1 /* Basic block reordering routines for the GNU compiler.
2 Copyright (C) 2000-2017 Free Software Foundation, Inc.
4 This file is part of GCC.
6 GCC is free software; you can redistribute it and/or modify it
7 under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 3, or (at your option)
11 GCC is distributed in the hope that it will be useful, but WITHOUT
12 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
13 or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public
14 License for more details.
16 You should have received a copy of the GNU General Public License
17 along with GCC; see the file COPYING3. If not see
18 <http://www.gnu.org/licenses/>. */
20 /* This file contains the "reorder blocks" pass, which changes the control
21 flow of a function to encounter fewer branches; the "partition blocks"
22 pass, which divides the basic blocks into "hot" and "cold" partitions,
23 which are kept separate; and the "duplicate computed gotos" pass, which
24 duplicates blocks ending in an indirect jump.
26 There are two algorithms for "reorder blocks": the "simple" algorithm,
27 which just rearranges blocks, trying to minimize the number of executed
28 unconditional branches; and the "software trace cache" algorithm, which
29 also copies code, and in general tries a lot harder to have long linear
30 pieces of machine code executed. This algorithm is described next. */
32 /* This (greedy) algorithm constructs traces in several rounds.
33 The construction starts from "seeds". The seed for the first round
34 is the entry point of the function. When there are more than one seed,
35 the one with the lowest key in the heap is selected first (see bb_to_key).
36 Then the algorithm repeatedly adds the most probable successor to the end
37 of a trace. Finally it connects the traces.
39 There are two parameters: Branch Threshold and Exec Threshold.
40 If the probability of an edge to a successor of the current basic block is
41 lower than Branch Threshold or its count is lower than Exec Threshold,
42 then the successor will be the seed in one of the next rounds.
43 Each round has these parameters lower than the previous one.
44 The last round has to have these parameters set to zero so that the
45 remaining blocks are picked up.
47 The algorithm selects the most probable successor from all unvisited
48 successors and successors that have been added to this trace.
49 The other successors (that has not been "sent" to the next round) will be
50 other seeds for this round and the secondary traces will start from them.
51 If the successor has not been visited in this trace, it is added to the
52 trace (however, there is some heuristic for simple branches).
53 If the successor has been visited in this trace, a loop has been found.
54 If the loop has many iterations, the loop is rotated so that the source
55 block of the most probable edge going out of the loop is the last block
57 If the loop has few iterations and there is no edge from the last block of
58 the loop going out of the loop, the loop header is duplicated.
60 When connecting traces, the algorithm first checks whether there is an edge
61 from the last block of a trace to the first block of another trace.
62 When there are still some unconnected traces it checks whether there exists
63 a basic block BB such that BB is a successor of the last block of a trace
64 and BB is a predecessor of the first block of another trace. In this case,
65 BB is duplicated, added at the end of the first trace and the traces are
67 The rest of traces are simply connected so there will be a jump to the
68 beginning of the rest of traces.
70 The above description is for the full algorithm, which is used when the
71 function is optimized for speed. When the function is optimized for size,
72 in order to reduce long jumps and connect more fallthru edges, the
73 algorithm is modified as follows:
74 (1) Break long traces to short ones. A trace is broken at a block that has
75 multiple predecessors/ successors during trace discovery. When connecting
76 traces, only connect Trace n with Trace n + 1. This change reduces most
77 long jumps compared with the above algorithm.
78 (2) Ignore the edge probability and count for fallthru edges.
79 (3) Keep the original order of blocks when there is no chance to fall
80 through. We rely on the results of cfg_cleanup.
82 To implement the change for code size optimization, block's index is
83 selected as the key and all traces are found in one round.
87 "Software Trace Cache"
88 A. Ramirez, J. Larriba-Pey, C. Navarro, J. Torrellas and M. Valero; 1999
89 http://citeseer.nj.nec.com/15361.html
94 #define INCLUDE_ALGORITHM /* stable_sort */
96 #include "coretypes.h"
101 #include "cfghooks.h"
103 #include "memmodel.h"
106 #include "emit-rtl.h"
110 #include "tree-pass.h"
113 #include "cfgbuild.h"
114 #include "cfgcleanup.h"
115 #include "bb-reorder.h"
117 #include "fibonacci_heap.h"
118 #include "stringpool.h"
121 /* The number of rounds. In most cases there will only be 4 rounds, but
122 when partitioning hot and cold basic blocks into separate sections of
123 the object file there will be an extra round. */
126 struct target_bb_reorder default_target_bb_reorder
;
127 #if SWITCHABLE_TARGET
128 struct target_bb_reorder
*this_target_bb_reorder
= &default_target_bb_reorder
;
131 #define uncond_jump_length \
132 (this_target_bb_reorder->x_uncond_jump_length)
134 /* Branch thresholds in thousandths (per mille) of the REG_BR_PROB_BASE. */
135 static const int branch_threshold
[N_ROUNDS
] = {400, 200, 100, 0, 0};
137 /* Exec thresholds in thousandths (per mille) of the count of bb 0. */
138 static const int exec_threshold
[N_ROUNDS
] = {500, 200, 50, 0, 0};
140 /* If edge count is lower than DUPLICATION_THRESHOLD per mille of entry
141 block the edge destination is not duplicated while connecting traces. */
142 #define DUPLICATION_THRESHOLD 100
144 typedef fibonacci_heap
<long, basic_block_def
> bb_heap_t
;
145 typedef fibonacci_node
<long, basic_block_def
> bb_heap_node_t
;
147 /* Structure to hold needed information for each basic block. */
148 struct bbro_basic_block_data
150 /* Which trace is the bb start of (-1 means it is not a start of any). */
153 /* Which trace is the bb end of (-1 means it is not an end of any). */
156 /* Which trace is the bb in? */
159 /* Which trace was this bb visited in? */
162 /* Cached maximum frequency of interesting incoming edges.
163 Minus one means not yet computed. */
166 /* Which heap is BB in (if any)? */
169 /* Which heap node is BB in (if any)? */
170 bb_heap_node_t
*node
;
173 /* The current size of the following dynamic array. */
174 static int array_size
;
176 /* The array which holds needed information for basic blocks. */
177 static bbro_basic_block_data
*bbd
;
179 /* To avoid frequent reallocation the size of arrays is greater than needed,
180 the number of elements is (not less than) 1.25 * size_wanted. */
181 #define GET_ARRAY_SIZE(X) ((((X) / 4) + 1) * 5)
183 /* Free the memory and set the pointer to NULL. */
184 #define FREE(P) (gcc_assert (P), free (P), P = 0)
186 /* Structure for holding information about a trace. */
189 /* First and last basic block of the trace. */
190 basic_block first
, last
;
192 /* The round of the STC creation which this trace was found in. */
195 /* The length (i.e. the number of basic blocks) of the trace. */
199 /* Maximum count of one of the entry blocks. */
200 static profile_count max_entry_count
;
202 /* Local function prototypes. */
203 static void find_traces_1_round (int, profile_count
, struct trace
*, int *,
204 int, bb_heap_t
**, int);
205 static basic_block
copy_bb (basic_block
, edge
, basic_block
, int);
206 static long bb_to_key (basic_block
);
207 static bool better_edge_p (const_basic_block
, const_edge
, profile_probability
,
208 profile_count
, profile_probability
, profile_count
,
210 static bool copy_bb_p (const_basic_block
, int);
212 /* Return the trace number in which BB was visited. */
215 bb_visited_trace (const_basic_block bb
)
217 gcc_assert (bb
->index
< array_size
);
218 return bbd
[bb
->index
].visited
;
221 /* This function marks BB that it was visited in trace number TRACE. */
224 mark_bb_visited (basic_block bb
, int trace
)
226 bbd
[bb
->index
].visited
= trace
;
227 if (bbd
[bb
->index
].heap
)
229 bbd
[bb
->index
].heap
->delete_node (bbd
[bb
->index
].node
);
230 bbd
[bb
->index
].heap
= NULL
;
231 bbd
[bb
->index
].node
= NULL
;
235 /* Check to see if bb should be pushed into the next round of trace
236 collections or not. Reasons for pushing the block forward are 1).
237 If the block is cold, we are doing partitioning, and there will be
238 another round (cold partition blocks are not supposed to be
239 collected into traces until the very last round); or 2). There will
240 be another round, and the basic block is not "hot enough" for the
241 current round of trace collection. */
244 push_to_next_round_p (const_basic_block bb
, int round
, int number_of_rounds
,
245 profile_count count_th
)
247 bool there_exists_another_round
;
248 bool block_not_hot_enough
;
250 there_exists_another_round
= round
< number_of_rounds
- 1;
252 block_not_hot_enough
= (bb
->count
< count_th
253 || probably_never_executed_bb_p (cfun
, bb
));
255 if (there_exists_another_round
256 && block_not_hot_enough
)
262 /* Find the traces for Software Trace Cache. Chain each trace through
263 RBI()->next. Store the number of traces to N_TRACES and description of
267 find_traces (int *n_traces
, struct trace
*traces
)
270 int number_of_rounds
;
273 bb_heap_t
*heap
= new bb_heap_t (LONG_MIN
);
275 /* Add one extra round of trace collection when partitioning hot/cold
276 basic blocks into separate sections. The last round is for all the
277 cold blocks (and ONLY the cold blocks). */
279 number_of_rounds
= N_ROUNDS
- 1;
281 /* Insert entry points of function into heap. */
282 max_entry_count
= profile_count::zero ();
283 FOR_EACH_EDGE (e
, ei
, ENTRY_BLOCK_PTR_FOR_FN (cfun
)->succs
)
285 bbd
[e
->dest
->index
].heap
= heap
;
286 bbd
[e
->dest
->index
].node
= heap
->insert (bb_to_key (e
->dest
), e
->dest
);
287 if (e
->dest
->count
> max_entry_count
)
288 max_entry_count
= e
->dest
->count
;
291 /* Find the traces. */
292 for (i
= 0; i
< number_of_rounds
; i
++)
294 profile_count count_threshold
;
297 fprintf (dump_file
, "STC - round %d\n", i
+ 1);
299 count_threshold
= max_entry_count
.apply_scale (exec_threshold
[i
], 1000);
301 find_traces_1_round (REG_BR_PROB_BASE
* branch_threshold
[i
] / 1000,
302 count_threshold
, traces
, n_traces
, i
, &heap
,
309 for (i
= 0; i
< *n_traces
; i
++)
312 fprintf (dump_file
, "Trace %d (round %d): ", i
+ 1,
313 traces
[i
].round
+ 1);
314 for (bb
= traces
[i
].first
;
315 bb
!= traces
[i
].last
;
316 bb
= (basic_block
) bb
->aux
)
318 fprintf (dump_file
, "%d [", bb
->index
);
319 bb
->count
.dump (dump_file
);
320 fprintf (dump_file
, "] ");
322 fprintf (dump_file
, "%d [", bb
->index
);
323 bb
->count
.dump (dump_file
);
324 fprintf (dump_file
, "]\n");
330 /* Rotate loop whose back edge is BACK_EDGE in the tail of trace TRACE
331 (with sequential number TRACE_N). */
334 rotate_loop (edge back_edge
, struct trace
*trace
, int trace_n
)
338 /* Information about the best end (end after rotation) of the loop. */
339 basic_block best_bb
= NULL
;
340 edge best_edge
= NULL
;
341 profile_count best_count
= profile_count::uninitialized ();
342 /* The best edge is preferred when its destination is not visited yet
343 or is a start block of some trace. */
344 bool is_preferred
= false;
346 /* Find the most frequent edge that goes out from current trace. */
347 bb
= back_edge
->dest
;
353 FOR_EACH_EDGE (e
, ei
, bb
->succs
)
354 if (e
->dest
!= EXIT_BLOCK_PTR_FOR_FN (cfun
)
355 && bb_visited_trace (e
->dest
) != trace_n
356 && (e
->flags
& EDGE_CAN_FALLTHRU
)
357 && !(e
->flags
& EDGE_COMPLEX
))
361 /* The best edge is preferred. */
362 if (!bb_visited_trace (e
->dest
)
363 || bbd
[e
->dest
->index
].start_of_trace
>= 0)
365 /* The current edge E is also preferred. */
366 if (e
->count () > best_count
)
368 best_count
= e
->count ();
376 if (!bb_visited_trace (e
->dest
)
377 || bbd
[e
->dest
->index
].start_of_trace
>= 0)
379 /* The current edge E is preferred. */
381 best_count
= e
->count ();
387 if (!best_edge
|| e
->count () > best_count
)
389 best_count
= e
->count ();
396 bb
= (basic_block
) bb
->aux
;
398 while (bb
!= back_edge
->dest
);
402 /* Rotate the loop so that the BEST_EDGE goes out from the last block of
404 if (back_edge
->dest
== trace
->first
)
406 trace
->first
= (basic_block
) best_bb
->aux
;
412 for (prev_bb
= trace
->first
;
413 prev_bb
->aux
!= back_edge
->dest
;
414 prev_bb
= (basic_block
) prev_bb
->aux
)
416 prev_bb
->aux
= best_bb
->aux
;
418 /* Try to get rid of uncond jump to cond jump. */
419 if (single_succ_p (prev_bb
))
421 basic_block header
= single_succ (prev_bb
);
423 /* Duplicate HEADER if it is a small block containing cond jump
425 if (any_condjump_p (BB_END (header
)) && copy_bb_p (header
, 0)
426 && !CROSSING_JUMP_P (BB_END (header
)))
427 copy_bb (header
, single_succ_edge (prev_bb
), prev_bb
, trace_n
);
433 /* We have not found suitable loop tail so do no rotation. */
434 best_bb
= back_edge
->src
;
440 /* One round of finding traces. Find traces for BRANCH_TH and EXEC_TH i.e. do
441 not include basic blocks whose probability is lower than BRANCH_TH or whose
442 count is lower than EXEC_TH into traces (or whose count is lower than
443 COUNT_TH). Store the new traces into TRACES and modify the number of
444 traces *N_TRACES. Set the round (which the trace belongs to) to ROUND.
