2002-04-30 Mark Mitchell <mark@codesourcery.com>
[official-gcc.git] / gcc / lcm.c
blobbc95aea8dd543a10535ce88aef3e88e62f67e5af
1 /* Generic partial redundancy elimination with lazy code motion support.
2 Copyright (C) 1998, 1999, 2000, 2001 Free Software Foundation, Inc.
4 This file is part of GCC.
6 GCC is free software; you can redistribute it and/or modify it under
7 the terms of the GNU General Public License as published by the Free
8 Software Foundation; either version 2, or (at your option) any later
9 version.
11 GCC is distributed in the hope that it will be useful, but WITHOUT ANY
12 WARRANTY; without even the implied warranty of MERCHANTABILITY or
13 FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
14 for more details.
16 You should have received a copy of the GNU General Public License
17 along with GCC; see the file COPYING. If not, write to the Free
18 Software Foundation, 59 Temple Place - Suite 330, Boston, MA
19 02111-1307, USA. */
21 /* These routines are meant to be used by various optimization
22 passes which can be modeled as lazy code motion problems.
23 Including, but not limited to:
25 * Traditional partial redundancy elimination.
27 * Placement of caller/caller register save/restores.
29 * Load/store motion.
31 * Copy motion.
33 * Conversion of flat register files to a stacked register
34 model.
36 * Dead load/store elimination.
38 These routines accept as input:
40 * Basic block information (number of blocks, lists of
41 predecessors and successors). Note the granularity
42 does not need to be basic block, they could be statements
43 or functions.
45 * Bitmaps of local properties (computed, transparent and
46 anticipatable expressions).
48 The output of these routines is bitmap of redundant computations
49 and a bitmap of optimal placement points. */
52 #include "config.h"
53 #include "system.h"
54 #include "rtl.h"
55 #include "regs.h"
56 #include "hard-reg-set.h"
57 #include "flags.h"
58 #include "real.h"
59 #include "insn-config.h"
60 #include "recog.h"
61 #include "basic-block.h"
62 #include "tm_p.h"
64 /* We want target macros for the mode switching code to be able to refer
65 to instruction attribute values. */
66 #include "insn-attr.h"
68 /* Edge based LCM routines. */
69 static void compute_antinout_edge PARAMS ((sbitmap *, sbitmap *,
70 sbitmap *, sbitmap *));
71 static void compute_earliest PARAMS ((struct edge_list *, int,
72 sbitmap *, sbitmap *,
73 sbitmap *, sbitmap *,
74 sbitmap *));
75 static void compute_laterin PARAMS ((struct edge_list *, sbitmap *,
76 sbitmap *, sbitmap *,
77 sbitmap *));
78 static void compute_insert_delete PARAMS ((struct edge_list *edge_list,
79 sbitmap *, sbitmap *,
80 sbitmap *, sbitmap *,
81 sbitmap *));
83 /* Edge based LCM routines on a reverse flowgraph. */
84 static void compute_farthest PARAMS ((struct edge_list *, int,
85 sbitmap *, sbitmap *,
86 sbitmap*, sbitmap *,
87 sbitmap *));
88 static void compute_nearerout PARAMS ((struct edge_list *, sbitmap *,
89 sbitmap *, sbitmap *,
90 sbitmap *));
91 static void compute_rev_insert_delete PARAMS ((struct edge_list *edge_list,
92 sbitmap *, sbitmap *,
93 sbitmap *, sbitmap *,
94 sbitmap *));
96 /* Edge based lcm routines. */
98 /* Compute expression anticipatability at entrance and exit of each block.
99 This is done based on the flow graph, and not on the pred-succ lists.
100 Other than that, its pretty much identical to compute_antinout. */
102 static void
103 compute_antinout_edge (antloc, transp, antin, antout)
104 sbitmap *antloc;
105 sbitmap *transp;
106 sbitmap *antin;
107 sbitmap *antout;
109 int bb;
110 edge e;
111 basic_block *worklist, *qin, *qout, *qend;
112 unsigned int qlen;
114 /* Allocate a worklist array/queue. Entries are only added to the
115 list if they were not already on the list. So the size is
116 bounded by the number of basic blocks. */
117 qin = qout = worklist
118 = (basic_block *) xmalloc (sizeof (basic_block) * n_basic_blocks);
120 /* We want a maximal solution, so make an optimistic initialization of
121 ANTIN. */
122 sbitmap_vector_ones (antin, n_basic_blocks);
124 /* Put every block on the worklist; this is necessary because of the
125 optimistic initialization of ANTIN above. */
126 for (bb = n_basic_blocks - 1; bb >= 0; bb--)
128 *qin++ = BASIC_BLOCK (bb);
129 BASIC_BLOCK (bb)->aux = BASIC_BLOCK (bb);
132 qin = worklist;
133 qend = &worklist[n_basic_blocks];
134 qlen = n_basic_blocks;
136 /* Mark blocks which are predecessors of the exit block so that we
137 can easily identify them below. */
138 for (e = EXIT_BLOCK_PTR->pred; e; e = e->pred_next)
139 e->src->aux = EXIT_BLOCK_PTR;
141 /* Iterate until the worklist is empty. */
142 while (qlen)
144 /* Take the first entry off the worklist. */
145 basic_block b = *qout++;
146 bb = b->index;
147 qlen--;
149 if (qout >= qend)
150 qout = worklist;
152 if (b->aux == EXIT_BLOCK_PTR)
153 /* Do not clear the aux field for blocks which are predecessors of
154 the EXIT block. That way we never add then to the worklist
155 again. */
156 sbitmap_zero (antout[bb]);
157 else
159 /* Clear the aux field of this block so that it can be added to
160 the worklist again if necessary. */
161 b->aux = NULL;
162 sbitmap_intersection_of_succs (antout[bb], antin, bb);
165 if (sbitmap_a_or_b_and_c_cg (antin[bb], antloc[bb],
166 transp[bb], antout[bb]))
167 /* If the in state of this block changed, then we need
168 to add the predecessors of this block to the worklist
169 if they are not already on the worklist. */
170 for (e = b->pred; e; e = e->pred_next)
171 if (!e->src->aux && e->src != ENTRY_BLOCK_PTR)
173 *qin++ = e->src;
174 e->src->aux = e;
175 qlen++;
176 if (qin >= qend)
177 qin = worklist;
181 clear_aux_for_edges ();
182 clear_aux_for_blocks ();
183 free (worklist);
186 /* Compute the earliest vector for edge based lcm. */
188 static void
189 compute_earliest (edge_list, n_exprs, antin, antout, avout, kill, earliest)
190 struct edge_list *edge_list;
191 int n_exprs;
192 sbitmap *antin, *antout, *avout, *kill, *earliest;
194 sbitmap difference, temp_bitmap;
195 int x, num_edges;
196 basic_block pred, succ;
198 num_edges = NUM_EDGES (edge_list);
200 difference = sbitmap_alloc (n_exprs);
201 temp_bitmap = sbitmap_alloc (n_exprs);
203 for (x = 0; x < num_edges; x++)
205 pred = INDEX_EDGE_PRED_BB (edge_list, x);
206 succ = INDEX_EDGE_SUCC_BB (edge_list, x);
207 if (pred == ENTRY_BLOCK_PTR)
208 sbitmap_copy (earliest[x], antin[succ->index]);
209 else
211 /* We refer to the EXIT_BLOCK index, instead of testing for
212 EXIT_BLOCK_PTR, so that EXIT_BLOCK_PTR's index can be
213 changed so as to pretend it's a regular block, so that
214 its antin can be taken into account. */
215 if (succ->index == EXIT_BLOCK)
216 sbitmap_zero (earliest[x]);
217 else
219 sbitmap_difference (difference, antin[succ->index],
220 avout[pred->index]);
221 sbitmap_not (temp_bitmap, antout[pred->index]);
222 sbitmap_a_and_b_or_c (earliest[x], difference,
223 kill[pred->index], temp_bitmap);
228 sbitmap_free (temp_bitmap);
229 sbitmap_free (difference);
232 /* later(p,s) is dependent on the calculation of laterin(p).
