* loop.c (scan_loop): Do not consider insns setting the frame
[official-gcc.git] / gcc / bitmap.h
blob3c3b3c13f7a44274d69f230de177145c4bbf4417
1 /* Functions to support general ended bitmaps.
2 Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002, 2003, 2004, 2005
3 Free Software Foundation, Inc.
5 This file is part of GCC.
7 GCC is free software; you can redistribute it and/or modify it under
8 the terms of the GNU General Public License as published by the Free
9 Software Foundation; either version 2, or (at your option) any later
10 version.
12 GCC is distributed in the hope that it will be useful, but WITHOUT ANY
13 WARRANTY; without even the implied warranty of MERCHANTABILITY or
14 FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
15 for more details.
17 You should have received a copy of the GNU General Public License
18 along with GCC; see the file COPYING. If not, write to the Free
19 Software Foundation, 59 Temple Place - Suite 330, Boston, MA
20 02111-1307, USA. */
22 #ifndef GCC_BITMAP_H
23 #define GCC_BITMAP_H
25 /* Fundamental storage type for bitmap. */
27 typedef unsigned long BITMAP_WORD;
28 /* BITMAP_WORD_BITS needs to be unsigned, but cannot contain casts as
29 it is used in preprocessor directives -- hence the 1u. */
30 #define BITMAP_WORD_BITS (CHAR_BIT * SIZEOF_LONG * 1u)
32 /* Number of words to use for each element in the linked list. */
34 #ifndef BITMAP_ELEMENT_WORDS
35 #define BITMAP_ELEMENT_WORDS ((128 + BITMAP_WORD_BITS - 1) / BITMAP_WORD_BITS)
36 #endif
38 /* Number of bits in each actual element of a bitmap. */
40 #define BITMAP_ELEMENT_ALL_BITS (BITMAP_ELEMENT_WORDS * BITMAP_WORD_BITS)
42 /* Obstack for allocating bitmaps and elements from. */
43 typedef struct bitmap_obstack GTY (())
45 struct bitmap_element_def *elements;
46 struct bitmap_head_def *heads;
47 struct obstack GTY ((skip)) obstack;
48 } bitmap_obstack;
50 /* Bitmap set element. We use a linked list to hold only the bits that
51 are set. This allows for use to grow the bitset dynamically without
52 having to realloc and copy a giant bit array.
54 The free list is implemented as a list of lists. There is one
55 outer list connected together by prev fields. Each element of that
56 outer is an inner list (that may consist only of the outer list
57 element) that are connected by the next fields. The prev pointer
58 is undefined for interior elements. This allows
59 bitmap_elt_clear_from to be implemented in unit time rather than
60 linear in the number of elements to be freed. */
62 typedef struct bitmap_element_def GTY(())
64 struct bitmap_element_def *next; /* Next element. */
65 struct bitmap_element_def *prev; /* Previous element. */
66 unsigned int indx; /* regno/BITMAP_ELEMENT_ALL_BITS. */
67 BITMAP_WORD bits[BITMAP_ELEMENT_WORDS]; /* Bits that are set. */
68 } bitmap_element;
70 /* Head of bitmap linked list. */
71 typedef struct bitmap_head_def GTY(()) {
72 bitmap_element *first; /* First element in linked list. */
73 bitmap_element *current; /* Last element looked at. */
74 unsigned int indx; /* Index of last element looked at. */
75 bitmap_obstack *obstack; /* Obstack to allocate elements from.
76 If NULL, then use ggc_alloc. */
77 } bitmap_head;
80 typedef struct bitmap_head_def *bitmap;
82 /* Global data */
83 extern bitmap_element bitmap_zero_bits; /* Zero bitmap element */
84 extern bitmap_obstack bitmap_default_obstack; /* Default bitmap obstack */
86 /* Clear a bitmap by freeing up the linked list. */
87 extern void bitmap_clear (bitmap);
89 /* Copy a bitmap to another bitmap. */
90 extern void bitmap_copy (bitmap, bitmap);
92 /* True if two bitmaps are identical. */
93 extern bool bitmap_equal_p (bitmap, bitmap);
95 /* True if the bitmaps intersect (their AND is non-empty). */
96 extern bool bitmap_intersect_p (bitmap, bitmap);
98 /* True if the complement of the second intersects the first (their
99 AND_COMPL is non-empty). */
100 extern bool bitmap_intersect_compl_p (bitmap, bitmap);
102 /* True if MAP is an empty bitmap. */
103 #define bitmap_empty_p(MAP) (!(MAP)->first)
105 /* Boolean operations on bitmaps. The _into variants are two operand
106 versions that modify the first source operand. The other variants
107 are three operand versions that to not destroy the source bitmaps.
