1 ------------------------------------------------------------------------------
3 -- GNAT RUN-TIME COMPONENTS --
5 -- A D A . T E X T _ I O . E D I T I N G --
9 -- Copyright (C) 1992-2006, Free Software Foundation, Inc. --
11 -- GNAT is free software; you can redistribute it and/or modify it under --
12 -- terms of the GNU General Public License as published by the Free Soft- --
13 -- ware Foundation; either version 2, or (at your option) any later ver- --
14 -- sion. GNAT is distributed in the hope that it will be useful, but WITH- --
15 -- OUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY --
16 -- or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License --
17 -- for more details. You should have received a copy of the GNU General --
18 -- Public License distributed with GNAT; see file COPYING. If not, write --
19 -- to the Free Software Foundation, 51 Franklin Street, Fifth Floor, --
20 -- Boston, MA 02110-1301, USA. --
22 -- As a special exception, if other files instantiate generics from this --
23 -- unit, or you link this unit with other files to produce an executable, --
24 -- this unit does not by itself cause the resulting executable to be --
25 -- covered by the GNU General Public License. This exception does not --
26 -- however invalidate any other reasons why the executable file might be --
27 -- covered by the GNU Public License. --
29 -- GNAT was originally developed by the GNAT team at New York University. --
30 -- Extensive contributions were provided by Ada Core Technologies Inc. --
32 ------------------------------------------------------------------------------
34 with Ada
.Strings
.Fixed
;
35 package body Ada
.Text_IO
.Editing
is
37 package Strings
renames Ada
.Strings
;
38 package Strings_Fixed
renames Ada
.Strings
.Fixed
;
39 package Text_IO
renames Ada
.Text_IO
;
45 function Blank_When_Zero
(Pic
: Picture
) return Boolean is
47 return Pic
.Contents
.Original_BWZ
;
54 function Expand
(Picture
: String) return String is
55 Result
: String (1 .. MAX_PICSIZE
);
56 Picture_Index
: Integer := Picture
'First;
57 Result_Index
: Integer := Result
'First;
61 package Int_IO
is new Ada
.Text_IO
.Integer_IO
(Integer);
64 if Picture
'Length < 1 then
68 if Picture
(Picture
'First) = '(' then
73 case Picture
(Picture_Index
) is
76 Int_IO
.Get
(Picture
(Picture_Index
+ 1 .. Picture
'Last),
79 if Picture
(Last
+ 1) /= ')' then
83 -- In what follows note that one copy of the repeated
84 -- character has already been made, so a count of one is a
85 -- no-op, and a count of zero erases a character.
87 for J
in 2 .. Count
loop
88 Result
(Result_Index
+ J
- 2) := Picture
(Picture_Index
- 1);
91 Result_Index
:= Result_Index
+ Count
- 1;
93 -- Last + 1 was a ')' throw it away too
95 Picture_Index
:= Last
+ 2;
101 Result
(Result_Index
) := Picture
(Picture_Index
);
102 Picture_Index
:= Picture_Index
+ 1;
103 Result_Index
:= Result_Index
+ 1;
107 exit when Picture_Index
> Picture
'Last;
110 return Result
(1 .. Result_Index
- 1);
121 function Format_Number
122 (Pic
: Format_Record
;
124 Currency_Symbol
: String;
125 Fill_Character
: Character;
126 Separator_Character
: Character;
127 Radix_Point
: Character) return String
129 Attrs
: Number_Attributes
:= Parse_Number_String
(Number
);
131 Rounded
: String := Number
;
133 Sign_Position
: Integer := Pic
.Sign_Position
; -- may float.
135 Answer
: String (1 .. Pic
.Picture
.Length
) := Pic
.Picture
.Expanded
;
137 Currency_Pos
: Integer := Pic
.Start_Currency
;
138 In_Currency
: Boolean := False;
140 Dollar
: Boolean := False;
141 -- Overridden immediately if necessary
143 Zero
: Boolean := True;
144 -- Set to False when a non-zero digit is output
148 -- If the picture has fewer decimal places than the number, the image
149 -- must be rounded according to the usual rules.
151 if Attrs
.Has_Fraction
then
153 R
: constant Integer :=
154 (Attrs
.End_Of_Fraction
- Attrs
.Start_Of_Fraction
+ 1)
155 - Pic
.Max_Trailing_Digits
;
160 R_Pos
:= Attrs
.End_Of_Fraction
- R
;
162 if Rounded
(R_Pos
+ 1) > '4' then
164 if Rounded
(R_Pos
) = '.' then
168 if Rounded
(R_Pos
) /= '9' then
169 Rounded
(R_Pos
) := Character'Succ (Rounded
(R_Pos
));
171 Rounded
(R_Pos
) := '0';
175 if Rounded
(R_Pos
) = '.' then
179 if Rounded
(R_Pos
) /= '9' then
180 Rounded
(R_Pos
) := Character'Succ (Rounded
(R_Pos
));
183 Rounded
(R_Pos
) := '0';
188 -- The rounding may add a digit in front. Either the
189 -- leading blank or the sign (already captured) can
193 Rounded
(R_Pos
) := '1';
194 Attrs
.Start_Of_Int
:= Attrs
.Start_Of_Int
- 1;
202 if Pic
.Start_Currency
/= Invalid_Position
then
203 Dollar
:= Answer
(Pic
.Start_Currency
) = '$';
206 -- Fix up "direct inserts" outside the playing field. Set up as one
207 -- loop to do the beginning, one (reverse) loop to do the end.
211 exit when Last
= Pic
.Start_Float
;
212 exit when Last
= Pic
.Radix_Position
;
213 exit when Answer
(Last
) = '9';
215 case Answer
(Last
) is
218 Answer
(Last
) := Separator_Character
;
221 Answer
(Last
) := ' ';
228 exit when Last
= Answer
'Last;
233 -- Now for the end...
235 for J
in reverse Last
.. Answer
'Last loop
236 exit when J
= Pic
.Radix_Position
;
238 -- Do this test First, Separator_Character can equal Pic.Floater
240 if Answer
(J
) = Pic
.Floater
then
247 Answer
(J
) := Separator_Character
;
263 if Pic
.Start_Currency
/= -1
264 and then Answer
(Pic
.Start_Currency
) = '#'
265 and then Pic
.Floater
/= '#'
267 if Currency_Symbol
'Length >
268 Pic
.End_Currency
- Pic
.Start_Currency
+ 1
272 elsif Currency_Symbol
'Length =
273 Pic
.End_Currency
- Pic
.Start_Currency
+ 1
275 Answer
(Pic
.Start_Currency
.. Pic
.End_Currency
) :=
278 elsif Pic
.Radix_Position
= Invalid_Position
279 or else Pic
.Start_Currency
< Pic
.Radix_Position
281 Answer
(Pic
.Start_Currency
.. Pic
.End_Currency
) :=
283 Answer
(Pic
.End_Currency
- Currency_Symbol
'Length + 1 ..
