1 // Copyright 2009 The Go Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style
3 // license that can be found in the LICENSE file.
8 uvnan
= 0x7FF0000000000001
9 uvinf
= 0x7FF0000000000000
10 uvneginf
= 0xFFF0000000000000
16 // Inf returns positive infinity if sign >= 0, negative infinity if sign < 0.
17 func Inf(sign
int) float64 {
24 return Float64frombits(v
)
27 // NaN returns an IEEE 754 ``not-a-number'' value.
28 func NaN() float64 { return Float64frombits(uvnan
) }
30 // IsNaN returns whether f is an IEEE 754 ``not-a-number'' value.
31 func IsNaN(f
float64) (is
bool) {
32 // IEEE 754 says that only NaNs satisfy f != f.
33 // To avoid the floating-point hardware, could use:
34 // x := Float64bits(f);
35 // return uint32(x>>shift)&mask == mask && x != uvinf && x != uvneginf
39 // IsInf returns whether f is an infinity, according to sign.
40 // If sign > 0, IsInf returns whether f is positive infinity.
41 // If sign < 0, IsInf returns whether f is negative infinity.
42 // If sign == 0, IsInf returns whether f is either infinity.
43 func IsInf(f
float64, sign
int) bool {
44 // Test for infinity by comparing against maximum float.
45 // To avoid the floating-point hardware, could use:
46 // x := Float64bits(f);
47 // return sign >= 0 && x == uvinf || sign <= 0 && x == uvneginf;
48 return sign
>= 0 && f
> MaxFloat64 || sign
<= 0 && f
< -MaxFloat64
51 // normalize returns a normal number y and exponent exp
52 // satisfying x == y × 2**exp. It assumes x is finite and non-zero.
53 func normalize(x
float64) (y
float64, exp
int) {
54 const SmallestNormal
= 2.2250738585072014e-308 // 2**-1022
55 if Abs(x
) < SmallestNormal
{
56 return x
* (1 << 52), -52