445 The function expects starting basic blocks to be in *HEAP and will delete
446 *HEAP and store starting points for the next round into new *HEAP. */
449 find_traces_1_round (int branch_th
, profile_count count_th
,
450 struct trace
*traces
, int *n_traces
, int round
,
451 bb_heap_t
**heap
, int number_of_rounds
)
453 /* Heap for discarded basic blocks which are possible starting points for
455 bb_heap_t
*new_heap
= new bb_heap_t (LONG_MIN
);
456 bool for_size
= optimize_function_for_size_p (cfun
);
458 while (!(*heap
)->empty ())
466 bb
= (*heap
)->extract_min ();
467 bbd
[bb
->index
].heap
= NULL
;
468 bbd
[bb
->index
].node
= NULL
;
471 fprintf (dump_file
, "Getting bb %d\n", bb
->index
);
473 /* If the BB's count is too low, send BB to the next round. When
474 partitioning hot/cold blocks into separate sections, make sure all
475 the cold blocks (and ONLY the cold blocks) go into the (extra) final
476 round. When optimizing for size, do not push to next round. */
479 && push_to_next_round_p (bb
, round
, number_of_rounds
,
482 int key
= bb_to_key (bb
);
483 bbd
[bb
->index
].heap
= new_heap
;
484 bbd
[bb
->index
].node
= new_heap
->insert (key
, bb
);
488 " Possible start point of next round: %d (key: %d)\n",
493 trace
= traces
+ *n_traces
;
495 trace
->round
= round
;
497 bbd
[bb
->index
].in_trace
= *n_traces
;
504 /* The probability and count of the best edge. */
505 profile_probability best_prob
= profile_probability::uninitialized ();
506 profile_count best_count
= profile_count::uninitialized ();
509 mark_bb_visited (bb
, *n_traces
);
513 fprintf (dump_file
, "Basic block %d was visited in trace %d\n",
514 bb
->index
, *n_traces
);
516 ends_in_call
= block_ends_with_call_p (bb
);
518 /* Select the successor that will be placed after BB. */
519 FOR_EACH_EDGE (e
, ei
, bb
->succs
)
521 gcc_assert (!(e
->flags
& EDGE_FAKE
));
523 if (e
->dest
== EXIT_BLOCK_PTR_FOR_FN (cfun
))
526 if (bb_visited_trace (e
->dest
)
527 && bb_visited_trace (e
->dest
) != *n_traces
)
530 /* If partitioning hot/cold basic blocks, don't consider edges
531 that cross section boundaries. */
532 if (BB_PARTITION (e
->dest
) != BB_PARTITION (bb
))
535 profile_probability prob
= e
->probability
;
536 profile_count count
= e
->dest
->count
;
538 /* The only sensible preference for a call instruction is the
539 fallthru edge. Don't bother selecting anything else. */
542 if (e
->flags
& EDGE_CAN_FALLTHRU
)
551 /* Edge that cannot be fallthru or improbable or infrequent
552 successor (i.e. it is unsuitable successor). When optimizing
553 for size, ignore the probability and count. */
554 if (!(e
->flags
& EDGE_CAN_FALLTHRU
) || (e
->flags
& EDGE_COMPLEX
)
555 || !prob
.initialized_p ()
556 || ((prob
.to_reg_br_prob_base () < branch_th
557 || e
->count () < count_th
) && (!for_size
)))
560 if (better_edge_p (bb
, e
, prob
, count
, best_prob
, best_count
,
569 /* If the best destination has multiple predecessors and can be
570 duplicated cheaper than a jump, don't allow it to be added to
571 a trace; we'll duplicate it when connecting the traces later.
572 However, we need to check that this duplication wouldn't leave
573 the best destination with only crossing predecessors, because
574 this would change its effective partition from hot to cold. */
576 && EDGE_COUNT (best_edge
->dest
->preds
) >= 2
577 && copy_bb_p (best_edge
->dest
, 0))
579 bool only_crossing_preds
= true;
582 FOR_EACH_EDGE (e
, ei
, best_edge
->dest
->preds
)
583 if (e
!= best_edge
&& !(e
->flags
& EDGE_CROSSING
))
585 only_crossing_preds
= false;
588 if (!only_crossing_preds
)
592 /* If the best destination has multiple successors or predecessors,
593 don't allow it to be added when optimizing for size. This makes
594 sure predecessors with smaller index are handled before the best
595 destinarion. It breaks long trace and reduces long jumps.
597 Take if-then-else as an example.
603 If we do not remove the best edge B->D/C->D, the final order might
604 be A B D ... C. C is at the end of the program. If D's successors
605 and D are complicated, might need long jumps for A->C and C->D.
606 Similar issue for order: A C D ... B.
608 After removing the best edge, the final result will be ABCD/ ACBD.
609 It does not add jump compared with the previous order. But it
610 reduces the possibility of long jumps. */
611 if (best_edge
&& for_size
612 && (EDGE_COUNT (best_edge
->dest
->succs
) > 1
613 || EDGE_COUNT (best_edge
->dest
->preds
) > 1))
616 /* Add all non-selected successors to the heaps. */
617 FOR_EACH_EDGE (e
, ei
, bb
->succs
)
620 || e
->dest
== EXIT_BLOCK_PTR_FOR_FN (cfun
)
621 || bb_visited_trace (e
->dest
))
624 key
= bb_to_key (e
->dest
);
626 if (bbd
[e
->dest
->index
].heap
)
628 /* E->DEST is already in some heap. */
629 if (key
!= bbd
[e
->dest
->index
].node
->get_key ())
634 "Changing key for bb %d from %ld to %ld.\n",
636 (long) bbd
[e
->dest
->index
].node
->get_key (),
639 bbd
[e
->dest
->index
].heap
->replace_key
640 (bbd
[e
->dest
->index
].node
, key
);
645 bb_heap_t
*which_heap
= *heap
;
647 profile_probability prob
= e
->probability
;
649 if (!(e
->flags
& EDGE_CAN_FALLTHRU
)
650 || (e
->flags
& EDGE_COMPLEX
)
651 || !prob
.initialized_p ()
652 || prob
.to_reg_br_prob_base () < branch_th
653 || e
->count () < count_th
)
655 /* When partitioning hot/cold basic blocks, make sure
656 the cold blocks (and only the cold blocks) all get
657 pushed to the last round of trace collection. When
658 optimizing for size, do not push to next round. */
660 if (!for_size
&& push_to_next_round_p (e
->dest
, round
,
663 which_heap
= new_heap
;
666 bbd
[e
->dest
->index
].heap
= which_heap
;
667 bbd
[e
->dest
->index
].node
= which_heap
->insert (key
, e
->dest
);
672 " Possible start of %s round: %d (key: %ld)\n",
673 (which_heap
== new_heap
) ? "next" : "this",
674 e
->dest
->index
, (long) key
);
680 if (best_edge
) /* Suitable successor was found. */
682 if (bb_visited_trace (best_edge
->dest
) == *n_traces
)
684 /* We do nothing with one basic block loops. */
685 if (best_edge
->dest
!= bb
)
687 if (best_edge
->count ()
688 > best_edge
->dest
->count
.apply_scale (4, 5))
690 /* The loop has at least 4 iterations. If the loop
691 header is not the first block of the function
692 we can rotate the loop. */
695 != ENTRY_BLOCK_PTR_FOR_FN (cfun
)->next_bb
)
700 "Rotating loop %d - %d\n",
701 best_edge
->dest
->index
, bb
->index
);
703 bb
->aux
= best_edge
->dest
;
704 bbd
[best_edge
->dest
->index
].in_trace
=
706 bb
= rotate_loop (best_edge
, trace
, *n_traces
);
711 /* The loop has less than 4 iterations. */
713 if (single_succ_p (bb
)
714 && copy_bb_p (best_edge
->dest
,
715 optimize_edge_for_speed_p
718 bb
= copy_bb (best_edge
->dest
, best_edge
, bb
,
725 /* Terminate the trace. */
730 /* Check for a situation
739 AB->count () + BC->count () >= AC->count ().
740 (i.e. 2 * B->count >= AC->count )
