Daily bump.
[official-gcc.git] / gcc / cfganal.c
blob63d17cede2b85e196664a475f1ba6e74f1671125
1 /* Control flow graph analysis code for GNU compiler.
2 Copyright (C) 1987-2013 Free Software Foundation, Inc.
4 This file is part of GCC.
6 GCC is free software; you can redistribute it and/or modify it under
7 the terms of the GNU General Public License as published by the Free
8 Software Foundation; either version 3, or (at your option) any later
9 version.
11 GCC is distributed in the hope that it will be useful, but WITHOUT ANY
12 WARRANTY; without even the implied warranty of MERCHANTABILITY or
13 FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
14 for more details.
16 You should have received a copy of the GNU General Public License
17 along with GCC; see the file COPYING3. If not see
18 <http://www.gnu.org/licenses/>. */
20 /* This file contains various simple utilities to analyze the CFG. */
22 #include "config.h"
23 #include "system.h"
24 #include "coretypes.h"
25 #include "basic-block.h"
26 #include "vec.h"
27 #include "bitmap.h"
28 #include "sbitmap.h"
29 #include "timevar.h"
31 /* Store the data structures necessary for depth-first search. */
32 struct depth_first_search_dsS {
33 /* stack for backtracking during the algorithm */
34 basic_block *stack;
36 /* number of edges in the stack. That is, positions 0, ..., sp-1
37 have edges. */
38 unsigned int sp;
40 /* record of basic blocks already seen by depth-first search */
41 sbitmap visited_blocks;
43 typedef struct depth_first_search_dsS *depth_first_search_ds;
45 static void flow_dfs_compute_reverse_init (depth_first_search_ds);
46 static void flow_dfs_compute_reverse_add_bb (depth_first_search_ds,
47 basic_block);
48 static basic_block flow_dfs_compute_reverse_execute (depth_first_search_ds,
49 basic_block);
50 static void flow_dfs_compute_reverse_finish (depth_first_search_ds);
52 /* Mark the back edges in DFS traversal.
53 Return nonzero if a loop (natural or otherwise) is present.
54 Inspired by Depth_First_Search_PP described in:
56 Advanced Compiler Design and Implementation
57 Steven Muchnick
58 Morgan Kaufmann, 1997
60 and heavily borrowed from pre_and_rev_post_order_compute. */
62 bool
63 mark_dfs_back_edges (void)
65 edge_iterator *stack;
66 int *pre;
67 int *post;
68 int sp;
69 int prenum = 1;
70 int postnum = 1;
71 sbitmap visited;
72 bool found = false;
74 /* Allocate the preorder and postorder number arrays. */
75 pre = XCNEWVEC (int, last_basic_block);
76 post = XCNEWVEC (int, last_basic_block);
78 /* Allocate stack for back-tracking up CFG. */
79 stack = XNEWVEC (edge_iterator, n_basic_blocks + 1);
80 sp = 0;
82 /* Allocate bitmap to track nodes that have been visited. */
83 visited = sbitmap_alloc (last_basic_block);
85 /* None of the nodes in the CFG have been visited yet. */
86 bitmap_clear (visited);
88 /* Push the first edge on to the stack. */
89 stack[sp++] = ei_start (ENTRY_BLOCK_PTR->succs);
91 while (sp)
93 edge_iterator ei;
94 basic_block src;
95 basic_block dest;
97 /* Look at the edge on the top of the stack. */
98 ei = stack[sp - 1];
99 src = ei_edge (ei)->src;
100 dest = ei_edge (ei)->dest;
101 ei_edge (ei)->flags &= ~EDGE_DFS_BACK;
103 /* Check if the edge destination has been visited yet. */
104 if (dest != EXIT_BLOCK_PTR && ! bitmap_bit_p (visited, dest->index))
106 /* Mark that we have visited the destination. */
107 bitmap_set_bit (visited, dest->index);
109 pre[dest->index] = prenum++;
110 if (EDGE_COUNT (dest->succs) > 0)
112 /* Since the DEST node has been visited for the first
113 time, check its successors. */
114 stack[sp++] = ei_start (dest->succs);
116 else
117 post[dest->index] = postnum++;
119 else
121 if (dest != EXIT_BLOCK_PTR && src != ENTRY_BLOCK_PTR
122 && pre[src->index] >= pre[dest->index]
123 && post[dest->index] == 0)
124 ei_edge (ei)->flags |= EDGE_DFS_BACK, found = true;
126 if (ei_one_before_end_p (ei) && src != ENTRY_BLOCK_PTR)
127 post[src->index] = postnum++;
129 if (!ei_one_before_end_p (ei))
130 ei_next (&stack[sp - 1]);
131 else
132 sp--;
136 free (pre);
137 free (post);
138 free (stack);
139 sbitmap_free (visited);
141 return found;
144 /* Find unreachable blocks. An unreachable block will have 0 in
145 the reachable bit in block->flags. A nonzero value indicates the
146 block is reachable. */
148 void
149 find_unreachable_blocks (void)
151 edge e;
152 edge_iterator ei;
153 basic_block *tos, *worklist, bb;
155 tos = worklist = XNEWVEC (basic_block, n_basic_blocks);
157 /* Clear all the reachability flags. */
159 FOR_EACH_BB (bb)
160 bb->flags &= ~BB_REACHABLE;
162 /* Add our starting points to the worklist. Almost always there will
163 be only one. It isn't inconceivable that we might one day directly
164 support Fortran alternate entry points. */
166 FOR_EACH_EDGE (e, ei, ENTRY_BLOCK_PTR->succs)
168 *tos++ = e->dest;
170 /* Mark the block reachable. */
171 e->dest->flags |= BB_REACHABLE;
174 /* Iterate: find everything reachable from what we've already seen. */
176 while (tos != worklist)
178 basic_block b = *--tos;
180 FOR_EACH_EDGE (e, ei, b->succs)
182 basic_block dest = e->dest;
184 if (!(dest->flags & BB_REACHABLE))
186 *tos++ = dest;
187 dest->flags |= BB_REACHABLE;
192 free (worklist);
195 /* Functions to access an edge list with a vector representation.
