Use __builtin_memmove for trivially copyable types
[official-gcc.git] / libgo / go / sync / mutex.go
blob4c5582c809457a9689f336695e3c3220de714bfc
1 // Copyright 2009 The Go Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style
3 // license that can be found in the LICENSE file.
5 // Package sync provides basic synchronization primitives such as mutual
6 // exclusion locks. Other than the Once and WaitGroup types, most are intended
7 // for use by low-level library routines. Higher-level synchronization is
8 // better done via channels and communication.
9 //
10 // Values containing the types defined in this package should not be copied.
11 package sync
13 import (
14 "internal/race"
15 "sync/atomic"
16 "unsafe"
19 func throw(string) // provided by runtime
21 // A Mutex is a mutual exclusion lock.
22 // The zero value for a Mutex is an unlocked mutex.
24 // A Mutex must not be copied after first use.
25 type Mutex struct {
26 state int32
27 sema uint32
30 // A Locker represents an object that can be locked and unlocked.
31 type Locker interface {
32 Lock()
33 Unlock()
36 const (
37 mutexLocked = 1 << iota // mutex is locked
38 mutexWoken
39 mutexStarving
40 mutexWaiterShift = iota
42 // Mutex fairness.
44 // Mutex can be in 2 modes of operations: normal and starvation.
45 // In normal mode waiters are queued in FIFO order, but a woken up waiter
46 // does not own the mutex and competes with new arriving goroutines over
47 // the ownership. New arriving goroutines have an advantage -- they are
48 // already running on CPU and there can be lots of them, so a woken up
49 // waiter has good chances of losing. In such case it is queued at front
50 // of the wait queue. If a waiter fails to acquire the mutex for more than 1ms,
51 // it switches mutex to the starvation mode.
53 // In starvation mode ownership of the mutex is directly handed off from
54 // the unlocking goroutine to the waiter at the front of the queue.
55 // New arriving goroutines don't try to acquire the mutex even if it appears
56 // to be unlocked, and don't try to spin. Instead they queue themselves at
57 // the tail of the wait queue.
59 // If a waiter receives ownership of the mutex and sees that either
60 // (1) it is the last waiter in the queue, or (2) it waited for less than 1 ms,
61 // it switches mutex back to normal operation mode.
63 // Normal mode has considerably better performance as a goroutine can acquire
64 // a mutex several times in a row even if there are blocked waiters.
65 // Starvation mode is important to prevent pathological cases of tail latency.
66 starvationThresholdNs = 1e6
69 // Lock locks m.
70 // If the lock is already in use, the calling goroutine
71 // blocks until the mutex is available.
72 func (m *Mutex) Lock() {
73 // Fast path: grab unlocked mutex.
74 if atomic.CompareAndSwapInt32(&m.state, 0, mutexLocked) {
75 if race.Enabled {
76 race.Acquire(unsafe.Pointer(m))
78 return
81 var waitStartTime int64
82 starving := false
83 awoke := false
84 iter := 0
85 old := m.state
86 for {
87 // Don't spin in starvation mode, ownership is handed off to waiters
88 // so we won't be able to acquire the mutex anyway.
89 if old&(mutexLocked|mutexStarving) == mutexLocked && runtime_canSpin(iter) {
90 // Active spinning makes sense.
91 // Try to set mutexWoken flag to inform Unlock
92 // to not wake other blocked goroutines.
93 if !awoke && old&mutexWoken == 0 && old>>mutexWaiterShift != 0 &&
94 atomic.CompareAndSwapInt32(&m.state, old, old|mutexWoken) {
95 awoke = true
97 runtime_doSpin()
98 iter++
99 old = m.state
100 continue
102 new := old
103 // Don't try to acquire starving mutex, new arriving goroutines must queue.
104 if old&mutexStarving == 0 {
105 new |= mutexLocked
107 if old&(mutexLocked|mutexStarving) != 0 {
108 new += 1 << mutexWaiterShift
110 // The current goroutine switches mutex to starvation mode.
