1 ------------------------------------------------------------------------------
3 -- GNAT RUN-TIME COMPONENTS --
5 -- A D A . W I D E _ W I D E _ T E X T _ I O . E D I T I N G --
9 -- Copyright (C) 1992-2009, Free Software Foundation, Inc. --
11 -- GNAT is free software; you can redistribute it and/or modify it under --
12 -- terms of the GNU General Public License as published by the Free Soft- --
13 -- ware Foundation; either version 3, or (at your option) any later ver- --
14 -- sion. GNAT is distributed in the hope that it will be useful, but WITH- --
15 -- OUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY --
16 -- or FITNESS FOR A PARTICULAR PURPOSE. --
18 -- As a special exception under Section 7 of GPL version 3, you are granted --
19 -- additional permissions described in the GCC Runtime Library Exception, --
20 -- version 3.1, as published by the Free Software Foundation. --
22 -- You should have received a copy of the GNU General Public License and --
23 -- a copy of the GCC Runtime Library Exception along with this program; --
24 -- see the files COPYING3 and COPYING.RUNTIME respectively. If not, see --
25 -- <http://www.gnu.org/licenses/>. --
27 -- GNAT was originally developed by the GNAT team at New York University. --
28 -- Extensive contributions were provided by Ada Core Technologies Inc. --
30 ------------------------------------------------------------------------------
32 with Ada
.Strings
.Fixed
;
33 with Ada
.Strings
.Wide_Wide_Fixed
;
35 package body Ada
.Wide_Wide_Text_IO
.Editing
is
37 package Strings
renames Ada
.Strings
;
38 package Strings_Fixed
renames Ada
.Strings
.Fixed
;
39 package Strings_Wide_Wide_Fixed
renames Ada
.Strings
.Wide_Wide_Fixed
;
40 package Wide_Wide_Text_IO
renames Ada
.Wide_Wide_Text_IO
;
42 -----------------------
43 -- Local_Subprograms --
44 -----------------------
46 function To_Wide
(C
: Character) return Wide_Wide_Character
;
47 pragma Inline
(To_Wide
);
48 -- Convert Character to corresponding Wide_Wide_Character
54 function Blank_When_Zero
(Pic
: Picture
) return Boolean is
56 return Pic
.Contents
.Original_BWZ
;
63 package body Decimal_Output
is
72 Currency
: Wide_Wide_String
:= Default_Currency
;
73 Fill
: Wide_Wide_Character
:= Default_Fill
;
74 Separator
: Wide_Wide_Character
:= Default_Separator
;
75 Radix_Mark
: Wide_Wide_Character
:= Default_Radix_Mark
)
76 return Wide_Wide_String
80 (Pic
.Contents
, Num
'Image (Item
),
81 Currency
, Fill
, Separator
, Radix_Mark
);
90 Currency
: Wide_Wide_String
:= Default_Currency
) return Natural
92 Picstr
: constant String := Pic_String
(Pic
);
93 V_Adjust
: Integer := 0;
94 Cur_Adjust
: Integer := 0;
97 -- Check if Picstr has 'V' or '$'
99 -- If 'V', then length is 1 less than otherwise
101 -- If '$', then length is Currency'Length-1 more than otherwise
103 -- This should use the string handling package ???
105 for J
in Picstr
'Range loop
106 if Picstr
(J
) = 'V' then
109 elsif Picstr
(J
) = '$' then
110 Cur_Adjust
:= Currency
'Length - 1;
114 return Picstr
'Length - V_Adjust
+ Cur_Adjust
;
122 (File
: Wide_Wide_Text_IO
.File_Type
;
125 Currency
: Wide_Wide_String
:= Default_Currency
;
126 Fill
: Wide_Wide_Character
:= Default_Fill
;
127 Separator
: Wide_Wide_Character
:= Default_Separator
;
128 Radix_Mark
: Wide_Wide_Character
:= Default_Radix_Mark
)
131 Wide_Wide_Text_IO
.Put
(File
, Image
(Item
, Pic
,
132 Currency
, Fill
, Separator
, Radix_Mark
));
138 Currency
: Wide_Wide_String
:= Default_Currency
;
139 Fill
: Wide_Wide_Character
:= Default_Fill
;
140 Separator
: Wide_Wide_Character
:= Default_Separator
;
141 Radix_Mark
: Wide_Wide_Character
:= Default_Radix_Mark
)
144 Wide_Wide_Text_IO
.Put
(Image
(Item
, Pic
,
145 Currency
, Fill
, Separator
, Radix_Mark
));
149 (To
: out Wide_Wide_String
;
152 Currency
: Wide_Wide_String
:= Default_Currency
;
153 Fill
: Wide_Wide_Character
:= Default_Fill
;
154 Separator
: Wide_Wide_Character
:= Default_Separator
;
155 Radix_Mark
: Wide_Wide_Character
:= Default_Radix_Mark
)
157 Result
: constant Wide_Wide_String
:=
158 Image
(Item
, Pic
, Currency
, Fill
, Separator
, Radix_Mark
);
161 if Result
'Length > To
'Length then
162 raise Wide_Wide_Text_IO
.Layout_Error
;
164 Strings_Wide_Wide_Fixed
.Move
(Source
=> Result
, Target
=> To
,
165 Justify
=> Strings
.Right
);
176 Currency
: Wide_Wide_String
:= Default_Currency
) return Boolean
180 Temp
: constant Wide_Wide_String
:= Image
(Item
, Pic
, Currency
);
181 pragma Warnings
(Off
, Temp
);
187 when Layout_Error
=> return False;
196 function Expand
(Picture
: String) return String is
197 Result
: String (1 .. MAX_PICSIZE
);
198 Picture_Index
: Integer := Picture
'First;
199 Result_Index
: Integer := Result
'First;
204 if Picture
'Length < 1 then
208 if Picture
(Picture
'First) = '(' then
213 case Picture
(Picture_Index
) is
217 -- We now need to scan out the count after a left paren. In
218 -- the non-wide version we used Integer_IO.Get, but that is
219 -- not convenient here, since we don't want to drag in normal
220 -- Text_IO just for this purpose. So we do the scan ourselves,
221 -- with the normal validity checks.
223 Last
:= Picture_Index
+ 1;
226 if Picture
(Last
) not in '0' .. '9' then
230 Count
:= Character'Pos (Picture
(Last
)) - Character'Pos ('0');
234 if Last
> Picture
'Last then
238 if Picture
(Last
) = '_' then
239 if Picture
(Last
- 1) = '_' then
243 elsif Picture
(Last
) = ')' then
246 elsif Picture
(Last
) not in '0' .. '9' then
251 + Character'Pos (Picture
(Last
)) -
258 -- In what follows note that one copy of the repeated
259 -- character has already been made, so a count of one is
260 -- no-op, and a count of zero erases a character.
