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26 @setfilename c-tree.info
27 @settitle C/C++ Internal Representation
31 @dircategory Programming
33 * c-tree: (c-tree). C/C++ Internal Representation
35 This manual documents the internal representation used by GCC to represent
36 C and C++ source programs.
38 Copyright (c) 1999, 2000, 2001 Free Software Foundation, Inc.
41 @c ---------------------------------------------------------------------
43 @c ---------------------------------------------------------------------
46 @title C/C++ Internal Representation
47 @author CodeSourcery, LLC <info@@codesourcery.com>
49 @vskip 0pt plus 1filll
50 Copyright @copyright{} 1999, 2000, 2001 Free Software Foundation, Inc.
53 @c ---------------------------------------------------------------------
55 @c ---------------------------------------------------------------------
58 @top C/C++ Internal Representation
60 This manual documents the internal representation used by GCC and C++ to
61 represent C and C++ source programs. When presented with a C or C++
62 source program, GCC parses the program, performs semantic analysis
63 (including the generation of error messages), and then produces the
64 internal representation described here. This representation contains a
65 complete representation for the entire translation unit provided as
66 input to the front-end. This representation is then typically processed
67 by a code-generator in order to produce machine code, but could also be
68 used in the creation of source browsers, intelligent editors, automatic
69 documentation generators, interpreters, and any other programs needing
70 the ability to process C or C++ code.
72 This manual explains the internal representation. In particular, this
73 manual documents the internal representation for C and C++ source
74 constructs, and the macros, functions, and variables that can be used to
75 access these constructs.
77 If you are developing a ``back-end'', be it is a code-generator or some
78 other tool, that uses this representation, you may occasionally find
79 that you need to ask questions not easily answered by the functions and
80 macros available here. If that situation occurs, it is quite likely
81 that GCC already supports the functionality you desire, but that the
82 interface is simply not documented here. In that case, you should ask
83 the GCC maintainers (via mail to @email{gcc@@gcc.gnu.org}) about
84 documenting the functionality you require. Similarly, if you find
85 yourself writing functions that do not deal directly with your back-end,
86 but instead might be useful to other people using the GCC front-end, you
87 should submit your patches for inclusion in GCC.
89 This manual documents the C++ representation which is largely a superset
90 of the representation used in the C front-end. There is only one
91 construct used in C that does not appear in the C++ front-end and that
92 is the GNU ``nested function'' extension. Many of the macros documented
93 here do not apply in C because the corresponding language constructs do
97 * Deficiencies:: Topics net yet covered in this document.
98 * Overview:: All about @code{tree}s.
99 * Types:: Fundamental and aggregate types.
100 * Scopes:: Namespaces and classes.
101 * Functions:: Overloading, function bodies, and linkage.
102 * Declarations:: Type declarations and variables.
103 * Expressions:: From @code{typeid} to @code{throw}.
104 * Node Index:: The various types of tree nodes.
105 * Function Index:: Functions and macros described in this manual.
106 * Concept Index:: Index.
109 @c ---------------------------------------------------------------------
111 @c ---------------------------------------------------------------------
114 @chapter Deficiencies
116 There are many places in which this document is incomplet and incorrekt.
117 It is, as of yet, only @emph{preliminary} documentation.
119 @c ---------------------------------------------------------------------
121 @c ---------------------------------------------------------------------
128 The central data structure used by the internal representation is the
129 @code{tree}. These nodes, while all of the C type @code{tree}, are of
130 many varieties. A @code{tree} is a pointer type, but the object to
131 which it points may be of a variety of types. From this point forward,
132 we will refer to trees in ordinary type, rather than in @code{this
133 font}, except when talking about the actual C type @code{tree}.
135 You can tell what kind of node a particular tree is by using the
136 @code{TREE_CODE} macro. Many, many macros take a trees as input and
137 return trees as output. However, most macros require a certain kinds of
138 tree node as input. In other words, there is a type-system for trees,
139 but it is not reflected in the C type-system.
141 For safety, it is useful to configure G++ with @code{--enable-checking}.
142 Although this results in a significant performance penalty (since all
143 tree types are checked at run-time), and is therefore inappropriate in a
144 release version, it is extremely helpful during the development process.
146 Many macros behave as predicates. Many, although not all, of these
147 predicates end in @samp{_P}. Do not rely on the result type of these
148 macros being of any particular type. You may, however, rely on the fact
149 that the type can be compared to @code{0}, so that statements like
151 if (TEST_P (t) && !TEST_P (y))
157 int i = (TEST_P (t) != 0);
160 are legal. Macros that return @code{int} values now may be changed to
161 return @code{tree} values, or other pointers in the future. Even those
162 that continue to return @code{int} may return multiple non-zero codes
163 where previously they returned only zero and one. Therefore, you should
169 as this code is not guaranteed to work correctly in the future.
171 You should not take the address of values returned by the macros or
172 functions described here. In particular, no guarantee is given that the
175 In general, the names of macros are all in uppercase, while the names of
176 functions are entirely in lower case. There are rare exceptions to this
177 rule. You should assume that any macro or function whose name is made
178 up entirely of uppercase letters may evaluate its arguments more than
179 once. You may assume that a macro or function whose name is made up
180 entirely of lowercase letters will evaluate its arguments only once.
182 The @code{error_mark_node} is a special tree. Its tree code is
183 @code{ERROR_MARK}, but since there is only ever one node with that code,
184 the usual practice is to compare the tree against
185 @code{error_mark_node}. (This test is just a test for pointer
186 equality.) If an error has occurred during front-end processing the
187 flag @code{errorcount} will be set. If the front-end has encountered
188 code it cannot handle, it will issue a message to the user and set
189 @code{sorrycount}. When these flags are set, any macro or function
190 which normally returns a tree of a particular kind may instead return
191 the @code{error_mark_node}. Thus, if you intend to do any processing of
192 erroneous code, you must be prepared to deal with the
193 @code{error_mark_node}.
195 Occasionally, a particular tree slot (like an operand to an expression,
196 or a particular field in a declaration) will be referred to as
197 ``reserved for the back-end.'' These slots are used to store RTL when
198 the tree is converted to RTL for use by the GCC back-end. However, if
199 that process is not taking place (e.g., if the front-end is being hooked
200 up to an intelligent editor), then those slots may be used by the
201 back-end presently in use.
203 If you encounter situations that do not match this documentation, such
204 as tree nodes of types not mentioned here, or macros documented to
205 return entities of a particular kind that instead return entities of
206 some different kind, you have found a bug, either in the front-end or in
207 the documentation. Please report these bugs as you would any other
211 * Trees:: Macros and functions that can be used with all trees.
212 * Identifiers:: The names of things.
213 * Containers:: Lists and vectors.
216 @c ---------------------------------------------------------------------
218 @c ---------------------------------------------------------------------
224 This section is not here yet.
226 @c ---------------------------------------------------------------------
228 @c ---------------------------------------------------------------------
234 @tindex IDENTIFIER_NODE
236 An @code{IDENTIFIER_NODE} represents a slightly more general concept
237 that the standard C or C++ concept of identifier. In particular, an
238 @code{IDENTIFIER_NODE} may contain a @samp{$}, or other extraordinary
241 There are never two distinct @code{IDENTIFIER_NODE}s representing the
242 same identifier. Therefore, you may use pointer equality to compare
243 @code{IDENTIFIER_NODE}s, rather than using a routine like @code{strcmp}.
245 You can use the following macros to access identifiers:
247 @item IDENTIFIER_POINTER
248 The string represented by the identifier, represented as a
249 @code{char*}. This string is always @code{NUL}-terminated, and contains
250 no embedded @code{NUL} characters.
252 @item IDENTIFIER_LENGTH
253 The length of the string returned by @code{IDENTIFIER_POINTER}, not
254 including the trailing @code{NUL}. This value of
255 @code{IDENTIFIER_LENGTH (x)} is always the same as @code{strlen
256 (IDENTIFIER_POINTER (x))}.
258 @item IDENTIFIER_OPNAME_P
259 This predicate holds if the identifier represents the name of an
260 overloaded operator. In this case, you should not depend on the
261 contents of either the @code{IDENTIFIER_POINTER} or the
262 @code{IDENTIFIER_LENGTH}.
264 @item IDENTIFIER_TYPENAME_P
265 This predicate holds if the identifier represents the name of a
266 user-defined conversion operator. In this case, the @code{TREE_TYPE} of
267 the @code{IDENTIFIER_NODE} holds the type to which the conversion
272 @c ---------------------------------------------------------------------
274 @c ---------------------------------------------------------------------
285 @findex TREE_VEC_LENGTH
288 Two common container data structures can be represented directly with
289 tree nodes. A @code{TREE_LIST} is a singly linked list containing two
290 trees per node. These are the @code{TREE_PURPOSE} and @code{TREE_VALUE}
291 of each node. (Often, the @code{TREE_PURPOSE} contains some kind of
292 tag, or additional information, while the @code{TREE_VALUE} contains the
293 majority of the payload. In other cases, the @code{TREE_PURPOSE} is
294 simply @code{NULL_TREE}, while in still others both the
295 @code{TREE_PURPOSE} and @code{TREE_VALUE} are of equal stature.) Given
296 one @code{TREE_LIST} node, the next node is found by following the
297 @code{TREE_CHAIN}. If the @code{TREE_CHAIN} is @code{NULL_TREE}, then
298 you have reached the end of the list.
300 A @code{TREE_VEC} is a simple vector. The @code{TREE_VEC_LENGTH} is an
301 integer (not a tree) giving the number of nodes in the vector. The
302 nodes themselves are accessed using the @code{TREE_VEC_ELT} macro, which
303 takes two arguments. The first is the @code{TREE_VEC} in question; the
304 second is an integer indicating which element in the vector is desired.
305 The elements are indexed from zero.
307 @c ---------------------------------------------------------------------
309 @c ---------------------------------------------------------------------
316 @cindex fundamental type
320 @tindex TYPE_MIN_VALUE
321 @tindex TYPE_MAX_VALUE
324 @tindex ENUMERAL_TYPE
327 @tindex REFERENCE_TYPE
328 @tindex FUNCTION_TYPE
335 @tindex TYPENAME_TYPE
337 @findex CP_TYPE_QUALS
338 @findex TYPE_UNQUALIFIED
339 @findex TYPE_QUAL_CONST
340 @findex TYPE_QUAL_VOLATILE
341 @findex TYPE_QUAL_RESTRICT
342 @findex TYPE_MAIN_VARIANT
343 @cindex qualified type
346 @findex TYPE_PRECISION
347 @findex TYPE_ARG_TYPES
348 @findex TYPE_METHOD_BASETYPE
349 @findex TYPE_PTRMEM_P
350 @findex TYPE_OFFSET_BASETYPE
354 @findex TYPENAME_TYPE_FULLNAME
356 @findex TYPE_PTROBV_P
358 All types have corresponding tree nodes. However, you should not assume
359 that there is exactly one tree node corresponding to each type. There
360 are often several nodes each of which correspond to the same type.
