];
278 void gcc_obstack_init ();
280 /* Init the principal obstacks. */
282 void
283 init_obstacks ()
285 gcc_obstack_init (&obstack_stack_obstack);
286 gcc_obstack_init (&permanent_obstack);
288 gcc_obstack_init (&temporary_obstack);
289 temporary_firstobj = (char *) obstack_alloc (&temporary_obstack, 0);
290 gcc_obstack_init (&momentary_obstack);
291 momentary_firstobj = (char *) obstack_alloc (&momentary_obstack, 0);
292 momentary_function_firstobj = momentary_firstobj;
293 gcc_obstack_init (&maybepermanent_obstack);
294 maybepermanent_firstobj
295 = (char *) obstack_alloc (&maybepermanent_obstack, 0);
296 gcc_obstack_init (&temp_decl_obstack);
297 temp_decl_firstobj = (char *) obstack_alloc (&temp_decl_obstack, 0);
299 function_obstack = &temporary_obstack;
300 function_maybepermanent_obstack = &maybepermanent_obstack;
301 current_obstack = &permanent_obstack;
302 expression_obstack = &permanent_obstack;
303 rtl_obstack = saveable_obstack = &permanent_obstack;
305 /* Init the hash table of identifiers. */
306 bzero ((char *) hash_table, sizeof hash_table);
309 void
310 gcc_obstack_init (obstack)
311 struct obstack *obstack;
313 /* Let particular systems override the size of a chunk. */
314 #ifndef OBSTACK_CHUNK_SIZE
315 #define OBSTACK_CHUNK_SIZE 0
316 #endif
317 /* Let them override the alloc and free routines too. */
318 #ifndef OBSTACK_CHUNK_ALLOC
319 #define OBSTACK_CHUNK_ALLOC xmalloc
320 #endif
321 #ifndef OBSTACK_CHUNK_FREE
322 #define OBSTACK_CHUNK_FREE free
323 #endif
324 _obstack_begin (obstack, OBSTACK_CHUNK_SIZE, 0,
325 (void *(*) ()) OBSTACK_CHUNK_ALLOC,
326 (void (*) ()) OBSTACK_CHUNK_FREE);
329 /* Save all variables describing the current status into the structure *P.
330 This is used before starting a nested function.
332 CONTEXT is the decl_function_context for the function we're about to
333 compile; if it isn't current_function_decl, we have to play some games. */
335 void
336 save_tree_status (p, context)
337 struct function *p;
338 tree context;
340 p->all_types_permanent = all_types_permanent;
341 p->momentary_stack = momentary_stack;
342 p->maybepermanent_firstobj = maybepermanent_firstobj;
343 p->temporary_firstobj = temporary_firstobj;
344 p->momentary_firstobj = momentary_firstobj;
345 p->momentary_function_firstobj = momentary_function_firstobj;
346 p->function_obstack = function_obstack;
347 p->function_maybepermanent_obstack = function_maybepermanent_obstack;
348 p->current_obstack = current_obstack;
349 p->expression_obstack = expression_obstack;
350 p->saveable_obstack = saveable_obstack;
351 p->rtl_obstack = rtl_obstack;
352 p->inline_obstacks = inline_obstacks;
354 if (context == current_function_decl)
355 /* Objects that need to be saved in this function can be in the nonsaved
356 obstack of the enclosing function since they can't possibly be needed
357 once it has returned. */
358 function_maybepermanent_obstack = function_obstack;
359 else
361 /* We're compiling a function which isn't nested in the current
362 function. We need to create a new maybepermanent_obstack for this
363 function, since it can't go onto any of the existing obstacks. */
364 struct simple_obstack_stack **head;
365 struct simple_obstack_stack *current;
367 if (context == NULL_TREE)
368 head = &toplev_inline_obstacks;
369 else
371 struct function *f = find_function_data (context);
372 head = &f->inline_obstacks;
375 current = ((struct simple_obstack_stack *)
376 xmalloc (sizeof (struct simple_obstack_stack)));
378 current->obstack = (struct obstack *) xmalloc (sizeof (struct obstack));
379 function_maybepermanent_obstack = current->obstack;
380 gcc_obstack_init (function_maybepermanent_obstack);
382 current->next = *head;
383 *head = current;
386 maybepermanent_firstobj
387 = (char *) obstack_finish (function_maybepermanent_obstack);
389 function_obstack = (struct obstack *) xmalloc (sizeof (struct obstack));
390 gcc_obstack_init (function_obstack);
392 current_obstack = &permanent_obstack;
393 expression_obstack = &permanent_obstack;
394 rtl_obstack = saveable_obstack = &permanent_obstack;
396 temporary_firstobj = (char *) obstack_alloc (&temporary_obstack, 0);
397 momentary_firstobj = (char *) obstack_finish (&momentary_obstack);
398 momentary_function_firstobj = momentary_firstobj;
401 /* Restore all variables describing the current status from the structure *P.
402 This is used after a nested function. */
404 void
405 restore_tree_status (p)
406 struct function *p;
408 all_types_permanent = p->all_types_permanent;
409 momentary_stack = p->momentary_stack;
411 obstack_free (&momentary_obstack, momentary_function_firstobj);
413 /* Free saveable storage used by the function just compiled and not
414 saved.
416 CAUTION: This is in function_obstack of the containing function.
417 So we must be sure that we never allocate from that obstack during
418 the compilation of a nested function if we expect it to survive
419 past the nested function's end. */
420 obstack_free (function_maybepermanent_obstack, maybepermanent_firstobj);
422 obstack_free (function_obstack, 0);
423 free (function_obstack);
425 temporary_firstobj = p->temporary_firstobj;
426 momentary_firstobj = p->momentary_firstobj;
427 momentary_function_firstobj = p->momentary_function_firstobj;
428 maybepermanent_firstobj = p->maybepermanent_firstobj;
429 function_obstack = p->function_obstack;
430 function_maybepermanent_obstack = p->function_maybepermanent_obstack;
431 current_obstack = p->current_obstack;
432 expression_obstack = p->expression_obstack;
433 saveable_obstack = p->saveable_obstack;
434 rtl_obstack = p->rtl_obstack;
435 inline_obstacks = p->inline_obstacks;
438 /* Start allocating on the temporary (per function) obstack.
439 This is done in start_function before parsing the function body,
440 and before each initialization at top level, and to go back
441 to temporary allocation after doing permanent_allocation. */
443 void
444 temporary_allocation ()
446 /* Note that function_obstack at top level points to temporary_obstack.
447 But within a nested function context, it is a separate obstack. */
448 current_obstack = function_obstack;
449 expression_obstack = function_obstack;
450 rtl_obstack = saveable_obstack = function_maybepermanent_obstack;
451 momentary_stack = 0;
452 inline_obstacks = 0;
455 /* Start allocating on the permanent obstack but don't
456 free the temporary data. After calling this, call
457 `permanent_allocation' to fully resume permanent allocation status. */
459 void
460 end_temporary_allocation ()
462 current_obstack = &permanent_obstack;
463 expression_obstack = &permanent_obstack;
464 rtl_obstack = saveable_obstack = &permanent_obstack;
467 /* Resume allocating on the temporary obstack, undoing
468 effects of `end_temporary_allocation'. */
470 void
471 resume_temporary_allocation ()
473 current_obstack = function_obstack;
474 expression_obstack = function_obstack;
475 rtl_obstack = saveable_obstack = function_maybepermanent_obstack;
478 /* While doing temporary allocation, switch to allocating in such a
479 way as to save all nodes if the function is inlined. Call
480 resume_temporary_allocation to go back to ordinary temporary
481 allocation. */
483 void
484 saveable_allocation ()
486 /* Note that function_obstack at top level points to temporary_obstack.
487 But within a nested function context, it is a separate obstack. */
488 expression_obstack = current_obstack = saveable_obstack;
491 /* Switch to current obstack CURRENT and maybepermanent obstack SAVEABLE,
492 recording the previously current obstacks on a stack.
493 This does not free any storage in any obstack. */
495 void
496 push_obstacks (current, saveable)
497 struct obstack *current, *saveable;
499 struct obstack_stack *p
500 = (struct obstack_stack *) obstack_alloc (&obstack_stack_obstack,
501 (sizeof (struct obstack_stack)));
503 p->current = current_obstack;
504 p->saveable = saveable_obstack;
505 p->expression = expression_obstack;
506 p->rtl = rtl_obstack;
507 p->next = obstack_stack;
508 obstack_stack = p;
510 current_obstack = current;
511 expression_obstack = current;
512 rtl_obstack = saveable_obstack = saveable;
515 /* Save the current set of obstacks, but don't change them. */
517 void
518 push_obstacks_nochange ()
520 struct obstack_stack *p
521 = (struct obstack_stack *) obstack_alloc (&obstack_stack_obstack,
522 (sizeof (struct obstack_stack)));
524 p->current = current_obstack;
525 p->saveable = saveable_obstack;
526 p->expression = expression_obstack;
527 p->rtl = rtl_obstack;
528 p->next = obstack_stack;
529 obstack_stack = p;
532 /* Pop the obstack selection stack. */
534 void
535 pop_obstacks ()
537 struct obstack_stack *p = obstack_stack;
538 obstack_stack = p->next;
540 current_obstack = p->current;
541 saveable_obstack = p->saveable;
542 expression_obstack = p->expression;
543 rtl_obstack = p->rtl;
545 obstack_free (&obstack_stack_obstack, p);
548 /* Nonzero if temporary allocation is currently in effect.
549 Zero if currently doing permanent allocation. */
552 allocation_temporary_p ()
554 return current_obstack != &permanent_obstack;
557 /* Go back to allocating on the permanent obstack
558 and free everything in the temporary obstack.
560 FUNCTION_END is true only if we have just finished compiling a function.
561 In that case, we also free preserved initial values on the momentary
562 obstack. */
564 void
565 permanent_allocation (function_end)
566 int function_end;
568 /* Free up previous temporary obstack data */
569 obstack_free (&temporary_obstack, temporary_firstobj);
570 if (function_end)
572 obstack_free (&momentary_obstack, momentary_function_firstobj);
573 momentary_firstobj = momentary_function_firstobj;
575 else
576 obstack_free (&momentary_obstack, momentary_firstobj);
577 obstack_free (function_maybepermanent_obstack, maybepermanent_firstobj);
578 obstack_free (&temp_decl_obstack, temp_decl_firstobj);
580 /* Free up the maybepermanent_obstacks for any of our nested functions
581 which were compiled at a lower level. */
582 while (inline_obstacks)
584 struct simple_obstack_stack *current = inline_obstacks;
585 inline_obstacks = current->next;
586 obstack_free (current->obstack, 0);
587 free (current->obstack);
588 free (current);
591 current_obstack = &permanent_obstack;
592 expression_obstack = &permanent_obstack;
593 rtl_obstack = saveable_obstack = &permanent_obstack;
596 /* Save permanently everything on the maybepermanent_obstack. */
598 void
599 preserve_data ()
601 maybepermanent_firstobj
602 = (char *) obstack_alloc (function_maybepermanent_obstack, 0);
605 void
606 preserve_initializer ()
608 struct momentary_level *tem;
609 char *old_momentary;
611 temporary_firstobj
612 = (char *) obstack_alloc (&temporary_obstack, 0);
613 maybepermanent_firstobj
614 = (char *) obstack_alloc (function_maybepermanent_obstack, 0);
616 old_momentary = momentary_firstobj;
617 momentary_firstobj
618 = (char *) obstack_alloc (&momentary_obstack, 0);
619 if (momentary_firstobj != old_momentary)
620 for (tem = momentary_stack; tem; tem = tem->prev)
621 tem->base = momentary_firstobj;
624 /* Start allocating new rtl in current_obstack.
625 Use resume_temporary_allocation
626 to go back to allocating rtl in saveable_obstack. */
628 void
629 rtl_in_current_obstack ()
631 rtl_obstack = current_obstack;
634 /* Start allocating rtl from saveable_obstack. Intended to be used after
635 a call to push_obstacks_nochange. */
637 void
638 rtl_in_saveable_obstack ()
640 rtl_obstack = saveable_obstack;
643 /* Allocate SIZE bytes in the current obstack
644 and return a pointer to them.
645 In practice the current obstack is always the temporary one. */
647 char *
648 oballoc (size)
649 int size;
651 return (char *) obstack_alloc (current_obstack, size);
654 /* Free the object PTR in the current obstack
655 as well as everything allocated since PTR.
656 In practice the current obstack is always the temporary one. */
658 void
659 obfree (ptr)
660 char *ptr;
662 obstack_free (current_obstack, ptr);
665 /* Allocate SIZE bytes in the permanent obstack
666 and return a pointer to them. */
668 char *
669 permalloc (size)
670 int size;
672 return (char *) obstack_alloc (&permanent_obstack, size);
675 /* Allocate NELEM items of SIZE bytes in the permanent obstack
676 and return a pointer to them. The storage is cleared before
677 returning the value. */
679 char *
680 perm_calloc (nelem, size)
681 int nelem;
682 long size;
684 char *rval = (char *) obstack_alloc (&permanent_obstack, nelem * size);
685 bzero (rval, nelem * size);
686 return rval;
689 /* Allocate SIZE bytes in the saveable obstack
690 and return a pointer to them. */
692 char *
693 savealloc (size)
694 int size;
696 return (char *) obstack_alloc (saveable_obstack, size);
699 /* Print out which obstack an object is in. */
701 void
702 print_obstack_name (object, file, prefix)
703 char *object;
704 FILE *file;
705 char *prefix;
707 struct obstack *obstack = NULL;
708 char *obstack_name = NULL;
709 struct function *p;
711 for (p = outer_function_chain; p; p = p->next)
713 if (_obstack_allocated_p (p->function_obstack, object))
715 obstack = p->function_obstack;
716 obstack_name = "containing function obstack";
718 if (_obstack_allocated_p (p->function_maybepermanent_obstack, object))
720 obstack = p->function_maybepermanent_obstack;
721 obstack_name = "containing function maybepermanent obstack";
725 if (_obstack_allocated_p (&obstack_stack_obstack, object))
727 obstack = &obstack_stack_obstack;
728 obstack_name = "obstack_stack_obstack";
730 else if (_obstack_allocated_p (function_obstack, object))
732 obstack = function_obstack;
733 obstack_name = "function obstack";
735 else if (_obstack_allocated_p (&permanent_obstack, object))
737 obstack = &permanent_obstack;
738 obstack_name = "permanent_obstack";
740 else if (_obstack_allocated_p (&momentary_obstack, object))
742 obstack = &momentary_obstack;
743 obstack_name = "momentary_obstack";
745 else if (_obstack_allocated_p (function_maybepermanent_obstack, object))
747 obstack = function_maybepermanent_obstack;
748 obstack_name = "function maybepermanent obstack";
750 else if (_obstack_allocated_p (&temp_decl_obstack, object))
752 obstack = &temp_decl_obstack;
753 obstack_name = "temp_decl_obstack";
756 /* Check to see if the object is in the free area of the obstack. */
757 if (obstack != NULL)
759 if (object >= obstack->next_free
760 && object < obstack->chunk_limit)
761 fprintf (file, "%s in free portion of obstack %s",
762 prefix, obstack_name);
763 else
764 fprintf (file, "%s allocated from %s", prefix, obstack_name);
766 else
767 fprintf (file, "%s not allocated from any obstack", prefix);
770 void
771 debug_obstack (object)
772 char *object;
774 print_obstack_name (object, stderr, "object");
775 fprintf (stderr, ".\n");
778 /* Return 1 if OBJ is in the permanent obstack.
779 This is slow, and should be used only for debugging.
780 Use TREE_PERMANENT for other purposes. */
783 object_permanent_p (obj)
784 tree obj;
786 return _obstack_allocated_p (&permanent_obstack, obj);
789 /* Start a level of momentary allocation.
790 In C, each compound statement has its own level
791 and that level is freed at the end of each statement.
792 All expression nodes are allocated in the momentary allocation level. */
794 void
795 push_momentary ()
797 struct momentary_level *tem
798 = (struct momentary_level *) obstack_alloc (&momentary_obstack,
799 sizeof (struct momentary_level));
800 tem->prev = momentary_stack;
801 tem->base = (char *) obstack_base (&momentary_obstack);
802 tem->obstack = expression_obstack;
803 momentary_stack = tem;
804 expression_obstack = &momentary_obstack;
807 /* Set things up so the next clear_momentary will only clear memory
808 past our present position in momentary_obstack. */
810 void
811 preserve_momentary ()
813 momentary_stack->base = (char *) obstack_base (&momentary_obstack);
816 /* Free all the storage in the current momentary-allocation level.
817 In C, this happens at the end of each statement. */
819 void
820 clear_momentary ()
822 obstack_free (&momentary_obstack, momentary_stack->base);
825 /* Discard a level of momentary allocation.
826 In C, this happens at the end of each compound statement.
827 Restore the status of expression node allocation
828 that was in effect before this level was created. */
830 void
831 pop_momentary ()
833 struct momentary_level *tem = momentary_stack;
834 momentary_stack = tem->prev;
835 expression_obstack = tem->obstack;
836 /* We can't free TEM from the momentary_obstack, because there might
837 be objects above it which have been saved. We can free back to the
838 stack of the level we are popping off though. */
839 obstack_free (&momentary_obstack, tem->base);
842 /* Pop back to the previous level of momentary allocation,
843 but don't free any momentary data just yet. */
845 void
846 pop_momentary_nofree ()
848 struct momentary_level *tem = momentary_stack;
849 momentary_stack = tem->prev;
850 expression_obstack = tem->obstack;
853 /* Call when starting to parse a declaration:
854 make expressions in the declaration last the length of the function.
855 Returns an argument that should be passed to resume_momentary later. */
858 suspend_momentary ()
860 register int tem = expression_obstack == &momentary_obstack;
861 expression_obstack = saveable_obstack;
862 return tem;
865 /* Call when finished parsing a declaration:
866 restore the treatment of node-allocation that was
867 in effect before the suspension.
868 YES should be the value previously returned by suspend_momentary. */
870 void
871 resume_momentary (yes)
872 int yes;
874 if (yes)
875 expression_obstack = &momentary_obstack;
878 /* Init the tables indexed by tree code.