262 for J
in 2 .. Count
loop
263 Result
(Result_Index
+ J
- 2) := Picture
(Picture_Index
- 1);
266 Result_Index
:= Result_Index
+ Count
- 1;
268 -- Last was a ')' throw it away too
270 Picture_Index
:= Last
+ 1;
276 Result
(Result_Index
) := Picture
(Picture_Index
);
277 Picture_Index
:= Picture_Index
+ 1;
278 Result_Index
:= Result_Index
+ 1;
282 exit when Picture_Index
> Picture
'Last;
285 return Result
(1 .. Result_Index
- 1);
296 function Format_Number
297 (Pic
: Format_Record
;
299 Currency_Symbol
: Wide_Wide_String
;
300 Fill_Character
: Wide_Wide_Character
;
301 Separator_Character
: Wide_Wide_Character
;
302 Radix_Point
: Wide_Wide_Character
) return Wide_Wide_String
304 Attrs
: Number_Attributes
:= Parse_Number_String
(Number
);
306 Rounded
: String := Number
;
308 Sign_Position
: Integer := Pic
.Sign_Position
; -- may float.
310 Answer
: Wide_Wide_String
(1 .. Pic
.Picture
.Length
);
312 Currency_Pos
: Integer := Pic
.Start_Currency
;
314 Dollar
: Boolean := False;
315 -- Overridden immediately if necessary
317 Zero
: Boolean := True;
318 -- Set to False when a non-zero digit is output
322 -- If the picture has fewer decimal places than the number, the image
323 -- must be rounded according to the usual rules.
325 if Attrs
.Has_Fraction
then
327 R
: constant Integer :=
328 (Attrs
.End_Of_Fraction
- Attrs
.Start_Of_Fraction
+ 1)
329 - Pic
.Max_Trailing_Digits
;
334 R_Pos
:= Rounded
'Length - R
;
336 if Rounded
(R_Pos
+ 1) > '4' then
338 if Rounded
(R_Pos
) = '.' then
342 if Rounded
(R_Pos
) /= '9' then
343 Rounded
(R_Pos
) := Character'Succ (Rounded
(R_Pos
));
345 Rounded
(R_Pos
) := '0';
349 if Rounded
(R_Pos
) = '.' then
353 if Rounded
(R_Pos
) /= '9' then
354 Rounded
(R_Pos
) := Character'Succ (Rounded
(R_Pos
));
357 Rounded
(R_Pos
) := '0';
362 -- The rounding may add a digit in front. Either the
363 -- leading blank or the sign (already captured) can be
367 Rounded
(R_Pos
) := '1';
368 Attrs
.Start_Of_Int
:= Attrs
.Start_Of_Int
- 1;
376 for J
in Answer
'Range loop
377 Answer
(J
) := To_Wide
(Pic
.Picture
.Expanded
(J
));
380 if Pic
.Start_Currency
/= Invalid_Position
then
381 Dollar
:= Answer
(Pic
.Start_Currency
) = '$';
384 -- Fix up "direct inserts" outside the playing field. Set up as one
385 -- loop to do the beginning, one (reverse) loop to do the end.
389 exit when Last
= Pic
.Start_Float
;
390 exit when Last
= Pic
.Radix_Position
;
391 exit when Answer
(Last
) = '9';
393 case Answer
(Last
) is
396 Answer
(Last
) := Separator_Character
;
399 Answer
(Last
) := ' ';
406 exit when Last
= Answer
'Last;
411 -- Now for the end...
413 for J
in reverse Last
.. Answer
'Last loop
414 exit when J
= Pic
.Radix_Position
;
416 -- Do this test First, Separator_Character can equal Pic.Floater
418 if Answer
(J
) = Pic
.Floater
then
425 Answer
(J
) := Separator_Character
;
441 if Pic
.Start_Currency
/= -1
442 and then Answer
(Pic
.Start_Currency
) = '#'
443 and then Pic
.Floater
/= '#'
445 if Currency_Symbol
'Length >
446 Pic
.End_Currency
- Pic
.Start_Currency
+ 1
450 elsif Currency_Symbol
'Length =
451 Pic
.End_Currency
- Pic
.Start_Currency
+ 1
453 Answer
(Pic
.Start_Currency
.. Pic
.End_Currency
) :=
456 elsif Pic
.Radix_Position
= Invalid_Position
457 or else Pic
.Start_Currency
< Pic
.Radix_Position
459 Answer
(Pic
.Start_Currency
.. Pic
.End_Currency
) :=
461 Answer
(Pic
.End_Currency
- Currency_Symbol
'Length + 1 ..
462 Pic
.End_Currency
) := Currency_Symbol
;
465 Answer
(Pic
.Start_Currency
.. Pic
.End_Currency
) :=
467 Answer
(Pic
.Start_Currency
..
468 Pic
.Start_Currency
+ Currency_Symbol
'Length - 1) :=
473 -- Fill in leading digits
475 if Attrs
.End_Of_Int
- Attrs
.Start_Of_Int
+ 1 >
476 Pic
.Max_Leading_Digits
482 (if Pic
.Radix_Position
= Invalid_Position
then Answer
'Last
483 else Pic
.Radix_Position
- 1);
485 for J
in reverse Attrs
.Start_Of_Int
.. Attrs
.End_Of_Int
loop
486 while Answer
(Position
) /= '9'
488 Answer
(Position
) /= Pic
.Floater
490 if Answer
(Position
) = '_' then
491 Answer
(Position
) := Separator_Character
;
492 elsif Answer
(Position
) = 'b' then
493 Answer
(Position
) := ' ';
496 Position
:= Position
- 1;
499 Answer
(Position
) := To_Wide
(Rounded
(J
));
501 if Rounded
(J
) /= '0' then
505 Position
:= Position
- 1;
510 if Pic
.Start_Float
= Invalid_Position
then
512 -- No leading floats, but need to change '9' to '0', '_' to
513 -- Separator_Character and 'b' to ' '.
515 for J
in Last
.. Position
loop
517 -- Last set when fixing the "uninteresting" leaders above.
518 -- Don't duplicate the work.
