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1 /* Basic block reordering routines for the GNU compiler.
2 Copyright (C) 2000-2017 Free Software Foundation, Inc.
4 This file is part of GCC.
6 GCC is free software; you can redistribute it and/or modify it
7 under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 3, or (at your option)
9 any later version.
11 GCC is distributed in the hope that it will be useful, but WITHOUT
12 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
13 or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public
14 License for more details.
16 You should have received a copy of the GNU General Public License
17 along with GCC; see the file COPYING3. If not see
18 <http://www.gnu.org/licenses/>. */
20 /* This file contains the "reorder blocks" pass, which changes the control
21 flow of a function to encounter fewer branches; the "partition blocks"
22 pass, which divides the basic blocks into "hot" and "cold" partitions,
23 which are kept separate; and the "duplicate computed gotos" pass, which
24 duplicates blocks ending in an indirect jump.
26 There are two algorithms for "reorder blocks": the "simple" algorithm,
27 which just rearranges blocks, trying to minimize the number of executed
28 unconditional branches; and the "software trace cache" algorithm, which
29 also copies code, and in general tries a lot harder to have long linear
30 pieces of machine code executed. This algorithm is described next. */
32 /* This (greedy) algorithm constructs traces in several rounds.
33 The construction starts from "seeds". The seed for the first round
34 is the entry point of the function. When there are more than one seed,
35 the one with the lowest key in the heap is selected first (see bb_to_key).
36 Then the algorithm repeatedly adds the most probable successor to the end
37 of a trace. Finally it connects the traces.
39 There are two parameters: Branch Threshold and Exec Threshold.
40 If the probability of an edge to a successor of the current basic block is
41 lower than Branch Threshold or its frequency is lower than Exec Threshold,
42 then the successor will be the seed in one of the next rounds.
43 Each round has these parameters lower than the previous one.
44 The last round has to have these parameters set to zero so that the
45 remaining blocks are picked up.
47 The algorithm selects the most probable successor from all unvisited
48 successors and successors that have been added to this trace.
49 The other successors (that has not been "sent" to the next round) will be
50 other seeds for this round and the secondary traces will start from them.
51 If the successor has not been visited in this trace, it is added to the
52 trace (however, there is some heuristic for simple branches).
53 If the successor has been visited in this trace, a loop has been found.
54 If the loop has many iterations, the loop is rotated so that the source
55 block of the most probable edge going out of the loop is the last block
56 of the trace.
57 If the loop has few iterations and there is no edge from the last block of
58 the loop going out of the loop, the loop header is duplicated.
60 When connecting traces, the algorithm first checks whether there is an edge
61 from the last block of a trace to the first block of another trace.
62 When there are still some unconnected traces it checks whether there exists
63 a basic block BB such that BB is a successor of the last block of a trace
64 and BB is a predecessor of the first block of another trace. In this case,
65 BB is duplicated, added at the end of the first trace and the traces are
66 connected through it.
67 The rest of traces are simply connected so there will be a jump to the
68 beginning of the rest of traces.
70 The above description is for the full algorithm, which is used when the
71 function is optimized for speed. When the function is optimized for size,
72 in order to reduce long jumps and connect more fallthru edges, the
73 algorithm is modified as follows:
74 (1) Break long traces to short ones. A trace is broken at a block that has
75 multiple predecessors/ successors during trace discovery. When connecting
76 traces, only connect Trace n with Trace n + 1. This change reduces most
77 long jumps compared with the above algorithm.
78 (2) Ignore the edge probability and frequency for fallthru edges.
79 (3) Keep the original order of blocks when there is no chance to fall
80 through. We rely on the results of cfg_cleanup.
82 To implement the change for code size optimization, block's index is
83 selected as the key and all traces are found in one round.
85 References:
87 "Software Trace Cache"
88 A. Ramirez, J. Larriba-Pey, C. Navarro, J. Torrellas and M. Valero; 1999
89 http://citeseer.nj.nec.com/15361.html
93 #include "config.h"
94 #define INCLUDE_ALGORITHM /* stable_sort */
95 #include "system.h"
96 #include "coretypes.h"
97 #include "backend.h"
98 #include "target.h"
99 #include "rtl.h"
100 #include "tree.h"
101 #include "cfghooks.h"
102 #include "df.h"
103 #include "memmodel.h"
104 #include "optabs.h"
105 #include "regs.h"
106 #include "emit-rtl.h"
107 #include "output.h"
108 #include "expr.h"
109 #include "params.h"
110 #include "tree-pass.h"
111 #include "cfgrtl.h"
112 #include "cfganal.h"
113 #include "cfgbuild.h"
114 #include "cfgcleanup.h"
115 #include "bb-reorder.h"
116 #include "except.h"
117 #include "fibonacci_heap.h"
119 /* The number of rounds. In most cases there will only be 4 rounds, but
120 when partitioning hot and cold basic blocks into separate sections of
121 the object file there will be an extra round. */
122 #define N_ROUNDS 5
124 struct target_bb_reorder default_target_bb_reorder;
125 #if SWITCHABLE_TARGET
126 struct target_bb_reorder *this_target_bb_reorder = &default_target_bb_reorder;
127 #endif
129 #define uncond_jump_length \
130 (this_target_bb_reorder->x_uncond_jump_length)
132 /* Branch thresholds in thousandths (per mille) of the REG_BR_PROB_BASE. */
133 static const int branch_threshold[N_ROUNDS] = {400, 200, 100, 0, 0};
135 /* Exec thresholds in thousandths (per mille) of the frequency of bb 0. */
136 static const int exec_threshold[N_ROUNDS] = {500, 200, 50, 0, 0};
138 /* If edge frequency is lower than DUPLICATION_THRESHOLD per mille of entry
139 block the edge destination is not duplicated while connecting traces. */
140 #define DUPLICATION_THRESHOLD 100
142 typedef fibonacci_heap <long, basic_block_def> bb_heap_t;
143 typedef fibonacci_node <long, basic_block_def> bb_heap_node_t;
145 /* Structure to hold needed information for each basic block. */
146 struct bbro_basic_block_data
148 /* Which trace is the bb start of (-1 means it is not a start of any). */
149 int start_of_trace;
151 /* Which trace is the bb end of (-1 means it is not an end of any). */
152 int end_of_trace;
154 /* Which trace is the bb in? */
155 int in_trace;
157 /* Which trace was this bb visited in? */
158 int visited;
160 /* Cached maximum frequency of interesting incoming edges.
161 Minus one means not yet computed. */
162 int priority;
164 /* Which heap is BB in (if any)? */
165 bb_heap_t *heap;
167 /* Which heap node is BB in (if any)? */
168 bb_heap_node_t *node;
171 /* The current size of the following dynamic array. */
172 static int array_size;
174 /* The array which holds needed information for basic blocks. */
175 static bbro_basic_block_data *bbd;
177 /* To avoid frequent reallocation the size of arrays is greater than needed,
178 the number of elements is (not less than) 1.25 * size_wanted. */
179 #define GET_ARRAY_SIZE(X) ((((X) / 4) + 1) * 5)
181 /* Free the memory and set the pointer to NULL. */
182 #define FREE(P) (gcc_assert (P), free (P), P = 0)
184 /* Structure for holding information about a trace. */
185 struct trace
187 /* First and last basic block of the trace. */
188 basic_block first, last;
190 /* The round of the STC creation which this trace was found in. */
191 int round;
193 /* The length (i.e. the number of basic blocks) of the trace. */
194 int length;
197 /* Maximum frequency and count of one of the entry blocks. */
198 static int max_entry_frequency;
199 static profile_count max_entry_count;
201 /* Local function prototypes. */
202 static void find_traces (int *, struct trace *);
203 static basic_block rotate_loop (edge, struct trace *, int);
204 static void mark_bb_visited (basic_block, int);
205 static void find_traces_1_round (int, int, gcov_type, struct trace *, int *,
206 int, bb_heap_t **, int);
207 static basic_block copy_bb (basic_block, edge, basic_block, int);
208 static long bb_to_key (basic_block);
209 static bool better_edge_p (const_basic_block, const_edge, profile_probability,
210 int, profile_probability, int, const_edge);
211 static bool connect_better_edge_p (const_edge, bool, int, const_edge,
212 struct trace *);
213 static void connect_traces (int, struct trace *);
214 static bool copy_bb_p (const_basic_block, int);
215 static bool push_to_next_round_p (const_basic_block, int, int, int, gcov_type);
217 /* Return the trace number in which BB was visited. */
219 static int
220 bb_visited_trace (const_basic_block bb)
222 gcc_assert (bb->index < array_size);
223 return bbd[bb->index].visited;
226 /* This function marks BB that it was visited in trace number TRACE. */
228 static void
229 mark_bb_visited (basic_block bb, int trace)
231 bbd[bb->index].visited = trace;
232 if (bbd[bb->index].heap)
234 bbd[bb->index].heap->delete_node (bbd[bb->index].node);
235 bbd[bb->index].heap = NULL;
236 bbd[bb->index].node = NULL;
240 /* Check to see if bb should be pushed into the next round of trace
241 collections or not. Reasons for pushing the block forward are 1).