111 // But if the mutex is currently unlocked, don't do the switch.
112 // Unlock expects that starving mutex has waiters, which will not
113 // be true in this case.
114 if starving && old&mutexLocked != 0 {
115 new |= mutexStarving
117 if awoke {
118 // The goroutine has been woken from sleep,
119 // so we need to reset the flag in either case.
120 if new&mutexWoken == 0 {
121 throw("sync: inconsistent mutex state")
123 new &^= mutexWoken
125 if atomic.CompareAndSwapInt32(&m.state, old, new) {
126 if old&(mutexLocked|mutexStarving) == 0 {
127 break // locked the mutex with CAS
129 // If we were already waiting before, queue at the front of the queue.
130 queueLifo := waitStartTime != 0
131 if waitStartTime == 0 {
132 waitStartTime = runtime_nanotime()
134 runtime_SemacquireMutex(&m.sema, queueLifo)
135 starving = starving || runtime_nanotime()-waitStartTime > starvationThresholdNs
136 old = m.state
137 if old&mutexStarving != 0 {
138 // If this goroutine was woken and mutex is in starvation mode,
139 // ownership was handed off to us but mutex is in somewhat
140 // inconsistent state: mutexLocked is not set and we are still
141 // accounted as waiter. Fix that.
142 if old&(mutexLocked|mutexWoken) != 0 || old>>mutexWaiterShift == 0 {
143 throw("sync: inconsistent mutex state")
145 delta := int32(mutexLocked - 1<<mutexWaiterShift)
146 if !starving || old>>mutexWaiterShift == 1 {
147 // Exit starvation mode.
148 // Critical to do it here and consider wait time.
149 // Starvation mode is so inefficient, that two goroutines
150 // can go lock-step infinitely once they switch mutex
151 // to starvation mode.
152 delta -= mutexStarving
154 atomic.AddInt32(&m.state, delta)
155 break
157 awoke = true
158 iter = 0
159 } else {
160 old = m.state
164 if race.Enabled {
165 race.Acquire(unsafe.Pointer(m))
169 // Unlock unlocks m.
170 // It is a run-time error if m is not locked on entry to Unlock.
172 // A locked Mutex is not associated with a particular goroutine.
173 // It is allowed for one goroutine to lock a Mutex and then
174 // arrange for another goroutine to unlock it.
175 func (m *Mutex) Unlock() {
176 if race.Enabled {
177 _ = m.state
178 race.Release(unsafe.Pointer(m))
181 // Fast path: drop lock bit.
182 new := atomic.AddInt32(&m.state, -mutexLocked)
183 if (new+mutexLocked)&mutexLocked == 0 {
184 throw("sync: unlock of unlocked mutex")
186 if new&mutexStarving == 0 {
187 old := new
188 for {
189 // If there are no waiters or a goroutine has already
190 // been woken or grabbed the lock, no need to wake anyone.
191 // In starvation mode ownership is directly handed off from unlocking
192 // goroutine to the next waiter. We are not part of this chain,
193 // since we did not observe mutexStarving when we unlocked the mutex above.
194 // So get off the way.
195 if old>>mutexWaiterShift == 0 || old&(mutexLocked|mutexWoken|mutexStarving) != 0 {
196 return
198 // Grab the right to wake someone.
199 new = (old - 1<<mutexWaiterShift) | mutexWoken
200 if atomic.CompareAndSwapInt32(&m.state, old, new) {
201 runtime_Semrelease(&m.sema, false)
202 return
204 old = m.state
206 } else {
207 // Starving mode: handoff mutex ownership to the next waiter.
208 // Note: mutexLocked is not set, the waiter will set it after wakeup.
209 // But mutex is still considered locked if mutexStarving is set,
210 // so new coming goroutines won't acquire it.
211 runtime_Semrelease(&m.sema, true)