520 if Answer
(J
) = '9' then
523 elsif Answer
(J
) = '_' then
524 Answer
(J
) := Separator_Character
;
526 elsif Answer
(J
) = 'b' then
533 elsif Pic
.Floater
= '<'
539 for J
in Pic
.End_Float
.. Position
loop -- May be null range
540 if Answer
(J
) = '9' then
543 elsif Answer
(J
) = '_' then
544 Answer
(J
) := Separator_Character
;
546 elsif Answer
(J
) = 'b' then
552 if Position
> Pic
.End_Float
then
553 Position
:= Pic
.End_Float
;
556 for J
in Pic
.Start_Float
.. Position
- 1 loop
560 Answer
(Position
) := Pic
.Floater
;
561 Sign_Position
:= Position
;
563 elsif Pic
.Floater
= '$' then
565 for J
in Pic
.End_Float
.. Position
loop -- May be null range
566 if Answer
(J
) = '9' then
569 elsif Answer
(J
) = '_' then
570 Answer
(J
) := ' '; -- no separator before leftmost digit
572 elsif Answer
(J
) = 'b' then
577 if Position
> Pic
.End_Float
then
578 Position
:= Pic
.End_Float
;
581 for J
in Pic
.Start_Float
.. Position
- 1 loop
585 Answer
(Position
) := Pic
.Floater
;
586 Currency_Pos
:= Position
;
588 elsif Pic
.Floater
= '*' then
590 for J
in Pic
.End_Float
.. Position
loop -- May be null range
591 if Answer
(J
) = '9' then
594 elsif Answer
(J
) = '_' then
595 Answer
(J
) := Separator_Character
;
597 elsif Answer
(J
) = 'b' then
602 if Position
> Pic
.End_Float
then
603 Position
:= Pic
.End_Float
;
606 for J
in Pic
.Start_Float
.. Position
loop
611 if Pic
.Floater
= '#' then
612 Currency_Pos
:= Currency_Symbol
'Length;
615 for J
in reverse Pic
.Start_Float
.. Position
loop
619 Answer
(J
) := Fill_Character
;
621 when 'Z' |
'b' |
'/' |
'0' =>
627 when '.' |
'V' |
'v' |
'<' |
'$' |
'+' |
'-' =>
631 if Currency_Pos
= 0 then
634 Answer
(J
) := Currency_Symbol
(Currency_Pos
);
635 Currency_Pos
:= Currency_Pos
- 1;
643 Answer
(J
) := Fill_Character
;
649 if Currency_Pos
= 0 then
653 Answer
(J
) := Currency_Symbol
(Currency_Pos
);
654 Currency_Pos
:= Currency_Pos
- 1;
668 if Pic
.Floater
= '#' and then Currency_Pos
/= 0 then
675 if Sign_Position
= Invalid_Position
then
676 if Attrs
.Negative
then
681 if Attrs
.Negative
then
682 case Answer
(Sign_Position
) is
683 when 'C' |
'D' |
'-' =>
687 Answer
(Sign_Position
) := '-';
690 Answer
(Sign_Position
) := '(';
691 Answer
(Pic
.Second_Sign
) := ')';
700 case Answer
(Sign_Position
) is
703 Answer
(Sign_Position
) := ' ';
705 when '<' |
'C' |
'D' =>
706 Answer
(Sign_Position
) := ' ';
707 Answer
(Pic
.Second_Sign
) := ' ';
719 -- Fill in trailing digits
721 if Pic
.Max_Trailing_Digits
> 0 then
723 if Attrs
.Has_Fraction
then
724 Position
:= Attrs
.Start_Of_Fraction
;
725 Last
:= Pic
.Radix_Position
+ 1;
727 for J
in Last
.. Answer
'Last loop
729 if Answer
(J
) = '9' or else Answer
(J
) = Pic
.Floater
then
730 Answer
(J
) := To_Wide
(Rounded
(Position
));
732 if Rounded
(Position
) /= '0' then
736 Position
:= Position
+ 1;
739 -- Used up fraction but remember place in Answer
741 exit when Position
> Attrs
.End_Of_Fraction
;
743 elsif Answer
(J
) = 'b' then
746 elsif Answer
(J
) = '_' then
747 Answer
(J
) := Separator_Character
;
757 Position
:= Pic
.Radix_Position
+ 1;
760 -- Now fill remaining 9's with zeros and _ with separators
764 for J
in Position
.. Last
loop
765 if Answer
(J
) = '9' then
768 elsif Answer
(J
) = Pic
.Floater
then
771 elsif Answer
(J
) = '_' then
772 Answer
(J
) := Separator_Character
;
774 elsif Answer
(J
) = 'b' then
780 Position
:= Last
+ 1;
783 if Pic
.Floater
= '#' and then Currency_Pos
/= 0 then
787 -- No trailing digits, but now J may need to stick in a currency
791 (if Pic
.Start_Currency
= Invalid_Position
then Answer
'Last + 1
792 else Pic
.Start_Currency
);
795 for J
in Position
.. Answer
'Last loop
796 if Pic
.Start_Currency
/= Invalid_Position
and then
797 Answer
(Pic
.Start_Currency
) = '#' then
801 -- Note: There are some weird cases J can imagine with 'b' or '#'
802 -- in currency strings where the following code will cause
803 -- glitches. The trick is to tell when the character in the
804 -- answer should be checked, and when to look at the original
805 -- string. Some other time. RIE 11/26/96 ???
809 Answer
(J
) := Fill_Character
;
815 if Currency_Pos
> Currency_Symbol
'Length then
819 Answer
(J
) := Currency_Symbol
(Currency_Pos
);
820 Currency_Pos
:= Currency_Pos
+ 1;
828 Answer
(J
) := Fill_Character
;
834 if Currency_Pos
> Currency_Symbol
'Length then
837 Answer
(J
) := Currency_Symbol
(Currency_Pos
);
838 Currency_Pos
:= Currency_Pos
+ 1;
852 -- Now get rid of Blank_when_Zero and complete Star fill
854 if Zero
and then Pic
.Blank_When_Zero
then
856 -- Value is zero, and blank it
861 Last
:= Last
- 1 + Currency_Symbol
'Length;
864 if Pic
.Radix_Position
/= Invalid_Position
and then
865 Answer
(Pic
.Radix_Position
) = 'V' then
869 return Wide_Wide_String
'(1 .. Last => ' ');
871 elsif Zero and then Pic.Star_Fill then
875 Last := Last - 1 + Currency_Symbol'Length;
878 if Pic.Radix_Position /= Invalid_Position then
880 if Answer (Pic.Radix_Position) = 'V
' then
884 if Pic.Radix_Position > Pic.Start_Currency then
886 Wide_Wide_String'(1 .. Pic
.Radix_Position
- 1 => '*') &
888 Wide_Wide_String
'(Pic.Radix_Position + 1 .. Last => '*');
894 Pic
.Radix_Position
+ Currency_Symbol
'Length - 2
898 (Pic.Radix_Position + Currency_Symbol'Length .. Last
904 Wide_Wide_String'(1 .. Pic
.Radix_Position
- 1 => '*') &
906 Wide_Wide_String
'(Pic.Radix_Position + 1 .. Last => '*');
910 return Wide_Wide_String'(1 .. Last
=> '*');
913 -- This was once a simple return statement, now there are nine
914 -- different return cases. Not to mention the five above to deal
915 -- with zeros. Why not split things out?
