1 @c Copyright (C) 1988-2017 Free Software Foundation, Inc.
2 @c This is part of the GCC manual.
3 @c For copying conditions, see the file gcc.texi.
6 @comment node-name, next, previous, up
8 @chapter GNU Objective-C Features
10 This document is meant to describe some of the GNU Objective-C
11 features. It is not intended to teach you Objective-C. There are
12 several resources on the Internet that present the language.
15 * GNU Objective-C runtime API::
16 * Executing code before main::
18 * Garbage Collection::
19 * Constant string objects::
20 * compatibility_alias::
24 * Messaging with the GNU Objective-C runtime::
27 @c =========================================================================
28 @node GNU Objective-C runtime API
29 @section GNU Objective-C Runtime API
31 This section is specific for the GNU Objective-C runtime. If you are
32 using a different runtime, you can skip it.
34 The GNU Objective-C runtime provides an API that allows you to
35 interact with the Objective-C runtime system, querying the live
36 runtime structures and even manipulating them. This allows you for
37 example to inspect and navigate classes, methods and protocols; to
38 define new classes or new methods, and even to modify existing classes
41 If you are using a ``Foundation'' library such as GNUstep-Base, this
42 library will provide you with a rich set of functionality to do most
43 of the inspection tasks, and you probably will only need direct access
44 to the GNU Objective-C runtime API to define new classes or methods.
47 * Modern GNU Objective-C runtime API::
48 * Traditional GNU Objective-C runtime API::
51 @c =========================================================================
52 @node Modern GNU Objective-C runtime API
53 @subsection Modern GNU Objective-C Runtime API
55 The GNU Objective-C runtime provides an API which is similar to the
56 one provided by the ``Objective-C 2.0'' Apple/NeXT Objective-C
57 runtime. The API is documented in the public header files of the GNU
63 @file{objc/objc.h}: this is the basic Objective-C header file,
64 defining the basic Objective-C types such as @code{id}, @code{Class}
65 and @code{BOOL}. You have to include this header to do almost
66 anything with Objective-C.
69 @file{objc/runtime.h}: this header declares most of the public runtime
70 API functions allowing you to inspect and manipulate the Objective-C
71 runtime data structures. These functions are fairly standardized
72 across Objective-C runtimes and are almost identical to the Apple/NeXT
73 Objective-C runtime ones. It does not declare functions in some
74 specialized areas (constructing and forwarding message invocations,
75 threading) which are in the other headers below. You have to include
76 @file{objc/objc.h} and @file{objc/runtime.h} to use any of the
77 functions, such as @code{class_getName()}, declared in
78 @file{objc/runtime.h}.
81 @file{objc/message.h}: this header declares public functions used to
82 construct, deconstruct and forward message invocations. Because
83 messaging is done in quite a different way on different runtimes,
84 functions in this header are specific to the GNU Objective-C runtime
88 @file{objc/objc-exception.h}: this header declares some public
89 functions related to Objective-C exceptions. For example functions in
90 this header allow you to throw an Objective-C exception from plain
94 @file{objc/objc-sync.h}: this header declares some public functions
95 related to the Objective-C @code{@@synchronized()} syntax, allowing
96 you to emulate an Objective-C @code{@@synchronized()} block in plain
100 @file{objc/thr.h}: this header declares a public runtime API threading
101 layer that is only provided by the GNU Objective-C runtime. It
102 declares functions such as @code{objc_mutex_lock()}, which provide a
103 platform-independent set of threading functions.
107 The header files contain detailed documentation for each function in
108 the GNU Objective-C runtime API.
110 @c =========================================================================
111 @node Traditional GNU Objective-C runtime API
112 @subsection Traditional GNU Objective-C Runtime API
114 The GNU Objective-C runtime used to provide a different API, which we
115 call the ``traditional'' GNU Objective-C runtime API. Functions
116 belonging to this API are easy to recognize because they use a
117 different naming convention, such as @code{class_get_super_class()}
118 (traditional API) instead of @code{class_getSuperclass()} (modern
119 API). Software using this API includes the file
120 @file{objc/objc-api.h} where it is declared.
122 Starting with GCC 4.7.0, the traditional GNU runtime API is no longer
125 @c =========================================================================
126 @node Executing code before main
127 @section @code{+load}: Executing Code before @code{main}
129 This section is specific for the GNU Objective-C runtime. If you are
130 using a different runtime, you can skip it.
132 The GNU Objective-C runtime provides a way that allows you to execute
133 code before the execution of the program enters the @code{main}
134 function. The code is executed on a per-class and a per-category basis,
135 through a special class method @code{+load}.
