* mips.md: Define conditional move patterns for floating point
[official-gcc.git] / gcc / tree.c
blob221afba5184cf9458013e41a1ec41b0d1e2d60af
1 /* Language-independent node constructors for parse phase of GNU compiler.
2 Copyright (C) 1987, 88, 92-98, 1999 Free Software Foundation, Inc.
4 This file is part of GNU CC.
6 GNU CC is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
9 any later version.
11 GNU CC is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 You should have received a copy of the GNU General Public License
17 along with GNU CC; see the file COPYING. If not, write to
18 the Free Software Foundation, 59 Temple Place - Suite 330,
19 Boston, MA 02111-1307, USA. */
22 /* This file contains the low level primitives for operating on tree nodes,
23 including allocation, list operations, interning of identifiers,
24 construction of data type nodes and statement nodes,
25 and construction of type conversion nodes. It also contains
26 tables index by tree code that describe how to take apart
27 nodes of that code.
29 It is intended to be language-independent, but occasionally
30 calls language-dependent routines defined (for C) in typecheck.c.
32 The low-level allocation routines oballoc and permalloc
33 are used also for allocating many other kinds of objects
34 by all passes of the compiler. */
36 #include "config.h"
37 #include "system.h"
38 #include "flags.h"
39 #include "tree.h"
40 #include "tm_p.h"
41 #include "function.h"
42 #include "obstack.h"
43 #include "toplev.h"
44 #include "ggc.h"
46 #define obstack_chunk_alloc xmalloc
47 #define obstack_chunk_free free
48 /* obstack.[ch] explicitly declined to prototype this. */
49 extern int _obstack_allocated_p PROTO ((struct obstack *h, PTR obj));
51 /* Tree nodes of permanent duration are allocated in this obstack.
52 They are the identifier nodes, and everything outside of
53 the bodies and parameters of function definitions. */
55 struct obstack permanent_obstack;
57 /* The initial RTL, and all ..._TYPE nodes, in a function
58 are allocated in this obstack. Usually they are freed at the
59 end of the function, but if the function is inline they are saved.
60 For top-level functions, this is maybepermanent_obstack.
61 Separate obstacks are made for nested functions. */
63 struct obstack *function_maybepermanent_obstack;
65 /* This is the function_maybepermanent_obstack for top-level functions. */
67 struct obstack maybepermanent_obstack;
69 /* The contents of the current function definition are allocated
70 in this obstack, and all are freed at the end of the function.
71 For top-level functions, this is temporary_obstack.
72 Separate obstacks are made for nested functions. */
74 struct obstack *function_obstack;
76 /* This is used for reading initializers of global variables. */
78 struct obstack temporary_obstack;
80 /* The tree nodes of an expression are allocated
81 in this obstack, and all are freed at the end of the expression. */
83 struct obstack momentary_obstack;
85 /* The tree nodes of a declarator are allocated
86 in this obstack, and all are freed when the declarator
87 has been parsed. */
89 static struct obstack temp_decl_obstack;
91 /* This points at either permanent_obstack
92 or the current function_maybepermanent_obstack. */
94 struct obstack *saveable_obstack;
96 /* This is same as saveable_obstack during parse and expansion phase;
97 it points to the current function's obstack during optimization.
98 This is the obstack to be used for creating rtl objects. */
100 struct obstack *rtl_obstack;
102 /* This points at either permanent_obstack or the current function_obstack. */
104 struct obstack *current_obstack;
106 /* This points at either permanent_obstack or the current function_obstack
107 or momentary_obstack. */
109 struct obstack *expression_obstack;
111 /* Stack of obstack selections for push_obstacks and pop_obstacks. */
113 struct obstack_stack
115 struct obstack_stack *next;
116 struct obstack *current;
117 struct obstack *saveable;
118 struct obstack *expression;
119 struct obstack *rtl;
122 struct obstack_stack *obstack_stack;
124 /* Obstack for allocating struct obstack_stack entries. */
126 static struct obstack obstack_stack_obstack;
128 /* Addresses of first objects in some obstacks.
129 This is for freeing their entire contents. */
130 char *maybepermanent_firstobj;
131 char *temporary_firstobj;
132 char *momentary_firstobj;
133 char *temp_decl_firstobj;
135 /* This is used to preserve objects (mainly array initializers) that need to
136 live until the end of the current function, but no further. */
137 char *momentary_function_firstobj;
139 /* Nonzero means all ..._TYPE nodes should be allocated permanently. */
141 int all_types_permanent;
143 /* Stack of places to restore the momentary obstack back to. */
145 struct momentary_level
147 /* Pointer back to previous such level. */
148 struct momentary_level *prev;
149 /* First object allocated within this level. */
150 char *base;
151 /* Value of expression_obstack saved at entry to this level. */
152 struct obstack *obstack;
155 struct momentary_level *momentary_stack;
157 /* Table indexed by tree code giving a string containing a character
158 classifying the tree code. Possibilities are
159 t, d, s, c, r, <, 1, 2 and e. See tree.def for details. */
161 #define DEFTREECODE(SYM, NAME, TYPE, LENGTH) TYPE,
163 char tree_code_type[MAX_TREE_CODES] = {
164 #include "tree.def"
166 #undef DEFTREECODE
168 /* Table indexed by tree code giving number of expression
169 operands beyond the fixed part of the node structure.
170 Not used for types or decls. */
172 #define DEFTREECODE(SYM, NAME, TYPE, LENGTH) LENGTH,
174 int tree_code_length[MAX_TREE_CODES] = {
175 #include "tree.def"
177 #undef DEFTREECODE
179 /* Names of tree components.
180 Used for printing out the tree and error messages. */
181 #define DEFTREECODE(SYM, NAME, TYPE, LEN) NAME,
183 const char *tree_code_name[MAX_TREE_CODES] = {
184 #include "tree.def"
186 #undef DEFTREECODE
188 /* Statistics-gathering stuff. */
189 typedef enum
191 d_kind,
192 t_kind,
193 b_kind,
194 s_kind,
195 r_kind,
196 e_kind,
197 c_kind,
198 id_kind,
199 op_id_kind,
200 perm_list_kind,
201 temp_list_kind,
202 vec_kind,
203 x_kind,
204 lang_decl,
205 lang_type,
206 all_kinds
207 } tree_node_kind;
209 int tree_node_counts[(int)all_kinds];
210 int tree_node_sizes[(int)all_kinds];
211 int id_string_size = 0;
213 static const char * const tree_node_kind_names[] = {
214 "decls",
215 "types",
216 "blocks",
217 "stmts",
218 "refs",
219 "exprs",
220 "constants",
221 "identifiers",
222 "op_identifiers",
223 "perm_tree_lists",
224 "temp_tree_lists",
225 "vecs",
226 "random kinds",
227 "lang_decl kinds",
228 "lang_type kinds"
231 /* Hash table for uniquizing IDENTIFIER_NODEs by name. */
233 #define MAX_HASH_TABLE 1009
234 static tree hash_table[MAX_HASH_TABLE]; /* id hash buckets */
236 /* 0 while creating built-in identifiers. */
237 static int do_identifier_warnings;
239 /* Unique id for next decl created. */
240 static int next_decl_uid;
241 /* Unique id for next type created. */
242 static int next_type_uid = 1;
244 /* The language-specific function for alias analysis. If NULL, the
245 language does not do any special alias analysis. */
246 int (*lang_get_alias_set) PROTO((tree));
248 /* Here is how primitive or already-canonicalized types' hash
249 codes are made. */
250 #define TYPE_HASH(TYPE) ((unsigned long) (TYPE) & 0777777)
252 /* Each hash table slot is a bucket containing a chain
253 of these structures. */
255 struct type_hash
257 struct type_hash *next; /* Next structure in the bucket. */
258 int hashcode; /* Hash code of this type. */
259 tree type; /* The type recorded here. */
262 /* Now here is the hash table. When recording a type, it is added
263 to the slot whose index is the hash code mod the table size.
264 Note that the hash table is used for several kinds of types
265 (function types, array types and array index range types, for now).
266 While all these live in the same table, they are completely independent,
267 and the hash code is computed differently for each of these. */
269 #define TYPE_HASH_SIZE 59
270 struct type_hash *type_hash_table[TYPE_HASH_SIZE];
272 static void set_type_quals PROTO((tree, int));
273 static void append_random_chars PROTO((char *));
274 static void build_real_from_int_cst_1 PROTO((PTR));
275 static void mark_type_hash PROTO ((void *));
276 static void fix_sizetype PROTO ((tree));
278 /* If non-null, a language specific helper for unsave_expr_now. */
280 void (*lang_unsave_expr_now) PROTO((tree));
282 /* The string used as a placeholder instead of a source file name for
283 built-in tree nodes. The variable, which is dynamically allocated,
284 should be used; the macro is only used to initialize it. */
286 static char *built_in_filename;
287 #define BUILT_IN_FILENAME ("<built-in>")
289 tree global_trees[TI_MAX];
291 /* Init the principal obstacks. */
293 void
294 init_obstacks ()
296 gcc_obstack_init (&obstack_stack_obstack);
297 gcc_obstack_init (&permanent_obstack);
299 gcc_obstack_init (&temporary_obstack);
300 temporary_firstobj = (char *) obstack_alloc (&temporary_obstack, 0);
301 gcc_obstack_init (&momentary_obstack);
302 momentary_firstobj = (char *) obstack_alloc (&momentary_obstack, 0);
303 momentary_function_firstobj = momentary_firstobj;
304 gcc_obstack_init (&maybepermanent_obstack);
305 maybepermanent_firstobj
306 = (char *) obstack_alloc (&maybepermanent_obstack, 0);
307 gcc_obstack_init (&temp_decl_obstack);
308 temp_decl_firstobj = (char *) obstack_alloc (&temp_decl_obstack, 0);
310 function_obstack = &temporary_obstack;
311 function_maybepermanent_obstack = &maybepermanent_obstack;
312 current_obstack = &permanent_obstack;
313 expression_obstack = &permanent_obstack;
314 rtl_obstack = saveable_obstack = &permanent_obstack;
316 /* Init the hash table of identifiers. */
317 bzero ((char *) hash_table, sizeof hash_table);
319 ggc_add_tree_root (hash_table, MAX_HASH_TABLE);
320 ggc_add_root (type_hash_table, TYPE_HASH_SIZE,
321 sizeof(struct type_hash *),
322 mark_type_hash);
323 ggc_add_tree_root (global_trees, TI_MAX);
326 void
327 gcc_obstack_init (obstack)
328 struct obstack *obstack;
330 /* Let particular systems override the size of a chunk. */
331 #ifndef OBSTACK_CHUNK_SIZE
332 #define OBSTACK_CHUNK_SIZE 0
333 #endif
334 /* Let them override the alloc and free routines too. */
335 #ifndef OBSTACK_CHUNK_ALLOC
336 #define OBSTACK_CHUNK_ALLOC xmalloc
337 #endif
338 #ifndef OBSTACK_CHUNK_FREE
339 #define OBSTACK_CHUNK_FREE free
340 #endif
341 _obstack_begin (obstack, OBSTACK_CHUNK_SIZE, 0,
342 (void *(*) PROTO ((long))) OBSTACK_CHUNK_ALLOC,
343 (void (*) PROTO ((void *))) OBSTACK_CHUNK_FREE);
346 /* Save all variables describing the current status into the structure
347 *P. This function is called whenever we start compiling one
348 function in the midst of compiling another. For example, when
349 compiling a nested function, or, in C++, a template instantiation
350 that is required by the function we are currently compiling.
352 CONTEXT is the decl_function_context for the function we're about to
353 compile; if it isn't current_function_decl, we have to play some games. */
355 void
356 save_tree_status (p)
357 struct function *p;
359 p->all_types_permanent = all_types_permanent;
360 p->momentary_stack = momentary_stack;
361 p->maybepermanent_firstobj = maybepermanent_firstobj;
362 p->temporary_firstobj = temporary_firstobj;
363 p->momentary_firstobj = momentary_firstobj;
364 p->momentary_function_firstobj = momentary_function_firstobj;
365 p->function_obstack = function_obstack;
366 p->function_maybepermanent_obstack = function_maybepermanent_obstack;
367 p->current_obstack = current_obstack;
368 p->expression_obstack = expression_obstack;
369 p->saveable_obstack = saveable_obstack;
370 p->rtl_obstack = rtl_obstack;
372 function_maybepermanent_obstack
373 = (struct obstack *) xmalloc (sizeof (struct obstack));
374 gcc_obstack_init (function_maybepermanent_obstack);
375 maybepermanent_firstobj
376 = (char *) obstack_finish (function_maybepermanent_obstack);
378 function_obstack = (struct obstack *) xmalloc (sizeof (struct obstack));
379 gcc_obstack_init (function_obstack);
381 current_obstack = &permanent_obstack;
382 expression_obstack = &permanent_obstack;
383 rtl_obstack = saveable_obstack = &permanent_obstack;
385 temporary_firstobj = (char *) obstack_alloc (&temporary_obstack, 0);
386 momentary_firstobj = (char *) obstack_finish (&momentary_obstack);
387 momentary_function_firstobj = momentary_firstobj;
390 /* Restore all variables describing the current status from the structure *P.
391 This is used after a nested function. */
393 void
394 restore_tree_status (p)
395 struct function *p;
397 all_types_permanent = p->all_types_permanent;
398 momentary_stack = p->momentary_stack;
400 obstack_free (&momentary_obstack, momentary_function_firstobj);
402 /* Free saveable storage used by the function just compiled and not
403 saved. */
404 obstack_free (function_maybepermanent_obstack, maybepermanent_firstobj);
405 if (obstack_empty_p (function_maybepermanent_obstack))
407 obstack_free (function_maybepermanent_obstack, NULL);
408 free (function_maybepermanent_obstack);
411 obstack_free (&temporary_obstack, temporary_firstobj);
412 obstack_free (&momentary_obstack, momentary_function_firstobj);
414 obstack_free (function_obstack, NULL);
415 free (function_obstack);
417 temporary_firstobj = p->temporary_firstobj;
418 momentary_firstobj = p->momentary_firstobj;
419 momentary_function_firstobj = p->momentary_function_firstobj;
420 maybepermanent_firstobj = p->maybepermanent_firstobj;
421 function_obstack = p->function_obstack;
422 function_maybepermanent_obstack = p->function_maybepermanent_obstack;
423 current_obstack = p->current_obstack;
424 expression_obstack = p->expression_obstack;
425 saveable_obstack = p->saveable_obstack;
426 rtl_obstack = p->rtl_obstack;
429 /* Start allocating on the temporary (per function) obstack.
430 This is done in start_function before parsing the function body,
431 and before each initialization at top level, and to go back
432 to temporary allocation after doing permanent_allocation. */
434 void
435 temporary_allocation ()
437 /* Note that function_obstack at top level points to temporary_obstack.
438 But within a nested function context, it is a separate obstack. */
439 current_obstack = function_obstack;
440 expression_obstack = function_obstack;
441 rtl_obstack = saveable_obstack = function_maybepermanent_obstack;
442 momentary_stack = 0;
445 /* Start allocating on the permanent obstack but don't
446 free the temporary data. After calling this, call
447 `permanent_allocation' to fully resume permanent allocation status. */
449 void
450 end_temporary_allocation ()
452 current_obstack = &permanent_obstack;
453 expression_obstack = &permanent_obstack;
454 rtl_obstack = saveable_obstack = &permanent_obstack;
457 /* Resume allocating on the temporary obstack, undoing
458 effects of `end_temporary_allocation'. */
460 void
461 resume_temporary_allocation ()
463 current_obstack = function_obstack;
464 expression_obstack = function_obstack;
465 rtl_obstack = saveable_obstack = function_maybepermanent_obstack;
468 /* While doing temporary allocation, switch to allocating in such a
469 way as to save all nodes if the function is inlined. Call
470 resume_temporary_allocation to go back to ordinary temporary
471 allocation. */
473 void
474 saveable_allocation ()
476 /* Note that function_obstack at top level points to temporary_obstack.
477 But within a nested function context, it is a separate obstack. */
478 expression_obstack = current_obstack = saveable_obstack;
481 /* Switch to current obstack CURRENT and maybepermanent obstack SAVEABLE,
482 recording the previously current obstacks on a stack.
483 This does not free any storage in any obstack. */
485 void
486 push_obstacks (current, saveable)
487 struct obstack *current, *saveable;
489 struct obstack_stack *p;
491 p = (struct obstack_stack *) obstack_alloc (&obstack_stack_obstack,
492 (sizeof (struct obstack_stack)));
494 p->current = current_obstack;
495 p->saveable = saveable_obstack;
496 p->expression = expression_obstack;
497 p->rtl = rtl_obstack;
498 p->next = obstack_stack;
499 obstack_stack = p;
501 current_obstack = current;
502 expression_obstack = current;
503 rtl_obstack = saveable_obstack = saveable;
506 /* Save the current set of obstacks, but don't change them. */
508 void
509 push_obstacks_nochange ()
511 struct obstack_stack *p;
513 p = (struct obstack_stack *) obstack_alloc (&obstack_stack_obstack,
514 (sizeof (struct obstack_stack)));
516 p->current = current_obstack;
517 p->saveable = saveable_obstack;
518 p->expression = expression_obstack;
519 p->rtl = rtl_obstack;
520 p->next = obstack_stack;
521 obstack_stack = p;
524 /* Pop the obstack selection stack. */
526 void
527 pop_obstacks ()
529 struct obstack_stack *p;
531 p = obstack_stack;
532 obstack_stack = p->next;
534 current_obstack = p->current;
535 saveable_obstack = p->saveable;
536 expression_obstack = p->expression;
537 rtl_obstack = p->rtl;
539 obstack_free (&obstack_stack_obstack, p);
542 /* Nonzero if temporary allocation is currently in effect.
543 Zero if currently doing permanent allocation. */
546 allocation_temporary_p ()
548 return current_obstack != &permanent_obstack;
551 /* Go back to allocating on the permanent obstack
552 and free everything in the temporary obstack.
554 FUNCTION_END is true only if we have just finished compiling a function.
555 In that case, we also free preserved initial values on the momentary
556 obstack. */
558 void
559 permanent_allocation (function_end)
560 int function_end;
562 /* Free up previous temporary obstack data */
563 obstack_free (&temporary_obstack, temporary_firstobj);
564 if (function_end)
566 obstack_free (&momentary_obstack, momentary_function_firstobj);
567 momentary_firstobj = momentary_function_firstobj;
569 else
570 obstack_free (&momentary_obstack, momentary_firstobj);
571 obstack_free (function_maybepermanent_obstack, maybepermanent_firstobj);
572 obstack_free (&temp_decl_obstack, temp_decl_firstobj);
574 current_obstack = &permanent_obstack;
575 expression_obstack = &permanent_obstack;
576 rtl_obstack = saveable_obstack = &permanent_obstack;
579 /* Save permanently everything on the maybepermanent_obstack. */
581 void
582 preserve_data ()
584 maybepermanent_firstobj
585 = (char *) obstack_alloc (function_maybepermanent_obstack, 0);
588 void
589 preserve_initializer ()
591 struct momentary_level *tem;
592 char *old_momentary;
594 temporary_firstobj
595 = (char *) obstack_alloc (&temporary_obstack, 0);
596 maybepermanent_firstobj
597 = (char *) obstack_alloc (function_maybepermanent_obstack, 0);
599 old_momentary = momentary_firstobj;
600 momentary_firstobj
601 = (char *) obstack_alloc (&momentary_obstack, 0);
602 if (momentary_firstobj != old_momentary)
603 for (tem = momentary_stack; tem; tem = tem->prev)
604 tem->base = momentary_firstobj;
607 /* Start allocating new rtl in current_obstack.
608 Use resume_temporary_allocation
609 to go back to allocating rtl in saveable_obstack. */
611 void
612 rtl_in_current_obstack ()
614 rtl_obstack = current_obstack;
617 /* Start allocating rtl from saveable_obstack. Intended to be used after
618 a call to push_obstacks_nochange. */
620 void
621 rtl_in_saveable_obstack ()
623 rtl_obstack = saveable_obstack;
626 /* Allocate SIZE bytes in the current obstack
627 and return a pointer to them.
628 In practice the current obstack is always the temporary one. */
630 char *
631 oballoc (size)
632 int size;
634 return (char *) obstack_alloc (current_obstack, size);
637 /* Free the object PTR in the current obstack
638 as well as everything allocated since PTR.
639 In practice the current obstack is always the temporary one. */
641 void
642 obfree (ptr)
643 char *ptr;
645 obstack_free (current_obstack, ptr);
648 /* Allocate SIZE bytes in the permanent obstack
649 and return a pointer to them. */
651 char *
652 permalloc (size)
653 int size;
655 return (char *) obstack_alloc (&permanent_obstack, size);
658 /* Allocate NELEM items of SIZE bytes in the permanent obstack
659 and return a pointer to them. The storage is cleared before
660 returning the value. */
662 char *
663 perm_calloc (nelem, size)
664 int nelem;
665 long size;
667 char *rval = (char *) obstack_alloc (&permanent_obstack, nelem * size);
668 bzero (rval, nelem * size);
669 return rval;
672 /* Allocate SIZE bytes in the saveable obstack
673 and return a pointer to them. */
675 char *
676 savealloc (size)
677 int size;
679 return (char *) obstack_alloc (saveable_obstack, size);
682 /* Allocate SIZE bytes in the expression obstack
683 and return a pointer to them. */
685 char *
686 expralloc (size)
687 int size;
689 return (char *) obstack_alloc (expression_obstack, size);
692 /* Print out which obstack an object is in. */
694 void
695 print_obstack_name (object, file, prefix)
696 char *object;
697 FILE *file;
698 const char *prefix;
700 struct obstack *obstack = NULL;
701 const char *obstack_name = NULL;
702 struct function *p;
704 for (p = outer_function_chain; p; p = p->next)
706 if (_obstack_allocated_p (p->function_obstack, object))
708 obstack = p->function_obstack;
709 obstack_name = "containing function obstack";
711 if (_obstack_allocated_p (p->function_maybepermanent_obstack, object))
713 obstack = p->function_maybepermanent_obstack;
714 obstack_name = "containing function maybepermanent obstack";
718 if (_obstack_allocated_p (&obstack_stack_obstack, object))
720 obstack = &obstack_stack_obstack;
721 obstack_name = "obstack_stack_obstack";
723 else if (_obstack_allocated_p (function_obstack, object))
725 obstack = function_obstack;
726 obstack_name = "function obstack";
728 else if (_obstack_allocated_p (&permanent_obstack, object))
730 obstack = &permanent_obstack;
731 obstack_name = "permanent_obstack";
733 else if (_obstack_allocated_p (&momentary_obstack, object))
735 obstack = &momentary_obstack;
736 obstack_name = "momentary_obstack";
738 else if (_obstack_allocated_p (function_maybepermanent_obstack, object))
740 obstack = function_maybepermanent_obstack;
741 obstack_name = "function maybepermanent obstack";
743 else if (_obstack_allocated_p (&temp_decl_obstack, object))
745 obstack = &temp_decl_obstack;
746 obstack_name = "temp_decl_obstack";
749 /* Check to see if the object is in the free area of the obstack. */
750 if (obstack != NULL)
752 if (object >= obstack->next_free
753 && object < obstack->chunk_limit)
754 fprintf (file, "%s in free portion of obstack %s",
755 prefix, obstack_name);
756 else
757 fprintf (file, "%s allocated from %s", prefix, obstack_name);
759 else
760 fprintf (file, "%s not allocated from any obstack", prefix);
763 void
764 debug_obstack (object)
765 char *object;
767 print_obstack_name (object, stderr, "object");
768 fprintf (stderr, ".\n");
771 /* Return 1 if OBJ is in the permanent obstack.