362 For the most part, different kinds of types have different tree codes.
363 (For example, pointer types use a @code{POINTER_TYPE} code while arrays
364 use an @code{ARRAY_TYPE} code.) However, pointers to member functions
365 use the @code{RECORD_TYPE} code. Therefore, when writing a
366 @code{switch} statement that depends on the code associated with a
367 particular type, you should take care to handle pointers to member
368 functions under the @code{RECORD_TYPE} case label.
370 In C++, an array type is not qualified; rather the type of the array
371 elements is qualified. This situation is reflected in the intermediate
372 representation. The macros described here will always examine the
373 qualification of the underlying element type when applied to an array
374 type. (If the element type is itself an array, then the recursion
375 continues until a non-array type is found, and the qualification of this
376 type is examined.) So, for example, @code{CP_TYPE_CONST_P} will hold of
377 the type @code{const int ()[7]}, denoting an array of seven @code{int}s.
379 The following functions and macros deal with cv-qualification of types:
382 This macro returns the set of type qualifiers applied to this type.
383 This value is @code{TYPE_UNQUALIFIED} if no qualifiers have been
384 applied. The @code{TYPE_QUAL_CONST} bit is set if the type is
385 @code{const}-qualified. The @code{TYPE_QUAL_VOLATILE} bit is set if the
386 type is @code{volatile}-qualified. The @code{TYPE_QUAL_RESTRICT} bit is
387 set if the type is @code{restrict}-qualified.
389 @item CP_TYPE_CONST_P
390 This macro holds if the type is @code{const}-qualified.
392 @item CP_TYPE_VOLATILE_P
393 This macro holds if the type is @code{volatile}-qualified.
395 @item CP_TYPE_RESTRICT_P
396 This macro holds if the type is @code{restrict}-qualified.
398 @item CP_TYPE_CONST_NON_VOLATILE_P
399 This predicate holds for a type that is @code{const}-qualified, but
400 @emph{not} @code{volatile}-qualified; other cv-qualifiers are ignored as
401 well: only the @code{const}-ness is tested.
403 @item TYPE_MAIN_VARIANT
404 This macro returns the unqualified version of a type. It may be applied
405 to an unqualified type, but it is not always the identity function in
409 A few other macros and functions are usable with all types:
412 The number of bits required to represent the type, represented as an
413 @code{INTEGER_CST}. For an incomplete type, @code{TYPE_SIZE} will be
417 The alignment of the type, in bits, represented as an @code{int}.
420 This macro returns a declaration (in the form of a @code{TYPE_DECL}) for
421 the type. (Note this macro does @emph{not} return a
422 @code{IDENTIFIER_NODE}, as you might expect, given its name!) You can
423 look at the @code{DECL_NAME} of the @code{TYPE_DECL} to obtain the
424 actual name of the type. The @code{TYPE_NAME} will be @code{NULL_TREE}
425 for a type that is not a builtin type, the result of a typedef, or a
428 @item CP_INTEGRAL_TYPE
429 This predicate holds if the type is an integral type. Notice that in
430 C++, enumerations are @emph{not} integral types.
432 @item ARITHMETIC_TYPE_P
433 This predicate holds if the type is an integral type (in the C++ sense)
434 or a floating point type.
437 This predicate holds for a class-type.
440 This predicate holds for a builtin type.
443 This predicate holds if the type is a pointer to data member.
446 This predicate holds if the type is a pointer type, and the pointee is
450 This predicate holds for a pointer to function type.
453 This predicate holds for a pointer to object type. Note however that it
454 does not hold for the generic pointer to object type @code{void *}. You
455 may use @code{TYPE_PTROBV_P} to test for a pointer to object type as
456 well as @code{void *}.
459 This predicate takes two types as input, and holds if they are the same
460 type. For example, if one type is a @code{typedef} for the other, or
461 both are @code{typedef}s for the same type. This predicate also holds if
462 the two trees given as input are simply copies of one another; i.e.,
463 there is no difference between them at the source level, but, for
464 whatever reason, a duplicate has been made in the representation. You
465 should never use @code{==} (pointer equality) to compare types; always
466 use @code{same_type_p} instead.
469 Detailed below are the various kinds of types, and the macros that can
470 be used to access them. Although other kinds of types are used
471 elsewhere in G++, the types described here are the only ones that you
472 will encounter while examining the intermediate representation.
476 Used to represent the @code{void} type.
479 Used to represent the various integral types, including @code{char},
480 @code{short}, @code{int}, @code{long}, and @code{long long}. This code
481 is not used for enumeration types, nor for the @code{bool} type. Note
482 that GCC's @code{CHAR_TYPE} node is @emph{not} used to represent
483 @code{char}. The @code{TYPE_PRECISION} is the number of bits used in
484 the representation, represented as an @code{unsigned int}. (Note that
485 in the general case this is not the same value as @code{TYPE_SIZE};
486 suppose that there were a 24-bit integer type, but that alignment
487 requirements for the ABI required 32-bit alignment. Then,
488 @code{TYPE_SIZE} would be an @code{INTEGER_CST} for 32, while
489 @code{TYPE_PRECISION} would be 24.) The integer type is unsigned if
490 @code{TREE_UNSIGNED} holds; otherwise, it is signed.
492 The @code{TYPE_MIN_VALUE} is an @code{INTEGER_CST} for the smallest
493 integer that may be represented by this type. Similarly, the
494 @code{TYPE_MAX_VALUE} is an @code{INTEGER_CST} for the largest integer
495 that may be represented by this type.
498 Used to represent the @code{float}, @code{double}, and @code{long
499 double} types. The number of bits in the floating-point representation
500 is given by @code{TYPE_PRECISION}, as in the @code{INTEGER_TYPE} case.
503 Used to represent GCC builtin @code{__complex__} data types. The
504 @code{TREE_TYPE} is the type of the real and imaginary parts.
507 Used to represent an enumeration type. The @code{TYPE_PRECISION} gives
508 (as an @code{int}), the number of bits used to represent the type. If
509 there are no negative enumeration constants, @code{TREE_UNSIGNED} will
510 hold. The minimum and maximum enumeration constants may be obtained
511 with @code{TYPE_MIN_VALUE} and @code{TYPE_MAX_VALUE}, respectively; each
512 of these macros returns an @code{INTEGER_CST}.
514 The actual enumeration constants themselves may be obtained by looking
515 at the @code{TYPE_VALUES}. This macro will return a @code{TREE_LIST},
516 containing the constants. The @code{TREE_PURPOSE} of each node will be
517 an @code{IDENTIFIER_NODE} giving the name of the constant; the
518 @code{TREE_VALUE} will be an @code{INTEGER_CST} giving the value
519 assigned to that constant. These constants will appear in the order in
520 which they were declared. The @code{TREE_TYPE} of each of these
521 constants will be the type of enumeration type itself.
524 Used to represent the @code{bool} type.
527 Used to represent pointer types, and pointer to data member types. The
528 @code{TREE_TYPE} gives the type to which this type points. If the type
529 is a pointer to data member type, then @code{TYPE_PTRMEM_P} will hold.
530 For a pointer to data member type of the form @samp{T X::*},
531 @code{TYPE_PTRMEM_CLASS_TYPE} will be the type @code{X}, while
532 @code{TYPE_PTRMEM_POINTED_TO_TYPE} will be the type @code{T}.
535 Used to represent reference types. The @code{TREE_TYPE} gives the type
536 to which this type refers.
539 Used to represent the type of non-member functions and of static member
540 functions. The @code{TREE_TYPE} gives the return type of the function.
541 The @code{TYPE_ARG_TYPES} are a @code{TREE_LIST} of the argument types.
542 The @code{TREE_VALUE} of each node in this list is the type of the
543 corresponding argument; the @code{TREE_PURPOSE} is an expression for the
544 default argument value, if any. If the last node in the list is
545 @code{void_list_node} (a @code{TREE_LIST} node whose @code{TREE_VALUE}
546 is the @code{void_type_node}), then functions of this type do not take
547 variable arguments. Otherwise, they do take a variable number of
550 Note that in C (but not in C++) a function declared like @code{void f()}
551 is an unprototyped function taking a variable number of arguments; the
552 @code{TYPE_ARG_TYPES} of such a function will be NULL.
555 Used to represent the type of a non-static member function. Like a
556 @code{FUNCTION_TYPE}, the return type is given by the @code{TREE_TYPE}.
557 The type of @code{*this}, i.e., the class of which functions of this
558 type are a member, is given by the @code{TYPE_METHOD_BASETYPE}. The
559 @code{TYPE_ARG_TYPES} is the parameter list, as for a
560 @code{FUNCTION_TYPE}, and includes the @code{this} argument.
563 Used to represent array types. The @code{TREE_TYPE} gives the type of
564 the elements in the array. If the array-bound is present in the type,
565 the @code{TYPE_DOMAIN} is an @code{INTEGER_TYPE} whose
566 @code{TYPE_MIN_VALUE} and @code{TYPE_MAX_VALUE} will be the lower and
567 upper bounds of the array, respectively. The @code{TYPE_MIN_VALUE} will
568 always be an @code{INTEGER_CST} for zero, while the
569 @code{TYPE_MAX_VALUE} will be one less than the number of elements in
570 the array, i.e., the highest value which may be used to index an element
574 Used to represent @code{struct} and @code{class} types, as well as
575 pointers to member functions. If @code{TYPE_PTRMEMFUNC_P} holds, then
576 this type is a pointer-to-member type. In that case, the
577 @code{TYPE_PTRMEMFUNC_FN_TYPE} is a @code{POINTER_TYPE} pointing to a
578 @code{METHOD_TYPE}. The @code{METHOD_TYPE} is the type of a function
579 pointed to by the pointer-to-member function. If
580 @code{TYPE_PTRMEMFUNC_P} does not hold, this type is a class type. For
581 more information, see @pxref{Classes}.
584 This node is used to represent a type the knowledge of which is
585 insufficient for a sound processing.
588 This node is used to represent a data member; for example a
589 pointer-to-data-member is represented by a @code{POINTER_TYPE} whose
590 @code{TREE_TYPE} is an @code{OFFSET_TYPE}. For a data member @code{X::m}
591 the @code{TYPE_OFFSET_BASETYPE} is @code{X} and the @code{TREE_TYPE} is
592 the type of @code{m}.