137 This facility is very useful if you want to initialize global variables
138 which can be accessed by the program directly, without sending a message
139 to the class first. The usual way to initialize global variables, in the
140 @code{+initialize} method, might not be useful because
141 @code{+initialize} is only called when the first message is sent to a
142 class object, which in some cases could be too late.
144 Suppose for example you have a @code{FileStream} class that declares
145 @code{Stdin}, @code{Stdout} and @code{Stderr} as global variables, like
150 FileStream *Stdin = nil;
151 FileStream *Stdout = nil;
152 FileStream *Stderr = nil;
154 @@implementation FileStream
158 Stdin = [[FileStream new] initWithFd:0];
159 Stdout = [[FileStream new] initWithFd:1];
160 Stderr = [[FileStream new] initWithFd:2];
163 /* @r{Other methods here} */
168 In this example, the initialization of @code{Stdin}, @code{Stdout} and
169 @code{Stderr} in @code{+initialize} occurs too late. The programmer can
170 send a message to one of these objects before the variables are actually
171 initialized, thus sending messages to the @code{nil} object. The
172 @code{+initialize} method which actually initializes the global
173 variables is not invoked until the first message is sent to the class
174 object. The solution would require these variables to be initialized
175 just before entering @code{main}.
177 The correct solution of the above problem is to use the @code{+load}
178 method instead of @code{+initialize}:
182 @@implementation FileStream
186 Stdin = [[FileStream new] initWithFd:0];
187 Stdout = [[FileStream new] initWithFd:1];
188 Stderr = [[FileStream new] initWithFd:2];
191 /* @r{Other methods here} */
196 The @code{+load} is a method that is not overridden by categories. If a
197 class and a category of it both implement @code{+load}, both methods are
198 invoked. This allows some additional initializations to be performed in
201 This mechanism is not intended to be a replacement for @code{+initialize}.
202 You should be aware of its limitations when you decide to use it
203 instead of @code{+initialize}.
206 * What you can and what you cannot do in +load::
210 @node What you can and what you cannot do in +load
211 @subsection What You Can and Cannot Do in @code{+load}
213 @code{+load} is to be used only as a last resort. Because it is
214 executed very early, most of the Objective-C runtime machinery will
215 not be ready when @code{+load} is executed; hence @code{+load} works
216 best for executing C code that is independent on the Objective-C
219 The @code{+load} implementation in the GNU runtime guarantees you the
225 you can write whatever C code you like;
228 you can allocate and send messages to objects whose class is implemented
232 the @code{+load} implementation of all super classes of a class are
233 executed before the @code{+load} of that class is executed;
236 the @code{+load} implementation of a class is executed before the
237 @code{+load} implementation of any category.
241 In particular, the following things, even if they can work in a
242 particular case, are not guaranteed:
247 allocation of or sending messages to arbitrary objects;
250 allocation of or sending messages to objects whose classes have a
251 category implemented in the same file;
254 sending messages to Objective-C constant strings (@code{@@"this is a
259 You should make no assumptions about receiving @code{+load} in sibling
260 classes when you write @code{+load} of a class. The order in which
261 sibling classes receive @code{+load} is not guaranteed.
263 The order in which @code{+load} and @code{+initialize} are called could
264 be problematic if this matters. If you don't allocate objects inside
265 @code{+load}, it is guaranteed that @code{+load} is called before
266 @code{+initialize}. If you create an object inside @code{+load} the
267 @code{+initialize} method of object's class is invoked even if
268 @code{+load} was not invoked. Note if you explicitly call @code{+load}
269 on a class, @code{+initialize} will be called first. To avoid possible
270 problems try to implement only one of these methods.
272 The @code{+load} method is also invoked when a bundle is dynamically
273 loaded into your running program. This happens automatically without any
274 intervening operation from you. When you write bundles and you need to
275 write @code{+load} you can safely create and send messages to objects whose
276 classes already exist in the running program. The same restrictions as
277 above apply to classes defined in bundle.
282 @section Type Encoding
284 This is an advanced section. Type encodings are used extensively by
285 the compiler and by the runtime, but you generally do not need to know
286 about them to use Objective-C.
288 The Objective-C compiler generates type encodings for all the types.
289 These type encodings are used at runtime to find out information about
290 selectors and methods and about objects and classes.