917 -- Processing the radix and sign expansion separately
918 -- would require lots of copying--the string and some of its
919 -- indicies--without really simplifying the logic. The cases are:
921 -- 1) Expand $, replace '.' with Radix_Point
922 -- 2) No currency expansion, replace '.' with Radix_Point
923 -- 3) Expand $, radix blanked
924 -- 4) No currency expansion, radix blanked
926 -- 6) Expand $, Elide V
927 -- 7) Elide V, Expand $ (Two cases depending on order.)
928 -- 8) No radix, expand $
929 -- 9) No radix, no currency expansion
931 if Pic
.Radix_Position
/= Invalid_Position
then
933 if Answer
(Pic
.Radix_Position
) = '.' then
934 Answer
(Pic
.Radix_Position
) := Radix_Point
;
938 -- 1) Expand $, replace '.' with Radix_Point
940 return Answer
(1 .. Currency_Pos
- 1) & Currency_Symbol
&
941 Answer
(Currency_Pos
+ 1 .. Answer
'Last);
944 -- 2) No currency expansion, replace '.' with Radix_Point
949 elsif Answer
(Pic
.Radix_Position
) = ' ' then -- blanked radix.
952 -- 3) Expand $, radix blanked
954 return Answer
(1 .. Currency_Pos
- 1) & Currency_Symbol
&
955 Answer
(Currency_Pos
+ 1 .. Answer
'Last);
958 -- 4) No expansion, radix blanked
970 return Answer
(1 .. Pic
.Radix_Position
- 1) &
971 Answer
(Pic
.Radix_Position
+ 1 .. Answer
'Last);
973 elsif Currency_Pos
< Pic
.Radix_Position
then
975 -- 6) Expand $, Elide V
977 return Answer
(1 .. Currency_Pos
- 1) & Currency_Symbol
&
978 Answer
(Currency_Pos
+ 1 .. Pic
.Radix_Position
- 1) &
979 Answer
(Pic
.Radix_Position
+ 1 .. Answer
'Last);
982 -- 7) Elide V, Expand $
984 return Answer
(1 .. Pic
.Radix_Position
- 1) &
985 Answer
(Pic
.Radix_Position
+ 1 .. Currency_Pos
- 1) &
987 Answer
(Currency_Pos
+ 1 .. Answer
'Last);
993 -- 8) No radix, expand $
995 return Answer
(1 .. Currency_Pos
- 1) & Currency_Symbol
&
996 Answer
(Currency_Pos
+ 1 .. Answer
'Last);
999 -- 9) No radix, no currency expansion
1005 -------------------------
1006 -- Parse_Number_String --
1007 -------------------------
1009 function Parse_Number_String
(Str
: String) return Number_Attributes
is
1010 Answer
: Number_Attributes
;
1013 for J
in Str
'Range loop
1021 -- Decide if this is the start of a number.
1022 -- If so, figure out which one...
1024 if Answer
.Has_Fraction
then
1025 Answer
.End_Of_Fraction
:= J
;
1027 if Answer
.Start_Of_Int
= Invalid_Position
then
1029 Answer
.Start_Of_Int
:= J
;
1031 Answer
.End_Of_Int
:= J
;
1036 -- Only count a zero before the decimal point if it follows a
1037 -- non-zero digit. After the decimal point, zeros will be
1038 -- counted if followed by a non-zero digit.
1040 if not Answer
.Has_Fraction
then
1041 if Answer
.Start_Of_Int
/= Invalid_Position
then
1042 Answer
.End_Of_Int
:= J
;
1050 Answer
.Negative
:= True;
1054 -- Close integer, start fraction
1056 if Answer
.Has_Fraction
then
1057 raise Picture_Error
;
1060 -- Two decimal points is a no-no
1062 Answer
.Has_Fraction
:= True;
1063 Answer
.End_Of_Fraction
:= J
;
1065 -- Could leave this at Invalid_Position, but this seems the
1066 -- right way to indicate a null range...
1068 Answer
.Start_Of_Fraction
:= J
+ 1;
1069 Answer
.End_Of_Int
:= J
- 1;
1072 raise Picture_Error
; -- can this happen? probably not!
1076 if Answer
.Start_Of_Int
= Invalid_Position
then
1077 Answer
.Start_Of_Int
:= Answer
.End_Of_Int
+ 1;
1080 -- No significant (intger) digits needs a null range
1083 end Parse_Number_String
;
1089 -- The following ensures that we return B and not b being careful not
1090 -- to break things which expect lower case b for blank. See CXF3A02.
1092 function Pic_String
(Pic
: Picture
) return String is
1093 Temp
: String (1 .. Pic
.Contents
.Picture
.Length
) :=
1094 Pic
.Contents
.Picture
.Expanded
;
1096 for J
in Temp
'Range loop
1097 if Temp
(J
) = 'b' then
1109 procedure Precalculate
(Pic
: in out Format_Record
) is
1111 Computed_BWZ
: Boolean := True;
1113 type Legality
is (Okay
, Reject
);
1114 State
: Legality
:= Reject
;
1115 -- Start in reject, which will reject null strings
1117 Index
: Pic_Index
:= Pic
.Picture
.Expanded
'First;
1119 function At_End
return Boolean;
1120 pragma Inline
(At_End
);
1122 procedure Set_State
(L
: Legality
);
1123 pragma Inline
(Set_State
);
1125 function Look
return Character;
1126 pragma Inline
(Look
);
1128 function Is_Insert
return Boolean;
1129 pragma Inline
(Is_Insert
);
1132 pragma Inline
(Skip
);
1134 procedure Trailing_Currency
;
1135 procedure Trailing_Bracket
;
1136 procedure Number_Fraction
;
1137 procedure Number_Completion
;
1138 procedure Number_Fraction_Or_Bracket
;
1139 procedure Number_Fraction_Or_Z_Fill
;
1140 procedure Zero_Suppression
;
1141 procedure Floating_Bracket
;
1142 procedure Number_Fraction_Or_Star_Fill
;
1143 procedure Star_Suppression
;
1144 procedure Number_Fraction_Or_Dollar
;
1145 procedure Leading_Dollar
;
1146 procedure Number_Fraction_Or_Pound
;
1147 procedure Leading_Pound
;
1149 procedure Floating_Plus
;
1150 procedure Floating_Minus
;
1151 procedure Picture_Plus
;
1152 procedure Picture_Minus
;
1153 procedure Picture_Bracket
;
1155 procedure Optional_RHS_Sign
;
1156 procedure Picture_String
;
1162 function At_End
return Boolean is
1164 return Index
> Pic
.Picture
.Length
;
1167 ----------------------
1168 -- Floating_Bracket --
1169 ----------------------
1171 -- Note that Floating_Bracket is only called with an acceptable
1172 -- prefix. But we don't set Okay, because we must end with a '>'.
