* m68k.c (output_function_prologue): Fix computation of save mask
[official-gcc.git] / gcc / tree.c
blob5e29d2f9115bfa27195ed09ff4725a1833579af0
1 /* Language-independent node constructors for parse phase of GNU compiler.
2 Copyright (C) 1987, 88, 92-98, 1999 Free Software Foundation, Inc.
4 This file is part of GNU CC.
6 GNU CC is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
9 any later version.
11 GNU CC is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 You should have received a copy of the GNU General Public License
17 along with GNU CC; see the file COPYING. If not, write to
18 the Free Software Foundation, 59 Temple Place - Suite 330,
19 Boston, MA 02111-1307, USA. */
22 /* This file contains the low level primitives for operating on tree nodes,
23 including allocation, list operations, interning of identifiers,
24 construction of data type nodes and statement nodes,
25 and construction of type conversion nodes. It also contains
26 tables index by tree code that describe how to take apart
27 nodes of that code.
29 It is intended to be language-independent, but occasionally
30 calls language-dependent routines defined (for C) in typecheck.c.
32 The low-level allocation routines oballoc and permalloc
33 are used also for allocating many other kinds of objects
34 by all passes of the compiler. */
36 #include "config.h"
37 #include "system.h"
38 #include "flags.h"
39 #include "tree.h"
40 #include "except.h"
41 #include "function.h"
42 #include "obstack.h"
43 #include "toplev.h"
45 #define obstack_chunk_alloc xmalloc
46 #define obstack_chunk_free free
47 /* obstack.[ch] explicitly declined to prototype this. */
48 extern int _obstack_allocated_p PROTO ((struct obstack *h, GENERIC_PTR obj));
50 /* Tree nodes of permanent duration are allocated in this obstack.
51 They are the identifier nodes, and everything outside of
52 the bodies and parameters of function definitions. */
54 struct obstack permanent_obstack;
56 /* The initial RTL, and all ..._TYPE nodes, in a function
57 are allocated in this obstack. Usually they are freed at the
58 end of the function, but if the function is inline they are saved.
59 For top-level functions, this is maybepermanent_obstack.
60 Separate obstacks are made for nested functions. */
62 struct obstack *function_maybepermanent_obstack;
64 /* This is the function_maybepermanent_obstack for top-level functions. */
66 struct obstack maybepermanent_obstack;
68 /* This is a list of function_maybepermanent_obstacks for top-level inline
69 functions that are compiled in the middle of compiling other functions. */
71 struct simple_obstack_stack *toplev_inline_obstacks;
73 /* Former elements of toplev_inline_obstacks that have been recycled. */
75 struct simple_obstack_stack *extra_inline_obstacks;
77 /* This is a list of function_maybepermanent_obstacks for inline functions
78 nested in the current function that were compiled in the middle of
79 compiling other functions. */
81 struct simple_obstack_stack *inline_obstacks;
83 /* The contents of the current function definition are allocated
84 in this obstack, and all are freed at the end of the function.
85 For top-level functions, this is temporary_obstack.
86 Separate obstacks are made for nested functions. */
88 struct obstack *function_obstack;
90 /* This is used for reading initializers of global variables. */
92 struct obstack temporary_obstack;
94 /* The tree nodes of an expression are allocated
95 in this obstack, and all are freed at the end of the expression. */
97 struct obstack momentary_obstack;
99 /* The tree nodes of a declarator are allocated
100 in this obstack, and all are freed when the declarator
101 has been parsed. */
103 static struct obstack temp_decl_obstack;
105 /* This points at either permanent_obstack
106 or the current function_maybepermanent_obstack. */
108 struct obstack *saveable_obstack;
110 /* This is same as saveable_obstack during parse and expansion phase;
111 it points to the current function's obstack during optimization.
112 This is the obstack to be used for creating rtl objects. */
114 struct obstack *rtl_obstack;
116 /* This points at either permanent_obstack or the current function_obstack. */
118 struct obstack *current_obstack;
120 /* This points at either permanent_obstack or the current function_obstack
121 or momentary_obstack. */
123 struct obstack *expression_obstack;
125 /* Stack of obstack selections for push_obstacks and pop_obstacks. */
127 struct obstack_stack
129 struct obstack_stack *next;
130 struct obstack *current;
131 struct obstack *saveable;
132 struct obstack *expression;
133 struct obstack *rtl;
136 struct obstack_stack *obstack_stack;
138 /* Obstack for allocating struct obstack_stack entries. */
140 static struct obstack obstack_stack_obstack;
142 /* Addresses of first objects in some obstacks.
143 This is for freeing their entire contents. */
144 char *maybepermanent_firstobj;
145 char *temporary_firstobj;
146 char *momentary_firstobj;
147 char *temp_decl_firstobj;
149 /* This is used to preserve objects (mainly array initializers) that need to
150 live until the end of the current function, but no further. */
151 char *momentary_function_firstobj;
153 /* Nonzero means all ..._TYPE nodes should be allocated permanently. */
155 int all_types_permanent;
157 /* Stack of places to restore the momentary obstack back to. */
159 struct momentary_level
161 /* Pointer back to previous such level. */
162 struct momentary_level *prev;
163 /* First object allocated within this level. */
164 char *base;
165 /* Value of expression_obstack saved at entry to this level. */
166 struct obstack *obstack;
169 struct momentary_level *momentary_stack;
171 /* Table indexed by tree code giving a string containing a character
172 classifying the tree code. Possibilities are
173 t, d, s, c, r, <, 1, 2 and e. See tree.def for details. */
175 #define DEFTREECODE(SYM, NAME, TYPE, LENGTH) TYPE,
177 char tree_code_type[MAX_TREE_CODES] = {
178 #include "tree.def"
180 #undef DEFTREECODE
182 /* Table indexed by tree code giving number of expression
183 operands beyond the fixed part of the node structure.
184 Not used for types or decls. */
186 #define DEFTREECODE(SYM, NAME, TYPE, LENGTH) LENGTH,
188 int tree_code_length[MAX_TREE_CODES] = {
189 #include "tree.def"
191 #undef DEFTREECODE
193 /* Names of tree components.
194 Used for printing out the tree and error messages. */
195 #define DEFTREECODE(SYM, NAME, TYPE, LEN) NAME,
197 char *tree_code_name[MAX_TREE_CODES] = {
198 #include "tree.def"
200 #undef DEFTREECODE
202 /* Statistics-gathering stuff. */
203 typedef enum
205 d_kind,
206 t_kind,
207 b_kind,
208 s_kind,
209 r_kind,
210 e_kind,
211 c_kind,
212 id_kind,
213 op_id_kind,
214 perm_list_kind,
215 temp_list_kind,
216 vec_kind,
217 x_kind,
218 lang_decl,
219 lang_type,
220 all_kinds
221 } tree_node_kind;
223 int tree_node_counts[(int)all_kinds];
224 int tree_node_sizes[(int)all_kinds];
225 int id_string_size = 0;
227 const char *tree_node_kind_names[] = {
228 "decls",
229 "types",
230 "blocks",
231 "stmts",
232 "refs",
233 "exprs",
234 "constants",
235 "identifiers",
236 "op_identifiers",
237 "perm_tree_lists",
238 "temp_tree_lists",
239 "vecs",
240 "random kinds",
241 "lang_decl kinds",
242 "lang_type kinds"
245 /* Hash table for uniquizing IDENTIFIER_NODEs by name. */
247 #define MAX_HASH_TABLE 1009
248 static tree hash_table[MAX_HASH_TABLE]; /* id hash buckets */
250 /* 0 while creating built-in identifiers. */
251 static int do_identifier_warnings;
253 /* Unique id for next decl created. */
254 static int next_decl_uid;
255 /* Unique id for next type created. */
256 static int next_type_uid = 1;
258 /* The language-specific function for alias analysis. If NULL, the
259 language does not do any special alias analysis. */
260 int (*lang_get_alias_set) PROTO((tree));
262 /* Here is how primitive or already-canonicalized types' hash
263 codes are made. */
264 #define TYPE_HASH(TYPE) ((unsigned long) (TYPE) & 0777777)
266 static void set_type_quals PROTO((tree, int));
267 static void append_random_chars PROTO((char *));
268 static void build_real_from_int_cst_1 PROTO((PTR));
270 extern char *mode_name[];
272 void gcc_obstack_init ();
274 /* Init the principal obstacks. */
276 void
277 init_obstacks ()
279 gcc_obstack_init (&obstack_stack_obstack);
280 gcc_obstack_init (&permanent_obstack);
282 gcc_obstack_init (&temporary_obstack);
283 temporary_firstobj = (char *) obstack_alloc (&temporary_obstack, 0);
284 gcc_obstack_init (&momentary_obstack);
285 momentary_firstobj = (char *) obstack_alloc (&momentary_obstack, 0);
286 momentary_function_firstobj = momentary_firstobj;
287 gcc_obstack_init (&maybepermanent_obstack);
288 maybepermanent_firstobj
289 = (char *) obstack_alloc (&maybepermanent_obstack, 0);
290 gcc_obstack_init (&temp_decl_obstack);
291 temp_decl_firstobj = (char *) obstack_alloc (&temp_decl_obstack, 0);
293 function_obstack = &temporary_obstack;
294 function_maybepermanent_obstack = &maybepermanent_obstack;
295 current_obstack = &permanent_obstack;
296 expression_obstack = &permanent_obstack;
297 rtl_obstack = saveable_obstack = &permanent_obstack;
299 /* Init the hash table of identifiers. */
300 bzero ((char *) hash_table, sizeof hash_table);
303 void
304 gcc_obstack_init (obstack)
305 struct obstack *obstack;
307 /* Let particular systems override the size of a chunk. */
308 #ifndef OBSTACK_CHUNK_SIZE
309 #define OBSTACK_CHUNK_SIZE 0
310 #endif
311 /* Let them override the alloc and free routines too. */
312 #ifndef OBSTACK_CHUNK_ALLOC
313 #define OBSTACK_CHUNK_ALLOC xmalloc
314 #endif
315 #ifndef OBSTACK_CHUNK_FREE
316 #define OBSTACK_CHUNK_FREE free
317 #endif
318 _obstack_begin (obstack, OBSTACK_CHUNK_SIZE, 0,
319 (void *(*) ()) OBSTACK_CHUNK_ALLOC,
320 (void (*) ()) OBSTACK_CHUNK_FREE);
323 /* Save all variables describing the current status into the structure
324 *P. This function is called whenever we start compiling one
325 function in the midst of compiling another. For example, when
326 compiling a nested function, or, in C++, a template instantiation
327 that is required by the function we are currently compiling.
329 CONTEXT is the decl_function_context for the function we're about to
330 compile; if it isn't current_function_decl, we have to play some games. */
332 void
333 save_tree_status (p, context)
334 struct function *p;
335 tree context;
337 p->all_types_permanent = all_types_permanent;
338 p->momentary_stack = momentary_stack;
339 p->maybepermanent_firstobj = maybepermanent_firstobj;
340 p->temporary_firstobj = temporary_firstobj;
341 p->momentary_firstobj = momentary_firstobj;
342 p->momentary_function_firstobj = momentary_function_firstobj;
343 p->function_obstack = function_obstack;
344 p->function_maybepermanent_obstack = function_maybepermanent_obstack;
345 p->current_obstack = current_obstack;
346 p->expression_obstack = expression_obstack;
347 p->saveable_obstack = saveable_obstack;
348 p->rtl_obstack = rtl_obstack;
349 p->inline_obstacks = inline_obstacks;
351 if (current_function_decl && context == current_function_decl)
352 /* Objects that need to be saved in this function can be in the nonsaved
353 obstack of the enclosing function since they can't possibly be needed
354 once it has returned. */
355 function_maybepermanent_obstack = function_obstack;
356 else
358 /* We're compiling a function which isn't nested in the current
359 function. We need to create a new maybepermanent_obstack for this
360 function, since it can't go onto any of the existing obstacks. */
361 struct simple_obstack_stack **head;
362 struct simple_obstack_stack *current;
364 if (context == NULL_TREE)
365 head = &toplev_inline_obstacks;
366 else
368 struct function *f = find_function_data (context);
369 head = &f->inline_obstacks;
372 if (context == NULL_TREE && extra_inline_obstacks)
374 current = extra_inline_obstacks;
375 extra_inline_obstacks = current->next;
377 else
379 current = ((struct simple_obstack_stack *)
380 xmalloc (sizeof (struct simple_obstack_stack)));
382 current->obstack
383 = (struct obstack *) xmalloc (sizeof (struct obstack));
384 gcc_obstack_init (current->obstack);
387 function_maybepermanent_obstack = current->obstack;
389 current->next = *head;
390 *head = current;
393 maybepermanent_firstobj
394 = (char *) obstack_finish (function_maybepermanent_obstack);
396 function_obstack = (struct obstack *) xmalloc (sizeof (struct obstack));
397 gcc_obstack_init (function_obstack);
399 current_obstack = &permanent_obstack;
400 expression_obstack = &permanent_obstack;
401 rtl_obstack = saveable_obstack = &permanent_obstack;
403 temporary_firstobj = (char *) obstack_alloc (&temporary_obstack, 0);
404 momentary_firstobj = (char *) obstack_finish (&momentary_obstack);
405 momentary_function_firstobj = momentary_firstobj;
408 /* Restore all variables describing the current status from the structure *P.
409 This is used after a nested function. */
411 void
412 restore_tree_status (p, context)
413 struct function *p;
414 tree context;
416 all_types_permanent = p->all_types_permanent;
417 momentary_stack = p->momentary_stack;
419 obstack_free (&momentary_obstack, momentary_function_firstobj);
421 /* Free saveable storage used by the function just compiled and not
422 saved.
424 CAUTION: This is in function_obstack of the containing function.
425 So we must be sure that we never allocate from that obstack during
426 the compilation of a nested function if we expect it to survive
427 past the nested function's end. */
428 obstack_free (function_maybepermanent_obstack, maybepermanent_firstobj);
430 /* If we were compiling a toplevel function, we can free this space now. */
431 if (context == NULL_TREE)
433 obstack_free (&temporary_obstack, temporary_firstobj);
434 obstack_free (&momentary_obstack, momentary_function_firstobj);
437 /* If we were compiling a toplevel function that we don't actually want
438 to save anything from, return the obstack to the pool. */
439 if (context == NULL_TREE
440 && obstack_empty_p (function_maybepermanent_obstack))
442 struct simple_obstack_stack *current, **p = &toplev_inline_obstacks;
444 if ((*p) != NULL)
446 while ((*p)->obstack != function_maybepermanent_obstack)
447 p = &((*p)->next);
448 current = *p;
449 *p = current->next;
451 current->next = extra_inline_obstacks;
452 extra_inline_obstacks = current;
456 obstack_free (function_obstack, 0);
457 free (function_obstack);
459 temporary_firstobj = p->temporary_firstobj;
460 momentary_firstobj = p->momentary_firstobj;
461 momentary_function_firstobj = p->momentary_function_firstobj;
462 maybepermanent_firstobj = p->maybepermanent_firstobj;
463 function_obstack = p->function_obstack;
464 function_maybepermanent_obstack = p->function_maybepermanent_obstack;
465 current_obstack = p->current_obstack;
466 expression_obstack = p->expression_obstack;
467 saveable_obstack = p->saveable_obstack;
468 rtl_obstack = p->rtl_obstack;
469 inline_obstacks = p->inline_obstacks;
472 /* Start allocating on the temporary (per function) obstack.
473 This is done in start_function before parsing the function body,
474 and before each initialization at top level, and to go back
475 to temporary allocation after doing permanent_allocation. */
477 void
478 temporary_allocation ()
480 /* Note that function_obstack at top level points to temporary_obstack.
481 But within a nested function context, it is a separate obstack. */
482 current_obstack = function_obstack;
483 expression_obstack = function_obstack;
484 rtl_obstack = saveable_obstack = function_maybepermanent_obstack;
485 momentary_stack = 0;
486 inline_obstacks = 0;
489 /* Start allocating on the permanent obstack but don't
490 free the temporary data. After calling this, call
491 `permanent_allocation' to fully resume permanent allocation status. */
493 void
494 end_temporary_allocation ()
496 current_obstack = &permanent_obstack;
497 expression_obstack = &permanent_obstack;
498 rtl_obstack = saveable_obstack = &permanent_obstack;
501 /* Resume allocating on the temporary obstack, undoing
502 effects of `end_temporary_allocation'. */
504 void
505 resume_temporary_allocation ()
507 current_obstack = function_obstack;
508 expression_obstack = function_obstack;
509 rtl_obstack = saveable_obstack = function_maybepermanent_obstack;
512 /* While doing temporary allocation, switch to allocating in such a
513 way as to save all nodes if the function is inlined. Call
514 resume_temporary_allocation to go back to ordinary temporary
515 allocation. */
517 void
518 saveable_allocation ()
520 /* Note that function_obstack at top level points to temporary_obstack.
521 But within a nested function context, it is a separate obstack. */
522 expression_obstack = current_obstack = saveable_obstack;
525 /* Switch to current obstack CURRENT and maybepermanent obstack SAVEABLE,
526 recording the previously current obstacks on a stack.
527 This does not free any storage in any obstack. */
529 void
530 push_obstacks (current, saveable)
531 struct obstack *current, *saveable;
533 struct obstack_stack *p
534 = (struct obstack_stack *) obstack_alloc (&obstack_stack_obstack,
535 (sizeof (struct obstack_stack)));
537 p->current = current_obstack;
538 p->saveable = saveable_obstack;
539 p->expression = expression_obstack;
540 p->rtl = rtl_obstack;
541 p->next = obstack_stack;
542 obstack_stack = p;
544 current_obstack = current;
545 expression_obstack = current;
546 rtl_obstack = saveable_obstack = saveable;
549 /* Save the current set of obstacks, but don't change them. */
551 void
552 push_obstacks_nochange ()
554 struct obstack_stack *p
555 = (struct obstack_stack *) obstack_alloc (&obstack_stack_obstack,
556 (sizeof (struct obstack_stack)));
558 p->current = current_obstack;
559 p->saveable = saveable_obstack;
560 p->expression = expression_obstack;
561 p->rtl = rtl_obstack;
562 p->next = obstack_stack;
563 obstack_stack = p;
566 /* Pop the obstack selection stack. */
568 void
569 pop_obstacks ()
571 struct obstack_stack *p = obstack_stack;
572 obstack_stack = p->next;
574 current_obstack = p->current;
575 saveable_obstack = p->saveable;
576 expression_obstack = p->expression;
577 rtl_obstack = p->rtl;
579 obstack_free (&obstack_stack_obstack, p);
582 /* Nonzero if temporary allocation is currently in effect.
583 Zero if currently doing permanent allocation. */
586 allocation_temporary_p ()
588 return current_obstack != &permanent_obstack;
591 /* Go back to allocating on the permanent obstack
592 and free everything in the temporary obstack.
594 FUNCTION_END is true only if we have just finished compiling a function.
595 In that case, we also free preserved initial values on the momentary
596 obstack. */
598 void
599 permanent_allocation (function_end)
600 int function_end;
602 /* Free up previous temporary obstack data */
603 obstack_free (&temporary_obstack, temporary_firstobj);
604 if (function_end)
606 obstack_free (&momentary_obstack, momentary_function_firstobj);
607 momentary_firstobj = momentary_function_firstobj;
609 else
610 obstack_free (&momentary_obstack, momentary_firstobj);
611 obstack_free (function_maybepermanent_obstack, maybepermanent_firstobj);
612 obstack_free (&temp_decl_obstack, temp_decl_firstobj);
614 /* Free up the maybepermanent_obstacks for any of our nested functions
615 which were compiled at a lower level. */
616 while (inline_obstacks)
618 struct simple_obstack_stack *current = inline_obstacks;
619 inline_obstacks = current->next;
620 obstack_free (current->obstack, 0);
621 free (current->obstack);
622 free (current);
625 current_obstack = &permanent_obstack;
626 expression_obstack = &permanent_obstack;
627 rtl_obstack = saveable_obstack = &permanent_obstack;
630 /* Save permanently everything on the maybepermanent_obstack. */
632 void
633 preserve_data ()
635 maybepermanent_firstobj
636 = (char *) obstack_alloc (function_maybepermanent_obstack, 0);
639 void
640 preserve_initializer ()
642 struct momentary_level *tem;
643 char *old_momentary;
645 temporary_firstobj
646 = (char *) obstack_alloc (&temporary_obstack, 0);
647 maybepermanent_firstobj
648 = (char *) obstack_alloc (function_maybepermanent_obstack, 0);
650 old_momentary = momentary_firstobj;
651 momentary_firstobj
652 = (char *) obstack_alloc (&momentary_obstack, 0);
653 if (momentary_firstobj != old_momentary)
654 for (tem = momentary_stack; tem; tem = tem->prev)
655 tem->base = momentary_firstobj;
658 /* Start allocating new rtl in current_obstack.
659 Use resume_temporary_allocation
660 to go back to allocating rtl in saveable_obstack. */
662 void
663 rtl_in_current_obstack ()
665 rtl_obstack = current_obstack;
668 /* Start allocating rtl from saveable_obstack. Intended to be used after
669 a call to push_obstacks_nochange. */
671 void
672 rtl_in_saveable_obstack ()
674 rtl_obstack = saveable_obstack;
677 /* Allocate SIZE bytes in the current obstack
678 and return a pointer to them.
679 In practice the current obstack is always the temporary one. */
681 char *
682 oballoc (size)
683 int size;
685 return (char *) obstack_alloc (current_obstack, size);
688 /* Free the object PTR in the current obstack
689 as well as everything allocated since PTR.
