1 @c Copyright (C) 2004-2017 Free Software Foundation, Inc.
2 @c This is part of the GCC manual.
3 @c For copying conditions, see the file gcc.texi.
5 @c ---------------------------------------------------------------------
7 @c ---------------------------------------------------------------------
13 The purpose of GENERIC is simply to provide a
14 language-independent way of representing an entire function in
15 trees. To this end, it was necessary to add a few new tree codes
16 to the back end, but almost everything was already there. If you
17 can express it with the codes in @code{gcc/tree.def}, it's
20 Early on, there was a great deal of debate about how to think
21 about statements in a tree IL@. In GENERIC, a statement is
22 defined as any expression whose value, if any, is ignored. A
23 statement will always have @code{TREE_SIDE_EFFECTS} set (or it
24 will be discarded), but a non-statement expression may also have
25 side effects. A @code{CALL_EXPR}, for instance.
27 It would be possible for some local optimizations to work on the
28 GENERIC form of a function; indeed, the adapted tree inliner
29 works fine on GENERIC, but the current compiler performs inlining
30 after lowering to GIMPLE (a restricted form described in the next
31 section). Indeed, currently the frontends perform this lowering
32 before handing off to @code{tree_rest_of_compilation}, but this
36 * Deficiencies:: Topics net yet covered in this document.
37 * Tree overview:: All about @code{tree}s.
38 * Types:: Fundamental and aggregate types.
39 * Declarations:: Type declarations and variables.
40 * Attributes:: Declaration and type attributes.
41 * Expressions: Expression trees. Operating on data.
42 * Statements:: Control flow and related trees.
43 * Functions:: Function bodies, linkage, and other aspects.
44 * Language-dependent trees:: Topics and trees specific to language front ends.
45 * C and C++ Trees:: Trees specific to C and C++.
46 * Java Trees:: Trees specific to Java.
49 @c ---------------------------------------------------------------------
51 @c ---------------------------------------------------------------------
56 @c The spelling of "incomplet" and "incorrekt" below is intentional.
57 There are many places in which this document is incomplet and incorrekt.
58 It is, as of yet, only @emph{preliminary} documentation.
60 @c ---------------------------------------------------------------------
62 @c ---------------------------------------------------------------------
69 The central data structure used by the internal representation is the
70 @code{tree}. These nodes, while all of the C type @code{tree}, are of
71 many varieties. A @code{tree} is a pointer type, but the object to
72 which it points may be of a variety of types. From this point forward,
73 we will refer to trees in ordinary type, rather than in @code{this
74 font}, except when talking about the actual C type @code{tree}.
76 You can tell what kind of node a particular tree is by using the
77 @code{TREE_CODE} macro. Many, many macros take trees as input and
78 return trees as output. However, most macros require a certain kind of
79 tree node as input. In other words, there is a type-system for trees,
80 but it is not reflected in the C type-system.
82 For safety, it is useful to configure GCC with @option{--enable-checking}.
83 Although this results in a significant performance penalty (since all
84 tree types are checked at run-time), and is therefore inappropriate in a
85 release version, it is extremely helpful during the development process.
87 Many macros behave as predicates. Many, although not all, of these
88 predicates end in @samp{_P}. Do not rely on the result type of these
89 macros being of any particular type. You may, however, rely on the fact
90 that the type can be compared to @code{0}, so that statements like
92 if (TEST_P (t) && !TEST_P (y))
98 int i = (TEST_P (t) != 0);
101 are legal. Macros that return @code{int} values now may be changed to
102 return @code{tree} values, or other pointers in the future. Even those
103 that continue to return @code{int} may return multiple nonzero codes
104 where previously they returned only zero and one. Therefore, you should
110 as this code is not guaranteed to work correctly in the future.
112 You should not take the address of values returned by the macros or
113 functions described here. In particular, no guarantee is given that the
116 In general, the names of macros are all in uppercase, while the names of
117 functions are entirely in lowercase. There are rare exceptions to this
118 rule. You should assume that any macro or function whose name is made
119 up entirely of uppercase letters may evaluate its arguments more than
120 once. You may assume that a macro or function whose name is made up
121 entirely of lowercase letters will evaluate its arguments only once.
123 The @code{error_mark_node} is a special tree. Its tree code is
124 @code{ERROR_MARK}, but since there is only ever one node with that code,
125 the usual practice is to compare the tree against
126 @code{error_mark_node}. (This test is just a test for pointer
127 equality.) If an error has occurred during front-end processing the
128 flag @code{errorcount} will be set. If the front end has encountered
129 code it cannot handle, it will issue a message to the user and set
130 @code{sorrycount}. When these flags are set, any macro or function
131 which normally returns a tree of a particular kind may instead return
132 the @code{error_mark_node}. Thus, if you intend to do any processing of
133 erroneous code, you must be prepared to deal with the
134 @code{error_mark_node}.
136 Occasionally, a particular tree slot (like an operand to an expression,
137 or a particular field in a declaration) will be referred to as
138 ``reserved for the back end''. These slots are used to store RTL when
139 the tree is converted to RTL for use by the GCC back end. However, if
140 that process is not taking place (e.g., if the front end is being hooked
141 up to an intelligent editor), then those slots may be used by the
142 back end presently in use.
144 If you encounter situations that do not match this documentation, such
145 as tree nodes of types not mentioned here, or macros documented to
146 return entities of a particular kind that instead return entities of
147 some different kind, you have found a bug, either in the front end or in
148 the documentation. Please report these bugs as you would any other
152 * Macros and Functions::Macros and functions that can be used with all trees.
153 * Identifiers:: The names of things.
154 * Containers:: Lists and vectors.
157 @c ---------------------------------------------------------------------
159 @c ---------------------------------------------------------------------
161 @node Macros and Functions
167 All GENERIC trees have two fields in common. First, @code{TREE_CHAIN}
168 is a pointer that can be used as a singly-linked list to other trees.
169 The other is @code{TREE_TYPE}. Many trees store the type of an
170 expression or declaration in this field.
172 These are some other functions for handling trees:
177 Return the number of bytes a tree takes.
187 These functions build a tree and supply values to put in each
188 parameter. The basic signature is @samp{@w{code, type, [operands]}}.
189 @code{code} is the @code{TREE_CODE}, and @code{type} is a tree
190 representing the @code{TREE_TYPE}. These are followed by the
191 operands, each of which is also a tree.
196 @c ---------------------------------------------------------------------
198 @c ---------------------------------------------------------------------
201 @subsection Identifiers
204 @tindex IDENTIFIER_NODE
206 An @code{IDENTIFIER_NODE} represents a slightly more general concept
207 than the standard C or C++ concept of identifier. In particular, an
208 @code{IDENTIFIER_NODE} may contain a @samp{$}, or other extraordinary
211 There are never two distinct @code{IDENTIFIER_NODE}s representing the
212 same identifier. Therefore, you may use pointer equality to compare
213 @code{IDENTIFIER_NODE}s, rather than using a routine like
214 @code{strcmp}. Use @code{get_identifier} to obtain the unique
215 @code{IDENTIFIER_NODE} for a supplied string.
217 You can use the following macros to access identifiers:
219 @item IDENTIFIER_POINTER
220 The string represented by the identifier, represented as a
221 @code{char*}. This string is always @code{NUL}-terminated, and contains
222 no embedded @code{NUL} characters.
224 @item IDENTIFIER_LENGTH
225 The length of the string returned by @code{IDENTIFIER_POINTER}, not
226 including the trailing @code{NUL}. This value of
227 @code{IDENTIFIER_LENGTH (x)} is always the same as @code{strlen
228 (IDENTIFIER_POINTER (x))}.
230 @item IDENTIFIER_OPNAME_P
231 This predicate holds if the identifier represents the name of an
232 overloaded operator. In this case, you should not depend on the
233 contents of either the @code{IDENTIFIER_POINTER} or the
234 @code{IDENTIFIER_LENGTH}.
236 @item IDENTIFIER_TYPENAME_P
237 This predicate holds if the identifier represents the name of a
238 user-defined conversion operator. In this case, the @code{TREE_TYPE} of
239 the @code{IDENTIFIER_NODE} holds the type to which the conversion
244 @c ---------------------------------------------------------------------
246 @c ---------------------------------------------------------------------
249 @subsection Containers
257 @findex TREE_VEC_LENGTH
260 Two common container data structures can be represented directly with
261 tree nodes. A @code{TREE_LIST} is a singly linked list containing two
262 trees per node. These are the @code{TREE_PURPOSE} and @code{TREE_VALUE}
263 of each node. (Often, the @code{TREE_PURPOSE} contains some kind of
264 tag, or additional information, while the @code{TREE_VALUE} contains the
265 majority of the payload. In other cases, the @code{TREE_PURPOSE} is
266 simply @code{NULL_TREE}, while in still others both the
267 @code{TREE_PURPOSE} and @code{TREE_VALUE} are of equal stature.) Given
268 one @code{TREE_LIST} node, the next node is found by following the
269 @code{TREE_CHAIN}. If the @code{TREE_CHAIN} is @code{NULL_TREE}, then
270 you have reached the end of the list.
272 A @code{TREE_VEC} is a simple vector. The @code{TREE_VEC_LENGTH} is an
273 integer (not a tree) giving the number of nodes in the vector. The
274 nodes themselves are accessed using the @code{TREE_VEC_ELT} macro, which
275 takes two arguments. The first is the @code{TREE_VEC} in question; the
276 second is an integer indicating which element in the vector is desired.
277 The elements are indexed from zero.
279 @c ---------------------------------------------------------------------
281 @c ---------------------------------------------------------------------
288 @cindex fundamental type
292 @tindex TYPE_MIN_VALUE
293 @tindex TYPE_MAX_VALUE
295 @tindex FIXED_POINT_TYPE
297 @tindex ENUMERAL_TYPE
300 @tindex REFERENCE_TYPE
301 @tindex FUNCTION_TYPE
308 @findex TYPE_UNQUALIFIED
309 @findex TYPE_QUAL_CONST
310 @findex TYPE_QUAL_VOLATILE
311 @findex TYPE_QUAL_RESTRICT
312 @findex TYPE_MAIN_VARIANT
313 @cindex qualified type
316 @findex TYPE_PRECISION
317 @findex TYPE_ARG_TYPES
318 @findex TYPE_METHOD_BASETYPE
319 @findex TYPE_OFFSET_BASETYPE
323 @findex TYPENAME_TYPE_FULLNAME
325 @findex TYPE_CANONICAL
326 @findex TYPE_STRUCTURAL_EQUALITY_P
327 @findex SET_TYPE_STRUCTURAL_EQUALITY
329 All types have corresponding tree nodes. However, you should not assume
330 that there is exactly one tree node corresponding to each type. There
331 are often multiple nodes corresponding to the same type.
333 For the most part, different kinds of types have different tree codes.
334 (For example, pointer types use a @code{POINTER_TYPE} code while arrays
335 use an @code{ARRAY_TYPE} code.) However, pointers to member functions
336 use the @code{RECORD_TYPE} code. Therefore, when writing a
337 @code{switch} statement that depends on the code associated with a
338 particular type, you should take care to handle pointers to member
339 functions under the @code{RECORD_TYPE} case label.
341 The following functions and macros deal with cv-qualification of types:
343 @item TYPE_MAIN_VARIANT
344 This macro returns the unqualified version of a type. It may be applied
345 to an unqualified type, but it is not always the identity function in
349 A few other macros and functions are usable with all types:
352 The number of bits required to represent the type, represented as an
353 @code{INTEGER_CST}. For an incomplete type, @code{TYPE_SIZE} will be
357 The alignment of the type, in bits, represented as an @code{int}.
360 This macro returns a declaration (in the form of a @code{TYPE_DECL}) for
361 the type. (Note this macro does @emph{not} return an
362 @code{IDENTIFIER_NODE}, as you might expect, given its name!) You can
363 look at the @code{DECL_NAME} of the @code{TYPE_DECL} to obtain the
364 actual name of the type. The @code{TYPE_NAME} will be @code{NULL_TREE}
365 for a type that is not a built-in type, the result of a typedef, or a
369 This macro returns the ``canonical'' type for the given type
370 node. Canonical types are used to improve performance in the C++ and
371 Objective-C++ front ends by allowing efficient comparison between two
372 type nodes in @code{same_type_p}: if the @code{TYPE_CANONICAL} values
373 of the types are equal, the types are equivalent; otherwise, the types
374 are not equivalent. The notion of equivalence for canonical types is
375 the same as the notion of type equivalence in the language itself. For
378 When @code{TYPE_CANONICAL} is @code{NULL_TREE}, there is no canonical
379 type for the given type node. In this case, comparison between this
380 type and any other type requires the compiler to perform a deep,
381 ``structural'' comparison to see if the two type nodes have the same
384 The canonical type for a node is always the most fundamental type in
385 the equivalence class of types. For instance, @code{int} is its own
386 canonical type. A typedef @code{I} of @code{int} will have @code{int}
387 as its canonical type. Similarly, @code{I*}@ and a typedef @code{IP}@
388 (defined to @code{I*}) will has @code{int*} as their canonical
389 type. When building a new type node, be sure to set
390 @code{TYPE_CANONICAL} to the appropriate canonical type. If the new
391 type is a compound type (built from other types), and any of those
392 other types require structural equality, use
393 @code{SET_TYPE_STRUCTURAL_EQUALITY} to ensure that the new type also
394 requires structural equality. Finally, if for some reason you cannot
395 guarantee that @code{TYPE_CANONICAL} will point to the canonical type,
396 use @code{SET_TYPE_STRUCTURAL_EQUALITY} to make sure that the new
397 type--and any type constructed based on it--requires structural
398 equality. If you suspect that the canonical type system is
399 miscomparing types, pass @code{--param verify-canonical-types=1} to
400 the compiler or configure with @code{--enable-checking} to force the
401 compiler to verify its canonical-type comparisons against the
402 structural comparisons; the compiler will then print any warnings if
403 the canonical types miscompare.
405 @item TYPE_STRUCTURAL_EQUALITY_P
406 This predicate holds when the node requires structural equality
407 checks, e.g., when @code{TYPE_CANONICAL} is @code{NULL_TREE}.
409 @item SET_TYPE_STRUCTURAL_EQUALITY
410 This macro states that the type node it is given requires structural
411 equality checks, e.g., it sets @code{TYPE_CANONICAL} to
415 This predicate takes two types as input, and holds if they are the same
416 type. For example, if one type is a @code{typedef} for the other, or
417 both are @code{typedef}s for the same type. This predicate also holds if
418 the two trees given as input are simply copies of one another; i.e.,
419 there is no difference between them at the source level, but, for
420 whatever reason, a duplicate has been made in the representation. You
421 should never use @code{==} (pointer equality) to compare types; always
422 use @code{same_type_p} instead.
425 Detailed below are the various kinds of types, and the macros that can
426 be used to access them. Although other kinds of types are used
427 elsewhere in G++, the types described here are the only ones that you
428 will encounter while examining the intermediate representation.
432 Used to represent the @code{void} type.
435 Used to represent the various integral types, including @code{char},
436 @code{short}, @code{int}, @code{long}, and @code{long long}. This code
437 is not used for enumeration types, nor for the @code{bool} type.
438 The @code{TYPE_PRECISION} is the number of bits used in
439 the representation, represented as an @code{unsigned int}. (Note that
440 in the general case this is not the same value as @code{TYPE_SIZE};
441 suppose that there were a 24-bit integer type, but that alignment
442 requirements for the ABI required 32-bit alignment. Then,
443 @code{TYPE_SIZE} would be an @code{INTEGER_CST} for 32, while
444 @code{TYPE_PRECISION} would be 24.) The integer type is unsigned if
445 @code{TYPE_UNSIGNED} holds; otherwise, it is signed.
447 The @code{TYPE_MIN_VALUE} is an @code{INTEGER_CST} for the smallest
448 integer that may be represented by this type. Similarly, the
449 @code{TYPE_MAX_VALUE} is an @code{INTEGER_CST} for the largest integer
450 that may be represented by this type.
453 Used to represent the @code{float}, @code{double}, and @code{long
454 double} types. The number of bits in the floating-point representation
455 is given by @code{TYPE_PRECISION}, as in the @code{INTEGER_TYPE} case.