284 Pic
.End_Currency
) := Currency_Symbol
;
287 Answer
(Pic
.Start_Currency
.. Pic
.End_Currency
) :=
289 Answer
(Pic
.Start_Currency
..
290 Pic
.Start_Currency
+ Currency_Symbol
'Length - 1) :=
295 -- Fill in leading digits
297 if Attrs
.End_Of_Int
- Attrs
.Start_Of_Int
+ 1 >
298 Pic
.Max_Leading_Digits
300 raise Ada
.Text_IO
.Layout_Error
;
303 if Pic
.Radix_Position
= Invalid_Position
then
304 Position
:= Answer
'Last;
306 Position
:= Pic
.Radix_Position
- 1;
309 for J
in reverse Attrs
.Start_Of_Int
.. Attrs
.End_Of_Int
loop
311 while Answer
(Position
) /= '9'
312 and Answer
(Position
) /= Pic
.Floater
314 if Answer
(Position
) = '_' then
315 Answer
(Position
) := Separator_Character
;
317 elsif Answer
(Position
) = 'b' then
318 Answer
(Position
) := ' ';
321 Position
:= Position
- 1;
324 Answer
(Position
) := Rounded
(J
);
326 if Rounded
(J
) /= '0' then
330 Position
:= Position
- 1;
335 if Pic
.Start_Float
= Invalid_Position
then
337 -- No leading floats, but need to change '9' to '0', '_' to
338 -- Separator_Character and 'b' to ' '.
340 for J
in Last
.. Position
loop
342 -- Last set when fixing the "uninteresting" leaders above.
343 -- Don't duplicate the work.
345 if Answer
(J
) = '9' then
348 elsif Answer
(J
) = '_' then
349 Answer
(J
) := Separator_Character
;
351 elsif Answer
(J
) = 'b' then
356 elsif Pic
.Floater
= '<'
362 for J
in Pic
.End_Float
.. Position
loop -- May be null range.
363 if Answer
(J
) = '9' then
366 elsif Answer
(J
) = '_' then
367 Answer
(J
) := Separator_Character
;
369 elsif Answer
(J
) = 'b' then
374 if Position
> Pic
.End_Float
then
375 Position
:= Pic
.End_Float
;
378 for J
in Pic
.Start_Float
.. Position
- 1 loop
382 Answer
(Position
) := Pic
.Floater
;
383 Sign_Position
:= Position
;
385 elsif Pic
.Floater
= '$' then
387 for J
in Pic
.End_Float
.. Position
loop -- May be null range.
388 if Answer
(J
) = '9' then
391 elsif Answer
(J
) = '_' then
392 Answer
(J
) := ' '; -- no separators before leftmost digit.
394 elsif Answer
(J
) = 'b' then
399 if Position
> Pic
.End_Float
then
400 Position
:= Pic
.End_Float
;
403 for J
in Pic
.Start_Float
.. Position
- 1 loop
407 Answer
(Position
) := Pic
.Floater
;
408 Currency_Pos
:= Position
;
410 elsif Pic
.Floater
= '*' then
412 for J
in Pic
.End_Float
.. Position
loop -- May be null range.
413 if Answer
(J
) = '9' then
416 elsif Answer
(J
) = '_' then
417 Answer
(J
) := Separator_Character
;
419 elsif Answer
(J
) = 'b' then
424 if Position
> Pic
.End_Float
then
425 Position
:= Pic
.End_Float
;
428 for J
in Pic
.Start_Float
.. Position
loop
433 if Pic
.Floater
= '#' then
434 Currency_Pos
:= Currency_Symbol
'Length;
438 for J
in reverse Pic
.Start_Float
.. Position
loop
442 Answer
(J
) := Fill_Character
;
445 if In_Currency
and then Currency_Pos
> 0 then
446 Answer
(J
) := Currency_Symbol
(Currency_Pos
);
447 Currency_Pos
:= Currency_Pos
- 1;
458 when '.' |
'V' |
'v' |
'<' |
'$' |
'+' |
'-' =>
462 if Currency_Pos
= 0 then
465 Answer
(J
) := Currency_Symbol
(Currency_Pos
);
466 Currency_Pos
:= Currency_Pos
- 1;
474 Answer
(J
) := Fill_Character
;
480 if Currency_Pos
= 0 then
484 Answer
(J
) := Currency_Symbol
(Currency_Pos
);
485 Currency_Pos
:= Currency_Pos
- 1;
499 if Pic
.Floater
= '#' and then Currency_Pos
/= 0 then
500 raise Ada
.Text_IO
.Layout_Error
;
506 if Sign_Position
= Invalid_Position
then
507 if Attrs
.Negative
then
508 raise Ada
.Text_IO
.Layout_Error
;
512 if Attrs
.Negative
then
513 case Answer
(Sign_Position
) is
514 when 'C' |
'D' |
'-' =>
518 Answer
(Sign_Position
) := '-';
521 Answer
(Sign_Position
) := '(';
522 Answer
(Pic
.Second_Sign
) := ')';
531 case Answer
(Sign_Position
) is
534 Answer
(Sign_Position
) := ' ';
536 when '<' |
'C' |
'D' =>
537 Answer
(Sign_Position
) := ' ';
538 Answer
(Pic
.Second_Sign
) := ' ';
550 -- Fill in trailing digits
552 if Pic
.Max_Trailing_Digits
> 0 then
554 if Attrs
.Has_Fraction
then
555 Position
:= Attrs
.Start_Of_Fraction
;
556 Last
:= Pic
.Radix_Position
+ 1;
558 for J
in Last
.. Answer
'Last loop
560 if Answer
(J
) = '9' or Answer
(J
) = Pic
.Floater
then
561 Answer
(J
) := Rounded
(Position
);
563 if Rounded
(Position
) /= '0' then
567 Position
:= Position
+ 1;
570 -- Used up fraction but remember place in Answer
572 exit when Position
> Attrs
.End_Of_Fraction
;
574 elsif Answer
(J
) = 'b' then
577 elsif Answer
(J
) = '_' then
578 Answer
(J
) := Separator_Character
;
588 Position
:= Pic
.Radix_Position
+ 1;
591 -- Now fill remaining 9's with zeros and _ with separators
595 for J
in Position
.. Last
loop
596 if Answer
(J
) = '9' then
599 elsif Answer
(J
) = Pic
.Floater
then
602 elsif Answer
(J
) = '_' then
603 Answer
(J
) := Separator_Character
;
605 elsif Answer
(J
) = 'b' then
611 Position
:= Last
+ 1;
614 if Pic
.Floater
= '#' and then Currency_Pos
/= 0 then
615 raise Ada
.Text_IO
.Layout_Error
;
618 -- No trailing digits, but now J may need to stick in a currency
621 if Pic
.Start_Currency
= Invalid_Position
then
622 Position
:= Answer
'Last + 1;
624 Position
:= Pic
.Start_Currency
;
628 for J
in Position
.. Answer
'Last loop
630 if Pic
.Start_Currency
/= Invalid_Position
and then
631 Answer
(Pic
.Start_Currency
) = '#' then
637 Answer
(J
) := Fill_Character
;
641 Answer
(J