196 Enough data is kept such that given an index number, the
197 pred and succ that edge represents can be determined, or
198 given a pred and a succ, its index number can be returned.
199 This allows algorithms which consume a lot of memory to
200 represent the normally full matrix of edge (pred,succ) with a
201 single indexed vector, edge (EDGE_INDEX (pred, succ)), with no
202 wasted space in the client code due to sparse flow graphs. */
204 /* This functions initializes the edge list. Basically the entire
205 flowgraph is processed, and all edges are assigned a number,
206 and the data structure is filled in. */
208 struct edge_list *
209 create_edge_list (void)
211 struct edge_list *elist;
212 edge e;
213 int num_edges;
214 basic_block bb;
215 edge_iterator ei;
217 /* Determine the number of edges in the flow graph by counting successor
218 edges on each basic block. */
219 num_edges = 0;
220 FOR_BB_BETWEEN (bb, ENTRY_BLOCK_PTR, EXIT_BLOCK_PTR, next_bb)
222 num_edges += EDGE_COUNT (bb->succs);
225 elist = XNEW (struct edge_list);
226 elist->num_edges = num_edges;
227 elist->index_to_edge = XNEWVEC (edge, num_edges);
229 num_edges = 0;
231 /* Follow successors of blocks, and register these edges. */
232 FOR_BB_BETWEEN (bb, ENTRY_BLOCK_PTR, EXIT_BLOCK_PTR, next_bb)
233 FOR_EACH_EDGE (e, ei, bb->succs)
234 elist->index_to_edge[num_edges++] = e;
236 return elist;
239 /* This function free's memory associated with an edge list. */
241 void
242 free_edge_list (struct edge_list *elist)
244 if (elist)
246 free (elist->index_to_edge);
247 free (elist);
251 /* This function provides debug output showing an edge list. */
253 DEBUG_FUNCTION void
254 print_edge_list (FILE *f, struct edge_list *elist)
256 int x;
258 fprintf (f, "Compressed edge list, %d BBs + entry & exit, and %d edges\n",
259 n_basic_blocks, elist->num_edges);
261 for (x = 0; x < elist->num_edges; x++)
263 fprintf (f, " %-4d - edge(", x);
264 if (INDEX_EDGE_PRED_BB (elist, x) == ENTRY_BLOCK_PTR)
265 fprintf (f, "entry,");
266 else
267 fprintf (f, "%d,", INDEX_EDGE_PRED_BB (elist, x)->index);
269 if (INDEX_EDGE_SUCC_BB (elist, x) == EXIT_BLOCK_PTR)
270 fprintf (f, "exit)\n");
271 else
272 fprintf (f, "%d)\n", INDEX_EDGE_SUCC_BB (elist, x)->index);
276 /* This function provides an internal consistency check of an edge list,
277 verifying that all edges are present, and that there are no
278 extra edges. */
280 DEBUG_FUNCTION void
281 verify_edge_list (FILE *f, struct edge_list *elist)
283 int pred, succ, index;
284 edge e;
285 basic_block bb, p, s;
286 edge_iterator ei;
288 FOR_BB_BETWEEN (bb, ENTRY_BLOCK_PTR, EXIT_BLOCK_PTR, next_bb)
290 FOR_EACH_EDGE (e, ei, bb->succs)
292 pred = e->src->index;
293 succ = e->dest->index;
294 index = EDGE_INDEX (elist, e->src, e->dest);
295 if (index == EDGE_INDEX_NO_EDGE)
297 fprintf (f, "*p* No index for edge from %d to %d\n", pred, succ);
298 continue;
301 if (INDEX_EDGE_PRED_BB (elist, index)->index != pred)
302 fprintf (f, "*p* Pred for index %d should be %d not %d\n",
303 index, pred, INDEX_EDGE_PRED_BB (elist, index)->index);
304 if (INDEX_EDGE_SUCC_BB (elist, index)->index != succ)
305 fprintf (f, "*p* Succ for index %d should be %d not %d\n",
306 index, succ, INDEX_EDGE_SUCC_BB (elist, index)->index);
310 /* We've verified that all the edges are in the list, now lets make sure
311 there are no spurious edges in the list. This is an expensive check! */
313 FOR_BB_BETWEEN (p, ENTRY_BLOCK_PTR, EXIT_BLOCK_PTR, next_bb)
314 FOR_BB_BETWEEN (s, ENTRY_BLOCK_PTR->next_bb, NULL, next_bb)
316 int found_edge = 0;
318 FOR_EACH_EDGE (e, ei, p->succs)
319 if (e->dest == s)
321 found_edge = 1;
322 break;
325 FOR_EACH_EDGE (e, ei, s->preds)
326 if (e->src == p)
328 found_edge = 1;
329 break;
332 if (EDGE_INDEX (elist, p, s)
333 == EDGE_INDEX_NO_EDGE && found_edge != 0)
334 fprintf (f, "*** Edge (%d, %d) appears to not have an index\n",
335 p->index, s->index);
336 if (EDGE_INDEX (elist, p, s)
337 != EDGE_INDEX_NO_EDGE && found_edge == 0)
338 fprintf (f, "*** Edge (%d, %d) has index %d, but there is no edge\n",
339 p->index, s->index, EDGE_INDEX (elist, p, s));
343 /* Given PRED and SUCC blocks, return the edge which connects the blocks.
