Make max_align_t respect _Float128.
[official-gcc.git] / libgo / go / time / sleep.go
blob73114f5eecda1b672c1388a09c4e63c13d142c25
1 // Copyright 2009 The Go Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style
3 // license that can be found in the LICENSE file.
5 package time
7 // Sleep pauses the current goroutine for at least the duration d.
8 // A negative or zero duration causes Sleep to return immediately.
9 func Sleep(d Duration)
11 // runtimeNano returns the current value of the runtime clock in nanoseconds.
12 func runtimeNano() int64
14 // Interface to timers implemented in package runtime.
15 // Must be in sync with ../runtime/runtime.h:/^struct.Timer$
16 type runtimeTimer struct {
17 i int
18 when int64
19 period int64
20 f func(interface{}, uintptr) // NOTE: must not be closure
21 arg interface{}
22 seq uintptr
25 // when is a helper function for setting the 'when' field of a runtimeTimer.
26 // It returns what the time will be, in nanoseconds, Duration d in the future.
27 // If d is negative, it is ignored. If the returned value would be less than
28 // zero because of an overflow, MaxInt64 is returned.
29 func when(d Duration) int64 {
30 if d <= 0 {
31 return runtimeNano()
33 t := runtimeNano() + int64(d)
34 if t < 0 {
35 t = 1<<63 - 1 // math.MaxInt64
37 return t
40 func startTimer(*runtimeTimer)
41 func stopTimer(*runtimeTimer) bool
43 // The Timer type represents a single event.
44 // When the Timer expires, the current time will be sent on C,
45 // unless the Timer was created by AfterFunc.
46 // A Timer must be created with NewTimer or AfterFunc.
47 type Timer struct {
48 C <-chan Time
49 r runtimeTimer
52 // Stop prevents the Timer from firing.
53 // It returns true if the call stops the timer, false if the timer has already
54 // expired or been stopped.
55 // Stop does not close the channel, to prevent a read from the channel succeeding
56 // incorrectly.
58 // To prevent the timer firing after a call to Stop,
59 // check the return value and drain the channel. For example:
60 // if !t.Stop() {
61 // <-t.C
62 // }
63 // This cannot be done concurrent to other receives from the Timer's
64 // channel.
65 func (t *Timer) Stop() bool {
66 if t.r.f == nil {
67 panic("time: Stop called on uninitialized Timer")
69 return stopTimer(&t.r)
72 // NewTimer creates a new Timer that will send
73 // the current time on its channel after at least duration d.
74 func NewTimer(d Duration) *Timer {
75 c := make(chan Time, 1)
76 t := &Timer{
77 C: c,
78 r: runtimeTimer{
79 when: when(d),
80 f: sendTime,
81 arg: c,
84 startTimer(&t.r)
85 return t
88 // Reset changes the timer to expire after duration d.
89 // It returns true if the timer had been active, false if the timer had
90 // expired or been stopped.
92 // To reuse an active timer, always call its Stop method first and—if it had
93 // expired—drain the value from its channel. For example:
94 // if !t.Stop() {
95 // <-t.C
96 // }
97 // t.Reset(d)
98 // This should not be done concurrent to other receives from the Timer's
99 // channel.
101 // Note that it is not possible to use Reset's return value correctly, as there
102 // is a race condition between draining the channel and the new timer expiring.
103 // Reset should always be used in concert with Stop, as described above.
104 // The return value exists to preserve compatibility with existing programs.
105 func (t *Timer) Reset(d Duration) bool {
106 if t.r.f == nil {
107 panic("time: Reset called on uninitialized Timer")
109 w := when(d)
110 active := stopTimer(&t.r)
111 t.r.when = w
112 startTimer(&t.r)
113 return active
116 func sendTime(c interface{}, seq uintptr) {
117 // Non-blocking send of time on c.
118 // Used in NewTimer, it cannot block anyway (buffer).
119 // Used in NewTicker, dropping sends on the floor is
120 // the desired behavior when the reader gets behind,
121 // because the sends are periodic.
122 select {
123 case c.(chan Time) <- Now():
124 default:
128 // After waits for the duration to elapse and then sends the current time
129 // on the returned channel.
130 // It is equivalent to NewTimer(d).C.
131 // The underlying Timer is not recovered by the garbage collector
132 // until the timer fires. If efficiency is a concern, use NewTimer
133 // instead and call Timer.Stop if the timer is no longer needed.
134 func After(d Duration) <-chan Time {
135 return NewTimer(d).C
138 // AfterFunc waits for the duration to elapse and then calls f
139 // in its own goroutine. It returns a Timer that can
140 // be used to cancel the call using its Stop method.
141 func AfterFunc(d Duration, f func()) *Timer {
142 t := &Timer{
143 r: runtimeTimer{
144 when: when(d),
145 f: goFunc,
146 arg: f,
149 startTimer(&t.r)
150 return t
153 func goFunc(arg interface{}, seq uintptr) {
154 go arg.(func())()