) := Currency_Symbol
(Currency_Pos
);
642 Currency_Pos
:= Currency_Pos
+ 1;
644 if Currency_Pos
> Currency_Symbol
'Length then
645 In_Currency
:= False;
650 if Currency_Pos
> Currency_Symbol
'Length then
655 Answer
(J
) := Currency_Symbol
(Currency_Pos
);
656 Currency_Pos
:= Currency_Pos
+ 1;
658 if Currency_Pos
> Currency_Symbol
'Length then
659 In_Currency
:= False;
664 Answer
(J
) := Currency_Symbol
(Currency_Pos
);
665 Currency_Pos
:= Currency_Pos
+ 1;
670 Answer
(J
) := Fill_Character
;
676 if Currency_Pos
> Currency_Symbol
'Length then
679 Answer
(J
) := Currency_Symbol
(Currency_Pos
);
680 Currency_Pos
:= Currency_Pos
+ 1;
694 -- Now get rid of Blank_when_Zero and complete Star fill
696 if Zero
and Pic
.Blank_When_Zero
then
698 -- Value is zero, and blank it
703 Last
:= Last
- 1 + Currency_Symbol
'Length;
706 if Pic
.Radix_Position
/= Invalid_Position
and then
707 Answer
(Pic
.Radix_Position
) = 'V' then
711 return String'(1 .. Last => ' ');
713 elsif Zero and Pic.Star_Fill then
717 Last := Last - 1 + Currency_Symbol'Length;
720 if Pic.Radix_Position /= Invalid_Position then
722 if Answer (Pic.Radix_Position) = 'V
' then
726 if Pic.Radix_Position > Pic.Start_Currency then
727 return String'(1 .. Pic
.Radix_Position
- 1 => '*') &
729 String'(Pic.Radix_Position + 1 .. Last => '*');
735 Pic
.Radix_Position
+ Currency_Symbol
'Length - 2 =>
738 (Pic.Radix_Position + Currency_Symbol'Length .. Last
743 return String'(1 .. Pic
.Radix_Position
- 1 => '*') &
745 String'(Pic.Radix_Position + 1 .. Last => '*');
749 return String'(1 .. Last
=> '*');
752 -- This was once a simple return statement, now there are nine
753 -- different return cases. Not to mention the five above to deal
754 -- with zeros. Why not split things out?
756 -- Processing the radix and sign expansion separately
757 -- would require lots of copying--the string and some of its
758 -- indicies--without really simplifying the logic. The cases are:
760 -- 1) Expand $, replace '.' with Radix_Point
761 -- 2) No currency expansion, replace '.' with Radix_Point
762 -- 3) Expand $, radix blanked
763 -- 4) No currency expansion, radix blanked
765 -- 6) Expand $, Elide V
766 -- 7) Elide V, Expand $ (Two cases depending on order.)
767 -- 8) No radix, expand $
768 -- 9) No radix, no currency expansion
770 if Pic
.Radix_Position
/= Invalid_Position
then
772 if Answer
(Pic
.Radix_Position
) = '.' then
773 Answer
(Pic
.Radix_Position
) := Radix_Point
;
777 -- 1) Expand $, replace '.' with Radix_Point
779 return Answer
(1 .. Currency_Pos
- 1) & Currency_Symbol
&
780 Answer
(Currency_Pos
+ 1 .. Answer
'Last);
783 -- 2) No currency expansion, replace '.' with Radix_Point
788 elsif Answer
(Pic
.Radix_Position
) = ' ' then -- blanked radix.
791 -- 3) Expand $, radix blanked
793 return Answer
(1 .. Currency_Pos
- 1) & Currency_Symbol
&
794 Answer
(Currency_Pos
+ 1 .. Answer
'Last);
797 -- 4) No expansion, radix blanked
809 return Answer
(1 .. Pic
.Radix_Position
- 1) &
810 Answer
(Pic
.Radix_Position
+ 1 .. Answer
'Last);
812 elsif Currency_Pos
< Pic
.Radix_Position
then
814 -- 6) Expand $, Elide V
816 return Answer
(1 .. Currency_Pos
- 1) & Currency_Symbol
&
817 Answer
(Currency_Pos
+ 1 .. Pic
.Radix_Position
- 1) &
818 Answer
(Pic
.Radix_Position
+ 1 .. Answer
'Last);
821 -- 7) Elide V, Expand $
823 return Answer
(1 .. Pic
.Radix_Position
- 1) &
824 Answer
(Pic
.Radix_Position
+ 1 .. Currency_Pos
- 1) &
826 Answer
(Currency_Pos
+ 1 .. Answer
'Last);
832 -- 8) No radix, expand $
834 return Answer
(1 .. Currency_Pos
- 1) & Currency_Symbol
&
835 Answer
(Currency_Pos
+ 1 .. Answer
'Last);
838 -- 9) No radix, no currency expansion
844 -------------------------
845 -- Parse_Number_String --
846 -------------------------
848 function Parse_Number_String
(Str
: String) return Number_Attributes
is
849 Answer
: Number_Attributes
;
852 for J
in Str
'Range loop
860 -- Decide if this is the start of a number.
861 -- If so, figure out which one...
863 if Answer
.Has_Fraction
then
864 Answer
.End_Of_Fraction
:= J
;
866 if Answer
.Start_Of_Int
= Invalid_Position
then
868 Answer
.Start_Of_Int
:= J
;
870 Answer
.End_Of_Int
:= J
;
875 -- Only count a zero before the decimal point if it follows a
876 -- non-zero digit. After the decimal point, zeros will be
877 -- counted if followed by a non-zero digit.
879 if not Answer
.Has_Fraction
then
880 if Answer
.Start_Of_Int
/= Invalid_Position
then
881 Answer
.End_Of_Int
:= J
;
889 Answer
.Negative
:= True;
893 -- Close integer, start fraction
895 if Answer
.Has_Fraction
then
899 -- Two decimal points is a no-no
901 Answer
.Has_Fraction
:= True;
902 Answer
.End_Of_Fraction
:= J
;
904 -- Could leave this at Invalid_Position, but this seems the
905 -- right way to indicate a null range...
907 Answer
.Start_Of_Fraction
:= J
+ 1;
908 Answer
.End_Of_Int
:= J
- 1;
911 raise Picture_Error
; -- can this happen? probably not!
915 if Answer
.Start_Of_Int
= Invalid_Position
then
916 Answer
.Start_Of_Int
:= Answer
.End_Of_Int
+ 1;
919 -- No significant (integer) digits needs a null range
922 end Parse_Number_String
;
928 -- The following ensures that we return B and not b being careful not
929 -- to break things which expect lower case b for blank. See CXF3A02.