879 Note that languages can add to these tables to define their own codes. */
881 void
882 init_tree_codes ()
884 tree_code_type = (char **) xmalloc (sizeof (standard_tree_code_type));
885 tree_code_length = (int *) xmalloc (sizeof (standard_tree_code_length));
886 tree_code_name = (char **) xmalloc (sizeof (standard_tree_code_name));
887 bcopy ((char *) standard_tree_code_type, (char *) tree_code_type,
888 sizeof (standard_tree_code_type));
889 bcopy ((char *) standard_tree_code_length, (char *) tree_code_length,
890 sizeof (standard_tree_code_length));
891 bcopy ((char *) standard_tree_code_name, (char *) tree_code_name,
892 sizeof (standard_tree_code_name));
895 /* Return a newly allocated node of code CODE.
896 Initialize the node's unique id and its TREE_PERMANENT flag.
897 For decl and type nodes, some other fields are initialized.
898 The rest of the node is initialized to zero.
900 Achoo! I got a code in the node. */
902 tree
903 make_node (code)
904 enum tree_code code;
906 register tree t;
907 register int type = TREE_CODE_CLASS (code);
908 register int length;
909 register struct obstack *obstack = current_obstack;
910 register int i;
911 register tree_node_kind kind;
913 switch (type)
915 case 'd': /* A decl node */
916 #ifdef GATHER_STATISTICS
917 kind = d_kind;
918 #endif
919 length = sizeof (struct tree_decl);
920 /* All decls in an inline function need to be saved. */
921 if (obstack != &permanent_obstack)
922 obstack = saveable_obstack;
924 /* PARM_DECLs go on the context of the parent. If this is a nested
925 function, then we must allocate the PARM_DECL on the parent's
926 obstack, so that they will live to the end of the parent's
927 closing brace. This is necessary in case we try to inline the
928 function into its parent.
930 PARM_DECLs of top-level functions do not have this problem. However,
931 we allocate them where we put the FUNCTION_DECL for languages such as
932 Ada that need to consult some flags in the PARM_DECLs of the function
933 when calling it.
935 See comment in restore_tree_status for why we can't put this
936 in function_obstack. */
937 if (code == PARM_DECL && obstack != &permanent_obstack)
939 tree context = 0;
940 if (current_function_decl)
941 context = decl_function_context (current_function_decl);
943 if (context)
944 obstack
945 = find_function_data (context)->function_maybepermanent_obstack;
947 break;
949 case 't': /* a type node */
950 #ifdef GATHER_STATISTICS
951 kind = t_kind;
952 #endif
953 length = sizeof (struct tree_type);
954 /* All data types are put where we can preserve them if nec. */
955 if (obstack != &permanent_obstack)
956 obstack = all_types_permanent ? &permanent_obstack : saveable_obstack;
957 break;
959 case 'b': /* a lexical block */
960 #ifdef GATHER_STATISTICS
961 kind = b_kind;
962 #endif
963 length = sizeof (struct tree_block);
964 /* All BLOCK nodes are put where we can preserve them if nec. */
965 if (obstack != &permanent_obstack)
966 obstack = saveable_obstack;
967 break;
969 case 's': /* an expression with side effects */
970 #ifdef GATHER_STATISTICS
971 kind = s_kind;
972 goto usual_kind;
973 #endif
974 case 'r': /* a reference */
975 #ifdef GATHER_STATISTICS
976 kind = r_kind;
977 goto usual_kind;
978 #endif
979 case 'e': /* an expression */
980 case '<': /* a comparison expression */
981 case '1': /* a unary arithmetic expression */
982 case '2': /* a binary arithmetic expression */
983 #ifdef GATHER_STATISTICS
984 kind = e_kind;
985 usual_kind:
986 #endif
987 obstack = expression_obstack;
988 /* All BIND_EXPR nodes are put where we can preserve them if nec. */
989 if (code == BIND_EXPR && obstack != &permanent_obstack)
990 obstack = saveable_obstack;
991 length = sizeof (struct tree_exp)
992 + (tree_code_length[(int) code] - 1) * sizeof (char *);
993 break;
995 case 'c': /* a constant */
996 #ifdef GATHER_STATISTICS
997 kind = c_kind;
998 #endif
999 obstack = expression_obstack;
1001 /* We can't use tree_code_length for INTEGER_CST, since the number of
1002 words is machine-dependent due to varying length of HOST_WIDE_INT,
1003 which might be wider than a pointer (e.g., long long). Similarly
1004 for REAL_CST, since the number of words is machine-dependent due
1005 to varying size and alignment of `double'. */
1007 if (code == INTEGER_CST)
1008 length = sizeof (struct tree_int_cst);
1009 else if (code == REAL_CST)
1010 length = sizeof (struct tree_real_cst);
1011 else
1012 length = sizeof (struct tree_common)
1013 + tree_code_length[(int) code] * sizeof (char *);
1014 break;
1016 case 'x': /* something random, like an identifier. */
1017 #ifdef GATHER_STATISTICS
1018 if (code == IDENTIFIER_NODE)
1019 kind = id_kind;
1020 else if (code == OP_IDENTIFIER)
1021 kind = op_id_kind;
1022 else if (code == TREE_VEC)
1023 kind = vec_kind;
1024 else
1025 kind = x_kind;
1026 #endif
1027 length = sizeof (struct tree_common)
1028 + tree_code_length[(int) code] * sizeof (char *);
1029 /* Identifier nodes are always permanent since they are
1030 unique in a compiler run. */
1031 if (code == IDENTIFIER_NODE) obstack = &permanent_obstack;
1032 break;
1034 default:
1035 abort ();
1038 t = (tree) obstack_alloc (obstack, length);
1040 #ifdef GATHER_STATISTICS
1041 tree_node_counts[(int)kind]++;
1042 tree_node_sizes[(int)kind] += length;
1043 #endif
1045 /* Clear a word at a time. */
1046 for (i = (length / sizeof (int)) - 1; i >= 0; i--)
1047 ((int *) t)[i] = 0;
1048 /* Clear any extra bytes. */
1049 for (i = length / sizeof (int) * sizeof (int); i < length; i++)
1050 ((char *) t)[i] = 0;
1052 TREE_SET_CODE (t, code);
1053 if (obstack == &permanent_obstack)
1054 TREE_PERMANENT (t) = 1;
1056 switch (type)
1058 case 's':
1059 TREE_SIDE_EFFECTS (t) = 1;
1060 TREE_TYPE (t) = void_type_node;
1061 break;
1063 case 'd':
1064 if (code != FUNCTION_DECL)
1065 DECL_ALIGN (t) = 1;
1066 DECL_IN_SYSTEM_HEADER (t)
1067 = in_system_header && (obstack == &permanent_obstack);
1068 DECL_SOURCE_LINE (t) = lineno;
1069 DECL_SOURCE_FILE (t) = (input_filename) ? input_filename : "<built-in>";
1070 DECL_UID (t) = next_decl_uid++;
1071 break;
1073 case 't':
1074 TYPE_UID (t) = next_type_uid++;
1075 TYPE_ALIGN (t) = 1;
1076 TYPE_MAIN_VARIANT (t) = t;
1077 TYPE_OBSTACK (t) = obstack;
1078 TYPE_ATTRIBUTES (t) = NULL_TREE;
1079 #ifdef SET_DEFAULT_TYPE_ATTRIBUTES
1080 SET_DEFAULT_TYPE_ATTRIBUTES (t);
1081 #endif
1082 break;
1084 case 'c':
1085 TREE_CONSTANT (t) = 1;
1086 break;
1089 return t;
1092 /* Return a new node with the same contents as NODE
1093 except that its TREE_CHAIN is zero and it has a fresh uid. */
1095 tree
1096 copy_node (node)
1097 tree node;
1099 register tree t;
1100 register enum tree_code code = TREE_CODE (node);
1101 register int length;
1102 register int i;
1104 switch (TREE_CODE_CLASS (code))
1106 case 'd': /* A decl node */
1107 length = sizeof (struct tree_decl);
1108 break;
1110 case 't': /* a type node */
1111 length = sizeof (struct tree_type);
1112 break;
1114 case 'b': /* a lexical block node */
1115 length = sizeof (struct tree_block);
1116 break;
1118 case 'r': /* a reference */
1119 case 'e': /* an expression */
1120 case 's': /* an expression with side effects */
1121 case '<': /* a comparison expression */
1122 case '1': /* a unary arithmetic expression */
1123 case '2': /* a binary arithmetic expression */
1124 length = sizeof (struct tree_exp)
1125 + (tree_code_length[(int) code] - 1) * sizeof (char *);
1126 break;
1128 case 'c': /* a constant */
1129 /* We can't use tree_code_length for INTEGER_CST, since the number of
1130 words is machine-dependent due to varying length of HOST_WIDE_INT,
1131 which might be wider than a pointer (e.g., long long). Similarly
1132 for REAL_CST, since the number of words is machine-dependent due
1133 to varying size and alignment of `double'. */
1134 if (code == INTEGER_CST)
1136 length = sizeof (struct tree_int_cst);
1137 break;
1139 else if (code == REAL_CST)
1141 length = sizeof (struct tree_real_cst);
1142 break;
1145 case 'x': /* something random, like an identifier. */
1146 length = sizeof (struct tree_common)
1147 + tree_code_length[(int) code] * sizeof (char *);
1148 if (code == TREE_VEC)
1149 length += (TREE_VEC_LENGTH (node) - 1) * sizeof (char *);
1152 t = (tree) obstack_alloc (current_obstack, length);
1154 for (i = (length / sizeof (int)) - 1; i >= 0; i--)
1155 ((int *) t)[i] = ((int *) node)[i];
1156 /* Clear any extra bytes. */
1157 for (i = length / sizeof (int) * sizeof (int); i < length; i++)
1158 ((char *) t)[i] = ((char *) node)[i];
1160 TREE_CHAIN (t) = 0;
1162 if (TREE_CODE_CLASS (code) == 'd')
1163 DECL_UID (t) = next_decl_uid++;
1164 else if (TREE_CODE_CLASS (code) == 't')
1166 TYPE_UID (t) = next_type_uid++;
1167 TYPE_OBSTACK (t) = current_obstack;
1170 TREE_PERMANENT (t) = (current_obstack == &permanent_obstack);
1172 return t;
1175 /* Return a copy of a chain of nodes, chained through the TREE_CHAIN field.
1176 For example, this can copy a list made of TREE_LIST nodes. */
1178 tree
1179 copy_list (list)
1180 tree list;
1182 tree head;
1183 register tree prev, next;
1185 if (list == 0)
1186 return 0;
1188 head = prev = copy_node (list);
1189 next = TREE_CHAIN (list);
1190 while (next)
1192 TREE_CHAIN (prev) = copy_node (next);
1193 prev = TREE_CHAIN (prev);
1194 next = TREE_CHAIN (next);
1196 return head;
1199 #define HASHBITS 30
1201 /* Return an IDENTIFIER_NODE whose name is TEXT (a null-terminated string).
1202 If an identifier with that name has previously been referred to,
1203 the same node is returned this time. */
1205 tree
1206 get_identifier (text)
1207 register char *text;
1209 register int hi;
1210 register int i;
1211 register tree idp;
1212 register int len, hash_len;
1214 /* Compute length of text in len. */
1215 for (len = 0; text[len]; len++);
1217 /* Decide how much of that length to hash on */
1218 hash_len = len;
1219 if (warn_id_clash && len > id_clash_len)
1220 hash_len = id_clash_len;
1222 /* Compute hash code */
1223 hi = hash_len * 613 + (unsigned)text[0];
1224 for (i = 1; i < hash_len; i += 2)
1225 hi = ((hi * 613) + (unsigned)(text[i]));
1227 hi &= (1 << HASHBITS) - 1;
1228 hi %= MAX_HASH_TABLE;
1230 /* Search table for identifier */
1231 for (idp = hash_table[hi]; idp; idp = TREE_CHAIN (idp))
1232 if (IDENTIFIER_LENGTH (idp) == len
1233 && IDENTIFIER_POINTER (idp)[0] == text[0]
1234 && !bcmp (IDENTIFIER_POINTER (idp), text, len))
1235 return idp; /* <-- return if found */
1237 /* Not found; optionally warn about a similar identifier */
1238 if (warn_id_clash && do_identifier_warnings && len >= id_clash_len)
1239 for (idp = hash_table[hi]; idp; idp = TREE_CHAIN (idp))
1240 if (!strncmp (IDENTIFIER_POINTER (idp), text, id_clash_len))
1242 warning ("`%s' and `%s' identical in first %d characters",
1243 IDENTIFIER_POINTER (idp), text, id_clash_len);
1244 break;
1247 if (tree_code_length[(int) IDENTIFIER_NODE] < 0)
1248 abort (); /* set_identifier_size hasn't been called. */
1250 /* Not found, create one, add to chain */
1251 idp = make_node (IDENTIFIER_NODE);
1252 IDENTIFIER_LENGTH (idp) = len;
1253 #ifdef GATHER_STATISTICS
1254 id_string_size += len;
1255 #endif
1257 IDENTIFIER_POINTER (idp) = obstack_copy0 (&permanent_obstack, text, len);
1259 TREE_CHAIN (idp) = hash_table[hi];
1260 hash_table[hi] = idp;
1261 return idp; /* <-- return if created */
1264 /* Enable warnings on similar identifiers (if requested).
1265 Done after the built-in identifiers are created. */
1267 void
1268 start_identifier_warnings ()
1270 do_identifier_warnings = 1;
1273 /* Record the size of an identifier node for the language in use.
1274 SIZE is the total size in bytes.
1275 This is called by the language-specific files. This must be
1276 called before allocating any identifiers. */
1278 void
1279 set_identifier_size (size)
1280 int size;
1282 tree_code_length[(int) IDENTIFIER_NODE]
1283 = (size - sizeof (struct tree_common)) / sizeof (tree);
1286 /* Return a newly constructed INTEGER_CST node whose constant value
1287 is specified by the two ints LOW and HI.
1288 The TREE_TYPE is set to `int'.
1290 This function should be used via the `build_int_2' macro. */
1292 tree
1293 build_int_2_wide (low, hi)
1294 HOST_WIDE_INT low, hi;
1296 register tree t = make_node (INTEGER_CST);
1297 TREE_INT_CST_LOW (t) = low;
1298 TREE_INT_CST_HIGH (t) = hi;
1299 TREE_TYPE (t) = integer_type_node;
1300 return t;
1303 /* Return a new REAL_CST node whose type is TYPE and value is D. */
1305 tree
1306 build_real (type, d)
1307 tree type;
1308 REAL_VALUE_TYPE d;
1310 tree v;
1311 int overflow = 0;
1313 /* Check for valid float value for this type on this target machine;
1314 if not, can print error message and store a valid value in D. */
1315 #ifdef CHECK_FLOAT_VALUE
1316 CHECK_FLOAT_VALUE (TYPE_MODE (type), d, overflow);
1317 #endif
1319 v = make_node (REAL_CST);
1320 TREE_TYPE (v) = type;
1321 TREE_REAL_CST (v) = d;
1322 TREE_OVERFLOW (v) = TREE_CONSTANT_OVERFLOW (v) = overflow;
1323 return v;
1326 /* Return a new REAL_CST node whose type is TYPE
1327 and whose value is the integer value of the INTEGER_CST node I. */
1329 #if !defined (REAL_IS_NOT_DOUBLE) || defined (REAL_ARITHMETIC)
1331 REAL_VALUE_TYPE
1332 real_value_from_int_cst (i)
1333 tree i;
1335 REAL_VALUE_TYPE d;
1336 REAL_VALUE_TYPE e;
1337 /* Some 386 compilers mishandle unsigned int to float conversions,
1338 so introduce a temporary variable E to avoid those bugs. */
1340 #ifdef REAL_ARITHMETIC
1341 if (! TREE_UNSIGNED (TREE_TYPE (i)))
1342 REAL_VALUE_FROM_INT (d, TREE_INT_CST_LOW (i), TREE_INT_CST_HIGH (i));
1343 else
1344 REAL_VALUE_FROM_UNSIGNED_INT (d, TREE_INT_CST_LOW (i), TREE_INT_CST_HIGH (i));
1345 #else /* not REAL_ARITHMETIC */
1346 if (TREE_INT_CST_HIGH (i) < 0 && ! TREE_UNSIGNED (TREE_TYPE (i)))
1348 d = (double) (~ TREE_INT_CST_HIGH (i));
1349 e = ((double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2))
1350 * (double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2)));
1351 d *= e;
1352 e = (double) (unsigned HOST_WIDE_INT) (~ TREE_INT_CST_LOW (i));
1353 d += e;
1354 d = (- d - 1.0);
1356 else
1358 d = (double) (unsigned HOST_WIDE_INT) TREE_INT_CST_HIGH (i);
1359 e = ((double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2))
1360 * (double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2)));
1361 d *= e;
1362 e = (double) (unsigned HOST_WIDE_INT) TREE_INT_CST_LOW (i);
1363 d += e;
1365 #endif /* not REAL_ARITHMETIC */
1366 return d;
1369 /* This function can't be implemented if we can't do arithmetic
1370 on the float representation. */
1372 tree
1373 build_real_from_int_cst (type, i)
1374 tree type;
1375 tree i;
1377 tree v;
1378 int overflow = TREE_OVERFLOW (i);
1379 REAL_VALUE_TYPE d;
1380 jmp_buf float_error;
1382 v = make_node (REAL_CST);
1383 TREE_TYPE (v) = type;
1385 if (setjmp (float_error))
1387 d = dconst0;
1388 overflow = 1;
1389 goto got_it;
1392 set_float_handler (float_error);
1394 d = REAL_VALUE_TRUNCATE (TYPE_MODE (type), real_value_from_int_cst (i));
1396 /* Check for valid float value for this type on this target machine. */
1398 got_it:
1399 set_float_handler (NULL_PTR);
1401 #ifdef CHECK_FLOAT_VALUE
1402 CHECK_FLOAT_VALUE (TYPE_MODE (type), d, overflow);
1403 #endif
1405 TREE_REAL_CST (v) = d;
1406 TREE_OVERFLOW (v) = TREE_CONSTANT_OVERFLOW (v) = overflow;
1407 return v;
1410 #endif /* not REAL_IS_NOT_DOUBLE, or REAL_ARITHMETIC */
1412 /* Return a newly constructed STRING_CST node whose value is
1413 the LEN characters at STR.