292 The types are encoded in the following way:
296 @multitable @columnfractions .25 .75
301 @item @code{unsigned char}
305 @item @code{unsigned short}
309 @item @code{unsigned int}
313 @item @code{unsigned long}
315 @item @code{long long}
317 @item @code{unsigned long long}
323 @item @code{long double}
336 @tab an @code{enum} is encoded exactly as the integer type that the compiler uses for it, which depends on the enumeration
337 values. Often the compiler users @code{unsigned int}, which is then encoded as @code{I}.
341 @tab @code{j} followed by the inner type. For example @code{_Complex double} is encoded as "jd".
343 @tab @code{b} followed by the starting position of the bit-field, the type of the bit-field and the size of the bit-field (the bit-fields encoding was changed from the NeXT's compiler encoding, see below)
348 The encoding of bit-fields has changed to allow bit-fields to be
349 properly handled by the runtime functions that compute sizes and
350 alignments of types that contain bit-fields. The previous encoding
351 contained only the size of the bit-field. Using only this information
352 it is not possible to reliably compute the size occupied by the
353 bit-field. This is very important in the presence of the Boehm's
354 garbage collector because the objects are allocated using the typed
355 memory facility available in this collector. The typed memory
356 allocation requires information about where the pointers are located
359 The position in the bit-field is the position, counting in bits, of the
360 bit closest to the beginning of the structure.
362 The non-atomic types are encoded as follows:
366 @multitable @columnfractions .2 .8
368 @tab @samp{^} followed by the pointed type.
370 @tab @samp{[} followed by the number of elements in the array followed by the type of the elements followed by @samp{]}
372 @tab @samp{@{} followed by the name of the structure (or @samp{?} if the structure is unnamed), the @samp{=} sign, the type of the members and by @samp{@}}
374 @tab @samp{(} followed by the name of the structure (or @samp{?} if the union is unnamed), the @samp{=} sign, the type of the members followed by @samp{)}
376 @tab @samp{![} followed by the vector_size (the number of bytes composing the vector) followed by a comma, followed by the alignment (in bytes) of the vector, followed by the type of the elements followed by @samp{]}
379 Here are some types and their encodings, as they are generated by the
380 compiler on an i386 machine:
384 @multitable @columnfractions .25 .75
385 @item Objective-C type
386 @tab Compiler encoding
402 @tab @code{@{?=i[3f]b128i3b131i2c@}}
405 int a __attribute__ ((vector_size (16)));
407 @tab @code{![16,16i]} (alignment would depend on the machine)
412 In addition to the types the compiler also encodes the type
413 specifiers. The table below describes the encoding of the current
414 Objective-C type specifiers:
418 @multitable @columnfractions .25 .75
439 The type specifiers are encoded just before the type. Unlike types
440 however, the type specifiers are only encoded when they appear in method
443 Note how @code{const} interacts with pointers:
447 @multitable @columnfractions .25 .75
448 @item Objective-C type
449 @tab Compiler encoding
469 @code{const int*} is a pointer to a @code{const int}, and so is
470 encoded as @code{^ri}. @code{int* const}, instead, is a @code{const}
471 pointer to an @code{int}, and so is encoded as @code{r^i}.
473 Finally, there is a complication when encoding @code{const char *}
474 versus @code{char * const}. Because @code{char *} is encoded as
475 @code{*} and not as @code{^c}, there is no way to express the fact
476 that @code{r} applies to the pointer or to the pointee.
478 Hence, it is assumed as a convention that @code{r*} means @code{const
479 char *} (since it is what is most often meant), and there is no way to
480 encode @code{char *const}. @code{char *const} would simply be encoded
481 as @code{*}, and the @code{const} is lost.
484 * Legacy type encoding::
486 * Method signatures::
489 @node Legacy type encoding
490 @subsection Legacy Type Encoding
492 Unfortunately, historically GCC used to have a number of bugs in its
493 encoding code. The NeXT runtime expects GCC to emit type encodings in
494 this historical format (compatible with GCC-3.3), so when using the
495 NeXT runtime, GCC will introduce on purpose a number of incorrect
501 the read-only qualifier of the pointee gets emitted before the '^'.
502 The read-only qualifier of the pointer itself gets ignored, unless it
503 is a typedef. Also, the 'r' is only emitted for the outermost type.
506 32-bit longs are encoded as 'l' or 'L', but not always. For typedefs,
507 the compiler uses 'i' or 'I' instead if encoding a struct field or a
511 @code{enum}s are always encoded as 'i' (int) even if they are actually
516 In addition to that, the NeXT runtime uses a different encoding for
517 bitfields. It encodes them as @code{b} followed by the size, without
518 a bit offset or the underlying field type.