772 This is slow, and should be used only for debugging.
773 Use TREE_PERMANENT for other purposes. */
776 object_permanent_p (obj)
777 tree obj;
779 return _obstack_allocated_p (&permanent_obstack, obj);
782 /* Start a level of momentary allocation.
783 In C, each compound statement has its own level
784 and that level is freed at the end of each statement.
785 All expression nodes are allocated in the momentary allocation level. */
787 void
788 push_momentary ()
790 struct momentary_level *tem
791 = (struct momentary_level *) obstack_alloc (&momentary_obstack,
792 sizeof (struct momentary_level));
793 tem->prev = momentary_stack;
794 tem->base = (char *) obstack_base (&momentary_obstack);
795 tem->obstack = expression_obstack;
796 momentary_stack = tem;
797 expression_obstack = &momentary_obstack;
800 /* Set things up so the next clear_momentary will only clear memory
801 past our present position in momentary_obstack. */
803 void
804 preserve_momentary ()
806 momentary_stack->base = (char *) obstack_base (&momentary_obstack);
809 /* Free all the storage in the current momentary-allocation level.
810 In C, this happens at the end of each statement. */
812 void
813 clear_momentary ()
815 obstack_free (&momentary_obstack, momentary_stack->base);
818 /* Discard a level of momentary allocation.
819 In C, this happens at the end of each compound statement.
820 Restore the status of expression node allocation
821 that was in effect before this level was created. */
823 void
824 pop_momentary ()
826 struct momentary_level *tem = momentary_stack;
827 momentary_stack = tem->prev;
828 expression_obstack = tem->obstack;
829 /* We can't free TEM from the momentary_obstack, because there might
830 be objects above it which have been saved. We can free back to the
831 stack of the level we are popping off though. */
832 obstack_free (&momentary_obstack, tem->base);
835 /* Pop back to the previous level of momentary allocation,
836 but don't free any momentary data just yet. */
838 void
839 pop_momentary_nofree ()
841 struct momentary_level *tem = momentary_stack;
842 momentary_stack = tem->prev;
843 expression_obstack = tem->obstack;
846 /* Call when starting to parse a declaration:
847 make expressions in the declaration last the length of the function.
848 Returns an argument that should be passed to resume_momentary later. */
851 suspend_momentary ()
853 register int tem = expression_obstack == &momentary_obstack;
854 expression_obstack = saveable_obstack;
855 return tem;
858 /* Call when finished parsing a declaration:
859 restore the treatment of node-allocation that was
860 in effect before the suspension.
861 YES should be the value previously returned by suspend_momentary. */
863 void
864 resume_momentary (yes)
865 int yes;
867 if (yes)
868 expression_obstack = &momentary_obstack;
871 /* Init the tables indexed by tree code.
872 Note that languages can add to these tables to define their own codes. */
874 void
875 init_tree_codes ()
877 built_in_filename =
878 ggc_alloc_string (BUILT_IN_FILENAME, sizeof (BUILT_IN_FILENAME));
879 ggc_add_string_root (&built_in_filename, 1);
882 /* Return a newly allocated node of code CODE.
883 Initialize the node's unique id and its TREE_PERMANENT flag.
884 For decl and type nodes, some other fields are initialized.
885 The rest of the node is initialized to zero.
887 Achoo! I got a code in the node. */
889 tree
890 make_node (code)
891 enum tree_code code;
893 register tree t;
894 register int type = TREE_CODE_CLASS (code);
895 register int length = 0;
896 register struct obstack *obstack = current_obstack;
897 #ifdef GATHER_STATISTICS
898 register tree_node_kind kind;
899 #endif
901 switch (type)
903 case 'd': /* A decl node */
904 #ifdef GATHER_STATISTICS
905 kind = d_kind;
906 #endif
907 length = sizeof (struct tree_decl);
908 /* All decls in an inline function need to be saved. */
909 if (obstack != &permanent_obstack)
910 obstack = saveable_obstack;
912 /* PARM_DECLs go on the context of the parent. If this is a nested
913 function, then we must allocate the PARM_DECL on the parent's
914 obstack, so that they will live to the end of the parent's
915 closing brace. This is necessary in case we try to inline the
916 function into its parent.
918 PARM_DECLs of top-level functions do not have this problem. However,
919 we allocate them where we put the FUNCTION_DECL for languages such as
920 Ada that need to consult some flags in the PARM_DECLs of the function
921 when calling it.
923 See comment in restore_tree_status for why we can't put this
924 in function_obstack. */
925 if (code == PARM_DECL && obstack != &permanent_obstack)
927 tree context = 0;
928 if (current_function_decl)
929 context = decl_function_context (current_function_decl);
931 if (context)
932 obstack
933 = find_function_data (context)->function_maybepermanent_obstack;
935 break;
937 case 't': /* a type node */
938 #ifdef GATHER_STATISTICS
939 kind = t_kind;
940 #endif
941 length = sizeof (struct tree_type);
942 /* All data types are put where we can preserve them if nec. */
943 if (obstack != &permanent_obstack)
944 obstack = all_types_permanent ? &permanent_obstack : saveable_obstack;
945 break;
947 case 'b': /* a lexical block */
948 #ifdef GATHER_STATISTICS
949 kind = b_kind;
950 #endif
951 length = sizeof (struct tree_block);
952 /* All BLOCK nodes are put where we can preserve them if nec. */
953 if (obstack != &permanent_obstack)
954 obstack = saveable_obstack;
955 break;
957 case 's': /* an expression with side effects */
958 #ifdef GATHER_STATISTICS
959 kind = s_kind;
960 goto usual_kind;
961 #endif
962 case 'r': /* a reference */
963 #ifdef GATHER_STATISTICS
964 kind = r_kind;
965 goto usual_kind;
966 #endif
967 case 'e': /* an expression */
968 case '<': /* a comparison expression */
969 case '1': /* a unary arithmetic expression */
970 case '2': /* a binary arithmetic expression */
971 #ifdef GATHER_STATISTICS
972 kind = e_kind;
973 usual_kind:
974 #endif
975 obstack = expression_obstack;
976 /* All BIND_EXPR nodes are put where we can preserve them if nec. */
977 if (code == BIND_EXPR && obstack != &permanent_obstack)
978 obstack = saveable_obstack;
979 length = sizeof (struct tree_exp)
980 + (tree_code_length[(int) code] - 1) * sizeof (char *);
981 break;
983 case 'c': /* a constant */
984 #ifdef GATHER_STATISTICS
985 kind = c_kind;
986 #endif
987 obstack = expression_obstack;
989 /* We can't use tree_code_length for INTEGER_CST, since the number of
990 words is machine-dependent due to varying length of HOST_WIDE_INT,
991 which might be wider than a pointer (e.g., long long). Similarly
992 for REAL_CST, since the number of words is machine-dependent due
993 to varying size and alignment of `double'. */
995 if (code == INTEGER_CST)
996 length = sizeof (struct tree_int_cst);
997 else if (code == REAL_CST)
998 length = sizeof (struct tree_real_cst);
999 else
1000 length = sizeof (struct tree_common)
1001 + tree_code_length[(int) code] * sizeof (char *);
1002 break;
1004 case 'x': /* something random, like an identifier. */
1005 #ifdef GATHER_STATISTICS
1006 if (code == IDENTIFIER_NODE)
1007 kind = id_kind;
1008 else if (code == OP_IDENTIFIER)
1009 kind = op_id_kind;
1010 else if (code == TREE_VEC)
1011 kind = vec_kind;
1012 else
1013 kind = x_kind;
1014 #endif
1015 length = sizeof (struct tree_common)
1016 + tree_code_length[(int) code] * sizeof (char *);
1017 /* Identifier nodes are always permanent since they are
1018 unique in a compiler run. */
1019 if (code == IDENTIFIER_NODE) obstack = &permanent_obstack;
1020 break;
1022 default:
1023 abort ();
1026 if (ggc_p)
1027 t = ggc_alloc_tree (length);
1028 else
1030 t = (tree) obstack_alloc (obstack, length);
1031 bzero ((PTR) t, length);
1034 #ifdef GATHER_STATISTICS
1035 tree_node_counts[(int)kind]++;
1036 tree_node_sizes[(int)kind] += length;
1037 #endif
1039 TREE_SET_CODE (t, code);
1040 if (obstack == &permanent_obstack)
1041 TREE_PERMANENT (t) = 1;
1043 switch (type)
1045 case 's':
1046 TREE_SIDE_EFFECTS (t) = 1;
1047 TREE_TYPE (t) = void_type_node;
1048 break;
1050 case 'd':
1051 if (code != FUNCTION_DECL)
1052 DECL_ALIGN (t) = 1;
1053 DECL_IN_SYSTEM_HEADER (t)
1054 = in_system_header && (obstack == &permanent_obstack);
1055 DECL_SOURCE_LINE (t) = lineno;
1056 DECL_SOURCE_FILE (t) =
1057 (input_filename) ? input_filename : built_in_filename;
1058 DECL_UID (t) = next_decl_uid++;
1059 /* Note that we have not yet computed the alias set for this
1060 declaration. */
1061 DECL_POINTER_ALIAS_SET (t) = -1;
1062 break;
1064 case 't':
1065 TYPE_UID (t) = next_type_uid++;
1066 TYPE_ALIGN (t) = 1;
1067 TYPE_MAIN_VARIANT (t) = t;
1068 TYPE_OBSTACK (t) = obstack;
1069 TYPE_ATTRIBUTES (t) = NULL_TREE;
1070 #ifdef SET_DEFAULT_TYPE_ATTRIBUTES
1071 SET_DEFAULT_TYPE_ATTRIBUTES (t);
1072 #endif
1073 /* Note that we have not yet computed the alias set for this
1074 type. */
1075 TYPE_ALIAS_SET (t) = -1;
1076 break;
1078 case 'c':
1079 TREE_CONSTANT (t) = 1;
1080 break;
1082 case 'e':
1083 switch (code)
1085 case INIT_EXPR:
1086 case MODIFY_EXPR:
1087 case VA_ARG_EXPR:
1088 case RTL_EXPR:
1089 case PREDECREMENT_EXPR:
1090 case PREINCREMENT_EXPR:
1091 case POSTDECREMENT_EXPR:
1092 case POSTINCREMENT_EXPR:
1093 /* All of these have side-effects, no matter what their
1094 operands are. */
1095 TREE_SIDE_EFFECTS (t) = 1;
1096 break;
1098 default:
1099 break;
1101 break;
1104 return t;
1107 /* Return a new node with the same contents as NODE except that its
1108 TREE_CHAIN is zero and it has a fresh uid. Unlike make_node, this
1109 function always performs the allocation on the CURRENT_OBSTACK;
1110 it's up to the caller to pick the right obstack before calling this
1111 function. */
1113 tree
1114 copy_node (node)
1115 tree node;
1117 register tree t;
1118 register enum tree_code code = TREE_CODE (node);
1119 register int length = 0;
1121 switch (TREE_CODE_CLASS (code))
1123 case 'd': /* A decl node */
1124 length = sizeof (struct tree_decl);
1125 break;
1127 case 't': /* a type node */
1128 length = sizeof (struct tree_type);
1129 break;
1131 case 'b': /* a lexical block node */
1132 length = sizeof (struct tree_block);
1133 break;
1135 case 'r': /* a reference */
1136 case 'e': /* an expression */
1137 case 's': /* an expression with side effects */
1138 case '<': /* a comparison expression */
1139 case '1': /* a unary arithmetic expression */
1140 case '2': /* a binary arithmetic expression */
1141 length = sizeof (struct tree_exp)
1142 + (tree_code_length[(int) code] - 1) * sizeof (char *);
1143 break;
1145 case 'c': /* a constant */
1146 /* We can't use tree_code_length for INTEGER_CST, since the number of
1147 words is machine-dependent due to varying length of HOST_WIDE_INT,
1148 which might be wider than a pointer (e.g., long long). Similarly
1149 for REAL_CST, since the number of words is machine-dependent due
1150 to varying size and alignment of `double'. */
1151 if (code == INTEGER_CST)
1152 length = sizeof (struct tree_int_cst);
1153 else if (code == REAL_CST)
1154 length = sizeof (struct tree_real_cst);
1155 else
1156 length = (sizeof (struct tree_common)
1157 + tree_code_length[(int) code] * sizeof (char *));
1158 break;
1160 case 'x': /* something random, like an identifier. */
1161 length = sizeof (struct tree_common)
1162 + tree_code_length[(int) code] * sizeof (char *);
1163 if (code == TREE_VEC)
1164 length += (TREE_VEC_LENGTH (node) - 1) * sizeof (char *);
1167 if (ggc_p)
1168 t = ggc_alloc_tree (length);
1169 else
1170 t = (tree) obstack_alloc (current_obstack, length);
1171 memcpy (t, node, length);
1173 /* EXPR_WITH_FILE_LOCATION must keep filename info stored in TREE_CHAIN */
1174 if (TREE_CODE (node) != EXPR_WITH_FILE_LOCATION)
1175 TREE_CHAIN (t) = 0;
1176 TREE_ASM_WRITTEN (t) = 0;
1178 if (TREE_CODE_CLASS (code) == 'd')
1179 DECL_UID (t) = next_decl_uid++;
1180 else if (TREE_CODE_CLASS (code) == 't')
1182 TYPE_UID (t) = next_type_uid++;
1183 TYPE_OBSTACK (t) = current_obstack;
1185 /* The following is so that the debug code for
1186 the copy is different from the original type.
1187 The two statements usually duplicate each other
1188 (because they clear fields of the same union),
1189 but the optimizer should catch that. */
1190 TYPE_SYMTAB_POINTER (t) = 0;
1191 TYPE_SYMTAB_ADDRESS (t) = 0;
1194 TREE_PERMANENT (t) = (current_obstack == &permanent_obstack);
1196 return t;
1199 /* Return a copy of a chain of nodes, chained through the TREE_CHAIN field.
1200 For example, this can copy a list made of TREE_LIST nodes. */
1202 tree
1203 copy_list (list)
1204 tree list;
1206 tree head;
1207 register tree prev, next;
1209 if (list == 0)
1210 return 0;
1212 head = prev = copy_node (list);
1213 next = TREE_CHAIN (list);
1214 while (next)
1216 TREE_CHAIN (prev) = copy_node (next);
1217 prev = TREE_CHAIN (prev);
1218 next = TREE_CHAIN (next);
1220 return head;
1223 #define HASHBITS 30
1225 /* Return an IDENTIFIER_NODE whose name is TEXT (a null-terminated string).
1226 If an identifier with that name has previously been referred to,
1227 the same node is returned this time. */
1229 tree
1230 get_identifier (text)
1231 register const char *text;
1233 register int hi;
1234 register int i;
1235 register tree idp;
1236 register int len, hash_len;
1238 /* Compute length of text in len. */
1239 len = strlen (text);
1241 /* Decide how much of that length to hash on */
1242 hash_len = len;
1243 if (warn_id_clash && (unsigned)len > id_clash_len)
1244 hash_len = id_clash_len;
1246 /* Compute hash code */
1247 hi = hash_len * 613 + (unsigned) text[0];
1248 for (i = 1; i < hash_len; i += 2)
1249 hi = ((hi * 613) + (unsigned) (text[i]));
1251 hi &= (1 << HASHBITS) - 1;
1252 hi %= MAX_HASH_TABLE;
1254 /* Search table for identifier */
1255 for (idp = hash_table[hi]; idp; idp = TREE_CHAIN (idp))
1256 if (IDENTIFIER_LENGTH (idp) == len
1257 && IDENTIFIER_POINTER (idp)[0] == text[0]
1258 && !bcmp (IDENTIFIER_POINTER (idp), text, len))
1259 return idp; /* <-- return if found */
1261 /* Not found; optionally warn about a similar identifier */
1262 if (warn_id_clash && do_identifier_warnings && (unsigned)len >= id_clash_len)
1263 for (idp = hash_table[hi]; idp; idp = TREE_CHAIN (idp))
1264 if (!strncmp (IDENTIFIER_POINTER (idp), text, id_clash_len))
1266 warning ("`%s' and `%s' identical in first %d characters",
1267 IDENTIFIER_POINTER (idp), text, id_clash_len);
1268 break;
1271 if (tree_code_length[(int) IDENTIFIER_NODE] < 0)
1272 abort (); /* set_identifier_size hasn't been called. */
1274 /* Not found, create one, add to chain */
1275 idp = make_node (IDENTIFIER_NODE);
1276 IDENTIFIER_LENGTH (idp) = len;
1277 #ifdef GATHER_STATISTICS
1278 id_string_size += len;
1279 #endif
1281 if (ggc_p)
1282 IDENTIFIER_POINTER (idp) = ggc_alloc_string (text, len);
1283 else
1284 IDENTIFIER_POINTER (idp) = obstack_copy0 (&permanent_obstack, text, len);
1286 TREE_CHAIN (idp) = hash_table[hi];
1287 hash_table[hi] = idp;
1288 return idp; /* <-- return if created */
1291 /* If an identifier with the name TEXT (a null-terminated string) has
1292 previously been referred to, return that node; otherwise return
1293 NULL_TREE. */
1295 tree
1296 maybe_get_identifier (text)
1297 register const char *text;
1299 register int hi;
1300 register int i;
1301 register tree idp;
1302 register int len, hash_len;
1304 /* Compute length of text in len. */
1305 len = strlen (text);
1307 /* Decide how much of that length to hash on */
1308 hash_len = len;
1309 if (warn_id_clash && (unsigned)len > id_clash_len)
1310 hash_len = id_clash_len;
1312 /* Compute hash code */
1313 hi = hash_len * 613 + (unsigned) text[0];
1314 for (i = 1; i < hash_len; i += 2)
1315 hi = ((hi * 613) + (unsigned) (text[i]));
1317 hi &= (1 << HASHBITS) - 1;
1318 hi %= MAX_HASH_TABLE;
1320 /* Search table for identifier */
1321 for (idp = hash_table[hi]; idp; idp = TREE_CHAIN (idp))
1322 if (IDENTIFIER_LENGTH (idp) == len
1323 && IDENTIFIER_POINTER (idp)[0] == text[0]
1324 && !bcmp (IDENTIFIER_POINTER (idp), text, len))
1325 return idp; /* <-- return if found */
1327 return NULL_TREE;
1330 /* Enable warnings on similar identifiers (if requested).
1331 Done after the built-in identifiers are created. */
1333 void
1334 start_identifier_warnings ()
1336 do_identifier_warnings = 1;
1339 /* Record the size of an identifier node for the language in use.
1340 SIZE is the total size in bytes.
1341 This is called by the language-specific files. This must be
1342 called before allocating any identifiers. */
1344 void
1345 set_identifier_size (size)
1346 int size;
1348 tree_code_length[(int) IDENTIFIER_NODE]
1349 = (size - sizeof (struct tree_common)) / sizeof (tree);
1352 /* Return a newly constructed INTEGER_CST node whose constant value
1353 is specified by the two ints LOW and HI.