595 Used to represent a construct of the form @code{typename T::A}. The
596 @code{TYPE_CONTEXT} is @code{T}; the @code{TYPE_NAME} is an
597 @code{IDENTIFIER_NODE} for @code{A}. If the type is specified via a
598 template-id, then @code{TYPENAME_TYPE_FULLNAME} yields a
599 @code{TEMPLATE_ID_EXPR}. The @code{TREE_TYPE} is non-@code{NULL} if the
600 node is implicitly generated in support for the implicit typename
601 extension; in which case the @code{TREE_TYPE} is a type node for the
605 Used to represent the @code{__typeof__} extension. The
606 @code{TYPE_FIELDS} is the expression the type of which is being
610 Used to represent @code{union} types. For more information, @pxref{Classes}.
613 There are variables whose values represent some of the basic types.
617 A node for @code{void}.
619 @item integer_type_node
620 A node for @code{int}.
622 @item unsigned_type_node.
623 A node for @code{unsigned int}.
625 @item char_type_node.
626 A node for @code{char}.
629 It may sometimes be useful to compare one of these variables with a type
630 in hand, using @code{same_type_p}.
632 @c ---------------------------------------------------------------------
634 @c ---------------------------------------------------------------------
638 @cindex namespace, class, scope
640 The root of the entire intermediate representation is the variable
641 @code{global_namespace}. This is the namespace specified with @code{::}
642 in C++ source code. All other namespaces, types, variables, functions,
643 and so forth can be found starting with this namespace.
645 Besides namespaces, the other high-level scoping construct in C++ is the
646 class. (Throughout this manual the term @dfn{class} is used to mean the
647 types referred to in the ANSI/ISO C++ Standard as classes; these include
648 types defined with the @code{class}, @code{struct}, and @code{union}
652 * Namespaces:: Member functions, types, etc.
653 * Classes:: Members, bases, friends, etc.
656 @c ---------------------------------------------------------------------
658 @c ---------------------------------------------------------------------
663 @tindex NAMESPACE_DECL
665 A namespace is represented by a @code{NAMESPACE_DECL} node.
667 However, except for the fact that it is distinguished as the root of the
668 representation, the global namespace is no different from any other
669 namespace. Thus, in what follows, we describe namespaces generally,
670 rather than the global namespace in particular.
672 The @code{::std} namespace, however, @emph{is} special, unless
673 @code{flag_honor_std} is set. This variable is set by the use
674 @samp{-fhonor-std} (or an option that implies it, like
675 @samp{-fnew-abi}), when invoking G++. When @code{flag_honor_std} is
676 set, the @code{std} namespace is just like any other namespace. When
677 @code{flag_honor_std} is not set, however, the @code{::std} namespace is
678 treated as a synonym for the global namespace, thereby allowing users to
679 write code that will work with compilers that put the standard library
680 in the @code{::std} namespace, even though the library supplied with G++
681 does not do so, as of GCC 2.95. The @code{std} namespace is represented
682 by the variable @code{std_node}. Although @code{std_node} is a
683 @code{NAMESPACE_DECL}, it does not have all the fields required of a
684 real namespace, and the macros and functions described here do not work,
685 in general. It is safest simply to ignore @code{std_node} should you
686 encounter it while examining the internal representation. In
687 particular, you will encounter @code{std_node} while looking at the
688 members of the global namespace. Just skip it without attempting to
691 The following macros and functions can be used on a @code{NAMESPACE_DECL}:
695 This macro is used to obtain the @code{IDENTIFIER_NODE} corresponding to
696 the unqualified name of the name of the namespace (@pxref{Identifiers}).
697 The name of the global namespace is @samp{::}, even though in C++ the
698 global namespace is unnamed. However, you should use comparison with
699 @code{global_namespace}, rather than @code{DECL_NAME} to determine
700 whether or not a namespaces is the global one. An unnamed namespace
701 will have a @code{DECL_NAME} equal to @code{anonymous_namespace_name}.
702 Within a single translation unit, all unnamed namespaces will have the
706 This macro returns the enclosing namespace. The @code{DECL_CONTEXT} for
707 the @code{global_namespace} is @code{NULL_TREE}.
709 @item DECL_NAMESPACE_ALIAS
710 If this declaration is for a namespace alias, then
711 @code{DECL_NAMESPACE_ALIAS} is the namespace for which this one is an
714 Do not attempt to use @code{cp_namespace_decls} for a namespace which is
715 an alias. Instead, follow @code{DECL_NAMESPACE_ALIAS} links until you
716 reach an ordinary, non-alias, namespace, and call
717 @code{cp_namespace_decls} there.
719 @item DECL_NAMESPACE_STD_P
720 This predicate holds if the namespace is the special @code{::std}
723 @item cp_namespace_decls
724 This function will return the declarations contained in the namespace,
725 including types, overloaded functions, other namespaces, and so forth.
726 If there are no declarations, this function will return
727 @code{NULL_TREE}. The declarations are connected through their
728 @code{TREE_CHAIN} fields.
730 Although most entries on this list will be declarations,
731 @code{TREE_LIST} nodes may also appear. In this case, the
732 @code{TREE_VALUE} will be an @code{OVERLOAD}. The value of the
733 @code{TREE_PURPOSE} is unspecified; back-ends should ignore this value.
734 As with the other kinds of declarations returned by
735 @code{cp_namespace_decls}, the @code{TREE_CHAIN} will point to the next
736 declaration in this list.
738 For more information on the kinds of declarations that can occur on this
739 list, @xref{Declarations}. Some declarations will not appear on this
740 list. In particular, no @code{FIELD_DECL}, @code{LABEL_DECL}, or
741 @code{PARM_DECL} nodes will appear here.
743 This function cannot be used with namespaces that have
744 @code{DECL_NAMESPACE_ALIAS} set.
748 @c ---------------------------------------------------------------------
750 @c ---------------------------------------------------------------------
757 @findex CLASSTYPE_DECLARED_CLASS
760 @findex TREE_VIA_PUBLIC
761 @findex TREE_VIA_PROTECTED
762 @findex TREE_VIA_PRIVATE
767 A class type is represented by either a @code{RECORD_TYPE} or a
768 @code{UNION_TYPE}. A class declared with the @code{union} tag is
769 represented by a @code{UNION_TYPE}, while classes declared with either
770 the @code{struct} or the @code{class} tag are represented by
771 @code{RECORD_TYPE}s. You can use the @code{CLASSTYPE_DECLARED_CLASS}
772 macro to discern whether or not a particular type is a @code{class} as
773 opposed to a @code{struct}. This macro will be true only for classes
774 declared with the @code{class} tag.
776 Almost all non-function members are available on the @code{TYPE_FIELDS}
777 list. Given one member, the next can be found by following the
778 @code{TREE_CHAIN}. You should not depend in any way on the order in
779 which fields appear on this list. All nodes on this list will be
780 @samp{DECL} nodes. A @code{FIELD_DECL} is used to represent a non-static
781 data member, a @code{VAR_DECL} is used to represent a static data
782 member, and a @code{TYPE_DECL} is used to represent a type. Note that
783 the @code{CONST_DECL} for an enumeration constant will appear on this
784 list, if the enumeration type was declared in the class. (Of course,
785 the @code{TYPE_DECL} for the enumeration type will appear here as well.)
786 There are no entries for base classes on this list. In particular,
787 there is no @code{FIELD_DECL} for the ``base-class portion'' of an
790 The @code{TYPE_VFIELD} is a compiler-generated field used to point to
791 virtual function tables. It may or may not appear on the
792 @code{TYPE_FIELDS} list. However, back-ends should handle the
793 @code{TYPE_VFIELD} just like all the entries on the @code{TYPE_FIELDS}
796 The function members are available on the @code{TYPE_METHODS} list.
797 Again, subsequent members are found by following the @code{TREE_CHAIN}
798 field. If a function is overloaded, each of the overloaded functions
799 appears; no @code{OVERLOAD} nodes appear on the @code{TYPE_METHODS}
800 list. Implicitly declared functions (including default constructors,
801 copy constructors, assignment operators, and destructors) will appear on
804 Every class has an associated @dfn{binfo}, which can be obtained with
805 @code{TYPE_BINFO}. Binfos are used to represent base-classes. The
806 binfo given by @code{TYPE_BINFO} is the degenerate case, whereby every
807 class is considered to be its own base-class. The base classes for a
808 particular binfo can be obtained with @code{BINFO_BASETYPES}. These
809 base-classes are themselves binfos. The class type associated with a
810 binfo is given by @code{BINFO_TYPE}. It is always the case that
811 @code{BINFO_TYPE (TYPE_BINFO (x))} is the same type as @code{x}, up to
812 qualifiers. However, it is not always the case that @code{TYPE_BINFO
813 (BINFO_TYPE (y))} is always the same binfo as @code{y}. The reason is
814 that if @code{y} is a binfo representing a base-class @code{B} of a
815 derived class @code{D}, then @code{BINFO_TYPE (y)} will be @code{B}, and
816 @code{TYPE_INFO (BINFO_TYPE (y))} will be @code{B} as its own
817 base-class, rather than as a base-class of @code{D}.
819 The @code{BINFO_BASETYPES} is a @code{TREE_VEC} (@pxref{Containers}).
820 Base types appear in left-to-right order in this vector. You can tell
821 whether or @code{public}, @code{protected}, or @code{private}
822 inheritance was used by using the @code{TREE_VIA_PUBLIC},
823 @code{TREE_VIA_PROTECTED}, and @code{TREE_VIA_PRIVATE} macros. Each of
824 these macros takes a @code{BINFO} and is true if and only if the
825 indicated kind of inheritance was used. If @code{TREE_VIA_VIRTUAL}
826 holds of a binfo, then its @code{BINFO_TYPE} was inherited from
829 FIXME: Talk about @code{TYPE_NONCOPIED_PARTS}.
831 The following macros can be used on a tree node representing a class-type.
835 This predicate holds if the class is local class @emph{i.e.} declared
836 inside a function body.
838 @item TYPE_POLYMORPHIC_P
839 This predicate holds if the class has at least one virtual function
840 (declared or inherited).
842 @item TYPE_HAS_DEFAULT_CONSTRUCTOR
843 This predicate holds whenever its argument represents a class-type with
846 @item CLASSTYPE_HAS_MUTABLE
847 @item TYPE_HAS_MUTABLE_P
848 These predicates hold for a class-type having a mutable data member.
850 @item CLASSTYPE_NON_POD_P
851 This predicate holds only for class-types that are not PODs.
853 @item TYPE_HAS_NEW_OPERATOR
854 This predicate holds for a class-type that defines
857 @item TYPE_HAS_ARRAY_NEW_OPERATOR
858 This predicate holds for a class-type for which
859 @code{operator new[]} is defined.
