1 @set gprconfig GPRconfig
3 @c ------ projects.texi
4 @c Copyright (C) 2002-2014, Free Software Foundation, Inc.
5 @c This file is shared between the GNAT user's guide and gprbuild. It is not
6 @c compilable on its own, you should instead compile the other two manuals.
7 @c For that reason, there is no toplevel @menu
9 @c ---------------------------------------------
10 @node GNAT Project Manager
11 @chapter GNAT Project Manager
12 @c ---------------------------------------------
17 * Building With Projects::
18 * Organizing Projects into Subsystems::
19 * Scenarios in Projects::
22 * Aggregate Projects::
23 * Aggregate Library Projects::
24 * Project File Reference::
27 @c ---------------------------------------------
30 @c ---------------------------------------------
33 This chapter describes GNAT's @emph{Project Manager}, a facility that allows
34 you to manage complex builds involving a number of source files, directories,
35 and options for different system configurations. In particular,
36 project files allow you to specify:
39 @item The directory or set of directories containing the source files, and/or the
40 names of the specific source files themselves
41 @item The directory in which the compiler's output
42 (@file{ALI} files, object files, tree files, etc.) is to be placed
43 @item The directory in which the executable programs are to be placed
44 @item Switch settings for any of the project-enabled tools;
45 you can apply these settings either globally or to individual compilation units.
46 @item The source files containing the main subprogram(s) to be built
47 @item The source programming language(s)
48 @item Source file naming conventions; you can specify these either globally or for
49 individual compilation units (@pxref{Naming Schemes}).
50 @item Change any of the above settings depending on external values, thus enabling
51 the reuse of the projects in various @b{scenarios} (@pxref{Scenarios in Projects}).
52 @item Automatically build libraries as part of the build process
53 (@pxref{Library Projects}).
58 Project files are written in a syntax close to that of Ada, using familiar
59 notions such as packages, context clauses, declarations, default values,
60 assignments, and inheritance (@pxref{Project File Reference}).
62 Project files can be built hierarchically from other project files, simplifying
63 complex system integration and project reuse (@pxref{Organizing Projects into
67 @item One project can import other projects containing needed source files.
68 More generally, the Project Manager lets you structure large development
69 efforts into hierarchical subsystems, where build decisions are delegated
70 to the subsystem level, and thus different compilation environments
71 (switch settings) used for different subsystems.
72 @item You can organize GNAT projects in a hierarchy: a child project
73 can extend a parent project, inheriting the parent's source files and
74 optionally overriding any of them with alternative versions
75 (@pxref{Project Extension}).
80 Several tools support project files, generally in addition to specifying
81 the information on the command line itself). They share common switches
82 to control the loading of the project (in particular
83 @option{-P@emph{projectfile}} and
84 @option{-X@emph{vbl}=@emph{value}}).
86 The Project Manager supports a wide range of development strategies,
87 for systems of all sizes. Here are some typical practices that are
91 @item Using a common set of source files and generating object files in different
92 directories via different switch settings. It can be used for instance, for
93 generating separate sets of object files for debugging and for production.
94 @item Using a mostly-shared set of source files with different versions of
95 some units or subunits. It can be used for instance, for grouping and hiding
96 all OS dependencies in a small number of implementation units.
100 Project files can be used to achieve some of the effects of a source
101 versioning system (for example, defining separate projects for
102 the different sets of sources that comprise different releases) but the
103 Project Manager is independent of any source configuration management tool
104 that might be used by the developers.
106 The various sections below introduce the different concepts related to
107 projects. Each section starts with examples and use cases, and then goes into
108 the details of related project file capabilities.
110 @c ---------------------------------------------
111 @node Building With Projects
112 @section Building With Projects
113 @c ---------------------------------------------
116 In its simplest form, a unique project is used to build a single executable.
117 This section concentrates on such a simple setup. Later sections will extend
118 this basic model to more complex setups.
120 The following concepts are the foundation of project files, and will be further
121 detailed later in this documentation. They are summarized here as a reference.
124 @item @b{Project file}:
125 A text file using an Ada-like syntax, generally using the @file{.gpr}
126 extension. It defines build-related characteristics of an application.
127 The characteristics include the list of sources, the location of those
128 sources, the location for the generated object files, the name of
129 the main program, and the options for the various tools involved in the
132 @item @b{Project attribute}:
133 A specific project characteristic is defined by an attribute clause. Its
134 value is a string or a sequence of strings. All settings in a project
135 are defined through a list of predefined attributes with precise
136 semantics. @xref{Attributes}.
138 @item @b{Package in a project}:
139 Global attributes are defined at the top level of a project.
140 Attributes affecting specific tools are grouped in a
141 package whose name is related to tool's function. The most common
142 packages are @code{Builder}, @code{Compiler}, @code{Binder},
143 and @code{Linker}. @xref{Packages}.
145 @item @b{Project variables}:
146 In addition to attributes, a project can use variables to store intermediate
147 values and avoid duplication in complex expressions. It can be initialized
148 with a value coming from the environment.
149 A frequent use of variables is to define scenarios.
150 @xref{External Values}, @xref{Scenarios in Projects}, and @xref{Variables}.
152 @item @b{Source files} and @b{source directories}:
153 A source file is associated with a language through a naming convention. For
154 instance, @code{foo.c} is typically the name of a C source file;
155 @code{bar.ads} or @code{bar.1.ada} are two common naming conventions for a
156 file containing an Ada spec. A compilation unit is often composed of a main
157 source file and potentially several auxiliary ones, such as header files in C.
158 The naming conventions can be user defined @xref{Naming Schemes}, and will
159 drive the builder to call the appropriate compiler for the given source file.
160 Source files are searched for in the source directories associated with the
161 project through the @b{Source_Dirs} attribute. By default, all the files (in
162 these source directories) following the naming conventions associated with the
163 declared languages are considered to be part of the project. It is also
164 possible to limit the list of source files using the @b{Source_Files} or
165 @b{Source_List_File} attributes. Note that those last two attributes only
166 accept basenames with no directory information.
168 @item @b{Object files} and @b{object directory}:
169 An object file is an intermediate file produced by the compiler from a
170 compilation unit. It is used by post-compilation tools to produce
171 final executables or libraries. Object files produced in the context of
172 a given project are stored in a single directory that can be specified by the
173 @b{Object_Dir} attribute. In order to store objects in
174 two or more object directories, the system must be split into
175 distinct subsystems with their own project file.
179 The following subsections introduce gradually all the attributes of interest
180 for simple build needs. Here is the simple setup that will be used in the
183 The Ada source files @file{pack.ads}, @file{pack.adb}, and @file{proc.adb} are in
184 the @file{common/} directory. The file @file{proc.adb} contains an Ada main
185 subprogram @code{Proc} that @code{with}s package @code{Pack}. We want to compile
186 these source files with the switch
187 @option{-O2}, and put the resulting files in
188 the directory @file{obj/}.
199 proc.ali, proc.o pack.ali, pack.o
204 Our project is to be called @emph{Build}. The name of the
205 file is the name of the project (case-insensitive) with the
206 @file{.gpr} extension, therefore the project file name is @file{build.gpr}. This
207 is not mandatory, but a warning is issued when this convention is not followed.
209 This is a very simple example, and as stated above, a single project
210 file is enough for it. We will thus create a new file, that for now
211 should contain the following code:
214 @b{project} Build @b{is}
219 * Source Files and Directories::
220 * Duplicate Sources in Projects::
221 * Object and Exec Directory::
223 * Tools Options in Project Files::
224 * Compiling with Project Files::
225 * Executable File Names::
226 * Avoid Duplication With Variables::
229 * Distributed support::
232 @c ---------------------------------------------
233 @node Source Files and Directories
234 @subsection Source Files and Directories
235 @c ---------------------------------------------
238 When you create a new project, the first thing to describe is how to find the
239 corresponding source files. These are the only settings that are needed by all
240 the tools that will use this project (builder, compiler, binder and linker for
241 the compilation, IDEs to edit the source files,@dots{}).
243 @cindex Source directories
244 The first step is to declare the source directories, which are the directories
245 to be searched to find source files. In the case of the example,
246 the @file{common} directory is the only source directory.
248 @cindex @code{Source_Dirs}
249 There are several ways of defining source directories:
252 @item When the attribute @b{Source_Dirs} is not used, a project contains a
253 single source directory which is the one where the project file itself
254 resides. In our example, if @file{build.gpr} is placed in the @file{common}
255 directory, the project has the needed implicit source directory.
257 @item The attribute @b{Source_Dirs} can be set to a list of path names, one
258 for each of the source directories. Such paths can either be absolute
259 names (for instance @file{"/usr/local/common/"} on UNIX), or relative to the
260 directory in which the project file resides (for instance "." if
261 @file{build.gpr} is inside @file{common/}, or "common" if it is one level up).
262 Each of the source directories must exist and be readable.
265 The syntax for directories is platform specific. For portability, however,
266 the project manager will always properly translate UNIX-like path names to
267 the native format of the specific platform. For instance, when the same
268 project file is to be used both on Unix and Windows, "/" should be used as
269 the directory separator rather than "\".
271 @item The attribute @b{Source_Dirs} can automatically include subdirectories
272 using a special syntax inspired by some UNIX shells. If any of the paths in
273 the list ends with "@file{**}", then that path and all its subdirectories
274 (recursively) are included in the list of source directories. For instance,
275 @file{**} and @file{./**} represent the complete directory tree rooted at
276 the directory in which the project file resides.
277 @cindex Source directories, recursive
279 @cindex @code{Excluded_Source_Dirs}
280 When using that construct, it can sometimes be convenient to also use the
281 attribute @b{Excluded_Source_Dirs}, which is also a list of paths. Each entry
282 specifies a directory whose immediate content, not including subdirs, is to
283 be excluded. It is also possible to exclude a complete directory subtree
284 using the "**" notation.
286 @cindex @code{Ignore_Source_Sub_Dirs}
287 It is often desirable to remove, from the source directories, directory
288 subtrees rooted at some subdirectories. An example is the subdirectories
289 created by a Version Control System such as Subversion that creates directory
290 subtrees rooted at subdirectories ".svn". To do that, attribute
291 @b{Ignore_Source_Sub_Dirs} can be used. It specifies the list of simple
292 file names for the roots of these undesirable directory subtrees.
295 @b{for} Source_Dirs @b{use} ("./**");
296 @b{for} Ignore_Source_Sub_Dirs @b{use} (".svn");
302 When applied to the simple example, and because we generally prefer to have
303 the project file at the toplevel directory rather than mixed with the sources,
304 we will create the following file
308 @b{project} Build @b{is}
309 @b{for} Source_Dirs @b{use} ("common"); -- <<<<
314 Once source directories have been specified, one may need to indicate
315 source files of interest. By default, all source files present in the source
316 directories are considered by the project manager. When this is not desired,
317 it is possible to specify the list of sources to consider explicitly.
318 In such a case, only source file base names are indicated and not
319 their absolute or relative path names. The project manager is in charge of
320 locating the specified source files in the specified source directories.
323 @item By default, the project manager searches for all source files of all
324 specified languages in all the source directories.
326 Since the project manager was initially developed for Ada environments, the
327 default language is usually Ada and the above project file is complete: it
328 defines without ambiguity the sources composing the project: that is to say,
329 all the sources in subdirectory "common" for the default language (Ada) using
330 the default naming convention.
332 @cindex @code{Languages}
333 However, when compiling a multi-language application, or a pure C
334 application, the project manager must be told which languages are of
335 interest, which is done by setting the @b{Languages} attribute to a list of
336 strings, each of which is the name of a language. Tools like
337 @command{gnatmake} only know about Ada, while other tools like
338 @command{gprbuild} know about many more languages such as C, C++, Fortran,
339 assembly and others can be added dynamically.
341 @cindex Naming scheme
342 Even when using only Ada, the default naming might not be suitable. Indeed,
343 how does the project manager recognizes an "Ada file" from any other
344 file? Project files can describe the naming scheme used for source files,
345 and override the default (@pxref{Naming Schemes}). The default is the
346 standard GNAT extension (@file{.adb} for bodies and @file{.ads} for
347 specs), which is what is used in our example, explaining why no naming scheme
348 is explicitly specified.
349 @xref{Naming Schemes}.
351 @item @code{Source_Files}
352 @cindex @code{Source_Files}
353 In some cases, source directories might contain files that should not be
354 included in a project. One can specify the explicit list of file names to
355 be considered through the @b{Source_Files} attribute.
356 When this attribute is defined, instead of looking at every file in the
357 source directories, the project manager takes only those names into
358 consideration reports errors if they cannot be found in the source
359 directories or does not correspond to the naming scheme.
361 @item For various reasons, it is sometimes useful to have a project with no
362 sources (most of the time because the attributes defined in the project
363 file will be reused in other projects, as explained in
364 @pxref{Organizing Projects into Subsystems}. To do this, the attribute
365 @emph{Source_Files} is set to the empty list, i.e. @code{()}. Alternatively,
366 @emph{Source_Dirs} can be set to the empty list, with the same
369 @item @code{Source_List_File}
370 @cindex @code{Source_List_File}
371 If there is a great number of files, it might be more convenient to use
372 the attribute @b{Source_List_File}, which specifies the full path of a file.
373 This file must contain a list of source file names (one per line, no
374 directory information) that are searched as if they had been defined
375 through @emph{Source_Files}. Such a file can easily be created through
378 A warning is issued if both attributes @code{Source_Files} and
379 @code{Source_List_File} are given explicit values. In this case, the
380 attribute @code{Source_Files} prevails.
382 @item @code{Excluded_Source_Files}
383 @cindex @code{Excluded_Source_Files}
384 @cindex @code{Locally_Removed_Files}
385 @cindex @code{Excluded_Source_List_File}
386 Specifying an explicit list of files is not always convenient.It might be
387 more convenient to use the default search rules with specific exceptions.
388 This can be done thanks to the attribute @b{Excluded_Source_Files}
389 (or its synonym @b{Locally_Removed_Files}).
390 Its value is the list of file names that should not be taken into account.
391 This attribute is often used when extending a project,
392 @xref{Project Extension}. A similar attribute
393 @b{Excluded_Source_List_File} plays the same
394 role but takes the name of file containing file names similarly to
395 @code{Source_List_File}.
400 In most simple cases, such as the above example, the default source file search
401 behavior provides the expected result, and we do not need to add anything after
402 setting @code{Source_Dirs}. The project manager automatically finds
403 @file{pack.ads}, @file{pack.adb} and @file{proc.adb} as source files of the
406 Note that by default a warning is issued when a project has no sources attached
407 to it and this is not explicitly indicated in the project file.
409 @c ---------------------------------------------
410 @node Duplicate Sources in Projects
411 @subsection Duplicate Sources in Projects
412 @c ---------------------------------------------
415 If the order of the source directories is known statically, that is if
416 @code{"/**"} is not used in the string list @code{Source_Dirs}, then there may
417 be several files with the same name sitting in different directories of the
418 project. In this case, only the file in the first directory is considered as a
419 source of the project and the others are hidden. If @code{"/**"} is used in the
420 string list @code{Source_Dirs}, it is an error to have several files with the
421 same name in the same directory @code{"/**"} subtree, since there would be an
422 ambiguity as to which one should be used. However, two files with the same name
423 may exist in two single directories or directory subtrees. In this case, the
424 one in the first directory or directory subtree is a source of the project.
426 If there are two sources in different directories of the same @code{"/**"}
427 subtree, one way to resolve the problem is to exclude the directory of the
428 file that should not be used as a source of the project.
430 @c ---------------------------------------------
431 @node Object and Exec Directory
432 @subsection Object and Exec Directory
433 @c ---------------------------------------------
436 The next step when writing a project is to indicate where the compiler should
437 put the object files. In fact, the compiler and other tools might create
438 several different kind of files (for GNAT, there is the object file and the ALI
439 file for instance). One of the important concepts in projects is that most
440 tools may consider source directories as read-only and do not attempt to create
441 new or temporary files there. Instead, all files are created in the object
442 directory. It is of course not true for project-aware IDEs, whose purpose it is
443 to create the source files.
445 @cindex @code{Object_Dir}
446 The object directory is specified through the @b{Object_Dir} attribute.
447 Its value is the path to the object directory, either absolute or
448 relative to the directory containing the project file. This
449 directory must already exist and be readable and writable, although
450 some tools have a switch to create the directory if needed (See
451 the switch @code{-p} for @command{gnatmake}
452 and @command{gprbuild}).
454 If the attribute @code{Object_Dir} is not specified, it defaults to
455 the project directory, that is the directory containing the project file.
457 For our example, we can specify the object dir in this way:
460 @b{project} Build @b{is}
461 @b{for} Source_Dirs @b{use} ("common");
462 @b{for} Object_Dir @b{use} "obj"; -- <<<<
467 As mentioned earlier, there is a single object directory per project. As a
468 result, if you have an existing system where the object files are spread across
469 several directories, you can either move all of them into the same directory if
470 you want to build it with a single project file, or study the section on
471 subsystems (@pxref{Organizing Projects into Subsystems}) to see how each
472 separate object directory can be associated with one of the subsystems
473 constituting the application.
475 When the @command{linker} is called, it usually creates an executable. By
476 default, this executable is placed in the object directory of the project. It
477 might be convenient to store it in its own directory.
479 @cindex @code{Exec_Dir}
480 This can be done through the @code{Exec_Dir} attribute, which, like
481 @emph{Object_Dir} contains a single absolute or relative path and must point to
482 an existing and writable directory, unless you ask the tool to create it on
483 your behalf. When not specified, It defaults to the object directory and
484 therefore to the project file's directory if neither @emph{Object_Dir} nor
485 @emph{Exec_Dir} was specified.
487 In the case of the example, let's place the executable in the root
488 of the hierarchy, ie the same directory as @file{build.gpr}. Hence
489 the project file is now
492 @b{project} Build @b{is}
493 @b{for} Source_Dirs @b{use} ("common");
494 @b{for} Object_Dir @b{use} "obj";
495 @b{for} Exec_Dir @b{use} "."; -- <<<<
499 @c ---------------------------------------------
500 @node Main Subprograms
501 @subsection Main Subprograms
502 @c ---------------------------------------------
505 In the previous section, executables were mentioned. The project manager needs
506 to be taught what they are. In a project file, an executable is indicated by
507 pointing to the source file of a main subprogram. In C this is the file that
508 contains the @code{main} function, and in Ada the file that contains the main
511 There can be any number of such main files within a given project, and thus
512 several executables can be built in the context of a single project file. Of
513 course, one given executable might not (and in fact will not) need all the
514 source files referenced by the project. As opposed to other build environments
515 such as @command{makefile}, one does not need to specify the list of
516 dependencies of each executable, the project-aware builder knows enough of the
517 semantics of the languages to build and link only the necessary elements.
520 The list of main files is specified via the @b{Main} attribute. It contains
521 a list of file names (no directories). If a project defines this
522 attribute, it is not necessary to identify main files on the
523 command line when invoking a builder, and editors like
524 @command{GPS} will be able to create extra menus to spawn or debug the
525 corresponding executables.
528 @b{project} Build @b{is}
529 @b{for} Source_Dirs @b{use} ("common");
530 @b{for} Object_Dir @b{use} "obj";
531 @b{for} Exec_Dir @b{use} ".";
532 @b{for} Main @b{use} ("proc.adb"); -- <<<<
537 If this attribute is defined in the project, then spawning the builder
538 with a command such as
545 automatically builds all the executables corresponding to the files
546 listed in the @emph{Main} attribute. It is possible to specify one
547 or more executables on the command line to build a subset of them.
549 @c ---------------------------------------------
550 @node Tools Options in Project Files
551 @subsection Tools Options in Project Files
552 @c ---------------------------------------------
555 We now have a project file that fully describes our environment, and can be
556 used to build the application with a simple @command{gprbuild} command as seen
557 in the previous section. In fact, the empty project we showed immediately at
558 the beginning (with no attribute at all) could already fulfill that need if it
559 was put in the @file{common} directory.
561 Of course, we might want more control. This section shows you how to specify
562 the compilation switches that the various tools involved in the building of the
563 executable should use.
565 @cindex command line length
566 Since source names and locations are described in the project file, it is not
567 necessary to use switches on the command line for this purpose (switches such
568 as -I for gcc). This removes a major source of command line length overflow.
569 Clearly, the builders will have to communicate this information one way or
570 another to the underlying compilers and tools they call but they usually use
571 response files for this and thus are not subject to command line overflows.
573 Several tools participate to the creation of an executable: the compiler
574 produces object files from the source files; the binder (in the Ada case)
575 creates a "source" file that takes care, among other things, of elaboration
576 issues and global variable initialization; and the linker gathers everything
577 into a single executable that users can execute. All these tools are known to
578 the project manager and will be called with user defined switches from the
579 project files. However, we need to introduce a new project file concept to
580 express the switches to be used for any of the tools involved in the build.
582 @cindex project file packages
583 A project file is subdivided into zero or more @b{packages}, each of which
584 contains the attributes specific to one tool (or one set of tools). Project
585 files use an Ada-like syntax for packages. Package names permitted in project
586 files are restricted to a predefined set (@pxref{Packages}), and the contents
587 of packages are limited to a small set of constructs and attributes
588 (@pxref{Attributes}).
