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[official-gcc.git] / gcc / tree.c
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1 /* Language-independent node constructors for parse phase of GNU compiler.
2 Copyright (C) 1987, 88, 92-96, 1997 Free Software Foundation, Inc.
4 This file is part of GNU CC.
6 GNU CC is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
9 any later version.
11 GNU CC is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 You should have received a copy of the GNU General Public License
17 along with GNU CC; see the file COPYING. If not, write to
18 the Free Software Foundation, 59 Temple Place - Suite 330,
19 Boston, MA 02111-1307, USA. */
22 /* This file contains the low level primitives for operating on tree nodes,
23 including allocation, list operations, interning of identifiers,
24 construction of data type nodes and statement nodes,
25 and construction of type conversion nodes. It also contains
26 tables index by tree code that describe how to take apart
27 nodes of that code.
29 It is intended to be language-independent, but occasionally
30 calls language-dependent routines defined (for C) in typecheck.c.
32 The low-level allocation routines oballoc and permalloc
33 are used also for allocating many other kinds of objects
34 by all passes of the compiler. */
36 #include <setjmp.h>
37 #include "config.h"
38 #include "flags.h"
39 #include "tree.h"
40 #include "except.h"
41 #include "function.h"
42 #include "obstack.h"
43 #ifdef __STDC__
44 #include <stdarg.h>
45 #else
46 #include <varargs.h>
47 #endif
48 #include <stdio.h>
50 #define obstack_chunk_alloc xmalloc
51 #define obstack_chunk_free free
53 /* Tree nodes of permanent duration are allocated in this obstack.
54 They are the identifier nodes, and everything outside of
55 the bodies and parameters of function definitions. */
57 struct obstack permanent_obstack;
59 /* The initial RTL, and all ..._TYPE nodes, in a function
60 are allocated in this obstack. Usually they are freed at the
61 end of the function, but if the function is inline they are saved.
62 For top-level functions, this is maybepermanent_obstack.
63 Separate obstacks are made for nested functions. */
65 struct obstack *function_maybepermanent_obstack;
67 /* This is the function_maybepermanent_obstack for top-level functions. */
69 struct obstack maybepermanent_obstack;
71 /* This is a list of function_maybepermanent_obstacks for top-level inline
72 functions that are compiled in the middle of compiling other functions. */
74 struct simple_obstack_stack *toplev_inline_obstacks;
76 /* This is a list of function_maybepermanent_obstacks for inline functions
77 nested in the current function that were compiled in the middle of
78 compiling other functions. */
80 struct simple_obstack_stack *inline_obstacks;
82 /* The contents of the current function definition are allocated
83 in this obstack, and all are freed at the end of the function.
84 For top-level functions, this is temporary_obstack.
85 Separate obstacks are made for nested functions. */
87 struct obstack *function_obstack;
89 /* This is used for reading initializers of global variables. */
91 struct obstack temporary_obstack;
93 /* The tree nodes of an expression are allocated
94 in this obstack, and all are freed at the end of the expression. */
96 struct obstack momentary_obstack;
98 /* The tree nodes of a declarator are allocated
99 in this obstack, and all are freed when the declarator
100 has been parsed. */
102 static struct obstack temp_decl_obstack;
104 /* This points at either permanent_obstack
105 or the current function_maybepermanent_obstack. */
107 struct obstack *saveable_obstack;
109 /* This is same as saveable_obstack during parse and expansion phase;
110 it points to the current function's obstack during optimization.
111 This is the obstack to be used for creating rtl objects. */
113 struct obstack *rtl_obstack;
115 /* This points at either permanent_obstack or the current function_obstack. */
117 struct obstack *current_obstack;
119 /* This points at either permanent_obstack or the current function_obstack
120 or momentary_obstack. */
122 struct obstack *expression_obstack;
124 /* Stack of obstack selections for push_obstacks and pop_obstacks. */
126 struct obstack_stack
128 struct obstack_stack *next;
129 struct obstack *current;
130 struct obstack *saveable;
131 struct obstack *expression;
132 struct obstack *rtl;
135 struct obstack_stack *obstack_stack;
137 /* Obstack for allocating struct obstack_stack entries. */
139 static struct obstack obstack_stack_obstack;
141 /* Addresses of first objects in some obstacks.
142 This is for freeing their entire contents. */
143 char *maybepermanent_firstobj;
144 char *temporary_firstobj;
145 char *momentary_firstobj;
146 char *temp_decl_firstobj;
148 /* This is used to preserve objects (mainly array initializers) that need to
149 live until the end of the current function, but no further. */
150 char *momentary_function_firstobj;
152 /* Nonzero means all ..._TYPE nodes should be allocated permanently. */
154 int all_types_permanent;
156 /* Stack of places to restore the momentary obstack back to. */
158 struct momentary_level
160 /* Pointer back to previous such level. */
161 struct momentary_level *prev;
162 /* First object allocated within this level. */
163 char *base;
164 /* Value of expression_obstack saved at entry to this level. */
165 struct obstack *obstack;
168 struct momentary_level *momentary_stack;
170 /* Table indexed by tree code giving a string containing a character
171 classifying the tree code. Possibilities are
172 t, d, s, c, r, <, 1, 2 and e. See tree.def for details. */
174 #define DEFTREECODE(SYM, NAME, TYPE, LENGTH) TYPE,
176 char *standard_tree_code_type[] = {
177 #include "tree.def"
179 #undef DEFTREECODE
181 /* Table indexed by tree code giving number of expression
182 operands beyond the fixed part of the node structure.
183 Not used for types or decls. */
185 #define DEFTREECODE(SYM, NAME, TYPE, LENGTH) LENGTH,
187 int standard_tree_code_length[] = {
188 #include "tree.def"
190 #undef DEFTREECODE
192 /* Names of tree components.
193 Used for printing out the tree and error messages. */
194 #define DEFTREECODE(SYM, NAME, TYPE, LEN) NAME,
196 char *standard_tree_code_name[] = {
197 #include "tree.def"
199 #undef DEFTREECODE
201 /* Table indexed by tree code giving a string containing a character
202 classifying the tree code. Possibilities are
203 t, d, s, c, r, e, <, 1 and 2. See tree.def for details. */
205 char **tree_code_type;
207 /* Table indexed by tree code giving number of expression
208 operands beyond the fixed part of the node structure.
209 Not used for types or decls. */
211 int *tree_code_length;
213 /* Table indexed by tree code giving name of tree code, as a string. */
215 char **tree_code_name;
217 /* Statistics-gathering stuff. */
218 typedef enum
220 d_kind,
221 t_kind,
222 b_kind,
223 s_kind,
224 r_kind,
225 e_kind,
226 c_kind,
227 id_kind,
228 op_id_kind,
229 perm_list_kind,
230 temp_list_kind,
231 vec_kind,
232 x_kind,
233 lang_decl,
234 lang_type,
235 all_kinds
236 } tree_node_kind;
238 int tree_node_counts[(int)all_kinds];
239 int tree_node_sizes[(int)all_kinds];
240 int id_string_size = 0;
242 char *tree_node_kind_names[] = {
243 "decls",
244 "types",
245 "blocks",
246 "stmts",
247 "refs",
248 "exprs",
249 "constants",
250 "identifiers",
251 "op_identifiers",
252 "perm_tree_lists",
253 "temp_tree_lists",
254 "vecs",
255 "random kinds",
256 "lang_decl kinds",
257 "lang_type kinds"
260 /* Hash table for uniquizing IDENTIFIER_NODEs by name. */
262 #define MAX_HASH_TABLE 1009
263 static tree hash_table[MAX_HASH_TABLE]; /* id hash buckets */
265 /* 0 while creating built-in identifiers. */
266 static int do_identifier_warnings;
268 /* Unique id for next decl created. */
269 static int next_decl_uid;
270 /* Unique id for next type created. */
271 static int next_type_uid = 1;
273 /* Here is how primitive or already-canonicalized types' hash
274 codes are made. */
275 #define TYPE_HASH(TYPE) ((HOST_WIDE_INT) (TYPE) & 0777777)
277 extern char *mode_name[];
279 void gcc_obstack_init ();
281 /* Init the principal obstacks. */
283 void
284 init_obstacks ()
286 gcc_obstack_init (&obstack_stack_obstack);
287 gcc_obstack_init (&permanent_obstack);
289 gcc_obstack_init (&temporary_obstack);
290 temporary_firstobj = (char *) obstack_alloc (&temporary_obstack, 0);
291 gcc_obstack_init (&momentary_obstack);
292 momentary_firstobj = (char *) obstack_alloc (&momentary_obstack, 0);
293 momentary_function_firstobj = momentary_firstobj;
294 gcc_obstack_init (&maybepermanent_obstack);
295 maybepermanent_firstobj
296 = (char *) obstack_alloc (&maybepermanent_obstack, 0);
297 gcc_obstack_init (&temp_decl_obstack);
298 temp_decl_firstobj = (char *) obstack_alloc (&temp_decl_obstack, 0);
300 function_obstack = &temporary_obstack;
301 function_maybepermanent_obstack = &maybepermanent_obstack;
302 current_obstack = &permanent_obstack;
303 expression_obstack = &permanent_obstack;
304 rtl_obstack = saveable_obstack = &permanent_obstack;
306 /* Init the hash table of identifiers. */
307 bzero ((char *) hash_table, sizeof hash_table);
310 void
311 gcc_obstack_init (obstack)
312 struct obstack *obstack;
314 /* Let particular systems override the size of a chunk. */
315 #ifndef OBSTACK_CHUNK_SIZE
316 #define OBSTACK_CHUNK_SIZE 0
317 #endif
318 /* Let them override the alloc and free routines too. */
319 #ifndef OBSTACK_CHUNK_ALLOC
320 #define OBSTACK_CHUNK_ALLOC xmalloc
321 #endif
322 #ifndef OBSTACK_CHUNK_FREE
323 #define OBSTACK_CHUNK_FREE free
324 #endif
325 _obstack_begin (obstack, OBSTACK_CHUNK_SIZE, 0,
326 (void *(*) ()) OBSTACK_CHUNK_ALLOC,
327 (void (*) ()) OBSTACK_CHUNK_FREE);
330 /* Save all variables describing the current status into the structure *P.
331 This is used before starting a nested function.
333 CONTEXT is the decl_function_context for the function we're about to
334 compile; if it isn't current_function_decl, we have to play some games. */
336 void
337 save_tree_status (p, context)
338 struct function *p;
339 tree context;
341 p->all_types_permanent = all_types_permanent;
342 p->momentary_stack = momentary_stack;
343 p->maybepermanent_firstobj = maybepermanent_firstobj;
344 p->temporary_firstobj = temporary_firstobj;
345 p->momentary_firstobj = momentary_firstobj;
346 p->momentary_function_firstobj = momentary_function_firstobj;
347 p->function_obstack = function_obstack;
348 p->function_maybepermanent_obstack = function_maybepermanent_obstack;
349 p->current_obstack = current_obstack;
350 p->expression_obstack = expression_obstack;
351 p->saveable_obstack = saveable_obstack;
352 p->rtl_obstack = rtl_obstack;
353 p->inline_obstacks = inline_obstacks;
355 if (context == current_function_decl)
356 /* Objects that need to be saved in this function can be in the nonsaved
357 obstack of the enclosing function since they can't possibly be needed
358 once it has returned. */
359 function_maybepermanent_obstack = function_obstack;
360 else
362 /* We're compiling a function which isn't nested in the current
363 function. We need to create a new maybepermanent_obstack for this
364 function, since it can't go onto any of the existing obstacks. */
365 struct simple_obstack_stack **head;
366 struct simple_obstack_stack *current;
368 if (context == NULL_TREE)
369 head = &toplev_inline_obstacks;
370 else
372 struct function *f = find_function_data (context);
373 head = &f->inline_obstacks;
376 current = ((struct simple_obstack_stack *)
377 xmalloc (sizeof (struct simple_obstack_stack)));
379 current->obstack = (struct obstack *) xmalloc (sizeof (struct obstack));
380 function_maybepermanent_obstack = current->obstack;
381 gcc_obstack_init (function_maybepermanent_obstack);
383 current->next = *head;
384 *head = current;
387 maybepermanent_firstobj
388 = (char *) obstack_finish (function_maybepermanent_obstack);
390 function_obstack = (struct obstack *) xmalloc (sizeof (struct obstack));
391 gcc_obstack_init (function_obstack);
393 current_obstack = &permanent_obstack;
394 expression_obstack = &permanent_obstack;
395 rtl_obstack = saveable_obstack = &permanent_obstack;
397 temporary_firstobj = (char *) obstack_alloc (&temporary_obstack, 0);
398 momentary_firstobj = (char *) obstack_finish (&momentary_obstack);
399 momentary_function_firstobj = momentary_firstobj;
402 /* Restore all variables describing the current status from the structure *P.
403 This is used after a nested function. */
405 void
406 restore_tree_status (p)
407 struct function *p;
409 all_types_permanent = p->all_types_permanent;
410 momentary_stack = p->momentary_stack;
412 obstack_free (&momentary_obstack, momentary_function_firstobj);
414 /* Free saveable storage used by the function just compiled and not
415 saved.
417 CAUTION: This is in function_obstack of the containing function.
418 So we must be sure that we never allocate from that obstack during
419 the compilation of a nested function if we expect it to survive
420 past the nested function's end. */
421 obstack_free (function_maybepermanent_obstack, maybepermanent_firstobj);
423 obstack_free (function_obstack, 0);
424 free (function_obstack);
426 temporary_firstobj = p->temporary_firstobj;
427 momentary_firstobj = p->momentary_firstobj;
428 momentary_function_firstobj = p->momentary_function_firstobj;
429 maybepermanent_firstobj = p->maybepermanent_firstobj;
430 function_obstack = p->function_obstack;
431 function_maybepermanent_obstack = p->function_maybepermanent_obstack;
432 current_obstack = p->current_obstack;
433 expression_obstack = p->expression_obstack;
434 saveable_obstack = p->saveable_obstack;
435 rtl_obstack = p->rtl_obstack;
436 inline_obstacks = p->inline_obstacks;
439 /* Start allocating on the temporary (per function) obstack.
440 This is done in start_function before parsing the function body,
441 and before each initialization at top level, and to go back
442 to temporary allocation after doing permanent_allocation. */
444 void
445 temporary_allocation ()
447 /* Note that function_obstack at top level points to temporary_obstack.
448 But within a nested function context, it is a separate obstack. */
449 current_obstack = function_obstack;
450 expression_obstack = function_obstack;
451 rtl_obstack = saveable_obstack = function_maybepermanent_obstack;
452 momentary_stack = 0;
453 inline_obstacks = 0;
456 /* Start allocating on the permanent obstack but don't
457 free the temporary data. After calling this, call
458 `permanent_allocation' to fully resume permanent allocation status. */
460 void
461 end_temporary_allocation ()
463 current_obstack = &permanent_obstack;
464 expression_obstack = &permanent_obstack;
465 rtl_obstack = saveable_obstack = &permanent_obstack;
468 /* Resume allocating on the temporary obstack, undoing
469 effects of `end_temporary_allocation'. */
471 void
472 resume_temporary_allocation ()
474 current_obstack = function_obstack;
475 expression_obstack = function_obstack;
476 rtl_obstack = saveable_obstack = function_maybepermanent_obstack;
479 /* While doing temporary allocation, switch to allocating in such a
480 way as to save all nodes if the function is inlined. Call
481 resume_temporary_allocation to go back to ordinary temporary
482 allocation. */
484 void
485 saveable_allocation ()
487 /* Note that function_obstack at top level points to temporary_obstack.
488 But within a nested function context, it is a separate obstack. */
489 expression_obstack = current_obstack = saveable_obstack;
492 /* Switch to current obstack CURRENT and maybepermanent obstack SAVEABLE,
493 recording the previously current obstacks on a stack.
494 This does not free any storage in any obstack. */
496 void
497 push_obstacks (current, saveable)
498 struct obstack *current, *saveable;
500 struct obstack_stack *p
501 = (struct obstack_stack *) obstack_alloc (&obstack_stack_obstack,
502 (sizeof (struct obstack_stack)));
504 p->current = current_obstack;
505 p->saveable = saveable_obstack;
506 p->expression = expression_obstack;
507 p->rtl = rtl_obstack;
508 p->next = obstack_stack;
509 obstack_stack = p;
511 current_obstack = current;
512 expression_obstack = current;
513 rtl_obstack = saveable_obstack = saveable;
516 /* Save the current set of obstacks, but don't change them. */
518 void
519 push_obstacks_nochange ()
521 struct obstack_stack *p
522 = (struct obstack_stack *) obstack_alloc (&obstack_stack_obstack,
523 (sizeof (struct obstack_stack)));
525 p->current = current_obstack;
526 p->saveable = saveable_obstack;
527 p->expression = expression_obstack;
528 p->rtl = rtl_obstack;
529 p->next = obstack_stack;
530 obstack_stack = p;
533 /* Pop the obstack selection stack. */
535 void
536 pop_obstacks ()
538 struct obstack_stack *p = obstack_stack;
539 obstack_stack = p->next;
541 current_obstack = p->current;
542 saveable_obstack = p->saveable;
543 expression_obstack = p->expression;
544 rtl_obstack = p->rtl;
546 obstack_free (&obstack_stack_obstack, p);
549 /* Nonzero if temporary allocation is currently in effect.
550 Zero if currently doing permanent allocation. */
553 allocation_temporary_p ()
555 return current_obstack != &permanent_obstack;
558 /* Go back to allocating on the permanent obstack
559 and free everything in the temporary obstack.
561 FUNCTION_END is true only if we have just finished compiling a function.
562 In that case, we also free preserved initial values on the momentary
563 obstack. */
565 void
566 permanent_allocation (function_end)
567 int function_end;
569 /* Free up previous temporary obstack data */
570 obstack_free (&temporary_obstack, temporary_firstobj);
571 if (function_end)
573 obstack_free (&momentary_obstack, momentary_function_firstobj);
574 momentary_firstobj = momentary_function_firstobj;
576 else
577 obstack_free (&momentary_obstack, momentary_firstobj);
578 obstack_free (function_maybepermanent_obstack, maybepermanent_firstobj);
579 obstack_free (&temp_decl_obstack, temp_decl_firstobj);
581 /* Free up the maybepermanent_obstacks for any of our nested functions
582 which were compiled at a lower level. */
583 while (inline_obstacks)
585 struct simple_obstack_stack *current = inline_obstacks;
586 inline_obstacks = current->next;
587 obstack_free (current->obstack, 0);
588 free (current->obstack);
589 free (current);
592 current_obstack = &permanent_obstack;
593 expression_obstack = &permanent_obstack;
594 rtl_obstack = saveable_obstack = &permanent_obstack;
597 /* Save permanently everything on the maybepermanent_obstack. */
599 void
600 preserve_data ()
602 maybepermanent_firstobj
603 = (char *) obstack_alloc (function_maybepermanent_obstack, 0);
606 void
607 preserve_initializer ()
609 struct momentary_level *tem;
610 char *old_momentary;
612 temporary_firstobj
613 = (char *) obstack_alloc (&temporary_obstack, 0);
614 maybepermanent_firstobj
615 = (char *) obstack_alloc (function_maybepermanent_obstack, 0);
617 old_momentary = momentary_firstobj;
618 momentary_firstobj
619 = (char *) obstack_alloc (&momentary_obstack, 0);
620 if (momentary_firstobj != old_momentary)
621 for (tem = momentary_stack; tem; tem = tem->prev)
622 tem->base = momentary_firstobj;
625 /* Start allocating new rtl in current_obstack.