861 @item TYPE_OVERLOADS_CALL_EXPR
862 This predicate holds for class-type for which the function call
863 @code{operator()} is overloaded.
865 @item TYPE_OVERLOADS_ARRAY_REF
866 This predicate holds for a class-type that overloads
869 @item TYPE_OVERLOADS_ARROW
870 This predicate holds for a class-type for which @code{operator->} is
875 @c ---------------------------------------------------------------------
877 @c ---------------------------------------------------------------------
880 @chapter Declarations
883 @cindex type declaration
890 @tindex NAMESPACE_DECL
892 @tindex TEMPLATE_DECL
899 @findex DECL_EXTERNAL
901 This chapter covers the various kinds of declarations that appear in the
902 internal representation, except for declarations of functions
903 (represented by @code{FUNCTION_DECL} nodes), which are described in
906 Some macros can be used with any kind of declaration. These include:
909 This macro returns an @code{IDENTIFIER_NODE} giving the name of the
913 This macro returns the type of the entity declared.
915 @item DECL_SOURCE_FILE
916 This macro returns the name of the file in which the entity was
917 declared, as a @code{char*}. For an entity declared implicitly by the
918 compiler (like @code{__builtin_memcpy}), this will be the string
921 @item DECL_SOURCE_LINE
922 This macro returns the line number at which the entity was declared, as
925 @item DECL_ARTIFICIAL
926 This predicate holds if the declaration was implicitly generated by the
927 compiler. For example, this predicate will hold of an implicitly
928 declared member function, or of the @code{TYPE_DECL} implicitly
929 generated for a class type. Recall that in C++ code like:
934 is roughly equivalent to C code like:
939 The implicitly generated @code{typedef} declaration is represented by a
940 @code{TYPE_DECL} for which @code{DECL_ARTIFICIAL} holds.
942 @item DECL_NAMESPACE_SCOPE_P
943 This predicate holds if the entity was declared at a namespace scope.
945 @item DECL_CLASS_SCOPE_P
946 This predicate holds if the entity was declared at a class scope.
948 @item DECL_FUNCTION_SCOPE_P
949 This predicate holds if the entity was declared inside a function
954 The various kinds of declarations include:
957 These nodes are used to represent labels in function bodies. For more
958 information, see @ref{Functions}. These nodes only appear in block
962 These nodes are used to represent enumeration constants. The value of
963 the constant is given by @code{DECL_INITIAL} which will be an
964 @code{INTEGER_CST} with the same type as the @code{TREE_TYPE} of the
965 @code{CONST_DECL}, i.e., an @code{ENUMERAL_TYPE}.
968 These nodes represent the value returned by a function. When a value is
969 assigned to a @code{RESULT_DECL}, that indicates that the value should
970 be returned, via bitwise copy, by the function. You can use
971 @code{DECL_SIZE} and @code{DECL_ALIGN} on a @code{RESULT_DECL}, just as
972 with a @code{VAR_DECL}.
975 These nodes represent @code{typedef} declarations. The @code{TREE_TYPE}
976 is the type declared to have the name given by @code{DECL_NAME}. In
977 some cases, there is no associated name.
980 These nodes represent variables with namespace or block scope, as well
981 as static data members. The @code{DECL_SIZE} and @code{DECL_ALIGN} are
982 analogous to @code{TYPE_SIZE} and @code{TYPE_ALIGN}. For a declaration,
983 you should always use the @code{DECL_SIZE} and @code{DECL_ALIGN} rather
984 than the @code{TYPE_SIZE} and @code{TYPE_ALIGN} given by the
985 @code{TREE_TYPE}, since special attributes may have been applied to the
986 variable to give it a particular size and alignment. You may use the
987 predicates @code{DECL_THIS_STATIC} or @code{DECL_THIS_EXTERN} to test
988 whether the storage class specifiers @code{static} or @code{extern} were
989 used to declare a variable.
991 If this variable is initialized (but does not require a constructor),
992 the @code{DECL_INITIAL} will be an expression for the initializer. The
993 initializer should be evaluated, and a bitwise copy into the variable
994 performed. If the @code{DECL_INITIAL} is the @code{error_mark_node},
995 there is an initializer, but it is given by an explicit statement later
996 in the code; no bitwise copy is required.
998 GCC provides an extension that allows either automatic variables, or
999 global variables, to be placed in particular registers. This extension
1000 is being used for a particular @code{VAR_DECL} if @code{DECL_REGISTER}
1001 holds for the @code{VAR_DECL}, and if @code{DECL_ASSEMBLER_NAME} is not
1002 equal to @code{DECL_NAME}. In that case, @code{DECL_ASSEMBLER_NAME} is
1003 the name of the register into which the variable will be placed.
1006 Used to represent a parameter to a function. Treat these nodes
1007 similarly to @code{VAR_DECL} nodes. These nodes only appear in the
1008 @code{DECL_ARGUMENTS} for a @code{FUNCTION_DECL}.
1010 The @code{DECL_ARG_TYPE} for a @code{PARM_DECL} is the type that will
1011 actually be used when a value is passed to this function. It may be a
1012 wider type than the @code{TREE_TYPE} of the parameter; for example, the
1013 ordinary type might be @code{short} while the @code{DECL_ARG_TYPE} is
1017 These nodes represent non-static data members. The @code{DECL_SIZE} and
1018 @code{DECL_ALIGN} behave as for @code{VAR_DECL} nodes. The
1019 @code{DECL_FIELD_BITPOS} gives the first bit used for this field, as an
1020 @code{INTEGER_CST}. These values are indexed from zero, where zero
1021 indicates the first bit in the object.
1023 If @code{DECL_C_BIT_FIELD} holds, this field is a bitfield.
1025 @item NAMESPACE_DECL
1030 These nodes are used to represent class, function, and variable (static
1031 data member) templates. The @code{DECL_TEMPLATE_SPECIALIZATIONS} are a
1032 @code{TREE_LIST}. The @code{TREE_VALUE} of each node in the lst is a
1033 @code{TEMPLATE_DECL}s or @code{FUNCTION_DECL}s representing
1034 specializations (including instantiations) of this template. Back-ends
1035 can safely ignore @code{TEMPLATE_DECL}s, but should examine
1036 @code{FUNCTION_DECL} nodes on the specializations list just as they
1037 would ordinary @code{FUNCTION_DECL} nodes.
1039 For a class template, the @code{DECL_TEMPLATE_INSTANTIATIONS} list
1040 contains the instantiations. The @code{TREE_VALUE} of each node is an
1041 instantiation of the class. The @code{DECL_TEMPLATE_SPECIALIZATIONS}
1042 contains partial specializations of the class.
1046 Back-ends can safely ignore these nodes.
1050 @c ---------------------------------------------------------------------
1052 @c ---------------------------------------------------------------------
1057 @tindex FUNCTION_DECL
1062 A function is represented by a @code{FUNCTION_DECL} node. A set of
1063 overloaded functions is sometimes represented by a @code{OVERLOAD} node.
1065 An @code{OVERLOAD} node is not a declaration, so none of the
1066 @samp{DECL_} macros should be used on an @code{OVERLOAD}. An
1067 @code{OVERLOAD} node is similar to a @code{TREE_LIST}. Use
1068 @code{OVL_CURRENT} to get the function associated with an
1069 @code{OVERLOAD} node; use @code{OVL_NEXT} to get the next
1070 @code{OVERLOAD} node in the list of overloaded functions. The macros
1071 @code{OVL_CURRENT} and @code{OVL_NEXT} are actually polymorphic; you can
1072 use them to work with @code{FUNCTION_DECL} nodes as well as with
1073 overloads. In the case of a @code{FUNCTION_DECL}, @code{OVL_CURRENT}
1074 will always return the function itself, and @code{OVL_NEXT} will always
1075 be @code{NULL_TREE}.
1077 To determine the scope of a function, you can use the
1078 @code{DECL_REAL_CONTEXT} macro. This macro will return the class
1079 (either a @code{RECORD_TYPE} or a @code{UNION_TYPE}) or namespace (a
1080 @code{NAMESPACE_DECL}) of which the function is a member. For a virtual
1081 function, this macro returns the class in which the function was
1082 actually defined, not the base class in which the virtual declaration
1083 occurred. If a friend function is defined in a class scope, the
1084 @code{DECL_CLASS_CONTEXT} macro can be used to determine the class in
1085 which it was defined. For example, in
1087 class C @{ friend void f() @{@} @};
1089 the @code{DECL_REAL_CONTEXT} for @code{f} will be the
1090 @code{global_namespace}, but the @code{DECL_CLASS_CONTEXT} will be the
1091 @code{RECORD_TYPE} for @code{C}.
1093 The @code{DECL_REAL_CONTEXT} and @code{DECL_CLASS_CONTEXT} are not
1094 available in C; instead you should simply use @code{DECL_CONTEXT}. In C,
1095 the @code{DECL_CONTEXT} for a function maybe another function. This
1096 representation indicates that the GNU nested function extension is in
1097 use. For details on the semantics of nested functions, see the GCC
1098 Manual. The nested function can refer to local variables in its
1099 containing function. Such references are not explicitly marked in the
1100 tree structure; back-ends must look at the @code{DECL_CONTEXT} for the
1101 referenced @code{VAR_DECL}. If the @code{DECL_CONTEXT} for the
1102 referenced @code{VAR_DECL} is not the same as the function currently
1103 being processed, and neither @code{DECL_EXTERNAL} nor @code{DECL_STATIC}
1104 hold, then the reference is to a local variable in a containing
1105 function, and the back-end must take appropriate action.
1108 * Function Basics:: Function names, linkage, and so forth.
1109 * Function Bodies:: The statements that make up a function body.
1112 @c ---------------------------------------------------------------------
1114 @c ---------------------------------------------------------------------
1116 @node Function Basics
1117 @section Function Basics
1120 @cindex copy constructor
1121 @cindex assignment operator
1124 @findex DECL_ASSEMBLER_NAME
1126 @findex DECL_LINKONCE_P
1127 @findex DECL_FUNCTION_MEMBER_P
1128 @findex DECL_CONSTRUCTOR_P
1129 @findex DECL_DESTRUCTOR_P
1130 @findex DECL_OVERLOADED_OPERATOR_P
1131 @findex DECL_CONV_FN_P
1132 @findex DECL_ARTIFICIAL
1133 @findex DECL_GLOBAL_CTOR_P
1134 @findex DECL_GLOBAL_DTOR_P
1135 @findex GLOBAL_INIT_PRIORITY
1137 The following macros and functions can be used on a @code{FUNCTION_DECL}:
1140 This predicate holds for a function that is the program entry point
1144 This macro returns the unqualified name of the function, as an
1145 @code{IDENTIFIER_NODE}. For an instantiation of a function template,
1146 the @code{DECL_NAME} is the unqualified name of the template, not
1147 something like @code{f<int>}. The value of @code{DECL_NAME} is
1148 undefined when used on a constructor, destructor, overloaded operator,
1149 or type-conversion operator, or any function that is implicitly
1150 generated by the compiler. See below for macros that can be used to
1151 distinguish these cases.