242 If the block is cold, we are doing partitioning, and there will be
243 another round (cold partition blocks are not supposed to be
244 collected into traces until the very last round); or 2). There will
245 be another round, and the basic block is not "hot enough" for the
246 current round of trace collection. */
248 static bool
249 push_to_next_round_p (const_basic_block bb, int round, int number_of_rounds,
250 int exec_th, gcov_type count_th)
252 bool there_exists_another_round;
253 bool block_not_hot_enough;
255 there_exists_another_round = round < number_of_rounds - 1;
257 block_not_hot_enough = (bb->frequency < exec_th
258 || bb->count < count_th
259 || probably_never_executed_bb_p (cfun, bb));
261 if (there_exists_another_round
262 && block_not_hot_enough)
263 return true;
264 else
265 return false;
268 /* Find the traces for Software Trace Cache. Chain each trace through
269 RBI()->next. Store the number of traces to N_TRACES and description of
270 traces to TRACES. */
272 static void
273 find_traces (int *n_traces, struct trace *traces)
275 int i;
276 int number_of_rounds;
277 edge e;
278 edge_iterator ei;
279 bb_heap_t *heap = new bb_heap_t (LONG_MIN);
281 /* Add one extra round of trace collection when partitioning hot/cold
282 basic blocks into separate sections. The last round is for all the
283 cold blocks (and ONLY the cold blocks). */
285 number_of_rounds = N_ROUNDS - 1;
287 /* Insert entry points of function into heap. */
288 max_entry_frequency = 0;
289 max_entry_count = profile_count::zero ();
290 FOR_EACH_EDGE (e, ei, ENTRY_BLOCK_PTR_FOR_FN (cfun)->succs)
292 bbd[e->dest->index].heap = heap;
293 bbd[e->dest->index].node = heap->insert (bb_to_key (e->dest), e->dest);
294 if (e->dest->frequency > max_entry_frequency)
295 max_entry_frequency = e->dest->frequency;
296 if (e->dest->count.initialized_p () && e->dest->count > max_entry_count)
297 max_entry_count = e->dest->count;
300 /* Find the traces. */
301 for (i = 0; i < number_of_rounds; i++)
303 gcov_type count_threshold;
305 if (dump_file)
306 fprintf (dump_file, "STC - round %d\n", i + 1);
308 if (max_entry_count < INT_MAX / 1000)
309 count_threshold = max_entry_count.to_gcov_type () * exec_threshold[i] / 1000;
310 else
311 count_threshold = max_entry_count.to_gcov_type () / 1000 * exec_threshold[i];
313 find_traces_1_round (REG_BR_PROB_BASE * branch_threshold[i] / 1000,
314 max_entry_frequency * exec_threshold[i] / 1000,
315 count_threshold, traces, n_traces, i, &heap,
316 number_of_rounds);
318 delete heap;
320 if (dump_file)
322 for (i = 0; i < *n_traces; i++)
324 basic_block bb;
325 fprintf (dump_file, "Trace %d (round %d): ", i + 1,
326 traces[i].round + 1);
327 for (bb = traces[i].first;
328 bb != traces[i].last;
329 bb = (basic_block) bb->aux)
330 fprintf (dump_file, "%d [%d] ", bb->index, bb->frequency);
331 fprintf (dump_file, "%d [%d]\n", bb->index, bb->frequency);
333 fflush (dump_file);
337 /* Rotate loop whose back edge is BACK_EDGE in the tail of trace TRACE
338 (with sequential number TRACE_N). */
340 static basic_block
341 rotate_loop (edge back_edge, struct trace *trace, int trace_n)
343 basic_block bb;
345 /* Information about the best end (end after rotation) of the loop. */
346 basic_block best_bb = NULL;
347 edge best_edge = NULL;
348 int best_freq = -1;
349 profile_count best_count = profile_count::uninitialized ();
350 /* The best edge is preferred when its destination is not visited yet
351 or is a start block of some trace. */
352 bool is_preferred = false;
354 /* Find the most frequent edge that goes out from current trace. */
355 bb = back_edge->dest;
358 edge e;
359 edge_iterator ei;
361 FOR_EACH_EDGE (e, ei, bb->succs)
362 if (e->dest != EXIT_BLOCK_PTR_FOR_FN (cfun)
363 && bb_visited_trace (e->dest) != trace_n
364 && (e->flags & EDGE_CAN_FALLTHRU)
365 && !(e->flags & EDGE_COMPLEX))
367 if (is_preferred)
369 /* The best edge is preferred. */
370 if (!bb_visited_trace (e->dest)
371 || bbd[e->dest->index].start_of_trace >= 0)
373 /* The current edge E is also preferred. */
374 int freq = EDGE_FREQUENCY (e);
375 if (freq > best_freq || e->count > best_count)
377 best_freq = freq;
378 if (e->count.initialized_p ())
379 best_count = e->count;
380 best_edge = e;
381 best_bb = bb;
385 else
387 if (!bb_visited_trace (e->dest)
388 || bbd[e->dest->index].start_of_trace >= 0)
390 /* The current edge E is preferred. */
391 is_preferred = true;
392 best_freq = EDGE_FREQUENCY (e);
393 best_count = e->count;
394 best_edge = e;
395 best_bb = bb;
397 else
399 int freq = EDGE_FREQUENCY (e);
400 if (!best_edge || freq > best_freq || e->count > best_count)
402 best_freq = freq;
403 best_count = e->count;
404 best_edge = e;
405 best_bb = bb;
410 bb = (basic_block) bb->aux;
412 while (bb != back_edge->dest);
414 if (best_bb)
416 /* Rotate the loop so that the BEST_EDGE goes out from the last block of
417 the trace. */
418 if (back_edge->dest == trace->first)
420 trace->first = (basic_block) best_bb->aux;
422 else
424 basic_block prev_bb;
426 for (prev_bb = trace->first;
427 prev_bb->aux != back_edge->dest;
428 prev_bb = (basic_block) prev_bb->aux)
430 prev_bb->aux = best_bb->aux;
432 /* Try to get rid of uncond jump to cond jump. */
433 if (single_succ_p (prev_bb))
435 basic_block header = single_succ (prev_bb);
437 /* Duplicate HEADER if it is a small block containing cond jump
438 in the end. */
439 if (any_condjump_p (BB_END (header)) && copy_bb_p (header, 0)
440 && !CROSSING_JUMP_P (BB_END (header)))
441 copy_bb (header, single_succ_edge (prev_bb), prev_bb, trace_n);
445 else
447 /* We have not found suitable loop tail so do no rotation. */
448 best_bb = back_edge->src;
450 best_bb->aux = NULL;
451 return best_bb;
454 /* One round of finding traces. Find traces for BRANCH_TH and EXEC_TH i.e. do
455 not include basic blocks whose probability is lower than BRANCH_TH or whose
456 frequency is lower than EXEC_TH into traces (or whose count is lower than
457 COUNT_TH). Store the new traces into TRACES and modify the number of
458 traces *N_TRACES. Set the round (which the trace belongs to) to ROUND.