233 laterin(p) is dependent on the calculation of later(p2,p).
235 laterin(ENTRY) is defined as all 0's
236 later(ENTRY, succs(ENTRY)) are defined using laterin(ENTRY)
237 laterin(succs(ENTRY)) is defined by later(ENTRY, succs(ENTRY)).
239 If we progress in this manner, starting with all basic blocks
240 in the work list, anytime we change later(bb), we need to add
241 succs(bb) to the worklist if they are not already on the worklist.
243 Boundary conditions:
245 We prime the worklist all the normal basic blocks. The ENTRY block can
246 never be added to the worklist since it is never the successor of any
247 block. We explicitly prevent the EXIT block from being added to the
248 worklist.
250 We optimistically initialize LATER. That is the only time this routine
251 will compute LATER for an edge out of the entry block since the entry
252 block is never on the worklist. Thus, LATERIN is neither used nor
253 computed for the ENTRY block.
255 Since the EXIT block is never added to the worklist, we will neither
256 use nor compute LATERIN for the exit block. Edges which reach the
257 EXIT block are handled in the normal fashion inside the loop. However,
258 the insertion/deletion computation needs LATERIN(EXIT), so we have
259 to compute it. */
261 static void
262 compute_laterin (edge_list, earliest, antloc, later, laterin)
263 struct edge_list *edge_list;
264 sbitmap *earliest, *antloc, *later, *laterin;
266 int bb, num_edges, i;
267 edge e;
268 basic_block *worklist, *qin, *qout, *qend;
269 unsigned int qlen;
271 num_edges = NUM_EDGES (edge_list);
273 /* Allocate a worklist array/queue. Entries are only added to the
274 list if they were not already on the list. So the size is
275 bounded by the number of basic blocks. */
276 qin = qout = worklist
277 = (basic_block *) xmalloc (sizeof (basic_block) * (n_basic_blocks + 1));
279 /* Initialize a mapping from each edge to its index. */
280 for (i = 0; i < num_edges; i++)
281 INDEX_EDGE (edge_list, i)->aux = (void *) (size_t) i;
283 /* We want a maximal solution, so initially consider LATER true for
284 all edges. This allows propagation through a loop since the incoming
285 loop edge will have LATER set, so if all the other incoming edges
286 to the loop are set, then LATERIN will be set for the head of the
287 loop.
289 If the optimistic setting of LATER on that edge was incorrect (for
290 example the expression is ANTLOC in a block within the loop) then
291 this algorithm will detect it when we process the block at the head
292 of the optimistic edge. That will requeue the affected blocks. */
293 sbitmap_vector_ones (later, num_edges);
295 /* Note that even though we want an optimistic setting of LATER, we
296 do not want to be overly optimistic. Consider an outgoing edge from
297 the entry block. That edge should always have a LATER value the
298 same as EARLIEST for that edge. */
299 for (e = ENTRY_BLOCK_PTR->succ; e; e = e->succ_next)
300 sbitmap_copy (later[(size_t) e->aux], earliest[(size_t) e->aux]);
302 /* Add all the blocks to the worklist. This prevents an early exit from
303 the loop given our optimistic initialization of LATER above. */
304 for (bb = 0; bb < n_basic_blocks; bb++)
306 basic_block b = BASIC_BLOCK (bb);
307 *qin++ = b;
308 b->aux = b;
310 qin = worklist;
311 /* Note that we do not use the last allocated element for our queue,
312 as EXIT_BLOCK is never inserted into it. In fact the above allocation
313 of n_basic_blocks + 1 elements is not encessary. */
314 qend = &worklist[n_basic_blocks];
315 qlen = n_basic_blocks;
317 /* Iterate until the worklist is empty. */
318 while (qlen)
320 /* Take the first entry off the worklist. */
321 basic_block b = *qout++;
322 b->aux = NULL;
323 qlen--;
324 if (qout >= qend)
325 qout = worklist;
327 /* Compute the intersection of LATERIN for each incoming edge to B. */
328 bb = b->index;
329 sbitmap_ones (laterin[bb]);
330 for (e = b->pred; e != NULL; e = e->pred_next)
331 sbitmap_a_and_b (laterin[bb], laterin[bb], later[(size_t)e->aux]);
333 /* Calculate LATER for all outgoing edges. */
334 for (e = b->succ; e != NULL; e = e->succ_next)
335 if (sbitmap_union_of_diff_cg (later[(size_t) e->aux],
336 earliest[(size_t) e->aux],
337 laterin[e->src->index],
338 antloc[e->src->index])
339 /* If LATER for an outgoing edge was changed, then we need
340 to add the target of the outgoing edge to the worklist. */
341 && e->dest != EXIT_BLOCK_PTR && e->dest->aux == 0)
343 *qin++ = e->dest;