590 Our example project file can be extended with the following empty packages. At
591 this stage, they could all be omitted since they are empty, but they show which
592 packages would be involved in the build process.
595 @b{project} Build @b{is}
596 @b{for} Source_Dirs @b{use} ("common");
597 @b{for} Object_Dir @b{use} "obj";
598 @b{for} Exec_Dir @b{use} ".";
599 @b{for} Main @b{use} ("proc.adb");
601 @b{package} Builder @b{is} --<<< for gnatmake and gprbuild
604 @b{package} Compiler @b{is} --<<< for the compiler
607 @b{package} Binder @b{is} --<<< for the binder
610 @b{package} Linker @b{is} --<<< for the linker
616 Let's first examine the compiler switches. As stated in the initial description
617 of the example, we want to compile all files with @option{-O2}. This is a
618 compiler switch, although it is usual, on the command line, to pass it to the
619 builder which then passes it to the compiler. It is recommended to use directly
620 the right package, which will make the setup easier to understand for other
623 Several attributes can be used to specify the switches:
626 @item @b{Default_Switches}:
627 @cindex @code{Default_Switches}
628 This is the first mention in this manual of an @b{indexed attribute}. When
629 this attribute is defined, one must supply an @emph{index} in the form of a
631 In the case of @emph{Default_Switches}, the index is the name of the
632 language to which the switches apply (since a different compiler will
633 likely be used for each language, and each compiler has its own set of
634 switches). The value of the attribute is a list of switches.
636 In this example, we want to compile all Ada source files with the switch
637 @option{-O2}, and the resulting project file is as follows
638 (only the @code{Compiler} package is shown):
641 @b{package} Compiler @b{is}
642 @b{for} Default_Switches ("Ada") @b{use} ("-O2");
647 @cindex @code{Switches}
648 in some cases, we might want to use specific switches
649 for one or more files. For instance, compiling @file{proc.adb} might not be
650 possible at high level of optimization because of a compiler issue.
651 In such a case, the @emph{Switches}
652 attribute (indexed on the file name) can be used and will override the
653 switches defined by @emph{Default_Switches}. Our project file would
658 for Default_Switches ("Ada")
660 for Switches ("proc.adb")
666 @code{Switches} may take a pattern as an index, such as in:
670 for Default_Switches ("Ada")
672 for Switches ("pkg*")
678 Sources @file{pkg.adb} and @file{pkg-child.adb} would be compiled with -O0,
682 @code{Switches} can also be given a language name as index instead of a file
683 name in which case it has the same semantics as @emph{Default_Switches}.
684 However, indexes with wild cards are never valid for language name.
686 @item @b{Local_Configuration_Pragmas}:
687 @cindex @code{Local_Configuration_Pragmas}
688 this attribute may specify the path
689 of a file containing configuration pragmas for use by the Ada compiler,
690 such as @code{pragma Restrictions (No_Tasking)}. These pragmas will be
691 used for all the sources of the project.
695 The switches for the other tools are defined in a similar manner through the
696 @b{Default_Switches} and @b{Switches} attributes, respectively in the
697 @emph{Builder} package (for @command{gnatmake} and @command{gprbuild}),
698 the @emph{Binder} package (binding Ada executables) and the @emph{Linker}
699 package (for linking executables).
701 @c ---------------------------------------------
702 @node Compiling with Project Files
703 @subsection Compiling with Project Files
704 @c ---------------------------------------------
707 Now that our project files are written, let's build our executable.
708 Here is the command we would use from the command line:
715 This will automatically build the executables specified through the
716 @emph{Main} attribute: for each, it will compile or recompile the
717 sources for which the object file does not exist or is not up-to-date; it
718 will then run the binder; and finally run the linker to create the
721 @command{gnatmake} only knows how to handle Ada files. By using
722 @command{gprbuild} as a builder, you could automatically manage C files the
723 same way: create the file @file{utils.c} in the @file{common} directory,
724 set the attribute @emph{Languages} to @code{"(Ada, C)"}, and run
731 Gprbuild knows how to recompile the C files and will
732 recompile them only if one of their dependencies has changed. No direct
733 indication on how to build the various elements is given in the
734 project file, which describes the project properties rather than a
735 set of actions to be executed. Here is the invocation of
736 @command{gprbuild} when building a multi-language program:
749 Notice the three steps described earlier:
752 @item The first three gcc commands correspond to the compilation phase.
753 @item The gprbind command corresponds to the post-compilation phase.
754 @item The last gcc command corresponds to the final link.
759 @cindex @option{-v} option (for GPRbuild)
760 The default output of GPRbuild's execution is kept reasonably simple and easy
761 to understand. In particular, some of the less frequently used commands are not
762 shown, and some parameters are abbreviated. So it is not possible to rerun the
763 effect of the @command{gprbuild} command by cut-and-pasting its output.
764 GPRbuild's option @code{-v} provides a much more verbose output which includes,
765 among other information, more complete compilation, post-compilation and link
768 @c ---------------------------------------------
769 @node Executable File Names
770 @subsection Executable File Names
771 @c ---------------------------------------------
774 @cindex @code{Executable}
775 By default, the executable name corresponding to a main file is
776 computed from the main source file name. Through the attribute
777 @b{Builder.Executable}, it is possible to change this default.
779 For instance, instead of building @command{proc} (or @command{proc.exe}
780 on Windows), we could configure our project file to build "proc1"
781 (resp proc1.exe) with the following addition:
783 @smallexample @c projectfile
784 @b{project} Build @b{is}
785 ... --@i{ same as before}
786 @b{package} Builder @b{is}
787 @b{for} Executable ("proc.adb") @b{use} "proc1";
793 @cindex @code{Executable_Suffix}
794 Attribute @b{Executable_Suffix}, when specified, may change the suffix
795 of the executable files, when no attribute @code{Executable} applies:
796 its value replaces the platform-specific executable suffix.
797 The default executable suffix is empty on UNIX and ".exe" on Windows.
799 It is also possible to change the name of the produced executable by using the
800 command line switch @option{-o}. When several mains are defined in the project,
801 it is not possible to use the @option{-o} switch and the only way to change the
802 names of the executable is provided by Attributes @code{Executable} and
803 @code{Executable_Suffix}.
805 @c ---------------------------------------------
806 @node Avoid Duplication With Variables
807 @subsection Avoid Duplication With Variables
808 @c ---------------------------------------------
811 To illustrate some other project capabilities, here is a slightly more complex
812 project using similar sources and a main program in C:
814 @smallexample @c projectfile
815 @b{project} C_Main @b{is}
816 @b{for} Languages @b{use} ("Ada", "C");
817 @b{for} Source_Dirs @b{use} ("common");
818 @b{for} Object_Dir @b{use} "obj";
819 @b{for} Main @b{use} ("main.c");
820 @b{package} Compiler @b{is}
821 C_Switches := ("-pedantic");
822 @b{for} Default_Switches ("C") @b{use} C_Switches;
823 @b{for} Default_Switches ("Ada") @b{use} ("-gnaty");
824 @b{for} Switches ("main.c") @b{use} C_Switches & ("-g");
830 This project has many similarities with the previous one.
831 As expected, its @code{Main} attribute now refers to a C source.
832 The attribute @emph{Exec_Dir} is now omitted, thus the resulting
833 executable will be put in the directory @file{obj}.
835 The most noticeable difference is the use of a variable in the
836 @emph{Compiler} package to store settings used in several attributes.
837 This avoids text duplication, and eases maintenance (a single place to
838 modify if we want to add new switches for C files). We will revisit
839 the use of variables in the context of scenarios (@pxref{Scenarios in
842 In this example, we see how the file @file{main.c} can be compiled with
843 the switches used for all the other C files, plus @option{-g}.
844 In this specific situation the use of a variable could have been
845 replaced by a reference to the @code{Default_Switches} attribute:
847 @smallexample @c projectfile
848 @b{for} Switches ("c_main.c") @b{use} Compiler'Default_Switches ("C") & ("-g");
852 Note the tick (@emph{'}) used to refer to attributes defined in a package.
854 Here is the output of the GPRbuild command using this project:
858 gcc -c -pedantic -g main.c
859 gcc -c -gnaty proc.adb
860 gcc -c -gnaty pack.adb
861 gcc -c -pedantic utils.c
868 The default switches for Ada sources,
869 the default switches for C sources (in the compilation of @file{lib.c}),
870 and the specific switches for @file{main.c} have all been taken into
873 @c ---------------------------------------------
875 @subsection Naming Schemes
876 @c ---------------------------------------------
879 Sometimes an Ada software system is ported from one compilation environment to
880 another (say GNAT), and the file are not named using the default GNAT
881 conventions. Instead of changing all the file names, which for a variety of
882 reasons might not be possible, you can define the relevant file naming scheme
883 in the @b{Naming} package of your project file.
885 The naming scheme has two distinct goals for the project manager: it
886 allows finding of source files when searching in the source
887 directories, and given a source file name it makes it possible to guess
888 the associated language, and thus the compiler to use.
890 Note that the use by the Ada compiler of pragmas Source_File_Name is not
891 supported when using project files. You must use the features described in this
892 paragraph. You can however specify other configuration pragmas.
894 The following attributes can be defined in package @code{Naming}:
898 @cindex @code{Casing}
899 Its value must be one of @code{"lowercase"} (the default if
900 unspecified), @code{"uppercase"} or @code{"mixedcase"}. It describes the
901 casing of file names with regards to the Ada unit name. Given an Ada unit
902 My_Unit, the file name will respectively be @file{my_unit.adb} (lowercase),
903 @file{MY_UNIT.ADB} (uppercase) or @file{My_Unit.adb} (mixedcase).
904 On Windows, file names are case insensitive, so this attribute is
907 @item @b{Dot_Replacement}:
908 @cindex @code{Dot_Replacement}
909 This attribute specifies the string that should replace the "." in unit
910 names. Its default value is @code{"-"} so that a unit
911 @code{Parent.Child} is expected to be found in the file
912 @file{parent-child.adb}. The replacement string must satisfy the following
913 requirements to avoid ambiguities in the naming scheme:
916 @item It must not be empty
917 @item It cannot start or end with an alphanumeric character
918 @item It cannot be a single underscore
919 @item It cannot start with an underscore followed by an alphanumeric
920 @item It cannot contain a dot @code{'.'} except if the entire string
925 @item @b{Spec_Suffix} and @b{Specification_Suffix}:
926 @cindex @code{Spec_Suffix}
927 @cindex @code{Specification_Suffix}
928 For Ada, these attributes give the suffix used in file names that contain
929 specifications. For other languages, they give the extension for files
930 that contain declaration (header files in C for instance). The attribute
931 is indexed on the language.
932 The two attributes are equivalent, but the latter is obsolescent.
934 If the value of the attribute is the empty string, it indicates to the
935 Project Manager that the only specifications/header files for the language
936 are those specified with attributes @code{Spec} or
937 @code{Specification_Exceptions}.
939 If @code{Spec_Suffix ("Ada")} is not specified, then the default is
942 A non empty value must satisfy the following requirements:
945 @item It must include at least one dot
946 @item If @code{Dot_Replacement} is a single dot, then it cannot include
950 @item @b{Body_Suffix} and @b{Implementation_Suffix}:
951 @cindex @code{Body_Suffix}
952 @cindex @code{Implementation_Suffix}
953 These attributes give the extension used for file names that contain
954 code (bodies in Ada). They are indexed on the language. The second
955 version is obsolescent and fully replaced by the first attribute.
957 For each language of a project, one of these two attributes need to be
958 specified, either in the project itself or in the configuration project file.
960 If the value of the attribute is the empty string, it indicates to the
961 Project Manager that the only source files for the language
962 are those specified with attributes @code{Body} or
963 @code{Implementation_Exceptions}.
965 These attributes must satisfy the same requirements as @code{Spec_Suffix}.
966 In addition, they must be different from any of the values in
968 If @code{Body_Suffix ("Ada")} is not specified, then the default is
971 If @code{Body_Suffix ("Ada")} and @code{Spec_Suffix ("Ada")} end with the
972 same string, then a file name that ends with the longest of these two
973 suffixes will be a body if the longest suffix is @code{Body_Suffix ("Ada")}
974 or a spec if the longest suffix is @code{Spec_Suffix ("Ada")}.
976 If the suffix does not start with a '.', a file with a name exactly equal to
977 the suffix will also be part of the project (for instance if you define the
978 suffix as @code{Makefile.in}, a file called @file{Makefile.in} will be part
979 of the project. This capability is usually not interesting when building.
980 However, it might become useful when a project is also used to
981 find the list of source files in an editor, like the GNAT Programming System
984 @item @b{Separate_Suffix}:
985 @cindex @code{Separate_Suffix}
986 This attribute is specific to Ada. It denotes the suffix used in file names
987 that contain separate bodies. If it is not specified, then it defaults to
988 same value as @code{Body_Suffix ("Ada")}.
990 The value of this attribute cannot be the empty string.
992 Otherwise, the same rules apply as for the
993 @code{Body_Suffix} attribute. The only accepted index is "Ada".
995 @item @b{Spec} or @b{Specification}:
997 @cindex @code{Specification}
998 This attribute @code{Spec} can be used to define the source file name for a
999 given Ada compilation unit's spec. The index is the literal name of the Ada
1000 unit (case insensitive). The value is the literal base name of the file that
1001 contains this unit's spec (case sensitive or insensitive depending on the
1002 operating system). This attribute allows the definition of exceptions to the
1003 general naming scheme, in case some files do not follow the usual
1006 When a source file contains several units, the relative position of the unit
1007 can be indicated. The first unit in the file is at position 1
1009 @smallexample @c projectfile
1010 for Spec ("MyPack.MyChild") use "mypack.mychild.spec";
1011 for Spec ("top") use "foo.a" at 1;
1012 for Spec ("foo") use "foo.a" at 2;
1015 @item @b{Body} or @b{Implementation}:
1017 @cindex @code{Implementation}
1018 These attribute play the same role as @emph{Spec} for Ada bodies.
1020 @item @b{Specification_Exceptions} and @b{Implementation_Exceptions}:
1021 @cindex @code{Specification_Exceptions}
1022 @cindex @code{Implementation_Exceptions}
1023 These attributes define exceptions to the naming scheme for languages
1024 other than Ada. They are indexed on the language name, and contain
1025 a list of file names respectively for headers and source code.
1030 For example, the following package models the Apex file naming rules:
1032 @smallexample @c projectfile
1034 @b{package} Naming @b{is}
1035 @b{for} Casing @b{use} "lowercase";
1036 @b{for} Dot_Replacement @b{use} ".";
1037 @b{for} Spec_Suffix ("Ada") @b{use} ".1.ada";
1038 @b{for} Body_Suffix ("Ada") @b{use} ".2.ada";
1044 @c ---------------------------------------------
1046 @subsection Installation
1047 @c ---------------------------------------------
1050 After building an application or a library it is often required to
1051 install it into the development environment. For instance this step is
1052 required if the library is to be used by another application.
1053 The @command{gprinstall} tool provides an easy way to install
1054 libraries, executable or object code generated during the build. The
1055 @b{Install} package can be used to change the default locations.
1057 The following attributes can be defined in package @code{Install}:
1063 Whether the project is to be installed, values are @code{true}
1064 (default) or @code{false}.
1067 @cindex @code{Artifacts}
1069 An array attribute to declare a set of files not part of the sources
1070 to be installed. The array discriminant is the directory where the
1071 file is to be installed. If a relative directory then Prefix (see
1072 below) is prepended.
1075 @cindex @code{Prefix}
1077 Root directory for the installation.
1079 @item @b{Exec_Subdir}
1081 Subdirectory of @b{Prefix} where executables are to be
1082 installed. Default is @b{bin}.
1084 @item @b{Lib_Subdir}
1086 Subdirectory of @b{Prefix} where directory with the library or object
1087 files is to be installed. Default is @b{lib}.
1089 @item @b{Sources_Subdir}
1091 Subdirectory of @b{Prefix} where directory with sources is to be
1092 installed. Default is @b{include}.
1094 @item @b{Project_Subdir}
1096 Subdirectory of @b{Prefix} where the generated project file is to be
1097 installed. Default is @b{share/gpr}.
1101 The installation mode, it is either @b{dev} (default) or @b{usage}.
1102 See @b{gprbuild} user's guide for details.
1104 @item @b{Install_Name}
1106 Specify the name to use for recording the installation. The default is
1107 the project name without the extension.
1110 @c ---------------------------------------------
1111 @node Distributed support
1112 @subsection Distributed support
1113 @c ---------------------------------------------
1116 For large projects the compilation time can become a limitation in
1117 the development cycle. To cope with that, GPRbuild supports
1118 distributed compilation.
1120 The following attributes can be defined in package @code{Remote}:
1125 @cindex @code{Root_Dir}
1127 Root directory of the project's sources. The default value is the
1128 project's directory.
1132 @c ---------------------------------------------
1133 @node Organizing Projects into Subsystems
1134 @section Organizing Projects into Subsystems
1135 @c ---------------------------------------------
1138 A @b{subsystem} is a coherent part of the complete system to be built. It is
1139 represented by a set of sources and one single object directory. A system can
1140 be composed of a single subsystem when it is simple as we have seen in the
1141 first section. Complex systems are usually composed of several interdependent
1142 subsystems. A subsystem is dependent on another subsystem if knowledge of the
1143 other one is required to build it, and in particular if visibility on some of
1144 the sources of this other subsystem is required. Each subsystem is usually
1145 represented by its own project file.
1147 In this section, the previous example is being extended. Let's assume some
1148 sources of our @code{Build} project depend on other sources.
1149 For instance, when building a graphical interface, it is usual to depend upon
1150 a graphical library toolkit such as GtkAda. Furthermore, we also need
1151 sources from a logging module we had previously written.
1154 * Project Dependencies::
1155 * Cyclic Project Dependencies::
1156 * Sharing Between Projects::
1157 * Global Attributes::
1160 @c ---------------------------------------------
1161 @node Project Dependencies
1162 @subsection Project Dependencies
1163 @c ---------------------------------------------
1166 GtkAda comes with its own project file (appropriately called
1167 @file{gtkada.gpr}), and we will assume we have already built a project
1168 called @file{logging.gpr} for the logging module. With the information provided
1169 so far in @file{build.gpr}, building the application would fail with an error
1170 indicating that the gtkada and logging units that are relied upon by the sources
1171 of this project cannot be found.
1173 This is solved by adding the following @b{with} clauses at the beginning of our
1176 @smallexample @c projectfile
1177 @b{with} "gtkada.gpr";
1178 @b{with} "a/b/logging.gpr";
1179 @b{project} Build @b{is}
1180 ... --@i{ as before}
1185 @cindex @code{Externally_Built}
1186 When such a project is compiled, @command{gprbuild} will automatically check
1187 the other projects and recompile their sources when needed. It will also
1188 recompile the sources from @code{Build} when needed, and finally create the
1189 executable. In some cases, the implementation units needed to recompile a
1190 project are not available, or come from some third party and you do not want to
1191 recompile it yourself. In this case, set the attribute @b{Externally_Built} to
1192 "true", indicating to the builder that this project can be assumed to be
1193 up-to-date, and should not be considered for recompilation. In Ada, if the
1194 sources of this externally built project were compiled with another version of
1195 the compiler or with incompatible options, the binder will issue an error.
1197 The project's @code{with} clause has several effects. It provides source
1198 visibility between projects during the compilation process. It also guarantees
1199 that the necessary object files from @code{Logging} and @code{GtkAda} are
1200 available when linking @code{Build}.
1202 As can be seen in this example, the syntax for importing projects is similar
1203 to the syntax for importing compilation units in Ada. However, project files
1204 use literal strings instead of names, and the @code{with} clause identifies
1205 project files rather than packages.
1207 Each literal string after @code{with} is the path
1208 (absolute or relative) to a project file. The @code{.gpr} extension is
1209 optional, although we recommend adding it. If no extension is specified,
1210 and no project file with the @file{.gpr} extension is found, then
1211 the file is searched for exactly as written in the @code{with} clause,
1212 that is with no extension.
1214 As mentioned above, the path after a @code{with} has to be a literal
1215 string, and you cannot use concatenation, or lookup the value of external
1216 variables to change the directories from which a project is loaded.
1217 A solution if you need something like this is to use aggregate projects
1218 (@pxref{Aggregate Projects}).
1220 @cindex project path
1221 When a relative path or a base name is used, the
1222 project files are searched relative to each of the directories in the
1223 @b{project path}. This path includes all the directories found with the
1224 following algorithm, in this order; the first matching file is used:
1227 @item First, the file is searched relative to the directory that contains the
1228 current project file.
1231 @cindex @code{GPR_PROJECT_PATH_FILE}
1232 @cindex @code{GPR_PROJECT_PATH}
1233 @cindex @code{ADA_PROJECT_PATH}
1234 Then it is searched relative to all the directories specified in the
1235 environment variables @b{GPR_PROJECT_PATH_FILE},
1236 @b{GPR_PROJECT_PATH} and @b{ADA_PROJECT_PATH} (in that order) if they exist.