1354 The TREE_TYPE is set to `int'.
1356 This function should be used via the `build_int_2' macro. */
1358 tree
1359 build_int_2_wide (low, hi)
1360 HOST_WIDE_INT low, hi;
1362 register tree t = make_node (INTEGER_CST);
1363 TREE_INT_CST_LOW (t) = low;
1364 TREE_INT_CST_HIGH (t) = hi;
1365 TREE_TYPE (t) = integer_type_node;
1366 return t;
1369 /* Return a new REAL_CST node whose type is TYPE and value is D. */
1371 tree
1372 build_real (type, d)
1373 tree type;
1374 REAL_VALUE_TYPE d;
1376 tree v;
1377 int overflow = 0;
1379 /* Check for valid float value for this type on this target machine;
1380 if not, can print error message and store a valid value in D. */
1381 #ifdef CHECK_FLOAT_VALUE
1382 CHECK_FLOAT_VALUE (TYPE_MODE (type), d, overflow);
1383 #endif
1385 v = make_node (REAL_CST);
1386 TREE_TYPE (v) = type;
1387 TREE_REAL_CST (v) = d;
1388 TREE_OVERFLOW (v) = TREE_CONSTANT_OVERFLOW (v) = overflow;
1389 return v;
1392 /* Return a new REAL_CST node whose type is TYPE
1393 and whose value is the integer value of the INTEGER_CST node I. */
1395 #if !defined (REAL_IS_NOT_DOUBLE) || defined (REAL_ARITHMETIC)
1397 REAL_VALUE_TYPE
1398 real_value_from_int_cst (type, i)
1399 tree type, i;
1401 REAL_VALUE_TYPE d;
1403 #ifdef REAL_ARITHMETIC
1404 if (! TREE_UNSIGNED (TREE_TYPE (i)))
1405 REAL_VALUE_FROM_INT (d, TREE_INT_CST_LOW (i), TREE_INT_CST_HIGH (i),
1406 TYPE_MODE (type));
1407 else
1408 REAL_VALUE_FROM_UNSIGNED_INT (d, TREE_INT_CST_LOW (i),
1409 TREE_INT_CST_HIGH (i), TYPE_MODE (type));
1410 #else /* not REAL_ARITHMETIC */
1411 /* Some 386 compilers mishandle unsigned int to float conversions,
1412 so introduce a temporary variable E to avoid those bugs. */
1413 if (TREE_INT_CST_HIGH (i) < 0 && ! TREE_UNSIGNED (TREE_TYPE (i)))
1415 REAL_VALUE_TYPE e;
1417 d = (double) (~ TREE_INT_CST_HIGH (i));
1418 e = ((double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2))
1419 * (double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2)));
1420 d *= e;
1421 e = (double) (unsigned HOST_WIDE_INT) (~ TREE_INT_CST_LOW (i));
1422 d += e;
1423 d = (- d - 1.0);
1425 else
1427 REAL_VALUE_TYPE e;
1429 d = (double) (unsigned HOST_WIDE_INT) TREE_INT_CST_HIGH (i);
1430 e = ((double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2))
1431 * (double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2)));
1432 d *= e;
1433 e = (double) (unsigned HOST_WIDE_INT) TREE_INT_CST_LOW (i);
1434 d += e;
1436 #endif /* not REAL_ARITHMETIC */
1437 return d;
1440 struct brfic_args
1442 /* Input */
1443 tree type, i;
1444 /* Output */
1445 REAL_VALUE_TYPE d;
1448 static void
1449 build_real_from_int_cst_1 (data)
1450 PTR data;
1452 struct brfic_args * args = (struct brfic_args *) data;
1454 #ifdef REAL_ARITHMETIC
1455 args->d = real_value_from_int_cst (args->type, args->i);
1456 #else
1457 args->d =
1458 REAL_VALUE_TRUNCATE (TYPE_MODE (args->type),
1459 real_value_from_int_cst (args->type, args->i));
1460 #endif
1463 /* This function can't be implemented if we can't do arithmetic
1464 on the float representation. */
1466 tree
1467 build_real_from_int_cst (type, i)
1468 tree type;
1469 tree i;
1471 tree v;
1472 int overflow = TREE_OVERFLOW (i);
1473 REAL_VALUE_TYPE d;
1474 struct brfic_args args;
1476 v = make_node (REAL_CST);
1477 TREE_TYPE (v) = type;
1479 /* Setup input for build_real_from_int_cst_1() */
1480 args.type = type;
1481 args.i = i;
1483 if (do_float_handler (build_real_from_int_cst_1, (PTR) &args))
1485 /* Receive output from build_real_from_int_cst_1() */
1486 d = args.d;
1488 else
1490 /* We got an exception from build_real_from_int_cst_1() */
1491 d = dconst0;
1492 overflow = 1;
1495 /* Check for valid float value for this type on this target machine. */
1497 #ifdef CHECK_FLOAT_VALUE
1498 CHECK_FLOAT_VALUE (TYPE_MODE (type), d, overflow);
1499 #endif
1501 TREE_REAL_CST (v) = d;
1502 TREE_OVERFLOW (v) = TREE_CONSTANT_OVERFLOW (v) = overflow;
1503 return v;
1506 #endif /* not REAL_IS_NOT_DOUBLE, or REAL_ARITHMETIC */
1508 /* Return a newly constructed STRING_CST node whose value is
1509 the LEN characters at STR.
1510 The TREE_TYPE is not initialized. */
1512 tree
1513 build_string (len, str)
1514 int len;
1515 const char *str;
1517 /* Put the string in saveable_obstack since it will be placed in the RTL
1518 for an "asm" statement and will also be kept around a while if
1519 deferring constant output in varasm.c. */
1521 register tree s = make_node (STRING_CST);
1522 TREE_STRING_LENGTH (s) = len;
1523 if (ggc_p)
1524 TREE_STRING_POINTER (s) = ggc_alloc_string (str, len);
1525 else
1526 TREE_STRING_POINTER (s) = obstack_copy0 (saveable_obstack, str, len);
1527 return s;
1530 /* Return a newly constructed COMPLEX_CST node whose value is
1531 specified by the real and imaginary parts REAL and IMAG.
1532 Both REAL and IMAG should be constant nodes. TYPE, if specified,
1533 will be the type of the COMPLEX_CST; otherwise a new type will be made. */
1535 tree
1536 build_complex (type, real, imag)
1537 tree type;
1538 tree real, imag;
1540 register tree t = make_node (COMPLEX_CST);
1542 TREE_REALPART (t) = real;
1543 TREE_IMAGPART (t) = imag;
1544 TREE_TYPE (t) = type ? type : build_complex_type (TREE_TYPE (real));
1545 TREE_OVERFLOW (t) = TREE_OVERFLOW (real) | TREE_OVERFLOW (imag);
1546 TREE_CONSTANT_OVERFLOW (t)
1547 = TREE_CONSTANT_OVERFLOW (real) | TREE_CONSTANT_OVERFLOW (imag);
1548 return t;
1551 /* Build a newly constructed TREE_VEC node of length LEN. */
1553 tree
1554 make_tree_vec (len)
1555 int len;
1557 register tree t;
1558 register int length = (len-1) * sizeof (tree) + sizeof (struct tree_vec);
1559 register struct obstack *obstack = current_obstack;
1561 #ifdef GATHER_STATISTICS
1562 tree_node_counts[(int)vec_kind]++;
1563 tree_node_sizes[(int)vec_kind] += length;
1564 #endif
1566 if (ggc_p)
1567 t = ggc_alloc_tree (length);
1568 else
1570 t = (tree) obstack_alloc (obstack, length);
1571 bzero ((PTR) t, length);
1574 TREE_SET_CODE (t, TREE_VEC);
1575 TREE_VEC_LENGTH (t) = len;
1576 if (obstack == &permanent_obstack)
1577 TREE_PERMANENT (t) = 1;
1579 return t;
1582 /* Return 1 if EXPR is the integer constant zero or a complex constant
1583 of zero. */
1586 integer_zerop (expr)
1587 tree expr;
1589 STRIP_NOPS (expr);
1591 return ((TREE_CODE (expr) == INTEGER_CST
1592 && ! TREE_CONSTANT_OVERFLOW (expr)
1593 && TREE_INT_CST_LOW (expr) == 0
1594 && TREE_INT_CST_HIGH (expr) == 0)
1595 || (TREE_CODE (expr) == COMPLEX_CST
1596 && integer_zerop (TREE_REALPART (expr))
1597 && integer_zerop (TREE_IMAGPART (expr))));
1600 /* Return 1 if EXPR is the integer constant one or the corresponding
1601 complex constant. */
1604 integer_onep (expr)
1605 tree expr;
1607 STRIP_NOPS (expr);
1609 return ((TREE_CODE (expr) == INTEGER_CST
1610 && ! TREE_CONSTANT_OVERFLOW (expr)
1611 && TREE_INT_CST_LOW (expr) == 1
1612 && TREE_INT_CST_HIGH (expr) == 0)
1613 || (TREE_CODE (expr) == COMPLEX_CST
1614 && integer_onep (TREE_REALPART (expr))
1615 && integer_zerop (TREE_IMAGPART (expr))));
1618 /* Return 1 if EXPR is an integer containing all 1's in as much precision as
1619 it contains. Likewise for the corresponding complex constant. */
1622 integer_all_onesp (expr)
1623 tree expr;
1625 register int prec;
1626 register int uns;
1628 STRIP_NOPS (expr);
1630 if (TREE_CODE (expr) == COMPLEX_CST
1631 && integer_all_onesp (TREE_REALPART (expr))
1632 && integer_zerop (TREE_IMAGPART (expr)))
1633 return 1;
1635 else if (TREE_CODE (expr) != INTEGER_CST
1636 || TREE_CONSTANT_OVERFLOW (expr))
1637 return 0;
1639 uns = TREE_UNSIGNED (TREE_TYPE (expr));
1640 if (!uns)
1641 return TREE_INT_CST_LOW (expr) == -1 && TREE_INT_CST_HIGH (expr) == -1;
1643 /* Note that using TYPE_PRECISION here is wrong. We care about the
1644 actual bits, not the (arbitrary) range of the type. */
1645 prec = GET_MODE_BITSIZE (TYPE_MODE (TREE_TYPE (expr)));
1646 if (prec >= HOST_BITS_PER_WIDE_INT)
1648 int high_value, shift_amount;
1650 shift_amount = prec - HOST_BITS_PER_WIDE_INT;
1652 if (shift_amount > HOST_BITS_PER_WIDE_INT)
1653 /* Can not handle precisions greater than twice the host int size. */
1654 abort ();
1655 else if (shift_amount == HOST_BITS_PER_WIDE_INT)
1656 /* Shifting by the host word size is undefined according to the ANSI
1657 standard, so we must handle this as a special case. */
1658 high_value = -1;
1659 else
1660 high_value = ((HOST_WIDE_INT) 1 << shift_amount) - 1;
1662 return TREE_INT_CST_LOW (expr) == -1
1663 && TREE_INT_CST_HIGH (expr) == high_value;
1665 else
1666 return TREE_INT_CST_LOW (expr) == ((HOST_WIDE_INT) 1 << prec) - 1;
1669 /* Return 1 if EXPR is an integer constant that is a power of 2 (i.e., has only
1670 one bit on). */
1673 integer_pow2p (expr)
1674 tree expr;
1676 int prec;
1677 HOST_WIDE_INT high, low;
1679 STRIP_NOPS (expr);
1681 if (TREE_CODE (expr) == COMPLEX_CST
1682 && integer_pow2p (TREE_REALPART (expr))
1683 && integer_zerop (TREE_IMAGPART (expr)))
1684 return 1;
1686 if (TREE_CODE (expr) != INTEGER_CST || TREE_CONSTANT_OVERFLOW (expr))
1687 return 0;
1689 prec = (POINTER_TYPE_P (TREE_TYPE (expr))
1690 ? POINTER_SIZE : TYPE_PRECISION (TREE_TYPE (expr)));
1691 high = TREE_INT_CST_HIGH (expr);
1692 low = TREE_INT_CST_LOW (expr);
1694 /* First clear all bits that are beyond the type's precision in case
1695 we've been sign extended. */
1697 if (prec == 2 * HOST_BITS_PER_WIDE_INT)
1699 else if (prec > HOST_BITS_PER_WIDE_INT)
1700 high &= ~((HOST_WIDE_INT) (-1) << (prec - HOST_BITS_PER_WIDE_INT));
1701 else
1703 high = 0;
1704 if (prec < HOST_BITS_PER_WIDE_INT)
1705 low &= ~((HOST_WIDE_INT) (-1) << prec);
1708 if (high == 0 && low == 0)
1709 return 0;
1711 return ((high == 0 && (low & (low - 1)) == 0)
1712 || (low == 0 && (high & (high - 1)) == 0));
1715 /* Return the power of two represented by a tree node known to be a
1716 power of two. */
1719 tree_log2 (expr)
1720 tree expr;
1722 int prec;
1723 HOST_WIDE_INT high, low;
1725 STRIP_NOPS (expr);
1727 if (TREE_CODE (expr) == COMPLEX_CST)
1728 return tree_log2 (TREE_REALPART (expr));
1730 prec = (POINTER_TYPE_P (TREE_TYPE (expr))
1731 ? POINTER_SIZE : TYPE_PRECISION (TREE_TYPE (expr)));
1733 high = TREE_INT_CST_HIGH (expr);
1734 low = TREE_INT_CST_LOW (expr);
1736 /* First clear all bits that are beyond the type's precision in case
1737 we've been sign extended. */
1739 if (prec == 2 * HOST_BITS_PER_WIDE_INT)
1741 else if (prec > HOST_BITS_PER_WIDE_INT)
1742 high &= ~((HOST_WIDE_INT) (-1) << (prec - HOST_BITS_PER_WIDE_INT));
1743 else
1745 high = 0;
1746 if (prec < HOST_BITS_PER_WIDE_INT)
1747 low &= ~((HOST_WIDE_INT) (-1) << prec);
1750 return (high != 0 ? HOST_BITS_PER_WIDE_INT + exact_log2 (high)
1751 : exact_log2 (low));
1754 /* Return 1 if EXPR is the real constant zero. */
1757 real_zerop (expr)
1758 tree expr;
1760 STRIP_NOPS (expr);
1762 return ((TREE_CODE (expr) == REAL_CST
1763 && ! TREE_CONSTANT_OVERFLOW (expr)
1764 && REAL_VALUES_EQUAL (TREE_REAL_CST (expr), dconst0))
1765 || (TREE_CODE (expr) == COMPLEX_CST
1766 && real_zerop (TREE_REALPART (expr))
1767 && real_zerop (TREE_IMAGPART (expr))));
1770 /* Return 1 if EXPR is the real constant one in real or complex form. */
1773 real_onep (expr)
1774 tree expr;
1776 STRIP_NOPS (expr);
1778 return ((TREE_CODE (expr) == REAL_CST
1779 && ! TREE_CONSTANT_OVERFLOW (expr)
1780 && REAL_VALUES_EQUAL (TREE_REAL_CST (expr), dconst1))
1781 || (TREE_CODE (expr) == COMPLEX_CST
1782 && real_onep (TREE_REALPART (expr))
1783 && real_zerop (TREE_IMAGPART (expr))));
1786 /* Return 1 if EXPR is the real constant two. */
1789 real_twop (expr)
1790 tree expr;
1792 STRIP_NOPS (expr);
1794 return ((TREE_CODE (expr) == REAL_CST
1795 && ! TREE_CONSTANT_OVERFLOW (expr)
1796 && REAL_VALUES_EQUAL (TREE_REAL_CST (expr), dconst2))
1797 || (TREE_CODE (expr) == COMPLEX_CST
1798 && real_twop (TREE_REALPART (expr))
1799 && real_zerop (TREE_IMAGPART (expr))));
1802 /* Nonzero if EXP is a constant or a cast of a constant. */
1805 really_constant_p (exp)
1806 tree exp;
1808 /* This is not quite the same as STRIP_NOPS. It does more. */
1809 while (TREE_CODE (exp) == NOP_EXPR
1810 || TREE_CODE (exp) == CONVERT_EXPR
1811 || TREE_CODE (exp) == NON_LVALUE_EXPR)
1812 exp = TREE_OPERAND (exp, 0);
1813 return TREE_CONSTANT (exp);
1816 /* Return first list element whose TREE_VALUE is ELEM.
1817 Return 0 if ELEM is not in LIST. */
1819 tree
1820 value_member (elem, list)
1821 tree elem, list;
1823 while (list)
1825 if (elem == TREE_VALUE (list))
1826 return list;
1827 list = TREE_CHAIN (list);
1829 return NULL_TREE;
1832 /* Return first list element whose TREE_PURPOSE is ELEM.
1833 Return 0 if ELEM is not in LIST. */
1835 tree
1836 purpose_member (elem, list)
1837 tree elem, list;
1839 while (list)
1841 if (elem == TREE_PURPOSE (list))
1842 return list;
1843 list = TREE_CHAIN (list);
1845 return NULL_TREE;
1848 /* Return first list element whose BINFO_TYPE is ELEM.
1849 Return 0 if ELEM is not in LIST. */
1851 tree
1852 binfo_member (elem, list)
1853 tree elem, list;
1855 while (list)
1857 if (elem == BINFO_TYPE (list))
1858 return list;
1859 list = TREE_CHAIN (list);
1861 return NULL_TREE;
1864 /* Return nonzero if ELEM is part of the chain CHAIN. */
1867 chain_member (elem, chain)
1868 tree elem, chain;
1870 while (chain)
1872 if (elem == chain)
1873 return 1;
1874 chain = TREE_CHAIN (chain);
1877 return 0;
1880 /* Return nonzero if ELEM is equal to TREE_VALUE (CHAIN) for any piece of
1881 chain CHAIN. */
1882 /* ??? This function was added for machine specific attributes but is no
1883 longer used. It could be deleted if we could confirm all front ends
1884 don't use it. */
1887 chain_member_value (elem, chain)
1888 tree elem, chain;
1890 while (chain)
1892 if (elem == TREE_VALUE (chain))
1893 return 1;
1894 chain = TREE_CHAIN (chain);
1897 return 0;
1900 /* Return nonzero if ELEM is equal to TREE_PURPOSE (CHAIN)
1901 for any piece of chain CHAIN. */
1902 /* ??? This function was added for machine specific attributes but is no
1903 longer used. It could be deleted if we could confirm all front ends
1904 don't use it. */
1907 chain_member_purpose (elem, chain)
1908 tree elem, chain;
1910 while (chain)
1912 if (elem == TREE_PURPOSE (chain))
1913 return 1;
1914 chain = TREE_CHAIN (chain);
1917 return 0;
1920 /* Return the length of a chain of nodes chained through TREE_CHAIN.
1921 We expect a null pointer to mark the end of the chain.
1922 This is the Lisp primitive `length'. */
1925 list_length (t)
1926 tree t;
1928 register tree tail;
1929 register int len = 0;
1931 for (tail = t; tail; tail = TREE_CHAIN (tail))
1932 len++;
1934 return len;
1937 /* Concatenate two chains of nodes (chained through TREE_CHAIN)
1938 by modifying the last node in chain 1 to point to chain 2.
1939 This is the Lisp primitive `nconc'. */
1941 tree
1942 chainon (op1, op2)
1943 tree op1, op2;
1946 if (op1)
1948 register tree t1;
1949 #ifdef ENABLE_CHECKING
1950 register tree t2;
1951 #endif
1953 for (t1 = op1; TREE_CHAIN (t1); t1 = TREE_CHAIN (t1))
1955 TREE_CHAIN (t1) = op2;
1956 #ifdef ENABLE_CHECKING
1957 for (t2 = op2; t2; t2 = TREE_CHAIN (t2))
1958 if (t2 == t1)
1959 abort (); /* Circularity created. */
1960 #endif
1961 return op1;
1963 else return op2;
1966 /* Return the last node in a chain of nodes (chained through TREE_CHAIN). */
1968 tree
1969 tree_last (chain)
1970 register tree chain;
1972 register tree next;
1973 if (chain)
1974 while ((next = TREE_CHAIN (chain)))
1975 chain = next;
1976 return chain;
1979 /* Reverse the order of elements in the chain T,
1980 and return the new head of the chain (old last element). */
1982 tree
1983 nreverse (t)
1984 tree t;
1986 register tree prev = 0, decl, next;
1987 for (decl = t; decl; decl = next)
1989 next = TREE_CHAIN (decl);
1990 TREE_CHAIN (decl) = prev;
1991 prev = decl;
1993 return prev;
1996 /* Given a chain CHAIN of tree nodes,
1997 construct and return a list of those nodes. */
1999 tree
2000 listify (chain)
2001 tree chain;
2003 tree result = NULL_TREE;
2004 tree in_tail = chain;
2005 tree out_tail = NULL_TREE;
2007 while (in_tail)
2009 tree next = tree_cons (NULL_TREE, in_tail, NULL_TREE);
2010 if (out_tail)
2011 TREE_CHAIN (out_tail) = next;
2012 else
2013 result = next;
2014 out_tail = next;
2015 in_tail = TREE_CHAIN (in_tail);
2018 return result;
2021 /* Return a newly created TREE_LIST node whose
2022 purpose and value fields are PARM and VALUE. */
2024 tree
2025 build_tree_list (parm, value)
2026 tree parm, value;
2028 register tree t = make_node (TREE_LIST);
2029 TREE_PURPOSE (t) = parm;
2030 TREE_VALUE (t) = value;
2031 return t;
2034 /* Similar, but build on the temp_decl_obstack. */
2036 tree
2037 build_decl_list (parm, value)
2038 tree parm, value;
2040 register tree node;
2041 register struct obstack *ambient_obstack = current_obstack;
2042 current_obstack = &temp_decl_obstack;
2043 node = build_tree_list (parm, value);
2044 current_obstack = ambient_obstack;
2045 return node;
2048 /* Similar, but build on the expression_obstack. */
2050 tree
2051 build_expr_list (parm, value)
2052 tree parm, value;
2054 register tree node;
2055 register struct obstack *ambient_obstack = current_obstack;
2056 current_obstack = expression_obstack;
2057 node = build_tree_list (parm, value);
2058 current_obstack = ambient_obstack;
2059 return node;
2062 /* Return a newly created TREE_LIST node whose
2063 purpose and value fields are PARM and VALUE
2064 and whose TREE_CHAIN is CHAIN. */
2066 tree
2067 tree_cons (purpose, value, chain)
2068 tree purpose, value, chain;
2070 #if 0
2071 register tree node = make_node (TREE_LIST);
2072 #else
2073 register tree node;
2075 if (ggc_p)
2076 node = ggc_alloc_tree (sizeof (struct tree_list));
2077 else
2079 node = (tree) obstack_alloc (current_obstack, sizeof (struct tree_list));
2080 memset (node, 0, sizeof (struct tree_common));
2083 #ifdef GATHER_STATISTICS
2084 tree_node_counts[(int)x_kind]++;
2085 tree_node_sizes[(int)x_kind] += sizeof (struct tree_list);
2086 #endif
2089 TREE_SET_CODE (node, TREE_LIST);
2090 if (current_obstack == &permanent_obstack)
2091 TREE_PERMANENT (node) = 1;
2092 #endif
2094 TREE_CHAIN (node) = chain;
2095 TREE_PURPOSE (node) = purpose;
2096 TREE_VALUE (node) = value;
2097 return node;
2100 /* Similar, but build on the temp_decl_obstack. */
2102 tree
2103 decl_tree_cons (purpose, value, chain)
2104 tree purpose, value, chain;
2106 register tree node;
2107 register struct obstack *ambient_obstack = current_obstack;
2108 current_obstack = &temp_decl_obstack;
2109 node = tree_cons (purpose, value, chain);
2110 current_obstack = ambient_obstack;
2111 return node;
2114 /* Similar, but build on the expression_obstack. */
2116 tree
2117 expr_tree_cons (purpose, value, chain)
2118 tree purpose, value, chain;
2120 register tree node;
2121 register struct obstack *ambient_obstack = current_obstack;
2122 current_obstack = expression_obstack;
2123 node = tree_cons (purpose, value, chain);
2124 current_obstack = ambient_obstack;
2125 return node;
2128 /* Same as `tree_cons' but make a permanent object. */
2130 tree
2131 perm_tree_cons (purpose, value, chain)
2132 tree purpose, value, chain;
2134 register tree node;
2135 register struct obstack *ambient_obstack = current_obstack;
2136 current_obstack = &permanent_obstack;
2138 node = tree_cons (purpose, value, chain);
2139 current_obstack = ambient_obstack;
2140 return node;
2143 /* Same as `tree_cons', but make this node temporary, regardless. */
2145 tree
2146 temp_tree_cons (purpose, value, chain)
2147 tree purpose, value, chain;
2149 register tree node;
2150 register struct obstack *ambient_obstack = current_obstack;
2151 current_obstack = &temporary_obstack;
2153 node = tree_cons (purpose, value, chain);
2154 current_obstack = ambient_obstack;
2155 return node;
2158 /* Same as `tree_cons', but save this node if the function's RTL is saved. */
2160 tree
2161 saveable_tree_cons (purpose, value, chain)
2162 tree purpose, value, chain;
2164 register tree node;
2165 register struct obstack *ambient_obstack = current_obstack;
2166 current_obstack = saveable_obstack;
2168 node = tree_cons (purpose, value, chain);
2169 current_obstack = ambient_obstack;
2170 return node;
2173 /* Return the size nominally occupied by an object of type TYPE
2174 when it resides in memory. The value is measured in units of bytes,
2175 and its data type is that normally used for type sizes
2176 (which is the first type created by make_signed_type or
2177 make_unsigned_type). */
2179 tree
2180 size_in_bytes (type)
2181 tree type;
2183 tree t;
2185 if (type == error_mark_node)
2186 return integer_zero_node;
2188 type = TYPE_MAIN_VARIANT (type);
2189 t = TYPE_SIZE_UNIT (type);
2190 if (t == 0)
2192 incomplete_type_error (NULL_TREE, type);
2193 return integer_zero_node;
2195 if (TREE_CODE (t) == INTEGER_CST)
2196 force_fit_type (t, 0);
2198 return t;
2201 /* Return the size of TYPE (in bytes) as a wide integer
2202 or return -1 if the size can vary or is larger than an integer. */
2204 HOST_WIDE_INT
2205 int_size_in_bytes (type)
2206 tree type;
2208 tree t;
2210 if (type == error_mark_node)
2211 return 0;
2213 type = TYPE_MAIN_VARIANT (type);
2214 t = TYPE_SIZE_UNIT (type);
2215 if (t == 0
2216 || TREE_CODE (t) != INTEGER_CST
2217 || TREE_INT_CST_HIGH (t) != 0)
2218 return -1;
2220 return TREE_INT_CST_LOW (t);