741 Best ordering is then A B C.
743 When optimizing for size, A B C is always the best order.
745 This situation is created for example by:
752 FOR_EACH_EDGE (e
, ei
, bb
->succs
)
754 && (e
->flags
& EDGE_CAN_FALLTHRU
)
755 && !(e
->flags
& EDGE_COMPLEX
)
756 && !bb_visited_trace (e
->dest
)
757 && single_pred_p (e
->dest
)
758 && !(e
->flags
& EDGE_CROSSING
)
759 && single_succ_p (e
->dest
)
760 && (single_succ_edge (e
->dest
)->flags
762 && !(single_succ_edge (e
->dest
)->flags
& EDGE_COMPLEX
)
763 && single_succ (e
->dest
) == best_edge
->dest
764 && (e
->dest
->count
.apply_scale (2, 1)
765 >= best_edge
->count () || for_size
))
769 fprintf (dump_file
, "Selecting BB %d\n",
770 best_edge
->dest
->index
);
774 bb
->aux
= best_edge
->dest
;
775 bbd
[best_edge
->dest
->index
].in_trace
= (*n_traces
) - 1;
776 bb
= best_edge
->dest
;
782 bbd
[trace
->first
->index
].start_of_trace
= *n_traces
- 1;
783 if (bbd
[trace
->last
->index
].end_of_trace
!= *n_traces
- 1)
785 bbd
[trace
->last
->index
].end_of_trace
= *n_traces
- 1;
786 /* Update the cached maximum frequency for interesting predecessor
787 edges for successors of the new trace end. */
788 FOR_EACH_EDGE (e
, ei
, trace
->last
->succs
)
789 if (EDGE_FREQUENCY (e
) > bbd
[e
->dest
->index
].priority
)
790 bbd
[e
->dest
->index
].priority
= EDGE_FREQUENCY (e
);
793 /* The trace is terminated so we have to recount the keys in heap
794 (some block can have a lower key because now one of its predecessors
795 is an end of the trace). */
796 FOR_EACH_EDGE (e
, ei
, bb
->succs
)
798 if (e
->dest
== EXIT_BLOCK_PTR_FOR_FN (cfun
)
799 || bb_visited_trace (e
->dest
))
802 if (bbd
[e
->dest
->index
].heap
)
804 key
= bb_to_key (e
->dest
);
805 if (key
!= bbd
[e
->dest
->index
].node
->get_key ())
810 "Changing key for bb %d from %ld to %ld.\n",
812 (long) bbd
[e
->dest
->index
].node
->get_key (), key
);
814 bbd
[e
->dest
->index
].heap
->replace_key
815 (bbd
[e
->dest
->index
].node
, key
);
823 /* "Return" the new heap. */
827 /* Create a duplicate of the basic block OLD_BB and redirect edge E to it, add
828 it to trace after BB, mark OLD_BB visited and update pass' data structures
829 (TRACE is a number of trace which OLD_BB is duplicated to). */
832 copy_bb (basic_block old_bb
, edge e
, basic_block bb
, int trace
)
836 new_bb
= duplicate_block (old_bb
, e
, bb
);
837 BB_COPY_PARTITION (new_bb
, old_bb
);
839 gcc_assert (e
->dest
== new_bb
);
843 "Duplicated bb %d (created bb %d)\n",
844 old_bb
->index
, new_bb
->index
);
846 if (new_bb
->index
>= array_size
847 || last_basic_block_for_fn (cfun
) > array_size
)
852 new_size
= MAX (last_basic_block_for_fn (cfun
), new_bb
->index
+ 1);
853 new_size
= GET_ARRAY_SIZE (new_size
);
854 bbd
= XRESIZEVEC (bbro_basic_block_data
, bbd
, new_size
);
855 for (i
= array_size
; i
< new_size
; i
++)
857 bbd
[i
].start_of_trace
= -1;
858 bbd
[i
].end_of_trace
= -1;
859 bbd
[i
].in_trace
= -1;
861 bbd
[i
].priority
= -1;
865 array_size
= new_size
;
870 "Growing the dynamic array to %d elements.\n",
875 gcc_assert (!bb_visited_trace (e
->dest
));
876 mark_bb_visited (new_bb
, trace
);
877 new_bb
->aux
= bb
->aux
;
880 bbd
[new_bb
->index
].in_trace
= trace
;
885 /* Compute and return the key (for the heap) of the basic block BB. */
888 bb_to_key (basic_block bb
)
893 /* Use index as key to align with its original order. */
894 if (optimize_function_for_size_p (cfun
))
897 /* Do not start in probably never executed blocks. */
899 if (BB_PARTITION (bb
) == BB_COLD_PARTITION
900 || probably_never_executed_bb_p (cfun
, bb
))
903 /* Prefer blocks whose predecessor is an end of some trace
904 or whose predecessor edge is EDGE_DFS_BACK. */
905 int priority
= bbd
[bb
->index
].priority
;
909 FOR_EACH_EDGE (e
, ei
, bb
->preds
)
911 if ((e
->src
!= ENTRY_BLOCK_PTR_FOR_FN (cfun
)
912 && bbd
[e
->src
->index
].end_of_trace
>= 0)
913 || (e
->flags
& EDGE_DFS_BACK
))
915 int edge_freq
= EDGE_FREQUENCY (e
);
917 if (edge_freq
> priority
)
918 priority
= edge_freq
;
921 bbd
[bb
->index
].priority
= priority
;
925 /* The block with priority should have significantly lower key. */
926 return -(100 * BB_FREQ_MAX
+ 100 * priority
+ bb
->count
.to_frequency (cfun
));
928 return -bb
->count
.to_frequency (cfun
);
931 /* Return true when the edge E from basic block BB is better than the temporary
932 best edge (details are in function). The probability of edge E is PROB. The
933 count of the successor is COUNT. The current best probability is
934 BEST_PROB, the best count is BEST_COUNT.
935 The edge is considered to be equivalent when PROB does not differ much from
936 BEST_PROB; similarly for count. */
939 better_edge_p (const_basic_block bb
, const_edge e
, profile_probability prob
,
940 profile_count count
, profile_probability best_prob
,
941 profile_count best_count
, const_edge cur_best_edge
)
945 /* The BEST_* values do not have to be best, but can be a bit smaller than
947 profile_probability diff_prob
= best_prob
.apply_scale (1, 10);
949 /* The smaller one is better to keep the original order. */
950 if (optimize_function_for_size_p (cfun
))
951 return !cur_best_edge
952 || cur_best_edge
->dest
->index
> e
->dest
->index
;
954 /* Those edges are so expensive that continuing a trace is not useful
956 if (e
->flags
& (EDGE_ABNORMAL
| EDGE_EH
))
959 if (prob
> best_prob
+ diff_prob
960 || (!best_prob
.initialized_p ()
961 && prob
> profile_probability::guessed_never ()))
962 /* The edge has higher probability than the temporary best edge. */
963 is_better_edge
= true;
964 else if (prob
< best_prob
- diff_prob
)
965 /* The edge has lower probability than the temporary best edge. */
966 is_better_edge
= false;
969 profile_count diff_count
= best_count
.apply_scale (1, 10);
970 if (count
< best_count
- diff_count
971 || (!best_count
.initialized_p ()
972 && count
.nonzero_p ()))
973 /* The edge and the temporary best edge have almost equivalent
974 probabilities. The higher countuency of a successor now means
975 that there is another edge going into that successor.
976 This successor has lower countuency so it is better. */
977 is_better_edge
= true;
978 else if (count
> best_count
+ diff_count
)
979 /* This successor has higher countuency so it is worse. */
980 is_better_edge
= false;
981 else if (e
->dest
->prev_bb
== bb
)
982 /* The edges have equivalent probabilities and the successors
983 have equivalent frequencies. Select the previous successor. */
984 is_better_edge
= true;
986 is_better_edge
= false;
989 return is_better_edge
;
992 /* Return true when the edge E is better than the temporary best edge
993 CUR_BEST_EDGE. If SRC_INDEX_P is true, the function compares the src bb of
994 E and CUR_BEST_EDGE; otherwise it will compare the dest bb.
995 BEST_LEN is the trace length of src (or dest) bb in CUR_BEST_EDGE.
996 TRACES record the information about traces.
997 When optimizing for size, the edge with smaller index is better.
998 When optimizing for speed, the edge with bigger probability or longer trace
1002 connect_better_edge_p (const_edge e
, bool src_index_p
, int best_len
,
1003 const_edge cur_best_edge
, struct trace
*traces
)
1007 bool is_better_edge
;
1012 if (optimize_function_for_size_p (cfun
))
1014 e_index
= src_index_p
? e
->src
->index
: e
->dest
->index
;
1015 b_index
= src_index_p
? cur_best_edge
->src
->index
1016 : cur_best_edge
->dest
->index
;
1017 /* The smaller one is better to keep the original order. */
1018 return b_index
> e_index
;
1023 e_index
= e
->src
->index
;
1025 /* We are looking for predecessor, so probabilities are not that
1026 informative. We do not want to connect A to B becuse A has
1027 only one sucessor (probablity is 100%) while there is edge
1028 A' to B where probability is 90% but which is much more frequent. */
1029 if (e
->count () > cur_best_edge
->count ())
1030 /* The edge has higher probability than the temporary best edge. */
1031 is_better_edge
= true;
1032 else if (e
->count () < cur_best_edge
->count ())
1033 /* The edge has lower probability than the temporary best edge. */
1034 is_better_edge
= false;
1035 if (e
->probability
> cur_best_edge
->probability
)
1036 /* The edge has higher probability than the temporary best edge. */
1037 is_better_edge
= true;
1038 else if (e
->probability
< cur_best_edge
->probability
)
1039 /* The edge has lower probability than the temporary best edge. */
1040 is_better_edge
= false;
1041 else if (traces
[bbd
[e_index
].end_of_trace
].length
> best_len
)
1042 /* The edge and the temporary best edge have equivalent probabilities.
1043 The edge with longer trace is better. */
1044 is_better_edge
= true;
1046 is_better_edge
= false;
1050 e_index
= e
->dest
->index
;
1052 if (e
->probability
> cur_best_edge
->probability
)
1053 /* The edge has higher probability than the temporary best edge. */
1054 is_better_edge
= true;
1055 else if (e
->probability
< cur_best_edge
->probability
)
1056 /* The edge has lower probability than the temporary best edge. */
1057 is_better_edge
= false;
1058 else if (traces
[bbd
[e_index
].start_of_trace
].length
> best_len
)
1059 /* The edge and the temporary best edge have equivalent probabilities.
1060 The edge with longer trace is better. */
1061 is_better_edge
= true;
1063 is_better_edge
= false;
1066 return is_better_edge
;
1069 /* Connect traces in array TRACES, N_TRACES is the count of traces. */
1072 connect_traces (int n_traces
, struct trace
*traces
)
1079 int current_partition
;
1080 profile_count count_threshold
;
1081 bool for_size
= optimize_function_for_size_p (cfun
);
1083 count_threshold
= max_entry_count
.apply_scale (DUPLICATION_THRESHOLD
, 1000);
1085 connected
= XCNEWVEC (bool, n_traces
);
1088 current_partition
= BB_PARTITION (traces
[0].first
);
1091 if (crtl
->has_bb_partition
)
1092 for (i
= 0; i
< n_traces
&& !two_passes
; i
++)
1093 if (BB_PARTITION (traces
[0].first
)
1094 != BB_PARTITION (traces
[i
].first
))
1097 for (i
= 0; i
< n_traces
|| (two_passes
&& current_pass
== 1) ; i
++)
1106 gcc_assert (two_passes
&& current_pass
== 1);
1110 if (current_partition
== BB_HOT_PARTITION
)
1111 current_partition
= BB_COLD_PARTITION
;
1113 current_partition
= BB_HOT_PARTITION
;
1120 && BB_PARTITION (traces
[t
].first
) != current_partition
)
1123 connected
[t
] = true;
1125 /* Find the predecessor traces. */
1126 for (t2
= t
; t2
> 0;)
1131 FOR_EACH_EDGE (e
, ei
, traces
[t2
].first
->preds
)
1133 int si
= e
->src
->index
;
1135 if (e
->src
!= ENTRY_BLOCK_PTR_FOR_FN (cfun
)
1136 && (e
->flags
& EDGE_CAN_FALLTHRU
)
1137 && !(e
->flags
& EDGE_COMPLEX
)
1138 && bbd
[si
].end_of_trace
>= 0
1139 && !connected
[bbd
[si
].end_of_trace
]
1140 && (BB_PARTITION (e
->src
) == current_partition
)
1141 && connect_better_edge_p (e
, true, best_len
, best
, traces
))
1144 best_len
= traces
[bbd
[si
].end_of_trace
].length
;
1149 best
->src
->aux
= best
->dest
;
1150 t2
= bbd
[best
->src
->index
].end_of_trace
;
1151 connected
[t2
] = true;
1155 fprintf (dump_file
, "Connection: %d %d\n",
1156 best
->src
->index
, best
->dest
->index
);
1163 if (last_trace
>= 0)
1164 traces
[last_trace
].last
->aux
= traces
[t2
].first
;
1167 /* Find the successor traces. */
1170 /* Find the continuation of the chain. */
1174 FOR_EACH_EDGE (e
, ei
, traces
[t
].last
->succs
)
1176 int di
= e
->dest
->index
;
1178 if (e
->dest
!= EXIT_BLOCK_PTR_FOR_FN (cfun
)
1179 && (e
->flags
& EDGE_CAN_FALLTHRU
)
1180 && !(e
->flags
& EDGE_COMPLEX
)
1181 && bbd
[di
].start_of_trace
>= 0
1182 && !connected
[bbd
[di
].start_of_trace
]
1183 && (BB_PARTITION (e
->dest
) == current_partition
)
1184 && connect_better_edge_p (e
, false, best_len
, best
, traces
))
1187 best_len
= traces
[bbd
[di
].start_of_trace
].length
;
1194 /* Stop finding the successor traces. */
1197 /* It is OK to connect block n with block n + 1 or a block
1198 before n. For others, only connect to the loop header. */
1199 if (best
->dest
->index
> (traces
[t
].last
->index
+ 1))
1201 int count
= EDGE_COUNT (best
->dest
->preds
);
1203 FOR_EACH_EDGE (e
, ei
, best
->dest
->preds
)
1204 if (e
->flags
& EDGE_DFS_BACK
)
1207 /* If dest has multiple predecessors, skip it. We expect
1208 that one predecessor with smaller index connects with it
1214 /* Only connect Trace n with Trace n + 1. It is conservative
1215 to keep the order as close as possible to the original order.