1153 @item DECL_ASSEMBLER_NAME
1154 This macro returns the mangled name of the function, also an
1155 @code{IDENTIFIER_NODE}. This name does not contain leading underscores
1156 on systems that prefix all identifiers with underscores. The mangled
1157 name is computed in the same way on all platforms; if special processing
1158 is required to deal with the object file format used on a particular
1159 platform, it is the responsibility of the back-end to perform those
1160 modifications. (Of course, the back-end should not modify
1161 @code{DECL_ASSEMBLER_NAME} itself.)
1164 This predicate holds if the function is undefined.
1167 This predicate holds if the function has external linkage.
1169 @item DECL_LOCAL_FUNCTION_P
1170 This predicate holds if the function was declared at block scope, even
1171 though it has a global scope.
1173 @item DECL_ANTICIPATED
1174 This predicate holds if the function is a built-in function but its
1175 prototype is not yet explicitly declared.
1177 @item DECL_EXTERN_C_FUNCTION_P
1178 This predicate holds if the function is declared as an
1179 `@code{extern "C"}' function.
1181 @item DECL_LINKONCE_P
1182 This macro holds if multiple copies of this function may be emitted in
1183 various translation units. It is the responsibility of the linker to
1184 merge the various copies. Template instantiations are the most common
1185 example of functions for which @code{DECL_LINKONCE_P} holds; G++
1186 instantiates needed templates in all translation units which require them,
1187 and then relies on the linker to remove duplicate instantiations.
1189 FIXME: This macro is not yet implemented.
1191 @item DECL_FUNCTION_MEMBER_P
1192 This macro holds if the function is a member of a class, rather than a
1193 member of a namespace.
1195 @item DECL_STATIC_FUNCTION_P
1196 This predicate holds if the function a static member function.
1198 @item DECL_NONSTATIC_MEMBER_FUNCTION_P
1199 This macro holds for a non-static member function.
1201 @item DECL_CONST_MEMFUNC_P
1202 This predicate holds for a @code{const}-member function.
1204 @item DECL_VOLATILE_MEMFUNC_P
1205 This predicate holds for a @code{volatile}-member function.
1207 @item DECL_CONSTRUCTOR_P
1208 This macro holds if the function is a constructor.
1210 @item DECL_NONCONVERTING_P
1211 This predicate holds if the constructor is a non-converting constructor.
1213 @item DECL_COMPLETE_CONSTRUCTOR_P
1214 This predicate holds for a function which is a constructor for an object
1217 @item DECL_BASE_CONSTRUCTOR_P
1218 This predicate holds for a function which is a constructor for a base
1221 @item DECL_COPY_CONSTRUCTOR_P
1222 This predicate holds for a function which is a copy-constructor.
1224 @item DECL_DESTRUCTOR_P
1225 This macro holds if the function is a destructor.
1227 @item DECL_COMPLETE_DESTRUCTOR_P
1228 This predicate holds if the function is the destructor for an object a
1231 @item DECL_OVERLOADED_OPERATOR_P
1232 This macro holds if the function is an overloaded operator.
1234 @item DECL_CONV_FN_P
1235 This macro holds if the function is a type-conversion operator.
1237 @item DECL_GLOBAL_CTOR_P
1238 This predicate holds if the function is a file-scope initialization
1241 @item DECL_GLOBAL_DTOR_P
1242 This predicate holds if the function is a file-scope finalization
1246 This predicate holds if the function is a thunk.
1248 These functions represent stub code that adjusts the @code{this} pointer
1249 and then jumps to another function. When the jumped-to function
1250 returns, control is transferred directly to the caller, without
1251 returning to the thunk. The first parameter to the thunk is always the
1252 @code{this} pointer; the thunk should add @code{THUNK_DELTA} to this
1253 value. (The @code{THUNK_DELTA} is an @code{int}, not an
1254 @code{INTEGER_CST}.)
1256 Then, if @code{THUNK_VCALL_OFFSET} (an @code{INTEGER_CST}) is non-zero
1257 the adjusted @code{this} pointer must be adjusted again. The complete
1258 calculation is given by the following pseudo-code:
1262 if (THUNK_VCALL_OFFSET)
1263 this += (*((ptrdiff_t **) this))[THUNK_VCALL_OFFSET]
1266 Finally, the thunk should jump to the location given
1267 by @code{DECL_INITIAL}; this will always be an expression for the
1268 address of a function.
1270 @item DECL_NON_THUNK_FUNCTION_P
1271 This predicate holds if the function is @emph{not} a thunk function.
1273 @item GLOBAL_INIT_PRIORITY
1274 If either @code{DECL_GLOBAL_CTOR_P} or @code{DECL_GLOBAL_DTOR_P} holds,
1275 then this gives the initialization priority for the function. The
1276 linker will arrange that all functions for which
1277 @code{DECL_GLOBAL_CTOR_P} holds are run in increasing order of priority
1278 before @code{main} is called. When the program exits, all functions for
1279 which @code{DECL_GLOBAL_DTOR_P} holds are run in the reverse order.
1281 @item DECL_ARTIFICIAL
1282 This macro holds if the function was implicitly generated by the
1283 compiler, rather than explicitly declared. In addition to implicitly
1284 generated class member functions, this macro holds for the special
1285 functions created to implement static initialization and destruction, to
1286 compute run-time type information, and so forth.
1288 @item DECL_ARGUMENTS
1289 This macro returns the @code{PARM_DECL} for the first argument to the
1290 function. Subsequent @code{PARM_DECL} nodes can be obtained by
1291 following the @code{TREE_CHAIN} links.
1294 This macro returns the @code{RESULT_DECL} for the function.
1297 This macro returns the @code{FUNCTION_TYPE} or @code{METHOD_TYPE} for
1300 @item TYPE_RAISES_EXCEPTIONS
1301 This macro returns the list of exceptions that a (member-)function can
1302 raise. The returned list, if non @code{NULL}, is comprised of nodes
1303 whose @code{TREE_VALUE} represents a type.
1305 @item TYPE_NOTHROW_P
1306 This predicate holds when the exception-specification of its arguments
1307 if of the form `@code{()}'.
1309 @item DECL_ARRAY_DELETE_OPERATOR_P
1310 This predicate holds if the function an overloaded
1311 @code{operator delete[]}.
1315 @c ---------------------------------------------------------------------
1317 @c ---------------------------------------------------------------------
1319 @node Function Bodies
1320 @section Function Bodies
1321 @cindex function body
1328 @findex ASM_CLOBBERS
1330 @tindex CLEANUP_STMT
1331 @findex CLEANUP_DECL
1332 @findex CLEANUP_EXPR
1333 @tindex COMPOUND_STMT
1334 @findex COMPOUND_BODY
1335 @tindex CONTINUE_STMT
1337 @findex DECL_STMT_DECL
1341 @tindex EMPTY_CLASS_EXPR
1343 @findex EXPR_STMT_EXPR
1345 @findex FOR_INIT_STMT
1350 @findex GOTO_DESTINATION
1357 @tindex LABEL_STMT_LABEL
1362 @findex SCOPE_BEGIN_P
1364 @findex SCOPE_NULLIFIED_P
1365 @tindex START_CATCH_STMT
1366 @findex START_CATCH_TYPE
1368 @findex SUBOBJECT_CLEANUP
1374 @findex TRY_HANDLERS
1375 @findex HANDLER_PARMS
1376 @findex HANDLER_BODY
1381 A function that has a definition in the current translation unit will
1382 have a non-NULL @code{DECL_INITIAL}. However, back-ends should not make
1383 use of the particular value given by @code{DECL_INITIAL}.
1385 The @code{DECL_SAVED_TREE} macro will give the complete body of the
1386 function. This node will usually be a @code{COMPOUND_STMT} representing
1387 the outermost block of the function, but it may also be a
1388 @code{TRY_BLOCK}, a @code{RETURN_INIT}, or any other valid statement.
1390 @subsection Statements
1392 There are tree nodes corresponding to all of the source-level statement
1393 constructs. These are enumerated here, together with a list of the
1394 various macros that can be used to obtain information about them. There
1395 are a few macros that can be used with all statements:
1399 This macro returns the line number for the statement. If the statement
1400 spans multiple lines, this value will be the number of the first line on
1401 which the statement occurs. Although we mention @code{CASE_LABEL} below
1402 as if it were a statement, they do not allow the use of
1403 @code{STMT_LINENO}. There is no way to obtain the line number for a
1406 Statements do not contain information about
1407 the file from which they came; that information is implicit in the
1408 @code{FUNCTION_DECL} from which the statements originate.
1410 @item STMT_IS_FULL_EXPR_P
1411 In C++, statements normally constitute ``full expressions''; temporaries
1412 created during a statement are destroyed when the statement is complete.
1413 However, G++ sometimes represents expressions by statements; these
1414 statements will not have @code{STMT_IS_FULL_EXPR_P} set. Temporaries
1415 created during such statements should be destroyed when the innermost
1416 enclosing statement with @code{STMT_IS_FULL_EXPR_P} set is exited.
1420 Here is the list of the various statement nodes, and the macros used to
1421 access them. This documentation describes the use of these nodes in
1422 non-template functions (including instantiations of template functions).
1423 In template functions, the same nodes are used, but sometimes in
1424 slightly different ways.
1426 Many of the statements have substatements. For example, a @code{while}
1427 loop will have a body, which is itself a statement. If the substatement
1428 is @code{NULL_TREE}, it is considered equivalent to a statement
1429 consisting of a single @code{;}, i.e., an expression statement in which
1430 the expression has been omitted. A substatement may in fact be a list
1431 of statements, connected via their @code{TREE_CHAIN}s. So, you should
1432 always process the statement tree by looping over substatements, like
1435 void process_stmt (stmt)
1440 switch (TREE_CODE (stmt))
1443 process_stmt (THEN_CLAUSE (stmt));
1444 /* More processing here. */
1450 stmt = TREE_CHAIN (stmt);
1454 In other words, while the @code{then} clause of an @code{if} statement
1455 in C++ can be only one statement (although that one statement may be a
1456 compound statement), the intermediate representation will sometimes use
1457 several statements chained together.
