2016-09-19 Richard Biener <rguenther@suse.de>
[official-gcc.git] / gcc / ada / g-strspl.ads
blob31851b3ee093295704263b71fcff48655067da23
1 ------------------------------------------------------------------------------
2 -- --
3 -- GNAT COMPILER COMPONENTS --
4 -- --
5 -- G N A T . S T R I N G _ S P L I T --
6 -- --
7 -- S p e c --
8 -- --
9 -- Copyright (C) 2002-2014, Free Software Foundation, Inc. --
10 -- --
11 -- GNAT is free software; you can redistribute it and/or modify it under --
12 -- terms of the GNU General Public License as published by the Free Soft- --
13 -- ware Foundation; either version 3, or (at your option) any later ver- --
14 -- sion. GNAT is distributed in the hope that it will be useful, but WITH- --
15 -- OUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY --
16 -- or FITNESS FOR A PARTICULAR PURPOSE. --
17 -- --
18 -- As a special exception under Section 7 of GPL version 3, you are granted --
19 -- additional permissions described in the GCC Runtime Library Exception, --
20 -- version 3.1, as published by the Free Software Foundation. --
21 -- --
22 -- You should have received a copy of the GNU General Public License and --
23 -- a copy of the GCC Runtime Library Exception along with this program; --
24 -- see the files COPYING3 and COPYING.RUNTIME respectively. If not, see --
25 -- <http://www.gnu.org/licenses/>. --
26 -- --
27 -- GNAT was originally developed by the GNAT team at New York University. --
28 -- Extensive contributions were provided by Ada Core Technologies Inc. --
29 -- --
30 ------------------------------------------------------------------------------
32 -- Useful string-manipulation routines: given a set of separators, split
33 -- a string wherever the separators appear, and provide direct access
34 -- to the resulting slices. See GNAT.Array_Split for full documentation.
36 with Ada.Strings.Maps; use Ada.Strings;
37 with GNAT.Array_Split;
39 package GNAT.String_Split is new GNAT.Array_Split
40 (Element => Character,
41 Element_Sequence => String,
42 Element_Set => Maps.Character_Set,
43 To_Set => Maps.To_Set,
44 Is_In => Maps.Is_In);