* cfglayout.c (fixup_fallthru_exit_predecesor): Make void, rename
[official-gcc.git] / gcc / bitmap.h
blob802642af8044bb9fd4677a419cfcd650d3b9e874
1 /* Functions to support general ended bitmaps.
2 Copyright (C) 1997, 1998, 1999, 2000, 2001 Free Software Foundation, Inc.
4 This file is part of GCC.
6 GCC is free software; you can redistribute it and/or modify it under
7 the terms of the GNU General Public License as published by the Free
8 Software Foundation; either version 2, or (at your option) any later
9 version.
11 GCC is distributed in the hope that it will be useful, but WITHOUT ANY
12 WARRANTY; without even the implied warranty of MERCHANTABILITY or
13 FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
14 for more details.
16 You should have received a copy of the GNU General Public License
17 along with GCC; see the file COPYING. If not, write to the Free
18 Software Foundation, 59 Temple Place - Suite 330, Boston, MA
19 02111-1307, USA. */
21 #ifndef GCC_BITMAP_H
22 #define GCC_BITMAP_H
24 /* Number of words to use for each element in the linked list. */
26 #ifndef BITMAP_ELEMENT_WORDS
27 #define BITMAP_ELEMENT_WORDS 2
28 #endif
30 /* Number of bits in each actual element of a bitmap. We get slightly better
31 code for bit % BITMAP_ELEMENT_ALL_BITS and bit / BITMAP_ELEMENT_ALL_BITS if
32 bits is unsigned, assuming it is a power of 2. */
34 #define BITMAP_ELEMENT_ALL_BITS \
35 ((unsigned) (BITMAP_ELEMENT_WORDS * HOST_BITS_PER_WIDE_INT))
37 /* Bitmap set element. We use a linked list to hold only the bits that
38 are set. This allows for use to grow the bitset dynamically without
39 having to realloc and copy a giant bit array. The `prev' field is
40 undefined for an element on the free list. */
42 typedef struct bitmap_element_def
44 struct bitmap_element_def *next; /* Next element. */
45 struct bitmap_element_def *prev; /* Previous element. */
46 unsigned int indx; /* regno/BITMAP_ELEMENT_ALL_BITS. */
47 unsigned HOST_WIDE_INT bits[BITMAP_ELEMENT_WORDS]; /* Bits that are set. */
48 } bitmap_element;
50 /* Head of bitmap linked list. */
51 typedef struct bitmap_head_def {
52 bitmap_element *first; /* First element in linked list. */
53 bitmap_element *current; /* Last element looked at. */
54 unsigned int indx; /* Index of last element looked at. */
56 } bitmap_head, *bitmap;
58 /* Enumeration giving the various operations we support. */
59 enum bitmap_bits {
60 BITMAP_AND, /* TO = FROM1 & FROM2 */
61 BITMAP_AND_COMPL, /* TO = FROM1 & ~ FROM2 */
62 BITMAP_IOR, /* TO = FROM1 | FROM2 */
63 BITMAP_XOR, /* TO = FROM1 ^ FROM2 */
64 BITMAP_IOR_COMPL /* TO = FROM1 | ~FROM2 */
67 /* Global data */
68 extern bitmap_element bitmap_zero_bits; /* Zero bitmap element */
70 /* Clear a bitmap by freeing up the linked list. */
71 extern void bitmap_clear PARAMS ((bitmap));
73 /* Copy a bitmap to another bitmap. */
74 extern void bitmap_copy PARAMS ((bitmap, bitmap));
76 /* True if two bitmaps are identical. */
77 extern int bitmap_equal_p PARAMS ((bitmap, bitmap));
79 /* Perform an operation on two bitmaps, yielding a third. */
80 extern int bitmap_operation PARAMS ((bitmap, bitmap, bitmap, enum bitmap_bits));
82 /* `or' into one bitmap the `and' of a second bitmap witih the complement
83 of a third. */
84 extern void bitmap_ior_and_compl PARAMS ((bitmap, bitmap, bitmap));
86 /* Clear a single register in a register set. */
87 extern void bitmap_clear_bit PARAMS ((bitmap, int));
89 /* Set a single register in a register set. */
90 extern void bitmap_set_bit PARAMS ((bitmap, int));
92 /* Return true if a register is set in a register set. */
93 extern int bitmap_bit_p PARAMS ((bitmap, int));
95 /* Debug functions to print a bitmap linked list. */
96 extern void debug_bitmap PARAMS ((bitmap));
97 extern void debug_bitmap_file PARAMS ((FILE *, bitmap));
99 /* Print a bitmap */
100 extern void bitmap_print PARAMS ((FILE *, bitmap, const char *, const char *));
102 /* Initialize a bitmap header. */
103 extern bitmap bitmap_initialize PARAMS ((bitmap));
105 /* Release all memory held by bitmaps. */
106 extern void bitmap_release_memory PARAMS ((void));
108 /* A few compatibility/functions macros for compatibility with sbitmaps */
109 #define dump_bitmap(file, bitmap) bitmap_print (file, bitmap, "", "\n")
110 #define bitmap_zero(a) bitmap_clear (a)
111 #define bitmap_a_or_b(a,b,c) bitmap_operation (a, b, c, BITMAP_IOR)
112 #define bitmap_a_and_b(a,b,c) bitmap_operation (a, b, c, BITMAP_AND)
113 extern int bitmap_union_of_diff PARAMS((bitmap, bitmap, bitmap, bitmap));
114 extern int bitmap_first_set_bit PARAMS((bitmap));
115 extern int bitmap_last_set_bit PARAMS((bitmap));
117 /* Allocate a bitmap with oballoc. */
118 #define BITMAP_OBSTACK_ALLOC(OBSTACK) \
119 bitmap_initialize ((bitmap) obstack_alloc (OBSTACK, sizeof (bitmap_head)))
121 /* Allocate a bitmap with alloca. Note alloca cannot be passed as an
122 argument to a function, so we set a temporary variable to the value
123 returned by alloca and pass that variable to bitmap_initialize().