690 In practice the current obstack is always the temporary one. */
692 void
693 obfree (ptr)
694 char *ptr;
696 obstack_free (current_obstack, ptr);
699 /* Allocate SIZE bytes in the permanent obstack
700 and return a pointer to them. */
702 char *
703 permalloc (size)
704 int size;
706 return (char *) obstack_alloc (&permanent_obstack, size);
709 /* Allocate NELEM items of SIZE bytes in the permanent obstack
710 and return a pointer to them. The storage is cleared before
711 returning the value. */
713 char *
714 perm_calloc (nelem, size)
715 int nelem;
716 long size;
718 char *rval = (char *) obstack_alloc (&permanent_obstack, nelem * size);
719 bzero (rval, nelem * size);
720 return rval;
723 /* Allocate SIZE bytes in the saveable obstack
724 and return a pointer to them. */
726 char *
727 savealloc (size)
728 int size;
730 return (char *) obstack_alloc (saveable_obstack, size);
733 /* Allocate SIZE bytes in the expression obstack
734 and return a pointer to them. */
736 char *
737 expralloc (size)
738 int size;
740 return (char *) obstack_alloc (expression_obstack, size);
743 /* Print out which obstack an object is in. */
745 void
746 print_obstack_name (object, file, prefix)
747 char *object;
748 FILE *file;
749 const char *prefix;
751 struct obstack *obstack = NULL;
752 const char *obstack_name = NULL;
753 struct function *p;
755 for (p = outer_function_chain; p; p = p->next)
757 if (_obstack_allocated_p (p->function_obstack, object))
759 obstack = p->function_obstack;
760 obstack_name = "containing function obstack";
762 if (_obstack_allocated_p (p->function_maybepermanent_obstack, object))
764 obstack = p->function_maybepermanent_obstack;
765 obstack_name = "containing function maybepermanent obstack";
769 if (_obstack_allocated_p (&obstack_stack_obstack, object))
771 obstack = &obstack_stack_obstack;
772 obstack_name = "obstack_stack_obstack";
774 else if (_obstack_allocated_p (function_obstack, object))
776 obstack = function_obstack;
777 obstack_name = "function obstack";
779 else if (_obstack_allocated_p (&permanent_obstack, object))
781 obstack = &permanent_obstack;
782 obstack_name = "permanent_obstack";
784 else if (_obstack_allocated_p (&momentary_obstack, object))
786 obstack = &momentary_obstack;
787 obstack_name = "momentary_obstack";
789 else if (_obstack_allocated_p (function_maybepermanent_obstack, object))
791 obstack = function_maybepermanent_obstack;
792 obstack_name = "function maybepermanent obstack";
794 else if (_obstack_allocated_p (&temp_decl_obstack, object))
796 obstack = &temp_decl_obstack;
797 obstack_name = "temp_decl_obstack";
800 /* Check to see if the object is in the free area of the obstack. */
801 if (obstack != NULL)
803 if (object >= obstack->next_free
804 && object < obstack->chunk_limit)
805 fprintf (file, "%s in free portion of obstack %s",
806 prefix, obstack_name);
807 else
808 fprintf (file, "%s allocated from %s", prefix, obstack_name);
810 else
811 fprintf (file, "%s not allocated from any obstack", prefix);
814 void
815 debug_obstack (object)
816 char *object;
818 print_obstack_name (object, stderr, "object");
819 fprintf (stderr, ".\n");
822 /* Return 1 if OBJ is in the permanent obstack.
823 This is slow, and should be used only for debugging.
824 Use TREE_PERMANENT for other purposes. */
827 object_permanent_p (obj)
828 tree obj;
830 return _obstack_allocated_p (&permanent_obstack, obj);
833 /* Start a level of momentary allocation.
834 In C, each compound statement has its own level
835 and that level is freed at the end of each statement.
836 All expression nodes are allocated in the momentary allocation level. */
838 void
839 push_momentary ()
841 struct momentary_level *tem
842 = (struct momentary_level *) obstack_alloc (&momentary_obstack,
843 sizeof (struct momentary_level));
844 tem->prev = momentary_stack;
845 tem->base = (char *) obstack_base (&momentary_obstack);
846 tem->obstack = expression_obstack;
847 momentary_stack = tem;
848 expression_obstack = &momentary_obstack;
851 /* Set things up so the next clear_momentary will only clear memory
852 past our present position in momentary_obstack. */
854 void
855 preserve_momentary ()
857 momentary_stack->base = (char *) obstack_base (&momentary_obstack);
860 /* Free all the storage in the current momentary-allocation level.
861 In C, this happens at the end of each statement. */
863 void
864 clear_momentary ()
866 obstack_free (&momentary_obstack, momentary_stack->base);
869 /* Discard a level of momentary allocation.
870 In C, this happens at the end of each compound statement.
871 Restore the status of expression node allocation
872 that was in effect before this level was created. */
874 void
875 pop_momentary ()
877 struct momentary_level *tem = momentary_stack;
878 momentary_stack = tem->prev;
879 expression_obstack = tem->obstack;
880 /* We can't free TEM from the momentary_obstack, because there might
881 be objects above it which have been saved. We can free back to the
882 stack of the level we are popping off though. */
883 obstack_free (&momentary_obstack, tem->base);
886 /* Pop back to the previous level of momentary allocation,
887 but don't free any momentary data just yet. */
889 void
890 pop_momentary_nofree ()
892 struct momentary_level *tem = momentary_stack;
893 momentary_stack = tem->prev;
894 expression_obstack = tem->obstack;
897 /* Call when starting to parse a declaration:
898 make expressions in the declaration last the length of the function.
899 Returns an argument that should be passed to resume_momentary later. */
902 suspend_momentary ()
904 register int tem = expression_obstack == &momentary_obstack;
905 expression_obstack = saveable_obstack;
906 return tem;
909 /* Call when finished parsing a declaration:
910 restore the treatment of node-allocation that was
911 in effect before the suspension.
912 YES should be the value previously returned by suspend_momentary. */
914 void
915 resume_momentary (yes)
916 int yes;
918 if (yes)
919 expression_obstack = &momentary_obstack;
922 /* Init the tables indexed by tree code.
923 Note that languages can add to these tables to define their own codes. */
925 void
926 init_tree_codes ()
931 /* Return a newly allocated node of code CODE.
932 Initialize the node's unique id and its TREE_PERMANENT flag.
933 For decl and type nodes, some other fields are initialized.
934 The rest of the node is initialized to zero.
936 Achoo! I got a code in the node. */
938 tree
939 make_node (code)
940 enum tree_code code;
942 register tree t;
943 register int type = TREE_CODE_CLASS (code);
944 register int length = 0;
945 register struct obstack *obstack = current_obstack;
946 #ifdef GATHER_STATISTICS
947 register tree_node_kind kind;
948 #endif
950 switch (type)
952 case 'd': /* A decl node */
953 #ifdef GATHER_STATISTICS
954 kind = d_kind;
955 #endif
956 length = sizeof (struct tree_decl);
957 /* All decls in an inline function need to be saved. */
958 if (obstack != &permanent_obstack)
959 obstack = saveable_obstack;
961 /* PARM_DECLs go on the context of the parent. If this is a nested
962 function, then we must allocate the PARM_DECL on the parent's
963 obstack, so that they will live to the end of the parent's
964 closing brace. This is necessary in case we try to inline the
965 function into its parent.
967 PARM_DECLs of top-level functions do not have this problem. However,
968 we allocate them where we put the FUNCTION_DECL for languages such as
969 Ada that need to consult some flags in the PARM_DECLs of the function
970 when calling it.
972 See comment in restore_tree_status for why we can't put this
973 in function_obstack. */
974 if (code == PARM_DECL && obstack != &permanent_obstack)
976 tree context = 0;
977 if (current_function_decl)
978 context = decl_function_context (current_function_decl);
980 if (context)
981 obstack
982 = find_function_data (context)->function_maybepermanent_obstack;
984 break;
986 case 't': /* a type node */
987 #ifdef GATHER_STATISTICS
988 kind = t_kind;
989 #endif
990 length = sizeof (struct tree_type);
991 /* All data types are put where we can preserve them if nec. */
992 if (obstack != &permanent_obstack)
993 obstack = all_types_permanent ? &permanent_obstack : saveable_obstack;
994 break;
996 case 'b': /* a lexical block */
997 #ifdef GATHER_STATISTICS
998 kind = b_kind;
999 #endif
1000 length = sizeof (struct tree_block);
1001 /* All BLOCK nodes are put where we can preserve them if nec. */
1002 if (obstack != &permanent_obstack)
1003 obstack = saveable_obstack;
1004 break;
1006 case 's': /* an expression with side effects */
1007 #ifdef GATHER_STATISTICS
1008 kind = s_kind;
1009 goto usual_kind;
1010 #endif
1011 case 'r': /* a reference */
1012 #ifdef GATHER_STATISTICS
1013 kind = r_kind;
1014 goto usual_kind;
1015 #endif
1016 case 'e': /* an expression */
1017 case '<': /* a comparison expression */
1018 case '1': /* a unary arithmetic expression */
1019 case '2': /* a binary arithmetic expression */
1020 #ifdef GATHER_STATISTICS
1021 kind = e_kind;
1022 usual_kind:
1023 #endif
1024 obstack = expression_obstack;
1025 /* All BIND_EXPR nodes are put where we can preserve them if nec. */
1026 if (code == BIND_EXPR && obstack != &permanent_obstack)
1027 obstack = saveable_obstack;
1028 length = sizeof (struct tree_exp)
1029 + (tree_code_length[(int) code] - 1) * sizeof (char *);
1030 break;
1032 case 'c': /* a constant */
1033 #ifdef GATHER_STATISTICS
1034 kind = c_kind;
1035 #endif
1036 obstack = expression_obstack;
1038 /* We can't use tree_code_length for INTEGER_CST, since the number of
1039 words is machine-dependent due to varying length of HOST_WIDE_INT,
1040 which might be wider than a pointer (e.g., long long). Similarly
1041 for REAL_CST, since the number of words is machine-dependent due
1042 to varying size and alignment of `double'. */
1044 if (code == INTEGER_CST)
1045 length = sizeof (struct tree_int_cst);
1046 else if (code == REAL_CST)
1047 length = sizeof (struct tree_real_cst);
1048 else
1049 length = sizeof (struct tree_common)
1050 + tree_code_length[(int) code] * sizeof (char *);
1051 break;
1053 case 'x': /* something random, like an identifier. */
1054 #ifdef GATHER_STATISTICS
1055 if (code == IDENTIFIER_NODE)
1056 kind = id_kind;
1057 else if (code == OP_IDENTIFIER)
1058 kind = op_id_kind;
1059 else if (code == TREE_VEC)
1060 kind = vec_kind;
1061 else
1062 kind = x_kind;
1063 #endif
1064 length = sizeof (struct tree_common)
1065 + tree_code_length[(int) code] * sizeof (char *);
1066 /* Identifier nodes are always permanent since they are
1067 unique in a compiler run. */
1068 if (code == IDENTIFIER_NODE) obstack = &permanent_obstack;
1069 break;
1071 default:
1072 abort ();
1075 t = (tree) obstack_alloc (obstack, length);
1076 bzero ((PTR) t, length);
1078 #ifdef GATHER_STATISTICS
1079 tree_node_counts[(int)kind]++;
1080 tree_node_sizes[(int)kind] += length;
1081 #endif
1083 TREE_SET_CODE (t, code);
1084 if (obstack == &permanent_obstack)
1085 TREE_PERMANENT (t) = 1;
1087 switch (type)
1089 case 's':
1090 TREE_SIDE_EFFECTS (t) = 1;
1091 TREE_TYPE (t) = void_type_node;
1092 break;
1094 case 'd':
1095 if (code != FUNCTION_DECL)
1096 DECL_ALIGN (t) = 1;
1097 DECL_IN_SYSTEM_HEADER (t)
1098 = in_system_header && (obstack == &permanent_obstack);
1099 DECL_SOURCE_LINE (t) = lineno;
1100 DECL_SOURCE_FILE (t) = (input_filename) ? input_filename : "<built-in>";
1101 DECL_UID (t) = next_decl_uid++;
1102 /* Note that we have not yet computed the alias set for this
1103 declaration. */
1104 DECL_POINTER_ALIAS_SET (t) = -1;
1105 break;
1107 case 't':
1108 TYPE_UID (t) = next_type_uid++;
1109 TYPE_ALIGN (t) = 1;
1110 TYPE_MAIN_VARIANT (t) = t;
1111 TYPE_OBSTACK (t) = obstack;
1112 TYPE_ATTRIBUTES (t) = NULL_TREE;
1113 #ifdef SET_DEFAULT_TYPE_ATTRIBUTES
1114 SET_DEFAULT_TYPE_ATTRIBUTES (t);
1115 #endif
1116 /* Note that we have not yet computed the alias set for this
1117 type. */
1118 TYPE_ALIAS_SET (t) = -1;
1119 break;
1121 case 'c':
1122 TREE_CONSTANT (t) = 1;
1123 break;
1126 return t;
1129 /* Return a new node with the same contents as NODE
1130 except that its TREE_CHAIN is zero and it has a fresh uid. */
1132 tree
1133 copy_node (node)
1134 tree node;
1136 register tree t;
1137 register enum tree_code code = TREE_CODE (node);
1138 register int length = 0;
1140 switch (TREE_CODE_CLASS (code))
1142 case 'd': /* A decl node */
1143 length = sizeof (struct tree_decl);
1144 break;
1146 case 't': /* a type node */
1147 length = sizeof (struct tree_type);
1148 break;
1150 case 'b': /* a lexical block node */
1151 length = sizeof (struct tree_block);
1152 break;
1154 case 'r': /* a reference */
1155 case 'e': /* an expression */
1156 case 's': /* an expression with side effects */
1157 case '<': /* a comparison expression */
1158 case '1': /* a unary arithmetic expression */
1159 case '2': /* a binary arithmetic expression */
1160 length = sizeof (struct tree_exp)
1161 + (tree_code_length[(int) code] - 1) * sizeof (char *);
1162 break;
1164 case 'c': /* a constant */
1165 /* We can't use tree_code_length for INTEGER_CST, since the number of
1166 words is machine-dependent due to varying length of HOST_WIDE_INT,
1167 which might be wider than a pointer (e.g., long long). Similarly
1168 for REAL_CST, since the number of words is machine-dependent due
1169 to varying size and alignment of `double'. */
1170 if (code == INTEGER_CST)
1171 length = sizeof (struct tree_int_cst);
1172 else if (code == REAL_CST)
1173 length = sizeof (struct tree_real_cst);
1174 else
1175 length = (sizeof (struct tree_common)
1176 + tree_code_length[(int) code] * sizeof (char *));
1177 break;
1179 case 'x': /* something random, like an identifier. */
1180 length = sizeof (struct tree_common)
1181 + tree_code_length[(int) code] * sizeof (char *);
1182 if (code == TREE_VEC)
1183 length += (TREE_VEC_LENGTH (node) - 1) * sizeof (char *);
1186 t = (tree) obstack_alloc (current_obstack, length);
1187 memcpy (t, node, length);
1189 /* EXPR_WITH_FILE_LOCATION must keep filename info stored in TREE_CHAIN */
1190 if (TREE_CODE (node) != EXPR_WITH_FILE_LOCATION)
1191 TREE_CHAIN (t) = 0;
1192 TREE_ASM_WRITTEN (t) = 0;
1194 if (TREE_CODE_CLASS (code) == 'd')
1195 DECL_UID (t) = next_decl_uid++;
1196 else if (TREE_CODE_CLASS (code) == 't')
1198 TYPE_UID (t) = next_type_uid++;
1199 TYPE_OBSTACK (t) = current_obstack;
1201 /* The following is so that the debug code for
1202 the copy is different from the original type.
1203 The two statements usually duplicate each other
1204 (because they clear fields of the same union),
1205 but the optimizer should catch that. */
1206 TYPE_SYMTAB_POINTER (t) = 0;
1207 TYPE_SYMTAB_ADDRESS (t) = 0;
1210 TREE_PERMANENT (t) = (current_obstack == &permanent_obstack);
1212 return t;
1215 /* Return a copy of a chain of nodes, chained through the TREE_CHAIN field.
1216 For example, this can copy a list made of TREE_LIST nodes. */
1218 tree
1219 copy_list (list)
1220 tree list;
1222 tree head;
1223 register tree prev, next;
1225 if (list == 0)
1226 return 0;
1228 head = prev = copy_node (list);
1229 next = TREE_CHAIN (list);
1230 while (next)
1232 TREE_CHAIN (prev) = copy_node (next);
1233 prev = TREE_CHAIN (prev);
1234 next = TREE_CHAIN (next);
1236 return head;
1239 #define HASHBITS 30
1241 /* Return an IDENTIFIER_NODE whose name is TEXT (a null-terminated string).
1242 If an identifier with that name has previously been referred to,
1243 the same node is returned this time. */
1245 tree
1246 get_identifier (text)
1247 register const char *text;
1249 register int hi;
1250 register int i;
1251 register tree idp;
1252 register int len, hash_len;
1254 /* Compute length of text in len. */
1255 len = strlen (text);
1257 /* Decide how much of that length to hash on */
1258 hash_len = len;
1259 if (warn_id_clash && (unsigned)len > id_clash_len)
1260 hash_len = id_clash_len;
1262 /* Compute hash code */
1263 hi = hash_len * 613 + (unsigned) text[0];
1264 for (i = 1; i < hash_len; i += 2)
1265 hi = ((hi * 613) + (unsigned) (text[i]));
1267 hi &= (1 << HASHBITS) - 1;
1268 hi %= MAX_HASH_TABLE;
1270 /* Search table for identifier */
1271 for (idp = hash_table[hi]; idp; idp = TREE_CHAIN (idp))
1272 if (IDENTIFIER_LENGTH (idp) == len
1273 && IDENTIFIER_POINTER (idp)[0] == text[0]
1274 && !bcmp (IDENTIFIER_POINTER (idp), text, len))
1275 return idp; /* <-- return if found */
1277 /* Not found; optionally warn about a similar identifier */
1278 if (warn_id_clash && do_identifier_warnings && (unsigned)len >= id_clash_len)
1279 for (idp = hash_table[hi]; idp; idp = TREE_CHAIN (idp))
1280 if (!strncmp (IDENTIFIER_POINTER (idp), text, id_clash_len))
1282 warning ("`%s' and `%s' identical in first %d characters",
1283 IDENTIFIER_POINTER (idp), text, id_clash_len);
1284 break;
1287 if (tree_code_length[(int) IDENTIFIER_NODE] < 0)
1288 abort (); /* set_identifier_size hasn't been called. */
1290 /* Not found, create one, add to chain */
1291 idp = make_node (IDENTIFIER_NODE);
1292 IDENTIFIER_LENGTH (idp) = len;
1293 #ifdef GATHER_STATISTICS
1294 id_string_size += len;
1295 #endif
1297 IDENTIFIER_POINTER (idp) = obstack_copy0 (&permanent_obstack, text, len);
1299 TREE_CHAIN (idp) = hash_table[hi];
1300 hash_table[hi] = idp;
1301 return idp; /* <-- return if created */
1304 /* If an identifier with the name TEXT (a null-terminated string) has
1305 previously been referred to, return that node; otherwise return
1306 NULL_TREE. */
1308 tree
1309 maybe_get_identifier (text)
1310 register const char *text;
1312 register int hi;
1313 register int i;
1314 register tree idp;
1315 register int len, hash_len;
1317 /* Compute length of text in len. */
1318 len = strlen (text);
1320 /* Decide how much of that length to hash on */
1321 hash_len = len;
1322 if (warn_id_clash && (unsigned)len > id_clash_len)
1323 hash_len = id_clash_len;
1325 /* Compute hash code */
1326 hi = hash_len * 613 + (unsigned) text[0];
1327 for (i = 1; i < hash_len; i += 2)
1328 hi = ((hi * 613) + (unsigned) (text[i]));
1330 hi &= (1 << HASHBITS) - 1;
1331 hi %= MAX_HASH_TABLE;
1333 /* Search table for identifier */
1334 for (idp = hash_table[hi]; idp; idp = TREE_CHAIN (idp))
1335 if (IDENTIFIER_LENGTH (idp) == len
1336 && IDENTIFIER_POINTER (idp)[0] == text[0]
1337 && !bcmp (IDENTIFIER_POINTER (idp), text, len))
1338 return idp; /* <-- return if found */
1340 return NULL_TREE;
1343 /* Enable warnings on similar identifiers (if requested).
1344 Done after the built-in identifiers are created. */
1346 void
1347 start_identifier_warnings ()
1349 do_identifier_warnings = 1;
1352 /* Record the size of an identifier node for the language in use.
1353 SIZE is the total size in bytes.
1354 This is called by the language-specific files. This must be
1355 called before allocating any identifiers. */
1357 void
1358 set_identifier_size (size)
1359 int size;
1361 tree_code_length[(int) IDENTIFIER_NODE]
1362 = (size - sizeof (struct tree_common)) / sizeof (tree);
1365 /* Return a newly constructed INTEGER_CST node whose constant value
1366 is specified by the two ints LOW and HI.