108 The operations supported are &, & ~, |, ^. */
109 extern void bitmap_and (bitmap, bitmap, bitmap);
110 extern void bitmap_and_into (bitmap, bitmap);
111 extern void bitmap_and_compl (bitmap, bitmap, bitmap);
112 extern bool bitmap_and_compl_into (bitmap, bitmap);
113 extern bool bitmap_ior (bitmap, bitmap, bitmap);
114 extern bool bitmap_ior_into (bitmap, bitmap);
115 extern void bitmap_xor (bitmap, bitmap, bitmap);
116 extern void bitmap_xor_into (bitmap, bitmap);
118 /* DST = A | (B & ~C). Return true if DST changes. */
119 extern bool bitmap_ior_and_compl (bitmap DST, bitmap A, bitmap B, bitmap C);
120 /* A |= (B & ~C). Return true if A changes. */
121 extern bool bitmap_ior_and_compl_into (bitmap DST, bitmap B, bitmap C);
123 /* Clear a single register in a register set. */
124 extern void bitmap_clear_bit (bitmap, int);
126 /* Set a single register in a register set. */
127 extern void bitmap_set_bit (bitmap, int);
129 /* Return true if a register is set in a register set. */
130 extern int bitmap_bit_p (bitmap, int);
132 /* Debug functions to print a bitmap linked list. */
133 extern void debug_bitmap (bitmap);
134 extern void debug_bitmap_file (FILE *, bitmap);
136 /* Print a bitmap. */
137 extern void bitmap_print (FILE *, bitmap, const char *, const char *);
139 /* Initialize and release a bitmap obstack. */
140 extern void bitmap_obstack_initialize (bitmap_obstack *);
141 extern void bitmap_obstack_release (bitmap_obstack *);
143 /* Initialize a bitmap header. OBSTACK indicates the bitmap obstack
144 to allocate from, NULL for GC'd bitmap. */
146 static inline void
147 bitmap_initialize (bitmap head, bitmap_obstack *obstack)
149 head->first = head->current = NULL;
150 head->obstack = obstack;
153 /* Allocate and free bitmaps from obstack, malloc and gc'd memory. */
154 extern bitmap bitmap_obstack_alloc (bitmap_obstack *obstack);
155 extern bitmap bitmap_gc_alloc (void);
156 extern void bitmap_obstack_free (bitmap);
158 /* A few compatibility/functions macros for compatibility with sbitmaps */
159 #define dump_bitmap(file, bitmap) bitmap_print (file, bitmap, "", "\n")
160 #define bitmap_zero(a) bitmap_clear (a)
161 extern unsigned bitmap_first_set_bit (bitmap);
163 /* Allocate a bitmap from a bit obstack. */
164 #define BITMAP_ALLOC(OBSTACK) bitmap_obstack_alloc (OBSTACK)
166 /* Allocate a gc'd bitmap. */
167 #define BITMAP_GGC_ALLOC() bitmap_gc_alloc ()
169 /* Do any cleanup needed on a bitmap when it is no longer used. */
170 #define BITMAP_FREE(BITMAP) \
171 ((void)(bitmap_obstack_free (BITMAP), (BITMAP) = NULL))
173 /* Iterator for bitmaps. */
175 typedef struct
177 /* Pointer to the current bitmap element. */
178 bitmap_element *elt1;
180 /* Pointer to 2nd bitmap element when two are involved. */
181 bitmap_element *elt2;
183 /* Word within the current element. */
184 unsigned word_no;
186 /* Contents of the actually processed word. When finding next bit
187 it is shifted right, so that the actual bit is always the least
188 significant bit of ACTUAL. */
189 BITMAP_WORD bits;