344 If no such edge exists, return NULL. */
346 edge
347 find_edge (basic_block pred, basic_block succ)
349 edge e;
350 edge_iterator ei;
352 if (EDGE_COUNT (pred->succs) <= EDGE_COUNT (succ->preds))
354 FOR_EACH_EDGE (e, ei, pred->succs)
355 if (e->dest == succ)
356 return e;
358 else
360 FOR_EACH_EDGE (e, ei, succ->preds)
361 if (e->src == pred)
362 return e;
365 return NULL;
368 /* This routine will determine what, if any, edge there is between
369 a specified predecessor and successor. */
372 find_edge_index (struct edge_list *edge_list, basic_block pred, basic_block succ)
374 int x;
376 for (x = 0; x < NUM_EDGES (edge_list); x++)
377 if (INDEX_EDGE_PRED_BB (edge_list, x) == pred
378 && INDEX_EDGE_SUCC_BB (edge_list, x) == succ)
379 return x;
381 return (EDGE_INDEX_NO_EDGE);
384 /* This routine will remove any fake predecessor edges for a basic block.
385 When the edge is removed, it is also removed from whatever successor
386 list it is in. */
388 static void
389 remove_fake_predecessors (basic_block bb)
391 edge e;
392 edge_iterator ei;
394 for (ei = ei_start (bb->preds); (e = ei_safe_edge (ei)); )
396 if ((e->flags & EDGE_FAKE) == EDGE_FAKE)
397 remove_edge (e);
398 else
399 ei_next (&ei);
403 /* This routine will remove all fake edges from the flow graph. If
404 we remove all fake successors, it will automatically remove all
405 fake predecessors. */
407 void
408 remove_fake_edges (void)
410 basic_block bb;
412 FOR_BB_BETWEEN (bb, ENTRY_BLOCK_PTR->next_bb, NULL, next_bb)
413 remove_fake_predecessors (bb);
416 /* This routine will remove all fake edges to the EXIT_BLOCK. */
418 void
419 remove_fake_exit_edges (void)
421 remove_fake_predecessors (EXIT_BLOCK_PTR);
425 /* This function will add a fake edge between any block which has no
426 successors, and the exit block. Some data flow equations require these
427 edges to exist. */
429 void
430 add_noreturn_fake_exit_edges (void)
432 basic_block bb;
434 FOR_EACH_BB (bb)
435 if (EDGE_COUNT (bb->succs) == 0)
436 make_single_succ_edge (bb, EXIT_BLOCK_PTR, EDGE_FAKE);
439 /* This function adds a fake edge between any infinite loops to the
440 exit block. Some optimizations require a path from each node to
441 the exit node.
443 See also Morgan, Figure 3.10, pp. 82-83.
445 The current implementation is ugly, not attempting to minimize the
446 number of inserted fake edges. To reduce the number of fake edges
447 to insert, add fake edges from _innermost_ loops containing only
448 nodes not reachable from the exit block. */
450 void
451 connect_infinite_loops_to_exit (void)
453 basic_block unvisited_block = EXIT_BLOCK_PTR;
454 basic_block deadend_block;
455 struct depth_first_search_dsS dfs_ds;
457 /* Perform depth-first search in the reverse graph to find nodes
458 reachable from the exit block. */
459 flow_dfs_compute_reverse_init (&dfs_ds);
460 flow_dfs_compute_reverse_add_bb (&dfs_ds, EXIT_BLOCK_PTR);
462 /* Repeatedly add fake edges, updating the unreachable nodes. */
463 while (1)
465 unvisited_block = flow_dfs_compute_reverse_execute (&dfs_ds,
466 unvisited_block);
467 if (!unvisited_block)
468 break;
470 deadend_block = dfs_find_deadend (unvisited_block);
471 make_edge (deadend_block, EXIT_BLOCK_PTR, EDGE_FAKE);
472 flow_dfs_compute_reverse_add_bb (&dfs_ds, deadend_block);
475 flow_dfs_compute_reverse_finish (&dfs_ds);
476 return;
479 /* Compute reverse top sort order. This is computing a post order
480 numbering of the graph. If INCLUDE_ENTRY_EXIT is true, then
481 ENTRY_BLOCK and EXIT_BLOCK are included. If DELETE_UNREACHABLE is
482 true, unreachable blocks are deleted. */
485 post_order_compute (int *post_order, bool include_entry_exit,
486 bool delete_unreachable)
488 edge_iterator *stack;
489 int sp;
490 int post_order_num = 0;
491 sbitmap visited;
492 int count;
494 if (include_entry_exit)
495 post_order[post_order_num++] = EXIT_BLOCK;
497 /* Allocate stack for back-tracking up CFG. */
498 stack = XNEWVEC (edge_iterator, n_basic_blocks + 1);
499 sp = 0;
501 /* Allocate bitmap to track nodes that have been visited. */
502 visited = sbitmap_alloc (last_basic_block);
504 /* None of the nodes in the CFG have been visited yet. */
505 bitmap_clear (visited);
507 /* Push the first edge on to the stack. */
508 stack[sp++] = ei_start (ENTRY_BLOCK_PTR->succs);
510 while (sp)
512 edge_iterator ei;
513 basic_block src;
514 basic_block dest;
516 /* Look at the edge on the top of the stack. */
517 ei = stack[sp - 1];
518 src = ei_edge (ei)->src;
519 dest = ei_edge (ei)->dest;
521 /* Check if the edge destination has been visited yet. */
522 if (dest != EXIT_BLOCK_PTR && ! bitmap_bit_p (visited, dest->index))
524 /* Mark that we have visited the destination. */
525 bitmap_set_bit (visited, dest->index);
527 if (EDGE_COUNT (dest->succs) > 0)
528 /* Since the DEST node has been visited for the first
529 time, check its successors. */
530 stack[sp++] = ei_start (dest->succs);
531 else