1367 The TREE_TYPE is set to `int'.
1369 This function should be used via the `build_int_2' macro. */
1371 tree
1372 build_int_2_wide (low, hi)
1373 HOST_WIDE_INT low, hi;
1375 register tree t = make_node (INTEGER_CST);
1376 TREE_INT_CST_LOW (t) = low;
1377 TREE_INT_CST_HIGH (t) = hi;
1378 TREE_TYPE (t) = integer_type_node;
1379 return t;
1382 /* Return a new REAL_CST node whose type is TYPE and value is D. */
1384 tree
1385 build_real (type, d)
1386 tree type;
1387 REAL_VALUE_TYPE d;
1389 tree v;
1390 int overflow = 0;
1392 /* Check for valid float value for this type on this target machine;
1393 if not, can print error message and store a valid value in D. */
1394 #ifdef CHECK_FLOAT_VALUE
1395 CHECK_FLOAT_VALUE (TYPE_MODE (type), d, overflow);
1396 #endif
1398 v = make_node (REAL_CST);
1399 TREE_TYPE (v) = type;
1400 TREE_REAL_CST (v) = d;
1401 TREE_OVERFLOW (v) = TREE_CONSTANT_OVERFLOW (v) = overflow;
1402 return v;
1405 /* Return a new REAL_CST node whose type is TYPE
1406 and whose value is the integer value of the INTEGER_CST node I. */
1408 #if !defined (REAL_IS_NOT_DOUBLE) || defined (REAL_ARITHMETIC)
1410 REAL_VALUE_TYPE
1411 real_value_from_int_cst (type, i)
1412 tree type, i;
1414 REAL_VALUE_TYPE d;
1416 #ifdef REAL_ARITHMETIC
1417 if (! TREE_UNSIGNED (TREE_TYPE (i)))
1418 REAL_VALUE_FROM_INT (d, TREE_INT_CST_LOW (i), TREE_INT_CST_HIGH (i),
1419 TYPE_MODE (type));
1420 else
1421 REAL_VALUE_FROM_UNSIGNED_INT (d, TREE_INT_CST_LOW (i),
1422 TREE_INT_CST_HIGH (i), TYPE_MODE (type));
1423 #else /* not REAL_ARITHMETIC */
1424 /* Some 386 compilers mishandle unsigned int to float conversions,
1425 so introduce a temporary variable E to avoid those bugs. */
1426 if (TREE_INT_CST_HIGH (i) < 0 && ! TREE_UNSIGNED (TREE_TYPE (i)))
1428 REAL_VALUE_TYPE e;
1430 d = (double) (~ TREE_INT_CST_HIGH (i));
1431 e = ((double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2))
1432 * (double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2)));
1433 d *= e;
1434 e = (double) (unsigned HOST_WIDE_INT) (~ TREE_INT_CST_LOW (i));
1435 d += e;
1436 d = (- d - 1.0);
1438 else
1440 REAL_VALUE_TYPE e;
1442 d = (double) (unsigned HOST_WIDE_INT) TREE_INT_CST_HIGH (i);
1443 e = ((double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2))
1444 * (double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2)));
1445 d *= e;
1446 e = (double) (unsigned HOST_WIDE_INT) TREE_INT_CST_LOW (i);
1447 d += e;
1449 #endif /* not REAL_ARITHMETIC */
1450 return d;
1453 struct brfic_args
1455 /* Input */
1456 tree type, i;
1457 /* Output */
1458 REAL_VALUE_TYPE d;
1461 static void
1462 build_real_from_int_cst_1 (data)
1463 PTR data;
1465 struct brfic_args * args = (struct brfic_args *) data;
1467 #ifdef REAL_ARITHMETIC
1468 args->d = real_value_from_int_cst (args->type, args->i);
1469 #else
1470 args->d =
1471 REAL_VALUE_TRUNCATE (TYPE_MODE (args->type),
1472 real_value_from_int_cst (args->type, args->i));
1473 #endif
1476 /* This function can't be implemented if we can't do arithmetic
1477 on the float representation. */
1479 tree
1480 build_real_from_int_cst (type, i)
1481 tree type;
1482 tree i;
1484 tree v;
1485 int overflow = TREE_OVERFLOW (i);
1486 REAL_VALUE_TYPE d;
1487 struct brfic_args args;
1489 v = make_node (REAL_CST);
1490 TREE_TYPE (v) = type;
1492 /* Setup input for build_real_from_int_cst_1() */
1493 args.type = type;
1494 args.i = i;
1496 if (do_float_handler (build_real_from_int_cst_1, (PTR) &args))
1498 /* Receive output from build_real_from_int_cst_1() */
1499 d = args.d;
1501 else
1503 /* We got an exception from build_real_from_int_cst_1() */
1504 d = dconst0;
1505 overflow = 1;
1508 /* Check for valid float value for this type on this target machine. */
1510 #ifdef CHECK_FLOAT_VALUE
1511 CHECK_FLOAT_VALUE (TYPE_MODE (type), d, overflow);
1512 #endif
1514 TREE_REAL_CST (v) = d;
1515 TREE_OVERFLOW (v) = TREE_CONSTANT_OVERFLOW (v) = overflow;
1516 return v;
1519 #endif /* not REAL_IS_NOT_DOUBLE, or REAL_ARITHMETIC */
1521 /* Return a newly constructed STRING_CST node whose value is
1522 the LEN characters at STR.
1523 The TREE_TYPE is not initialized. */
1525 tree
1526 build_string (len, str)
1527 int len;
1528 const char *str;
1530 /* Put the string in saveable_obstack since it will be placed in the RTL
1531 for an "asm" statement and will also be kept around a while if
1532 deferring constant output in varasm.c. */
1534 register tree s = make_node (STRING_CST);
1535 TREE_STRING_LENGTH (s) = len;
1536 TREE_STRING_POINTER (s) = obstack_copy0 (saveable_obstack, str, len);
1537 return s;
1540 /* Return a newly constructed COMPLEX_CST node whose value is
1541 specified by the real and imaginary parts REAL and IMAG.
1542 Both REAL and IMAG should be constant nodes. TYPE, if specified,
1543 will be the type of the COMPLEX_CST; otherwise a new type will be made. */
1545 tree
1546 build_complex (type, real, imag)
1547 tree type;
1548 tree real, imag;
1550 register tree t = make_node (COMPLEX_CST);
1552 TREE_REALPART (t) = real;
1553 TREE_IMAGPART (t) = imag;
1554 TREE_TYPE (t) = type ? type : build_complex_type (TREE_TYPE (real));
1555 TREE_OVERFLOW (t) = TREE_OVERFLOW (real) | TREE_OVERFLOW (imag);
1556 TREE_CONSTANT_OVERFLOW (t)
1557 = TREE_CONSTANT_OVERFLOW (real) | TREE_CONSTANT_OVERFLOW (imag);
1558 return t;
1561 /* Build a newly constructed TREE_VEC node of length LEN. */
1563 tree
1564 make_tree_vec (len)
1565 int len;
1567 register tree t;
1568 register int length = (len-1) * sizeof (tree) + sizeof (struct tree_vec);
1569 register struct obstack *obstack = current_obstack;
1571 #ifdef GATHER_STATISTICS
1572 tree_node_counts[(int)vec_kind]++;
1573 tree_node_sizes[(int)vec_kind] += length;
1574 #endif
1576 t = (tree) obstack_alloc (obstack, length);
1577 bzero ((PTR) t, length);
1579 TREE_SET_CODE (t, TREE_VEC);
1580 TREE_VEC_LENGTH (t) = len;
1581 if (obstack == &permanent_obstack)
1582 TREE_PERMANENT (t) = 1;
1584 return t;
1587 /* Return 1 if EXPR is the integer constant zero or a complex constant
1588 of zero. */
1591 integer_zerop (expr)
1592 tree expr;
1594 STRIP_NOPS (expr);
1596 return ((TREE_CODE (expr) == INTEGER_CST
1597 && ! TREE_CONSTANT_OVERFLOW (expr)
1598 && TREE_INT_CST_LOW (expr) == 0
1599 && TREE_INT_CST_HIGH (expr) == 0)
1600 || (TREE_CODE (expr) == COMPLEX_CST
1601 && integer_zerop (TREE_REALPART (expr))
1602 && integer_zerop (TREE_IMAGPART (expr))));
1605 /* Return 1 if EXPR is the integer constant one or the corresponding
1606 complex constant. */
1609 integer_onep (expr)
1610 tree expr;
1612 STRIP_NOPS (expr);
1614 return ((TREE_CODE (expr) == INTEGER_CST
1615 && ! TREE_CONSTANT_OVERFLOW (expr)
1616 && TREE_INT_CST_LOW (expr) == 1
1617 && TREE_INT_CST_HIGH (expr) == 0)
1618 || (TREE_CODE (expr) == COMPLEX_CST
1619 && integer_onep (TREE_REALPART (expr))
1620 && integer_zerop (TREE_IMAGPART (expr))));
1623 /* Return 1 if EXPR is an integer containing all 1's in as much precision as
1624 it contains. Likewise for the corresponding complex constant. */
1627 integer_all_onesp (expr)
1628 tree expr;
1630 register int prec;
1631 register int uns;
1633 STRIP_NOPS (expr);
1635 if (TREE_CODE (expr) == COMPLEX_CST
1636 && integer_all_onesp (TREE_REALPART (expr))
1637 && integer_zerop (TREE_IMAGPART (expr)))
1638 return 1;
1640 else if (TREE_CODE (expr) != INTEGER_CST
1641 || TREE_CONSTANT_OVERFLOW (expr))
1642 return 0;
1644 uns = TREE_UNSIGNED (TREE_TYPE (expr));
1645 if (!uns)
1646 return TREE_INT_CST_LOW (expr) == -1 && TREE_INT_CST_HIGH (expr) == -1;
1648 /* Note that using TYPE_PRECISION here is wrong. We care about the
1649 actual bits, not the (arbitrary) range of the type. */
1650 prec = GET_MODE_BITSIZE (TYPE_MODE (TREE_TYPE (expr)));
1651 if (prec >= HOST_BITS_PER_WIDE_INT)
1653 int high_value, shift_amount;
1655 shift_amount = prec - HOST_BITS_PER_WIDE_INT;
1657 if (shift_amount > HOST_BITS_PER_WIDE_INT)
1658 /* Can not handle precisions greater than twice the host int size. */
1659 abort ();
1660 else if (shift_amount == HOST_BITS_PER_WIDE_INT)
1661 /* Shifting by the host word size is undefined according to the ANSI
1662 standard, so we must handle this as a special case. */
1663 high_value = -1;
1664 else
1665 high_value = ((HOST_WIDE_INT) 1 << shift_amount) - 1;
1667 return TREE_INT_CST_LOW (expr) == -1
1668 && TREE_INT_CST_HIGH (expr) == high_value;
1670 else
1671 return TREE_INT_CST_LOW (expr) == ((HOST_WIDE_INT) 1 << prec) - 1;
1674 /* Return 1 if EXPR is an integer constant that is a power of 2 (i.e., has only
1675 one bit on). */
1678 integer_pow2p (expr)
1679 tree expr;
1681 int prec;
1682 HOST_WIDE_INT high, low;
1684 STRIP_NOPS (expr);
1686 if (TREE_CODE (expr) == COMPLEX_CST
1687 && integer_pow2p (TREE_REALPART (expr))
1688 && integer_zerop (TREE_IMAGPART (expr)))
1689 return 1;
1691 if (TREE_CODE (expr) != INTEGER_CST || TREE_CONSTANT_OVERFLOW (expr))
1692 return 0;
1694 prec = (POINTER_TYPE_P (TREE_TYPE (expr))
1695 ? POINTER_SIZE : TYPE_PRECISION (TREE_TYPE (expr)));
1696 high = TREE_INT_CST_HIGH (expr);
1697 low = TREE_INT_CST_LOW (expr);
1699 /* First clear all bits that are beyond the type's precision in case
1700 we've been sign extended. */
1702 if (prec == 2 * HOST_BITS_PER_WIDE_INT)
1704 else if (prec > HOST_BITS_PER_WIDE_INT)
1705 high &= ~((HOST_WIDE_INT) (-1) << (prec - HOST_BITS_PER_WIDE_INT));
1706 else
1708 high = 0;
1709 if (prec < HOST_BITS_PER_WIDE_INT)
1710 low &= ~((HOST_WIDE_INT) (-1) << prec);
1713 if (high == 0 && low == 0)
1714 return 0;
1716 return ((high == 0 && (low & (low - 1)) == 0)
1717 || (low == 0 && (high & (high - 1)) == 0));
1720 /* Return the power of two represented by a tree node known to be a
1721 power of two. */
1724 tree_log2 (expr)
1725 tree expr;
1727 int prec;
1728 HOST_WIDE_INT high, low;
1730 STRIP_NOPS (expr);
1732 if (TREE_CODE (expr) == COMPLEX_CST)
1733 return tree_log2 (TREE_REALPART (expr));
1735 prec = (POINTER_TYPE_P (TREE_TYPE (expr))
1736 ? POINTER_SIZE : TYPE_PRECISION (TREE_TYPE (expr)));
1738 high = TREE_INT_CST_HIGH (expr);
1739 low = TREE_INT_CST_LOW (expr);
1741 /* First clear all bits that are beyond the type's precision in case
1742 we've been sign extended. */
1744 if (prec == 2 * HOST_BITS_PER_WIDE_INT)
1746 else if (prec > HOST_BITS_PER_WIDE_INT)
1747 high &= ~((HOST_WIDE_INT) (-1) << (prec - HOST_BITS_PER_WIDE_INT));
1748 else
1750 high = 0;
1751 if (prec < HOST_BITS_PER_WIDE_INT)
1752 low &= ~((HOST_WIDE_INT) (-1) << prec);
1755 return (high != 0 ? HOST_BITS_PER_WIDE_INT + exact_log2 (high)
1756 : exact_log2 (low));
1759 /* Return 1 if EXPR is the real constant zero. */
1762 real_zerop (expr)
1763 tree expr;
1765 STRIP_NOPS (expr);
1767 return ((TREE_CODE (expr) == REAL_CST
1768 && ! TREE_CONSTANT_OVERFLOW (expr)
1769 && REAL_VALUES_EQUAL (TREE_REAL_CST (expr), dconst0))
1770 || (TREE_CODE (expr) == COMPLEX_CST
1771 && real_zerop (TREE_REALPART (expr))
1772 && real_zerop (TREE_IMAGPART (expr))));
1775 /* Return 1 if EXPR is the real constant one in real or complex form. */
1778 real_onep (expr)
1779 tree expr;
1781 STRIP_NOPS (expr);
1783 return ((TREE_CODE (expr) == REAL_CST
1784 && ! TREE_CONSTANT_OVERFLOW (expr)
1785 && REAL_VALUES_EQUAL (TREE_REAL_CST (expr), dconst1))
1786 || (TREE_CODE (expr) == COMPLEX_CST
1787 && real_onep (TREE_REALPART (expr))
1788 && real_zerop (TREE_IMAGPART (expr))));
1791 /* Return 1 if EXPR is the real constant two. */
1794 real_twop (expr)
1795 tree expr;
1797 STRIP_NOPS (expr);
1799 return ((TREE_CODE (expr) == REAL_CST
1800 && ! TREE_CONSTANT_OVERFLOW (expr)
1801 && REAL_VALUES_EQUAL (TREE_REAL_CST (expr), dconst2))
1802 || (TREE_CODE (expr) == COMPLEX_CST
1803 && real_twop (TREE_REALPART (expr))
1804 && real_zerop (TREE_IMAGPART (expr))));
1807 /* Nonzero if EXP is a constant or a cast of a constant. */
1810 really_constant_p (exp)
1811 tree exp;
1813 /* This is not quite the same as STRIP_NOPS. It does more. */
1814 while (TREE_CODE (exp) == NOP_EXPR
1815 || TREE_CODE (exp) == CONVERT_EXPR
1816 || TREE_CODE (exp) == NON_LVALUE_EXPR)
1817 exp = TREE_OPERAND (exp, 0);
1818 return TREE_CONSTANT (exp);
1821 /* Return first list element whose TREE_VALUE is ELEM.
1822 Return 0 if ELEM is not in LIST. */
1824 tree
1825 value_member (elem, list)
1826 tree elem, list;
1828 while (list)
1830 if (elem == TREE_VALUE (list))
1831 return list;
1832 list = TREE_CHAIN (list);
1834 return NULL_TREE;
1837 /* Return first list element whose TREE_PURPOSE is ELEM.
1838 Return 0 if ELEM is not in LIST. */
1840 tree
1841 purpose_member (elem, list)
1842 tree elem, list;
1844 while (list)
1846 if (elem == TREE_PURPOSE (list))
1847 return list;
1848 list = TREE_CHAIN (list);
1850 return NULL_TREE;
1853 /* Return first list element whose BINFO_TYPE is ELEM.
1854 Return 0 if ELEM is not in LIST. */
1856 tree
1857 binfo_member (elem, list)
1858 tree elem, list;
1860 while (list)
1862 if (elem == BINFO_TYPE (list))
1863 return list;
1864 list = TREE_CHAIN (list);
1866 return NULL_TREE;
1869 /* Return nonzero if ELEM is part of the chain CHAIN. */
1872 chain_member (elem, chain)
1873 tree elem, chain;
1875 while (chain)
1877 if (elem == chain)
1878 return 1;
1879 chain = TREE_CHAIN (chain);
1882 return 0;
1885 /* Return nonzero if ELEM is equal to TREE_VALUE (CHAIN) for any piece of
1886 chain CHAIN. */
1887 /* ??? This function was added for machine specific attributes but is no
1888 longer used. It could be deleted if we could confirm all front ends
1889 don't use it. */
1892 chain_member_value (elem, chain)
1893 tree elem, chain;
1895 while (chain)
1897 if (elem == TREE_VALUE (chain))
1898 return 1;
1899 chain = TREE_CHAIN (chain);
1902 return 0;
1905 /* Return nonzero if ELEM is equal to TREE_PURPOSE (CHAIN)
1906 for any piece of chain CHAIN. */
1907 /* ??? This function was added for machine specific attributes but is no
1908 longer used. It could be deleted if we could confirm all front ends
1909 don't use it. */
1912 chain_member_purpose (elem, chain)
1913 tree elem, chain;
1915 while (chain)
1917 if (elem == TREE_PURPOSE (chain))
1918 return 1;
1919 chain = TREE_CHAIN (chain);
1922 return 0;
1925 /* Return the length of a chain of nodes chained through TREE_CHAIN.
1926 We expect a null pointer to mark the end of the chain.
1927 This is the Lisp primitive `length'. */
1930 list_length (t)
1931 tree t;
1933 register tree tail;
1934 register int len = 0;
1936 for (tail = t; tail; tail = TREE_CHAIN (tail))
1937 len++;
1939 return len;
1942 /* Concatenate two chains of nodes (chained through TREE_CHAIN)
1943 by modifying the last node in chain 1 to point to chain 2.