344 e->dest->aux = e;
345 qlen++;
346 if (qin >= qend)
347 qin = worklist;
351 /* Computation of insertion and deletion points requires computing LATERIN
352 for the EXIT block. We allocated an extra entry in the LATERIN array
353 for just this purpose. */
354 sbitmap_ones (laterin[n_basic_blocks]);
355 for (e = EXIT_BLOCK_PTR->pred; e != NULL; e = e->pred_next)
356 sbitmap_a_and_b (laterin[n_basic_blocks],
357 laterin[n_basic_blocks],
358 later[(size_t) e->aux]);
360 clear_aux_for_edges ();
361 free (worklist);
364 /* Compute the insertion and deletion points for edge based LCM. */
366 static void
367 compute_insert_delete (edge_list, antloc, later, laterin,
368 insert, delete)
369 struct edge_list *edge_list;
370 sbitmap *antloc, *later, *laterin, *insert, *delete;
372 int x;
374 for (x = 0; x < n_basic_blocks; x++)
375 sbitmap_difference (delete[x], antloc[x], laterin[x]);
377 for (x = 0; x < NUM_EDGES (edge_list); x++)
379 basic_block b = INDEX_EDGE_SUCC_BB (edge_list, x);
381 if (b == EXIT_BLOCK_PTR)
382 sbitmap_difference (insert[x], later[x], laterin[n_basic_blocks]);
383 else
384 sbitmap_difference (insert[x], later[x], laterin[b->index]);
388 /* Given local properties TRANSP, ANTLOC, AVOUT, KILL return the insert and
389 delete vectors for edge based LCM. Returns an edgelist which is used to
390 map the insert vector to what edge an expression should be inserted on. */
392 struct edge_list *
393 pre_edge_lcm (file, n_exprs, transp, avloc, antloc, kill, insert, delete)
394 FILE *file ATTRIBUTE_UNUSED;
395 int n_exprs;
396 sbitmap *transp;
397 sbitmap *avloc;
398 sbitmap *antloc;
399 sbitmap *kill;
400 sbitmap **insert;
401 sbitmap **delete;
403 sbitmap *antin, *antout, *earliest;
404 sbitmap *avin, *avout;
405 sbitmap *later, *laterin;
406 struct edge_list *edge_list;
407 int num_edges;
409 edge_list = create_edge_list ();
410 num_edges = NUM_EDGES (edge_list);
412 #ifdef LCM_DEBUG_INFO
413 if (file)
415 fprintf (file, "Edge List:\n");
416 verify_edge_list (file, edge_list);
417 print_edge_list (file, edge_list);
418 dump_sbitmap_vector (file, "transp", "", transp, n_basic_blocks);
419 dump_sbitmap_vector (file, "antloc", "", antloc, n_basic_blocks);
420 dump_sbitmap_vector (file, "avloc", "", avloc, n_basic_blocks);
421 dump_sbitmap_vector (file, "kill", "", kill, n_basic_blocks);
423 #endif
425 /* Compute global availability. */
426 avin = sbitmap_vector_alloc (n_basic_blocks, n_exprs);
427 avout = sbitmap_vector_alloc (n_basic_blocks, n_exprs);
428 compute_available (avloc, kill, avout, avin);
429 sbitmap_vector_free (avin);
431 /* Compute global anticipatability. */
432 antin = sbitmap_vector_alloc (n_basic_blocks, n_exprs);
433 antout = sbitmap_vector_alloc (n_basic_blocks, n_exprs);
434 compute_antinout_edge (antloc, transp, antin, antout);
436 #ifdef LCM_DEBUG_INFO
437 if (file)
439 dump_sbitmap_vector (file, "antin", "", antin, n_basic_blocks);
440 dump_sbitmap_vector (file, "antout", "", antout, n_basic_blocks);
442 #endif
444 /* Compute earliestness. */
445 earliest = sbitmap_vector_alloc (num_edges, n_exprs);
446 compute_earliest (edge_list, n_exprs, antin, antout, avout, kill, earliest);
448 #ifdef LCM_DEBUG_INFO
449 if (file)
450 dump_sbitmap_vector (file, "earliest", "", earliest, num_edges);
451 #endif
453 sbitmap_vector_free (antout);
454 sbitmap_vector_free (antin);
455 sbitmap_vector_free (avout);
457 later = sbitmap_vector_alloc (num_edges, n_exprs);
459 /* Allocate an extra element for the exit block in the laterin vector. */
460 laterin = sbitmap_vector_alloc (n_basic_blocks + 1, n_exprs);
461 compute_laterin (edge_list, earliest, antloc, later, laterin);
463 #ifdef LCM_DEBUG_INFO
464 if (file)
466 dump_sbitmap_vector (file, "laterin", "", laterin, n_basic_blocks + 1);
467 dump_sbitmap_vector (file, "later", "", later, num_edges);
469 #endif
471 sbitmap_vector_free (earliest);
473 *insert = sbitmap_vector_alloc (num_edges, n_exprs);
474 *delete = sbitmap_vector_alloc (n_basic_blocks, n_exprs);
475 compute_insert_delete (edge_list, antloc, later, laterin, *insert, *delete);
477 sbitmap_vector_free (laterin);
478 sbitmap_vector_free (later);
480 #ifdef LCM_DEBUG_INFO
481 if (file)
483 dump_sbitmap_vector (file, "pre_insert_map", "", *insert, num_edges);
484 dump_sbitmap_vector (file, "pre_delete_map", "", *delete,
485 n_basic_blocks);
487 #endif
489 return edge_list;
492 /* Compute the AVIN and AVOUT vectors from the AVLOC and KILL vectors.