532 post_order[post_order_num++] = dest->index;
534 else
536 if (ei_one_before_end_p (ei) && src != ENTRY_BLOCK_PTR)
537 post_order[post_order_num++] = src->index;
539 if (!ei_one_before_end_p (ei))
540 ei_next (&stack[sp - 1]);
541 else
542 sp--;
546 if (include_entry_exit)
548 post_order[post_order_num++] = ENTRY_BLOCK;
549 count = post_order_num;
551 else
552 count = post_order_num + 2;
554 /* Delete the unreachable blocks if some were found and we are
555 supposed to do it. */
556 if (delete_unreachable && (count != n_basic_blocks))
558 basic_block b;
559 basic_block next_bb;
560 for (b = ENTRY_BLOCK_PTR->next_bb; b != EXIT_BLOCK_PTR; b = next_bb)
562 next_bb = b->next_bb;
564 if (!(bitmap_bit_p (visited, b->index)))
565 delete_basic_block (b);
568 tidy_fallthru_edges ();
571 free (stack);
572 sbitmap_free (visited);
573 return post_order_num;
577 /* Helper routine for inverted_post_order_compute
578 flow_dfs_compute_reverse_execute, and the reverse-CFG
579 deapth first search in dominance.c.
580 BB has to belong to a region of CFG
581 unreachable by inverted traversal from the exit.
582 i.e. there's no control flow path from ENTRY to EXIT
583 that contains this BB.
584 This can happen in two cases - if there's an infinite loop
585 or if there's a block that has no successor
586 (call to a function with no return).
587 Some RTL passes deal with this condition by
588 calling connect_infinite_loops_to_exit () and/or
589 add_noreturn_fake_exit_edges ().
590 However, those methods involve modifying the CFG itself
591 which may not be desirable.
592 Hence, we deal with the infinite loop/no return cases
593 by identifying a unique basic block that can reach all blocks
594 in such a region by inverted traversal.
595 This function returns a basic block that guarantees
596 that all blocks in the region are reachable
597 by starting an inverted traversal from the returned block. */
599 basic_block
600 dfs_find_deadend (basic_block bb)
602 bitmap visited = BITMAP_ALLOC (NULL);
604 for (;;)
606 if (EDGE_COUNT (bb->succs) == 0
607 || ! bitmap_set_bit (visited, bb->index))
609 BITMAP_FREE (visited);
610 return bb;
613 bb = EDGE_SUCC (bb, 0)->dest;
616 gcc_unreachable ();
620 /* Compute the reverse top sort order of the inverted CFG
621 i.e. starting from the exit block and following the edges backward
622 (from successors to predecessors).
623 This ordering can be used for forward dataflow problems among others.
625 This function assumes that all blocks in the CFG are reachable
626 from the ENTRY (but not necessarily from EXIT).
628 If there's an infinite loop,
629 a simple inverted traversal starting from the blocks
630 with no successors can't visit all blocks.
631 To solve this problem, we first do inverted traversal
632 starting from the blocks with no successor.
633 And if there's any block left that's not visited by the regular
634 inverted traversal from EXIT,
635 those blocks are in such problematic region.
636 Among those, we find one block that has
637 any visited predecessor (which is an entry into such a region),
638 and start looking for a "dead end" from that block
639 and do another inverted traversal from that block. */
642 inverted_post_order_compute (int *post_order)
644 basic_block bb;
645 edge_iterator *stack;
646 int sp;
647 int post_order_num = 0;
648 sbitmap visited;
650 /* Allocate stack for back-tracking up CFG. */
651 stack = XNEWVEC (edge_iterator, n_basic_blocks + 1);
652 sp = 0;
654 /* Allocate bitmap to track nodes that have been visited. */
655 visited = sbitmap_alloc (last_basic_block);
657 /* None of the nodes in the CFG have been visited yet. */
658 bitmap_clear (visited);
660 /* Put all blocks that have no successor into the initial work list. */
661 FOR_ALL_BB (bb)
662 if (EDGE_COUNT (bb->succs) == 0)
664 /* Push the initial edge on to the stack. */
665 if (EDGE_COUNT (bb->preds) > 0)
667 stack[sp++] = ei_start (bb->preds);
668 bitmap_set_bit (visited, bb->index);
674 bool has_unvisited_bb = false;
676 /* The inverted traversal loop. */
677 while (sp)
679 edge_iterator ei;
680 basic_block pred;
682 /* Look at the edge on the top of the stack. */
683 ei = stack[sp - 1];
684 bb = ei_edge (ei)->dest;
685 pred = ei_edge (ei)->src;
687 /* Check if the predecessor has been visited yet. */
688 if (! bitmap_bit_p (visited, pred->index))
690 /* Mark that we have visited the destination. */
691 bitmap_set_bit (visited, pred->index);
693 if (EDGE_COUNT (pred->preds) > 0)
694 /* Since the predecessor node has been visited for the first
695 time, check its predecessors. */
696 stack[sp++] = ei_start (pred->preds);
697 else
698 post_order[post_order_num++] = pred->index;
700 else
702 if (bb != EXIT_BLOCK_PTR && ei_one_before_end_p (ei))
703 post_order[post_order_num++] = bb->index;
705 if (!ei_one_before_end_p (ei))
706 ei_next (&stack[sp - 1]);
707 else
708 sp--;
712 /* Detect any infinite loop and activate the kludge.