1944 This is the Lisp primitive `nconc'. */
1946 tree
1947 chainon (op1, op2)
1948 tree op1, op2;
1951 if (op1)
1953 register tree t1;
1954 register tree t2;
1956 for (t1 = op1; TREE_CHAIN (t1); t1 = TREE_CHAIN (t1))
1958 TREE_CHAIN (t1) = op2;
1959 #ifdef ENABLE_CHECKING
1960 for (t2 = op2; t2; t2 = TREE_CHAIN (t2))
1961 if (t2 == t1)
1962 abort (); /* Circularity created. */
1963 #endif
1964 return op1;
1966 else return op2;
1969 /* Return the last node in a chain of nodes (chained through TREE_CHAIN). */
1971 tree
1972 tree_last (chain)
1973 register tree chain;
1975 register tree next;
1976 if (chain)
1977 while ((next = TREE_CHAIN (chain)))
1978 chain = next;
1979 return chain;
1982 /* Reverse the order of elements in the chain T,
1983 and return the new head of the chain (old last element). */
1985 tree
1986 nreverse (t)
1987 tree t;
1989 register tree prev = 0, decl, next;
1990 for (decl = t; decl; decl = next)
1992 next = TREE_CHAIN (decl);
1993 TREE_CHAIN (decl) = prev;
1994 prev = decl;
1996 return prev;
1999 /* Given a chain CHAIN of tree nodes,
2000 construct and return a list of those nodes. */
2002 tree
2003 listify (chain)
2004 tree chain;
2006 tree result = NULL_TREE;
2007 tree in_tail = chain;
2008 tree out_tail = NULL_TREE;
2010 while (in_tail)
2012 tree next = tree_cons (NULL_TREE, in_tail, NULL_TREE);
2013 if (out_tail)
2014 TREE_CHAIN (out_tail) = next;
2015 else
2016 result = next;
2017 out_tail = next;
2018 in_tail = TREE_CHAIN (in_tail);
2021 return result;
2024 /* Return a newly created TREE_LIST node whose
2025 purpose and value fields are PARM and VALUE. */
2027 tree
2028 build_tree_list (parm, value)
2029 tree parm, value;
2031 register tree t = make_node (TREE_LIST);
2032 TREE_PURPOSE (t) = parm;
2033 TREE_VALUE (t) = value;
2034 return t;
2037 /* Similar, but build on the temp_decl_obstack. */
2039 tree
2040 build_decl_list (parm, value)
2041 tree parm, value;
2043 register tree node;
2044 register struct obstack *ambient_obstack = current_obstack;
2045 current_obstack = &temp_decl_obstack;
2046 node = build_tree_list (parm, value);
2047 current_obstack = ambient_obstack;
2048 return node;
2051 /* Similar, but build on the expression_obstack. */
2053 tree
2054 build_expr_list (parm, value)
2055 tree parm, value;
2057 register tree node;
2058 register struct obstack *ambient_obstack = current_obstack;
2059 current_obstack = expression_obstack;
2060 node = build_tree_list (parm, value);
2061 current_obstack = ambient_obstack;
2062 return node;
2065 /* Return a newly created TREE_LIST node whose
2066 purpose and value fields are PARM and VALUE
2067 and whose TREE_CHAIN is CHAIN. */
2069 tree
2070 tree_cons (purpose, value, chain)
2071 tree purpose, value, chain;
2073 #if 0
2074 register tree node = make_node (TREE_LIST);
2075 #else
2076 register int i;
2077 register tree node = (tree) obstack_alloc (current_obstack, sizeof (struct tree_list));
2078 #ifdef GATHER_STATISTICS
2079 tree_node_counts[(int)x_kind]++;
2080 tree_node_sizes[(int)x_kind] += sizeof (struct tree_list);
2081 #endif
2083 for (i = (sizeof (struct tree_common) / sizeof (int)) - 1; i >= 0; i--)
2084 ((int *) node)[i] = 0;
2086 TREE_SET_CODE (node, TREE_LIST);
2087 if (current_obstack == &permanent_obstack)
2088 TREE_PERMANENT (node) = 1;
2089 #endif
2091 TREE_CHAIN (node) = chain;
2092 TREE_PURPOSE (node) = purpose;
2093 TREE_VALUE (node) = value;
2094 return node;
2097 /* Similar, but build on the temp_decl_obstack. */
2099 tree
2100 decl_tree_cons (purpose, value, chain)
2101 tree purpose, value, chain;
2103 register tree node;
2104 register struct obstack *ambient_obstack = current_obstack;
2105 current_obstack = &temp_decl_obstack;
2106 node = tree_cons (purpose, value, chain);
2107 current_obstack = ambient_obstack;
2108 return node;
2111 /* Similar, but build on the expression_obstack. */
2113 tree
2114 expr_tree_cons (purpose, value, chain)
2115 tree purpose, value, chain;
2117 register tree node;
2118 register struct obstack *ambient_obstack = current_obstack;
2119 current_obstack = expression_obstack;
2120 node = tree_cons (purpose, value, chain);
2121 current_obstack = ambient_obstack;
2122 return node;
2125 /* Same as `tree_cons' but make a permanent object. */
2127 tree
2128 perm_tree_cons (purpose, value, chain)
2129 tree purpose, value, chain;
2131 register tree node;
2132 register struct obstack *ambient_obstack = current_obstack;
2133 current_obstack = &permanent_obstack;
2135 node = tree_cons (purpose, value, chain);
2136 current_obstack = ambient_obstack;
2137 return node;
2140 /* Same as `tree_cons', but make this node temporary, regardless. */
2142 tree
2143 temp_tree_cons (purpose, value, chain)
2144 tree purpose, value, chain;
2146 register tree node;
2147 register struct obstack *ambient_obstack = current_obstack;
2148 current_obstack = &temporary_obstack;
2150 node = tree_cons (purpose, value, chain);
2151 current_obstack = ambient_obstack;
2152 return node;
2155 /* Same as `tree_cons', but save this node if the function's RTL is saved. */
2157 tree
2158 saveable_tree_cons (purpose, value, chain)
2159 tree purpose, value, chain;
2161 register tree node;
2162 register struct obstack *ambient_obstack = current_obstack;
2163 current_obstack = saveable_obstack;
2165 node = tree_cons (purpose, value, chain);
2166 current_obstack = ambient_obstack;
2167 return node;
2170 /* Return the size nominally occupied by an object of type TYPE
2171 when it resides in memory. The value is measured in units of bytes,
2172 and its data type is that normally used for type sizes
2173 (which is the first type created by make_signed_type or
2174 make_unsigned_type). */
2176 tree
2177 size_in_bytes (type)
2178 tree type;
2180 tree t;
2182 if (type == error_mark_node)
2183 return integer_zero_node;
2185 type = TYPE_MAIN_VARIANT (type);
2186 t = TYPE_SIZE_UNIT (type);
2187 if (t == 0)
2189 incomplete_type_error (NULL_TREE, type);
2190 return integer_zero_node;
2192 if (TREE_CODE (t) == INTEGER_CST)
2193 force_fit_type (t, 0);
2195 return t;
2198 /* Return the size of TYPE (in bytes) as a wide integer
2199 or return -1 if the size can vary or is larger than an integer. */
2201 HOST_WIDE_INT
2202 int_size_in_bytes (type)
2203 tree type;
2205 tree t;
2207 if (type == error_mark_node)
2208 return 0;
2210 type = TYPE_MAIN_VARIANT (type);
2211 t = TYPE_SIZE_UNIT (type);
2212 if (t == 0
2213 || TREE_CODE (t) != INTEGER_CST
2214 || TREE_INT_CST_HIGH (t) != 0)
2215 return -1;
2217 return TREE_INT_CST_LOW (t);
2220 /* Return, as a tree node, the number of elements for TYPE (which is an
2221 ARRAY_TYPE) minus one. This counts only elements of the top array.
2223 Don't let any SAVE_EXPRs escape; if we are called as part of a cleanup
2224 action, they would get unsaved. */
2226 tree
2227 array_type_nelts (type)
2228 tree type;
2230 tree index_type, min, max;
2232 /* If they did it with unspecified bounds, then we should have already
2233 given an error about it before we got here. */
2234 if (! TYPE_DOMAIN (type))
2235 return error_mark_node;
2237 index_type = TYPE_DOMAIN (type);
2238 min = TYPE_MIN_VALUE (index_type);
2239 max = TYPE_MAX_VALUE (index_type);
2241 if (! TREE_CONSTANT (min))
2243 STRIP_NOPS (min);
2244 if (TREE_CODE (min) == SAVE_EXPR)
2245 min = build (RTL_EXPR, TREE_TYPE (TYPE_MIN_VALUE (index_type)), 0,
2246 SAVE_EXPR_RTL (min));
2247 else
2248 min = TYPE_MIN_VALUE (index_type);
2251 if (! TREE_CONSTANT (max))
2253 STRIP_NOPS (max);
2254 if (TREE_CODE (max) == SAVE_EXPR)
2255 max = build (RTL_EXPR, TREE_TYPE (TYPE_MAX_VALUE (index_type)), 0,
2256 SAVE_EXPR_RTL (max));
2257 else
2258 max = TYPE_MAX_VALUE (index_type);
2261 return (integer_zerop (min)
2262 ? max
2263 : fold (build (MINUS_EXPR, TREE_TYPE (max), max, min)));
2266 /* Return nonzero if arg is static -- a reference to an object in
2267 static storage. This is not the same as the C meaning of `static'. */
2270 staticp (arg)
2271 tree arg;
2273 switch (TREE_CODE (arg))
2275 case FUNCTION_DECL:
2276 /* Nested functions aren't static, since taking their address
2277 involves a trampoline. */
2278 return (decl_function_context (arg) == 0 || DECL_NO_STATIC_CHAIN (arg))
2279 && ! DECL_NON_ADDR_CONST_P (arg);
2281 case VAR_DECL:
2282 return (TREE_STATIC (arg) || DECL_EXTERNAL (arg))
2283 && ! DECL_NON_ADDR_CONST_P (arg);
2285 case CONSTRUCTOR:
2286 return TREE_STATIC (arg);
2288 case STRING_CST:
2289 return 1;
2291 /* If we are referencing a bitfield, we can't evaluate an
2292 ADDR_EXPR at compile time and so it isn't a constant. */
2293 case COMPONENT_REF:
2294 return (! DECL_BIT_FIELD (TREE_OPERAND (arg, 1))
2295 && staticp (TREE_OPERAND (arg, 0)));
2297 case BIT_FIELD_REF:
2298 return 0;
2300 #if 0
2301 /* This case is technically correct, but results in setting
2302 TREE_CONSTANT on ADDR_EXPRs that cannot be evaluated at
2303 compile time. */
2304 case INDIRECT_REF:
2305 return TREE_CONSTANT (TREE_OPERAND (arg, 0));
2306 #endif
2308 case ARRAY_REF:
2309 if (TREE_CODE (TYPE_SIZE (TREE_TYPE (arg))) == INTEGER_CST
2310 && TREE_CODE (TREE_OPERAND (arg, 1)) == INTEGER_CST)
2311 return staticp (TREE_OPERAND (arg, 0));
2313 default:
2314 return 0;
2318 /* Wrap a SAVE_EXPR around EXPR, if appropriate.
2319 Do this to any expression which may be used in more than one place,
2320 but must be evaluated only once.
2322 Normally, expand_expr would reevaluate the expression each time.
2323 Calling save_expr produces something that is evaluated and recorded
2324 the first time expand_expr is called on it. Subsequent calls to
2325 expand_expr just reuse the recorded value.
2327 The call to expand_expr that generates code that actually computes
2328 the value is the first call *at compile time*. Subsequent calls
2329 *at compile time* generate code to use the saved value.
2330 This produces correct result provided that *at run time* control
2331 always flows through the insns made by the first expand_expr
2332 before reaching the other places where the save_expr was evaluated.
2333 You, the caller of save_expr, must make sure this is so.
2335 Constants, and certain read-only nodes, are returned with no
2336 SAVE_EXPR because that is safe. Expressions containing placeholders
2337 are not touched; see tree.def for an explanation of what these
2338 are used for. */
2340 tree
2341 save_expr (expr)
2342 tree expr;
2344 register tree t = fold (expr);
2346 /* We don't care about whether this can be used as an lvalue in this
2347 context. */
2348 while (TREE_CODE (t) == NON_LVALUE_EXPR)
2349 t = TREE_OPERAND (t, 0);
2351 /* If the tree evaluates to a constant, then we don't want to hide that
2352 fact (i.e. this allows further folding, and direct checks for constants).
2353 However, a read-only object that has side effects cannot be bypassed.
2354 Since it is no problem to reevaluate literals, we just return the
2355 literal node. */
2357 if (TREE_CONSTANT (t) || (TREE_READONLY (t) && ! TREE_SIDE_EFFECTS (t))
2358 || TREE_CODE (t) == SAVE_EXPR || TREE_CODE (t) == ERROR_MARK)
2359 return t;
2361 /* If T contains a PLACEHOLDER_EXPR, we must evaluate it each time, since
2362 it means that the size or offset of some field of an object depends on
2363 the value within another field.
2365 Note that it must not be the case that T contains both a PLACEHOLDER_EXPR
2366 and some variable since it would then need to be both evaluated once and
2367 evaluated more than once. Front-ends must assure this case cannot
2368 happen by surrounding any such subexpressions in their own SAVE_EXPR
2369 and forcing evaluation at the proper time. */
2370 if (contains_placeholder_p (t))
2371 return t;
2373 t = build (SAVE_EXPR, TREE_TYPE (expr), t, current_function_decl, NULL_TREE);
2375 /* This expression might be placed ahead of a jump to ensure that the
2376 value was computed on both sides of the jump. So make sure it isn't
2377 eliminated as dead. */
2378 TREE_SIDE_EFFECTS (t) = 1;
2379 return t;
2382 /* Arrange for an expression to be expanded multiple independent
2383 times. This is useful for cleanup actions, as the backend can
2384 expand them multiple times in different places. */
2386 tree
2387 unsave_expr (expr)
2388 tree expr;
2390 tree t;
2392 /* If this is already protected, no sense in protecting it again. */
2393 if (TREE_CODE (expr) == UNSAVE_EXPR)
2394 return expr;
2396 t = build1 (UNSAVE_EXPR, TREE_TYPE (expr), expr);
2397 TREE_SIDE_EFFECTS (t) = TREE_SIDE_EFFECTS (expr);
2398 return t;
2401 /* Returns the index of the first non-tree operand for CODE, or the number
2402 of operands if all are trees. */
2405 first_rtl_op (code)
2406 enum tree_code code;
2408 switch (code)
2410 case SAVE_EXPR:
2411 return 2;
2412 case GOTO_SUBROUTINE_EXPR:
2413 case RTL_EXPR:
2414 return 0;
2415 case CALL_EXPR:
2416 return 2;
2417 case WITH_CLEANUP_EXPR:
2418 /* Should be defined to be 2. */
2419 return 1;
2420 case METHOD_CALL_EXPR:
2421 return 3;
2422 default:
2423 return tree_code_length [(int) code];
2427 /* Modify a tree in place so that all the evaluate only once things
2428 are cleared out. Return the EXPR given. */
2430 tree
2431 unsave_expr_now (expr)
2432 tree expr;
2434 enum tree_code code;
2435 register int i;
2436 int first_rtl;
2438 if (expr == NULL_TREE)
2439 return expr;
2441 code = TREE_CODE (expr);
2442 first_rtl = first_rtl_op (code);
2443 switch (code)
2445 case SAVE_EXPR:
2446 SAVE_EXPR_RTL (expr) = 0;
2447 break;
2449 case TARGET_EXPR:
2450 TREE_OPERAND (expr, 1) = TREE_OPERAND (expr, 3);
2451 TREE_OPERAND (expr, 3) = NULL_TREE;
2452 break;
2454 case RTL_EXPR:
2455 /* I don't yet know how to emit a sequence multiple times. */
2456 if (RTL_EXPR_SEQUENCE (expr) != 0)
2457 abort ();
2458 break;
2460 case CALL_EXPR:
2461 CALL_EXPR_RTL (expr) = 0;
2462 if (TREE_OPERAND (expr, 1)
2463 && TREE_CODE (TREE_OPERAND (expr, 1)) == TREE_LIST)
2465 tree exp = TREE_OPERAND (expr, 1);
2466 while (exp)
2468 unsave_expr_now (TREE_VALUE (exp));
2469 exp = TREE_CHAIN (exp);
2472 break;
2474 default:
2475 break;
2478 switch (TREE_CODE_CLASS (code))
2480 case 'c': /* a constant */
2481 case 't': /* a type node */
2482 case 'x': /* something random, like an identifier or an ERROR_MARK. */
2483 case 'd': /* A decl node */
2484 case 'b': /* A block node */
2485 return expr;
2487 case 'e': /* an expression */
2488 case 'r': /* a reference */
2489 case 's': /* an expression with side effects */
2490 case '<': /* a comparison expression */
2491 case '2': /* a binary arithmetic expression */
2492 case '1': /* a unary arithmetic expression */
2493 for (i = first_rtl - 1; i >= 0; i--)
2494 unsave_expr_now (TREE_OPERAND (expr, i));
2495 return expr;
2497 default:
2498 abort ();
2502 /* Return 1 if EXP contains a PLACEHOLDER_EXPR; i.e., if it represents a size
2503 or offset that depends on a field within a record. */
2506 contains_placeholder_p (exp)
2507 tree exp;
2509 register enum tree_code code = TREE_CODE (exp);
2510 int result;
2512 /* If we have a WITH_RECORD_EXPR, it "cancels" any PLACEHOLDER_EXPR
2513 in it since it is supplying a value for it. */
2514 if (code == WITH_RECORD_EXPR)
2515 return 0;
2516 else if (code == PLACEHOLDER_EXPR)
2517 return 1;
2519 switch (TREE_CODE_CLASS (code))
2521 case 'r':
2522 /* Don't look at any PLACEHOLDER_EXPRs that might be in index or bit
2523 position computations since they will be converted into a
2524 WITH_RECORD_EXPR involving the reference, which will assume
2525 here will be valid. */
2526 return contains_placeholder_p (TREE_OPERAND (exp, 0));
2528 case 'x':
2529 if (code == TREE_LIST)
2530 return (contains_placeholder_p (TREE_VALUE (exp))
2531 || (TREE_CHAIN (exp) != 0
2532 && contains_placeholder_p (TREE_CHAIN (exp))));
2533 break;
2535 case '1':
2536 case '2': case '<':
2537 case 'e':
2538 switch (code)
2540 case COMPOUND_EXPR:
2541 /* Ignoring the first operand isn't quite right, but works best. */
2542 return contains_placeholder_p (TREE_OPERAND (exp, 1));
2544 case RTL_EXPR:
2545 case CONSTRUCTOR:
2546 return 0;
2548 case COND_EXPR:
2549 return (contains_placeholder_p (TREE_OPERAND (exp, 0))
2550 || contains_placeholder_p (TREE_OPERAND (exp, 1))
2551 || contains_placeholder_p (TREE_OPERAND (exp, 2)));
2553 case SAVE_EXPR:
2554 /* If we already know this doesn't have a placeholder, don't
2555 check again. */
2556 if (SAVE_EXPR_NOPLACEHOLDER (exp) || SAVE_EXPR_RTL (exp) != 0)
2557 return 0;
2559 SAVE_EXPR_NOPLACEHOLDER (exp) = 1;
2560 result = contains_placeholder_p (TREE_OPERAND (exp, 0));
2561 if (result)
2562 SAVE_EXPR_NOPLACEHOLDER (exp) = 0;
2564 return result;
2566 case CALL_EXPR:
2567 return (TREE_OPERAND (exp, 1) != 0
2568 && contains_placeholder_p (TREE_OPERAND (exp, 1)));
2570 default:
2571 break;
2574 switch (tree_code_length[(int) code])
2576 case 1:
2577 return contains_placeholder_p (TREE_OPERAND (exp, 0));
2578 case 2:
2579 return (contains_placeholder_p (TREE_OPERAND (exp, 0))
2580 || contains_placeholder_p (TREE_OPERAND (exp, 1)));
2581 default:
2582 return 0;
2585 default:
2586 return 0;
2588 return 0;
2591 /* Return 1 if EXP contains any expressions that produce cleanups for an
2592 outer scope to deal with. Used by fold. */
2595 has_cleanups (exp)
2596 tree exp;
2598 int i, nops, cmp;
2600 if (! TREE_SIDE_EFFECTS (exp))
2601 return 0;
2603 switch (TREE_CODE (exp))
2605 case TARGET_EXPR:
2606 case GOTO_SUBROUTINE_EXPR:
2607 case WITH_CLEANUP_EXPR:
2608 return 1;
2610 case CLEANUP_POINT_EXPR:
2611 return 0;
2613 case CALL_EXPR:
2614 for (exp = TREE_OPERAND (exp, 1); exp; exp = TREE_CHAIN (exp))
2616 cmp = has_cleanups (TREE_VALUE (exp));
2617 if (cmp)
2618 return cmp;
2620 return 0;
2622 default:
2623 break;
2626 /* This general rule works for most tree codes. All exceptions should be
2627 handled above. If this is a language-specific tree code, we can't
2628 trust what might be in the operand, so say we don't know
2629 the situation. */
2630 if ((int) TREE_CODE (exp) >= (int) LAST_AND_UNUSED_TREE_CODE)
2631 return -1;
2633 nops = first_rtl_op (TREE_CODE (exp));
2634 for (i = 0; i < nops; i++)
2635 if (TREE_OPERAND (exp, i) != 0)
2637 int type = TREE_CODE_CLASS (TREE_CODE (TREE_OPERAND (exp, i)));
2638 if (type == 'e' || type == '<' || type == '1' || type == '2'
2639 || type == 'r' || type == 's')
2641 cmp = has_cleanups (TREE_OPERAND (exp, i));
2642 if (cmp)
2643 return cmp;
2647 return 0;
2650 /* Given a tree EXP, a FIELD_DECL F, and a replacement value R,
2651 return a tree with all occurrences of references to F in a
2652 PLACEHOLDER_EXPR replaced by R. Note that we assume here that EXP
2653 contains only arithmetic expressions or a CALL_EXPR with a
2654 PLACEHOLDER_EXPR occurring only in its arglist. */
2656 tree
2657 substitute_in_expr (exp, f, r)
2658 tree exp;
2659 tree f;
2660 tree r;
2662 enum tree_code code = TREE_CODE (exp);
2663 tree op0, op1, op2;
2664 tree new;
2665 tree inner;
2667 switch (TREE_CODE_CLASS (code))
2669 case 'c':
2670 case 'd':
2671 return exp;
2673 case 'x':
2674 if (code == PLACEHOLDER_EXPR)
2675 return exp;
2676 else if (code == TREE_LIST)
2678 op0 = (TREE_CHAIN (exp) == 0
2679 ? 0 : substitute_in_expr (TREE_CHAIN (exp), f, r));
2680 op1 = substitute_in_expr (TREE_VALUE (exp), f, r);
2681 if (op0 == TREE_CHAIN (exp) && op1 == TREE_VALUE (exp))
2682 return exp;
2684 return tree_cons (TREE_PURPOSE (exp), op1, op0);
2687 abort ();
2689 case '1':
2690 case '2':
2691 case '<':
2692 case 'e':
2693 switch (tree_code_length[(int) code])
2695 case 1:
2696 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2697 if (op0 == TREE_OPERAND (exp, 0))
2698 return exp;
2700 new = fold (build1 (code, TREE_TYPE (exp), op0));
2701 break;
2703 case 2:
2704 /* An RTL_EXPR cannot contain a PLACEHOLDER_EXPR; a CONSTRUCTOR
2705 could, but we don't support it. */
2706 if (code == RTL_EXPR)
2707 return exp;
2708 else if (code == CONSTRUCTOR)
2709 abort ();
2711 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2712 op1 = substitute_in_expr (TREE_OPERAND (exp, 1), f, r);
2713 if (op0 == TREE_OPERAND (exp, 0) && op1 == TREE_OPERAND (exp, 1))
2714 return exp;
2716 new = fold (build (code, TREE_TYPE (exp), op0, op1));
2717 break;
2719 case 3:
2720 /* It cannot be that anything inside a SAVE_EXPR contains a
2721 PLACEHOLDER_EXPR. */
2722 if (code == SAVE_EXPR)
2723 return exp;
2725 else if (code == CALL_EXPR)
2727 op1 = substitute_in_expr (TREE_OPERAND (exp, 1), f, r);
2728 if (op1 == TREE_OPERAND (exp, 1))
2729 return exp;
2731 return build (code, TREE_TYPE (exp),
2732 TREE_OPERAND (exp, 0), op1, NULL_TREE);
2735 else if (code != COND_EXPR)
2736 abort ();
2738 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2739 op1 = substitute_in_expr (TREE_OPERAND (exp, 1), f, r);
2740 op2 = substitute_in_expr (TREE_OPERAND (exp, 2), f, r);
2741 if (op0 == TREE_OPERAND (exp, 0) && op1 == TREE_OPERAND (exp, 1)
2742 && op2 == TREE_OPERAND (exp, 2))
2743 return exp;
2745 new = fold (build (code, TREE_TYPE (exp), op0, op1, op2));
2746 break;
2748 default:
2749 abort ();
2752 break;
2754 case 'r':
2755 switch (code)
2757 case COMPONENT_REF:
2758 /* If this expression is getting a value from a PLACEHOLDER_EXPR
2759 and it is the right field, replace it with R. */
2760 for (inner = TREE_OPERAND (exp, 0);
2761 TREE_CODE_CLASS (TREE_CODE (inner)) == 'r';
2762 inner = TREE_OPERAND (inner, 0))
2764 if (TREE_CODE (inner) == PLACEHOLDER_EXPR
2765 && TREE_OPERAND (exp, 1) == f)
2766 return r;
2768 /* If this expression hasn't been completed let, leave it
2769 alone. */
2770 if (TREE_CODE (inner) == PLACEHOLDER_EXPR
2771 && TREE_TYPE (inner) == 0)
2772 return exp;
2774 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2775 if (op0 == TREE_OPERAND (exp, 0))
2776 return exp;
2778 new = fold (build (code, TREE_TYPE (exp), op0,
2779 TREE_OPERAND (exp, 1)));
2780 break;
2782 case BIT_FIELD_REF:
2783 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2784 op1 = substitute_in_expr (TREE_OPERAND (exp, 1), f, r);
2785 op2 = substitute_in_expr (TREE_OPERAND (exp, 2), f, r);
2786 if (op0 == TREE_OPERAND (exp, 0) && op1 == TREE_OPERAND (exp, 1)
2787 && op2 == TREE_OPERAND (exp, 2))
2788 return exp;
2790 new = fold (build (code, TREE_TYPE (exp), op0, op1, op2));
2791 break;
2793 case INDIRECT_REF:
2794 case BUFFER_REF:
2795 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2796 if (op0 == TREE_OPERAND (exp, 0))
2797 return exp;
2799 new = fold (build1 (code, TREE_TYPE (exp), op0));
2800 break;
2802 default:
2803 abort ();
2805 break;
2807 default:
2808 abort ();
2811 TREE_READONLY (new) = TREE_READONLY (exp);
2812 return new;
2815 /* Stabilize a reference so that we can use it any number of times
2816 without causing its operands to be evaluated more than once.