1174 procedure Floating_Bracket
is
1177 Pic
.End_Float
:= Index
;
1178 Pic
.Max_Leading_Digits
:= Pic
.Max_Leading_Digits
+ 1;
1180 -- First bracket wasn't counted...
1191 when '_' |
'0' |
'/' =>
1192 Pic
.End_Float
:= Index
;
1196 Pic
.End_Float
:= Index
;
1197 Pic
.Picture
.Expanded
(Index
) := 'b';
1201 Pic
.End_Float
:= Index
;
1202 Pic
.Max_Leading_Digits
:= Pic
.Max_Leading_Digits
+ 1;
1214 when 'V' |
'v' |
'.' =>
1215 Pic
.Radix_Position
:= Index
;
1217 Number_Fraction_Or_Bracket
;
1224 end Floating_Bracket
;
1226 --------------------
1227 -- Floating_Minus --
1228 --------------------
1230 procedure Floating_Minus
is
1238 when '_' |
'0' |
'/' =>
1239 Pic
.End_Float
:= Index
;
1243 Pic
.End_Float
:= Index
;
1244 Pic
.Picture
.Expanded
(Index
) := 'b';
1248 Pic
.Max_Leading_Digits
:= Pic
.Max_Leading_Digits
+ 1;
1249 Pic
.End_Float
:= Index
;
1256 when '.' |
'V' |
'v' =>
1257 Pic
.Radix_Position
:= Index
;
1260 while Is_Insert
loop
1277 Pic
.Max_Trailing_Digits
:=
1278 Pic
.Max_Trailing_Digits
+ 1;
1279 Pic
.End_Float
:= Index
;
1282 when '_' |
'0' |
'/' =>
1286 Pic
.Picture
.Expanded
(Index
) := 'b';
1311 procedure Floating_Plus
is
1319 when '_' |
'0' |
'/' =>
1320 Pic
.End_Float
:= Index
;
1324 Pic
.End_Float
:= Index
;
1325 Pic
.Picture
.Expanded
(Index
) := 'b';
1329 Pic
.Max_Leading_Digits
:= Pic
.Max_Leading_Digits
+ 1;
1330 Pic
.End_Float
:= Index
;
1337 when '.' |
'V' |
'v' =>
1338 Pic
.Radix_Position
:= Index
;
1341 while Is_Insert
loop
1358 Pic
.Max_Trailing_Digits
:=
1359 Pic
.Max_Trailing_Digits
+ 1;
1360 Pic
.End_Float
:= Index
;
1363 when '_' |
'0' |
'/' =>
1367 Pic
.Picture
.Expanded
(Index
) := 'b';
1393 function Is_Insert
return Boolean is
1399 case Pic
.Picture
.Expanded
(Index
) is
1401 when '_' |
'0' |
'/' => return True;
1404 Pic
.Picture
.Expanded
(Index
) := 'b'; -- canonical
1407 when others => return False;
1411 --------------------
1412 -- Leading_Dollar --
1413 --------------------
1415 -- Note that Leading_Dollar can be called in either State. It will set
1416 -- state to Okay only if a 9 or (second) is encountered.
1418 -- Also notice the tricky bit with State and Zero_Suppression.
1419 -- Zero_Suppression is Picture_Error if a '$' or a '9' has been
1420 -- encountered, exactly the cases where State has been set.
1422 procedure Leading_Dollar
is
1424 -- Treat as a floating dollar, and unwind otherwise
1427 Pic
.Start_Currency
:= Index
;
1428 Pic
.End_Currency
:= Index
;
1429 Pic
.Start_Float
:= Index
;
1430 Pic
.End_Float
:= Index
;
1432 -- Don't increment Pic.Max_Leading_Digits, we need one "real"
1444 when '_' |
'0' |
'/' =>
1445 Pic
.End_Float
:= Index
;
1448 -- A trailing insertion character is not part of the
1449 -- floating currency, so need to look ahead.
1452 Pic
.End_Float
:= Pic
.End_Float
- 1;
1456 Pic
.End_Float
:= Index
;
1457 Pic
.Picture
.Expanded
(Index
) := 'b';
1461 Pic
.Picture
.Expanded
(Index
) := 'Z'; -- consistency
1463 if State
= Okay
then
1464 raise Picture_Error
;
1466 -- Will overwrite Floater and Start_Float
1472 if State
= Okay
then
1473 raise Picture_Error
;
1475 -- Will overwrite Floater and Start_Float
1481 Pic
.Max_Leading_Digits
:= Pic
.Max_Leading_Digits
+ 1;
1482 Pic
.End_Float
:= Index
;
1483 Pic
.End_Currency
:= Index
;
1484 Set_State
(Okay
); Skip
;
1487 if State
/= Okay
then
1489 Pic
.Start_Float
:= Invalid_Position
;
1490 Pic
.End_Float
:= Invalid_Position
;
1493 -- A single dollar does not a floating make
1498 when 'V' |
'v' |
'.' =>
1499 if State
/= Okay
then
1501 Pic
.Start_Float
:= Invalid_Position
;
1502 Pic
.End_Float
:= Invalid_Position
;
1505 -- Only one dollar before the sign is okay, but doesn't
1508 Pic
.Radix_Position
:= Index
;
1510 Number_Fraction_Or_Dollar
;
1524 -- This one is complex! A Leading_Pound can be fixed or floating,
1525 -- but in some cases the decision has to be deferred until we leave
1526 -- this procedure. Also note that Leading_Pound can be called in
1529 -- It will set state to Okay only if a 9 or (second) # is encountered
1531 -- One Last note: In ambiguous cases, the currency is treated as
1532 -- floating unless there is only one '#'.