457 @item FIXED_POINT_TYPE
458 Used to represent the @code{short _Fract}, @code{_Fract}, @code{long
459 _Fract}, @code{long long _Fract}, @code{short _Accum}, @code{_Accum},
460 @code{long _Accum}, and @code{long long _Accum} types. The number of bits
461 in the fixed-point representation is given by @code{TYPE_PRECISION},
462 as in the @code{INTEGER_TYPE} case. There may be padding bits, fractional
463 bits and integral bits. The number of fractional bits is given by
464 @code{TYPE_FBIT}, and the number of integral bits is given by @code{TYPE_IBIT}.
465 The fixed-point type is unsigned if @code{TYPE_UNSIGNED} holds; otherwise,
467 The fixed-point type is saturating if @code{TYPE_SATURATING} holds; otherwise,
468 it is not saturating.
471 Used to represent GCC built-in @code{__complex__} data types. The
472 @code{TREE_TYPE} is the type of the real and imaginary parts.
475 Used to represent an enumeration type. The @code{TYPE_PRECISION} gives
476 (as an @code{int}), the number of bits used to represent the type. If
477 there are no negative enumeration constants, @code{TYPE_UNSIGNED} will
478 hold. The minimum and maximum enumeration constants may be obtained
479 with @code{TYPE_MIN_VALUE} and @code{TYPE_MAX_VALUE}, respectively; each
480 of these macros returns an @code{INTEGER_CST}.
482 The actual enumeration constants themselves may be obtained by looking
483 at the @code{TYPE_VALUES}. This macro will return a @code{TREE_LIST},
484 containing the constants. The @code{TREE_PURPOSE} of each node will be
485 an @code{IDENTIFIER_NODE} giving the name of the constant; the
486 @code{TREE_VALUE} will be an @code{INTEGER_CST} giving the value
487 assigned to that constant. These constants will appear in the order in
488 which they were declared. The @code{TREE_TYPE} of each of these
489 constants will be the type of enumeration type itself.
492 Used to represent the @code{bool} type.
495 Used to represent pointer types, and pointer to data member types. The
496 @code{TREE_TYPE} gives the type to which this type points.
499 Used to represent reference types. The @code{TREE_TYPE} gives the type
500 to which this type refers.
503 Used to represent the type of non-member functions and of static member
504 functions. The @code{TREE_TYPE} gives the return type of the function.
505 The @code{TYPE_ARG_TYPES} are a @code{TREE_LIST} of the argument types.
506 The @code{TREE_VALUE} of each node in this list is the type of the
507 corresponding argument; the @code{TREE_PURPOSE} is an expression for the
508 default argument value, if any. If the last node in the list is
509 @code{void_list_node} (a @code{TREE_LIST} node whose @code{TREE_VALUE}
510 is the @code{void_type_node}), then functions of this type do not take
511 variable arguments. Otherwise, they do take a variable number of
514 Note that in C (but not in C++) a function declared like @code{void f()}
515 is an unprototyped function taking a variable number of arguments; the
516 @code{TYPE_ARG_TYPES} of such a function will be @code{NULL}.
519 Used to represent the type of a non-static member function. Like a
520 @code{FUNCTION_TYPE}, the return type is given by the @code{TREE_TYPE}.
521 The type of @code{*this}, i.e., the class of which functions of this
522 type are a member, is given by the @code{TYPE_METHOD_BASETYPE}. The
523 @code{TYPE_ARG_TYPES} is the parameter list, as for a
524 @code{FUNCTION_TYPE}, and includes the @code{this} argument.
527 Used to represent array types. The @code{TREE_TYPE} gives the type of
528 the elements in the array. If the array-bound is present in the type,
529 the @code{TYPE_DOMAIN} is an @code{INTEGER_TYPE} whose
530 @code{TYPE_MIN_VALUE} and @code{TYPE_MAX_VALUE} will be the lower and
531 upper bounds of the array, respectively. The @code{TYPE_MIN_VALUE} will
532 always be an @code{INTEGER_CST} for zero, while the
533 @code{TYPE_MAX_VALUE} will be one less than the number of elements in
534 the array, i.e., the highest value which may be used to index an element
538 Used to represent @code{struct} and @code{class} types, as well as
539 pointers to member functions and similar constructs in other languages.
540 @code{TYPE_FIELDS} contains the items contained in this type, each of
541 which can be a @code{FIELD_DECL}, @code{VAR_DECL}, @code{CONST_DECL}, or
542 @code{TYPE_DECL}. You may not make any assumptions about the ordering
543 of the fields in the type or whether one or more of them overlap.
546 Used to represent @code{union} types. Similar to @code{RECORD_TYPE}
547 except that all @code{FIELD_DECL} nodes in @code{TYPE_FIELD} start at
550 @item QUAL_UNION_TYPE
551 Used to represent part of a variant record in Ada. Similar to
552 @code{UNION_TYPE} except that each @code{FIELD_DECL} has a
553 @code{DECL_QUALIFIER} field, which contains a boolean expression that
554 indicates whether the field is present in the object. The type will only
555 have one field, so each field's @code{DECL_QUALIFIER} is only evaluated
556 if none of the expressions in the previous fields in @code{TYPE_FIELDS}
557 are nonzero. Normally these expressions will reference a field in the
558 outer object using a @code{PLACEHOLDER_EXPR}.
561 This node is used to represent a language-specific type. The front
565 This node is used to represent a pointer-to-data member. For a data
566 member @code{X::m} the @code{TYPE_OFFSET_BASETYPE} is @code{X} and the
567 @code{TREE_TYPE} is the type of @code{m}.
571 There are variables whose values represent some of the basic types.
575 A node for @code{void}.
577 @item integer_type_node
578 A node for @code{int}.
580 @item unsigned_type_node.
581 A node for @code{unsigned int}.
583 @item char_type_node.
584 A node for @code{char}.
587 It may sometimes be useful to compare one of these variables with a type
588 in hand, using @code{same_type_p}.
590 @c ---------------------------------------------------------------------
592 @c ---------------------------------------------------------------------
595 @section Declarations
598 @cindex type declaration
604 @tindex DEBUG_EXPR_DECL
606 @tindex NAMESPACE_DECL
608 @tindex TEMPLATE_DECL
614 @findex DECL_EXTERNAL
616 This section covers the various kinds of declarations that appear in the
617 internal representation, except for declarations of functions
618 (represented by @code{FUNCTION_DECL} nodes), which are described in
622 * Working with declarations:: Macros and functions that work on
624 * Internal structure:: How declaration nodes are represented.
627 @node Working with declarations
628 @subsection Working with declarations
630 Some macros can be used with any kind of declaration. These include:
633 This macro returns an @code{IDENTIFIER_NODE} giving the name of the
637 This macro returns the type of the entity declared.
640 This macro returns the name of the file in which the entity was
641 declared, as a @code{char*}. For an entity declared implicitly by the
642 compiler (like @code{__builtin_memcpy}), this will be the string
646 This macro returns the line number at which the entity was declared, as
649 @item DECL_ARTIFICIAL
650 This predicate holds if the declaration was implicitly generated by the
651 compiler. For example, this predicate will hold of an implicitly
652 declared member function, or of the @code{TYPE_DECL} implicitly
653 generated for a class type. Recall that in C++ code like:
658 is roughly equivalent to C code like:
663 The implicitly generated @code{typedef} declaration is represented by a
664 @code{TYPE_DECL} for which @code{DECL_ARTIFICIAL} holds.
668 The various kinds of declarations include:
671 These nodes are used to represent labels in function bodies. For more
672 information, see @ref{Functions}. These nodes only appear in block
676 These nodes are used to represent enumeration constants. The value of
677 the constant is given by @code{DECL_INITIAL} which will be an
678 @code{INTEGER_CST} with the same type as the @code{TREE_TYPE} of the
679 @code{CONST_DECL}, i.e., an @code{ENUMERAL_TYPE}.
682 These nodes represent the value returned by a function. When a value is
683 assigned to a @code{RESULT_DECL}, that indicates that the value should
684 be returned, via bitwise copy, by the function. You can use
685 @code{DECL_SIZE} and @code{DECL_ALIGN} on a @code{RESULT_DECL}, just as
686 with a @code{VAR_DECL}.
689 These nodes represent @code{typedef} declarations. The @code{TREE_TYPE}
690 is the type declared to have the name given by @code{DECL_NAME}. In
691 some cases, there is no associated name.
694 These nodes represent variables with namespace or block scope, as well
695 as static data members. The @code{DECL_SIZE} and @code{DECL_ALIGN} are
696 analogous to @code{TYPE_SIZE} and @code{TYPE_ALIGN}. For a declaration,
697 you should always use the @code{DECL_SIZE} and @code{DECL_ALIGN} rather
698 than the @code{TYPE_SIZE} and @code{TYPE_ALIGN} given by the
699 @code{TREE_TYPE}, since special attributes may have been applied to the
700 variable to give it a particular size and alignment. You may use the
701 predicates @code{DECL_THIS_STATIC} or @code{DECL_THIS_EXTERN} to test
702 whether the storage class specifiers @code{static} or @code{extern} were
703 used to declare a variable.
705 If this variable is initialized (but does not require a constructor),
706 the @code{DECL_INITIAL} will be an expression for the initializer. The
707 initializer should be evaluated, and a bitwise copy into the variable
708 performed. If the @code{DECL_INITIAL} is the @code{error_mark_node},
709 there is an initializer, but it is given by an explicit statement later
710 in the code; no bitwise copy is required.
712 GCC provides an extension that allows either automatic variables, or
713 global variables, to be placed in particular registers. This extension
714 is being used for a particular @code{VAR_DECL} if @code{DECL_REGISTER}
715 holds for the @code{VAR_DECL}, and if @code{DECL_ASSEMBLER_NAME} is not
716 equal to @code{DECL_NAME}. In that case, @code{DECL_ASSEMBLER_NAME} is
717 the name of the register into which the variable will be placed.
720 Used to represent a parameter to a function. Treat these nodes
721 similarly to @code{VAR_DECL} nodes. These nodes only appear in the
722 @code{DECL_ARGUMENTS} for a @code{FUNCTION_DECL}.
724 The @code{DECL_ARG_TYPE} for a @code{PARM_DECL} is the type that will
725 actually be used when a value is passed to this function. It may be a
726 wider type than the @code{TREE_TYPE} of the parameter; for example, the
727 ordinary type might be @code{short} while the @code{DECL_ARG_TYPE} is
730 @item DEBUG_EXPR_DECL
731 Used to represent an anonymous debug-information temporary created to
732 hold an expression as it is optimized away, so that its value can be
733 referenced in debug bind statements.
736 These nodes represent non-static data members. The @code{DECL_SIZE} and
737 @code{DECL_ALIGN} behave as for @code{VAR_DECL} nodes.
738 The position of the field within the parent record is specified by a
739 combination of three attributes. @code{DECL_FIELD_OFFSET} is the position,
740 counting in bytes, of the @code{DECL_OFFSET_ALIGN}-bit sized word containing
741 the bit of the field closest to the beginning of the structure.
742 @code{DECL_FIELD_BIT_OFFSET} is the bit offset of the first bit of the field
743 within this word; this may be nonzero even for fields that are not bit-fields,
744 since @code{DECL_OFFSET_ALIGN} may be greater than the natural alignment
747 If @code{DECL_C_BIT_FIELD} holds, this field is a bit-field. In a bit-field,
748 @code{DECL_BIT_FIELD_TYPE} also contains the type that was originally
749 specified for it, while DECL_TYPE may be a modified type with lesser precision,
750 according to the size of the bit field.
753 Namespaces provide a name hierarchy for other declarations. They
754 appear in the @code{DECL_CONTEXT} of other @code{_DECL} nodes.
758 @node Internal structure
759 @subsection Internal structure
761 @code{DECL} nodes are represented internally as a hierarchy of
765 * Current structure hierarchy:: The current DECL node structure
767 * Adding new DECL node types:: How to add a new DECL node to a
771 @node Current structure hierarchy
772 @subsubsection Current structure hierarchy
776 @item struct tree_decl_minimal
777 This is the minimal structure to inherit from in order for common
778 @code{DECL} macros to work. The fields it contains are a unique ID,
779 source location, context, and name.
781 @item struct tree_decl_common
782 This structure inherits from @code{struct tree_decl_minimal}. It
783 contains fields that most @code{DECL} nodes need, such as a field to
784 store alignment, machine mode, size, and attributes.
786 @item struct tree_field_decl
787 This structure inherits from @code{struct tree_decl_common}. It is
788 used to represent @code{FIELD_DECL}.
790 @item struct tree_label_decl
791 This structure inherits from @code{struct tree_decl_common}. It is
792 used to represent @code{LABEL_DECL}.
794 @item struct tree_translation_unit_decl
795 This structure inherits from @code{struct tree_decl_common}. It is
796 used to represent @code{TRANSLATION_UNIT_DECL}.
798 @item struct tree_decl_with_rtl
799 This structure inherits from @code{struct tree_decl_common}. It
800 contains a field to store the low-level RTL associated with a
803 @item struct tree_result_decl
804 This structure inherits from @code{struct tree_decl_with_rtl}. It is
805 used to represent @code{RESULT_DECL}.
807 @item struct tree_const_decl
808 This structure inherits from @code{struct tree_decl_with_rtl}. It is
809 used to represent @code{CONST_DECL}.
811 @item struct tree_parm_decl
812 This structure inherits from @code{struct tree_decl_with_rtl}. It is
813 used to represent @code{PARM_DECL}.
815 @item struct tree_decl_with_vis
816 This structure inherits from @code{struct tree_decl_with_rtl}. It
817 contains fields necessary to store visibility information, as well as
818 a section name and assembler name.
820 @item struct tree_var_decl
821 This structure inherits from @code{struct tree_decl_with_vis}. It is
822 used to represent @code{VAR_DECL}.
824 @item struct tree_function_decl
825 This structure inherits from @code{struct tree_decl_with_vis}. It is
826 used to represent @code{FUNCTION_DECL}.
829 @node Adding new DECL node types
830 @subsubsection Adding new DECL node types
832 Adding a new @code{DECL} tree consists of the following steps
836 @item Add a new tree code for the @code{DECL} node
837 For language specific @code{DECL} nodes, there is a @file{.def} file
838 in each frontend directory where the tree code should be added.
839 For @code{DECL} nodes that are part of the middle-end, the code should
840 be added to @file{tree.def}.
842 @item Create a new structure type for the @code{DECL} node
843 These structures should inherit from one of the existing structures in
844 the language hierarchy by using that structure as the first member.
849 struct tree_decl_with_vis common;
853 Would create a structure name @code{tree_foo_decl} that inherits from
854 @code{struct tree_decl_with_vis}.
856 For language specific @code{DECL} nodes, this new structure type
857 should go in the appropriate @file{.h} file.
858 For @code{DECL} nodes that are part of the middle-end, the structure
859 type should go in @file{tree.h}.
861 @item Add a member to the tree structure enumerator for the node
862 For garbage collection and dynamic checking purposes, each @code{DECL}
863 node structure type is required to have a unique enumerator value
865 For language specific @code{DECL} nodes, this new enumerator value
866 should go in the appropriate @file{.def} file.
867 For @code{DECL} nodes that are part of the middle-end, the enumerator
868 values are specified in @file{treestruct.def}.
870 @item Update @code{union tree_node}
871 In order to make your new structure type usable, it must be added to
872 @code{union tree_node}.
873 For language specific @code{DECL} nodes, a new entry should be added
874 to the appropriate @file{.h} file of the form
876 struct tree_foo_decl GTY ((tag ("TS_VAR_DECL"))) foo_decl;
878 For @code{DECL} nodes that are part of the middle-end, the additional
879 member goes directly into @code{union tree_node} in @file{tree.h}.
881 @item Update dynamic checking info
882 In order to be able to check whether accessing a named portion of
883 @code{union tree_node} is legal, and whether a certain @code{DECL} node
884 contains one of the enumerated @code{DECL} node structures in the
885 hierarchy, a simple lookup table is used.
886 This lookup table needs to be kept up to date with the tree structure
887 hierarchy, or else checking and containment macros will fail
890 For language specific @code{DECL} nodes, their is an @code{init_ts}
891 function in an appropriate @file{.c} file, which initializes the lookup
893 Code setting up the table for new @code{DECL} nodes should be added
895 For each @code{DECL} tree code and enumerator value representing a
896 member of the inheritance hierarchy, the table should contain 1 if
897 that tree code inherits (directly or indirectly) from that member.