459 The function expects starting basic blocks to be in *HEAP and will delete
460 *HEAP and store starting points for the next round into new *HEAP. */
462 static void
463 find_traces_1_round (int branch_th, int exec_th, gcov_type count_th,
464 struct trace *traces, int *n_traces, int round,
465 bb_heap_t **heap, int number_of_rounds)
467 /* Heap for discarded basic blocks which are possible starting points for
468 the next round. */
469 bb_heap_t *new_heap = new bb_heap_t (LONG_MIN);
470 bool for_size = optimize_function_for_size_p (cfun);
472 while (!(*heap)->empty ())
474 basic_block bb;
475 struct trace *trace;
476 edge best_edge, e;
477 long key;
478 edge_iterator ei;
480 bb = (*heap)->extract_min ();
481 bbd[bb->index].heap = NULL;
482 bbd[bb->index].node = NULL;
484 if (dump_file)
485 fprintf (dump_file, "Getting bb %d\n", bb->index);
487 /* If the BB's frequency is too low, send BB to the next round. When
488 partitioning hot/cold blocks into separate sections, make sure all
489 the cold blocks (and ONLY the cold blocks) go into the (extra) final
490 round. When optimizing for size, do not push to next round. */
492 if (!for_size
493 && push_to_next_round_p (bb, round, number_of_rounds, exec_th,
494 count_th))
496 int key = bb_to_key (bb);
497 bbd[bb->index].heap = new_heap;
498 bbd[bb->index].node = new_heap->insert (key, bb);
500 if (dump_file)
501 fprintf (dump_file,
502 " Possible start point of next round: %d (key: %d)\n",
503 bb->index, key);
504 continue;
507 trace = traces + *n_traces;
508 trace->first = bb;
509 trace->round = round;
510 trace->length = 0;
511 bbd[bb->index].in_trace = *n_traces;
512 (*n_traces)++;
516 profile_probability prob;
517 int freq;
518 bool ends_in_call;
520 /* The probability and frequency of the best edge. */
521 profile_probability best_prob = profile_probability::uninitialized ();
522 int best_freq = INT_MIN / 2;
524 best_edge = NULL;
525 mark_bb_visited (bb, *n_traces);
526 trace->length++;
528 if (dump_file)
529 fprintf (dump_file, "Basic block %d was visited in trace %d\n",
530 bb->index, *n_traces - 1);
532 ends_in_call = block_ends_with_call_p (bb);
534 /* Select the successor that will be placed after BB. */
535 FOR_EACH_EDGE (e, ei, bb->succs)
537 gcc_assert (!(e->flags & EDGE_FAKE));
539 if (e->dest == EXIT_BLOCK_PTR_FOR_FN (cfun))
540 continue;
542 if (bb_visited_trace (e->dest)
543 && bb_visited_trace (e->dest) != *n_traces)
544 continue;
546 if (BB_PARTITION (e->dest) != BB_PARTITION (bb))
547 continue;
549 prob = e->probability;
550 freq = e->dest->frequency;
552 /* The only sensible preference for a call instruction is the
553 fallthru edge. Don't bother selecting anything else. */
554 if (ends_in_call)
556 if (e->flags & EDGE_CAN_FALLTHRU)
558 best_edge = e;
559 best_prob = prob;
560 best_freq = freq;
562 continue;
565 /* Edge that cannot be fallthru or improbable or infrequent
566 successor (i.e. it is unsuitable successor). When optimizing
567 for size, ignore the probability and frequency. */
568 if (!(e->flags & EDGE_CAN_FALLTHRU) || (e->flags & EDGE_COMPLEX)
569 || !prob.initialized_p ()
570 || ((prob.to_reg_br_prob_base () < branch_th
571 || EDGE_FREQUENCY (e) < exec_th
572 || e->count < count_th) && (!for_size)))
573 continue;
575 /* If partitioning hot/cold basic blocks, don't consider edges
576 that cross section boundaries. */
578 if (better_edge_p (bb, e, prob, freq, best_prob, best_freq,
579 best_edge))
581 best_edge = e;
582 best_prob = prob;
583 best_freq = freq;
587 /* If the best destination has multiple predecessors, and can be
588 duplicated cheaper than a jump, don't allow it to be added
589 to a trace. We'll duplicate it when connecting traces. */
590 if (best_edge && EDGE_COUNT (best_edge->dest->preds) >= 2
591 && copy_bb_p (best_edge->dest, 0))
592 best_edge = NULL;
594 /* If the best destination has multiple successors or predecessors,
595 don't allow it to be added when optimizing for size. This makes
596 sure predecessors with smaller index are handled before the best
597 destinarion. It breaks long trace and reduces long jumps.
599 Take if-then-else as an example.
605 If we do not remove the best edge B->D/C->D, the final order might
606 be A B D ... C. C is at the end of the program. If D's successors
607 and D are complicated, might need long jumps for A->C and C->D.
608 Similar issue for order: A C D ... B.
610 After removing the best edge, the final result will be ABCD/ ACBD.
611 It does not add jump compared with the previous order. But it
612 reduces the possibility of long jumps. */
613 if (best_edge && for_size
614 && (EDGE_COUNT (best_edge->dest->succs) > 1
615 || EDGE_COUNT (best_edge->dest->preds) > 1))
616 best_edge = NULL;
618 /* Add all non-selected successors to the heaps. */
619 FOR_EACH_EDGE (e, ei, bb->succs)
621 if (e == best_edge
622 || e->dest == EXIT_BLOCK_PTR_FOR_FN (cfun)
623 || bb_visited_trace (e->dest))
624 continue;
626 key = bb_to_key (e->dest);
628 if (bbd[e->dest->index].heap)
630 /* E->DEST is already in some heap. */
631 if (key != bbd[e->dest->index].node->get_key ())
633 if (dump_file)
635 fprintf (dump_file,
636 "Changing key for bb %d from %ld to %ld.\n",
637 e->dest->index,
638 (long) bbd[e->dest->index].node->get_key (),
639 key);
641 bbd[e->dest->index].heap->replace_key
642 (bbd[e->dest->index].node, key);
645 else
647 bb_heap_t *which_heap = *heap;
649 prob = e->probability;
650 freq = EDGE_FREQUENCY (e);
652 if (!(e->flags & EDGE_CAN_FALLTHRU)
653 || (e->flags & EDGE_COMPLEX)
654 || !prob.initialized_p ()
655 || prob.to_reg_br_prob_base () < branch_th
656 || freq < exec_th
657 || e->count < count_th)
659 /* When partitioning hot/cold basic blocks, make sure
660 the cold blocks (and only the cold blocks) all get
661 pushed to the last round of trace collection. When
662 optimizing for size, do not push to next round. */
664 if (!for_size && push_to_next_round_p (e->dest, round,
665 number_of_rounds,
666 exec_th, count_th))
667 which_heap = new_heap;
670 bbd[e->dest->index].heap = which_heap;
671 bbd[e->dest->index].node = which_heap->insert (key, e->dest);
673 if (dump_file)
675 fprintf (dump_file,
676 " Possible start of %s round: %d (key: %ld)\n",
677 (which_heap == new_heap) ? "next" : "this",
678 e->dest->index, (long) key);
684 if (best_edge) /* Suitable successor was found. */
686 if (bb_visited_trace (best_edge->dest) == *n_traces)
688 /* We do nothing with one basic block loops. */
689 if (best_edge->dest != bb)
691 if (EDGE_FREQUENCY (best_edge)
692 > 4 * best_edge->dest->frequency / 5)
694 /* The loop has at least 4 iterations. If the loop
695 header is not the first block of the function
696 we can rotate the loop. */
698 if (best_edge->dest
699 != ENTRY_BLOCK_PTR_FOR_FN (cfun)->next_bb)
701 if (dump_file)
703 fprintf (dump_file,
704 "Rotating loop %d - %d\n",
705 best_edge->dest->index, bb->index);
707 bb->aux = best_edge->dest;
708 bbd[best_edge->dest->index].in_trace =
709 (*n_traces) - 1;
710 bb = rotate_loop (best_edge, trace, *n_traces);
713 else
715 /* The loop has less than 4 iterations. */
717 if (single_succ_p (bb)
718 && copy_bb_p (best_edge->dest,
719 optimize_edge_for_speed_p
720 (best_edge)))
722 bb = copy_bb (best_edge->dest, best_edge, bb,
723 *n_traces);
724 trace->length++;
729 /* Terminate the trace. */
730 break;
732 else
734 /* Check for a situation
742 where
743 EDGE_FREQUENCY (AB) + EDGE_FREQUENCY (BC)
744 >= EDGE_FREQUENCY (AC).