1414 The TREE_TYPE is not initialized. */
1416 tree
1417 build_string (len, str)
1418 int len;
1419 char *str;
1421 /* Put the string in saveable_obstack since it will be placed in the RTL
1422 for an "asm" statement and will also be kept around a while if
1423 deferring constant output in varasm.c. */
1425 register tree s = make_node (STRING_CST);
1426 TREE_STRING_LENGTH (s) = len;
1427 TREE_STRING_POINTER (s) = obstack_copy0 (saveable_obstack, str, len);
1428 return s;
1431 /* Return a newly constructed COMPLEX_CST node whose value is
1432 specified by the real and imaginary parts REAL and IMAG.
1433 Both REAL and IMAG should be constant nodes.
1434 The TREE_TYPE is not initialized. */
1436 tree
1437 build_complex (real, imag)
1438 tree real, imag;
1440 register tree t = make_node (COMPLEX_CST);
1442 TREE_REALPART (t) = real;
1443 TREE_IMAGPART (t) = imag;
1444 TREE_TYPE (t) = build_complex_type (TREE_TYPE (real));
1445 TREE_OVERFLOW (t) = TREE_OVERFLOW (real) | TREE_OVERFLOW (imag);
1446 TREE_CONSTANT_OVERFLOW (t)
1447 = TREE_CONSTANT_OVERFLOW (real) | TREE_CONSTANT_OVERFLOW (imag);
1448 return t;
1451 /* Build a newly constructed TREE_VEC node of length LEN. */
1452 tree
1453 make_tree_vec (len)
1454 int len;
1456 register tree t;
1457 register int length = (len-1) * sizeof (tree) + sizeof (struct tree_vec);
1458 register struct obstack *obstack = current_obstack;
1459 register int i;
1461 #ifdef GATHER_STATISTICS
1462 tree_node_counts[(int)vec_kind]++;
1463 tree_node_sizes[(int)vec_kind] += length;
1464 #endif
1466 t = (tree) obstack_alloc (obstack, length);
1468 for (i = (length / sizeof (int)) - 1; i >= 0; i--)
1469 ((int *) t)[i] = 0;
1471 TREE_SET_CODE (t, TREE_VEC);
1472 TREE_VEC_LENGTH (t) = len;
1473 if (obstack == &permanent_obstack)
1474 TREE_PERMANENT (t) = 1;
1476 return t;
1479 /* Return 1 if EXPR is the integer constant zero or a complex constant
1480 of zero. */
1483 integer_zerop (expr)
1484 tree expr;
1486 STRIP_NOPS (expr);
1488 return ((TREE_CODE (expr) == INTEGER_CST
1489 && TREE_INT_CST_LOW (expr) == 0
1490 && TREE_INT_CST_HIGH (expr) == 0)
1491 || (TREE_CODE (expr) == COMPLEX_CST
1492 && integer_zerop (TREE_REALPART (expr))
1493 && integer_zerop (TREE_IMAGPART (expr))));
1496 /* Return 1 if EXPR is the integer constant one or the corresponding
1497 complex constant. */
1500 integer_onep (expr)
1501 tree expr;
1503 STRIP_NOPS (expr);
1505 return ((TREE_CODE (expr) == INTEGER_CST
1506 && TREE_INT_CST_LOW (expr) == 1
1507 && TREE_INT_CST_HIGH (expr) == 0)
1508 || (TREE_CODE (expr) == COMPLEX_CST
1509 && integer_onep (TREE_REALPART (expr))
1510 && integer_zerop (TREE_IMAGPART (expr))));
1513 /* Return 1 if EXPR is an integer containing all 1's in as much precision as
1514 it contains. Likewise for the corresponding complex constant. */
1517 integer_all_onesp (expr)
1518 tree expr;
1520 register int prec;
1521 register int uns;
1523 STRIP_NOPS (expr);
1525 if (TREE_CODE (expr) == COMPLEX_CST
1526 && integer_all_onesp (TREE_REALPART (expr))
1527 && integer_zerop (TREE_IMAGPART (expr)))
1528 return 1;
1530 else if (TREE_CODE (expr) != INTEGER_CST)
1531 return 0;
1533 uns = TREE_UNSIGNED (TREE_TYPE (expr));
1534 if (!uns)
1535 return TREE_INT_CST_LOW (expr) == -1 && TREE_INT_CST_HIGH (expr) == -1;
1537 /* Note that using TYPE_PRECISION here is wrong. We care about the
1538 actual bits, not the (arbitrary) range of the type. */
1539 prec = GET_MODE_BITSIZE (TYPE_MODE (TREE_TYPE (expr)));
1540 if (prec >= HOST_BITS_PER_WIDE_INT)
1542 int high_value, shift_amount;
1544 shift_amount = prec - HOST_BITS_PER_WIDE_INT;
1546 if (shift_amount > HOST_BITS_PER_WIDE_INT)
1547 /* Can not handle precisions greater than twice the host int size. */
1548 abort ();
1549 else if (shift_amount == HOST_BITS_PER_WIDE_INT)
1550 /* Shifting by the host word size is undefined according to the ANSI
1551 standard, so we must handle this as a special case. */
1552 high_value = -1;
1553 else
1554 high_value = ((HOST_WIDE_INT) 1 << shift_amount) - 1;
1556 return TREE_INT_CST_LOW (expr) == -1
1557 && TREE_INT_CST_HIGH (expr) == high_value;
1559 else
1560 return TREE_INT_CST_LOW (expr) == ((HOST_WIDE_INT) 1 << prec) - 1;
1563 /* Return 1 if EXPR is an integer constant that is a power of 2 (i.e., has only
1564 one bit on). */
1567 integer_pow2p (expr)
1568 tree expr;
1570 HOST_WIDE_INT high, low;
1572 STRIP_NOPS (expr);
1574 if (TREE_CODE (expr) == COMPLEX_CST
1575 && integer_pow2p (TREE_REALPART (expr))
1576 && integer_zerop (TREE_IMAGPART (expr)))
1577 return 1;
1579 if (TREE_CODE (expr) != INTEGER_CST)
1580 return 0;
1582 high = TREE_INT_CST_HIGH (expr);
1583 low = TREE_INT_CST_LOW (expr);
1585 if (high == 0 && low == 0)
1586 return 0;
1588 return ((high == 0 && (low & (low - 1)) == 0)
1589 || (low == 0 && (high & (high - 1)) == 0));
1592 /* Return 1 if EXPR is the real constant zero. */
1595 real_zerop (expr)
1596 tree expr;
1598 STRIP_NOPS (expr);
1600 return ((TREE_CODE (expr) == REAL_CST
1601 && REAL_VALUES_EQUAL (TREE_REAL_CST (expr), dconst0))
1602 || (TREE_CODE (expr) == COMPLEX_CST
1603 && real_zerop (TREE_REALPART (expr))
1604 && real_zerop (TREE_IMAGPART (expr))));
1607 /* Return 1 if EXPR is the real constant one in real or complex form. */
1610 real_onep (expr)
1611 tree expr;
1613 STRIP_NOPS (expr);
1615 return ((TREE_CODE (expr) == REAL_CST
1616 && REAL_VALUES_EQUAL (TREE_REAL_CST (expr), dconst1))
1617 || (TREE_CODE (expr) == COMPLEX_CST
1618 && real_onep (TREE_REALPART (expr))
1619 && real_zerop (TREE_IMAGPART (expr))));
1622 /* Return 1 if EXPR is the real constant two. */
1625 real_twop (expr)
1626 tree expr;
1628 STRIP_NOPS (expr);
1630 return ((TREE_CODE (expr) == REAL_CST
1631 && REAL_VALUES_EQUAL (TREE_REAL_CST (expr), dconst2))
1632 || (TREE_CODE (expr) == COMPLEX_CST
1633 && real_twop (TREE_REALPART (expr))
1634 && real_zerop (TREE_IMAGPART (expr))));
1637 /* Nonzero if EXP is a constant or a cast of a constant. */
1640 really_constant_p (exp)
1641 tree exp;
1643 /* This is not quite the same as STRIP_NOPS. It does more. */
1644 while (TREE_CODE (exp) == NOP_EXPR
1645 || TREE_CODE (exp) == CONVERT_EXPR
1646 || TREE_CODE (exp) == NON_LVALUE_EXPR)
1647 exp = TREE_OPERAND (exp, 0);
1648 return TREE_CONSTANT (exp);
1651 /* Return first list element whose TREE_VALUE is ELEM.
1652 Return 0 if ELEM is not in LIST. */
1654 tree
1655 value_member (elem, list)
1656 tree elem, list;
1658 while (list)
1660 if (elem == TREE_VALUE (list))
1661 return list;
1662 list = TREE_CHAIN (list);
1664 return NULL_TREE;
1667 /* Return first list element whose TREE_PURPOSE is ELEM.
1668 Return 0 if ELEM is not in LIST. */
1670 tree
1671 purpose_member (elem, list)
1672 tree elem, list;
1674 while (list)
1676 if (elem == TREE_PURPOSE (list))
1677 return list;
1678 list = TREE_CHAIN (list);
1680 return NULL_TREE;
1683 /* Return first list element whose BINFO_TYPE is ELEM.
1684 Return 0 if ELEM is not in LIST. */
1686 tree
1687 binfo_member (elem, list)
1688 tree elem, list;
1690 while (list)
1692 if (elem == BINFO_TYPE (list))
1693 return list;
1694 list = TREE_CHAIN (list);
1696 return NULL_TREE;
1699 /* Return nonzero if ELEM is part of the chain CHAIN. */
1702 chain_member (elem, chain)
1703 tree elem, chain;
1705 while (chain)
1707 if (elem == chain)
1708 return 1;
1709 chain = TREE_CHAIN (chain);
1712 return 0;
1715 /* Return nonzero if ELEM is equal to TREE_VALUE (CHAIN) for any piece of
1716 chain CHAIN. */
1717 /* ??? This function was added for machine specific attributes but is no
1718 longer used. It could be deleted if we could confirm all front ends
1719 don't use it. */
1722 chain_member_value (elem, chain)
1723 tree elem, chain;
1725 while (chain)
1727 if (elem == TREE_VALUE (chain))
1728 return 1;
1729 chain = TREE_CHAIN (chain);
1732 return 0;
1735 /* Return nonzero if ELEM is equal to TREE_PURPOSE (CHAIN)
1736 for any piece of chain CHAIN. */
1737 /* ??? This function was added for machine specific attributes but is no
1738 longer used. It could be deleted if we could confirm all front ends
1739 don't use it. */
1742 chain_member_purpose (elem, chain)
1743 tree elem, chain;
1745 while (chain)
1747 if (elem == TREE_PURPOSE (chain))
1748 return 1;
1749 chain = TREE_CHAIN (chain);
1752 return 0;
1755 /* Return the length of a chain of nodes chained through TREE_CHAIN.
1756 We expect a null pointer to mark the end of the chain.
1757 This is the Lisp primitive `length'. */
1760 list_length (t)
1761 tree t;
1763 register tree tail;
1764 register int len = 0;
1766 for (tail = t; tail; tail = TREE_CHAIN (tail))
1767 len++;
1769 return len;
1772 /* Concatenate two chains of nodes (chained through TREE_CHAIN)
1773 by modifying the last node in chain 1 to point to chain 2.
1774 This is the Lisp primitive `nconc'. */
1776 tree
1777 chainon (op1, op2)
1778 tree op1, op2;
1781 if (op1)
1783 register tree t1;
1784 register tree t2;
1786 for (t1 = op1; TREE_CHAIN (t1); t1 = TREE_CHAIN (t1))
1788 TREE_CHAIN (t1) = op2;
1789 for (t2 = op2; t2; t2 = TREE_CHAIN (t2))
1790 if (t2 == t1)
1791 abort (); /* Circularity created. */
1792 return op1;
1794 else return op2;
1797 /* Return the last node in a chain of nodes (chained through TREE_CHAIN). */
1799 tree
1800 tree_last (chain)
1801 register tree chain;
1803 register tree next;
1804 if (chain)
1805 while (next = TREE_CHAIN (chain))
1806 chain = next;
1807 return chain;
1810 /* Reverse the order of elements in the chain T,
1811 and return the new head of the chain (old last element). */
1813 tree
1814 nreverse (t)
1815 tree t;
1817 register tree prev = 0, decl, next;
1818 for (decl = t; decl; decl = next)
1820 next = TREE_CHAIN (decl);
1821 TREE_CHAIN (decl) = prev;
1822 prev = decl;
1824 return prev;
1827 /* Given a chain CHAIN of tree nodes,
1828 construct and return a list of those nodes. */
1830 tree
1831 listify (chain)
1832 tree chain;
1834 tree result = NULL_TREE;
1835 tree in_tail = chain;
1836 tree out_tail = NULL_TREE;
1838 while (in_tail)
1840 tree next = tree_cons (NULL_TREE, in_tail, NULL_TREE);
1841 if (out_tail)
1842 TREE_CHAIN (out_tail) = next;
1843 else
1844 result = next;
1845 out_tail = next;
1846 in_tail = TREE_CHAIN (in_tail);
1849 return result;
1852 /* Return a newly created TREE_LIST node whose
1853 purpose and value fields are PARM and VALUE. */
1855 tree
1856 build_tree_list (parm, value)
1857 tree parm, value;
1859 register tree t = make_node (TREE_LIST);
1860 TREE_PURPOSE (t) = parm;
1861 TREE_VALUE (t) = value;
1862 return t;
1865 /* Similar, but build on the temp_decl_obstack. */
1867 tree
1868 build_decl_list (parm, value)
1869 tree parm, value;
1871 register tree node;
1872 register struct obstack *ambient_obstack = current_obstack;
1873 current_obstack = &temp_decl_obstack;
1874 node = build_tree_list (parm, value);
1875 current_obstack = ambient_obstack;
1876 return node;
1879 /* Return a newly created TREE_LIST node whose
1880 purpose and value fields are PARM and VALUE
1881 and whose TREE_CHAIN is CHAIN. */
1883 tree
1884 tree_cons (purpose, value, chain)
1885 tree purpose, value, chain;
1887 #if 0
1888 register tree node = make_node (TREE_LIST);
1889 #else
1890 register int i;
1891 register tree node = (tree) obstack_alloc (current_obstack, sizeof (struct tree_list));
1892 #ifdef GATHER_STATISTICS
1893 tree_node_counts[(int)x_kind]++;
1894 tree_node_sizes[(int)x_kind] += sizeof (struct tree_list);
1895 #endif
1897 for (i = (sizeof (struct tree_common) / sizeof (int)) - 1; i >= 0; i--)
1898 ((int *) node)[i] = 0;
1900 TREE_SET_CODE (node, TREE_LIST);
1901 if (current_obstack == &permanent_obstack)
1902 TREE_PERMANENT (node) = 1;
1903 #endif
1905 TREE_CHAIN (node) = chain;
1906 TREE_PURPOSE (node) = purpose;
1907 TREE_VALUE (node) = value;
1908 return node;
1911 /* Similar, but build on the temp_decl_obstack. */
1913 tree
1914 decl_tree_cons (purpose, value, chain)
1915 tree purpose, value, chain;
1917 register tree node;
1918 register struct obstack *ambient_obstack = current_obstack;
1919 current_obstack = &temp_decl_obstack;
1920 node = tree_cons (purpose, value, chain);
1921 current_obstack = ambient_obstack;
1922 return node;
1925 /* Same as `tree_cons' but make a permanent object. */
1927 tree
1928 perm_tree_cons (purpose, value, chain)
1929 tree purpose, value, chain;
1931 register tree node;
1932 register struct obstack *ambient_obstack = current_obstack;
1933 current_obstack = &permanent_obstack;
1935 node = tree_cons (purpose, value, chain);
1936 current_obstack = ambient_obstack;
1937 return node;
1940 /* Same as `tree_cons', but make this node temporary, regardless. */
1942 tree
1943 temp_tree_cons (purpose, value, chain)
1944 tree purpose, value, chain;
1946 register tree node;
1947 register struct obstack *ambient_obstack = current_obstack;
1948 current_obstack = &temporary_obstack;
1950 node = tree_cons (purpose, value, chain);
1951 current_obstack = ambient_obstack;
1952 return node;
1955 /* Same as `tree_cons', but save this node if the function's RTL is saved. */
1957 tree
1958 saveable_tree_cons (purpose, value, chain)
1959 tree purpose, value, chain;
1961 register tree node;
1962 register struct obstack *ambient_obstack = current_obstack;
1963 current_obstack = saveable_obstack;
1965 node = tree_cons (purpose, value, chain);
1966 current_obstack = ambient_obstack;
1967 return node;
1970 /* Return the size nominally occupied by an object of type TYPE
1971 when it resides in memory. The value is measured in units of bytes,
1972 and its data type is that normally used for type sizes
1973 (which is the first type created by make_signed_type or
1974 make_unsigned_type). */
1976 tree
1977 size_in_bytes (type)
1978 tree type;
1980 tree t;
1982 if (type == error_mark_node)
1983 return integer_zero_node;
1984 type = TYPE_MAIN_VARIANT (type);
1985 if (TYPE_SIZE (type) == 0)
1987 incomplete_type_error (NULL_TREE, type);
1988 return integer_zero_node;
1990 t = size_binop (CEIL_DIV_EXPR, TYPE_SIZE (type),
1991 size_int (BITS_PER_UNIT));
1992 if (TREE_CODE (t) == INTEGER_CST)
1993 force_fit_type (t, 0);
1994 return t;
1997 /* Return the size of TYPE (in bytes) as an integer,
1998 or return -1 if the size can vary. */
2001 int_size_in_bytes (type)
2002 tree type;
2004 unsigned int size;
2005 if (type == error_mark_node)
2006 return 0;
2007 type = TYPE_MAIN_VARIANT (type);
2008 if (TYPE_SIZE (type) == 0)
2009 return -1;
2010 if (TREE_CODE (TYPE_SIZE (type)) != INTEGER_CST)
2011 return -1;
2012 if (TREE_INT_CST_HIGH (TYPE_SIZE (type)) != 0)
2014 tree t = size_binop (CEIL_DIV_EXPR, TYPE_SIZE (type),
2015 size_int (BITS_PER_UNIT));
2016 return TREE_INT_CST_LOW (t);
2018 size = TREE_INT_CST_LOW (TYPE_SIZE (type));
2019 return (size + BITS_PER_UNIT - 1) / BITS_PER_UNIT;
2022 /* Return, as a tree node, the number of elements for TYPE (which is an
2023 ARRAY_TYPE) minus one. This counts only elements of the top array. */
2025 tree
2026 array_type_nelts (type)
2027 tree type;
2029 tree index_type = TYPE_DOMAIN (type);
2031 return (integer_zerop (TYPE_MIN_VALUE (index_type))
2032 ? TYPE_MAX_VALUE (index_type)
2033 : fold (build (MINUS_EXPR, TREE_TYPE (TYPE_MAX_VALUE (index_type)),
2034 TYPE_MAX_VALUE (index_type),
2035 TYPE_MIN_VALUE (index_type))));
2038 /* Return nonzero if arg is static -- a reference to an object in
2039 static storage. This is not the same as the C meaning of `static'. */
2042 staticp (arg)
2043 tree arg;
2045 switch (TREE_CODE (arg))
2047 case FUNCTION_DECL:
2048 /* Nested functions aren't static, since taking their address
2049 involves a trampoline. */
2050 return decl_function_context (arg) == 0;
2051 case VAR_DECL:
2052 return TREE_STATIC (arg) || DECL_EXTERNAL (arg);
2054 case CONSTRUCTOR:
2055 return TREE_STATIC (arg);
2057 case STRING_CST:
2058 return 1;
2060 case COMPONENT_REF:
2061 case BIT_FIELD_REF:
2062 return staticp (TREE_OPERAND (arg, 0));
2064 #if 0
2065 /* This case is technically correct, but results in setting
2066 TREE_CONSTANT on ADDR_EXPRs that cannot be evaluated at
2067 compile time. */
2068 case INDIRECT_REF:
2069 return TREE_CONSTANT (TREE_OPERAND (arg, 0));
2070 #endif
2072 case ARRAY_REF:
2073 if (TREE_CODE (TYPE_SIZE (TREE_TYPE (arg))) == INTEGER_CST
2074 && TREE_CODE (TREE_OPERAND (arg, 1)) == INTEGER_CST)
2075 return staticp (TREE_OPERAND (arg, 0));
2078 return 0;
2081 /* Wrap a SAVE_EXPR around EXPR, if appropriate.