190 } bitmap_iterator;
192 /* Initialize a single bitmap iterator. START_BIT is the first bit to
193 iterate from. */
195 static inline void
196 bmp_iter_set_init (bitmap_iterator *bi, bitmap map,
197 unsigned start_bit, unsigned *bit_no)
199 bi->elt1 = map->first;
200 bi->elt2 = NULL;
202 /* Advance elt1 until it is not before the block containing start_bit. */
203 while (1)
205 if (!bi->elt1)
207 bi->elt1 = &bitmap_zero_bits;
208 break;
211 if (bi->elt1->indx >= start_bit / BITMAP_ELEMENT_ALL_BITS)
212 break;
213 bi->elt1 = bi->elt1->next;
216 /* We might have gone past the start bit, so reinitialize it. */
217 if (bi->elt1->indx != start_bit / BITMAP_ELEMENT_ALL_BITS)
218 start_bit = bi->elt1->indx * BITMAP_ELEMENT_ALL_BITS;
220 /* Initialize for what is now start_bit. */
221 bi->word_no = start_bit / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS;
222 bi->bits = bi->elt1->bits[bi->word_no];
223 bi->bits >>= start_bit % BITMAP_WORD_BITS;
225 /* If this word is zero, we must make sure we're not pointing at the
226 first bit, otherwise our incrementing to the next word boundary
227 will fail. It won't matter if this increment moves us into the
228 next word. */
229 start_bit += !bi->bits;
231 *bit_no = start_bit;
234 /* Initialize an iterator to iterate over the intersection of two
235 bitmaps. START_BIT is the bit to commence from. */
237 static inline void
238 bmp_iter_and_init (bitmap_iterator *bi, bitmap map1, bitmap map2,
239 unsigned start_bit, unsigned *bit_no)
241 bi->elt1 = map1->first;
242 bi->elt2 = map2->first;
244 /* Advance elt1 until it is not before the block containing
245 start_bit. */
246 while (1)
248 if (!bi->elt1)
250 bi->elt2 = NULL;
251 break;
254 if (bi->elt1->indx >= start_bit / BITMAP_ELEMENT_ALL_BITS)
255 break;
256 bi->elt1 = bi->elt1->next;
259 /* Advance elt2 until it is not before elt1. */
260 while (1)
262 if (!bi->elt2)
264 bi->elt1 = bi->elt2 = &bitmap_zero_bits;
265 break;
268 if (bi->elt2->indx >= bi->elt1->indx)
269 break;
270 bi->elt2 = bi->elt2->next;
273 /* If we're at the same index, then we have some intersecting bits. */
274 if (bi->elt1->indx == bi->elt2->indx)
276 /* We might have advanced beyond the start_bit, so reinitialize
277 for that. */
278 if (bi->elt1->indx != start_bit / BITMAP_ELEMENT_ALL_BITS)
279 start_bit = bi->elt1->indx * BITMAP_ELEMENT_ALL_BITS;
281 bi->word_no = start_bit / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS;
282 bi->bits = bi->elt1->bits[bi->word_no] & bi->elt2->bits[bi->word_no];
283 bi->bits >>= start_bit % BITMAP_WORD_BITS;
285 else
287 /* Otherwise we must immediately advance elt1, so initialize for
288 that. */
289 bi->word_no = BITMAP_ELEMENT_WORDS - 1;
290 bi->bits = 0;
293 /* If this word is zero, we must make sure we're not pointing at the
294 first bit, otherwise our incrementing to the next word boundary
295 will fail. It won't matter if this increment moves us into the
296 next word. */
297 start_bit += !bi->bits;
299 *bit_no = start_bit;
302 /* Initialize an iterator to iterate over the bits in MAP1 & ~MAP2.