521 @subsection @code{@@encode}
523 GNU Objective-C supports the @code{@@encode} syntax that allows you to
524 create a type encoding from a C/Objective-C type. For example,
525 @code{@@encode(int)} is compiled by the compiler into @code{"i"}.
527 @code{@@encode} does not support type qualifiers other than
528 @code{const}. For example, @code{@@encode(const char*)} is valid and
529 is compiled into @code{"r*"}, while @code{@@encode(bycopy char *)} is
530 invalid and will cause a compilation error.
532 @node Method signatures
533 @subsection Method Signatures
535 This section documents the encoding of method types, which is rarely
536 needed to use Objective-C. You should skip it at a first reading; the
537 runtime provides functions that will work on methods and can walk
538 through the list of parameters and interpret them for you. These
539 functions are part of the public ``API'' and are the preferred way to
540 interact with method signatures from user code.
542 But if you need to debug a problem with method signatures and need to
543 know how they are implemented (i.e., the ``ABI''), read on.
545 Methods have their ``signature'' encoded and made available to the
546 runtime. The ``signature'' encodes all the information required to
547 dynamically build invocations of the method at runtime: return type
550 The ``signature'' is a null-terminated string, composed of the following:
555 The return type, including type qualifiers. For example, a method
556 returning @code{int} would have @code{i} here.
559 The total size (in bytes) required to pass all the parameters. This
560 includes the two hidden parameters (the object @code{self} and the
561 method selector @code{_cmd}).
564 Each argument, with the type encoding, followed by the offset (in
565 bytes) of the argument in the list of parameters.
569 For example, a method with no arguments and returning @code{int} would
570 have the signature @code{i8@@0:4} if the size of a pointer is 4. The
571 signature is interpreted as follows: the @code{i} is the return type
572 (an @code{int}), the @code{8} is the total size of the parameters in
573 bytes (two pointers each of size 4), the @code{@@0} is the first
574 parameter (an object at byte offset @code{0}) and @code{:4} is the
575 second parameter (a @code{SEL} at byte offset @code{4}).
577 You can easily find more examples by running the ``strings'' program
578 on an Objective-C object file compiled by GCC. You'll see a lot of
579 strings that look very much like @code{i8@@0:4}. They are signatures
580 of Objective-C methods.
583 @node Garbage Collection
584 @section Garbage Collection
586 This section is specific for the GNU Objective-C runtime. If you are
587 using a different runtime, you can skip it.
589 Support for garbage collection with the GNU runtime has been added by
590 using a powerful conservative garbage collector, known as the
591 Boehm-Demers-Weiser conservative garbage collector.
593 To enable the support for it you have to configure the compiler using
594 an additional argument, @w{@option{--enable-objc-gc}}. This will
595 build the boehm-gc library, and build an additional runtime library
596 which has several enhancements to support the garbage collector. The
597 new library has a new name, @file{libobjc_gc.a} to not conflict with
598 the non-garbage-collected library.
600 When the garbage collector is used, the objects are allocated using the
601 so-called typed memory allocation mechanism available in the
602 Boehm-Demers-Weiser collector. This mode requires precise information on
603 where pointers are located inside objects. This information is computed
604 once per class, immediately after the class has been initialized.
606 There is a new runtime function @code{class_ivar_set_gcinvisible()}
607 which can be used to declare a so-called @dfn{weak pointer}
608 reference. Such a pointer is basically hidden for the garbage collector;
609 this can be useful in certain situations, especially when you want to
610 keep track of the allocated objects, yet allow them to be
611 collected. This kind of pointers can only be members of objects, you
612 cannot declare a global pointer as a weak reference. Every type which is
613 a pointer type can be declared a weak pointer, including @code{id},
614 @code{Class} and @code{SEL}.
616 Here is an example of how to use this feature. Suppose you want to
617 implement a class whose instances hold a weak pointer reference; the
618 following class does this:
622 @@interface WeakPointer : Object
624 const void* weakPointer;
627 - initWithPointer:(const void*)p;
628 - (const void*)weakPointer;
632 @@implementation WeakPointer
636 if (self == objc_lookUpClass ("WeakPointer"))
637 class_ivar_set_gcinvisible (self, "weakPointer", YES);
640 - initWithPointer:(const void*)p
646 - (const void*)weakPointer
655 Weak pointers are supported through a new type character specifier
656 represented by the @samp{!} character. The
657 @code{class_ivar_set_gcinvisible()} function adds or removes this
658 specifier to the string type description of the instance variable named
661 @c =========================================================================
662 @node Constant string objects
663 @section Constant String Objects
665 GNU Objective-C provides constant string objects that are generated
666 directly by the compiler. You declare a constant string object by
667 prefixing a C constant string with the character @samp{@@}:
670 id myString = @@"this is a constant string object";
673 The constant string objects are by default instances of the
674 @code{NXConstantString} class which is provided by the GNU Objective-C
675 runtime. To get the definition of this class you must include the
676 @file{objc/NXConstStr.h} header file.