898 Thus, a @code{FOO_DECL} node derived from @code{struct decl_with_rtl},
899 and enumerator value @code{TS_FOO_DECL}, would be set up as follows
901 tree_contains_struct[FOO_DECL][TS_FOO_DECL] = 1;
902 tree_contains_struct[FOO_DECL][TS_DECL_WRTL] = 1;
903 tree_contains_struct[FOO_DECL][TS_DECL_COMMON] = 1;
904 tree_contains_struct[FOO_DECL][TS_DECL_MINIMAL] = 1;
907 For @code{DECL} nodes that are part of the middle-end, the setup code
908 goes into @file{tree.c}.
910 @item Add macros to access any new fields and flags
912 Each added field or flag should have a macro that is used to access
913 it, that performs appropriate checking to ensure only the right type of
914 @code{DECL} nodes access the field.
916 These macros generally take the following form
918 #define FOO_DECL_FIELDNAME(NODE) FOO_DECL_CHECK(NODE)->foo_decl.fieldname
920 However, if the structure is simply a base class for further
921 structures, something like the following should be used
923 #define BASE_STRUCT_CHECK(T) CONTAINS_STRUCT_CHECK(T, TS_BASE_STRUCT)
924 #define BASE_STRUCT_FIELDNAME(NODE) \
925 (BASE_STRUCT_CHECK(NODE)->base_struct.fieldname
928 Reading them from the generated @file{all-tree.def} file (which in
929 turn includes all the @file{tree.def} files), @file{gencheck.c} is
930 used during GCC's build to generate the @code{*_CHECK} macros for all
936 @c ---------------------------------------------------------------------
938 @c ---------------------------------------------------------------------
940 @section Attributes in trees
943 Attributes, as specified using the @code{__attribute__} keyword, are
944 represented internally as a @code{TREE_LIST}. The @code{TREE_PURPOSE}
945 is the name of the attribute, as an @code{IDENTIFIER_NODE}. The
946 @code{TREE_VALUE} is a @code{TREE_LIST} of the arguments of the
947 attribute, if any, or @code{NULL_TREE} if there are no arguments; the
948 arguments are stored as the @code{TREE_VALUE} of successive entries in
949 the list, and may be identifiers or expressions. The @code{TREE_CHAIN}
950 of the attribute is the next attribute in a list of attributes applying
951 to the same declaration or type, or @code{NULL_TREE} if there are no
952 further attributes in the list.
954 Attributes may be attached to declarations and to types; these
955 attributes may be accessed with the following macros. All attributes
956 are stored in this way, and many also cause other changes to the
957 declaration or type or to other internal compiler data structures.
959 @deftypefn {Tree Macro} tree DECL_ATTRIBUTES (tree @var{decl})
960 This macro returns the attributes on the declaration @var{decl}.
963 @deftypefn {Tree Macro} tree TYPE_ATTRIBUTES (tree @var{type})
964 This macro returns the attributes on the type @var{type}.
968 @c ---------------------------------------------------------------------
970 @c ---------------------------------------------------------------------
972 @node Expression trees
978 The internal representation for expressions is for the most part quite
979 straightforward. However, there are a few facts that one must bear in
980 mind. In particular, the expression ``tree'' is actually a directed
981 acyclic graph. (For example there may be many references to the integer
982 constant zero throughout the source program; many of these will be
983 represented by the same expression node.) You should not rely on
984 certain kinds of node being shared, nor should you rely on certain kinds of
985 nodes being unshared.
987 The following macros can be used with all expression nodes:
991 Returns the type of the expression. This value may not be precisely the
992 same type that would be given the expression in the original program.
995 In what follows, some nodes that one might expect to always have type
996 @code{bool} are documented to have either integral or boolean type. At
997 some point in the future, the C front end may also make use of this same
998 intermediate representation, and at this point these nodes will
999 certainly have integral type. The previous sentence is not meant to
1000 imply that the C++ front end does not or will not give these nodes
1003 Below, we list the various kinds of expression nodes. Except where
1004 noted otherwise, the operands to an expression are accessed using the
1005 @code{TREE_OPERAND} macro. For example, to access the first operand to
1006 a binary plus expression @code{expr}, use:
1009 TREE_OPERAND (expr, 0)
1013 As this example indicates, the operands are zero-indexed.
1017 * Constants: Constant expressions.
1018 * Storage References::
1019 * Unary and Binary Expressions::
1023 @node Constant expressions
1024 @subsection Constant expressions
1026 @findex tree_int_cst_lt
1027 @findex tree_int_cst_equal
1028 @tindex tree_fits_uhwi_p
1029 @tindex tree_fits_shwi_p
1030 @tindex tree_to_uhwi
1031 @tindex tree_to_shwi
1032 @tindex TREE_INT_CST_NUNITS
1033 @tindex TREE_INT_CST_ELT
1034 @tindex TREE_INT_CST_LOW
1040 @findex TREE_STRING_LENGTH
1041 @findex TREE_STRING_POINTER
1043 The table below begins with constants, moves on to unary expressions,
1044 then proceeds to binary expressions, and concludes with various other
1045 kinds of expressions:
1049 These nodes represent integer constants. Note that the type of these
1050 constants is obtained with @code{TREE_TYPE}; they are not always of type
1051 @code{int}. In particular, @code{char} constants are represented with
1052 @code{INTEGER_CST} nodes. The value of the integer constant @code{e} is
1053 represented in an array of HOST_WIDE_INT. There are enough elements
1054 in the array to represent the value without taking extra elements for
1055 redundant 0s or -1. The number of elements used to represent @code{e}
1056 is available via @code{TREE_INT_CST_NUNITS}. Element @code{i} can be
1057 extracted by using @code{TREE_INT_CST_ELT (e, i)}.
1058 @code{TREE_INT_CST_LOW} is a shorthand for @code{TREE_INT_CST_ELT (e, 0)}.
1060 The functions @code{tree_fits_shwi_p} and @code{tree_fits_uhwi_p}
1061 can be used to tell if the value is small enough to fit in a
1062 signed HOST_WIDE_INT or an unsigned HOST_WIDE_INT respectively.
1063 The value can then be extracted using @code{tree_to_shwi} and
1064 @code{tree_to_uhwi}.
1068 FIXME: Talk about how to obtain representations of this constant, do
1069 comparisons, and so forth.
1073 These nodes represent fixed-point constants. The type of these constants
1074 is obtained with @code{TREE_TYPE}. @code{TREE_FIXED_CST_PTR} points to
1075 a @code{struct fixed_value}; @code{TREE_FIXED_CST} returns the structure
1076 itself. @code{struct fixed_value} contains @code{data} with the size of two
1077 @code{HOST_BITS_PER_WIDE_INT} and @code{mode} as the associated fixed-point
1078 machine mode for @code{data}.
1081 These nodes are used to represent complex number constants, that is a
1082 @code{__complex__} whose parts are constant nodes. The
1083 @code{TREE_REALPART} and @code{TREE_IMAGPART} return the real and the
1084 imaginary parts respectively.
1087 These nodes are used to represent vector constants, whose parts are
1088 constant nodes. Each individual constant node is either an integer or a
1089 double constant node. The first operand is a @code{TREE_LIST} of the
1090 constant nodes and is accessed through @code{TREE_VECTOR_CST_ELTS}.
1093 These nodes represent string-constants. The @code{TREE_STRING_LENGTH}
1094 returns the length of the string, as an @code{int}. The
1095 @code{TREE_STRING_POINTER} is a @code{char*} containing the string
1096 itself. The string may not be @code{NUL}-terminated, and it may contain
1097 embedded @code{NUL} characters. Therefore, the
1098 @code{TREE_STRING_LENGTH} includes the trailing @code{NUL} if it is
1101 For wide string constants, the @code{TREE_STRING_LENGTH} is the number
1102 of bytes in the string, and the @code{TREE_STRING_POINTER}
1103 points to an array of the bytes of the string, as represented on the
1104 target system (that is, as integers in the target endianness). Wide and
1105 non-wide string constants are distinguished only by the @code{TREE_TYPE}
1106 of the @code{STRING_CST}.
1108 FIXME: The formats of string constants are not well-defined when the
1109 target system bytes are not the same width as host system bytes.
1113 @node Storage References
1114 @subsection References to storage
1116 @tindex INDIRECT_REF
1119 @tindex ARRAY_RANGE_REF
1120 @tindex TARGET_MEM_REF
1121 @tindex COMPONENT_REF
1125 These nodes represent array accesses. The first operand is the array;
1126 the second is the index. To calculate the address of the memory
1127 accessed, you must scale the index by the size of the type of the array
1128 elements. The type of these expressions must be the type of a component of
1129 the array. The third and fourth operands are used after gimplification
1130 to represent the lower bound and component size but should not be used
1131 directly; call @code{array_ref_low_bound} and @code{array_ref_element_size}
1134 @item ARRAY_RANGE_REF
1135 These nodes represent access to a range (or ``slice'') of an array. The
1136 operands are the same as that for @code{ARRAY_REF} and have the same
1137 meanings. The type of these expressions must be an array whose component
1138 type is the same as that of the first operand. The range of that array
1139 type determines the amount of data these expressions access.
1141 @item TARGET_MEM_REF
1142 These nodes represent memory accesses whose address directly map to
1143 an addressing mode of the target architecture. The first argument
1144 is @code{TMR_SYMBOL} and must be a @code{VAR_DECL} of an object with
1145 a fixed address. The second argument is @code{TMR_BASE} and the
1146 third one is @code{TMR_INDEX}. The fourth argument is
1147 @code{TMR_STEP} and must be an @code{INTEGER_CST}. The fifth
1148 argument is @code{TMR_OFFSET} and must be an @code{INTEGER_CST}.
1149 Any of the arguments may be NULL if the appropriate component
1150 does not appear in the address. Address of the @code{TARGET_MEM_REF}
1151 is determined in the following way.
1154 &TMR_SYMBOL + TMR_BASE + TMR_INDEX * TMR_STEP + TMR_OFFSET
1157 The sixth argument is the reference to the original memory access, which
1158 is preserved for the purposes of the RTL alias analysis. The seventh
1159 argument is a tag representing the results of tree level alias analysis.
1162 These nodes are used to represent the address of an object. (These
1163 expressions will always have pointer or reference type.) The operand may
1164 be another expression, or it may be a declaration.
1166 As an extension, GCC allows users to take the address of a label. In
1167 this case, the operand of the @code{ADDR_EXPR} will be a
1168 @code{LABEL_DECL}. The type of such an expression is @code{void*}.
1170 If the object addressed is not an lvalue, a temporary is created, and
1171 the address of the temporary is used.
1174 These nodes are used to represent the object pointed to by a pointer.
1175 The operand is the pointer being dereferenced; it will always have
1176 pointer or reference type.
1179 These nodes are used to represent the object pointed to by a pointer
1180 offset by a constant.
1181 The first operand is the pointer being dereferenced; it will always have
1182 pointer or reference type. The second operand is a pointer constant.
1183 Its type is specifying the type to be used for type-based alias analysis.
1186 These nodes represent non-static data member accesses. The first
1187 operand is the object (rather than a pointer to it); the second operand
1188 is the @code{FIELD_DECL} for the data member. The third operand represents
1189 the byte offset of the field, but should not be used directly; call
1190 @code{component_ref_field_offset} instead.
1195 @node Unary and Binary Expressions
1196 @subsection Unary and Binary Expressions
1199 @tindex BIT_NOT_EXPR
1200 @tindex TRUTH_NOT_EXPR
1201 @tindex PREDECREMENT_EXPR
1202 @tindex PREINCREMENT_EXPR
1203 @tindex POSTDECREMENT_EXPR
1204 @tindex POSTINCREMENT_EXPR
1205 @tindex FIX_TRUNC_EXPR
1207 @tindex COMPLEX_EXPR
1209 @tindex REALPART_EXPR
1210 @tindex IMAGPART_EXPR
1211 @tindex NON_LVALUE_EXPR
1213 @tindex CONVERT_EXPR
1214 @tindex FIXED_CONVERT_EXPR
1218 @tindex BIT_IOR_EXPR
1219 @tindex BIT_XOR_EXPR
1220 @tindex BIT_AND_EXPR
1221 @tindex TRUTH_ANDIF_EXPR
1222 @tindex TRUTH_ORIF_EXPR
1223 @tindex TRUTH_AND_EXPR
1224 @tindex TRUTH_OR_EXPR
1225 @tindex TRUTH_XOR_EXPR
1226 @tindex POINTER_PLUS_EXPR
1230 @tindex MULT_HIGHPART_EXPR
1232 @tindex TRUNC_DIV_EXPR
1233 @tindex FLOOR_DIV_EXPR
1234 @tindex CEIL_DIV_EXPR
1235 @tindex ROUND_DIV_EXPR
1236 @tindex TRUNC_MOD_EXPR
1237 @tindex FLOOR_MOD_EXPR
1238 @tindex CEIL_MOD_EXPR
1239 @tindex ROUND_MOD_EXPR
1240 @tindex EXACT_DIV_EXPR
1247 @tindex ORDERED_EXPR
1248 @tindex UNORDERED_EXPR
1257 @tindex COMPOUND_EXPR
1264 @tindex CLEANUP_POINT_EXPR
1266 @tindex COMPOUND_LITERAL_EXPR
1270 @tindex ANNOTATE_EXPR
1274 These nodes represent unary negation of the single operand, for both
1275 integer and floating-point types. The type of negation can be
1276 determined by looking at the type of the expression.
1278 The behavior of this operation on signed arithmetic overflow is
1279 controlled by the @code{flag_wrapv} and @code{flag_trapv} variables.
1282 These nodes represent the absolute value of the single operand, for
1283 both integer and floating-point types. This is typically used to
1284 implement the @code{abs}, @code{labs} and @code{llabs} builtins for
1285 integer types, and the @code{fabs}, @code{fabsf} and @code{fabsl}
1286 builtins for floating point types. The type of abs operation can
1287 be determined by looking at the type of the expression.
1289 This node is not used for complex types. To represent the modulus
1290 or complex abs of a complex value, use the @code{BUILT_IN_CABS},
1291 @code{BUILT_IN_CABSF} or @code{BUILT_IN_CABSL} builtins, as used
1292 to implement the C99 @code{cabs}, @code{cabsf} and @code{cabsl}
1296 These nodes represent bitwise complement, and will always have integral
1297 type. The only operand is the value to be complemented.
1299 @item TRUTH_NOT_EXPR
1300 These nodes represent logical negation, and will always have integral
1301 (or boolean) type. The operand is the value being negated. The type
1302 of the operand and that of the result are always of @code{BOOLEAN_TYPE}
1303 or @code{INTEGER_TYPE}.
1305 @item PREDECREMENT_EXPR
1306 @itemx PREINCREMENT_EXPR
1307 @itemx POSTDECREMENT_EXPR
1308 @itemx POSTINCREMENT_EXPR
1309 These nodes represent increment and decrement expressions. The value of
1310 the single operand is computed, and the operand incremented or
1311 decremented. In the case of @code{PREDECREMENT_EXPR} and
1312 @code{PREINCREMENT_EXPR}, the value of the expression is the value
1313 resulting after the increment or decrement; in the case of
1314 @code{POSTDECREMENT_EXPR} and @code{POSTINCREMENT_EXPR} is the value
1315 before the increment or decrement occurs. The type of the operand, like
1316 that of the result, will be either integral, boolean, or floating-point.
1318 @item FIX_TRUNC_EXPR
1319 These nodes represent conversion of a floating-point value to an
1320 integer. The single operand will have a floating-point type, while
1321 the complete expression will have an integral (or boolean) type. The
1322 operand is rounded towards zero.
1325 These nodes represent conversion of an integral (or boolean) value to a
1326 floating-point value. The single operand will have integral type, while
1327 the complete expression will have a floating-point type.
1329 FIXME: How is the operand supposed to be rounded? Is this dependent on
1333 These nodes are used to represent complex numbers constructed from two
1334 expressions of the same (integer or real) type. The first operand is the
1335 real part and the second operand is the imaginary part.
1338 These nodes represent the conjugate of their operand.
1341 @itemx IMAGPART_EXPR
1342 These nodes represent respectively the real and the imaginary parts
1343 of complex numbers (their sole argument).