1462 Used to represent an inline assembly statement. For an inline assembly
1467 The @code{ASM_STRING} macro will return a @code{STRING_CST} node for
1468 @code{"mov x, y"}. If the original statement made use of the
1469 extended-assembly syntax, then @code{ASM_OUTPUTS},
1470 @code{ASM_INPUTS}, and @code{ASM_CLOBBERS} will be the outputs, inputs,
1471 and clobbers for the statement, represented as @code{STRING_CST} nodes.
1472 The extended-assembly syntax looks like:
1474 asm ("fsinx %1,%0" : "=f" (result) : "f" (angle));
1476 The first string is the @code{ASM_STRING}, containing the instruction
1477 template. The next two strings are the output and inputs, respectively;
1478 this statement has no clobbers. As this example indicates, ``plain''
1479 assembly statements are merely a special case of extended assembly
1480 statements; they have no cv-qualifiers, outputs, inputs, or clobbers.
1481 All of the strings will be @code{NUL}-terminated, and will contain no
1482 embedded @code{NUL}-characters.
1484 If the assembly statement is declared @code{volatile}, or if the
1485 statement was not an extended assembly statement, and is therefore
1486 implicitly volatile, then the predicate @code{ASM_VOLATILE_P} will hold
1487 of the @code{ASM_STMT}.
1491 Used to represent a @code{break} statement. There are no additional
1496 Use to represent a @code{case} label, range of @code{case} labels, or a
1497 @code{default} label. If @code{CASE_LOW} is NULL_TREE, then this is a a
1498 @code{default} label. Otherwise, if @code{CASE_HIGH} is NULL_TREE, then
1499 this is an ordinary @code{case} label. In this case, @code{CASE_LOW} is
1500 an expression giving the value of the label. Both @code{CASE_LOW} and
1501 @code{CASE_HIGH} are @code{INTEGER_CST} nodes. These values will have
1502 the same type as the condition expression in the switch statement.
1504 Otherwise, if both @code{CASE_LOW} and @code{CASE_HIGH} are defined, the
1505 statement is a range of case labels. Such statements originate with the
1506 extension that allows users to write things of the form:
1510 The first value will be @code{CASE_LOW}, while the second will be
1515 Used to represent an action that should take place upon exit from the
1516 enclosing scope. Typically, these actions are calls to destructors for
1517 local objects, but back-ends cannot rely on this fact. If these nodes
1518 are in fact representing such destructors, @code{CLEANUP_DECL} will be
1519 the @code{VAR_DECL} destroyed. Otherwise, @code{CLEANUP_DECL} will be
1520 @code{NULL_TREE}. In any case, the @code{CLEANUP_EXPR} is the
1521 expression to execute. The cleanups executed on exit from a scope
1522 should be run in the reverse order of the order in which the associated
1523 @code{CLEANUP_STMT}s were encountered.
1527 Used to represent a brace-enclosed block. The first substatement is
1528 given by @code{COMPOUND_BODY}. Subsequent substatements are found by
1529 following the @code{TREE_CHAIN} link from one substatement to the next.
1533 Used to represent a @code{continue} statement. There are no additional
1538 Used to mark the beginning (if @code{CTOR_BEGIN_P} holds) or end (if
1539 @code{CTOR_END_P} holds of the main body of a constructor. See also
1540 @code{SUBOBJECT} for more information on how to use these nodes.
1544 Used to represent a local declaration. The @code{DECL_STMT_DECL} macro
1545 can be used to obtain the entity declared. This declaration may be a
1546 @code{LABEL_DECL}, indicating that the label declared is a local label.
1547 (As an extension, GCC allows the declaration of labels with scope.) In
1548 C, this declaration may be a @code{FUNCTION_DECL}, indicating the
1549 use of the GCC nested function extension. For more information,
1554 Used to represent a @code{do} loop. The body of the loop is given by
1555 @code{DO_BODY} while the termination condition for the loop is given by
1556 @code{DO_COND}. The condition for a @code{do}-statement is always an
1559 @item EMPTY_CLASS_EXPR
1561 Used to represent a temporary object of a class with no data whose
1562 address is never taken. (All such objects are interchangeable.) The
1563 @code{TREE_TYPE} represents the type of the object.
1567 Used to represent an expression statement. Use @code{EXPR_STMT_EXPR} to
1568 obtain the expression.
1572 Used to represent a @code{for} statement. The @code{FOR_INIT_STMT} is
1573 the initialization statement for the loop. The @code{FOR_COND} is the
1574 termination condition. The @code{FOR_EXPR} is the expression executed
1575 right before the @code{FOR_COND} on each loop iteration; often, this
1576 expression increments a counter. The body of the loop is given by
1577 @code{FOR_BODY}. Note that @code{FOR_INIT_STMT} and @code{FOR_BODY}
1578 return statements, while @code{FOR_COND} and @code{FOR_EXPR} return
1583 Used to represent a @code{goto} statement. The @code{GOTO_DESTINATION}
1584 will usually be a @code{LABEL_DECL}. However, if the ``computed
1585 goto'' extension has been used, the @code{GOTO_DESTINATION} will be an
1586 arbitrary expression indicating the destination. This expression will
1587 always have pointer type.
1591 Used to represent an @code{if} statement. The @code{IF_COND} is the
1594 If the condition is a @code{TREE_LIST}, then the @code{TREE_PURPOSE} is
1595 a statement (usually a @code{DECL_STMT}). Each time the coondition is
1596 evaluated, the statement should be executed. Then, the
1597 @code{TREE_VALUE} should be used as the conditional expression itself.
1598 This representation is used to handle C++ code like this:
1604 where there is a new local variable (or variables) declared within the
1607 The @code{THEN_CLAUSE} represents the statement given by the @code{then}
1608 condition, while the @code{ELSE_CLAUSE} represents the statement given
1609 by the @code{else} condition.
1613 Used to represent a label. The @code{LABEL_DECL} declared by this
1614 statement can be obtained with the @code{LABEL_STMT_LABEL} macro. The
1615 @code{IDENTIFIER_NODE} giving the name of the label can be obtained from
1616 the @code{LABEL_DECL} with @code{DECL_NAME}.
1620 If the function uses the G++ ``named return value'' extension, meaning
1621 that the function has been defined like:
1623 S f(int) return s @{...@}
1625 then there will be a @code{RETURN_INIT}. There is never a named
1626 returned value for a constructor. The first argument to the
1627 @code{RETURN_INIT} is the name of the object returned; the second
1628 argument is the initializer for the object. The object is initialized
1629 when the @code{RETURN_INIT} is encountered. The object referred to is
1630 the actual object returned; this extension is a manual way of doing the
1631 ``return-value optimization.'' Therefore, the object must actually be
1632 constructed in the place where the object will be returned.
1636 Used to represent a @code{return} statement. The @code{RETURN_EXPR} is
1637 the expression returned; it will be @code{NULL_TREE} if the statement
1645 A scope-statement represents the beginning or end of a scope. If
1646 @code{SCOPE_BEGIN_P} holds, this statement represents the beginning of a
1647 scope; if @code{SCOPE_END_P} holds this statement represents the end of
1648 a scope. On exit from a scope, all cleanups from @code{CLEANUP_STMT}s
1649 occurring in the scope must be run, in reverse order to the order in
1650 which they were encountered. If @code{SCOPE_NULLIFIED_P} or
1651 @code{SCOPE_NO_CLEANUPS_P} holds of the scope, back-ends should behave
1652 as if the @code{SCOPE_STMT} were not present at all.
1654 @item START_CATCH_STMT
1656 These statements represent the location to which control is transferred
1657 when an exception is thrown. The @code{START_CATCH_TYPE} is the type of
1658 exception that will be caught by this handler; it is equal (by pointer
1659 equality) to @code{CATCH_ALL_TYPE} if this handler is for all types.
1663 In a constructor, these nodes are used to mark the point at which a
1664 subobject of @code{this} is fully constructed. If, after this point, an
1665 exception is thrown before a @code{CTOR_STMT} with @code{CTOR_END_P} set
1666 is encountered, the @code{SUBOBJECT_CLEANUP} must be executed. The
1667 cleanups must be executed in the reverse order in which they appear.
1671 Used to represent a @code{switch} statement. The @code{SWITCH_COND} is
1672 the expression on which the switch is occurring. See the documentation
1673 for an @code{IF_STMT} for more information on the representation used
1674 for the condition. The @code{SWITCH_BODY} is the body of the switch
1678 Used to represent a @code{try} block. The body of the try block is
1679 given by @code{TRY_STMTS}. Each of the catch blocks is a @code{HANDLER}
1680 node. The first handler is given by @code{TRY_HANDLERS}. Subsequent
1681 handlers are obtained by following the @code{TREE_CHAIN} link from one
1682 handler to the next. The body of the handler is given by
1683 @code{HANDLER_BODY}.
1685 If @code{CLEANUP_P} holds of the @code{TRY_BLOCK}, then the
1686 @code{TRY_HANDLERS} will not be a @code{HANDLER} node. Instead, it will
1687 be an expression that should be executed if an exception is thrown in
1688 the try block. It must rethrow the exception after executing that code.
1689 And, if an exception is thrown while the expression is executing,
1690 @code{terminate} must be called.
1694 Used to represent a @code{while} loop. The @code{WHILE_COND} is the
1695 termination condition for the loop. See the documentation for an
1696 @code{IF_STMT} for more information on the representation used for the
1699 The @code{WHILE_BODY} is the body of the loop.
1703 @c ---------------------------------------------------------------------
1705 @c ---------------------------------------------------------------------
1708 @chapter Expressions
1710 @findex TREE_OPERAND
1712 @findex TREE_INT_CST_HIGH
1713 @findex TREE_INT_CST_LOW
1714 @findex tree_int_cst_lt
1715 @findex tree_int_cst_equal
1719 @findex TREE_STRING_LENGTH
1720 @findex TREE_STRING_POINTER
1722 @findex PTRMEM_CST_CLASS
1723 @findex PTRMEM_CST_MEMBER
1726 @tindex BIT_NOT_EXPR
1727 @tindex TRUTH_NOT_EXPR
1729 @tindex INDIRECT_REF
1730 @tindex FIX_TRUNC_EXPR
1732 @tindex COMPLEX_EXPR
1734 @tindex REALPART_EXPR
1735 @tindex IMAGPART_EXPR
1737 @tindex CONVERT_EXPR
1741 @tindex BIT_IOR_EXPR
1742 @tindex BIT_XOR_EXPR
1743 @tindex BIT_AND_EXPR
1744 @tindex TRUTH_ANDIF_EXPR
1745 @tindex TRUTH_ORIF_EXPR
1746 @tindex TRUTH_AND_EXPR
1747 @tindex TRUTH_OR_EXPR
1748 @tindex TRUTH_XOR_EXPR
1752 @tindex TRUNC_DIV_EXPR
1753 @tindex TRUNC_MOD_EXPR
1763 @tindex COMPONENT_REF
1764 @tindex COMPOUND_EXPR
1772 @tindex CLEANUP_POINT_EXPR
1775 The internal representation for expressions is for the most part quite
1776 straightforward. However, there are a few facts that one must bear in
1777 mind. In particular, the expression ``tree'' is actually a directed
1778 acyclic graph. (For example there may be many references to the integer
1779 constant zero throughout the source program; many of these will be
1780 represented by the same expression node.) You should not rely on
1781 certain kinds of node being shared, nor should rely on certain kinds of
1782 nodes being unshared.
