* builtins.def (BUILT_IN_STACK_ALLOC): Remove.
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1 ------------------------------------------------------------------------------
2 -- --
3 -- GNAT RUN-TIME COMPONENTS --
4 -- --
5 -- A D A . D I R E C T O R I E S . V A L I D I T Y --
6 -- --
7 -- B o d y --
8 -- (Windows Version) --
9 -- --
10 -- Copyright (C) 2004 Free Software Foundation, Inc. --
11 -- --
12 -- GNAT is free software; you can redistribute it and/or modify it under --
13 -- terms of the GNU General Public License as published by the Free Soft- --
14 -- ware Foundation; either version 2, or (at your option) any later ver- --
15 -- sion. GNAT is distributed in the hope that it will be useful, but WITH- --
16 -- OUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY --
17 -- or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License --
18 -- for more details. You should have received a copy of the GNU General --
19 -- Public License distributed with GNAT; see file COPYING. If not, write --
20 -- to the Free Software Foundation, 59 Temple Place - Suite 330, Boston, --
21 -- MA 02111-1307, USA. --
22 -- --
23 -- As a special exception, if other files instantiate generics from this --
24 -- unit, or you link this unit with other files to produce an executable, --
25 -- this unit does not by itself cause the resulting executable to be --
26 -- covered by the GNU General Public License. This exception does not --
27 -- however invalidate any other reasons why the executable file might be --
28 -- covered by the GNU Public License. --
29 -- --
30 -- GNAT was originally developed by the GNAT team at New York University. --
31 -- Extensive contributions were provided by Ada Core Technologies Inc. --
32 -- --
33 ------------------------------------------------------------------------------
35 -- This is the Windows version of this package
37 with Ada.Characters.Latin_1; use Ada.Characters.Latin_1;
39 package body Ada.Directories.Validity is
41 Invalid_Character : constant array (Character) of Boolean :=
42 (NUL .. US => True,
43 '/' | ':' | '*' | '?' => True,
44 '"' | '<' | '>' | '|' => True,
45 DEL .. NBSP => True,
46 others => False);
48 ------------------------
49 -- Is_Valid_Path_Name --
50 ------------------------
52 function Is_Valid_Path_Name (Name : String) return Boolean is
53 Start : Positive := Name'First;
54 Last : Natural;
56 begin
57 -- A path name cannot be empty, cannot contain more than 256 characters,
58 -- cannot contain invalid characters and each directory/file name need
59 -- to be valid.
61 if Name'Length = 0 or else Name'Length > 256 then
62 return False;
64 else
65 -- A drive letter may be specified at the beginning
67 if Name'Length >= 2
68 and then Name (Start + 1) = ':'
69 and then
70 (Name (Start) in 'A' .. 'Z' or else
71 Name (Start) in 'a' .. 'z')
72 then
73 Start := Start + 2;
74 end if;
76 loop
77 -- Look for the start of the next directory or file name
79 while Start <= Name'Last and then Name (Start) = '\' loop
80 Start := Start + 1;
81 end loop;
83 -- If all directories/file names are OK, return True
85 exit when Start > Name'Last;
87 Last := Start;
89 -- Look for the end of the directory/file name
91 while Last < Name'Last loop
92 exit when Name (Last + 1) = '\';
93 Last := Last + 1;
94 end loop;
96 -- Check if the directory/file name is valid
98 if not Is_Valid_Simple_Name (Name (Start .. Last)) then
99 return False;
100 end if;
102 -- Move to the next name
104 Start := Last + 1;
105 end loop;
106 end if;
108 -- If Name follows the rules, it is valid
110 return True;
111 end Is_Valid_Path_Name;
113 --------------------------
114 -- Is_Valid_Simple_Name --
115 --------------------------
117 function Is_Valid_Simple_Name (Name : String) return Boolean is
118 Only_Spaces : Boolean;
120 begin
121 -- A file name cannot be empty, cannot contain more than 256 characters,
122 -- and cannot contain invalid characters, including '\'
124 if Name'Length = 0 or else Name'Length > 256 then
125 return False;
127 -- Name length is OK
129 else
130 Only_Spaces := True;
131 for J in Name'Range loop
132 if Invalid_Character (Name (J)) or else Name (J) = '\' then
133 return False;
134 elsif Name (J) /= ' ' then
135 Only_Spaces := False;
136 end if;
137 end loop;
139 -- If no invalid chars, and not all spaces, file name is valid.
141 return not Only_Spaces;
142 end if;
143 end Is_Valid_Simple_Name;
145 end Ada.Directories.Validity;