1345 @item NON_LVALUE_EXPR
1346 These nodes indicate that their one and only operand is not an lvalue.
1347 A back end can treat these identically to the single operand.
1350 These nodes are used to represent conversions that do not require any
1351 code-generation. For example, conversion of a @code{char*} to an
1352 @code{int*} does not require any code be generated; such a conversion is
1353 represented by a @code{NOP_EXPR}. The single operand is the expression
1354 to be converted. The conversion from a pointer to a reference is also
1355 represented with a @code{NOP_EXPR}.
1358 These nodes are similar to @code{NOP_EXPR}s, but are used in those
1359 situations where code may need to be generated. For example, if an
1360 @code{int*} is converted to an @code{int} code may need to be generated
1361 on some platforms. These nodes are never used for C++-specific
1362 conversions, like conversions between pointers to different classes in
1363 an inheritance hierarchy. Any adjustments that need to be made in such
1364 cases are always indicated explicitly. Similarly, a user-defined
1365 conversion is never represented by a @code{CONVERT_EXPR}; instead, the
1366 function calls are made explicit.
1368 @item FIXED_CONVERT_EXPR
1369 These nodes are used to represent conversions that involve fixed-point
1370 values. For example, from a fixed-point value to another fixed-point value,
1371 from an integer to a fixed-point value, from a fixed-point value to an
1372 integer, from a floating-point value to a fixed-point value, or from
1373 a fixed-point value to a floating-point value.
1377 These nodes represent left and right shifts, respectively. The first
1378 operand is the value to shift; it will always be of integral type. The
1379 second operand is an expression for the number of bits by which to
1380 shift. Right shift should be treated as arithmetic, i.e., the
1381 high-order bits should be zero-filled when the expression has unsigned
1382 type and filled with the sign bit when the expression has signed type.
1383 Note that the result is undefined if the second operand is larger
1384 than or equal to the first operand's type size. Unlike most nodes, these
1385 can have a vector as first operand and a scalar as second operand.
1391 These nodes represent bitwise inclusive or, bitwise exclusive or, and
1392 bitwise and, respectively. Both operands will always have integral
1395 @item TRUTH_ANDIF_EXPR
1396 @itemx TRUTH_ORIF_EXPR
1397 These nodes represent logical ``and'' and logical ``or'', respectively.
1398 These operators are not strict; i.e., the second operand is evaluated
1399 only if the value of the expression is not determined by evaluation of
1400 the first operand. The type of the operands and that of the result are
1401 always of @code{BOOLEAN_TYPE} or @code{INTEGER_TYPE}.
1403 @item TRUTH_AND_EXPR
1404 @itemx TRUTH_OR_EXPR
1405 @itemx TRUTH_XOR_EXPR
1406 These nodes represent logical and, logical or, and logical exclusive or.
1407 They are strict; both arguments are always evaluated. There are no
1408 corresponding operators in C or C++, but the front end will sometimes
1409 generate these expressions anyhow, if it can tell that strictness does
1410 not matter. The type of the operands and that of the result are
1411 always of @code{BOOLEAN_TYPE} or @code{INTEGER_TYPE}.
1413 @item POINTER_PLUS_EXPR
1414 This node represents pointer arithmetic. The first operand is always
1415 a pointer/reference type. The second operand is always an unsigned
1416 integer type compatible with sizetype. This is the only binary
1417 arithmetic operand that can operate on pointer types.
1422 These nodes represent various binary arithmetic operations.
1423 Respectively, these operations are addition, subtraction (of the second
1424 operand from the first) and multiplication. Their operands may have
1425 either integral or floating type, but there will never be case in which
1426 one operand is of floating type and the other is of integral type.
1428 The behavior of these operations on signed arithmetic overflow is
1429 controlled by the @code{flag_wrapv} and @code{flag_trapv} variables.
1431 @item MULT_HIGHPART_EXPR
1432 This node represents the ``high-part'' of a widening multiplication.
1433 For an integral type with @var{b} bits of precision, the result is
1434 the most significant @var{b} bits of the full @math{2@var{b}} product.
1437 This node represents a floating point division operation.
1439 @item TRUNC_DIV_EXPR
1440 @itemx FLOOR_DIV_EXPR
1441 @itemx CEIL_DIV_EXPR
1442 @itemx ROUND_DIV_EXPR
1443 These nodes represent integer division operations that return an integer
1444 result. @code{TRUNC_DIV_EXPR} rounds towards zero, @code{FLOOR_DIV_EXPR}
1445 rounds towards negative infinity, @code{CEIL_DIV_EXPR} rounds towards
1446 positive infinity and @code{ROUND_DIV_EXPR} rounds to the closest integer.
1447 Integer division in C and C++ is truncating, i.e.@: @code{TRUNC_DIV_EXPR}.
1449 The behavior of these operations on signed arithmetic overflow, when
1450 dividing the minimum signed integer by minus one, is controlled by the
1451 @code{flag_wrapv} and @code{flag_trapv} variables.
1453 @item TRUNC_MOD_EXPR
1454 @itemx FLOOR_MOD_EXPR
1455 @itemx CEIL_MOD_EXPR
1456 @itemx ROUND_MOD_EXPR
1457 These nodes represent the integer remainder or modulus operation.
1458 The integer modulus of two operands @code{a} and @code{b} is
1459 defined as @code{a - (a/b)*b} where the division calculated using
1460 the corresponding division operator. Hence for @code{TRUNC_MOD_EXPR}
1461 this definition assumes division using truncation towards zero, i.e.@:
1462 @code{TRUNC_DIV_EXPR}. Integer remainder in C and C++ uses truncating
1463 division, i.e.@: @code{TRUNC_MOD_EXPR}.
1465 @item EXACT_DIV_EXPR
1466 The @code{EXACT_DIV_EXPR} code is used to represent integer divisions where
1467 the numerator is known to be an exact multiple of the denominator. This
1468 allows the backend to choose between the faster of @code{TRUNC_DIV_EXPR},
1469 @code{CEIL_DIV_EXPR} and @code{FLOOR_DIV_EXPR} for the current target.
1477 These nodes represent the less than, less than or equal to, greater
1478 than, greater than or equal to, equal, and not equal comparison
1479 operators. The first and second operands will either be both of integral
1480 type, both of floating type or both of vector type. The result type of
1481 these expressions will always be of integral, boolean or signed integral
1482 vector type. These operations return the result type's zero value for
1483 false, the result type's one value for true, and a vector whose elements
1484 are zero (false) or minus one (true) for vectors.
1486 For floating point comparisons, if we honor IEEE NaNs and either operand
1487 is NaN, then @code{NE_EXPR} always returns true and the remaining operators
1488 always return false. On some targets, comparisons against an IEEE NaN,
1489 other than equality and inequality, may generate a floating point exception.
1492 @itemx UNORDERED_EXPR
1493 These nodes represent non-trapping ordered and unordered comparison
1494 operators. These operations take two floating point operands and
1495 determine whether they are ordered or unordered relative to each other.
1496 If either operand is an IEEE NaN, their comparison is defined to be
1497 unordered, otherwise the comparison is defined to be ordered. The
1498 result type of these expressions will always be of integral or boolean
1499 type. These operations return the result type's zero value for false,
1500 and the result type's one value for true.
1508 These nodes represent the unordered comparison operators.
1509 These operations take two floating point operands and determine whether
1510 the operands are unordered or are less than, less than or equal to,
1511 greater than, greater than or equal to, or equal respectively. For
1512 example, @code{UNLT_EXPR} returns true if either operand is an IEEE
1513 NaN or the first operand is less than the second. With the possible
1514 exception of @code{LTGT_EXPR}, all of these operations are guaranteed
1515 not to generate a floating point exception. The result
1516 type of these expressions will always be of integral or boolean type.
1517 These operations return the result type's zero value for false,
1518 and the result type's one value for true.
1521 These nodes represent assignment. The left-hand side is the first
1522 operand; the right-hand side is the second operand. The left-hand side
1523 will be a @code{VAR_DECL}, @code{INDIRECT_REF}, @code{COMPONENT_REF}, or
1526 These nodes are used to represent not only assignment with @samp{=} but
1527 also compound assignments (like @samp{+=}), by reduction to @samp{=}
1528 assignment. In other words, the representation for @samp{i += 3} looks
1529 just like that for @samp{i = i + 3}.
1532 These nodes are just like @code{MODIFY_EXPR}, but are used only when a
1533 variable is initialized, rather than assigned to subsequently. This
1534 means that we can assume that the target of the initialization is not
1535 used in computing its own value; any reference to the lhs in computing
1536 the rhs is undefined.
1539 These nodes represent comma-expressions. The first operand is an
1540 expression whose value is computed and thrown away prior to the
1541 evaluation of the second operand. The value of the entire expression is
1542 the value of the second operand.
1545 These nodes represent @code{?:} expressions. The first operand
1546 is of boolean or integral type. If it evaluates to a nonzero value,
1547 the second operand should be evaluated, and returned as the value of the
1548 expression. Otherwise, the third operand is evaluated, and returned as
1549 the value of the expression.
1551 The second operand must have the same type as the entire expression,
1552 unless it unconditionally throws an exception or calls a noreturn
1553 function, in which case it should have void type. The same constraints
1554 apply to the third operand. This allows array bounds checks to be
1555 represented conveniently as @code{(i >= 0 && i < 10) ? i : abort()}.
1557 As a GNU extension, the C language front-ends allow the second
1558 operand of the @code{?:} operator may be omitted in the source.
1559 For example, @code{x ? : 3} is equivalent to @code{x ? x : 3},
1560 assuming that @code{x} is an expression without side-effects.
1561 In the tree representation, however, the second operand is always
1562 present, possibly protected by @code{SAVE_EXPR} if the first
1563 argument does cause side-effects.
1566 These nodes are used to represent calls to functions, including
1567 non-static member functions. @code{CALL_EXPR}s are implemented as
1568 expression nodes with a variable number of operands. Rather than using
1569 @code{TREE_OPERAND} to extract them, it is preferable to use the
1570 specialized accessor macros and functions that operate specifically on
1571 @code{CALL_EXPR} nodes.
1573 @code{CALL_EXPR_FN} returns a pointer to the
1574 function to call; it is always an expression whose type is a
1575 @code{POINTER_TYPE}.
1577 The number of arguments to the call is returned by @code{call_expr_nargs},
1578 while the arguments themselves can be accessed with the @code{CALL_EXPR_ARG}
1579 macro. The arguments are zero-indexed and numbered left-to-right.
1580 You can iterate over the arguments using @code{FOR_EACH_CALL_EXPR_ARG}, as in:
1584 call_expr_arg_iterator iter;
1585 FOR_EACH_CALL_EXPR_ARG (arg, iter, call)
1586 /* arg is bound to successive arguments of call. */
1591 member functions, there will be an operand corresponding to the
1592 @code{this} pointer. There will always be expressions corresponding to
1593 all of the arguments, even if the function is declared with default
1594 arguments and some arguments are not explicitly provided at the call
1597 @code{CALL_EXPR}s also have a @code{CALL_EXPR_STATIC_CHAIN} operand that
1598 is used to implement nested functions. This operand is otherwise null.
1600 @item CLEANUP_POINT_EXPR
1601 These nodes represent full-expressions. The single operand is an
1602 expression to evaluate. Any destructor calls engendered by the creation
1603 of temporaries during the evaluation of that expression should be
1604 performed immediately after the expression is evaluated.
1607 These nodes represent the brace-enclosed initializers for a structure or an
1608 array. They contain a sequence of component values made out of a vector of
1609 constructor_elt, which is a (@code{INDEX}, @code{VALUE}) pair.
1611 If the @code{TREE_TYPE} of the @code{CONSTRUCTOR} is a @code{RECORD_TYPE},
1612 @code{UNION_TYPE} or @code{QUAL_UNION_TYPE} then the @code{INDEX} of each
1613 node in the sequence will be a @code{FIELD_DECL} and the @code{VALUE} will
1614 be the expression used to initialize that field.
1616 If the @code{TREE_TYPE} of the @code{CONSTRUCTOR} is an @code{ARRAY_TYPE},
1617 then the @code{INDEX} of each node in the sequence will be an
1618 @code{INTEGER_CST} or a @code{RANGE_EXPR} of two @code{INTEGER_CST}s.
1619 A single @code{INTEGER_CST} indicates which element of the array is being
1620 assigned to. A @code{RANGE_EXPR} indicates an inclusive range of elements
1621 to initialize. In both cases the @code{VALUE} is the corresponding
1622 initializer. It is re-evaluated for each element of a
1623 @code{RANGE_EXPR}. If the @code{INDEX} is @code{NULL_TREE}, then
1624 the initializer is for the next available array element.
1626 In the front end, you should not depend on the fields appearing in any
1627 particular order. However, in the middle end, fields must appear in
1628 declaration order. You should not assume that all fields will be
1629 represented. Unrepresented fields will be cleared (zeroed), unless the
1630 CONSTRUCTOR_NO_CLEARING flag is set, in which case their value becomes
1633 @item COMPOUND_LITERAL_EXPR
1634 @findex COMPOUND_LITERAL_EXPR_DECL_EXPR
1635 @findex COMPOUND_LITERAL_EXPR_DECL
1636 These nodes represent ISO C99 compound literals. The
1637 @code{COMPOUND_LITERAL_EXPR_DECL_EXPR} is a @code{DECL_EXPR}
1638 containing an anonymous @code{VAR_DECL} for
1639 the unnamed object represented by the compound literal; the
1640 @code{DECL_INITIAL} of that @code{VAR_DECL} is a @code{CONSTRUCTOR}
1641 representing the brace-enclosed list of initializers in the compound
1642 literal. That anonymous @code{VAR_DECL} can also be accessed directly
1643 by the @code{COMPOUND_LITERAL_EXPR_DECL} macro.
1647 A @code{SAVE_EXPR} represents an expression (possibly involving
1648 side-effects) that is used more than once. The side-effects should
1649 occur only the first time the expression is evaluated. Subsequent uses
1650 should just reuse the computed value. The first operand to the
1651 @code{SAVE_EXPR} is the expression to evaluate. The side-effects should
1652 be executed where the @code{SAVE_EXPR} is first encountered in a
1653 depth-first preorder traversal of the expression tree.
1656 A @code{TARGET_EXPR} represents a temporary object. The first operand
1657 is a @code{VAR_DECL} for the temporary variable. The second operand is
1658 the initializer for the temporary. The initializer is evaluated and,
1659 if non-void, copied (bitwise) into the temporary. If the initializer
1660 is void, that means that it will perform the initialization itself.
1662 Often, a @code{TARGET_EXPR} occurs on the right-hand side of an
1663 assignment, or as the second operand to a comma-expression which is
1664 itself the right-hand side of an assignment, etc. In this case, we say
1665 that the @code{TARGET_EXPR} is ``normal''; otherwise, we say it is
1666 ``orphaned''. For a normal @code{TARGET_EXPR} the temporary variable
1667 should be treated as an alias for the left-hand side of the assignment,
1668 rather than as a new temporary variable.
1670 The third operand to the @code{TARGET_EXPR}, if present, is a
1671 cleanup-expression (i.e., destructor call) for the temporary. If this
1672 expression is orphaned, then this expression must be executed when the
1673 statement containing this expression is complete. These cleanups must
1674 always be executed in the order opposite to that in which they were
1675 encountered. Note that if a temporary is created on one branch of a
1676 conditional operator (i.e., in the second or third operand to a
1677 @code{COND_EXPR}), the cleanup must be run only if that branch is
1681 This node is used to implement support for the C/C++ variable argument-list
1682 mechanism. It represents expressions like @code{va_arg (ap, type)}.
1683 Its @code{TREE_TYPE} yields the tree representation for @code{type} and
1684 its sole argument yields the representation for @code{ap}.
1687 This node is used to attach markers to an expression. The first operand
1688 is the annotated expression, the second is an @code{INTEGER_CST} with
1689 a value from @code{enum annot_expr_kind}.