2817 Returns the stabilized reference. This works by means of save_expr,
2818 so see the caveats in the comments about save_expr.
2820 Also allows conversion expressions whose operands are references.
2821 Any other kind of expression is returned unchanged. */
2823 tree
2824 stabilize_reference (ref)
2825 tree ref;
2827 register tree result;
2828 register enum tree_code code = TREE_CODE (ref);
2830 switch (code)
2832 case VAR_DECL:
2833 case PARM_DECL:
2834 case RESULT_DECL:
2835 /* No action is needed in this case. */
2836 return ref;
2838 case NOP_EXPR:
2839 case CONVERT_EXPR:
2840 case FLOAT_EXPR:
2841 case FIX_TRUNC_EXPR:
2842 case FIX_FLOOR_EXPR:
2843 case FIX_ROUND_EXPR:
2844 case FIX_CEIL_EXPR:
2845 result = build_nt (code, stabilize_reference (TREE_OPERAND (ref, 0)));
2846 break;
2848 case INDIRECT_REF:
2849 result = build_nt (INDIRECT_REF,
2850 stabilize_reference_1 (TREE_OPERAND (ref, 0)));
2851 break;
2853 case COMPONENT_REF:
2854 result = build_nt (COMPONENT_REF,
2855 stabilize_reference (TREE_OPERAND (ref, 0)),
2856 TREE_OPERAND (ref, 1));
2857 break;
2859 case BIT_FIELD_REF:
2860 result = build_nt (BIT_FIELD_REF,
2861 stabilize_reference (TREE_OPERAND (ref, 0)),
2862 stabilize_reference_1 (TREE_OPERAND (ref, 1)),
2863 stabilize_reference_1 (TREE_OPERAND (ref, 2)));
2864 break;
2866 case ARRAY_REF:
2867 result = build_nt (ARRAY_REF,
2868 stabilize_reference (TREE_OPERAND (ref, 0)),
2869 stabilize_reference_1 (TREE_OPERAND (ref, 1)));
2870 break;
2872 case COMPOUND_EXPR:
2873 /* We cannot wrap the first expression in a SAVE_EXPR, as then
2874 it wouldn't be ignored. This matters when dealing with
2875 volatiles. */
2876 return stabilize_reference_1 (ref);
2878 case RTL_EXPR:
2879 result = build1 (INDIRECT_REF, TREE_TYPE (ref),
2880 save_expr (build1 (ADDR_EXPR,
2881 build_pointer_type (TREE_TYPE (ref)),
2882 ref)));
2883 break;
2886 /* If arg isn't a kind of lvalue we recognize, make no change.
2887 Caller should recognize the error for an invalid lvalue. */
2888 default:
2889 return ref;
2891 case ERROR_MARK:
2892 return error_mark_node;
2895 TREE_TYPE (result) = TREE_TYPE (ref);
2896 TREE_READONLY (result) = TREE_READONLY (ref);
2897 TREE_SIDE_EFFECTS (result) = TREE_SIDE_EFFECTS (ref);
2898 TREE_THIS_VOLATILE (result) = TREE_THIS_VOLATILE (ref);
2899 TREE_RAISES (result) = TREE_RAISES (ref);
2901 return result;
2904 /* Subroutine of stabilize_reference; this is called for subtrees of
2905 references. Any expression with side-effects must be put in a SAVE_EXPR
2906 to ensure that it is only evaluated once.
2908 We don't put SAVE_EXPR nodes around everything, because assigning very
2909 simple expressions to temporaries causes us to miss good opportunities
2910 for optimizations. Among other things, the opportunity to fold in the
2911 addition of a constant into an addressing mode often gets lost, e.g.
2912 "y[i+1] += x;". In general, we take the approach that we should not make
2913 an assignment unless we are forced into it - i.e., that any non-side effect
2914 operator should be allowed, and that cse should take care of coalescing
2915 multiple utterances of the same expression should that prove fruitful. */
2917 tree
2918 stabilize_reference_1 (e)
2919 tree e;
2921 register tree result;
2922 register enum tree_code code = TREE_CODE (e);
2924 /* We cannot ignore const expressions because it might be a reference
2925 to a const array but whose index contains side-effects. But we can
2926 ignore things that are actual constant or that already have been
2927 handled by this function. */
2929 if (TREE_CONSTANT (e) || code == SAVE_EXPR)
2930 return e;
2932 switch (TREE_CODE_CLASS (code))
2934 case 'x':
2935 case 't':
2936 case 'd':
2937 case 'b':
2938 case '<':
2939 case 's':
2940 case 'e':
2941 case 'r':
2942 /* If the expression has side-effects, then encase it in a SAVE_EXPR
2943 so that it will only be evaluated once. */
2944 /* The reference (r) and comparison (<) classes could be handled as
2945 below, but it is generally faster to only evaluate them once. */
2946 if (TREE_SIDE_EFFECTS (e))
2947 return save_expr (e);
2948 return e;
2950 case 'c':
2951 /* Constants need no processing. In fact, we should never reach
2952 here. */
2953 return e;
2955 case '2':
2956 /* Division is slow and tends to be compiled with jumps,
2957 especially the division by powers of 2 that is often
2958 found inside of an array reference. So do it just once. */
2959 if (code == TRUNC_DIV_EXPR || code == TRUNC_MOD_EXPR
2960 || code == FLOOR_DIV_EXPR || code == FLOOR_MOD_EXPR
2961 || code == CEIL_DIV_EXPR || code == CEIL_MOD_EXPR
2962 || code == ROUND_DIV_EXPR || code == ROUND_MOD_EXPR)
2963 return save_expr (e);
2964 /* Recursively stabilize each operand. */
2965 result = build_nt (code, stabilize_reference_1 (TREE_OPERAND (e, 0)),
2966 stabilize_reference_1 (TREE_OPERAND (e, 1)));
2967 break;
2969 case '1':
2970 /* Recursively stabilize each operand. */
2971 result = build_nt (code, stabilize_reference_1 (TREE_OPERAND (e, 0)));
2972 break;
2974 default:
2975 abort ();
2978 TREE_TYPE (result) = TREE_TYPE (e);
2979 TREE_READONLY (result) = TREE_READONLY (e);
2980 TREE_SIDE_EFFECTS (result) = TREE_SIDE_EFFECTS (e);
2981 TREE_THIS_VOLATILE (result) = TREE_THIS_VOLATILE (e);
2982 TREE_RAISES (result) = TREE_RAISES (e);
2984 return result;
2987 /* Low-level constructors for expressions. */
2989 /* Build an expression of code CODE, data type TYPE,
2990 and operands as specified by the arguments ARG1 and following arguments.
2991 Expressions and reference nodes can be created this way.
2992 Constants, decls, types and misc nodes cannot be. */
2994 tree
2995 build VPROTO((enum tree_code code, tree tt, ...))
2997 #ifndef ANSI_PROTOTYPES
2998 enum tree_code code;
2999 tree tt;
3000 #endif
3001 va_list p;
3002 register tree t;
3003 register int length;
3004 register int i;
3006 VA_START (p, tt);
3008 #ifndef ANSI_PROTOTYPES
3009 code = va_arg (p, enum tree_code);
3010 tt = va_arg (p, tree);
3011 #endif
3013 t = make_node (code);
3014 length = tree_code_length[(int) code];
3015 TREE_TYPE (t) = tt;
3017 if (length == 2)
3019 /* This is equivalent to the loop below, but faster. */
3020 register tree arg0 = va_arg (p, tree);
3021 register tree arg1 = va_arg (p, tree);
3022 TREE_OPERAND (t, 0) = arg0;
3023 TREE_OPERAND (t, 1) = arg1;
3024 if ((arg0 && TREE_SIDE_EFFECTS (arg0))
3025 || (arg1 && TREE_SIDE_EFFECTS (arg1)))
3026 TREE_SIDE_EFFECTS (t) = 1;
3027 TREE_RAISES (t)
3028 = (arg0 && TREE_RAISES (arg0)) || (arg1 && TREE_RAISES (arg1));
3030 else if (length == 1)
3032 register tree arg0 = va_arg (p, tree);
3034 /* Call build1 for this! */
3035 if (TREE_CODE_CLASS (code) != 's')
3036 abort ();
3037 TREE_OPERAND (t, 0) = arg0;
3038 if (arg0 && TREE_SIDE_EFFECTS (arg0))
3039 TREE_SIDE_EFFECTS (t) = 1;
3040 TREE_RAISES (t) = (arg0 && TREE_RAISES (arg0));
3042 else
3044 for (i = 0; i < length; i++)
3046 register tree operand = va_arg (p, tree);
3047 TREE_OPERAND (t, i) = operand;
3048 if (operand)
3050 if (TREE_SIDE_EFFECTS (operand))
3051 TREE_SIDE_EFFECTS (t) = 1;
3052 if (TREE_RAISES (operand))
3053 TREE_RAISES (t) = 1;
3057 va_end (p);
3058 return t;
3061 /* Same as above, but only builds for unary operators.
3062 Saves lions share of calls to `build'; cuts down use
3063 of varargs, which is expensive for RISC machines. */
3065 tree
3066 build1 (code, type, node)
3067 enum tree_code code;
3068 tree type;
3069 tree node;
3071 register struct obstack *obstack = expression_obstack;
3072 register int length;
3073 #ifdef GATHER_STATISTICS
3074 register tree_node_kind kind;
3075 #endif
3076 register tree t;
3078 #ifdef GATHER_STATISTICS
3079 if (TREE_CODE_CLASS (code) == 'r')
3080 kind = r_kind;
3081 else
3082 kind = e_kind;
3083 #endif
3085 length = sizeof (struct tree_exp);
3087 t = (tree) obstack_alloc (obstack, length);
3088 bzero ((PTR) t, length);
3090 #ifdef GATHER_STATISTICS
3091 tree_node_counts[(int)kind]++;
3092 tree_node_sizes[(int)kind] += length;
3093 #endif
3095 TREE_TYPE (t) = type;
3096 TREE_SET_CODE (t, code);
3098 if (obstack == &permanent_obstack)
3099 TREE_PERMANENT (t) = 1;
3101 TREE_OPERAND (t, 0) = node;
3102 if (node)
3104 if (TREE_SIDE_EFFECTS (node))
3105 TREE_SIDE_EFFECTS (t) = 1;
3106 if (TREE_RAISES (node))
3107 TREE_RAISES (t) = 1;
3110 return t;
3113 /* Similar except don't specify the TREE_TYPE
3114 and leave the TREE_SIDE_EFFECTS as 0.
3115 It is permissible for arguments to be null,
3116 or even garbage if their values do not matter. */
3118 tree
3119 build_nt VPROTO((enum tree_code code, ...))
3121 #ifndef ANSI_PROTOTYPES
3122 enum tree_code code;
3123 #endif
3124 va_list p;
3125 register tree t;
3126 register int length;
3127 register int i;
3129 VA_START (p, code);
3131 #ifndef ANSI_PROTOTYPES
3132 code = va_arg (p, enum tree_code);
3133 #endif
3135 t = make_node (code);
3136 length = tree_code_length[(int) code];
3138 for (i = 0; i < length; i++)
3139 TREE_OPERAND (t, i) = va_arg (p, tree);
3141 va_end (p);
3142 return t;
3145 /* Similar to `build_nt', except we build
3146 on the temp_decl_obstack, regardless. */
3148 tree
3149 build_parse_node VPROTO((enum tree_code code, ...))
3151 #ifndef ANSI_PROTOTYPES
3152 enum tree_code code;
3153 #endif
3154 register struct obstack *ambient_obstack = expression_obstack;
3155 va_list p;
3156 register tree t;
3157 register int length;
3158 register int i;
3160 VA_START (p, code);
3162 #ifndef ANSI_PROTOTYPES
3163 code = va_arg (p, enum tree_code);
3164 #endif
3166 expression_obstack = &temp_decl_obstack;
3168 t = make_node (code);
3169 length = tree_code_length[(int) code];
3171 for (i = 0; i < length; i++)
3172 TREE_OPERAND (t, i) = va_arg (p, tree);
3174 va_end (p);
3175 expression_obstack = ambient_obstack;
3176 return t;
3179 #if 0
3180 /* Commented out because this wants to be done very
3181 differently. See cp-lex.c. */
3182 tree
3183 build_op_identifier (op1, op2)
3184 tree op1, op2;
3186 register tree t = make_node (OP_IDENTIFIER);
3187 TREE_PURPOSE (t) = op1;
3188 TREE_VALUE (t) = op2;
3189 return t;
3191 #endif
3193 /* Create a DECL_... node of code CODE, name NAME and data type TYPE.
3194 We do NOT enter this node in any sort of symbol table.
3196 layout_decl is used to set up the decl's storage layout.
3197 Other slots are initialized to 0 or null pointers. */
3199 tree
3200 build_decl (code, name, type)
3201 enum tree_code code;
3202 tree name, type;
3204 register tree t;
3206 t = make_node (code);
3208 /* if (type == error_mark_node)
3209 type = integer_type_node; */
3210 /* That is not done, deliberately, so that having error_mark_node
3211 as the type can suppress useless errors in the use of this variable. */
3213 DECL_NAME (t) = name;
3214 DECL_ASSEMBLER_NAME (t) = name;
3215 TREE_TYPE (t) = type;
3217 if (code == VAR_DECL || code == PARM_DECL || code == RESULT_DECL)
3218 layout_decl (t, 0);
3219 else if (code == FUNCTION_DECL)
3220 DECL_MODE (t) = FUNCTION_MODE;
3222 return t;
3225 /* BLOCK nodes are used to represent the structure of binding contours
3226 and declarations, once those contours have been exited and their contents
3227 compiled. This information is used for outputting debugging info. */
3229 tree
3230 build_block (vars, tags, subblocks, supercontext, chain)
3231 tree vars, tags, subblocks, supercontext, chain;
3233 register tree block = make_node (BLOCK);
3234 BLOCK_VARS (block) = vars;
3235 BLOCK_TYPE_TAGS (block) = tags;
3236 BLOCK_SUBBLOCKS (block) = subblocks;
3237 BLOCK_SUPERCONTEXT (block) = supercontext;
3238 BLOCK_CHAIN (block) = chain;
3239 return block;
3242 /* EXPR_WITH_FILE_LOCATION are used to keep track of the exact
3243 location where an expression or an identifier were encountered. It
3244 is necessary for languages where the frontend parser will handle
3245 recursively more than one file (Java is one of them). */
3247 tree
3248 build_expr_wfl (node, file, line, col)
3249 tree node;
3250 const char *file;
3251 int line, col;
3253 static const char *last_file = 0;
3254 static tree last_filenode = NULL_TREE;
3255 register tree wfl = make_node (EXPR_WITH_FILE_LOCATION);
3257 EXPR_WFL_NODE (wfl) = node;
3258 EXPR_WFL_SET_LINECOL (wfl, line, col);
3259 if (file != last_file)
3261 last_file = file;
3262 last_filenode = file ? get_identifier (file) : NULL_TREE;
3264 EXPR_WFL_FILENAME_NODE (wfl) = last_filenode;
3265 if (node)
3267 TREE_SIDE_EFFECTS (wfl) = TREE_SIDE_EFFECTS (node);
3268 TREE_TYPE (wfl) = TREE_TYPE (node);
3270 return wfl;
3273 /* Return a declaration like DDECL except that its DECL_MACHINE_ATTRIBUTE
3274 is ATTRIBUTE. */
3276 tree
3277 build_decl_attribute_variant (ddecl, attribute)
3278 tree ddecl, attribute;
3280 DECL_MACHINE_ATTRIBUTES (ddecl) = attribute;
3281 return ddecl;
3284 /* Return a type like TTYPE except that its TYPE_ATTRIBUTE
3285 is ATTRIBUTE.
3287 Record such modified types already made so we don't make duplicates. */
3289 tree
3290 build_type_attribute_variant (ttype, attribute)
3291 tree ttype, attribute;
3293 if ( ! attribute_list_equal (TYPE_ATTRIBUTES (ttype), attribute))
3295 register int hashcode;
3296 register struct obstack *ambient_obstack = current_obstack;
3297 tree ntype;
3299 if (ambient_obstack != &permanent_obstack)
3300 current_obstack = TYPE_OBSTACK (ttype);
3302 ntype = copy_node (ttype);
3304 TYPE_POINTER_TO (ntype) = 0;
3305 TYPE_REFERENCE_TO (ntype) = 0;
3306 TYPE_ATTRIBUTES (ntype) = attribute;
3308 /* Create a new main variant of TYPE. */
3309 TYPE_MAIN_VARIANT (ntype) = ntype;
3310 TYPE_NEXT_VARIANT (ntype) = 0;
3311 set_type_quals (ntype, TYPE_UNQUALIFIED);
3313 hashcode = TYPE_HASH (TREE_CODE (ntype))
3314 + TYPE_HASH (TREE_TYPE (ntype))
3315 + attribute_hash_list (attribute);
3317 switch (TREE_CODE (ntype))
3319 case FUNCTION_TYPE:
3320 hashcode += TYPE_HASH (TYPE_ARG_TYPES (ntype));
3321 break;
3322 case ARRAY_TYPE:
3323 hashcode += TYPE_HASH (TYPE_DOMAIN (ntype));
3324 break;
3325 case INTEGER_TYPE:
3326 hashcode += TYPE_HASH (TYPE_MAX_VALUE (ntype));
3327 break;
3328 case REAL_TYPE:
3329 hashcode += TYPE_HASH (TYPE_PRECISION (ntype));
3330 break;
3331 default:
3332 break;
3335 ntype = type_hash_canon (hashcode, ntype);
3336 ttype = build_qualified_type (ntype, TYPE_QUALS (ttype));
3338 /* We must restore the current obstack after the type_hash_canon call,
3339 because type_hash_canon calls type_hash_add for permanent types, and
3340 then type_hash_add calls oballoc expecting to get something permanent
3341 back. */
3342 current_obstack = ambient_obstack;
3345 return ttype;
3348 /* Return a 1 if ATTR_NAME and ATTR_ARGS is valid for either declaration DECL
3349 or type TYPE and 0 otherwise. Validity is determined the configuration
3350 macros VALID_MACHINE_DECL_ATTRIBUTE and VALID_MACHINE_TYPE_ATTRIBUTE. */
3353 valid_machine_attribute (attr_name, attr_args, decl, type)
3354 tree attr_name;
3355 tree attr_args ATTRIBUTE_UNUSED;
3356 tree decl ATTRIBUTE_UNUSED;
3357 tree type ATTRIBUTE_UNUSED;
3359 int validated = 0;
3360 #ifdef VALID_MACHINE_DECL_ATTRIBUTE
3361 tree decl_attr_list = decl != 0 ? DECL_MACHINE_ATTRIBUTES (decl) : 0;
3362 #endif
3363 #ifdef VALID_MACHINE_TYPE_ATTRIBUTE
3364 tree type_attr_list = TYPE_ATTRIBUTES (type);
3365 #endif
3367 if (TREE_CODE (attr_name) != IDENTIFIER_NODE)
3368 abort ();
3370 #ifdef VALID_MACHINE_DECL_ATTRIBUTE
3371 if (decl != 0
3372 && VALID_MACHINE_DECL_ATTRIBUTE (decl, decl_attr_list, attr_name, attr_args))
3374 tree attr = lookup_attribute (IDENTIFIER_POINTER (attr_name),
3375 decl_attr_list);
3377 if (attr != NULL_TREE)
3379 /* Override existing arguments. Declarations are unique so we can
3380 modify this in place. */
3381 TREE_VALUE (attr) = attr_args;
3383 else
3385 decl_attr_list = tree_cons (attr_name, attr_args, decl_attr_list);
3386 decl = build_decl_attribute_variant (decl, decl_attr_list);
3389 validated = 1;
3391 #endif
3393 #ifdef VALID_MACHINE_TYPE_ATTRIBUTE
3394 if (validated)
3395 /* Don't apply the attribute to both the decl and the type. */;
3396 else if (VALID_MACHINE_TYPE_ATTRIBUTE (type, type_attr_list, attr_name,
3397 attr_args))
3399 tree attr = lookup_attribute (IDENTIFIER_POINTER (attr_name),
3400 type_attr_list);
3402 if (attr != NULL_TREE)
3404 /* Override existing arguments.