1237 The value of @b{GPR_PROJECT_PATH_FILE}, when defined, is the path name of
1238 a text file that contains project directory path names, one per line.
1239 @b{GPR_PROJECT_PATH} and @b{ADA_PROJECT_PATH}, when defined, contain
1240 project directory path names separated by directory separators.
1241 @b{ADA_PROJECT_PATH} is used for compatibility, it is recommended to
1242 use @b{GPR_PROJECT_PATH_FILE} or @b{GPR_PROJECT_PATH}.
1244 @item Finally, it is searched relative to the default project directories.
1245 Such directories depend on the tool used. The locations searched in the
1246 specified order are:
1249 @item @file{<prefix>/<target>/lib/gnat}
1250 (for @command{gnatmake} in all cases, and for @command{gprbuild} if option
1251 @option{--target} is specified)
1252 @item @file{<prefix>/<target>/share/gpr}
1253 (for @command{gnatmake} in all cases, and for @command{gprbuild} if option
1254 @option{--target} is specified)
1255 @item @file{<prefix>/share/gpr/}
1256 (for @command{gnatmake} and @command{gprbuild})
1257 @item @file{<prefix>/lib/gnat/}
1258 (for @command{gnatmake} and @command{gprbuild})
1261 In our example, @file{gtkada.gpr} is found in the predefined directory if
1262 it was installed at the same root as GNAT.
1266 Some tools also support extending the project path from the command line,
1267 generally through the @option{-aP}. You can see the value of the project
1268 path by using the @command{gnatls -v} command.
1270 Any symbolic link will be fully resolved in the directory of the
1271 importing project file before the imported project file is examined.
1273 Any source file in the imported project can be used by the sources of the
1274 importing project, transitively.
1275 Thus if @code{A} imports @code{B}, which imports @code{C}, the sources of
1276 @code{A} may depend on the sources of @code{C}, even if @code{A} does not
1277 import @code{C} explicitly. However, this is not recommended, because if
1278 and when @code{B} ceases to import @code{C}, some sources in @code{A} will
1279 no longer compile. @command{gprbuild} has a switch @option{--no-indirect-imports}
1280 that will report such indirect dependencies.
1282 One very important aspect of a project hierarchy is that
1283 @b{a given source can only belong to one project} (otherwise the project manager
1284 would not know which settings apply to it and when to recompile it). It means
1285 that different project files do not usually share source directories or
1286 when they do, they need to specify precisely which project owns which sources
1287 using attribute @code{Source_Files} or equivalent. By contrast, 2 projects
1288 can each own a source with the same base file name as long as they live in
1289 different directories. The latter is not true for Ada Sources because of the
1290 correlation between source files and Ada units.
1292 @c ---------------------------------------------
1293 @node Cyclic Project Dependencies
1294 @subsection Cyclic Project Dependencies
1295 @c ---------------------------------------------
1298 Cyclic dependencies are mostly forbidden:
1299 if @code{A} imports @code{B} (directly or indirectly) then @code{B}
1300 is not allowed to import @code{A}. However, there are cases when cyclic
1301 dependencies would be beneficial. For these cases, another form of import
1302 between projects exists: the @b{limited with}. A project @code{A} that
1303 imports a project @code{B} with a straight @code{with} may also be imported,
1304 directly or indirectly, by @code{B} through a @code{limited with}.
1306 The difference between straight @code{with} and @code{limited with} is that
1307 the name of a project imported with a @code{limited with} cannot be used in the
1308 project importing it. In particular, its packages cannot be renamed and
1309 its variables cannot be referred to.
1311 @smallexample @c 0projectfile
1315 For Exec_Dir use B'Exec_Dir; -- ok
1318 limited with "a.gpr"; -- Cyclic dependency: A -> B -> A
1320 For Exec_Dir use A'Exec_Dir; -- not ok
1327 limited with "a.gpr"; -- Cyclic dependency: A -> C -> D -> A
1329 For Exec_Dir use A'Exec_Dir; -- not ok
1333 @c ---------------------------------------------
1334 @node Sharing Between Projects
1335 @subsection Sharing Between Projects
1336 @c ---------------------------------------------
1339 When building an application, it is common to have similar needs in several of
1340 the projects corresponding to the subsystems under construction. For instance,
1341 they will all have the same compilation switches.
1343 As seen before (@pxref{Tools Options in Project Files}), setting compilation
1344 switches for all sources of a subsystem is simple: it is just a matter of
1345 adding a @code{Compiler.Default_Switches} attribute to each project files with
1346 the same value. Of course, that means duplication of data, and both places need
1347 to be changed in order to recompile the whole application with different
1348 switches. It can become a real problem if there are many subsystems and thus
1349 many project files to edit.
1351 There are two main approaches to avoiding this duplication:
1354 @item Since @file{build.gpr} imports @file{logging.gpr}, we could change it
1355 to reference the attribute in Logging, either through a package renaming,
1356 or by referencing the attribute. The following example shows both cases:
1358 @smallexample @c projectfile
1361 for Switches ("Ada")
1365 for Switches ("Ada")
1372 package Compiler renames Logging.Compiler;
1374 for Switches ("Ada") use Logging.Binder'Switches ("Ada");
1380 The solution used for @code{Compiler} gets the same value for all
1381 attributes of the package, but you cannot modify anything from the
1382 package (adding extra switches or some exceptions). The second
1383 version is more flexible, but more verbose.
1385 If you need to refer to the value of a variable in an imported
1386 project, rather than an attribute, the syntax is similar but uses
1387 a "." rather than an apostrophe. For instance:
1389 @smallexample @c projectfile
1392 Var1 := Imported.Var;
1396 @item The second approach is to define the switches in a third project.
1397 That project is set up without any sources (so that, as opposed to
1398 the first example, none of the project plays a special role), and
1399 will only be used to define the attributes. Such a project is
1400 typically called @file{shared.gpr}.
1402 @smallexample @c projectfile
1403 abstract project Shared is
1404 for Source_Files use (); -- no sources
1406 for Switches ("Ada")
1413 package Compiler renames Shared.Compiler;
1418 package Compiler renames Shared.Compiler;
1423 As for the first example, we could have chosen to set the attributes
1424 one by one rather than to rename a package. The reason we explicitly
1425 indicate that @code{Shared} has no sources is so that it can be created
1426 in any directory and we are sure it shares no sources with @code{Build}
1427 or @code{Logging}, which of course would be invalid.
1429 @cindex project qualifier
1430 Note the additional use of the @b{abstract} qualifier in @file{shared.gpr}.
1431 This qualifier is optional, but helps convey the message that we do not
1432 intend this project to have sources (@pxref{Qualified Projects} for
1436 @c ---------------------------------------------
1437 @node Global Attributes
1438 @subsection Global Attributes
1439 @c ---------------------------------------------
1442 We have already seen many examples of attributes used to specify a special
1443 option of one of the tools involved in the build process. Most of those
1444 attributes are project specific. That it to say, they only affect the invocation
1445 of tools on the sources of the project where they are defined.
1447 There are a few additional attributes that apply to all projects in a
1448 hierarchy as long as they are defined on the "main" project.
1449 The main project is the project explicitly mentioned on the command-line.
1450 The project hierarchy is the "with"-closure of the main project.
1452 Here is a list of commonly used global attributes:
1455 @item @b{Builder.Global_Configuration_Pragmas}:
1456 @cindex @code{Global_Configuration_Pragmas}
1457 This attribute points to a file that contains configuration pragmas
1458 to use when building executables. These pragmas apply for all
1459 executables built from this project hierarchy. As we have seen before,
1460 additional pragmas can be specified on a per-project basis by setting the
1461 @code{Compiler.Local_Configuration_Pragmas} attribute.
1463 @item @b{Builder.Global_Compilation_Switches}:
1464 @cindex @code{Global_Compilation_Switches}
1465 This attribute is a list of compiler switches to use when compiling any
1466 source file in the project hierarchy. These switches are used in addition
1467 to the ones defined in the @code{Compiler} package, which only apply to
1468 the sources of the corresponding project. This attribute is indexed on
1469 the name of the language.
1473 Using such global capabilities is convenient. It can also lead to unexpected
1474 behavior. Especially when several subsystems are shared among different main
1475 projects and the different global attributes are not
1476 compatible. Note that using aggregate projects can be a safer and more powerful
1477 replacement to global attributes.
1479 @c ---------------------------------------------
1480 @node Scenarios in Projects
1481 @section Scenarios in Projects
1482 @c ---------------------------------------------
1485 Various aspects of the projects can be modified based on @b{scenarios}. These
1486 are user-defined modes that change the behavior of a project. Typical
1487 examples are the setup of platform-specific compiler options, or the use of
1488 a debug and a release mode (the former would activate the generation of debug
1489 information, while the second will focus on improving code optimization).
1491 Let's enhance our example to support debug and release modes. The issue is to
1492 let the user choose what kind of system he is building: use @option{-g} as
1493 compiler switches in debug mode and @option{-O2} in release mode. We will also
1494 set up the projects so that we do not share the same object directory in both
1495 modes; otherwise switching from one to the other might trigger more
1496 recompilations than needed or mix objects from the two modes.
1498 One naive approach is to create two different project files, say
1499 @file{build_debug.gpr} and @file{build_release.gpr}, that set the appropriate
1500 attributes as explained in previous sections. This solution does not scale
1501 well, because in the presence of multiple projects depending on each other, you
1502 will also have to duplicate the complete hierarchy and adapt the project files
1503 to point to the right copies.
1506 Instead, project files support the notion of scenarios controlled
1507 by external values. Such values can come from several sources (in decreasing
1511 @item @b{Command line}:
1513 When launching @command{gnatmake} or @command{gprbuild}, the user can pass
1514 extra @option{-X} switches to define the external value. In
1515 our case, the command line might look like
1518 gnatmake -Pbuild.gpr -Xmode=debug
1519 or gnatmake -Pbuild.gpr -Xmode=release
1522 @item @b{Environment variables}:
1523 When the external value does not come from the command line, it can come from
1524 the value of environment variables of the appropriate name.
1525 In our case, if an environment variable called "mode"
1526 exists, its value will be taken into account.
1528 @item @b{External function second parameter}.
1532 @cindex @code{external}
1533 We now need to get that value in the project. The general form is to use
1534 the predefined function @b{external} which returns the current value of
1535 the external. For instance, we could set up the object directory to point to
1536 either @file{obj/debug} or @file{obj/release} by changing our project to
1538 @smallexample @c projectfile
1539 @b{project} Build @b{is}
1540 @b{for} Object_Dir @b{use} "obj/" & @b{external} ("mode", "debug");
1541 ... --@i{ as before}
1546 The second parameter to @code{external} is optional, and is the default
1547 value to use if "mode" is not set from the command line or the environment.
1549 In order to set the switches according to the different scenarios, other
1550 constructs have to be introduced such as typed variables and case constructions.
1552 @cindex typed variable
1553 @cindex case construction
1554 A @b{typed variable} is a variable that
1555 can take only a limited number of values, similar to an enumeration in Ada.
1556 Such a variable can then be used in a @b{case construction} and create conditional
1557 sections in the project. The following example shows how this can be done:
1559 @smallexample @c projectfile
1560 @b{project} Build @b{is}
1561 @b{type} Mode_Type @b{is} ("debug", "release"); --@i{ all possible values}
1562 Mode : Mode_Type := @b{external} ("mode", "debug"); --@i{ a typed variable}
1564 @b{package} Compiler @b{is}
1565 @b{case} Mode @b{is}
1567 @b{for} Switches ("Ada")
1569 @b{when} "release" =>
1570 @b{for} Switches ("Ada")
1578 The project has suddenly grown in size, but has become much more flexible.
1579 @code{Mode_Type} defines the only valid values for the @code{mode} variable. If
1580 any other value is read from the environment, an error is reported and the
1581 project is considered as invalid.
1583 The @code{Mode} variable is initialized with an external value
1584 defaulting to @code{"debug"}. This default could be omitted and that would
1585 force the user to define the value. Finally, we can use a case construction to set the
1586 switches depending on the scenario the user has chosen.
1588 Most aspects of the projects can depend on scenarios. The notable exception
1589 are project dependencies (@code{with} clauses), which cannot depend on a scenario.
1591 Scenarios work the same way with @b{project hierarchies}: you can either
1592 duplicate a variable similar to @code{Mode} in each of the project (as long
1593 as the first argument to @code{external} is always the same and the type is
1594 the same), or simply set the variable in the @file{shared.gpr} project
1595 (@pxref{Sharing Between Projects}).
1597 @c ---------------------------------------------
1598 @node Library Projects
1599 @section Library Projects
1600 @c ---------------------------------------------
1603 So far, we have seen examples of projects that create executables. However,
1604 it is also possible to create libraries instead. A @b{library} is a specific
1605 type of subsystem where, for convenience, objects are grouped together
1606 using system-specific means such as archives or windows DLLs.
1608 Library projects provide a system- and language-independent way of building both @b{static}
1609 and @b{dynamic} libraries. They also support the concept of @b{standalone
1610 libraries} (SAL) which offer two significant properties: the elaboration
1611 (e.g. initialization) of the library is either automatic or very simple;
1613 implementation part of the library implies minimal post-compilation actions on
1614 the complete system and potentially no action at all for the rest of the
1615 system in the case of dynamic SALs.
1617 There is a restriction on shared library projects: by default, they are only
1618 allowed to import other shared library projects. They are not allowed to
1619 import non library projects or static library projects.
1621 The GNAT Project Manager takes complete care of the library build, rebuild and
1622 installation tasks, including recompilation of the source files for which
1623 objects do not exist or are not up to date, assembly of the library archive, and
1624 installation of the library (i.e., copying associated source, object and
1625 @file{ALI} files to the specified location).
1628 * Building Libraries::
1629 * Using Library Projects::
1630 * Stand-alone Library Projects::
1631 * Installing a library with project files::
1634 @c ---------------------------------------------
1635 @node Building Libraries
1636 @subsection Building Libraries
1637 @c ---------------------------------------------
1640 Let's enhance our example and transform the @code{logging} subsystem into a
1641 library. In order to do so, a few changes need to be made to
1642 @file{logging.gpr}. Some attributes need to be defined: at least
1643 @code{Library_Name} and @code{Library_Dir}; in addition, some other attributes
1644 can be used to specify specific aspects of the library. For readability, it is
1645 also recommended (although not mandatory), to use the qualifier @code{library}
1646 in front of the @code{project} keyword.
1649 @item @b{Library_Name}:
1650 @cindex @code{Library_Name}
1651 This attribute is the name of the library to be built. There is no
1652 restriction on the name of a library imposed by the project manager, except
1653 for stand-alone libraries whose names must follow the syntax of Ada
1654 identifiers; however, there may be system-specific restrictions on the name.
1655 In general, it is recommended to stick to alphanumeric characters (and
1656 possibly single underscores) to help portability.
1658 @item @b{Library_Dir}:
1659 @cindex @code{Library_Dir}
1660 This attribute is the path (absolute or relative) of the directory where
1661 the library is to be installed. In the process of building a library,
1662 the sources are compiled, the object files end up in the explicit or
1663 implicit @code{Object_Dir} directory. When all sources of a library
1664 are compiled, some of the compilation artifacts, including the library itself,
1665 are copied to the library_dir directory. This directory must exist and be
1666 writable. It must also be different from the object directory so that cleanup
1667 activities in the Library_Dir do not affect recompilation needs.
1671 Here is the new version of @file{logging.gpr} that makes it a library:
1673 @smallexample @c projectfile
1674 library @b{project} Logging @b{is} --@i{ "library" is optional}
1675 @b{for} Library_Name @b{use} "logging"; --@i{ will create "liblogging.a" on Unix}
1676 @b{for} Object_Dir @b{use} "obj";
1677 @b{for} Library_Dir @b{use} "lib"; --@i{ different from object_dir}
1682 Once the above two attributes are defined, the library project is valid and
1683 is enough for building a library with default characteristics.
1684 Other library-related attributes can be used to change the defaults:
1687 @item @b{Library_Kind}:
1688 @cindex @code{Library_Kind}
1689 The value of this attribute must be either @code{"static"}, @code{"dynamic"} or
1690 @code{"relocatable"} (the latter is a synonym for dynamic). It indicates
1691 which kind of library should be built (the default is to build a
1692 static library, that is an archive of object files that can potentially
1693 be linked into a static executable). When the library is set to be dynamic,
1694 a separate image is created that will be loaded independently, usually
1695 at the start of the main program execution. Support for dynamic libraries is
1696 very platform specific, for instance on Windows it takes the form of a DLL
1697 while on GNU/Linux, it is a dynamic elf image whose suffix is usually
1698 @file{.so}. Library project files, on the other hand, can be written in
1699 a platform independent way so that the same project file can be used to build
1700 a library on different operating systems.
1702 If you need to build both a static and a dynamic library, it is recommended
1703 to use two different object directories, since in some cases some extra code
1704 needs to be generated for the latter. For such cases, one can either define
1705 two different project files, or a single one that uses scenarios to indicate
1706 the various kinds of library to be built and their corresponding object_dir.
1708 @cindex @code{Library_ALI_Dir}
1709 @item @b{Library_ALI_Dir}:
1710 This attribute may be specified to indicate the directory where the ALI
1711 files of the library are installed. By default, they are copied into the
1712 @code{Library_Dir} directory, but as for the executables where we have a
1713 separate @code{Exec_Dir} attribute, you might want to put them in a separate
1714 directory since there can be hundreds of them. The same restrictions as for
1715 the @code{Library_Dir} attribute apply.
1717 @cindex @code{Library_Version}
1718 @item @b{Library_Version}:
1719 This attribute is platform dependent, and has no effect on Windows.
1720 On Unix, it is used only for dynamic libraries as the internal
1721 name of the library (the @code{"soname"}). If the library file name (built
1722 from the @code{Library_Name}) is different from the @code{Library_Version},
1723 then the library file will be a symbolic link to the actual file whose name
1724 will be @code{Library_Version}. This follows the usual installation schemes
1725 for dynamic libraries on many Unix systems.
1727 @smallexample @c projectfile
1729 @b{project} Logging @b{is}
1731 @b{for} Library_Dir @b{use} "lib";
1732 @b{for} Library_Name @b{use} "logging";
1733 @b{for} Library_Kind @b{use} "dynamic";
1734 @b{for} Library_Version @b{use} "liblogging.so." & Version;
1740 After the compilation, the directory @file{lib} will contain both a
1741 @file{libdummy.so.1} library and a symbolic link to it called
1744 @cindex @code{Library_GCC}
1745 @item @b{Library_GCC}:
1746 This attribute is the name of the tool to use instead of "gcc" to link shared
1747 libraries. A common use of this attribute is to define a wrapper script that
1748 accomplishes specific actions before calling gcc (which itself calls the
1749 linker to build the library image).
1751 @item @b{Library_Options}:
1752 @cindex @code{Library_Options}
1753 This attribute may be used to specify additional switches (last switches)
1754 when linking a shared library.
1756 It may also be used to add foreign object files to a static library.
1757 Each string in Library_Options is an absolute or relative path of an object
1758 file. When a relative path, it is relative to the object directory.
1760 @item @b{Leading_Library_Options}:
1761 @cindex @code{Leading_Library_Options}
1762 This attribute, that is taken into account only by @command{gprbuild}, may be
1763 used to specified leading options (first switches) when linking a shared
1766 @cindex @code{Linker_Options}
1767 @item @b{Linker.Linker_Options}:
1768 This attribute specifies additional switches to be given to the linker when
1769 linking an executable. It is ignored when defined in the main project and
1770 taken into account in all other projects that are imported directly or
1771 indirectly. These switches complement the @code{Linker.Switches}
1772 defined in the main project. This is useful when a particular subsystem
1773 depends on an external library: adding this dependency as a
1774 @code{Linker_Options} in the project of the subsystem is more convenient than
1775 adding it to all the @code{Linker.Switches} of the main projects that depend
1776 upon this subsystem.
1779 @c ---------------------------------------------
1780 @node Using Library Projects
1781 @subsection Using Library Projects
1782 @c ---------------------------------------------
1785 When the builder detects that a project file is a library project file, it
1786 recompiles all sources of the project that need recompilation and rebuild the
1787 library if any of the sources have been recompiled. It then groups all object
1788 files into a single file, which is a shared or a static library. This library
1789 can later on be linked with multiple executables. Note that the use
1790 of shard libraries reduces the size of the final executable and can also reduce
1791 the memory footprint at execution time when the library is shared among several
1794 It is also possible to build @b{multi-language libraries}. When using
1795 @command{gprbuild} as a builder, multi-language library projects allow naturally
1796 the creation of multi-language libraries . @command{gnatmake}, does not try to
1797 compile non Ada sources. However, when the project is multi-language, it will
1798 automatically link all object files found in the object directory, whether or
1799 not they were compiled from an Ada source file. This specific behavior does not
1800 apply to Ada-only projects which only take into account the objects
1801 corresponding to the sources of the project.