713 Note that this doesn't check EXIT_BLOCK itself
714 since EXIT_BLOCK is always added after the outer do-while loop. */
715 FOR_BB_BETWEEN (bb, ENTRY_BLOCK_PTR, EXIT_BLOCK_PTR, next_bb)
716 if (!bitmap_bit_p (visited, bb->index))
718 has_unvisited_bb = true;
720 if (EDGE_COUNT (bb->preds) > 0)
722 edge_iterator ei;
723 edge e;
724 basic_block visited_pred = NULL;
726 /* Find an already visited predecessor. */
727 FOR_EACH_EDGE (e, ei, bb->preds)
729 if (bitmap_bit_p (visited, e->src->index))
730 visited_pred = e->src;
733 if (visited_pred)
735 basic_block be = dfs_find_deadend (bb);
736 gcc_assert (be != NULL);
737 bitmap_set_bit (visited, be->index);
738 stack[sp++] = ei_start (be->preds);
739 break;
744 if (has_unvisited_bb && sp == 0)
746 /* No blocks are reachable from EXIT at all.
747 Find a dead-end from the ENTRY, and restart the iteration. */
748 basic_block be = dfs_find_deadend (ENTRY_BLOCK_PTR);
749 gcc_assert (be != NULL);
750 bitmap_set_bit (visited, be->index);
751 stack[sp++] = ei_start (be->preds);
754 /* The only case the below while fires is
755 when there's an infinite loop. */
757 while (sp);
759 /* EXIT_BLOCK is always included. */
760 post_order[post_order_num++] = EXIT_BLOCK;
762 free (stack);
763 sbitmap_free (visited);
764 return post_order_num;
767 /* Compute the depth first search order and store in the array
768 PRE_ORDER if nonzero, marking the nodes visited in VISITED. If
769 REV_POST_ORDER is nonzero, return the reverse completion number for each
770 node. Returns the number of nodes visited. A depth first search
771 tries to get as far away from the starting point as quickly as
772 possible.
774 pre_order is a really a preorder numbering of the graph.
775 rev_post_order is really a reverse postorder numbering of the graph.
779 pre_and_rev_post_order_compute (int *pre_order, int *rev_post_order,
780 bool include_entry_exit)
782 edge_iterator *stack;
783 int sp;
784 int pre_order_num = 0;
785 int rev_post_order_num = n_basic_blocks - 1;
786 sbitmap visited;
788 /* Allocate stack for back-tracking up CFG. */
789 stack = XNEWVEC (edge_iterator, n_basic_blocks + 1);
790 sp = 0;
792 if (include_entry_exit)
794 if (pre_order)
795 pre_order[pre_order_num] = ENTRY_BLOCK;
796 pre_order_num++;
797 if (rev_post_order)
798 rev_post_order[rev_post_order_num--] = ENTRY_BLOCK;
800 else
801 rev_post_order_num -= NUM_FIXED_BLOCKS;
803 /* Allocate bitmap to track nodes that have been visited. */
804 visited = sbitmap_alloc (last_basic_block);
806 /* None of the nodes in the CFG have been visited yet. */
807 bitmap_clear (visited);
809 /* Push the first edge on to the stack. */
810 stack[sp++] = ei_start (ENTRY_BLOCK_PTR->succs);
812 while (sp)
814 edge_iterator ei;
815 basic_block src;
816 basic_block dest;
818 /* Look at the edge on the top of the stack. */
819 ei = stack[sp - 1];
820 src = ei_edge (ei)->src;
821 dest = ei_edge (ei)->dest;
823 /* Check if the edge destination has been visited yet. */
824 if (dest != EXIT_BLOCK_PTR && ! bitmap_bit_p (visited, dest->index))
826 /* Mark that we have visited the destination. */
827 bitmap_set_bit (visited, dest->index);
829 if (pre_order)
830 pre_order[pre_order_num] = dest->index;
832 pre_order_num++;
834 if (EDGE_COUNT (dest->succs) > 0)
835 /* Since the DEST node has been visited for the first
836 time, check its successors. */
837 stack[sp++] = ei_start (dest->succs);
838 else if (rev_post_order)
839 /* There are no successors for the DEST node so assign
840 its reverse completion number. */
841 rev_post_order[rev_post_order_num--] = dest->index;
843 else
845 if (ei_one_before_end_p (ei) && src != ENTRY_BLOCK_PTR
846 && rev_post_order)
847 /* There are no more successors for the SRC node
848 so assign its reverse completion number. */
849 rev_post_order[rev_post_order_num--] = src->index;
851 if (!ei_one_before_end_p (ei))
852 ei_next (&stack[sp - 1]);
853 else
854 sp--;
858 free (stack);
859 sbitmap_free (visited);
861 if (include_entry_exit)
863 if (pre_order)
864 pre_order[pre_order_num] = EXIT_BLOCK;
865 pre_order_num++;
866 if (rev_post_order)
867 rev_post_order[rev_post_order_num--] = EXIT_BLOCK;
868 /* The number of nodes visited should be the number of blocks. */
869 gcc_assert (pre_order_num == n_basic_blocks);
871 else
872 /* The number of nodes visited should be the number of blocks minus
873 the entry and exit blocks which are not visited here. */
874 gcc_assert (pre_order_num == n_basic_blocks - NUM_FIXED_BLOCKS);
876 return pre_order_num;
879 /* Compute the depth first search order on the _reverse_ graph and
880 store in the array DFS_ORDER, marking the nodes visited in VISITED.