305 static inline void
306 bmp_iter_and_compl_init (bitmap_iterator *bi, bitmap map1, bitmap map2,
307 unsigned start_bit, unsigned *bit_no)
309 bi->elt1 = map1->first;
310 bi->elt2 = map2->first;
312 /* Advance elt1 until it is not before the block containing start_bit. */
313 while (1)
315 if (!bi->elt1)
317 bi->elt1 = &bitmap_zero_bits;
318 break;
321 if (bi->elt1->indx >= start_bit / BITMAP_ELEMENT_ALL_BITS)
322 break;
323 bi->elt1 = bi->elt1->next;
326 /* Advance elt2 until it is not before elt1. */
327 while (bi->elt2 && bi->elt2->indx < bi->elt1->indx)
328 bi->elt2 = bi->elt2->next;
330 /* We might have advanced beyond the start_bit, so reinitialize for
331 that. */
332 if (bi->elt1->indx != start_bit / BITMAP_ELEMENT_ALL_BITS)
333 start_bit = bi->elt1->indx * BITMAP_ELEMENT_ALL_BITS;
335 bi->word_no = start_bit / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS;
336 bi->bits = bi->elt1->bits[bi->word_no];
337 if (bi->elt2 && bi->elt1->indx == bi->elt2->indx)
338 bi->bits &= ~bi->elt2->bits[bi->word_no];
339 bi->bits >>= start_bit % BITMAP_WORD_BITS;
341 /* If this word is zero, we must make sure we're not pointing at the
342 first bit, otherwise our incrementing to the next word boundary
343 will fail. It won't matter if this increment moves us into the
344 next word. */
345 start_bit += !bi->bits;
347 *bit_no = start_bit;
350 /* Advance to the next bit in BI. We don't advance to the next
351 nonzero bit yet. */
353 static inline void
354 bmp_iter_next (bitmap_iterator *bi, unsigned *bit_no)
356 bi->bits >>= 1;
357 *bit_no += 1;
360 /* Advance to the next nonzero bit of a single bitmap, we will have
361 already advanced past the just iterated bit. Return true if there
362 is a bit to iterate. */
364 static inline bool
365 bmp_iter_set (bitmap_iterator *bi, unsigned *bit_no)
367 /* If our current word is nonzero, it contains the bit we want. */
368 if (bi->bits)
370 next_bit:
371 while (!(bi->bits & 1))
373 bi->bits >>= 1;
374 *bit_no += 1;
376 return true;
379 /* Round up to the word boundary. We might have just iterated past
380 the end of the last word, hence the -1. It is not possible for
381 bit_no to point at the beginning of the now last word. */
382 *bit_no = ((*bit_no + BITMAP_WORD_BITS - 1)
383 / BITMAP_WORD_BITS * BITMAP_WORD_BITS);
384 bi->word_no++;
386 while (1)
388 /* Find the next nonzero word in this elt. */
389 while (bi->word_no != BITMAP_ELEMENT_WORDS)
391 bi->bits = bi->elt1->bits[bi->word_no];
392 if (bi->bits)
393 goto next_bit;
394 *bit_no += BITMAP_WORD_BITS;
395 bi->word_no++;
398 /* Advance to the next element. */
399 bi->elt1 = bi->elt1->next;
400 if (!bi->elt1)
401 return false;
402 *bit_no = bi->elt1->indx * BITMAP_ELEMENT_ALL_BITS;
403 bi->word_no = 0;
407 /* Advance to the next nonzero bit of an intersecting pair of
408 bitmaps. We will have already advanced past the just iterated bit.
409 Return true if there is a bit to iterate. */
411 static inline bool
412 bmp_iter_and (bitmap_iterator *bi, unsigned *bit_no)
414 /* If our current word is nonzero, it contains the bit we want. */
415 if (bi->bits)
417 next_bit:
418 while (!(bi->bits & 1))
420 bi->bits >>= 1;
421 *bit_no += 1;
423 return true;
426 /* Round up to the word boundary. We might have just iterated past
427 the end of the last word, hence the -1. It is not possible for
428 bit_no to point at the beginning of the now last word. */
429 *bit_no = ((*bit_no + BITMAP_WORD_BITS - 1)
430 / BITMAP_WORD_BITS * BITMAP_WORD_BITS);
431 bi->word_no++;
433 while (1)
435 /* Find the next nonzero word in this elt. */