1534 procedure Leading_Pound
is
1536 Inserts
: Boolean := False;
1537 -- Set to True if a '_', '0', '/', 'B', or 'b' is encountered
1539 Must_Float
: Boolean := False;
1540 -- Set to true if a '#' occurs after an insert
1543 -- Treat as a floating currency. If it isn't, this will be
1544 -- overwritten later.
1548 Pic
.Start_Currency
:= Index
;
1549 Pic
.End_Currency
:= Index
;
1550 Pic
.Start_Float
:= Index
;
1551 Pic
.End_Float
:= Index
;
1553 -- Don't increment Pic.Max_Leading_Digits, we need one "real"
1556 Pic
.Max_Currency_Digits
:= 1; -- we've seen one.
1567 when '_' |
'0' |
'/' =>
1568 Pic
.End_Float
:= Index
;
1573 Pic
.Picture
.Expanded
(Index
) := 'b';
1574 Pic
.End_Float
:= Index
;
1579 Pic
.Picture
.Expanded
(Index
) := 'Z'; -- consistency
1582 raise Picture_Error
;
1584 Pic
.Max_Leading_Digits
:= 0;
1586 -- Will overwrite Floater and Start_Float
1593 raise Picture_Error
;
1595 Pic
.Max_Leading_Digits
:= 0;
1597 -- Will overwrite Floater and Start_Float
1607 Pic
.Max_Leading_Digits
:= Pic
.Max_Leading_Digits
+ 1;
1608 Pic
.End_Float
:= Index
;
1609 Pic
.End_Currency
:= Index
;
1614 if State
/= Okay
then
1616 -- A single '#' doesn't float
1619 Pic
.Start_Float
:= Invalid_Position
;
1620 Pic
.End_Float
:= Invalid_Position
;
1626 when 'V' |
'v' |
'.' =>
1627 if State
/= Okay
then
1629 Pic
.Start_Float
:= Invalid_Position
;
1630 Pic
.End_Float
:= Invalid_Position
;
1633 -- Only one pound before the sign is okay, but doesn't
1636 Pic
.Radix_Position
:= Index
;
1638 Number_Fraction_Or_Pound
;
1651 function Look
return Character is
1654 raise Picture_Error
;
1657 return Pic
.Picture
.Expanded
(Index
);
1669 when '_' |
'0' |
'/' =>
1673 Pic
.Picture
.Expanded
(Index
) := 'b';
1677 Computed_BWZ
:= False;
1678 Pic
.Max_Leading_Digits
:= Pic
.Max_Leading_Digits
+ 1;
1682 when '.' |
'V' |
'v' =>
1683 Pic
.Radix_Position
:= Index
;
1697 -- Will return in Okay state if a '9' was seen
1702 -----------------------
1703 -- Number_Completion --
1704 -----------------------
1706 procedure Number_Completion
is
1708 while not At_End
loop
1711 when '_' |
'0' |
'/' =>
1715 Pic
.Picture
.Expanded
(Index
) := 'b';
1719 Computed_BWZ
:= False;
1720 Pic
.Max_Leading_Digits
:= Pic
.Max_Leading_Digits
+ 1;
1724 when 'V' |
'v' |
'.' =>
1725 Pic
.Radix_Position
:= Index
;
1734 end Number_Completion
;
1736 ---------------------
1737 -- Number_Fraction --
1738 ---------------------
1740 procedure Number_Fraction
is
1742 -- Note that number fraction can be called in either State.
1743 -- It will set state to Valid only if a 9 is encountered.
1751 when '_' |
'0' |
'/' =>
1755 Pic
.Picture
.Expanded
(Index
) := 'b';
1759 Computed_BWZ
:= False;
1760 Pic
.Max_Trailing_Digits
:= Pic
.Max_Trailing_Digits
+ 1;
1761 Set_State
(Okay
); Skip
;
1767 end Number_Fraction
;
1769 --------------------------------
1770 -- Number_Fraction_Or_Bracket --
1771 --------------------------------
1773 procedure Number_Fraction_Or_Bracket
is
1782 when '_' |
'0' |
'/' => Skip
;
1785 Pic
.Picture
.Expanded
(Index
) := 'b';
1789 Pic
.Max_Trailing_Digits
:= Pic
.Max_Trailing_Digits
+ 1;
1790 Pic
.End_Float
:= Index
;
1799 when '_' |
'0' |
'/' =>
1803 Pic
.Picture
.Expanded
(Index
) := 'b';
1807 Pic
.Max_Trailing_Digits
:=
1808 Pic
.Max_Trailing_Digits
+ 1;
1809 Pic
.End_Float
:= Index
;
1822 end Number_Fraction_Or_Bracket
;
1824 -------------------------------
1825 -- Number_Fraction_Or_Dollar --
1826 -------------------------------
1828 procedure Number_Fraction_Or_Dollar
is
1836 when '_' |
'0' |
'/' =>
1840 Pic
.Picture
.Expanded
(Index
) := 'b';
1844 Pic
.Max_Trailing_Digits
:= Pic
.Max_Trailing_Digits
+ 1;
1845 Pic
.End_Float
:= Index
;
1854 when '_' |
'0' |
'/' =>
1858 Pic
.Picture
.Expanded
(Index
) := 'b';
1862 Pic
.Max_Trailing_Digits
:=
1863 Pic
.Max_Trailing_Digits
+ 1;
1864 Pic
.End_Float
:= Index
;
1877 end Number_Fraction_Or_Dollar
;
1879 ------------------------------
1880 -- Number_Fraction_Or_Pound --
1881 ------------------------------
1883 procedure Number_Fraction_Or_Pound
is
1892 when '_' |
'0' |
'/' =>
1896 Pic
.Picture
.Expanded
(Index
) := 'b';
1900 Pic
.Max_Trailing_Digits
:= Pic
.Max_Trailing_Digits
+ 1;
1901 Pic
.End_Float
:= Index
;
1911 when '_' |
'0' |
'/' =>
1915 Pic
.Picture
.Expanded
(Index
) := 'b';
1919 Pic
.Max_Trailing_Digits
:=
1920 Pic
.Max_Trailing_Digits
+ 1;
1921 Pic
.End_Float
:= Index
;
1936 end Number_Fraction_Or_Pound
;
1938 ----------------------------------
1939 -- Number_Fraction_Or_Star_Fill --
1940 ----------------------------------
1942 procedure Number_Fraction_Or_Star_Fill
is
1951 when '_' |
'0' |
'/' =>
1955 Pic
.Picture
.Expanded
(Index
) := 'b';
1959 Pic
.Star_Fill
:= True;
1960 Pic
.Max_Trailing_Digits
:= Pic
.Max_Trailing_Digits
+ 1;
1961 Pic
.End_Float
:= Index
;
1971 when '_' |
'0' |
'/' =>
1975 Pic
.Picture
.Expanded
(Index
) := 'b';
1979 Pic
.Star_Fill
:= True;
1980 Pic
.Max_Trailing_Digits
:=
1981 Pic
.Max_Trailing_Digits
+ 1;
1982 Pic
.End_Float
:= Index
;
1996 end Number_Fraction_Or_Star_Fill
;
1998 -------------------------------
1999 -- Number_Fraction_Or_Z_Fill --
2000 -------------------------------