626 Use resume_temporary_allocation
627 to go back to allocating rtl in saveable_obstack. */
629 void
630 rtl_in_current_obstack ()
632 rtl_obstack = current_obstack;
635 /* Start allocating rtl from saveable_obstack. Intended to be used after
636 a call to push_obstacks_nochange. */
638 void
639 rtl_in_saveable_obstack ()
641 rtl_obstack = saveable_obstack;
644 /* Allocate SIZE bytes in the current obstack
645 and return a pointer to them.
646 In practice the current obstack is always the temporary one. */
648 char *
649 oballoc (size)
650 int size;
652 return (char *) obstack_alloc (current_obstack, size);
655 /* Free the object PTR in the current obstack
656 as well as everything allocated since PTR.
657 In practice the current obstack is always the temporary one. */
659 void
660 obfree (ptr)
661 char *ptr;
663 obstack_free (current_obstack, ptr);
666 /* Allocate SIZE bytes in the permanent obstack
667 and return a pointer to them. */
669 char *
670 permalloc (size)
671 int size;
673 return (char *) obstack_alloc (&permanent_obstack, size);
676 /* Allocate NELEM items of SIZE bytes in the permanent obstack
677 and return a pointer to them. The storage is cleared before
678 returning the value. */
680 char *
681 perm_calloc (nelem, size)
682 int nelem;
683 long size;
685 char *rval = (char *) obstack_alloc (&permanent_obstack, nelem * size);
686 bzero (rval, nelem * size);
687 return rval;
690 /* Allocate SIZE bytes in the saveable obstack
691 and return a pointer to them. */
693 char *
694 savealloc (size)
695 int size;
697 return (char *) obstack_alloc (saveable_obstack, size);
700 /* Print out which obstack an object is in. */
702 void
703 print_obstack_name (object, file, prefix)
704 char *object;
705 FILE *file;
706 char *prefix;
708 struct obstack *obstack = NULL;
709 char *obstack_name = NULL;
710 struct function *p;
712 for (p = outer_function_chain; p; p = p->next)
714 if (_obstack_allocated_p (p->function_obstack, object))
716 obstack = p->function_obstack;
717 obstack_name = "containing function obstack";
719 if (_obstack_allocated_p (p->function_maybepermanent_obstack, object))
721 obstack = p->function_maybepermanent_obstack;
722 obstack_name = "containing function maybepermanent obstack";
726 if (_obstack_allocated_p (&obstack_stack_obstack, object))
728 obstack = &obstack_stack_obstack;
729 obstack_name = "obstack_stack_obstack";
731 else if (_obstack_allocated_p (function_obstack, object))
733 obstack = function_obstack;
734 obstack_name = "function obstack";
736 else if (_obstack_allocated_p (&permanent_obstack, object))
738 obstack = &permanent_obstack;
739 obstack_name = "permanent_obstack";
741 else if (_obstack_allocated_p (&momentary_obstack, object))
743 obstack = &momentary_obstack;
744 obstack_name = "momentary_obstack";
746 else if (_obstack_allocated_p (function_maybepermanent_obstack, object))
748 obstack = function_maybepermanent_obstack;
749 obstack_name = "function maybepermanent obstack";
751 else if (_obstack_allocated_p (&temp_decl_obstack, object))
753 obstack = &temp_decl_obstack;
754 obstack_name = "temp_decl_obstack";
757 /* Check to see if the object is in the free area of the obstack. */
758 if (obstack != NULL)
760 if (object >= obstack->next_free
761 && object < obstack->chunk_limit)
762 fprintf (file, "%s in free portion of obstack %s",
763 prefix, obstack_name);
764 else
765 fprintf (file, "%s allocated from %s", prefix, obstack_name);
767 else
768 fprintf (file, "%s not allocated from any obstack", prefix);
771 void
772 debug_obstack (object)
773 char *object;
775 print_obstack_name (object, stderr, "object");
776 fprintf (stderr, ".\n");
779 /* Return 1 if OBJ is in the permanent obstack.
780 This is slow, and should be used only for debugging.
781 Use TREE_PERMANENT for other purposes. */
784 object_permanent_p (obj)
785 tree obj;
787 return _obstack_allocated_p (&permanent_obstack, obj);
790 /* Start a level of momentary allocation.
791 In C, each compound statement has its own level
792 and that level is freed at the end of each statement.
793 All expression nodes are allocated in the momentary allocation level. */
795 void
796 push_momentary ()
798 struct momentary_level *tem
799 = (struct momentary_level *) obstack_alloc (&momentary_obstack,
800 sizeof (struct momentary_level));
801 tem->prev = momentary_stack;
802 tem->base = (char *) obstack_base (&momentary_obstack);
803 tem->obstack = expression_obstack;
804 momentary_stack = tem;
805 expression_obstack = &momentary_obstack;
808 /* Set things up so the next clear_momentary will only clear memory
809 past our present position in momentary_obstack. */
811 void
812 preserve_momentary ()
814 momentary_stack->base = (char *) obstack_base (&momentary_obstack);
817 /* Free all the storage in the current momentary-allocation level.
818 In C, this happens at the end of each statement. */
820 void
821 clear_momentary ()
823 obstack_free (&momentary_obstack, momentary_stack->base);
826 /* Discard a level of momentary allocation.
827 In C, this happens at the end of each compound statement.
828 Restore the status of expression node allocation
829 that was in effect before this level was created. */
831 void
832 pop_momentary ()
834 struct momentary_level *tem = momentary_stack;
835 momentary_stack = tem->prev;
836 expression_obstack = tem->obstack;
837 /* We can't free TEM from the momentary_obstack, because there might
838 be objects above it which have been saved. We can free back to the
839 stack of the level we are popping off though. */
840 obstack_free (&momentary_obstack, tem->base);
843 /* Pop back to the previous level of momentary allocation,
844 but don't free any momentary data just yet. */
846 void
847 pop_momentary_nofree ()
849 struct momentary_level *tem = momentary_stack;
850 momentary_stack = tem->prev;
851 expression_obstack = tem->obstack;
854 /* Call when starting to parse a declaration:
855 make expressions in the declaration last the length of the function.
856 Returns an argument that should be passed to resume_momentary later. */
859 suspend_momentary ()
861 register int tem = expression_obstack == &momentary_obstack;
862 expression_obstack = saveable_obstack;
863 return tem;
866 /* Call when finished parsing a declaration:
867 restore the treatment of node-allocation that was
868 in effect before the suspension.
869 YES should be the value previously returned by suspend_momentary. */
871 void
872 resume_momentary (yes)
873 int yes;
875 if (yes)
876 expression_obstack = &momentary_obstack;
879 /* Init the tables indexed by tree code.
880 Note that languages can add to these tables to define their own codes. */
882 void
883 init_tree_codes ()
885 tree_code_type = (char **) xmalloc (sizeof (standard_tree_code_type));
886 tree_code_length = (int *) xmalloc (sizeof (standard_tree_code_length));
887 tree_code_name = (char **) xmalloc (sizeof (standard_tree_code_name));
888 bcopy ((char *) standard_tree_code_type, (char *) tree_code_type,
889 sizeof (standard_tree_code_type));
890 bcopy ((char *) standard_tree_code_length, (char *) tree_code_length,
891 sizeof (standard_tree_code_length));
892 bcopy ((char *) standard_tree_code_name, (char *) tree_code_name,
893 sizeof (standard_tree_code_name));
896 /* Return a newly allocated node of code CODE.
897 Initialize the node's unique id and its TREE_PERMANENT flag.
898 For decl and type nodes, some other fields are initialized.
899 The rest of the node is initialized to zero.
901 Achoo! I got a code in the node. */
903 tree
904 make_node (code)
905 enum tree_code code;
907 register tree t;
908 register int type = TREE_CODE_CLASS (code);
909 register int length;
910 register struct obstack *obstack = current_obstack;
911 register int i;
912 register tree_node_kind kind;
914 switch (type)
916 case 'd': /* A decl node */
917 #ifdef GATHER_STATISTICS
918 kind = d_kind;
919 #endif
920 length = sizeof (struct tree_decl);
921 /* All decls in an inline function need to be saved. */
922 if (obstack != &permanent_obstack)
923 obstack = saveable_obstack;
925 /* PARM_DECLs go on the context of the parent. If this is a nested
926 function, then we must allocate the PARM_DECL on the parent's
927 obstack, so that they will live to the end of the parent's
928 closing brace. This is necessary in case we try to inline the
929 function into its parent.
931 PARM_DECLs of top-level functions do not have this problem. However,
932 we allocate them where we put the FUNCTION_DECL for languages such as
933 Ada that need to consult some flags in the PARM_DECLs of the function
934 when calling it.
936 See comment in restore_tree_status for why we can't put this
937 in function_obstack. */
938 if (code == PARM_DECL && obstack != &permanent_obstack)
940 tree context = 0;
941 if (current_function_decl)
942 context = decl_function_context (current_function_decl);
944 if (context)
945 obstack
946 = find_function_data (context)->function_maybepermanent_obstack;
948 break;
950 case 't': /* a type node */
951 #ifdef GATHER_STATISTICS
952 kind = t_kind;
953 #endif
954 length = sizeof (struct tree_type);
955 /* All data types are put where we can preserve them if nec. */
956 if (obstack != &permanent_obstack)
957 obstack = all_types_permanent ? &permanent_obstack : saveable_obstack;
958 break;
960 case 'b': /* a lexical block */
961 #ifdef GATHER_STATISTICS
962 kind = b_kind;
963 #endif
964 length = sizeof (struct tree_block);
965 /* All BLOCK nodes are put where we can preserve them if nec. */
966 if (obstack != &permanent_obstack)
967 obstack = saveable_obstack;
968 break;
970 case 's': /* an expression with side effects */
971 #ifdef GATHER_STATISTICS
972 kind = s_kind;
973 goto usual_kind;
974 #endif
975 case 'r': /* a reference */
976 #ifdef GATHER_STATISTICS
977 kind = r_kind;
978 goto usual_kind;
979 #endif
980 case 'e': /* an expression */
981 case '<': /* a comparison expression */
982 case '1': /* a unary arithmetic expression */
983 case '2': /* a binary arithmetic expression */
984 #ifdef GATHER_STATISTICS
985 kind = e_kind;
986 usual_kind:
987 #endif
988 obstack = expression_obstack;
989 /* All BIND_EXPR nodes are put where we can preserve them if nec. */
990 if (code == BIND_EXPR && obstack != &permanent_obstack)
991 obstack = saveable_obstack;
992 length = sizeof (struct tree_exp)
993 + (tree_code_length[(int) code] - 1) * sizeof (char *);
994 break;
996 case 'c': /* a constant */
997 #ifdef GATHER_STATISTICS
998 kind = c_kind;
999 #endif
1000 obstack = expression_obstack;
1002 /* We can't use tree_code_length for INTEGER_CST, since the number of
1003 words is machine-dependent due to varying length of HOST_WIDE_INT,
1004 which might be wider than a pointer (e.g., long long). Similarly
1005 for REAL_CST, since the number of words is machine-dependent due
1006 to varying size and alignment of `double'. */
1008 if (code == INTEGER_CST)
1009 length = sizeof (struct tree_int_cst);
1010 else if (code == REAL_CST)
1011 length = sizeof (struct tree_real_cst);
1012 else
1013 length = sizeof (struct tree_common)
1014 + tree_code_length[(int) code] * sizeof (char *);
1015 break;
1017 case 'x': /* something random, like an identifier. */
1018 #ifdef GATHER_STATISTICS
1019 if (code == IDENTIFIER_NODE)
1020 kind = id_kind;
1021 else if (code == OP_IDENTIFIER)
1022 kind = op_id_kind;
1023 else if (code == TREE_VEC)
1024 kind = vec_kind;
1025 else
1026 kind = x_kind;
1027 #endif
1028 length = sizeof (struct tree_common)
1029 + tree_code_length[(int) code] * sizeof (char *);
1030 /* Identifier nodes are always permanent since they are
1031 unique in a compiler run. */
1032 if (code == IDENTIFIER_NODE) obstack = &permanent_obstack;
1033 break;
1035 default:
1036 abort ();
1039 t = (tree) obstack_alloc (obstack, length);
1041 #ifdef GATHER_STATISTICS
1042 tree_node_counts[(int)kind]++;
1043 tree_node_sizes[(int)kind] += length;
1044 #endif
1046 /* Clear a word at a time. */
1047 for (i = (length / sizeof (int)) - 1; i >= 0; i--)
1048 ((int *) t)[i] = 0;
1049 /* Clear any extra bytes. */
1050 for (i = length / sizeof (int) * sizeof (int); i < length; i++)
1051 ((char *) t)[i] = 0;
1053 TREE_SET_CODE (t, code);
1054 if (obstack == &permanent_obstack)
1055 TREE_PERMANENT (t) = 1;
1057 switch (type)
1059 case 's':
1060 TREE_SIDE_EFFECTS (t) = 1;
1061 TREE_TYPE (t) = void_type_node;
1062 break;
1064 case 'd':
1065 if (code != FUNCTION_DECL)
1066 DECL_ALIGN (t) = 1;
1067 DECL_IN_SYSTEM_HEADER (t)
1068 = in_system_header && (obstack == &permanent_obstack);
1069 DECL_SOURCE_LINE (t) = lineno;
1070 DECL_SOURCE_FILE (t) = (input_filename) ? input_filename : "<built-in>";
1071 DECL_UID (t) = next_decl_uid++;
1072 break;
1074 case 't':
1075 TYPE_UID (t) = next_type_uid++;
1076 TYPE_ALIGN (t) = 1;
1077 TYPE_MAIN_VARIANT (t) = t;
1078 TYPE_OBSTACK (t) = obstack;
1079 TYPE_ATTRIBUTES (t) = NULL_TREE;
1080 #ifdef SET_DEFAULT_TYPE_ATTRIBUTES
1081 SET_DEFAULT_TYPE_ATTRIBUTES (t);
1082 #endif
1083 break;
1085 case 'c':
1086 TREE_CONSTANT (t) = 1;
1087 break;
1090 return t;
1093 /* Return a new node with the same contents as NODE
1094 except that its TREE_CHAIN is zero and it has a fresh uid. */
1096 tree
1097 copy_node (node)
1098 tree node;
1100 register tree t;
1101 register enum tree_code code = TREE_CODE (node);
1102 register int length;
1103 register int i;
1105 switch (TREE_CODE_CLASS (code))
1107 case 'd': /* A decl node */
1108 length = sizeof (struct tree_decl);
1109 break;
1111 case 't': /* a type node */
1112 length = sizeof (struct tree_type);
1113 break;
1115 case 'b': /* a lexical block node */
1116 length = sizeof (struct tree_block);
1117 break;
1119 case 'r': /* a reference */
1120 case 'e': /* an expression */
1121 case 's': /* an expression with side effects */
1122 case '<': /* a comparison expression */
1123 case '1': /* a unary arithmetic expression */
1124 case '2': /* a binary arithmetic expression */
1125 length = sizeof (struct tree_exp)
1126 + (tree_code_length[(int) code] - 1) * sizeof (char *);
1127 break;
1129 case 'c': /* a constant */
1130 /* We can't use tree_code_length for INTEGER_CST, since the number of
1131 words is machine-dependent due to varying length of HOST_WIDE_INT,
1132 which might be wider than a pointer (e.g., long long). Similarly
1133 for REAL_CST, since the number of words is machine-dependent due
1134 to varying size and alignment of `double'. */
1135 if (code == INTEGER_CST)
1136 length = sizeof (struct tree_int_cst);
1137 else if (code == REAL_CST)
1138 length = sizeof (struct tree_real_cst);
1139 else
1140 length = (sizeof (struct tree_common)
1141 + tree_code_length[(int) code] * sizeof (char *));
1142 break;
1144 case 'x': /* something random, like an identifier. */
1145 length = sizeof (struct tree_common)
1146 + tree_code_length[(int) code] * sizeof (char *);
1147 if (code == TREE_VEC)
1148 length += (TREE_VEC_LENGTH (node) - 1) * sizeof (char *);
1151 t = (tree) obstack_alloc (current_obstack, length);
1153 for (i = (length / sizeof (int)) - 1; i >= 0; i--)
1154 ((int *) t)[i] = ((int *) node)[i];
1155 /* Clear any extra bytes. */
1156 for (i = length / sizeof (int) * sizeof (int); i < length; i++)
1157 ((char *) t)[i] = ((char *) node)[i];
1159 TREE_CHAIN (t) = 0;
1160 TREE_ASM_WRITTEN (t) = 0;
1162 if (TREE_CODE_CLASS (code) == 'd')
1163 DECL_UID (t) = next_decl_uid++;
1164 else if (TREE_CODE_CLASS (code) == 't')
1166 TYPE_UID (t) = next_type_uid++;
1167 TYPE_OBSTACK (t) = current_obstack;
1169 /* The following is so that the debug code for
1170 the copy is different from the original type.
1171 The two statements usually duplicate each other
1172 (because they clear fields of the same union),
1173 but the optimizer should catch that. */
1174 TYPE_SYMTAB_POINTER (t) = 0;
1175 TYPE_SYMTAB_ADDRESS (t) = 0;
1178 TREE_PERMANENT (t) = (current_obstack == &permanent_obstack);
1180 return t;
1183 /* Return a copy of a chain of nodes, chained through the TREE_CHAIN field.
1184 For example, this can copy a list made of TREE_LIST nodes. */
1186 tree
1187 copy_list (list)
1188 tree list;
1190 tree head;
1191 register tree prev, next;
1193 if (list == 0)
1194 return 0;
1196 head = prev = copy_node (list);
1197 next = TREE_CHAIN (list);
1198 while (next)
1200 TREE_CHAIN (prev) = copy_node (next);
1201 prev = TREE_CHAIN (prev);
1202 next = TREE_CHAIN (next);
1204 return head;
1207 #define HASHBITS 30
1209 /* Return an IDENTIFIER_NODE whose name is TEXT (a null-terminated string).