931 function Pic_String
(Pic
: Picture
) return String is
932 Temp
: String (1 .. Pic
.Contents
.Picture
.Length
) :=
933 Pic
.Contents
.Picture
.Expanded
;
935 for J
in Temp
'Range loop
936 if Temp
(J
) = 'b' then Temp
(J
) := 'B'; end if;
946 procedure Precalculate
(Pic
: in out Format_Record
) is
947 Debug
: constant Boolean := False;
948 -- Set True to generate debug output
950 Computed_BWZ
: Boolean := True;
952 type Legality
is (Okay
, Reject
);
954 State
: Legality
:= Reject
;
955 -- Start in reject, which will reject null strings
957 Index
: Pic_Index
:= Pic
.Picture
.Expanded
'First;
959 function At_End
return Boolean;
960 pragma Inline
(At_End
);
962 procedure Set_State
(L
: Legality
);
963 pragma Inline
(Set_State
);
965 function Look
return Character;
966 pragma Inline
(Look
);
968 function Is_Insert
return Boolean;
969 pragma Inline
(Is_Insert
);
972 pragma Inline
(Skip
);
974 procedure Debug_Start
(Name
: String);
975 pragma Inline
(Debug_Start
);
977 procedure Debug_Integer
(Value
: Integer; S
: String);
978 pragma Inline
(Debug_Integer
);
980 procedure Trailing_Currency
;
981 procedure Trailing_Bracket
;
982 procedure Number_Fraction
;
983 procedure Number_Completion
;
984 procedure Number_Fraction_Or_Bracket
;
985 procedure Number_Fraction_Or_Z_Fill
;
986 procedure Zero_Suppression
;
987 procedure Floating_Bracket
;
988 procedure Number_Fraction_Or_Star_Fill
;
989 procedure Star_Suppression
;
990 procedure Number_Fraction_Or_Dollar
;
991 procedure Leading_Dollar
;
992 procedure Number_Fraction_Or_Pound
;
993 procedure Leading_Pound
;
995 procedure Floating_Plus
;
996 procedure Floating_Minus
;
997 procedure Picture_Plus
;
998 procedure Picture_Minus
;
999 procedure Picture_Bracket
;
1001 procedure Optional_RHS_Sign
;
1002 procedure Picture_String
;
1003 procedure Set_Debug
;
1009 function At_End
return Boolean is
1011 Debug_Start
("At_End");
1012 return Index
> Pic
.Picture
.Length
;
1019 -- Needed to have a procedure to pass to pragma Debug
1021 procedure Set_Debug
is
1023 -- Uncomment this line and make Debug a variable to enable debug
1034 procedure Debug_Integer
(Value
: Integer; S
: String) is
1035 use Ada
.Text_IO
; -- needed for >
1038 if Debug
and then Value
> 0 then
1039 if Ada
.Text_IO
.Col
> 70 - S
'Length then
1040 Ada
.Text_IO
.New_Line
;
1043 Ada
.Text_IO
.Put
(' ' & S
& Integer'Image (Value
) & ',');
1051 procedure Debug_Start
(Name
: String) is
1054 Ada
.Text_IO
.Put_Line
(" In " & Name
& '.');
1058 ----------------------
1059 -- Floating_Bracket --
1060 ----------------------
1062 -- Note that Floating_Bracket is only called with an acceptable
1063 -- prefix. But we don't set Okay, because we must end with a '>'.
1065 procedure Floating_Bracket
is
1067 Debug_Start
("Floating_Bracket");
1069 -- Two different floats not allowed
1071 if Pic
.Floater
/= '!' and then Pic
.Floater
/= '<' then
1072 raise Picture_Error
;
1078 Pic
.End_Float
:= Index
;
1079 Pic
.Max_Leading_Digits
:= Pic
.Max_Leading_Digits
+ 1;
1081 -- First bracket wasn't counted...
1092 when '_' |
'0' |
'/' =>
1093 Pic
.End_Float
:= Index
;
1097 Pic
.End_Float
:= Index
;
1098 Pic
.Picture
.Expanded
(Index
) := 'b';
1102 Pic
.End_Float
:= Index
;
1103 Pic
.Max_Leading_Digits
:= Pic
.Max_Leading_Digits
+ 1;
1115 when 'V' |
'v' |
'.' =>
1116 Pic
.Radix_Position
:= Index
;
1118 Number_Fraction_Or_Bracket
;
1125 end Floating_Bracket
;
1127 --------------------
1128 -- Floating_Minus --
1129 --------------------
1131 procedure Floating_Minus
is
1133 Debug_Start
("Floating_Minus");
1141 when '_' |
'0' |
'/' =>
1142 Pic
.End_Float
:= Index
;
1146 Pic
.End_Float
:= Index
;
1147 Pic
.Picture
.Expanded
(Index
) := 'b';
1151 Pic
.Max_Leading_Digits
:= Pic
.Max_Leading_Digits
+ 1;
1152 Pic
.End_Float
:= Index
;
1159 when '.' |
'V' |
'v' =>
1160 Pic
.Radix_Position
:= Index
;
1163 while Is_Insert
loop
1180 Pic
.Max_Trailing_Digits
:=
1181 Pic
.Max_Trailing_Digits
+ 1;
1182 Pic
.End_Float
:= Index
;
1185 when '_' |
'0' |
'/' =>
1189 Pic
.Picture
.Expanded
(Index
) := 'b';
1214 procedure Floating_Plus
is
1216 Debug_Start
("Floating_Plus");
1224 when '_' |
'0' |
'/' =>
1225 Pic
.End_Float
:= Index
;
1229 Pic
.End_Float
:= Index
;
1230 Pic
.Picture
.Expanded
(Index
) := 'b';
1234 Pic
.Max_Leading_Digits
:= Pic
.Max_Leading_Digits
+ 1;
1235 Pic
.End_Float
:= Index
;
1242 when '.' |
'V' |
'v' =>
1243 Pic
.Radix_Position
:= Index
;
1246 while Is_Insert
loop
1263 Pic
.Max_Trailing_Digits
:=
1264 Pic
.Max_Trailing_Digits
+ 1;
1265 Pic
.End_Float
:= Index
;
1268 when '_' |
'0' |
'/' =>
1272 Pic
.Picture
.Expanded
(Index
) := 'b';
1298 function Is_Insert
return Boolean is
1304 case Pic
.Picture
.Expanded
(Index
) is
1306 when '_' |
'0' |
'/' => return True;
1309 Pic
.Picture
.Expanded
(Index
) := 'b'; -- canonical
1312 when others => return False;
1316 --------------------
1317 -- Leading_Dollar --
1318 --------------------
1320 -- Note that Leading_Dollar can be called in either State.
1321 -- It will set state to Okay only if a 9 or (second) $
1324 -- Also notice the tricky bit with State and Zero_Suppression.
1325 -- Zero_Suppression is Picture_Error if a '$' or a '9' has been
1326 -- encountered, exactly the cases where State has been set.