493 Return the number of passes we performed to iterate to a solution. */
495 void
496 compute_available (avloc, kill, avout, avin)
497 sbitmap *avloc, *kill, *avout, *avin;
499 int bb;
500 edge e;
501 basic_block *worklist, *qin, *qout, *qend;
502 unsigned int qlen;
504 /* Allocate a worklist array/queue. Entries are only added to the
505 list if they were not already on the list. So the size is
506 bounded by the number of basic blocks. */
507 qin = qout = worklist
508 = (basic_block *) xmalloc (sizeof (basic_block) * n_basic_blocks);
510 /* We want a maximal solution. */
511 sbitmap_vector_ones (avout, n_basic_blocks);
513 /* Put every block on the worklist; this is necessary because of the
514 optimistic initialization of AVOUT above. */
515 for (bb = 0; bb < n_basic_blocks; bb++)
517 *qin++ = BASIC_BLOCK (bb);
518 BASIC_BLOCK (bb)->aux = BASIC_BLOCK (bb);
521 qin = worklist;
522 qend = &worklist[n_basic_blocks];
523 qlen = n_basic_blocks;
525 /* Mark blocks which are successors of the entry block so that we
526 can easily identify them below. */
527 for (e = ENTRY_BLOCK_PTR->succ; e; e = e->succ_next)
528 e->dest->aux = ENTRY_BLOCK_PTR;
530 /* Iterate until the worklist is empty. */
531 while (qlen)
533 /* Take the first entry off the worklist. */
534 basic_block b = *qout++;
535 bb = b->index;
536 qlen--;
538 if (qout >= qend)
539 qout = worklist;
541 /* If one of the predecessor blocks is the ENTRY block, then the
542 intersection of avouts is the null set. We can identify such blocks
543 by the special value in the AUX field in the block structure. */
544 if (b->aux == ENTRY_BLOCK_PTR)
545 /* Do not clear the aux field for blocks which are successors of the
546 ENTRY block. That way we never add then to the worklist again. */
547 sbitmap_zero (avin[bb]);
548 else
550 /* Clear the aux field of this block so that it can be added to
551 the worklist again if necessary. */
552 b->aux = NULL;
553 sbitmap_intersection_of_preds (avin[bb], avout, bb);
556 if (sbitmap_union_of_diff_cg (avout[bb], avloc[bb], avin[bb], kill[bb]))
557 /* If the out state of this block changed, then we need
558 to add the successors of this block to the worklist
559 if they are not already on the worklist. */
560 for (e = b->succ; e; e = e->succ_next)
561 if (!e->dest->aux && e->dest != EXIT_BLOCK_PTR)
563 *qin++ = e->dest;
564 e->dest->aux = e;
565 qlen++;
567 if (qin >= qend)
568 qin = worklist;
572 clear_aux_for_edges ();
573 clear_aux_for_blocks ();
574 free (worklist);
577 /* Compute the farthest vector for edge based lcm. */
579 static void
580 compute_farthest (edge_list, n_exprs, st_avout, st_avin, st_antin,
581 kill, farthest)
582 struct edge_list *edge_list;
583 int n_exprs;
584 sbitmap *st_avout, *st_avin, *st_antin, *kill, *farthest;
586 sbitmap difference, temp_bitmap;
587 int x, num_edges;
588 basic_block pred, succ;
590 num_edges = NUM_EDGES (edge_list);
592 difference = sbitmap_alloc (n_exprs);
593 temp_bitmap = sbitmap_alloc (n_exprs);
595 for (x = 0; x < num_edges; x++)
597 pred = INDEX_EDGE_PRED_BB (edge_list, x);
598 succ = INDEX_EDGE_SUCC_BB (edge_list, x);
599 if (succ == EXIT_BLOCK_PTR)
600 sbitmap_copy (farthest[x], st_avout[pred->index]);
601 else
603 if (pred == ENTRY_BLOCK_PTR)
604 sbitmap_zero (farthest[x]);
605 else
607 sbitmap_difference (difference, st_avout[pred->index],
608 st_antin[succ->index]);
609 sbitmap_not (temp_bitmap, st_avin[succ->index]);
610 sbitmap_a_and_b_or_c (farthest[x], difference,
611 kill[succ->index], temp_bitmap);
616 sbitmap_free (temp_bitmap);
617 sbitmap_free (difference);
620 /* Compute nearer and nearerout vectors for edge based lcm.
622 This is the mirror of compute_laterin, additional comments on the
623 implementation can be found before compute_laterin. */
625 static void
626 compute_nearerout (edge_list, farthest, st_avloc, nearer, nearerout)
627 struct edge_list *edge_list;
628 sbitmap *farthest, *st_avloc, *nearer, *nearerout;
630 int bb, num_edges, i;
631 edge e;
632 basic_block *worklist, *tos;
634 num_edges = NUM_EDGES (edge_list);
636 /* Allocate a worklist array/queue. Entries are only added to the
637 list if they were not already on the list. So the size is
638 bounded by the number of basic blocks. */
639 tos = worklist
640 = (basic_block *) xmalloc (sizeof (basic_block) * (n_basic_blocks + 1));
642 /* Initialize NEARER for each edge and build a mapping from an edge to
643 its index. */
644 for (i = 0; i < num_edges; i++)
645 INDEX_EDGE (edge_list, i)->aux = (void *) (size_t) i;
647 /* We want a maximal solution. */
648 sbitmap_vector_ones (nearer, num_edges);
650 /* Note that even though we want an optimistic setting of NEARER, we
651 do not want to be overly optimistic. Consider an incoming edge to
652 the exit block. That edge should always have a NEARER value the
653 same as FARTHEST for that edge. */
654 for (e = EXIT_BLOCK_PTR->pred; e; e = e->pred_next)
655 sbitmap_copy (nearer[(size_t)e->aux], farthest[(size_t)e->aux]);
657 /* Add all the blocks to the worklist. This prevents an early exit
658 from the loop given our optimistic initialization of NEARER. */
659 for (bb = 0; bb < n_basic_blocks; bb++)
661 basic_block b = BASIC_BLOCK (bb);
662 *tos++ = b;
663 b->aux = b;
666 /* Iterate until the worklist is empty. */
667 while (tos != worklist)
669 /* Take the first entry off the worklist. */
670 basic_block b = *--tos;
671 b->aux = NULL;
673 /* Compute the intersection of NEARER for each outgoing edge from B. */
674 bb = b->index;
675 sbitmap_ones (nearerout[bb]);
676 for (e = b->succ; e != NULL; e = e->succ_next)
677 sbitmap_a_and_b (nearerout[bb], nearerout[bb],
678 nearer[(size_t) e->aux]);