2002 procedure Number_Fraction_Or_Z_Fill
is
2011 when '_' |
'0' |
'/' =>
2015 Pic
.Picture
.Expanded
(Index
) := 'b';
2019 Pic
.Max_Trailing_Digits
:= Pic
.Max_Trailing_Digits
+ 1;
2020 Pic
.End_Float
:= Index
;
2021 Pic
.Picture
.Expanded
(Index
) := 'Z'; -- consistency
2032 when '_' |
'0' |
'/' =>
2036 Pic
.Picture
.Expanded
(Index
) := 'b';
2040 Pic
.Picture
.Expanded
(Index
) := 'Z'; -- consistency
2042 Pic
.Max_Trailing_Digits
:=
2043 Pic
.Max_Trailing_Digits
+ 1;
2044 Pic
.End_Float
:= Index
;
2057 end Number_Fraction_Or_Z_Fill
;
2059 -----------------------
2060 -- Optional_RHS_Sign --
2061 -----------------------
2063 procedure Optional_RHS_Sign
is
2072 Pic
.Sign_Position
:= Index
;
2077 Pic
.Sign_Position
:= Index
;
2078 Pic
.Picture
.Expanded
(Index
) := 'C';
2081 if Look
= 'R' or else Look
= 'r' then
2082 Pic
.Second_Sign
:= Index
;
2083 Pic
.Picture
.Expanded
(Index
) := 'R';
2087 raise Picture_Error
;
2093 Pic
.Sign_Position
:= Index
;
2094 Pic
.Picture
.Expanded
(Index
) := 'D';
2097 if Look
= 'B' or else Look
= 'b' then
2098 Pic
.Second_Sign
:= Index
;
2099 Pic
.Picture
.Expanded
(Index
) := 'B';
2103 raise Picture_Error
;
2109 if Pic
.Picture
.Expanded
(Pic
.Sign_Position
) = '<' then
2110 Pic
.Second_Sign
:= Index
;
2114 raise Picture_Error
;
2121 end Optional_RHS_Sign
;
2127 -- Note that Picture can be called in either State
2129 -- It will set state to Valid only if a 9 is encountered or floating
2130 -- currency is called.
2132 procedure Picture
is
2141 when '_' |
'0' |
'/' =>
2145 Pic
.Picture
.Expanded
(Index
) := 'b';
2157 Computed_BWZ
:= False;
2159 Pic
.Max_Leading_Digits
:= Pic
.Max_Leading_Digits
+ 1;
2162 when 'V' |
'v' |
'.' =>
2163 Pic
.Radix_Position
:= Index
;
2176 ---------------------
2177 -- Picture_Bracket --
2178 ---------------------
2180 procedure Picture_Bracket
is
2182 Pic
.Sign_Position
:= Index
;
2183 Pic
.Sign_Position
:= Index
;
2185 -- Treat as a floating sign, and unwind otherwise
2188 Pic
.Start_Float
:= Index
;
2189 Pic
.End_Float
:= Index
;
2191 -- Don't increment Pic.Max_Leading_Digits, we need one "real"
2194 Skip
; -- Known Bracket
2199 when '_' |
'0' |
'/' =>
2200 Pic
.End_Float
:= Index
;
2204 Pic
.End_Float
:= Index
;
2205 Pic
.Picture
.Expanded
(Index
) := 'b';
2209 Set_State
(Okay
); -- "<<>" is enough.
2215 when '$' |
'#' |
'9' |
'*' =>
2216 if State
/= Okay
then
2218 Pic
.Start_Float
:= Invalid_Position
;
2219 Pic
.End_Float
:= Invalid_Position
;
2227 when '.' |
'V' |
'v' =>
2228 if State
/= Okay
then
2230 Pic
.Start_Float
:= Invalid_Position
;
2231 Pic
.End_Float
:= Invalid_Position
;
2234 -- Don't assume that state is okay, haven't seen a digit
2241 raise Picture_Error
;
2245 end Picture_Bracket
;
2251 procedure Picture_Minus
is
2253 Pic
.Sign_Position
:= Index
;
2255 -- Treat as a floating sign, and unwind otherwise
2258 Pic
.Start_Float
:= Index
;
2259 Pic
.End_Float
:= Index
;
2261 -- Don't increment Pic.Max_Leading_Digits, we need one "real"
2264 Skip
; -- Known Minus
2269 when '_' |
'0' |
'/' =>
2270 Pic
.End_Float
:= Index
;
2274 Pic
.End_Float
:= Index
;
2275 Pic
.Picture
.Expanded
(Index
) := 'b';
2279 Pic
.Max_Leading_Digits
:= Pic
.Max_Leading_Digits
+ 1;
2280 Pic
.End_Float
:= Index
;
2282 Set_State
(Okay
); -- "-- " is enough.
2287 when '$' |
'#' |
'9' |
'*' =>
2288 if State
/= Okay
then
2290 Pic
.Start_Float
:= Invalid_Position
;
2291 Pic
.End_Float
:= Invalid_Position
;
2300 -- Can't have Z and a floating sign
2302 if State
= Okay
then
2306 Pic
.Picture
.Expanded
(Index
) := 'Z'; -- consistency
2312 when '.' |
'V' |
'v' =>
2313 if State
/= Okay
then
2315 Pic
.Start_Float
:= Invalid_Position
;
2316 Pic
.End_Float
:= Invalid_Position
;
2319 -- Don't assume that state is okay, haven't seen a digit
2335 procedure Picture_Plus
is
2337 Pic
.Sign_Position
:= Index
;
2339 -- Treat as a floating sign, and unwind otherwise
2342 Pic
.Start_Float
:= Index
;
2343 Pic
.End_Float
:= Index
;
2345 -- Don't increment Pic.Max_Leading_Digits, we need one "real"
2353 when '_' |
'0' |
'/' =>
2354 Pic
.End_Float
:= Index
;
2358 Pic
.End_Float
:= Index
;
2359 Pic
.Picture
.Expanded
(Index
) := 'b';
2363 Pic
.Max_Leading_Digits
:= Pic
.Max_Leading_Digits
+ 1;
2364 Pic
.End_Float
:= Index
;
2366 Set_State
(Okay
); -- "++" is enough
2371 when '$' |
'#' |
'9' |
'*' =>
2372 if State
/= Okay
then
2374 Pic
.Start_Float
:= Invalid_Position
;
2375 Pic
.End_Float
:= Invalid_Position
;
2383 if State
= Okay
then
2387 -- Can't have Z and a floating sign
2389 Pic
.Picture
.Expanded
(Index
) := 'Z'; -- consistency
2391 -- '+Z' is acceptable
2400 when '.' |
'V' |
'v' =>
2401 if State
/= Okay
then
2403 Pic
.Start_Float
:= Invalid_Position
;
2404 Pic
.End_Float
:= Invalid_Position
;
2407 -- Don't assume that state is okay, haven't seen a digit
2419 --------------------
2420 -- Picture_String --
2421 --------------------
2423 procedure Picture_String
is
2425 while Is_Insert
loop
2445 Pic
.Picture
.Expanded
(Index
) := 'Z'; -- consistency
2455 when '9' |
'.' |
'V' |
'v' =>
2461 raise Picture_Error
;
2465 -- Blank when zero either if the PIC does not contain a '9' or if
2466 -- requested by the user and no '*'.