1216 It also helps to reduce long jumps. */
1217 if (last_trace
!= bbd
[best
->dest
->index
].start_of_trace
- 1)
1221 fprintf (dump_file
, "Connection: %d %d\n",
1222 best
->src
->index
, best
->dest
->index
);
1224 t
= bbd
[best
->dest
->index
].start_of_trace
;
1225 traces
[last_trace
].last
->aux
= traces
[t
].first
;
1226 connected
[t
] = true;
1233 fprintf (dump_file
, "Connection: %d %d\n",
1234 best
->src
->index
, best
->dest
->index
);
1236 t
= bbd
[best
->dest
->index
].start_of_trace
;
1237 traces
[last_trace
].last
->aux
= traces
[t
].first
;
1238 connected
[t
] = true;
1243 /* Try to connect the traces by duplication of 1 block. */
1245 basic_block next_bb
= NULL
;
1246 bool try_copy
= false;
1248 FOR_EACH_EDGE (e
, ei
, traces
[t
].last
->succs
)
1249 if (e
->dest
!= EXIT_BLOCK_PTR_FOR_FN (cfun
)
1250 && (e
->flags
& EDGE_CAN_FALLTHRU
)
1251 && !(e
->flags
& EDGE_COMPLEX
)
1252 && (!best
|| e
->probability
> best
->probability
))
1258 /* If the destination is a start of a trace which is only
1259 one block long, then no need to search the successor
1260 blocks of the trace. Accept it. */
1261 if (bbd
[e
->dest
->index
].start_of_trace
>= 0
1262 && traces
[bbd
[e
->dest
->index
].start_of_trace
].length
1270 FOR_EACH_EDGE (e2
, ei
, e
->dest
->succs
)
1272 int di
= e2
->dest
->index
;
1274 if (e2
->dest
== EXIT_BLOCK_PTR_FOR_FN (cfun
)
1275 || ((e2
->flags
& EDGE_CAN_FALLTHRU
)
1276 && !(e2
->flags
& EDGE_COMPLEX
)
1277 && bbd
[di
].start_of_trace
>= 0
1278 && !connected
[bbd
[di
].start_of_trace
]
1279 && BB_PARTITION (e2
->dest
) == current_partition
1280 && e2
->count () >= count_threshold
1282 || e2
->probability
> best2
->probability
1283 || (e2
->probability
== best2
->probability
1284 && traces
[bbd
[di
].start_of_trace
].length
1289 if (e2
->dest
!= EXIT_BLOCK_PTR_FOR_FN (cfun
))
1290 best2_len
= traces
[bbd
[di
].start_of_trace
].length
;
1292 best2_len
= INT_MAX
;
1299 /* Copy tiny blocks always; copy larger blocks only when the
1300 edge is traversed frequently enough. */
1302 && BB_PARTITION (best
->src
) == BB_PARTITION (best
->dest
)
1303 && copy_bb_p (best
->dest
,
1304 optimize_edge_for_speed_p (best
)
1305 && (!best
->count ().initialized_p ()
1306 || best
->count () >= count_threshold
)))
1312 fprintf (dump_file
, "Connection: %d %d ",
1313 traces
[t
].last
->index
, best
->dest
->index
);
1315 fputc ('\n', dump_file
);
1316 else if (next_bb
== EXIT_BLOCK_PTR_FOR_FN (cfun
))
1317 fprintf (dump_file
, "exit\n");
1319 fprintf (dump_file
, "%d\n", next_bb
->index
);
1322 new_bb
= copy_bb (best
->dest
, best
, traces
[t
].last
, t
);
1323 traces
[t
].last
= new_bb
;
1324 if (next_bb
&& next_bb
!= EXIT_BLOCK_PTR_FOR_FN (cfun
))
1326 t
= bbd
[next_bb
->index
].start_of_trace
;
1327 traces
[last_trace
].last
->aux
= traces
[t
].first
;
1328 connected
[t
] = true;
1332 break; /* Stop finding the successor traces. */
1335 break; /* Stop finding the successor traces. */
1344 fprintf (dump_file
, "Final order:\n");
1345 for (bb
= traces
[0].first
; bb
; bb
= (basic_block
) bb
->aux
)
1346 fprintf (dump_file
, "%d ", bb
->index
);
1347 fprintf (dump_file
, "\n");
1354 /* Return true when BB can and should be copied. CODE_MAY_GROW is true
1355 when code size is allowed to grow by duplication. */
1358 copy_bb_p (const_basic_block bb
, int code_may_grow
)
1361 int max_size
= uncond_jump_length
;
1364 if (EDGE_COUNT (bb
->preds
) < 2)
1366 if (!can_duplicate_block_p (bb
))
1369 /* Avoid duplicating blocks which have many successors (PR/13430). */
1370 if (EDGE_COUNT (bb
->succs
) > 8)
1373 if (code_may_grow
&& optimize_bb_for_speed_p (bb
))
1374 max_size
*= PARAM_VALUE (PARAM_MAX_GROW_COPY_BB_INSNS
);
1376 FOR_BB_INSNS (bb
, insn
)
1379 size
+= get_attr_min_length (insn
);
1382 if (size
<= max_size
)
1388 "Block %d can't be copied because its size = %d.\n",
1395 /* Return the length of unconditional jump instruction. */
1398 get_uncond_jump_length (void)
1403 rtx_code_label
*label
= emit_label (gen_label_rtx ());
1404 rtx_insn
*jump
= emit_jump_insn (targetm
.gen_jump (label
));
1405 length
= get_attr_min_length (jump
);
1411 /* The landing pad OLD_LP, in block OLD_BB, has edges from both partitions.
1412 Duplicate the landing pad and split the edges so that no EH edge
1413 crosses partitions. */
1416 fix_up_crossing_landing_pad (eh_landing_pad old_lp
, basic_block old_bb
)
1418 eh_landing_pad new_lp
;
1419 basic_block new_bb
, last_bb
, post_bb
;
1421 unsigned new_partition
;
1425 /* Generate the new landing-pad structure. */
1426 new_lp
= gen_eh_landing_pad (old_lp
->region
);
1427 new_lp
->post_landing_pad
= old_lp
->post_landing_pad
;
1428 new_lp
->landing_pad
= gen_label_rtx ();
1429 LABEL_PRESERVE_P (new_lp
->landing_pad
) = 1;
1431 /* Put appropriate instructions in new bb. */
1432 rtx_code_label
*new_label
= emit_label (new_lp
->landing_pad
);
1434 expand_dw2_landing_pad_for_region (old_lp
->region
);
1436 post_bb
= BLOCK_FOR_INSN (old_lp
->landing_pad
);
1437 post_bb
= single_succ (post_bb
);
1438 rtx_code_label
*post_label
= block_label (post_bb
);
1439 jump
= emit_jump_insn (targetm
.gen_jump (post_label
));
1440 JUMP_LABEL (jump
) = post_label
;
1442 /* Create new basic block to be dest for lp. */
1443 last_bb
= EXIT_BLOCK_PTR_FOR_FN (cfun
)->prev_bb
;
1444 new_bb
= create_basic_block (new_label
, jump
, last_bb
);
1445 new_bb
->aux
= last_bb
->aux
;
1446 new_bb
->count
= post_bb
->count
;
1447 last_bb
->aux
= new_bb
;
1449 emit_barrier_after_bb (new_bb
);
1451 make_single_succ_edge (new_bb
, post_bb
, 0);
1453 /* Make sure new bb is in the other partition. */
1454 new_partition
= BB_PARTITION (old_bb
);
1455 new_partition
^= BB_HOT_PARTITION
| BB_COLD_PARTITION
;
1456 BB_SET_PARTITION (new_bb
, new_partition
);
1458 /* Fix up the edges. */
1459 for (ei
= ei_start (old_bb
->preds
); (e
= ei_safe_edge (ei
)) != NULL
; )
1460 if (BB_PARTITION (e
->src
) == new_partition
)
1462 rtx_insn
*insn
= BB_END (e
->src
);
1463 rtx note
= find_reg_note (insn
, REG_EH_REGION
, NULL_RTX
);
1465 gcc_assert (note
!= NULL
);
1466 gcc_checking_assert (INTVAL (XEXP (note
, 0)) == old_lp
->index
);
1467 XEXP (note
, 0) = GEN_INT (new_lp
->index
);
1469 /* Adjust the edge to the new destination. */
1470 redirect_edge_succ (e
, new_bb
);
1477 /* Ensure that all hot bbs are included in a hot path through the
1478 procedure. This is done by calling this function twice, once
1479 with WALK_UP true (to look for paths from the entry to hot bbs) and
1480 once with WALK_UP false (to look for paths from hot bbs to the exit).
1481 Returns the updated value of COLD_BB_COUNT and adds newly-hot bbs
1482 to BBS_IN_HOT_PARTITION. */
1485 sanitize_hot_paths (bool walk_up
, unsigned int cold_bb_count
,
1486 vec
<basic_block
> *bbs_in_hot_partition
)
1488 /* Callers check this. */
1489 gcc_checking_assert (cold_bb_count
);
1491 /* Keep examining hot bbs while we still have some left to check
1492 and there are remaining cold bbs. */
1493 vec
<basic_block
> hot_bbs_to_check
= bbs_in_hot_partition
->copy ();
1494 while (! hot_bbs_to_check
.is_empty ()
1497 basic_block bb
= hot_bbs_to_check
.pop ();
1498 vec
<edge
, va_gc
> *edges
= walk_up
? bb
->preds
: bb
->succs
;
1501 profile_probability highest_probability
1502 = profile_probability::uninitialized ();
1503 profile_count highest_count
= profile_count::uninitialized ();
1506 /* Walk the preds/succs and check if there is at least one already
1507 marked hot. Keep track of the most frequent pred/succ so that we
1508 can mark it hot if we don't find one. */
1509 FOR_EACH_EDGE (e
, ei
, edges
)
1511 basic_block reach_bb
= walk_up
? e
->src
: e
->dest
;
1513 if (e
->flags
& EDGE_DFS_BACK
)
1516 /* Do not expect profile insanities when profile was not adjusted. */
1517 if (e
->probability
== profile_probability::never ()
1518 || e
->count () == profile_count::zero ())
1521 if (BB_PARTITION (reach_bb
) != BB_COLD_PARTITION
)
1526 /* The following loop will look for the hottest edge via
1527 the edge count, if it is non-zero, then fallback to
1528 the edge probability. */
1529 if (!(e
->count () > highest_count
))
1530 highest_count
= e
->count ();
1531 if (!highest_probability
.initialized_p ()
1532 || e
->probability
> highest_probability
)
1533 highest_probability
= e
->probability
;
1536 /* If bb is reached by (or reaches, in the case of !WALK_UP) another hot
1537 block (or unpartitioned, e.g. the entry block) then it is ok. If not,
1538 then the most frequent pred (or succ) needs to be adjusted. In the
1539 case where multiple preds/succs have the same frequency (e.g. a
1540 50-50 branch), then both will be adjusted. */
1544 FOR_EACH_EDGE (e
, ei
, edges
)
1546 if (e
->flags
& EDGE_DFS_BACK
)
1548 /* Do not expect profile insanities when profile was not adjusted. */
1549 if (e
->probability
== profile_probability::never ()
1550 || e
->count () == profile_count::zero ())
1552 /* Select the hottest edge using the edge count, if it is non-zero,
1553 then fallback to the edge probability. */
1554 if (highest_count
.initialized_p ())
1556 if (!(e
->count () >= highest_count
))
1559 else if (!(e
->probability
>= highest_probability
))
1562 basic_block reach_bb
= walk_up
? e
->src
: e
->dest
;
1564 /* We have a hot bb with an immediate dominator that is cold.