1803 A non-library project can import a library project. When the builder is invoked
1804 on the former, the library of the latter is only rebuilt when absolutely
1805 necessary. For instance, if a unit of the library is not up-to-date but none of
1806 the executables need this unit, then the unit is not recompiled and the library
1807 is not reassembled. For instance, let's assume in our example that logging has
1808 the following sources: @file{log1.ads}, @file{log1.adb}, @file{log2.ads} and
1809 @file{log2.adb}. If @file{log1.adb} has been modified, then the library
1810 @file{liblogging} will be rebuilt when compiling all the sources of
1811 @code{Build} only if @file{proc.ads}, @file{pack.ads} or @file{pack.adb}
1812 include a @code{"with Log1"}.
1814 To ensure that all the sources in the @code{Logging} library are
1815 up to date, and that all the sources of @code{Build} are also up to date,
1816 the following two commands need to be used:
1819 gnatmake -Plogging.gpr
1820 gnatmake -Pbuild.gpr
1824 All @file{ALI} files will also be copied from the object directory to the
1825 library directory. To build executables, @command{gnatmake} will use the
1826 library rather than the individual object files.
1828 Library projects can also be useful to describe a library that needs to be used
1829 but, for some reason, cannot be rebuilt. For instance, it is the case when some
1830 of the library sources are not available. Such library projects need to use the
1831 @code{Externally_Built} attribute as in the example below:
1833 @smallexample @c projectfile
1834 library @b{project} Extern_Lib @b{is}
1835 @b{for} Languages @b{use} ("Ada", "C");
1836 @b{for} Source_Dirs @b{use} ("lib_src");
1837 @b{for} Library_Dir @b{use} "lib2";
1838 @b{for} Library_Kind @b{use} "dynamic";
1839 @b{for} Library_Name @b{use} "l2";
1840 @b{for} Externally_Built @b{use} "true"; --@i{ <<<<}
1845 In the case of externally built libraries, the @code{Object_Dir}
1846 attribute does not need to be specified because it will never be
1849 The main effect of using such an externally built library project is mostly to
1850 affect the linker command in order to reference the desired library. It can
1851 also be achieved by using @code{Linker.Linker_Options} or @code{Linker.Switches}
1852 in the project corresponding to the subsystem needing this external library.
1853 This latter method is more straightforward in simple cases but when several
1854 subsystems depend upon the same external library, finding the proper place
1855 for the @code{Linker.Linker_Options} might not be easy and if it is
1856 not placed properly, the final link command is likely to present ordering issues.
1857 In such a situation, it is better to use the externally built library project
1858 so that all other subsystems depending on it can declare this dependency thanks
1859 to a project @code{with} clause, which in turn will trigger the builder to find
1860 the proper order of libraries in the final link command.
1862 @c ---------------------------------------------
1863 @node Stand-alone Library Projects
1864 @subsection Stand-alone Library Projects
1865 @c ---------------------------------------------
1868 @cindex standalone libraries
1869 A @b{stand-alone library} is a library that contains the necessary code to
1870 elaborate the Ada units that are included in the library. A stand-alone
1871 library is a convenient way to add an Ada subsystem to a more global system
1872 whose main is not in Ada since it makes the elaboration of the Ada part mostly
1873 transparent. However, stand-alone libraries are also useful when the main is in
1874 Ada: they provide a means for minimizing relinking & redeployment of complex
1875 systems when localized changes are made.
1877 The name of a stand-alone library, specified with attribute
1878 @code{Library_Name}, must have the syntax of an Ada identifier.
1880 The most prominent characteristic of a stand-alone library is that it offers a
1881 distinction between interface units and implementation units. Only the former
1882 are visible to units outside the library. A stand-alone library project is thus
1883 characterised by a third attribute, usually @b{Library_Interface}, in addition
1884 to the two attributes that make a project a Library Project
1885 (@code{Library_Name} and @code{Library_Dir}). This third attribute may also be
1886 @b{Interfaces}. @b{Library_Interface} only works when the interface is in Ada
1887 and takes a list of units as parameter. @b{Interfaces} works for any supported
1888 language and takes a list of sources as parameter.
1891 @item @b{Library_Interface}:
1892 @cindex @code{Library_Interface}
1893 This attribute defines an explicit subset of the units of the project. Units
1894 from projects importing this library project may only "with" units whose
1895 sources are listed in the @code{Library_Interface}. Other sources are
1896 considered implementation units.
1898 @smallexample @c projectfile
1900 @b{for} Library_Dir @b{use} "lib";
1901 @b{for} Library_Name @b{use} "logging";
1902 @b{for} Library_Interface @b{use} ("lib1", "lib2"); --@i{ unit names}
1906 @item @b{Interfaces}
1907 This attribute defines an explicit subset of the source files of a project.
1908 Sources from projects importing this project, can only depend on sources from
1909 this subset. This attribute can be used on non library projects. It can also
1910 be used as a replacement for attribute @code{Library_Interface}, in which
1911 case, units have to be replaced by source files. For multi-language library
1912 projects, it is the only way to make the project a Stand-Alone Library project
1913 whose interface is not purely Ada.
1915 @item @b{Library_Standalone}:
1916 @cindex @code{Library_Standalone}
1917 This attribute defines the kind of standalone library to
1918 build. Values are either @code{standard} (the default), @code{no} or
1919 @code{encapsulated}. When @code{standard} is used the code to elaborate and
1920 finalize the library is embedded, when @code{encapsulated} is used the
1921 library can furthermore depend only on static libraries (including
1922 the GNAT runtime). This attribute can be set to @code{no} to make it clear
1923 that the library should not be standalone in which case the
1924 @code{Library_Interface} should not defined. Note that this attribute
1925 only applies to shared libraries, so @code{Library_Kind} must be set
1928 @smallexample @c projectfile
1930 @b{for} Library_Dir @b{use} "lib";
1931 @b{for} Library_Name @b{use} "logging";
1932 @b{for} Library_Kind @b{use} "dynamic";
1933 @b{for} Library_Interface @b{use} ("lib1", "lib2"); --@i{ unit names}
1934 @b{for} Library_Standalone @b{use} "encapsulated";
1940 In order to include the elaboration code in the stand-alone library, the binder
1941 is invoked on the closure of the library units creating a package whose name
1942 depends on the library name (b~logging.ads/b in the example).
1943 This binder-generated package includes @b{initialization} and @b{finalization}
1944 procedures whose names depend on the library name (@code{logginginit} and
1945 @code{loggingfinal} in the example). The object corresponding to this package is
1946 included in the library.
1949 @item @b{Library_Auto_Init}:
1950 @cindex @code{Library_Auto_Init}
1951 A dynamic stand-alone Library is automatically initialized
1952 if automatic initialization of Stand-alone Libraries is supported on the
1953 platform and if attribute @b{Library_Auto_Init} is not specified or
1954 is specified with the value "true". A static Stand-alone Library is never
1955 automatically initialized. Specifying "false" for this attribute
1956 prevents automatic initialization.
1958 When a non-automatically initialized stand-alone library is used in an
1959 executable, its initialization procedure must be called before any service of
1960 the library is used. When the main subprogram is in Ada, it may mean that the
1961 initialization procedure has to be called during elaboration of another
1964 @item @b{Library_Dir}:
1965 @cindex @code{Library_Dir}
1966 For a stand-alone library, only the @file{ALI} files of the interface units
1967 (those that are listed in attribute @code{Library_Interface}) are copied to
1968 the library directory. As a consequence, only the interface units may be
1969 imported from Ada units outside of the library. If other units are imported,
1970 the binding phase will fail.
1972 @item @b{Binder.Default_Switches}:
1973 When a stand-alone library is bound, the switches that are specified in
1974 the attribute @b{Binder.Default_Switches ("Ada")} are
1975 used in the call to @command{gnatbind}.
1977 @item @b{Library_Src_Dir}:
1978 @cindex @code{Library_Src_Dir}
1979 This attribute defines the location (absolute or relative to the project
1980 directory) where the sources of the interface units are copied at
1982 These sources includes the specs of the interface units along with the
1983 closure of sources necessary to compile them successfully. That may include
1984 bodies and subunits, when pragmas @code{Inline} are used, or when there are
1985 generic units in specs. This directory cannot point to the object directory
1986 or one of the source directories, but it can point to the library directory,
1987 which is the default value for this attribute.
1989 @item @b{Library_Symbol_Policy}:
1990 @cindex @code{Library_Symbol_Policy}
1991 This attribute controls the export of symbols and, on some platforms (like
1992 VMS) that have the notions of major and minor IDs built in the library
1993 files, it controls the setting of these IDs. It is not supported on all
1994 platforms (where it will just have no effect). It may have one of the
1998 @item @code{"autonomous"} or @code{"default"}: exported symbols are not controlled
1999 @item @code{"compliant"}: if attribute @b{Library_Reference_Symbol_File}
2000 is not defined, then it is equivalent to policy "autonomous". If there
2001 are exported symbols in the reference symbol file that are not in the
2002 object files of the interfaces, the major ID of the library is increased.
2003 If there are symbols in the object files of the interfaces that are not
2004 in the reference symbol file, these symbols are put at the end of the list
2005 in the newly created symbol file and the minor ID is increased.
2006 @item @code{"controlled"}: the attribute @b{Library_Reference_Symbol_File} must be
2007 defined. The library will fail to build if the exported symbols in the
2008 object files of the interfaces do not match exactly the symbol in the
2010 @item @code{"restricted"}: The attribute @b{Library_Symbol_File} must be defined.
2011 The library will fail to build if there are symbols in the symbol file that
2012 are not in the exported symbols of the object files of the interfaces.
2013 Additional symbols in the object files are not added to the symbol file.
2014 @item @code{"direct"}: The attribute @b{Library_Symbol_File} must be defined and
2015 must designate an existing file in the object directory. This symbol file
2016 is passed directly to the underlying linker without any symbol processing.
2020 @item @b{Library_Reference_Symbol_File}
2021 @cindex @code{Library_Reference_Symbol_File}
2022 This attribute may define the path name of a reference symbol file that is
2023 read when the symbol policy is either "compliant" or "controlled", on
2024 platforms that support symbol control, such as VMS, when building a
2025 stand-alone library. The path may be an absolute path or a path relative
2026 to the project directory.
2028 @item @b{Library_Symbol_File}
2029 @cindex @code{Library_Symbol_File}
2030 This attribute may define the name of the symbol file to be created when
2031 building a stand-alone library when the symbol policy is either "compliant",
2032 "controlled" or "restricted", on platforms that support symbol control,
2033 such as VMS. When symbol policy is "direct", then a file with this name
2034 must exist in the object directory.
2037 @c ---------------------------------------------
2038 @node Installing a library with project files
2039 @subsection Installing a library with project files
2040 @c ---------------------------------------------
2043 When using project files, a usable version of the library is created in the
2044 directory specified by the @code{Library_Dir} attribute of the library
2045 project file. Thus no further action is needed in order to make use of
2046 the libraries that are built as part of the general application build.
2048 You may want to install a library in a context different from where the library
2049 is built. This situation arises with third party suppliers, who may want
2050 to distribute a library in binary form where the user is not expected to be
2051 able to recompile the library. The simplest option in this case is to provide
2052 a project file slightly different from the one used to build the library, by
2053 using the @code{externally_built} attribute. @ref{Using Library Projects}
2055 Another option is to use @command{gprinstall} to install the library in a
2056 different context than the build location. @command{gprinstall} automatically
2057 generates a project to use this library, and also copies the minimum set of
2058 sources needed to use the library to the install location.
2061 @c ---------------------------------------------
2062 @node Project Extension
2063 @section Project Extension
2064 @c ---------------------------------------------
2067 During development of a large system, it is sometimes necessary to use
2068 modified versions of some of the source files, without changing the original
2069 sources. This can be achieved through the @b{project extension} facility.
2071 Suppose for instance that our example @code{Build} project is built every night
2072 for the whole team, in some shared directory. A developer usually needs to work
2073 on a small part of the system, and might not want to have a copy of all the
2074 sources and all the object files (mostly because that would require too much
2075 disk space, time to recompile everything). He prefers to be able to override
2076 some of the source files in his directory, while taking advantage of all the
2077 object files generated at night.
2079 Another example can be taken from large software systems, where it is common to have
2080 multiple implementations of a common interface; in Ada terms, multiple
2081 versions of a package body for the same spec. For example, one implementation
2082 might be safe for use in tasking programs, while another might be used only
2083 in sequential applications. This can be modeled in GNAT using the concept
2084 of @emph{project extension}. If one project (the ``child'') @emph{extends}
2085 another project (the ``parent'') then by default all source files of the
2086 parent project are inherited by the child, but the child project can
2087 override any of the parent's source files with new versions, and can also
2088 add new files or remove unnecessary ones.
2089 This facility is the project analog of a type extension in
2090 object-oriented programming. Project hierarchies are permitted (an extending
2091 project may itself be extended), and a project that
2092 extends a project can also import other projects.
2094 A third example is that of using project extensions to provide different
2095 versions of the same system. For instance, assume that a @code{Common}
2096 project is used by two development branches. One of the branches has now
2097 been frozen, and no further change can be done to it or to @code{Common}.
2098 However, the other development branch still needs evolution of @code{Common}.
2099 Project extensions provide a flexible solution to create a new version
2100 of a subsystem while sharing and reusing as much as possible from the original
2103 A project extension implicitly inherits all the sources and objects from the
2104 project it extends. It is possible to create a new version of some of the
2105 sources in one of the additional source directories of the extending
2106 project. Those new versions hide the original versions. Adding new sources or
2107 removing existing ones is also possible. Here is an example on how to extend
2108 the project @code{Build} from previous examples:
2110 @smallexample @c projectfile
2111 @b{project} Work @b{extends} "../bld/build.gpr" @b{is}
2116 The project after @b{extends} is the one being extended. As usual, it can be
2117 specified using an absolute path, or a path relative to any of the directories
2118 in the project path (@pxref{Project Dependencies}). This project does not
2119 specify source or object directories, so the default values for these
2120 attributes will be used that is to say the current directory (where project
2121 @code{Work} is placed). We can compile that project with
2128 If no sources have been placed in the current directory, this command
2129 won't do anything, since this project does not change the
2130 sources it inherited from @code{Build}, therefore all the object files
2131 in @code{Build} and its dependencies are still valid and are reused
2134 Suppose we now want to supply an alternate version of @file{pack.adb} but use
2135 the existing versions of @file{pack.ads} and @file{proc.adb}. We can create
2136 the new file in Work's current directory (likely by copying the one from the
2137 @code{Build} project and making changes to it. If new packages are needed at
2138 the same time, we simply create new files in the source directory of the
2141 When we recompile, @command{gprbuild} will now automatically recompile
2142 this file (thus creating @file{pack.o} in the current directory) and
2143 any file that depends on it (thus creating @file{proc.o}). Finally, the
2144 executable is also linked locally.
2146 Note that we could have obtained the desired behavior using project import
2147 rather than project inheritance. A @code{base} project would contain the
2148 sources for @file{pack.ads} and @file{proc.adb}, and @code{Work} would
2149 import @code{base} and add @file{pack.adb}. In this scenario, @code{base}
2150 cannot contain the original version of @file{pack.adb} otherwise there would be
2151 2 versions of the same unit in the closure of the project and this is not
2152 allowed. Generally speaking, it is not recommended to put the spec and the
2153 body of a unit in different projects since this affects their autonomy and
2156 In a project file that extends another project, it is possible to
2157 indicate that an inherited source is @b{not part} of the sources of the
2158 extending project. This is necessary sometimes when a package spec has
2159 been overridden and no longer requires a body: in this case, it is
2160 necessary to indicate that the inherited body is not part of the sources
2161 of the project, otherwise there will be a compilation error
2162 when compiling the spec.
2164 @cindex @code{Excluded_Source_Files}
2165 @cindex @code{Excluded_Source_List_File}
2166 For that purpose, the attribute @b{Excluded_Source_Files} is used.
2167 Its value is a list of file names.
2168 It is also possible to use attribute @code{Excluded_Source_List_File}.
2169 Its value is the path of a text file containing one file name per
2172 @smallexample @c @projectfile
2173 project Work extends "../bld/build.gpr" is
2174 for Source_Files use ("pack.ads");
2175 -- New spec of Pkg does not need a completion
2176 for Excluded_Source_Files use ("pack.adb");
2181 All packages that are not declared in the extending project are inherited from
2182 the project being extended, with their attributes, with the exception of
2183 @code{Linker'Linker_Options} which is never inherited. In particular, an
2184 extending project retains all the switches specified in the project being
2187 At the project level, if they are not declared in the extending project, some
2188 attributes are inherited from the project being extended. They are:
2189 @code{Languages}, @code{Main} (for a root non library project) and
2190 @code{Library_Name} (for a project extending a library project).
2193 * Project Hierarchy Extension::
2196 @c ---------------------------------------------
2197 @node Project Hierarchy Extension
2198 @subsection Project Hierarchy Extension
2199 @c ---------------------------------------------
2202 One of the fundamental restrictions in project extension is the following:
2203 @b{A project is not allowed to import directly or indirectly at the same time an
2204 extending project and one of its ancestors}.
2206 By means of example, consider the following hierarchy of projects.
2209 a.gpr contains package A1
2210 b.gpr, imports a.gpr and contains B1, which depends on A1
2211 c.gpr, imports b.gpr and contains C1, which depends on B1
2215 If we want to locally extend the packages @code{A1} and @code{C1}, we need to
2216 create several extending projects:
2219 a_ext.gpr which extends a.gpr, and overrides A1
2220 b_ext.gpr which extends b.gpr and imports a_ext.gpr
2221 c_ext.gpr which extends c.gpr, imports b_ext.gpr and overrides C1
2225 @smallexample @c projectfile
2226 @b{project} A_Ext @b{extends} "a.gpr" @b{is}
2227 @b{for} Source_Files @b{use} ("a1.adb", "a1.ads");
2230 @b{with} "a_ext.gpr";
2231 @b{project} B_Ext @b{extends} "b.gpr" @b{is}
2234 @b{with} "b_ext.gpr";
2235 @b{project} C_Ext @b{extends} "c.gpr" @b{is}
2236 @b{for} Source_Files @b{use} ("c1.adb");
2241 The extension @file{b_ext.gpr} is required, even though we are not overriding
2242 any of the sources of @file{b.gpr} because otherwise @file{c_expr.gpr} would
2243 import @file{b.gpr} which itself knows nothing about @file{a_ext.gpr}.
2246 When extending a large system spanning multiple projects, it is often
2247 inconvenient to extend every project in the hierarchy that is impacted by a
2248 small change introduced in a low layer. In such cases, it is possible to create
2249 an @b{implicit extension} of an entire hierarchy using @b{extends all}
2252 When the project is extended using @code{extends all} inheritance, all projects
2253 that are imported by it, both directly and indirectly, are considered virtually
2254 extended. That is, the project manager creates implicit projects
2255 that extend every project in the hierarchy; all these implicit projects do not
2256 control sources on their own and use the object directory of
2257 the "extending all" project.
2259 It is possible to explicitly extend one or more projects in the hierarchy
2260 in order to modify the sources. These extending projects must be imported by
2261 the "extending all" project, which will replace the corresponding virtual
2262 projects with the explicit ones.
2264 When building such a project hierarchy extension, the project manager will
2265 ensure that both modified sources and sources in implicit extending projects
2266 that depend on them are recompiled.
2268 Thus, in our example we could create the following projects instead:
2271 a_ext.gpr, extends a.gpr and overrides A1
2272 c_ext.gpr, "extends all" c.gpr, imports a_ext.gpr and overrides C1
2277 @smallexample @c projectfile
2278 @b{project} A_Ext @b{extends} "a.gpr" @b{is}
2279 @b{for} Source_Files @b{use} ("a1.adb", "a1.ads");
2282 @b{with} "a_ext.gpr";
2283 @b{project} C_Ext @b{extends} @b{all} "c.gpr" @b{is}
2284 @b{for} Source_Files @b{use} ("c1.adb");
2289 When building project @file{c_ext.gpr}, the entire modified project space is
2290 considered for recompilation, including the sources of @file{b.gpr} that are
2291 impacted by the changes in @code{A1} and @code{C1}.
2293 @c ---------------------------------------------
2294 @node Aggregate Projects
2295 @section Aggregate Projects
2296 @c ---------------------------------------------
2300 Aggregate projects are an extension of the project paradigm, and are
2301 meant to solve a few specific use cases that cannot be solved directly
2302 using standard projects. This section will go over a few of these use
2303 cases to try to explain what you can use aggregate projects for.
2306 * Building all main programs from a single project tree::
2307 * Building a set of projects with a single command::
2308 * Define a build environment::
2309 * Performance improvements in builder::
2310 * Syntax of aggregate projects::
2311 * package Builder in aggregate projects::
2314 @c -----------------------------------------------------------
2315 @node Building all main programs from a single project tree
2316 @subsection Building all main programs from a single project tree
2317 @c -----------------------------------------------------------
2319 Most often, an application is organized into modules and submodules,
2320 which are very conveniently represented as a project tree or graph
2321 (the root project A @code{with}s the projects for each modules (say B and C),
2322 which in turn @code{with} projects for submodules.