745 (i.e. 2 * B->frequency >= EDGE_FREQUENCY (AC) )
746 Best ordering is then A B C.
748 When optimizing for size, A B C is always the best order.
750 This situation is created for example by:
752 if (A) B;
757 FOR_EACH_EDGE (e, ei, bb->succs)
758 if (e != best_edge
759 && (e->flags & EDGE_CAN_FALLTHRU)
760 && !(e->flags & EDGE_COMPLEX)
761 && !bb_visited_trace (e->dest)
762 && single_pred_p (e->dest)
763 && !(e->flags & EDGE_CROSSING)
764 && single_succ_p (e->dest)
765 && (single_succ_edge (e->dest)->flags
766 & EDGE_CAN_FALLTHRU)
767 && !(single_succ_edge (e->dest)->flags & EDGE_COMPLEX)
768 && single_succ (e->dest) == best_edge->dest
769 && (2 * e->dest->frequency >= EDGE_FREQUENCY (best_edge)
770 || for_size))
772 best_edge = e;
773 if (dump_file)
774 fprintf (dump_file, "Selecting BB %d\n",
775 best_edge->dest->index);
776 break;
779 bb->aux = best_edge->dest;
780 bbd[best_edge->dest->index].in_trace = (*n_traces) - 1;
781 bb = best_edge->dest;
785 while (best_edge);
786 trace->last = bb;
787 bbd[trace->first->index].start_of_trace = *n_traces - 1;
788 if (bbd[trace->last->index].end_of_trace != *n_traces - 1)
790 bbd[trace->last->index].end_of_trace = *n_traces - 1;
791 /* Update the cached maximum frequency for interesting predecessor
792 edges for successors of the new trace end. */
793 FOR_EACH_EDGE (e, ei, trace->last->succs)
794 if (EDGE_FREQUENCY (e) > bbd[e->dest->index].priority)
795 bbd[e->dest->index].priority = EDGE_FREQUENCY (e);
798 /* The trace is terminated so we have to recount the keys in heap
799 (some block can have a lower key because now one of its predecessors
800 is an end of the trace). */
801 FOR_EACH_EDGE (e, ei, bb->succs)
803 if (e->dest == EXIT_BLOCK_PTR_FOR_FN (cfun)
804 || bb_visited_trace (e->dest))
805 continue;
807 if (bbd[e->dest->index].heap)
809 key = bb_to_key (e->dest);
810 if (key != bbd[e->dest->index].node->get_key ())
812 if (dump_file)
814 fprintf (dump_file,
815 "Changing key for bb %d from %ld to %ld.\n",
816 e->dest->index,
817 (long) bbd[e->dest->index].node->get_key (), key);
819 bbd[e->dest->index].heap->replace_key
820 (bbd[e->dest->index].node, key);
826 delete (*heap);
828 /* "Return" the new heap. */
829 *heap = new_heap;
832 /* Create a duplicate of the basic block OLD_BB and redirect edge E to it, add
833 it to trace after BB, mark OLD_BB visited and update pass' data structures
834 (TRACE is a number of trace which OLD_BB is duplicated to). */
836 static basic_block
837 copy_bb (basic_block old_bb, edge e, basic_block bb, int trace)
839 basic_block new_bb;
841 new_bb = duplicate_block (old_bb, e, bb);
842 BB_COPY_PARTITION (new_bb, old_bb);
844 gcc_assert (e->dest == new_bb);
846 if (dump_file)
847 fprintf (dump_file,
848 "Duplicated bb %d (created bb %d)\n",
849 old_bb->index, new_bb->index);
851 if (new_bb->index >= array_size
852 || last_basic_block_for_fn (cfun) > array_size)
854 int i;
855 int new_size;
857 new_size = MAX (last_basic_block_for_fn (cfun), new_bb->index + 1);
858 new_size = GET_ARRAY_SIZE (new_size);
859 bbd = XRESIZEVEC (bbro_basic_block_data, bbd, new_size);
860 for (i = array_size; i < new_size; i++)
862 bbd[i].start_of_trace = -1;
863 bbd[i].end_of_trace = -1;
864 bbd[i].in_trace = -1;
865 bbd[i].visited = 0;
866 bbd[i].priority = -1;
867 bbd[i].heap = NULL;
868 bbd[i].node = NULL;
870 array_size = new_size;
872 if (dump_file)
874 fprintf (dump_file,
875 "Growing the dynamic array to %d elements.\n",
876 array_size);
880 gcc_assert (!bb_visited_trace (e->dest));
881 mark_bb_visited (new_bb, trace);
882 new_bb->aux = bb->aux;
883 bb->aux = new_bb;
885 bbd[new_bb->index].in_trace = trace;
887 return new_bb;
890 /* Compute and return the key (for the heap) of the basic block BB. */
892 static long
893 bb_to_key (basic_block bb)
895 edge e;
896 edge_iterator ei;
898 /* Use index as key to align with its original order. */
899 if (optimize_function_for_size_p (cfun))
900 return bb->index;
902 /* Do not start in probably never executed blocks. */
904 if (BB_PARTITION (bb) == BB_COLD_PARTITION
905 || probably_never_executed_bb_p (cfun, bb))
906 return BB_FREQ_MAX;
908 /* Prefer blocks whose predecessor is an end of some trace
909 or whose predecessor edge is EDGE_DFS_BACK. */
910 int priority = bbd[bb->index].priority;
911 if (priority == -1)
913 priority = 0;
914 FOR_EACH_EDGE (e, ei, bb->preds)
916 if ((e->src != ENTRY_BLOCK_PTR_FOR_FN (cfun)
917 && bbd[e->src->index].end_of_trace >= 0)
918 || (e->flags & EDGE_DFS_BACK))
920 int edge_freq = EDGE_FREQUENCY (e);
922 if (edge_freq > priority)
923 priority = edge_freq;
926 bbd[bb->index].priority = priority;
929 if (priority)
930 /* The block with priority should have significantly lower key. */
931 return -(100 * BB_FREQ_MAX + 100 * priority + bb->frequency);
933 return -bb->frequency;
936 /* Return true when the edge E from basic block BB is better than the temporary
937 best edge (details are in function). The probability of edge E is PROB. The
938 frequency of the successor is FREQ. The current best probability is
939 BEST_PROB, the best frequency is BEST_FREQ.
940 The edge is considered to be equivalent when PROB does not differ much from
941 BEST_PROB; similarly for frequency. */
943 static bool
944 better_edge_p (const_basic_block bb, const_edge e, profile_probability prob,
945 int freq, profile_probability best_prob, int best_freq,
946 const_edge cur_best_edge)
948 bool is_better_edge;
950 /* The BEST_* values do not have to be best, but can be a bit smaller than
951 maximum values. */
952 profile_probability diff_prob = best_prob.apply_scale (1, 10);
953 int diff_freq = best_freq / 10;
955 /* The smaller one is better to keep the original order. */
956 if (optimize_function_for_size_p (cfun))
957 return !cur_best_edge
958 || cur_best_edge->dest->index > e->dest->index;
960 /* Those edges are so expensive that continuing a trace is not useful
961 performance wise. */
962 if (e->flags & (EDGE_ABNORMAL | EDGE_EH))
963 return false;
965 if (prob > best_prob + diff_prob
966 || (!best_prob.initialized_p ()
967 && prob > profile_probability::guessed_never ()))
968 /* The edge has higher probability than the temporary best edge. */
969 is_better_edge = true;
970 else if (prob < best_prob - diff_prob)
971 /* The edge has lower probability than the temporary best edge. */
972 is_better_edge = false;
973 else if (freq < best_freq - diff_freq)
974 /* The edge and the temporary best edge have almost equivalent
975 probabilities. The higher frequency of a successor now means
976 that there is another edge going into that successor.