1565 The dominator needs to be re-marked hot. */
1566 BB_SET_PARTITION (reach_bb
, BB_HOT_PARTITION
);
1568 fprintf (dump_file
, "Promoting bb %i to hot partition to sanitize "
1569 "profile of bb %i in %s walk\n", reach_bb
->index
,
1570 bb
->index
, walk_up
? "backward" : "forward");
1573 /* Now we need to examine newly-hot reach_bb to see if it is also
1574 dominated by a cold bb. */
1575 bbs_in_hot_partition
->safe_push (reach_bb
);
1576 hot_bbs_to_check
.safe_push (reach_bb
);
1580 return cold_bb_count
;
1584 /* Find the basic blocks that are rarely executed and need to be moved to
1585 a separate section of the .o file (to cut down on paging and improve
1586 cache locality). Return a vector of all edges that cross. */
1589 find_rarely_executed_basic_blocks_and_crossing_edges (void)
1591 vec
<edge
> crossing_edges
= vNULL
;
1595 unsigned int cold_bb_count
= 0;
1596 auto_vec
<basic_block
> bbs_in_hot_partition
;
1598 propagate_unlikely_bbs_forward ();
1600 /* Mark which partition (hot/cold) each basic block belongs in. */
1601 FOR_EACH_BB_FN (bb
, cfun
)
1603 bool cold_bb
= false;
1605 if (probably_never_executed_bb_p (cfun
, bb
))
1607 /* Handle profile insanities created by upstream optimizations
1608 by also checking the incoming edge weights. If there is a non-cold
1609 incoming edge, conservatively prevent this block from being split
1610 into the cold section. */
1612 FOR_EACH_EDGE (e
, ei
, bb
->preds
)
1613 if (!probably_never_executed_edge_p (cfun
, e
))
1621 BB_SET_PARTITION (bb
, BB_COLD_PARTITION
);
1626 BB_SET_PARTITION (bb
, BB_HOT_PARTITION
);
1627 bbs_in_hot_partition
.safe_push (bb
);
1631 /* Ensure that hot bbs are included along a hot path from the entry to exit.
1632 Several different possibilities may include cold bbs along all paths
1633 to/from a hot bb. One is that there are edge weight insanities
1634 due to optimization phases that do not properly update basic block profile
1635 counts. The second is that the entry of the function may not be hot, because
1636 it is entered fewer times than the number of profile training runs, but there
1637 is a loop inside the function that causes blocks within the function to be
1638 above the threshold for hotness. This is fixed by walking up from hot bbs
1639 to the entry block, and then down from hot bbs to the exit, performing
1640 partitioning fixups as necessary. */
1643 mark_dfs_back_edges ();
1644 cold_bb_count
= sanitize_hot_paths (true, cold_bb_count
,
1645 &bbs_in_hot_partition
);
1647 sanitize_hot_paths (false, cold_bb_count
, &bbs_in_hot_partition
);
1649 hash_set
<basic_block
> set
;
1650 find_bbs_reachable_by_hot_paths (&set
);
1651 FOR_EACH_BB_FN (bb
, cfun
)
1652 if (!set
.contains (bb
))
1653 BB_SET_PARTITION (bb
, BB_COLD_PARTITION
);
1656 /* The format of .gcc_except_table does not allow landing pads to
1657 be in a different partition as the throw. Fix this by either
1658 moving or duplicating the landing pads. */
1659 if (cfun
->eh
->lp_array
)
1664 FOR_EACH_VEC_ELT (*cfun
->eh
->lp_array
, i
, lp
)
1666 bool all_same
, all_diff
;
1669 || lp
->landing_pad
== NULL_RTX
1670 || !LABEL_P (lp
->landing_pad
))
1673 all_same
= all_diff
= true;
1674 bb
= BLOCK_FOR_INSN (lp
->landing_pad
);
1675 FOR_EACH_EDGE (e
, ei
, bb
->preds
)
1677 gcc_assert (e
->flags
& EDGE_EH
);
1678 if (BB_PARTITION (bb
) == BB_PARTITION (e
->src
))
1688 int which
= BB_PARTITION (bb
);
1689 which
^= BB_HOT_PARTITION
| BB_COLD_PARTITION
;
1690 BB_SET_PARTITION (bb
, which
);
1693 fix_up_crossing_landing_pad (lp
, bb
);
1697 /* Mark every edge that crosses between sections. */
1699 FOR_EACH_BB_FN (bb
, cfun
)
1700 FOR_EACH_EDGE (e
, ei
, bb
->succs
)
1702 unsigned int flags
= e
->flags
;
1704 /* We should never have EDGE_CROSSING set yet. */
1705 gcc_checking_assert ((flags
& EDGE_CROSSING
) == 0);
1707 if (e
->src
!= ENTRY_BLOCK_PTR_FOR_FN (cfun
)
1708 && e
->dest
!= EXIT_BLOCK_PTR_FOR_FN (cfun
)
1709 && BB_PARTITION (e
->src
) != BB_PARTITION (e
->dest
))
1711 crossing_edges
.safe_push (e
);
1712 flags
|= EDGE_CROSSING
;
1715 /* Now that we've split eh edges as appropriate, allow landing pads
1716 to be merged with the post-landing pads. */
1717 flags
&= ~EDGE_PRESERVE
;
1722 return crossing_edges
;
1725 /* Set the flag EDGE_CAN_FALLTHRU for edges that can be fallthru. */
1728 set_edge_can_fallthru_flag (void)
1732 FOR_EACH_BB_FN (bb
, cfun
)
1737 FOR_EACH_EDGE (e
, ei
, bb
->succs
)
1739 e
->flags
&= ~EDGE_CAN_FALLTHRU
;
1741 /* The FALLTHRU edge is also CAN_FALLTHRU edge. */
1742 if (e
->flags
& EDGE_FALLTHRU
)
1743 e
->flags
|= EDGE_CAN_FALLTHRU
;
1746 /* If the BB ends with an invertible condjump all (2) edges are
1747 CAN_FALLTHRU edges. */
1748 if (EDGE_COUNT (bb
->succs
) != 2)
1750 if (!any_condjump_p (BB_END (bb
)))
1753 rtx_jump_insn
*bb_end_jump
= as_a
<rtx_jump_insn
*> (BB_END (bb
));
1754 if (!invert_jump (bb_end_jump
, JUMP_LABEL (bb_end_jump
), 0))
1756 invert_jump (bb_end_jump
, JUMP_LABEL (bb_end_jump
), 0);
1757 EDGE_SUCC (bb
, 0)->flags
|= EDGE_CAN_FALLTHRU
;
1758 EDGE_SUCC (bb
, 1)->flags
|= EDGE_CAN_FALLTHRU
;
1762 /* If any destination of a crossing edge does not have a label, add label;
1763 Convert any easy fall-through crossing edges to unconditional jumps. */
1766 add_labels_and_missing_jumps (vec
<edge
> crossing_edges
)
1771 FOR_EACH_VEC_ELT (crossing_edges
, i
, e
)
1773 basic_block src
= e
->src
;
1774 basic_block dest
= e
->dest
;
1775 rtx_jump_insn
*new_jump
;
1777 if (dest
== EXIT_BLOCK_PTR_FOR_FN (cfun
))
1780 /* Make sure dest has a label. */
1781 rtx_code_label
*label
= block_label (dest
);
1783 /* Nothing to do for non-fallthru edges. */
1784 if (src
== ENTRY_BLOCK_PTR_FOR_FN (cfun
))
1786 if ((e
->flags
& EDGE_FALLTHRU
) == 0)
1789 /* If the block does not end with a control flow insn, then we
1790 can trivially add a jump to the end to fixup the crossing.
1791 Otherwise the jump will have to go in a new bb, which will
1792 be handled by fix_up_fall_thru_edges function. */
1793 if (control_flow_insn_p (BB_END (src
)))
1796 /* Make sure there's only one successor. */
1797 gcc_assert (single_succ_p (src
));
1799 new_jump
= emit_jump_insn_after (targetm
.gen_jump (label
), BB_END (src
));
1800 BB_END (src
) = new_jump
;
1801 JUMP_LABEL (new_jump
) = label
;
1802 LABEL_NUSES (label
) += 1;
1804 emit_barrier_after_bb (src
);
1806 /* Mark edge as non-fallthru. */
1807 e
->flags
&= ~EDGE_FALLTHRU
;
1811 /* Find any bb's where the fall-through edge is a crossing edge (note that
1812 these bb's must also contain a conditional jump or end with a call
1813 instruction; we've already dealt with fall-through edges for blocks
1814 that didn't have a conditional jump or didn't end with call instruction
1815 in the call to add_labels_and_missing_jumps). Convert the fall-through
1816 edge to non-crossing edge by inserting a new bb to fall-through into.