678 User defined libraries may want to implement their own constant string
679 class. To be able to support them, the GNU Objective-C compiler provides
680 a new command line options @option{-fconstant-string-class=@var{class-name}}.
681 The provided class should adhere to a strict structure, the same
682 as @code{NXConstantString}'s structure:
686 @@interface MyConstantStringClass
696 @code{NXConstantString} inherits from @code{Object}; user class
697 libraries may choose to inherit the customized constant string class
698 from a different class than @code{Object}. There is no requirement in
699 the methods the constant string class has to implement, but the final
700 ivar layout of the class must be the compatible with the given
703 When the compiler creates the statically allocated constant string
704 object, the @code{c_string} field will be filled by the compiler with
705 the string; the @code{length} field will be filled by the compiler with
706 the string length; the @code{isa} pointer will be filled with
707 @code{NULL} by the compiler, and it will later be fixed up automatically
708 at runtime by the GNU Objective-C runtime library to point to the class
709 which was set by the @option{-fconstant-string-class} option when the
710 object file is loaded (if you wonder how it works behind the scenes, the
711 name of the class to use, and the list of static objects to fixup, are
712 stored by the compiler in the object file in a place where the GNU
713 runtime library will find them at runtime).
715 As a result, when a file is compiled with the
716 @option{-fconstant-string-class} option, all the constant string objects
717 will be instances of the class specified as argument to this option. It
718 is possible to have multiple compilation units referring to different
719 constant string classes, neither the compiler nor the linker impose any
720 restrictions in doing this.
722 @c =========================================================================
723 @node compatibility_alias
724 @section @code{compatibility_alias}
726 The keyword @code{@@compatibility_alias} allows you to define a class name
727 as equivalent to another class name. For example:
730 @@compatibility_alias WOApplication GSWApplication;
733 tells the compiler that each time it encounters @code{WOApplication} as
734 a class name, it should replace it with @code{GSWApplication} (that is,
735 @code{WOApplication} is just an alias for @code{GSWApplication}).
737 There are some constraints on how this can be used---
741 @item @code{WOApplication} (the alias) must not be an existing class;
743 @item @code{GSWApplication} (the real class) must be an existing class.
747 @c =========================================================================
751 GNU Objective-C provides exception support built into the language, as
752 in the following example:
760 @@catch (AnObjCClass *exc) @{
767 @@catch (AnotherClass *exc) @{
770 @@catch (id allOthers) @{
780 The @code{@@throw} statement may appear anywhere in an Objective-C or
781 Objective-C++ program; when used inside of a @code{@@catch} block, the
782 @code{@@throw} may appear without an argument (as shown above), in
783 which case the object caught by the @code{@@catch} will be rethrown.
785 Note that only (pointers to) Objective-C objects may be thrown and
786 caught using this scheme. When an object is thrown, it will be caught
787 by the nearest @code{@@catch} clause capable of handling objects of
788 that type, analogously to how @code{catch} blocks work in C++ and
789 Java. A @code{@@catch(id @dots{})} clause (as shown above) may also
790 be provided to catch any and all Objective-C exceptions not caught by
791 previous @code{@@catch} clauses (if any).
793 The @code{@@finally} clause, if present, will be executed upon exit
794 from the immediately preceding @code{@@try @dots{} @@catch} section.
795 This will happen regardless of whether any exceptions are thrown,
796 caught or rethrown inside the @code{@@try @dots{} @@catch} section,
797 analogously to the behavior of the @code{finally} clause in Java.
799 There are several caveats to using the new exception mechanism:
803 The @option{-fobjc-exceptions} command line option must be used when
804 compiling Objective-C files that use exceptions.
807 With the GNU runtime, exceptions are always implemented as ``native''
808 exceptions and it is recommended that the @option{-fexceptions} and
809 @option{-shared-libgcc} options are used when linking.
812 With the NeXT runtime, although currently designed to be binary
813 compatible with @code{NS_HANDLER}-style idioms provided by the
814 @code{NSException} class, the new exceptions can only be used on Mac
815 OS X 10.3 (Panther) and later systems, due to additional functionality
816 needed in the NeXT Objective-C runtime.