1210 If an identifier with that name has previously been referred to,
1211 the same node is returned this time. */
1213 tree
1214 get_identifier (text)
1215 register char *text;
1217 register int hi;
1218 register int i;
1219 register tree idp;
1220 register int len, hash_len;
1222 /* Compute length of text in len. */
1223 for (len = 0; text[len]; len++);
1225 /* Decide how much of that length to hash on */
1226 hash_len = len;
1227 if (warn_id_clash && len > id_clash_len)
1228 hash_len = id_clash_len;
1230 /* Compute hash code */
1231 hi = hash_len * 613 + (unsigned) text[0];
1232 for (i = 1; i < hash_len; i += 2)
1233 hi = ((hi * 613) + (unsigned) (text[i]));
1235 hi &= (1 << HASHBITS) - 1;
1236 hi %= MAX_HASH_TABLE;
1238 /* Search table for identifier */
1239 for (idp = hash_table[hi]; idp; idp = TREE_CHAIN (idp))
1240 if (IDENTIFIER_LENGTH (idp) == len
1241 && IDENTIFIER_POINTER (idp)[0] == text[0]
1242 && !bcmp (IDENTIFIER_POINTER (idp), text, len))
1243 return idp; /* <-- return if found */
1245 /* Not found; optionally warn about a similar identifier */
1246 if (warn_id_clash && do_identifier_warnings && len >= id_clash_len)
1247 for (idp = hash_table[hi]; idp; idp = TREE_CHAIN (idp))
1248 if (!strncmp (IDENTIFIER_POINTER (idp), text, id_clash_len))
1250 warning ("`%s' and `%s' identical in first %d characters",
1251 IDENTIFIER_POINTER (idp), text, id_clash_len);
1252 break;
1255 if (tree_code_length[(int) IDENTIFIER_NODE] < 0)
1256 abort (); /* set_identifier_size hasn't been called. */
1258 /* Not found, create one, add to chain */
1259 idp = make_node (IDENTIFIER_NODE);
1260 IDENTIFIER_LENGTH (idp) = len;
1261 #ifdef GATHER_STATISTICS
1262 id_string_size += len;
1263 #endif
1265 IDENTIFIER_POINTER (idp) = obstack_copy0 (&permanent_obstack, text, len);
1267 TREE_CHAIN (idp) = hash_table[hi];
1268 hash_table[hi] = idp;
1269 return idp; /* <-- return if created */
1272 /* If an identifier with the name TEXT (a null-terminated string) has
1273 previously been referred to, return that node; otherwise return
1274 NULL_TREE. */
1276 tree
1277 maybe_get_identifier (text)
1278 register char *text;
1280 register int hi;
1281 register int i;
1282 register tree idp;
1283 register int len, hash_len;
1285 /* Compute length of text in len. */
1286 for (len = 0; text[len]; len++);
1288 /* Decide how much of that length to hash on */
1289 hash_len = len;
1290 if (warn_id_clash && len > id_clash_len)
1291 hash_len = id_clash_len;
1293 /* Compute hash code */
1294 hi = hash_len * 613 + (unsigned) text[0];
1295 for (i = 1; i < hash_len; i += 2)
1296 hi = ((hi * 613) + (unsigned) (text[i]));
1298 hi &= (1 << HASHBITS) - 1;
1299 hi %= MAX_HASH_TABLE;
1301 /* Search table for identifier */
1302 for (idp = hash_table[hi]; idp; idp = TREE_CHAIN (idp))
1303 if (IDENTIFIER_LENGTH (idp) == len
1304 && IDENTIFIER_POINTER (idp)[0] == text[0]
1305 && !bcmp (IDENTIFIER_POINTER (idp), text, len))
1306 return idp; /* <-- return if found */
1308 return NULL_TREE;
1311 /* Enable warnings on similar identifiers (if requested).
1312 Done after the built-in identifiers are created. */
1314 void
1315 start_identifier_warnings ()
1317 do_identifier_warnings = 1;
1320 /* Record the size of an identifier node for the language in use.
1321 SIZE is the total size in bytes.
1322 This is called by the language-specific files. This must be
1323 called before allocating any identifiers. */
1325 void
1326 set_identifier_size (size)
1327 int size;
1329 tree_code_length[(int) IDENTIFIER_NODE]
1330 = (size - sizeof (struct tree_common)) / sizeof (tree);
1333 /* Return a newly constructed INTEGER_CST node whose constant value
1334 is specified by the two ints LOW and HI.
1335 The TREE_TYPE is set to `int'.
1337 This function should be used via the `build_int_2' macro. */
1339 tree
1340 build_int_2_wide (low, hi)
1341 HOST_WIDE_INT low, hi;
1343 register tree t = make_node (INTEGER_CST);
1344 TREE_INT_CST_LOW (t) = low;
1345 TREE_INT_CST_HIGH (t) = hi;
1346 TREE_TYPE (t) = integer_type_node;
1347 return t;
1350 /* Return a new REAL_CST node whose type is TYPE and value is D. */
1352 tree
1353 build_real (type, d)
1354 tree type;
1355 REAL_VALUE_TYPE d;
1357 tree v;
1358 int overflow = 0;
1360 /* Check for valid float value for this type on this target machine;
1361 if not, can print error message and store a valid value in D. */
1362 #ifdef CHECK_FLOAT_VALUE
1363 CHECK_FLOAT_VALUE (TYPE_MODE (type), d, overflow);
1364 #endif
1366 v = make_node (REAL_CST);
1367 TREE_TYPE (v) = type;
1368 TREE_REAL_CST (v) = d;
1369 TREE_OVERFLOW (v) = TREE_CONSTANT_OVERFLOW (v) = overflow;
1370 return v;
1373 /* Return a new REAL_CST node whose type is TYPE
1374 and whose value is the integer value of the INTEGER_CST node I. */
1376 #if !defined (REAL_IS_NOT_DOUBLE) || defined (REAL_ARITHMETIC)
1378 REAL_VALUE_TYPE
1379 real_value_from_int_cst (type, i)
1380 tree type, i;
1382 REAL_VALUE_TYPE d;
1383 REAL_VALUE_TYPE e;
1384 /* Some 386 compilers mishandle unsigned int to float conversions,
1385 so introduce a temporary variable E to avoid those bugs. */
1387 #ifdef REAL_ARITHMETIC
1388 if (! TREE_UNSIGNED (TREE_TYPE (i)))
1389 REAL_VALUE_FROM_INT (d, TREE_INT_CST_LOW (i), TREE_INT_CST_HIGH (i),
1390 TYPE_MODE (type));
1391 else
1392 REAL_VALUE_FROM_UNSIGNED_INT (d, TREE_INT_CST_LOW (i),
1393 TREE_INT_CST_HIGH (i), TYPE_MODE (type));
1394 #else /* not REAL_ARITHMETIC */
1395 if (TREE_INT_CST_HIGH (i) < 0 && ! TREE_UNSIGNED (TREE_TYPE (i)))
1397 d = (double) (~ TREE_INT_CST_HIGH (i));
1398 e = ((double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2))
1399 * (double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2)));
1400 d *= e;
1401 e = (double) (unsigned HOST_WIDE_INT) (~ TREE_INT_CST_LOW (i));
1402 d += e;
1403 d = (- d - 1.0);
1405 else
1407 d = (double) (unsigned HOST_WIDE_INT) TREE_INT_CST_HIGH (i);
1408 e = ((double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2))
1409 * (double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2)));
1410 d *= e;
1411 e = (double) (unsigned HOST_WIDE_INT) TREE_INT_CST_LOW (i);
1412 d += e;
1414 #endif /* not REAL_ARITHMETIC */
1415 return d;
1418 /* This function can't be implemented if we can't do arithmetic
1419 on the float representation. */
1421 tree
1422 build_real_from_int_cst (type, i)
1423 tree type;
1424 tree i;
1426 tree v;
1427 int overflow = TREE_OVERFLOW (i);
1428 REAL_VALUE_TYPE d;
1429 jmp_buf float_error;
1431 v = make_node (REAL_CST);
1432 TREE_TYPE (v) = type;
1434 if (setjmp (float_error))
1436 d = dconst0;
1437 overflow = 1;
1438 goto got_it;
1441 set_float_handler (float_error);
1443 #ifdef REAL_ARITHMETIC
1444 d = real_value_from_int_cst (type, i);
1445 #else
1446 d = REAL_VALUE_TRUNCATE (TYPE_MODE (type),
1447 real_value_from_int_cst (type, i));
1448 #endif
1450 /* Check for valid float value for this type on this target machine. */
1452 got_it:
1453 set_float_handler (NULL_PTR);
1455 #ifdef CHECK_FLOAT_VALUE
1456 CHECK_FLOAT_VALUE (TYPE_MODE (type), d, overflow);
1457 #endif
1459 TREE_REAL_CST (v) = d;
1460 TREE_OVERFLOW (v) = TREE_CONSTANT_OVERFLOW (v) = overflow;
1461 return v;
1464 #endif /* not REAL_IS_NOT_DOUBLE, or REAL_ARITHMETIC */
1466 /* Return a newly constructed STRING_CST node whose value is
1467 the LEN characters at STR.
1468 The TREE_TYPE is not initialized. */
1470 tree
1471 build_string (len, str)
1472 int len;
1473 char *str;
1475 /* Put the string in saveable_obstack since it will be placed in the RTL
1476 for an "asm" statement and will also be kept around a while if
1477 deferring constant output in varasm.c. */
1479 register tree s = make_node (STRING_CST);
1480 TREE_STRING_LENGTH (s) = len;
1481 TREE_STRING_POINTER (s) = obstack_copy0 (saveable_obstack, str, len);
1482 return s;
1485 /* Return a newly constructed COMPLEX_CST node whose value is
1486 specified by the real and imaginary parts REAL and IMAG.
1487 Both REAL and IMAG should be constant nodes. TYPE, if specified,
1488 will be the type of the COMPLEX_CST; otherwise a new type will be made. */
1490 tree
1491 build_complex (type, real, imag)
1492 tree type;
1493 tree real, imag;
1495 register tree t = make_node (COMPLEX_CST);
1497 TREE_REALPART (t) = real;
1498 TREE_IMAGPART (t) = imag;
1499 TREE_TYPE (t) = type ? type : build_complex_type (TREE_TYPE (real));
1500 TREE_OVERFLOW (t) = TREE_OVERFLOW (real) | TREE_OVERFLOW (imag);
1501 TREE_CONSTANT_OVERFLOW (t)
1502 = TREE_CONSTANT_OVERFLOW (real) | TREE_CONSTANT_OVERFLOW (imag);
1503 return t;
1506 /* Build a newly constructed TREE_VEC node of length LEN. */
1508 tree
1509 make_tree_vec (len)
1510 int len;
1512 register tree t;
1513 register int length = (len-1) * sizeof (tree) + sizeof (struct tree_vec);
1514 register struct obstack *obstack = current_obstack;
1515 register int i;
1517 #ifdef GATHER_STATISTICS
1518 tree_node_counts[(int)vec_kind]++;
1519 tree_node_sizes[(int)vec_kind] += length;
1520 #endif
1522 t = (tree) obstack_alloc (obstack, length);
1524 for (i = (length / sizeof (int)) - 1; i >= 0; i--)
1525 ((int *) t)[i] = 0;
1527 TREE_SET_CODE (t, TREE_VEC);
1528 TREE_VEC_LENGTH (t) = len;
1529 if (obstack == &permanent_obstack)
1530 TREE_PERMANENT (t) = 1;
1532 return t;
1535 /* Return 1 if EXPR is the integer constant zero or a complex constant
1536 of zero. */
1539 integer_zerop (expr)
1540 tree expr;
1542 STRIP_NOPS (expr);
1544 return ((TREE_CODE (expr) == INTEGER_CST
1545 && ! TREE_CONSTANT_OVERFLOW (expr)
1546 && TREE_INT_CST_LOW (expr) == 0
1547 && TREE_INT_CST_HIGH (expr) == 0)
1548 || (TREE_CODE (expr) == COMPLEX_CST
1549 && integer_zerop (TREE_REALPART (expr))
1550 && integer_zerop (TREE_IMAGPART (expr))));
1553 /* Return 1 if EXPR is the integer constant one or the corresponding
1554 complex constant. */
1557 integer_onep (expr)
1558 tree expr;
1560 STRIP_NOPS (expr);
1562 return ((TREE_CODE (expr) == INTEGER_CST
1563 && ! TREE_CONSTANT_OVERFLOW (expr)
1564 && TREE_INT_CST_LOW (expr) == 1
1565 && TREE_INT_CST_HIGH (expr) == 0)
1566 || (TREE_CODE (expr) == COMPLEX_CST
1567 && integer_onep (TREE_REALPART (expr))
1568 && integer_zerop (TREE_IMAGPART (expr))));
1571 /* Return 1 if EXPR is an integer containing all 1's in as much precision as
1572 it contains. Likewise for the corresponding complex constant. */
1575 integer_all_onesp (expr)
1576 tree expr;
1578 register int prec;
1579 register int uns;
1581 STRIP_NOPS (expr);
1583 if (TREE_CODE (expr) == COMPLEX_CST
1584 && integer_all_onesp (TREE_REALPART (expr))
1585 && integer_zerop (TREE_IMAGPART (expr)))
1586 return 1;
1588 else if (TREE_CODE (expr) != INTEGER_CST
1589 || TREE_CONSTANT_OVERFLOW (expr))
1590 return 0;
1592 uns = TREE_UNSIGNED (TREE_TYPE (expr));
1593 if (!uns)
1594 return TREE_INT_CST_LOW (expr) == -1 && TREE_INT_CST_HIGH (expr) == -1;
1596 /* Note that using TYPE_PRECISION here is wrong. We care about the
1597 actual bits, not the (arbitrary) range of the type. */
1598 prec = GET_MODE_BITSIZE (TYPE_MODE (TREE_TYPE (expr)));
1599 if (prec >= HOST_BITS_PER_WIDE_INT)
1601 int high_value, shift_amount;
1603 shift_amount = prec - HOST_BITS_PER_WIDE_INT;
1605 if (shift_amount > HOST_BITS_PER_WIDE_INT)
1606 /* Can not handle precisions greater than twice the host int size. */
1607 abort ();
1608 else if (shift_amount == HOST_BITS_PER_WIDE_INT)
1609 /* Shifting by the host word size is undefined according to the ANSI
1610 standard, so we must handle this as a special case. */
1611 high_value = -1;
1612 else
1613 high_value = ((HOST_WIDE_INT) 1 << shift_amount) - 1;
1615 return TREE_INT_CST_LOW (expr) == -1
1616 && TREE_INT_CST_HIGH (expr) == high_value;
1618 else
1619 return TREE_INT_CST_LOW (expr) == ((HOST_WIDE_INT) 1 << prec) - 1;
1622 /* Return 1 if EXPR is an integer constant that is a power of 2 (i.e., has only
1623 one bit on). */
1626 integer_pow2p (expr)
1627 tree expr;
1629 int prec;
1630 HOST_WIDE_INT high, low;
1632 STRIP_NOPS (expr);
1634 if (TREE_CODE (expr) == COMPLEX_CST
1635 && integer_pow2p (TREE_REALPART (expr))
1636 && integer_zerop (TREE_IMAGPART (expr)))
1637 return 1;
1639 if (TREE_CODE (expr) != INTEGER_CST || TREE_CONSTANT_OVERFLOW (expr))
1640 return 0;
1642 prec = (TREE_CODE (TREE_TYPE (expr)) == POINTER_TYPE
1643 ? POINTER_SIZE : TYPE_PRECISION (TREE_TYPE (expr)));
1644 high = TREE_INT_CST_HIGH (expr);
1645 low = TREE_INT_CST_LOW (expr);
1647 /* First clear all bits that are beyond the type's precision in case
1648 we've been sign extended. */
1650 if (prec == 2 * HOST_BITS_PER_WIDE_INT)
1652 else if (prec > HOST_BITS_PER_WIDE_INT)
1653 high &= ~((HOST_WIDE_INT) (-1) << (prec - HOST_BITS_PER_WIDE_INT));
1654 else
1656 high = 0;
1657 if (prec < HOST_BITS_PER_WIDE_INT)
1658 low &= ~((HOST_WIDE_INT) (-1) << prec);
1661 if (high == 0 && low == 0)
1662 return 0;
1664 return ((high == 0 && (low & (low - 1)) == 0)
1665 || (low == 0 && (high & (high - 1)) == 0));
1668 /* Return the power of two represented by a tree node known to be a
1669 power of two. */
1672 tree_log2 (expr)
1673 tree expr;
1675 int prec;
1676 HOST_WIDE_INT high, low;
1678 STRIP_NOPS (expr);
1680 if (TREE_CODE (expr) == COMPLEX_CST)
1681 return tree_log2 (TREE_REALPART (expr));
1683 prec = (TREE_CODE (TREE_TYPE (expr)) == POINTER_TYPE
1684 ? POINTER_SIZE : TYPE_PRECISION (TREE_TYPE (expr)));
1686 high = TREE_INT_CST_HIGH (expr);
1687 low = TREE_INT_CST_LOW (expr);
1689 /* First clear all bits that are beyond the type's precision in case
1690 we've been sign extended. */
1692 if (prec == 2 * HOST_BITS_PER_WIDE_INT)
1694 else if (prec > HOST_BITS_PER_WIDE_INT)
1695 high &= ~((HOST_WIDE_INT) (-1) << (prec - HOST_BITS_PER_WIDE_INT));
1696 else
1698 high = 0;
1699 if (prec < HOST_BITS_PER_WIDE_INT)
1700 low &= ~((HOST_WIDE_INT) (-1) << prec);
1703 return (high != 0 ? HOST_BITS_PER_WIDE_INT + exact_log2 (high)
1704 : exact_log2 (low));
1707 /* Return 1 if EXPR is the real constant zero. */
1710 real_zerop (expr)
1711 tree expr;
1713 STRIP_NOPS (expr);
1715 return ((TREE_CODE (expr) == REAL_CST
1716 && ! TREE_CONSTANT_OVERFLOW (expr)
1717 && REAL_VALUES_EQUAL (TREE_REAL_CST (expr), dconst0))
1718 || (TREE_CODE (expr) == COMPLEX_CST
1719 && real_zerop (TREE_REALPART (expr))
1720 && real_zerop (TREE_IMAGPART (expr))));
1723 /* Return 1 if EXPR is the real constant one in real or complex form. */
1726 real_onep (expr)
1727 tree expr;
1729 STRIP_NOPS (expr);
1731 return ((TREE_CODE (expr) == REAL_CST
1732 && ! TREE_CONSTANT_OVERFLOW (expr)
1733 && REAL_VALUES_EQUAL (TREE_REAL_CST (expr), dconst1))
1734 || (TREE_CODE (expr) == COMPLEX_CST
1735 && real_onep (TREE_REALPART (expr))
1736 && real_zerop (TREE_IMAGPART (expr))));
1739 /* Return 1 if EXPR is the real constant two. */
1742 real_twop (expr)
1743 tree expr;
1745 STRIP_NOPS (expr);
1747 return ((TREE_CODE (expr) == REAL_CST
1748 && ! TREE_CONSTANT_OVERFLOW (expr)
1749 && REAL_VALUES_EQUAL (TREE_REAL_CST (expr), dconst2))
1750 || (TREE_CODE (expr) == COMPLEX_CST
1751 && real_twop (TREE_REALPART (expr))
1752 && real_zerop (TREE_IMAGPART (expr))));
1755 /* Nonzero if EXP is a constant or a cast of a constant. */
1758 really_constant_p (exp)
1759 tree exp;
1761 /* This is not quite the same as STRIP_NOPS. It does more. */
1762 while (TREE_CODE (exp) == NOP_EXPR
1763 || TREE_CODE (exp) == CONVERT_EXPR
1764 || TREE_CODE (exp) == NON_LVALUE_EXPR)
1765 exp = TREE_OPERAND (exp, 0);
1766 return TREE_CONSTANT (exp);
1769 /* Return first list element whose TREE_VALUE is ELEM.
1770 Return 0 if ELEM is not in LIST. */
1772 tree
1773 value_member (elem, list)
1774 tree elem, list;
1776 while (list)
1778 if (elem == TREE_VALUE (list))
1779 return list;
1780 list = TREE_CHAIN (list);
1782 return NULL_TREE;
1785 /* Return first list element whose TREE_PURPOSE is ELEM.
1786 Return 0 if ELEM is not in LIST. */
1788 tree
1789 purpose_member (elem, list)
1790 tree elem, list;
1792 while (list)
1794 if (elem == TREE_PURPOSE (list))
1795 return list;
1796 list = TREE_CHAIN (list);
1798 return NULL_TREE;
1801 /* Return first list element whose BINFO_TYPE is ELEM.