2082 Do this to any expression which may be used in more than one place,
2083 but must be evaluated only once.
2085 Normally, expand_expr would reevaluate the expression each time.
2086 Calling save_expr produces something that is evaluated and recorded
2087 the first time expand_expr is called on it. Subsequent calls to
2088 expand_expr just reuse the recorded value.
2090 The call to expand_expr that generates code that actually computes
2091 the value is the first call *at compile time*. Subsequent calls
2092 *at compile time* generate code to use the saved value.
2093 This produces correct result provided that *at run time* control
2094 always flows through the insns made by the first expand_expr
2095 before reaching the other places where the save_expr was evaluated.
2096 You, the caller of save_expr, must make sure this is so.
2098 Constants, and certain read-only nodes, are returned with no
2099 SAVE_EXPR because that is safe. Expressions containing placeholders
2100 are not touched; see tree.def for an explanation of what these
2101 are used for. */
2103 tree
2104 save_expr (expr)
2105 tree expr;
2107 register tree t = fold (expr);
2109 /* We don't care about whether this can be used as an lvalue in this
2110 context. */
2111 while (TREE_CODE (t) == NON_LVALUE_EXPR)
2112 t = TREE_OPERAND (t, 0);
2114 /* If the tree evaluates to a constant, then we don't want to hide that
2115 fact (i.e. this allows further folding, and direct checks for constants).
2116 However, a read-only object that has side effects cannot be bypassed.
2117 Since it is no problem to reevaluate literals, we just return the
2118 literal node. */
2120 if (TREE_CONSTANT (t) || (TREE_READONLY (t) && ! TREE_SIDE_EFFECTS (t))
2121 || TREE_CODE (t) == SAVE_EXPR || TREE_CODE (t) == ERROR_MARK)
2122 return t;
2124 /* If T contains a PLACEHOLDER_EXPR, we must evaluate it each time, since
2125 it means that the size or offset of some field of an object depends on
2126 the value within another field.
2128 Note that it must not be the case that T contains both a PLACEHOLDER_EXPR
2129 and some variable since it would then need to be both evaluated once and
2130 evaluated more than once. Front-ends must assure this case cannot
2131 happen by surrounding any such subexpressions in their own SAVE_EXPR
2132 and forcing evaluation at the proper time. */
2133 if (contains_placeholder_p (t))
2134 return t;
2136 t = build (SAVE_EXPR, TREE_TYPE (expr), t, current_function_decl, NULL_TREE);
2138 /* This expression might be placed ahead of a jump to ensure that the
2139 value was computed on both sides of the jump. So make sure it isn't
2140 eliminated as dead. */
2141 TREE_SIDE_EFFECTS (t) = 1;
2142 return t;
2145 /* Return 1 if EXP contains a PLACEHOLDER_EXPR; i.e., if it represents a size
2146 or offset that depends on a field within a record.
2148 Note that we only allow such expressions within simple arithmetic
2149 or a COND_EXPR. */
2152 contains_placeholder_p (exp)
2153 tree exp;
2155 register enum tree_code code = TREE_CODE (exp);
2156 tree inner;
2158 /* If we have a WITH_RECORD_EXPR, it "cancels" any PLACEHOLDER_EXPR
2159 in it since it is supplying a value for it. */
2160 if (code == WITH_RECORD_EXPR)
2161 return 0;
2163 switch (TREE_CODE_CLASS (code))
2165 case 'r':
2166 for (inner = TREE_OPERAND (exp, 0);
2167 TREE_CODE_CLASS (TREE_CODE (inner)) == 'r';
2168 inner = TREE_OPERAND (inner, 0))
2170 return TREE_CODE (inner) == PLACEHOLDER_EXPR;
2172 case '1':
2173 case '2': case '<':
2174 case 'e':
2175 switch (tree_code_length[(int) code])
2177 case 1:
2178 return contains_placeholder_p (TREE_OPERAND (exp, 0));
2179 case 2:
2180 return (code != RTL_EXPR
2181 && code != CONSTRUCTOR
2182 && ! (code == SAVE_EXPR && SAVE_EXPR_RTL (exp) != 0)
2183 && code != WITH_RECORD_EXPR
2184 && (contains_placeholder_p (TREE_OPERAND (exp, 0))
2185 || contains_placeholder_p (TREE_OPERAND (exp, 1))));
2186 case 3:
2187 return (code == COND_EXPR
2188 && (contains_placeholder_p (TREE_OPERAND (exp, 0))
2189 || contains_placeholder_p (TREE_OPERAND (exp, 1))
2190 || contains_placeholder_p (TREE_OPERAND (exp, 2))));
2194 return 0;
2197 /* Given a tree EXP, a FIELD_DECL F, and a replacement value R,
2198 return a tree with all occurrences of references to F in a
2199 PLACEHOLDER_EXPR replaced by R. Note that we assume here that EXP
2200 contains only arithmetic expressions. */
2202 tree
2203 substitute_in_expr (exp, f, r)
2204 tree exp;
2205 tree f;
2206 tree r;
2208 enum tree_code code = TREE_CODE (exp);
2209 tree new = 0;
2210 tree inner;
2212 switch (TREE_CODE_CLASS (code))
2214 case 'c':
2215 case 'd':
2216 return exp;
2218 case 'x':
2219 if (code == PLACEHOLDER_EXPR)
2220 return exp;
2221 break;
2223 case '1':
2224 case '2':
2225 case '<':
2226 case 'e':
2227 switch (tree_code_length[(int) code])
2229 case 1:
2230 new = fold (build1 (code, TREE_TYPE (exp),
2231 substitute_in_expr (TREE_OPERAND (exp, 0),
2232 f, r)));
2233 break;
2235 case 2:
2236 /* An RTL_EXPR cannot contain a PLACEHOLDER_EXPR; a CONSTRUCTOR
2237 could, but we don't support it. */
2238 if (code == RTL_EXPR)
2239 return exp;
2240 else if (code == CONSTRUCTOR)
2241 abort ();
2243 new = fold (build (code, TREE_TYPE (exp),
2244 substitute_in_expr (TREE_OPERAND (exp, 0), f, r),
2245 substitute_in_expr (TREE_OPERAND (exp, 1),
2246 f, r)));
2247 break;
2249 case 3:
2250 /* It cannot be that anything inside a SAVE_EXPR contains a
2251 PLACEHOLDER_EXPR. */
2252 if (code == SAVE_EXPR)
2253 return exp;
2255 if (code != COND_EXPR)
2256 abort ();
2258 new = fold (build (code, TREE_TYPE (exp),
2259 substitute_in_expr (TREE_OPERAND (exp, 0), f, r),
2260 substitute_in_expr (TREE_OPERAND (exp, 1), f, r),
2261 substitute_in_expr (TREE_OPERAND (exp, 2),
2262 f, r)));
2265 break;
2267 case 'r':
2268 switch (code)
2270 case COMPONENT_REF:
2271 /* If this expression is getting a value from a PLACEHOLDER_EXPR
2272 and it is the right field, replace it with R. */
2273 for (inner = TREE_OPERAND (exp, 0);
2274 TREE_CODE_CLASS (TREE_CODE (inner)) == 'r';
2275 inner = TREE_OPERAND (inner, 0))
2277 if (TREE_CODE (inner) == PLACEHOLDER_EXPR
2278 && TREE_OPERAND (exp, 1) == f)
2279 return r;
2281 new = fold (build (code, TREE_TYPE (exp),
2282 substitute_in_expr (TREE_OPERAND (exp, 0), f, r),
2283 TREE_OPERAND (exp, 1)));
2284 break;
2286 case BIT_FIELD_REF:
2287 new = fold (build (code, TREE_TYPE (exp),
2288 substitute_in_expr (TREE_OPERAND (exp, 0), f, r),
2289 substitute_in_expr (TREE_OPERAND (exp, 1), f, r),
2290 substitute_in_expr (TREE_OPERAND (exp, 2), f, r)));
2291 break;
2293 case INDIRECT_REF:
2294 case BUFFER_REF:
2295 new = fold (build1 (code, TREE_TYPE (exp),
2296 substitute_in_expr (TREE_OPERAND (exp, 0),
2297 f, r)));
2298 break;
2300 case OFFSET_REF:
2301 new = fold (build (code, TREE_TYPE (exp),
2302 substitute_in_expr (TREE_OPERAND (exp, 0), f, r),
2303 substitute_in_expr (TREE_OPERAND (exp, 1), f, r)));
2304 break;
2308 /* If it wasn't one of the cases we handle, give up. */
2309 if (new == 0)
2310 abort ();
2312 TREE_READONLY (new) = TREE_READONLY (exp);
2313 return new;
2316 /* Given a type T, a FIELD_DECL F, and a replacement value R,
2317 return a new type with all size expressions that contain F
2318 updated by replacing F with R. */
2320 tree
2321 substitute_in_type (t, f, r)
2322 tree t, f, r;
2324 switch (TREE_CODE (t))
2326 case POINTER_TYPE:
2327 case VOID_TYPE:
2328 return t;
2329 case INTEGER_TYPE:
2330 case ENUMERAL_TYPE:
2331 case BOOLEAN_TYPE:
2332 case CHAR_TYPE:
2333 if ((TREE_CODE (TYPE_MIN_VALUE (t)) != INTEGER_CST
2334 && contains_placeholder_p (TYPE_MIN_VALUE (t)))
2335 || (TREE_CODE (TYPE_MAX_VALUE (t)) != INTEGER_CST
2336 && contains_placeholder_p (TYPE_MAX_VALUE (t))))
2337 return build_range_type (t,
2338 substitute_in_expr (TYPE_MIN_VALUE (t), f, r),
2339 substitute_in_expr (TYPE_MAX_VALUE (t), f, r));
2340 return t;
2342 case REAL_TYPE:
2343 if ((TYPE_MIN_VALUE (t) != 0
2344 && TREE_CODE (TYPE_MIN_VALUE (t)) != REAL_CST
2345 && contains_placeholder_p (TYPE_MIN_VALUE (t)))
2346 || (TYPE_MAX_VALUE (t) != 0
2347 && TREE_CODE (TYPE_MAX_VALUE (t)) != REAL_CST
2348 && contains_placeholder_p (TYPE_MAX_VALUE (t))))
2350 t = build_type_copy (t);
2352 if (TYPE_MIN_VALUE (t))
2353 TYPE_MIN_VALUE (t) = substitute_in_expr (TYPE_MIN_VALUE (t), f, r);
2354 if (TYPE_MAX_VALUE (t))
2355 TYPE_MAX_VALUE (t) = substitute_in_expr (TYPE_MAX_VALUE (t), f, r);
2357 return t;
2359 case COMPLEX_TYPE:
2360 return build_complex_type (substitute_in_type (TREE_TYPE (t), f, r));
2362 case OFFSET_TYPE:
2363 case METHOD_TYPE:
2364 case REFERENCE_TYPE:
2365 case FILE_TYPE:
2366 case SET_TYPE:
2367 case FUNCTION_TYPE:
2368 case LANG_TYPE:
2369 /* Don't know how to do these yet. */
2370 abort ();
2372 case ARRAY_TYPE:
2373 t = build_array_type (substitute_in_type (TREE_TYPE (t), f, r),
2374 substitute_in_type (TYPE_DOMAIN (t), f, r));
2375 TYPE_SIZE (t) = 0;
2376 layout_type (t);
2377 return t;
2379 case RECORD_TYPE:
2380 case UNION_TYPE:
2381 case QUAL_UNION_TYPE:
2383 tree new = copy_node (t);
2384 tree field;
2385 tree last_field = 0;
2387 /* Start out with no fields, make new fields, and chain them
2388 in. */
2390 TYPE_FIELDS (new) = 0;
2391 TYPE_SIZE (new) = 0;
2393 for (field = TYPE_FIELDS (t); field;
2394 field = TREE_CHAIN (field))
2396 tree new_field = copy_node (field);
2398 TREE_TYPE (new_field)
2399 = substitute_in_type (TREE_TYPE (new_field), f, r);
2401 /* If this is an anonymous field and the type of this field is
2402 a UNION_TYPE or RECORD_TYPE with no elements, ignore it. If
2403 the type just has one element, treat that as the field.
2404 But don't do this if we are processing a QUAL_UNION_TYPE. */
2405 if (TREE_CODE (t) != QUAL_UNION_TYPE && DECL_NAME (new_field) == 0
2406 && (TREE_CODE (TREE_TYPE (new_field)) == UNION_TYPE
2407 || TREE_CODE (TREE_TYPE (new_field)) == RECORD_TYPE))
2409 if (TYPE_FIELDS (TREE_TYPE (new_field)) == 0)
2410 continue;
2412 if (TREE_CHAIN (TYPE_FIELDS (TREE_TYPE (new_field))) == 0)
2413 new_field = TYPE_FIELDS (TREE_TYPE (new_field));
2416 DECL_CONTEXT (new_field) = new;
2417 DECL_SIZE (new_field) = 0;
2419 if (TREE_CODE (t) == QUAL_UNION_TYPE)
2421 /* Do the substitution inside the qualifier and if we find
2422 that this field will not be present, omit it. */
2423 DECL_QUALIFIER (new_field)
2424 = substitute_in_expr (DECL_QUALIFIER (field), f, r);
2425 if (integer_zerop (DECL_QUALIFIER (new_field)))
2426 continue;
2429 if (last_field == 0)
2430 TYPE_FIELDS (new) = new_field;
2431 else
2432 TREE_CHAIN (last_field) = new_field;
2434 last_field = new_field;
2436 /* If this is a qualified type and this field will always be
2437 present, we are done. */
2438 if (TREE_CODE (t) == QUAL_UNION_TYPE
2439 && integer_onep (DECL_QUALIFIER (new_field)))
2440 break;
2443 /* If this used to be a qualified union type, but we now know what
2444 field will be present, make this a normal union. */
2445 if (TREE_CODE (new) == QUAL_UNION_TYPE
2446 && (TYPE_FIELDS (new) == 0
2447 || integer_onep (DECL_QUALIFIER (TYPE_FIELDS (new)))))
2448 TREE_SET_CODE (new, UNION_TYPE);
2450 layout_type (new);
2451 return new;
2456 /* Stabilize a reference so that we can use it any number of times
2457 without causing its operands to be evaluated more than once.
2458 Returns the stabilized reference. This works by means of save_expr,
2459 so see the caveats in the comments about save_expr.