977 This successor has lower frequency so it is better. */
978 is_better_edge = true;
979 else if (freq > best_freq + diff_freq)
980 /* This successor has higher frequency so it is worse. */
981 is_better_edge = false;
982 else if (e->dest->prev_bb == bb)
983 /* The edges have equivalent probabilities and the successors
984 have equivalent frequencies. Select the previous successor. */
985 is_better_edge = true;
986 else
987 is_better_edge = false;
989 /* If we are doing hot/cold partitioning, make sure that we always favor
990 non-crossing edges over crossing edges. */
992 if (!is_better_edge
993 && flag_reorder_blocks_and_partition
994 && cur_best_edge
995 && (cur_best_edge->flags & EDGE_CROSSING)
996 && !(e->flags & EDGE_CROSSING))
997 is_better_edge = true;
999 return is_better_edge;
1002 /* Return true when the edge E is better than the temporary best edge
1003 CUR_BEST_EDGE. If SRC_INDEX_P is true, the function compares the src bb of
1004 E and CUR_BEST_EDGE; otherwise it will compare the dest bb.
1005 BEST_LEN is the trace length of src (or dest) bb in CUR_BEST_EDGE.
1006 TRACES record the information about traces.
1007 When optimizing for size, the edge with smaller index is better.
1008 When optimizing for speed, the edge with bigger probability or longer trace
1009 is better. */
1011 static bool
1012 connect_better_edge_p (const_edge e, bool src_index_p, int best_len,
1013 const_edge cur_best_edge, struct trace *traces)
1015 int e_index;
1016 int b_index;
1017 bool is_better_edge;
1019 if (!cur_best_edge)
1020 return true;
1022 if (optimize_function_for_size_p (cfun))
1024 e_index = src_index_p ? e->src->index : e->dest->index;
1025 b_index = src_index_p ? cur_best_edge->src->index
1026 : cur_best_edge->dest->index;
1027 /* The smaller one is better to keep the original order. */
1028 return b_index > e_index;
1031 if (src_index_p)
1033 e_index = e->src->index;
1035 if (e->probability > cur_best_edge->probability)
1036 /* The edge has higher probability than the temporary best edge. */
1037 is_better_edge = true;
1038 else if (e->probability < cur_best_edge->probability)
1039 /* The edge has lower probability than the temporary best edge. */
1040 is_better_edge = false;
1041 else if (traces[bbd[e_index].end_of_trace].length > best_len)
1042 /* The edge and the temporary best edge have equivalent probabilities.
1043 The edge with longer trace is better. */
1044 is_better_edge = true;
1045 else
1046 is_better_edge = false;
1048 else
1050 e_index = e->dest->index;
1052 if (e->probability > cur_best_edge->probability)
1053 /* The edge has higher probability than the temporary best edge. */
1054 is_better_edge = true;
1055 else if (e->probability < cur_best_edge->probability)
1056 /* The edge has lower probability than the temporary best edge. */
1057 is_better_edge = false;
1058 else if (traces[bbd[e_index].start_of_trace].length > best_len)
1059 /* The edge and the temporary best edge have equivalent probabilities.
1060 The edge with longer trace is better. */
1061 is_better_edge = true;
1062 else
1063 is_better_edge = false;
1066 return is_better_edge;
1069 /* Connect traces in array TRACES, N_TRACES is the count of traces. */
1071 static void
1072 connect_traces (int n_traces, struct trace *traces)
1074 int i;
1075 bool *connected;
1076 bool two_passes;
1077 int last_trace;
1078 int current_pass;
1079 int current_partition;
1080 int freq_threshold;
1081 gcov_type count_threshold;
1082 bool for_size = optimize_function_for_size_p (cfun);
1084 freq_threshold = max_entry_frequency * DUPLICATION_THRESHOLD / 1000;
1085 if (max_entry_count.to_gcov_type () < INT_MAX / 1000)
1086 count_threshold = max_entry_count.to_gcov_type () * DUPLICATION_THRESHOLD / 1000;
1087 else
1088 count_threshold = max_entry_count.to_gcov_type () / 1000 * DUPLICATION_THRESHOLD;
1090 connected = XCNEWVEC (bool, n_traces);
1091 last_trace = -1;
1092 current_pass = 1;
1093 current_partition = BB_PARTITION (traces[0].first);
1094 two_passes = false;
1096 if (crtl->has_bb_partition)
1097 for (i = 0; i < n_traces && !two_passes; i++)
1098 if (BB_PARTITION (traces[0].first)
1099 != BB_PARTITION (traces[i].first))
1100 two_passes = true;
1102 for (i = 0; i < n_traces || (two_passes && current_pass == 1) ; i++)
1104 int t = i;
1105 int t2;
1106 edge e, best;
1107 int best_len;
1109 if (i >= n_traces)
1111 gcc_assert (two_passes && current_pass == 1);
1112 i = 0;
1113 t = i;
1114 current_pass = 2;
1115 if (current_partition == BB_HOT_PARTITION)
1116 current_partition = BB_COLD_PARTITION;
1117 else
1118 current_partition = BB_HOT_PARTITION;
1121 if (connected[t])
1122 continue;
1124 if (two_passes
1125 && BB_PARTITION (traces[t].first) != current_partition)
1126 continue;
1128 connected[t] = true;
1130 /* Find the predecessor traces. */
1131 for (t2 = t; t2 > 0;)
1133 edge_iterator ei;
1134 best = NULL;
1135 best_len = 0;
1136 FOR_EACH_EDGE (e, ei, traces[t2].first->preds)
1138 int si = e->src->index;
1140 if (e->src != ENTRY_BLOCK_PTR_FOR_FN (cfun)
1141 && (e->flags & EDGE_CAN_FALLTHRU)
1142 && !(e->flags & EDGE_COMPLEX)
1143 && bbd[si].end_of_trace >= 0
1144 && !connected[bbd[si].end_of_trace]
1145 && (BB_PARTITION (e->src) == current_partition)
1146 && connect_better_edge_p (e, true, best_len, best, traces))
1148 best = e;
1149 best_len = traces[bbd[si].end_of_trace].length;
1152 if (best)
1154 best->src->aux = best->dest;
1155 t2 = bbd[best->src->index].end_of_trace;
1156 connected[t2] = true;
1158 if (dump_file)
1160 fprintf (dump_file, "Connection: %d %d\n",
1161 best->src->index, best->dest->index);
1164 else
1165 break;
1168 if (last_trace >= 0)
1169 traces[last_trace].last->aux = traces[t2].first;
1170 last_trace = t;
1172 /* Find the successor traces. */
1173 while (1)
1175 /* Find the continuation of the chain. */
1176 edge_iterator ei;
1177 best = NULL;
1178 best_len = 0;
1179 FOR_EACH_EDGE (e, ei, traces[t].last->succs)
1181 int di = e->dest->index;
1183 if (e->dest != EXIT_BLOCK_PTR_FOR_FN (cfun)
1184 && (e->flags & EDGE_CAN_FALLTHRU)
1185 && !(e->flags & EDGE_COMPLEX)
1186 && bbd[di].start_of_trace >= 0
1187 && !connected[bbd[di].start_of_trace]
1188 && (BB_PARTITION (e->dest) == current_partition)
1189 && connect_better_edge_p (e, false, best_len, best, traces))
1191 best = e;
1192 best_len = traces[bbd[di].start_of_trace].length;
1196 if (for_size)
1198 if (!best)
1199 /* Stop finding the successor traces. */
1200 break;
1202 /* It is OK to connect block n with block n + 1 or a block
1203 before n. For others, only connect to the loop header. */
1204 if (best->dest->index > (traces[t].last->index + 1))
1206 int count = EDGE_COUNT (best->dest->preds);
1208 FOR_EACH_EDGE (e, ei, best->dest->preds)
1209 if (e->flags & EDGE_DFS_BACK)
1210 count--;
1212 /* If dest has multiple predecessors, skip it. We expect
1213 that one predecessor with smaller index connects with it
1214 later. */
1215 if (count != 1)
1216 break;
1219 /* Only connect Trace n with Trace n + 1. It is conservative
1220 to keep the order as close as possible to the original order.