1802 Return 0 if ELEM is not in LIST. */
1804 tree
1805 binfo_member (elem, list)
1806 tree elem, list;
1808 while (list)
1810 if (elem == BINFO_TYPE (list))
1811 return list;
1812 list = TREE_CHAIN (list);
1814 return NULL_TREE;
1817 /* Return nonzero if ELEM is part of the chain CHAIN. */
1820 chain_member (elem, chain)
1821 tree elem, chain;
1823 while (chain)
1825 if (elem == chain)
1826 return 1;
1827 chain = TREE_CHAIN (chain);
1830 return 0;
1833 /* Return nonzero if ELEM is equal to TREE_VALUE (CHAIN) for any piece of
1834 chain CHAIN. */
1835 /* ??? This function was added for machine specific attributes but is no
1836 longer used. It could be deleted if we could confirm all front ends
1837 don't use it. */
1840 chain_member_value (elem, chain)
1841 tree elem, chain;
1843 while (chain)
1845 if (elem == TREE_VALUE (chain))
1846 return 1;
1847 chain = TREE_CHAIN (chain);
1850 return 0;
1853 /* Return nonzero if ELEM is equal to TREE_PURPOSE (CHAIN)
1854 for any piece of chain CHAIN. */
1855 /* ??? This function was added for machine specific attributes but is no
1856 longer used. It could be deleted if we could confirm all front ends
1857 don't use it. */
1860 chain_member_purpose (elem, chain)
1861 tree elem, chain;
1863 while (chain)
1865 if (elem == TREE_PURPOSE (chain))
1866 return 1;
1867 chain = TREE_CHAIN (chain);
1870 return 0;
1873 /* Return the length of a chain of nodes chained through TREE_CHAIN.
1874 We expect a null pointer to mark the end of the chain.
1875 This is the Lisp primitive `length'. */
1878 list_length (t)
1879 tree t;
1881 register tree tail;
1882 register int len = 0;
1884 for (tail = t; tail; tail = TREE_CHAIN (tail))
1885 len++;
1887 return len;
1890 /* Concatenate two chains of nodes (chained through TREE_CHAIN)
1891 by modifying the last node in chain 1 to point to chain 2.
1892 This is the Lisp primitive `nconc'. */
1894 tree
1895 chainon (op1, op2)
1896 tree op1, op2;
1899 if (op1)
1901 register tree t1;
1902 register tree t2;
1904 for (t1 = op1; TREE_CHAIN (t1); t1 = TREE_CHAIN (t1))
1906 TREE_CHAIN (t1) = op2;
1907 for (t2 = op2; t2; t2 = TREE_CHAIN (t2))
1908 if (t2 == t1)
1909 abort (); /* Circularity created. */
1910 return op1;
1912 else return op2;
1915 /* Return the last node in a chain of nodes (chained through TREE_CHAIN). */
1917 tree
1918 tree_last (chain)
1919 register tree chain;
1921 register tree next;
1922 if (chain)
1923 while (next = TREE_CHAIN (chain))
1924 chain = next;
1925 return chain;
1928 /* Reverse the order of elements in the chain T,
1929 and return the new head of the chain (old last element). */
1931 tree
1932 nreverse (t)
1933 tree t;
1935 register tree prev = 0, decl, next;
1936 for (decl = t; decl; decl = next)
1938 next = TREE_CHAIN (decl);
1939 TREE_CHAIN (decl) = prev;
1940 prev = decl;
1942 return prev;
1945 /* Given a chain CHAIN of tree nodes,
1946 construct and return a list of those nodes. */
1948 tree
1949 listify (chain)
1950 tree chain;
1952 tree result = NULL_TREE;
1953 tree in_tail = chain;
1954 tree out_tail = NULL_TREE;
1956 while (in_tail)
1958 tree next = tree_cons (NULL_TREE, in_tail, NULL_TREE);
1959 if (out_tail)
1960 TREE_CHAIN (out_tail) = next;
1961 else
1962 result = next;
1963 out_tail = next;
1964 in_tail = TREE_CHAIN (in_tail);
1967 return result;
1970 /* Return a newly created TREE_LIST node whose
1971 purpose and value fields are PARM and VALUE. */
1973 tree
1974 build_tree_list (parm, value)
1975 tree parm, value;
1977 register tree t = make_node (TREE_LIST);
1978 TREE_PURPOSE (t) = parm;
1979 TREE_VALUE (t) = value;
1980 return t;
1983 /* Similar, but build on the temp_decl_obstack. */
1985 tree
1986 build_decl_list (parm, value)
1987 tree parm, value;
1989 register tree node;
1990 register struct obstack *ambient_obstack = current_obstack;
1991 current_obstack = &temp_decl_obstack;
1992 node = build_tree_list (parm, value);
1993 current_obstack = ambient_obstack;
1994 return node;
1997 /* Return a newly created TREE_LIST node whose
1998 purpose and value fields are PARM and VALUE
1999 and whose TREE_CHAIN is CHAIN. */
2001 tree
2002 tree_cons (purpose, value, chain)
2003 tree purpose, value, chain;
2005 #if 0
2006 register tree node = make_node (TREE_LIST);
2007 #else
2008 register int i;
2009 register tree node = (tree) obstack_alloc (current_obstack, sizeof (struct tree_list));
2010 #ifdef GATHER_STATISTICS
2011 tree_node_counts[(int)x_kind]++;
2012 tree_node_sizes[(int)x_kind] += sizeof (struct tree_list);
2013 #endif
2015 for (i = (sizeof (struct tree_common) / sizeof (int)) - 1; i >= 0; i--)
2016 ((int *) node)[i] = 0;
2018 TREE_SET_CODE (node, TREE_LIST);
2019 if (current_obstack == &permanent_obstack)
2020 TREE_PERMANENT (node) = 1;
2021 #endif
2023 TREE_CHAIN (node) = chain;
2024 TREE_PURPOSE (node) = purpose;
2025 TREE_VALUE (node) = value;
2026 return node;
2029 /* Similar, but build on the temp_decl_obstack. */
2031 tree
2032 decl_tree_cons (purpose, value, chain)
2033 tree purpose, value, chain;
2035 register tree node;
2036 register struct obstack *ambient_obstack = current_obstack;
2037 current_obstack = &temp_decl_obstack;
2038 node = tree_cons (purpose, value, chain);
2039 current_obstack = ambient_obstack;
2040 return node;
2043 /* Same as `tree_cons' but make a permanent object. */
2045 tree
2046 perm_tree_cons (purpose, value, chain)
2047 tree purpose, value, chain;
2049 register tree node;
2050 register struct obstack *ambient_obstack = current_obstack;
2051 current_obstack = &permanent_obstack;
2053 node = tree_cons (purpose, value, chain);
2054 current_obstack = ambient_obstack;
2055 return node;
2058 /* Same as `tree_cons', but make this node temporary, regardless. */
2060 tree
2061 temp_tree_cons (purpose, value, chain)
2062 tree purpose, value, chain;
2064 register tree node;
2065 register struct obstack *ambient_obstack = current_obstack;
2066 current_obstack = &temporary_obstack;
2068 node = tree_cons (purpose, value, chain);
2069 current_obstack = ambient_obstack;
2070 return node;
2073 /* Same as `tree_cons', but save this node if the function's RTL is saved. */
2075 tree
2076 saveable_tree_cons (purpose, value, chain)
2077 tree purpose, value, chain;
2079 register tree node;
2080 register struct obstack *ambient_obstack = current_obstack;
2081 current_obstack = saveable_obstack;
2083 node = tree_cons (purpose, value, chain);
2084 current_obstack = ambient_obstack;
2085 return node;
2088 /* Return the size nominally occupied by an object of type TYPE
2089 when it resides in memory. The value is measured in units of bytes,
2090 and its data type is that normally used for type sizes
2091 (which is the first type created by make_signed_type or
2092 make_unsigned_type). */
2094 tree
2095 size_in_bytes (type)
2096 tree type;
2098 tree t;
2100 if (type == error_mark_node)
2101 return integer_zero_node;
2102 type = TYPE_MAIN_VARIANT (type);
2103 if (TYPE_SIZE (type) == 0)
2105 incomplete_type_error (NULL_TREE, type);
2106 return integer_zero_node;
2108 t = size_binop (CEIL_DIV_EXPR, TYPE_SIZE (type),
2109 size_int (BITS_PER_UNIT));
2110 if (TREE_CODE (t) == INTEGER_CST)
2111 force_fit_type (t, 0);
2112 return t;
2115 /* Return the size of TYPE (in bytes) as an integer,
2116 or return -1 if the size can vary. */
2119 int_size_in_bytes (type)
2120 tree type;
2122 unsigned int size;
2123 if (type == error_mark_node)
2124 return 0;
2125 type = TYPE_MAIN_VARIANT (type);
2126 if (TYPE_SIZE (type) == 0)
2127 return -1;
2128 if (TREE_CODE (TYPE_SIZE (type)) != INTEGER_CST)
2129 return -1;
2130 if (TREE_INT_CST_HIGH (TYPE_SIZE (type)) != 0)
2132 tree t = size_binop (CEIL_DIV_EXPR, TYPE_SIZE (type),
2133 size_int (BITS_PER_UNIT));
2134 return TREE_INT_CST_LOW (t);
2136 size = TREE_INT_CST_LOW (TYPE_SIZE (type));
2137 return (size + BITS_PER_UNIT - 1) / BITS_PER_UNIT;
2140 /* Return, as a tree node, the number of elements for TYPE (which is an
2141 ARRAY_TYPE) minus one. This counts only elements of the top array.
2143 Don't let any SAVE_EXPRs escape; if we are called as part of a cleanup
2144 action, they would get unsaved. */
2146 tree
2147 array_type_nelts (type)
2148 tree type;
2150 tree index_type = TYPE_DOMAIN (type);
2151 tree min = TYPE_MIN_VALUE (index_type);
2152 tree max = TYPE_MAX_VALUE (index_type);
2154 if (! TREE_CONSTANT (min))
2156 STRIP_NOPS (min);
2157 if (TREE_CODE (min) == SAVE_EXPR)
2158 min = build (RTL_EXPR, TREE_TYPE (TYPE_MIN_VALUE (index_type)), 0,
2159 SAVE_EXPR_RTL (min));
2160 else
2161 min = TYPE_MIN_VALUE (index_type);
2164 if (! TREE_CONSTANT (max))
2166 STRIP_NOPS (max);
2167 if (TREE_CODE (max) == SAVE_EXPR)
2168 max = build (RTL_EXPR, TREE_TYPE (TYPE_MAX_VALUE (index_type)), 0,
2169 SAVE_EXPR_RTL (max));
2170 else
2171 max = TYPE_MAX_VALUE (index_type);
2174 return (integer_zerop (min)
2175 ? max
2176 : fold (build (MINUS_EXPR, TREE_TYPE (max), max, min)));
2179 /* Return nonzero if arg is static -- a reference to an object in
2180 static storage. This is not the same as the C meaning of `static'. */
2183 staticp (arg)
2184 tree arg;
2186 switch (TREE_CODE (arg))
2188 case FUNCTION_DECL:
2189 /* Nested functions aren't static, since taking their address
2190 involves a trampoline. */
2191 return decl_function_context (arg) == 0 || DECL_NO_STATIC_CHAIN (arg);
2192 case VAR_DECL:
2193 return TREE_STATIC (arg) || DECL_EXTERNAL (arg);
2195 case CONSTRUCTOR:
2196 return TREE_STATIC (arg);
2198 case STRING_CST:
2199 return 1;
2201 /* If we are referencing a bitfield, we can't evaluate an
2202 ADDR_EXPR at compile time and so it isn't a constant. */
2203 case COMPONENT_REF:
2204 return (! DECL_BIT_FIELD (TREE_OPERAND (arg, 1))
2205 && staticp (TREE_OPERAND (arg, 0)));
2207 case BIT_FIELD_REF:
2208 return 0;
2210 #if 0
2211 /* This case is technically correct, but results in setting
2212 TREE_CONSTANT on ADDR_EXPRs that cannot be evaluated at
2213 compile time. */
2214 case INDIRECT_REF:
2215 return TREE_CONSTANT (TREE_OPERAND (arg, 0));
2216 #endif
2218 case ARRAY_REF:
2219 if (TREE_CODE (TYPE_SIZE (TREE_TYPE (arg))) == INTEGER_CST
2220 && TREE_CODE (TREE_OPERAND (arg, 1)) == INTEGER_CST)
2221 return staticp (TREE_OPERAND (arg, 0));
2224 return 0;
2227 /* Wrap a SAVE_EXPR around EXPR, if appropriate.
2228 Do this to any expression which may be used in more than one place,
2229 but must be evaluated only once.
2231 Normally, expand_expr would reevaluate the expression each time.
2232 Calling save_expr produces something that is evaluated and recorded
2233 the first time expand_expr is called on it. Subsequent calls to
2234 expand_expr just reuse the recorded value.
2236 The call to expand_expr that generates code that actually computes
2237 the value is the first call *at compile time*. Subsequent calls
2238 *at compile time* generate code to use the saved value.
2239 This produces correct result provided that *at run time* control
2240 always flows through the insns made by the first expand_expr
2241 before reaching the other places where the save_expr was evaluated.
2242 You, the caller of save_expr, must make sure this is so.
2244 Constants, and certain read-only nodes, are returned with no
2245 SAVE_EXPR because that is safe. Expressions containing placeholders
2246 are not touched; see tree.def for an explanation of what these
2247 are used for. */
2249 tree
2250 save_expr (expr)
2251 tree expr;
2253 register tree t = fold (expr);
2255 /* We don't care about whether this can be used as an lvalue in this
2256 context. */
2257 while (TREE_CODE (t) == NON_LVALUE_EXPR)
2258 t = TREE_OPERAND (t, 0);
2260 /* If the tree evaluates to a constant, then we don't want to hide that
2261 fact (i.e. this allows further folding, and direct checks for constants).
2262 However, a read-only object that has side effects cannot be bypassed.
2263 Since it is no problem to reevaluate literals, we just return the
2264 literal node. */
2266 if (TREE_CONSTANT (t) || (TREE_READONLY (t) && ! TREE_SIDE_EFFECTS (t))
2267 || TREE_CODE (t) == SAVE_EXPR || TREE_CODE (t) == ERROR_MARK)
2268 return t;
2270 /* If T contains a PLACEHOLDER_EXPR, we must evaluate it each time, since
2271 it means that the size or offset of some field of an object depends on
2272 the value within another field.
2274 Note that it must not be the case that T contains both a PLACEHOLDER_EXPR
2275 and some variable since it would then need to be both evaluated once and
2276 evaluated more than once. Front-ends must assure this case cannot
2277 happen by surrounding any such subexpressions in their own SAVE_EXPR
2278 and forcing evaluation at the proper time. */
2279 if (contains_placeholder_p (t))
2280 return t;
2282 t = build (SAVE_EXPR, TREE_TYPE (expr), t, current_function_decl, NULL_TREE);
2284 /* This expression might be placed ahead of a jump to ensure that the
2285 value was computed on both sides of the jump. So make sure it isn't
2286 eliminated as dead. */
2287 TREE_SIDE_EFFECTS (t) = 1;
2288 return t;
2291 /* Arrange for an expression to be expanded multiple independent
2292 times. This is useful for cleanup actions, as the backend can
2293 expand them multiple times in different places. */
2295 tree
2296 unsave_expr (expr)
2297 tree expr;
2299 tree t;
2301 /* If this is already protected, no sense in protecting it again. */
2302 if (TREE_CODE (expr) == UNSAVE_EXPR)
2303 return expr;
2305 t = build1 (UNSAVE_EXPR, TREE_TYPE (expr), expr);
2306 TREE_SIDE_EFFECTS (t) = TREE_SIDE_EFFECTS (expr);
2307 return t;
2310 /* Modify a tree in place so that all the evaluate only once things
2311 are cleared out. Return the EXPR given. */
2313 tree
2314 unsave_expr_now (expr)
2315 tree expr;
2317 enum tree_code code;
2318 register int i;
2320 if (expr == NULL_TREE)
2321 return expr;
2323 code = TREE_CODE (expr);
2324 switch (code)
2326 case SAVE_EXPR:
2327 SAVE_EXPR_RTL (expr) = 0;
2328 break;
2330 case TARGET_EXPR:
2331 TREE_OPERAND (expr, 1) = TREE_OPERAND (expr, 3);
2332 TREE_OPERAND (expr, 3) = NULL_TREE;
2333 break;
2335 case RTL_EXPR:
2336 /* I don't yet know how to emit a sequence multiple times. */
2337 if (RTL_EXPR_SEQUENCE (expr) != 0)
2338 abort ();
2339 break;
2341 case CALL_EXPR:
2342 CALL_EXPR_RTL (expr) = 0;
2343 if (TREE_OPERAND (expr, 1)
2344 && TREE_CODE (TREE_OPERAND (expr, 1)) == TREE_LIST)
2346 tree exp = TREE_OPERAND (expr, 1);
2347 while (exp)
2349 unsave_expr_now (TREE_VALUE (exp));
2350 exp = TREE_CHAIN (exp);
2353 break;
2356 switch (TREE_CODE_CLASS (code))
2358 case 'c': /* a constant */
2359 case 't': /* a type node */
2360 case 'x': /* something random, like an identifier or an ERROR_MARK. */
2361 case 'd': /* A decl node */
2362 case 'b': /* A block node */
2363 return expr;
2365 case 'e': /* an expression */
2366 case 'r': /* a reference */
2367 case 's': /* an expression with side effects */
2368 case '<': /* a comparison expression */
2369 case '2': /* a binary arithmetic expression */
2370 case '1': /* a unary arithmetic expression */
2371 for (i = tree_code_length[(int) code] - 1; i >= 0; i--)
2372 unsave_expr_now (TREE_OPERAND (expr, i));
2373 return expr;
2375 default:
2376 abort ();
2380 /* Return 1 if EXP contains a PLACEHOLDER_EXPR; i.e., if it represents a size
2381 or offset that depends on a field within a record.