1695 @tindex VEC_LSHIFT_EXPR
1696 @tindex VEC_RSHIFT_EXPR
1697 @tindex VEC_WIDEN_MULT_HI_EXPR
1698 @tindex VEC_WIDEN_MULT_LO_EXPR
1699 @tindex VEC_UNPACK_HI_EXPR
1700 @tindex VEC_UNPACK_LO_EXPR
1701 @tindex VEC_UNPACK_FLOAT_HI_EXPR
1702 @tindex VEC_UNPACK_FLOAT_LO_EXPR
1703 @tindex VEC_PACK_TRUNC_EXPR
1704 @tindex VEC_PACK_SAT_EXPR
1705 @tindex VEC_PACK_FIX_TRUNC_EXPR
1709 @item VEC_LSHIFT_EXPR
1710 @itemx VEC_RSHIFT_EXPR
1711 These nodes represent whole vector left and right shifts, respectively.
1712 The first operand is the vector to shift; it will always be of vector type.
1713 The second operand is an expression for the number of bits by which to
1714 shift. Note that the result is undefined if the second operand is larger
1715 than or equal to the first operand's type size.
1717 @item VEC_WIDEN_MULT_HI_EXPR
1718 @itemx VEC_WIDEN_MULT_LO_EXPR
1719 These nodes represent widening vector multiplication of the high and low
1720 parts of the two input vectors, respectively. Their operands are vectors
1721 that contain the same number of elements (@code{N}) of the same integral type.
1722 The result is a vector that contains half as many elements, of an integral type
1723 whose size is twice as wide. In the case of @code{VEC_WIDEN_MULT_HI_EXPR} the
1724 high @code{N/2} elements of the two vector are multiplied to produce the
1725 vector of @code{N/2} products. In the case of @code{VEC_WIDEN_MULT_LO_EXPR} the
1726 low @code{N/2} elements of the two vector are multiplied to produce the
1727 vector of @code{N/2} products.
1729 @item VEC_UNPACK_HI_EXPR
1730 @itemx VEC_UNPACK_LO_EXPR
1731 These nodes represent unpacking of the high and low parts of the input vector,
1732 respectively. The single operand is a vector that contains @code{N} elements
1733 of the same integral or floating point type. The result is a vector
1734 that contains half as many elements, of an integral or floating point type
1735 whose size is twice as wide. In the case of @code{VEC_UNPACK_HI_EXPR} the
1736 high @code{N/2} elements of the vector are extracted and widened (promoted).
1737 In the case of @code{VEC_UNPACK_LO_EXPR} the low @code{N/2} elements of the
1738 vector are extracted and widened (promoted).
1740 @item VEC_UNPACK_FLOAT_HI_EXPR
1741 @itemx VEC_UNPACK_FLOAT_LO_EXPR
1742 These nodes represent unpacking of the high and low parts of the input vector,
1743 where the values are converted from fixed point to floating point. The
1744 single operand is a vector that contains @code{N} elements of the same
1745 integral type. The result is a vector that contains half as many elements
1746 of a floating point type whose size is twice as wide. In the case of
1747 @code{VEC_UNPACK_HI_EXPR} the high @code{N/2} elements of the vector are
1748 extracted, converted and widened. In the case of @code{VEC_UNPACK_LO_EXPR}
1749 the low @code{N/2} elements of the vector are extracted, converted and widened.
1751 @item VEC_PACK_TRUNC_EXPR
1752 This node represents packing of truncated elements of the two input vectors
1753 into the output vector. Input operands are vectors that contain the same
1754 number of elements of the same integral or floating point type. The result
1755 is a vector that contains twice as many elements of an integral or floating
1756 point type whose size is half as wide. The elements of the two vectors are
1757 demoted and merged (concatenated) to form the output vector.
1759 @item VEC_PACK_SAT_EXPR
1760 This node represents packing of elements of the two input vectors into the
1761 output vector using saturation. Input operands are vectors that contain
1762 the same number of elements of the same integral type. The result is a
1763 vector that contains twice as many elements of an integral type whose size
1764 is half as wide. The elements of the two vectors are demoted and merged
1765 (concatenated) to form the output vector.
1767 @item VEC_PACK_FIX_TRUNC_EXPR
1768 This node represents packing of elements of the two input vectors into the
1769 output vector, where the values are converted from floating point
1770 to fixed point. Input operands are vectors that contain the same number
1771 of elements of a floating point type. The result is a vector that contains
1772 twice as many elements of an integral type whose size is half as wide. The
1773 elements of the two vectors are merged (concatenated) to form the output
1777 These nodes represent @code{?:} expressions. The three operands must be
1778 vectors of the same size and number of elements. The second and third
1779 operands must have the same type as the entire expression. The first
1780 operand is of signed integral vector type. If an element of the first
1781 operand evaluates to a zero value, the corresponding element of the
1782 result is taken from the third operand. If it evaluates to a minus one
1783 value, it is taken from the second operand. It should never evaluate to
1784 any other value currently, but optimizations should not rely on that
1785 property. In contrast with a @code{COND_EXPR}, all operands are always
1789 This node represents the Sum of Absolute Differences operation. The three
1790 operands must be vectors of integral types. The first and second operand
1791 must have the same type. The size of the vector element of the third
1792 operand must be at lease twice of the size of the vector element of the
1793 first and second one. The SAD is calculated between the first and second
1794 operands, added to the third operand, and returned.
1799 @c ---------------------------------------------------------------------
1801 @c ---------------------------------------------------------------------
1807 Most statements in GIMPLE are assignment statements, represented by
1808 @code{GIMPLE_ASSIGN}. No other C expressions can appear at statement level;
1809 a reference to a volatile object is converted into a
1810 @code{GIMPLE_ASSIGN}.
1812 There are also several varieties of complex statements.
1815 * Basic Statements::
1817 * Statement Sequences::
1818 * Empty Statements::
1825 @node Basic Statements
1826 @subsection Basic Statements
1827 @cindex Basic Statements
1832 Used to represent an inline assembly statement. For an inline assembly
1837 The @code{ASM_STRING} macro will return a @code{STRING_CST} node for
1838 @code{"mov x, y"}. If the original statement made use of the
1839 extended-assembly syntax, then @code{ASM_OUTPUTS},
1840 @code{ASM_INPUTS}, and @code{ASM_CLOBBERS} will be the outputs, inputs,
1841 and clobbers for the statement, represented as @code{STRING_CST} nodes.
1842 The extended-assembly syntax looks like:
1844 asm ("fsinx %1,%0" : "=f" (result) : "f" (angle));
1846 The first string is the @code{ASM_STRING}, containing the instruction
1847 template. The next two strings are the output and inputs, respectively;
1848 this statement has no clobbers. As this example indicates, ``plain''
1849 assembly statements are merely a special case of extended assembly
1850 statements; they have no cv-qualifiers, outputs, inputs, or clobbers.
1851 All of the strings will be @code{NUL}-terminated, and will contain no
1852 embedded @code{NUL}-characters.
1854 If the assembly statement is declared @code{volatile}, or if the
1855 statement was not an extended assembly statement, and is therefore
1856 implicitly volatile, then the predicate @code{ASM_VOLATILE_P} will hold
1857 of the @code{ASM_EXPR}.
1861 Used to represent a local declaration. The @code{DECL_EXPR_DECL} macro
1862 can be used to obtain the entity declared. This declaration may be a
1863 @code{LABEL_DECL}, indicating that the label declared is a local label.
1864 (As an extension, GCC allows the declaration of labels with scope.) In
1865 C, this declaration may be a @code{FUNCTION_DECL}, indicating the
1866 use of the GCC nested function extension. For more information,
1871 Used to represent a label. The @code{LABEL_DECL} declared by this
1872 statement can be obtained with the @code{LABEL_EXPR_LABEL} macro. The
1873 @code{IDENTIFIER_NODE} giving the name of the label can be obtained from
1874 the @code{LABEL_DECL} with @code{DECL_NAME}.
1878 Used to represent a @code{goto} statement. The @code{GOTO_DESTINATION} will
1879 usually be a @code{LABEL_DECL}. However, if the ``computed goto'' extension
1880 has been used, the @code{GOTO_DESTINATION} will be an arbitrary expression
1881 indicating the destination. This expression will always have pointer type.
1885 Used to represent a @code{return} statement. Operand 0 represents the
1886 value to return. It should either be the @code{RESULT_DECL} for the
1887 containing function, or a @code{MODIFY_EXPR} or @code{INIT_EXPR}
1888 setting the function's @code{RESULT_DECL}. It will be
1889 @code{NULL_TREE} if the statement was just
1895 These nodes represent ``infinite'' loops. The @code{LOOP_EXPR_BODY}
1896 represents the body of the loop. It should be executed forever, unless
1897 an @code{EXIT_EXPR} is encountered.
1900 These nodes represent conditional exits from the nearest enclosing
1901 @code{LOOP_EXPR}. The single operand is the condition; if it is
1902 nonzero, then the loop should be exited. An @code{EXIT_EXPR} will only
1903 appear within a @code{LOOP_EXPR}.
1907 Used to represent a @code{switch} statement. The @code{SWITCH_STMT_COND}
1908 is the expression on which the switch is occurring. See the documentation
1909 for an @code{IF_STMT} for more information on the representation used
1910 for the condition. The @code{SWITCH_STMT_BODY} is the body of the switch
1911 statement. The @code{SWITCH_STMT_TYPE} is the original type of switch
1912 expression as given in the source, before any compiler conversions.
1914 @item CASE_LABEL_EXPR
1916 Use to represent a @code{case} label, range of @code{case} labels, or a
1917 @code{default} label. If @code{CASE_LOW} is @code{NULL_TREE}, then this is a
1918 @code{default} label. Otherwise, if @code{CASE_HIGH} is @code{NULL_TREE}, then
1919 this is an ordinary @code{case} label. In this case, @code{CASE_LOW} is
1920 an expression giving the value of the label. Both @code{CASE_LOW} and
1921 @code{CASE_HIGH} are @code{INTEGER_CST} nodes. These values will have
1922 the same type as the condition expression in the switch statement.
1924 Otherwise, if both @code{CASE_LOW} and @code{CASE_HIGH} are defined, the
1925 statement is a range of case labels. Such statements originate with the
1926 extension that allows users to write things of the form:
1930 The first value will be @code{CASE_LOW}, while the second will be
1940 Block scopes and the variables they declare in GENERIC are
1941 expressed using the @code{BIND_EXPR} code, which in previous
1942 versions of GCC was primarily used for the C statement-expression
1945 Variables in a block are collected into @code{BIND_EXPR_VARS} in
1946 declaration order through their @code{TREE_CHAIN} field. Any runtime
1947 initialization is moved out of @code{DECL_INITIAL} and into a
1948 statement in the controlled block. When gimplifying from C or C++,
1949 this initialization replaces the @code{DECL_STMT}. These variables
1950 will never require cleanups. The scope of these variables is just the
1953 Variable-length arrays (VLAs) complicate this process, as their size
1954 often refers to variables initialized earlier in the block and their
1955 initialization involves an explicit stack allocation. To handle this,
1956 we add an indirection and replace them with a pointer to stack space
1957 allocated by means of @code{alloca}. In most cases, we also arrange
1958 for this space to be reclaimed when the enclosing @code{BIND_EXPR} is
1959 exited, the exception to this being when there is an explicit call to
1960 @code{alloca} in the source code, in which case the stack is left
1961 depressed on exit of the @code{BIND_EXPR}.
1963 A C++ program will usually contain more @code{BIND_EXPR}s than
1964 there are syntactic blocks in the source code, since several C++
1965 constructs have implicit scopes associated with them. On the
1966 other hand, although the C++ front end uses pseudo-scopes to
1967 handle cleanups for objects with destructors, these don't
1968 translate into the GIMPLE form; multiple declarations at the same
1969 level use the same @code{BIND_EXPR}.
1971 @node Statement Sequences
1972 @subsection Statement Sequences
1973 @cindex Statement Sequences
1975 Multiple statements at the same nesting level are collected into
1976 a @code{STATEMENT_LIST}. Statement lists are modified and
1977 traversed using the interface in @samp{tree-iterator.h}.
1979 @node Empty Statements
1980 @subsection Empty Statements
1981 @cindex Empty Statements
1983 Whenever possible, statements with no effect are discarded. But
1984 if they are nested within another construct which cannot be
1985 discarded for some reason, they are instead replaced with an
1986 empty statement, generated by @code{build_empty_stmt}.
1987 Initially, all empty statements were shared, after the pattern of
1988 the Java front end, but this caused a lot of trouble in practice.
1990 An empty statement is represented as @code{(void)0}.
1996 Other jumps are expressed by either @code{GOTO_EXPR} or
1999 The operand of a @code{GOTO_EXPR} must be either a label or a
2000 variable containing the address to jump to.
2002 The operand of a @code{RETURN_EXPR} is either @code{NULL_TREE},
2003 @code{RESULT_DECL}, or a @code{MODIFY_EXPR} which sets the return
2004 value. It would be nice to move the @code{MODIFY_EXPR} into a
2005 separate statement, but the special return semantics in
2006 @code{expand_return} make that difficult. It may still happen in
2007 the future, perhaps by moving most of that logic into
2008 @code{expand_assignment}.
2011 @subsection Cleanups
2014 Destructors for local C++ objects and similar dynamic cleanups are
2015 represented in GIMPLE by a @code{TRY_FINALLY_EXPR}.
2016 @code{TRY_FINALLY_EXPR} has two operands, both of which are a sequence
2017 of statements to execute. The first sequence is executed. When it
2018 completes the second sequence is executed.
2020 The first sequence may complete in the following ways:
2024 @item Execute the last statement in the sequence and fall off the
2027 @item Execute a goto statement (@code{GOTO_EXPR}) to an ordinary
2028 label outside the sequence.
2030 @item Execute a return statement (@code{RETURN_EXPR}).
2032 @item Throw an exception. This is currently not explicitly represented in
2037 The second sequence is not executed if the first sequence completes by
2038 calling @code{setjmp} or @code{exit} or any other function that does
2039 not return. The second sequence is also not executed if the first
2040 sequence completes via a non-local goto or a computed goto (in general
2041 the compiler does not know whether such a goto statement exits the
2042 first sequence or not, so we assume that it doesn't).
2044 After the second sequence is executed, if it completes normally by
2045 falling off the end, execution continues wherever the first sequence
2046 would have continued, by falling off the end, or doing a goto, etc.
2048 @code{TRY_FINALLY_EXPR} complicates the flow graph, since the cleanup
2049 needs to appear on every edge out of the controlled block; this
2050 reduces the freedom to move code across these edges. Therefore, the
2051 EH lowering pass which runs before most of the optimization passes
2052 eliminates these expressions by explicitly adding the cleanup to each
2053 edge. Rethrowing the exception is represented using @code{RESX_EXPR}.
2057 @tindex OMP_PARALLEL
2059 @tindex OMP_SECTIONS
2064 @tindex OMP_CRITICAL
2066 @tindex OMP_CONTINUE
2070 All the statements starting with @code{OMP_} represent directives and
2071 clauses used by the OpenMP API @w{@uref{http://www.openmp.org/}}.
2076 Represents @code{#pragma omp parallel [clause1 @dots{} clauseN]}. It
2079 Operand @code{OMP_PARALLEL_BODY} is valid while in GENERIC and
2080 High GIMPLE forms. It contains the body of code to be executed
2081 by all the threads. During GIMPLE lowering, this operand becomes
2082 @code{NULL} and the body is emitted linearly after
2083 @code{OMP_PARALLEL}.
2085 Operand @code{OMP_PARALLEL_CLAUSES} is the list of clauses
2086 associated with the directive.
2088 Operand @code{OMP_PARALLEL_FN} is created by
2089 @code{pass_lower_omp}, it contains the @code{FUNCTION_DECL}
2090 for the function that will contain the body of the parallel
2093 Operand @code{OMP_PARALLEL_DATA_ARG} is also created by
2094 @code{pass_lower_omp}. If there are shared variables to be
2095 communicated to the children threads, this operand will contain
2096 the @code{VAR_DECL} that contains all the shared values and
2101 Represents @code{#pragma omp for [clause1 @dots{} clauseN]}. It has
2104 Operand @code{OMP_FOR_BODY} contains the loop body.
2106 Operand @code{OMP_FOR_CLAUSES} is the list of clauses
2107 associated with the directive.
2109 Operand @code{OMP_FOR_INIT} is the loop initialization code of
2110 the form @code{VAR = N1}.
