* sh.c (sh_can_use_simple_return_p): Return false for SHmedia
[official-gcc.git] / libgo / go / image / geom.go
blobe123483314c2e5148f7c6edec0db0030e8e1f423
1 // Copyright 2010 The Go Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style
3 // license that can be found in the LICENSE file.
5 package image
7 import (
8 "strconv"
11 // A Point is an X, Y coordinate pair. The axes increase right and down.
12 type Point struct {
13 X, Y int
16 // String returns a string representation of p like "(3,4)".
17 func (p Point) String() string {
18 return "(" + strconv.Itoa(p.X) + "," + strconv.Itoa(p.Y) + ")"
21 // Add returns the vector p+q.
22 func (p Point) Add(q Point) Point {
23 return Point{p.X + q.X, p.Y + q.Y}
26 // Sub returns the vector p-q.
27 func (p Point) Sub(q Point) Point {
28 return Point{p.X - q.X, p.Y - q.Y}
31 // Mul returns the vector p*k.
32 func (p Point) Mul(k int) Point {
33 return Point{p.X * k, p.Y * k}
36 // Div returns the vector p/k.
37 func (p Point) Div(k int) Point {
38 return Point{p.X / k, p.Y / k}
41 // In returns whether p is in r.
42 func (p Point) In(r Rectangle) bool {
43 return r.Min.X <= p.X && p.X < r.Max.X &&
44 r.Min.Y <= p.Y && p.Y < r.Max.Y
47 // Mod returns the point q in r such that p.X-q.X is a multiple of r's width
48 // and p.Y-q.Y is a multiple of r's height.
49 func (p Point) Mod(r Rectangle) Point {
50 w, h := r.Dx(), r.Dy()
51 p = p.Sub(r.Min)
52 p.X = p.X % w
53 if p.X < 0 {
54 p.X += w
56 p.Y = p.Y % h
57 if p.Y < 0 {
58 p.Y += h
60 return p.Add(r.Min)
63 // Eq returns whether p and q are equal.
64 func (p Point) Eq(q Point) bool {
65 return p.X == q.X && p.Y == q.Y
68 // ZP is the zero Point.
69 var ZP Point
71 // Pt is shorthand for Point{X, Y}.
72 func Pt(X, Y int) Point {
73 return Point{X, Y}
76 // A Rectangle contains the points with Min.X <= X < Max.X, Min.Y <= Y < Max.Y.
77 // It is well-formed if Min.X <= Max.X and likewise for Y. Points are always
78 // well-formed. A rectangle's methods always return well-formed outputs for
79 // well-formed inputs.
80 type Rectangle struct {
81 Min, Max Point
84 // String returns a string representation of r like "(3,4)-(6,5)".
85 func (r Rectangle) String() string {
86 return r.Min.String() + "-" + r.Max.String()
89 // Dx returns r's width.
90 func (r Rectangle) Dx() int {
91 return r.Max.X - r.Min.X
94 // Dy returns r's height.
95 func (r Rectangle) Dy() int {
96 return r.Max.Y - r.Min.Y
99 // Size returns r's width and height.
100 func (r Rectangle) Size() Point {
101 return Point{
102 r.Max.X - r.Min.X,
103 r.Max.Y - r.Min.Y,
107 // Add returns the rectangle r translated by p.
108 func (r Rectangle) Add(p Point) Rectangle {
109 return Rectangle{
110 Point{r.Min.X + p.X, r.Min.Y + p.Y},
111 Point{r.Max.X + p.X, r.Max.Y + p.Y},
115 // Sub returns the rectangle r translated by -p.
116 func (r Rectangle) Sub(p Point) Rectangle {
117 return Rectangle{
118 Point{r.Min.X - p.X, r.Min.Y - p.Y},
119 Point{r.Max.X - p.X, r.Max.Y - p.Y},
123 // Inset returns the rectangle r inset by n, which may be negative. If either
124 // of r's dimensions is less than 2*n then an empty rectangle near the center
125 // of r will be returned.