680 /* Calculate NEARER for all incoming edges. */
681 for (e = b->pred; e != NULL; e = e->pred_next)
682 if (sbitmap_union_of_diff_cg (nearer[(size_t) e->aux],
683 farthest[(size_t) e->aux],
684 nearerout[e->dest->index],
685 st_avloc[e->dest->index])
686 /* If NEARER for an incoming edge was changed, then we need
687 to add the source of the incoming edge to the worklist. */
688 && e->src != ENTRY_BLOCK_PTR && e->src->aux == 0)
690 *tos++ = e->src;
691 e->src->aux = e;
695 /* Computation of insertion and deletion points requires computing NEAREROUT
696 for the ENTRY block. We allocated an extra entry in the NEAREROUT array
697 for just this purpose. */
698 sbitmap_ones (nearerout[n_basic_blocks]);
699 for (e = ENTRY_BLOCK_PTR->succ; e != NULL; e = e->succ_next)
700 sbitmap_a_and_b (nearerout[n_basic_blocks],
701 nearerout[n_basic_blocks],
702 nearer[(size_t) e->aux]);
704 clear_aux_for_edges ();
705 free (tos);
708 /* Compute the insertion and deletion points for edge based LCM. */
710 static void
711 compute_rev_insert_delete (edge_list, st_avloc, nearer, nearerout,
712 insert, delete)
713 struct edge_list *edge_list;
714 sbitmap *st_avloc, *nearer, *nearerout, *insert, *delete;
716 int x;
718 for (x = 0; x < n_basic_blocks; x++)
719 sbitmap_difference (delete[x], st_avloc[x], nearerout[x]);
721 for (x = 0; x < NUM_EDGES (edge_list); x++)
723 basic_block b = INDEX_EDGE_PRED_BB (edge_list, x);
724 if (b == ENTRY_BLOCK_PTR)
725 sbitmap_difference (insert[x], nearer[x], nearerout[n_basic_blocks]);
726 else
727 sbitmap_difference (insert[x], nearer[x], nearerout[b->index]);
731 /* Given local properties TRANSP, ST_AVLOC, ST_ANTLOC, KILL return the
732 insert and delete vectors for edge based reverse LCM. Returns an
733 edgelist which is used to map the insert vector to what edge
734 an expression should be inserted on. */
736 struct edge_list *
737 pre_edge_rev_lcm (file, n_exprs, transp, st_avloc, st_antloc, kill,
738 insert, delete)
739 FILE *file ATTRIBUTE_UNUSED;
740 int n_exprs;
741 sbitmap *transp;
742 sbitmap *st_avloc;
743 sbitmap *st_antloc;
744 sbitmap *kill;
745 sbitmap **insert;
746 sbitmap **delete;
748 sbitmap *st_antin, *st_antout;
749 sbitmap *st_avout, *st_avin, *farthest;
750 sbitmap *nearer, *nearerout;
751 struct edge_list *edge_list;
752 int num_edges;
754 edge_list = create_edge_list ();
755 num_edges = NUM_EDGES (edge_list);
757 st_antin = (sbitmap *) sbitmap_vector_alloc (n_basic_blocks, n_exprs);
758 st_antout = (sbitmap *) sbitmap_vector_alloc (n_basic_blocks, n_exprs);
759 sbitmap_vector_zero (st_antin, n_basic_blocks);
760 sbitmap_vector_zero (st_antout, n_basic_blocks);
761 compute_antinout_edge (st_antloc, transp, st_antin, st_antout);
763 /* Compute global anticipatability. */
764 st_avout = sbitmap_vector_alloc (n_basic_blocks, n_exprs);
765 st_avin = sbitmap_vector_alloc (n_basic_blocks, n_exprs);
766 compute_available (st_avloc, kill, st_avout, st_avin);
768 #ifdef LCM_DEBUG_INFO
769 if (file)
771 fprintf (file, "Edge List:\n");
772 verify_edge_list (file, edge_list);
773 print_edge_list (file, edge_list);
774 dump_sbitmap_vector (file, "transp", "", transp, n_basic_blocks);
775 dump_sbitmap_vector (file, "st_avloc", "", st_avloc, n_basic_blocks);
776 dump_sbitmap_vector (file, "st_antloc", "", st_antloc, n_basic_blocks);
777 dump_sbitmap_vector (file, "st_antin", "", st_antin, n_basic_blocks);
778 dump_sbitmap_vector (file, "st_antout", "", st_antout, n_basic_blocks);
779 dump_sbitmap_vector (file, "st_kill", "", kill, n_basic_blocks);
781 #endif
783 #ifdef LCM_DEBUG_INFO
784 if (file)
786 dump_sbitmap_vector (file, "st_avout", "", st_avout, n_basic_blocks);
787 dump_sbitmap_vector (file, "st_avin", "", st_avin, n_basic_blocks);
789 #endif
791 /* Compute farthestness. */
792 farthest = sbitmap_vector_alloc (num_edges, n_exprs);
793 compute_farthest (edge_list, n_exprs, st_avout, st_avin, st_antin,
794 kill, farthest);
796 #ifdef LCM_DEBUG_INFO
797 if (file)
798 dump_sbitmap_vector (file, "farthest", "", farthest, num_edges);
799 #endif
801 sbitmap_vector_free (st_antin);
802 sbitmap_vector_free (st_antout);
804 sbitmap_vector_free (st_avin);
805 sbitmap_vector_free (st_avout);
807 nearer = sbitmap_vector_alloc (num_edges, n_exprs);
809 /* Allocate an extra element for the entry block. */
810 nearerout = sbitmap_vector_alloc (n_basic_blocks + 1, n_exprs);
811 compute_nearerout (edge_list, farthest, st_avloc, nearer, nearerout);
813 #ifdef LCM_DEBUG_INFO
814 if (file)
816 dump_sbitmap_vector (file, "nearerout", "", nearerout,
817 n_basic_blocks + 1);
818 dump_sbitmap_vector (file, "nearer", "", nearer, num_edges);
820 #endif
822 sbitmap_vector_free (farthest);
824 *insert = sbitmap_vector_alloc (num_edges, n_exprs);
825 *delete = sbitmap_vector_alloc (n_basic_blocks, n_exprs);
826 compute_rev_insert_delete (edge_list, st_avloc, nearer, nearerout,
827 *insert, *delete);
829 sbitmap_vector_free (nearerout);
830 sbitmap_vector_free (nearer);
832 #ifdef LCM_DEBUG_INFO
833 if (file)
835 dump_sbitmap_vector (file, "pre_insert_map", "", *insert, num_edges);
836 dump_sbitmap_vector (file, "pre_delete_map", "", *delete,
837 n_basic_blocks);
839 #endif
840 return edge_list;
843 /* Mode switching:
845 The algorithm for setting the modes consists of scanning the insn list
846 and finding all the insns which require a specific mode. Each insn gets
847 a unique struct seginfo element. These structures are inserted into a list
848 for each basic block. For each entity, there is an array of bb_info over
849 the flow graph basic blocks (local var 'bb_info'), and contains a list
850 of all insns within that basic block, in the order they are encountered.