2324 Very often, modules will build their own executables (for testing
2325 purposes for instance), or libraries (for easier reuse in various
2328 However, if you build your project through @command{gnatmake} or
2329 @command{gprbuild}, using a syntax similar to
2335 this will only rebuild the main programs of project A, not those of the
2336 imported projects B and C. Therefore you have to spawn several
2337 @command{gnatmake} commands, one per project, to build all executables.
2338 This is a little inconvenient, but more importantly is inefficient
2339 because @command{gnatmake} needs to do duplicate work to ensure that sources are
2340 up-to-date, and cannot easily compile things in parallel when using
2343 Also libraries are always rebuilt when building a project.
2345 You could therefore define an aggregate project Agg that groups A, B
2346 and C. Then, when you build with
2352 this will build all mains from A, B and C.
2354 @smallexample @c projectfile
2355 aggregate @b{project} Agg @b{is}
2356 @b{for} Project_Files @b{use} ("a.gpr", "b.gpr", "c.gpr");
2360 If B or C do not define any main program (through their Main
2361 attribute), all their sources are built. When you do not group them
2362 in the aggregate project, only those sources that are needed by A
2365 If you add a main to a project P not already explicitly referenced in the
2366 aggregate project, you will need to add "p.gpr" in the list of project
2367 files for the aggregate project, or the main will not be built when
2368 building the aggregate project.
2370 Aggregate projects are supported only with @command{gprbuild}, not with
2373 @c ---------------------------------------------------------
2374 @node Building a set of projects with a single command
2375 @subsection Building a set of projects with a single command
2376 @c ---------------------------------------------------------
2378 One other case is when you have multiple applications and libraries
2379 that are built independently from each other (but can be built in
2380 parallel). For instance, you have a project tree rooted at A, and
2381 another one (which might share some subprojects) rooted at B.
2383 Using only @command{gprbuild}, you could do
2390 to build both. But again, @command{gprbuild} has to do some duplicate work for
2391 those files that are shared between the two, and cannot truly build
2392 things in parallel efficiently.
2394 If the two projects are really independent, share no sources other
2395 than through a common subproject, and have no source files with a
2396 common basename, you could create a project C that imports A and
2397 B. But these restrictions are often too strong, and one has to build
2398 them independently. An aggregate project does not have these
2399 limitations and can aggregate two project trees that have common
2402 This scenario is particularly useful in environments like VxWorks 653
2403 where the applications running in the multiple partitions can be built
2404 in parallel through a single @command{gprbuild} command. This also works nicely
2407 @c ---------------------------------------------
2408 @node Define a build environment
2409 @subsection Define a build environment
2410 @c ---------------------------------------------
2412 The environment variables at the time you launch @command{gprbuild}
2413 will influence the view these tools have of the project
2414 (PATH to find the compiler, ADA_PROJECT_PATH or GPR_PROJECT_PATH to find the
2415 projects, environment variables that are referenced in project files
2416 through the "external" built-in function, ...). Several command line switches
2417 can be used to override those (-X or -aP), but on some systems and
2418 with some projects, this might make the command line too long, and on
2419 all systems often make it hard to read.
2421 An aggregate project can be used to set the environment for all
2422 projects built through that aggregate. One of the nice aspects is that
2423 you can put the aggregate project under configuration management, and
2424 make sure all your user have a consistent environment when
2425 building. The syntax looks like
2427 @smallexample @c projectfile
2428 aggregate @b{project} Agg @b{is}
2429 @b{for} Project_Files @b{use} ("A.gpr", "B.gpr");
2430 @b{for} Project_Path @b{use} ("../dir1", "../dir1/dir2");
2431 @b{for} External ("BUILD") @b{use} "PRODUCTION";
2433 @b{package} Builder @b{is}
2434 @b{for} Switches ("Ada") @b{use} ("-q");
2439 One of the often requested features in projects is to be able to
2440 reference external variables in @code{with} declarations, as in
2442 @smallexample @c projectfile
2443 @b{with} @b{external}("SETUP") & "path/prj.gpr"; --@i{ ILLEGAL}
2444 @b{project} MyProject @b{is}
2449 For various reasons, this is not allowed. But using aggregate projects provide
2450 an elegant solution. For instance, you could use a project file like:
2452 @smallexample @c projectfile
2453 aggregate @b{project} Agg @b{is}
2454 @b{for} Project_Path @b{use} (@b{external}("SETUP") & "path");
2455 @b{for} Project_Files @b{use} ("myproject.gpr");
2458 @b{with} "prj.gpr"; --@i{ searched on Agg'Project_Path}
2459 @b{project} MyProject @b{is}
2464 @c --------------------------------------------
2465 @node Performance improvements in builder
2466 @subsection Performance improvements in builder
2467 @c --------------------------------------------
2469 The loading of aggregate projects is optimized in @command{gprbuild},
2470 so that all files are searched for only once on the disk
2471 (thus reducing the number of system calls and contributing to faster
2472 compilation times, especially on systems with sources on remote
2473 servers). As part of the loading, @command{gprbuild}
2474 computes how and where a source file should be compiled, and even if it is
2475 found several times in the aggregated projects it will be compiled only
2478 Since there is no ambiguity as to which switches should be used, files
2479 can be compiled in parallel (through the usual -j switch) and this can
2480 be done while maximizing the use of CPUs (compared to launching
2481 multiple @command{gprbuild} and @command{gnatmake} commands in parallel).
2483 @c -------------------------------------
2484 @node Syntax of aggregate projects
2485 @subsection Syntax of aggregate projects
2486 @c -------------------------------------
2488 An aggregate project follows the general syntax of project files. The
2489 recommended extension is still @file{.gpr}. However, a special
2490 @code{aggregate} qualifier must be put before the keyword
2493 An aggregate project cannot @code{with} any other project (standard or
2494 aggregate), except an abstract project which can be used to share attribute
2495 values. Also, aggregate projects cannot be extended or imported though a
2496 @code{with} clause by any other project. Building other aggregate projects from
2497 an aggregate project is done through the Project_Files attribute (see below).
2499 An aggregate project does not have any source files directly (only
2500 through other standard projects). Therefore a number of the standard
2501 attributes and packages are forbidden in an aggregate project. Here is the
2502 (non exhaustive) list:
2506 @item Source_Files, Source_List_File and other attributes dealing with
2508 @item Source_Dirs, Exec_Dir and Object_Dir
2509 @item Library_Dir, Library_Name and other library-related attributes
2512 @item Externally_Built
2513 @item Inherit_Source_Path
2514 @item Excluded_Source_Dirs
2515 @item Locally_Removed_Files
2516 @item Excluded_Source_Files
2517 @item Excluded_Source_List_File
2521 The only package that is authorized (albeit optional) is
2522 Builder. Other packages (in particular Compiler, Binder and Linker)
2525 The following three attributes can be used only in an aggregate project:
2528 @item @b{Project_Files}:
2529 @cindex @code{Project_Files}
2531 This attribute is compulsory (or else we are not aggregating any project,
2532 and thus not doing anything). It specifies a list of @file{.gpr} files
2533 that are grouped in the aggregate. The list may be empty. The project
2534 files can be either other aggregate projects, or standard projects. When
2535 grouping standard projects, you can have both the root of a project tree
2536 (and you do not need to specify all its imported projects), and any project
2539 Basically, the idea is to specify all those projects that have
2540 main programs you want to build and link, or libraries you want to
2541 build. You can even specify projects that do not use the Main
2542 attribute nor the @code{Library_*} attributes, and the result will be to
2543 build all their source files (not just the ones needed by other
2546 The file can include paths (absolute or relative). Paths are relative to
2547 the location of the aggregate project file itself (if you use a base name,
2548 we expect to find the .gpr file in the same directory as the aggregate
2549 project file). The environment variables @code{ADA_PROJECT_PATH},
2550 @code{GPR_PROJECT_PATH} and @code{GPR_PROJECT_PATH_FILE} are not used to find
2551 the project files. The extension @file{.gpr} is mandatory, since this attribute
2552 contains file names, not project names.
2554 Paths can also include the @code{"*"} and @code{"**"} globbing patterns. The
2555 latter indicates that any subdirectory (recursively) will be
2556 searched for matching files. The latter (@code{"**"}) can only occur at the
2557 last position in the directory part (ie @code{"a/**/*.gpr"} is supported, but
2558 not @code{"**/a/*.gpr"}). Starting the pattern with @code{"**"} is equivalent
2559 to starting with @code{"./**"}.
2561 For now, the pattern @code{"*"} is only allowed in the filename part, not
2562 in the directory part. This is mostly for efficiency reasons to limit the
2563 number of system calls that are needed.
2565 Here are a few valid examples:
2567 @smallexample @c projectfile
2568 @b{for} Project_Files @b{use} ("a.gpr", "subdir/b.gpr");
2569 --@i{ two specific projects relative to the directory of agg.gpr}
2571 @b{for} Project_Files @b{use} ("**/*.gpr");
2572 --@i{ all projects recursively}
2575 @item @b{Project_Path}:
2576 @cindex @code{Project_Path}
2578 This attribute can be used to specify a list of directories in
2579 which to look for project files in @code{with} declarations.
2581 When you specify a project in Project_Files (say @code{x/y/a.gpr}), and
2582 @code{a.gpr} imports a project @code{b.gpr}, only @code{b.gpr} is searched in
2583 the project path. @code{a.gpr} must be exactly at
2584 @code{<dir of the aggregate>/x/y/a.gpr}.
2586 This attribute, however, does not affect the search for the aggregated
2587 project files specified with @code{Project_Files}.
2589 Each aggregate project has its own @code{Project_Path} (that is if
2590 @code{agg1.gpr} includes @code{agg2.gpr}, they can potentially both have a
2591 different @code{Project_Path}).
2593 This project path is defined as the concatenation, in that order, of:
2596 @item the current directory;
2597 @item followed by the command line -aP switches;
2598 @item then the directories from the GPR_PROJECT_PATH and ADA_PROJECT_PATH environment
2600 @item then the directories from the Project_Path attribute;
2601 @item and finally the predefined directories.
2604 In the example above, agg2.gpr's project path is not influenced by
2605 the attribute agg1'Project_Path, nor is agg1 influenced by
2608 This can potentially lead to errors. In the following example:
2611 +---------------+ +----------------+
2612 | Agg1.gpr |-=--includes--=-->| Agg2.gpr |
2613 | 'project_path| | 'project_path |
2615 +---------------+ +----------------+
2620 +-------+ +---------+
2621 | P.gpr |<---------- withs --------| Q.gpr |
2622 +-------+---------\ +---------+
2627 +-------+ +---------+
2628 | R.gpr | | R'.gpr |
2629 +-------+ +---------+
2632 When looking for p.gpr, both aggregates find the same physical file on
2633 the disk. However, it might happen that with their different project
2634 paths, both aggregate projects would in fact find a different r.gpr.
2635 Since we have a common project (p.gpr) "with"ing two different r.gpr,
2636 this will be reported as an error by the builder.
2638 Directories are relative to the location of the aggregate project file.
2642 @smallexample @c projectfile
2643 @b{for} Project_Path @b{use} ("/usr/local/gpr", "gpr/");
2647 @cindex @code{External}
2649 This attribute can be used to set the value of environment
2650 variables as retrieved through the @code{external} function
2651 in projects. It does not affect the environment variables
2652 themselves (so for instance you cannot use it to change the value
2653 of your PATH as seen from the spawned compiler).
2655 This attribute affects the external values as seen in the rest of
2656 the aggregate project, and in the aggregated projects.
2658 The exact value of external a variable comes from one of three
2659 sources (each level overrides the previous levels):
2662 @item An External attribute in aggregate project, for instance
2663 @code{for External ("BUILD_MODE") use "DEBUG"};
2665 @item Environment variables
2667 These override the value given by the attribute, so that
2668 users can override the value set in the (presumably shared
2669 with others team members) aggregate project.
2671 @item The -X command line switch to @command{gprbuild}
2673 This always takes precedence.
2677 This attribute is only taken into account in the main aggregate
2678 project (i.e. the one specified on the command line to @command{gprbuild}),
2679 and ignored in other aggregate projects. It is invalid
2680 in standard projects.
2681 The goal is to have a consistent value in all
2682 projects that are built through the aggregate, which would not
2683 be the case in the diamond case: A groups the aggregate
2684 projects B and C, which both (either directly or indirectly)
2685 build the project P. If B and C could set different values for
2686 the environment variables, we would have two different views of
2687 P, which in particular might impact the list of source files in P.
2691 @c ----------------------------------------------
2692 @node package Builder in aggregate projects
2693 @subsection package Builder in aggregate projects
2694 @c ----------------------------------------------
2696 As we mentioned before, only the package Builder can be specified in
2697 an aggregate project. In this package, only the following attributes
2702 @cindex @code{Switches}
2703 This attribute gives the list of switches to use for @command{gprbuild}.
2704 Because no mains can be specified for aggregate projects, the only possible
2705 index for attribute @code{Switches} is @code{others}. All other indexes will
2710 @smallexample @c projectfile
2711 @b{for} Switches (@b{others}) @b{use} ("-v", "-k", "-j8");
2714 These switches are only read from the main aggregate project (the
2715 one passed on the command line), and ignored in all other aggregate
2716 projects or projects.
2718 It can only contain builder switches, not compiler switches.
2720 @item @b{Global_Compilation_Switches}
2721 @cindex @code{Global_Compilation_Switches}
2723 This attribute gives the list of compiler switches for the various
2724 languages. For instance,
2726 @smallexample @c projectfile
2727 @b{for} Global_Compilation_Switches ("Ada") @b{use} ("O1", "-g");
2728 @b{for} Global_Compilation_Switches ("C") @b{use} ("-O2");
2731 This attribute is only taken into account in the aggregate project
2732 specified on the command line, not in other aggregate projects.
2734 In the projects grouped by that aggregate, the attribute
2735 Builder.Global_Compilation_Switches is also ignored. However, the
2736 attribute Compiler.Default_Switches will be taken into account (but
2737 that of the aggregate have higher priority). The attribute
2738 Compiler.Switches is also taken into account and can be used to
2739 override the switches for a specific file. As a result, it always
2742 The rules are meant to avoid ambiguities when compiling. For
2743 instance, aggregate project Agg groups the projects A and B, that
2744 both depend on C. Here is an extra for all of these projects:
2746 @smallexample @c projectfile
2747 aggregate @b{project} Agg @b{is}
2748 @b{for} Project_Files @b{use} ("a.gpr", "b.gpr");
2749 @b{package} Builder @b{is}
2750 @b{for} Global_Compilation_Switches ("Ada") @b{use} ("-O2");
2755 @b{project} A @b{is}
2756 @b{package} Builder @b{is}
2757 @b{for} Global_Compilation_Switches ("Ada") @b{use} ("-O1");
2761 @b{package} Compiler @b{is}
2762 @b{for} Default_Switches ("Ada")
2763 @b{use} ("-O1", "-g");
2764 @b{for} Switches ("a_file1.adb")
2770 @b{project} B @b{is}
2771 @b{package} Compiler @b{is}
2772 @b{for} Default_Switches ("Ada") @b{use} ("-O0");
2776 @b{project} C @b{is}
2777 @b{package} Compiler @b{is}
2778 @b{for} Default_Switches ("Ada")
2781 @b{for} Switches ("c_file1.adb")
2782 @b{use} ("-O0", "-g");
2787 then the following switches are used:
2790 @item all files from project A except a_file1.adb are compiled
2791 with "-O2 -g", since the aggregate project has priority.
2792 @item the file a_file1.adb is compiled with
2793 "-O0", since the Compiler.Switches has priority
2794 @item all files from project B are compiled with
2795 "-O2", since the aggregate project has priority
2796 @item all files from C are compiled with "-O2 -gnatn", except for
2797 c_file1.adb which is compiled with "-O0 -g"
2800 Even though C is seen through two paths (through A and through
2801 B), the switches used by the compiler are unambiguous.
2803 @item @b{Global_Configuration_Pragmas}
2804 @cindex @code{Global_Configuration_Pragmas}
2806 This attribute can be used to specify a file containing
2807 configuration pragmas, to be passed to the Ada compiler. Since we
2808 ignore the package Builder in other aggregate projects and projects,
2809 only those pragmas defined in the main aggregate project will be
2812 Projects can locally add to those by using the
2813 @code{Compiler.Local_Configuration_Pragmas} attribute if they need.
2815 @item @b{Global_Config_File}
2816 @cindex @code{Global_Config_File}
2818 This attribute, indexed with a language name, can be used to specify a config
2819 when compiling sources of the language. For Ada, these files are configuration
2824 For projects that are built through the aggregate, the package Builder
2825 is ignored, except for the Executable attribute which specifies the
2826 name of the executables resulting from the link of the main programs, and
2827 for the Executable_Suffix.
2829 @c ---------------------------------------------
2830 @node Aggregate Library Projects
2831 @section Aggregate Library Projects
2832 @c ---------------------------------------------
2836 Aggregate library projects make it possible to build a single library
2837 using object files built using other standard or library
2838 projects. This gives the flexibility to describe an application as
2839 having multiple modules (a GUI, database access, ...) using different
2840 project files (so possibly built with different compiler options) and
2841 yet create a single library (static or relocatable) out of the
2842 corresponding object files.
2845 * Building aggregate library projects::
2846 * Syntax of aggregate library projects::
2849 @c ---------------------------------------------
2850 @node Building aggregate library projects
2851 @subsection Building aggregate library projects
2852 @c ---------------------------------------------
2854 For example, we can define an aggregate project Agg that groups A, B
2857 @smallexample @c projectfile
2858 aggregate library @b{project} Agg @b{is}
2859 @b{for} Project_Files @b{use} ("a.gpr", "b.gpr", "c.gpr");
2860 @b{for} Library_Name @b{use} ("agg");
2861 @b{for} Library_Dir @b{use} ("lagg");
2865 Then, when you build with:
2871 This will build all units from projects A, B and C and will create a
2872 static library named @file{libagg.a} in the @file{lagg}
2873 directory. An aggregate library project has the same set of
2874 restriction as a standard library project.
2876 Note that a shared aggregate library project cannot aggregate a
2877 static library project. In platforms where a compiler option is
2878 required to create relocatable object files, a Builder package in the
2879 aggregate library project may be used:
2881 @smallexample @c projectfile
2882 aggregate library @b{project} Agg @b{is}
2883 @b{for} Project_Files @b{use} ("a.gpr", "b.gpr", "c.gpr");
2884 @b{for} Library_Name @b{use} ("agg");
2885 @b{for} Library_Dir @b{use} ("lagg");
2886 @b{for} Library_Kind @b{use} "relocatable";
2888 @b{package} Builder @b{is}
2889 @b{for} Global_Compilation_Switches ("Ada") @b{use} ("-fPIC");
2894 With the above aggregate library Builder package, the @code{-fPIC}
2895 option will be passed to the compiler when building any source code
2896 from projects @file{a.gpr}, @file{b.gpr} and @file{c.gpr}.
2898 @c ---------------------------------------------
2899 @node Syntax of aggregate library projects
2900 @subsection Syntax of aggregate library projects
2901 @c ---------------------------------------------
2903 An aggregate library project follows the general syntax of project
2904 files. The recommended extension is still @file{.gpr}. However, a special
2905 @code{aggregate library} qualifier must be put before the keyword
2908 An aggregate library project cannot @code{with} any other project
2909 (standard or aggregate), except an abstract project which can be used
2910 to share attribute values.
2912 An aggregate library project does not have any source files directly (only
2913 through other standard projects). Therefore a number of the standard
2914 attributes and packages are forbidden in an aggregate library
2915 project. Here is the (non exhaustive) list:
2919 @item Source_Files, Source_List_File and other attributes dealing with
2921 @item Source_Dirs, Exec_Dir and Object_Dir
2924 @item Externally_Built
2925 @item Inherit_Source_Path
2926 @item Excluded_Source_Dirs
2927 @item Locally_Removed_Files
2928 @item Excluded_Source_Files
2929 @item Excluded_Source_List_File
2933 The only package that is authorized (albeit optional) is Builder.
2935 The Project_Files attribute (See @pxref{Aggregate Projects}) is used to
2936 described the aggregated projects whose object files have to be
2937 included into the aggregate library. The environment variables
2938 @code{ADA_PROJECT_PATH}, @code{GPR_PROJECT_PATH} and
2939 @code{GPR_PROJECT_PATH_FILE} are not used to find the project files.
2941 @c ---------------------------------------------
2942 @node Project File Reference
2943 @section Project File Reference
2944 @c ---------------------------------------------
2947 This section describes the syntactic structure of project files, the various
2948 constructs that can be used. Finally, it ends with a summary of all available
2952 * Project Declaration::
2953 * Qualified Projects::
2958 * Typed String Declaration::
2960 * Case Constructions::
2964 @c ---------------------------------------------
2965 @node Project Declaration
2966 @subsection Project Declaration
2967 @c ---------------------------------------------
2970 Project files have an Ada-like syntax. The minimal project file is:
2972 @smallexample @c projectfile
2974 @b{project} Empty @b{is}
2980 The identifier @code{Empty} is the name of the project.
2981 This project name must be present after the reserved
2982 word @code{end} at the end of the project file, followed by a semi-colon.