2468 Pic
.Blank_When_Zero
:=
2469 (Computed_BWZ
or else Pic
.Blank_When_Zero
)
2470 and then not Pic
.Star_Fill
;
2472 -- Star fill if '*' and no '9'
2474 Pic
.Star_Fill
:= Pic
.Star_Fill
and then Computed_BWZ
;
2486 procedure Set_State
(L
: Legality
) is
2500 ----------------------
2501 -- Star_Suppression --
2502 ----------------------
2504 procedure Star_Suppression
is
2507 Pic
.Start_Float
:= Index
;
2508 Pic
.End_Float
:= Index
;
2509 Pic
.Max_Leading_Digits
:= Pic
.Max_Leading_Digits
+ 1;
2512 -- Even a single * is a valid picture
2514 Pic
.Star_Fill
:= True;
2524 when '_' |
'0' |
'/' =>
2525 Pic
.End_Float
:= Index
;
2529 Pic
.End_Float
:= Index
;
2530 Pic
.Picture
.Expanded
(Index
) := 'b';
2534 Pic
.End_Float
:= Index
;
2535 Pic
.Max_Leading_Digits
:= Pic
.Max_Leading_Digits
+ 1;
2536 Set_State
(Okay
); Skip
;
2543 when '.' |
'V' |
'v' =>
2544 Pic
.Radix_Position
:= Index
;
2546 Number_Fraction_Or_Star_Fill
;
2554 when others => raise Picture_Error
;
2557 end Star_Suppression
;
2559 ----------------------
2560 -- Trailing_Bracket --
2561 ----------------------
2563 procedure Trailing_Bracket
is
2566 Pic
.Second_Sign
:= Index
;
2569 raise Picture_Error
;
2571 end Trailing_Bracket
;
2573 -----------------------
2574 -- Trailing_Currency --
2575 -----------------------
2577 procedure Trailing_Currency
is
2584 Pic
.Start_Currency
:= Index
;
2585 Pic
.End_Currency
:= Index
;
2589 while not At_End
and then Look
= '#' loop
2590 if Pic
.Start_Currency
= Invalid_Position
then
2591 Pic
.Start_Currency
:= Index
;
2594 Pic
.End_Currency
:= Index
;
2605 when '_' |
'0' |
'/' => Skip
;
2608 Pic
.Picture
.Expanded
(Index
) := 'b';
2611 when others => return;
2614 end Trailing_Currency
;
2616 ----------------------
2617 -- Zero_Suppression --
2618 ----------------------
2620 procedure Zero_Suppression
is
2623 Pic
.Start_Float
:= Index
;
2624 Pic
.End_Float
:= Index
;
2625 Pic
.Max_Leading_Digits
:= Pic
.Max_Leading_Digits
+ 1;
2626 Pic
.Picture
.Expanded
(Index
) := 'Z'; -- consistency
2631 -- Even a single Z is a valid picture
2639 when '_' |
'0' |
'/' =>
2640 Pic
.End_Float
:= Index
;
2644 Pic
.End_Float
:= Index
;
2645 Pic
.Picture
.Expanded
(Index
) := 'b';
2649 Pic
.Picture
.Expanded
(Index
) := 'Z'; -- consistency
2651 Pic
.Max_Leading_Digits
:= Pic
.Max_Leading_Digits
+ 1;
2652 Pic
.End_Float
:= Index
;
2661 when '.' |
'V' |
'v' =>
2662 Pic
.Radix_Position
:= Index
;
2664 Number_Fraction_Or_Z_Fill
;
2676 end Zero_Suppression
;
2678 -- Start of processing for Precalculate
2683 if State
= Reject
then
2684 raise Picture_Error
;
2689 when Constraint_Error
=>
2691 -- To deal with special cases like null strings
2693 raise Picture_Error
;
2702 (Pic_String
: String;
2703 Blank_When_Zero
: Boolean := False) return Picture
2709 Item
: constant String := Expand
(Pic_String
);
2712 Result
.Contents
.Picture
:= (Item
'Length, Item
);
2713 Result
.Contents
.Original_BWZ
:= Blank_When_Zero
;
2714 Result
.Contents
.Blank_When_Zero
:= Blank_When_Zero
;
2715 Precalculate
(Result
.Contents
);
2721 raise Picture_Error
;
2729 function To_Wide
(C
: Character) return Wide_Wide_Character
is
2731 return Wide_Wide_Character
'Val (Character'Pos (C
));
2739 (Pic_String
: String;
2740 Blank_When_Zero
: Boolean := False) return Boolean
2744 Expanded_Pic
: constant String := Expand
(Pic_String
);
2745 -- Raises Picture_Error if Item not well-formed
2747 Format_Rec
: Format_Record
;
2750 Format_Rec
.Picture
:= (Expanded_Pic
'Length, Expanded_Pic
);
2751 Format_Rec
.Blank_When_Zero
:= Blank_When_Zero
;
2752 Format_Rec
.Original_BWZ
:= Blank_When_Zero
;
2753 Precalculate
(Format_Rec
);
2755 -- False only if Blank_When_0 is True but the pic string has a '*'
2757 return not Blank_When_Zero
2758 or else Strings_Fixed
.Index
(Expanded_Pic
, "*") = 0;
2762 when others => return False;
2765 end Ada
.Wide_Wide_Text_IO
.Editing
;