881 Returns the number of nodes visited.
883 The computation is split into three pieces:
885 flow_dfs_compute_reverse_init () creates the necessary data
886 structures.
888 flow_dfs_compute_reverse_add_bb () adds a basic block to the data
889 structures. The block will start the search.
891 flow_dfs_compute_reverse_execute () continues (or starts) the
892 search using the block on the top of the stack, stopping when the
893 stack is empty.
895 flow_dfs_compute_reverse_finish () destroys the necessary data
896 structures.
898 Thus, the user will probably call ..._init(), call ..._add_bb() to
899 add a beginning basic block to the stack, call ..._execute(),
900 possibly add another bb to the stack and again call ..._execute(),
901 ..., and finally call _finish(). */
903 /* Initialize the data structures used for depth-first search on the
904 reverse graph. If INITIALIZE_STACK is nonzero, the exit block is
905 added to the basic block stack. DATA is the current depth-first
906 search context. If INITIALIZE_STACK is nonzero, there is an
907 element on the stack. */
909 static void
910 flow_dfs_compute_reverse_init (depth_first_search_ds data)
912 /* Allocate stack for back-tracking up CFG. */
913 data->stack = XNEWVEC (basic_block, n_basic_blocks);
914 data->sp = 0;
916 /* Allocate bitmap to track nodes that have been visited. */
917 data->visited_blocks = sbitmap_alloc (last_basic_block);
919 /* None of the nodes in the CFG have been visited yet. */
920 bitmap_clear (data->visited_blocks);
922 return;
925 /* Add the specified basic block to the top of the dfs data
926 structures. When the search continues, it will start at the
927 block. */
929 static void
930 flow_dfs_compute_reverse_add_bb (depth_first_search_ds data, basic_block bb)
932 data->stack[data->sp++] = bb;
933 bitmap_set_bit (data->visited_blocks, bb->index);
936 /* Continue the depth-first search through the reverse graph starting with the
937 block at the stack's top and ending when the stack is empty. Visited nodes
938 are marked. Returns an unvisited basic block, or NULL if there is none
939 available. */
941 static basic_block
942 flow_dfs_compute_reverse_execute (depth_first_search_ds data,
943 basic_block last_unvisited)
945 basic_block bb;
946 edge e;
947 edge_iterator ei;
949 while (data->sp > 0)
951 bb = data->stack[--data->sp];
953 /* Perform depth-first search on adjacent vertices. */
954 FOR_EACH_EDGE (e, ei, bb->preds)
955 if (!bitmap_bit_p (data->visited_blocks, e->src->index))
956 flow_dfs_compute_reverse_add_bb (data, e->src);
959 /* Determine if there are unvisited basic blocks. */
960 FOR_BB_BETWEEN (bb, last_unvisited, NULL, prev_bb)
961 if (!bitmap_bit_p (data->visited_blocks, bb->index))
962 return bb;
964 return NULL;
967 /* Destroy the data structures needed for depth-first search on the
968 reverse graph. */
970 static void
971 flow_dfs_compute_reverse_finish (depth_first_search_ds data)
973 free (data->stack);
974 sbitmap_free (data->visited_blocks);
977 /* Performs dfs search from BB over vertices satisfying PREDICATE;
978 if REVERSE, go against direction of edges. Returns number of blocks
979 found and their list in RSLT. RSLT can contain at most RSLT_MAX items. */
981 dfs_enumerate_from (basic_block bb, int reverse,
982 bool (*predicate) (const_basic_block, const void *),
983 basic_block *rslt, int rslt_max, const void *data)
985 basic_block *st, lbb;
986 int sp = 0, tv = 0;
987 unsigned size;
989 /* A bitmap to keep track of visited blocks. Allocating it each time
990 this function is called is not possible, since dfs_enumerate_from
991 is often used on small (almost) disjoint parts of cfg (bodies of
992 loops), and allocating a large sbitmap would lead to quadratic
993 behavior. */
994 static sbitmap visited;
995 static unsigned v_size;
997 #define MARK_VISITED(BB) (bitmap_set_bit (visited, (BB)->index))
998 #define UNMARK_VISITED(BB) (bitmap_clear_bit (visited, (BB)->index))
999 #define VISITED_P(BB) (bitmap_bit_p (visited, (BB)->index))
1001 /* Resize the VISITED sbitmap if necessary. */
1002 size = last_basic_block;
1003 if (size < 10)
1004 size = 10;
1006 if (!visited)
1009 visited = sbitmap_alloc (size);
1010 bitmap_clear (visited);
1011 v_size = size;
1013 else if (v_size < size)
1015 /* Ensure that we increase the size of the sbitmap exponentially. */
1016 if (2 * v_size > size)
1017 size = 2 * v_size;
1019 visited = sbitmap_resize (visited, size, 0);
1020 v_size = size;
1023 st = XNEWVEC (basic_block, rslt_max);
1024 rslt[tv++] = st[sp++] = bb;
1025 MARK_VISITED (bb);
1026 while (sp)
1028 edge e;
1029 edge_iterator ei;
1030 lbb = st[--sp];
1031 if (reverse)
1033 FOR_EACH_EDGE (e, ei, lbb->preds)
1034 if (!VISITED_P (e->src) && predicate (e->src, data))
1036 gcc_assert (tv != rslt_max);
1037 rslt[tv++] = st[sp++] = e->src;
1038 MARK_VISITED (e->src);
1041 else
1043 FOR_EACH_EDGE (e, ei, lbb->succs)
1044 if (!VISITED_P (e->dest) && predicate (e->dest, data))
1046 gcc_assert (tv != rslt_max);
1047 rslt[tv++] = st[sp++] = e->dest;
1048 MARK_VISITED (e->dest);
1052 free (st);
1053 for (sp = 0; sp < tv; sp++)
1054 UNMARK_VISITED (rslt[sp]);
1055 return tv;
1056 #undef MARK_VISITED
1057 #undef UNMARK_VISITED
1058 #undef VISITED_P
1062 /* Compute dominance frontiers, ala Harvey, Ferrante, et al.
