2007-01-11 Andrew Haley <aph@redhat.com>
[official-gcc.git] / include / splay-tree.h
blob78d8f71c09f1daf11fe3a6cb27e5e173568f94dd
1 /* A splay-tree datatype.
2 Copyright 1998, 1999, 2000, 2002 Free Software Foundation, Inc.
3 Contributed by Mark Mitchell (mark@markmitchell.com).
5 This file is part of GCC.
7 GCC is free software; you can redistribute it and/or modify it
8 under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
12 GCC is distributed in the hope that it will be useful, but
13 WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GCC; see the file COPYING. If not, write to
19 the Free Software Foundation, 51 Franklin Street - Fifth Floor,
20 Boston, MA 02110-1301, USA. */
22 /* For an easily readable description of splay-trees, see:
24 Lewis, Harry R. and Denenberg, Larry. Data Structures and Their
25 Algorithms. Harper-Collins, Inc. 1991.
27 The major feature of splay trees is that all basic tree operations
28 are amortized O(log n) time for a tree with n nodes. */
30 #ifndef _SPLAY_TREE_H
31 #define _SPLAY_TREE_H
33 #ifdef __cplusplus
34 extern "C" {
35 #endif /* __cplusplus */
37 #include "ansidecl.h"
39 #ifndef GTY
40 #define GTY(X)
41 #endif
43 /* Use typedefs for the key and data types to facilitate changing
44 these types, if necessary. These types should be sufficiently wide
45 that any pointer or scalar can be cast to these types, and then
46 cast back, without loss of precision. */
47 typedef unsigned long int splay_tree_key;
48 typedef unsigned long int splay_tree_value;
50 /* Forward declaration for a node in the tree. */
51 typedef struct splay_tree_node_s *splay_tree_node;
53 /* The type of a function which compares two splay-tree keys. The
54 function should return values as for qsort. */
55 typedef int (*splay_tree_compare_fn) (splay_tree_key, splay_tree_key);
57 /* The type of a function used to deallocate any resources associated
58 with the key. */
59 typedef void (*splay_tree_delete_key_fn) (splay_tree_key);
61 /* The type of a function used to deallocate any resources associated
62 with the value. */
63 typedef void (*splay_tree_delete_value_fn) (splay_tree_value);
65 /* The type of a function used to iterate over the tree. */
66 typedef int (*splay_tree_foreach_fn) (splay_tree_node, void*);
68 /* The type of a function used to allocate memory for tree root and
69 node structures. The first argument is the number of bytes needed;
70 the second is a data pointer the splay tree functions pass through
71 to the allocator. This function must never return zero. */
72 typedef void *(*splay_tree_allocate_fn) (int, void *);
74 /* The type of a function used to free memory allocated using the
75 corresponding splay_tree_allocate_fn. The first argument is the
76 memory to be freed; the latter is a data pointer the splay tree
77 functions pass through to the freer. */
78 typedef void (*splay_tree_deallocate_fn) (void *, void *);
80 /* The nodes in the splay tree. */
81 struct splay_tree_node_s GTY(())
83 /* The key. */
84 splay_tree_key GTY ((use_param1)) key;
86 /* The value. */
87 splay_tree_value GTY ((use_param2)) value;
89 /* The left and right children, respectively. */
90 splay_tree_node GTY ((use_params)) left;
91 splay_tree_node GTY ((use_params)) right;
94 /* The splay tree itself. */
95 struct splay_tree_s GTY(())
97 /* The root of the tree. */
98 splay_tree_node GTY ((use_params)) root;
100 /* The comparision function. */
101 splay_tree_compare_fn comp;
103 /* The deallocate-key function. NULL if no cleanup is necessary. */
104 splay_tree_delete_key_fn delete_key;
106 /* The deallocate-value function. NULL if no cleanup is necessary. */
107 splay_tree_delete_value_fn delete_value;
109 /* Allocate/free functions, and a data pointer to pass to them. */
110 splay_tree_allocate_fn allocate;
111 splay_tree_deallocate_fn deallocate;
112 void * GTY((skip)) allocate_data;
115 typedef struct splay_tree_s *splay_tree;
117 extern splay_tree splay_tree_new (splay_tree_compare_fn,
118 splay_tree_delete_key_fn,
119 splay_tree_delete_value_fn);
120 extern splay_tree splay_tree_new_with_allocator (splay_tree_compare_fn,
121 splay_tree_delete_key_fn,
122 splay_tree_delete_value_fn,
123 splay_tree_allocate_fn,
124 splay_tree_deallocate_fn,
125 void *);
126 extern void splay_tree_delete (splay_tree);
127 extern splay_tree_node splay_tree_insert (splay_tree,
128 splay_tree_key,
129 splay_tree_value);
130 extern void splay_tree_remove (splay_tree, splay_tree_key);
131 extern splay_tree_node splay_tree_lookup (splay_tree, splay_tree_key);
132 extern splay_tree_node splay_tree_predecessor (splay_tree, splay_tree_key);
133 extern splay_tree_node splay_tree_successor (splay_tree, splay_tree_key);
134 extern splay_tree_node splay_tree_max (splay_tree);
135 extern splay_tree_node splay_tree_min (splay_tree);
136 extern int splay_tree_foreach (splay_tree, splay_tree_foreach_fn, void*);
137 extern int splay_tree_compare_ints (splay_tree_key, splay_tree_key);
138 extern int splay_tree_compare_pointers (splay_tree_key, splay_tree_key);
140 #ifdef __cplusplus
142 #endif /* __cplusplus */
144 #endif /* _SPLAY_TREE_H */