1328 procedure Leading_Dollar
is
1330 Debug_Start
("Leading_Dollar");
1332 -- Treat as a floating dollar, and unwind otherwise
1334 if Pic
.Floater
/= '!' and then Pic
.Floater
/= '$' then
1336 -- Two floats not allowed
1338 raise Picture_Error
;
1344 Pic
.Start_Currency
:= Index
;
1345 Pic
.End_Currency
:= Index
;
1346 Pic
.Start_Float
:= Index
;
1347 Pic
.End_Float
:= Index
;
1349 -- Don't increment Pic.Max_Leading_Digits, we need one "real"
1361 when '_' |
'0' |
'/' =>
1362 Pic
.End_Float
:= Index
;
1365 -- A trailing insertion character is not part of the
1366 -- floating currency, so need to look ahead.
1369 Pic
.End_Float
:= Pic
.End_Float
- 1;
1373 Pic
.End_Float
:= Index
;
1374 Pic
.Picture
.Expanded
(Index
) := 'b';
1378 Pic
.Picture
.Expanded
(Index
) := 'Z'; -- consistency
1380 if State
= Okay
then
1381 raise Picture_Error
;
1383 -- Overwrite Floater and Start_Float
1386 Pic
.Start_Float
:= Index
;
1391 if State
= Okay
then
1392 raise Picture_Error
;
1394 -- Overwrite Floater and Start_Float
1397 Pic
.Start_Float
:= Index
;
1402 Pic
.Max_Leading_Digits
:= Pic
.Max_Leading_Digits
+ 1;
1403 Pic
.End_Float
:= Index
;
1404 Pic
.End_Currency
:= Index
;
1405 Set_State
(Okay
); Skip
;
1408 if State
/= Okay
then
1410 Pic
.Start_Float
:= Invalid_Position
;
1411 Pic
.End_Float
:= Invalid_Position
;
1414 -- A single dollar does not a floating make
1419 when 'V' |
'v' |
'.' =>
1420 if State
/= Okay
then
1422 Pic
.Start_Float
:= Invalid_Position
;
1423 Pic
.End_Float
:= Invalid_Position
;
1426 -- Only one dollar before the sign is okay, but doesn't
1429 Pic
.Radix_Position
:= Index
;
1431 Number_Fraction_Or_Dollar
;
1445 -- This one is complex! A Leading_Pound can be fixed or floating,
1446 -- but in some cases the decision has to be deferred until we leave
1447 -- this procedure. Also note that Leading_Pound can be called in
1450 -- It will set state to Okay only if a 9 or (second) # is
1453 -- One Last note: In ambiguous cases, the currency is treated as
1454 -- floating unless there is only one '#'.
1456 procedure Leading_Pound
is
1458 Inserts
: Boolean := False;
1459 -- Set to True if a '_', '0', '/', 'B', or 'b' is encountered
1461 Must_Float
: Boolean := False;
1462 -- Set to true if a '#' occurs after an insert
1465 Debug_Start
("Leading_Pound");
1467 -- Treat as a floating currency. If it isn't, this will be
1468 -- overwritten later.
1470 if Pic
.Floater
/= '!' and then Pic
.Floater
/= '#' then
1472 -- Two floats not allowed
1474 raise Picture_Error
;
1480 Pic
.Start_Currency
:= Index
;
1481 Pic
.End_Currency
:= Index
;
1482 Pic
.Start_Float
:= Index
;
1483 Pic
.End_Float
:= Index
;
1485 -- Don't increment Pic.Max_Leading_Digits, we need one "real"
1488 Pic
.Max_Currency_Digits
:= 1; -- we've seen one.
1499 when '_' |
'0' |
'/' =>
1500 Pic
.End_Float
:= Index
;
1505 Pic
.Picture
.Expanded
(Index
) := 'b';
1506 Pic
.End_Float
:= Index
;
1511 Pic
.Picture
.Expanded
(Index
) := 'Z'; -- consistency
1514 raise Picture_Error
;
1516 Pic
.Max_Leading_Digits
:= 0;
1518 -- Overwrite Floater and Start_Float
1521 Pic
.Start_Float
:= Index
;
1527 raise Picture_Error
;
1529 Pic
.Max_Leading_Digits
:= 0;
1531 -- Overwrite Floater and Start_Float
1533 Pic
.Start_Float
:= Index
;
1542 Pic
.Max_Leading_Digits
:= Pic
.Max_Leading_Digits
+ 1;
1543 Pic
.End_Float
:= Index
;
1544 Pic
.End_Currency
:= Index
;
1549 if State
/= Okay
then
1551 -- A single '#' doesn't float
1554 Pic
.Start_Float
:= Invalid_Position
;
1555 Pic
.End_Float
:= Invalid_Position
;
1561 when 'V' |
'v' |
'.' =>
1562 if State
/= Okay
then
1564 Pic
.Start_Float
:= Invalid_Position
;
1565 Pic
.End_Float
:= Invalid_Position
;
1568 -- Only one pound before the sign is okay, but doesn't
1571 Pic
.Radix_Position
:= Index
;
1573 Number_Fraction_Or_Pound
;
1586 function Look
return Character is
1589 raise Picture_Error
;
1592 return Pic
.Picture
.Expanded
(Index
);
1601 Debug_Start
("Number");
1606 when '_' |
'0' |
'/' =>
1610 Pic
.Picture
.Expanded
(Index
) := 'b';
1614 Computed_BWZ
:= False;
1615 Pic
.Max_Leading_Digits
:= Pic
.Max_Leading_Digits
+ 1;
1619 when '.' |
'V' |
'v' =>
1620 Pic
.Radix_Position
:= Index
;
1634 -- Will return in Okay state if a '9' was seen
1639 -----------------------
1640 -- Number_Completion --
1641 -----------------------
1643 procedure Number_Completion
is
1645 Debug_Start
("Number_Completion");
1647 while not At_End
loop
1650 when '_' |
'0' |
'/' =>
1654 Pic
.Picture
.Expanded
(Index
) := 'b';
1658 Computed_BWZ
:= False;
1659 Pic
.Max_Leading_Digits
:= Pic
.Max_Leading_Digits
+ 1;
1663 when 'V' |
'v' |
'.' =>
1664 Pic
.Radix_Position
:= Index
;
1673 end Number_Completion
;
1675 ---------------------
1676 -- Number_Fraction --
1677 ---------------------
1679 procedure Number_Fraction
is
1681 -- Note that number fraction can be called in either State.
1682 -- It will set state to Valid only if a 9 is encountered.