2112 Operand @code{OMP_FOR_COND} is the loop conditional expression
2113 of the form @code{VAR @{<,>,<=,>=@} N2}.
2115 Operand @code{OMP_FOR_INCR} is the loop index increment of the
2116 form @code{VAR @{+=,-=@} INCR}.
2118 Operand @code{OMP_FOR_PRE_BODY} contains side-effect code from
2119 operands @code{OMP_FOR_INIT}, @code{OMP_FOR_COND} and
2120 @code{OMP_FOR_INC}. These side-effects are part of the
2121 @code{OMP_FOR} block but must be evaluated before the start of
2124 The loop index variable @code{VAR} must be a signed integer variable,
2125 which is implicitly private to each thread. Bounds
2126 @code{N1} and @code{N2} and the increment expression
2127 @code{INCR} are required to be loop invariant integer
2128 expressions that are evaluated without any synchronization. The
2129 evaluation order, frequency of evaluation and side-effects are
2130 unspecified by the standard.
2134 Represents @code{#pragma omp sections [clause1 @dots{} clauseN]}.
2136 Operand @code{OMP_SECTIONS_BODY} contains the sections body,
2137 which in turn contains a set of @code{OMP_SECTION} nodes for
2138 each of the concurrent sections delimited by @code{#pragma omp
2141 Operand @code{OMP_SECTIONS_CLAUSES} is the list of clauses
2142 associated with the directive.
2146 Section delimiter for @code{OMP_SECTIONS}.
2150 Represents @code{#pragma omp single}.
2152 Operand @code{OMP_SINGLE_BODY} contains the body of code to be
2153 executed by a single thread.
2155 Operand @code{OMP_SINGLE_CLAUSES} is the list of clauses
2156 associated with the directive.
2160 Represents @code{#pragma omp master}.
2162 Operand @code{OMP_MASTER_BODY} contains the body of code to be
2163 executed by the master thread.
2167 Represents @code{#pragma omp ordered}.
2169 Operand @code{OMP_ORDERED_BODY} contains the body of code to be
2170 executed in the sequential order dictated by the loop index
2175 Represents @code{#pragma omp critical [name]}.
2177 Operand @code{OMP_CRITICAL_BODY} is the critical section.
2179 Operand @code{OMP_CRITICAL_NAME} is an optional identifier to
2180 label the critical section.
2184 This does not represent any OpenMP directive, it is an artificial
2185 marker to indicate the end of the body of an OpenMP@. It is used
2186 by the flow graph (@code{tree-cfg.c}) and OpenMP region
2187 building code (@code{omp-low.c}).
2191 Similarly, this instruction does not represent an OpenMP
2192 directive, it is used by @code{OMP_FOR} (and similar codes) as well as
2193 @code{OMP_SECTIONS} to mark the place where the code needs to
2194 loop to the next iteration, or the next section, respectively.
2196 In some cases, @code{OMP_CONTINUE} is placed right before
2197 @code{OMP_RETURN}. But if there are cleanups that need to
2198 occur right after the looping body, it will be emitted between
2199 @code{OMP_CONTINUE} and @code{OMP_RETURN}.
2203 Represents @code{#pragma omp atomic}.
2205 Operand 0 is the address at which the atomic operation is to be
2208 Operand 1 is the expression to evaluate. The gimplifier tries
2209 three alternative code generation strategies. Whenever possible,
2210 an atomic update built-in is used. If that fails, a
2211 compare-and-swap loop is attempted. If that also fails, a
2212 regular critical section around the expression is used.
2216 Represents clauses associated with one of the @code{OMP_} directives.
2217 Clauses are represented by separate subcodes defined in
2218 @file{tree.h}. Clauses codes can be one of:
2219 @code{OMP_CLAUSE_PRIVATE}, @code{OMP_CLAUSE_SHARED},
2220 @code{OMP_CLAUSE_FIRSTPRIVATE},
2221 @code{OMP_CLAUSE_LASTPRIVATE}, @code{OMP_CLAUSE_COPYIN},
2222 @code{OMP_CLAUSE_COPYPRIVATE}, @code{OMP_CLAUSE_IF},
2223 @code{OMP_CLAUSE_NUM_THREADS}, @code{OMP_CLAUSE_SCHEDULE},
2224 @code{OMP_CLAUSE_NOWAIT}, @code{OMP_CLAUSE_ORDERED},
2225 @code{OMP_CLAUSE_DEFAULT}, @code{OMP_CLAUSE_REDUCTION},
2226 @code{OMP_CLAUSE_COLLAPSE}, @code{OMP_CLAUSE_UNTIED},
2227 @code{OMP_CLAUSE_FINAL}, and @code{OMP_CLAUSE_MERGEABLE}. Each code
2228 represents the corresponding OpenMP clause.
2230 Clauses associated with the same directive are chained together
2231 via @code{OMP_CLAUSE_CHAIN}. Those clauses that accept a list
2232 of variables are restricted to exactly one, accessed with
2233 @code{OMP_CLAUSE_VAR}. Therefore, multiple variables under the
2234 same clause @code{C} need to be represented as multiple @code{C} clauses
2235 chained together. This facilitates adding new clauses during
2244 @tindex OACC_DECLARE
2245 @tindex OACC_ENTER_DATA
2246 @tindex OACC_EXIT_DATA
2247 @tindex OACC_HOST_DATA
2248 @tindex OACC_KERNELS
2250 @tindex OACC_PARALLEL
2253 All the statements starting with @code{OACC_} represent directives and
2254 clauses used by the OpenACC API @w{@uref{http://www.openacc.org/}}.
2259 Represents @code{#pragma acc cache (var @dots{})}.
2263 Represents @code{#pragma acc data [clause1 @dots{} clauseN]}.
2267 Represents @code{#pragma acc declare [clause1 @dots{} clauseN]}.
2269 @item OACC_ENTER_DATA
2271 Represents @code{#pragma acc enter data [clause1 @dots{} clauseN]}.
2273 @item OACC_EXIT_DATA
2275 Represents @code{#pragma acc exit data [clause1 @dots{} clauseN]}.
2277 @item OACC_HOST_DATA
2279 Represents @code{#pragma acc host_data [clause1 @dots{} clauseN]}.
2283 Represents @code{#pragma acc kernels [clause1 @dots{} clauseN]}.
2287 Represents @code{#pragma acc loop [clause1 @dots{} clauseN]}.
2289 See the description of the @code{OMP_FOR} code.
2293 Represents @code{#pragma acc parallel [clause1 @dots{} clauseN]}.
2297 Represents @code{#pragma acc update [clause1 @dots{} clauseN]}.
2301 @c ---------------------------------------------------------------------
2303 @c ---------------------------------------------------------------------
2308 @tindex FUNCTION_DECL
2310 A function is represented by a @code{FUNCTION_DECL} node. It stores
2311 the basic pieces of the function such as body, parameters, and return
2312 type as well as information on the surrounding context, visibility,
2316 * Function Basics:: Function names, body, and parameters.
2317 * Function Properties:: Context, linkage, etc.
2320 @c ---------------------------------------------------------------------
2322 @c ---------------------------------------------------------------------
2324 @node Function Basics
2325 @subsection Function Basics
2327 @findex DECL_ASSEMBLER_NAME
2329 @findex DECL_ARTIFICIAL
2330 @findex DECL_FUNCTION_SPECIFIC_TARGET
2331 @findex DECL_FUNCTION_SPECIFIC_OPTIMIZATION
2333 A function has four core parts: the name, the parameters, the result,
2334 and the body. The following macros and functions access these parts
2335 of a @code{FUNCTION_DECL} as well as other basic features:
2338 This macro returns the unqualified name of the function, as an
2339 @code{IDENTIFIER_NODE}. For an instantiation of a function template,
2340 the @code{DECL_NAME} is the unqualified name of the template, not
2341 something like @code{f<int>}. The value of @code{DECL_NAME} is
2342 undefined when used on a constructor, destructor, overloaded operator,
2343 or type-conversion operator, or any function that is implicitly
2344 generated by the compiler. See below for macros that can be used to
2345 distinguish these cases.
2347 @item DECL_ASSEMBLER_NAME
2348 This macro returns the mangled name of the function, also an
2349 @code{IDENTIFIER_NODE}. This name does not contain leading underscores
2350 on systems that prefix all identifiers with underscores. The mangled
2351 name is computed in the same way on all platforms; if special processing
2352 is required to deal with the object file format used on a particular
2353 platform, it is the responsibility of the back end to perform those
2354 modifications. (Of course, the back end should not modify
2355 @code{DECL_ASSEMBLER_NAME} itself.)
2357 Using @code{DECL_ASSEMBLER_NAME} will cause additional memory to be
2358 allocated (for the mangled name of the entity) so it should be used
2359 only when emitting assembly code. It should not be used within the
2360 optimizers to determine whether or not two declarations are the same,
2361 even though some of the existing optimizers do use it in that way.
2362 These uses will be removed over time.
2364 @item DECL_ARGUMENTS
2365 This macro returns the @code{PARM_DECL} for the first argument to the
2366 function. Subsequent @code{PARM_DECL} nodes can be obtained by
2367 following the @code{TREE_CHAIN} links.
2370 This macro returns the @code{RESULT_DECL} for the function.
2372 @item DECL_SAVED_TREE
2373 This macro returns the complete body of the function.
2376 This macro returns the @code{FUNCTION_TYPE} or @code{METHOD_TYPE} for
2380 A function that has a definition in the current translation unit will
2381 have a non-@code{NULL} @code{DECL_INITIAL}. However, back ends should not make
2382 use of the particular value given by @code{DECL_INITIAL}.
2384 It should contain a tree of @code{BLOCK} nodes that mirrors the scopes
2385 that variables are bound in the function. Each block contains a list
2386 of decls declared in a basic block, a pointer to a chain of blocks at
2387 the next lower scope level, then a pointer to the next block at the
2388 same level and a backpointer to the parent @code{BLOCK} or
2389 @code{FUNCTION_DECL}. So given a function as follows:
2402 you would get the following:
2405 tree foo = FUNCTION_DECL;
2406 tree decl_a = VAR_DECL;
2407 tree decl_b = VAR_DECL;
2408 tree decl_c = VAR_DECL;
2409 tree block_a = BLOCK;
2410 tree block_b = BLOCK;
2411 tree block_c = BLOCK;
2412 BLOCK_VARS(block_a) = decl_a;
2413 BLOCK_SUBBLOCKS(block_a) = block_b;
2414 BLOCK_CHAIN(block_a) = block_c;
2415 BLOCK_SUPERCONTEXT(block_a) = foo;
2416 BLOCK_VARS(block_b) = decl_b;
2417 BLOCK_SUPERCONTEXT(block_b) = block_a;
2418 BLOCK_VARS(block_c) = decl_c;
2419 BLOCK_SUPERCONTEXT(block_c) = foo;
2420 DECL_INITIAL(foo) = block_a;
2425 @c ---------------------------------------------------------------------
2426 @c Function Properties
2427 @c ---------------------------------------------------------------------
2429 @node Function Properties
2430 @subsection Function Properties
2431 @cindex function properties
2434 To determine the scope of a function, you can use the
2435 @code{DECL_CONTEXT} macro. This macro will return the class
2436 (either a @code{RECORD_TYPE} or a @code{UNION_TYPE}) or namespace (a
2437 @code{NAMESPACE_DECL}) of which the function is a member. For a virtual
2438 function, this macro returns the class in which the function was
2439 actually defined, not the base class in which the virtual declaration
2442 In C, the @code{DECL_CONTEXT} for a function maybe another function.
2443 This representation indicates that the GNU nested function extension
2444 is in use. For details on the semantics of nested functions, see the
2445 GCC Manual. The nested function can refer to local variables in its
2446 containing function. Such references are not explicitly marked in the
2447 tree structure; back ends must look at the @code{DECL_CONTEXT} for the
2448 referenced @code{VAR_DECL}. If the @code{DECL_CONTEXT} for the
2449 referenced @code{VAR_DECL} is not the same as the function currently
2450 being processed, and neither @code{DECL_EXTERNAL} nor
2451 @code{TREE_STATIC} hold, then the reference is to a local variable in
2452 a containing function, and the back end must take appropriate action.
2456 This predicate holds if the function is undefined.
2459 This predicate holds if the function has external linkage.
2462 This predicate holds if the function has been defined.
2464 @item TREE_THIS_VOLATILE
2465 This predicate holds if the function does not return normally.
2468 This predicate holds if the function can only read its arguments.
2471 This predicate holds if the function can only read its arguments, but
2472 may also read global memory.
2474 @item DECL_VIRTUAL_P
2475 This predicate holds if the function is virtual.
2477 @item DECL_ARTIFICIAL
2478 This macro holds if the function was implicitly generated by the
2479 compiler, rather than explicitly declared. In addition to implicitly
2480 generated class member functions, this macro holds for the special
2481 functions created to implement static initialization and destruction, to
2482 compute run-time type information, and so forth.
2484 @item DECL_FUNCTION_SPECIFIC_TARGET
2485 This macro returns a tree node that holds the target options that are
2486 to be used to compile this particular function or @code{NULL_TREE} if
2487 the function is to be compiled with the target options specified on
2490 @item DECL_FUNCTION_SPECIFIC_OPTIMIZATION
2491 This macro returns a tree node that holds the optimization options
2492 that are to be used to compile this particular function or
2493 @code{NULL_TREE} if the function is to be compiled with the
2494 optimization options specified on the command line.
2498 @c ---------------------------------------------------------------------
2499 @c Language-dependent trees
2500 @c ---------------------------------------------------------------------
2502 @node Language-dependent trees
2503 @section Language-dependent trees
2504 @cindex language-dependent trees
2506 Front ends may wish to keep some state associated with various GENERIC
2507 trees while parsing. To support this, trees provide a set of flags
2508 that may be used by the front end. They are accessed using
2509 @code{TREE_LANG_FLAG_n} where @samp{n} is currently 0 through 6.
2511 If necessary, a front end can use some language-dependent tree
2512 codes in its GENERIC representation, so long as it provides a
2513 hook for converting them to GIMPLE and doesn't expect them to
2514 work with any (hypothetical) optimizers that run before the
2515 conversion to GIMPLE@. The intermediate representation used while
2516 parsing C and C++ looks very little like GENERIC, but the C and
2517 C++ gimplifier hooks are perfectly happy to take it as input and
2522 @node C and C++ Trees
2523 @section C and C++ Trees
2525 This section documents the internal representation used by GCC to
2526 represent C and C++ source programs. When presented with a C or C++
2527 source program, GCC parses the program, performs semantic analysis
2528 (including the generation of error messages), and then produces the
2529 internal representation described here. This representation contains a
2530 complete representation for the entire translation unit provided as
2531 input to the front end. This representation is then typically processed
2532 by a code-generator in order to produce machine code, but could also be
2533 used in the creation of source browsers, intelligent editors, automatic
2534 documentation generators, interpreters, and any other programs needing
2535 the ability to process C or C++ code.
2537 This section explains the internal representation. In particular, it
2538 documents the internal representation for C and C++ source
2539 constructs, and the macros, functions, and variables that can be used to
2540 access these constructs. The C++ representation is largely a superset
2541 of the representation used in the C front end. There is only one
2542 construct used in C that does not appear in the C++ front end and that
2543 is the GNU ``nested function'' extension. Many of the macros documented
2544 here do not apply in C because the corresponding language constructs do
2547 The C and C++ front ends generate a mix of GENERIC trees and ones
2548 specific to C and C++. These language-specific trees are higher-level
2549 constructs than the ones in GENERIC to make the parser's job easier.
2550 This section describes those trees that aren't part of GENERIC as well
2551 as aspects of GENERIC trees that are treated in a language-specific
2554 If you are developing a ``back end'', be it is a code-generator or some
2555 other tool, that uses this representation, you may occasionally find
2556 that you need to ask questions not easily answered by the functions and
2557 macros available here. If that situation occurs, it is quite likely
2558 that GCC already supports the functionality you desire, but that the
2559 interface is simply not documented here. In that case, you should ask
2560 the GCC maintainers (via mail to @email{gcc@@gcc.gnu.org}) about
2561 documenting the functionality you require. Similarly, if you find
2562 yourself writing functions that do not deal directly with your back end,
2563 but instead might be useful to other people using the GCC front end, you
2564 should submit your patches for inclusion in GCC@.