1817 The new bb will contain an unconditional jump (crossing edge) to the
1818 original fall through destination. */
1821 fix_up_fall_thru_edges (void)
1825 FOR_EACH_BB_FN (cur_bb
, cfun
)
1829 edge fall_thru
= NULL
;
1830 edge cond_jump
= NULL
;
1833 if (EDGE_COUNT (cur_bb
->succs
) > 0)
1834 succ1
= EDGE_SUCC (cur_bb
, 0);
1838 if (EDGE_COUNT (cur_bb
->succs
) > 1)
1839 succ2
= EDGE_SUCC (cur_bb
, 1);
1843 /* Find the fall-through edge. */
1846 && (succ1
->flags
& EDGE_FALLTHRU
))
1852 && (succ2
->flags
& EDGE_FALLTHRU
))
1857 else if (succ2
&& EDGE_COUNT (cur_bb
->succs
) > 2)
1858 fall_thru
= find_fallthru_edge (cur_bb
->succs
);
1860 if (fall_thru
&& (fall_thru
->dest
!= EXIT_BLOCK_PTR_FOR_FN (cfun
)))
1862 /* Check to see if the fall-thru edge is a crossing edge. */
1864 if (fall_thru
->flags
& EDGE_CROSSING
)
1866 /* The fall_thru edge crosses; now check the cond jump edge, if
1869 bool cond_jump_crosses
= true;
1870 int invert_worked
= 0;
1871 rtx_insn
*old_jump
= BB_END (cur_bb
);
1873 /* Find the jump instruction, if there is one. */
1877 if (!(cond_jump
->flags
& EDGE_CROSSING
))
1878 cond_jump_crosses
= false;
1880 /* We know the fall-thru edge crosses; if the cond
1881 jump edge does NOT cross, and its destination is the
1882 next block in the bb order, invert the jump
1883 (i.e. fix it so the fall through does not cross and
1884 the cond jump does). */
1886 if (!cond_jump_crosses
)
1888 /* Find label in fall_thru block. We've already added
1889 any missing labels, so there must be one. */
1891 rtx_code_label
*fall_thru_label
1892 = block_label (fall_thru
->dest
);
1894 if (old_jump
&& fall_thru_label
)
1896 rtx_jump_insn
*old_jump_insn
1897 = dyn_cast
<rtx_jump_insn
*> (old_jump
);
1899 invert_worked
= invert_jump (old_jump_insn
,
1900 fall_thru_label
, 0);
1905 fall_thru
->flags
&= ~EDGE_FALLTHRU
;
1906 cond_jump
->flags
|= EDGE_FALLTHRU
;
1907 update_br_prob_note (cur_bb
);
1908 std::swap (fall_thru
, cond_jump
);
1909 cond_jump
->flags
|= EDGE_CROSSING
;
1910 fall_thru
->flags
&= ~EDGE_CROSSING
;
1915 if (cond_jump_crosses
|| !invert_worked
)
1917 /* This is the case where both edges out of the basic
1918 block are crossing edges. Here we will fix up the
1919 fall through edge. The jump edge will be taken care
1920 of later. The EDGE_CROSSING flag of fall_thru edge
1921 is unset before the call to force_nonfallthru
1922 function because if a new basic-block is created
1923 this edge remains in the current section boundary
1924 while the edge between new_bb and the fall_thru->dest
1925 becomes EDGE_CROSSING. */
1927 fall_thru
->flags
&= ~EDGE_CROSSING
;
1928 basic_block new_bb
= force_nonfallthru (fall_thru
);
1932 new_bb
->aux
= cur_bb
->aux
;
1933 cur_bb
->aux
= new_bb
;
1935 /* This is done by force_nonfallthru_and_redirect. */
1936 gcc_assert (BB_PARTITION (new_bb
)
1937 == BB_PARTITION (cur_bb
));
1939 single_succ_edge (new_bb
)->flags
|= EDGE_CROSSING
;
1943 /* If a new basic-block was not created; restore
1944 the EDGE_CROSSING flag. */
1945 fall_thru
->flags
|= EDGE_CROSSING
;
1948 /* Add barrier after new jump */
1949 emit_barrier_after_bb (new_bb
? new_bb
: cur_bb
);
1956 /* This function checks the destination block of a "crossing jump" to
1957 see if it has any crossing predecessors that begin with a code label
1958 and end with an unconditional jump. If so, it returns that predecessor
1959 block. (This is to avoid creating lots of new basic blocks that all
1960 contain unconditional jumps to the same destination). */
1963 find_jump_block (basic_block jump_dest
)
1965 basic_block source_bb
= NULL
;
1970 FOR_EACH_EDGE (e
, ei
, jump_dest
->preds
)
1971 if (e
->flags
& EDGE_CROSSING
)
1973 basic_block src
= e
->src
;
1975 /* Check each predecessor to see if it has a label, and contains
1976 only one executable instruction, which is an unconditional jump.
1977 If so, we can use it. */
1979 if (LABEL_P (BB_HEAD (src
)))
1980 for (insn
= BB_HEAD (src
);
1981 !INSN_P (insn
) && insn
!= NEXT_INSN (BB_END (src
));
1982 insn
= NEXT_INSN (insn
))
1985 && insn
== BB_END (src
)
1987 && !any_condjump_p (insn
))
2001 /* Find all BB's with conditional jumps that are crossing edges;
2002 insert a new bb and make the conditional jump branch to the new
2003 bb instead (make the new bb same color so conditional branch won't
2004 be a 'crossing' edge). Insert an unconditional jump from the
2005 new bb to the original destination of the conditional jump. */
2008 fix_crossing_conditional_branches (void)
2018 rtx old_label
= NULL_RTX
;
2019 rtx_code_label
*new_label
;
2021 FOR_EACH_BB_FN (cur_bb
, cfun
)
2023 crossing_edge
= NULL
;
2024 if (EDGE_COUNT (cur_bb
->succs
) > 0)
2025 succ1
= EDGE_SUCC (cur_bb
, 0);
2029 if (EDGE_COUNT (cur_bb
->succs
) > 1)
2030 succ2
= EDGE_SUCC (cur_bb
, 1);
2034 /* We already took care of fall-through edges, so only one successor
2035 can be a crossing edge. */
2037 if (succ1
&& (succ1
->flags
& EDGE_CROSSING
))
2038 crossing_edge
= succ1
;
2039 else if (succ2
&& (succ2
->flags
& EDGE_CROSSING
))
2040 crossing_edge
= succ2
;
2044 rtx_insn
*old_jump
= BB_END (cur_bb
);
2046 /* Check to make sure the jump instruction is a
2047 conditional jump. */
2051 if (any_condjump_p (old_jump
))
2053 if (GET_CODE (PATTERN (old_jump
)) == SET
)
2054 set_src
= SET_SRC (PATTERN (old_jump
));
2055 else if (GET_CODE (PATTERN (old_jump
)) == PARALLEL
)
2057 set_src
= XVECEXP (PATTERN (old_jump
), 0,0);
2058 if (GET_CODE (set_src
) == SET
)
2059 set_src
= SET_SRC (set_src
);
2065 if (set_src
&& (GET_CODE (set_src
) == IF_THEN_ELSE
))
2067 rtx_jump_insn
*old_jump_insn
=
2068 as_a
<rtx_jump_insn
*> (old_jump
);
2070 if (GET_CODE (XEXP (set_src
, 1)) == PC
)
2071 old_label
= XEXP (set_src
, 2);
2072 else if (GET_CODE (XEXP (set_src
, 2)) == PC
)
2073 old_label
= XEXP (set_src
, 1);
2075 /* Check to see if new bb for jumping to that dest has
2076 already been created; if so, use it; if not, create
2079 new_bb
= find_jump_block (crossing_edge
->dest
);
2082 new_label
= block_label (new_bb
);
2085 basic_block last_bb
;
2086 rtx_code_label
*old_jump_target
;
2087 rtx_jump_insn
*new_jump
;
2089 /* Create new basic block to be dest for
2090 conditional jump. */
2092 /* Put appropriate instructions in new bb. */
2094 new_label
= gen_label_rtx ();
2095 emit_label (new_label
);
2097 gcc_assert (GET_CODE (old_label
) == LABEL_REF
);
2098 old_jump_target
= old_jump_insn
->jump_target ();
2099 new_jump
= as_a
<rtx_jump_insn
*>
2100 (emit_jump_insn (targetm
.gen_jump (old_jump_target
)));
2101 new_jump
->set_jump_target (old_jump_target
);
2103 last_bb
= EXIT_BLOCK_PTR_FOR_FN (cfun
)->prev_bb
;
2104 new_bb
= create_basic_block (new_label
, new_jump
, last_bb
);
2105 new_bb
->aux
= last_bb
->aux
;
2106 last_bb
->aux
= new_bb
;
2108 emit_barrier_after_bb (new_bb
);
2110 /* Make sure new bb is in same partition as source
2111 of conditional branch. */
2112 BB_COPY_PARTITION (new_bb
, cur_bb
);
2115 /* Make old jump branch to new bb. */
2117 redirect_jump (old_jump_insn
, new_label
, 0);
2119 /* Remove crossing_edge as predecessor of 'dest'. */
2121 dest
= crossing_edge
->dest
;
2123 redirect_edge_succ (crossing_edge
, new_bb
);
2125 /* Make a new edge from new_bb to old dest; new edge
2126 will be a successor for new_bb and a predecessor
2129 if (EDGE_COUNT (new_bb
->succs
) == 0)
2130 new_edge
= make_single_succ_edge (new_bb
, dest
, 0);
2132 new_edge
= EDGE_SUCC (new_bb
, 0);
2134 crossing_edge
->flags
&= ~EDGE_CROSSING
;
2135 new_edge
->flags
|= EDGE_CROSSING
;
2141 /* Find any unconditional branches that cross between hot and cold
2142 sections. Convert them into indirect jumps instead. */
2145 fix_crossing_unconditional_branches (void)
2148 rtx_insn
*last_insn
;
2151 rtx_insn
*indirect_jump_sequence
;
2152 rtx_insn
*jump_insn
= NULL
;
2157 FOR_EACH_BB_FN (cur_bb
, cfun
)
2159 last_insn
= BB_END (cur_bb
);
2161 if (EDGE_COUNT (cur_bb
->succs
) < 1)
2164 succ
= EDGE_SUCC (cur_bb
, 0);
2166 /* Check to see if bb ends in a crossing (unconditional) jump. At
2167 this point, no crossing jumps should be conditional. */
2169 if (JUMP_P (last_insn
)
2170 && (succ
->flags
& EDGE_CROSSING
))
2172 gcc_assert (!any_condjump_p (last_insn
));
2174 /* Make sure the jump is not already an indirect or table jump. */
2176 if (!computed_jump_p (last_insn
)
2177 && !tablejump_p (last_insn
, NULL
, NULL
))
2179 /* We have found a "crossing" unconditional branch. Now
2180 we must convert it to an indirect jump. First create
2181 reference of label, as target for jump. */
2183 label
= JUMP_LABEL (last_insn
);
2184 label_addr
= gen_rtx_LABEL_REF (Pmode
, label
);
2185 LABEL_NUSES (label
) += 1;
2187 /* Get a register to use for the indirect jump. */
2189 new_reg
= gen_reg_rtx (Pmode
);
2191 /* Generate indirect the jump sequence. */
2194 emit_move_insn (new_reg
, label_addr
);
2195 emit_indirect_jump (new_reg
);
2196 indirect_jump_sequence
= get_insns ();
2199 /* Make sure every instruction in the new jump sequence has
2200 its basic block set to be cur_bb. */
2202 for (cur_insn
= indirect_jump_sequence
; cur_insn
;
2203 cur_insn
= NEXT_INSN (cur_insn
))
2205 if (!BARRIER_P (cur_insn
))
2206 BLOCK_FOR_INSN (cur_insn
) = cur_bb
;
2207 if (JUMP_P (cur_insn
))
2208 jump_insn
= cur_insn
;
2211 /* Insert the new (indirect) jump sequence immediately before
2212 the unconditional jump, then delete the unconditional jump. */
2214 emit_insn_before (indirect_jump_sequence
, last_insn
);
2215 delete_insn (last_insn
);
2217 JUMP_LABEL (jump_insn
) = label
;
2218 LABEL_NUSES (label
)++;
2220 /* Make BB_END for cur_bb be the jump instruction (NOT the
2221 barrier instruction at the end of the sequence...). */
2223 BB_END (cur_bb
) = jump_insn
;
2229 /* Update CROSSING_JUMP_P flags on all jump insns. */
2232 update_crossing_jump_flags (void)
2238 FOR_EACH_BB_FN (bb
, cfun
)
2239 FOR_EACH_EDGE (e
, ei
, bb
->succs
)
2240 if (e
->flags
& EDGE_CROSSING
)
2242 if (JUMP_P (BB_END (bb
)))
2243 CROSSING_JUMP_P (BB_END (bb
)) = 1;
2248 /* Reorder basic blocks using the software trace cache (STC) algorithm. */
2251 reorder_basic_blocks_software_trace_cache (void)
2254 fprintf (dump_file
, "\nReordering with the STC algorithm.\n\n");
2258 struct trace
*traces
;
2260 /* We are estimating the length of uncond jump insn only once since the code
2261 for getting the insn length always returns the minimal length now. */
2262 if (uncond_jump_length
== 0)
2263 uncond_jump_length
= get_uncond_jump_length ();
2265 /* We need to know some information for each basic block. */
2266 array_size
= GET_ARRAY_SIZE (last_basic_block_for_fn (cfun
));
2267 bbd
= XNEWVEC (bbro_basic_block_data
, array_size
);
2268 for (i
= 0; i
< array_size
; i
++)
2270 bbd
[i
].start_of_trace
= -1;
2271 bbd
[i
].end_of_trace
= -1;
2272 bbd
[i
].in_trace
= -1;
2274 bbd
[i
].priority
= -1;
2279 traces
= XNEWVEC (struct trace
, n_basic_blocks_for_fn (cfun
));
2281 find_traces (&n_traces
, traces
);
2282 connect_traces (n_traces
, traces
);
2287 /* Return true if edge E1 is more desirable as a fallthrough edge than
2291 edge_order (edge e1
, edge e2
)
2293 return e1
->count () > e2
->count ();
2296 /* Reorder basic blocks using the "simple" algorithm. This tries to
2297 maximize the dynamic number of branches that are fallthrough, without
2298 copying instructions. The algorithm is greedy, looking at the most
2299 frequently executed branch first. */
2302 reorder_basic_blocks_simple (void)
2305 fprintf (dump_file
, "\nReordering with the \"simple\" algorithm.\n\n");
2307 edge
*edges
= new edge
[2 * n_basic_blocks_for_fn (cfun
)];
2309 /* First, collect all edges that can be optimized by reordering blocks:
2310 simple jumps and conditional jumps, as well as the function entry edge. */
2313 edges
[n
++] = EDGE_SUCC (ENTRY_BLOCK_PTR_FOR_FN (cfun
), 0);
2316 FOR_EACH_BB_FN (bb
, cfun
)
2318 rtx_insn
*end
= BB_END (bb
);
2320 if (computed_jump_p (end
) || tablejump_p (end
, NULL
, NULL
))
2323 /* We cannot optimize asm goto. */
2324 if (JUMP_P (end
) && extract_asm_operands (end
))
2327 if (single_succ_p (bb
))
2328 edges
[n
++] = EDGE_SUCC (bb
, 0);
2329 else if (any_condjump_p (end
))
2331 edge e0
= EDGE_SUCC (bb
, 0);
2332 edge e1
= EDGE_SUCC (bb
, 1);
2333 /* When optimizing for size it is best to keep the original
2334 fallthrough edges. */
2335 if (e1
->flags
& EDGE_FALLTHRU
)
2342 /* Sort the edges, the most desirable first. When optimizing for size
2343 all edges are equally desirable. */
2345 if (optimize_function_for_speed_p (cfun
))
2346 std::stable_sort (edges
, edges
+ n
, edge_order
);
2348 /* Now decide which of those edges to make fallthrough edges. We set
2349 BB_VISITED if a block already has a fallthrough successor assigned
2350 to it. We make ->AUX of an endpoint point to the opposite endpoint
2351 of a sequence of blocks that fall through, and ->AUX will be NULL
2352 for a block that is in such a sequence but not an endpoint anymore.