1684 Debug_Start
("Number_Fraction");
1692 when '_' |
'0' |
'/' =>
1696 Pic
.Picture
.Expanded
(Index
) := 'b';
1700 Computed_BWZ
:= False;
1701 Pic
.Max_Trailing_Digits
:= Pic
.Max_Trailing_Digits
+ 1;
1702 Set_State
(Okay
); Skip
;
1708 end Number_Fraction
;
1710 --------------------------------
1711 -- Number_Fraction_Or_Bracket --
1712 --------------------------------
1714 procedure Number_Fraction_Or_Bracket
is
1716 Debug_Start
("Number_Fraction_Or_Bracket");
1725 when '_' |
'0' |
'/' => Skip
;
1728 Pic
.Picture
.Expanded
(Index
) := 'b';
1732 Pic
.Max_Trailing_Digits
:= Pic
.Max_Trailing_Digits
+ 1;
1733 Pic
.End_Float
:= Index
;
1742 when '_' |
'0' |
'/' =>
1746 Pic
.Picture
.Expanded
(Index
) := 'b';
1750 Pic
.Max_Trailing_Digits
:=
1751 Pic
.Max_Trailing_Digits
+ 1;
1752 Pic
.End_Float
:= Index
;
1765 end Number_Fraction_Or_Bracket
;
1767 -------------------------------
1768 -- Number_Fraction_Or_Dollar --
1769 -------------------------------
1771 procedure Number_Fraction_Or_Dollar
is
1773 Debug_Start
("Number_Fraction_Or_Dollar");
1781 when '_' |
'0' |
'/' =>
1785 Pic
.Picture
.Expanded
(Index
) := 'b';
1789 Pic
.Max_Trailing_Digits
:= Pic
.Max_Trailing_Digits
+ 1;
1790 Pic
.End_Float
:= Index
;
1799 when '_' |
'0' |
'/' =>
1803 Pic
.Picture
.Expanded
(Index
) := 'b';
1807 Pic
.Max_Trailing_Digits
:=
1808 Pic
.Max_Trailing_Digits
+ 1;
1809 Pic
.End_Float
:= Index
;
1822 end Number_Fraction_Or_Dollar
;
1824 ------------------------------
1825 -- Number_Fraction_Or_Pound --
1826 ------------------------------
1828 procedure Number_Fraction_Or_Pound
is
1837 when '_' |
'0' |
'/' =>
1841 Pic
.Picture
.Expanded
(Index
) := 'b';
1845 Pic
.Max_Trailing_Digits
:= Pic
.Max_Trailing_Digits
+ 1;
1846 Pic
.End_Float
:= Index
;
1856 when '_' |
'0' |
'/' =>
1860 Pic
.Picture
.Expanded
(Index
) := 'b';
1864 Pic
.Max_Trailing_Digits
:=
1865 Pic
.Max_Trailing_Digits
+ 1;
1866 Pic
.End_Float
:= Index
;
1881 end Number_Fraction_Or_Pound
;
1883 ----------------------------------
1884 -- Number_Fraction_Or_Star_Fill --
1885 ----------------------------------
1887 procedure Number_Fraction_Or_Star_Fill
is
1889 Debug_Start
("Number_Fraction_Or_Star_Fill");
1898 when '_' |
'0' |
'/' =>
1902 Pic
.Picture
.Expanded
(Index
) := 'b';
1906 Pic
.Star_Fill
:= True;
1907 Pic
.Max_Trailing_Digits
:= Pic
.Max_Trailing_Digits
+ 1;
1908 Pic
.End_Float
:= Index
;
1918 when '_' |
'0' |
'/' =>
1922 Pic
.Picture
.Expanded
(Index
) := 'b';
1926 Pic
.Star_Fill
:= True;
1927 Pic
.Max_Trailing_Digits
:=
1928 Pic
.Max_Trailing_Digits
+ 1;
1929 Pic
.End_Float
:= Index
;
1943 end Number_Fraction_Or_Star_Fill
;
1945 -------------------------------
1946 -- Number_Fraction_Or_Z_Fill --
1947 -------------------------------
1949 procedure Number_Fraction_Or_Z_Fill
is
1951 Debug_Start
("Number_Fraction_Or_Z_Fill");
1960 when '_' |
'0' |
'/' =>
1964 Pic
.Picture
.Expanded
(Index
) := 'b';
1968 Pic
.Max_Trailing_Digits
:= Pic
.Max_Trailing_Digits
+ 1;
1969 Pic
.End_Float
:= Index
;
1970 Pic
.Picture
.Expanded
(Index
) := 'Z'; -- consistency
1981 when '_' |
'0' |
'/' =>
1985 Pic
.Picture
.Expanded
(Index
) := 'b';
1989 Pic
.Picture
.Expanded
(Index
) := 'Z'; -- consistency
1991 Pic
.Max_Trailing_Digits
:=
1992 Pic
.Max_Trailing_Digits
+ 1;
1993 Pic
.End_Float
:= Index
;
2006 end Number_Fraction_Or_Z_Fill
;
2008 -----------------------
2009 -- Optional_RHS_Sign --
2010 -----------------------
2012 procedure Optional_RHS_Sign
is
2014 Debug_Start
("Optional_RHS_Sign");
2023 Pic
.Sign_Position
:= Index
;
2028 Pic
.Sign_Position
:= Index
;
2029 Pic
.Picture
.Expanded
(Index
) := 'C';
2032 if Look
= 'R' or Look
= 'r' then
2033 Pic
.Second_Sign
:= Index
;
2034 Pic
.Picture
.Expanded
(Index
) := 'R';
2038 raise Picture_Error
;
2044 Pic
.Sign_Position
:= Index
;
2045 Pic
.Picture
.Expanded
(Index
) := 'D';
2048 if Look
= 'B' or Look
= 'b' then
2049 Pic
.Second_Sign
:= Index
;
2050 Pic
.Picture
.Expanded
(Index
) := 'B';
2054 raise Picture_Error
;
2060 if Pic
.Picture
.Expanded
(Pic
.Sign_Position
) = '<' then
2061 Pic
.Second_Sign
:= Index
;
2065 raise Picture_Error
;
2072 end Optional_RHS_Sign
;
2078 -- Note that Picture can be called in either State
2080 -- It will set state to Valid only if a 9 is encountered or floating
2081 -- currency is called.
2083 procedure Picture
is
2085 Debug_Start
("Picture");
2094 when '_' |
'0' |
'/' =>
2098 Pic
.Picture
.Expanded
(Index
) := 'b';
2110 Computed_BWZ
:= False;
2112 Pic
.Max_Leading_Digits
:= Pic
.Max_Leading_Digits
+ 1;
2115 when 'V' |
'v' |
'.' =>
2116 Pic
.Radix_Position
:= Index
;
2129 ---------------------
2130 -- Picture_Bracket --
2131 ---------------------
2133 procedure Picture_Bracket
is
2135 Pic
.Sign_Position
:= Index
;
2136 Debug_Start
("Picture_Bracket");
2137 Pic
.Sign_Position
:= Index
;
2139 -- Treat as a floating sign, and unwind otherwise
2142 Pic
.Start_Float
:= Index
;
2143 Pic
.End_Float
:= Index
;
2145 -- Don't increment Pic.Max_Leading_Digits, we need one "real"
2148 Skip
; -- Known Bracket
2153 when '_' |
'0' |
'/' =>
2154 Pic
.End_Float
:= Index
;
2158 Pic
.End_Float
:= Index
;
2159 Pic
.Picture
.Expanded
(Index
) := 'b';
2163 Set_State
(Okay
); -- "<<>" is enough.