3405 ??? This currently works since attribute arguments are not
3406 included in `attribute_hash_list'. Something more complicated
3407 may be needed in the future. */
3408 TREE_VALUE (attr) = attr_args;
3410 else
3412 /* If this is part of a declaration, create a type variant,
3413 otherwise, this is part of a type definition, so add it
3414 to the base type. */
3415 type_attr_list = tree_cons (attr_name, attr_args, type_attr_list);
3416 if (decl != 0)
3417 type = build_type_attribute_variant (type, type_attr_list);
3418 else
3419 TYPE_ATTRIBUTES (type) = type_attr_list;
3421 if (decl != 0)
3422 TREE_TYPE (decl) = type;
3423 validated = 1;
3426 /* Handle putting a type attribute on pointer-to-function-type by putting
3427 the attribute on the function type. */
3428 else if (POINTER_TYPE_P (type)
3429 && TREE_CODE (TREE_TYPE (type)) == FUNCTION_TYPE
3430 && VALID_MACHINE_TYPE_ATTRIBUTE (TREE_TYPE (type), type_attr_list,
3431 attr_name, attr_args))
3433 tree inner_type = TREE_TYPE (type);
3434 tree inner_attr_list = TYPE_ATTRIBUTES (inner_type);
3435 tree attr = lookup_attribute (IDENTIFIER_POINTER (attr_name),
3436 type_attr_list);
3438 if (attr != NULL_TREE)
3439 TREE_VALUE (attr) = attr_args;
3440 else
3442 inner_attr_list = tree_cons (attr_name, attr_args, inner_attr_list);
3443 inner_type = build_type_attribute_variant (inner_type,
3444 inner_attr_list);
3447 if (decl != 0)
3448 TREE_TYPE (decl) = build_pointer_type (inner_type);
3449 else
3451 /* Clear TYPE_POINTER_TO for the old inner type, since
3452 `type' won't be pointing to it anymore. */
3453 TYPE_POINTER_TO (TREE_TYPE (type)) = NULL_TREE;
3454 TREE_TYPE (type) = inner_type;
3457 validated = 1;
3459 #endif
3461 return validated;
3464 /* Return non-zero if IDENT is a valid name for attribute ATTR,
3465 or zero if not.
3467 We try both `text' and `__text__', ATTR may be either one. */
3468 /* ??? It might be a reasonable simplification to require ATTR to be only
3469 `text'. One might then also require attribute lists to be stored in
3470 their canonicalized form. */
3473 is_attribute_p (attr, ident)
3474 const char *attr;
3475 tree ident;
3477 int ident_len, attr_len;
3478 char *p;
3480 if (TREE_CODE (ident) != IDENTIFIER_NODE)
3481 return 0;
3483 if (strcmp (attr, IDENTIFIER_POINTER (ident)) == 0)
3484 return 1;
3486 p = IDENTIFIER_POINTER (ident);
3487 ident_len = strlen (p);
3488 attr_len = strlen (attr);
3490 /* If ATTR is `__text__', IDENT must be `text'; and vice versa. */
3491 if (attr[0] == '_')
3493 if (attr[1] != '_'
3494 || attr[attr_len - 2] != '_'
3495 || attr[attr_len - 1] != '_')
3496 abort ();
3497 if (ident_len == attr_len - 4
3498 && strncmp (attr + 2, p, attr_len - 4) == 0)
3499 return 1;
3501 else
3503 if (ident_len == attr_len + 4
3504 && p[0] == '_' && p[1] == '_'
3505 && p[ident_len - 2] == '_' && p[ident_len - 1] == '_'
3506 && strncmp (attr, p + 2, attr_len) == 0)
3507 return 1;
3510 return 0;
3513 /* Given an attribute name and a list of attributes, return a pointer to the
3514 attribute's list element if the attribute is part of the list, or NULL_TREE
3515 if not found. */
3517 tree
3518 lookup_attribute (attr_name, list)
3519 const char *attr_name;
3520 tree list;
3522 tree l;
3524 for (l = list; l; l = TREE_CHAIN (l))
3526 if (TREE_CODE (TREE_PURPOSE (l)) != IDENTIFIER_NODE)
3527 abort ();
3528 if (is_attribute_p (attr_name, TREE_PURPOSE (l)))
3529 return l;
3532 return NULL_TREE;
3535 /* Return an attribute list that is the union of a1 and a2. */
3537 tree
3538 merge_attributes (a1, a2)
3539 register tree a1, a2;
3541 tree attributes;
3543 /* Either one unset? Take the set one. */
3545 if (! (attributes = a1))
3546 attributes = a2;
3548 /* One that completely contains the other? Take it. */
3550 else if (a2 && ! attribute_list_contained (a1, a2))
3552 if (attribute_list_contained (a2, a1))
3553 attributes = a2;
3554 else
3556 /* Pick the longest list, and hang on the other list. */
3557 /* ??? For the moment we punt on the issue of attrs with args. */
3559 if (list_length (a1) < list_length (a2))
3560 attributes = a2, a2 = a1;
3562 for (; a2; a2 = TREE_CHAIN (a2))
3563 if (lookup_attribute (IDENTIFIER_POINTER (TREE_PURPOSE (a2)),
3564 attributes) == NULL_TREE)
3566 a1 = copy_node (a2);
3567 TREE_CHAIN (a1) = attributes;
3568 attributes = a1;
3572 return attributes;
3575 /* Given types T1 and T2, merge their attributes and return
3576 the result. */
3578 tree
3579 merge_machine_type_attributes (t1, t2)
3580 tree t1, t2;
3582 #ifdef MERGE_MACHINE_TYPE_ATTRIBUTES
3583 return MERGE_MACHINE_TYPE_ATTRIBUTES (t1, t2);
3584 #else
3585 return merge_attributes (TYPE_ATTRIBUTES (t1),
3586 TYPE_ATTRIBUTES (t2));
3587 #endif
3590 /* Given decls OLDDECL and NEWDECL, merge their attributes and return
3591 the result. */
3593 tree
3594 merge_machine_decl_attributes (olddecl, newdecl)
3595 tree olddecl, newdecl;
3597 #ifdef MERGE_MACHINE_DECL_ATTRIBUTES
3598 return MERGE_MACHINE_DECL_ATTRIBUTES (olddecl, newdecl);
3599 #else
3600 return merge_attributes (DECL_MACHINE_ATTRIBUTES (olddecl),
3601 DECL_MACHINE_ATTRIBUTES (newdecl));
3602 #endif
3605 /* Set the type qualifiers for TYPE to TYPE_QUALS, which is a bitmask
3606 of the various TYPE_QUAL values. */
3608 static void
3609 set_type_quals (type, type_quals)
3610 tree type;
3611 int type_quals;
3613 TYPE_READONLY (type) = (type_quals & TYPE_QUAL_CONST) != 0;
3614 TYPE_VOLATILE (type) = (type_quals & TYPE_QUAL_VOLATILE) != 0;
3615 TYPE_RESTRICT (type) = (type_quals & TYPE_QUAL_RESTRICT) != 0;
3618 /* Given a type node TYPE and a TYPE_QUALIFIER_SET, return a type for
3619 the same kind of data as TYPE describes. Variants point to the
3620 "main variant" (which has no qualifiers set) via TYPE_MAIN_VARIANT,
3621 and it points to a chain of other variants so that duplicate
3622 variants are never made. Only main variants should ever appear as
3623 types of expressions. */
3625 tree
3626 build_qualified_type (type, type_quals)
3627 tree type;
3628 int type_quals;
3630 register tree t;
3632 /* Search the chain of variants to see if there is already one there just
3633 like the one we need to have. If so, use that existing one. We must
3634 preserve the TYPE_NAME, since there is code that depends on this. */
3636 for (t = TYPE_MAIN_VARIANT (type); t; t = TYPE_NEXT_VARIANT (t))
3637 if (TYPE_QUALS (t) == type_quals && TYPE_NAME (t) == TYPE_NAME (type))
3638 return t;
3640 /* We need a new one. */
3641 t = build_type_copy (type);
3642 set_type_quals (t, type_quals);
3643 return t;
3646 /* Create a new variant of TYPE, equivalent but distinct.
3647 This is so the caller can modify it. */
3649 tree
3650 build_type_copy (type)
3651 tree type;
3653 register tree t, m = TYPE_MAIN_VARIANT (type);
3654 register struct obstack *ambient_obstack = current_obstack;
3656 current_obstack = TYPE_OBSTACK (type);
3657 t = copy_node (type);
3658 current_obstack = ambient_obstack;
3660 TYPE_POINTER_TO (t) = 0;
3661 TYPE_REFERENCE_TO (t) = 0;
3663 /* Add this type to the chain of variants of TYPE. */
3664 TYPE_NEXT_VARIANT (t) = TYPE_NEXT_VARIANT (m);
3665 TYPE_NEXT_VARIANT (m) = t;
3667 return t;
3670 /* Hashing of types so that we don't make duplicates.
3671 The entry point is `type_hash_canon'. */
3673 /* Each hash table slot is a bucket containing a chain
3674 of these structures. */
3676 struct type_hash
3678 struct type_hash *next; /* Next structure in the bucket. */
3679 int hashcode; /* Hash code of this type. */
3680 tree type; /* The type recorded here. */
3683 /* Now here is the hash table. When recording a type, it is added
3684 to the slot whose index is the hash code mod the table size.
3685 Note that the hash table is used for several kinds of types
3686 (function types, array types and array index range types, for now).
3687 While all these live in the same table, they are completely independent,
3688 and the hash code is computed differently for each of these. */
3690 #define TYPE_HASH_SIZE 59
3691 struct type_hash *type_hash_table[TYPE_HASH_SIZE];
3693 /* Compute a hash code for a list of types (chain of TREE_LIST nodes
3694 with types in the TREE_VALUE slots), by adding the hash codes
3695 of the individual types. */
3698 type_hash_list (list)
3699 tree list;
3701 register int hashcode;
3702 register tree tail;
3703 for (hashcode = 0, tail = list; tail; tail = TREE_CHAIN (tail))
3704 hashcode += TYPE_HASH (TREE_VALUE (tail));
3705 return hashcode;
3708 /* Look in the type hash table for a type isomorphic to TYPE.
3709 If one is found, return it. Otherwise return 0. */
3711 tree
3712 type_hash_lookup (hashcode, type)
3713 int hashcode;
3714 tree type;
3716 register struct type_hash *h;
3717 for (h = type_hash_table[hashcode % TYPE_HASH_SIZE]; h; h = h->next)
3718 if (h->hashcode == hashcode
3719 && TREE_CODE (h->type) == TREE_CODE (type)
3720 && TREE_TYPE (h->type) == TREE_TYPE (type)
3721 && attribute_list_equal (TYPE_ATTRIBUTES (h->type),
3722 TYPE_ATTRIBUTES (type))
3723 && (TYPE_MAX_VALUE (h->type) == TYPE_MAX_VALUE (type)
3724 || tree_int_cst_equal (TYPE_MAX_VALUE (h->type),
3725 TYPE_MAX_VALUE (type)))
3726 && (TYPE_MIN_VALUE (h->type) == TYPE_MIN_VALUE (type)
3727 || tree_int_cst_equal (TYPE_MIN_VALUE (h->type),
3728 TYPE_MIN_VALUE (type)))
3729 /* Note that TYPE_DOMAIN is TYPE_ARG_TYPES for FUNCTION_TYPE. */
3730 && (TYPE_DOMAIN (h->type) == TYPE_DOMAIN (type)
3731 || (TYPE_DOMAIN (h->type)
3732 && TREE_CODE (TYPE_DOMAIN (h->type)) == TREE_LIST
3733 && TYPE_DOMAIN (type)
3734 && TREE_CODE (TYPE_DOMAIN (type)) == TREE_LIST
3735 && type_list_equal (TYPE_DOMAIN (h->type),
3736 TYPE_DOMAIN (type)))))
3737 return h->type;
3738 return 0;
3741 /* Add an entry to the type-hash-table
3742 for a type TYPE whose hash code is HASHCODE. */
3744 void
3745 type_hash_add (hashcode, type)
3746 int hashcode;
3747 tree type;
3749 register struct type_hash *h;
3751 h = (struct type_hash *) oballoc (sizeof (struct type_hash));
3752 h->hashcode = hashcode;
3753 h->type = type;
3754 h->next = type_hash_table[hashcode % TYPE_HASH_SIZE];
3755 type_hash_table[hashcode % TYPE_HASH_SIZE] = h;
3758 /* Given TYPE, and HASHCODE its hash code, return the canonical
3759 object for an identical type if one already exists.
3760 Otherwise, return TYPE, and record it as the canonical object
3761 if it is a permanent object.
3763 To use this function, first create a type of the sort you want.
3764 Then compute its hash code from the fields of the type that
3765 make it different from other similar types.
3766 Then call this function and use the value.
3767 This function frees the type you pass in if it is a duplicate. */
3769 /* Set to 1 to debug without canonicalization. Never set by program. */
3770 int debug_no_type_hash = 0;
3772 tree
3773 type_hash_canon (hashcode, type)
3774 int hashcode;
3775 tree type;
3777 tree t1;
3779 if (debug_no_type_hash)
3780 return type;
3782 t1 = type_hash_lookup (hashcode, type);
3783 if (t1 != 0)
3785 obstack_free (TYPE_OBSTACK (type), type);
3786 #ifdef GATHER_STATISTICS
3787 tree_node_counts[(int)t_kind]--;
3788 tree_node_sizes[(int)t_kind] -= sizeof (struct tree_type);
3789 #endif
3790 return t1;
3793 /* If this is a permanent type, record it for later reuse. */
3794 if (TREE_PERMANENT (type))
3795 type_hash_add (hashcode, type);
3797 return type;
3800 /* Compute a hash code for a list of attributes (chain of TREE_LIST nodes
3801 with names in the TREE_PURPOSE slots and args in the TREE_VALUE slots),
3802 by adding the hash codes of the individual attributes. */
3805 attribute_hash_list (list)
3806 tree list;
3808 register int hashcode;
3809 register tree tail;
3810 for (hashcode = 0, tail = list; tail; tail = TREE_CHAIN (tail))
3811 /* ??? Do we want to add in TREE_VALUE too? */
3812 hashcode += TYPE_HASH (TREE_PURPOSE (tail));
3813 return hashcode;
3816 /* Given two lists of attributes, return true if list l2 is
3817 equivalent to l1. */
3820 attribute_list_equal (l1, l2)
3821 tree l1, l2;
3823 return attribute_list_contained (l1, l2)
3824 && attribute_list_contained (l2, l1);
3827 /* Given two lists of attributes, return true if list L2 is
3828 completely contained within L1. */
3829 /* ??? This would be faster if attribute names were stored in a canonicalized
3830 form. Otherwise, if L1 uses `foo' and L2 uses `__foo__', the long method
3831 must be used to show these elements are equivalent (which they are). */
3832 /* ??? It's not clear that attributes with arguments will always be handled
3833 correctly. */
3836 attribute_list_contained (l1, l2)
3837 tree l1, l2;
3839 register tree t1, t2;
3841 /* First check the obvious, maybe the lists are identical. */
3842 if (l1 == l2)
3843 return 1;
3845 /* Maybe the lists are similar. */
3846 for (t1 = l1, t2 = l2;
3847 t1 && t2
3848 && TREE_PURPOSE (t1) == TREE_PURPOSE (t2)
3849 && TREE_VALUE (t1) == TREE_VALUE (t2);
3850 t1 = TREE_CHAIN (t1), t2 = TREE_CHAIN (t2));
3852 /* Maybe the lists are equal. */
3853 if (t1 == 0 && t2 == 0)
3854 return 1;
3856 for (; t2; t2 = TREE_CHAIN (t2))
3858 tree attr
3859 = lookup_attribute (IDENTIFIER_POINTER (TREE_PURPOSE (t2)), l1);
3861 if (attr == NULL_TREE)
3862 return 0;
3863 if (simple_cst_equal (TREE_VALUE (t2), TREE_VALUE (attr)) != 1)
3864 return 0;
3867 return 1;
3870 /* Given two lists of types
3871 (chains of TREE_LIST nodes with types in the TREE_VALUE slots)
3872 return 1 if the lists contain the same types in the same order.
3873 Also, the TREE_PURPOSEs must match. */
3876 type_list_equal (l1, l2)
3877 tree l1, l2;
3879 register tree t1, t2;
3881 for (t1 = l1, t2 = l2; t1 && t2; t1 = TREE_CHAIN (t1), t2 = TREE_CHAIN (t2))
3882 if (TREE_VALUE (t1) != TREE_VALUE (t2)
3883 || (TREE_PURPOSE (t1) != TREE_PURPOSE (t2)
3884 && ! (1 == simple_cst_equal (TREE_PURPOSE (t1), TREE_PURPOSE (t2))
3885 && (TREE_TYPE (TREE_PURPOSE (t1))
3886 == TREE_TYPE (TREE_PURPOSE (t2))))))
3887 return 0;
3889 return t1 == t2;
3892 /* Nonzero if integer constants T1 and T2
3893 represent the same constant value. */
3896 tree_int_cst_equal (t1, t2)
3897 tree t1, t2;
3899 if (t1 == t2)
3900 return 1;
3901 if (t1 == 0 || t2 == 0)
3902 return 0;
3903 if (TREE_CODE (t1) == INTEGER_CST
3904 && TREE_CODE (t2) == INTEGER_CST
3905 && TREE_INT_CST_LOW (t1) == TREE_INT_CST_LOW (t2)
3906 && TREE_INT_CST_HIGH (t1) == TREE_INT_CST_HIGH (t2))
3907 return 1;
3908 return 0;
3911 /* Nonzero if integer constants T1 and T2 represent values that satisfy <.
3912 The precise way of comparison depends on their data type. */
3915 tree_int_cst_lt (t1, t2)
3916 tree t1, t2;
3918 if (t1 == t2)
3919 return 0;
3921 if (!TREE_UNSIGNED (TREE_TYPE (t1)))
3922 return INT_CST_LT (t1, t2);
3923 return INT_CST_LT_UNSIGNED (t1, t2);
3926 /* Return an indication of the sign of the integer constant T.
3927 The return value is -1 if T < 0, 0 if T == 0, and 1 if T > 0.
3928 Note that -1 will never be returned it T's type is unsigned. */
3931 tree_int_cst_sgn (t)
3932 tree t;
3934 if (TREE_INT_CST_LOW (t) == 0 && TREE_INT_CST_HIGH (t) == 0)
3935 return 0;
3936 else if (TREE_UNSIGNED (TREE_TYPE (t)))
3937 return 1;
3938 else if (TREE_INT_CST_HIGH (t) < 0)
3939 return -1;
3940 else
3941 return 1;
3944 /* Compare two constructor-element-type constants. Return 1 if the lists
3945 are known to be equal; otherwise return 0. */
3948 simple_cst_list_equal (l1, l2)
3949 tree l1, l2;
3951 while (l1 != NULL_TREE && l2 != NULL_TREE)
3953 if (simple_cst_equal (TREE_VALUE (l1), TREE_VALUE (l2)) != 1)
3954 return 0;
3956 l1 = TREE_CHAIN (l1);
3957 l2 = TREE_CHAIN (l2);
3960 return (l1 == l2);
3963 /* Return truthvalue of whether T1 is the same tree structure as T2.