126 func (r Rectangle) Inset(n int) Rectangle {
127 if r.Dx() < 2*n {
128 r.Min.X = (r.Min.X + r.Max.X) / 2
129 r.Max.X = r.Min.X
130 } else {
131 r.Min.X += n
132 r.Max.X -= n
134 if r.Dy() < 2*n {
135 r.Min.Y = (r.Min.Y + r.Max.Y) / 2
136 r.Max.Y = r.Min.Y
137 } else {
138 r.Min.Y += n
139 r.Max.Y -= n
141 return r
144 // Intersect returns the largest rectangle contained by both r and s. If the
145 // two rectangles do not overlap then the zero rectangle will be returned.
146 func (r Rectangle) Intersect(s Rectangle) Rectangle {
147 if r.Min.X < s.Min.X {
148 r.Min.X = s.Min.X
150 if r.Min.Y < s.Min.Y {
151 r.Min.Y = s.Min.Y
153 if r.Max.X > s.Max.X {
154 r.Max.X = s.Max.X
156 if r.Max.Y > s.Max.Y {
157 r.Max.Y = s.Max.Y
159 if r.Min.X > r.Max.X || r.Min.Y > r.Max.Y {
160 return ZR
162 return r
165 // Union returns the smallest rectangle that contains both r and s.
166 func (r Rectangle) Union(s Rectangle) Rectangle {
167 if r.Min.X > s.Min.X {
168 r.Min.X = s.Min.X
170 if r.Min.Y > s.Min.Y {
171 r.Min.Y = s.Min.Y
173 if r.Max.X < s.Max.X {
174 r.Max.X = s.Max.X
176 if r.Max.Y < s.Max.Y {
177 r.Max.Y = s.Max.Y
179 return r
182 // Empty returns whether the rectangle contains no points.
183 func (r Rectangle) Empty() bool {
184 return r.Min.X >= r.Max.X || r.Min.Y >= r.Max.Y
187 // Eq returns whether r and s are equal.
188 func (r Rectangle) Eq(s Rectangle) bool {
189 return r.Min.X == s.Min.X && r.Min.Y == s.Min.Y &&
190 r.Max.X == s.Max.X && r.Max.Y == s.Max.Y
193 // Overlaps returns whether r and s have a non-empty intersection.
194 func (r Rectangle) Overlaps(s Rectangle) bool {
195 return r.Min.X < s.Max.X && s.Min.X < r.Max.X &&
196 r.Min.Y < s.Max.Y && s.Min.Y < r.Max.Y
199 // In returns whether every point in r is in s.
200 func (r Rectangle) In(s Rectangle) bool {
201 if r.Empty() {
202 return true
204 // Note that r.Max is an exclusive bound for r, so that r.In(s)
205 // does not require that r.Max.In(s).
206 return s.Min.X <= r.Min.X && r.Max.X <= s.Max.X &&
207 s.Min.Y <= r.Min.Y && r.Max.Y <= s.Max.Y
210 // Canon returns the canonical version of r. The returned rectangle has minimum
211 // and maximum coordinates swapped if necessary so that it is well-formed.
212 func (r Rectangle) Canon() Rectangle {
213 if r.Max.X < r.Min.X {
214 r.Min.X, r.Max.X = r.Max.X, r.Min.X
216 if r.Max.Y < r.Min.Y {
217 r.Min.Y, r.Max.Y = r.Max.Y, r.Min.Y
219 return r
222 // ZR is the zero Rectangle.
223 var ZR Rectangle
225 // Rect is shorthand for Rectangle{Pt(x0, y0), Pt(x1, y1)}.
226 func Rect(x0, y0, x1, y1 int) Rectangle {
227 if x0 > x1 {
228 x0, x1 = x1, x0
230 if y0 > y1 {
231 y0, y1 = y1, y0
233 return Rectangle{Point{x0, y0}, Point{x1, y1}}