1221 It also helps to reduce long jumps. */
1222 if (last_trace != bbd[best->dest->index].start_of_trace - 1)
1223 break;
1225 if (dump_file)
1226 fprintf (dump_file, "Connection: %d %d\n",
1227 best->src->index, best->dest->index);
1229 t = bbd[best->dest->index].start_of_trace;
1230 traces[last_trace].last->aux = traces[t].first;
1231 connected[t] = true;
1232 last_trace = t;
1234 else if (best)
1236 if (dump_file)
1238 fprintf (dump_file, "Connection: %d %d\n",
1239 best->src->index, best->dest->index);
1241 t = bbd[best->dest->index].start_of_trace;
1242 traces[last_trace].last->aux = traces[t].first;
1243 connected[t] = true;
1244 last_trace = t;
1246 else
1248 /* Try to connect the traces by duplication of 1 block. */
1249 edge e2;
1250 basic_block next_bb = NULL;
1251 bool try_copy = false;
1253 FOR_EACH_EDGE (e, ei, traces[t].last->succs)
1254 if (e->dest != EXIT_BLOCK_PTR_FOR_FN (cfun)
1255 && (e->flags & EDGE_CAN_FALLTHRU)
1256 && !(e->flags & EDGE_COMPLEX)
1257 && (!best || e->probability > best->probability))
1259 edge_iterator ei;
1260 edge best2 = NULL;
1261 int best2_len = 0;
1263 /* If the destination is a start of a trace which is only
1264 one block long, then no need to search the successor
1265 blocks of the trace. Accept it. */
1266 if (bbd[e->dest->index].start_of_trace >= 0
1267 && traces[bbd[e->dest->index].start_of_trace].length
1268 == 1)
1270 best = e;
1271 try_copy = true;
1272 continue;
1275 FOR_EACH_EDGE (e2, ei, e->dest->succs)
1277 int di = e2->dest->index;
1279 if (e2->dest == EXIT_BLOCK_PTR_FOR_FN (cfun)
1280 || ((e2->flags & EDGE_CAN_FALLTHRU)
1281 && !(e2->flags & EDGE_COMPLEX)
1282 && bbd[di].start_of_trace >= 0
1283 && !connected[bbd[di].start_of_trace]
1284 && BB_PARTITION (e2->dest) == current_partition
1285 && EDGE_FREQUENCY (e2) >= freq_threshold
1286 && e2->count >= count_threshold
1287 && (!best2
1288 || e2->probability > best2->probability
1289 || (e2->probability == best2->probability
1290 && traces[bbd[di].start_of_trace].length
1291 > best2_len))))
1293 best = e;
1294 best2 = e2;
1295 if (e2->dest != EXIT_BLOCK_PTR_FOR_FN (cfun))
1296 best2_len = traces[bbd[di].start_of_trace].length;
1297 else
1298 best2_len = INT_MAX;
1299 next_bb = e2->dest;
1300 try_copy = true;
1305 /* Copy tiny blocks always; copy larger blocks only when the
1306 edge is traversed frequently enough. */
1307 if (try_copy
1308 && BB_PARTITION (best->src) == BB_PARTITION (best->dest)
1309 && copy_bb_p (best->dest,
1310 optimize_edge_for_speed_p (best)
1311 && EDGE_FREQUENCY (best) >= freq_threshold
1312 && (!best->count.initialized_p ()
1313 || best->count >= count_threshold)))
1315 basic_block new_bb;
1317 if (dump_file)
1319 fprintf (dump_file, "Connection: %d %d ",
1320 traces[t].last->index, best->dest->index);
1321 if (!next_bb)
1322 fputc ('\n', dump_file);
1323 else if (next_bb == EXIT_BLOCK_PTR_FOR_FN (cfun))
1324 fprintf (dump_file, "exit\n");
1325 else
1326 fprintf (dump_file, "%d\n", next_bb->index);
1329 new_bb = copy_bb (best->dest, best, traces[t].last, t);
1330 traces[t].last = new_bb;
1331 if (next_bb && next_bb != EXIT_BLOCK_PTR_FOR_FN (cfun))
1333 t = bbd[next_bb->index].start_of_trace;
1334 traces[last_trace].last->aux = traces[t].first;
1335 connected[t] = true;
1336 last_trace = t;
1338 else
1339 break; /* Stop finding the successor traces. */
1341 else
1342 break; /* Stop finding the successor traces. */
1347 if (dump_file)
1349 basic_block bb;
1351 fprintf (dump_file, "Final order:\n");
1352 for (bb = traces[0].first; bb; bb = (basic_block) bb->aux)
1353 fprintf (dump_file, "%d ", bb->index);
1354 fprintf (dump_file, "\n");
1355 fflush (dump_file);
1358 FREE (connected);
1361 /* Return true when BB can and should be copied. CODE_MAY_GROW is true
1362 when code size is allowed to grow by duplication. */
1364 static bool
1365 copy_bb_p (const_basic_block bb, int code_may_grow)
1367 int size = 0;
1368 int max_size = uncond_jump_length;
1369 rtx_insn *insn;
1371 if (!bb->frequency)
1372 return false;
1373 if (EDGE_COUNT (bb->preds) < 2)
1374 return false;
1375 if (!can_duplicate_block_p (bb))
1376 return false;
1378 /* Avoid duplicating blocks which have many successors (PR/13430). */
1379 if (EDGE_COUNT (bb->succs) > 8)
1380 return false;
1382 if (code_may_grow && optimize_bb_for_speed_p (bb))
1383 max_size *= PARAM_VALUE (PARAM_MAX_GROW_COPY_BB_INSNS);
1385 FOR_BB_INSNS (bb, insn)
1387 if (INSN_P (insn))
1388 size += get_attr_min_length (insn);
1391 if (size <= max_size)
1392 return true;
1394 if (dump_file)
1396 fprintf (dump_file,
1397 "Block %d can't be copied because its size = %d.\n",
1398 bb->index, size);
1401 return false;
1404 /* Return the length of unconditional jump instruction. */
1407 get_uncond_jump_length (void)
1409 int length;
1411 start_sequence ();
1412 rtx_code_label *label = emit_label (gen_label_rtx ());
1413 rtx_insn *jump = emit_jump_insn (targetm.gen_jump (label));
1414 length = get_attr_min_length (jump);
1415 end_sequence ();
1417 return length;
1420 /* The landing pad OLD_LP, in block OLD_BB, has edges from both partitions.
1421 Duplicate the landing pad and split the edges so that no EH edge
1422 crosses partitions. */
1424 static void
1425 fix_up_crossing_landing_pad (eh_landing_pad old_lp, basic_block old_bb)
1427 eh_landing_pad new_lp;
1428 basic_block new_bb, last_bb, post_bb;
1429 rtx_insn *jump;
1430 unsigned new_partition;
1431 edge_iterator ei;
1432 edge e;
1434 /* Generate the new landing-pad structure. */
1435 new_lp = gen_eh_landing_pad (old_lp->region);
1436 new_lp->post_landing_pad = old_lp->post_landing_pad;
1437 new_lp->landing_pad = gen_label_rtx ();
1438 LABEL_PRESERVE_P (new_lp->landing_pad) = 1;
1440 /* Put appropriate instructions in new bb. */
1441 rtx_code_label *new_label = emit_label (new_lp->landing_pad);
1443 expand_dw2_landing_pad_for_region (old_lp->region);
1445 post_bb = BLOCK_FOR_INSN (old_lp->landing_pad);
1446 post_bb = single_succ (post_bb);
1447 rtx_code_label *post_label = block_label (post_bb);
1448 jump = emit_jump_insn (targetm.gen_jump (post_label));
1449 JUMP_LABEL (jump) = post_label;
1451 /* Create new basic block to be dest for lp. */
1452 last_bb = EXIT_BLOCK_PTR_FOR_FN (cfun)->prev_bb;
1453 new_bb = create_basic_block (new_label, jump, last_bb);
1454 new_bb->aux = last_bb->aux;
1455 new_bb->frequency = post_bb->frequency;
1456 new_bb->count = post_bb->count;
1457 last_bb->aux = new_bb;
1459 emit_barrier_after_bb (new_bb);
1461 make_single_succ_edge (new_bb, post_bb, 0);
1463 /* Make sure new bb is in the other partition. */
1464 new_partition = BB_PARTITION (old_bb);
1465 new_partition ^= BB_HOT_PARTITION | BB_COLD_PARTITION;
1466 BB_SET_PARTITION (new_bb, new_partition);
1468 /* Fix up the edges. */
1469 for (ei = ei_start (old_bb->preds); (e = ei_safe_edge (ei)) != NULL; )
1470 if (BB_PARTITION (e->src) == new_partition)
1472 rtx_insn *insn = BB_END (e->src);
1473 rtx note = find_reg_note (insn, REG_EH_REGION, NULL_RTX);
1475 gcc_assert (note != NULL);
1476 gcc_checking_assert (INTVAL (XEXP (note, 0)) == old_lp->index);
1477 XEXP (note, 0) = GEN_INT (new_lp->index);
1479 /* Adjust the edge to the new destination. */
1480 redirect_edge_succ (e, new_bb);
1482 else
1483 ei_next (&ei);
1487 /* Ensure that all hot bbs are included in a hot path through the
1488 procedure. This is done by calling this function twice, once
1489 with WALK_UP true (to look for paths from the entry to hot bbs) and
1490 once with WALK_UP false (to look for paths from hot bbs to the exit).