819 As mentioned above, the new exceptions do not support handling
820 types other than Objective-C objects. Furthermore, when used from
821 Objective-C++, the Objective-C exception model does not interoperate with C++
822 exceptions at this time. This means you cannot @code{@@throw} an exception
823 from Objective-C and @code{catch} it in C++, or vice versa
824 (i.e., @code{throw @dots{} @@catch}).
827 @c =========================================================================
828 @node Synchronization
829 @section Synchronization
831 GNU Objective-C provides support for synchronized blocks:
834 @@synchronized (ObjCClass *guard) @{
839 Upon entering the @code{@@synchronized} block, a thread of execution
840 shall first check whether a lock has been placed on the corresponding
841 @code{guard} object by another thread. If it has, the current thread
842 shall wait until the other thread relinquishes its lock. Once
843 @code{guard} becomes available, the current thread will place its own
844 lock on it, execute the code contained in the @code{@@synchronized}
845 block, and finally relinquish the lock (thereby making @code{guard}
846 available to other threads).
848 Unlike Java, Objective-C does not allow for entire methods to be
849 marked @code{@@synchronized}. Note that throwing exceptions out of
850 @code{@@synchronized} blocks is allowed, and will cause the guarding
851 object to be unlocked properly.
853 Because of the interactions between synchronization and exception
854 handling, you can only use @code{@@synchronized} when compiling with
855 exceptions enabled, that is with the command line option
856 @option{-fobjc-exceptions}.
859 @c =========================================================================
860 @node Fast enumeration
861 @section Fast Enumeration
864 * Using fast enumeration::
865 * c99-like fast enumeration syntax::
866 * Fast enumeration details::
867 * Fast enumeration protocol::
870 @c ================================
871 @node Using fast enumeration
872 @subsection Using Fast Enumeration
874 GNU Objective-C provides support for the fast enumeration syntax:
880 for (object in array)
882 /* Do something with 'object' */
886 @code{array} needs to be an Objective-C object (usually a collection
887 object, for example an array, a dictionary or a set) which implements
888 the ``Fast Enumeration Protocol'' (see below). If you are using a
889 Foundation library such as GNUstep Base or Apple Cocoa Foundation, all
890 collection objects in the library implement this protocol and can be
893 The code above would iterate over all objects in @code{array}. For
894 each of them, it assigns it to @code{object}, then executes the
895 @code{Do something with 'object'} statements.
897 Here is a fully worked-out example using a Foundation library (which
898 provides the implementation of @code{NSArray}, @code{NSString} and
902 NSArray *array = [NSArray arrayWithObjects: @@"1", @@"2", @@"3", nil];
905 for (object in array)
906 NSLog (@@"Iterating over %@@", object);
910 @c ================================
911 @node c99-like fast enumeration syntax
912 @subsection C99-Like Fast Enumeration Syntax
914 A c99-like declaration syntax is also allowed:
919 for (id object in array)
921 /* Do something with 'object' */
925 this is completely equivalent to:
932 for (object in array)
934 /* Do something with 'object' */
939 but can save some typing.
941 Note that the option @option{-std=c99} is not required to allow this
942 syntax in Objective-C.
944 @c ================================
945 @node Fast enumeration details
946 @subsection Fast Enumeration Details
948 Here is a more technical description with the gory details. Consider the code
951 for (@var{object expression} in @var{collection expression})
957 here is what happens when you run it:
961 @code{@var{collection expression}} is evaluated exactly once and the
962 result is used as the collection object to iterate over. This means
963 it is safe to write code such as @code{for (object in [NSDictionary
964 keyEnumerator]) @dots{}}.
967 the iteration is implemented by the compiler by repeatedly getting
968 batches of objects from the collection object using the fast
969 enumeration protocol (see below), then iterating over all objects in
970 the batch. This is faster than a normal enumeration where objects are
971 retrieved one by one (hence the name ``fast enumeration'').
974 if there are no objects in the collection, then
975 @code{@var{object expression}} is set to @code{nil} and the loop
976 immediately terminates.
979 if there are objects in the collection, then for each object in the
980 collection (in the order they are returned) @code{@var{object expression}}
981 is set to the object, then @code{@var{statements}} are executed.
984 @code{@var{statements}} can contain @code{break} and @code{continue}
985 commands, which will abort the iteration or skip to the next loop
986 iteration as expected.