2169 when '$' |
'#' |
'9' |
'*' =>
2170 if State
/= Okay
then
2172 Pic
.Start_Float
:= Invalid_Position
;
2173 Pic
.End_Float
:= Invalid_Position
;
2181 when '.' |
'V' |
'v' =>
2182 if State
/= Okay
then
2184 Pic
.Start_Float
:= Invalid_Position
;
2185 Pic
.End_Float
:= Invalid_Position
;
2188 -- Don't assume that state is okay, haven't seen a digit
2195 raise Picture_Error
;
2199 end Picture_Bracket
;
2205 procedure Picture_Minus
is
2207 Debug_Start
("Picture_Minus");
2209 Pic
.Sign_Position
:= Index
;
2211 -- Treat as a floating sign, and unwind otherwise
2214 Pic
.Start_Float
:= Index
;
2215 Pic
.End_Float
:= Index
;
2217 -- Don't increment Pic.Max_Leading_Digits, we need one "real"
2220 Skip
; -- Known Minus
2225 when '_' |
'0' |
'/' =>
2226 Pic
.End_Float
:= Index
;
2230 Pic
.End_Float
:= Index
;
2231 Pic
.Picture
.Expanded
(Index
) := 'b';
2235 Pic
.Max_Leading_Digits
:= Pic
.Max_Leading_Digits
+ 1;
2236 Pic
.End_Float
:= Index
;
2238 Set_State
(Okay
); -- "-- " is enough.
2243 when '$' |
'#' |
'9' |
'*' =>
2244 if State
/= Okay
then
2246 Pic
.Start_Float
:= Invalid_Position
;
2247 Pic
.End_Float
:= Invalid_Position
;
2256 -- Can't have Z and a floating sign
2258 if State
= Okay
then
2262 Pic
.Picture
.Expanded
(Index
) := 'Z'; -- consistency
2268 when '.' |
'V' |
'v' =>
2269 if State
/= Okay
then
2271 Pic
.Start_Float
:= Invalid_Position
;
2272 Pic
.End_Float
:= Invalid_Position
;
2275 -- Don't assume that state is okay, haven't seen a digit
2291 procedure Picture_Plus
is
2293 Debug_Start
("Picture_Plus");
2294 Pic
.Sign_Position
:= Index
;
2296 -- Treat as a floating sign, and unwind otherwise
2299 Pic
.Start_Float
:= Index
;
2300 Pic
.End_Float
:= Index
;
2302 -- Don't increment Pic.Max_Leading_Digits, we need one "real"
2310 when '_' |
'0' |
'/' =>
2311 Pic
.End_Float
:= Index
;
2315 Pic
.End_Float
:= Index
;
2316 Pic
.Picture
.Expanded
(Index
) := 'b';
2320 Pic
.Max_Leading_Digits
:= Pic
.Max_Leading_Digits
+ 1;
2321 Pic
.End_Float
:= Index
;
2323 Set_State
(Okay
); -- "++" is enough
2328 when '$' |
'#' |
'9' |
'*' =>
2329 if State
/= Okay
then
2331 Pic
.Start_Float
:= Invalid_Position
;
2332 Pic
.End_Float
:= Invalid_Position
;
2340 if State
= Okay
then
2344 -- Can't have Z and a floating sign
2346 Pic
.Picture
.Expanded
(Index
) := 'Z'; -- consistency
2348 -- '+Z' is acceptable
2352 -- Overwrite Floater and Start_Float
2355 Pic
.Start_Float
:= Index
;
2362 when '.' |
'V' |
'v' =>
2363 if State
/= Okay
then
2365 Pic
.Start_Float
:= Invalid_Position
;
2366 Pic
.End_Float
:= Invalid_Position
;
2369 -- Don't assume that state is okay, haven't seen a digit
2381 --------------------
2382 -- Picture_String --
2383 --------------------
2385 procedure Picture_String
is
2387 Debug_Start
("Picture_String");
2389 while Is_Insert
loop
2409 Pic
.Picture
.Expanded
(Index
) := 'Z'; -- consistency
2419 when '9' |
'.' |
'V' |
'v' =>
2425 raise Picture_Error
;
2429 -- Blank when zero either if the PIC does not contain a '9' or if
2430 -- requested by the user and no '*'.
2432 Pic
.Blank_When_Zero
:=
2433 (Computed_BWZ
or Pic
.Blank_When_Zero
) and not Pic
.Star_Fill
;
2435 -- Star fill if '*' and no '9'
2437 Pic
.Star_Fill
:= Pic
.Star_Fill
and Computed_BWZ
;
2449 procedure Set_State
(L
: Legality
) is
2451 if Debug
then Ada
.Text_IO
.Put_Line
2452 (" Set state from " & Legality
'Image (State
) &
2453 " to " & Legality
'Image (L
));
2465 if Debug
then Ada
.Text_IO
.Put_Line
2466 (" Skip " & Pic
.Picture
.Expanded
(Index
));
2472 ----------------------
2473 -- Star_Suppression --
2474 ----------------------
2476 procedure Star_Suppression
is
2478 Debug_Start
("Star_Suppression");
2480 if Pic
.Floater
/= '!' and then Pic
.Floater
/= '*' then
2482 -- Two floats not allowed
2484 raise Picture_Error
;
2490 Pic
.Start_Float
:= Index
;
2491 Pic
.End_Float
:= Index
;
2492 Pic
.Max_Leading_Digits
:= Pic
.Max_Leading_Digits
+ 1;
2495 -- Even a single * is a valid picture
2497 Pic
.Star_Fill
:= True;
2507 when '_' |
'0' |
'/' =>
2508 Pic
.End_Float
:= Index
;
2512 Pic
.End_Float
:= Index
;
2513 Pic
.Picture
.Expanded
(Index
) := 'b';
2517 Pic
.End_Float
:= Index
;
2518 Pic
.Max_Leading_Digits
:= Pic
.Max_Leading_Digits
+ 1;
2519 Set_State
(Okay
); Skip
;
2526 when '.' |
'V' |
'v' =>
2527 Pic
.Radix_Position
:= Index
;
2529 Number_Fraction_Or_Star_Fill
;
2533 if Pic
.Max_Currency_Digits
> 0 then
2534 raise Picture_Error
;
2537 -- Cannot have leading and trailing currency
2543 when others => raise Picture_Error
;
2546 end Star_Suppression
;
2548 ----------------------
2549 -- Trailing_Bracket --
2550 ----------------------
2552 procedure Trailing_Bracket
is
2554 Debug_Start
("Trailing_Bracket");
2557 Pic
.Second_Sign
:= Index
;
2560 raise Picture_Error
;
2562 end Trailing_Bracket
;
2564 -----------------------
2565 -- Trailing_Currency --
2566 -----------------------
2568 procedure Trailing_Currency
is
2570 Debug_Start
("Trailing_Currency");
2577 Pic
.Start_Currency
:= Index
;
2578 Pic
.End_Currency
:= Index
;
2582 while not At_End
and then Look
= '#' loop
2583 if Pic
.Start_Currency
= Invalid_Position
then
2584 Pic
.Start_Currency
:= Index
;
2587 Pic
.End_Currency
:= Index
;
2598 when '_' |
'0' |
'/' => Skip
;
2601 Pic
.Picture
.Expanded
(Index