1491 Returns the updated value of COLD_BB_COUNT and adds newly-hot bbs
1492 to BBS_IN_HOT_PARTITION. */
1494 static unsigned int
1495 sanitize_hot_paths (bool walk_up, unsigned int cold_bb_count,
1496 vec<basic_block> *bbs_in_hot_partition)
1498 /* Callers check this. */
1499 gcc_checking_assert (cold_bb_count);
1501 /* Keep examining hot bbs while we still have some left to check
1502 and there are remaining cold bbs. */
1503 vec<basic_block> hot_bbs_to_check = bbs_in_hot_partition->copy ();
1504 while (! hot_bbs_to_check.is_empty ()
1505 && cold_bb_count)
1507 basic_block bb = hot_bbs_to_check.pop ();
1508 vec<edge, va_gc> *edges = walk_up ? bb->preds : bb->succs;
1509 edge e;
1510 edge_iterator ei;
1511 profile_probability highest_probability
1512 = profile_probability::uninitialized ();
1513 int highest_freq = 0;
1514 profile_count highest_count = profile_count::uninitialized ();
1515 bool found = false;
1517 /* Walk the preds/succs and check if there is at least one already
1518 marked hot. Keep track of the most frequent pred/succ so that we
1519 can mark it hot if we don't find one. */
1520 FOR_EACH_EDGE (e, ei, edges)
1522 basic_block reach_bb = walk_up ? e->src : e->dest;
1524 if (e->flags & EDGE_DFS_BACK)
1525 continue;
1527 /* Do not expect profile insanities when profile was not adjusted. */
1528 if (e->probability == profile_probability::never ()
1529 || e->count == profile_count::zero ())
1530 continue;
1532 if (BB_PARTITION (reach_bb) != BB_COLD_PARTITION)
1534 found = true;
1535 break;
1537 /* The following loop will look for the hottest edge via
1538 the edge count, if it is non-zero, then fallback to the edge
1539 frequency and finally the edge probability. */
1540 if (!highest_count.initialized_p () || e->count > highest_count)
1541 highest_count = e->count;
1542 int edge_freq = EDGE_FREQUENCY (e);
1543 if (edge_freq > highest_freq)
1544 highest_freq = edge_freq;
1545 if (!highest_probability.initialized_p ()
1546 || e->probability > highest_probability)
1547 highest_probability = e->probability;
1550 /* If bb is reached by (or reaches, in the case of !WALK_UP) another hot
1551 block (or unpartitioned, e.g. the entry block) then it is ok. If not,
1552 then the most frequent pred (or succ) needs to be adjusted. In the
1553 case where multiple preds/succs have the same frequency (e.g. a
1554 50-50 branch), then both will be adjusted. */
1555 if (found)
1556 continue;
1558 FOR_EACH_EDGE (e, ei, edges)
1560 if (e->flags & EDGE_DFS_BACK)
1561 continue;
1562 /* Do not expect profile insanities when profile was not adjusted. */
1563 if (e->probability == profile_probability::never ()
1564 || e->count == profile_count::zero ())
1565 continue;
1566 /* Select the hottest edge using the edge count, if it is non-zero,
1567 then fallback to the edge frequency and finally the edge
1568 probability. */
1569 if (highest_count > 0)
1571 if (e->count < highest_count)
1572 continue;
1574 else if (highest_freq)
1576 if (EDGE_FREQUENCY (e) < highest_freq)
1577 continue;
1579 else if (e->probability < highest_probability)
1580 continue;
1582 basic_block reach_bb = walk_up ? e->src : e->dest;
1584 /* We have a hot bb with an immediate dominator that is cold.
1585 The dominator needs to be re-marked hot. */
1586 BB_SET_PARTITION (reach_bb, BB_HOT_PARTITION);
1587 if (dump_file)
1588 fprintf (dump_file, "Promoting bb %i to hot partition to sanitize "
1589 "profile of bb %i in %s walk\n", reach_bb->index,
1590 bb->index, walk_up ? "backward" : "forward");
1591 cold_bb_count--;
1593 /* Now we need to examine newly-hot reach_bb to see if it is also
1594 dominated by a cold bb. */
1595 bbs_in_hot_partition->safe_push (reach_bb);
1596 hot_bbs_to_check.safe_push (reach_bb);
1600 return cold_bb_count;
1604 /* Find the basic blocks that are rarely executed and need to be moved to
1605 a separate section of the .o file (to cut down on paging and improve
1606 cache locality). Return a vector of all edges that cross. */
1608 static vec<edge>
1609 find_rarely_executed_basic_blocks_and_crossing_edges (void)
1611 vec<edge> crossing_edges = vNULL;
1612 basic_block bb;
1613 edge e;
1614 edge_iterator ei;
1615 unsigned int cold_bb_count = 0;
1616 auto_vec<basic_block> bbs_in_hot_partition;
1618 propagate_unlikely_bbs_forward ();
1620 /* Mark which partition (hot/cold) each basic block belongs in. */
1621 FOR_EACH_BB_FN (bb, cfun)
1623 bool cold_bb = false;
1625 if (probably_never_executed_bb_p (cfun, bb))
1627 /* Handle profile insanities created by upstream optimizations
1628 by also checking the incoming edge weights. If there is a non-cold
1629 incoming edge, conservatively prevent this block from being split
1630 into the cold section. */
1631 cold_bb = true;
1632 FOR_EACH_EDGE (e, ei, bb->preds)
1633 if (!probably_never_executed_edge_p (cfun, e))
1635 cold_bb = false;
1636 break;
1639 if (cold_bb)
1641 BB_SET_PARTITION (bb, BB_COLD_PARTITION);
1642 cold_bb_count++;
1644 else
1646 BB_SET_PARTITION (bb, BB_HOT_PARTITION);
1647 bbs_in_hot_partition.safe_push (bb);
1651 /* Ensure that hot bbs are included along a hot path from the entry to exit.