1064 This algorithm can be found in Timothy Harvey's PhD thesis, at
1065 http://www.cs.rice.edu/~harv/dissertation.pdf in the section on iterative
1066 dominance algorithms.
1068 First, we identify each join point, j (any node with more than one
1069 incoming edge is a join point).
1071 We then examine each predecessor, p, of j and walk up the dominator tree
1072 starting at p.
1074 We stop the walk when we reach j's immediate dominator - j is in the
1075 dominance frontier of each of the nodes in the walk, except for j's
1076 immediate dominator. Intuitively, all of the rest of j's dominators are
1077 shared by j's predecessors as well.
1078 Since they dominate j, they will not have j in their dominance frontiers.
1080 The number of nodes touched by this algorithm is equal to the size
1081 of the dominance frontiers, no more, no less.
1085 static void
1086 compute_dominance_frontiers_1 (bitmap_head *frontiers)
1088 edge p;
1089 edge_iterator ei;
1090 basic_block b;
1091 FOR_EACH_BB (b)
1093 if (EDGE_COUNT (b->preds) >= 2)
1095 FOR_EACH_EDGE (p, ei, b->preds)
1097 basic_block runner = p->src;
1098 basic_block domsb;
1099 if (runner == ENTRY_BLOCK_PTR)
1100 continue;
1102 domsb = get_immediate_dominator (CDI_DOMINATORS, b);
1103 while (runner != domsb)
1105 if (!bitmap_set_bit (&frontiers[runner->index],
1106 b->index))
1107 break;
1108 runner = get_immediate_dominator (CDI_DOMINATORS,
1109 runner);
1117 void
1118 compute_dominance_frontiers (bitmap_head *frontiers)
1120 timevar_push (TV_DOM_FRONTIERS);
1122 compute_dominance_frontiers_1 (frontiers);
1124 timevar_pop (TV_DOM_FRONTIERS);
1127 /* Given a set of blocks with variable definitions (DEF_BLOCKS),
1128 return a bitmap with all the blocks in the iterated dominance
1129 frontier of the blocks in DEF_BLOCKS. DFS contains dominance
1130 frontier information as returned by compute_dominance_frontiers.
1132 The resulting set of blocks are the potential sites where PHI nodes
1133 are needed. The caller is responsible for freeing the memory
1134 allocated for the return value. */
1136 bitmap
1137 compute_idf (bitmap def_blocks, bitmap_head *dfs)
1139 bitmap_iterator bi;
1140 unsigned bb_index, i;
1141 vec<int> work_stack;
1142 bitmap phi_insertion_points;
1144 /* Each block can appear at most twice on the work-stack. */
1145 work_stack.create (2 * n_basic_blocks);
1146 phi_insertion_points = BITMAP_ALLOC (NULL);
1148 /* Seed the work list with all the blocks in DEF_BLOCKS. We use
1149 vec::quick_push here for speed. This is safe because we know that
1150 the number of definition blocks is no greater than the number of
1151 basic blocks, which is the initial capacity of WORK_STACK. */
1152 EXECUTE_IF_SET_IN_BITMAP (def_blocks, 0, bb_index, bi)
1153 work_stack.quick_push (bb_index);
1155 /* Pop a block off the worklist, add every block that appears in
1156 the original block's DF that we have not already processed to
1157 the worklist. Iterate until the worklist is empty. Blocks
1158 which are added to the worklist are potential sites for
1159 PHI nodes. */
1160 while (work_stack.length () > 0)
1162 bb_index = work_stack.pop ();
1164 /* Since the registration of NEW -> OLD name mappings is done
1165 separately from the call to update_ssa, when updating the SSA
1166 form, the basic blocks where new and/or old names are defined
1167 may have disappeared by CFG cleanup calls. In this case,
1168 we may pull a non-existing block from the work stack. */
1169 gcc_checking_assert (bb_index < (unsigned) last_basic_block);
1171 EXECUTE_IF_AND_COMPL_IN_BITMAP (&dfs[bb_index], phi_insertion_points,
1172 0, i, bi)
1174 work_stack.quick_push (i);
1175 bitmap_set_bit (phi_insertion_points, i);
1179 work_stack.release ();
1181 return phi_insertion_points;
1184 /* Intersection and union of preds/succs for sbitmap based data flow
1185 solvers. All four functions defined below take the same arguments:
1186 B is the basic block to perform the operation for. DST is the
1187 target sbitmap, i.e. the result. SRC is an sbitmap vector of size
1188 last_basic_block so that it can be indexed with basic block indices.