2223 /* Return, as a tree node, the number of elements for TYPE (which is an
2224 ARRAY_TYPE) minus one. This counts only elements of the top array.
2226 Don't let any SAVE_EXPRs escape; if we are called as part of a cleanup
2227 action, they would get unsaved. */
2229 tree
2230 array_type_nelts (type)
2231 tree type;
2233 tree index_type, min, max;
2235 /* If they did it with unspecified bounds, then we should have already
2236 given an error about it before we got here. */
2237 if (! TYPE_DOMAIN (type))
2238 return error_mark_node;
2240 index_type = TYPE_DOMAIN (type);
2241 min = TYPE_MIN_VALUE (index_type);
2242 max = TYPE_MAX_VALUE (index_type);
2244 if (! TREE_CONSTANT (min))
2246 STRIP_NOPS (min);
2247 if (TREE_CODE (min) == SAVE_EXPR && SAVE_EXPR_RTL (min))
2248 min = build (RTL_EXPR, TREE_TYPE (TYPE_MIN_VALUE (index_type)), 0,
2249 SAVE_EXPR_RTL (min));
2250 else
2251 min = TYPE_MIN_VALUE (index_type);
2254 if (! TREE_CONSTANT (max))
2256 STRIP_NOPS (max);
2257 if (TREE_CODE (max) == SAVE_EXPR && SAVE_EXPR_RTL (max))
2258 max = build (RTL_EXPR, TREE_TYPE (TYPE_MAX_VALUE (index_type)), 0,
2259 SAVE_EXPR_RTL (max));
2260 else
2261 max = TYPE_MAX_VALUE (index_type);
2264 return (integer_zerop (min)
2265 ? max
2266 : fold (build (MINUS_EXPR, TREE_TYPE (max), max, min)));
2269 /* Return nonzero if arg is static -- a reference to an object in
2270 static storage. This is not the same as the C meaning of `static'. */
2273 staticp (arg)
2274 tree arg;
2276 switch (TREE_CODE (arg))
2278 case FUNCTION_DECL:
2279 /* Nested functions aren't static, since taking their address
2280 involves a trampoline. */
2281 return (decl_function_context (arg) == 0 || DECL_NO_STATIC_CHAIN (arg))
2282 && ! DECL_NON_ADDR_CONST_P (arg);
2284 case VAR_DECL:
2285 return (TREE_STATIC (arg) || DECL_EXTERNAL (arg))
2286 && ! DECL_NON_ADDR_CONST_P (arg);
2288 case CONSTRUCTOR:
2289 return TREE_STATIC (arg);
2291 case STRING_CST:
2292 return 1;
2294 /* If we are referencing a bitfield, we can't evaluate an
2295 ADDR_EXPR at compile time and so it isn't a constant. */
2296 case COMPONENT_REF:
2297 return (! DECL_BIT_FIELD (TREE_OPERAND (arg, 1))
2298 && staticp (TREE_OPERAND (arg, 0)));
2300 case BIT_FIELD_REF:
2301 return 0;
2303 #if 0
2304 /* This case is technically correct, but results in setting
2305 TREE_CONSTANT on ADDR_EXPRs that cannot be evaluated at
2306 compile time. */
2307 case INDIRECT_REF:
2308 return TREE_CONSTANT (TREE_OPERAND (arg, 0));
2309 #endif
2311 case ARRAY_REF:
2312 if (TREE_CODE (TYPE_SIZE (TREE_TYPE (arg))) == INTEGER_CST
2313 && TREE_CODE (TREE_OPERAND (arg, 1)) == INTEGER_CST)
2314 return staticp (TREE_OPERAND (arg, 0));
2316 default:
2317 return 0;
2321 /* Wrap a SAVE_EXPR around EXPR, if appropriate.
2322 Do this to any expression which may be used in more than one place,
2323 but must be evaluated only once.
2325 Normally, expand_expr would reevaluate the expression each time.
2326 Calling save_expr produces something that is evaluated and recorded
2327 the first time expand_expr is called on it. Subsequent calls to
2328 expand_expr just reuse the recorded value.
2330 The call to expand_expr that generates code that actually computes
2331 the value is the first call *at compile time*. Subsequent calls
2332 *at compile time* generate code to use the saved value.
2333 This produces correct result provided that *at run time* control
2334 always flows through the insns made by the first expand_expr
2335 before reaching the other places where the save_expr was evaluated.
2336 You, the caller of save_expr, must make sure this is so.
2338 Constants, and certain read-only nodes, are returned with no
2339 SAVE_EXPR because that is safe. Expressions containing placeholders
2340 are not touched; see tree.def for an explanation of what these
2341 are used for. */
2343 tree
2344 save_expr (expr)
2345 tree expr;
2347 register tree t = fold (expr);
2349 /* We don't care about whether this can be used as an lvalue in this
2350 context. */
2351 while (TREE_CODE (t) == NON_LVALUE_EXPR)
2352 t = TREE_OPERAND (t, 0);
2354 /* If the tree evaluates to a constant, then we don't want to hide that
2355 fact (i.e. this allows further folding, and direct checks for constants).
2356 However, a read-only object that has side effects cannot be bypassed.
2357 Since it is no problem to reevaluate literals, we just return the
2358 literal node. */
2360 if (TREE_CONSTANT (t) || (TREE_READONLY (t) && ! TREE_SIDE_EFFECTS (t))
2361 || TREE_CODE (t) == SAVE_EXPR || TREE_CODE (t) == ERROR_MARK)
2362 return t;
2364 /* If T contains a PLACEHOLDER_EXPR, we must evaluate it each time, since
2365 it means that the size or offset of some field of an object depends on
2366 the value within another field.
2368 Note that it must not be the case that T contains both a PLACEHOLDER_EXPR
2369 and some variable since it would then need to be both evaluated once and
2370 evaluated more than once. Front-ends must assure this case cannot
2371 happen by surrounding any such subexpressions in their own SAVE_EXPR
2372 and forcing evaluation at the proper time. */
2373 if (contains_placeholder_p (t))
2374 return t;
2376 t = build (SAVE_EXPR, TREE_TYPE (expr), t, current_function_decl, NULL_TREE);
2378 /* This expression might be placed ahead of a jump to ensure that the
2379 value was computed on both sides of the jump. So make sure it isn't
2380 eliminated as dead. */
2381 TREE_SIDE_EFFECTS (t) = 1;
2382 return t;
2385 /* Arrange for an expression to be expanded multiple independent
2386 times. This is useful for cleanup actions, as the backend can
2387 expand them multiple times in different places. */
2389 tree
2390 unsave_expr (expr)
2391 tree expr;
2393 tree t;
2395 /* If this is already protected, no sense in protecting it again. */
2396 if (TREE_CODE (expr) == UNSAVE_EXPR)
2397 return expr;
2399 t = build1 (UNSAVE_EXPR, TREE_TYPE (expr), expr);
2400 TREE_SIDE_EFFECTS (t) = TREE_SIDE_EFFECTS (expr);
2401 return t;
2404 /* Returns the index of the first non-tree operand for CODE, or the number
2405 of operands if all are trees. */
2408 first_rtl_op (code)
2409 enum tree_code code;
2411 switch (code)
2413 case SAVE_EXPR:
2414 return 2;
2415 case GOTO_SUBROUTINE_EXPR:
2416 case RTL_EXPR:
2417 return 0;
2418 case CALL_EXPR:
2419 return 2;
2420 case WITH_CLEANUP_EXPR:
2421 /* Should be defined to be 2. */
2422 return 1;
2423 case METHOD_CALL_EXPR:
2424 return 3;
2425 default:
2426 return tree_code_length [(int) code];
2430 /* Modify a tree in place so that all the evaluate only once things
2431 are cleared out. Return the EXPR given.
2433 LANG_UNSAVE_EXPR_NOW, if set, is a pointer to a function to handle
2434 language specific nodes.
2437 tree
2438 unsave_expr_now (expr)
2439 tree expr;
2441 enum tree_code code;
2442 register int i;
2443 int first_rtl;
2445 if (expr == NULL_TREE)
2446 return expr;
2448 code = TREE_CODE (expr);
2449 first_rtl = first_rtl_op (code);
2450 switch (code)
2452 case SAVE_EXPR:
2453 SAVE_EXPR_RTL (expr) = 0;
2454 break;
2456 case TARGET_EXPR:
2457 TREE_OPERAND (expr, 1) = TREE_OPERAND (expr, 3);
2458 TREE_OPERAND (expr, 3) = NULL_TREE;
2459 break;
2461 case RTL_EXPR:
2462 /* I don't yet know how to emit a sequence multiple times. */
2463 if (RTL_EXPR_SEQUENCE (expr) != 0)
2464 abort ();
2465 break;
2467 case CALL_EXPR:
2468 CALL_EXPR_RTL (expr) = 0;
2469 if (TREE_OPERAND (expr, 1)
2470 && TREE_CODE (TREE_OPERAND (expr, 1)) == TREE_LIST)
2472 tree exp = TREE_OPERAND (expr, 1);
2473 while (exp)
2475 unsave_expr_now (TREE_VALUE (exp));
2476 exp = TREE_CHAIN (exp);
2479 break;
2481 default:
2482 if (lang_unsave_expr_now)
2483 (*lang_unsave_expr_now) (expr);
2484 break;
2487 switch (TREE_CODE_CLASS (code))
2489 case 'c': /* a constant */
2490 case 't': /* a type node */
2491 case 'x': /* something random, like an identifier or an ERROR_MARK. */
2492 case 'd': /* A decl node */
2493 case 'b': /* A block node */
2494 return expr;
2496 case 'e': /* an expression */
2497 case 'r': /* a reference */
2498 case 's': /* an expression with side effects */
2499 case '<': /* a comparison expression */
2500 case '2': /* a binary arithmetic expression */
2501 case '1': /* a unary arithmetic expression */
2502 for (i = first_rtl - 1; i >= 0; i--)
2503 unsave_expr_now (TREE_OPERAND (expr, i));
2504 return expr;
2506 default:
2507 abort ();
2511 /* Return 1 if EXP contains a PLACEHOLDER_EXPR; i.e., if it represents a size
2512 or offset that depends on a field within a record. */
2515 contains_placeholder_p (exp)
2516 tree exp;
2518 register enum tree_code code = TREE_CODE (exp);
2519 int result;
2521 /* If we have a WITH_RECORD_EXPR, it "cancels" any PLACEHOLDER_EXPR
2522 in it since it is supplying a value for it. */
2523 if (code == WITH_RECORD_EXPR)
2524 return 0;
2525 else if (code == PLACEHOLDER_EXPR)
2526 return 1;
2528 switch (TREE_CODE_CLASS (code))
2530 case 'r':
2531 /* Don't look at any PLACEHOLDER_EXPRs that might be in index or bit
2532 position computations since they will be converted into a
2533 WITH_RECORD_EXPR involving the reference, which will assume
2534 here will be valid. */
2535 return contains_placeholder_p (TREE_OPERAND (exp, 0));
2537 case 'x':
2538 if (code == TREE_LIST)
2539 return (contains_placeholder_p (TREE_VALUE (exp))
2540 || (TREE_CHAIN (exp) != 0
2541 && contains_placeholder_p (TREE_CHAIN (exp))));
2542 break;
2544 case '1':
2545 case '2': case '<':
2546 case 'e':
2547 switch (code)
2549 case COMPOUND_EXPR:
2550 /* Ignoring the first operand isn't quite right, but works best. */
2551 return contains_placeholder_p (TREE_OPERAND (exp, 1));
2553 case RTL_EXPR:
2554 case CONSTRUCTOR:
2555 return 0;
2557 case COND_EXPR:
2558 return (contains_placeholder_p (TREE_OPERAND (exp, 0))
2559 || contains_placeholder_p (TREE_OPERAND (exp, 1))
2560 || contains_placeholder_p (TREE_OPERAND (exp, 2)));
2562 case SAVE_EXPR:
2563 /* If we already know this doesn't have a placeholder, don't
2564 check again. */
2565 if (SAVE_EXPR_NOPLACEHOLDER (exp) || SAVE_EXPR_RTL (exp) != 0)
2566 return 0;
2568 SAVE_EXPR_NOPLACEHOLDER (exp) = 1;
2569 result = contains_placeholder_p (TREE_OPERAND (exp, 0));
2570 if (result)
2571 SAVE_EXPR_NOPLACEHOLDER (exp) = 0;
2573 return result;
2575 case CALL_EXPR:
2576 return (TREE_OPERAND (exp, 1) != 0
2577 && contains_placeholder_p (TREE_OPERAND (exp, 1)));
2579 default:
2580 break;
2583 switch (tree_code_length[(int) code])
2585 case 1:
2586 return contains_placeholder_p (TREE_OPERAND (exp, 0));
2587 case 2:
2588 return (contains_placeholder_p (TREE_OPERAND (exp, 0))
2589 || contains_placeholder_p (TREE_OPERAND (exp, 1)));
2590 default:
2591 return 0;
2594 default:
2595 return 0;
2597 return 0;
2600 /* Return 1 if EXP contains any expressions that produce cleanups for an
2601 outer scope to deal with. Used by fold. */
2604 has_cleanups (exp)
2605 tree exp;
2607 int i, nops, cmp;
2609 if (! TREE_SIDE_EFFECTS (exp))
2610 return 0;
2612 switch (TREE_CODE (exp))
2614 case TARGET_EXPR:
2615 case GOTO_SUBROUTINE_EXPR:
2616 case WITH_CLEANUP_EXPR:
2617 return 1;
2619 case CLEANUP_POINT_EXPR:
2620 return 0;
2622 case CALL_EXPR:
2623 for (exp = TREE_OPERAND (exp, 1); exp; exp = TREE_CHAIN (exp))
2625 cmp = has_cleanups (TREE_VALUE (exp));
2626 if (cmp)
2627 return cmp;
2629 return 0;
2631 default:
2632 break;
2635 /* This general rule works for most tree codes. All exceptions should be
2636 handled above. If this is a language-specific tree code, we can't
2637 trust what might be in the operand, so say we don't know
2638 the situation. */
2639 if ((int) TREE_CODE (exp) >= (int) LAST_AND_UNUSED_TREE_CODE)
2640 return -1;
2642 nops = first_rtl_op (TREE_CODE (exp));
2643 for (i = 0; i < nops; i++)
2644 if (TREE_OPERAND (exp, i) != 0)
2646 int type = TREE_CODE_CLASS (TREE_CODE (TREE_OPERAND (exp, i)));
2647 if (type == 'e' || type == '<' || type == '1' || type == '2'
2648 || type == 'r' || type == 's')
2650 cmp = has_cleanups (TREE_OPERAND (exp, i));
2651 if (cmp)
2652 return cmp;
2656 return 0;
2659 /* Given a tree EXP, a FIELD_DECL F, and a replacement value R,
2660 return a tree with all occurrences of references to F in a
2661 PLACEHOLDER_EXPR replaced by R. Note that we assume here that EXP
2662 contains only arithmetic expressions or a CALL_EXPR with a
2663 PLACEHOLDER_EXPR occurring only in its arglist. */
2665 tree
2666 substitute_in_expr (exp, f, r)
2667 tree exp;
2668 tree f;
2669 tree r;
2671 enum tree_code code = TREE_CODE (exp);
2672 tree op0, op1, op2;
2673 tree new;
2674 tree inner;
2676 switch (TREE_CODE_CLASS (code))
2678 case 'c':
2679 case 'd':
2680 return exp;
2682 case 'x':
2683 if (code == PLACEHOLDER_EXPR)
2684 return exp;
2685 else if (code == TREE_LIST)
2687 op0 = (TREE_CHAIN (exp) == 0
2688 ? 0 : substitute_in_expr (TREE_CHAIN (exp), f, r));
2689 op1 = substitute_in_expr (TREE_VALUE (exp), f, r);
2690 if (op0 == TREE_CHAIN (exp) && op1 == TREE_VALUE (exp))
2691 return exp;
2693 return tree_cons (TREE_PURPOSE (exp), op1, op0);
2696 abort ();
2698 case '1':
2699 case '2':
2700 case '<':
2701 case 'e':
2702 switch (tree_code_length[(int) code])
2704 case 1:
2705 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2706 if (op0 == TREE_OPERAND (exp, 0))
2707 return exp;
2709 new = fold (build1 (code, TREE_TYPE (exp), op0));
2710 break;
2712 case 2:
2713 /* An RTL_EXPR cannot contain a PLACEHOLDER_EXPR; a CONSTRUCTOR
2714 could, but we don't support it. */
2715 if (code == RTL_EXPR)
2716 return exp;
2717 else if (code == CONSTRUCTOR)
2718 abort ();
2720 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2721 op1 = substitute_in_expr (TREE_OPERAND (exp, 1), f, r);
2722 if (op0 == TREE_OPERAND (exp, 0) && op1 == TREE_OPERAND (exp, 1))
2723 return exp;
2725 new = fold (build (code, TREE_TYPE (exp), op0, op1));
2726 break;
2728 case 3:
2729 /* It cannot be that anything inside a SAVE_EXPR contains a
2730 PLACEHOLDER_EXPR. */
2731 if (code == SAVE_EXPR)
2732 return exp;
2734 else if (code == CALL_EXPR)
2736 op1 = substitute_in_expr (TREE_OPERAND (exp, 1), f, r);
2737 if (op1 == TREE_OPERAND (exp, 1))
2738 return exp;
2740 return build (code, TREE_TYPE (exp),
2741 TREE_OPERAND (exp, 0), op1, NULL_TREE);
2744 else if (code != COND_EXPR)
2745 abort ();
2747 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2748 op1 = substitute_in_expr (TREE_OPERAND (exp, 1), f, r);
2749 op2 = substitute_in_expr (TREE_OPERAND (exp, 2), f, r);
2750 if (op0 == TREE_OPERAND (exp, 0) && op1 == TREE_OPERAND (exp, 1)
2751 && op2 == TREE_OPERAND (exp, 2))
2752 return exp;
2754 new = fold (build (code, TREE_TYPE (exp), op0, op1, op2));
2755 break;
2757 default:
2758 abort ();
2761 break;
2763 case 'r':
2764 switch (code)
2766 case COMPONENT_REF:
2767 /* If this expression is getting a value from a PLACEHOLDER_EXPR
2768 and it is the right field, replace it with R. */
2769 for (inner = TREE_OPERAND (exp, 0);
2770 TREE_CODE_CLASS (TREE_CODE (inner)) == 'r';
2771 inner = TREE_OPERAND (inner, 0))
2773 if (TREE_CODE (inner) == PLACEHOLDER_EXPR
2774 && TREE_OPERAND (exp, 1) == f)
2775 return r;
2777 /* If this expression hasn't been completed let, leave it
2778 alone. */
2779 if (TREE_CODE (inner) == PLACEHOLDER_EXPR
2780 && TREE_TYPE (inner) == 0)
2781 return exp;
2783 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2784 if (op0 == TREE_OPERAND (exp, 0))
2785 return exp;
2787 new = fold (build (code, TREE_TYPE (exp), op0,
2788 TREE_OPERAND (exp, 1)));
2789 break;
2791 case BIT_FIELD_REF:
2792 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2793 op1 = substitute_in_expr (TREE_OPERAND (exp, 1), f, r);
2794 op2 = substitute_in_expr (TREE_OPERAND (exp, 2), f, r);
2795 if (op0 == TREE_OPERAND (exp, 0) && op1 == TREE_OPERAND (exp, 1)
2796 && op2 == TREE_OPERAND (exp, 2))
2797 return exp;
2799 new = fold (build (code, TREE_TYPE (exp), op0, op1, op2));
2800 break;
2802 case INDIRECT_REF:
2803 case BUFFER_REF:
2804 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2805 if (op0 == TREE_OPERAND (exp, 0))
2806 return exp;
2808 new = fold (build1 (code, TREE_TYPE (exp), op0));
2809 break;
2811 default:
2812 abort ();
2814 break;
2816 default:
2817 abort ();
2820 TREE_READONLY (new) = TREE_READONLY (exp);
2821 return new;
2824 /* Stabilize a reference so that we can use it any number of times
2825 without causing its operands to be evaluated more than once.
2826 Returns the stabilized reference. This works by means of save_expr,
2827 so see the caveats in the comments about save_expr.