2383 Note that we only allow such expressions within simple arithmetic
2384 or a COND_EXPR. */
2387 contains_placeholder_p (exp)
2388 tree exp;
2390 register enum tree_code code = TREE_CODE (exp);
2391 tree inner;
2393 /* If we have a WITH_RECORD_EXPR, it "cancels" any PLACEHOLDER_EXPR
2394 in it since it is supplying a value for it. */
2395 if (code == WITH_RECORD_EXPR)
2396 return 0;
2397 else if (code == PLACEHOLDER_EXPR)
2398 return 1;
2400 switch (TREE_CODE_CLASS (code))
2402 case 'r':
2403 for (inner = TREE_OPERAND (exp, 0);
2404 TREE_CODE_CLASS (TREE_CODE (inner)) == 'r';
2405 inner = TREE_OPERAND (inner, 0))
2407 return TREE_CODE (inner) == PLACEHOLDER_EXPR;
2409 case '1':
2410 case '2': case '<':
2411 case 'e':
2412 switch (tree_code_length[(int) code])
2414 case 1:
2415 return contains_placeholder_p (TREE_OPERAND (exp, 0));
2416 case 2:
2417 return (code != RTL_EXPR
2418 && code != CONSTRUCTOR
2419 && ! (code == SAVE_EXPR && SAVE_EXPR_RTL (exp) != 0)
2420 && code != WITH_RECORD_EXPR
2421 && (contains_placeholder_p (TREE_OPERAND (exp, 0))
2422 || contains_placeholder_p (TREE_OPERAND (exp, 1))));
2423 case 3:
2424 return (code == COND_EXPR
2425 && (contains_placeholder_p (TREE_OPERAND (exp, 0))
2426 || contains_placeholder_p (TREE_OPERAND (exp, 1))
2427 || contains_placeholder_p (TREE_OPERAND (exp, 2))));
2431 return 0;
2434 /* Given a tree EXP, a FIELD_DECL F, and a replacement value R,
2435 return a tree with all occurrences of references to F in a
2436 PLACEHOLDER_EXPR replaced by R. Note that we assume here that EXP
2437 contains only arithmetic expressions. */
2439 tree
2440 substitute_in_expr (exp, f, r)
2441 tree exp;
2442 tree f;
2443 tree r;
2445 enum tree_code code = TREE_CODE (exp);
2446 tree op0, op1, op2;
2447 tree new = 0;
2448 tree inner;
2450 switch (TREE_CODE_CLASS (code))
2452 case 'c':
2453 case 'd':
2454 return exp;
2456 case 'x':
2457 if (code == PLACEHOLDER_EXPR)
2458 return exp;
2459 break;
2461 case '1':
2462 case '2':
2463 case '<':
2464 case 'e':
2465 switch (tree_code_length[(int) code])
2467 case 1:
2468 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2469 if (op0 == TREE_OPERAND (exp, 0))
2470 return exp;
2472 new = fold (build1 (code, TREE_TYPE (exp), op0));
2473 break;
2475 case 2:
2476 /* An RTL_EXPR cannot contain a PLACEHOLDER_EXPR; a CONSTRUCTOR
2477 could, but we don't support it. */
2478 if (code == RTL_EXPR)
2479 return exp;
2480 else if (code == CONSTRUCTOR)
2481 abort ();
2483 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2484 op1 = substitute_in_expr (TREE_OPERAND (exp, 1), f, r);
2485 if (op0 == TREE_OPERAND (exp, 0) && op1 == TREE_OPERAND (exp, 1))
2486 return exp;
2488 new = fold (build (code, TREE_TYPE (exp), op0, op1));
2489 break;
2491 case 3:
2492 /* It cannot be that anything inside a SAVE_EXPR contains a
2493 PLACEHOLDER_EXPR. */
2494 if (code == SAVE_EXPR)
2495 return exp;
2497 if (code != COND_EXPR)
2498 abort ();
2500 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2501 op1 = substitute_in_expr (TREE_OPERAND (exp, 1), f, r);
2502 op2 = substitute_in_expr (TREE_OPERAND (exp, 2), f, r);
2503 if (op0 == TREE_OPERAND (exp, 0) && op1 == TREE_OPERAND (exp, 1)
2504 && op2 == TREE_OPERAND (exp, 2))
2505 return exp;
2507 new = fold (build (code, TREE_TYPE (exp), op0, op1, op2));
2510 break;
2512 case 'r':
2513 switch (code)
2515 case COMPONENT_REF:
2516 /* If this expression is getting a value from a PLACEHOLDER_EXPR
2517 and it is the right field, replace it with R. */
2518 for (inner = TREE_OPERAND (exp, 0);
2519 TREE_CODE_CLASS (TREE_CODE (inner)) == 'r';
2520 inner = TREE_OPERAND (inner, 0))
2522 if (TREE_CODE (inner) == PLACEHOLDER_EXPR
2523 && TREE_OPERAND (exp, 1) == f)
2524 return r;
2526 /* If this expression hasn't been completed let, leave it
2527 alone. */
2528 if (TREE_CODE (inner) == PLACEHOLDER_EXPR
2529 && TREE_TYPE (inner) == 0)
2530 return exp;
2532 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2533 if (op0 == TREE_OPERAND (exp, 0))
2534 return exp;
2536 new = fold (build (code, TREE_TYPE (exp), op0,
2537 TREE_OPERAND (exp, 1)));
2538 break;
2540 case BIT_FIELD_REF:
2541 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2542 op1 = substitute_in_expr (TREE_OPERAND (exp, 1), f, r);
2543 op2 = substitute_in_expr (TREE_OPERAND (exp, 2), f, r);
2544 if (op0 == TREE_OPERAND (exp, 0) && op1 == TREE_OPERAND (exp, 1)
2545 && op2 == TREE_OPERAND (exp, 2))
2546 return exp;
2548 new = fold (build (code, TREE_TYPE (exp), op0, op1, op2));
2549 break;
2551 case INDIRECT_REF:
2552 case BUFFER_REF:
2553 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2554 if (op0 == TREE_OPERAND (exp, 0))
2555 return exp;
2557 new = fold (build1 (code, TREE_TYPE (exp), op0));
2558 break;
2562 /* If it wasn't one of the cases we handle, give up. */
2563 if (new == 0)
2564 abort ();
2566 TREE_READONLY (new) = TREE_READONLY (exp);
2567 return new;
2570 /* Stabilize a reference so that we can use it any number of times
2571 without causing its operands to be evaluated more than once.
2572 Returns the stabilized reference. This works by means of save_expr,
2573 so see the caveats in the comments about save_expr.
2575 Also allows conversion expressions whose operands are references.
2576 Any other kind of expression is returned unchanged. */
2578 tree
2579 stabilize_reference (ref)
2580 tree ref;
2582 register tree result;
2583 register enum tree_code code = TREE_CODE (ref);
2585 switch (code)
2587 case VAR_DECL:
2588 case PARM_DECL:
2589 case RESULT_DECL:
2590 /* No action is needed in this case. */
2591 return ref;
2593 case NOP_EXPR:
2594 case CONVERT_EXPR:
2595 case FLOAT_EXPR:
2596 case FIX_TRUNC_EXPR:
2597 case FIX_FLOOR_EXPR:
2598 case FIX_ROUND_EXPR:
2599 case FIX_CEIL_EXPR:
2600 result = build_nt (code, stabilize_reference (TREE_OPERAND (ref, 0)));
2601 break;
2603 case INDIRECT_REF:
2604 result = build_nt (INDIRECT_REF,
2605 stabilize_reference_1 (TREE_OPERAND (ref, 0)));
2606 break;
2608 case COMPONENT_REF:
2609 result = build_nt (COMPONENT_REF,
2610 stabilize_reference (TREE_OPERAND (ref, 0)),
2611 TREE_OPERAND (ref, 1));
2612 break;
2614 case BIT_FIELD_REF:
2615 result = build_nt (BIT_FIELD_REF,
2616 stabilize_reference (TREE_OPERAND (ref, 0)),
2617 stabilize_reference_1 (TREE_OPERAND (ref, 1)),
2618 stabilize_reference_1 (TREE_OPERAND (ref, 2)));
2619 break;
2621 case ARRAY_REF:
2622 result = build_nt (ARRAY_REF,
2623 stabilize_reference (TREE_OPERAND (ref, 0)),
2624 stabilize_reference_1 (TREE_OPERAND (ref, 1)));
2625 break;
2627 case COMPOUND_EXPR:
2628 /* We cannot wrap the first expression in a SAVE_EXPR, as then
2629 it wouldn't be ignored. This matters when dealing with
2630 volatiles. */
2631 return stabilize_reference_1 (ref);
2633 case RTL_EXPR:
2634 result = build1 (INDIRECT_REF, TREE_TYPE (ref),
2635 save_expr (build1 (ADDR_EXPR,
2636 build_pointer_type (TREE_TYPE (ref)),
2637 ref)));
2638 break;
2641 /* If arg isn't a kind of lvalue we recognize, make no change.
2642 Caller should recognize the error for an invalid lvalue. */
2643 default:
2644 return ref;
2646 case ERROR_MARK:
2647 return error_mark_node;
2650 TREE_TYPE (result) = TREE_TYPE (ref);
2651 TREE_READONLY (result) = TREE_READONLY (ref);
2652 TREE_SIDE_EFFECTS (result) = TREE_SIDE_EFFECTS (ref);
2653 TREE_THIS_VOLATILE (result) = TREE_THIS_VOLATILE (ref);
2654 TREE_RAISES (result) = TREE_RAISES (ref);
2656 return result;
2659 /* Subroutine of stabilize_reference; this is called for subtrees of
2660 references. Any expression with side-effects must be put in a SAVE_EXPR
2661 to ensure that it is only evaluated once.
2663 We don't put SAVE_EXPR nodes around everything, because assigning very
2664 simple expressions to temporaries causes us to miss good opportunities
2665 for optimizations. Among other things, the opportunity to fold in the
2666 addition of a constant into an addressing mode often gets lost, e.g.
2667 "y[i+1] += x;". In general, we take the approach that we should not make
2668 an assignment unless we are forced into it - i.e., that any non-side effect
2669 operator should be allowed, and that cse should take care of coalescing
2670 multiple utterances of the same expression should that prove fruitful. */
2672 tree
2673 stabilize_reference_1 (e)
2674 tree e;
2676 register tree result;
2677 register enum tree_code code = TREE_CODE (e);
2679 /* We cannot ignore const expressions because it might be a reference
2680 to a const array but whose index contains side-effects. But we can
2681 ignore things that are actual constant or that already have been
2682 handled by this function. */
2684 if (TREE_CONSTANT (e) || code == SAVE_EXPR)
2685 return e;
2687 switch (TREE_CODE_CLASS (code))
2689 case 'x':
2690 case 't':
2691 case 'd':
2692 case 'b':
2693 case '<':
2694 case 's':
2695 case 'e':
2696 case 'r':
2697 /* If the expression has side-effects, then encase it in a SAVE_EXPR
2698 so that it will only be evaluated once. */
2699 /* The reference (r) and comparison (<) classes could be handled as
2700 below, but it is generally faster to only evaluate them once. */
2701 if (TREE_SIDE_EFFECTS (e))
2702 return save_expr (e);
2703 return e;
2705 case 'c':
2706 /* Constants need no processing. In fact, we should never reach
2707 here. */
2708 return e;
2710 case '2':
2711 /* Division is slow and tends to be compiled with jumps,
2712 especially the division by powers of 2 that is often
2713 found inside of an array reference. So do it just once. */
2714 if (code == TRUNC_DIV_EXPR || code == TRUNC_MOD_EXPR
2715 || code == FLOOR_DIV_EXPR || code == FLOOR_MOD_EXPR
2716 || code == CEIL_DIV_EXPR || code == CEIL_MOD_EXPR
2717 || code == ROUND_DIV_EXPR || code == ROUND_MOD_EXPR)
2718 return save_expr (e);
2719 /* Recursively stabilize each operand. */
2720 result = build_nt (code, stabilize_reference_1 (TREE_OPERAND (e, 0)),
2721 stabilize_reference_1 (TREE_OPERAND (e, 1)));
2722 break;
2724 case '1':
2725 /* Recursively stabilize each operand. */
2726 result = build_nt (code, stabilize_reference_1 (TREE_OPERAND (e, 0)));
2727 break;
2729 default:
2730 abort ();
2733 TREE_TYPE (result) = TREE_TYPE (e);
2734 TREE_READONLY (result) = TREE_READONLY (e);
2735 TREE_SIDE_EFFECTS (result) = TREE_SIDE_EFFECTS (e);
2736 TREE_THIS_VOLATILE (result) = TREE_THIS_VOLATILE (e);
2737 TREE_RAISES (result) = TREE_RAISES (e);
2739 return result;
2742 /* Low-level constructors for expressions. */
2744 /* Build an expression of code CODE, data type TYPE,
2745 and operands as specified by the arguments ARG1 and following arguments.
2746 Expressions and reference nodes can be created this way.
2747 Constants, decls, types and misc nodes cannot be. */
2749 tree
2750 build VPROTO((enum tree_code code, tree tt, ...))
2752 #ifndef __STDC__
2753 enum tree_code code;
2754 tree tt;
2755 #endif
2756 va_list p;
2757 register tree t;
2758 register int length;
2759 register int i;
2761 VA_START (p, tt);
2763 #ifndef __STDC__
2764 code = va_arg (p, enum tree_code);
2765 tt = va_arg (p, tree);
2766 #endif
2768 t = make_node (code);
2769 length = tree_code_length[(int) code];
2770 TREE_TYPE (t) = tt;
2772 if (length == 2)
2774 /* This is equivalent to the loop below, but faster. */
2775 register tree arg0 = va_arg (p, tree);
2776 register tree arg1 = va_arg (p, tree);
2777 TREE_OPERAND (t, 0) = arg0;
2778 TREE_OPERAND (t, 1) = arg1;
2779 if ((arg0 && TREE_SIDE_EFFECTS (arg0))
2780 || (arg1 && TREE_SIDE_EFFECTS (arg1)))
2781 TREE_SIDE_EFFECTS (t) = 1;
2782 TREE_RAISES (t)
2783 = (arg0 && TREE_RAISES (arg0)) || (arg1 && TREE_RAISES (arg1));
2785 else if (length == 1)
2787 register tree arg0 = va_arg (p, tree);
2789 /* Call build1 for this! */
2790 if (TREE_CODE_CLASS (code) != 's')
2791 abort ();
2792 TREE_OPERAND (t, 0) = arg0;
2793 if (arg0 && TREE_SIDE_EFFECTS (arg0))
2794 TREE_SIDE_EFFECTS (t) = 1;
2795 TREE_RAISES (t) = (arg0 && TREE_RAISES (arg0));
2797 else
2799 for (i = 0; i < length; i++)
2801 register tree operand = va_arg (p, tree);
2802 TREE_OPERAND (t, i) = operand;
2803 if (operand)
2805 if (TREE_SIDE_EFFECTS (operand))
2806 TREE_SIDE_EFFECTS (t) = 1;
2807 if (TREE_RAISES (operand))
2808 TREE_RAISES (t) = 1;
2812 va_end (p);
2813 return t;
2816 /* Same as above, but only builds for unary operators.
2817 Saves lions share of calls to `build'; cuts down use
2818 of varargs, which is expensive for RISC machines. */
2820 tree
2821 build1 (code, type, node)
2822 enum tree_code code;
2823 tree type;
2824 tree node;
2826 register struct obstack *obstack = expression_obstack;
2827 register int i, length;
2828 register tree_node_kind kind;
2829 register tree t;
2831 #ifdef GATHER_STATISTICS
2832 if (TREE_CODE_CLASS (code) == 'r')
2833 kind = r_kind;
2834 else
2835 kind = e_kind;
2836 #endif
2838 length = sizeof (struct tree_exp);
2840 t = (tree) obstack_alloc (obstack, length);
2842 #ifdef GATHER_STATISTICS
2843 tree_node_counts[(int)kind]++;
2844 tree_node_sizes[(int)kind] += length;
2845 #endif
2847 for (i = (length / sizeof (int)) - 1; i >= 0; i--)
2848 ((int *) t)[i] = 0;
2850 TREE_TYPE (t) = type;
2851 TREE_SET_CODE (t, code);
2853 if (obstack == &permanent_obstack)
2854 TREE_PERMANENT (t) = 1;
2856 TREE_OPERAND (t, 0) = node;
2857 if (node)
2859 if (TREE_SIDE_EFFECTS (node))
2860 TREE_SIDE_EFFECTS (t) = 1;
2861 if (TREE_RAISES (node))
2862 TREE_RAISES (t) = 1;
2865 return t;
2868 /* Similar except don't specify the TREE_TYPE
2869 and leave the TREE_SIDE_EFFECTS as 0.
2870 It is permissible for arguments to be null,
2871 or even garbage if their values do not matter. */
2873 tree
2874 build_nt VPROTO((enum tree_code code, ...))
2876 #ifndef __STDC__
2877 enum tree_code code;
2878 #endif
2879 va_list p;
2880 register tree t;
2881 register int length;
2882 register int i;
2884 VA_START (p, code);
2886 #ifndef __STDC__
2887 code = va_arg (p, enum tree_code);
2888 #endif
2890 t = make_node (code);
2891 length = tree_code_length[(int) code];
2893 for (i = 0; i < length; i++)
2894 TREE_OPERAND (t, i) = va_arg (p, tree);
2896 va_end (p);
2897 return t;
2900 /* Similar to `build_nt', except we build
2901 on the temp_decl_obstack, regardless. */
2903 tree
2904 build_parse_node VPROTO((enum tree_code code, ...))
2906 #ifndef __STDC__
2907 enum tree_code code;
2908 #endif
2909 register struct obstack *ambient_obstack = expression_obstack;
2910 va_list p;
2911 register tree t;
2912 register int length;
2913 register int i;
2915 VA_START (p, code);
2917 #ifndef __STDC__
2918 code = va_arg (p, enum tree_code);
2919 #endif
2921 expression_obstack = &temp_decl_obstack;
2923 t = make_node (code);
2924 length = tree_code_length[(int) code];
2926 for (i = 0; i < length; i++)
2927 TREE_OPERAND (t, i) = va_arg (p, tree);
2929 va_end (p);
2930 expression_obstack = ambient_obstack;
2931 return t;
2934 #if 0
2935 /* Commented out because this wants to be done very
2936 differently. See cp-lex.c. */
2937 tree
2938 build_op_identifier (op1, op2)
2939 tree op1, op2;
2941 register tree t = make_node (OP_IDENTIFIER);
2942 TREE_PURPOSE (t) = op1;
2943 TREE_VALUE (t) = op2;
2944 return t;
2946 #endif
2948 /* Create a DECL_... node of code CODE, name NAME and data type TYPE.
2949 We do NOT enter this node in any sort of symbol table.
2951 layout_decl is used to set up the decl's storage layout.
2952 Other slots are initialized to 0 or null pointers. */
2954 tree
2955 build_decl (code, name, type)
2956 enum tree_code code;
2957 tree name, type;
2959 register tree t;
2961 t = make_node (code);
2963 /* if (type == error_mark_node)
2964 type = integer_type_node; */
2965 /* That is not done, deliberately, so that having error_mark_node
2966 as the type can suppress useless errors in the use of this variable. */
2968 DECL_NAME (t) = name;
2969 DECL_ASSEMBLER_NAME (t) = name;
2970 TREE_TYPE (t) = type;
2972 if (code == VAR_DECL || code == PARM_DECL || code == RESULT_DECL)
2973 layout_decl (t, 0);
2974 else if (code == FUNCTION_DECL)
2975 DECL_MODE (t) = FUNCTION_MODE;
2977 return t;
2980 /* BLOCK nodes are used to represent the structure of binding contours
2981 and declarations, once those contours have been exited and their contents
2982 compiled. This information is used for outputting debugging info. */
2984 tree
2985 build_block (vars, tags, subblocks, supercontext, chain)
2986 tree vars, tags, subblocks, supercontext, chain;
2988 register tree block = make_node (BLOCK);
2989 BLOCK_VARS (block) = vars;
2990 BLOCK_TYPE_TAGS (block) = tags;
2991 BLOCK_SUBBLOCKS (block) = subblocks;
2992 BLOCK_SUPERCONTEXT (block) = supercontext;
2993 BLOCK_CHAIN (block) = chain;
2994 return block;
2997 /* Return a declaration like DDECL except that its DECL_MACHINE_ATTRIBUTE
2998 is ATTRIBUTE. */
3000 tree
3001 build_decl_attribute_variant (ddecl, attribute)
3002 tree ddecl, attribute;
3004 DECL_MACHINE_ATTRIBUTES (ddecl) = attribute;
3005 return ddecl;
3008 /* Return a type like TTYPE except that its TYPE_ATTRIBUTE
3009 is ATTRIBUTE.