2461 Also allows conversion expressions whose operands are references.
2462 Any other kind of expression is returned unchanged. */
2464 tree
2465 stabilize_reference (ref)
2466 tree ref;
2468 register tree result;
2469 register enum tree_code code = TREE_CODE (ref);
2471 switch (code)
2473 case VAR_DECL:
2474 case PARM_DECL:
2475 case RESULT_DECL:
2476 /* No action is needed in this case. */
2477 return ref;
2479 case NOP_EXPR:
2480 case CONVERT_EXPR:
2481 case FLOAT_EXPR:
2482 case FIX_TRUNC_EXPR:
2483 case FIX_FLOOR_EXPR:
2484 case FIX_ROUND_EXPR:
2485 case FIX_CEIL_EXPR:
2486 result = build_nt (code, stabilize_reference (TREE_OPERAND (ref, 0)));
2487 break;
2489 case INDIRECT_REF:
2490 result = build_nt (INDIRECT_REF,
2491 stabilize_reference_1 (TREE_OPERAND (ref, 0)));
2492 break;
2494 case COMPONENT_REF:
2495 result = build_nt (COMPONENT_REF,
2496 stabilize_reference (TREE_OPERAND (ref, 0)),
2497 TREE_OPERAND (ref, 1));
2498 break;
2500 case BIT_FIELD_REF:
2501 result = build_nt (BIT_FIELD_REF,
2502 stabilize_reference (TREE_OPERAND (ref, 0)),
2503 stabilize_reference_1 (TREE_OPERAND (ref, 1)),
2504 stabilize_reference_1 (TREE_OPERAND (ref, 2)));
2505 break;
2507 case ARRAY_REF:
2508 result = build_nt (ARRAY_REF,
2509 stabilize_reference (TREE_OPERAND (ref, 0)),
2510 stabilize_reference_1 (TREE_OPERAND (ref, 1)));
2511 break;
2513 case COMPOUND_EXPR:
2514 result = build_nt (COMPOUND_EXPR,
2515 stabilize_reference_1 (TREE_OPERAND (ref, 0)),
2516 stabilize_reference (TREE_OPERAND (ref, 1)));
2517 break;
2519 case RTL_EXPR:
2520 result = build1 (INDIRECT_REF, TREE_TYPE (ref),
2521 save_expr (build1 (ADDR_EXPR,
2522 build_pointer_type (TREE_TYPE (ref)),
2523 ref)));
2524 break;
2527 /* If arg isn't a kind of lvalue we recognize, make no change.
2528 Caller should recognize the error for an invalid lvalue. */
2529 default:
2530 return ref;
2532 case ERROR_MARK:
2533 return error_mark_node;
2536 TREE_TYPE (result) = TREE_TYPE (ref);
2537 TREE_READONLY (result) = TREE_READONLY (ref);
2538 TREE_SIDE_EFFECTS (result) = TREE_SIDE_EFFECTS (ref);
2539 TREE_THIS_VOLATILE (result) = TREE_THIS_VOLATILE (ref);
2540 TREE_RAISES (result) = TREE_RAISES (ref);
2542 return result;
2545 /* Subroutine of stabilize_reference; this is called for subtrees of
2546 references. Any expression with side-effects must be put in a SAVE_EXPR
2547 to ensure that it is only evaluated once.
2549 We don't put SAVE_EXPR nodes around everything, because assigning very
2550 simple expressions to temporaries causes us to miss good opportunities
2551 for optimizations. Among other things, the opportunity to fold in the
2552 addition of a constant into an addressing mode often gets lost, e.g.
2553 "y[i+1] += x;". In general, we take the approach that we should not make
2554 an assignment unless we are forced into it - i.e., that any non-side effect
2555 operator should be allowed, and that cse should take care of coalescing
2556 multiple utterances of the same expression should that prove fruitful. */
2558 tree
2559 stabilize_reference_1 (e)
2560 tree e;
2562 register tree result;
2563 register enum tree_code code = TREE_CODE (e);
2565 /* We cannot ignore const expressions because it might be a reference
2566 to a const array but whose index contains side-effects. But we can
2567 ignore things that are actual constant or that already have been
2568 handled by this function. */
2570 if (TREE_CONSTANT (e) || code == SAVE_EXPR)
2571 return e;
2573 switch (TREE_CODE_CLASS (code))
2575 case 'x':
2576 case 't':
2577 case 'd':
2578 case 'b':
2579 case '<':
2580 case 's':
2581 case 'e':
2582 case 'r':
2583 /* If the expression has side-effects, then encase it in a SAVE_EXPR
2584 so that it will only be evaluated once. */
2585 /* The reference (r) and comparison (<) classes could be handled as
2586 below, but it is generally faster to only evaluate them once. */
2587 if (TREE_SIDE_EFFECTS (e))
2588 return save_expr (e);
2589 return e;
2591 case 'c':
2592 /* Constants need no processing. In fact, we should never reach
2593 here. */
2594 return e;
2596 case '2':
2597 /* Division is slow and tends to be compiled with jumps,
2598 especially the division by powers of 2 that is often
2599 found inside of an array reference. So do it just once. */
2600 if (code == TRUNC_DIV_EXPR || code == TRUNC_MOD_EXPR
2601 || code == FLOOR_DIV_EXPR || code == FLOOR_MOD_EXPR
2602 || code == CEIL_DIV_EXPR || code == CEIL_MOD_EXPR
2603 || code == ROUND_DIV_EXPR || code == ROUND_MOD_EXPR)
2604 return save_expr (e);
2605 /* Recursively stabilize each operand. */
2606 result = build_nt (code, stabilize_reference_1 (TREE_OPERAND (e, 0)),
2607 stabilize_reference_1 (TREE_OPERAND (e, 1)));
2608 break;
2610 case '1':
2611 /* Recursively stabilize each operand. */
2612 result = build_nt (code, stabilize_reference_1 (TREE_OPERAND (e, 0)));
2613 break;
2615 default:
2616 abort ();
2619 TREE_TYPE (result) = TREE_TYPE (e);
2620 TREE_READONLY (result) = TREE_READONLY (e);
2621 TREE_SIDE_EFFECTS (result) = TREE_SIDE_EFFECTS (e);
2622 TREE_THIS_VOLATILE (result) = TREE_THIS_VOLATILE (e);
2623 TREE_RAISES (result) = TREE_RAISES (e);
2625 return result;
2628 /* Low-level constructors for expressions. */
2630 /* Build an expression of code CODE, data type TYPE,
2631 and operands as specified by the arguments ARG1 and following arguments.
2632 Expressions and reference nodes can be created this way.
2633 Constants, decls, types and misc nodes cannot be. */
2635 tree
2636 build VPROTO((enum tree_code code, tree tt, ...))
2638 #ifndef __STDC__
2639 enum tree_code code;
2640 tree tt;
2641 #endif
2642 va_list p;
2643 register tree t;
2644 register int length;
2645 register int i;
2647 VA_START (p, tt);
2649 #ifndef __STDC__
2650 code = va_arg (p, enum tree_code);
2651 tt = va_arg (p, tree);
2652 #endif
2654 t = make_node (code);
2655 length = tree_code_length[(int) code];
2656 TREE_TYPE (t) = tt;
2658 if (length == 2)
2660 /* This is equivalent to the loop below, but faster. */
2661 register tree arg0 = va_arg (p, tree);
2662 register tree arg1 = va_arg (p, tree);
2663 TREE_OPERAND (t, 0) = arg0;
2664 TREE_OPERAND (t, 1) = arg1;
2665 if ((arg0 && TREE_SIDE_EFFECTS (arg0))
2666 || (arg1 && TREE_SIDE_EFFECTS (arg1)))
2667 TREE_SIDE_EFFECTS (t) = 1;
2668 TREE_RAISES (t)
2669 = (arg0 && TREE_RAISES (arg0)) || (arg1 && TREE_RAISES (arg1));
2671 else if (length == 1)
2673 register tree arg0 = va_arg (p, tree);
2675 /* Call build1 for this! */
2676 if (TREE_CODE_CLASS (code) != 's')
2677 abort ();
2678 TREE_OPERAND (t, 0) = arg0;
2679 if (arg0 && TREE_SIDE_EFFECTS (arg0))
2680 TREE_SIDE_EFFECTS (t) = 1;
2681 TREE_RAISES (t) = (arg0 && TREE_RAISES (arg0));
2683 else
2685 for (i = 0; i < length; i++)
2687 register tree operand = va_arg (p, tree);
2688 TREE_OPERAND (t, i) = operand;
2689 if (operand)
2691 if (TREE_SIDE_EFFECTS (operand))
2692 TREE_SIDE_EFFECTS (t) = 1;
2693 if (TREE_RAISES (operand))
2694 TREE_RAISES (t) = 1;
2698 va_end (p);
2699 return t;
2702 /* Same as above, but only builds for unary operators.
2703 Saves lions share of calls to `build'; cuts down use
2704 of varargs, which is expensive for RISC machines. */
2705 tree
2706 build1 (code, type, node)
2707 enum tree_code code;
2708 tree type;
2709 tree node;
2711 register struct obstack *obstack = current_obstack;
2712 register int i, length;
2713 register tree_node_kind kind;
2714 register tree t;
2716 #ifdef GATHER_STATISTICS
2717 if (TREE_CODE_CLASS (code) == 'r')
2718 kind = r_kind;
2719 else
2720 kind = e_kind;
2721 #endif
2723 obstack = expression_obstack;
2724 length = sizeof (struct tree_exp);
2726 t = (tree) obstack_alloc (obstack, length);
2728 #ifdef GATHER_STATISTICS
2729 tree_node_counts[(int)kind]++;
2730 tree_node_sizes[(int)kind] += length;
2731 #endif
2733 for (i = (length / sizeof (int)) - 1; i >= 0; i--)
2734 ((int *) t)[i] = 0;
2736 TREE_TYPE (t) = type;
2737 TREE_SET_CODE (t, code);
2739 if (obstack == &permanent_obstack)
2740 TREE_PERMANENT (t) = 1;
2742 TREE_OPERAND (t, 0) = node;
2743 if (node)
2745 if (TREE_SIDE_EFFECTS (node))
2746 TREE_SIDE_EFFECTS (t) = 1;
2747 if (TREE_RAISES (node))
2748 TREE_RAISES (t) = 1;
2751 return t;
2754 /* Similar except don't specify the TREE_TYPE
2755 and leave the TREE_SIDE_EFFECTS as 0.
2756 It is permissible for arguments to be null,
2757 or even garbage if their values do not matter. */
2759 tree
2760 build_nt VPROTO((enum tree_code code, ...))
2762 #ifndef __STDC__
2763 enum tree_code code;
2764 #endif
2765 va_list p;
2766 register tree t;
2767 register int length;
2768 register int i;
2770 VA_START (p, code);
2772 #ifndef __STDC__
2773 code = va_arg (p, enum tree_code);
2774 #endif
2776 t = make_node (code);
2777 length = tree_code_length[(int) code];
2779 for (i = 0; i < length; i++)
2780 TREE_OPERAND (t, i) = va_arg (p, tree);
2782 va_end (p);
2783 return t;
2786 /* Similar to `build_nt', except we build
2787 on the temp_decl_obstack, regardless. */
2789 tree
2790 build_parse_node VPROTO((enum tree_code code, ...))
2792 #ifndef __STDC__
2793 enum tree_code code;
2794 #endif
2795 register struct obstack *ambient_obstack = expression_obstack;
2796 va_list p;
2797 register tree t;
2798 register int length;
2799 register int i;
2801 VA_START (p, code);
2803 #ifndef __STDC__
2804 code = va_arg (p, enum tree_code);
2805 #endif
2807 expression_obstack = &temp_decl_obstack;
2809 t = make_node (code);
2810 length = tree_code_length[(int) code];
2812 for (i = 0; i < length; i++)
2813 TREE_OPERAND (t, i) = va_arg (p, tree);
2815 va_end (p);
2816 expression_obstack = ambient_obstack;
2817 return t;
2820 #if 0
2821 /* Commented out because this wants to be done very
2822 differently. See cp-lex.c. */
2823 tree
2824 build_op_identifier (op1, op2)
2825 tree op1, op2;
2827 register tree t = make_node (OP_IDENTIFIER);
2828 TREE_PURPOSE (t) = op1;
2829 TREE_VALUE (t) = op2;
2830 return t;
2832 #endif
2834 /* Create a DECL_... node of code CODE, name NAME and data type TYPE.
2835 We do NOT enter this node in any sort of symbol table.
2837 layout_decl is used to set up the decl's storage layout.
2838 Other slots are initialized to 0 or null pointers. */
2840 tree
2841 build_decl (code, name, type)
2842 enum tree_code code;
2843 tree name, type;
2845 register tree t;
2847 t = make_node (code);
2849 /* if (type == error_mark_node)
2850 type = integer_type_node; */
2851 /* That is not done, deliberately, so that having error_mark_node
2852 as the type can suppress useless errors in the use of this variable. */
2854 DECL_NAME (t) = name;
2855 DECL_ASSEMBLER_NAME (t) = name;
2856 TREE_TYPE (t) = type;
2858 if (code == VAR_DECL || code == PARM_DECL || code == RESULT_DECL)
2859 layout_decl (t, 0);
2860 else if (code == FUNCTION_DECL)
2861 DECL_MODE (t) = FUNCTION_MODE;
2863 return t;
2866 /* BLOCK nodes are used to represent the structure of binding contours
2867 and declarations, once those contours have been exited and their contents
2868 compiled. This information is used for outputting debugging info. */
2870 tree
2871 build_block (vars, tags, subblocks, supercontext, chain)
2872 tree vars, tags, subblocks, supercontext, chain;
2874 register tree block = make_node (BLOCK);
2875 BLOCK_VARS (block) = vars;
2876 BLOCK_TYPE_TAGS (block) = tags;
2877 BLOCK_SUBBLOCKS (block) = subblocks;
2878 BLOCK_SUPERCONTEXT (block) = supercontext;
2879 BLOCK_CHAIN (block) = chain;
2880 return block;
2883 /* Return a declaration like DDECL except that its DECL_MACHINE_ATTRIBUTE
2884 is ATTRIBUTE. */
2886 tree
2887 build_decl_attribute_variant (ddecl, attribute)
2888 tree ddecl, attribute;
2890 DECL_MACHINE_ATTRIBUTES (ddecl) = attribute;
2891 return ddecl;
2894 /* Return a type like TTYPE except that its TYPE_ATTRIBUTE
2895 is ATTRIBUTE.
2897 Record such modified types already made so we don't make duplicates. */
2899 tree
2900 build_type_attribute_variant (ttype, attribute)
2901 tree ttype, attribute;
2903 if ( ! attribute_list_equal (TYPE_ATTRIBUTES (ttype), attribute))
2905 register int hashcode;
2906 register struct obstack *ambient_obstack = current_obstack;
2907 tree ntype;
2909 if (ambient_obstack != &permanent_obstack)
2910 current_obstack = TYPE_OBSTACK (ttype);
2912 ntype = copy_node (ttype);
2913 current_obstack = ambient_obstack;
2915 TYPE_POINTER_TO (ntype) = 0;
2916 TYPE_REFERENCE_TO (ntype) = 0;
2917 TYPE_ATTRIBUTES (ntype) = attribute;
2919 /* Create a new main variant of TYPE. */
2920 TYPE_MAIN_VARIANT (ntype) = ntype;
2921 TYPE_NEXT_VARIANT (ntype) = 0;
2922 TYPE_READONLY (ntype) = TYPE_VOLATILE (ntype) = 0;
2924 hashcode = TYPE_HASH (TREE_CODE (ntype))
2925 + TYPE_HASH (TREE_TYPE (ntype))
2926 + attribute_hash_list (attribute);
2928 switch (TREE_CODE (ntype))
2930 case FUNCTION_TYPE:
2931 hashcode += TYPE_HASH (TYPE_ARG_TYPES (ntype));
2932 break;
2933 case ARRAY_TYPE:
2934 hashcode += TYPE_HASH (TYPE_DOMAIN (ntype));
2935 break;
2936 case INTEGER_TYPE:
2937 hashcode += TYPE_HASH (TYPE_MAX_VALUE (ntype));
2938 break;
2939 case REAL_TYPE:
2940 hashcode += TYPE_HASH (TYPE_PRECISION (ntype));
2941 break;
2944 ntype = type_hash_canon (hashcode, ntype);
2945 ttype = build_type_variant (ntype, TYPE_READONLY (ttype),
2946 TYPE_VOLATILE (ttype));
2949 return ttype;
2952 /* Return a 1 if ATTR_NAME and ATTR_ARGS is valid for either declaration DECL
2953 or type TYPE and 0 otherwise. Validity is determined the configuration
2954 macros VALID_MACHINE_DECL_ATTRIBUTE and VALID_MACHINE_TYPE_ATTRIBUTE. */
2957 valid_machine_attribute (attr_name, attr_args, decl, type)
2958 tree attr_name, attr_args;
2959 tree decl;
2960 tree type;
2962 int valid = 0;
2963 tree decl_attr_list = decl != 0 ? DECL_MACHINE_ATTRIBUTES (decl) : 0;
2964 tree type_attr_list = TYPE_ATTRIBUTES (type);
2966 if (TREE_CODE (attr_name) != IDENTIFIER_NODE)
2967 abort ();
2969 #ifdef VALID_MACHINE_DECL_ATTRIBUTE
2970 if (decl != 0
2971 && VALID_MACHINE_DECL_ATTRIBUTE (decl, decl_attr_list, attr_name, attr_args))
2973 tree attr = lookup_attribute (IDENTIFIER_POINTER (attr_name),
2974 decl_attr_list);
2976 if (attr != NULL_TREE)
2978 /* Override existing arguments. Declarations are unique so we can
2979 modify this in place. */
2980 TREE_VALUE (attr) = attr_args;
2982 else
2984 decl_attr_list = tree_cons (attr_name, attr_args, decl_attr_list);
2985 decl = build_decl_attribute_variant (decl, decl_attr_list);
2988 valid = 1;
2990 #endif
2992 #ifdef VALID_MACHINE_TYPE_ATTRIBUTE
2993 if (VALID_MACHINE_TYPE_ATTRIBUTE (type, type_attr_list, attr_name, attr_args))
2995 tree attr = lookup_attribute (IDENTIFIER_POINTER (attr_name),
2996 type_attr_list);
2998 if (attr != NULL_TREE)
3000 /* Override existing arguments.
3001 ??? This currently works since attribute arguments are not
3002 included in `attribute_hash_list'. Something more complicated
3003 may be needed in the future. */
3004 TREE_VALUE (attr) = attr_args;
3006 else
3008 type_attr_list = tree_cons (attr_name, attr_args, type_attr_list);
3009 type = build_type_attribute_variant (type, type_attr_list);
3011 if (decl != 0)
3012 TREE_TYPE (decl) = type;
3013 valid = 1;
3016 /* Handle putting a type attribute on pointer-to-function-type by putting
3017 the attribute on the function type. */
3018 else if (TREE_CODE (type) == POINTER_TYPE
3019 && TREE_CODE (TREE_TYPE (type)) == FUNCTION_TYPE
3020 && VALID_MACHINE_TYPE_ATTRIBUTE (TREE_TYPE (type), type_attr_list,
3021 attr_name, attr_args))
3023 tree inner_type = TREE_TYPE (type);
3024 tree inner_attr_list = TYPE_ATTRIBUTES (inner_type);
3025 tree attr = lookup_attribute (IDENTIFIER_POINTER (attr_name),
3026 type_attr_list);
3028 if (attr != NULL_TREE)
3029 TREE_VALUE (attr) = attr_args;
3030 else
3032 inner_attr_list = tree_cons (attr_name, attr_args, inner_attr_list);
3033 inner_type = build_type_attribute_variant (inner_type,
3034 inner_attr_list);
3037 if (decl != 0)
3038 TREE_TYPE (decl) = build_pointer_type (inner_type);
3040 valid = 1;
3042 #endif
3044 return valid;
3047 /* Return non-zero if IDENT is a valid name for attribute ATTR,
3048 or zero if not.