2829 Also allows conversion expressions whose operands are references.
2830 Any other kind of expression is returned unchanged. */
2832 tree
2833 stabilize_reference (ref)
2834 tree ref;
2836 register tree result;
2837 register enum tree_code code = TREE_CODE (ref);
2839 switch (code)
2841 case VAR_DECL:
2842 case PARM_DECL:
2843 case RESULT_DECL:
2844 /* No action is needed in this case. */
2845 return ref;
2847 case NOP_EXPR:
2848 case CONVERT_EXPR:
2849 case FLOAT_EXPR:
2850 case FIX_TRUNC_EXPR:
2851 case FIX_FLOOR_EXPR:
2852 case FIX_ROUND_EXPR:
2853 case FIX_CEIL_EXPR:
2854 result = build_nt (code, stabilize_reference (TREE_OPERAND (ref, 0)));
2855 break;
2857 case INDIRECT_REF:
2858 result = build_nt (INDIRECT_REF,
2859 stabilize_reference_1 (TREE_OPERAND (ref, 0)));
2860 break;
2862 case COMPONENT_REF:
2863 result = build_nt (COMPONENT_REF,
2864 stabilize_reference (TREE_OPERAND (ref, 0)),
2865 TREE_OPERAND (ref, 1));
2866 break;
2868 case BIT_FIELD_REF:
2869 result = build_nt (BIT_FIELD_REF,
2870 stabilize_reference (TREE_OPERAND (ref, 0)),
2871 stabilize_reference_1 (TREE_OPERAND (ref, 1)),
2872 stabilize_reference_1 (TREE_OPERAND (ref, 2)));
2873 break;
2875 case ARRAY_REF:
2876 result = build_nt (ARRAY_REF,
2877 stabilize_reference (TREE_OPERAND (ref, 0)),
2878 stabilize_reference_1 (TREE_OPERAND (ref, 1)));
2879 break;
2881 case COMPOUND_EXPR:
2882 /* We cannot wrap the first expression in a SAVE_EXPR, as then
2883 it wouldn't be ignored. This matters when dealing with
2884 volatiles. */
2885 return stabilize_reference_1 (ref);
2887 case RTL_EXPR:
2888 result = build1 (INDIRECT_REF, TREE_TYPE (ref),
2889 save_expr (build1 (ADDR_EXPR,
2890 build_pointer_type (TREE_TYPE (ref)),
2891 ref)));
2892 break;
2895 /* If arg isn't a kind of lvalue we recognize, make no change.
2896 Caller should recognize the error for an invalid lvalue. */
2897 default:
2898 return ref;
2900 case ERROR_MARK:
2901 return error_mark_node;
2904 TREE_TYPE (result) = TREE_TYPE (ref);
2905 TREE_READONLY (result) = TREE_READONLY (ref);
2906 TREE_SIDE_EFFECTS (result) = TREE_SIDE_EFFECTS (ref);
2907 TREE_THIS_VOLATILE (result) = TREE_THIS_VOLATILE (ref);
2908 TREE_RAISES (result) = TREE_RAISES (ref);
2910 return result;
2913 /* Subroutine of stabilize_reference; this is called for subtrees of
2914 references. Any expression with side-effects must be put in a SAVE_EXPR
2915 to ensure that it is only evaluated once.
2917 We don't put SAVE_EXPR nodes around everything, because assigning very
2918 simple expressions to temporaries causes us to miss good opportunities
2919 for optimizations. Among other things, the opportunity to fold in the
2920 addition of a constant into an addressing mode often gets lost, e.g.
2921 "y[i+1] += x;". In general, we take the approach that we should not make
2922 an assignment unless we are forced into it - i.e., that any non-side effect
2923 operator should be allowed, and that cse should take care of coalescing
2924 multiple utterances of the same expression should that prove fruitful. */
2926 tree
2927 stabilize_reference_1 (e)
2928 tree e;
2930 register tree result;
2931 register enum tree_code code = TREE_CODE (e);
2933 /* We cannot ignore const expressions because it might be a reference
2934 to a const array but whose index contains side-effects. But we can
2935 ignore things that are actual constant or that already have been
2936 handled by this function. */
2938 if (TREE_CONSTANT (e) || code == SAVE_EXPR)
2939 return e;
2941 switch (TREE_CODE_CLASS (code))
2943 case 'x':
2944 case 't':
2945 case 'd':
2946 case 'b':
2947 case '<':
2948 case 's':
2949 case 'e':
2950 case 'r':
2951 /* If the expression has side-effects, then encase it in a SAVE_EXPR
2952 so that it will only be evaluated once. */
2953 /* The reference (r) and comparison (<) classes could be handled as
2954 below, but it is generally faster to only evaluate them once. */
2955 if (TREE_SIDE_EFFECTS (e))
2956 return save_expr (e);
2957 return e;
2959 case 'c':
2960 /* Constants need no processing. In fact, we should never reach
2961 here. */
2962 return e;
2964 case '2':
2965 /* Division is slow and tends to be compiled with jumps,
2966 especially the division by powers of 2 that is often
2967 found inside of an array reference. So do it just once. */
2968 if (code == TRUNC_DIV_EXPR || code == TRUNC_MOD_EXPR
2969 || code == FLOOR_DIV_EXPR || code == FLOOR_MOD_EXPR
2970 || code == CEIL_DIV_EXPR || code == CEIL_MOD_EXPR
2971 || code == ROUND_DIV_EXPR || code == ROUND_MOD_EXPR)
2972 return save_expr (e);
2973 /* Recursively stabilize each operand. */
2974 result = build_nt (code, stabilize_reference_1 (TREE_OPERAND (e, 0)),
2975 stabilize_reference_1 (TREE_OPERAND (e, 1)));
2976 break;
2978 case '1':
2979 /* Recursively stabilize each operand. */
2980 result = build_nt (code, stabilize_reference_1 (TREE_OPERAND (e, 0)));
2981 break;
2983 default:
2984 abort ();
2987 TREE_TYPE (result) = TREE_TYPE (e);
2988 TREE_READONLY (result) = TREE_READONLY (e);
2989 TREE_SIDE_EFFECTS (result) = TREE_SIDE_EFFECTS (e);
2990 TREE_THIS_VOLATILE (result) = TREE_THIS_VOLATILE (e);
2991 TREE_RAISES (result) = TREE_RAISES (e);
2993 return result;
2996 /* Low-level constructors for expressions. */
2998 /* Build an expression of code CODE, data type TYPE,
2999 and operands as specified by the arguments ARG1 and following arguments.
3000 Expressions and reference nodes can be created this way.
3001 Constants, decls, types and misc nodes cannot be. */
3003 tree
3004 build VPROTO((enum tree_code code, tree tt, ...))
3006 #ifndef ANSI_PROTOTYPES
3007 enum tree_code code;
3008 tree tt;
3009 #endif
3010 va_list p;
3011 register tree t;
3012 register int length;
3013 register int i;
3014 int fro;
3016 VA_START (p, tt);
3018 #ifndef ANSI_PROTOTYPES
3019 code = va_arg (p, enum tree_code);
3020 tt = va_arg (p, tree);
3021 #endif
3023 t = make_node (code);
3024 length = tree_code_length[(int) code];
3025 TREE_TYPE (t) = tt;
3027 /* Below, we automatically set TREE_SIDE_EFFECTS and TREE_RAISED for
3028 the result based on those same flags for the arguments. But, if
3029 the arguments aren't really even `tree' expressions, we shouldn't
3030 be trying to do this. */
3031 fro = first_rtl_op (code);
3033 if (length == 2)
3035 /* This is equivalent to the loop below, but faster. */
3036 register tree arg0 = va_arg (p, tree);
3037 register tree arg1 = va_arg (p, tree);
3038 TREE_OPERAND (t, 0) = arg0;
3039 TREE_OPERAND (t, 1) = arg1;
3040 if (arg0 && fro > 0)
3042 if (TREE_SIDE_EFFECTS (arg0))
3043 TREE_SIDE_EFFECTS (t) = 1;
3044 if (TREE_RAISES (arg0))
3045 TREE_RAISES (t) = 1;
3047 if (arg1 && fro > 1)
3049 if (TREE_SIDE_EFFECTS (arg1))
3050 TREE_SIDE_EFFECTS (t) = 1;
3051 if (TREE_RAISES (arg1))
3052 TREE_RAISES (t) = 1;
3055 else if (length == 1)
3057 register tree arg0 = va_arg (p, tree);
3059 /* Call build1 for this! */
3060 if (TREE_CODE_CLASS (code) != 's')
3061 abort ();
3062 TREE_OPERAND (t, 0) = arg0;
3063 if (fro > 0)
3065 if (arg0 && TREE_SIDE_EFFECTS (arg0))
3066 TREE_SIDE_EFFECTS (t) = 1;
3067 TREE_RAISES (t) = (arg0 && TREE_RAISES (arg0));
3070 else
3072 for (i = 0; i < length; i++)
3074 register tree operand = va_arg (p, tree);
3075 TREE_OPERAND (t, i) = operand;
3076 if (operand && fro > i)
3078 if (TREE_SIDE_EFFECTS (operand))
3079 TREE_SIDE_EFFECTS (t) = 1;
3080 if (TREE_RAISES (operand))
3081 TREE_RAISES (t) = 1;
3085 va_end (p);
3086 return t;
3089 /* Same as above, but only builds for unary operators.
3090 Saves lions share of calls to `build'; cuts down use
3091 of varargs, which is expensive for RISC machines. */
3093 tree
3094 build1 (code, type, node)
3095 enum tree_code code;
3096 tree type;
3097 tree node;
3099 register struct obstack *obstack = expression_obstack;
3100 register int length;
3101 #ifdef GATHER_STATISTICS
3102 register tree_node_kind kind;
3103 #endif
3104 register tree t;
3106 #ifdef GATHER_STATISTICS
3107 if (TREE_CODE_CLASS (code) == 'r')
3108 kind = r_kind;
3109 else
3110 kind = e_kind;
3111 #endif
3113 length = sizeof (struct tree_exp);
3115 if (ggc_p)
3116 t = ggc_alloc_tree (length);
3117 else
3118 t = (tree) obstack_alloc (obstack, length);
3119 bzero ((PTR) t, length);
3121 #ifdef GATHER_STATISTICS
3122 tree_node_counts[(int)kind]++;
3123 tree_node_sizes[(int)kind] += length;
3124 #endif
3126 TREE_TYPE (t) = type;
3127 TREE_SET_CODE (t, code);
3129 if (obstack == &permanent_obstack)
3130 TREE_PERMANENT (t) = 1;
3132 TREE_OPERAND (t, 0) = node;
3133 if (node && first_rtl_op (code) != 0)
3135 if (TREE_SIDE_EFFECTS (node))
3136 TREE_SIDE_EFFECTS (t) = 1;
3137 if (TREE_RAISES (node))
3138 TREE_RAISES (t) = 1;
3141 return t;
3144 /* Similar except don't specify the TREE_TYPE
3145 and leave the TREE_SIDE_EFFECTS as 0.
3146 It is permissible for arguments to be null,
3147 or even garbage if their values do not matter. */
3149 tree
3150 build_nt VPROTO((enum tree_code code, ...))
3152 #ifndef ANSI_PROTOTYPES
3153 enum tree_code code;
3154 #endif
3155 va_list p;
3156 register tree t;
3157 register int length;
3158 register int i;
3160 VA_START (p, code);
3162 #ifndef ANSI_PROTOTYPES
3163 code = va_arg (p, enum tree_code);
3164 #endif
3166 t = make_node (code);
3167 length = tree_code_length[(int) code];
3169 for (i = 0; i < length; i++)
3170 TREE_OPERAND (t, i) = va_arg (p, tree);
3172 va_end (p);
3173 return t;
3176 /* Similar to `build_nt', except we build
3177 on the temp_decl_obstack, regardless. */
3179 tree
3180 build_parse_node VPROTO((enum tree_code code, ...))
3182 #ifndef ANSI_PROTOTYPES
3183 enum tree_code code;
3184 #endif
3185 register struct obstack *ambient_obstack = expression_obstack;
3186 va_list p;
3187 register tree t;
3188 register int length;
3189 register int i;
3191 VA_START (p, code);
3193 #ifndef ANSI_PROTOTYPES
3194 code = va_arg (p, enum tree_code);
3195 #endif
3197 expression_obstack = &temp_decl_obstack;
3199 t = make_node (code);
3200 length = tree_code_length[(int) code];
3202 for (i = 0; i < length; i++)
3203 TREE_OPERAND (t, i) = va_arg (p, tree);
3205 va_end (p);
3206 expression_obstack = ambient_obstack;
3207 return t;
3210 #if 0
3211 /* Commented out because this wants to be done very
3212 differently. See cp-lex.c. */
3213 tree
3214 build_op_identifier (op1, op2)
3215 tree op1, op2;
3217 register tree t = make_node (OP_IDENTIFIER);
3218 TREE_PURPOSE (t) = op1;
3219 TREE_VALUE (t) = op2;
3220 return t;
3222 #endif
3224 /* Create a DECL_... node of code CODE, name NAME and data type TYPE.
3225 We do NOT enter this node in any sort of symbol table.
3227 layout_decl is used to set up the decl's storage layout.
3228 Other slots are initialized to 0 or null pointers. */
3230 tree
3231 build_decl (code, name, type)
3232 enum tree_code code;
3233 tree name, type;
3235 register tree t;
3237 t = make_node (code);
3239 /* if (type == error_mark_node)
3240 type = integer_type_node; */
3241 /* That is not done, deliberately, so that having error_mark_node
3242 as the type can suppress useless errors in the use of this variable. */
3244 DECL_NAME (t) = name;
3245 DECL_ASSEMBLER_NAME (t) = name;
3246 TREE_TYPE (t) = type;
3248 if (code == VAR_DECL || code == PARM_DECL || code == RESULT_DECL)
3249 layout_decl (t, 0);
3250 else if (code == FUNCTION_DECL)
3251 DECL_MODE (t) = FUNCTION_MODE;
3253 return t;
3256 /* BLOCK nodes are used to represent the structure of binding contours
3257 and declarations, once those contours have been exited and their contents
3258 compiled. This information is used for outputting debugging info. */
3260 tree
3261 build_block (vars, tags, subblocks, supercontext, chain)
3262 tree vars, tags, subblocks, supercontext, chain;
3264 register tree block = make_node (BLOCK);
3265 BLOCK_VARS (block) = vars;
3266 BLOCK_TYPE_TAGS (block) = tags;
3267 BLOCK_SUBBLOCKS (block) = subblocks;
3268 BLOCK_SUPERCONTEXT (block) = supercontext;
3269 BLOCK_CHAIN (block) = chain;
3270 return block;
3273 /* EXPR_WITH_FILE_LOCATION are used to keep track of the exact
3274 location where an expression or an identifier were encountered. It
3275 is necessary for languages where the frontend parser will handle
3276 recursively more than one file (Java is one of them). */
3278 tree
3279 build_expr_wfl (node, file, line, col)
3280 tree node;
3281 const char *file;
3282 int line, col;
3284 static const char *last_file = 0;
3285 static tree last_filenode = NULL_TREE;
3286 register tree wfl = make_node (EXPR_WITH_FILE_LOCATION);
3288 EXPR_WFL_NODE (wfl) = node;
3289 EXPR_WFL_SET_LINECOL (wfl, line, col);
3290 if (file != last_file)
3292 last_file = file;
3293 last_filenode = file ? get_identifier (file) : NULL_TREE;
3295 EXPR_WFL_FILENAME_NODE (wfl) = last_filenode;
3296 if (node)
3298 TREE_SIDE_EFFECTS (wfl) = TREE_SIDE_EFFECTS (node);
3299 TREE_TYPE (wfl) = TREE_TYPE (node);
3301 return wfl;
3304 /* Return a declaration like DDECL except that its DECL_MACHINE_ATTRIBUTE
3305 is ATTRIBUTE. */
3307 tree
3308 build_decl_attribute_variant (ddecl, attribute)
3309 tree ddecl, attribute;
3311 DECL_MACHINE_ATTRIBUTES (ddecl) = attribute;
3312 return ddecl;
3315 /* Return a type like TTYPE except that its TYPE_ATTRIBUTE
3316 is ATTRIBUTE.
3318 Record such modified types already made so we don't make duplicates. */
3320 tree
3321 build_type_attribute_variant (ttype, attribute)
3322 tree ttype, attribute;
3324 if ( ! attribute_list_equal (TYPE_ATTRIBUTES (ttype), attribute))
3326 register int hashcode;
3327 register struct obstack *ambient_obstack = current_obstack;
3328 tree ntype;
3330 if (ambient_obstack != &permanent_obstack)
3331 current_obstack = TYPE_OBSTACK (ttype);
3333 ntype = copy_node (ttype);
3335 TYPE_POINTER_TO (ntype) = 0;
3336 TYPE_REFERENCE_TO (ntype) = 0;
3337 TYPE_ATTRIBUTES (ntype) = attribute;
3339 /* Create a new main variant of TYPE. */
3340 TYPE_MAIN_VARIANT (ntype) = ntype;
3341 TYPE_NEXT_VARIANT (ntype) = 0;
3342 set_type_quals (ntype, TYPE_UNQUALIFIED);
3344 hashcode = TYPE_HASH (TREE_CODE (ntype))
3345 + TYPE_HASH (TREE_TYPE (ntype))
3346 + attribute_hash_list (attribute);
3348 switch (TREE_CODE (ntype))
3350 case FUNCTION_TYPE:
3351 hashcode += TYPE_HASH (TYPE_ARG_TYPES (ntype));
3352 break;
3353 case ARRAY_TYPE:
3354 hashcode += TYPE_HASH (TYPE_DOMAIN (ntype));
3355 break;
3356 case INTEGER_TYPE:
3357 hashcode += TYPE_HASH (TYPE_MAX_VALUE (ntype));
3358 break;
3359 case REAL_TYPE:
3360 hashcode += TYPE_HASH (TYPE_PRECISION (ntype));
3361 break;
3362 default:
3363 break;
3366 ntype = type_hash_canon (hashcode, ntype);
3367 ttype = build_qualified_type (ntype, TYPE_QUALS (ttype));
3369 /* We must restore the current obstack after the type_hash_canon call,
3370 because type_hash_canon calls type_hash_add for permanent types, and
3371 then type_hash_add calls oballoc expecting to get something permanent
3372 back. */
3373 current_obstack = ambient_obstack;
3376 return ttype;
3379 /* Return a 1 if ATTR_NAME and ATTR_ARGS is valid for either declaration DECL
3380 or type TYPE and 0 otherwise. Validity is determined the configuration
3381 macros VALID_MACHINE_DECL_ATTRIBUTE and VALID_MACHINE_TYPE_ATTRIBUTE. */
3384 valid_machine_attribute (attr_name, attr_args, decl, type)
3385 tree attr_name;
3386 tree attr_args ATTRIBUTE_UNUSED;
3387 tree decl ATTRIBUTE_UNUSED;
3388 tree type ATTRIBUTE_UNUSED;
3390 int validated = 0;
3391 #ifdef VALID_MACHINE_DECL_ATTRIBUTE
3392 tree decl_attr_list = decl != 0 ? DECL_MACHINE_ATTRIBUTES (decl) : 0;
3393 #endif
3394 #ifdef VALID_MACHINE_TYPE_ATTRIBUTE
3395 tree type_attr_list = TYPE_ATTRIBUTES (type);
3396 #endif
3398 if (TREE_CODE (attr_name) != IDENTIFIER_NODE)
3399 abort ();
3401 #ifdef VALID_MACHINE_DECL_ATTRIBUTE
3402 if (decl != 0
3403 && VALID_MACHINE_DECL_ATTRIBUTE (decl, decl_attr_list, attr_name, attr_args))
3405 tree attr = lookup_attribute (IDENTIFIER_POINTER (attr_name),
3406 decl_attr_list);
3408 if (attr != NULL_TREE)
3410 /* Override existing arguments. Declarations are unique so we can
3411 modify this in place. */
3412 TREE_VALUE (attr) = attr_args;
3414 else
3416 decl_attr_list = tree_cons (attr_name, attr_args, decl_attr_list);
3417 decl = build_decl_attribute_variant (decl, decl_attr_list);
3420 validated = 1;
3422 #endif
3424 #ifdef VALID_MACHINE_TYPE_ATTRIBUTE
3425 if (validated)
3426 /* Don't apply the attribute to both the decl and the type. */;
3427 else if (VALID_MACHINE_TYPE_ATTRIBUTE (type, type_attr_list, attr_name,
3428 attr_args))
3430 tree attr = lookup_attribute (IDENTIFIER_POINTER (attr_name),
3431 type_attr_list);
3433 if (attr != NULL_TREE)
3435 /* Override existing arguments.
3436 ??? This currently works since attribute arguments are not
3437 included in `attribute_hash_list'. Something more complicated
3438 may be needed in the future. */
3439 TREE_VALUE (attr) = attr_args;
3441 else
3443 /* If this is part of a declaration, create a type variant,
3444 otherwise, this is part of a type definition, so add it
3445 to the base type. */
3446 type_attr_list = tree_cons (attr_name, attr_args, type_attr_list);
3447 if (decl != 0)
3448 type = build_type_attribute_variant (type, type_attr_list);
3449 else
3450 TYPE_ATTRIBUTES (type) = type_attr_list;
3452 if (decl != 0)
3453 TREE_TYPE (decl) = type;
3454 validated = 1;
3457 /* Handle putting a type attribute on pointer-to-function-type by putting
3458 the attribute on the function type. */
3459 else if (POINTER_TYPE_P (type)
3460 && TREE_CODE (TREE_TYPE (type)) == FUNCTION_TYPE
3461 && VALID_MACHINE_TYPE_ATTRIBUTE (TREE_TYPE (type), type_attr_list,
3462 attr_name, attr_args))
3464 tree inner_type = TREE_TYPE (type);
3465 tree inner_attr_list = TYPE_ATTRIBUTES (inner_type);
3466 tree attr = lookup_attribute (IDENTIFIER_POINTER (attr_name),
3467 type_attr_list);
3469 if (attr != NULL_TREE)
3470 TREE_VALUE (attr) = attr_args;
3471 else
3473 inner_attr_list = tree_cons (attr_name, attr_args, inner_attr_list);
3474 inner_type = build_type_attribute_variant (inner_type,
3475 inner_attr_list);
3478 if (decl != 0)
3479 TREE_TYPE (decl) = build_pointer_type (inner_type);
3480 else
3482 /* Clear TYPE_POINTER_TO for the old inner type, since
3483 `type' won't be pointing to it anymore. */
3484 TYPE_POINTER_TO (TREE_TYPE (type)) = NULL_TREE;
3485 TREE_TYPE (type) = inner_type;
3488 validated = 1;
3490 #endif
3492 return validated;
3495 /* Return non-zero if IDENT is a valid name for attribute ATTR,
3496 or zero if not.