3011 Record such modified types already made so we don't make duplicates. */
3013 tree
3014 build_type_attribute_variant (ttype, attribute)
3015 tree ttype, attribute;
3017 if ( ! attribute_list_equal (TYPE_ATTRIBUTES (ttype), attribute))
3019 register int hashcode;
3020 register struct obstack *ambient_obstack = current_obstack;
3021 tree ntype;
3023 if (ambient_obstack != &permanent_obstack)
3024 current_obstack = TYPE_OBSTACK (ttype);
3026 ntype = copy_node (ttype);
3027 current_obstack = ambient_obstack;
3029 TYPE_POINTER_TO (ntype) = 0;
3030 TYPE_REFERENCE_TO (ntype) = 0;
3031 TYPE_ATTRIBUTES (ntype) = attribute;
3033 /* Create a new main variant of TYPE. */
3034 TYPE_MAIN_VARIANT (ntype) = ntype;
3035 TYPE_NEXT_VARIANT (ntype) = 0;
3036 TYPE_READONLY (ntype) = TYPE_VOLATILE (ntype) = 0;
3038 hashcode = TYPE_HASH (TREE_CODE (ntype))
3039 + TYPE_HASH (TREE_TYPE (ntype))
3040 + attribute_hash_list (attribute);
3042 switch (TREE_CODE (ntype))
3044 case FUNCTION_TYPE:
3045 hashcode += TYPE_HASH (TYPE_ARG_TYPES (ntype));
3046 break;
3047 case ARRAY_TYPE:
3048 hashcode += TYPE_HASH (TYPE_DOMAIN (ntype));
3049 break;
3050 case INTEGER_TYPE:
3051 hashcode += TYPE_HASH (TYPE_MAX_VALUE (ntype));
3052 break;
3053 case REAL_TYPE:
3054 hashcode += TYPE_HASH (TYPE_PRECISION (ntype));
3055 break;
3058 ntype = type_hash_canon (hashcode, ntype);
3059 ttype = build_type_variant (ntype, TYPE_READONLY (ttype),
3060 TYPE_VOLATILE (ttype));
3063 return ttype;
3066 /* Return a 1 if ATTR_NAME and ATTR_ARGS is valid for either declaration DECL
3067 or type TYPE and 0 otherwise. Validity is determined the configuration
3068 macros VALID_MACHINE_DECL_ATTRIBUTE and VALID_MACHINE_TYPE_ATTRIBUTE. */
3071 valid_machine_attribute (attr_name, attr_args, decl, type)
3072 tree attr_name, attr_args;
3073 tree decl;
3074 tree type;
3076 int valid = 0;
3077 tree decl_attr_list = decl != 0 ? DECL_MACHINE_ATTRIBUTES (decl) : 0;
3078 tree type_attr_list = TYPE_ATTRIBUTES (type);
3080 if (TREE_CODE (attr_name) != IDENTIFIER_NODE)
3081 abort ();
3083 #ifdef VALID_MACHINE_DECL_ATTRIBUTE
3084 if (decl != 0
3085 && VALID_MACHINE_DECL_ATTRIBUTE (decl, decl_attr_list, attr_name, attr_args))
3087 tree attr = lookup_attribute (IDENTIFIER_POINTER (attr_name),
3088 decl_attr_list);
3090 if (attr != NULL_TREE)
3092 /* Override existing arguments. Declarations are unique so we can
3093 modify this in place. */
3094 TREE_VALUE (attr) = attr_args;
3096 else
3098 decl_attr_list = tree_cons (attr_name, attr_args, decl_attr_list);
3099 decl = build_decl_attribute_variant (decl, decl_attr_list);
3102 valid = 1;
3104 #endif
3106 #ifdef VALID_MACHINE_TYPE_ATTRIBUTE
3107 if (VALID_MACHINE_TYPE_ATTRIBUTE (type, type_attr_list, attr_name, attr_args))
3109 tree attr = lookup_attribute (IDENTIFIER_POINTER (attr_name),
3110 type_attr_list);
3112 if (attr != NULL_TREE)
3114 /* Override existing arguments.
3115 ??? This currently works since attribute arguments are not
3116 included in `attribute_hash_list'. Something more complicated
3117 may be needed in the future. */
3118 TREE_VALUE (attr) = attr_args;
3120 else
3122 type_attr_list = tree_cons (attr_name, attr_args, type_attr_list);
3123 type = build_type_attribute_variant (type, type_attr_list);
3125 if (decl != 0)
3126 TREE_TYPE (decl) = type;
3127 valid = 1;
3130 /* Handle putting a type attribute on pointer-to-function-type by putting
3131 the attribute on the function type. */
3132 else if (TREE_CODE (type) == POINTER_TYPE
3133 && TREE_CODE (TREE_TYPE (type)) == FUNCTION_TYPE
3134 && VALID_MACHINE_TYPE_ATTRIBUTE (TREE_TYPE (type), type_attr_list,
3135 attr_name, attr_args))
3137 tree inner_type = TREE_TYPE (type);
3138 tree inner_attr_list = TYPE_ATTRIBUTES (inner_type);
3139 tree attr = lookup_attribute (IDENTIFIER_POINTER (attr_name),
3140 type_attr_list);
3142 if (attr != NULL_TREE)
3143 TREE_VALUE (attr) = attr_args;
3144 else
3146 inner_attr_list = tree_cons (attr_name, attr_args, inner_attr_list);
3147 inner_type = build_type_attribute_variant (inner_type,
3148 inner_attr_list);
3151 if (decl != 0)
3152 TREE_TYPE (decl) = build_pointer_type (inner_type);
3154 valid = 1;
3156 #endif
3158 return valid;
3161 /* Return non-zero if IDENT is a valid name for attribute ATTR,
3162 or zero if not.
3164 We try both `text' and `__text__', ATTR may be either one. */
3165 /* ??? It might be a reasonable simplification to require ATTR to be only
3166 `text'. One might then also require attribute lists to be stored in
3167 their canonicalized form. */
3170 is_attribute_p (attr, ident)
3171 char *attr;
3172 tree ident;
3174 int ident_len, attr_len;
3175 char *p;
3177 if (TREE_CODE (ident) != IDENTIFIER_NODE)
3178 return 0;
3180 if (strcmp (attr, IDENTIFIER_POINTER (ident)) == 0)
3181 return 1;
3183 p = IDENTIFIER_POINTER (ident);
3184 ident_len = strlen (p);
3185 attr_len = strlen (attr);
3187 /* If ATTR is `__text__', IDENT must be `text'; and vice versa. */
3188 if (attr[0] == '_')
3190 if (attr[1] != '_'
3191 || attr[attr_len - 2] != '_'
3192 || attr[attr_len - 1] != '_')
3193 abort ();
3194 if (ident_len == attr_len - 4
3195 && strncmp (attr + 2, p, attr_len - 4) == 0)
3196 return 1;
3198 else
3200 if (ident_len == attr_len + 4
3201 && p[0] == '_' && p[1] == '_'
3202 && p[ident_len - 2] == '_' && p[ident_len - 1] == '_'
3203 && strncmp (attr, p + 2, attr_len) == 0)
3204 return 1;
3207 return 0;
3210 /* Given an attribute name and a list of attributes, return a pointer to the
3211 attribute's list element if the attribute is part of the list, or NULL_TREE
3212 if not found. */
3214 tree
3215 lookup_attribute (attr_name, list)
3216 char *attr_name;
3217 tree list;
3219 tree l;
3221 for (l = list; l; l = TREE_CHAIN (l))
3223 if (TREE_CODE (TREE_PURPOSE (l)) != IDENTIFIER_NODE)
3224 abort ();
3225 if (is_attribute_p (attr_name, TREE_PURPOSE (l)))
3226 return l;
3229 return NULL_TREE;
3232 /* Return an attribute list that is the union of a1 and a2. */
3234 tree
3235 merge_attributes (a1, a2)
3236 register tree a1, a2;
3238 tree attributes;
3240 /* Either one unset? Take the set one. */
3242 if (! (attributes = a1))
3243 attributes = a2;
3245 /* One that completely contains the other? Take it. */
3247 else if (a2 && ! attribute_list_contained (a1, a2))
3248 if (attribute_list_contained (a2, a1))
3249 attributes = a2;
3250 else
3252 /* Pick the longest list, and hang on the other list. */
3253 /* ??? For the moment we punt on the issue of attrs with args. */
3255 if (list_length (a1) < list_length (a2))
3256 attributes = a2, a2 = a1;
3258 for (; a2; a2 = TREE_CHAIN (a2))
3259 if (lookup_attribute (IDENTIFIER_POINTER (TREE_PURPOSE (a2)),
3260 attributes) == NULL_TREE)
3262 a1 = copy_node (a2);
3263 TREE_CHAIN (a1) = attributes;
3264 attributes = a1;
3267 return attributes;
3270 /* Return a type like TYPE except that its TYPE_READONLY is CONSTP
3271 and its TYPE_VOLATILE is VOLATILEP.
3273 Such variant types already made are recorded so that duplicates
3274 are not made.
3276 A variant types should never be used as the type of an expression.
3277 Always copy the variant information into the TREE_READONLY
3278 and TREE_THIS_VOLATILE of the expression, and then give the expression
3279 as its type the "main variant", the variant whose TYPE_READONLY
3280 and TYPE_VOLATILE are zero. Use TYPE_MAIN_VARIANT to find the
3281 main variant. */
3283 tree
3284 build_type_variant (type, constp, volatilep)
3285 tree type;
3286 int constp, volatilep;
3288 register tree t;
3290 /* Treat any nonzero argument as 1. */
3291 constp = !!constp;
3292 volatilep = !!volatilep;
3294 /* Search the chain of variants to see if there is already one there just
3295 like the one we need to have. If so, use that existing one. We must
3296 preserve the TYPE_NAME, since there is code that depends on this. */
3298 for (t = TYPE_MAIN_VARIANT (type); t; t = TYPE_NEXT_VARIANT (t))
3299 if (constp == TYPE_READONLY (t) && volatilep == TYPE_VOLATILE (t)
3300 && TYPE_NAME (t) == TYPE_NAME (type))
3301 return t;
3303 /* We need a new one. */
3305 t = build_type_copy (type);
3306 TYPE_READONLY (t) = constp;
3307 TYPE_VOLATILE (t) = volatilep;
3309 return t;
3312 /* Give TYPE a new main variant: NEW_MAIN.
3313 This is the right thing to do only when something else
3314 about TYPE is modified in place. */
3316 void
3317 change_main_variant (type, new_main)
3318 tree type, new_main;
3320 tree t;
3321 tree omain = TYPE_MAIN_VARIANT (type);
3323 /* Remove TYPE from the TYPE_NEXT_VARIANT chain of its main variant. */
3324 if (TYPE_NEXT_VARIANT (omain) == type)
3325 TYPE_NEXT_VARIANT (omain) = TYPE_NEXT_VARIANT (type);
3326 else
3327 for (t = TYPE_NEXT_VARIANT (omain); t && TYPE_NEXT_VARIANT (t);
3328 t = TYPE_NEXT_VARIANT (t))
3329 if (TYPE_NEXT_VARIANT (t) == type)
3331 TYPE_NEXT_VARIANT (t) = TYPE_NEXT_VARIANT (type);
3332 break;
3335 TYPE_MAIN_VARIANT (type) = new_main;
3336 TYPE_NEXT_VARIANT (type) = TYPE_NEXT_VARIANT (new_main);
3337 TYPE_NEXT_VARIANT (new_main) = type;
3340 /* Create a new variant of TYPE, equivalent but distinct.
3341 This is so the caller can modify it. */
3343 tree
3344 build_type_copy (type)
3345 tree type;
3347 register tree t, m = TYPE_MAIN_VARIANT (type);
3348 register struct obstack *ambient_obstack = current_obstack;
3350 current_obstack = TYPE_OBSTACK (type);
3351 t = copy_node (type);
3352 current_obstack = ambient_obstack;
3354 TYPE_POINTER_TO (t) = 0;
3355 TYPE_REFERENCE_TO (t) = 0;
3357 /* Add this type to the chain of variants of TYPE. */
3358 TYPE_NEXT_VARIANT (t) = TYPE_NEXT_VARIANT (m);
3359 TYPE_NEXT_VARIANT (m) = t;
3361 return t;
3364 /* Hashing of types so that we don't make duplicates.
3365 The entry point is `type_hash_canon'. */
3367 /* Each hash table slot is a bucket containing a chain
3368 of these structures. */
3370 struct type_hash
3372 struct type_hash *next; /* Next structure in the bucket. */
3373 int hashcode; /* Hash code of this type. */
3374 tree type; /* The type recorded here. */
3377 /* Now here is the hash table. When recording a type, it is added
3378 to the slot whose index is the hash code mod the table size.
3379 Note that the hash table is used for several kinds of types
3380 (function types, array types and array index range types, for now).
3381 While all these live in the same table, they are completely independent,
3382 and the hash code is computed differently for each of these. */
3384 #define TYPE_HASH_SIZE 59
3385 struct type_hash *type_hash_table[TYPE_HASH_SIZE];
3387 /* Compute a hash code for a list of types (chain of TREE_LIST nodes
3388 with types in the TREE_VALUE slots), by adding the hash codes
3389 of the individual types. */
3392 type_hash_list (list)
3393 tree list;
3395 register int hashcode;
3396 register tree tail;
3397 for (hashcode = 0, tail = list; tail; tail = TREE_CHAIN (tail))
3398 hashcode += TYPE_HASH (TREE_VALUE (tail));
3399 return hashcode;
3402 /* Look in the type hash table for a type isomorphic to TYPE.
3403 If one is found, return it. Otherwise return 0. */
3405 tree
3406 type_hash_lookup (hashcode, type)
3407 int hashcode;
3408 tree type;
3410 register struct type_hash *h;
3411 for (h = type_hash_table[hashcode % TYPE_HASH_SIZE]; h; h = h->next)
3412 if (h->hashcode == hashcode
3413 && TREE_CODE (h->type) == TREE_CODE (type)
3414 && TREE_TYPE (h->type) == TREE_TYPE (type)
3415 && attribute_list_equal (TYPE_ATTRIBUTES (h->type),
3416 TYPE_ATTRIBUTES (type))
3417 && (TYPE_MAX_VALUE (h->type) == TYPE_MAX_VALUE (type)
3418 || tree_int_cst_equal (TYPE_MAX_VALUE (h->type),
3419 TYPE_MAX_VALUE (type)))
3420 && (TYPE_MIN_VALUE (h->type) == TYPE_MIN_VALUE (type)
3421 || tree_int_cst_equal (TYPE_MIN_VALUE (h->type),
3422 TYPE_MIN_VALUE (type)))
3423 /* Note that TYPE_DOMAIN is TYPE_ARG_TYPES for FUNCTION_TYPE. */
3424 && (TYPE_DOMAIN (h->type) == TYPE_DOMAIN (type)
3425 || (TYPE_DOMAIN (h->type)
3426 && TREE_CODE (TYPE_DOMAIN (h->type)) == TREE_LIST
3427 && TYPE_DOMAIN (type)
3428 && TREE_CODE (TYPE_DOMAIN (type)) == TREE_LIST
3429 && type_list_equal (TYPE_DOMAIN (h->type),
3430 TYPE_DOMAIN (type)))))
3431 return h->type;
3432 return 0;
3435 /* Add an entry to the type-hash-table
3436 for a type TYPE whose hash code is HASHCODE. */
3438 void
3439 type_hash_add (hashcode, type)
3440 int hashcode;
3441 tree type;
3443 register struct type_hash *h;
3445 h = (struct type_hash *) oballoc (sizeof (struct type_hash));
3446 h->hashcode = hashcode;
3447 h->type = type;
3448 h->next = type_hash_table[hashcode % TYPE_HASH_SIZE];
3449 type_hash_table[hashcode % TYPE_HASH_SIZE] = h;
3452 /* Given TYPE, and HASHCODE its hash code, return the canonical
3453 object for an identical type if one already exists.
3454 Otherwise, return TYPE, and record it as the canonical object
3455 if it is a permanent object.
3457 To use this function, first create a type of the sort you want.
3458 Then compute its hash code from the fields of the type that
3459 make it different from other similar types.
3460 Then call this function and use the value.
3461 This function frees the type you pass in if it is a duplicate. */
3463 /* Set to 1 to debug without canonicalization. Never set by program. */
3464 int debug_no_type_hash = 0;
3466 tree
3467 type_hash_canon (hashcode, type)
3468 int hashcode;
3469 tree type;
3471 tree t1;
3473 if (debug_no_type_hash)
3474 return type;
3476 t1 = type_hash_lookup (hashcode, type);
3477 if (t1 != 0)
3479 obstack_free (TYPE_OBSTACK (type), type);
3480 #ifdef GATHER_STATISTICS
3481 tree_node_counts[(int)t_kind]--;
3482 tree_node_sizes[(int)t_kind] -= sizeof (struct tree_type);
3483 #endif
3484 return t1;
3487 /* If this is a permanent type, record it for later reuse. */
3488 if (TREE_PERMANENT (type))
3489 type_hash_add (hashcode, type);
3491 return type;
3494 /* Compute a hash code for a list of attributes (chain of TREE_LIST nodes
3495 with names in the TREE_PURPOSE slots and args in the TREE_VALUE slots),
3496 by adding the hash codes of the individual attributes. */
3499 attribute_hash_list (list)
3500 tree list;
3502 register int hashcode;
3503 register tree tail;
3504 for (hashcode = 0, tail = list; tail; tail = TREE_CHAIN (tail))
3505 /* ??? Do we want to add in TREE_VALUE too? */
3506 hashcode += TYPE_HASH (TREE_PURPOSE (tail));
3507 return hashcode;
3510 /* Given two lists of attributes, return true if list l2 is
3511 equivalent to l1. */
3514 attribute_list_equal (l1, l2)
3515 tree l1, l2;
3517 return attribute_list_contained (l1, l2)
3518 && attribute_list_contained (l2, l1);
3521 /* Given two lists of attributes, return true if list L2 is
3522 completely contained within L1. */
3523 /* ??? This would be faster if attribute names were stored in a canonicalized
3524 form. Otherwise, if L1 uses `foo' and L2 uses `__foo__', the long method
3525 must be used to show these elements are equivalent (which they are). */
3526 /* ??? It's not clear that attributes with arguments will always be handled
3527 correctly. */
3530 attribute_list_contained (l1, l2)
3531 tree l1, l2;
3533 register tree t1, t2;
3535 /* First check the obvious, maybe the lists are identical. */
3536 if (l1 == l2)
3537 return 1;
3539 /* Maybe the lists are similar. */
3540 for (t1 = l1, t2 = l2;
3541 t1 && t2
3542 && TREE_PURPOSE (t1) == TREE_PURPOSE (t2)
3543 && TREE_VALUE (t1) == TREE_VALUE (t2);
3544 t1 = TREE_CHAIN (t1), t2 = TREE_CHAIN (t2));
3546 /* Maybe the lists are equal. */
3547 if (t1 == 0 && t2 == 0)
3548 return 1;
3550 for (; t2; t2 = TREE_CHAIN (t2))
3552 tree attr
3553 = lookup_attribute (IDENTIFIER_POINTER (TREE_PURPOSE (t2)), l1);
3555 if (attr == NULL_TREE)
3556 return 0;
3557 if (simple_cst_equal (TREE_VALUE (t2), TREE_VALUE (attr)) != 1)
3558 return 0;
3561 return 1;
3564 /* Given two lists of types
3565 (chains of TREE_LIST nodes with types in the TREE_VALUE slots)
3566 return 1 if the lists contain the same types in the same order.
3567 Also, the TREE_PURPOSEs must match. */
3570 type_list_equal (l1, l2)
3571 tree l1, l2;
3573 register tree t1, t2;
3575 for (t1 = l1, t2 = l2; t1 && t2; t1 = TREE_CHAIN (t1), t2 = TREE_CHAIN (t2))
3576 if (TREE_VALUE (t1) != TREE_VALUE (t2)
3577 || (TREE_PURPOSE (t1) != TREE_PURPOSE (t2)
3578 && ! (1 == simple_cst_equal (TREE_PURPOSE (t1), TREE_PURPOSE (t2))
3579 && (TREE_TYPE (TREE_PURPOSE (t1))
3580 == TREE_TYPE (TREE_PURPOSE (t2))))))
3581 return 0;
3583 return t1 == t2;
3586 /* Nonzero if integer constants T1 and T2
3587 represent the same constant value. */
3590 tree_int_cst_equal (t1, t2)
3591 tree t1, t2;
3593 if (t1 == t2)
3594 return 1;
3595 if (t1 == 0 || t2 == 0)
3596 return 0;
3597 if (TREE_CODE (t1) == INTEGER_CST
3598 && TREE_CODE (t2) == INTEGER_CST
3599 && TREE_INT_CST_LOW (t1) == TREE_INT_CST_LOW (t2)
3600 && TREE_INT_CST_HIGH (t1) == TREE_INT_CST_HIGH (t2))
3601 return 1;
3602 return 0;
3605 /* Nonzero if integer constants T1 and T2 represent values that satisfy <.