3964 Return 1 if they are the same.
3965 Return 0 if they are understandably different.
3966 Return -1 if either contains tree structure not understood by
3967 this function. */
3970 simple_cst_equal (t1, t2)
3971 tree t1, t2;
3973 register enum tree_code code1, code2;
3974 int cmp;
3976 if (t1 == t2)
3977 return 1;
3978 if (t1 == 0 || t2 == 0)
3979 return 0;
3981 code1 = TREE_CODE (t1);
3982 code2 = TREE_CODE (t2);
3984 if (code1 == NOP_EXPR || code1 == CONVERT_EXPR || code1 == NON_LVALUE_EXPR)
3986 if (code2 == NOP_EXPR || code2 == CONVERT_EXPR
3987 || code2 == NON_LVALUE_EXPR)
3988 return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
3989 else
3990 return simple_cst_equal (TREE_OPERAND (t1, 0), t2);
3992 else if (code2 == NOP_EXPR || code2 == CONVERT_EXPR
3993 || code2 == NON_LVALUE_EXPR)
3994 return simple_cst_equal (t1, TREE_OPERAND (t2, 0));
3996 if (code1 != code2)
3997 return 0;
3999 switch (code1)
4001 case INTEGER_CST:
4002 return TREE_INT_CST_LOW (t1) == TREE_INT_CST_LOW (t2)
4003 && TREE_INT_CST_HIGH (t1) == TREE_INT_CST_HIGH (t2);
4005 case REAL_CST:
4006 return REAL_VALUES_IDENTICAL (TREE_REAL_CST (t1), TREE_REAL_CST (t2));
4008 case STRING_CST:
4009 return TREE_STRING_LENGTH (t1) == TREE_STRING_LENGTH (t2)
4010 && !bcmp (TREE_STRING_POINTER (t1), TREE_STRING_POINTER (t2),
4011 TREE_STRING_LENGTH (t1));
4013 case CONSTRUCTOR:
4014 if (CONSTRUCTOR_ELTS (t1) == CONSTRUCTOR_ELTS (t2))
4015 return 1;
4016 else
4017 abort ();
4019 case SAVE_EXPR:
4020 return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
4022 case CALL_EXPR:
4023 cmp = simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
4024 if (cmp <= 0)
4025 return cmp;
4026 return simple_cst_list_equal (TREE_OPERAND (t1, 1), TREE_OPERAND (t2, 1));
4028 case TARGET_EXPR:
4029 /* Special case: if either target is an unallocated VAR_DECL,
4030 it means that it's going to be unified with whatever the
4031 TARGET_EXPR is really supposed to initialize, so treat it
4032 as being equivalent to anything. */
4033 if ((TREE_CODE (TREE_OPERAND (t1, 0)) == VAR_DECL
4034 && DECL_NAME (TREE_OPERAND (t1, 0)) == NULL_TREE
4035 && DECL_RTL (TREE_OPERAND (t1, 0)) == 0)
4036 || (TREE_CODE (TREE_OPERAND (t2, 0)) == VAR_DECL
4037 && DECL_NAME (TREE_OPERAND (t2, 0)) == NULL_TREE
4038 && DECL_RTL (TREE_OPERAND (t2, 0)) == 0))
4039 cmp = 1;
4040 else
4041 cmp = simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
4042 if (cmp <= 0)
4043 return cmp;
4044 return simple_cst_equal (TREE_OPERAND (t1, 1), TREE_OPERAND (t2, 1));
4046 case WITH_CLEANUP_EXPR:
4047 cmp = simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
4048 if (cmp <= 0)
4049 return cmp;
4050 return simple_cst_equal (TREE_OPERAND (t1, 2), TREE_OPERAND (t1, 2));
4052 case COMPONENT_REF:
4053 if (TREE_OPERAND (t1, 1) == TREE_OPERAND (t2, 1))
4054 return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
4055 return 0;
4057 case VAR_DECL:
4058 case PARM_DECL:
4059 case CONST_DECL:
4060 case FUNCTION_DECL:
4061 return 0;
4063 default:
4064 break;
4067 /* This general rule works for most tree codes. All exceptions should be
4068 handled above. If this is a language-specific tree code, we can't
4069 trust what might be in the operand, so say we don't know
4070 the situation. */
4071 if ((int) code1 >= (int) LAST_AND_UNUSED_TREE_CODE)
4072 return -1;
4074 switch (TREE_CODE_CLASS (code1))
4076 int i;
4077 case '1':
4078 case '2':
4079 case '<':
4080 case 'e':
4081 case 'r':
4082 case 's':
4083 cmp = 1;
4084 for (i=0; i<tree_code_length[(int) code1]; ++i)
4086 cmp = simple_cst_equal (TREE_OPERAND (t1, i), TREE_OPERAND (t2, i));
4087 if (cmp <= 0)
4088 return cmp;
4090 return cmp;
4092 default:
4093 return -1;
4097 /* Constructors for pointer, array and function types.
4098 (RECORD_TYPE, UNION_TYPE and ENUMERAL_TYPE nodes are
4099 constructed by language-dependent code, not here.) */
4101 /* Construct, lay out and return the type of pointers to TO_TYPE.
4102 If such a type has already been constructed, reuse it. */
4104 tree
4105 build_pointer_type (to_type)
4106 tree to_type;
4108 register tree t = TYPE_POINTER_TO (to_type);
4110 /* First, if we already have a type for pointers to TO_TYPE, use it. */
4112 if (t)
4113 return t;
4115 /* We need a new one. Put this in the same obstack as TO_TYPE. */
4116 push_obstacks (TYPE_OBSTACK (to_type), TYPE_OBSTACK (to_type));
4117 t = make_node (POINTER_TYPE);
4118 pop_obstacks ();
4120 TREE_TYPE (t) = to_type;
4122 /* Record this type as the pointer to TO_TYPE. */
4123 TYPE_POINTER_TO (to_type) = t;
4125 /* Lay out the type. This function has many callers that are concerned
4126 with expression-construction, and this simplifies them all.
4127 Also, it guarantees the TYPE_SIZE is in the same obstack as the type. */
4128 layout_type (t);
4130 return t;
4133 /* Create a type of integers to be the TYPE_DOMAIN of an ARRAY_TYPE.
4134 MAXVAL should be the maximum value in the domain
4135 (one less than the length of the array).
4137 The maximum value that MAXVAL can have is INT_MAX for a HOST_WIDE_INT.
4138 We don't enforce this limit, that is up to caller (e.g. language front end).
4139 The limit exists because the result is a signed type and we don't handle
4140 sizes that use more than one HOST_WIDE_INT. */
4142 tree
4143 build_index_type (maxval)
4144 tree maxval;
4146 register tree itype = make_node (INTEGER_TYPE);
4148 TYPE_PRECISION (itype) = TYPE_PRECISION (sizetype);
4149 TYPE_MIN_VALUE (itype) = size_zero_node;
4151 push_obstacks (TYPE_OBSTACK (itype), TYPE_OBSTACK (itype));
4152 TYPE_MAX_VALUE (itype) = convert (sizetype, maxval);
4153 pop_obstacks ();
4155 TYPE_MODE (itype) = TYPE_MODE (sizetype);
4156 TYPE_SIZE (itype) = TYPE_SIZE (sizetype);
4157 TYPE_SIZE_UNIT (itype) = TYPE_SIZE_UNIT (sizetype);
4158 TYPE_ALIGN (itype) = TYPE_ALIGN (sizetype);
4159 if (TREE_CODE (maxval) == INTEGER_CST)
4161 int maxint = (int) TREE_INT_CST_LOW (maxval);
4162 /* If the domain should be empty, make sure the maxval
4163 remains -1 and is not spoiled by truncation. */
4164 if (INT_CST_LT (maxval, integer_zero_node))
4166 TYPE_MAX_VALUE (itype) = build_int_2 (-1, -1);
4167 TREE_TYPE (TYPE_MAX_VALUE (itype)) = sizetype;
4169 return type_hash_canon (maxint < 0 ? ~maxint : maxint, itype);
4171 else
4172 return itype;
4175 /* Create a range of some discrete type TYPE (an INTEGER_TYPE,
4176 ENUMERAL_TYPE, BOOLEAN_TYPE, or CHAR_TYPE), with
4177 low bound LOWVAL and high bound HIGHVAL.
4178 if TYPE==NULL_TREE, sizetype is used. */
4180 tree
4181 build_range_type (type, lowval, highval)
4182 tree type, lowval, highval;
4184 register tree itype = make_node (INTEGER_TYPE);
4186 TREE_TYPE (itype) = type;
4187 if (type == NULL_TREE)
4188 type = sizetype;
4190 push_obstacks (TYPE_OBSTACK (itype), TYPE_OBSTACK (itype));
4191 TYPE_MIN_VALUE (itype) = convert (type, lowval);
4192 TYPE_MAX_VALUE (itype) = highval ? convert (type, highval) : NULL;
4193 pop_obstacks ();
4195 TYPE_PRECISION (itype) = TYPE_PRECISION (type);
4196 TYPE_MODE (itype) = TYPE_MODE (type);
4197 TYPE_SIZE (itype) = TYPE_SIZE (type);
4198 TYPE_SIZE_UNIT (itype) = TYPE_SIZE_UNIT (type);
4199 TYPE_ALIGN (itype) = TYPE_ALIGN (type);
4200 if (TREE_CODE (lowval) == INTEGER_CST)
4202 HOST_WIDE_INT lowint, highint;
4203 int maxint;
4205 lowint = TREE_INT_CST_LOW (lowval);
4206 if (highval && TREE_CODE (highval) == INTEGER_CST)
4207 highint = TREE_INT_CST_LOW (highval);
4208 else
4209 highint = (~(unsigned HOST_WIDE_INT)0) >> 1;
4211 maxint = (int) (highint - lowint);
4212 return type_hash_canon (maxint < 0 ? ~maxint : maxint, itype);
4214 else
4215 return itype;
4218 /* Just like build_index_type, but takes lowval and highval instead
4219 of just highval (maxval). */
4221 tree
4222 build_index_2_type (lowval,highval)
4223 tree lowval, highval;
4225 return build_range_type (NULL_TREE, lowval, highval);
4228 /* Return nonzero iff ITYPE1 and ITYPE2 are equal (in the LISP sense).
4229 Needed because when index types are not hashed, equal index types
4230 built at different times appear distinct, even though structurally,
4231 they are not. */
4234 index_type_equal (itype1, itype2)
4235 tree itype1, itype2;
4237 if (TREE_CODE (itype1) != TREE_CODE (itype2))
4238 return 0;
4239 if (TREE_CODE (itype1) == INTEGER_TYPE)
4241 if (TYPE_PRECISION (itype1) != TYPE_PRECISION (itype2)
4242 || TYPE_MODE (itype1) != TYPE_MODE (itype2)
4243 || simple_cst_equal (TYPE_SIZE (itype1), TYPE_SIZE (itype2)) != 1
4244 || TYPE_ALIGN (itype1) != TYPE_ALIGN (itype2))
4245 return 0;
4246 if (1 == simple_cst_equal (TYPE_MIN_VALUE (itype1),
4247 TYPE_MIN_VALUE (itype2))
4248 && 1 == simple_cst_equal (TYPE_MAX_VALUE (itype1),
4249 TYPE_MAX_VALUE (itype2)))
4250 return 1;
4253 return 0;
4256 /* Construct, lay out and return the type of arrays of elements with ELT_TYPE
4257 and number of elements specified by the range of values of INDEX_TYPE.
4258 If such a type has already been constructed, reuse it. */
4260 tree
4261 build_array_type (elt_type, index_type)
4262 tree elt_type, index_type;
4264 register tree t;
4265 int hashcode;
4267 if (TREE_CODE (elt_type) == FUNCTION_TYPE)
4269 error ("arrays of functions are not meaningful");
4270 elt_type = integer_type_node;
4273 /* Make sure TYPE_POINTER_TO (elt_type) is filled in. */
4274 build_pointer_type (elt_type);
4276 /* Allocate the array after the pointer type,
4277 in case we free it in type_hash_canon. */
4278 t = make_node (ARRAY_TYPE);
4279 TREE_TYPE (t) = elt_type;
4280 TYPE_DOMAIN (t) = index_type;
4282 if (index_type == 0)
4284 return t;
4287 hashcode = TYPE_HASH (elt_type) + TYPE_HASH (index_type);
4288 t = type_hash_canon (hashcode, t);
4290 if (TYPE_SIZE (t) == 0)
4291 layout_type (t);
4292 return t;
4295 /* Return the TYPE of the elements comprising
4296 the innermost dimension of ARRAY. */
4298 tree
4299 get_inner_array_type (array)
4300 tree array;
4302 tree type = TREE_TYPE (array);
4304 while (TREE_CODE (type) == ARRAY_TYPE)
4305 type = TREE_TYPE (type);
4307 return type;
4310 /* Construct, lay out and return
4311 the type of functions returning type VALUE_TYPE
4312 given arguments of types ARG_TYPES.
4313 ARG_TYPES is a chain of TREE_LIST nodes whose TREE_VALUEs
4314 are data type nodes for the arguments of the function.
4315 If such a type has already been constructed, reuse it. */
4317 tree
4318 build_function_type (value_type, arg_types)
4319 tree value_type, arg_types;
4321 register tree t;
4322 int hashcode;
4324 if (TREE_CODE (value_type) == FUNCTION_TYPE)
4326 error ("function return type cannot be function");
4327 value_type = integer_type_node;
4330 /* Make a node of the sort we want. */
4331 t = make_node (FUNCTION_TYPE);
4332 TREE_TYPE (t) = value_type;
4333 TYPE_ARG_TYPES (t) = arg_types;
4335 /* If we already have such a type, use the old one and free this one. */
4336 hashcode = TYPE_HASH (value_type) + type_hash_list (arg_types);
4337 t = type_hash_canon (hashcode, t);
4339 if (TYPE_SIZE (t) == 0)
4340 layout_type (t);
4341 return t;
4344 /* Build the node for the type of references-to-TO_TYPE. */
4346 tree
4347 build_reference_type (to_type)
4348 tree to_type;
4350 register tree t = TYPE_REFERENCE_TO (to_type);
4352 /* First, if we already have a type for pointers to TO_TYPE, use it. */
4354 if (t)
4355 return t;
4357 /* We need a new one. Put this in the same obstack as TO_TYPE. */
4358 push_obstacks (TYPE_OBSTACK (to_type), TYPE_OBSTACK (to_type));
4359 t = make_node (REFERENCE_TYPE);
4360 pop_obstacks ();
4362 TREE_TYPE (t) = to_type;
4364 /* Record this type as the pointer to TO_TYPE. */
4365 TYPE_REFERENCE_TO (to_type) = t;
4367 layout_type (t);
4369 return t;
4372 /* Construct, lay out and return the type of methods belonging to class
4373 BASETYPE and whose arguments and values are described by TYPE.
4374 If that type exists already, reuse it.
4375 TYPE must be a FUNCTION_TYPE node. */
4377 tree
4378 build_method_type (basetype, type)
4379 tree basetype, type;
4381 register tree t;
4382 int hashcode;
4384 /* Make a node of the sort we want. */
4385 t = make_node (METHOD_TYPE);
4387 if (TREE_CODE (type) != FUNCTION_TYPE)
4388 abort ();
4390 TYPE_METHOD_BASETYPE (t) = TYPE_MAIN_VARIANT (basetype);
4391 TREE_TYPE (t) = TREE_TYPE (type);
4393 /* The actual arglist for this function includes a "hidden" argument
4394 which is "this". Put it into the list of argument types. */
4396 TYPE_ARG_TYPES (t)
4397 = tree_cons (NULL_TREE,
4398 build_pointer_type (basetype), TYPE_ARG_TYPES (type));
4400 /* If we already have such a type, use the old one and free this one. */
4401 hashcode = TYPE_HASH (basetype) + TYPE_HASH (type);
4402 t = type_hash_canon (hashcode, t);
4404 if (TYPE_SIZE (t) == 0)
4405 layout_type (t);
4407 return t;
4410 /* Construct, lay out and return the type of offsets to a value
4411 of type TYPE, within an object of type BASETYPE.
4412 If a suitable offset type exists already, reuse it. */
4414 tree
4415 build_offset_type (basetype, type)
4416 tree basetype, type;
4418 register tree t;
4419 int hashcode;
4421 /* Make a node of the sort we want. */
4422 t = make_node (OFFSET_TYPE);
4424 TYPE_OFFSET_BASETYPE (t) = TYPE_MAIN_VARIANT (basetype);
4425 TREE_TYPE (t) = type;
4427 /* If we already have such a type, use the old one and free this one. */
4428 hashcode = TYPE_HASH (basetype) + TYPE_HASH (type);
4429 t = type_hash_canon (hashcode, t);
4431 if (TYPE_SIZE (t) == 0)
4432 layout_type (t);
4434 return t;
4437 /* Create a complex type whose components are COMPONENT_TYPE. */
4439 tree
4440 build_complex_type (component_type)
4441 tree component_type;
4443 register tree t;
4444 int hashcode;
4446 /* Make a node of the sort we want. */
4447 t = make_node (COMPLEX_TYPE);
4449 TREE_TYPE (t) = TYPE_MAIN_VARIANT (component_type);
4450 set_type_quals (t, TYPE_QUALS (component_type));
4452 /* If we already have such a type, use the old one and free this one. */
4453 hashcode = TYPE_HASH (component_type);
4454 t = type_hash_canon (hashcode, t);
4456 if (TYPE_SIZE (t) == 0)
4457 layout_type (t);
4459 return t;
4462 /* Return OP, stripped of any conversions to wider types as much as is safe.
4463 Converting the value back to OP's type makes a value equivalent to OP.
4465 If FOR_TYPE is nonzero, we return a value which, if converted to
4466 type FOR_TYPE, would be equivalent to converting OP to type FOR_TYPE.
4468 If FOR_TYPE is nonzero, unaligned bit-field references may be changed to the
4469 narrowest type that can hold the value, even if they don't exactly fit.
4470 Otherwise, bit-field references are changed to a narrower type
4471 only if they can be fetched directly from memory in that type.
4473 OP must have integer, real or enumeral type. Pointers are not allowed!
4475 There are some cases where the obvious value we could return
4476 would regenerate to OP if converted to OP's type,
4477 but would not extend like OP to wider types.
4478 If FOR_TYPE indicates such extension is contemplated, we eschew such values.
4479 For example, if OP is (unsigned short)(signed char)-1,
4480 we avoid returning (signed char)-1 if FOR_TYPE is int,
4481 even though extending that to an unsigned short would regenerate OP,
4482 since the result of extending (signed char)-1 to (int)
4483 is different from (int) OP. */
4485 tree
4486 get_unwidened (op, for_type)
4487 register tree op;
4488 tree for_type;
4490 /* Set UNS initially if converting OP to FOR_TYPE is a zero-extension. */
4491 register tree type = TREE_TYPE (op);
4492 register unsigned final_prec
4493 = TYPE_PRECISION (for_type != 0 ? for_type : type);
4494 register int uns
4495 = (for_type != 0 && for_type != type
4496 && final_prec > TYPE_PRECISION (type)
4497 && TREE_UNSIGNED (type));
4498 register tree win = op;
4500 while (TREE_CODE (op) == NOP_EXPR)
4502 register int bitschange
4503 = TYPE_PRECISION (TREE_TYPE (op))
4504 - TYPE_PRECISION (TREE_TYPE (TREE_OPERAND (op, 0)));
4506 /* Truncations are many-one so cannot be removed.
4507 Unless we are later going to truncate down even farther. */
4508 if (bitschange < 0
4509 && final_prec > TYPE_PRECISION (TREE_TYPE (op)))
4510 break;
4512 /* See what's inside this conversion. If we decide to strip it,
4513 we will set WIN. */
4514 op = TREE_OPERAND (op, 0);
4516 /* If we have not stripped any zero-extensions (uns is 0),
4517 we can strip any kind of extension.
4518 If we have previously stripped a zero-extension,
4519 only zero-extensions can safely be stripped.
4520 Any extension can be stripped if the bits it would produce
4521 are all going to be discarded later by truncating to FOR_TYPE. */
4523 if (bitschange > 0)
4525 if (! uns || final_prec <= TYPE_PRECISION (TREE_TYPE (op)))
4526 win = op;
4527 /* TREE_UNSIGNED says whether this is a zero-extension.
4528 Let's avoid computing it if it does not affect WIN
4529 and if UNS will not be needed again. */
4530 if ((uns || TREE_CODE (op) == NOP_EXPR)
4531 && TREE_UNSIGNED (TREE_TYPE (op)))
4533 uns = 1;
4534 win = op;
4539 if (TREE_CODE (op) == COMPONENT_REF
4540 /* Since type_for_size always gives an integer type. */
4541 && TREE_CODE (type) != REAL_TYPE
4542 /* Don't crash if field not laid out yet. */
4543 && DECL_SIZE (TREE_OPERAND (op, 1)) != 0)
4545 unsigned innerprec = TREE_INT_CST_LOW (DECL_SIZE (TREE_OPERAND (op, 1)));
4546 type = type_for_size (innerprec, TREE_UNSIGNED (TREE_OPERAND (op, 1)));
4548 /* We can get this structure field in the narrowest type it fits in.
4549 If FOR_TYPE is 0, do this only for a field that matches the
4550 narrower type exactly and is aligned for it
4551 The resulting extension to its nominal type (a fullword type)
4552 must fit the same conditions as for other extensions. */
4554 if (innerprec < TYPE_PRECISION (TREE_TYPE (op))
4555 && (for_type || ! DECL_BIT_FIELD (TREE_OPERAND (op, 1)))
4556 && (! uns || final_prec <= innerprec
4557 || TREE_UNSIGNED (TREE_OPERAND (op, 1)))
4558 && type != 0)
4560 win = build (COMPONENT_REF, type, TREE_OPERAND (op, 0),
4561 TREE_OPERAND (op, 1));
4562 TREE_SIDE_EFFECTS (win) = TREE_SIDE_EFFECTS (op);
4563 TREE_THIS_VOLATILE (win) = TREE_THIS_VOLATILE (op);
4564 TREE_RAISES (win) = TREE_RAISES (op);
4567 return win;
4570 /* Return OP or a simpler expression for a narrower value
4571 which can be sign-extended or zero-extended to give back OP.
