c++: normalizing ttp constraints [PR115656]
[official-gcc.git] / gcc / testsuite / gcc.target / powerpc / pr37191.c
blobbff90dfa38f8df7bd52e6dc9904ec83bd1572738
1 /* { dg-do compile } */
2 /* { dg-skip-if "" { powerpc*-*-darwin* } { "*" } { "" } } */
3 /* { dg-options "-O3 -mvsx" } */
4 /* { dg-additional-options "-mdejagnu-cpu=power8" { target { ! has_arch_pwr8 } } } */
5 /* { dg-require-effective-target p8vector_hw } */
7 #define NO_WARN_X86_INTRINSICS 1
9 #include <mmintrin.h>
10 #include <stddef.h>
11 #include <stdint.h>
13 #if 0
14 extern const uint64_t ff_bone;
15 #endif
17 static inline void transpose4x4(uint8_t *dst, uint8_t *src, ptrdiff_t dst_stride, ptrdiff_t src_stride) {
18 __m64 row0 = _mm_cvtsi32_si64(*(unsigned*)(src + (0 * src_stride)));
19 __m64 row1 = _mm_cvtsi32_si64(*(unsigned*)(src + (1 * src_stride)));
20 __m64 row2 = _mm_cvtsi32_si64(*(unsigned*)(src + (2 * src_stride)));
21 __m64 row3 = _mm_cvtsi32_si64(*(unsigned*)(src + (3 * src_stride)));
22 __m64 tmp0 = _mm_unpacklo_pi8(row0, row1);
23 __m64 tmp1 = _mm_unpacklo_pi8(row2, row3);
24 __m64 row01 = _mm_unpacklo_pi16(tmp0, tmp1);
25 __m64 row23 = _mm_unpackhi_pi16(tmp0, tmp1);
26 *((unsigned*)(dst + (0 * dst_stride))) = _mm_cvtsi64_si32(row01);
27 *((unsigned*)(dst + (1 * dst_stride))) = _mm_cvtsi64_si32(_mm_unpackhi_pi32(row01, row01));
28 *((unsigned*)(dst + (2 * dst_stride))) = _mm_cvtsi64_si32(row23);
29 *((unsigned*)(dst + (3 * dst_stride))) = _mm_cvtsi64_si32(_mm_unpackhi_pi32(row23, row23));
32 #if 0
33 static inline void h264_loop_filter_chroma_intra_mmx2(uint8_t *pix, int stride, int alpha1, int beta1)
35 asm volatile(
37 :: "r"(pix-2*stride), "r"(pix), "r"((long)stride),
38 "m"(alpha1), "m"(beta1), "m"(ff_bone)
41 #endif
43 void h264_h_loop_filter_chroma_intra_mmx2(uint8_t *pix, int stride, int alpha, int beta)
45 uint8_t trans[8*4] __attribute__ ((aligned (8)));
46 transpose4x4(trans, pix-2, 8, stride);
47 transpose4x4(trans+4, pix-2+4*stride, 8, stride);
48 // h264_loop_filter_chroma_intra_mmx2(trans+2*8, 8, alpha-1, beta-1);
49 transpose4x4(pix-2, trans, stride, 8);
50 transpose4x4(pix-2+4*stride, trans+4, stride, 8);