2984 @b{Identifiers} (i.e.@: the user-defined names such as project or variable names)
2985 have the same syntax as Ada identifiers: they must start with a letter,
2986 and be followed by zero or more letters, digits or underscore characters;
2987 it is also illegal to have two underscores next to each other. Identifiers
2988 are always case-insensitive ("Name" is the same as "name").
2991 simple_name ::= identifier
2992 name ::= simple_name @{ . simple_name @}
2996 @b{Strings} are used for values of attributes or as indexes for these
2997 attributes. They are in general case sensitive, except when noted
2998 otherwise (in particular, strings representing file names will be case
2999 insensitive on some systems, so that "file.adb" and "File.adb" both
3000 represent the same file).
3002 @b{Reserved words} are the same as for standard Ada 95, and cannot
3003 be used for identifiers. In particular, the following words are currently
3004 used in project files, but others could be added later on. In bold are the
3005 extra reserved words in project files: @code{all, at, case, end, for, is,
3006 limited, null, others, package, renames, type, use, when, with, @b{extends},
3007 @b{external}, @b{project}}.
3009 @b{Comments} in project files have the same syntax as in Ada, two consecutive
3010 hyphens through the end of the line.
3012 A project may be an @b{independent project}, entirely defined by a single
3013 project file. Any source file in an independent project depends only
3014 on the predefined library and other source files in the same project.
3015 But a project may also depend on other projects, either by importing them
3016 through @b{with clauses}, or by @b{extending} at most one other project. Both
3017 types of dependency can be used in the same project.
3019 A path name denotes a project file. It can be absolute or relative.
3020 An absolute path name includes a sequence of directories, in the syntax of
3021 the host operating system, that identifies uniquely the project file in the
3022 file system. A relative path name identifies the project file, relative
3023 to the directory that contains the current project, or relative to a
3024 directory listed in the environment variables ADA_PROJECT_PATH and
3025 GPR_PROJECT_PATH. Path names are case sensitive if file names in the host
3026 operating system are case sensitive. As a special case, the directory
3027 separator can always be "/" even on Windows systems, so that project files
3028 can be made portable across architectures.
3029 The syntax of the environment variables ADA_PROJECT_PATH and
3030 GPR_PROJECT_PATH is a list of directory names separated by colons on UNIX and
3031 semicolons on Windows.
3033 A given project name can appear only once in a context clause.
3035 It is illegal for a project imported by a context clause to refer, directly
3036 or indirectly, to the project in which this context clause appears (the
3037 dependency graph cannot contain cycles), except when one of the with clauses
3038 in the cycle is a @b{limited with}.
3039 @c ??? Need more details here
3041 @smallexample @c projectfile
3042 @b{with} "other_project.gpr";
3043 @b{project} My_Project @b{extends} "extended.gpr" @b{is}
3048 These dependencies form a @b{directed graph}, potentially cyclic when using
3049 @b{limited with}. The subgraph reflecting the @b{extends} relations is a tree.
3051 A project's @b{immediate sources} are the source files directly defined by
3052 that project, either implicitly by residing in the project source directories,
3053 or explicitly through any of the source-related attributes.
3054 More generally, a project's @b{sources} are the immediate sources of the
3055 project together with the immediate sources (unless overridden) of any project
3056 on which it depends directly or indirectly.
3058 A @b{project hierarchy} can be created, where projects are children of
3059 other projects. The name of such a child project must be @code{Parent.Child},
3060 where @code{Parent} is the name of the parent project. In particular, this
3061 makes all @code{with} clauses of the parent project automatically visible
3062 in the child project.
3065 project ::= context_clause project_declaration
3067 context_clause ::= @{with_clause@}
3068 with_clause ::= @i{with} path_name @{ , path_name @} ;
3069 path_name ::= string_literal
3071 project_declaration ::= simple_project_declaration | project_extension
3072 simple_project_declaration ::=
3073 @i{project} @i{<project_>}name @i{is}
3074 @{declarative_item@}
3075 @i{end} <project_>simple_name;
3078 @c ---------------------------------------------
3079 @node Qualified Projects
3080 @subsection Qualified Projects
3081 @c ---------------------------------------------
3084 Before the reserved @code{project}, there may be one or two @b{qualifiers}, that
3085 is identifiers or reserved words, to qualify the project.
3086 The current list of qualifiers is:
3089 @item @b{abstract}: qualifies a project with no sources. Such a
3090 project must either have no declaration of attributes @code{Source_Dirs},
3091 @code{Source_Files}, @code{Languages} or @code{Source_List_File}, or one of
3092 @code{Source_Dirs}, @code{Source_Files}, or @code{Languages} must be declared
3093 as empty. If it extends another project, the project it extends must also be a
3094 qualified abstract project.
3095 @item @b{standard}: a standard project is a non library project with sources.
3096 This is the default (implicit) qualifier.
3097 @item @b{aggregate}: a project whose sources are aggregated from other
3099 @item @b{aggregate library}: a library whose sources are aggregated
3100 from other project or library project files.
3101 @item @b{library}: a library project must declare both attributes
3102 @code{Library_Name} and @code{Library_Dir}.
3103 @item @b{configuration}: a configuration project cannot be in a project tree.
3104 It describes compilers and other tools to @command{gprbuild}.
3107 @c ---------------------------------------------
3109 @subsection Declarations
3110 @c ---------------------------------------------
3113 Declarations introduce new entities that denote types, variables, attributes,
3114 and packages. Some declarations can only appear immediately within a project
3115 declaration. Others can appear within a project or within a package.
3118 declarative_item ::= simple_declarative_item
3119 | typed_string_declaration
3120 | package_declaration
3122 simple_declarative_item ::= variable_declaration
3123 | typed_variable_declaration
3124 | attribute_declaration
3128 empty_declaration ::= @i{null} ;
3132 An empty declaration is allowed anywhere a declaration is allowed. It has
3135 @c ---------------------------------------------
3137 @subsection Packages
3138 @c ---------------------------------------------
3141 A project file may contain @b{packages}, that group attributes (typically
3142 all the attributes that are used by one of the GNAT tools).
3144 A package with a given name may only appear once in a project file.
3145 The following packages are currently supported in project files
3146 (See @pxref{Attributes} for the list of attributes that each can contain).
3150 This package specifies characteristics useful when invoking the binder either
3151 directly via the @command{gnat} driver or when using a builder such as
3152 @command{gnatmake} or @command{gprbuild}. @xref{Main Subprograms}.
3154 This package specifies the compilation options used when building an
3155 executable or a library for a project. Most of the options should be
3156 set in one of @code{Compiler}, @code{Binder} or @code{Linker} packages,
3157 but there are some general options that should be defined in this
3158 package. @xref{Main Subprograms}, and @pxref{Executable File Names} in
3162 This package specifies the options used when calling the checking tool
3163 @command{gnatcheck} via the @command{gnat} driver. Its attribute
3164 @b{Default_Switches} has the same semantics as for the package
3165 @code{Builder}. The first string should always be @code{-rules} to specify
3166 that all the other options belong to the @code{-rules} section of the
3167 parameters to @command{gnatcheck}.
3170 This package specifies the options used when cleaning a project or a project
3171 tree using the tools @command{gnatclean} or @command{gprclean}.
3173 This package specifies the compilation options used by the compiler for
3174 each languages. @xref{Tools Options in Project Files}.
3175 @item Cross_Reference
3176 This package specifies the options used when calling the library tool
3177 @command{gnatxref} via the @command{gnat} driver. Its attributes
3178 @b{Default_Switches} and @b{Switches} have the same semantics as for the
3179 package @code{Builder}.
3182 This package specifies the options used when calling the tool
3183 @command{gnatelim} via the @command{gnat} driver. Its attributes
3184 @b{Default_Switches} and @b{Switches} have the same semantics as for the
3185 package @code{Builder}.
3188 This package specifies the options used when calling the search tool
3189 @command{gnatfind} via the @command{gnat} driver. Its attributes
3190 @b{Default_Switches} and @b{Switches} have the same semantics as for the
3191 package @code{Builder}.
3193 This package specifies the options to use when invoking @command{gnatls}
3194 via the @command{gnat} driver.
3197 This package specifies the options used when calling the tool
3198 @command{gnatstub} via the @command{gnat} driver. Its attributes
3199 @b{Default_Switches} and @b{Switches} have the same semantics as for the
3200 package @code{Builder}.
3203 This package specifies the options used when starting an integrated
3204 development environment, for instance @command{GPS} or @command{Gnatbench}.
3206 This package specifies the options used when installing a project
3207 with @command{gprinstall}. @xref{Installation}.
3209 This package specifies the options used by the linker.
3210 @xref{Main Subprograms}.
3213 This package specifies the options used when calling the tool
3214 @command{gnatmetric} via the @command{gnat} driver. Its attributes
3215 @b{Default_Switches} and @b{Switches} have the same semantics as for the
3216 package @code{Builder}.
3219 This package specifies the naming conventions that apply
3220 to the source files in a project. In particular, these conventions are
3221 used to automatically find all source files in the source directories,
3222 or given a file name to find out its language for proper processing.
3223 @xref{Naming Schemes}.
3225 @item Pretty_Printer
3226 This package specifies the options used when calling the formatting tool
3227 @command{gnatpp} via the @command{gnat} driver. Its attributes
3228 @b{Default_Switches} and @b{Switches} have the same semantics as for the
3229 package @code{Builder}.
3232 This package is used by @command{gprbuild} to describe how distributed
3233 compilation should be done.
3235 This package specifies the options used when calling the tool
3236 @command{gnatstack} via the @command{gnat} driver. Its attributes
3237 @b{Default_Switches} and @b{Switches} have the same semantics as for the
3238 package @code{Builder}.
3240 This package specifies the options used when calling the tool
3241 @command{gnatsync} via the @command{gnat} driver.
3245 In its simplest form, a package may be empty:
3247 @smallexample @c projectfile
3249 @b{project} Simple @b{is}
3250 @b{package} Builder @b{is}
3257 A package may contain @b{attribute declarations},
3258 @b{variable declarations} and @b{case constructions}, as will be
3261 When there is ambiguity between a project name and a package name,
3262 the name always designates the project. To avoid possible confusion, it is
3263 always a good idea to avoid naming a project with one of the
3264 names allowed for packages or any name that starts with @code{gnat}.
3266 A package can also be defined by a @b{renaming declaration}. The new package
3267 renames a package declared in a different project file, and has the same
3268 attributes as the package it renames. The name of the renamed package
3269 must be the same as the name of the renaming package. The project must
3270 contain a package declaration with this name, and the project
3271 must appear in the context clause of the current project, or be its parent
3272 project. It is not possible to add or override attributes to the renaming
3273 project. If you need to do so, you should use an @b{extending declaration}
3276 Packages that are renamed in other project files often come from project files
3277 that have no sources: they are just used as templates. Any modification in the
3278 template will be reflected automatically in all the project files that rename
3279 a package from the template. This is a very common way to share settings
3282 Finally, a package can also be defined by an @b{extending declaration}. This is
3283 similar to a @b{renaming declaration}, except that it is possible to add or
3284 override attributes.
3287 package_declaration ::= package_spec | package_renaming | package_extension
3289 @i{package} @i{<package_>}simple_name @i{is}
3290 @{simple_declarative_item@}
3291 @i{end} package_identifier ;
3292 package_renaming ::==
3293 @i{package} @i{<package_>}simple_name @i{renames} @i{<project_>}simple_name.package_identifier ;
3294 package_extension ::==
3295 @i{package} @i{<package_>}simple_name @i{extends} @i{<project_>}simple_name.package_identifier @i{is}
3296 @{simple_declarative_item@}
3297 @i{end} package_identifier ;
3300 @c ---------------------------------------------
3302 @subsection Expressions
3303 @c ---------------------------------------------
3306 An expression is any value that can be assigned to an attribute or a
3307 variable. It is either a literal value, or a construct requiring runtime
3308 computation by the project manager. In a project file, the computed value of
3309 an expression is either a string or a list of strings.
3311 A string value is one of:
3313 @item A literal string, for instance @code{"comm/my_proj.gpr"}
3314 @item The name of a variable that evaluates to a string (@pxref{Variables})
3315 @item The name of an attribute that evaluates to a string (@pxref{Attributes})
3316 @item An external reference (@pxref{External Values})
3317 @item A concatenation of the above, as in @code{"prefix_" & Var}.
3322 A list of strings is one of the following:
3325 @item A parenthesized comma-separated list of zero or more string expressions, for
3326 instance @code{(File_Name, "gnat.adc", File_Name & ".orig")} or @code{()}.
3327 @item The name of a variable that evaluates to a list of strings
3328 @item The name of an attribute that evaluates to a list of strings
3329 @item A concatenation of a list of strings and a string (as defined above), for
3330 instance @code{("A", "B") & "C"}
3331 @item A concatenation of two lists of strings
3336 The following is the grammar for expressions
3339 string_literal ::= "@{string_element@}" -- Same as Ada
3340 string_expression ::= string_literal
3343 | attribute_reference
3344 | ( string_expression @{ & string_expression @} )
3345 string_list ::= ( string_expression @{ , string_expression @} )
3346 | @i{string_variable}_name
3347 | @i{string_}attribute_reference
3348 term ::= string_expression | string_list
3349 expression ::= term @{ & term @} -- Concatenation
3353 Concatenation involves strings and list of strings. As soon as a list of
3354 strings is involved, the result of the concatenation is a list of strings. The
3355 following Ada declarations show the existing operators:
3357 @smallexample @c ada
3358 @b{function} "&" (X : String; Y : String) @b{return} String;
3359 @b{function} "&" (X : String_List; Y : String) @b{return} String_List;
3360 @b{function} "&" (X : String_List; Y : String_List) @b{return} String_List;
3364 Here are some specific examples:
3366 @smallexample @c projectfile
3368 List := () & File_Name; --@i{ One string in this list}
3369 List2 := List & (File_Name & ".orig"); --@i{ Two strings}
3370 Big_List := List & Lists2; --@i{ Three strings}
3371 Illegal := "gnat.adc" & List2; --@i{ Illegal, must start with list}
3375 @c ---------------------------------------------
3376 @node External Values
3377 @subsection External Values
3378 @c ---------------------------------------------
3381 An external value is an expression whose value is obtained from the command
3382 that invoked the processing of the current project file (typically a
3383 @command{gnatmake} or @command{gprbuild} command).
3385 There are two kinds of external values, one that returns a single string, and
3386 one that returns a string list.
3388 The syntax of a single string external value is:
3391 external_value ::= @i{external} ( string_literal [, string_literal] )
3395 The first string_literal is the string to be used on the command line or
3396 in the environment to specify the external value. The second string_literal,
3397 if present, is the default to use if there is no specification for this
3398 external value either on the command line or in the environment.
3400 Typically, the external value will either exist in the
3401 environment variables
3402 or be specified on the command line through the
3403 @option{-X@emph{vbl}=@emph{value}} switch. If both
3404 are specified, then the command line value is used, so that a user can more
3405 easily override the value.
3407 The function @code{external} always returns a string. It is an error if the
3408 value was not found in the environment and no default was specified in the
3409 call to @code{external}.
3411 An external reference may be part of a string expression or of a string
3412 list expression, and can therefore appear in a variable declaration or
3413 an attribute declaration.
3415 Most of the time, this construct is used to initialize typed variables, which
3416 are then used in @b{case} constructions to control the value assigned to
3417 attributes in various scenarios. Thus such variables are often called
3418 @b{scenario variables}.
3420 The syntax for a string list external value is:
3423 external_value ::= @i{external_as_list} ( string_literal , string_literal )
3427 The first string_literal is the string to be used on the command line or
3428 in the environment to specify the external value. The second string_literal is
3429 the separator between each component of the string list.
3431 If the external value does not exist in the environment or on the command line,
3432 the result is an empty list. This is also the case, if the separator is an
3433 empty string or if the external value is only one separator.
3435 Any separator at the beginning or at the end of the external value is
3436 discarded. Then, if there is no separator in the external value, the result is
3437 a string list with only one string. Otherwise, any string between the beginning
3438 and the first separator, between two consecutive separators and between the
3439 last separator and the end are components of the string list.
3442 @i{external_as_list} ("SWITCHES", ",")
3446 If the external value is "-O2,-g",
3447 the result is ("-O2", "-g").
3449 If the external value is ",-O2,-g,",
3450 the result is also ("-O2", "-g").
3452 if the external value is "-gnatv",
3453 the result is ("-gnatv").
3455 If the external value is ",,", the result is ("").
3457 If the external value is ",", the result is (), the empty string list.
3459 @c ---------------------------------------------
3460 @node Typed String Declaration
3461 @subsection Typed String Declaration
3462 @c ---------------------------------------------
3465 A @b{type declaration} introduces a discrete set of string literals.
3466 If a string variable is declared to have this type, its value
3467 is restricted to the given set of literals. These are the only named
3468 types in project files. A string type may only be declared at the project
3469 level, not inside a package.
3472 typed_string_declaration ::=
3473 @i{type} @i{<typed_string_>}_simple_name @i{is} ( string_literal @{, string_literal@} );
3477 The string literals in the list are case sensitive and must all be different.
3478 They may include any graphic characters allowed in Ada, including spaces.
3479 Here is an example of a string type declaration:
3481 @smallexample @c projectfile
3482 @b{type} OS @b{is} ("NT", "nt", "Unix", "GNU/Linux", "other OS");
3486 Variables of a string type are called @b{typed variables}; all other
3487 variables are called @b{untyped variables}. Typed variables are
3488 particularly useful in @code{case} constructions, to support conditional
3489 attribute declarations. (@pxref{Case Constructions}).
3491 A string type may be referenced by its name if it has been declared in the same
3492 project file, or by an expanded name whose prefix is the name of the project
3493 in which it is declared.
3495 @c ---------------------------------------------
3497 @subsection Variables
3498 @c ---------------------------------------------
3501 @b{Variables} store values (strings or list of strings) and can appear
3502 as part of an expression. The declaration of a variable creates the
3503 variable and assigns the value of the expression to it. The name of the
3504 variable is available immediately after the assignment symbol, if you
3505 need to reuse its old value to compute the new value. Before the completion
3506 of its first declaration, the value of a variable defaults to the empty
3509 A @b{typed} variable can be used as part of a @b{case} expression to
3510 compute the value, but it can only be declared once in the project file,
3511 so that all case constructions see the same value for the variable. This
3512 provides more consistency and makes the project easier to understand.
3513 The syntax for its declaration is identical to the Ada syntax for an
3514 object declaration. In effect, a typed variable acts as a constant.
3516 An @b{untyped} variable can be declared and overridden multiple times
3517 within the same project. It is declared implicitly through an Ada
3518 assignment. The first declaration establishes the kind of the variable
3519 (string or list of strings) and successive declarations must respect
3520 the initial kind. Assignments are executed in the order in which they
3521 appear, so the new value replaces the old one and any subsequent reference
3522 to the variable uses the new value.
3524 A variable may be declared at the project file level, or within a package.
3527 typed_variable_declaration ::=
3528 @i{<typed_variable_>}simple_name : @i{<typed_string_>}name := string_expression;
3529 variable_declaration ::= @i{<variable_>}simple_name := expression;
3533 Here are some examples of variable declarations:
3535 @smallexample @c projectfile
3537 This_OS : OS := @b{external} ("OS"); --@i{ a typed variable declaration}
3538 That_OS := "GNU/Linux"; --@i{ an untyped variable declaration}
3540 Name := "readme.txt";
3541 Save_Name := Name & ".saved";
3544 List_With_One_Element := ("-gnaty");
3545 List_With_Two_Elements := List_With_One_Element & "-gnatg";
3546 Long_List := ("main.ada", "pack1_.ada", "pack1.ada", "pack2_.ada");
3551 A @b{variable reference} may take several forms:
3554 @item The simple variable name, for a variable in the current package (if any)
3555 or in the current project
3556 @item An expanded name, whose prefix is a context name.
3561 A @b{context} may be one of the following:
3564 @item The name of an existing package in the current project
3565 @item The name of an imported project of the current project
3566 @item The name of an ancestor project (i.e., a project extended by the current
3567 project, either directly or indirectly)
3568 @item An expanded name whose prefix is an imported/parent project name, and
3569 whose selector is a package name in that project.
3572 @c ---------------------------------------------
3573 @node Case Constructions
3574 @subsection Case Constructions
3575 @c ---------------------------------------------
3578 A @b{case} construction is used in a project file to effect conditional
3579 behavior. Through this construction, you can set the value of attributes
3580 and variables depending on the value previously assigned to a typed
3583 All choices in a choice list must be distinct. Unlike Ada, the choice
3584 lists of all alternatives do not need to include all values of the type.
3585 An @code{others} choice must appear last in the list of alternatives.
3587 The syntax of a @code{case} construction is based on the Ada case construction
3588 (although the @code{null} declaration for empty alternatives is optional).
3590 The case expression must be a string variable, either typed or not, whose value
3591 is often given by an external reference (@pxref{External Values}).