4572 Store in *UNSIGNEDP_PTR either 1 if the value should be zero-extended
4573 or 0 if the value should be sign-extended. */
4575 tree
4576 get_narrower (op, unsignedp_ptr)
4577 register tree op;
4578 int *unsignedp_ptr;
4580 register int uns = 0;
4581 int first = 1;
4582 register tree win = op;
4584 while (TREE_CODE (op) == NOP_EXPR)
4586 register int bitschange
4587 = TYPE_PRECISION (TREE_TYPE (op))
4588 - TYPE_PRECISION (TREE_TYPE (TREE_OPERAND (op, 0)));
4590 /* Truncations are many-one so cannot be removed. */
4591 if (bitschange < 0)
4592 break;
4594 /* See what's inside this conversion. If we decide to strip it,
4595 we will set WIN. */
4596 op = TREE_OPERAND (op, 0);
4598 if (bitschange > 0)
4600 /* An extension: the outermost one can be stripped,
4601 but remember whether it is zero or sign extension. */
4602 if (first)
4603 uns = TREE_UNSIGNED (TREE_TYPE (op));
4604 /* Otherwise, if a sign extension has been stripped,
4605 only sign extensions can now be stripped;
4606 if a zero extension has been stripped, only zero-extensions. */
4607 else if (uns != TREE_UNSIGNED (TREE_TYPE (op)))
4608 break;
4609 first = 0;
4611 else /* bitschange == 0 */
4613 /* A change in nominal type can always be stripped, but we must
4614 preserve the unsignedness. */
4615 if (first)
4616 uns = TREE_UNSIGNED (TREE_TYPE (op));
4617 first = 0;
4620 win = op;
4623 if (TREE_CODE (op) == COMPONENT_REF
4624 /* Since type_for_size always gives an integer type. */
4625 && TREE_CODE (TREE_TYPE (op)) != REAL_TYPE)
4627 unsigned innerprec = TREE_INT_CST_LOW (DECL_SIZE (TREE_OPERAND (op, 1)));
4628 tree type = type_for_size (innerprec, TREE_UNSIGNED (op));
4630 /* We can get this structure field in a narrower type that fits it,
4631 but the resulting extension to its nominal type (a fullword type)
4632 must satisfy the same conditions as for other extensions.
4634 Do this only for fields that are aligned (not bit-fields),
4635 because when bit-field insns will be used there is no
4636 advantage in doing this. */
4638 if (innerprec < TYPE_PRECISION (TREE_TYPE (op))
4639 && ! DECL_BIT_FIELD (TREE_OPERAND (op, 1))
4640 && (first || uns == TREE_UNSIGNED (TREE_OPERAND (op, 1)))
4641 && type != 0)
4643 if (first)
4644 uns = TREE_UNSIGNED (TREE_OPERAND (op, 1));
4645 win = build (COMPONENT_REF, type, TREE_OPERAND (op, 0),
4646 TREE_OPERAND (op, 1));
4647 TREE_SIDE_EFFECTS (win) = TREE_SIDE_EFFECTS (op);
4648 TREE_THIS_VOLATILE (win) = TREE_THIS_VOLATILE (op);
4649 TREE_RAISES (win) = TREE_RAISES (op);
4652 *unsignedp_ptr = uns;
4653 return win;
4656 /* Nonzero if integer constant C has a value that is permissible
4657 for type TYPE (an INTEGER_TYPE). */
4660 int_fits_type_p (c, type)
4661 tree c, type;
4663 if (TREE_UNSIGNED (type))
4664 return (! (TREE_CODE (TYPE_MAX_VALUE (type)) == INTEGER_CST
4665 && INT_CST_LT_UNSIGNED (TYPE_MAX_VALUE (type), c))
4666 && ! (TREE_CODE (TYPE_MIN_VALUE (type)) == INTEGER_CST
4667 && INT_CST_LT_UNSIGNED (c, TYPE_MIN_VALUE (type)))
4668 /* Negative ints never fit unsigned types. */
4669 && ! (TREE_INT_CST_HIGH (c) < 0
4670 && ! TREE_UNSIGNED (TREE_TYPE (c))));
4671 else
4672 return (! (TREE_CODE (TYPE_MAX_VALUE (type)) == INTEGER_CST
4673 && INT_CST_LT (TYPE_MAX_VALUE (type), c))
4674 && ! (TREE_CODE (TYPE_MIN_VALUE (type)) == INTEGER_CST
4675 && INT_CST_LT (c, TYPE_MIN_VALUE (type)))
4676 /* Unsigned ints with top bit set never fit signed types. */
4677 && ! (TREE_INT_CST_HIGH (c) < 0
4678 && TREE_UNSIGNED (TREE_TYPE (c))));
4681 /* Return the innermost context enclosing DECL that is
4682 a FUNCTION_DECL, or zero if none. */
4684 tree
4685 decl_function_context (decl)
4686 tree decl;
4688 tree context;
4690 if (TREE_CODE (decl) == ERROR_MARK)
4691 return 0;
4693 if (TREE_CODE (decl) == SAVE_EXPR)
4694 context = SAVE_EXPR_CONTEXT (decl);
4695 else
4696 context = DECL_CONTEXT (decl);
4698 while (context && TREE_CODE (context) != FUNCTION_DECL)
4700 if (TREE_CODE_CLASS (TREE_CODE (context)) == 't')
4701 context = TYPE_CONTEXT (context);
4702 else if (TREE_CODE_CLASS (TREE_CODE (context)) == 'd')
4703 context = DECL_CONTEXT (context);
4704 else if (TREE_CODE (context) == BLOCK)
4705 context = BLOCK_SUPERCONTEXT (context);
4706 else
4707 /* Unhandled CONTEXT !? */
4708 abort ();
4711 return context;
4714 /* Return the innermost context enclosing DECL that is
4715 a RECORD_TYPE, UNION_TYPE or QUAL_UNION_TYPE, or zero if none.
4716 TYPE_DECLs and FUNCTION_DECLs are transparent to this function. */
4718 tree
4719 decl_type_context (decl)
4720 tree decl;
4722 tree context = DECL_CONTEXT (decl);
4724 while (context)
4726 if (TREE_CODE (context) == RECORD_TYPE
4727 || TREE_CODE (context) == UNION_TYPE
4728 || TREE_CODE (context) == QUAL_UNION_TYPE)
4729 return context;
4730 if (TREE_CODE (context) == TYPE_DECL
4731 || TREE_CODE (context) == FUNCTION_DECL)
4732 context = DECL_CONTEXT (context);
4733 else if (TREE_CODE (context) == BLOCK)
4734 context = BLOCK_SUPERCONTEXT (context);
4735 else
4736 /* Unhandled CONTEXT!? */
4737 abort ();
4739 return NULL_TREE;
4742 /* Print debugging information about the size of the
4743 toplev_inline_obstacks. */
4745 void
4746 print_inline_obstack_statistics ()
4748 struct simple_obstack_stack *current = toplev_inline_obstacks;
4749 int n_obstacks = 0;
4750 int n_alloc = 0;
4751 int n_chunks = 0;
4753 for (; current; current = current->next, ++n_obstacks)
4755 struct obstack *o = current->obstack;
4756 struct _obstack_chunk *chunk = o->chunk;
4758 n_alloc += o->next_free - chunk->contents;
4759 chunk = chunk->prev;
4760 ++n_chunks;
4761 for (; chunk; chunk = chunk->prev, ++n_chunks)
4762 n_alloc += chunk->limit - &chunk->contents[0];
4764 fprintf (stderr, "inline obstacks: %d obstacks, %d bytes, %d chunks\n",
4765 n_obstacks, n_alloc, n_chunks);
4768 /* Print debugging information about the obstack O, named STR. */
4770 void
4771 print_obstack_statistics (str, o)
4772 const char *str;
4773 struct obstack *o;
4775 struct _obstack_chunk *chunk = o->chunk;
4776 int n_chunks = 1;
4777 int n_alloc = 0;
4779 n_alloc += o->next_free - chunk->contents;
4780 chunk = chunk->prev;
4781 while (chunk)
4783 n_chunks += 1;
4784 n_alloc += chunk->limit - &chunk->contents[0];
4785 chunk = chunk->prev;
4787 fprintf (stderr, "obstack %s: %u bytes, %d chunks\n",
4788 str, n_alloc, n_chunks);
4791 /* Print debugging information about tree nodes generated during the compile,
4792 and any language-specific information. */
4794 void
4795 dump_tree_statistics ()
4797 #ifdef GATHER_STATISTICS
4798 int i;
4799 int total_nodes, total_bytes;
4800 #endif
4802 fprintf (stderr, "\n??? tree nodes created\n\n");
4803 #ifdef GATHER_STATISTICS
4804 fprintf (stderr, "Kind Nodes Bytes\n");
4805 fprintf (stderr, "-------------------------------------\n");
4806 total_nodes = total_bytes = 0;
4807 for (i = 0; i < (int) all_kinds; i++)
4809 fprintf (stderr, "%-20s %6d %9d\n", tree_node_kind_names[i],
4810 tree_node_counts[i], tree_node_sizes[i]);
4811 total_nodes += tree_node_counts[i];
4812 total_bytes += tree_node_sizes[i];
4814 fprintf (stderr, "%-20s %9d\n", "identifier names", id_string_size);
4815 fprintf (stderr, "-------------------------------------\n");
4816 fprintf (stderr, "%-20s %6d %9d\n", "Total", total_nodes, total_bytes);
4817 fprintf (stderr, "-------------------------------------\n");
4818 #else
4819 fprintf (stderr, "(No per-node statistics)\n");
4820 #endif
4821 print_obstack_statistics ("permanent_obstack", &permanent_obstack);
4822 print_obstack_statistics ("maybepermanent_obstack", &maybepermanent_obstack);
4823 print_obstack_statistics ("temporary_obstack", &temporary_obstack);
4824 print_obstack_statistics ("momentary_obstack", &momentary_obstack);
4825 print_obstack_statistics ("temp_decl_obstack", &temp_decl_obstack);
4826 print_inline_obstack_statistics ();
4827 print_lang_statistics ();
4830 #define FILE_FUNCTION_PREFIX_LEN 9
4832 #ifndef NO_DOLLAR_IN_LABEL
4833 #define FILE_FUNCTION_FORMAT "_GLOBAL_$%s$%s"
4834 #else /* NO_DOLLAR_IN_LABEL */
4835 #ifndef NO_DOT_IN_LABEL
4836 #define FILE_FUNCTION_FORMAT "_GLOBAL_.%s.%s"
4837 #else /* NO_DOT_IN_LABEL */
4838 #define FILE_FUNCTION_FORMAT "_GLOBAL__%s_%s"
4839 #endif /* NO_DOT_IN_LABEL */
4840 #endif /* NO_DOLLAR_IN_LABEL */
4842 extern char * first_global_object_name;
4843 extern char * weak_global_object_name;
4845 /* Appends 6 random characters to TEMPLATE to (hopefully) avoid name
4846 clashes in cases where we can't reliably choose a unique name.
4848 Derived from mkstemp.c in libiberty. */
4850 static void
4851 append_random_chars (template)
4852 char *template;
4854 static const char letters[]
4855 = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789";
4856 static unsigned HOST_WIDE_INT value;
4857 unsigned HOST_WIDE_INT v;
4859 #ifdef HAVE_GETTIMEOFDAY
4860 struct timeval tv;
4861 #endif
4863 template += strlen (template);
4865 #ifdef HAVE_GETTIMEOFDAY
4866 /* Get some more or less random data. */
4867 gettimeofday (&tv, NULL);
4868 value += ((unsigned HOST_WIDE_INT) tv.tv_usec << 16) ^ tv.tv_sec ^ getpid ();
4869 #else
4870 value += getpid ();
4871 #endif
4873 v = value;
4875 /* Fill in the random bits. */
4876 template[0] = letters[v % 62];
4877 v /= 62;
4878 template[1] = letters[v % 62];
4879 v /= 62;
4880 template[2] = letters[v % 62];
4881 v /= 62;
4882 template[3] = letters[v % 62];
4883 v /= 62;
4884 template[4] = letters[v % 62];
4885 v /= 62;
4886 template[5] = letters[v % 62];
4888 template[6] = '\0';
4891 /* Generate a name for a function unique to this translation unit.
4892 TYPE is some string to identify the purpose of this function to the
4893 linker or collect2. */
4895 tree
4896 get_file_function_name_long (type)
4897 const char *type;
4899 char *buf;
4900 register char *p;
4902 if (first_global_object_name)
4903 p = first_global_object_name;
4904 else
4906 /* We don't have anything that we know to be unique to this translation
4907 unit, so use what we do have and throw in some randomness. */
4909 const char *name = weak_global_object_name;
4910 const char *file = main_input_filename;
4912 if (! name)
4913 name = "";
4914 if (! file)
4915 file = input_filename;
4917 p = (char *) alloca (7 + strlen (name) + strlen (file));
4919 sprintf (p, "%s%s", name, file);
4920 append_random_chars (p);
4923 buf = (char *) alloca (sizeof (FILE_FUNCTION_FORMAT) + strlen (p)
4924 + strlen (type));
4926 /* Set up the name of the file-level functions we may need. */
4927 /* Use a global object (which is already required to be unique over
4928 the program) rather than the file name (which imposes extra
4929 constraints). -- Raeburn@MIT.EDU, 10 Jan 1990. */
4930 sprintf (buf, FILE_FUNCTION_FORMAT, type, p);
4932 /* Don't need to pull weird characters out of global names. */
4933 if (p != first_global_object_name)
4935 for (p = buf+11; *p; p++)
4936 if (! ((*p >= '0' && *p <= '9')
4937 #if 0 /* we always want labels, which are valid C++ identifiers (+ `$') */
4938 #ifndef ASM_IDENTIFY_GCC /* this is required if `.' is invalid -- k. raeburn */
4939 || *p == '.'
4940 #endif
4941 #endif
4942 #ifndef NO_DOLLAR_IN_LABEL /* this for `$'; unlikely, but... -- kr */
4943 || *p == '$'
4944 #endif
4945 #ifndef NO_DOT_IN_LABEL /* this for `.'; unlikely, but... */
4946 || *p == '.'
4947 #endif
4948 || (*p >= 'A' && *p <= 'Z')
4949 || (*p >= 'a' && *p <= 'z')))
4950 *p = '_';
4953 return get_identifier (buf);
4956 /* If KIND=='I', return a suitable global initializer (constructor) name.
4957 If KIND=='D', return a suitable global clean-up (destructor) name. */
4959 tree
4960 get_file_function_name (kind)
4961 int kind;
4963 char p[2];
4964 p[0] = kind;
4965 p[1] = 0;
4967 return get_file_function_name_long (p);
4971 /* Expand (the constant part of) a SET_TYPE CONSTRUCTOR node.
4972 The result is placed in BUFFER (which has length BIT_SIZE),
4973 with one bit in each char ('\000' or '\001').
4975 If the constructor is constant, NULL_TREE is returned.
4976 Otherwise, a TREE_LIST of the non-constant elements is emitted. */
4978 tree
4979 get_set_constructor_bits (init, buffer, bit_size)
4980 tree init;
4981 char *buffer;
4982 int bit_size;
4984 int i;
4985 tree vals;
4986 HOST_WIDE_INT domain_min
4987 = TREE_INT_CST_LOW (TYPE_MIN_VALUE (TYPE_DOMAIN (TREE_TYPE (init))));
4988 tree non_const_bits = NULL_TREE;
4989 for (i = 0; i < bit_size; i++)
4990 buffer[i] = 0;
4992 for (vals = TREE_OPERAND (init, 1);
4993 vals != NULL_TREE; vals = TREE_CHAIN (vals))
4995 if (TREE_CODE (TREE_VALUE (vals)) != INTEGER_CST
4996 || (TREE_PURPOSE (vals) != NULL_TREE
4997 && TREE_CODE (TREE_PURPOSE (vals)) != INTEGER_CST))
4998 non_const_bits
4999 = tree_cons (TREE_PURPOSE (vals), TREE_VALUE (vals), non_const_bits);
5000 else if (TREE_PURPOSE (vals) != NULL_TREE)
5002 /* Set a range of bits to ones. */
5003 HOST_WIDE_INT lo_index
5004 = TREE_INT_CST_LOW (TREE_PURPOSE (vals)) - domain_min;
5005 HOST_WIDE_INT hi_index
5006 = TREE_INT_CST_LOW (TREE_VALUE (vals)) - domain_min;
5007 if (lo_index < 0 || lo_index >= bit_size
5008 || hi_index < 0 || hi_index >= bit_size)
5009 abort ();
5010 for ( ; lo_index <= hi_index; lo_index++)
5011 buffer[lo_index] = 1;
5013 else
5015 /* Set a single bit to one. */
5016 HOST_WIDE_INT index
5017 = TREE_INT_CST_LOW (TREE_VALUE (vals)) - domain_min;
5018 if (index < 0 || index >= bit_size)
5020 error ("invalid initializer for bit string");
5021 return NULL_TREE;
5023 buffer[index] = 1;
5026 return non_const_bits;
5029 /* Expand (the constant part of) a SET_TYPE CONSTRUCTOR node.
5030 The result is placed in BUFFER (which is an array of bytes).
5031 If the constructor is constant, NULL_TREE is returned.
5032 Otherwise, a TREE_LIST of the non-constant elements is emitted. */
5034 tree
5035 get_set_constructor_bytes (init, buffer, wd_size)
5036 tree init;
5037 unsigned char *buffer;
5038 int wd_size;
5040 int i;
5041 int set_word_size = BITS_PER_UNIT;
5042 int bit_size = wd_size * set_word_size;
5043 int bit_pos = 0;
5044 unsigned char *bytep = buffer;
5045 char *bit_buffer = (char *) alloca(bit_size);
5046 tree non_const_bits = get_set_constructor_bits (init, bit_buffer, bit_size);
5048 for (i = 0; i < wd_size; i++)
5049 buffer[i] = 0;
5051 for (i = 0; i < bit_size; i++)
5053 if (bit_buffer[i])
5055 if (BYTES_BIG_ENDIAN)
5056 *bytep |= (1 << (set_word_size - 1 - bit_pos));
5057 else
5058 *bytep |= 1 << bit_pos;
5060 bit_pos++;
5061 if (bit_pos >= set_word_size)
5062 bit_pos = 0, bytep++;
5064 return non_const_bits;
5067 #ifdef ENABLE_CHECKING
5069 /* Complain if the tree code does not match the expected one.
5070 NODE is the tree node in question, CODE is the expected tree code,
5071 and FILE and LINE are the filename and line number, respectively,
5072 of the line on which the check was done. If NONFATAL is nonzero,
5073 don't abort if the reference is invalid; instead, return 0.
5074 If the reference is valid, return NODE. */
5076 tree
5077 tree_check (node, code, file, line, nofatal)
5078 tree node;
5079 enum tree_code code;
5080 const char *file;
5081 int line;
5082 int nofatal;
5084 if (TREE_CODE (node) == code)
5085 return node;
5086 else if (nofatal)
5087 return 0;
5088 else
5089 fatal ("%s:%d: Expect %s, have %s\n", file, line,
5090 tree_code_name[code], tree_code_name[TREE_CODE (node)]);
5093 /* Similar to above, except that we check for a class of tree
5094 code, given in CL. */
5096 tree
5097 tree_class_check (node, cl, file, line, nofatal)
5098 tree node;
5099 char cl;
5100 const char *file;
5101 int line;
5102 int nofatal;
5104 if (TREE_CODE_CLASS (TREE_CODE (node)) == cl)
5105 return node;
5106 else if (nofatal)
5107 return 0;
5108 else
5109 fatal ("%s:%d: Expect '%c', have '%s'\n", file, line,
5110 cl, tree_code_name[TREE_CODE (node)]);
5113 /* Likewise, but complain if the tree node is not an expression. */
5115 tree
5116 expr_check (node, ignored, file, line, nofatal)
5117 tree node;
5118 int ignored;
5119 const char *file;
5120 int line;
5121 int nofatal;
5123 switch (TREE_CODE_CLASS (TREE_CODE (node)))
5125 case 'r':
5126 case 's':
5127 case 'e':
5128 case '<':
5129 case '1':
5130 case '2':
5131 break;
5133 default:
5134 if (nofatal)
5135 return 0;
5136 else
5137 fatal ("%s:%d: Expect expression, have '%s'\n", file, line,
5138 tree_code_name[TREE_CODE (node)]);
5141 return node;
5143 #endif
5145 /* Return the alias set for T, which may be either a type or an
5146 expression. */
5149 get_alias_set (t)
5150 tree t;
5152 if (!flag_strict_aliasing || !lang_get_alias_set)
5153 /* If we're not doing any lanaguage-specific alias analysis, just
5154 assume everything aliases everything else. */
5155 return 0;
5156 else
5157 return (*lang_get_alias_set) (t);
5160 /* Return a brand-new alias set. */
5163 new_alias_set ()
5165 static int last_alias_set;
5166 if (flag_strict_aliasing)
5167 return ++last_alias_set;
5168 else
5169 return 0;