3498 We try both `text' and `__text__', ATTR may be either one. */
3499 /* ??? It might be a reasonable simplification to require ATTR to be only
3500 `text'. One might then also require attribute lists to be stored in
3501 their canonicalized form. */
3504 is_attribute_p (attr, ident)
3505 const char *attr;
3506 tree ident;
3508 int ident_len, attr_len;
3509 char *p;
3511 if (TREE_CODE (ident) != IDENTIFIER_NODE)
3512 return 0;
3514 if (strcmp (attr, IDENTIFIER_POINTER (ident)) == 0)
3515 return 1;
3517 p = IDENTIFIER_POINTER (ident);
3518 ident_len = strlen (p);
3519 attr_len = strlen (attr);
3521 /* If ATTR is `__text__', IDENT must be `text'; and vice versa. */
3522 if (attr[0] == '_')
3524 if (attr[1] != '_'
3525 || attr[attr_len - 2] != '_'
3526 || attr[attr_len - 1] != '_')
3527 abort ();
3528 if (ident_len == attr_len - 4
3529 && strncmp (attr + 2, p, attr_len - 4) == 0)
3530 return 1;
3532 else
3534 if (ident_len == attr_len + 4
3535 && p[0] == '_' && p[1] == '_'
3536 && p[ident_len - 2] == '_' && p[ident_len - 1] == '_'
3537 && strncmp (attr, p + 2, attr_len) == 0)
3538 return 1;
3541 return 0;
3544 /* Given an attribute name and a list of attributes, return a pointer to the
3545 attribute's list element if the attribute is part of the list, or NULL_TREE
3546 if not found. */
3548 tree
3549 lookup_attribute (attr_name, list)
3550 const char *attr_name;
3551 tree list;
3553 tree l;
3555 for (l = list; l; l = TREE_CHAIN (l))
3557 if (TREE_CODE (TREE_PURPOSE (l)) != IDENTIFIER_NODE)
3558 abort ();
3559 if (is_attribute_p (attr_name, TREE_PURPOSE (l)))
3560 return l;
3563 return NULL_TREE;
3566 /* Return an attribute list that is the union of a1 and a2. */
3568 tree
3569 merge_attributes (a1, a2)
3570 register tree a1, a2;
3572 tree attributes;
3574 /* Either one unset? Take the set one. */
3576 if (! (attributes = a1))
3577 attributes = a2;
3579 /* One that completely contains the other? Take it. */
3581 else if (a2 && ! attribute_list_contained (a1, a2))
3583 if (attribute_list_contained (a2, a1))
3584 attributes = a2;
3585 else
3587 /* Pick the longest list, and hang on the other list. */
3588 /* ??? For the moment we punt on the issue of attrs with args. */
3590 if (list_length (a1) < list_length (a2))
3591 attributes = a2, a2 = a1;
3593 for (; a2; a2 = TREE_CHAIN (a2))
3594 if (lookup_attribute (IDENTIFIER_POINTER (TREE_PURPOSE (a2)),
3595 attributes) == NULL_TREE)
3597 a1 = copy_node (a2);
3598 TREE_CHAIN (a1) = attributes;
3599 attributes = a1;
3603 return attributes;
3606 /* Given types T1 and T2, merge their attributes and return
3607 the result. */
3609 tree
3610 merge_machine_type_attributes (t1, t2)
3611 tree t1, t2;
3613 #ifdef MERGE_MACHINE_TYPE_ATTRIBUTES
3614 return MERGE_MACHINE_TYPE_ATTRIBUTES (t1, t2);
3615 #else
3616 return merge_attributes (TYPE_ATTRIBUTES (t1),
3617 TYPE_ATTRIBUTES (t2));
3618 #endif
3621 /* Given decls OLDDECL and NEWDECL, merge their attributes and return
3622 the result. */
3624 tree
3625 merge_machine_decl_attributes (olddecl, newdecl)
3626 tree olddecl, newdecl;
3628 #ifdef MERGE_MACHINE_DECL_ATTRIBUTES
3629 return MERGE_MACHINE_DECL_ATTRIBUTES (olddecl, newdecl);
3630 #else
3631 return merge_attributes (DECL_MACHINE_ATTRIBUTES (olddecl),
3632 DECL_MACHINE_ATTRIBUTES (newdecl));
3633 #endif
3636 /* Set the type qualifiers for TYPE to TYPE_QUALS, which is a bitmask
3637 of the various TYPE_QUAL values. */
3639 static void
3640 set_type_quals (type, type_quals)
3641 tree type;
3642 int type_quals;
3644 TYPE_READONLY (type) = (type_quals & TYPE_QUAL_CONST) != 0;
3645 TYPE_VOLATILE (type) = (type_quals & TYPE_QUAL_VOLATILE) != 0;
3646 TYPE_RESTRICT (type) = (type_quals & TYPE_QUAL_RESTRICT) != 0;
3649 /* Given a type node TYPE and a TYPE_QUALIFIER_SET, return a type for
3650 the same kind of data as TYPE describes. Variants point to the
3651 "main variant" (which has no qualifiers set) via TYPE_MAIN_VARIANT,
3652 and it points to a chain of other variants so that duplicate
3653 variants are never made. Only main variants should ever appear as
3654 types of expressions. */
3656 tree
3657 build_qualified_type (type, type_quals)
3658 tree type;
3659 int type_quals;
3661 register tree t;
3663 /* Search the chain of variants to see if there is already one there just
3664 like the one we need to have. If so, use that existing one. We must
3665 preserve the TYPE_NAME, since there is code that depends on this. */
3667 for (t = TYPE_MAIN_VARIANT (type); t; t = TYPE_NEXT_VARIANT (t))
3668 if (TYPE_QUALS (t) == type_quals && TYPE_NAME (t) == TYPE_NAME (type))
3669 return t;
3671 /* We need a new one. */
3672 t = build_type_copy (type);
3673 set_type_quals (t, type_quals);
3674 return t;
3677 /* Create a new variant of TYPE, equivalent but distinct.
3678 This is so the caller can modify it. */
3680 tree
3681 build_type_copy (type)
3682 tree type;
3684 register tree t, m = TYPE_MAIN_VARIANT (type);
3685 register struct obstack *ambient_obstack = current_obstack;
3687 current_obstack = TYPE_OBSTACK (type);
3688 t = copy_node (type);
3689 current_obstack = ambient_obstack;
3691 TYPE_POINTER_TO (t) = 0;
3692 TYPE_REFERENCE_TO (t) = 0;
3694 /* Add this type to the chain of variants of TYPE. */
3695 TYPE_NEXT_VARIANT (t) = TYPE_NEXT_VARIANT (m);
3696 TYPE_NEXT_VARIANT (m) = t;
3698 return t;
3701 /* Hashing of types so that we don't make duplicates.
3702 The entry point is `type_hash_canon'. */
3704 /* Compute a hash code for a list of types (chain of TREE_LIST nodes
3705 with types in the TREE_VALUE slots), by adding the hash codes
3706 of the individual types. */
3709 type_hash_list (list)
3710 tree list;
3712 register int hashcode;
3713 register tree tail;
3714 for (hashcode = 0, tail = list; tail; tail = TREE_CHAIN (tail))
3715 hashcode += TYPE_HASH (TREE_VALUE (tail));
3716 return hashcode;
3719 /* Look in the type hash table for a type isomorphic to TYPE.
3720 If one is found, return it. Otherwise return 0. */
3722 tree
3723 type_hash_lookup (hashcode, type)
3724 int hashcode;
3725 tree type;
3727 register struct type_hash *h;
3729 /* The TYPE_ALIGN field of a type is set by layout_type(), so we
3730 must call that routine before comparing TYPE_ALIGNs. */
3731 layout_type (type);
3733 for (h = type_hash_table[hashcode % TYPE_HASH_SIZE]; h; h = h->next)
3734 if (h->hashcode == hashcode
3735 && TREE_CODE (h->type) == TREE_CODE (type)
3736 && TREE_TYPE (h->type) == TREE_TYPE (type)
3737 && attribute_list_equal (TYPE_ATTRIBUTES (h->type),
3738 TYPE_ATTRIBUTES (type))
3739 && TYPE_ALIGN (h->type) == TYPE_ALIGN (type)
3740 && (TYPE_MAX_VALUE (h->type) == TYPE_MAX_VALUE (type)
3741 || tree_int_cst_equal (TYPE_MAX_VALUE (h->type),
3742 TYPE_MAX_VALUE (type)))
3743 && (TYPE_MIN_VALUE (h->type) == TYPE_MIN_VALUE (type)
3744 || tree_int_cst_equal (TYPE_MIN_VALUE (h->type),
3745 TYPE_MIN_VALUE (type)))
3746 /* Note that TYPE_DOMAIN is TYPE_ARG_TYPES for FUNCTION_TYPE. */
3747 && (TYPE_DOMAIN (h->type) == TYPE_DOMAIN (type)
3748 || (TYPE_DOMAIN (h->type)
3749 && TREE_CODE (TYPE_DOMAIN (h->type)) == TREE_LIST
3750 && TYPE_DOMAIN (type)
3751 && TREE_CODE (TYPE_DOMAIN (type)) == TREE_LIST
3752 && type_list_equal (TYPE_DOMAIN (h->type),
3753 TYPE_DOMAIN (type)))))
3754 return h->type;
3755 return 0;
3758 /* Add an entry to the type-hash-table
3759 for a type TYPE whose hash code is HASHCODE. */
3761 void
3762 type_hash_add (hashcode, type)
3763 int hashcode;
3764 tree type;
3766 register struct type_hash *h;
3768 h = (struct type_hash *) permalloc (sizeof (struct type_hash));
3769 h->hashcode = hashcode;
3770 h->type = type;
3771 h->next = type_hash_table[hashcode % TYPE_HASH_SIZE];
3772 type_hash_table[hashcode % TYPE_HASH_SIZE] = h;
3775 /* Given TYPE, and HASHCODE its hash code, return the canonical
3776 object for an identical type if one already exists.
3777 Otherwise, return TYPE, and record it as the canonical object
3778 if it is a permanent object.
3780 To use this function, first create a type of the sort you want.
3781 Then compute its hash code from the fields of the type that
3782 make it different from other similar types.
3783 Then call this function and use the value.
3784 This function frees the type you pass in if it is a duplicate. */
3786 /* Set to 1 to debug without canonicalization. Never set by program. */
3787 int debug_no_type_hash = 0;
3789 tree
3790 type_hash_canon (hashcode, type)
3791 int hashcode;
3792 tree type;
3794 tree t1;
3796 if (debug_no_type_hash)
3797 return type;
3799 t1 = type_hash_lookup (hashcode, type);
3800 if (t1 != 0)
3802 if (!ggc_p)
3803 obstack_free (TYPE_OBSTACK (type), type);
3804 #ifdef GATHER_STATISTICS
3805 tree_node_counts[(int)t_kind]--;
3806 tree_node_sizes[(int)t_kind] -= sizeof (struct tree_type);
3807 #endif
3808 return t1;
3811 /* If this is a permanent type, record it for later reuse. */
3812 if (ggc_p || TREE_PERMANENT (type))
3813 type_hash_add (hashcode, type);
3815 return type;
3818 /* Mark ARG (which is really a struct type_hash **) for GC. */
3820 static void
3821 mark_type_hash (arg)
3822 void *arg;
3824 struct type_hash *t = *(struct type_hash **) arg;
3826 while (t)
3828 ggc_mark_tree (t->type);
3829 t = t->next;
3833 /* Compute a hash code for a list of attributes (chain of TREE_LIST nodes
3834 with names in the TREE_PURPOSE slots and args in the TREE_VALUE slots),
3835 by adding the hash codes of the individual attributes. */
3838 attribute_hash_list (list)
3839 tree list;
3841 register int hashcode;
3842 register tree tail;
3843 for (hashcode = 0, tail = list; tail; tail = TREE_CHAIN (tail))
3844 /* ??? Do we want to add in TREE_VALUE too? */
3845 hashcode += TYPE_HASH (TREE_PURPOSE (tail));
3846 return hashcode;
3849 /* Given two lists of attributes, return true if list l2 is
3850 equivalent to l1. */
3853 attribute_list_equal (l1, l2)
3854 tree l1, l2;
3856 return attribute_list_contained (l1, l2)
3857 && attribute_list_contained (l2, l1);
3860 /* Given two lists of attributes, return true if list L2 is
3861 completely contained within L1. */
3862 /* ??? This would be faster if attribute names were stored in a canonicalized
3863 form. Otherwise, if L1 uses `foo' and L2 uses `__foo__', the long method
3864 must be used to show these elements are equivalent (which they are). */
3865 /* ??? It's not clear that attributes with arguments will always be handled
3866 correctly. */
3869 attribute_list_contained (l1, l2)
3870 tree l1, l2;
3872 register tree t1, t2;
3874 /* First check the obvious, maybe the lists are identical. */
3875 if (l1 == l2)
3876 return 1;
3878 /* Maybe the lists are similar. */
3879 for (t1 = l1, t2 = l2;
3880 t1 && t2
3881 && TREE_PURPOSE (t1) == TREE_PURPOSE (t2)
3882 && TREE_VALUE (t1) == TREE_VALUE (t2);
3883 t1 = TREE_CHAIN (t1), t2 = TREE_CHAIN (t2));
3885 /* Maybe the lists are equal. */
3886 if (t1 == 0 && t2 == 0)
3887 return 1;
3889 for (; t2; t2 = TREE_CHAIN (t2))
3891 tree attr
3892 = lookup_attribute (IDENTIFIER_POINTER (TREE_PURPOSE (t2)), l1);
3894 if (attr == NULL_TREE)
3895 return 0;
3896 if (simple_cst_equal (TREE_VALUE (t2), TREE_VALUE (attr)) != 1)
3897 return 0;
3900 return 1;
3903 /* Given two lists of types
3904 (chains of TREE_LIST nodes with types in the TREE_VALUE slots)
3905 return 1 if the lists contain the same types in the same order.
3906 Also, the TREE_PURPOSEs must match. */
3909 type_list_equal (l1, l2)
3910 tree l1, l2;
3912 register tree t1, t2;
3914 for (t1 = l1, t2 = l2; t1 && t2; t1 = TREE_CHAIN (t1), t2 = TREE_CHAIN (t2))
3915 if (TREE_VALUE (t1) != TREE_VALUE (t2)
3916 || (TREE_PURPOSE (t1) != TREE_PURPOSE (t2)
3917 && ! (1 == simple_cst_equal (TREE_PURPOSE (t1), TREE_PURPOSE (t2))
3918 && (TREE_TYPE (TREE_PURPOSE (t1))
3919 == TREE_TYPE (TREE_PURPOSE (t2))))))
3920 return 0;
3922 return t1 == t2;
3925 /* Nonzero if integer constants T1 and T2
3926 represent the same constant value. */
3929 tree_int_cst_equal (t1, t2)
3930 tree t1, t2;
3932 if (t1 == t2)
3933 return 1;
3934 if (t1 == 0 || t2 == 0)
3935 return 0;
3936 if (TREE_CODE (t1) == INTEGER_CST
3937 && TREE_CODE (t2) == INTEGER_CST
3938 && TREE_INT_CST_LOW (t1) == TREE_INT_CST_LOW (t2)
3939 && TREE_INT_CST_HIGH (t1) == TREE_INT_CST_HIGH (t2))
3940 return 1;
3941 return 0;
3944 /* Nonzero if integer constants T1 and T2 represent values that satisfy <.
3945 The precise way of comparison depends on their data type. */
3948 tree_int_cst_lt (t1, t2)
3949 tree t1, t2;
3951 if (t1 == t2)
3952 return 0;
3954 if (!TREE_UNSIGNED (TREE_TYPE (t1)))
3955 return INT_CST_LT (t1, t2);
3956 return INT_CST_LT_UNSIGNED (t1, t2);
3959 /* Return an indication of the sign of the integer constant T.
3960 The return value is -1 if T < 0, 0 if T == 0, and 1 if T > 0.
3961 Note that -1 will never be returned it T's type is unsigned. */
3964 tree_int_cst_sgn (t)
3965 tree t;
3967 if (TREE_INT_CST_LOW (t) == 0 && TREE_INT_CST_HIGH (t) == 0)
3968 return 0;
3969 else if (TREE_UNSIGNED (TREE_TYPE (t)))
3970 return 1;
3971 else if (TREE_INT_CST_HIGH (t) < 0)
3972 return -1;
3973 else
3974 return 1;
3977 /* Compare two constructor-element-type constants. Return 1 if the lists
3978 are known to be equal; otherwise return 0. */
3981 simple_cst_list_equal (l1, l2)
3982 tree l1, l2;
3984 while (l1 != NULL_TREE && l2 != NULL_TREE)
3986 if (simple_cst_equal (TREE_VALUE (l1), TREE_VALUE (l2)) != 1)
3987 return 0;
3989 l1 = TREE_CHAIN (l1);
3990 l2 = TREE_CHAIN (l2);
3993 return (l1 == l2);
3996 /* Return truthvalue of whether T1 is the same tree structure as T2.
3997 Return 1 if they are the same.
3998 Return 0 if they are understandably different.
3999 Return -1 if either contains tree structure not understood by
4000 this function. */
4003 simple_cst_equal (t1, t2)
4004 tree t1, t2;
4006 register enum tree_code code1, code2;
4007 int cmp;
4009 if (t1 == t2)
4010 return 1;
4011 if (t1 == 0 || t2 == 0)
4012 return 0;
4014 code1 = TREE_CODE (t1);
4015 code2 = TREE_CODE (t2);
4017 if (code1 == NOP_EXPR || code1 == CONVERT_EXPR || code1 == NON_LVALUE_EXPR)
4019 if (code2 == NOP_EXPR || code2 == CONVERT_EXPR
4020 || code2 == NON_LVALUE_EXPR)
4021 return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
4022 else
4023 return simple_cst_equal (TREE_OPERAND (t1, 0), t2);
4025 else if (code2 == NOP_EXPR || code2 == CONVERT_EXPR
4026 || code2 == NON_LVALUE_EXPR)
4027 return simple_cst_equal (t1, TREE_OPERAND (t2, 0));
4029 if (code1 != code2)
4030 return 0;
4032 switch (code1)
4034 case INTEGER_CST:
4035 return TREE_INT_CST_LOW (t1) == TREE_INT_CST_LOW (t2)
4036 && TREE_INT_CST_HIGH (t1) == TREE_INT_CST_HIGH (t2);
4038 case REAL_CST:
4039 return REAL_VALUES_IDENTICAL (TREE_REAL_CST (t1), TREE_REAL_CST (t2));
4041 case STRING_CST:
4042 return TREE_STRING_LENGTH (t1) == TREE_STRING_LENGTH (t2)
4043 && !bcmp (TREE_STRING_POINTER (t1), TREE_STRING_POINTER (t2),
4044 TREE_STRING_LENGTH (t1));
4046 case CONSTRUCTOR:
4047 if (CONSTRUCTOR_ELTS (t1) == CONSTRUCTOR_ELTS (t2))
4048 return 1;
4049 else
4050 abort ();
4052 case SAVE_EXPR:
4053 return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
4055 case CALL_EXPR:
4056 cmp = simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
4057 if (cmp <= 0)
4058 return cmp;
4059 return simple_cst_list_equal (TREE_OPERAND (t1, 1), TREE_OPERAND (t2, 1));
4061 case TARGET_EXPR:
4062 /* Special case: if either target is an unallocated VAR_DECL,
4063 it means that it's going to be unified with whatever the
4064 TARGET_EXPR is really supposed to initialize, so treat it
4065 as being equivalent to anything. */
4066 if ((TREE_CODE (TREE_OPERAND (t1, 0)) == VAR_DECL
4067 && DECL_NAME (TREE_OPERAND (t1, 0)) == NULL_TREE
4068 && DECL_RTL (TREE_OPERAND (t1, 0)) == 0)
4069 || (TREE_CODE (TREE_OPERAND (t2, 0)) == VAR_DECL
4070 && DECL_NAME (TREE_OPERAND (t2, 0)) == NULL_TREE
4071 && DECL_RTL (TREE_OPERAND (t2, 0)) == 0))
4072 cmp = 1;
4073 else
4074 cmp = simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
4075 if (cmp <= 0)
4076 return cmp;
4077 return simple_cst_equal (TREE_OPERAND (t1, 1), TREE_OPERAND (t2, 1));
4079 case WITH_CLEANUP_EXPR:
4080 cmp = simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
4081 if (cmp <= 0)
4082 return cmp;
4083 return simple_cst_equal (TREE_OPERAND (t1, 2), TREE_OPERAND (t1, 2));
4085 case COMPONENT_REF:
4086 if (TREE_OPERAND (t1, 1) == TREE_OPERAND (t2, 1))
4087 return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
4088 return 0;
4090 case VAR_DECL:
4091 case PARM_DECL:
4092 case CONST_DECL:
4093 case FUNCTION_DECL:
4094 return 0;
4096 default:
4097 break;
4100 /* This general rule works for most tree codes. All exceptions should be
4101 handled above. If this is a language-specific tree code, we can't
4102 trust what might be in the operand, so say we don't know
4103 the situation. */
4104 if ((int) code1 >= (int) LAST_AND_UNUSED_TREE_CODE)
4105 return -1;
4107 switch (TREE_CODE_CLASS (code1))
4109 int i;
4110 case '1':
4111 case '2':
4112 case '<':
4113 case 'e':
4114 case 'r':
4115 case 's':
4116 cmp = 1;
4117 for (i=0; i<tree_code_length[(int) code1]; ++i)
4119 cmp = simple_cst_equal (TREE_OPERAND (t1, i), TREE_OPERAND (t2, i));
4120 if (cmp <= 0)
4121 return cmp;
4123 return cmp;
4125 default:
4126 return -1;
4130 /* Constructors for pointer, array and function types.
4131 (RECORD_TYPE, UNION_TYPE and ENUMERAL_TYPE nodes are
4132 constructed by language-dependent code, not here.) */
4134 /* Construct, lay out and return the type of pointers to TO_TYPE.
4135 If such a type has already been constructed, reuse it. */
4137 tree
4138 build_pointer_type (to_type)
4139 tree to_type;
4141 register tree t = TYPE_POINTER_TO (to_type);
4143 /* First, if we already have a type for pointers to TO_TYPE, use it. */
4145 if (t)
4146 return t;
4148 /* We need a new one. Put this in the same obstack as TO_TYPE. */
4149 push_obstacks (TYPE_OBSTACK (to_type), TYPE_OBSTACK (to_type));
4150 t = make_node (POINTER_TYPE);
4151 pop_obstacks ();
4153 TREE_TYPE (t) = to_type;
4155 /* Record this type as the pointer to TO_TYPE. */
4156 TYPE_POINTER_TO (to_type) = t;
4158 /* Lay out the type. This function has many callers that are concerned
4159 with expression-construction, and this simplifies them all.
4160 Also, it guarantees the TYPE_SIZE is in the same obstack as the type. */
4161 layout_type (t);
4163 return t;
4166 /* Create a type of integers to be the TYPE_DOMAIN of an ARRAY_TYPE.
4167 MAXVAL should be the maximum value in the domain
4168 (one less than the length of the array).
