1 /* objalloc.c -- routines to allocate memory for objects
2 Copyright 1997 Free Software Foundation, Inc.
3 Written by Ian Lance Taylor, Cygnus Solutions.
5 This program is free software; you can redistribute it and/or modify it
6 under the terms of the GNU General Public License as published by the
7 Free Software Foundation; either version 2, or (at your option) any
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU General Public License for more details.
15 You should have received a copy of the GNU General Public License
16 along with this program; if not, write to the Free Software
17 Foundation, 59 Temple Place - Suite 330,
18 Boston, MA 02111-1307, USA. */
25 /* Get a definition for NULL. */
33 #ifdef ANSI_PROTOTYPES
34 /* Get a definition for size_t. */
41 /* For systems with larger pointers than ints, this must be declared. */
42 extern PTR
malloc (size_t);
43 extern void free (PTR
);
48 /* These routines allocate space for an object. Freeing allocated
49 space may or may not free all more recently allocated space.
51 We handle large and small allocation requests differently. If we
52 don't have enough space in the current block, and the allocation
53 request is for more than 512 bytes, we simply pass it through to
56 /* The objalloc structure is defined in objalloc.h. */
58 /* This structure appears at the start of each chunk. */
63 struct objalloc_chunk
*next
;
64 /* If this chunk contains large objects, this is the value of
65 current_ptr when this chunk was allocated. If this chunk
66 contains small objects, this is NULL. */
70 /* The aligned size of objalloc_chunk. */
72 #define CHUNK_HEADER_SIZE \
73 ((sizeof (struct objalloc_chunk) + OBJALLOC_ALIGN - 1) \
74 &~ (OBJALLOC_ALIGN - 1))
76 /* We ask for this much memory each time we create a chunk which is to
77 hold small objects. */
79 #define CHUNK_SIZE (4096 - 32)
81 /* A request for this amount or more is just passed through to malloc. */
83 #define BIG_REQUEST (512)
85 /* Create an objalloc structure. */
88 objalloc_create (void)
91 struct objalloc_chunk
*chunk
;
93 ret
= (struct objalloc
*) malloc (sizeof *ret
);
97 ret
->chunks
= (PTR
) malloc (CHUNK_SIZE
);
98 if (ret
->chunks
== NULL
)
104 chunk
= (struct objalloc_chunk
*) ret
->chunks
;
106 chunk
->current_ptr
= NULL
;
108 ret
->current_ptr
= (char *) chunk
+ CHUNK_HEADER_SIZE
;
109 ret
->current_space
= CHUNK_SIZE
- CHUNK_HEADER_SIZE
;
114 /* Allocate space from an objalloc structure. */
117 _objalloc_alloc (struct objalloc
*o
, unsigned long len
)
119 /* We avoid confusion from zero sized objects by always allocating
124 len
= (len
+ OBJALLOC_ALIGN
- 1) &~ (OBJALLOC_ALIGN
- 1);
126 if (len
<= o
->current_space
)
128 o
->current_ptr
+= len
;
129 o
->current_space
-= len
;
130 return (PTR
) (o
->current_ptr
- len
);
133 if (len
>= BIG_REQUEST
)
136 struct objalloc_chunk
*chunk
;
138 ret
= (char *) malloc (CHUNK_HEADER_SIZE
+ len
);
142 chunk
= (struct objalloc_chunk
*) ret
;
143 chunk
->next
= (struct objalloc_chunk
*) o
->chunks
;
144 chunk
->current_ptr
= o
->current_ptr
;
146 o
->chunks
= (PTR
) chunk
;
148 return (PTR
) (ret
+ CHUNK_HEADER_SIZE
);
152 struct objalloc_chunk
*chunk
;
154 chunk
= (struct objalloc_chunk
*) malloc (CHUNK_SIZE
);
157 chunk
->next
= (struct objalloc_chunk
*) o
->chunks
;
158 chunk
->current_ptr
= NULL
;
160 o
->current_ptr
= (char *) chunk
+ CHUNK_HEADER_SIZE
;
161 o
->current_space
= CHUNK_SIZE
- CHUNK_HEADER_SIZE
;
163 o
->chunks
= (PTR
) chunk
;
165 return objalloc_alloc (o
, len
);
169 /* Free an entire objalloc structure. */
172 objalloc_free (struct objalloc
*o
)
174 struct objalloc_chunk
*l
;
176 l
= (struct objalloc_chunk
*) o
->chunks
;
179 struct objalloc_chunk
*next
;
189 /* Free a block from an objalloc structure. This also frees all more
190 recently allocated blocks. */
193 objalloc_free_block (struct objalloc
*o
, PTR block
)
195 struct objalloc_chunk
*p
, *small
;
196 char *b
= (char *) block
;
198 /* First set P to the chunk which contains the block we are freeing,
199 and set Q to the last small object chunk we see before P. */
201 for (p
= (struct objalloc_chunk
*) o
->chunks
; p
!= NULL
; p
= p
->next
)
203 if (p
->current_ptr
== NULL
)
205 if (b
> (char *) p
&& b
< (char *) p
+ CHUNK_SIZE
)
211 if (b
== (char *) p
+ CHUNK_HEADER_SIZE
)
216 /* If we can't find the chunk, the caller has made a mistake. */
220 if (p
->current_ptr
== NULL
)
222 struct objalloc_chunk
*q
;
223 struct objalloc_chunk
*first
;
225 /* The block is in a chunk containing small objects. We can
226 free every chunk through SMALL, because they have certainly
227 been allocated more recently. After SMALL, we will not see
228 any chunks containing small objects; we can free any big
229 chunk if the current_ptr is greater than or equal to B. We
230 can then reset the new current_ptr to B. */
233 q
= (struct objalloc_chunk
*) o
->chunks
;
236 struct objalloc_chunk
*next
;
245 else if (q
->current_ptr
> b
)
247 else if (first
== NULL
)
255 o
->chunks
= (PTR
) first
;
257 /* Now start allocating from this small block again. */
259 o
->current_space
= ((char *) p
+ CHUNK_SIZE
) - b
;
263 struct objalloc_chunk
*q
;
266 /* This block is in a large chunk by itself. We can free
267 everything on the list up to and including this block. We
268 then start allocating from the next chunk containing small
269 objects, setting current_ptr from the value stored with the
270 large chunk we are freeing. */
272 current_ptr
= p
->current_ptr
;
275 q
= (struct objalloc_chunk
*) o
->chunks
;
278 struct objalloc_chunk
*next
;
287 while (p
->current_ptr
!= NULL
)
290 o
->current_ptr
= current_ptr
;
291 o
->current_space
= ((char *) p
+ CHUNK_SIZE
) - current_ptr
;