3050 We try both `text' and `__text__', ATTR may be either one. */
3051 /* ??? It might be a reasonable simplification to require ATTR to be only
3052 `text'. One might then also require attribute lists to be stored in
3053 their canonicalized form. */
3056 is_attribute_p (attr, ident)
3057 char *attr;
3058 tree ident;
3060 int ident_len, attr_len;
3061 char *p;
3063 if (TREE_CODE (ident) != IDENTIFIER_NODE)
3064 return 0;
3066 if (strcmp (attr, IDENTIFIER_POINTER (ident)) == 0)
3067 return 1;
3069 p = IDENTIFIER_POINTER (ident);
3070 ident_len = strlen (p);
3071 attr_len = strlen (attr);
3073 /* If ATTR is `__text__', IDENT must be `text'; and vice versa. */
3074 if (attr[0] == '_')
3076 if (attr[1] != '_'
3077 || attr[attr_len - 2] != '_'
3078 || attr[attr_len - 1] != '_')
3079 abort ();
3080 if (ident_len == attr_len - 4
3081 && strncmp (attr + 2, p, attr_len - 4) == 0)
3082 return 1;
3084 else
3086 if (ident_len == attr_len + 4
3087 && p[0] == '_' && p[1] == '_'
3088 && p[ident_len - 2] == '_' && p[ident_len - 1] == '_'
3089 && strncmp (attr, p + 2, attr_len) == 0)
3090 return 1;
3093 return 0;
3096 /* Given an attribute name and a list of attributes, return a pointer to the
3097 attribute's list element if the attribute is part of the list, or NULL_TREE
3098 if not found. */
3100 tree
3101 lookup_attribute (attr_name, list)
3102 char *attr_name;
3103 tree list;
3105 tree l;
3107 for (l = list; l; l = TREE_CHAIN (l))
3109 if (TREE_CODE (TREE_PURPOSE (l)) != IDENTIFIER_NODE)
3110 abort ();
3111 if (is_attribute_p (attr_name, TREE_PURPOSE (l)))
3112 return l;
3115 return NULL_TREE;
3118 /* Return an attribute list that is the union of a1 and a2. */
3120 tree
3121 merge_attributes (a1, a2)
3122 register tree a1, a2;
3124 tree attributes;
3126 /* Either one unset? Take the set one. */
3128 if (! (attributes = a1))
3129 attributes = a2;
3131 /* One that completely contains the other? Take it. */
3133 else if (a2 && ! attribute_list_contained (a1, a2))
3134 if (attribute_list_contained (a2, a1))
3135 attributes = a2;
3136 else
3138 /* Pick the longest list, and hang on the other list. */
3139 /* ??? For the moment we punt on the issue of attrs with args. */
3141 if (list_length (a1) < list_length (a2))
3142 attributes = a2, a2 = a1;
3144 for (; a2; a2 = TREE_CHAIN (a2))
3145 if (lookup_attribute (IDENTIFIER_POINTER (TREE_PURPOSE (a2)),
3146 attributes) == NULL_TREE)
3148 a1 = copy_node (a2);
3149 TREE_CHAIN (a1) = attributes;
3150 attributes = a1;
3153 return attributes;
3156 /* Return a type like TYPE except that its TYPE_READONLY is CONSTP
3157 and its TYPE_VOLATILE is VOLATILEP.
3159 Such variant types already made are recorded so that duplicates
3160 are not made.
3162 A variant types should never be used as the type of an expression.
3163 Always copy the variant information into the TREE_READONLY
3164 and TREE_THIS_VOLATILE of the expression, and then give the expression
3165 as its type the "main variant", the variant whose TYPE_READONLY
3166 and TYPE_VOLATILE are zero. Use TYPE_MAIN_VARIANT to find the
3167 main variant. */
3169 tree
3170 build_type_variant (type, constp, volatilep)
3171 tree type;
3172 int constp, volatilep;
3174 register tree t;
3176 /* Treat any nonzero argument as 1. */
3177 constp = !!constp;
3178 volatilep = !!volatilep;
3180 /* Search the chain of variants to see if there is already one there just
3181 like the one we need to have. If so, use that existing one. We must
3182 preserve the TYPE_NAME, since there is code that depends on this. */
3184 for (t = TYPE_MAIN_VARIANT(type); t; t = TYPE_NEXT_VARIANT (t))
3185 if (constp == TYPE_READONLY (t) && volatilep == TYPE_VOLATILE (t)
3186 && TYPE_NAME (t) == TYPE_NAME (type))
3187 return t;
3189 /* We need a new one. */
3191 t = build_type_copy (type);
3192 TYPE_READONLY (t) = constp;
3193 TYPE_VOLATILE (t) = volatilep;
3195 return t;
3198 /* Give TYPE a new main variant: NEW_MAIN.
3199 This is the right thing to do only when something else
3200 about TYPE is modified in place. */
3202 void
3203 change_main_variant (type, new_main)
3204 tree type, new_main;
3206 tree t;
3207 tree omain = TYPE_MAIN_VARIANT (type);
3209 /* Remove TYPE from the TYPE_NEXT_VARIANT chain of its main variant. */
3210 if (TYPE_NEXT_VARIANT (omain) == type)
3211 TYPE_NEXT_VARIANT (omain) = TYPE_NEXT_VARIANT (type);
3212 else
3213 for (t = TYPE_NEXT_VARIANT (omain); t && TYPE_NEXT_VARIANT (t);
3214 t = TYPE_NEXT_VARIANT (t))
3215 if (TYPE_NEXT_VARIANT (t) == type)
3217 TYPE_NEXT_VARIANT (t) = TYPE_NEXT_VARIANT (type);
3218 break;
3221 TYPE_MAIN_VARIANT (type) = new_main;
3222 TYPE_NEXT_VARIANT (type) = TYPE_NEXT_VARIANT (new_main);
3223 TYPE_NEXT_VARIANT (new_main) = type;
3226 /* Create a new variant of TYPE, equivalent but distinct.
3227 This is so the caller can modify it. */
3229 tree
3230 build_type_copy (type)
3231 tree type;
3233 register tree t, m = TYPE_MAIN_VARIANT (type);
3234 register struct obstack *ambient_obstack = current_obstack;
3236 current_obstack = TYPE_OBSTACK (type);
3237 t = copy_node (type);
3238 current_obstack = ambient_obstack;
3240 TYPE_POINTER_TO (t) = 0;
3241 TYPE_REFERENCE_TO (t) = 0;
3243 /* Add this type to the chain of variants of TYPE. */
3244 TYPE_NEXT_VARIANT (t) = TYPE_NEXT_VARIANT (m);
3245 TYPE_NEXT_VARIANT (m) = t;
3247 return t;
3250 /* Hashing of types so that we don't make duplicates.
3251 The entry point is `type_hash_canon'. */
3253 /* Each hash table slot is a bucket containing a chain
3254 of these structures. */
3256 struct type_hash
3258 struct type_hash *next; /* Next structure in the bucket. */
3259 int hashcode; /* Hash code of this type. */
3260 tree type; /* The type recorded here. */
3263 /* Now here is the hash table. When recording a type, it is added
3264 to the slot whose index is the hash code mod the table size.
3265 Note that the hash table is used for several kinds of types
3266 (function types, array types and array index range types, for now).
3267 While all these live in the same table, they are completely independent,
3268 and the hash code is computed differently for each of these. */
3270 #define TYPE_HASH_SIZE 59
3271 struct type_hash *type_hash_table[TYPE_HASH_SIZE];
3273 /* Compute a hash code for a list of types (chain of TREE_LIST nodes
3274 with types in the TREE_VALUE slots), by adding the hash codes
3275 of the individual types. */
3278 type_hash_list (list)
3279 tree list;
3281 register int hashcode;
3282 register tree tail;
3283 for (hashcode = 0, tail = list; tail; tail = TREE_CHAIN (tail))
3284 hashcode += TYPE_HASH (TREE_VALUE (tail));
3285 return hashcode;
3288 /* Look in the type hash table for a type isomorphic to TYPE.
3289 If one is found, return it. Otherwise return 0. */
3291 tree
3292 type_hash_lookup (hashcode, type)
3293 int hashcode;
3294 tree type;
3296 register struct type_hash *h;
3297 for (h = type_hash_table[hashcode % TYPE_HASH_SIZE]; h; h = h->next)
3298 if (h->hashcode == hashcode
3299 && TREE_CODE (h->type) == TREE_CODE (type)
3300 && TREE_TYPE (h->type) == TREE_TYPE (type)
3301 && attribute_list_equal (TYPE_ATTRIBUTES (h->type),
3302 TYPE_ATTRIBUTES (type))
3303 && (TYPE_MAX_VALUE (h->type) == TYPE_MAX_VALUE (type)
3304 || tree_int_cst_equal (TYPE_MAX_VALUE (h->type),
3305 TYPE_MAX_VALUE (type)))
3306 && (TYPE_MIN_VALUE (h->type) == TYPE_MIN_VALUE (type)
3307 || tree_int_cst_equal (TYPE_MIN_VALUE (h->type),
3308 TYPE_MIN_VALUE (type)))
3309 /* Note that TYPE_DOMAIN is TYPE_ARG_TYPES for FUNCTION_TYPE. */
3310 && (TYPE_DOMAIN (h->type) == TYPE_DOMAIN (type)
3311 || (TYPE_DOMAIN (h->type)
3312 && TREE_CODE (TYPE_DOMAIN (h->type)) == TREE_LIST
3313 && TYPE_DOMAIN (type)
3314 && TREE_CODE (TYPE_DOMAIN (type)) == TREE_LIST
3315 && type_list_equal (TYPE_DOMAIN (h->type),
3316 TYPE_DOMAIN (type)))))
3317 return h->type;
3318 return 0;
3321 /* Add an entry to the type-hash-table
3322 for a type TYPE whose hash code is HASHCODE. */
3324 void
3325 type_hash_add (hashcode, type)
3326 int hashcode;
3327 tree type;
3329 register struct type_hash *h;
3331 h = (struct type_hash *) oballoc (sizeof (struct type_hash));
3332 h->hashcode = hashcode;
3333 h->type = type;
3334 h->next = type_hash_table[hashcode % TYPE_HASH_SIZE];
3335 type_hash_table[hashcode % TYPE_HASH_SIZE] = h;
3338 /* Given TYPE, and HASHCODE its hash code, return the canonical
3339 object for an identical type if one already exists.
3340 Otherwise, return TYPE, and record it as the canonical object
3341 if it is a permanent object.
3343 To use this function, first create a type of the sort you want.
3344 Then compute its hash code from the fields of the type that
3345 make it different from other similar types.
3346 Then call this function and use the value.
3347 This function frees the type you pass in if it is a duplicate. */
3349 /* Set to 1 to debug without canonicalization. Never set by program. */
3350 int debug_no_type_hash = 0;
3352 tree
3353 type_hash_canon (hashcode, type)
3354 int hashcode;
3355 tree type;
3357 tree t1;
3359 if (debug_no_type_hash)
3360 return type;
3362 t1 = type_hash_lookup (hashcode, type);
3363 if (t1 != 0)
3365 obstack_free (TYPE_OBSTACK (type), type);
3366 #ifdef GATHER_STATISTICS
3367 tree_node_counts[(int)t_kind]--;
3368 tree_node_sizes[(int)t_kind] -= sizeof (struct tree_type);
3369 #endif
3370 return t1;
3373 /* If this is a permanent type, record it for later reuse. */
3374 if (TREE_PERMANENT (type))
3375 type_hash_add (hashcode, type);
3377 return type;
3380 /* Compute a hash code for a list of attributes (chain of TREE_LIST nodes
3381 with names in the TREE_PURPOSE slots and args in the TREE_VALUE slots),
3382 by adding the hash codes of the individual attributes. */
3385 attribute_hash_list (list)
3386 tree list;
3388 register int hashcode;
3389 register tree tail;
3390 for (hashcode = 0, tail = list; tail; tail = TREE_CHAIN (tail))
3391 /* ??? Do we want to add in TREE_VALUE too? */
3392 hashcode += TYPE_HASH (TREE_PURPOSE (tail));
3393 return hashcode;
3396 /* Given two lists of attributes, return true if list l2 is
3397 equivalent to l1. */
3400 attribute_list_equal (l1, l2)
3401 tree l1, l2;
3403 return attribute_list_contained (l1, l2)
3404 && attribute_list_contained (l2, l1);
3407 /* Given two lists of attributes, return true if list L2 is
3408 completely contained within L1. */
3409 /* ??? This would be faster if attribute names were stored in a canonicalized
3410 form. Otherwise, if L1 uses `foo' and L2 uses `__foo__', the long method
3411 must be used to show these elements are equivalent (which they are). */
3412 /* ??? It's not clear that attributes with arguments will always be handled
3413 correctly. */
3416 attribute_list_contained (l1, l2)
3417 tree l1, l2;
3419 register tree t1, t2;
3421 /* First check the obvious, maybe the lists are identical. */
3422 if (l1 == l2)
3423 return 1;
3425 /* Maybe the lists are similar. */
3426 for (t1 = l1, t2 = l2;
3427 t1 && t2
3428 && TREE_PURPOSE (t1) == TREE_PURPOSE (t2)
3429 && TREE_VALUE (t1) == TREE_VALUE (t2);
3430 t1 = TREE_CHAIN (t1), t2 = TREE_CHAIN (t2));
3432 /* Maybe the lists are equal. */
3433 if (t1 == 0 && t2 == 0)
3434 return 1;
3436 for (; t2; t2 = TREE_CHAIN (t2))
3438 tree attr
3439 = lookup_attribute (IDENTIFIER_POINTER (TREE_PURPOSE (t2)), l1);
3441 if (attr == NULL_TREE)
3442 return 0;
3443 if (simple_cst_equal (TREE_VALUE (t2), TREE_VALUE (attr)) != 1)
3444 return 0;
3447 return 1;
3450 /* Given two lists of types
3451 (chains of TREE_LIST nodes with types in the TREE_VALUE slots)
3452 return 1 if the lists contain the same types in the same order.
3453 Also, the TREE_PURPOSEs must match. */
3456 type_list_equal (l1, l2)
3457 tree l1, l2;
3459 register tree t1, t2;
3461 for (t1 = l1, t2 = l2; t1 && t2; t1 = TREE_CHAIN (t1), t2 = TREE_CHAIN (t2))
3462 if (TREE_VALUE (t1) != TREE_VALUE (t2)
3463 || (TREE_PURPOSE (t1) != TREE_PURPOSE (t2)
3464 && ! (1 == simple_cst_equal (TREE_PURPOSE (t1), TREE_PURPOSE (t2))
3465 && (TREE_TYPE (TREE_PURPOSE (t1))
3466 == TREE_TYPE (TREE_PURPOSE (t2))))))
3467 return 0;
3469 return t1 == t2;
3472 /* Nonzero if integer constants T1 and T2
3473 represent the same constant value. */
3476 tree_int_cst_equal (t1, t2)
3477 tree t1, t2;
3479 if (t1 == t2)
3480 return 1;
3481 if (t1 == 0 || t2 == 0)
3482 return 0;
3483 if (TREE_CODE (t1) == INTEGER_CST
3484 && TREE_CODE (t2) == INTEGER_CST
3485 && TREE_INT_CST_LOW (t1) == TREE_INT_CST_LOW (t2)
3486 && TREE_INT_CST_HIGH (t1) == TREE_INT_CST_HIGH (t2))
3487 return 1;
3488 return 0;
3491 /* Nonzero if integer constants T1 and T2 represent values that satisfy <.
3492 The precise way of comparison depends on their data type. */
3495 tree_int_cst_lt (t1, t2)
3496 tree t1, t2;
3498 if (t1 == t2)
3499 return 0;
3501 if (!TREE_UNSIGNED (TREE_TYPE (t1)))
3502 return INT_CST_LT (t1, t2);
3503 return INT_CST_LT_UNSIGNED (t1, t2);
3506 /* Return an indication of the sign of the integer constant T.
3507 The return value is -1 if T < 0, 0 if T == 0, and 1 if T > 0.
3508 Note that -1 will never be returned it T's type is unsigned. */
3511 tree_int_cst_sgn (t)
3512 tree t;
3514 if (TREE_INT_CST_LOW (t) == 0 && TREE_INT_CST_HIGH (t) == 0)
3515 return 0;
3516 else if (TREE_UNSIGNED (TREE_TYPE (t)))
3517 return 1;
3518 else if (TREE_INT_CST_HIGH (t) < 0)
3519 return -1;
3520 else
3521 return 1;
3524 /* Compare two constructor-element-type constants. Return 1 if the lists
3525 are known to be equal; otherwise return 0. */
3528 simple_cst_list_equal (l1, l2)
3529 tree l1, l2;
3531 while (l1 != NULL_TREE && l2 != NULL_TREE)
3533 if (simple_cst_equal (TREE_VALUE (l1), TREE_VALUE (l2)) != 1)
3534 return 0;
3536 l1 = TREE_CHAIN (l1);
3537 l2 = TREE_CHAIN (l2);
3540 return (l1 == l2);
3543 /* Return truthvalue of whether T1 is the same tree structure as T2.