3606 The precise way of comparison depends on their data type. */
3609 tree_int_cst_lt (t1, t2)
3610 tree t1, t2;
3612 if (t1 == t2)
3613 return 0;
3615 if (!TREE_UNSIGNED (TREE_TYPE (t1)))
3616 return INT_CST_LT (t1, t2);
3617 return INT_CST_LT_UNSIGNED (t1, t2);
3620 /* Return an indication of the sign of the integer constant T.
3621 The return value is -1 if T < 0, 0 if T == 0, and 1 if T > 0.
3622 Note that -1 will never be returned it T's type is unsigned. */
3625 tree_int_cst_sgn (t)
3626 tree t;
3628 if (TREE_INT_CST_LOW (t) == 0 && TREE_INT_CST_HIGH (t) == 0)
3629 return 0;
3630 else if (TREE_UNSIGNED (TREE_TYPE (t)))
3631 return 1;
3632 else if (TREE_INT_CST_HIGH (t) < 0)
3633 return -1;
3634 else
3635 return 1;
3638 /* Compare two constructor-element-type constants. Return 1 if the lists
3639 are known to be equal; otherwise return 0. */
3642 simple_cst_list_equal (l1, l2)
3643 tree l1, l2;
3645 while (l1 != NULL_TREE && l2 != NULL_TREE)
3647 if (simple_cst_equal (TREE_VALUE (l1), TREE_VALUE (l2)) != 1)
3648 return 0;
3650 l1 = TREE_CHAIN (l1);
3651 l2 = TREE_CHAIN (l2);
3654 return (l1 == l2);
3657 /* Return truthvalue of whether T1 is the same tree structure as T2.
3658 Return 1 if they are the same.
3659 Return 0 if they are understandably different.
3660 Return -1 if either contains tree structure not understood by
3661 this function. */
3664 simple_cst_equal (t1, t2)
3665 tree t1, t2;
3667 register enum tree_code code1, code2;
3668 int cmp;
3670 if (t1 == t2)
3671 return 1;
3672 if (t1 == 0 || t2 == 0)
3673 return 0;
3675 code1 = TREE_CODE (t1);
3676 code2 = TREE_CODE (t2);
3678 if (code1 == NOP_EXPR || code1 == CONVERT_EXPR || code1 == NON_LVALUE_EXPR)
3679 if (code2 == NOP_EXPR || code2 == CONVERT_EXPR || code2 == NON_LVALUE_EXPR)
3680 return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
3681 else
3682 return simple_cst_equal (TREE_OPERAND (t1, 0), t2);
3683 else if (code2 == NOP_EXPR || code2 == CONVERT_EXPR
3684 || code2 == NON_LVALUE_EXPR)
3685 return simple_cst_equal (t1, TREE_OPERAND (t2, 0));
3687 if (code1 != code2)
3688 return 0;
3690 switch (code1)
3692 case INTEGER_CST:
3693 return TREE_INT_CST_LOW (t1) == TREE_INT_CST_LOW (t2)
3694 && TREE_INT_CST_HIGH (t1) == TREE_INT_CST_HIGH (t2);
3696 case REAL_CST:
3697 return REAL_VALUES_EQUAL (TREE_REAL_CST (t1), TREE_REAL_CST (t2));
3699 case STRING_CST:
3700 return TREE_STRING_LENGTH (t1) == TREE_STRING_LENGTH (t2)
3701 && !bcmp (TREE_STRING_POINTER (t1), TREE_STRING_POINTER (t2),
3702 TREE_STRING_LENGTH (t1));
3704 case CONSTRUCTOR:
3705 abort ();
3707 case SAVE_EXPR:
3708 return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
3710 case CALL_EXPR:
3711 cmp = simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
3712 if (cmp <= 0)
3713 return cmp;
3714 return simple_cst_list_equal (TREE_OPERAND (t1, 1), TREE_OPERAND (t2, 1));
3716 case TARGET_EXPR:
3717 /* Special case: if either target is an unallocated VAR_DECL,
3718 it means that it's going to be unified with whatever the
3719 TARGET_EXPR is really supposed to initialize, so treat it
3720 as being equivalent to anything. */
3721 if ((TREE_CODE (TREE_OPERAND (t1, 0)) == VAR_DECL
3722 && DECL_NAME (TREE_OPERAND (t1, 0)) == NULL_TREE
3723 && DECL_RTL (TREE_OPERAND (t1, 0)) == 0)
3724 || (TREE_CODE (TREE_OPERAND (t2, 0)) == VAR_DECL
3725 && DECL_NAME (TREE_OPERAND (t2, 0)) == NULL_TREE
3726 && DECL_RTL (TREE_OPERAND (t2, 0)) == 0))
3727 cmp = 1;
3728 else
3729 cmp = simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
3730 if (cmp <= 0)
3731 return cmp;
3732 return simple_cst_equal (TREE_OPERAND (t1, 1), TREE_OPERAND (t2, 1));
3734 case WITH_CLEANUP_EXPR:
3735 cmp = simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
3736 if (cmp <= 0)
3737 return cmp;
3738 return simple_cst_equal (TREE_OPERAND (t1, 2), TREE_OPERAND (t1, 2));
3740 case COMPONENT_REF:
3741 if (TREE_OPERAND (t1, 1) == TREE_OPERAND (t2, 1))
3742 return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
3743 return 0;
3745 case VAR_DECL:
3746 case PARM_DECL:
3747 case CONST_DECL:
3748 case FUNCTION_DECL:
3749 return 0;
3752 /* This general rule works for most tree codes. All exceptions should be
3753 handled above. If this is a language-specific tree code, we can't
3754 trust what might be in the operand, so say we don't know
3755 the situation. */
3756 if ((int) code1
3757 >= sizeof standard_tree_code_type / sizeof standard_tree_code_type[0])
3758 return -1;
3760 switch (TREE_CODE_CLASS (code1))
3762 int i;
3763 case '1':
3764 case '2':
3765 case '<':
3766 case 'e':
3767 case 'r':
3768 case 's':
3769 cmp = 1;
3770 for (i=0; i<tree_code_length[(int) code1]; ++i)
3772 cmp = simple_cst_equal (TREE_OPERAND (t1, i), TREE_OPERAND (t2, i));
3773 if (cmp <= 0)
3774 return cmp;
3776 return cmp;
3779 return -1;
3782 /* Constructors for pointer, array and function types.
3783 (RECORD_TYPE, UNION_TYPE and ENUMERAL_TYPE nodes are
3784 constructed by language-dependent code, not here.) */
3786 /* Construct, lay out and return the type of pointers to TO_TYPE.
3787 If such a type has already been constructed, reuse it. */
3789 tree
3790 build_pointer_type (to_type)
3791 tree to_type;
3793 register tree t = TYPE_POINTER_TO (to_type);
3795 /* First, if we already have a type for pointers to TO_TYPE, use it. */
3797 if (t)
3798 return t;
3800 /* We need a new one. Put this in the same obstack as TO_TYPE. */
3801 push_obstacks (TYPE_OBSTACK (to_type), TYPE_OBSTACK (to_type));
3802 t = make_node (POINTER_TYPE);
3803 pop_obstacks ();
3805 TREE_TYPE (t) = to_type;
3807 /* Record this type as the pointer to TO_TYPE. */
3808 TYPE_POINTER_TO (to_type) = t;
3810 /* Lay out the type. This function has many callers that are concerned
3811 with expression-construction, and this simplifies them all.
3812 Also, it guarantees the TYPE_SIZE is in the same obstack as the type. */
3813 layout_type (t);
3815 return t;
3818 /* Create a type of integers to be the TYPE_DOMAIN of an ARRAY_TYPE.
3819 MAXVAL should be the maximum value in the domain
3820 (one less than the length of the array). */
3822 tree
3823 build_index_type (maxval)
3824 tree maxval;
3826 register tree itype = make_node (INTEGER_TYPE);
3828 TYPE_PRECISION (itype) = TYPE_PRECISION (sizetype);
3829 TYPE_MIN_VALUE (itype) = size_zero_node;
3831 push_obstacks (TYPE_OBSTACK (itype), TYPE_OBSTACK (itype));
3832 TYPE_MAX_VALUE (itype) = convert (sizetype, maxval);
3833 pop_obstacks ();
3835 TYPE_MODE (itype) = TYPE_MODE (sizetype);
3836 TYPE_SIZE (itype) = TYPE_SIZE (sizetype);
3837 TYPE_ALIGN (itype) = TYPE_ALIGN (sizetype);
3838 if (TREE_CODE (maxval) == INTEGER_CST)
3840 int maxint = (int) TREE_INT_CST_LOW (maxval);
3841 /* If the domain should be empty, make sure the maxval
3842 remains -1 and is not spoiled by truncation. */
3843 if (INT_CST_LT (maxval, integer_zero_node))
3845 TYPE_MAX_VALUE (itype) = build_int_2 (-1, -1);
3846 TREE_TYPE (TYPE_MAX_VALUE (itype)) = sizetype;
3848 return type_hash_canon (maxint < 0 ? ~maxint : maxint, itype);
3850 else
3851 return itype;
3854 /* Create a range of some discrete type TYPE (an INTEGER_TYPE,
3855 ENUMERAL_TYPE, BOOLEAN_TYPE, or CHAR_TYPE), with
3856 low bound LOWVAL and high bound HIGHVAL.
3857 if TYPE==NULL_TREE, sizetype is used. */
3859 tree
3860 build_range_type (type, lowval, highval)
3861 tree type, lowval, highval;
3863 register tree itype = make_node (INTEGER_TYPE);
3865 TREE_TYPE (itype) = type;
3866 if (type == NULL_TREE)
3867 type = sizetype;
3869 push_obstacks (TYPE_OBSTACK (itype), TYPE_OBSTACK (itype));
3870 TYPE_MIN_VALUE (itype) = convert (type, lowval);
3871 TYPE_MAX_VALUE (itype) = convert (type, highval);
3872 pop_obstacks ();
3874 TYPE_PRECISION (itype) = TYPE_PRECISION (type);
3875 TYPE_MODE (itype) = TYPE_MODE (type);
3876 TYPE_SIZE (itype) = TYPE_SIZE (type);
3877 TYPE_ALIGN (itype) = TYPE_ALIGN (type);
3878 if ((TREE_CODE (lowval) == INTEGER_CST)
3879 && (TREE_CODE (highval) == INTEGER_CST))
3881 HOST_WIDE_INT highint = TREE_INT_CST_LOW (highval);
3882 HOST_WIDE_INT lowint = TREE_INT_CST_LOW (lowval);
3883 int maxint = (int) (highint - lowint);
3884 return type_hash_canon (maxint < 0 ? ~maxint : maxint, itype);
3886 else
3887 return itype;
3890 /* Just like build_index_type, but takes lowval and highval instead
3891 of just highval (maxval). */
3893 tree
3894 build_index_2_type (lowval,highval)
3895 tree lowval, highval;
3897 return build_range_type (NULL_TREE, lowval, highval);
3900 /* Return nonzero iff ITYPE1 and ITYPE2 are equal (in the LISP sense).
3901 Needed because when index types are not hashed, equal index types
3902 built at different times appear distinct, even though structurally,
3903 they are not. */
3906 index_type_equal (itype1, itype2)
3907 tree itype1, itype2;
3909 if (TREE_CODE (itype1) != TREE_CODE (itype2))
3910 return 0;
3911 if (TREE_CODE (itype1) == INTEGER_TYPE)
3913 if (TYPE_PRECISION (itype1) != TYPE_PRECISION (itype2)
3914 || TYPE_MODE (itype1) != TYPE_MODE (itype2)
3915 || simple_cst_equal (TYPE_SIZE (itype1), TYPE_SIZE (itype2)) != 1
3916 || TYPE_ALIGN (itype1) != TYPE_ALIGN (itype2))
3917 return 0;
3918 if (1 == simple_cst_equal (TYPE_MIN_VALUE (itype1),
3919 TYPE_MIN_VALUE (itype2))
3920 && 1 == simple_cst_equal (TYPE_MAX_VALUE (itype1),
3921 TYPE_MAX_VALUE (itype2)))
3922 return 1;
3925 return 0;
3928 /* Construct, lay out and return the type of arrays of elements with ELT_TYPE
3929 and number of elements specified by the range of values of INDEX_TYPE.
3930 If such a type has already been constructed, reuse it. */
3932 tree
3933 build_array_type (elt_type, index_type)
3934 tree elt_type, index_type;
3936 register tree t;
3937 int hashcode;
3939 if (TREE_CODE (elt_type) == FUNCTION_TYPE)
3941 error ("arrays of functions are not meaningful");
3942 elt_type = integer_type_node;
3945 /* Make sure TYPE_POINTER_TO (elt_type) is filled in. */
3946 build_pointer_type (elt_type);
3948 /* Allocate the array after the pointer type,
3949 in case we free it in type_hash_canon. */
3950 t = make_node (ARRAY_TYPE);
3951 TREE_TYPE (t) = elt_type;
3952 TYPE_DOMAIN (t) = index_type;
3954 if (index_type == 0)
3956 return t;
3959 hashcode = TYPE_HASH (elt_type) + TYPE_HASH (index_type);
3960 t = type_hash_canon (hashcode, t);
3962 #if 0 /* This led to crashes, because it could put a temporary node
3963 on the TYPE_NEXT_VARIANT chain of a permanent one. */
3964 /* The main variant of an array type should always
3965 be an array whose element type is the main variant. */
3966 if (elt_type != TYPE_MAIN_VARIANT (elt_type))
3967 change_main_variant (t, build_array_type (TYPE_MAIN_VARIANT (elt_type),
3968 index_type));
3969 #endif
3971 if (TYPE_SIZE (t) == 0)
3972 layout_type (t);
3973 return t;
3976 /* Construct, lay out and return
3977 the type of functions returning type VALUE_TYPE
3978 given arguments of types ARG_TYPES.
3979 ARG_TYPES is a chain of TREE_LIST nodes whose TREE_VALUEs
3980 are data type nodes for the arguments of the function.
3981 If such a type has already been constructed, reuse it. */
3983 tree
3984 build_function_type (value_type, arg_types)
3985 tree value_type, arg_types;
3987 register tree t;
3988 int hashcode;
3990 if (TREE_CODE (value_type) == FUNCTION_TYPE)
3992 error ("function return type cannot be function");
3993 value_type = integer_type_node;
3996 /* Make a node of the sort we want. */
3997 t = make_node (FUNCTION_TYPE);
3998 TREE_TYPE (t) = value_type;
3999 TYPE_ARG_TYPES (t) = arg_types;
4001 /* If we already have such a type, use the old one and free this one. */
4002 hashcode = TYPE_HASH (value_type) + type_hash_list (arg_types);
4003 t = type_hash_canon (hashcode, t);
4005 if (TYPE_SIZE (t) == 0)
4006 layout_type (t);
4007 return t;
4010 /* Build the node for the type of references-to-TO_TYPE. */
4012 tree
4013 build_reference_type (to_type)
4014 tree to_type;
4016 register tree t = TYPE_REFERENCE_TO (to_type);
4017 register struct obstack *ambient_obstack = current_obstack;
4018 register struct obstack *ambient_saveable_obstack = saveable_obstack;
4020 /* First, if we already have a type for pointers to TO_TYPE, use it. */
4022 if (t)
4023 return t;
4025 /* We need a new one. If TO_TYPE is permanent, make this permanent too. */
4026 if (TREE_PERMANENT (to_type))
4028 current_obstack = &permanent_obstack;
4029 saveable_obstack = &permanent_obstack;
4032 t = make_node (REFERENCE_TYPE);
4033 TREE_TYPE (t) = to_type;
4035 /* Record this type as the pointer to TO_TYPE. */
4036 TYPE_REFERENCE_TO (to_type) = t;
4038 layout_type (t);
4040 current_obstack = ambient_obstack;
4041 saveable_obstack = ambient_saveable_obstack;
4042 return t;
4045 /* Construct, lay out and return the type of methods belonging to class
4046 BASETYPE and whose arguments and values are described by TYPE.
4047 If that type exists already, reuse it.
4048 TYPE must be a FUNCTION_TYPE node. */
4050 tree
4051 build_method_type (basetype, type)
4052 tree basetype, type;
4054 register tree t;
4055 int hashcode;
4057 /* Make a node of the sort we want. */
4058 t = make_node (METHOD_TYPE);
4060 if (TREE_CODE (type) != FUNCTION_TYPE)
4061 abort ();
4063 TYPE_METHOD_BASETYPE (t) = TYPE_MAIN_VARIANT (basetype);
4064 TREE_TYPE (t) = TREE_TYPE (type);
4066 /* The actual arglist for this function includes a "hidden" argument
4067 which is "this". Put it into the list of argument types. */
4069 TYPE_ARG_TYPES (t)
4070 = tree_cons (NULL_TREE,
4071 build_pointer_type (basetype), TYPE_ARG_TYPES (type));
4073 /* If we already have such a type, use the old one and free this one. */
4074 hashcode = TYPE_HASH (basetype) + TYPE_HASH (type);
4075 t = type_hash_canon (hashcode, t);
4077 if (TYPE_SIZE (t) == 0)
4078 layout_type (t);
4080 return t;
4083 /* Construct, lay out and return the type of offsets to a value
4084 of type TYPE, within an object of type BASETYPE.
4085 If a suitable offset type exists already, reuse it. */
4087 tree
4088 build_offset_type (basetype, type)
4089 tree basetype, type;
4091 register tree t;
4092 int hashcode;
4094 /* Make a node of the sort we want. */
4095 t = make_node (OFFSET_TYPE);
4097 TYPE_OFFSET_BASETYPE (t) = TYPE_MAIN_VARIANT (basetype);
4098 TREE_TYPE (t) = type;
4100 /* If we already have such a type, use the old one and free this one. */
4101 hashcode = TYPE_HASH (basetype) + TYPE_HASH (type);
4102 t = type_hash_canon (hashcode, t);
4104 if (TYPE_SIZE (t) == 0)
4105 layout_type (t);
4107 return t;
4110 /* Create a complex type whose components are COMPONENT_TYPE. */
4112 tree
4113 build_complex_type (component_type)
4114 tree component_type;
4116 register tree t;
4117 int hashcode;
4119 /* Make a node of the sort we want. */
4120 t = make_node (COMPLEX_TYPE);
4122 TREE_TYPE (t) = TYPE_MAIN_VARIANT (component_type);
4123 TYPE_VOLATILE (t) = TYPE_VOLATILE (component_type);
4124 TYPE_READONLY (t) = TYPE_READONLY (component_type);
4126 /* If we already have such a type, use the old one and free this one. */
4127 hashcode = TYPE_HASH (component_type);
4128 t = type_hash_canon (hashcode, t);
4130 if (TYPE_SIZE (t) == 0)
4131 layout_type (t);
4133 return t;
4136 /* Return OP, stripped of any conversions to wider types as much as is safe.