4170 The maximum value that MAXVAL can have is INT_MAX for a HOST_WIDE_INT.
4171 We don't enforce this limit, that is up to caller (e.g. language front end).
4172 The limit exists because the result is a signed type and we don't handle
4173 sizes that use more than one HOST_WIDE_INT. */
4175 tree
4176 build_index_type (maxval)
4177 tree maxval;
4179 register tree itype = make_node (INTEGER_TYPE);
4181 TYPE_PRECISION (itype) = TYPE_PRECISION (sizetype);
4182 TYPE_MIN_VALUE (itype) = size_zero_node;
4184 push_obstacks (TYPE_OBSTACK (itype), TYPE_OBSTACK (itype));
4185 TYPE_MAX_VALUE (itype) = convert (sizetype, maxval);
4186 pop_obstacks ();
4188 TYPE_MODE (itype) = TYPE_MODE (sizetype);
4189 TYPE_SIZE (itype) = TYPE_SIZE (sizetype);
4190 TYPE_SIZE_UNIT (itype) = TYPE_SIZE_UNIT (sizetype);
4191 TYPE_ALIGN (itype) = TYPE_ALIGN (sizetype);
4192 if (TREE_CODE (maxval) == INTEGER_CST)
4194 int maxint = (int) TREE_INT_CST_LOW (maxval);
4195 /* If the domain should be empty, make sure the maxval
4196 remains -1 and is not spoiled by truncation. */
4197 if (INT_CST_LT (maxval, integer_zero_node))
4199 TYPE_MAX_VALUE (itype) = build_int_2 (-1, -1);
4200 TREE_TYPE (TYPE_MAX_VALUE (itype)) = sizetype;
4202 return type_hash_canon (maxint < 0 ? ~maxint : maxint, itype);
4204 else
4205 return itype;
4208 /* Create a range of some discrete type TYPE (an INTEGER_TYPE,
4209 ENUMERAL_TYPE, BOOLEAN_TYPE, or CHAR_TYPE), with
4210 low bound LOWVAL and high bound HIGHVAL.
4211 if TYPE==NULL_TREE, sizetype is used. */
4213 tree
4214 build_range_type (type, lowval, highval)
4215 tree type, lowval, highval;
4217 register tree itype = make_node (INTEGER_TYPE);
4219 TREE_TYPE (itype) = type;
4220 if (type == NULL_TREE)
4221 type = sizetype;
4223 push_obstacks (TYPE_OBSTACK (itype), TYPE_OBSTACK (itype));
4224 TYPE_MIN_VALUE (itype) = convert (type, lowval);
4225 TYPE_MAX_VALUE (itype) = highval ? convert (type, highval) : NULL;
4226 pop_obstacks ();
4228 TYPE_PRECISION (itype) = TYPE_PRECISION (type);
4229 TYPE_MODE (itype) = TYPE_MODE (type);
4230 TYPE_SIZE (itype) = TYPE_SIZE (type);
4231 TYPE_SIZE_UNIT (itype) = TYPE_SIZE_UNIT (type);
4232 TYPE_ALIGN (itype) = TYPE_ALIGN (type);
4233 if (TREE_CODE (lowval) == INTEGER_CST)
4235 HOST_WIDE_INT lowint, highint;
4236 int maxint;
4238 lowint = TREE_INT_CST_LOW (lowval);
4239 if (highval && TREE_CODE (highval) == INTEGER_CST)
4240 highint = TREE_INT_CST_LOW (highval);
4241 else
4242 highint = (~(unsigned HOST_WIDE_INT)0) >> 1;
4244 maxint = (int) (highint - lowint);
4245 return type_hash_canon (maxint < 0 ? ~maxint : maxint, itype);
4247 else
4248 return itype;
4251 /* Just like build_index_type, but takes lowval and highval instead
4252 of just highval (maxval). */
4254 tree
4255 build_index_2_type (lowval,highval)
4256 tree lowval, highval;
4258 return build_range_type (NULL_TREE, lowval, highval);
4261 /* Return nonzero iff ITYPE1 and ITYPE2 are equal (in the LISP sense).
4262 Needed because when index types are not hashed, equal index types
4263 built at different times appear distinct, even though structurally,
4264 they are not. */
4267 index_type_equal (itype1, itype2)
4268 tree itype1, itype2;
4270 if (TREE_CODE (itype1) != TREE_CODE (itype2))
4271 return 0;
4272 if (TREE_CODE (itype1) == INTEGER_TYPE)
4274 if (TYPE_PRECISION (itype1) != TYPE_PRECISION (itype2)
4275 || TYPE_MODE (itype1) != TYPE_MODE (itype2)
4276 || simple_cst_equal (TYPE_SIZE (itype1), TYPE_SIZE (itype2)) != 1
4277 || TYPE_ALIGN (itype1) != TYPE_ALIGN (itype2))
4278 return 0;
4279 if (1 == simple_cst_equal (TYPE_MIN_VALUE (itype1),
4280 TYPE_MIN_VALUE (itype2))
4281 && 1 == simple_cst_equal (TYPE_MAX_VALUE (itype1),
4282 TYPE_MAX_VALUE (itype2)))
4283 return 1;
4286 return 0;
4289 /* Construct, lay out and return the type of arrays of elements with ELT_TYPE
4290 and number of elements specified by the range of values of INDEX_TYPE.
4291 If such a type has already been constructed, reuse it. */
4293 tree
4294 build_array_type (elt_type, index_type)
4295 tree elt_type, index_type;
4297 register tree t;
4298 int hashcode;
4300 if (TREE_CODE (elt_type) == FUNCTION_TYPE)
4302 error ("arrays of functions are not meaningful");
4303 elt_type = integer_type_node;
4306 /* Make sure TYPE_POINTER_TO (elt_type) is filled in. */
4307 build_pointer_type (elt_type);
4309 /* Allocate the array after the pointer type,
4310 in case we free it in type_hash_canon. */
4311 t = make_node (ARRAY_TYPE);
4312 TREE_TYPE (t) = elt_type;
4313 TYPE_DOMAIN (t) = index_type;
4315 if (index_type == 0)
4317 return t;
4320 hashcode = TYPE_HASH (elt_type) + TYPE_HASH (index_type);
4321 t = type_hash_canon (hashcode, t);
4323 if (TYPE_SIZE (t) == 0)
4324 layout_type (t);
4325 return t;
4328 /* Return the TYPE of the elements comprising
4329 the innermost dimension of ARRAY. */
4331 tree
4332 get_inner_array_type (array)
4333 tree array;
4335 tree type = TREE_TYPE (array);
4337 while (TREE_CODE (type) == ARRAY_TYPE)
4338 type = TREE_TYPE (type);
4340 return type;
4343 /* Construct, lay out and return
4344 the type of functions returning type VALUE_TYPE
4345 given arguments of types ARG_TYPES.
4346 ARG_TYPES is a chain of TREE_LIST nodes whose TREE_VALUEs
4347 are data type nodes for the arguments of the function.
4348 If such a type has already been constructed, reuse it. */
4350 tree
4351 build_function_type (value_type, arg_types)
4352 tree value_type, arg_types;
4354 register tree t;
4355 int hashcode;
4357 if (TREE_CODE (value_type) == FUNCTION_TYPE)
4359 error ("function return type cannot be function");
4360 value_type = integer_type_node;
4363 /* Make a node of the sort we want. */
4364 t = make_node (FUNCTION_TYPE);
4365 TREE_TYPE (t) = value_type;
4366 TYPE_ARG_TYPES (t) = arg_types;
4368 /* If we already have such a type, use the old one and free this one. */
4369 hashcode = TYPE_HASH (value_type) + type_hash_list (arg_types);
4370 t = type_hash_canon (hashcode, t);
4372 if (TYPE_SIZE (t) == 0)
4373 layout_type (t);
4374 return t;
4377 /* Build the node for the type of references-to-TO_TYPE. */
4379 tree
4380 build_reference_type (to_type)
4381 tree to_type;
4383 register tree t = TYPE_REFERENCE_TO (to_type);
4385 /* First, if we already have a type for pointers to TO_TYPE, use it. */
4387 if (t)
4388 return t;
4390 /* We need a new one. Put this in the same obstack as TO_TYPE. */
4391 push_obstacks (TYPE_OBSTACK (to_type), TYPE_OBSTACK (to_type));
4392 t = make_node (REFERENCE_TYPE);
4393 pop_obstacks ();
4395 TREE_TYPE (t) = to_type;
4397 /* Record this type as the pointer to TO_TYPE. */
4398 TYPE_REFERENCE_TO (to_type) = t;
4400 layout_type (t);
4402 return t;
4405 /* Construct, lay out and return the type of methods belonging to class
4406 BASETYPE and whose arguments and values are described by TYPE.
4407 If that type exists already, reuse it.
4408 TYPE must be a FUNCTION_TYPE node. */
4410 tree
4411 build_method_type (basetype, type)
4412 tree basetype, type;
4414 register tree t;
4415 int hashcode;
4417 /* Make a node of the sort we want. */
4418 t = make_node (METHOD_TYPE);
4420 if (TREE_CODE (type) != FUNCTION_TYPE)
4421 abort ();
4423 TYPE_METHOD_BASETYPE (t) = TYPE_MAIN_VARIANT (basetype);
4424 TREE_TYPE (t) = TREE_TYPE (type);
4426 /* The actual arglist for this function includes a "hidden" argument
4427 which is "this". Put it into the list of argument types. */
4429 TYPE_ARG_TYPES (t)
4430 = tree_cons (NULL_TREE,
4431 build_pointer_type (basetype), TYPE_ARG_TYPES (type));
4433 /* If we already have such a type, use the old one and free this one. */
4434 hashcode = TYPE_HASH (basetype) + TYPE_HASH (type);
4435 t = type_hash_canon (hashcode, t);
4437 if (TYPE_SIZE (t) == 0)
4438 layout_type (t);
4440 return t;
4443 /* Construct, lay out and return the type of offsets to a value
4444 of type TYPE, within an object of type BASETYPE.
4445 If a suitable offset type exists already, reuse it. */
4447 tree
4448 build_offset_type (basetype, type)
4449 tree basetype, type;
4451 register tree t;
4452 int hashcode;
4454 /* Make a node of the sort we want. */
4455 t = make_node (OFFSET_TYPE);
4457 TYPE_OFFSET_BASETYPE (t) = TYPE_MAIN_VARIANT (basetype);
4458 TREE_TYPE (t) = type;
4460 /* If we already have such a type, use the old one and free this one. */
4461 hashcode = TYPE_HASH (basetype) + TYPE_HASH (type);
4462 t = type_hash_canon (hashcode, t);
4464 if (TYPE_SIZE (t) == 0)
4465 layout_type (t);
4467 return t;
4470 /* Create a complex type whose components are COMPONENT_TYPE. */
4472 tree
4473 build_complex_type (component_type)
4474 tree component_type;
4476 register tree t;
4477 int hashcode;
4479 /* Make a node of the sort we want. */
4480 t = make_node (COMPLEX_TYPE);
4482 TREE_TYPE (t) = TYPE_MAIN_VARIANT (component_type);
4483 set_type_quals (t, TYPE_QUALS (component_type));
4485 /* If we already have such a type, use the old one and free this one. */
4486 hashcode = TYPE_HASH (component_type);
4487 t = type_hash_canon (hashcode, t);
4489 if (TYPE_SIZE (t) == 0)
4490 layout_type (t);
4492 /* If we are writing Dwarf2 output we need to create a name,
4493 since complex is a fundamental type. */
4494 if (write_symbols == DWARF2_DEBUG && ! TYPE_NAME (t))
4496 char *name;
4497 if (component_type == char_type_node)
4498 name = "complex char";
4499 else if (component_type == signed_char_type_node)
4500 name = "complex signed char";
4501 else if (component_type == unsigned_char_type_node)
4502 name = "complex unsigned char";
4503 else if (component_type == short_integer_type_node)
4504 name = "complex short int";
4505 else if (component_type == short_unsigned_type_node)
4506 name = "complex short unsigned int";
4507 else if (component_type == integer_type_node)
4508 name = "complex int";
4509 else if (component_type == unsigned_type_node)
4510 name = "complex unsigned int";
4511 else if (component_type == long_integer_type_node)
4512 name = "complex long int";
4513 else if (component_type == long_unsigned_type_node)
4514 name = "complex long unsigned int";
4515 else if (component_type == long_long_integer_type_node)
4516 name = "complex long long int";
4517 else if (component_type == long_long_unsigned_type_node)
4518 name = "complex long long unsigned int";
4519 else
4520 name = (char *)0;
4522 if (name)
4523 TYPE_NAME (t) = get_identifier (name);
4526 return t;
4529 /* Return OP, stripped of any conversions to wider types as much as is safe.
4530 Converting the value back to OP's type makes a value equivalent to OP.
4532 If FOR_TYPE is nonzero, we return a value which, if converted to
4533 type FOR_TYPE, would be equivalent to converting OP to type FOR_TYPE.
4535 If FOR_TYPE is nonzero, unaligned bit-field references may be changed to the
4536 narrowest type that can hold the value, even if they don't exactly fit.
4537 Otherwise, bit-field references are changed to a narrower type
4538 only if they can be fetched directly from memory in that type.
4540 OP must have integer, real or enumeral type. Pointers are not allowed!
4542 There are some cases where the obvious value we could return
4543 would regenerate to OP if converted to OP's type,
4544 but would not extend like OP to wider types.
4545 If FOR_TYPE indicates such extension is contemplated, we eschew such values.
4546 For example, if OP is (unsigned short)(signed char)-1,
4547 we avoid returning (signed char)-1 if FOR_TYPE is int,
4548 even though extending that to an unsigned short would regenerate OP,
4549 since the result of extending (signed char)-1 to (int)
4550 is different from (int) OP. */
4552 tree
4553 get_unwidened (op, for_type)
4554 register tree op;
4555 tree for_type;
4557 /* Set UNS initially if converting OP to FOR_TYPE is a zero-extension. */
4558 register tree type = TREE_TYPE (op);
4559 register unsigned final_prec
4560 = TYPE_PRECISION (for_type != 0 ? for_type : type);
4561 register int uns
4562 = (for_type != 0 && for_type != type
4563 && final_prec > TYPE_PRECISION (type)
4564 && TREE_UNSIGNED (type));
4565 register tree win = op;
4567 while (TREE_CODE (op) == NOP_EXPR)
4569 register int bitschange
4570 = TYPE_PRECISION (TREE_TYPE (op))
4571 - TYPE_PRECISION (TREE_TYPE (TREE_OPERAND (op, 0)));
4573 /* Truncations are many-one so cannot be removed.
4574 Unless we are later going to truncate down even farther. */
4575 if (bitschange < 0
4576 && final_prec > TYPE_PRECISION (TREE_TYPE (op)))
4577 break;
4579 /* See what's inside this conversion. If we decide to strip it,
4580 we will set WIN. */
4581 op = TREE_OPERAND (op, 0);
4583 /* If we have not stripped any zero-extensions (uns is 0),
4584 we can strip any kind of extension.
4585 If we have previously stripped a zero-extension,
4586 only zero-extensions can safely be stripped.
4587 Any extension can be stripped if the bits it would produce
4588 are all going to be discarded later by truncating to FOR_TYPE. */
4590 if (bitschange > 0)
4592 if (! uns || final_prec <= TYPE_PRECISION (TREE_TYPE (op)))
4593 win = op;
4594 /* TREE_UNSIGNED says whether this is a zero-extension.
4595 Let's avoid computing it if it does not affect WIN
4596 and if UNS will not be needed again. */
4597 if ((uns || TREE_CODE (op) == NOP_EXPR)
4598 && TREE_UNSIGNED (TREE_TYPE (op)))
4600 uns = 1;
4601 win = op;
4606 if (TREE_CODE (op) == COMPONENT_REF
4607 /* Since type_for_size always gives an integer type. */
4608 && TREE_CODE (type) != REAL_TYPE
4609 /* Don't crash if field not laid out yet. */
4610 && DECL_SIZE (TREE_OPERAND (op, 1)) != 0)
4612 unsigned innerprec = TREE_INT_CST_LOW (DECL_SIZE (TREE_OPERAND (op, 1)));
4613 type = type_for_size (innerprec, TREE_UNSIGNED (TREE_OPERAND (op, 1)));
4615 /* We can get this structure field in the narrowest type it fits in.
4616 If FOR_TYPE is 0, do this only for a field that matches the
4617 narrower type exactly and is aligned for it
4618 The resulting extension to its nominal type (a fullword type)
4619 must fit the same conditions as for other extensions. */
4621 if (innerprec < TYPE_PRECISION (TREE_TYPE (op))
4622 && (for_type || ! DECL_BIT_FIELD (TREE_OPERAND (op, 1)))
4623 && (! uns || final_prec <= innerprec
4624 || TREE_UNSIGNED (TREE_OPERAND (op, 1)))
4625 && type != 0)
4627 win = build (COMPONENT_REF, type, TREE_OPERAND (op, 0),
4628 TREE_OPERAND (op, 1));
4629 TREE_SIDE_EFFECTS (win) = TREE_SIDE_EFFECTS (op);
4630 TREE_THIS_VOLATILE (win) = TREE_THIS_VOLATILE (op);
4631 TREE_RAISES (win) = TREE_RAISES (op);
4634 return win;
4637 /* Return OP or a simpler expression for a narrower value
4638 which can be sign-extended or zero-extended to give back OP.
4639 Store in *UNSIGNEDP_PTR either 1 if the value should be zero-extended
4640 or 0 if the value should be sign-extended. */
4642 tree
4643 get_narrower (op, unsignedp_ptr)
4644 register tree op;
4645 int *unsignedp_ptr;
4647 register int uns = 0;
4648 int first = 1;
4649 register tree win = op;
4651 while (TREE_CODE (op) == NOP_EXPR)
4653 register int bitschange
4654 = TYPE_PRECISION (TREE_TYPE (op))
4655 - TYPE_PRECISION (TREE_TYPE (TREE_OPERAND (op, 0)));
4657 /* Truncations are many-one so cannot be removed. */
4658 if (bitschange < 0)
4659 break;
4661 /* See what's inside this conversion. If we decide to strip it,
4662 we will set WIN. */
4663 op = TREE_OPERAND (op, 0);
4665 if (bitschange > 0)
4667 /* An extension: the outermost one can be stripped,
4668 but remember whether it is zero or sign extension. */
4669 if (first)
4670 uns = TREE_UNSIGNED (TREE_TYPE (op));
4671 /* Otherwise, if a sign extension has been stripped,
4672 only sign extensions can now be stripped;
4673 if a zero extension has been stripped, only zero-extensions. */
4674 else if (uns != TREE_UNSIGNED (TREE_TYPE (op)))
4675 break;
4676 first = 0;
4678 else /* bitschange == 0 */
4680 /* A change in nominal type can always be stripped, but we must
4681 preserve the unsignedness. */
4682 if (first)
4683 uns = TREE_UNSIGNED (TREE_TYPE (op));
4684 first = 0;
4687 win = op;
4690 if (TREE_CODE (op) == COMPONENT_REF
4691 /* Since type_for_size always gives an integer type. */
4692 && TREE_CODE (TREE_TYPE (op)) != REAL_TYPE)
4694 unsigned innerprec = TREE_INT_CST_LOW (DECL_SIZE (TREE_OPERAND (op, 1)));
4695 tree type = type_for_size (innerprec, TREE_UNSIGNED (op));
4697 /* We can get this structure field in a narrower type that fits it,
4698 but the resulting extension to its nominal type (a fullword type)
4699 must satisfy the same conditions as for other extensions.
4701 Do this only for fields that are aligned (not bit-fields),
4702 because when bit-field insns will be used there is no
4703 advantage in doing this. */
4705 if (innerprec < TYPE_PRECISION (TREE_TYPE (op))
4706 && ! DECL_BIT_FIELD (TREE_OPERAND (op, 1))
4707 && (first || uns == TREE_UNSIGNED (TREE_OPERAND (op, 1)))
4708 && type != 0)
4710 if (first)
4711 uns = TREE_UNSIGNED (TREE_OPERAND (op, 1));
4712 win = build (COMPONENT_REF, type, TREE_OPERAND (op, 0),
4713 TREE_OPERAND (op, 1));
4714 TREE_SIDE_EFFECTS (win) = TREE_SIDE_EFFECTS (op);
4715 TREE_THIS_VOLATILE (win) = TREE_THIS_VOLATILE (op);
4716 TREE_RAISES (win) = TREE_RAISES (op);
4719 *unsignedp_ptr = uns;
4720 return win;
4723 /* Nonzero if integer constant C has a value that is permissible
4724 for type TYPE (an INTEGER_TYPE). */
4727 int_fits_type_p (c, type)
4728 tree c, type;
4730 if (TREE_UNSIGNED (type))
4731 return (! (TREE_CODE (TYPE_MAX_VALUE (type)) == INTEGER_CST
4732 && INT_CST_LT_UNSIGNED (TYPE_MAX_VALUE (type), c))
4733 && ! (TREE_CODE (TYPE_MIN_VALUE (type)) == INTEGER_CST
4734 && INT_CST_LT_UNSIGNED (c, TYPE_MIN_VALUE (type)))
4735 /* Negative ints never fit unsigned types. */
4736 && ! (TREE_INT_CST_HIGH (c) < 0
4737 && ! TREE_UNSIGNED (TREE_TYPE (c))));
4738 else
4739 return (! (TREE_CODE (TYPE_MAX_VALUE (type)) == INTEGER_CST
4740 && INT_CST_LT (TYPE_MAX_VALUE (type), c))
4741 && ! (TREE_CODE (TYPE_MIN_VALUE (type)) == INTEGER_CST
4742 && INT_CST_LT (c, TYPE_MIN_VALUE (type)))
4743 /* Unsigned ints with top bit set never fit signed types. */
4744 && ! (TREE_INT_CST_HIGH (c) < 0
4745 && TREE_UNSIGNED (TREE_TYPE (c))));
4748 /* Return the innermost context enclosing DECL that is
4749 a FUNCTION_DECL, or zero if none. */
4751 tree
4752 decl_function_context (decl)
4753 tree decl;
4755 tree context;
4757 if (TREE_CODE (decl) == ERROR_MARK)
4758 return 0;
4760 if (TREE_CODE (decl) == SAVE_EXPR)
4761 context = SAVE_EXPR_CONTEXT (decl);
4762 else
4763 context = DECL_CONTEXT (decl);
4765 while (context && TREE_CODE (context) != FUNCTION_DECL)
4767 if (TREE_CODE_CLASS (TREE_CODE (context)) == 't')
4768 context = TYPE_CONTEXT (context);
4769 else if (TREE_CODE_CLASS (TREE_CODE (context)) == 'd')
4770 context = DECL_CONTEXT (context);
4771 else if (TREE_CODE (context) == BLOCK)
4772 context = BLOCK_SUPERCONTEXT (context);
4773 else
4774 /* Unhandled CONTEXT !? */
4775 abort ();
4778 return context;
4781 /* Return the innermost context enclosing DECL that is
4782 a RECORD_TYPE, UNION_TYPE or QUAL_UNION_TYPE, or zero if none.