3593 Each alternative starts with the reserved word @code{when}, either a list of
3594 literal strings separated by the @code{"|"} character or the reserved word
3595 @code{others}, and the @code{"=>"} token.
3596 When the case expression is a typed string variable, each literal string must
3597 belong to the string type that is the type of the case variable.
3598 After each @code{=>}, there are zero or more declarations. The only
3599 declarations allowed in a case construction are other case constructions,
3600 attribute declarations and variable declarations. String type declarations and
3601 package declarations are not allowed. Variable declarations are restricted to
3602 variables that have already been declared before the case construction.
3605 case_construction ::=
3606 @i{case} @i{<variable_>}name @i{is} @{case_item@} @i{end case} ;
3609 @i{when} discrete_choice_list =>
3611 | attribute_declaration
3612 | variable_declaration
3613 | empty_declaration@}
3615 discrete_choice_list ::= string_literal @{| string_literal@} | @i{others}
3619 Here is a typical example, with a typed string variable:
3621 @smallexample @c projectfile
3623 @b{project} MyProj @b{is}
3624 @b{type} OS_Type @b{is} ("GNU/Linux", "Unix", "NT", "VMS");
3625 OS : OS_Type := @b{external} ("OS", "GNU/Linux");
3627 @b{package} Compiler @b{is}
3629 @b{when} "GNU/Linux" | "Unix" =>
3630 @b{for} Switches ("Ada")
3633 @b{for} Switches ("Ada")
3635 @b{when} @b{others} =>
3643 @c ---------------------------------------------
3645 @subsection Attributes
3646 @c ---------------------------------------------
3649 * Project Level Attributes::
3650 * Package Binder Attributes::
3651 * Package Builder Attributes::
3653 * Package Check Attributes::
3655 * Package Clean Attributes::
3656 * Package Compiler Attributes::
3657 * Package Cross_Reference Attributes::
3659 * Package Eliminate Attributes::
3661 * Package Finder Attributes::
3662 * Package gnatls Attributes::
3664 * Package gnatstub Attributes::
3666 * Package IDE Attributes::
3667 * Package Install Attributes::
3668 * Package Linker Attributes::
3670 * Package Metrics Attribute::
3672 * Package Naming Attributes::
3674 * Package Pretty_Printer Attributes::
3676 * Package Remote Attributes::
3677 * Package Stack Attributes::
3678 * Package Synchronize Attributes::
3682 A project (and its packages) may have @b{attributes} that define
3683 the project's properties. Some attributes have values that are strings;
3684 others have values that are string lists.
3687 attribute_declaration ::=
3688 simple_attribute_declaration | indexed_attribute_declaration
3689 simple_attribute_declaration ::= @i{for} attribute_designator @i{use} expression ;
3690 indexed_attribute_declaration ::=
3691 @i{for} @i{<indexed_attribute_>}simple_name ( string_literal) @i{use} expression ;
3692 attribute_designator ::=
3693 @i{<simple_attribute_>}simple_name
3694 | @i{<indexed_attribute_>}simple_name ( string_literal )
3698 There are two categories of attributes: @b{simple attributes}
3699 and @b{indexed attributes}.
3700 Each simple attribute has a default value: the empty string (for string
3701 attributes) and the empty list (for string list attributes).
3702 An attribute declaration defines a new value for an attribute, and overrides
3703 the previous value. The syntax of a simple attribute declaration is similar to
3704 that of an attribute definition clause in Ada.
3706 Some attributes are indexed. These attributes are mappings whose
3707 domain is a set of strings. They are declared one association
3708 at a time, by specifying a point in the domain and the corresponding image
3710 Like untyped variables and simple attributes, indexed attributes
3711 may be declared several times. Each declaration supplies a new value for the
3712 attribute, and replaces the previous setting.
3714 Here are some examples of attribute declarations:
3716 @smallexample @c projectfile
3717 --@i{ simple attributes}
3718 @b{for} Object_Dir @b{use} "objects";
3719 @b{for} Source_Dirs @b{use} ("units", "test/drivers");
3721 --@i{ indexed attributes}
3722 @b{for} Body ("main") @b{use} "Main.ada";
3723 @b{for} Switches ("main.ada")
3724 @b{use} ("-v", "-gnatv");
3725 @b{for} Switches ("main.ada") @b{use} Builder'Switches ("main.ada") & "-g";
3727 --@i{ indexed attributes copy (from package Builder in project Default)}
3728 --@i{ The package name must always be specified, even if it is the current}
3730 @b{for} Default_Switches @b{use} Default.Builder'Default_Switches;
3734 Attributes references may appear anywhere in expressions, and are used
3735 to retrieve the value previously assigned to the attribute. If an attribute
3736 has not been set in a given package or project, its value defaults to the
3737 empty string or the empty list, with some exceptions.
3740 attribute_reference ::=
3741 attribute_prefix ' @i{<simple_attribute>_}simple_name [ (string_literal) ]
3742 attribute_prefix ::= @i{project}
3743 | @i{<project_>}simple_name
3744 | package_identifier
3745 | @i{<project_>}simple_name . package_identifier
3751 @smallexample @c projectfile
3752 @b{project}'Object_Dir
3753 Naming'Dot_Replacement
3754 Imported_Project'Source_Dirs
3755 Imported_Project.Naming'Casing
3756 Builder'Default_Switches ("Ada")
3759 The exceptions to the empty defaults are:
3762 @item Object_Dir: default is "."
3763 @item Exec_Dir: default is 'Object_Dir, that is the value of attribute
3764 Object_Dir in the same project, declared or defaulted.
3765 @item Source_Dirs: default is (".")
3769 The prefix of an attribute may be:
3772 @item @code{project} for an attribute of the current project
3773 @item The name of an existing package of the current project
3774 @item The name of an imported project
3775 @item The name of a parent project that is extended by the current project
3776 @item An expanded name whose prefix is imported/parent project name,
3777 and whose selector is a package name
3783 In the following sections, all predefined attributes are succinctly described,
3784 first the project level attributes, that is those attributes that are not in a
3785 package, then the attributes in the different packages.
3787 It is possible for different tools to dynamically create new packages with
3788 attributes, or new attributes in predefined packages. These attributes are
3789 not documented here.
3791 The attributes under Configuration headings are usually found only in
3792 configuration project files.
3794 The characteristics of each attribute are indicated as follows:
3798 @item @b{Type of value}
3800 The value of an attribute may be a single string, indicated by the word
3801 "single", or a string list, indicated by the word "list".
3805 When the attribute is read-only, that is when it is not allowed to declare
3806 the attribute, this is indicated by the words "read-only".
3808 @item @b{Optional index}
3810 If it is allowed in the value of the attribute (both single and list) to have
3811 an optional index, this is indicated by the words "optional index".
3813 @item @b{Indexed attribute}
3815 When an it is an indexed attribute, this is indicated by the word "indexed".
3817 @item @b{Case-sensitivity of the index}
3819 For an indexed attribute, if the index is case-insensitive, this is indicated
3820 by the words "case-insensitive index".
3822 @item @b{File name index}
3824 For an indexed attribute, when the index is a file name, this is indicated by
3825 the words "file name index". The index may or may not be case-sensitive,
3826 depending on the platform.
3828 @item @b{others allowed in index}
3830 For an indexed attribute, if it is allowed to use @b{others} as the index,
3831 this is indicated by the words "others allowed".
3833 When @b{others} is used as the index of an indexed attribute, the value of
3834 the attribute indexed by @b{others} is used when no other index would apply.
3838 @node Project Level Attributes
3839 @subsubsection Project Level Attributes
3848 @item @b{Name}: single, read-only
3850 The name of the project.
3852 @item @b{Project_Dir}: single, read-only
3854 The path name of the project directory.
3856 @item @b{Main}: list, optional index
3858 The list of main sources for the executables.
3860 @item @b{Languages}: list
3862 The list of languages of the sources of the project.
3864 @item @b{Roots}: list, indexed, file name index
3866 The index is the file name of an executable source. Indicates the list of units
3867 from the main project that need to be bound and linked with their closures
3868 with the executable. The index is either a file name, a language name or "*".
3869 The roots for an executable source are those in @b{Roots} with an index that
3870 is the executable source file name, if declared. Otherwise, they are those in
3871 @b{Roots} with an index that is the language name of the executable source,
3872 if present. Otherwise, they are those in @b{Roots ("*")}, if declared. If none
3873 of these three possibilities are declared, then there are no roots for the
3876 @item @b{Externally_Built}: single
3878 Indicates if the project is externally built.
3879 Only case-insensitive values allowed are "true" and "false", the default.
3884 @item @b{Directories}
3888 @item @b{Object_Dir}: single
3890 Indicates the object directory for the project.
3892 @item @b{Exec_Dir}: single
3894 Indicates the exec directory for the project, that is the directory where the
3897 @item @b{Source_Dirs}: list
3899 The list of source directories of the project.
3901 @item @b{Inherit_Source_Path}: list, indexed, case-insensitive index
3903 Index is a language name. Value is a list of language names. Indicates that
3904 in the source search path of the index language the source directories of
3905 the languages in the list should be included.
3909 for Inherit_Source_Path ("C++") use ("C");
3911 @item @b{Exclude_Source_Dirs}: list
3913 The list of directories that are included in Source_Dirs but are not source
3914 directories of the project.
3916 @item @b{Ignore_Source_Sub_Dirs}: list
3918 Value is a list of simple names for subdirectories that are removed from the
3919 list of source directories, including theur subdirectories.
3923 @item @b{Source Files}
3927 @item @b{Source_Files}: list
3929 Value is a list of source file simple names.
3931 @item @b{Locally_Removed_Files}: list
3933 Obsolescent. Equivalent to Excluded_Source_Files.
3935 @item @b{Excluded_Source_Files}: list
3937 Value is a list of simple file names that are not sources of the project.
3938 Allows to remove sources that are inherited or found in the source directories
3939 and that match the naming scheme.
3941 @item @b{Source_List_File}: single
3943 Value is a text file name that contains a list of source file simple names,
3946 @item @b{Excluded_Source_List_File}: single
3948 Value is a text file name that contains a list of file simple names that
3949 are not sources of the project.
3951 @item @b{Interfaces}: list
3953 Value is a list of file names that constitutes the interfaces of the project.
3957 @item @b{Aggregate Projects}
3961 @item @b{Project_Files}: list
3963 Value is the list of aggregated projects.
3965 @item @b{Project_Path}: list
3967 Value is a list of directories that are added to the project search path when
3968 looking for the aggregated projects.
3970 @item @b{External}: single, indexed
3972 Index is the name of an external reference. Value is the value of the
3973 external reference to be used when parsing the aggregated projects.
3981 @item @b{Library_Dir}: single
3983 Value is the name of the library directory. This attribute needs to be
3984 declared for each library project.
3986 @item @b{Library_Name}: single
3988 Value is the name of the library. This attribute needs to be declared or
3989 inherited for each library project.
3991 @item @b{Library_Kind}: single
3993 Specifies the kind of library: static library (archive) or shared library.
3994 Case-insensitive values must be one of "static" for archives (the default) or
3995 "dynamic" or "relocatable" for shared libraries.
3997 @item @b{Library_Version}: single
3999 Value is the name of the library file.
4001 @item @b{Library_Interface}: list
4003 Value is the list of unit names that constitutes the interfaces
4004 of a Stand-Alone Library project.
4006 @item @b{Library_Standalone}: single
4008 Specifies if a Stand-Alone Library (SAL) is encapsulated or not.
4009 Only authorized case-insensitive values are "standard" for non encapsulated
4010 SALs, "encapsulated" for encapsulated SALs or "no" for non SAL library project.
4012 @item @b{Library_Encapsulated_Options}: list
4014 Value is a list of options that need to be used when linking an encapsulated
4015 Stand-Alone Library.
4017 @item @b{Library_Encapsulated_Supported}: single
4019 Indicates if encapsulated Stand-Alone Libraries are supported. Only
4020 authorized case-insensitive values are "true" and "false" (the default).
4022 @item @b{Library_Auto_Init}: single
4024 Indicates if a Stand-Alone Library is auto-initialized. Only authorized
4025 case-insentive values are "true" and "false".
4027 @item @b{Leading_Library_Options}: list
4029 Value is a list of options that are to be used at the beginning of
4030 the command line when linking a shared library.
4032 @item @b{Library_Options}: list
4034 Value is a list of options that are to be used when linking a shared library.
4036 @item @b{Library_Rpath_Options}: list, indexed, case-insensitive index
4038 Index is a language name. Value is a list of options for an invocation of the
4039 compiler of the language. This invocation is done for a shared library project
4040 with sources of the language. The output of the invocation is the path name
4041 of a shared library file. The directory name is to be put in the run path
4042 option switch when linking the shared library for the project.
4044 @item @b{Library_Src_Dir}: single
4046 Value is the name of the directory where copies of the sources of the
4047 interfaces of a Stand-Alone Library are to be copied.
4049 @item @b{Library_ALI_Dir}: single
4051 Value is the name of the directory where the ALI files of the interfaces
4052 of a Stand-Alone Library are to be copied. When this attribute is not declared,
4053 the directory is the library directory.
4055 @item @b{Library_gcc}: single
4057 Obsolescent attribute. Specify the linker driver used to link a shared library.
4058 Use instead attribute Linker'Driver.
4060 @item @b{Library_Symbol_File}: single
4062 Value is the name of the library symbol file.
4064 @item @b{Library_Symbol_Policy}: single
4066 Indicates the symbol policy kind. Only authorized case-insensitive values are
4067 "autonomous", "default", "compliant", "controlled" or "direct".
4069 @item @b{Library_Reference_Symbol_File}: single
4071 Value is the name of the reference symbol file.
4075 @item @b{Configuration - General}
4079 @item @b{Default_Language}: single
4081 Value is the case-insensitive name of the language of a project when attribute
4082 Languages is not specified.
4084 @item @b{Run_Path_Option}: list
4086 Value is the list of switches to be used when specifying the run path option
4089 @item @b{Run_Path_Origin}: single
4091 Value is the the string that may replace the path name of the executable
4092 directory in the run path options.
4094 @item @b{Separate_Run_Path_Options}: single
4096 Indicates if there may be several run path options specified when linking an
4097 executable. Only authorized case-insensitive values are "true" or "false" (the
4100 @item @b{Toolchain_Version}: single, indexed, case-insensitive index
4102 Index is a language name. Specify the version of a toolchain for a language.
4104 @item @b{Toolchain_Description}: single, indexed, case-insensitive index
4106 Obsolescent. No longer used.
4108 @item @b{Object_Generated}: single, indexed, case-insensitive index
4110 Index is a language name. Indicates if invoking the compiler for a language
4111 produces an object file. Only authorized case-insensitive values are "false"
4112 and "true" (the default).
4114 @item @b{Objects_Linked}: single, indexed, case-insensitive index
4116 Index is a language name. Indicates if the object files created by the compiler
4117 for a language need to be linked in the executable. Only authorized
4118 case-insensitive values are "false" and "true" (the default).
4120 @item @b{Target}: single
4122 Value is the name of the target platform. Taken into account only in the main
4125 @item @b{Runtime}: single, indexed, case-insensitive index
4127 Index is a language name. Indicates the runtime directory that is to be used
4128 when using the compiler of the language. Taken into account only in the main
4133 @item @b{Configuration - Libraries}
4137 @item @b{Library_Builder}: single
4139 Value is the path name of the application that is to be used to build
4140 libraries. Usually the path name of "gprlib".
4142 @item @b{Library_Support}: single
4144 Indicates the level of support of libraries. Only authorized case-insensitive
4145 values are "static_only", "full" or "none" (the default).
4149 @item @b{Configuration - Archives}
4153 @item @b{Archive_Builder}: list
4155 Value is the name of the application to be used to create a static library
4156 (archive), followed by the options to be used.
4158 @item @b{Archive_Builder_Append_Option}: list
4160 Value is the list of options to be used when invoking the archive builder
4161 to add project files into an archive.
4163 @item @b{Archive_Indexer}: list
4165 Value is the name of the archive indexer, followed by the required options.
4167 @item @b{Archive_Suffix}: single
4169 Value is the extension of archives. When not declared, the extension is ".a".
4171 @item @b{Library_Partial_Linker}: list
4173 Value is the name of the partial linker executable, followed by the required
4178 @item @b{Configuration - Shared Libraries}
4182 @item @b{Shared_Library_Prefix}: single
4184 Value is the prefix in the name of shared library files. When not declared,
4185 the prefix is "lib".
4187 @item @b{Shared_Library_Suffix}: single
4189 Value is the the extension of the name of shared library files. When not
4190 declared, the extension is ".so".
4192 @item @b{Symbolic_Link_Supported}: single
4194 Indicates if symbolic links are supported on the platform. Only authorized
4195 case-insensitive values are "true" and "false" (the default).
4197 @item @b{Library_Major_Minor_Id_Supported}: single
4199 Indicates if major and minor ids for shared library names are supported on
4200 the platform. Only authorized case-insensitive values are "true" and "false"
4203 @item @b{Library_Auto_Init_Supported}: single
4205 Indicates if auto-initialization of Stand-Alone Libraries is supported. Only
4206 authorized case-insensitive values are "true" and "false" (the default).
4208 @item @b{Shared_Library_Minimum_Switches}: list
4210 Value is the list of required switches when linking a shared library.
4212 @item @b{Library_Version_Switches}: list
4214 Value is the list of switches to specify a internal name for a shared library.
4216 @item @b{Library_Install_Name_Option}: single
4218 Value is the name of the option that needs to be used, concatenated with the
4219 path name of the library file, when linking a shared library.
4221 @item @b{Runtime_Library_Dir}: single, indexed, case-insensitive index
4223 Index is a language name. Value is the path name of the directory where the
4224 runtime libraries are located.
4226 @item @b{Runtime_Source_Dir}: single, indexed, case-insensitive index
4228 Index is a language name. Value is the path name of the directory where the
4229 sources of runtime libraries are located.
4235 @node Package Binder Attributes
4236 @subsubsection Package Binder Attributes
4244 @item @b{Default_Switches}: list, indexed, case-insensitive index
4246 Index is a language name. Value is the list of switches to be used when binding
4247 code of the language, if there is no applicable attribute Switches.
4249 @item @b{Switches}: list, optional index, indexed,
4250 case-insensitive index, others allowed
4252 Index is either a language name or a source file name. Value is the list of
4253 switches to be used when binding code. Index is either the source file name
4254 of the executable to be bound or the language name of the code to be bound.
4258 @item @b{Configuration - Binding}
4262 @item @b{Driver}: single, indexed, case-insensitive index
4264 Index is a language name. Value is the name of the application to be used when
4265 binding code of the language.
4267 @item @b{Required_Switches}: list, indexed, case-insensitive index
4269 Index is a language name. Value is the list of the required switches to be
4270 used when binding code of the language.
4272 @item @b{Prefix}: single, indexed, case-insensitive index
4274 Index is a language name. Value is a prefix to be used for the binder exchange
4275 file name for the language. Used to have different binder exchange file names
4276 when binding different languages.
4278 @item @b{Objects_Path}: single,indexed, case-insensitive index
4280 Index is a language name. Value is the name of the environment variable that
4281 contains the path for the object directories.
4283 @item @b{Object_Path_File}: single,indexed, case-insensitive index
4285 Index is a language name. Value is the name of the environment variable. The
4286 value of the environment variable is the path name of a text file that
4287 contains the list of object directories.
4293 @node Package Builder Attributes
4294 @subsubsection Package Builder Attributes
4298 @item @b{Default_Switches}: list, indexed, case-insensitive index
4300 Index is a language name. Value is the list of builder switches to be used when
4301 building an executable of the language, if there is no applicable attribute
4304 @item @b{Switches}: list, optional index, indexed, case-insensitive index,
4307 Index is either a language name or a source file name. Value is the list of
4308 builder switches to be used when building an executable. Index is either the
4309 source file name of the executable to be built or its language name.
4311 @item @b{Global_Compilation_Switches}: list, optional index, indexed,
4312 case-insensitive index
4314 Index is either a language name or a source file name. Value is the list of
4315 compilation switches to be used when building an executable. Index is either
4316 the source file name of the executable to be built or its language name.
4318 @item @b{Executable}: single, indexed, case-insensitive index
4320 Index is an executable source file name. Value is the simple file name of the
4321 executable to be built.
4323 @item @b{Executable_Suffix}: single
4325 Value is the extension of the file names of executable. When not specified,
4326 the extension is the default extension of executables on the platform.
4328 @item @b{Global_Configuration_Pragmas}: single
4330 Value is the file name of a configuration pragmas file that is specified to
4331 the Ada compiler when compiling any Ada source in the project tree.
4333 @item @b{Global_Config_File}: single, indexed, case-insensitive index
4335 Index is a language name. Value is the file name of a configuration file that
4336 is specified to the compiler when compiling any source of the language in the
4342 @node Package Check Attributes
4343 @subsubsection Package Check Attributes
4347 @item @b{Default_Switches}: list, indexed, case-insensitive index
4349 Index is a language name. Value is a list of switches to be used when invoking
4350 @code{gnatcheck} for a source of the language, if there is no applicable
4353 @item @b{Switches}: list, optional index, indexed, case-insensitive index,
4356 Index is a source file name. Value is the list of switches to be used when
4357 invoking @code{gnatcheck} for the source.