989 when the iteration ends because there are no more objects to iterate
990 over, @code{@var{object expression}} is set to @code{nil}. This allows
991 you to determine whether the iteration finished because a @code{break}
992 command was used (in which case @code{@var{object expression}} will remain
993 set to the last object that was iterated over) or because it iterated
994 over all the objects (in which case @code{@var{object expression}} will be
998 @code{@var{statements}} must not make any changes to the collection
999 object; if they do, it is a hard error and the fast enumeration
1000 terminates by invoking @code{objc_enumerationMutation}, a runtime
1001 function that normally aborts the program but which can be customized
1002 by Foundation libraries via @code{objc_set_mutation_handler} to do
1003 something different, such as raising an exception.
1007 @c ================================
1008 @node Fast enumeration protocol
1009 @subsection Fast Enumeration Protocol
1011 If you want your own collection object to be usable with fast
1012 enumeration, you need to have it implement the method
1015 - (unsigned long) countByEnumeratingWithState: (NSFastEnumerationState *)state
1016 objects: (id *)objects
1017 count: (unsigned long)len;
1020 where @code{NSFastEnumerationState} must be defined in your code as follows:
1025 unsigned long state;
1027 unsigned long *mutationsPtr;
1028 unsigned long extra[5];
1029 @} NSFastEnumerationState;
1032 If no @code{NSFastEnumerationState} is defined in your code, the
1033 compiler will automatically replace @code{NSFastEnumerationState *}
1034 with @code{struct __objcFastEnumerationState *}, where that type is
1035 silently defined by the compiler in an identical way. This can be
1036 confusing and we recommend that you define
1037 @code{NSFastEnumerationState} (as shown above) instead.
1039 The method is called repeatedly during a fast enumeration to retrieve
1040 batches of objects. Each invocation of the method should retrieve the
1041 next batch of objects.
1043 The return value of the method is the number of objects in the current
1044 batch; this should not exceed @code{len}, which is the maximum size of
1045 a batch as requested by the caller. The batch itself is returned in
1046 the @code{itemsPtr} field of the @code{NSFastEnumerationState} struct.
1048 To help with returning the objects, the @code{objects} array is a C
1049 array preallocated by the caller (on the stack) of size @code{len}.
1050 In many cases you can put the objects you want to return in that
1051 @code{objects} array, then do @code{itemsPtr = objects}. But you
1052 don't have to; if your collection already has the objects to return in
1053 some form of C array, it could return them from there instead.
1055 The @code{state} and @code{extra} fields of the
1056 @code{NSFastEnumerationState} structure allows your collection object
1057 to keep track of the state of the enumeration. In a simple array
1058 implementation, @code{state} may keep track of the index of the last
1059 object that was returned, and @code{extra} may be unused.
1061 The @code{mutationsPtr} field of the @code{NSFastEnumerationState} is
1062 used to keep track of mutations. It should point to a number; before
1063 working on each object, the fast enumeration loop will check that this
1064 number has not changed. If it has, a mutation has happened and the
1065 fast enumeration will abort. So, @code{mutationsPtr} could be set to
1066 point to some sort of version number of your collection, which is
1067 increased by one every time there is a change (for example when an
1068 object is added or removed). Or, if you are content with less strict
1069 mutation checks, it could point to the number of objects in your
1070 collection or some other value that can be checked to perform an
1071 approximate check that the collection has not been mutated.
1073 Finally, note how we declared the @code{len} argument and the return
1074 value to be of type @code{unsigned long}. They could also be declared
1075 to be of type @code{unsigned int} and everything would still work.
1077 @c =========================================================================
1078 @node Messaging with the GNU Objective-C runtime
1079 @section Messaging with the GNU Objective-C Runtime
1081 This section is specific for the GNU Objective-C runtime. If you are
1082 using a different runtime, you can skip it.
1084 The implementation of messaging in the GNU Objective-C runtime is
1085 designed to be portable, and so is based on standard C.
1087 Sending a message in the GNU Objective-C runtime is composed of two
1088 separate steps. First, there is a call to the lookup function,
1089 @code{objc_msg_lookup ()} (or, in the case of messages to super,
1090 @code{objc_msg_lookup_super ()}). This runtime function takes as
1091 argument the receiver and the selector of the method to be called; it
1092 returns the @code{IMP}, that is a pointer to the function implementing
1093 the method. The second step of method invocation consists of casting
1094 this pointer function to the appropriate function pointer type, and
1095 calling the function pointed to it with the right arguments.