3544 Return 1 if they are the same.
3545 Return 0 if they are understandably different.
3546 Return -1 if either contains tree structure not understood by
3547 this function. */
3550 simple_cst_equal (t1, t2)
3551 tree t1, t2;
3553 register enum tree_code code1, code2;
3554 int cmp;
3556 if (t1 == t2)
3557 return 1;
3558 if (t1 == 0 || t2 == 0)
3559 return 0;
3561 code1 = TREE_CODE (t1);
3562 code2 = TREE_CODE (t2);
3564 if (code1 == NOP_EXPR || code1 == CONVERT_EXPR || code1 == NON_LVALUE_EXPR)
3565 if (code2 == NOP_EXPR || code2 == CONVERT_EXPR || code2 == NON_LVALUE_EXPR)
3566 return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
3567 else
3568 return simple_cst_equal (TREE_OPERAND (t1, 0), t2);
3569 else if (code2 == NOP_EXPR || code2 == CONVERT_EXPR
3570 || code2 == NON_LVALUE_EXPR)
3571 return simple_cst_equal (t1, TREE_OPERAND (t2, 0));
3573 if (code1 != code2)
3574 return 0;
3576 switch (code1)
3578 case INTEGER_CST:
3579 return TREE_INT_CST_LOW (t1) == TREE_INT_CST_LOW (t2)
3580 && TREE_INT_CST_HIGH (t1) == TREE_INT_CST_HIGH (t2);
3582 case REAL_CST:
3583 return REAL_VALUES_EQUAL (TREE_REAL_CST (t1), TREE_REAL_CST (t2));
3585 case STRING_CST:
3586 return TREE_STRING_LENGTH (t1) == TREE_STRING_LENGTH (t2)
3587 && !bcmp (TREE_STRING_POINTER (t1), TREE_STRING_POINTER (t2),
3588 TREE_STRING_LENGTH (t1));
3590 case CONSTRUCTOR:
3591 abort ();
3593 case SAVE_EXPR:
3594 return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
3596 case CALL_EXPR:
3597 cmp = simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
3598 if (cmp <= 0)
3599 return cmp;
3600 return simple_cst_list_equal (TREE_OPERAND (t1, 1), TREE_OPERAND (t2, 1));
3602 case TARGET_EXPR:
3603 /* Special case: if either target is an unallocated VAR_DECL,
3604 it means that it's going to be unified with whatever the
3605 TARGET_EXPR is really supposed to initialize, so treat it
3606 as being equivalent to anything. */
3607 if ((TREE_CODE (TREE_OPERAND (t1, 0)) == VAR_DECL
3608 && DECL_NAME (TREE_OPERAND (t1, 0)) == NULL_TREE
3609 && DECL_RTL (TREE_OPERAND (t1, 0)) == 0)
3610 || (TREE_CODE (TREE_OPERAND (t2, 0)) == VAR_DECL
3611 && DECL_NAME (TREE_OPERAND (t2, 0)) == NULL_TREE
3612 && DECL_RTL (TREE_OPERAND (t2, 0)) == 0))
3613 cmp = 1;
3614 else
3615 cmp = simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
3616 if (cmp <= 0)
3617 return cmp;
3618 return simple_cst_equal (TREE_OPERAND (t1, 1), TREE_OPERAND (t2, 1));
3620 case WITH_CLEANUP_EXPR:
3621 cmp = simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
3622 if (cmp <= 0)
3623 return cmp;
3624 return simple_cst_equal (TREE_OPERAND (t1, 2), TREE_OPERAND (t1, 2));
3626 case COMPONENT_REF:
3627 if (TREE_OPERAND (t1, 1) == TREE_OPERAND (t2, 1))
3628 return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
3629 return 0;
3631 case VAR_DECL:
3632 case PARM_DECL:
3633 case CONST_DECL:
3634 case FUNCTION_DECL:
3635 return 0;
3638 /* This general rule works for most tree codes. All exceptions should be
3639 handled above. If this is a language-specific tree code, we can't
3640 trust what might be in the operand, so say we don't know
3641 the situation. */
3642 if ((int) code1
3643 >= sizeof standard_tree_code_type / sizeof standard_tree_code_type[0])
3644 return -1;
3646 switch (TREE_CODE_CLASS (code1))
3648 int i;
3649 case '1':
3650 case '2':
3651 case '<':
3652 case 'e':
3653 case 'r':
3654 case 's':
3655 cmp = 1;
3656 for (i=0; i<tree_code_length[(int) code1]; ++i)
3658 cmp = simple_cst_equal (TREE_OPERAND (t1, i), TREE_OPERAND (t2, i));
3659 if (cmp <= 0)
3660 return cmp;
3662 return cmp;
3665 return -1;
3668 /* Constructors for pointer, array and function types.
3669 (RECORD_TYPE, UNION_TYPE and ENUMERAL_TYPE nodes are
3670 constructed by language-dependent code, not here.) */
3672 /* Construct, lay out and return the type of pointers to TO_TYPE.
3673 If such a type has already been constructed, reuse it. */
3675 tree
3676 build_pointer_type (to_type)
3677 tree to_type;
3679 register tree t = TYPE_POINTER_TO (to_type);
3681 /* First, if we already have a type for pointers to TO_TYPE, use it. */
3683 if (t)
3684 return t;
3686 /* We need a new one. Put this in the same obstack as TO_TYPE. */
3687 push_obstacks (TYPE_OBSTACK (to_type), TYPE_OBSTACK (to_type));
3688 t = make_node (POINTER_TYPE);
3689 pop_obstacks ();
3691 TREE_TYPE (t) = to_type;
3693 /* Record this type as the pointer to TO_TYPE. */
3694 TYPE_POINTER_TO (to_type) = t;
3696 /* Lay out the type. This function has many callers that are concerned
3697 with expression-construction, and this simplifies them all.
3698 Also, it guarantees the TYPE_SIZE is in the same obstack as the type. */
3699 layout_type (t);
3701 return t;
3704 /* Create a type of integers to be the TYPE_DOMAIN of an ARRAY_TYPE.
3705 MAXVAL should be the maximum value in the domain
3706 (one less than the length of the array). */
3708 tree
3709 build_index_type (maxval)
3710 tree maxval;
3712 register tree itype = make_node (INTEGER_TYPE);
3713 TYPE_PRECISION (itype) = TYPE_PRECISION (sizetype);
3714 TYPE_MIN_VALUE (itype) = build_int_2 (0, 0);
3715 TREE_TYPE (TYPE_MIN_VALUE (itype)) = sizetype;
3716 TYPE_MAX_VALUE (itype) = convert (sizetype, maxval);
3717 TYPE_MODE (itype) = TYPE_MODE (sizetype);
3718 TYPE_SIZE (itype) = TYPE_SIZE (sizetype);
3719 TYPE_ALIGN (itype) = TYPE_ALIGN (sizetype);
3720 if (TREE_CODE (maxval) == INTEGER_CST)
3722 int maxint = (int) TREE_INT_CST_LOW (maxval);
3723 /* If the domain should be empty, make sure the maxval
3724 remains -1 and is not spoiled by truncation. */
3725 if (INT_CST_LT (maxval, integer_zero_node))
3727 TYPE_MAX_VALUE (itype) = build_int_2 (-1, -1);
3728 TREE_TYPE (TYPE_MAX_VALUE (itype)) = sizetype;
3730 return type_hash_canon (maxint < 0 ? ~maxint : maxint, itype);
3732 else
3733 return itype;
3736 /* Create a range of some discrete type TYPE (an INTEGER_TYPE,
3737 ENUMERAL_TYPE, BOOLEAN_TYPE, or CHAR_TYPE), with
3738 low bound LOWVAL and high bound HIGHVAL.
3739 if TYPE==NULL_TREE, sizetype is used. */
3741 tree
3742 build_range_type (type, lowval, highval)
3743 tree type, lowval, highval;
3745 register tree itype = make_node (INTEGER_TYPE);
3746 TREE_TYPE (itype) = type;
3747 if (type == NULL_TREE)
3748 type = sizetype;
3749 TYPE_PRECISION (itype) = TYPE_PRECISION (type);
3750 TYPE_MIN_VALUE (itype) = convert (type, lowval);
3751 TYPE_MAX_VALUE (itype) = convert (type, highval);
3752 TYPE_MODE (itype) = TYPE_MODE (type);
3753 TYPE_SIZE (itype) = TYPE_SIZE (type);
3754 TYPE_ALIGN (itype) = TYPE_ALIGN (type);
3755 if ((TREE_CODE (lowval) == INTEGER_CST)
3756 && (TREE_CODE (highval) == INTEGER_CST))
3758 HOST_WIDE_INT highint = TREE_INT_CST_LOW (highval);
3759 HOST_WIDE_INT lowint = TREE_INT_CST_LOW (lowval);
3760 int maxint = (int) (highint - lowint);
3761 return type_hash_canon (maxint < 0 ? ~maxint : maxint, itype);
3763 else
3764 return itype;
3767 /* Just like build_index_type, but takes lowval and highval instead
3768 of just highval (maxval). */
3770 tree
3771 build_index_2_type (lowval,highval)
3772 tree lowval, highval;
3774 return build_range_type (NULL_TREE, lowval, highval);
3777 /* Return nonzero iff ITYPE1 and ITYPE2 are equal (in the LISP sense).
3778 Needed because when index types are not hashed, equal index types
3779 built at different times appear distinct, even though structurally,
3780 they are not. */
3783 index_type_equal (itype1, itype2)
3784 tree itype1, itype2;
3786 if (TREE_CODE (itype1) != TREE_CODE (itype2))
3787 return 0;
3788 if (TREE_CODE (itype1) == INTEGER_TYPE)
3790 if (TYPE_PRECISION (itype1) != TYPE_PRECISION (itype2)
3791 || TYPE_MODE (itype1) != TYPE_MODE (itype2)
3792 || simple_cst_equal (TYPE_SIZE (itype1), TYPE_SIZE (itype2)) != 1
3793 || TYPE_ALIGN (itype1) != TYPE_ALIGN (itype2))
3794 return 0;
3795 if (1 == simple_cst_equal (TYPE_MIN_VALUE (itype1),
3796 TYPE_MIN_VALUE (itype2))
3797 && 1 == simple_cst_equal (TYPE_MAX_VALUE (itype1),
3798 TYPE_MAX_VALUE (itype2)))
3799 return 1;
3802 return 0;
3805 /* Construct, lay out and return the type of arrays of elements with ELT_TYPE
3806 and number of elements specified by the range of values of INDEX_TYPE.
3807 If such a type has already been constructed, reuse it. */
3809 tree
3810 build_array_type (elt_type, index_type)
3811 tree elt_type, index_type;
3813 register tree t;
3814 int hashcode;
3816 if (TREE_CODE (elt_type) == FUNCTION_TYPE)
3818 error ("arrays of functions are not meaningful");
3819 elt_type = integer_type_node;
3822 /* Make sure TYPE_POINTER_TO (elt_type) is filled in. */
3823 build_pointer_type (elt_type);
3825 /* Allocate the array after the pointer type,
3826 in case we free it in type_hash_canon. */
3827 t = make_node (ARRAY_TYPE);
3828 TREE_TYPE (t) = elt_type;
3829 TYPE_DOMAIN (t) = index_type;
3831 if (index_type == 0)
3833 return t;
3836 hashcode = TYPE_HASH (elt_type) + TYPE_HASH (index_type);
3837 t = type_hash_canon (hashcode, t);
3839 #if 0 /* This led to crashes, because it could put a temporary node
3840 on the TYPE_NEXT_VARIANT chain of a permanent one. */
3841 /* The main variant of an array type should always
3842 be an array whose element type is the main variant. */
3843 if (elt_type != TYPE_MAIN_VARIANT (elt_type))
3844 change_main_variant (t, build_array_type (TYPE_MAIN_VARIANT (elt_type),
3845 index_type));
3846 #endif
3848 if (TYPE_SIZE (t) == 0)
3849 layout_type (t);
3850 return t;
3853 /* Construct, lay out and return
3854 the type of functions returning type VALUE_TYPE
3855 given arguments of types ARG_TYPES.
3856 ARG_TYPES is a chain of TREE_LIST nodes whose TREE_VALUEs
3857 are data type nodes for the arguments of the function.
3858 If such a type has already been constructed, reuse it. */
3860 tree
3861 build_function_type (value_type, arg_types)
3862 tree value_type, arg_types;
3864 register tree t;
3865 int hashcode;
3867 if (TREE_CODE (value_type) == FUNCTION_TYPE)
3869 error ("function return type cannot be function");
3870 value_type = integer_type_node;
3873 /* Make a node of the sort we want. */
3874 t = make_node (FUNCTION_TYPE);
3875 TREE_TYPE (t) = value_type;
3876 TYPE_ARG_TYPES (t) = arg_types;
3878 /* If we already have such a type, use the old one and free this one. */
3879 hashcode = TYPE_HASH (value_type) + type_hash_list (arg_types);
3880 t = type_hash_canon (hashcode, t);
3882 if (TYPE_SIZE (t) == 0)
3883 layout_type (t);
3884 return t;
3887 /* Build the node for the type of references-to-TO_TYPE. */
3889 tree
3890 build_reference_type (to_type)
3891 tree to_type;
3893 register tree t = TYPE_REFERENCE_TO (to_type);
3894 register struct obstack *ambient_obstack = current_obstack;
3895 register struct obstack *ambient_saveable_obstack = saveable_obstack;
3897 /* First, if we already have a type for pointers to TO_TYPE, use it. */
3899 if (t)
3900 return t;
3902 /* We need a new one. If TO_TYPE is permanent, make this permanent too. */
3903 if (TREE_PERMANENT (to_type))
3905 current_obstack = &permanent_obstack;
3906 saveable_obstack = &permanent_obstack;
3909 t = make_node (REFERENCE_TYPE);
3910 TREE_TYPE (t) = to_type;
3912 /* Record this type as the pointer to TO_TYPE. */
3913 TYPE_REFERENCE_TO (to_type) = t;
3915 layout_type (t);
3917 current_obstack = ambient_obstack;
3918 saveable_obstack = ambient_saveable_obstack;
3919 return t;
3922 /* Construct, lay out and return the type of methods belonging to class
3923 BASETYPE and whose arguments and values are described by TYPE.
3924 If that type exists already, reuse it.
3925 TYPE must be a FUNCTION_TYPE node. */
3927 tree
3928 build_method_type (basetype, type)
3929 tree basetype, type;
3931 register tree t;
3932 int hashcode;
3934 /* Make a node of the sort we want. */
3935 t = make_node (METHOD_TYPE);
3937 if (TREE_CODE (type) != FUNCTION_TYPE)
3938 abort ();
3940 TYPE_METHOD_BASETYPE (t) = TYPE_MAIN_VARIANT (basetype);
3941 TREE_TYPE (t) = TREE_TYPE (type);
3943 /* The actual arglist for this function includes a "hidden" argument
3944 which is "this". Put it into the list of argument types. */
3946 TYPE_ARG_TYPES (t)
3947 = tree_cons (NULL_TREE,
3948 build_pointer_type (basetype), TYPE_ARG_TYPES (type));
3950 /* If we already have such a type, use the old one and free this one. */
3951 hashcode = TYPE_HASH (basetype) + TYPE_HASH (type);
3952 t = type_hash_canon (hashcode, t);
3954 if (TYPE_SIZE (t) == 0)
3955 layout_type (t);
3957 return t;
3960 /* Construct, lay out and return the type of offsets to a value
3961 of type TYPE, within an object of type BASETYPE.
3962 If a suitable offset type exists already, reuse it. */
3964 tree
3965 build_offset_type (basetype, type)
3966 tree basetype, type;
3968 register tree t;
3969 int hashcode;
3971 /* Make a node of the sort we want. */
3972 t = make_node (OFFSET_TYPE);
3974 TYPE_OFFSET_BASETYPE (t) = TYPE_MAIN_VARIANT (basetype);
3975 TREE_TYPE (t) = type;
3977 /* If we already have such a type, use the old one and free this one. */
3978 hashcode = TYPE_HASH (basetype) + TYPE_HASH (type);
3979 t = type_hash_canon (hashcode, t);
3981 if (TYPE_SIZE (t) == 0)
3982 layout_type (t);
3984 return t;
3987 /* Create a complex type whose components are COMPONENT_TYPE. */
3989 tree
3990 build_complex_type (component_type)
3991 tree component_type;
3993 register tree t;
3994 int hashcode;
3996 /* Make a node of the sort we want. */
3997 t = make_node (COMPLEX_TYPE);
3999 TREE_TYPE (t) = TYPE_MAIN_VARIANT (component_type);
4000 TYPE_VOLATILE (t) = TYPE_VOLATILE (component_type);
4001 TYPE_READONLY (t) = TYPE_READONLY (component_type);
4003 /* If we already have such a type, use the old one and free this one. */
4004 hashcode = TYPE_HASH (component_type);
4005 t = type_hash_canon (hashcode, t);
4007 if (TYPE_SIZE (t) == 0)
4008 layout_type (t);
4010 return t;
4013 /* Return OP, stripped of any conversions to wider types as much as is safe.
4014 Converting the value back to OP's type makes a value equivalent to OP.
4016 If FOR_TYPE is nonzero, we return a value which, if converted to
4017 type FOR_TYPE, would be equivalent to converting OP to type FOR_TYPE.
4019 If FOR_TYPE is nonzero, unaligned bit-field references may be changed to the
4020 narrowest type that can hold the value, even if they don't exactly fit.
4021 Otherwise, bit-field references are changed to a narrower type
4022 only if they can be fetched directly from memory in that type.
4024 OP must have integer, real or enumeral type. Pointers are not allowed!
4026 There are some cases where the obvious value we could return
4027 would regenerate to OP if converted to OP's type,
4028 but would not extend like OP to wider types.
4029 If FOR_TYPE indicates such extension is contemplated, we eschew such values.
4030 For example, if OP is (unsigned short)(signed char)-1,
4031 we avoid returning (signed char)-1 if FOR_TYPE is int,
4032 even though extending that to an unsigned short would regenerate OP,
4033 since the result of extending (signed char)-1 to (int)
4034 is different from (int) OP. */
4036 tree
4037 get_unwidened (op, for_type)
4038 register tree op;
4039 tree for_type;
4041 /* Set UNS initially if converting OP to FOR_TYPE is a zero-extension. */
4042 /* TYPE_PRECISION is safe in place of type_precision since
4043 pointer types are not allowed. */
4044 register tree type = TREE_TYPE (op);
4045 register unsigned final_prec
4046 = TYPE_PRECISION (for_type != 0 ? for_type : type);
4047 register int uns
4048 = (for_type != 0 && for_type != type
4049 && final_prec > TYPE_PRECISION (type)
4050 && TREE_UNSIGNED (type));
4051 register tree win = op;
4053 while (TREE_CODE (op) == NOP_EXPR)
4055 register int bitschange
4056 = TYPE_PRECISION (TREE_TYPE (op))
4057 - TYPE_PRECISION (TREE_TYPE (TREE_OPERAND (op, 0)));
4059 /* Truncations are many-one so cannot be removed.