4137 Converting the value back to OP's type makes a value equivalent to OP.
4139 If FOR_TYPE is nonzero, we return a value which, if converted to
4140 type FOR_TYPE, would be equivalent to converting OP to type FOR_TYPE.
4142 If FOR_TYPE is nonzero, unaligned bit-field references may be changed to the
4143 narrowest type that can hold the value, even if they don't exactly fit.
4144 Otherwise, bit-field references are changed to a narrower type
4145 only if they can be fetched directly from memory in that type.
4147 OP must have integer, real or enumeral type. Pointers are not allowed!
4149 There are some cases where the obvious value we could return
4150 would regenerate to OP if converted to OP's type,
4151 but would not extend like OP to wider types.
4152 If FOR_TYPE indicates such extension is contemplated, we eschew such values.
4153 For example, if OP is (unsigned short)(signed char)-1,
4154 we avoid returning (signed char)-1 if FOR_TYPE is int,
4155 even though extending that to an unsigned short would regenerate OP,
4156 since the result of extending (signed char)-1 to (int)
4157 is different from (int) OP. */
4159 tree
4160 get_unwidened (op, for_type)
4161 register tree op;
4162 tree for_type;
4164 /* Set UNS initially if converting OP to FOR_TYPE is a zero-extension. */
4165 /* TYPE_PRECISION is safe in place of type_precision since
4166 pointer types are not allowed. */
4167 register tree type = TREE_TYPE (op);
4168 register unsigned final_prec
4169 = TYPE_PRECISION (for_type != 0 ? for_type : type);
4170 register int uns
4171 = (for_type != 0 && for_type != type
4172 && final_prec > TYPE_PRECISION (type)
4173 && TREE_UNSIGNED (type));
4174 register tree win = op;
4176 while (TREE_CODE (op) == NOP_EXPR)
4178 register int bitschange
4179 = TYPE_PRECISION (TREE_TYPE (op))
4180 - TYPE_PRECISION (TREE_TYPE (TREE_OPERAND (op, 0)));
4182 /* Truncations are many-one so cannot be removed.
4183 Unless we are later going to truncate down even farther. */
4184 if (bitschange < 0
4185 && final_prec > TYPE_PRECISION (TREE_TYPE (op)))
4186 break;
4188 /* See what's inside this conversion. If we decide to strip it,
4189 we will set WIN. */
4190 op = TREE_OPERAND (op, 0);
4192 /* If we have not stripped any zero-extensions (uns is 0),
4193 we can strip any kind of extension.
4194 If we have previously stripped a zero-extension,
4195 only zero-extensions can safely be stripped.
4196 Any extension can be stripped if the bits it would produce
4197 are all going to be discarded later by truncating to FOR_TYPE. */
4199 if (bitschange > 0)
4201 if (! uns || final_prec <= TYPE_PRECISION (TREE_TYPE (op)))
4202 win = op;
4203 /* TREE_UNSIGNED says whether this is a zero-extension.
4204 Let's avoid computing it if it does not affect WIN
4205 and if UNS will not be needed again. */
4206 if ((uns || TREE_CODE (op) == NOP_EXPR)
4207 && TREE_UNSIGNED (TREE_TYPE (op)))
4209 uns = 1;
4210 win = op;
4215 if (TREE_CODE (op) == COMPONENT_REF
4216 /* Since type_for_size always gives an integer type. */
4217 && TREE_CODE (type) != REAL_TYPE
4218 /* Don't crash if field not layed out yet. */
4219 && DECL_SIZE (TREE_OPERAND (op, 1)) != 0)
4221 unsigned innerprec = TREE_INT_CST_LOW (DECL_SIZE (TREE_OPERAND (op, 1)));
4222 type = type_for_size (innerprec, TREE_UNSIGNED (TREE_OPERAND (op, 1)));
4224 /* We can get this structure field in the narrowest type it fits in.
4225 If FOR_TYPE is 0, do this only for a field that matches the
4226 narrower type exactly and is aligned for it
4227 The resulting extension to its nominal type (a fullword type)
4228 must fit the same conditions as for other extensions. */
4230 if (innerprec < TYPE_PRECISION (TREE_TYPE (op))
4231 && (for_type || ! DECL_BIT_FIELD (TREE_OPERAND (op, 1)))
4232 && (! uns || final_prec <= innerprec
4233 || TREE_UNSIGNED (TREE_OPERAND (op, 1)))
4234 && type != 0)
4236 win = build (COMPONENT_REF, type, TREE_OPERAND (op, 0),
4237 TREE_OPERAND (op, 1));
4238 TREE_SIDE_EFFECTS (win) = TREE_SIDE_EFFECTS (op);
4239 TREE_THIS_VOLATILE (win) = TREE_THIS_VOLATILE (op);
4240 TREE_RAISES (win) = TREE_RAISES (op);
4243 return win;
4246 /* Return OP or a simpler expression for a narrower value
4247 which can be sign-extended or zero-extended to give back OP.
4248 Store in *UNSIGNEDP_PTR either 1 if the value should be zero-extended
4249 or 0 if the value should be sign-extended. */
4251 tree
4252 get_narrower (op, unsignedp_ptr)
4253 register tree op;
4254 int *unsignedp_ptr;
4256 register int uns = 0;
4257 int first = 1;
4258 register tree win = op;
4260 while (TREE_CODE (op) == NOP_EXPR)
4262 register int bitschange
4263 = TYPE_PRECISION (TREE_TYPE (op))
4264 - TYPE_PRECISION (TREE_TYPE (TREE_OPERAND (op, 0)));
4266 /* Truncations are many-one so cannot be removed. */
4267 if (bitschange < 0)
4268 break;
4270 /* See what's inside this conversion. If we decide to strip it,
4271 we will set WIN. */
4272 op = TREE_OPERAND (op, 0);
4274 if (bitschange > 0)
4276 /* An extension: the outermost one can be stripped,
4277 but remember whether it is zero or sign extension. */
4278 if (first)
4279 uns = TREE_UNSIGNED (TREE_TYPE (op));
4280 /* Otherwise, if a sign extension has been stripped,
4281 only sign extensions can now be stripped;
4282 if a zero extension has been stripped, only zero-extensions. */
4283 else if (uns != TREE_UNSIGNED (TREE_TYPE (op)))
4284 break;
4285 first = 0;
4287 else /* bitschange == 0 */
4289 /* A change in nominal type can always be stripped, but we must
4290 preserve the unsignedness. */
4291 if (first)
4292 uns = TREE_UNSIGNED (TREE_TYPE (op));
4293 first = 0;
4296 win = op;
4299 if (TREE_CODE (op) == COMPONENT_REF
4300 /* Since type_for_size always gives an integer type. */
4301 && TREE_CODE (TREE_TYPE (op)) != REAL_TYPE)
4303 unsigned innerprec = TREE_INT_CST_LOW (DECL_SIZE (TREE_OPERAND (op, 1)));
4304 tree type = type_for_size (innerprec, TREE_UNSIGNED (op));
4306 /* We can get this structure field in a narrower type that fits it,
4307 but the resulting extension to its nominal type (a fullword type)
4308 must satisfy the same conditions as for other extensions.
4310 Do this only for fields that are aligned (not bit-fields),
4311 because when bit-field insns will be used there is no
4312 advantage in doing this. */
4314 if (innerprec < TYPE_PRECISION (TREE_TYPE (op))
4315 && ! DECL_BIT_FIELD (TREE_OPERAND (op, 1))
4316 && (first || uns == TREE_UNSIGNED (TREE_OPERAND (op, 1)))
4317 && type != 0)
4319 if (first)
4320 uns = TREE_UNSIGNED (TREE_OPERAND (op, 1));
4321 win = build (COMPONENT_REF, type, TREE_OPERAND (op, 0),
4322 TREE_OPERAND (op, 1));
4323 TREE_SIDE_EFFECTS (win) = TREE_SIDE_EFFECTS (op);
4324 TREE_THIS_VOLATILE (win) = TREE_THIS_VOLATILE (op);
4325 TREE_RAISES (win) = TREE_RAISES (op);
4328 *unsignedp_ptr = uns;
4329 return win;
4332 /* Return the precision of a type, for arithmetic purposes.
4333 Supports all types on which arithmetic is possible
4334 (including pointer types).
4335 It's not clear yet what will be right for complex types. */
4338 type_precision (type)
4339 register tree type;
4341 return ((TREE_CODE (type) == INTEGER_TYPE
4342 || TREE_CODE (type) == ENUMERAL_TYPE
4343 || TREE_CODE (type) == REAL_TYPE)
4344 ? TYPE_PRECISION (type) : POINTER_SIZE);
4347 /* Nonzero if integer constant C has a value that is permissible
4348 for type TYPE (an INTEGER_TYPE). */
4351 int_fits_type_p (c, type)
4352 tree c, type;
4354 if (TREE_UNSIGNED (type))
4355 return (! (TREE_CODE (TYPE_MAX_VALUE (type)) == INTEGER_CST
4356 && INT_CST_LT_UNSIGNED (TYPE_MAX_VALUE (type), c))
4357 && ! (TREE_CODE (TYPE_MIN_VALUE (type)) == INTEGER_CST
4358 && INT_CST_LT_UNSIGNED (c, TYPE_MIN_VALUE (type))));
4359 else
4360 return (! (TREE_CODE (TYPE_MAX_VALUE (type)) == INTEGER_CST
4361 && INT_CST_LT (TYPE_MAX_VALUE (type), c))
4362 && ! (TREE_CODE (TYPE_MIN_VALUE (type)) == INTEGER_CST
4363 && INT_CST_LT (c, TYPE_MIN_VALUE (type))));
4366 /* Return the innermost context enclosing DECL that is
4367 a FUNCTION_DECL, or zero if none. */
4369 tree
4370 decl_function_context (decl)
4371 tree decl;
4373 tree context;
4375 if (TREE_CODE (decl) == ERROR_MARK)
4376 return 0;
4378 if (TREE_CODE (decl) == SAVE_EXPR)
4379 context = SAVE_EXPR_CONTEXT (decl);
4380 else
4381 context = DECL_CONTEXT (decl);
4383 while (context && TREE_CODE (context) != FUNCTION_DECL)
4385 if (TREE_CODE (context) == RECORD_TYPE
4386 || TREE_CODE (context) == UNION_TYPE
4387 || TREE_CODE (context) == QUAL_UNION_TYPE)
4388 context = TYPE_CONTEXT (context);
4389 else if (TREE_CODE (context) == TYPE_DECL)
4390 context = DECL_CONTEXT (context);
4391 else if (TREE_CODE (context) == BLOCK)
4392 context = BLOCK_SUPERCONTEXT (context);
4393 else
4394 /* Unhandled CONTEXT !? */
4395 abort ();
4398 return context;
4401 /* Return the innermost context enclosing DECL that is
4402 a RECORD_TYPE, UNION_TYPE or QUAL_UNION_TYPE, or zero if none.
4403 TYPE_DECLs and FUNCTION_DECLs are transparent to this function. */
4405 tree
4406 decl_type_context (decl)
4407 tree decl;
4409 tree context = DECL_CONTEXT (decl);
4411 while (context)
4413 if (TREE_CODE (context) == RECORD_TYPE
4414 || TREE_CODE (context) == UNION_TYPE
4415 || TREE_CODE (context) == QUAL_UNION_TYPE)
4416 return context;
4417 if (TREE_CODE (context) == TYPE_DECL
4418 || TREE_CODE (context) == FUNCTION_DECL)
4419 context = DECL_CONTEXT (context);
4420 else if (TREE_CODE (context) == BLOCK)
4421 context = BLOCK_SUPERCONTEXT (context);
4422 else
4423 /* Unhandled CONTEXT!? */
4424 abort ();
4426 return NULL_TREE;
4429 void
4430 print_obstack_statistics (str, o)
4431 char *str;
4432 struct obstack *o;
4434 struct _obstack_chunk *chunk = o->chunk;
4435 int n_chunks = 0;
4436 int n_alloc = 0;
4438 while (chunk)
4440 n_chunks += 1;
4441 n_alloc += chunk->limit - &chunk->contents[0];
4442 chunk = chunk->prev;
4444 fprintf (stderr, "obstack %s: %d bytes, %d chunks\n",
4445 str, n_alloc, n_chunks);
4447 void
4448 dump_tree_statistics ()
4450 int i;
4451 int total_nodes, total_bytes;
4453 fprintf (stderr, "\n??? tree nodes created\n\n");
4454 #ifdef GATHER_STATISTICS
4455 fprintf (stderr, "Kind Nodes Bytes\n");
4456 fprintf (stderr, "-------------------------------------\n");
4457 total_nodes = total_bytes = 0;
4458 for (i = 0; i < (int) all_kinds; i++)
4460 fprintf (stderr, "%-20s %6d %9d\n", tree_node_kind_names[i],
4461 tree_node_counts[i], tree_node_sizes[i]);
4462 total_nodes += tree_node_counts[i];
4463 total_bytes += tree_node_sizes[i];
4465 fprintf (stderr, "%-20s %9d\n", "identifier names", id_string_size);
4466 fprintf (stderr, "-------------------------------------\n");
4467 fprintf (stderr, "%-20s %6d %9d\n", "Total", total_nodes, total_bytes);
4468 fprintf (stderr, "-------------------------------------\n");
4469 #else
4470 fprintf (stderr, "(No per-node statistics)\n");
4471 #endif
4472 print_lang_statistics ();
4475 #define FILE_FUNCTION_PREFIX_LEN 9
4477 #ifndef NO_DOLLAR_IN_LABEL
4478 #define FILE_FUNCTION_FORMAT "_GLOBAL_$D$%s"
4479 #else /* NO_DOLLAR_IN_LABEL */
4480 #ifndef NO_DOT_IN_LABEL
4481 #define FILE_FUNCTION_FORMAT "_GLOBAL_.D.%s"
4482 #else /* NO_DOT_IN_LABEL */
4483 #define FILE_FUNCTION_FORMAT "_GLOBAL__D_%s"
4484 #endif /* NO_DOT_IN_LABEL */
4485 #endif /* NO_DOLLAR_IN_LABEL */
4487 extern char * first_global_object_name;
4489 /* If KIND=='I', return a suitable global initializer (constructor) name.
4490 If KIND=='D', return a suitable global clean-up (destructor) name. */
4492 tree
4493 get_file_function_name (kind)
4494 int kind;
4496 char *buf;
4497 register char *p;
4499 if (first_global_object_name)
4500 p = first_global_object_name;
4501 else if (main_input_filename)
4502 p = main_input_filename;
4503 else
4504 p = input_filename;
4506 buf = (char *) alloca (sizeof (FILE_FUNCTION_FORMAT) + strlen (p));
4508 /* Set up the name of the file-level functions we may need. */
4509 /* Use a global object (which is already required to be unique over
4510 the program) rather than the file name (which imposes extra
4511 constraints). -- Raeburn@MIT.EDU, 10 Jan 1990. */
4512 sprintf (buf, FILE_FUNCTION_FORMAT, p);
4514 /* Don't need to pull weird characters out of global names. */
4515 if (p != first_global_object_name)
4517 for (p = buf+11; *p; p++)
4518 if (! ((*p >= '0' && *p <= '9')
4519 #if 0 /* we always want labels, which are valid C++ identifiers (+ `$') */
4520 #ifndef ASM_IDENTIFY_GCC /* this is required if `.' is invalid -- k. raeburn */
4521 || *p == '.'
4522 #endif
4523 #endif
4524 #ifndef NO_DOLLAR_IN_LABEL /* this for `$'; unlikely, but... -- kr */
4525 || *p == '$'
4526 #endif
4527 #ifndef NO_DOT_IN_LABEL /* this for `.'; unlikely, but... */
4528 || *p == '.'
4529 #endif
4530 || (*p >= 'A' && *p <= 'Z')
4531 || (*p >= 'a' && *p <= 'z')))
4532 *p = '_';
4535 buf[FILE_FUNCTION_PREFIX_LEN] = kind;
4537 return get_identifier (buf);
4540 /* Expand (the constant part of) a SET_TYPE CONSTRUCTOR node.
4541 The result is placed in BUFFER (which has length BIT_SIZE),
4542 with one bit in each char ('\000' or '\001').
4544 If the constructor is constant, NULL_TREE is returned.
4545 Otherwise, a TREE_LIST of the non-constant elements is emitted. */
4547 tree
4548 get_set_constructor_bits (init, buffer, bit_size)
4549 tree init;
4550 char *buffer;
4551 int bit_size;
4553 int i;
4554 tree vals;
4555 HOST_WIDE_INT domain_min
4556 = TREE_INT_CST_LOW (TYPE_MIN_VALUE (TYPE_DOMAIN (TREE_TYPE (init))));
4557 tree non_const_bits = NULL_TREE;
4558 for (i = 0; i < bit_size; i++)
4559 buffer[i] = 0;
4561 for (vals = TREE_OPERAND (init, 1);
4562 vals != NULL_TREE; vals = TREE_CHAIN (vals))
4564 if (TREE_CODE (TREE_VALUE (vals)) != INTEGER_CST
4565 || (TREE_PURPOSE (vals) != NULL_TREE
4566 && TREE_CODE (TREE_PURPOSE (vals)) != INTEGER_CST))
4567 non_const_bits =
4568 tree_cons (TREE_PURPOSE (vals), TREE_VALUE (vals), non_const_bits);
4569 else if (TREE_PURPOSE (vals) != NULL_TREE)
4571 /* Set a range of bits to ones. */
4572 HOST_WIDE_INT lo_index
4573 = TREE_INT_CST_LOW (TREE_PURPOSE (vals)) - domain_min;
4574 HOST_WIDE_INT hi_index
4575 = TREE_INT_CST_LOW (TREE_VALUE (vals)) - domain_min;
4576 if (lo_index < 0 || lo_index >= bit_size
4577 || hi_index < 0 || hi_index >= bit_size)
4578 abort ();
4579 for ( ; lo_index <= hi_index; lo_index++)
4580 buffer[lo_index] = 1;
4582 else
4584 /* Set a single bit to one. */
4585 HOST_WIDE_INT index
4586 = TREE_INT_CST_LOW (TREE_VALUE (vals)) - domain_min;
4587 if (index < 0 || index >= bit_size)
4589 error ("invalid initializer for bit string");
4590 return NULL_TREE;
4592 buffer[index] = 1;
4595 return non_const_bits;
4598 /* Expand (the constant part of) a SET_TYPE CONSTRUCTOR node.
4599 The result is placed in BUFFER (which is an array of bytes).
4600 If the constructor is constant, NULL_TREE is returned.
4601 Otherwise, a TREE_LIST of the non-constant elements is emitted. */
4603 tree
4604 get_set_constructor_bytes (init, buffer, wd_size)
4605 tree init;
4606 unsigned char *buffer;
4607 int wd_size;
4609 int i;
4610 tree vals = TREE_OPERAND (init, 1);
4611 int set_word_size = BITS_PER_UNIT;
4612 int bit_size = wd_size * set_word_size;
4613 int bit_pos = 0;
4614 unsigned char *bytep = buffer;
4615 char *bit_buffer = (char *) alloca(bit_size);
4616 tree non_const_bits = get_set_constructor_bits (init, bit_buffer, bit_size);
4618 for (i = 0; i < wd_size; i++)
4619 buffer[i] = 0;
4621 for (i = 0; i < bit_size; i++)
4623 if (bit_buffer[i])
4625 if (BYTES_BIG_ENDIAN)
4626 *bytep |= (1 << (set_word_size - 1 - bit_pos));
4627 else
4628 *bytep |= 1 << bit_pos;
4630 bit_pos++;
4631 if (bit_pos >= set_word_size)
4632 bit_pos = 0, bytep++;
4634 return non_const_bits;