852 For each entity, any basic block WITHOUT any insns requiring a specific
853 mode are given a single entry, without a mode. (Each basic block
854 in the flow graph must have at least one entry in the segment table.)
856 The LCM algorithm is then run over the flow graph to determine where to
857 place the sets to the highest-priority value in respect of first the first
858 insn in any one block. Any adjustments required to the transparancy
859 vectors are made, then the next iteration starts for the next-lower
860 priority mode, till for each entity all modes are exhasted.
862 More details are located in the code for optimize_mode_switching(). */
864 /* This structure contains the information for each insn which requires
865 either single or double mode to be set.
866 MODE is the mode this insn must be executed in.
867 INSN_PTR is the insn to be executed (may be the note that marks the
868 beginning of a basic block).
869 BBNUM is the flow graph basic block this insn occurs in.
870 NEXT is the next insn in the same basic block. */
871 struct seginfo
873 int mode;
874 rtx insn_ptr;
875 int bbnum;
876 struct seginfo *next;
877 HARD_REG_SET regs_live;
880 struct bb_info
882 struct seginfo *seginfo;
883 int computing;
886 /* These bitmaps are used for the LCM algorithm. */
888 #ifdef OPTIMIZE_MODE_SWITCHING
889 static sbitmap *antic;
890 static sbitmap *transp;
891 static sbitmap *comp;
892 static sbitmap *delete;
893 static sbitmap *insert;
895 static struct seginfo * new_seginfo PARAMS ((int, rtx, int, HARD_REG_SET));
896 static void add_seginfo PARAMS ((struct bb_info *, struct seginfo *));
897 static void reg_dies PARAMS ((rtx, HARD_REG_SET));
898 static void reg_becomes_live PARAMS ((rtx, rtx, void *));
899 static void make_preds_opaque PARAMS ((basic_block, int));
900 #endif
902 #ifdef OPTIMIZE_MODE_SWITCHING
904 /* This function will allocate a new BBINFO structure, initialized
905 with the MODE, INSN, and basic block BB parameters. */
907 static struct seginfo *
908 new_seginfo (mode, insn, bb, regs_live)
909 int mode;
910 rtx insn;
911 int bb;
912 HARD_REG_SET regs_live;
914 struct seginfo *ptr;
915 ptr = xmalloc (sizeof (struct seginfo));
916 ptr->mode = mode;
917 ptr->insn_ptr = insn;
918 ptr->bbnum = bb;
919 ptr->next = NULL;
920 COPY_HARD_REG_SET (ptr->regs_live, regs_live);
921 return ptr;
924 /* Add a seginfo element to the end of a list.
925 HEAD is a pointer to the list beginning.
926 INFO is the structure to be linked in. */
928 static void
929 add_seginfo (head, info)
930 struct bb_info *head;
931 struct seginfo *info;
933 struct seginfo *ptr;
935 if (head->seginfo == NULL)
936 head->seginfo = info;
937 else
939 ptr = head->seginfo;
940 while (ptr->next != NULL)
941 ptr = ptr->next;
942 ptr->next = info;
946 /* Make all predecessors of basic block B opaque, recursively, till we hit
947 some that are already non-transparent, or an edge where aux is set; that
948 denotes that a mode set is to be done on that edge.
949 J is the bit number in the bitmaps that corresponds to the entity that
950 we are currently handling mode-switching for. */
952 static void
953 make_preds_opaque (b, j)
954 basic_block b;
955 int j;
957 edge e;
959 for (e = b->pred; e; e = e->pred_next)
961 basic_block pb = e->src;
963 if (e->aux || ! TEST_BIT (transp[pb->index], j))
964 continue;
966 RESET_BIT (transp[pb->index], j);
967 make_preds_opaque (pb, j);
971 /* Record in LIVE that register REG died. */
973 static void
974 reg_dies (reg, live)
975 rtx reg;
976 HARD_REG_SET live;
978 int regno, nregs;
980 if (GET_CODE (reg) != REG)
981 return;
983 regno = REGNO (reg);
984 if (regno < FIRST_PSEUDO_REGISTER)
985 for (nregs = HARD_REGNO_NREGS (regno, GET_MODE (reg)) - 1; nregs >= 0;
986 nregs--)
987 CLEAR_HARD_REG_BIT (live, regno + nregs);
990 /* Record in LIVE that register REG became live.
991 This is called via note_stores. */
993 static void
994 reg_becomes_live (reg, setter, live)
995 rtx reg;
996 rtx setter ATTRIBUTE_UNUSED;
997 void *live;
999 int regno, nregs;
1001 if (GET_CODE (reg) == SUBREG)
1002 reg = SUBREG_REG (reg);
1004 if (GET_CODE (reg) != REG)
1005 return;
1007 regno = REGNO (reg);
1008 if (regno < FIRST_PSEUDO_REGISTER)
1009 for (nregs = HARD_REGNO_NREGS (regno, GET_MODE (reg)) - 1; nregs >= 0;
1010 nregs--)
1011 SET_HARD_REG_BIT (* (HARD_REG_SET *) live, regno + nregs);
1014 /* Find all insns that need a particular mode setting, and insert the
1015 necessary mode switches. Return true if we did work. */
1018 optimize_mode_switching (file)
1019 FILE *file;
1021 rtx insn;
1022 int bb, e;
1023 int need_commit = 0;
1024 sbitmap *kill;
1025 struct edge_list *edge_list;
1026 static const int num_modes[] = NUM_MODES_FOR_MODE_SWITCHING;
1027 #define N_ENTITIES ARRAY_SIZE (num_modes)
1028 int entity_map[N_ENTITIES];
1029 struct bb_info *bb_info[N_ENTITIES];
1030 int i, j;
1031 int n_entities;
1032 int max_num_modes = 0;
1033 bool emited = false;
1035 clear_bb_flags ();
1036 #ifdef NORMAL_MODE
1037 /* Increment n_basic_blocks before allocating bb_info. */
1038 n_basic_blocks++;
1039 #endif
1041 for (e = N_ENTITIES - 1, n_entities = 0; e >= 0; e--)
1042 if (OPTIMIZE_MODE_SWITCHING (e))
1044 /* Create the list of segments within each basic block. */
1045 bb_info[n_entities]
1046 = (struct bb_info *) xcalloc (n_basic_blocks, sizeof **bb_info);
1047 entity_map[n_entities++] = e;
1048 if (num_modes[e] > max_num_modes)
1049 max_num_modes = num_modes[e];
1052 #ifdef NORMAL_MODE
1053 /* Decrement it back in case we return below. */
1054 n_basic_blocks--;
1055 #endif
1057 if (! n_entities)
1058 return 0;
1060 #ifdef NORMAL_MODE
1061 /* We're going to pretend the EXIT_BLOCK is a regular basic block,
1062 so that switching back to normal mode when entering the
1063 EXIT_BLOCK isn't optimized away. We do this by incrementing the
1064 basic block count, growing the VARRAY of basic_block_info and
1065 appending the EXIT_BLOCK_PTR to it. */
1066 n_basic_blocks++;
1067 if (VARRAY_SIZE (basic_block_info) < n_basic_blocks)
1068 VARRAY_GROW (basic_block_info, n_basic_blocks);
1069 BASIC_BLOCK (n_basic_blocks - 1) = EXIT_BLOCK_PTR;
1070 EXIT_BLOCK_PTR->index = n_basic_blocks - 1;
1071 #endif
1073 /* Create the bitmap vectors. */
1075 antic = sbitmap_vector_alloc (n_basic_blocks, n_entities);
1076 transp = sbitmap_vector_alloc (n_basic_blocks, n_entities);
1077 comp = sbitmap_vector_alloc (n_basic_blocks, n_entities);
1079 sbitmap_vector_ones (transp, n_basic_blocks);
1081 for (j = n_entities - 1; j >= 0; j--)
1083 int e = entity_map[j];
1084 int no_mode = num_modes[e];
1085 struct bb_info *info = bb_info[j];
1087 /* Determine what the first use (if any) need for a mode of entity E is.