4362 @node Package Clean Attributes
4363 @subsubsection Package Clean Attributes
4367 @item @b{Switches}: list
4369 Value is a list of switches to be used by the cleaning application.
4371 @item @b{Source_Artifact_Extensions}: list, indexed, case-insensitive index
4373 Index is a language names. Value is the list of extensions for file names
4374 derived from object file names that need to be cleaned in the object
4375 directory of the project.
4377 @item @b{Object_Artifact_Extensions}: list, indexed, case-insensitive index
4379 Index is a language names. Value is the list of extensions for file names
4380 derived from source file names that need to be cleaned in the object
4381 directory of the project.
4383 @item @b{Artifacts_In_Object_Dir}: single
4385 Value is a list of file names expressed as regular expressions that are to be
4386 deleted by gprclean in the object directory of the project.
4388 @item @b{Artifacts_In_Exec_Dir}: single
4390 Value is list of file names expressed as regular expressions that are to be
4391 deleted by gprclean in the exec directory of the main project.
4395 @node Package Compiler Attributes
4396 @subsubsection Package Compiler Attributes
4404 @item @b{Default_Switches}: list, indexed, case-insensitive index
4406 Index is a language name. Value is a list of switches to be used when invoking
4407 the compiler for the language for a source of the project, if there is no
4408 applicable attribute Switches.
4410 @item @b{Switches}: list, optional index, indexed, case-insensitive index,
4413 Index is a source file name or a language name. Value is the list of switches
4414 to be used when invoking the compiler for the source or for its language.
4416 @item @b{Local_Configuration_Pragmas}: single
4418 Value is the file name of a configuration pragmas file that is specified to
4419 the Ada compiler when compiling any Ada source in the project.
4421 @item @b{Local_Config_File}: single, indexed, case-insensitive index
4423 Index is a language name. Value is the file name of a configuration file that
4424 is specified to the compiler when compiling any source of the language in the
4429 @item @b{Configuration - Compiling}
4433 @item @b{Driver}: single, indexed, case-insensitive index
4435 Index is a language name. Value is the name of the executable for the compiler
4438 @item @b{Language_Kind}: single, indexed, case-insensitive index
4440 Index is a language name. Indicates the kind of the language, either file based
4441 or unit based. Only authorized case-insensitive values are "unit_based" and
4442 "file_based" (the default).
4444 @item @b{Dependency_Kind}: single, indexed, case-insensitive index
4446 Index is a language name. Indicates how the dependencies are handled for the
4447 language. Only authorized case-insensitive values are "makefile", "ali_file",
4448 "ali_closure" or "none" (the default).
4450 @item @b{Required_Switches}: list, indexed, case-insensitive index
4452 Equivalent to attribute Leading_Required_Switches.
4454 @item @b{Leading_Required_Switches}: list, indexed, case-insensitive index
4456 Index is a language name. Value is the list of the minimum switches to be used
4457 at the beginning of the command line when invoking the compiler for the
4460 @item @b{Trailing_Required_Switches}: list, indexed, case-insensitive index
4462 Index is a language name. Value is the list of the minimum switches to be used
4463 at the end of the command line when invoking the compiler for the language.
4465 @item @b{PIC_Option}: list, indexed, case-insensitive index
4467 Index is a language name. Value is the list of switches to be used when
4468 compiling a source of the language when the project is a shared library
4471 @item @b{Path_Syntax}: single, indexed, case-insensitive index
4473 Index is a language name. Value is the kind of path syntax to be used when
4474 invoking the compiler for the language. Only authorized case-insensitive
4475 values are "canonical" and "host" (the default).
4477 @item @b{Source_File_Switches}: single, indexed, case-insensitive index
4479 Index is a language name. Value is a list of switches to be used just before
4480 the path name of the source to compile when invoking the compiler for a source
4483 @item @b{Object_File_Suffix}: single, indexed, case-insensitive index
4485 Index is a language name. Value is the extension of the object files created
4486 by the compiler of the language. When not specified, the extension is the
4487 default one for the platform.
4489 @item @b{Object_File_Switches}: list, indexed, case-insensitive index
4491 Index is a language name. Value is the list of switches to be used by the
4492 compiler of the language to specify the path name of the object file. When not
4493 specified, the switch used is "-o".
4495 @item @b{Multi_Unit_Switches}: list, indexed, case-insensitive index
4497 Index is a language name. Value is the list of switches to be used to compile
4498 a unit in a multi unit source of the language. The index of the unit in the
4499 source is concatenated with the last switches in the list.
4501 @item @b{Multi_Unit_Object_Separator}: single, indexed, case-insensitive index
4503 Index is a language name. Value is the string to be used in the object file
4504 name before the index of the unit, when compiling a unit in a multi unit source
4509 @item @b{Configuration - Mapping Files}
4513 @item @b{Mapping_File_Switches}: list, indexed, case-insensitive index
4515 Index is a language name. Value is the list of switches to be used to specify
4516 a mapping file when invoking the compiler for a source of the language.
4518 @item @b{Mapping_Spec_Suffix}: single, indexed, case-insensitive index
4520 Index is a language name. Value is the suffix to be used in a mapping file
4521 to indicate that the source is a spec.
4523 @item @b{Mapping_Body_Suffix}: single, indexed, case-insensitive index
4525 Index is a language name. Value is the suffix to be used in a mapping file
4526 to indicate that the source is a body.
4530 @item @b{Configuration - Config Files}
4534 @item @b{Config_File_Switches}: list: single, indexed, case-insensitive index
4536 Index is a language name. Value is the list of switches to specify to the
4537 compiler of the language a configuration file.
4539 @item @b{Config_Body_File_Name}: single, indexed, case-insensitive index
4541 Index is a language name. Value is the template to be used to indicate a
4542 configuration specific to a body of the language in a configuration
4545 @item @b{Config_Body_File_Name_Index}: single, indexed, case-insensitive index
4547 Index is a language name. Value is the template to be used to indicate a
4548 configuration specific to the body a unit in a multi unit source of the
4549 language in a configuration file.
4551 @item @b{Config_Body_File_Name_Pattern}: single, indexed,
4552 case-insensitive index
4554 Index is a language name. Value is the template to be used to indicate a
4555 configuration for all bodies of the languages in a configuration file.
4557 @item @b{Config_Spec_File_Name}: single, indexed, case-insensitive index
4559 Index is a language name. Value is the template to be used to indicate a
4560 configuration specific to a spec of the language in a configuration
4563 @item @b{Config_Spec_File_Name_Index}: single, indexed, case-insensitive index
4565 Index is a language name. Value is the template to be used to indicate a
4566 configuration specific to the spec a unit in a multi unit source of the
4567 language in a configuration file.
4569 @item @b{Config_Spec_File_Name_Pattern}: single, indexed,
4570 case-insensitive index
4572 Index is a language name. Value is the template to be used to indicate a
4573 configuration for all specs of the languages in a configuration file.
4575 @item @b{Config_File_Unique}: single, indexed, case-insensitive index
4577 Index is a language name. Indicates if there should be only one configuration
4578 file specified to the compiler of the language. Only authorized
4579 case-insensitive values are "true" and "false" (the default).
4583 @item @b{Configuration - Dependencies}
4587 @item @b{Dependency_Switches}: list, indexed, case-insensitive index
4589 Index is a language name. Value is the list of switches to be used to specify
4590 to the compiler the dependency file when the dependency kind of the language is
4591 file based, and when Dependency_Driver is not specified for the language.
4593 @item @b{Dependency_Driver}: list, indexed, case-insensitive index
4595 Index is a language name. Value is the name of the executable to be used to
4596 create the dependency file for a source of the language, followed by the
4601 @item @b{Configuration - Search Paths}
4605 @item @b{Include_Switches}: list, indexed, case-insensitive index
4607 Index is a language name. Value is the list of switches to specify to the
4608 compiler of the language to indicate a directory to look for sources.
4610 @item @b{Include_Path}: single, indexed, case-insensitive index
4612 Index is a language name. Value is the name of an environment variable that
4613 contains the path of all the directories that the compiler of the language
4614 may search for sources.
4616 @item @b{Include_Path_File}: single, indexed, case-insensitive index
4618 Index is a language name. Value is the name of an environment variable the
4619 value of which is the path name of a text file that contains the directories
4620 that the compiler of the language may search for sources.
4622 @item @b{Object_Path_Switches}: list, indexed, case-insensitive index
4624 Index is a language name. Value is the list of switches to specify to the
4625 compiler of the language the name of a text file that contains the list of
4626 object directories. When this attribute is not declared, the text file is
4633 @node Package Cross_Reference Attributes
4634 @subsubsection Package Cross_Reference Attributes
4638 @item @b{Default_Switches}: list, indexed, case-insensitive index
4640 Index is a language name. Value is a list of switches to be used when invoking
4641 @code{gnatxref} for a source of the language, if there is no applicable
4644 @item @b{Switches}: list, optional index, indexed, case-insensitive index,
4647 Index is a source file name. Value is the list of switches to be used when
4648 invoking @code{gnatxref} for the source.
4653 @node Package Eliminate Attributes
4654 @subsubsection Package Eliminate Attributes
4658 @item @b{Default_Switches}: list, indexed, case-insensitive index
4660 Index is a language name. Value is a list of switches to be used when invoking
4661 @code{gnatelim} for a source of the language, if there is no applicable
4664 @item @b{Switches}: list, optional index, indexed, case-insensitive index,
4667 Index is a source file name. Value is the list of switches to be used when
4668 invoking @code{gnatelim} for the source.
4673 @node Package Finder Attributes
4674 @subsubsection Package Finder Attributes
4678 @item @b{Default_Switches}: list, indexed, case-insensitive index
4680 Index is a language name. Value is a list of switches to be used when invoking
4681 @code{gnatfind} for a source of the language, if there is no applicable
4684 @item @b{Switches}: list, optional index, indexed, case-insensitive index,
4687 Index is a source file name. Value is the list of switches to be used when
4688 invoking @code{gnatfind} for the source.
4692 @node Package gnatls Attributes
4693 @subsubsection Package gnatls Attributes
4697 @item @b{Switches}: list
4699 Value is a list of switches to be used when invoking @code{gnatls}.
4704 @node Package gnatstub Attributes
4705 @subsubsection Package gnatstub Attributes
4709 @item @b{Default_Switches}: list, indexed, case-insensitive index
4711 Index is a language name. Value is a list of switches to be used when invoking
4712 @code{gnatstub} for a source of the language, if there is no applicable
4715 @item @b{Switches}: list, optional index, indexed, case-insensitive index,
4718 Index is a source file name. Value is the list of switches to be used when
4719 invoking @code{gnatstub} for the source.
4724 @node Package IDE Attributes
4725 @subsubsection Package IDE Attributes
4729 @item @b{Default_Switches}: list, indexed
4731 Index is the name of an external tool that the GNAT Programming System (GPS)
4732 is supporting. Value is a list of switches to use when invoking that tool.
4734 @item @b{Remote_Host}: single
4736 Value is a string that designates the remote host in a cross-compilation
4737 environment, to be used for remote compilation and debugging. This attribute
4738 should not be specified when running on the local machine.
4740 @item @b{Program_Host}: single
4742 Value is a string that specifies the name of IP address of the embedded target
4743 in a cross-compilation environment, on which the program should execute.
4745 @item @b{Communication_Protocol}: single
4747 Value is the name of the protocol to use to communicate with the target
4748 in a cross-compilation environment, for example @code{"wtx"} or
4751 @item @b{Compiler_Command}: single, indexed, case-insensitive index
4753 Index is a language Name. Value is a string that denotes the command to be
4754 used to invoke the compiler. The value of @code{Compiler_Command ("Ada")} is
4755 expected to be compatible with @command{gnatmake}, in particular in
4756 the handling of switches.
4758 @item @b{Debugger_Command}: single
4760 Value is a string that specifies the name of the debugger to be used, such as
4761 gdb, powerpc-wrs-vxworks-gdb or gdb-4.
4763 @item @b{gnatlist}: single
4765 Value is a string that specifies the name of the @command{gnatls} utility
4766 to be used to retrieve information about the predefined path; for example,
4767 @code{"gnatls"}, @code{"powerpc-wrs-vxworks-gnatls"}.
4769 @item @b{VCS_Kind}: single
4771 Value is a string used to specify the Version Control System (VCS) to be used
4772 for this project, for example "Subversion", "ClearCase". If the
4773 value is set to "Auto", the IDE will try to detect the actual VCS used
4774 on the list of supported ones.
4776 @item @b{VCS_File_Check}: single
4778 Value is a string that specifies the command used by the VCS to check
4779 the validity of a file, either when the user explicitly asks for a check,
4780 or as a sanity check before doing the check-in.
4782 @item @b{VCS_Log_Check}: single
4784 Value is a string that specifies the command used by the VCS to check
4785 the validity of a log file.
4787 @item @b{Documentation_Dir}: single
4789 Value is the directory used to generate the documentation of source code.
4793 @node Package Install Attributes
4794 @subsubsection Package Install Attributes
4798 @item @b{Artifacts}: list, indexed
4800 An array attribute to declare a set of files not part of the sources
4801 to be installed. The array discriminant is the directory where the
4802 file is to be installed. If a relative directory then Prefix (see
4803 below) is prepended.
4805 @item @b{Prefix}: single
4807 Value is the install destination directory.
4809 @item @b{Sources_Subdir}: single
4811 Value is the sources directory or subdirectory of Prefix.
4813 @item @b{Exec_Subdir}: single
4815 Value is the executables directory or subdirectory of Prefix.
4817 @item @b{Lib_Subdir}: single
4819 Value is library directory or subdirectory of Prefix.
4821 @item @b{Project_Subdir}: single
4823 Value is the project directory or subdirectory of Prefix.
4825 @item @b{Active}: single
4827 Indicates that the project is to be installed or not. Case-insensitive value
4828 "false" means that the project is not to be installed, all other values mean
4829 that the project is to be installed.
4831 @item @b{Mode}: single
4833 Value is the installation mode, it is either @b{dev} (default) or @b{usage}.
4835 @item @b{Install_Name}: single
4837 Specify the name to use for recording the installation. The default is
4838 the project name without the extension.
4842 @node Package Linker Attributes
4843 @subsubsection Package Linker Attributes
4851 @item @b{Required_Switches}: list
4853 Value is a list of switches that are required when invoking the linker to link
4856 @item @b{Default_Switches}: list, indexed, case-insensitive index
4858 Index is a language name. Value is a list of switches for the linker when
4859 linking an executable for a main source of the language, when there is no
4860 applicable Switches.
4862 @item @b{Leading_Switches}: list, optional index, indexed,
4863 case-insensitive index, others allowed
4865 Index is a source file name or a language name. Value is the list of switches
4866 to be used at the beginning of the command line when invoking the linker to
4867 build an executable for the source or for its language.
4869 @item @b{Switches}: list, optional index, indexed, case-insensitive index,
4872 Index is a source file name or a language name. Value is the list of switches
4873 to be used when invoking the linker to build an executable for the source or
4876 @item @b{Trailing_Switches}: list, optional index, indexed,
4877 case-insensitive index, others allowed
4879 Index is a source file name or a language name. Value is the list of switches
4880 to be used at the end of the command line when invoking the linker to
4881 build an executable for the source or for its language. These switches may
4882 override the Required_Switches.
4884 @item @b{Linker_Options}: list
4886 Value is a list of switches/options that are to be added when linking an
4887 executable from a project importing the current project directly or indirectly.
4888 Linker_Options are not used when linking an executable from the current
4891 @item @b{Map_File_Option}: single
4893 Value is the switch to specify the map file name that the linker needs to
4898 @item @b{Configuration - Linking}
4902 @item @b{Driver}: single
4904 Value is the name of the linker executable.
4908 @item @b{Configuration - Response Files}
4912 @item @b{Max_Command_Line_Length}: single
4914 Value is the maximum number of character in the command line when invoking
4915 the linker to link an executable.
4917 @item @b{Response_File_Format}: single
4919 Indicates the kind of response file to create when the length of the linking
4920 command line is too large. Only authorized case-insensitive values are "none",
4921 "gnu", "object_list", "gcc_gnu", "gcc_option_list" and "gcc_object_list".
4923 @item @b{Response_File_Switches}: list
4925 Value is the list of switches to specify a response file to the linker.
4932 @node Package Metrics Attribute
4933 @subsubsection Package Metrics Attribute
4937 @item @b{Default_Switches}: list, indexed, case-insensitive index
4939 Index is a language name. Value is a list of switches to be used when invoking
4940 @code{gnatmetric} for a source of the language, if there is no applicable
4943 @item @b{Switches}: list, optional index, indexed, case-insensitive index,
4946 Index is a source file name. Value is the list of switches to be used when
4947 invoking @code{gnatmetric} for the source.
4952 @node Package Naming Attributes
4953 @subsubsection Package Naming Attributes
4957 @item @b{Specification_Suffix}: single, indexed, case-insensitive index
4959 Equivalent to attribute Spec_Suffix.
4961 @item @b{Spec_Suffix}: single, indexed, case-insensitive index
4963 Index is a language name. Value is the extension of file names for specs of
4966 @item @b{Implementation_Suffix}: single, indexed, case-insensitive index
4968 Equivalent to attribute Body_Suffix.
4970 @item @b{Body_Suffix}: single, indexed, case-insensitive index
4972 Index is a language name. Value is the extension of file names for bodies of
4975 @item @b{Separate_Suffix}: single
4977 Value is the extension of file names for subunits of Ada.
4979 @item @b{Casing}: single
4981 Indicates the casing of sources of the Ada language. Only authorized
4982 case-insensitive values are "lowercase", "uppercase" and "mixedcase".
4984 @item @b{Dot_Replacement}: single
4986 Value is the string that replace the dot of unit names in the source file names
4987 of the Ada language.
4989 @item @b{Specification}: single, optional index, indexed,
4990 case-insensitive index
4992 Equivalent to attribute Spec.
4994 @item @b{Spec}: single, optional index, indexed, case-insensitive index
4996 Index is a unit name. Value is the file name of the spec of the unit.
4998 @item @b{Implementation}: single, optional index, indexed,
4999 case-insensitive index
5001 Equivalent to attribute Body.
5003 @item @b{Body}: single, optional index, indexed, case-insensitive index
5005 Index is a unit name. Value is the file name of the body of the unit.
5007 @item @b{Specification_Exceptions}: list, indexed, case-insensitive index
5009 Index is a language name. Value is a list of specs for the language that do not
5010 necessarily follow the naming scheme for the language and that may or may not
5011 be found in the source directories of the project.
5013 @item @b{Implementation_Exceptions}: list, indexed, case-insensitive index
5015 Index is a language name. Value is a list of bodies for the language that do not
5016 necessarily follow the naming scheme for the language and that may or may not
5017 be found in the source directories of the project.
5022 @node Package Pretty_Printer Attributes
5023 @subsubsection Package Pretty_Printer Attributes
5027 @item @b{Default_Switches}: list, indexed, case-insensitive index
5029 Index is a language name. Value is a list of switches to be used when invoking
5030 @code{gnatpp} for a source of the language, if there is no applicable
5033 @item @b{Switches}: list, optional index, indexed, case-insensitive index,
5036 Index is a source file name. Value is the list of switches to be used when
5037 invoking @code{gnatpp} for the source.
5042 @node Package Remote Attributes
5043 @subsubsection Package Remote Attributes
5047 @item @b{Included_Patterns}: list
5049 If this attribute is defined it sets the patterns to
5050 synchronized from the master to the slaves. It is exclusive
5051 with Excluded_Patterns, that is it is an error to define
5054 @item @b{Included_Artifact_Patterns}: list
5056 If this attribute is defined it sets the patterns of compilation
5057 artifacts to synchronized from the slaves to the build master.
5058 This attribute replace the default hard-coded patterns.
5060 @item @b{Excluded_Patterns}: list
5062 Set of patterns to ignore when synchronizing sources from the build
5063 master to the slaves. A set of predefined patterns are supported
5064 (e.g. *.o, *.ali, *.exe, etc.), this attributes make it possible to
5065 add some more patterns.
5067 @item @b{Root_Dir}: single
5069 Value is the root directory used by the slave machines.
5073 @node Package Stack Attributes
5074 @subsubsection Package Stack Attributes
5078 @item @b{Switches}: list
5080 Value is the list of switches to be used when invoking @code{gnatstack}.
5084 @node Package Synchronize Attributes
5085 @subsubsection Package Synchronize Attributes
5089 @item @b{Default_Switches}: list, indexed, case-insensitive index
5091 Index is a language name. Value is a list of switches to be used when invoking
5092 @code{gnatsync} for a source of the language, if there is no applicable
5095 @item @b{Switches}: list, optional index, indexed, case-insensitive index,
5098 Index is a source file name. Value is the list of switches to be used when
5099 invoking @code{gnatsync} for the source.