2567 * Types for C++:: Fundamental and aggregate types.
2568 * Namespaces:: Namespaces.
2569 * Classes:: Classes.
2570 * Functions for C++:: Overloading and accessors for C++.
2571 * Statements for C++:: Statements specific to C and C++.
2572 * C++ Expressions:: From @code{typeid} to @code{throw}.
2576 @subsection Types for C++
2577 @tindex UNKNOWN_TYPE
2578 @tindex TYPENAME_TYPE
2580 @findex cp_type_quals
2581 @findex TYPE_UNQUALIFIED
2582 @findex TYPE_QUAL_CONST
2583 @findex TYPE_QUAL_VOLATILE
2584 @findex TYPE_QUAL_RESTRICT
2585 @findex TYPE_MAIN_VARIANT
2586 @cindex qualified type
2589 @findex TYPE_PRECISION
2590 @findex TYPE_ARG_TYPES
2591 @findex TYPE_METHOD_BASETYPE
2592 @findex TYPE_PTRDATAMEM_P
2593 @findex TYPE_OFFSET_BASETYPE
2595 @findex TYPE_CONTEXT
2597 @findex TYPENAME_TYPE_FULLNAME
2599 @findex TYPE_PTROBV_P
2601 In C++, an array type is not qualified; rather the type of the array
2602 elements is qualified. This situation is reflected in the intermediate
2603 representation. The macros described here will always examine the
2604 qualification of the underlying element type when applied to an array
2605 type. (If the element type is itself an array, then the recursion
2606 continues until a non-array type is found, and the qualification of this
2607 type is examined.) So, for example, @code{CP_TYPE_CONST_P} will hold of
2608 the type @code{const int ()[7]}, denoting an array of seven @code{int}s.
2610 The following functions and macros deal with cv-qualification of types:
2613 This function returns the set of type qualifiers applied to this type.
2614 This value is @code{TYPE_UNQUALIFIED} if no qualifiers have been
2615 applied. The @code{TYPE_QUAL_CONST} bit is set if the type is
2616 @code{const}-qualified. The @code{TYPE_QUAL_VOLATILE} bit is set if the
2617 type is @code{volatile}-qualified. The @code{TYPE_QUAL_RESTRICT} bit is
2618 set if the type is @code{restrict}-qualified.
2620 @item CP_TYPE_CONST_P
2621 This macro holds if the type is @code{const}-qualified.
2623 @item CP_TYPE_VOLATILE_P
2624 This macro holds if the type is @code{volatile}-qualified.
2626 @item CP_TYPE_RESTRICT_P
2627 This macro holds if the type is @code{restrict}-qualified.
2629 @item CP_TYPE_CONST_NON_VOLATILE_P
2630 This predicate holds for a type that is @code{const}-qualified, but
2631 @emph{not} @code{volatile}-qualified; other cv-qualifiers are ignored as
2632 well: only the @code{const}-ness is tested.
2636 A few other macros and functions are usable with all types:
2639 The number of bits required to represent the type, represented as an
2640 @code{INTEGER_CST}. For an incomplete type, @code{TYPE_SIZE} will be
2644 The alignment of the type, in bits, represented as an @code{int}.
2647 This macro returns a declaration (in the form of a @code{TYPE_DECL}) for
2648 the type. (Note this macro does @emph{not} return an
2649 @code{IDENTIFIER_NODE}, as you might expect, given its name!) You can
2650 look at the @code{DECL_NAME} of the @code{TYPE_DECL} to obtain the
2651 actual name of the type. The @code{TYPE_NAME} will be @code{NULL_TREE}
2652 for a type that is not a built-in type, the result of a typedef, or a
2655 @item CP_INTEGRAL_TYPE
2656 This predicate holds if the type is an integral type. Notice that in
2657 C++, enumerations are @emph{not} integral types.
2659 @item ARITHMETIC_TYPE_P
2660 This predicate holds if the type is an integral type (in the C++ sense)
2661 or a floating point type.
2664 This predicate holds for a class-type.
2667 This predicate holds for a built-in type.
2669 @item TYPE_PTRDATAMEM_P
2670 This predicate holds if the type is a pointer to data member.
2673 This predicate holds if the type is a pointer type, and the pointee is
2677 This predicate holds for a pointer to function type.
2680 This predicate holds for a pointer to object type. Note however that it
2681 does not hold for the generic pointer to object type @code{void *}. You
2682 may use @code{TYPE_PTROBV_P} to test for a pointer to object type as
2683 well as @code{void *}.
2687 The table below describes types specific to C and C++ as well as
2688 language-dependent info about GENERIC types.
2693 Used to represent pointer types, and pointer to data member types. If
2695 is a pointer to data member type, then @code{TYPE_PTRDATAMEM_P} will hold.
2696 For a pointer to data member type of the form @samp{T X::*},
2697 @code{TYPE_PTRMEM_CLASS_TYPE} will be the type @code{X}, while
2698 @code{TYPE_PTRMEM_POINTED_TO_TYPE} will be the type @code{T}.
2701 Used to represent @code{struct} and @code{class} types in C and C++. If
2702 @code{TYPE_PTRMEMFUNC_P} holds, then this type is a pointer-to-member
2703 type. In that case, the @code{TYPE_PTRMEMFUNC_FN_TYPE} is a
2704 @code{POINTER_TYPE} pointing to a @code{METHOD_TYPE}. The
2705 @code{METHOD_TYPE} is the type of a function pointed to by the
2706 pointer-to-member function. If @code{TYPE_PTRMEMFUNC_P} does not hold,
2707 this type is a class type. For more information, @pxref{Classes}.
2710 This node is used to represent a type the knowledge of which is
2711 insufficient for a sound processing.
2714 Used to represent a construct of the form @code{typename T::A}. The
2715 @code{TYPE_CONTEXT} is @code{T}; the @code{TYPE_NAME} is an
2716 @code{IDENTIFIER_NODE} for @code{A}. If the type is specified via a
2717 template-id, then @code{TYPENAME_TYPE_FULLNAME} yields a
2718 @code{TEMPLATE_ID_EXPR}. The @code{TREE_TYPE} is non-@code{NULL} if the
2719 node is implicitly generated in support for the implicit typename
2720 extension; in which case the @code{TREE_TYPE} is a type node for the
2724 Used to represent the @code{__typeof__} extension. The
2725 @code{TYPE_FIELDS} is the expression the type of which is being
2731 @c ---------------------------------------------------------------------
2733 @c ---------------------------------------------------------------------
2736 @subsection Namespaces
2737 @cindex namespace, scope
2738 @tindex NAMESPACE_DECL
2740 The root of the entire intermediate representation is the variable
2741 @code{global_namespace}. This is the namespace specified with @code{::}
2742 in C++ source code. All other namespaces, types, variables, functions,
2743 and so forth can be found starting with this namespace.
2745 However, except for the fact that it is distinguished as the root of the
2746 representation, the global namespace is no different from any other
2747 namespace. Thus, in what follows, we describe namespaces generally,
2748 rather than the global namespace in particular.
2750 A namespace is represented by a @code{NAMESPACE_DECL} node.
2752 The following macros and functions can be used on a @code{NAMESPACE_DECL}:
2756 This macro is used to obtain the @code{IDENTIFIER_NODE} corresponding to
2757 the unqualified name of the name of the namespace (@pxref{Identifiers}).
2758 The name of the global namespace is @samp{::}, even though in C++ the
2759 global namespace is unnamed. However, you should use comparison with
2760 @code{global_namespace}, rather than @code{DECL_NAME} to determine
2761 whether or not a namespace is the global one. An unnamed namespace
2762 will have a @code{DECL_NAME} equal to @code{anonymous_namespace_name}.
2763 Within a single translation unit, all unnamed namespaces will have the
2767 This macro returns the enclosing namespace. The @code{DECL_CONTEXT} for
2768 the @code{global_namespace} is @code{NULL_TREE}.
2770 @item DECL_NAMESPACE_ALIAS
2771 If this declaration is for a namespace alias, then
2772 @code{DECL_NAMESPACE_ALIAS} is the namespace for which this one is an
2775 Do not attempt to use @code{cp_namespace_decls} for a namespace which is
2776 an alias. Instead, follow @code{DECL_NAMESPACE_ALIAS} links until you
2777 reach an ordinary, non-alias, namespace, and call
2778 @code{cp_namespace_decls} there.
2780 @item DECL_NAMESPACE_STD_P
2781 This predicate holds if the namespace is the special @code{::std}
2784 @item cp_namespace_decls
2785 This function will return the declarations contained in the namespace,
2786 including types, overloaded functions, other namespaces, and so forth.
2787 If there are no declarations, this function will return
2788 @code{NULL_TREE}. The declarations are connected through their
2789 @code{TREE_CHAIN} fields.
2791 Although most entries on this list will be declarations,
2792 @code{TREE_LIST} nodes may also appear. In this case, the
2793 @code{TREE_VALUE} will be an @code{OVERLOAD}. The value of the
2794 @code{TREE_PURPOSE} is unspecified; back ends should ignore this value.
2795 As with the other kinds of declarations returned by
2796 @code{cp_namespace_decls}, the @code{TREE_CHAIN} will point to the next
2797 declaration in this list.
2799 For more information on the kinds of declarations that can occur on this
2800 list, @xref{Declarations}. Some declarations will not appear on this
2801 list. In particular, no @code{FIELD_DECL}, @code{LABEL_DECL}, or
2802 @code{PARM_DECL} nodes will appear here.
2804 This function cannot be used with namespaces that have
2805 @code{DECL_NAMESPACE_ALIAS} set.
2809 @c ---------------------------------------------------------------------
2811 @c ---------------------------------------------------------------------
2815 @cindex class, scope
2818 @findex CLASSTYPE_DECLARED_CLASS
2823 @findex TYPE_METHODS
2825 Besides namespaces, the other high-level scoping construct in C++ is the
2826 class. (Throughout this manual the term @dfn{class} is used to mean the
2827 types referred to in the ANSI/ISO C++ Standard as classes; these include
2828 types defined with the @code{class}, @code{struct}, and @code{union}
2831 A class type is represented by either a @code{RECORD_TYPE} or a
2832 @code{UNION_TYPE}. A class declared with the @code{union} tag is
2833 represented by a @code{UNION_TYPE}, while classes declared with either
2834 the @code{struct} or the @code{class} tag are represented by
2835 @code{RECORD_TYPE}s. You can use the @code{CLASSTYPE_DECLARED_CLASS}
2836 macro to discern whether or not a particular type is a @code{class} as
2837 opposed to a @code{struct}. This macro will be true only for classes
2838 declared with the @code{class} tag.
2840 Almost all non-function members are available on the @code{TYPE_FIELDS}
2841 list. Given one member, the next can be found by following the
2842 @code{TREE_CHAIN}. You should not depend in any way on the order in
2843 which fields appear on this list. All nodes on this list will be
2844 @samp{DECL} nodes. A @code{FIELD_DECL} is used to represent a non-static
2845 data member, a @code{VAR_DECL} is used to represent a static data
2846 member, and a @code{TYPE_DECL} is used to represent a type. Note that
2847 the @code{CONST_DECL} for an enumeration constant will appear on this
2848 list, if the enumeration type was declared in the class. (Of course,
2849 the @code{TYPE_DECL} for the enumeration type will appear here as well.)
2850 There are no entries for base classes on this list. In particular,
2851 there is no @code{FIELD_DECL} for the ``base-class portion'' of an
2854 The @code{TYPE_VFIELD} is a compiler-generated field used to point to
2855 virtual function tables. It may or may not appear on the
2856 @code{TYPE_FIELDS} list. However, back ends should handle the
2857 @code{TYPE_VFIELD} just like all the entries on the @code{TYPE_FIELDS}
2860 The function members are available on the @code{TYPE_METHODS} list.
2861 Again, subsequent members are found by following the @code{TREE_CHAIN}
2862 field. If a function is overloaded, each of the overloaded functions
2863 appears; no @code{OVERLOAD} nodes appear on the @code{TYPE_METHODS}
2864 list. Implicitly declared functions (including default constructors,
2865 copy constructors, assignment operators, and destructors) will appear on
2868 Every class has an associated @dfn{binfo}, which can be obtained with
2869 @code{TYPE_BINFO}. Binfos are used to represent base-classes. The
2870 binfo given by @code{TYPE_BINFO} is the degenerate case, whereby every
2871 class is considered to be its own base-class. The base binfos for a
2872 particular binfo are held in a vector, whose length is obtained with
2873 @code{BINFO_N_BASE_BINFOS}. The base binfos themselves are obtained
2874 with @code{BINFO_BASE_BINFO} and @code{BINFO_BASE_ITERATE}. To add a
2875 new binfo, use @code{BINFO_BASE_APPEND}. The vector of base binfos can
2876 be obtained with @code{BINFO_BASE_BINFOS}, but normally you do not need
2877 to use that. The class type associated with a binfo is given by
2878 @code{BINFO_TYPE}. It is not always the case that @code{BINFO_TYPE
2879 (TYPE_BINFO (x))}, because of typedefs and qualified types. Neither is
2880 it the case that @code{TYPE_BINFO (BINFO_TYPE (y))} is the same binfo as
2881 @code{y}. The reason is that if @code{y} is a binfo representing a
2882 base-class @code{B} of a derived class @code{D}, then @code{BINFO_TYPE
2883 (y)} will be @code{B}, and @code{TYPE_BINFO (BINFO_TYPE (y))} will be
2884 @code{B} as its own base-class, rather than as a base-class of @code{D}.
2886 The access to a base type can be found with @code{BINFO_BASE_ACCESS}.
2887 This will produce @code{access_public_node}, @code{access_private_node}
2888 or @code{access_protected_node}. If bases are always public,
2889 @code{BINFO_BASE_ACCESSES} may be @code{NULL}.
2891 @code{BINFO_VIRTUAL_P} is used to specify whether the binfo is inherited
2892 virtually or not. The other flags, @code{BINFO_FLAG_0} to
2893 @code{BINFO_FLAG_6}, can be used for language specific use.
2895 The following macros can be used on a tree node representing a class-type.
2899 This predicate holds if the class is local class @emph{i.e.}@: declared
2900 inside a function body.
2902 @item TYPE_POLYMORPHIC_P
2903 This predicate holds if the class has at least one virtual function
2904 (declared or inherited).
2906 @item TYPE_HAS_DEFAULT_CONSTRUCTOR
2907 This predicate holds whenever its argument represents a class-type with
2908 default constructor.
2910 @item CLASSTYPE_HAS_MUTABLE
2911 @itemx TYPE_HAS_MUTABLE_P
2912 These predicates hold for a class-type having a mutable data member.
2914 @item CLASSTYPE_NON_POD_P
2915 This predicate holds only for class-types that are not PODs.
2917 @item TYPE_HAS_NEW_OPERATOR
2918 This predicate holds for a class-type that defines
2919 @code{operator new}.
2921 @item TYPE_HAS_ARRAY_NEW_OPERATOR
2922 This predicate holds for a class-type for which
2923 @code{operator new[]} is defined.
2925 @item TYPE_OVERLOADS_CALL_EXPR
2926 This predicate holds for class-type for which the function call
2927 @code{operator()} is overloaded.
2929 @item TYPE_OVERLOADS_ARRAY_REF
2930 This predicate holds for a class-type that overloads
2933 @item TYPE_OVERLOADS_ARROW
2934 This predicate holds for a class-type for which @code{operator->} is
2939 @node Functions for C++
2940 @subsection Functions for C++
2942 @tindex FUNCTION_DECL
2947 A function is represented by a @code{FUNCTION_DECL} node. A set of
2948 overloaded functions is sometimes represented by an @code{OVERLOAD} node.
2950 An @code{OVERLOAD} node is not a declaration, so none of the
2951 @samp{DECL_} macros should be used on an @code{OVERLOAD}. An
2952 @code{OVERLOAD} node is similar to a @code{TREE_LIST}. Use
2953 @code{OVL_CURRENT} to get the function associated with an
2954 @code{OVERLOAD} node; use @code{OVL_NEXT} to get the next
2955 @code{OVERLOAD} node in the list of overloaded functions. The macros
2956 @code{OVL_CURRENT} and @code{OVL_NEXT} are actually polymorphic; you can
2957 use them to work with @code{FUNCTION_DECL} nodes as well as with
2958 overloads. In the case of a @code{FUNCTION_DECL}, @code{OVL_CURRENT}
2959 will always return the function itself, and @code{OVL_NEXT} will always
2960 be @code{NULL_TREE}.