2354 To start with, everything points to itself, nothing is assigned yet. */
2356 FOR_ALL_BB_FN (bb
, cfun
)
2359 bb
->flags
&= ~BB_VISITED
;
2362 EXIT_BLOCK_PTR_FOR_FN (cfun
)->aux
= 0;
2364 /* Now for all edges, the most desirable first, see if that edge can
2365 connect two sequences. If it can, update AUX and BB_VISITED; if it
2366 cannot, zero out the edge in the table. */
2368 for (int j
= 0; j
< n
; j
++)
2372 basic_block tail_a
= e
->src
;
2373 basic_block head_b
= e
->dest
;
2374 basic_block head_a
= (basic_block
) tail_a
->aux
;
2375 basic_block tail_b
= (basic_block
) head_b
->aux
;
2377 /* An edge cannot connect two sequences if:
2378 - it crosses partitions;
2379 - its src is not a current endpoint;
2380 - its dest is not a current endpoint;
2381 - or, it would create a loop. */
2383 if (e
->flags
& EDGE_CROSSING
2384 || tail_a
->flags
& BB_VISITED
2386 || (!(head_b
->flags
& BB_VISITED
) && head_b
!= tail_b
)
2387 || tail_a
== tail_b
)
2395 head_a
->aux
= tail_b
;
2396 tail_b
->aux
= head_a
;
2397 tail_a
->flags
|= BB_VISITED
;
2400 /* Put the pieces together, in the same order that the start blocks of
2401 the sequences already had. The hot/cold partitioning gives a little
2402 complication: as a first pass only do this for blocks in the same
2403 partition as the start block, and (if there is anything left to do)
2404 in a second pass handle the other partition. */
2406 basic_block last_tail
= (basic_block
) ENTRY_BLOCK_PTR_FOR_FN (cfun
)->aux
;
2408 int current_partition
2409 = BB_PARTITION (last_tail
== ENTRY_BLOCK_PTR_FOR_FN (cfun
)
2410 ? EDGE_SUCC (ENTRY_BLOCK_PTR_FOR_FN (cfun
), 0)->dest
2412 bool need_another_pass
= true;
2414 for (int pass
= 0; pass
< 2 && need_another_pass
; pass
++)
2416 need_another_pass
= false;
2418 FOR_EACH_BB_FN (bb
, cfun
)
2419 if ((bb
->flags
& BB_VISITED
&& bb
->aux
) || bb
->aux
== bb
)
2421 if (BB_PARTITION (bb
) != current_partition
)
2423 need_another_pass
= true;
2427 last_tail
->aux
= bb
;
2428 last_tail
= (basic_block
) bb
->aux
;
2431 current_partition
^= BB_HOT_PARTITION
| BB_COLD_PARTITION
;
2436 /* Finally, link all the chosen fallthrough edges. */
2438 for (int j
= 0; j
< n
; j
++)
2440 edges
[j
]->src
->aux
= edges
[j
]->dest
;
2444 /* If the entry edge no longer falls through we have to make a new
2445 block so it can do so again. */
2447 edge e
= EDGE_SUCC (ENTRY_BLOCK_PTR_FOR_FN (cfun
), 0);
2448 if (e
->dest
!= ENTRY_BLOCK_PTR_FOR_FN (cfun
)->aux
)
2450 force_nonfallthru (e
);
2451 e
->src
->aux
= ENTRY_BLOCK_PTR_FOR_FN (cfun
)->aux
;
2455 /* Reorder basic blocks. The main entry point to this file. */
2458 reorder_basic_blocks (void)
2460 gcc_assert (current_ir_type () == IR_RTL_CFGLAYOUT
);
2462 if (n_basic_blocks_for_fn (cfun
) <= NUM_FIXED_BLOCKS
+ 1)
2465 set_edge_can_fallthru_flag ();
2466 mark_dfs_back_edges ();
2468 switch (flag_reorder_blocks_algorithm
)
2470 case REORDER_BLOCKS_ALGORITHM_SIMPLE
:
2471 reorder_basic_blocks_simple ();
2474 case REORDER_BLOCKS_ALGORITHM_STC
:
2475 reorder_basic_blocks_software_trace_cache ();
2482 relink_block_chain (/*stay_in_cfglayout_mode=*/true);
2486 if (dump_flags
& TDF_DETAILS
)
2487 dump_reg_info (dump_file
);
2488 dump_flow_info (dump_file
, dump_flags
);
2491 /* Signal that rtl_verify_flow_info_1 can now verify that there
2492 is at most one switch between hot/cold sections. */
2493 crtl
->bb_reorder_complete
= true;
2496 /* Determine which partition the first basic block in the function
2497 belongs to, then find the first basic block in the current function
2498 that belongs to a different section, and insert a
2499 NOTE_INSN_SWITCH_TEXT_SECTIONS note immediately before it in the
2500 instruction stream. When writing out the assembly code,
2501 encountering this note will make the compiler switch between the
2502 hot and cold text sections. */
2505 insert_section_boundary_note (void)
2508 bool switched_sections
= false;
2509 int current_partition
= 0;
2511 if (!crtl
->has_bb_partition
)
2514 FOR_EACH_BB_FN (bb
, cfun
)
2516 if (!current_partition
)
2517 current_partition
= BB_PARTITION (bb
);
2518 if (BB_PARTITION (bb
) != current_partition
)
2520 gcc_assert (!switched_sections
);
2521 switched_sections
= true;
2522 emit_note_before (NOTE_INSN_SWITCH_TEXT_SECTIONS
, BB_HEAD (bb
));
2523 current_partition
= BB_PARTITION (bb
);
2530 const pass_data pass_data_reorder_blocks
=
2532 RTL_PASS
, /* type */
2534 OPTGROUP_NONE
, /* optinfo_flags */
2535 TV_REORDER_BLOCKS
, /* tv_id */
2536 0, /* properties_required */
2537 0, /* properties_provided */
2538 0, /* properties_destroyed */
2539 0, /* todo_flags_start */
2540 0, /* todo_flags_finish */
2543 class pass_reorder_blocks
: public rtl_opt_pass
2546 pass_reorder_blocks (gcc::context
*ctxt
)
2547 : rtl_opt_pass (pass_data_reorder_blocks
, ctxt
)
2550 /* opt_pass methods: */
2551 virtual bool gate (function
*)
2553 if (targetm
.cannot_modify_jumps_p ())
2555 return (optimize
> 0
2556 && (flag_reorder_blocks
|| flag_reorder_blocks_and_partition
));
2559 virtual unsigned int execute (function
*);
2561 }; // class pass_reorder_blocks
2564 pass_reorder_blocks::execute (function
*fun
)
2568 /* Last attempt to optimize CFG, as scheduling, peepholing and insn
2569 splitting possibly introduced more crossjumping opportunities. */
2570 cfg_layout_initialize (CLEANUP_EXPENSIVE
);
2572 reorder_basic_blocks ();
2573 cleanup_cfg (CLEANUP_EXPENSIVE
);
2575 FOR_EACH_BB_FN (bb
, fun
)
2576 if (bb
->next_bb
!= EXIT_BLOCK_PTR_FOR_FN (fun
))
2577 bb
->aux
= bb
->next_bb
;
2578 cfg_layout_finalize ();
2586 make_pass_reorder_blocks (gcc::context
*ctxt
)
2588 return new pass_reorder_blocks (ctxt
);
2591 /* Duplicate a block (that we already know ends in a computed jump) into its
2592 predecessors, where possible. Return whether anything is changed. */
2594 maybe_duplicate_computed_goto (basic_block bb
, int max_size
)
2596 if (single_pred_p (bb
))
2599 /* Make sure that the block is small enough. */
2601 FOR_BB_INSNS (bb
, insn
)
2604 max_size
-= get_attr_min_length (insn
);
2609 bool changed
= false;
2612 for (ei
= ei_start (bb
->preds
); (e
= ei_safe_edge (ei
)); )
2614 basic_block pred
= e
->src
;
2616 /* Do not duplicate BB into PRED if that is the last predecessor, or if
2617 we cannot merge a copy of BB with PRED. */
2618 if (single_pred_p (bb
)
2619 || !single_succ_p (pred
)
2620 || e
->flags
& EDGE_COMPLEX
2621 || pred
->index
< NUM_FIXED_BLOCKS
2622 || (JUMP_P (BB_END (pred
)) && !simplejump_p (BB_END (pred
)))
2623 || (JUMP_P (BB_END (pred
)) && CROSSING_JUMP_P (BB_END (pred
))))
2630 fprintf (dump_file
, "Duplicating computed goto bb %d into bb %d\n",
2631 bb
->index
, e
->src
->index
);
2633 /* Remember if PRED can be duplicated; if so, the copy of BB merged
2634 with PRED can be duplicated as well. */
2635 bool can_dup_more
= can_duplicate_block_p (pred
);
2637 /* Make a copy of BB, merge it into PRED. */
2638 basic_block copy
= duplicate_block (bb
, e
, NULL
);
2639 emit_barrier_after_bb (copy
);
2640 reorder_insns_nobb (BB_HEAD (copy
), BB_END (copy
), BB_END (pred
));
2641 merge_blocks (pred
, copy
);
2645 /* Try to merge the resulting merged PRED into further predecessors. */
2647 maybe_duplicate_computed_goto (pred
, max_size
);
2653 /* Duplicate the blocks containing computed gotos. This basically unfactors
2654 computed gotos that were factored early on in the compilation process to
2655 speed up edge based data flow. We used to not unfactor them again, which
2656 can seriously pessimize code with many computed jumps in the source code,
2657 such as interpreters. See e.g. PR15242. */
2659 duplicate_computed_gotos (function
*fun
)
2661 /* We are estimating the length of uncond jump insn only once
2662 since the code for getting the insn length always returns
2663 the minimal length now. */
2664 if (uncond_jump_length
== 0)
2665 uncond_jump_length
= get_uncond_jump_length ();
2667 /* Never copy a block larger than this. */
2669 = uncond_jump_length
* PARAM_VALUE (PARAM_MAX_GOTO_DUPLICATION_INSNS
);
2671 bool changed
= false;
2673 /* Try to duplicate all blocks that end in a computed jump and that
2674 can be duplicated at all. */
2676 FOR_EACH_BB_FN (bb
, fun
)
2677 if (computed_jump_p (BB_END (bb
)) && can_duplicate_block_p (bb
))
2678 changed
|= maybe_duplicate_computed_goto (bb
, max_size
);
2680 /* Duplicating blocks will redirect edges and may cause hot blocks
2681 previously reached by both hot and cold blocks to become dominated
2682 only by cold blocks. */
2684 fixup_partitions ();
2689 const pass_data pass_data_duplicate_computed_gotos
=
2691 RTL_PASS
, /* type */
2692 "compgotos", /* name */
2693 OPTGROUP_NONE
, /* optinfo_flags */
2694 TV_REORDER_BLOCKS
, /* tv_id */
2695 0, /* properties_required */
2696 0, /* properties_provided */
2697 0, /* properties_destroyed */
2698 0, /* todo_flags_start */
2699 0, /* todo_flags_finish */
2702 class pass_duplicate_computed_gotos
: public rtl_opt_pass
2705 pass_duplicate_computed_gotos (gcc::context
*ctxt
)
2706 : rtl_opt_pass (pass_data_duplicate_computed_gotos
, ctxt
)
2709 /* opt_pass methods: */
2710 virtual bool gate (function
*);
2711 virtual unsigned int execute (function
*);
2713 }; // class pass_duplicate_computed_gotos
2716 pass_duplicate_computed_gotos::gate (function
*fun
)
2718 if (targetm
.cannot_modify_jumps_p ())
2720 return (optimize
> 0
2721 && flag_expensive_optimizations
2722 && ! optimize_function_for_size_p (fun
));
2726 pass_duplicate_computed_gotos::execute (function
*fun
)
2728 duplicate_computed_gotos (fun
);
2736 make_pass_duplicate_computed_gotos (gcc::context