1088 This will be the mode that is anticipatable for this block.
1089 Also compute the initial transparency settings. */
1090 for (bb = 0 ; bb < n_basic_blocks; bb++)
1092 struct seginfo *ptr;
1093 int last_mode = no_mode;
1094 HARD_REG_SET live_now;
1096 REG_SET_TO_HARD_REG_SET (live_now,
1097 BASIC_BLOCK (bb)->global_live_at_start);
1098 for (insn = BLOCK_HEAD (bb);
1099 insn != NULL && insn != NEXT_INSN (BLOCK_END (bb));
1100 insn = NEXT_INSN (insn))
1102 if (INSN_P (insn))
1104 int mode = MODE_NEEDED (e, insn);
1105 rtx link;
1107 if (mode != no_mode && mode != last_mode)
1109 last_mode = mode;
1110 ptr = new_seginfo (mode, insn, bb, live_now);
1111 add_seginfo (info + bb, ptr);
1112 RESET_BIT (transp[bb], j);
1115 /* Update LIVE_NOW. */
1116 for (link = REG_NOTES (insn); link; link = XEXP (link, 1))
1117 if (REG_NOTE_KIND (link) == REG_DEAD)
1118 reg_dies (XEXP (link, 0), live_now);
1120 note_stores (PATTERN (insn), reg_becomes_live, &live_now);
1121 for (link = REG_NOTES (insn); link; link = XEXP (link, 1))
1122 if (REG_NOTE_KIND (link) == REG_UNUSED)
1123 reg_dies (XEXP (link, 0), live_now);
1127 info[bb].computing = last_mode;
1128 /* Check for blocks without ANY mode requirements. */
1129 if (last_mode == no_mode)
1131 ptr = new_seginfo (no_mode, insn, bb, live_now);
1132 add_seginfo (info + bb, ptr);
1135 #ifdef NORMAL_MODE
1137 int mode = NORMAL_MODE (e);
1139 if (mode != no_mode)
1141 edge eg;
1143 for (eg = ENTRY_BLOCK_PTR->succ; eg; eg = eg->succ_next)
1145 bb = eg->dest->index;
1147 /* By always making this nontransparent, we save
1148 an extra check in make_preds_opaque. We also
1149 need this to avoid confusing pre_edge_lcm when
1150 antic is cleared but transp and comp are set. */
1151 RESET_BIT (transp[bb], j);
1153 /* If the block already has MODE, pretend it
1154 has none (because we don't need to set it),
1155 but retain whatever mode it computes. */
1156 if (info[bb].seginfo->mode == mode)
1157 info[bb].seginfo->mode = no_mode;
1159 /* Insert a fake computing definition of MODE into entry
1160 blocks which compute no mode. This represents the mode on
1161 entry. */
1162 else if (info[bb].computing == no_mode)
1164 info[bb].computing = mode;
1165 info[bb].seginfo->mode = no_mode;
1169 bb = n_basic_blocks - 1;
1170 info[bb].seginfo->mode = mode;
1173 #endif /* NORMAL_MODE */
1176 kill = sbitmap_vector_alloc (n_basic_blocks, n_entities);
1177 for (i = 0; i < max_num_modes; i++)
1179 int current_mode[N_ENTITIES];
1181 /* Set the anticipatable and computing arrays. */
1182 sbitmap_vector_zero (antic, n_basic_blocks);
1183 sbitmap_vector_zero (comp, n_basic_blocks);
1184 for (j = n_entities - 1; j >= 0; j--)
1186 int m = current_mode[j] = MODE_PRIORITY_TO_MODE (entity_map[j], i);
1187 struct bb_info *info = bb_info[j];
1189 for (bb = 0 ; bb < n_basic_blocks; bb++)
1191 if (info[bb].seginfo->mode == m)
1192 SET_BIT (antic[bb], j);
1194 if (info[bb].computing == m)
1195 SET_BIT (comp[bb], j);
1199 /* Calculate the optimal locations for the
1200 placement mode switches to modes with priority I. */
1202 for (bb = n_basic_blocks - 1; bb >= 0; bb--)
1203 sbitmap_not (kill[bb], transp[bb]);
1204 edge_list = pre_edge_lcm (file, 1, transp, comp, antic,
1205 kill, &insert, &delete);
1207 for (j = n_entities - 1; j >= 0; j--)
1209 /* Insert all mode sets that have been inserted by lcm. */
1210 int no_mode = num_modes[entity_map[j]];
1212 /* Wherever we have moved a mode setting upwards in the flow graph,
1213 the blocks between the new setting site and the now redundant
1214 computation ceases to be transparent for any lower-priority
1215 mode of the same entity. First set the aux field of each
1216 insertion site edge non-transparent, then propagate the new
1217 non-transparency from the redundant computation upwards till
1218 we hit an insertion site or an already non-transparent block. */
1219 for (e = NUM_EDGES (edge_list) - 1; e >= 0; e--)
1221 edge eg = INDEX_EDGE (edge_list, e);
1222 int mode;
1223 basic_block src_bb;
1224 HARD_REG_SET live_at_edge;
1225 rtx mode_set;
1227 eg->aux = 0;
1229 if (! TEST_BIT (insert[e], j))
1230 continue;
1232 eg->aux = (void *)1;
1234 mode = current_mode[j];
1235 src_bb = eg->src;
1237 REG_SET_TO_HARD_REG_SET (live_at_edge,
1238 src_bb->global_live_at_end);
1240 start_sequence ();
1241 EMIT_MODE_SET (entity_map[j], mode, live_at_edge);
1242 mode_set = gen_sequence ();
1243 end_sequence ();
1245 /* Do not bother to insert empty sequence. */
1246 if (GET_CODE (mode_set) == SEQUENCE
1247 && !XVECLEN (mode_set, 0))
1248 continue;
1250 /* If this is an abnormal edge, we'll insert at the end
1251 of the previous block. */
1252 if (eg->flags & EDGE_ABNORMAL)
1254 emited = true;
1255 if (GET_CODE (src_bb->end) == JUMP_INSN)
1256 emit_insn_before (mode_set, src_bb->end);
1257 /* It doesn't make sense to switch to normal mode
1258 after a CALL_INSN, so we're going to abort if we
1259 find one. The cases in which a CALL_INSN may
1260 have an abnormal edge are sibcalls and EH edges.