124 PTR is then set to the value returned from bitmap_initialize() to
125 avoid having it appear more than once in case it has side effects. */
126 #define BITMAP_ALLOCA(PTR) \
127 do { \
128 bitmap temp_bitmap_ = (bitmap) alloca (sizeof (bitmap_head)); \
129 (PTR) = bitmap_initialize (temp_bitmap_); \
130 } while (0)
132 /* Allocate a bitmap with xmalloc. */
133 #define BITMAP_XMALLOC() \
134 bitmap_initialize ((bitmap) xmalloc (sizeof (bitmap_head)))
136 /* Do any cleanup needed on a bitmap when it is no longer used. */
137 #define BITMAP_FREE(BITMAP) \
138 do { \
139 if (BITMAP) \
141 bitmap_clear (BITMAP); \
142 (BITMAP) = 0; \
144 } while (0)
146 /* Do any cleanup needed on an xmalloced bitmap when it is no longer used. */
147 #define BITMAP_XFREE(BITMAP) \
148 do { \
149 if (BITMAP) \
151 bitmap_clear (BITMAP); \
152 free (BITMAP); \
153 (BITMAP) = 0; \
155 } while (0)
157 /* Do any one-time initializations needed for bitmaps. */
158 #define BITMAP_INIT_ONCE()
160 /* Loop over all bits in BITMAP, starting with MIN, setting BITNUM to the
161 bit number and executing CODE for all bits that are set. */
163 #define EXECUTE_IF_SET_IN_BITMAP(BITMAP, MIN, BITNUM, CODE) \
164 do { \
165 bitmap_element *ptr_ = (BITMAP)->first; \
166 unsigned int indx_ = (MIN) / BITMAP_ELEMENT_ALL_BITS; \
167 unsigned bit_num_ = (MIN) % ((unsigned) HOST_BITS_PER_WIDE_INT); \
168 unsigned word_num_ = (((MIN) / ((unsigned) HOST_BITS_PER_WIDE_INT)) \
169 % BITMAP_ELEMENT_WORDS); \
172 /* Find the block the minimum bit is in. */ \
173 while (ptr_ != 0 && ptr_->indx < indx_) \
174 ptr_ = ptr_->next; \
176 if (ptr_ != 0 && ptr_->indx != indx_) \
178 bit_num_ = 0; \
179 word_num_ = 0; \
182 for (; ptr_ != 0; ptr_ = ptr_->next) \
184 for (; word_num_ < BITMAP_ELEMENT_WORDS; word_num_++) \
186 unsigned HOST_WIDE_INT word_ = ptr_->bits[word_num_]; \
188 if (word_ != 0) \
190 for (; bit_num_ < HOST_BITS_PER_WIDE_INT; bit_num_++) \
192 unsigned HOST_WIDE_INT mask_ \
193 = ((unsigned HOST_WIDE_INT) 1) << bit_num_; \
195 if ((word_ & mask_) != 0) \
197 word_ &= ~ mask_; \
198 (BITNUM) = (ptr_->indx * BITMAP_ELEMENT_ALL_BITS \
199 + word_num_ * HOST_BITS_PER_WIDE_INT \
200 + bit_num_); \
201 CODE; \
203 if (word_ == 0) \
204 break; \
209 bit_num_ = 0; \
212 word_num_ = 0; \
214 } while (0)
216 /* Loop over all bits in BITMAP1 and BITMAP2, starting with MIN, setting
217 BITNUM to the bit number and executing CODE for all bits that are set in
218 the first bitmap and not set in the second. */
220 #define EXECUTE_IF_AND_COMPL_IN_BITMAP(BITMAP1, BITMAP2, MIN, BITNUM, CODE) \
221 do { \
222 bitmap_element *ptr1_ = (BITMAP1)->first; \
223 bitmap_element *ptr2_ = (BITMAP2)->first; \
224 unsigned int indx_ = (MIN) / BITMAP_ELEMENT_ALL_BITS; \
225 unsigned bit_num_ = (MIN) % ((unsigned) HOST_BITS_PER_WIDE_INT); \
226 unsigned word_num_ = (((MIN) / ((unsigned) HOST_BITS_PER_WIDE_INT)) \
227 % BITMAP_ELEMENT_WORDS); \
229 /* Find the block the minimum bit is in in the first bitmap. */ \