4060 Unless we are later going to truncate down even farther. */
4061 if (bitschange < 0
4062 && final_prec > TYPE_PRECISION (TREE_TYPE (op)))
4063 break;
4065 /* See what's inside this conversion. If we decide to strip it,
4066 we will set WIN. */
4067 op = TREE_OPERAND (op, 0);
4069 /* If we have not stripped any zero-extensions (uns is 0),
4070 we can strip any kind of extension.
4071 If we have previously stripped a zero-extension,
4072 only zero-extensions can safely be stripped.
4073 Any extension can be stripped if the bits it would produce
4074 are all going to be discarded later by truncating to FOR_TYPE. */
4076 if (bitschange > 0)
4078 if (! uns || final_prec <= TYPE_PRECISION (TREE_TYPE (op)))
4079 win = op;
4080 /* TREE_UNSIGNED says whether this is a zero-extension.
4081 Let's avoid computing it if it does not affect WIN
4082 and if UNS will not be needed again. */
4083 if ((uns || TREE_CODE (op) == NOP_EXPR)
4084 && TREE_UNSIGNED (TREE_TYPE (op)))
4086 uns = 1;
4087 win = op;
4092 if (TREE_CODE (op) == COMPONENT_REF
4093 /* Since type_for_size always gives an integer type. */
4094 && TREE_CODE (type) != REAL_TYPE)
4096 unsigned innerprec = TREE_INT_CST_LOW (DECL_SIZE (TREE_OPERAND (op, 1)));
4097 type = type_for_size (innerprec, TREE_UNSIGNED (TREE_OPERAND (op, 1)));
4099 /* We can get this structure field in the narrowest type it fits in.
4100 If FOR_TYPE is 0, do this only for a field that matches the
4101 narrower type exactly and is aligned for it
4102 The resulting extension to its nominal type (a fullword type)
4103 must fit the same conditions as for other extensions. */
4105 if (innerprec < TYPE_PRECISION (TREE_TYPE (op))
4106 && (for_type || ! DECL_BIT_FIELD (TREE_OPERAND (op, 1)))
4107 && (! uns || final_prec <= innerprec
4108 || TREE_UNSIGNED (TREE_OPERAND (op, 1)))
4109 && type != 0)
4111 win = build (COMPONENT_REF, type, TREE_OPERAND (op, 0),
4112 TREE_OPERAND (op, 1));
4113 TREE_SIDE_EFFECTS (win) = TREE_SIDE_EFFECTS (op);
4114 TREE_THIS_VOLATILE (win) = TREE_THIS_VOLATILE (op);
4115 TREE_RAISES (win) = TREE_RAISES (op);
4118 return win;
4121 /* Return OP or a simpler expression for a narrower value
4122 which can be sign-extended or zero-extended to give back OP.
4123 Store in *UNSIGNEDP_PTR either 1 if the value should be zero-extended
4124 or 0 if the value should be sign-extended. */
4126 tree
4127 get_narrower (op, unsignedp_ptr)
4128 register tree op;
4129 int *unsignedp_ptr;
4131 register int uns = 0;
4132 int first = 1;
4133 register tree win = op;
4135 while (TREE_CODE (op) == NOP_EXPR)
4137 register int bitschange
4138 = TYPE_PRECISION (TREE_TYPE (op))
4139 - TYPE_PRECISION (TREE_TYPE (TREE_OPERAND (op, 0)));
4141 /* Truncations are many-one so cannot be removed. */
4142 if (bitschange < 0)
4143 break;
4145 /* See what's inside this conversion. If we decide to strip it,
4146 we will set WIN. */
4147 op = TREE_OPERAND (op, 0);
4149 if (bitschange > 0)
4151 /* An extension: the outermost one can be stripped,
4152 but remember whether it is zero or sign extension. */
4153 if (first)
4154 uns = TREE_UNSIGNED (TREE_TYPE (op));
4155 /* Otherwise, if a sign extension has been stripped,
4156 only sign extensions can now be stripped;
4157 if a zero extension has been stripped, only zero-extensions. */
4158 else if (uns != TREE_UNSIGNED (TREE_TYPE (op)))
4159 break;
4160 first = 0;
4162 else /* bitschange == 0 */
4164 /* A change in nominal type can always be stripped, but we must
4165 preserve the unsignedness. */
4166 if (first)
4167 uns = TREE_UNSIGNED (TREE_TYPE (op));
4168 first = 0;
4171 win = op;
4174 if (TREE_CODE (op) == COMPONENT_REF
4175 /* Since type_for_size always gives an integer type. */
4176 && TREE_CODE (TREE_TYPE (op)) != REAL_TYPE)
4178 unsigned innerprec = TREE_INT_CST_LOW (DECL_SIZE (TREE_OPERAND (op, 1)));
4179 tree type = type_for_size (innerprec, TREE_UNSIGNED (op));
4181 /* We can get this structure field in a narrower type that fits it,
4182 but the resulting extension to its nominal type (a fullword type)
4183 must satisfy the same conditions as for other extensions.
4185 Do this only for fields that are aligned (not bit-fields),
4186 because when bit-field insns will be used there is no
4187 advantage in doing this. */
4189 if (innerprec < TYPE_PRECISION (TREE_TYPE (op))
4190 && ! DECL_BIT_FIELD (TREE_OPERAND (op, 1))
4191 && (first || uns == TREE_UNSIGNED (TREE_OPERAND (op, 1)))
4192 && type != 0)
4194 if (first)
4195 uns = TREE_UNSIGNED (TREE_OPERAND (op, 1));
4196 win = build (COMPONENT_REF, type, TREE_OPERAND (op, 0),
4197 TREE_OPERAND (op, 1));
4198 TREE_SIDE_EFFECTS (win) = TREE_SIDE_EFFECTS (op);
4199 TREE_THIS_VOLATILE (win) = TREE_THIS_VOLATILE (op);
4200 TREE_RAISES (win) = TREE_RAISES (op);
4203 *unsignedp_ptr = uns;
4204 return win;
4207 /* Return the precision of a type, for arithmetic purposes.
4208 Supports all types on which arithmetic is possible
4209 (including pointer types).
4210 It's not clear yet what will be right for complex types. */
4213 type_precision (type)
4214 register tree type;
4216 return ((TREE_CODE (type) == INTEGER_TYPE
4217 || TREE_CODE (type) == ENUMERAL_TYPE
4218 || TREE_CODE (type) == REAL_TYPE)
4219 ? TYPE_PRECISION (type) : POINTER_SIZE);
4222 /* Nonzero if integer constant C has a value that is permissible
4223 for type TYPE (an INTEGER_TYPE). */
4226 int_fits_type_p (c, type)
4227 tree c, type;
4229 if (TREE_UNSIGNED (type))
4230 return (! (TREE_CODE (TYPE_MAX_VALUE (type)) == INTEGER_CST
4231 && INT_CST_LT_UNSIGNED (TYPE_MAX_VALUE (type), c))
4232 && ! (TREE_CODE (TYPE_MIN_VALUE (type)) == INTEGER_CST
4233 && INT_CST_LT_UNSIGNED (c, TYPE_MIN_VALUE (type))));
4234 else
4235 return (! (TREE_CODE (TYPE_MAX_VALUE (type)) == INTEGER_CST
4236 && INT_CST_LT (TYPE_MAX_VALUE (type), c))
4237 && ! (TREE_CODE (TYPE_MIN_VALUE (type)) == INTEGER_CST
4238 && INT_CST_LT (c, TYPE_MIN_VALUE (type))));
4241 /* Return the innermost context enclosing DECL that is
4242 a FUNCTION_DECL, or zero if none. */
4244 tree
4245 decl_function_context (decl)
4246 tree decl;
4248 tree context;
4250 if (TREE_CODE (decl) == ERROR_MARK)
4251 return 0;
4253 if (TREE_CODE (decl) == SAVE_EXPR)
4254 context = SAVE_EXPR_CONTEXT (decl);
4255 else
4256 context = DECL_CONTEXT (decl);
4258 while (context && TREE_CODE (context) != FUNCTION_DECL)
4260 if (TREE_CODE (context) == RECORD_TYPE
4261 || TREE_CODE (context) == UNION_TYPE)
4262 context = NULL_TREE;
4263 else if (TREE_CODE (context) == TYPE_DECL)
4264 context = DECL_CONTEXT (context);
4265 else if (TREE_CODE (context) == BLOCK)
4266 context = BLOCK_SUPERCONTEXT (context);
4267 else
4268 /* Unhandled CONTEXT !? */
4269 abort ();
4272 return context;
4275 /* Return the innermost context enclosing DECL that is
4276 a RECORD_TYPE, UNION_TYPE or QUAL_UNION_TYPE, or zero if none.
4277 TYPE_DECLs and FUNCTION_DECLs are transparent to this function. */
4279 tree
4280 decl_type_context (decl)
4281 tree decl;
4283 tree context = DECL_CONTEXT (decl);
4285 while (context)
4287 if (TREE_CODE (context) == RECORD_TYPE
4288 || TREE_CODE (context) == UNION_TYPE
4289 || TREE_CODE (context) == QUAL_UNION_TYPE)
4290 return context;
4291 if (TREE_CODE (context) == TYPE_DECL
4292 || TREE_CODE (context) == FUNCTION_DECL)
4293 context = DECL_CONTEXT (context);
4294 else if (TREE_CODE (context) == BLOCK)
4295 context = BLOCK_SUPERCONTEXT (context);
4296 else
4297 /* Unhandled CONTEXT!? */
4298 abort ();
4300 return NULL_TREE;
4303 void
4304 print_obstack_statistics (str, o)
4305 char *str;
4306 struct obstack *o;
4308 struct _obstack_chunk *chunk = o->chunk;
4309 int n_chunks = 0;
4310 int n_alloc = 0;
4312 while (chunk)
4314 n_chunks += 1;
4315 n_alloc += chunk->limit - &chunk->contents[0];
4316 chunk = chunk->prev;
4318 fprintf (stderr, "obstack %s: %d bytes, %d chunks\n",
4319 str, n_alloc, n_chunks);
4321 void
4322 dump_tree_statistics ()
4324 int i;
4325 int total_nodes, total_bytes;
4327 fprintf (stderr, "\n??? tree nodes created\n\n");
4328 #ifdef GATHER_STATISTICS
4329 fprintf (stderr, "Kind Nodes Bytes\n");
4330 fprintf (stderr, "-------------------------------------\n");
4331 total_nodes = total_bytes = 0;
4332 for (i = 0; i < (int) all_kinds; i++)
4334 fprintf (stderr, "%-20s %6d %9d\n", tree_node_kind_names[i],
4335 tree_node_counts[i], tree_node_sizes[i]);
4336 total_nodes += tree_node_counts[i];
4337 total_bytes += tree_node_sizes[i];
4339 fprintf (stderr, "%-20s %9d\n", "identifier names", id_string_size);
4340 fprintf (stderr, "-------------------------------------\n");
4341 fprintf (stderr, "%-20s %6d %9d\n", "Total", total_nodes, total_bytes);
4342 fprintf (stderr, "-------------------------------------\n");
4343 #else
4344 fprintf (stderr, "(No per-node statistics)\n");
4345 #endif
4346 print_lang_statistics ();
4349 #define FILE_FUNCTION_PREFIX_LEN 9
4351 #ifndef NO_DOLLAR_IN_LABEL
4352 #define FILE_FUNCTION_FORMAT "_GLOBAL_$D$%s"
4353 #else /* NO_DOLLAR_IN_LABEL */
4354 #ifndef NO_DOT_IN_LABEL
4355 #define FILE_FUNCTION_FORMAT "_GLOBAL_.D.%s"
4356 #else /* NO_DOT_IN_LABEL */
4357 #define FILE_FUNCTION_FORMAT "_GLOBAL__D_%s"
4358 #endif /* NO_DOT_IN_LABEL */
4359 #endif /* NO_DOLLAR_IN_LABEL */
4361 extern char * first_global_object_name;
4363 /* If KIND=='I', return a suitable global initializer (constructor) name.
4364 If KIND=='D', return a suitable global clean-up (destructor) name. */
4366 tree
4367 get_file_function_name (kind)
4368 int kind;
4370 char *buf;
4371 register char *p;
4373 if (first_global_object_name)
4374 p = first_global_object_name;
4375 else if (main_input_filename)
4376 p = main_input_filename;
4377 else
4378 p = input_filename;
4380 buf = (char *) alloca (sizeof (FILE_FUNCTION_FORMAT) + strlen (p));
4382 /* Set up the name of the file-level functions we may need. */
4383 /* Use a global object (which is already required to be unique over
4384 the program) rather than the file name (which imposes extra
4385 constraints). -- Raeburn@MIT.EDU, 10 Jan 1990. */
4386 sprintf (buf, FILE_FUNCTION_FORMAT, p);
4388 /* Don't need to pull weird characters out of global names. */
4389 if (p != first_global_object_name)
4391 for (p = buf+11; *p; p++)
4392 if (! ((*p >= '0' && *p <= '9')
4393 #if 0 /* we always want labels, which are valid C++ identifiers (+ `$') */
4394 #ifndef ASM_IDENTIFY_GCC /* this is required if `.' is invalid -- k. raeburn */
4395 || *p == '.'
4396 #endif
4397 #endif
4398 #ifndef NO_DOLLAR_IN_LABEL /* this for `$'; unlikely, but... -- kr */
4399 || *p == '$'
4400 #endif
4401 #ifndef NO_DOT_IN_LABEL /* this for `.'; unlikely, but... */
4402 || *p == '.'
4403 #endif
4404 || (*p >= 'A' && *p <= 'Z')
4405 || (*p >= 'a' && *p <= 'z')))
4406 *p = '_';
4409 buf[FILE_FUNCTION_PREFIX_LEN] = kind;
4411 return get_identifier (buf);
4414 /* Expand (the constant part of) a SET_TYPE CONSTRUCTOR node.
4415 The result is placed in BUFFER (which has length BIT_SIZE),
4416 with one bit in each char ('\000' or '\001').
4418 If the constructor is constant, NULL_TREE is returned.
4419 Otherwise, a TREE_LIST of the non-constant elements is emitted. */
4421 tree
4422 get_set_constructor_bits (init, buffer, bit_size)
4423 tree init;
4424 char *buffer;
4425 int bit_size;
4427 int i;
4428 tree vals;
4429 HOST_WIDE_INT domain_min
4430 = TREE_INT_CST_LOW (TYPE_MIN_VALUE (TYPE_DOMAIN (TREE_TYPE (init))));
4431 tree non_const_bits = NULL_TREE;
4432 for (i = 0; i < bit_size; i++)
4433 buffer[i] = 0;
4435 for (vals = TREE_OPERAND (init, 1);
4436 vals != NULL_TREE; vals = TREE_CHAIN (vals))
4438 if (TREE_CODE (TREE_VALUE (vals)) != INTEGER_CST
4439 || (TREE_PURPOSE (vals) != NULL_TREE
4440 && TREE_CODE (TREE_PURPOSE (vals)) != INTEGER_CST))
4441 non_const_bits =
4442 tree_cons (TREE_PURPOSE (vals), TREE_VALUE (vals), non_const_bits);
4443 else if (TREE_PURPOSE (vals) != NULL_TREE)
4445 /* Set a range of bits to ones. */
4446 HOST_WIDE_INT lo_index
4447 = TREE_INT_CST_LOW (TREE_PURPOSE (vals)) - domain_min;
4448 HOST_WIDE_INT hi_index
4449 = TREE_INT_CST_LOW (TREE_VALUE (vals)) - domain_min;
4450 if (lo_index < 0 || lo_index >= bit_size
4451 || hi_index < 0 || hi_index >= bit_size)
4452 abort ();
4453 for ( ; lo_index <= hi_index; lo_index++)
4454 buffer[lo_index] = 1;
4456 else
4458 /* Set a single bit to one. */
4459 HOST_WIDE_INT index
4460 = TREE_INT_CST_LOW (TREE_VALUE (vals)) - domain_min;
4461 if (index < 0 || index >= bit_size)
4463 error ("invalid initializer for bit string");
4464 return NULL_TREE;
4466 buffer[index] = 1;
4469 return non_const_bits;
4472 /* Expand (the constant part of) a SET_TYPE CONSTRUCTOR node.
4473 The result is placed in BUFFER (which is an array of bytes).
4474 If the constructor is constant, NULL_TREE is returned.
4475 Otherwise, a TREE_LIST of the non-constant elements is emitted. */
4477 tree
4478 get_set_constructor_bytes (init, buffer, wd_size)
4479 tree init;
4480 unsigned char *buffer;
4481 int wd_size;
4483 int i;
4484 tree vals = TREE_OPERAND (init, 1);
4485 int set_word_size = BITS_PER_UNIT;
4486 int bit_size = wd_size * set_word_size;
4487 int bit_pos = 0;
4488 unsigned char *bytep = buffer;
4489 char *bit_buffer = (char*)alloca(bit_size);
4490 tree non_const_bits = get_set_constructor_bits (init, bit_buffer, bit_size);
4492 for (i = 0; i < wd_size; i++)
4493 buffer[i] = 0;
4495 for (i = 0; i < bit_size; i++)
4497 if (bit_buffer[i])
4499 if (BYTES_BIG_ENDIAN)
4500 *bytep |= (1 << (set_word_size - 1 - bit_pos));
4501 else
4502 *bytep |= 1 << bit_pos;
4504 bit_pos++;
4505 if (bit_pos >= set_word_size)
4506 bit_pos = 0, bytep++;
4508 return non_const_bits;