1261 In the case of sibcalls, the dest basic-block is
1262 the EXIT_BLOCK, that runs in normal mode; it is
1263 assumed that a sibcall insn requires normal mode
1264 itself, so no mode switch would be required after
1265 the call (it wouldn't make sense, anyway). In
1266 the case of EH edges, EH entry points also start
1267 in normal mode, so a similar reasoning applies. */
1268 else if (GET_CODE (src_bb->end) == INSN)
1269 emit_insn_after (mode_set, src_bb->end);
1270 else
1271 abort ();
1272 bb_info[j][src_bb->index].computing = mode;
1273 RESET_BIT (transp[src_bb->index], j);
1275 else
1277 need_commit = 1;
1278 insert_insn_on_edge (mode_set, eg);
1282 for (bb = n_basic_blocks - 1; bb >= 0; bb--)
1283 if (TEST_BIT (delete[bb], j))
1285 make_preds_opaque (BASIC_BLOCK (bb), j);
1286 /* Cancel the 'deleted' mode set. */
1287 bb_info[j][bb].seginfo->mode = no_mode;
1291 clear_aux_for_edges ();
1292 free_edge_list (edge_list);
1295 #ifdef NORMAL_MODE
1296 /* Restore the special status of EXIT_BLOCK. */
1297 n_basic_blocks--;
1298 VARRAY_POP (basic_block_info);
1299 EXIT_BLOCK_PTR->index = EXIT_BLOCK;
1300 #endif
1302 /* Now output the remaining mode sets in all the segments. */
1303 for (j = n_entities - 1; j >= 0; j--)
1305 int no_mode = num_modes[entity_map[j]];
1307 #ifdef NORMAL_MODE
1308 if (bb_info[j][n_basic_blocks].seginfo->mode != no_mode)
1310 edge eg;
1311 struct seginfo *ptr = bb_info[j][n_basic_blocks].seginfo;
1313 for (eg = EXIT_BLOCK_PTR->pred; eg; eg = eg->pred_next)
1315 rtx mode_set;
1317 if (bb_info[j][eg->src->index].computing == ptr->mode)
1318 continue;
1320 start_sequence ();
1321 EMIT_MODE_SET (entity_map[j], ptr->mode, ptr->regs_live);
1322 mode_set = gen_sequence ();
1323 end_sequence ();
1325 /* Do not bother to insert empty sequence. */
1326 if (GET_CODE (mode_set) == SEQUENCE
1327 && !XVECLEN (mode_set, 0))
1328 continue;
1330 /* If this is an abnormal edge, we'll insert at the end of the
1331 previous block. */
1332 if (eg->flags & EDGE_ABNORMAL)
1334 emited = true;
1335 if (GET_CODE (eg->src->end) == JUMP_INSN)
1336 emit_insn_before (mode_set, eg->src->end);
1337 else if (GET_CODE (eg->src->end) == INSN)
1338 emit_insn_after (mode_set, eg->src->end);
1339 else
1340 abort ();
1342 else
1344 need_commit = 1;
1345 insert_insn_on_edge (mode_set, eg);
1350 #endif
1352 for (bb = n_basic_blocks - 1; bb >= 0; bb--)
1354 struct seginfo *ptr, *next;
1355 for (ptr = bb_info[j][bb].seginfo; ptr; ptr = next)
1357 next = ptr->next;
1358 if (ptr->mode != no_mode)
1360 rtx mode_set;
1362 start_sequence ();
1363 EMIT_MODE_SET (entity_map[j], ptr->mode, ptr->regs_live);
1364 mode_set = gen_sequence ();
1365 end_sequence ();
1367 /* Do not bother to insert empty sequence. */
1368 if (GET_CODE (mode_set) == SEQUENCE
1369 && !XVECLEN (mode_set, 0))
1370 continue;
1372 emited = true;
1373 if (GET_CODE (ptr->insn_ptr) == NOTE
1374 && (NOTE_LINE_NUMBER (ptr->insn_ptr)
1375 == NOTE_INSN_BASIC_BLOCK))
1376 emit_insn_after (mode_set, ptr->insn_ptr);
1377 else
1378 emit_insn_before (mode_set, ptr->insn_ptr);
1381 free (ptr);
1385 free (bb_info[j]);
1388 /* Finished. Free up all the things we've allocated. */
1390 sbitmap_vector_free (kill);
1391 sbitmap_vector_free (antic);
1392 sbitmap_vector_free (transp);
1393 sbitmap_vector_free (comp);
1394 sbitmap_vector_free (delete);
1395 sbitmap_vector_free (insert);
1397 if (need_commit)
1398 commit_edge_insertions ();
1400 if (!need_commit && !emited)
1401 return 0;
1403 max_regno = max_reg_num ();
1404 allocate_reg_info (max_regno, FALSE, FALSE);
1405 update_life_info_in_dirty_blocks (UPDATE_LIFE_GLOBAL_RM_NOTES,
1406 (PROP_DEATH_NOTES | PROP_KILL_DEAD_CODE
1407 | PROP_SCAN_DEAD_CODE));
1409 return 1;
1411 #endif /* OPTIMIZE_MODE_SWITCHING */