*ctxt
)
2738 return new pass_duplicate_computed_gotos (ctxt
);
2741 /* This function is the main 'entrance' for the optimization that
2742 partitions hot and cold basic blocks into separate sections of the
2743 .o file (to improve performance and cache locality). Ideally it
2744 would be called after all optimizations that rearrange the CFG have
2745 been called. However part of this optimization may introduce new
2746 register usage, so it must be called before register allocation has
2747 occurred. This means that this optimization is actually called
2748 well before the optimization that reorders basic blocks (see
2751 This optimization checks the feedback information to determine
2752 which basic blocks are hot/cold, updates flags on the basic blocks
2753 to indicate which section they belong in. This information is
2754 later used for writing out sections in the .o file. Because hot
2755 and cold sections can be arbitrarily large (within the bounds of
2756 memory), far beyond the size of a single function, it is necessary
2757 to fix up all edges that cross section boundaries, to make sure the
2758 instructions used can actually span the required distance. The
2759 fixes are described below.
2761 Fall-through edges must be changed into jumps; it is not safe or
2762 legal to fall through across a section boundary. Whenever a
2763 fall-through edge crossing a section boundary is encountered, a new
2764 basic block is inserted (in the same section as the fall-through
2765 source), and the fall through edge is redirected to the new basic
2766 block. The new basic block contains an unconditional jump to the
2767 original fall-through target. (If the unconditional jump is
2768 insufficient to cross section boundaries, that is dealt with a
2769 little later, see below).
2771 In order to deal with architectures that have short conditional
2772 branches (which cannot span all of memory) we take any conditional
2773 jump that attempts to cross a section boundary and add a level of
2774 indirection: it becomes a conditional jump to a new basic block, in
2775 the same section. The new basic block contains an unconditional
2776 jump to the original target, in the other section.
2778 For those architectures whose unconditional branch is also
2779 incapable of reaching all of memory, those unconditional jumps are
2780 converted into indirect jumps, through a register.
2782 IMPORTANT NOTE: This optimization causes some messy interactions
2783 with the cfg cleanup optimizations; those optimizations want to
2784 merge blocks wherever possible, and to collapse indirect jump
2785 sequences (change "A jumps to B jumps to C" directly into "A jumps
2786 to C"). Those optimizations can undo the jump fixes that
2787 partitioning is required to make (see above), in order to ensure
2788 that jumps attempting to cross section boundaries are really able
2789 to cover whatever distance the jump requires (on many architectures
2790 conditional or unconditional jumps are not able to reach all of
2791 memory). Therefore tests have to be inserted into each such
2792 optimization to make sure that it does not undo stuff necessary to
2793 cross partition boundaries. This would be much less of a problem
2794 if we could perform this optimization later in the compilation, but
2795 unfortunately the fact that we may need to create indirect jumps
2796 (through registers) requires that this optimization be performed
2797 before register allocation.
2799 Hot and cold basic blocks are partitioned and put in separate
2800 sections of the .o file, to reduce paging and improve cache
2801 performance (hopefully). This can result in bits of code from the
2802 same function being widely separated in the .o file. However this
2803 is not obvious to the current bb structure. Therefore we must take
2804 care to ensure that: 1). There are no fall_thru edges that cross
2805 between sections; 2). For those architectures which have "short"
2806 conditional branches, all conditional branches that attempt to
2807 cross between sections are converted to unconditional branches;
2808 and, 3). For those architectures which have "short" unconditional
2809 branches, all unconditional branches that attempt to cross between
2810 sections are converted to indirect jumps.
2812 The code for fixing up fall_thru edges that cross between hot and
2813 cold basic blocks does so by creating new basic blocks containing
2814 unconditional branches to the appropriate label in the "other"
2815 section. The new basic block is then put in the same (hot or cold)
2816 section as the original conditional branch, and the fall_thru edge
2817 is modified to fall into the new basic block instead. By adding
2818 this level of indirection we end up with only unconditional branches
2819 crossing between hot and cold sections.
2821 Conditional branches are dealt with by adding a level of indirection.
2822 A new basic block is added in the same (hot/cold) section as the
2823 conditional branch, and the conditional branch is retargeted to the
2824 new basic block. The new basic block contains an unconditional branch
2825 to the original target of the conditional branch (in the other section).
2827 Unconditional branches are dealt with by converting them into
2832 const pass_data pass_data_partition_blocks
=
2834 RTL_PASS
, /* type */
2835 "bbpart", /* name */
2836 OPTGROUP_NONE
, /* optinfo_flags */
2837 TV_REORDER_BLOCKS
, /* tv_id */
2838 PROP_cfglayout
, /* properties_required */
2839 0, /* properties_provided */
2840 0, /* properties_destroyed */
2841 0, /* todo_flags_start */
2842 0, /* todo_flags_finish */
2845 class pass_partition_blocks
: public rtl_opt_pass
2848 pass_partition_blocks (gcc::context
*ctxt
)
2849 : rtl_opt_pass (pass_data_partition_blocks
, ctxt
)
2852 /* opt_pass methods: */
2853 virtual bool gate (function
*);
2854 virtual unsigned int execute (function
*);
2856 }; // class pass_partition_blocks
2859 pass_partition_blocks::gate (function
*fun
)
2861 /* The optimization to partition hot/cold basic blocks into separate
2862 sections of the .o file does not work well with linkonce or with
2863 user defined section attributes. Don't call it if either case
2865 return (flag_reorder_blocks_and_partition
2867 /* See pass_reorder_blocks::gate. We should not partition if
2868 we are going to omit the reordering. */
2869 && optimize_function_for_speed_p (fun
)
2870 && !DECL_COMDAT_GROUP (current_function_decl
)
2871 && !lookup_attribute ("section", DECL_ATTRIBUTES (fun
->decl
)));
2875 pass_partition_blocks::execute (function
*fun
)
2877 vec
<edge
> crossing_edges
;
2879 if (n_basic_blocks_for_fn (fun
) <= NUM_FIXED_BLOCKS
+ 1)
2882 df_set_flags (DF_DEFER_INSN_RESCAN
);
2884 crossing_edges
= find_rarely_executed_basic_blocks_and_crossing_edges ();
2885 if (!crossing_edges
.exists ())
2886 /* Make sure to process deferred rescans and clear changeable df flags. */
2887 return TODO_df_finish
;
2889 crtl
->has_bb_partition
= true;
2891 /* Make sure the source of any crossing edge ends in a jump and the
2892 destination of any crossing edge has a label. */
2893 add_labels_and_missing_jumps (crossing_edges
);
2895 /* Convert all crossing fall_thru edges to non-crossing fall
2896 thrus to unconditional jumps (that jump to the original fall
2898 fix_up_fall_thru_edges ();
2900 /* If the architecture does not have conditional branches that can
2901 span all of memory, convert crossing conditional branches into
2902 crossing unconditional branches. */
2903 if (!HAS_LONG_COND_BRANCH
)
2904 fix_crossing_conditional_branches ();
2906 /* If the architecture does not have unconditional branches that
2907 can span all of memory, convert crossing unconditional branches
2908 into indirect jumps. Since adding an indirect jump also adds
2909 a new register usage, update the register usage information as
2911 if (!HAS_LONG_UNCOND_BRANCH
)
2912 fix_crossing_unconditional_branches ();
2914 update_crossing_jump_flags ();
2916 /* Clear bb->aux fields that the above routines were using. */
2917 clear_aux_for_blocks ();
2919 crossing_edges
.release ();
2921 /* ??? FIXME: DF generates the bb info for a block immediately.
2922 And by immediately, I mean *during* creation of the block.
2924 #0 df_bb_refs_collect
2925 #1 in df_bb_refs_record
2926 #2 in create_basic_block_structure
2928 Which means that the bb_has_eh_pred test in df_bb_refs_collect
2929 will *always* fail, because no edges can have been added to the
2930 block yet. Which of course means we don't add the right
2931 artificial refs, which means we fail df_verify (much) later.
2933 Cleanest solution would seem to make DF_DEFER_INSN_RESCAN imply
2934 that we also shouldn't grab data from the new blocks those new
2935 insns are in either. In this way one can create the block, link
2936 it up properly, and have everything Just Work later, when deferred
2937 insns are processed.
2939 In the meantime, we have no other option but to throw away all
2940 of the DF data and recompute it all. */
2941 if (fun
->eh
->lp_array
)
2943 df_finish_pass (true);
2944 df_scan_alloc (NULL
);
2946 /* Not all post-landing pads use all of the EH_RETURN_DATA_REGNO
2947 data. We blindly generated all of them when creating the new
2948 landing pad. Delete those assignments we don't use. */
2949 df_set_flags (DF_LR_RUN_DCE
);
2953 /* Make sure to process deferred rescans and clear changeable df flags. */
2954 return TODO_df_finish
;
2960 make_pass_partition_blocks (gcc::context
*ctxt
)
2962 return new pass_partition_blocks (ctxt
);