1189 DST may be (but does not have to be) SRC[B->index]. */
1191 /* Set the bitmap DST to the intersection of SRC of successors of
1192 basic block B. */
1194 void
1195 bitmap_intersection_of_succs (sbitmap dst, sbitmap *src, basic_block b)
1197 unsigned int set_size = dst->size;
1198 edge e;
1199 unsigned ix;
1201 gcc_assert (!dst->popcount);
1203 for (e = NULL, ix = 0; ix < EDGE_COUNT (b->succs); ix++)
1205 e = EDGE_SUCC (b, ix);
1206 if (e->dest == EXIT_BLOCK_PTR)
1207 continue;
1209 bitmap_copy (dst, src[e->dest->index]);
1210 break;
1213 if (e == 0)
1214 bitmap_ones (dst);
1215 else
1216 for (++ix; ix < EDGE_COUNT (b->succs); ix++)
1218 unsigned int i;
1219 SBITMAP_ELT_TYPE *p, *r;
1221 e = EDGE_SUCC (b, ix);
1222 if (e->dest == EXIT_BLOCK_PTR)
1223 continue;
1225 p = src[e->dest->index]->elms;
1226 r = dst->elms;
1227 for (i = 0; i < set_size; i++)
1228 *r++ &= *p++;
1232 /* Set the bitmap DST to the intersection of SRC of predecessors of
1233 basic block B. */
1235 void
1236 bitmap_intersection_of_preds (sbitmap dst, sbitmap *src, basic_block b)
1238 unsigned int set_size = dst->size;
1239 edge e;
1240 unsigned ix;
1242 gcc_assert (!dst->popcount);
1244 for (e = NULL, ix = 0; ix < EDGE_COUNT (b->preds); ix++)
1246 e = EDGE_PRED (b, ix);
1247 if (e->src == ENTRY_BLOCK_PTR)
1248 continue;
1250 bitmap_copy (dst, src[e->src->index]);
1251 break;
1254 if (e == 0)
1255 bitmap_ones (dst);
1256 else
1257 for (++ix; ix < EDGE_COUNT (b->preds); ix++)
1259 unsigned int i;
1260 SBITMAP_ELT_TYPE *p, *r;
1262 e = EDGE_PRED (b, ix);
1263 if (e->src == ENTRY_BLOCK_PTR)
1264 continue;
1266 p = src[e->src->index]->elms;
1267 r = dst->elms;
1268 for (i = 0; i < set_size; i++)
1269 *r++ &= *p++;
1273 /* Set the bitmap DST to the union of SRC of successors of
1274 basic block B. */
1276 void
1277 bitmap_union_of_succs (sbitmap dst, sbitmap *src, basic_block b)
1279 unsigned int set_size = dst->size;
1280 edge e;
1281 unsigned ix;
1283 gcc_assert (!dst->popcount);
1285 for (ix = 0; ix < EDGE_COUNT (b->succs); ix++)
1287 e = EDGE_SUCC (b, ix);
1288 if (e->dest == EXIT_BLOCK_PTR)
1289 continue;
1291 bitmap_copy (dst, src[e->dest->index]);
1292 break;
1295 if (ix == EDGE_COUNT (b->succs))
1296 bitmap_clear (dst);
1297 else
1298 for (ix++; ix < EDGE_COUNT (b->succs); ix++)
1300 unsigned int i;
1301 SBITMAP_ELT_TYPE *p, *r;
1303 e = EDGE_SUCC (b, ix);
1304 if (e->dest == EXIT_BLOCK_PTR)
1305 continue;
1307 p = src[e->dest->index]->elms;
1308 r = dst->elms;
1309 for (i = 0; i < set_size; i++)
1310 *r++ |= *p++;
1314 /* Set the bitmap DST to the union of SRC of predecessors of
1315 basic block B. */
1317 void
1318 bitmap_union_of_preds (sbitmap dst, sbitmap *src, basic_block b)
1320 unsigned int set_size = dst->size;
1321 edge e;
1322 unsigned ix;
1324 gcc_assert (!dst->popcount);
1326 for (ix = 0; ix < EDGE_COUNT (b->preds); ix++)
1328 e = EDGE_PRED (b, ix);
1329 if (e->src== ENTRY_BLOCK_PTR)
1330 continue;
1332 bitmap_copy (dst, src[e->src->index]);
1333 break;
1336 if (ix == EDGE_COUNT (b->preds))
1337 bitmap_clear (dst);
1338 else
1339 for (ix++; ix < EDGE_COUNT (b->preds); ix++)
1341 unsigned int i;
1342 SBITMAP_ELT_TYPE *p, *r;
1344 e = EDGE_PRED (b, ix);
1345 if (e->src == ENTRY_BLOCK_PTR)
1346 continue;
1348 p = src[e->src->index]->elms;
1349 r = dst->elms;
1350 for (i = 0; i < set_size; i++)
1351 *r++ |= *p++;