4783 TYPE_DECLs and FUNCTION_DECLs are transparent to this function. */
4785 tree
4786 decl_type_context (decl)
4787 tree decl;
4789 tree context = DECL_CONTEXT (decl);
4791 while (context)
4793 if (TREE_CODE (context) == RECORD_TYPE
4794 || TREE_CODE (context) == UNION_TYPE
4795 || TREE_CODE (context) == QUAL_UNION_TYPE)
4796 return context;
4797 if (TREE_CODE (context) == TYPE_DECL
4798 || TREE_CODE (context) == FUNCTION_DECL)
4799 context = DECL_CONTEXT (context);
4800 else if (TREE_CODE (context) == BLOCK)
4801 context = BLOCK_SUPERCONTEXT (context);
4802 else
4803 /* Unhandled CONTEXT!? */
4804 abort ();
4806 return NULL_TREE;
4809 /* Print debugging information about the obstack O, named STR. */
4811 void
4812 print_obstack_statistics (str, o)
4813 const char *str;
4814 struct obstack *o;
4816 struct _obstack_chunk *chunk = o->chunk;
4817 int n_chunks = 1;
4818 int n_alloc = 0;
4820 n_alloc += o->next_free - chunk->contents;
4821 chunk = chunk->prev;
4822 while (chunk)
4824 n_chunks += 1;
4825 n_alloc += chunk->limit - &chunk->contents[0];
4826 chunk = chunk->prev;
4828 fprintf (stderr, "obstack %s: %u bytes, %d chunks\n",
4829 str, n_alloc, n_chunks);
4832 /* Print debugging information about tree nodes generated during the compile,
4833 and any language-specific information. */
4835 void
4836 dump_tree_statistics ()
4838 #ifdef GATHER_STATISTICS
4839 int i;
4840 int total_nodes, total_bytes;
4841 #endif
4843 fprintf (stderr, "\n??? tree nodes created\n\n");
4844 #ifdef GATHER_STATISTICS
4845 fprintf (stderr, "Kind Nodes Bytes\n");
4846 fprintf (stderr, "-------------------------------------\n");
4847 total_nodes = total_bytes = 0;
4848 for (i = 0; i < (int) all_kinds; i++)
4850 fprintf (stderr, "%-20s %6d %9d\n", tree_node_kind_names[i],
4851 tree_node_counts[i], tree_node_sizes[i]);
4852 total_nodes += tree_node_counts[i];
4853 total_bytes += tree_node_sizes[i];
4855 fprintf (stderr, "%-20s %9d\n", "identifier names", id_string_size);
4856 fprintf (stderr, "-------------------------------------\n");
4857 fprintf (stderr, "%-20s %6d %9d\n", "Total", total_nodes, total_bytes);
4858 fprintf (stderr, "-------------------------------------\n");
4859 #else
4860 fprintf (stderr, "(No per-node statistics)\n");
4861 #endif
4862 print_obstack_statistics ("permanent_obstack", &permanent_obstack);
4863 print_obstack_statistics ("maybepermanent_obstack", &maybepermanent_obstack);
4864 print_obstack_statistics ("temporary_obstack", &temporary_obstack);
4865 print_obstack_statistics ("momentary_obstack", &momentary_obstack);
4866 print_obstack_statistics ("temp_decl_obstack", &temp_decl_obstack);
4867 print_lang_statistics ();
4870 #define FILE_FUNCTION_PREFIX_LEN 9
4872 #ifndef NO_DOLLAR_IN_LABEL
4873 #define FILE_FUNCTION_FORMAT "_GLOBAL_$%s$%s"
4874 #else /* NO_DOLLAR_IN_LABEL */
4875 #ifndef NO_DOT_IN_LABEL
4876 #define FILE_FUNCTION_FORMAT "_GLOBAL_.%s.%s"
4877 #else /* NO_DOT_IN_LABEL */
4878 #define FILE_FUNCTION_FORMAT "_GLOBAL__%s_%s"
4879 #endif /* NO_DOT_IN_LABEL */
4880 #endif /* NO_DOLLAR_IN_LABEL */
4882 extern char * first_global_object_name;
4883 extern char * weak_global_object_name;
4885 /* Appends 6 random characters to TEMPLATE to (hopefully) avoid name
4886 clashes in cases where we can't reliably choose a unique name.
4888 Derived from mkstemp.c in libiberty. */
4890 static void
4891 append_random_chars (template)
4892 char *template;
4894 static const char letters[]
4895 = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789";
4896 static unsigned HOST_WIDE_INT value;
4897 unsigned HOST_WIDE_INT v;
4899 #ifdef HAVE_GETTIMEOFDAY
4900 struct timeval tv;
4901 #endif
4903 template += strlen (template);
4905 #ifdef HAVE_GETTIMEOFDAY
4906 /* Get some more or less random data. */
4907 gettimeofday (&tv, NULL);
4908 value += ((unsigned HOST_WIDE_INT) tv.tv_usec << 16) ^ tv.tv_sec ^ getpid ();
4909 #else
4910 value += getpid ();
4911 #endif
4913 v = value;
4915 /* Fill in the random bits. */
4916 template[0] = letters[v % 62];
4917 v /= 62;
4918 template[1] = letters[v % 62];
4919 v /= 62;
4920 template[2] = letters[v % 62];
4921 v /= 62;
4922 template[3] = letters[v % 62];
4923 v /= 62;
4924 template[4] = letters[v % 62];
4925 v /= 62;
4926 template[5] = letters[v % 62];
4928 template[6] = '\0';
4931 /* Generate a name for a function unique to this translation unit.
4932 TYPE is some string to identify the purpose of this function to the
4933 linker or collect2. */
4935 tree
4936 get_file_function_name_long (type)
4937 const char *type;
4939 char *buf;
4940 register char *p;
4942 if (first_global_object_name)
4943 p = first_global_object_name;
4944 else
4946 /* We don't have anything that we know to be unique to this translation
4947 unit, so use what we do have and throw in some randomness. */
4949 const char *name = weak_global_object_name;
4950 const char *file = main_input_filename;
4952 if (! name)
4953 name = "";
4954 if (! file)
4955 file = input_filename;
4957 p = (char *) alloca (7 + strlen (name) + strlen (file));
4959 sprintf (p, "%s%s", name, file);
4960 append_random_chars (p);
4963 buf = (char *) alloca (sizeof (FILE_FUNCTION_FORMAT) + strlen (p)
4964 + strlen (type));
4966 /* Set up the name of the file-level functions we may need. */
4967 /* Use a global object (which is already required to be unique over
4968 the program) rather than the file name (which imposes extra
4969 constraints). -- Raeburn@MIT.EDU, 10 Jan 1990. */
4970 sprintf (buf, FILE_FUNCTION_FORMAT, type, p);
4972 /* Don't need to pull weird characters out of global names. */
4973 if (p != first_global_object_name)
4975 for (p = buf+11; *p; p++)
4976 if (! ( ISDIGIT(*p)
4977 #if 0 /* we always want labels, which are valid C++ identifiers (+ `$') */
4978 #ifndef ASM_IDENTIFY_GCC /* this is required if `.' is invalid -- k. raeburn */
4979 || *p == '.'
4980 #endif
4981 #endif
4982 #ifndef NO_DOLLAR_IN_LABEL /* this for `$'; unlikely, but... -- kr */
4983 || *p == '$'
4984 #endif
4985 #ifndef NO_DOT_IN_LABEL /* this for `.'; unlikely, but... */
4986 || *p == '.'
4987 #endif
4988 || ISUPPER(*p)
4989 || ISLOWER(*p)))
4990 *p = '_';
4993 return get_identifier (buf);
4996 /* If KIND=='I', return a suitable global initializer (constructor) name.
4997 If KIND=='D', return a suitable global clean-up (destructor) name. */
4999 tree
5000 get_file_function_name (kind)
5001 int kind;
5003 char p[2];
5004 p[0] = kind;
5005 p[1] = 0;
5007 return get_file_function_name_long (p);
5011 /* Expand (the constant part of) a SET_TYPE CONSTRUCTOR node.
5012 The result is placed in BUFFER (which has length BIT_SIZE),
5013 with one bit in each char ('\000' or '\001').
5015 If the constructor is constant, NULL_TREE is returned.
5016 Otherwise, a TREE_LIST of the non-constant elements is emitted. */
5018 tree
5019 get_set_constructor_bits (init, buffer, bit_size)
5020 tree init;
5021 char *buffer;
5022 int bit_size;
5024 int i;
5025 tree vals;
5026 HOST_WIDE_INT domain_min
5027 = TREE_INT_CST_LOW (TYPE_MIN_VALUE (TYPE_DOMAIN (TREE_TYPE (init))));
5028 tree non_const_bits = NULL_TREE;
5029 for (i = 0; i < bit_size; i++)
5030 buffer[i] = 0;
5032 for (vals = TREE_OPERAND (init, 1);
5033 vals != NULL_TREE; vals = TREE_CHAIN (vals))
5035 if (TREE_CODE (TREE_VALUE (vals)) != INTEGER_CST
5036 || (TREE_PURPOSE (vals) != NULL_TREE
5037 && TREE_CODE (TREE_PURPOSE (vals)) != INTEGER_CST))
5038 non_const_bits
5039 = tree_cons (TREE_PURPOSE (vals), TREE_VALUE (vals), non_const_bits);
5040 else if (TREE_PURPOSE (vals) != NULL_TREE)
5042 /* Set a range of bits to ones. */
5043 HOST_WIDE_INT lo_index
5044 = TREE_INT_CST_LOW (TREE_PURPOSE (vals)) - domain_min;
5045 HOST_WIDE_INT hi_index
5046 = TREE_INT_CST_LOW (TREE_VALUE (vals)) - domain_min;
5047 if (lo_index < 0 || lo_index >= bit_size
5048 || hi_index < 0 || hi_index >= bit_size)
5049 abort ();
5050 for ( ; lo_index <= hi_index; lo_index++)
5051 buffer[lo_index] = 1;
5053 else
5055 /* Set a single bit to one. */
5056 HOST_WIDE_INT index
5057 = TREE_INT_CST_LOW (TREE_VALUE (vals)) - domain_min;
5058 if (index < 0 || index >= bit_size)
5060 error ("invalid initializer for bit string");
5061 return NULL_TREE;
5063 buffer[index] = 1;
5066 return non_const_bits;
5069 /* Expand (the constant part of) a SET_TYPE CONSTRUCTOR node.
5070 The result is placed in BUFFER (which is an array of bytes).
5071 If the constructor is constant, NULL_TREE is returned.
5072 Otherwise, a TREE_LIST of the non-constant elements is emitted. */
5074 tree
5075 get_set_constructor_bytes (init, buffer, wd_size)
5076 tree init;
5077 unsigned char *buffer;
5078 int wd_size;
5080 int i;
5081 int set_word_size = BITS_PER_UNIT;
5082 int bit_size = wd_size * set_word_size;
5083 int bit_pos = 0;
5084 unsigned char *bytep = buffer;
5085 char *bit_buffer = (char *) alloca(bit_size);
5086 tree non_const_bits = get_set_constructor_bits (init, bit_buffer, bit_size);
5088 for (i = 0; i < wd_size; i++)
5089 buffer[i] = 0;
5091 for (i = 0; i < bit_size; i++)
5093 if (bit_buffer[i])
5095 if (BYTES_BIG_ENDIAN)
5096 *bytep |= (1 << (set_word_size - 1 - bit_pos));
5097 else
5098 *bytep |= 1 << bit_pos;
5100 bit_pos++;
5101 if (bit_pos >= set_word_size)
5102 bit_pos = 0, bytep++;
5104 return non_const_bits;
5107 #if defined ENABLE_CHECKING && (__GNUC__ > 2 || __GNUC_MINOR__ > 6)
5108 /* Complain that the tree code of NODE does not match the expected CODE.
5109 FILE, LINE, and FUNCTION are of the caller. */
5110 void
5111 tree_check_failed (node, code, file, line, function)
5112 const tree node;
5113 enum tree_code code;
5114 const char *file;
5115 int line;
5116 const char *function;
5118 error ("Tree check: expected %s, have %s",
5119 tree_code_name[code], tree_code_name[TREE_CODE (node)]);
5120 fancy_abort (file, line, function);
5123 /* Similar to above, except that we check for a class of tree
5124 code, given in CL. */
5125 void
5126 tree_class_check_failed (node, cl, file, line, function)
5127 const tree node;
5128 char cl;
5129 const char *file;
5130 int line;
5131 const char *function;
5133 error ("Tree check: expected class '%c', have '%c' (%s)",
5134 cl, TREE_CODE_CLASS (TREE_CODE (node)),
5135 tree_code_name[TREE_CODE (node)]);
5136 fancy_abort (file, line, function);
5139 #endif /* ENABLE_CHECKING */
5141 /* Return the alias set for T, which may be either a type or an
5142 expression. */
5145 get_alias_set (t)
5146 tree t;
5148 if (!flag_strict_aliasing || !lang_get_alias_set)
5149 /* If we're not doing any lanaguage-specific alias analysis, just
5150 assume everything aliases everything else. */
5151 return 0;
5152 else
5153 return (*lang_get_alias_set) (t);
5156 /* Return a brand-new alias set. */
5159 new_alias_set ()
5161 static int last_alias_set;
5162 if (flag_strict_aliasing)
5163 return ++last_alias_set;
5164 else
5165 return 0;
5168 #ifndef CHAR_TYPE_SIZE
5169 #define CHAR_TYPE_SIZE BITS_PER_UNIT
5170 #endif
5172 #ifndef SHORT_TYPE_SIZE
5173 #define SHORT_TYPE_SIZE (BITS_PER_UNIT * MIN ((UNITS_PER_WORD + 1) / 2, 2))
5174 #endif
5176 #ifndef INT_TYPE_SIZE
5177 #define INT_TYPE_SIZE BITS_PER_WORD
5178 #endif
5180 #ifndef LONG_TYPE_SIZE
5181 #define LONG_TYPE_SIZE BITS_PER_WORD
5182 #endif
5184 #ifndef LONG_LONG_TYPE_SIZE
5185 #define LONG_LONG_TYPE_SIZE (BITS_PER_WORD * 2)
5186 #endif
5188 #ifndef FLOAT_TYPE_SIZE
5189 #define FLOAT_TYPE_SIZE BITS_PER_WORD
5190 #endif
5192 #ifndef DOUBLE_TYPE_SIZE
5193 #define DOUBLE_TYPE_SIZE (BITS_PER_WORD * 2)
5194 #endif
5196 #ifndef LONG_DOUBLE_TYPE_SIZE
5197 #define LONG_DOUBLE_TYPE_SIZE (BITS_PER_WORD * 2)
5198 #endif
5200 /* Create nodes for all integer types (and error_mark_node) using the sizes
5201 of C datatypes. The caller should call set_sizetype soon after calling
5202 this function to select one of the types as sizetype. */
5204 void
5205 build_common_tree_nodes (signed_char)
5206 int signed_char;
5208 error_mark_node = make_node (ERROR_MARK);
5209 TREE_TYPE (error_mark_node) = error_mark_node;
5211 /* Define both `signed char' and `unsigned char'. */
5212 signed_char_type_node = make_signed_type (CHAR_TYPE_SIZE);
5213 unsigned_char_type_node = make_unsigned_type (CHAR_TYPE_SIZE);
5215 /* Define `char', which is like either `signed char' or `unsigned char'
5216 but not the same as either. */
5217 char_type_node
5218 = (signed_char
5219 ? make_signed_type (CHAR_TYPE_SIZE)
5220 : make_unsigned_type (CHAR_TYPE_SIZE));
5222 short_integer_type_node = make_signed_type (SHORT_TYPE_SIZE);
5223 short_unsigned_type_node = make_unsigned_type (SHORT_TYPE_SIZE);
5224 integer_type_node = make_signed_type (INT_TYPE_SIZE);
5225 /* Define an unsigned integer first. make_unsigned_type and make_signed_type
5226 both call set_sizetype for the first type that we create, and we want this
5227 to be large enough to hold the sizes of various types until we switch to
5228 the real sizetype. */
5229 unsigned_type_node = make_unsigned_type (INT_TYPE_SIZE);
5230 long_integer_type_node = make_signed_type (LONG_TYPE_SIZE);
5231 long_unsigned_type_node = make_unsigned_type (LONG_TYPE_SIZE);
5232 long_long_integer_type_node = make_signed_type (LONG_LONG_TYPE_SIZE);
5233 long_long_unsigned_type_node = make_unsigned_type (LONG_LONG_TYPE_SIZE);
5235 intQI_type_node = make_signed_type (GET_MODE_BITSIZE (QImode));
5236 intHI_type_node = make_signed_type (GET_MODE_BITSIZE (HImode));
5237 intSI_type_node = make_signed_type (GET_MODE_BITSIZE (SImode));
5238 intDI_type_node = make_signed_type (GET_MODE_BITSIZE (DImode));
5239 intTI_type_node = make_signed_type (GET_MODE_BITSIZE (TImode));
5241 unsigned_intQI_type_node = make_unsigned_type (GET_MODE_BITSIZE (QImode));
5242 unsigned_intHI_type_node = make_unsigned_type (GET_MODE_BITSIZE (HImode));
5243 unsigned_intSI_type_node = make_unsigned_type (GET_MODE_BITSIZE (SImode));
5244 unsigned_intDI_type_node = make_unsigned_type (GET_MODE_BITSIZE (DImode));
5245 unsigned_intTI_type_node = make_unsigned_type (GET_MODE_BITSIZE (TImode));
5248 /* For type TYPE, fill in the proper type for TYPE_SIZE and
5249 TYPE_SIZE_UNIT. */
5250 static void
5251 fix_sizetype (type)
5252 tree type;
5254 TREE_TYPE (TYPE_SIZE (type)) = bitsizetype;
5255 TREE_TYPE (TYPE_SIZE_UNIT (type)) = sizetype;
5258 /* Call this function after calling build_common_tree_nodes and set_sizetype.
5259 It will fix the previously made nodes to have proper references to
5260 sizetype, and it will create several other common tree nodes. */
5261 void
5262 build_common_tree_nodes_2 (short_double)
5263 int short_double;
5265 fix_sizetype (signed_char_type_node);
5266 fix_sizetype (unsigned_char_type_node);
5267 fix_sizetype (char_type_node);
5268 fix_sizetype (short_integer_type_node);
5269 fix_sizetype (short_unsigned_type_node);
5270 fix_sizetype (integer_type_node);
5271 fix_sizetype (unsigned_type_node);
5272 fix_sizetype (long_unsigned_type_node);
5273 fix_sizetype (long_integer_type_node);
5274 fix_sizetype (long_long_integer_type_node);
5275 fix_sizetype (long_long_unsigned_type_node);
5277 fix_sizetype (intQI_type_node);
5278 fix_sizetype (intHI_type_node);
5279 fix_sizetype (intSI_type_node);
5280 fix_sizetype (intDI_type_node);
5281 fix_sizetype (intTI_type_node);
5282 fix_sizetype (unsigned_intQI_type_node);
5283 fix_sizetype (unsigned_intHI_type_node);
5284 fix_sizetype (unsigned_intSI_type_node);
5285 fix_sizetype (unsigned_intDI_type_node);
5286 fix_sizetype (unsigned_intTI_type_node);
5288 integer_zero_node = build_int_2 (0, 0);
5289 TREE_TYPE (integer_zero_node) = integer_type_node;
5290 integer_one_node = build_int_2 (1, 0);
5291 TREE_TYPE (integer_one_node) = integer_type_node;
5293 size_zero_node = build_int_2 (0, 0);
5294 TREE_TYPE (size_zero_node) = sizetype;
5295 size_one_node = build_int_2 (1, 0);
5296 TREE_TYPE (size_one_node) = sizetype;
5298 void_type_node = make_node (VOID_TYPE);
5299 layout_type (void_type_node); /* Uses size_zero_node */
5300 /* We are not going to have real types in C with less than byte alignment,
5301 so we might as well not have any types that claim to have it. */
5302 TYPE_ALIGN (void_type_node) = BITS_PER_UNIT;
5304 null_pointer_node = build_int_2 (0, 0);
5305 TREE_TYPE (null_pointer_node) = build_pointer_type (void_type_node);
5306 layout_type (TREE_TYPE (null_pointer_node));
5308 ptr_type_node = build_pointer_type (void_type_node);
5309 const_ptr_type_node
5310 = build_pointer_type (build_type_variant (void_type_node, 1, 0));
5312 float_type_node = make_node (REAL_TYPE);
5313 TYPE_PRECISION (float_type_node) = FLOAT_TYPE_SIZE;
5314 layout_type (float_type_node);
5316 double_type_node = make_node (REAL_TYPE);
5317 if (short_double)
5318 TYPE_PRECISION (double_type_node) = FLOAT_TYPE_SIZE;
5319 else
5320 TYPE_PRECISION (double_type_node) = DOUBLE_TYPE_SIZE;
5321 layout_type (double_type_node);
5323 long_double_type_node = make_node (REAL_TYPE);
5324 TYPE_PRECISION (long_double_type_node) = LONG_DOUBLE_TYPE_SIZE;
5325 layout_type (long_double_type_node);
5327 complex_integer_type_node = make_node (COMPLEX_TYPE);
5328 TREE_TYPE (complex_integer_type_node) = integer_type_node;
5329 layout_type (complex_integer_type_node);
5331 complex_float_type_node = make_node (COMPLEX_TYPE);
5332 TREE_TYPE (complex_float_type_node) = float_type_node;
5333 layout_type (complex_float_type_node);
5335 complex_double_type_node = make_node (COMPLEX_TYPE);
5336 TREE_TYPE (complex_double_type_node) = double_type_node;
5337 layout_type (complex_double_type_node);
5339 complex_long_double_type_node = make_node (COMPLEX_TYPE);
5340 TREE_TYPE (complex_long_double_type_node) = long_double_type_node;
5341 layout_type (complex_long_double_type_node);
5343 #ifdef BUILD_VA_LIST_TYPE
5344 BUILD_VA_LIST_TYPE(va_list_type_node);
5345 #else
5346 va_list_type_node = ptr_type_node;
5347 #endif