1784 The following macros can be used with all expression nodes:
1788 Returns the type of the expression. This value may not be precisely the
1789 same type that would be given the expression in the original program.
1792 In what follows, some nodes that one might expect to always have type
1793 @code{bool} are documented to have either integral or boolean type. At
1794 some point in the future, the C front-end may also make use of this same
1795 intermediate representation, and at this point these nodes will
1796 certainly have integral type. The previous sentence is not meant to
1797 imply that the C++ front-end does not or will not give these nodes
1800 Below, we list the various kinds of expression nodes. Except where
1801 noted otherwise, the operands to an expression are accessed using the
1802 @code{TREE_OPERAND} macro. For example, to access the first operand to
1803 a binary plus expression @code{expr}, use:
1806 TREE_OPERAND (expr, 0)
1809 As this example indicates, the operands are zero-indexed.
1811 The table below begins with constants, moves on to unary expressions,
1812 then proceeds to binary expressions, and concludes with various other
1813 kinds of expressions:
1817 These nodes represent integer constants. Note that the type of these
1818 constants is obtained with @code{TREE_TYPE}; they are not always of type
1819 @code{int}. In particular, @code{char} constants are represented with
1820 @code{INTEGER_CST} nodes. The value of the integer constant @code{e} is
1822 ((TREE_INT_CST_HIGH (e) << HOST_BITS_PER_WIDE_INT)
1823 + TREE_INST_CST_LOW (e))
1826 HOST_BITS_PER_WIDE_INT is at least thirty-two on all platforms. Both
1827 @code{TREE_INT_CST_HIGH} and @code{TREE_INT_CST_LOW} return a
1828 @code{HOST_WIDE_INT}. The value of an @code{INTEGER_CST} is interpreted
1829 as a signed or unsigned quantity depending on the type of the constant.
1830 In general, the expression given above will overflow, so it should not
1831 be used to calculate the value of the constant.
1833 The variable @code{integer_zero_node} is a integer constant with value
1834 zero. Similarly, @code{integer_one_node} is an integer constant with
1835 value one. The @code{size_zero_node} and @code{size_one_node} variables
1836 are analogous, but have type @code{size_t} rather than @code{int}.
1838 The function @code{tree_int_cst_lt} is a predicate which holds if its
1839 first argument is less than its second. Both constants are assumed to
1840 have the same signedness (i.e., either both should be signed or both
1841 should be unsigned.) The full width of the constant is used when doing
1842 the comparison; the usual rules about promotions and conversions are
1843 ignored. Similarly, @code{tree_int_cst_equal} holds if the two
1844 constants are equal. The @code{tree_int_cst_sgn} function returns the
1845 sign of a constant. The value is @code{1}, @code{0}, or @code{-1}
1846 according on whether the constant is greater than, equal to, or less
1847 than zero. Again, the signedness of the constant's type is taken into
1848 account; an unsigned constant is never less than zero, no matter what
1853 FIXME: Talk about how to obtain representations of this constant, do
1854 comparisons, and so forth.
1857 These nodes are used to represent complex number constants, that is a
1858 @code{__complex__} whose parts are constant nodes. The
1859 @code{TREE_REALPART} and @code{TREE_IMAGPART} return the real and the
1860 imaginary parts respectively.
1863 These nodes represent string-constants. The @code{TREE_STRING_LENGTH}
1864 returns the length of the string, as an @code{int}. The
1865 @code{TREE_STRING_POINTER} is a @code{char*} containing the string
1866 itself. The string may not be @code{NUL}-terminated, and it may contain
1867 embedded @code{NUL} characters. Therefore, the
1868 @code{TREE_STRING_LENGTH} includes the trailing @code{NUL} if it is
1871 FIXME: How are wide strings represented?
1874 These nodes are used to represent pointer-to-member constants. The
1875 @code{PTRMEM_CST_CLASS} is the class type (either a @code{RECORD_TYPE}
1876 or @code{UNION_TYPE} within which the pointer points), and the
1877 @code{PTRMEM_CST_MEMBER} is the declaration for the pointed to object.
1878 Note that the @code{DECL_CONTEXT} for the @code{PTRMEM_CST_MEMBER} is in
1879 general different from from the @code{PTRMEM_CST_CLASS}. For example,
1882 struct B @{ int i; @};
1883 struct D : public B @{@};
1887 The @code{PTRMEM_CST_CLASS} for @code{&D::i} is @code{D}, even though
1888 the @code{DECL_CONTEXT} for the @code{PTRMEM_CST_MEMBER} is @code{B},
1889 since @code{B::i} is a member of @code{B}, not @code{D}.
1893 These nodes represent variables, including static data members. For
1894 more information, @pxref{Declarations}.
1897 These nodes represent unary negation of the single operand, for both
1898 integer and floating-point types. The type of negation can be
1899 determined by looking at the type of the expression.
1902 These nodes represent bitwise complement, and will always have integral
1903 type. The only operand is the value to be complemented.
1905 @item TRUTH_NOT_EXPR
1906 These nodes represent logical negation, and will always have integral
1907 (or boolean) type. The operand is the value being negated.
1909 @item PREDECREMENT_EXPR
1910 @itemx PREINCREMENT_EXPR
1911 @itemx POSTDECREMENT_EXPR
1912 @itemx POSTINCREMENT_EXPR
1913 These nodes represent increment and decrement expressions. The value of
1914 the single operand is computed, and the operand incremented or
1915 decremented. In the case of @code{PREDECREMENT_EXPR} and
1916 @code{PREINCREMENT_EXPR}, the value of the expression is the value
1917 resulting after the increment or decrement; in the case of
1918 @code{POSTDECREMENT_EXPR} and @code{POSTINCREMENT_EXPR} is the value
1919 before the increment or decrement occurs. The type of the operand, like
1920 that of the result, will be either integral, boolean, or floating-point.
1923 These nodes are used to represent the address of an object. (These
1924 expressions will always have pointer or reference type.) The operand may
1925 be another expression, or it may be a declaration.
1927 As an extension, GCC allows users to take the address of a label. In
1928 this case, the operand of the @code{ADDR_EXPR} will be a
1929 @code{LABEL_DECL}. The type of such an expression is @code{void*}.
1931 If the object addressed is not an lvalue, a temporary is created, and
1932 the address of the temporary is used.
1935 These nodes are used to represent the object pointed to by a pointer.
1936 The operand is the pointer being dereferenced; it will always have
1937 pointer or reference type.
1939 @item FIX_TRUNC_EXPR
1940 These nodes represent conversion of a floating-point value to an
1941 integer. The single operand will have a floating-point type, while the
1942 the complete expression will have an integral (or boolean) type. The
1943 operand is rounded towards zero.
1946 These nodes represent conversion of an integral (or boolean) value to a
1947 floating-point value. The single operand will have integral type, while
1948 the complete expression will have a floating-point type.
1950 FIXME: How is the operand supposed to be rounded? Is this dependent on
1954 These nodes are used to represent complex numbers constructed from two
1955 expressions of the same (integer or real) type. The first operand is the
1956 real part and the second operand is the imaginary part.
1959 These nodes represent the conjugate of their operand.
1963 These nodes represent respectively the real and the imaginary parts
1964 of complex numbers (their sole argument).
1966 @item NON_LVALUE_EXPR
1967 These nodes indicate that their one and only operand is not an lvalue.
1968 A back-end can treat these identically to the single operand.
1971 These nodes are used to represent conversions that do not require any
1972 code-generation. For example, conversion of a @code{char*} to an
1973 @code{int*} does not require any code be generated; such a conversion is
1974 represented by a @code{NOP_EXPR}. The single operand is the expression
1975 to be converted. The conversion from a pointer to a reference is also
1976 represented with a @code{NOP_EXPR}.
1979 These nodes are similar to @code{NOP_EXPR}s, but are used in those
1980 situations where code may need to be generated. For example, if an
1981 @code{int*} is converted to an @code{int} code may need to be generated
1982 on some platforms. These nodes are never used for C++-specific
1983 conversions, like conversions between pointers to different classes in
1984 an inheritance hierarchy. Any adjustments that need to be made in such
1985 cases are always indicated explicitly. Similarly, a user-defined
1986 conversion is never represented by a @code{CONVERT_EXPR}; instead, the
1987 function calls are made explicit.
1990 These nodes represent @code{throw} expressions. The single operand is
1991 an expression for the code that should be executed to throw the
1992 exception. However, there is one implicit action not represented in
1993 that expression; namely the call to @code{__throw}. This function takes
1994 no arguments. If @code{setjmp}/@code{longjmp} exceptions are used, the
1995 function @code{__sjthrow} is called instead. The normal GCC back-end
1996 uses the function @code{emit_throw} to generate this code; you can
1997 examine this function to see what needs to be done.
2001 These nodes represent left and right shifts, respectively. The first
2002 operand is the value to shift; it will always be of integral type. The
2003 second operand is an expression for the number of bits by which to
2004 shift. Right shift should be treated as arithmetic, i.e., the
2005 high-order bits should be zero-filled when the expression has unsigned
2006 type and filled with the sign bit when the expression has signed type.
2011 These nodes represent bitwise inclusive or, bitwise exclusive or, and
2012 bitwise and, respectively. Both operands will always have integral
2015 @item TRUTH_ANDIF_EXPR
2016 @itemx TRUTH_ORIF_EXPR
2017 These nodes represent logical and and logical or, respectively. These
2018 operators are not strict; i.e., the second operand is evaluated only if
2019 the value of the expression is not determined by evaluation of the first
2020 operand. The type of the operands, and the result type, is always of
2021 boolean or integral type.