436 while (bi->word_no != BITMAP_ELEMENT_WORDS)
438 bi->bits = bi->elt1->bits[bi->word_no] & bi->elt2->bits[bi->word_no];
439 if (bi->bits)
440 goto next_bit;
441 *bit_no += BITMAP_WORD_BITS;
442 bi->word_no++;
445 /* Advance to the next identical element. */
448 /* Advance elt1 while it is less than elt2. We always want
449 to advance one elt. */
452 bi->elt1 = bi->elt1->next;
453 if (!bi->elt1)
454 return false;
456 while (bi->elt1->indx < bi->elt2->indx);
458 /* Advance elt2 to be no less than elt1. This might not
459 advance. */
460 while (bi->elt2->indx < bi->elt1->indx)
462 bi->elt2 = bi->elt2->next;
463 if (!bi->elt2)
464 return false;
467 while (bi->elt1->indx != bi->elt2->indx);
469 *bit_no = bi->elt1->indx * BITMAP_ELEMENT_ALL_BITS;
470 bi->word_no = 0;
474 /* Advance to the next nonzero bit in the intersection of
475 complemented bitmaps. We will have already advanced past the just
476 iterated bit. */
478 static inline bool
479 bmp_iter_and_compl (bitmap_iterator *bi, unsigned *bit_no)
481 /* If our current word is nonzero, it contains the bit we want. */
482 if (bi->bits)
484 next_bit:
485 while (!(bi->bits & 1))
487 bi->bits >>= 1;
488 *bit_no += 1;
490 return true;
493 /* Round up to the word boundary. We might have just iterated past
494 the end of the last word, hence the -1. It is not possible for
495 bit_no to point at the beginning of the now last word. */
496 *bit_no = ((*bit_no + BITMAP_WORD_BITS - 1)
497 / BITMAP_WORD_BITS * BITMAP_WORD_BITS);
498 bi->word_no++;
500 while (1)
502 /* Find the next nonzero word in this elt. */
503 while (bi->word_no != BITMAP_ELEMENT_WORDS)
505 bi->bits = bi->elt1->bits[bi->word_no];
506 if (bi->elt2 && bi->elt2->indx == bi->elt1->indx)
507 bi->bits &= ~bi->elt2->bits[bi->word_no];
508 if (bi->bits)
509 goto next_bit;
510 *bit_no += BITMAP_WORD_BITS;
511 bi->word_no++;
514 /* Advance to the next element of elt1. */
515 bi->elt1 = bi->elt1->next;
516 if (!bi->elt1)
517 return false;
519 /* Advance elt2 until it is no less than elt1. */
520 while (bi->elt2 && bi->elt2->indx < bi->elt1->indx)
521 bi->elt2 = bi->elt2->next;
523 *bit_no = bi->elt1->indx * BITMAP_ELEMENT_ALL_BITS;
524 bi->word_no = 0;
528 /* Loop over all bits set in BITMAP, starting with MIN and setting
529 BITNUM to the bit number. ITER is a bitmap iterator. BITNUM
530 should be treated as a read-only variable as it contains loop
531 state. */
533 #define EXECUTE_IF_SET_IN_BITMAP(BITMAP, MIN, BITNUM, ITER) \
534 for (bmp_iter_set_init (&(ITER), (BITMAP), (MIN), &(BITNUM)); \
535 bmp_iter_set (&(ITER), &(BITNUM)); \
536 bmp_iter_next (&(ITER), &(BITNUM)))
538 /* Loop over all the bits set in BITMAP1 & BITMAP2, starting with MIN
539 and setting BITNUM to the bit number. ITER is a bitmap iterator.
540 BITNUM should be treated as a read-only variable as it contains
541 loop state. */
543 #define EXECUTE_IF_AND_IN_BITMAP(BITMAP1, BITMAP2, MIN, BITNUM, ITER) \
544 for (bmp_iter_and_init (&(ITER), (BITMAP1), (BITMAP2), (MIN), \
545 &(BITNUM)); \
546 bmp_iter_and (&(ITER), &(BITNUM)); \
547 bmp_iter_next (&(ITER), &(BITNUM)))
549 /* Loop over all the bits set in BITMAP1 & ~BITMAP2, starting with MIN
550 and setting BITNUM to the bit number. ITER is a bitmap iterator.
551 BITNUM should be treated as a read-only variable as it contains
552 loop state. */
554 #define EXECUTE_IF_AND_COMPL_IN_BITMAP(BITMAP1, BITMAP2, MIN, BITNUM, ITER) \
555 for (bmp_iter_and_compl_init (&(ITER), (BITMAP1), (BITMAP2), (MIN), \
556 &(BITNUM)); \
557 bmp_iter_and_compl (&(ITER), &(BITNUM)); \
558 bmp_iter_next (&(ITER), &(BITNUM)))
560 #endif /* GCC_BITMAP_H */