1097 For example, when the compiler encounters a method invocation such as
1098 @code{[object init]}, it compiles it into a call to
1099 @code{objc_msg_lookup (object, @@selector(init))} followed by a cast
1100 of the returned value to the appropriate function pointer type, and
1104 * Dynamically registering methods::
1108 @c =========================================================================
1109 @node Dynamically registering methods
1110 @subsection Dynamically Registering Methods
1112 If @code{objc_msg_lookup()} does not find a suitable method
1113 implementation, because the receiver does not implement the required
1114 method, it tries to see if the class can dynamically register the
1117 To do so, the runtime checks if the class of the receiver implements
1121 + (BOOL) resolveInstanceMethod: (SEL)selector;
1124 in the case of an instance method, or
1127 + (BOOL) resolveClassMethod: (SEL)selector;
1130 in the case of a class method. If the class implements it, the
1131 runtime invokes it, passing as argument the selector of the original
1132 method, and if it returns @code{YES}, the runtime tries the lookup
1133 again, which could now succeed if a matching method was added
1134 dynamically by @code{+resolveInstanceMethod:} or
1135 @code{+resolveClassMethod:}.
1137 This allows classes to dynamically register methods (by adding them to
1138 the class using @code{class_addMethod}) when they are first called.
1139 To do so, a class should implement @code{+resolveInstanceMethod:} (or,
1140 depending on the case, @code{+resolveClassMethod:}) and have it
1141 recognize the selectors of methods that can be registered dynamically
1142 at runtime, register them, and return @code{YES}. It should return
1143 @code{NO} for methods that it does not dynamically registered at
1146 If @code{+resolveInstanceMethod:} (or @code{+resolveClassMethod:}) is
1147 not implemented or returns @code{NO}, the runtime then tries the
1150 Support for @code{+resolveInstanceMethod:} and
1151 @code{resolveClassMethod:} was added to the GNU Objective-C runtime in
1154 @c =========================================================================
1155 @node Forwarding hook
1156 @subsection Forwarding Hook
1158 The GNU Objective-C runtime provides a hook, called
1159 @code{__objc_msg_forward2}, which is called by
1160 @code{objc_msg_lookup()} when it can't find a method implementation in
1161 the runtime tables and after calling @code{+resolveInstanceMethod:}
1162 and @code{+resolveClassMethod:} has been attempted and did not succeed
1163 in dynamically registering the method.
1165 To configure the hook, you set the global variable
1166 @code{__objc_msg_forward2} to a function with the same argument and
1167 return types of @code{objc_msg_lookup()}. When
1168 @code{objc_msg_lookup()} can not find a method implementation, it
1169 invokes the hook function you provided to get a method implementation
1170 to return. So, in practice @code{__objc_msg_forward2} allows you to
1171 extend @code{objc_msg_lookup()} by adding some custom code that is
1172 called to do a further lookup when no standard method implementation
1173 can be found using the normal lookup.
1175 This hook is generally reserved for ``Foundation'' libraries such as
1176 GNUstep Base, which use it to implement their high-level method
1177 forwarding API, typically based around the @code{forwardInvocation:}
1178 method. So, unless you are implementing your own ``Foundation''
1179 library, you should not set this hook.
1181 In a typical forwarding implementation, the @code{__objc_msg_forward2}
1182 hook function determines the argument and return type of the method
1183 that is being looked up, and then creates a function that takes these
1184 arguments and has that return type, and returns it to the caller.
1185 Creating this function is non-trivial and is typically performed using
1186 a dedicated library such as @code{libffi}.
1188 The forwarding method implementation thus created is returned by
1189 @code{objc_msg_lookup()} and is executed as if it was a normal method
1190 implementation. When the forwarding method implementation is called,
1191 it is usually expected to pack all arguments into some sort of object
1192 (typically, an @code{NSInvocation} in a ``Foundation'' library), and
1193 hand it over to the programmer (@code{forwardInvocation:}) who is then
1194 allowed to manipulate the method invocation using a high-level API
1195 provided by the ``Foundation'' library. For example, the programmer
1196 may want to examine the method invocation arguments and name and
1197 potentially change them before forwarding the method invocation to one
1198 or more local objects (@code{performInvocation:}) or even to remote
1199 objects (by using Distributed Objects or some other mechanism). When
1200 all this completes, the return value is passed back and must be
1201 returned correctly to the original caller.
1203 Note that the GNU Objective-C runtime currently provides no support
1204 for method forwarding or method invocations other than the
1205 @code{__objc_msg_forward2} hook.
1207 If the forwarding hook does not exist or returns @code{NULL}, the
1208 runtime currently attempts forwarding using an older, deprecated API,
1209 and if that fails, it aborts the program. In future versions of the
1210 GNU Objective-C runtime, the runtime will immediately abort.