) := 'b';
2604 when others => return;
2607 end Trailing_Currency
;
2609 ----------------------
2610 -- Zero_Suppression --
2611 ----------------------
2613 procedure Zero_Suppression
is
2615 Debug_Start
("Zero_Suppression");
2618 Pic
.Start_Float
:= Index
;
2619 Pic
.End_Float
:= Index
;
2620 Pic
.Max_Leading_Digits
:= Pic
.Max_Leading_Digits
+ 1;
2621 Pic
.Picture
.Expanded
(Index
) := 'Z'; -- consistency
2626 -- Even a single Z is a valid picture
2634 when '_' |
'0' |
'/' =>
2635 Pic
.End_Float
:= Index
;
2639 Pic
.End_Float
:= Index
;
2640 Pic
.Picture
.Expanded
(Index
) := 'b';
2644 Pic
.Picture
.Expanded
(Index
) := 'Z'; -- consistency
2646 Pic
.Max_Leading_Digits
:= Pic
.Max_Leading_Digits
+ 1;
2647 Pic
.End_Float
:= Index
;
2656 when '.' |
'V' |
'v' =>
2657 Pic
.Radix_Position
:= Index
;
2659 Number_Fraction_Or_Z_Fill
;
2671 end Zero_Suppression
;
2673 -- Start of processing for Precalculate
2676 pragma Debug
(Set_Debug
);
2681 Ada
.Text_IO
.New_Line
;
2682 Ada
.Text_IO
.Put
(" Picture : """ &
2683 Pic
.Picture
.Expanded
(1 .. Pic
.Picture
.Length
) & """,");
2684 Ada
.Text_IO
.Put
(" Floater : '" & Pic
.Floater
& "',");
2687 if State
= Reject
then
2688 raise Picture_Error
;
2691 Debug_Integer
(Pic
.Radix_Position
, "Radix Positon : ");
2692 Debug_Integer
(Pic
.Sign_Position
, "Sign Positon : ");
2693 Debug_Integer
(Pic
.Second_Sign
, "Second Sign : ");
2694 Debug_Integer
(Pic
.Start_Float
, "Start Float : ");
2695 Debug_Integer
(Pic
.End_Float
, "End Float : ");
2696 Debug_Integer
(Pic
.Start_Currency
, "Start Currency : ");
2697 Debug_Integer
(Pic
.End_Currency
, "End Currency : ");
2698 Debug_Integer
(Pic
.Max_Leading_Digits
, "Max Leading Digits : ");
2699 Debug_Integer
(Pic
.Max_Trailing_Digits
, "Max Trailing Digits : ");
2702 Ada
.Text_IO
.New_Line
;
2707 when Constraint_Error
=>
2709 -- To deal with special cases like null strings
2711 raise Picture_Error
;
2719 (Pic_String
: String;
2720 Blank_When_Zero
: Boolean := False) return Picture
2726 Item
: constant String := Expand
(Pic_String
);
2729 Result
.Contents
.Picture
:= (Item
'Length, Item
);
2730 Result
.Contents
.Original_BWZ
:= Blank_When_Zero
;
2731 Result
.Contents
.Blank_When_Zero
:= Blank_When_Zero
;
2732 Precalculate
(Result
.Contents
);
2738 raise Picture_Error
;
2746 (Pic_String
: String;
2747 Blank_When_Zero
: Boolean := False) return Boolean
2751 Expanded_Pic
: constant String := Expand
(Pic_String
);
2752 -- Raises Picture_Error if Item not well-formed
2754 Format_Rec
: Format_Record
;
2757 Format_Rec
.Picture
:= (Expanded_Pic
'Length, Expanded_Pic
);
2758 Format_Rec
.Blank_When_Zero
:= Blank_When_Zero
;
2759 Format_Rec
.Original_BWZ
:= Blank_When_Zero
;
2760 Precalculate
(Format_Rec
);
2762 -- False only if Blank_When_Zero is True but the pic string has a '*'
2764 return not Blank_When_Zero
2765 or else Strings_Fixed
.Index
(Expanded_Pic
, "*") = 0;
2769 when others => return False;
2772 --------------------
2773 -- Decimal_Output --
2774 --------------------
2776 package body Decimal_Output
is
2785 Currency
: String := Default_Currency
;
2786 Fill
: Character := Default_Fill
;
2787 Separator
: Character := Default_Separator
;
2788 Radix_Mark
: Character := Default_Radix_Mark
) return String
2791 return Format_Number
2792 (Pic
.Contents
, Num
'Image (Item
),
2793 Currency
, Fill
, Separator
, Radix_Mark
);
2802 Currency
: String := Default_Currency
) return Natural
2804 Picstr
: constant String := Pic_String
(Pic
);
2805 V_Adjust
: Integer := 0;
2806 Cur_Adjust
: Integer := 0;
2809 -- Check if Picstr has 'V' or '$'
2811 -- If 'V', then length is 1 less than otherwise
2813 -- If '$', then length is Currency'Length-1 more than otherwise
2815 -- This should use the string handling package ???
2817 for J
in Picstr
'Range loop
2818 if Picstr
(J
) = 'V' then
2821 elsif Picstr
(J
) = '$' then
2822 Cur_Adjust
:= Currency
'Length - 1;
2826 return Picstr
'Length - V_Adjust
+ Cur_Adjust
;
2834 (File
: Text_IO
.File_Type
;
2837 Currency
: String := Default_Currency
;
2838 Fill
: Character := Default_Fill
;
2839 Separator
: Character := Default_Separator
;
2840 Radix_Mark
: Character := Default_Radix_Mark
)
2843 Text_IO
.Put
(File
, Image
(Item
, Pic
,
2844 Currency
, Fill
, Separator
, Radix_Mark
));
2850 Currency
: String := Default_Currency
;
2851 Fill
: Character := Default_Fill
;
2852 Separator
: Character := Default_Separator
;
2853 Radix_Mark
: Character := Default_Radix_Mark
)
2856 Text_IO
.Put
(Image
(Item
, Pic
,
2857 Currency
, Fill
, Separator
, Radix_Mark
));
2864 Currency
: String := Default_Currency
;
2865 Fill
: Character := Default_Fill
;
2866 Separator
: Character := Default_Separator
;
2867 Radix_Mark
: Character := Default_Radix_Mark
)
2869 Result
: constant String :=
2870 Image
(Item
, Pic
, Currency
, Fill
, Separator
, Radix_Mark
);
2873 if Result
'Length > To
'Length then
2874 raise Ada
.Text_IO
.Layout_Error
;
2876 Strings_Fixed
.Move
(Source
=> Result
, Target
=> To
,
2877 Justify
=> Strings
.Right
);
2888 Currency
: String := Default_Currency
) return Boolean
2892 Temp
: constant String := Image
(Item
, Pic
, Currency
);
2893 pragma Warnings
(Off
, Temp
);
2899 when Ada
.Text_IO
.Layout_Error
=> return False;
2904 end Ada
.Text_IO
.Editing
;