230 while (ptr1_ != 0 && ptr1_->indx < indx_) \
231 ptr1_ = ptr1_->next; \
233 if (ptr1_ != 0 && ptr1_->indx != indx_) \
235 bit_num_ = 0; \
236 word_num_ = 0; \
239 for (; ptr1_ != 0 ; ptr1_ = ptr1_->next) \
241 /* Advance BITMAP2 to the equivalent link, using an all \
242 zero element if an equivalent link doesn't exist. */ \
243 bitmap_element *tmp2_; \
245 while (ptr2_ != 0 && ptr2_->indx < ptr1_->indx) \
246 ptr2_ = ptr2_->next; \
248 tmp2_ = ((ptr2_ != 0 && ptr2_->indx == ptr1_->indx) \
249 ? ptr2_ : &bitmap_zero_bits); \
251 for (; word_num_ < BITMAP_ELEMENT_WORDS; word_num_++) \
253 unsigned HOST_WIDE_INT word_ = (ptr1_->bits[word_num_] \
254 & ~ tmp2_->bits[word_num_]); \
255 if (word_ != 0) \
257 for (; bit_num_ < HOST_BITS_PER_WIDE_INT; bit_num_++) \
259 unsigned HOST_WIDE_INT mask_ \
260 = ((unsigned HOST_WIDE_INT)1) << bit_num_; \
262 if ((word_ & mask_) != 0) \
264 word_ &= ~ mask_; \
265 (BITNUM) = (ptr1_->indx * BITMAP_ELEMENT_ALL_BITS \
266 + word_num_ * HOST_BITS_PER_WIDE_INT \
267 + bit_num_); \
269 CODE; \
270 if (word_ == 0) \
271 break; \
276 bit_num_ = 0; \
279 word_num_ = 0; \
281 } while (0)
283 /* Loop over all bits in BITMAP1 and BITMAP2, starting with MIN, setting
284 BITNUM to the bit number and executing CODE for all bits that are set in
285 the both bitmaps. */
287 #define EXECUTE_IF_AND_IN_BITMAP(BITMAP1, BITMAP2, MIN, BITNUM, CODE) \
288 do { \
289 bitmap_element *ptr1_ = (BITMAP1)->first; \
290 bitmap_element *ptr2_ = (BITMAP2)->first; \
291 unsigned int indx_ = (MIN) / BITMAP_ELEMENT_ALL_BITS; \
292 unsigned bit_num_ = (MIN) % ((unsigned) HOST_BITS_PER_WIDE_INT); \
293 unsigned word_num_ = (((MIN) / ((unsigned) HOST_BITS_PER_WIDE_INT)) \
294 % BITMAP_ELEMENT_WORDS); \
296 /* Find the block the minimum bit is in in the first bitmap. */ \
297 while (ptr1_ != 0 && ptr1_->indx < indx_) \
298 ptr1_ = ptr1_->next; \
300 if (ptr1_ != 0 && ptr1_->indx != indx_) \
302 bit_num_ = 0; \
303 word_num_ = 0; \
306 for (; ptr1_ != 0 ; ptr1_ = ptr1_->next) \
308 /* Advance BITMAP2 to the equivalent link */ \
309 while (ptr2_ != 0 && ptr2_->indx < ptr1_->indx) \
310 ptr2_ = ptr2_->next; \
312 if (ptr2_ == 0) \
314 /* If there are no more elements in BITMAP2, exit loop now.*/ \
315 ptr1_ = (bitmap_element *)0; \
316 break; \
318 else if (ptr2_->indx > ptr1_->indx) \
320 bit_num_ = word_num_ = 0; \
321 continue; \
324 for (; word_num_ < BITMAP_ELEMENT_WORDS; word_num_++) \
326 unsigned HOST_WIDE_INT word_ = (ptr1_->bits[word_num_] \
327 & ptr2_->bits[word_num_]); \
328 if (word_ != 0) \
330 for (; bit_num_ < HOST_BITS_PER_WIDE_INT; bit_num_++) \
332 unsigned HOST_WIDE_INT mask_ \
333 = ((unsigned HOST_WIDE_INT)1) << bit_num_; \
335 if ((word_ & mask_) != 0) \
337 word_ &= ~ mask_; \
338 (BITNUM) = (ptr1_->indx * BITMAP_ELEMENT_ALL_BITS \
339 + word_num_ * HOST_BITS_PER_WIDE_INT \
340 + bit_num_); \
342 CODE; \
343 if (word_ == 0) \
344 break; \
349 bit_num_ = 0; \
352 word_num_ = 0; \
354 } while (0)
356 #endif /* GCC_BITMAP_H */