2023 @item TRUTH_AND_EXPR
2024 @itemx TRUTH_OR_EXPR
2025 @itemx TRUTH_XOR_EXPR
2026 These nodes represent logical and, logical or, and logical exclusive or.
2027 They are strict; both arguments are always evaluated. There are no
2028 corresponding operators in C or C++, but the front-end will sometimes
2029 generate these expressions anyhow, if it can tell that strictness does
2035 @itemx TRUNC_DIV_EXPR
2036 @itemx TRUNC_MOD_EXPR
2038 These nodes represent various binary arithmetic operations.
2039 Respectively, these operations are addition, subtraction (of the second
2040 operand from the first), multiplication, integer division, integer
2041 remainder, and floating-point division. The operands to the first three
2042 of these may have either integral or floating type, but there will never
2043 be case in which one operand is of floating type and the other is of
2046 The result of a @code{TRUNC_DIV_EXPR} is always rounded towards zero.
2047 The @code{TRUNC_MOD_EXPR} of two operands @code{a} and @code{b} is
2048 always @code{a - a/b} where the division is as if computed by a
2049 @code{TRUNC_DIV_EXPR}.
2052 These nodes represent array accesses. The first operand is the array;
2053 the second is the index. To calculate the address of the memory
2054 accessed, you must scale the index by the size of the type of the array
2057 @item EXACT_DIV_EXPR
2067 These nodes represent the less than, less than or equal to, greater
2068 than, greater than or equal to, equal, and not equal comparison
2069 operators. The first and second operand with either be both of integral
2070 type or both of floating type. The result type of these expressions
2071 will always be of integral or boolean type.
2074 These nodes represent assignment. The left-hand side is the first
2075 operand; the right-hand side is the second operand. The left-hand side
2076 will be a @code{VAR_DECL}, @code{INDIRECT_REF}, @code{COMPONENT_REF}, or
2079 These nodes are used to represent not only assignment with @samp{=} but
2080 also compount assignments (like @samp{+=}), by reduction to @samp{=}
2081 assignment. In other words, the representation for @samp{i += 3} looks
2082 just like that for @samp{i = i + 3}.
2085 These nodes are just like @code{MODIFY_EXPR}, but are used only when a
2086 variable is initialized, rather than assigned to subsequently.
2089 These nodes represent non-static data member accesses. The first
2090 operand is the object (rather than a pointer to it); the second operand
2091 is the @code{FIELD_DECL} for the data member.
2094 These nodes represent comma-expressions. The first operand is an
2095 expression whose value is computed and thrown away prior to the
2096 evaluation of the second operand. The value of the entire expression is
2097 the value of the second operand.
2100 These nodes represent @code{?:} expressions. The first operand
2101 is of boolean or integral type. If it evaluates to a non-zero value,
2102 the second operand should be evaluated, and returned as the value of the
2103 expression. Otherwise, the third operand is evaluated, and returned as
2104 the value of the expression. As a GNU extension, the middle operand of
2105 the @code{?:} operator may be omitted in the source, like this:
2111 which is equivalent to
2118 assuming that @code{x} is an expression without side-effects. However,
2119 in the case that the first operation causes side effects, the
2120 side-effects occur only once. Consumers of the internal representation
2121 do not need to worry about this oddity; the second operand will be
2122 always be present in the internal representation.
2125 These nodes are used to represent calls to functions, including
2126 non-static member functions. The first operand is a pointer to the
2127 function to call; it is always an expression whose type is a
2128 @code{POINTER_TYPE}. The second argument is a @code{TREE_LIST}. The
2129 arguments to the call appear left-to-right in the list. The
2130 @code{TREE_VALUE} of each list node contains the expression
2131 corresponding to that argument. (The value of @code{TREE_PURPOSE} for
2132 these nodes is unspecified, and should be ignored.) For non-static
2133 member functions, there will be an operand corresponding to the
2134 @code{this} pointer. There will always be expressions corresponding to
2135 all of the arguments, even if the function is declared with default
2136 arguments and some arguments are not explicitly provided at the call
2140 These nodes are used to represent GCC's statement-expression extension.
2141 The statement-expression extension allows code like this:
2143 int f() @{ return (@{ int j; j = 3; j + 7; @}); @}
2145 In other words, an sequence of statements may occur where a single
2146 expression would normally appear. The @code{STMT_EXPR} node represents
2147 such an expression. The @code{STMT_EXPR_STMT} gives the statement
2148 contained in the expression; this is always a @code{COMPOUND_STMT}. The
2149 value of the expression is the value of the last sub-statement in the
2150 @code{COMPOUND_STMT}. More precisely, the value is the value computed
2151 by the last @code{EXPR_STMT} in the outermost scope of the
2152 @code{COMPOUND_STMT}. For example, in:
2156 the value is @code{3} while in:
2158 (@{ if (x) @{ 3; @} @})
2160 (represented by a nested @code{COMPOUND_STMT}), there is no value. If
2161 the @code{STMT_EXPR} does not yield a value, it's type will be
2165 These nodes represent local blocks. The first operand is a list of
2166 temporary variables, connected via their @code{TREE_CHAIN} field. These
2167 will never require cleanups. The scope of these variables is just the
2168 body of the @code{BIND_EXPR}. The body of the @code{BIND_EXPR} is the
2172 These nodes represent ``infinite'' loops. The @code{LOOP_EXPR_BODY}
2173 represents the body of the loop. It should be executed forever, unless
2174 an @code{EXIT_EXPR} is encountered.
2177 These nodes represent conditional exits from the nearest enclosing
2178 @code{LOOP_EXPR}. The single operand is the condition; if it is
2179 non-zero, then the loop should be exited. An @code{EXIT_EXPR} will only
2180 appear within a @code{LOOP_EXPR}.
2182 @item CLEANUP_POINT_EXPR
2183 These nodes represent full-expressions. The single operand is an
2184 expression to evaluate. Any destructor calls engendered by the creation
2185 of temporaries during the evaluation of that expression should be
2186 performed immediately after the expression is evaluated.
2189 These nodes represent the brace-enclosed initializers for a structure or
2190 array. The first operand is reserved for use by the back-end. The
2191 second operand is a @code{TREE_LIST}. If the @code{TREE_TYPE} of the
2192 @code{CONSTRUCTOR} is a @code{RECORD_TYPE} or @code{UNION_TYPE}, then
2193 the @code{TREE_PURPOSE} of each node in the @code{TREE_LIST} will be a
2194 @code{FIELD_DECL} and the @code{TREE_VALUE} of each node will be the
2195 expression used to initialize that field. You should not depend on the
2196 fields appearing in any particular order, nor should you assume that all
2197 fields will be represented. Unrepresented fields may be assigned any
2200 If the @code{TREE_TYPE} of the @code{CONSTRUCTOR} is an
2201 @code{ARRAY_TYPE}, then the @code{TREE_PURPOSE} of each element in the
2202 @code{TREE_LIST} will be an @code{INTEGER_CST}. This constant indicates
2203 which element of the array (indexed from zero) is being assigned to;
2204 again, the @code{TREE_VALUE} is the corresponding initializer. If the
2205 @code{TREE_PURPOSE} is @code{NULL_TREE}, then the initializer is for the
2206 next available array element.
2208 Conceptually, before any initialization is done, the entire area of
2209 storage is initialized to zero.
2213 A @code{SAVE_EXPR} represents an expression (possibly involving
2214 side-effects) that is used more than once. The side-effects should
2215 occur only the first time the expression is evaluated. Subsequent uses
2216 should just reuse the computed value. The first operand to the
2217 @code{SAVE_EXPR} is the expression to evaluate. The side-effects should
2218 be executed where the @code{SAVE_EXPR} is first encountered in a
2219 depth-first preorder traversal of the expression tree.
2222 A @code{TARGET_EXPR} represents a temporary object. The first operand
2223 is a @code{VAR_DECL} for the temporary variable. The second operand is
2224 the initializer for the temporary. The initializer is evaluated, and
2225 copied (bitwise) into the temporary.
2227 Often, a @code{TARGET_EXPR} occurs on the right-hand side of an
2228 assignment, or as the second operand to a comma-expression which is
2229 itself the right-hand side of an assignment, etc. In this case, we say
2230 that the @code{TARGET_EXPR} is ``normal''; otherwise, we say it is
2231 ``orphaned''. For a normal @code{TARGET_EXPR} the temporary variable
2232 should be treated as an alias for the left-hand side of the assignment,
2233 rather than as a new temporary variable.
2235 The third operand to the @code{TARGET_EXPR}, if present, is a
2236 cleanup-expression (i.e., destructor call) for the temporary. If this
2237 expression is orphaned, then this expression must be executed when the
2238 statement containing this expression is complete. These cleanups must
2239 always be executed in the order opposite to that in which they were
2240 encountered. Note that if a temporary is created on one branch of a
2241 conditional operator (i.e., in the second or third operand to a
2242 @code{COND_EXPR}), the cleanup must be run only if that branch is
2245 See @code{STMT_IS_FULL_EXPR_P} for more information about running these
2248 @item AGGR_INIT_EXPR
2249 An @code{AGGR_INIT_EXPR} represents the initialization as the return
2250 value of a function call, or as the result of a constructor. An
2251 @code{AGGR_INIT_EXPR} will only appear as the second operand of a
2252 @code{TARGET_EXPR}. The first operand to the @code{AGGR_INIT_EXPR} is
2253 the address of a function to call, just as in a @code{CALL_EXPR}. The
2254 second operand are the arguments to pass that function, as a
2255 @code{TREE_LIST}, again in a manner similar to that of a
2256 @code{CALL_EXPR}. The value of the expression is that returned by the
2259 If @code{AGGR_INIT_VIA_CTOR_P} holds of the @code{AGGR_INIT_EXPR}, then
2260 the initialization is via a constructor call. The address of the third
2261 operand of the @code{AGGR_INIT_EXPR}, which is always a @code{VAR_DECL},
2262 is taken, and this value replaces the first argument in the argument
2263 list. In this case, the value of the expression is the @code{VAR_DECL}
2264 given by the third operand to the @code{AGGR_INIT_EXPR}; constructors do
2269 @c ---------------------------------------------------------------------
2271 @c ---------------------------------------------------------------------
2274 @unnumbered Node Index
2278 @c ---------------------------------------------------------------------
2280 @c ---------------------------------------------------------------------
2282 @node Function Index
2283 @unnumbered Function Index
2287 @c ---------------------------------------------------------------------
2289 @c ---------------------------------------------------------------------
2292 @unnumbered Concept Index
2296 @c ---------------------------------------------------------------------
2298 @c ---------------------------------------------------------------------