2962 To determine the scope of a function, you can use the
2963 @code{DECL_CONTEXT} macro. This macro will return the class
2964 (either a @code{RECORD_TYPE} or a @code{UNION_TYPE}) or namespace (a
2965 @code{NAMESPACE_DECL}) of which the function is a member. For a virtual
2966 function, this macro returns the class in which the function was
2967 actually defined, not the base class in which the virtual declaration
2970 If a friend function is defined in a class scope, the
2971 @code{DECL_FRIEND_CONTEXT} macro can be used to determine the class in
2972 which it was defined. For example, in
2974 class C @{ friend void f() @{@} @};
2977 the @code{DECL_CONTEXT} for @code{f} will be the
2978 @code{global_namespace}, but the @code{DECL_FRIEND_CONTEXT} will be the
2979 @code{RECORD_TYPE} for @code{C}.
2982 The following macros and functions can be used on a @code{FUNCTION_DECL}:
2985 This predicate holds for a function that is the program entry point
2988 @item DECL_LOCAL_FUNCTION_P
2989 This predicate holds if the function was declared at block scope, even
2990 though it has a global scope.
2992 @item DECL_ANTICIPATED
2993 This predicate holds if the function is a built-in function but its
2994 prototype is not yet explicitly declared.
2996 @item DECL_EXTERN_C_FUNCTION_P
2997 This predicate holds if the function is declared as an
2998 `@code{extern "C"}' function.
3000 @item DECL_LINKONCE_P
3001 This macro holds if multiple copies of this function may be emitted in
3002 various translation units. It is the responsibility of the linker to
3003 merge the various copies. Template instantiations are the most common
3004 example of functions for which @code{DECL_LINKONCE_P} holds; G++
3005 instantiates needed templates in all translation units which require them,
3006 and then relies on the linker to remove duplicate instantiations.
3008 FIXME: This macro is not yet implemented.
3010 @item DECL_FUNCTION_MEMBER_P
3011 This macro holds if the function is a member of a class, rather than a
3012 member of a namespace.
3014 @item DECL_STATIC_FUNCTION_P
3015 This predicate holds if the function a static member function.
3017 @item DECL_NONSTATIC_MEMBER_FUNCTION_P
3018 This macro holds for a non-static member function.
3020 @item DECL_CONST_MEMFUNC_P
3021 This predicate holds for a @code{const}-member function.
3023 @item DECL_VOLATILE_MEMFUNC_P
3024 This predicate holds for a @code{volatile}-member function.
3026 @item DECL_CONSTRUCTOR_P
3027 This macro holds if the function is a constructor.
3029 @item DECL_NONCONVERTING_P
3030 This predicate holds if the constructor is a non-converting constructor.
3032 @item DECL_COMPLETE_CONSTRUCTOR_P
3033 This predicate holds for a function which is a constructor for an object
3036 @item DECL_BASE_CONSTRUCTOR_P
3037 This predicate holds for a function which is a constructor for a base
3040 @item DECL_COPY_CONSTRUCTOR_P
3041 This predicate holds for a function which is a copy-constructor.
3043 @item DECL_DESTRUCTOR_P
3044 This macro holds if the function is a destructor.
3046 @item DECL_COMPLETE_DESTRUCTOR_P
3047 This predicate holds if the function is the destructor for an object a
3050 @item DECL_OVERLOADED_OPERATOR_P
3051 This macro holds if the function is an overloaded operator.
3053 @item DECL_CONV_FN_P
3054 This macro holds if the function is a type-conversion operator.
3056 @item DECL_GLOBAL_CTOR_P
3057 This predicate holds if the function is a file-scope initialization
3060 @item DECL_GLOBAL_DTOR_P
3061 This predicate holds if the function is a file-scope finalization
3065 This predicate holds if the function is a thunk.
3067 These functions represent stub code that adjusts the @code{this} pointer
3068 and then jumps to another function. When the jumped-to function
3069 returns, control is transferred directly to the caller, without
3070 returning to the thunk. The first parameter to the thunk is always the
3071 @code{this} pointer; the thunk should add @code{THUNK_DELTA} to this
3072 value. (The @code{THUNK_DELTA} is an @code{int}, not an
3073 @code{INTEGER_CST}.)
3075 Then, if @code{THUNK_VCALL_OFFSET} (an @code{INTEGER_CST}) is nonzero
3076 the adjusted @code{this} pointer must be adjusted again. The complete
3077 calculation is given by the following pseudo-code:
3081 if (THUNK_VCALL_OFFSET)
3082 this += (*((ptrdiff_t **) this))[THUNK_VCALL_OFFSET]
3085 Finally, the thunk should jump to the location given
3086 by @code{DECL_INITIAL}; this will always be an expression for the
3087 address of a function.
3089 @item DECL_NON_THUNK_FUNCTION_P
3090 This predicate holds if the function is @emph{not} a thunk function.
3092 @item GLOBAL_INIT_PRIORITY
3093 If either @code{DECL_GLOBAL_CTOR_P} or @code{DECL_GLOBAL_DTOR_P} holds,
3094 then this gives the initialization priority for the function. The
3095 linker will arrange that all functions for which
3096 @code{DECL_GLOBAL_CTOR_P} holds are run in increasing order of priority
3097 before @code{main} is called. When the program exits, all functions for
3098 which @code{DECL_GLOBAL_DTOR_P} holds are run in the reverse order.
3100 @item TYPE_RAISES_EXCEPTIONS
3101 This macro returns the list of exceptions that a (member-)function can
3102 raise. The returned list, if non @code{NULL}, is comprised of nodes
3103 whose @code{TREE_VALUE} represents a type.
3105 @item TYPE_NOTHROW_P
3106 This predicate holds when the exception-specification of its arguments
3107 is of the form `@code{()}'.
3109 @item DECL_ARRAY_DELETE_OPERATOR_P
3110 This predicate holds if the function an overloaded
3111 @code{operator delete[]}.
3115 @c ---------------------------------------------------------------------
3117 @c ---------------------------------------------------------------------
3119 @node Statements for C++
3120 @subsection Statements for C++
3123 @tindex CLEANUP_STMT
3124 @findex CLEANUP_DECL
3125 @findex CLEANUP_EXPR
3126 @tindex CONTINUE_STMT
3128 @findex DECL_STMT_DECL
3132 @tindex EMPTY_CLASS_EXPR
3134 @findex EXPR_STMT_EXPR
3136 @findex FOR_INIT_STMT
3148 @findex SUBOBJECT_CLEANUP
3154 @findex TRY_HANDLERS
3155 @findex HANDLER_PARMS
3156 @findex HANDLER_BODY
3162 A function that has a definition in the current translation unit will
3163 have a non-@code{NULL} @code{DECL_INITIAL}. However, back ends should not make
3164 use of the particular value given by @code{DECL_INITIAL}.
3166 The @code{DECL_SAVED_TREE} macro will give the complete body of the
3169 @subsubsection Statements
3171 There are tree nodes corresponding to all of the source-level
3172 statement constructs, used within the C and C++ frontends. These are
3173 enumerated here, together with a list of the various macros that can
3174 be used to obtain information about them. There are a few macros that
3175 can be used with all statements:
3178 @item STMT_IS_FULL_EXPR_P
3179 In C++, statements normally constitute ``full expressions''; temporaries
3180 created during a statement are destroyed when the statement is complete.
3181 However, G++ sometimes represents expressions by statements; these
3182 statements will not have @code{STMT_IS_FULL_EXPR_P} set. Temporaries
3183 created during such statements should be destroyed when the innermost
3184 enclosing statement with @code{STMT_IS_FULL_EXPR_P} set is exited.
3188 Here is the list of the various statement nodes, and the macros used to
3189 access them. This documentation describes the use of these nodes in
3190 non-template functions (including instantiations of template functions).
3191 In template functions, the same nodes are used, but sometimes in
3192 slightly different ways.
3194 Many of the statements have substatements. For example, a @code{while}
3195 loop will have a body, which is itself a statement. If the substatement
3196 is @code{NULL_TREE}, it is considered equivalent to a statement
3197 consisting of a single @code{;}, i.e., an expression statement in which
3198 the expression has been omitted. A substatement may in fact be a list
3199 of statements, connected via their @code{TREE_CHAIN}s. So, you should
3200 always process the statement tree by looping over substatements, like
3203 void process_stmt (stmt)
3208 switch (TREE_CODE (stmt))
3211 process_stmt (THEN_CLAUSE (stmt));
3212 /* @r{More processing here.} */
3218 stmt = TREE_CHAIN (stmt);
3222 In other words, while the @code{then} clause of an @code{if} statement
3223 in C++ can be only one statement (although that one statement may be a
3224 compound statement), the intermediate representation will sometimes use
3225 several statements chained together.
3230 Used to represent a @code{break} statement. There are no additional
3233 @item CILK_SPAWN_STMT
3235 Used to represent a spawning function in the Cilk Plus language extension.
3236 This tree has one field that holds the name of the spawning function.
3237 @code{_Cilk_spawn} can be written in C in the following way:
3240 @code{_Cilk_spawn} <function_name> (<parameters>);
3243 Detailed description for usage and functionality of @code{_Cilk_spawn} can be
3244 found at @uref{https://www.cilkplus.org}.
3246 @item CILK_SYNC_STMT
3248 This statement is part of the Cilk Plus language extension. It indicates that
3249 the current function cannot continue in parallel with its spawned children.
3250 There are no additional fields. @code{_Cilk_sync} can be written in C in the
3259 Used to represent an action that should take place upon exit from the
3260 enclosing scope. Typically, these actions are calls to destructors for
3261 local objects, but back ends cannot rely on this fact. If these nodes
3262 are in fact representing such destructors, @code{CLEANUP_DECL} will be
3263 the @code{VAR_DECL} destroyed. Otherwise, @code{CLEANUP_DECL} will be
3264 @code{NULL_TREE}. In any case, the @code{CLEANUP_EXPR} is the
3265 expression to execute. The cleanups executed on exit from a scope
3266 should be run in the reverse order of the order in which the associated
3267 @code{CLEANUP_STMT}s were encountered.
3271 Used to represent a @code{continue} statement. There are no additional
3276 Used to mark the beginning (if @code{CTOR_BEGIN_P} holds) or end (if
3277 @code{CTOR_END_P} holds of the main body of a constructor. See also
3278 @code{SUBOBJECT} for more information on how to use these nodes.
3282 Used to represent a @code{do} loop. The body of the loop is given by
3283 @code{DO_BODY} while the termination condition for the loop is given by
3284 @code{DO_COND}. The condition for a @code{do}-statement is always an
3287 @item EMPTY_CLASS_EXPR
3289 Used to represent a temporary object of a class with no data whose
3290 address is never taken. (All such objects are interchangeable.) The
3291 @code{TREE_TYPE} represents the type of the object.
3295 Used to represent an expression statement. Use @code{EXPR_STMT_EXPR} to
3296 obtain the expression.
3300 Used to represent a @code{for} statement. The @code{FOR_INIT_STMT} is
3301 the initialization statement for the loop. The @code{FOR_COND} is the
3302 termination condition. The @code{FOR_EXPR} is the expression executed
3303 right before the @code{FOR_COND} on each loop iteration; often, this
3304 expression increments a counter. The body of the loop is given by
3305 @code{FOR_BODY}. Note that @code{FOR_INIT_STMT} and @code{FOR_BODY}
3306 return statements, while @code{FOR_COND} and @code{FOR_EXPR} return
3311 Used to represent a C++ @code{catch} block. The @code{HANDLER_TYPE}
3312 is the type of exception that will be caught by this handler; it is
3313 equal (by pointer equality) to @code{NULL} if this handler is for all
3314 types. @code{HANDLER_PARMS} is the @code{DECL_STMT} for the catch
3315 parameter, and @code{HANDLER_BODY} is the code for the block itself.
3319 Used to represent an @code{if} statement. The @code{IF_COND} is the
3322 If the condition is a @code{TREE_LIST}, then the @code{TREE_PURPOSE} is
3323 a statement (usually a @code{DECL_STMT}). Each time the condition is
3324 evaluated, the statement should be executed. Then, the
3325 @code{TREE_VALUE} should be used as the conditional expression itself.
3326 This representation is used to handle C++ code like this:
3328 C++ distinguishes between this and @code{COND_EXPR} for handling templates.
3331 if (int i = 7) @dots{}
3334 where there is a new local variable (or variables) declared within the
3337 The @code{THEN_CLAUSE} represents the statement given by the @code{then}
3338 condition, while the @code{ELSE_CLAUSE} represents the statement given
3339 by the @code{else} condition.
3343 In a constructor, these nodes are used to mark the point at which a
3344 subobject of @code{this} is fully constructed. If, after this point, an
3345 exception is thrown before a @code{CTOR_STMT} with @code{CTOR_END_P} set
3346 is encountered, the @code{SUBOBJECT_CLEANUP} must be executed. The
3347 cleanups must be executed in the reverse order in which they appear.
3351 Used to represent a @code{switch} statement. The @code{SWITCH_STMT_COND}
3352 is the expression on which the switch is occurring. See the documentation
3353 for an @code{IF_STMT} for more information on the representation used
3354 for the condition. The @code{SWITCH_STMT_BODY} is the body of the switch
3355 statement. The @code{SWITCH_STMT_TYPE} is the original type of switch
3356 expression as given in the source, before any compiler conversions.
3359 Used to represent a @code{try} block. The body of the try block is
3360 given by @code{TRY_STMTS}. Each of the catch blocks is a @code{HANDLER}
3361 node. The first handler is given by @code{TRY_HANDLERS}. Subsequent
3362 handlers are obtained by following the @code{TREE_CHAIN} link from one
3363 handler to the next. The body of the handler is given by
3364 @code{HANDLER_BODY}.
3366 If @code{CLEANUP_P} holds of the @code{TRY_BLOCK}, then the
3367 @code{TRY_HANDLERS} will not be a @code{HANDLER} node. Instead, it will
3368 be an expression that should be executed if an exception is thrown in
3369 the try block. It must rethrow the exception after executing that code.
3370 And, if an exception is thrown while the expression is executing,
3371 @code{terminate} must be called.
3374 Used to represent a @code{using} directive. The namespace is given by
3375 @code{USING_STMT_NAMESPACE}, which will be a NAMESPACE_DECL@. This node
3376 is needed inside template functions, to implement using directives
3377 during instantiation.
3381 Used to represent a @code{while} loop. The @code{WHILE_COND} is the
3382 termination condition for the loop. See the documentation for an
3383 @code{IF_STMT} for more information on the representation used for the
3386 The @code{WHILE_BODY} is the body of the loop.
3390 @node C++ Expressions
3391 @subsection C++ Expressions
3393 This section describes expressions specific to the C and C++ front
3399 Used to represent a @code{typeid} expression.
3404 Used to represent a call to @code{new} and @code{new[]} respectively.
3407 @itemx VEC_DELETE_EXPR
3409 Used to represent a call to @code{delete} and @code{delete[]} respectively.
3413 Represents a reference to a member of a class.
3417 Represents an instance of @code{throw} in the program. Operand 0,
3418 which is the expression to throw, may be @code{NULL_TREE}.
3421 @item AGGR_INIT_EXPR
3422 An @code{AGGR_INIT_EXPR} represents the initialization as the return
3423 value of a function call, or as the result of a constructor. An
3424 @code{AGGR_INIT_EXPR} will only appear as a full-expression, or as the
3425 second operand of a @code{TARGET_EXPR}. @code{AGGR_INIT_EXPR}s have
3426 a representation similar to that of @code{CALL_EXPR}s. You can use
3427 the @code{AGGR_INIT_EXPR_FN} and @code{AGGR_INIT_EXPR_ARG} macros to access
3428 the function to call and the arguments to pass.
3430 If @code{AGGR_INIT_VIA_CTOR_P} holds of the @code{AGGR_INIT_EXPR}, then
3431 the initialization is via a constructor call. The address of the
3432 @code{AGGR_INIT_EXPR_SLOT} operand, which is always a @code{VAR_DECL},
3433 is taken, and this value replaces the first argument in the argument
3436 In either case, the expression is void.