1652 Several different possibilities may include cold bbs along all paths
1653 to/from a hot bb. One is that there are edge weight insanities
1654 due to optimization phases that do not properly update basic block profile
1655 counts. The second is that the entry of the function may not be hot, because
1656 it is entered fewer times than the number of profile training runs, but there
1657 is a loop inside the function that causes blocks within the function to be
1658 above the threshold for hotness. This is fixed by walking up from hot bbs
1659 to the entry block, and then down from hot bbs to the exit, performing
1660 partitioning fixups as necessary. */
1661 if (cold_bb_count)
1663 mark_dfs_back_edges ();
1664 cold_bb_count = sanitize_hot_paths (true, cold_bb_count,
1665 &bbs_in_hot_partition);
1666 if (cold_bb_count)
1667 sanitize_hot_paths (false, cold_bb_count, &bbs_in_hot_partition);
1669 hash_set <basic_block> set;
1670 find_bbs_reachable_by_hot_paths (&set);
1671 FOR_EACH_BB_FN (bb, cfun)
1672 if (!set.contains (bb))
1673 BB_SET_PARTITION (bb, BB_COLD_PARTITION);
1676 /* The format of .gcc_except_table does not allow landing pads to
1677 be in a different partition as the throw. Fix this by either
1678 moving or duplicating the landing pads. */
1679 if (cfun->eh->lp_array)
1681 unsigned i;
1682 eh_landing_pad lp;
1684 FOR_EACH_VEC_ELT (*cfun->eh->lp_array, i, lp)
1686 bool all_same, all_diff;
1688 if (lp == NULL
1689 || lp->landing_pad == NULL_RTX
1690 || !LABEL_P (lp->landing_pad))
1691 continue;
1693 all_same = all_diff = true;
1694 bb = BLOCK_FOR_INSN (lp->landing_pad);
1695 FOR_EACH_EDGE (e, ei, bb->preds)
1697 gcc_assert (e->flags & EDGE_EH);
1698 if (BB_PARTITION (bb) == BB_PARTITION (e->src))
1699 all_diff = false;
1700 else
1701 all_same = false;
1704 if (all_same)
1706 else if (all_diff)
1708 int which = BB_PARTITION (bb);
1709 which ^= BB_HOT_PARTITION | BB_COLD_PARTITION;
1710 BB_SET_PARTITION (bb, which);
1712 else
1713 fix_up_crossing_landing_pad (lp, bb);
1717 /* Mark every edge that crosses between sections. */
1719 FOR_EACH_BB_FN (bb, cfun)
1720 FOR_EACH_EDGE (e, ei, bb->succs)
1722 unsigned int flags = e->flags;
1724 /* We should never have EDGE_CROSSING set yet. */
1725 gcc_checking_assert ((flags & EDGE_CROSSING) == 0);
1727 if (e->src != ENTRY_BLOCK_PTR_FOR_FN (cfun)
1728 && e->dest != EXIT_BLOCK_PTR_FOR_FN (cfun)
1729 && BB_PARTITION (e->src) != BB_PARTITION (e->dest))
1731 crossing_edges.safe_push (e);
1732 flags |= EDGE_CROSSING;
1735 /* Now that we've split eh edges as appropriate, allow landing pads
1736 to be merged with the post-landing pads. */
1737 flags &= ~EDGE_PRESERVE;
1739 e->flags = flags;
1742 return crossing_edges;
1745 /* Set the flag EDGE_CAN_FALLTHRU for edges that can be fallthru. */
1747 static void
1748 set_edge_can_fallthru_flag (void)
1750 basic_block bb;
1752 FOR_EACH_BB_FN (bb, cfun)
1754 edge e;
1755 edge_iterator ei;
1757 FOR_EACH_EDGE (e, ei, bb->succs)
1759 e->flags &= ~EDGE_CAN_FALLTHRU;
1761 /* The FALLTHRU edge is also CAN_FALLTHRU edge. */
1762 if (e->flags & EDGE_FALLTHRU)
1763 e->flags |= EDGE_CAN_FALLTHRU;
1766 /* If the BB ends with an invertible condjump all (2) edges are
1767 CAN_FALLTHRU edges. */
1768 if (EDGE_COUNT (bb->succs) != 2)
1769 continue;
1770 if (!any_condjump_p (BB_END (bb)))
1771 continue;
1773 rtx_jump_insn *bb_end_jump = as_a <rtx_jump_insn *> (BB_END (bb));
1774 if (!invert_jump (bb_end_jump, JUMP_LABEL (bb_end_jump), 0))
1775 continue;
1776 invert_jump (bb_end_jump, JUMP_LABEL (bb_end_jump), 0);
1777 EDGE_SUCC (bb, 0)->flags |= EDGE_CAN_FALLTHRU;
1778 EDGE_SUCC (bb, 1)->flags |= EDGE_CAN_FALLTHRU;
1782 /* If any destination of a crossing edge does not have a label, add label;
1783 Convert any easy fall-through crossing edges to unconditional jumps. */
1785 static void
1786 add_labels_and_missing_jumps (vec<edge> crossing_edges)
1788 size_t i;
1789 edge e;
1791 FOR_EACH_VEC_ELT (crossing_edges, i, e)
1793 basic_block src = e->src;
1794 basic_block dest = e->dest;
1795 rtx_jump_insn *new_jump;
1797 if (dest == EXIT_BLOCK_PTR_FOR_FN (cfun))
1798 continue;
1800 /* Make sure dest has a label. */
1801 rtx_code_label *label = block_label (dest);
1803 /* Nothing to do for non-fallthru edges. */
1804 if (src == ENTRY_BLOCK_PTR_FOR_FN (cfun))
1805 continue;
1806 if ((e->flags & EDGE_FALLTHRU) == 0)
1807 continue;
1809 /* If the block does not end with a control flow insn, then we
1810 can trivially add a jump to the end to fixup the crossing.
1811 Otherwise the jump will have to go in a new bb, which will
1812 be handled by fix_up_fall_thru_edges function. */
1813 if (control_flow_insn_p (BB_END (src)))
1814 continue;
1816 /* Make sure there's only one successor. */
1817 gcc_assert (single_succ_p (src));
1819 new_jump = emit_jump_insn_after (targetm.gen_jump (label), BB_END (src));
1820 BB_END (src) = new_jump;
1821 JUMP_LABEL (new_jump) = label;
1822 LABEL_NUSES (label) += 1;
1824 emit_barrier_after_bb (src);
1826 /* Mark edge as non-fallthru. */
1827 e->flags &= ~EDGE_FALLTHRU;
1831 /* Find any bb's where the fall-through edge is a crossing edge (note that
1832 these bb's must also contain a conditional jump or end with a call
1833 instruction; we've already dealt with fall-through edges for blocks
1834 that didn't have a conditional jump or didn't end with call instruction
1835 in the call to add_labels_and_missing_jumps). Convert the fall-through
1836 edge to non-crossing edge by inserting a new bb to fall-through into.
1837 The new bb will contain an unconditional jump (crossing edge) to the
1838 original fall through destination. */
1840 static void
1841 fix_up_fall_thru_edges (void)
1843 basic_block cur_bb;
1845 FOR_EACH_BB_FN (cur_bb, cfun)
1847 edge succ1;
1848 edge succ2;
1849 edge fall_thru = NULL;
1850 edge cond_jump = NULL;
1852 fall_thru = NULL;
1853 if (EDGE_COUNT (cur_bb->succs) > 0)
1854 succ1 = EDGE_SUCC (cur_bb, 0);
1855 else
1856 succ1 = NULL;
1858 if (EDGE_COUNT (cur_bb->succs) > 1)
1859 succ2 = EDGE_SUCC (cur_bb, 1);
1860 else
1861 succ2 = NULL;
1863 /* Find the fall-through edge. */
1865 if (succ1
1866 && (succ1->flags & EDGE_FALLTHRU))
1868 fall_thru = succ1;
1869 cond_jump = succ2;
1871 else if (succ2
1872 && (succ2->flags & EDGE_FALLTHRU))
1874 fall_thru = succ2;
1875 cond_jump = succ1;
1877 else if (succ2 && EDGE_COUNT (cur_bb->succs) > 2)
1878 fall_thru = find_fallthru_edge (cur_bb->succs);
1880 if (fall_thru && (fall_thru->dest != EXIT_BLOCK_PTR_FOR_FN (cfun)))
1882 /* Check to see if the fall-thru edge is a crossing edge. */
1884 if (fall_thru->flags & EDGE_CROSSING)
1886 /* The fall_thru edge crosses; now check the cond jump edge, if
1887 it exists. */
1889 bool cond_jump_crosses = true;
1890 int invert_worked = 0;
1891 rtx_insn *old_jump = BB_END (cur_bb);
1893 /* Find the jump instruction, if there is one. */
1895 if (cond_jump)
1897 if (!(cond_jump->flags & EDGE_CROSSING))
1898 cond_jump_crosses = false;
1900 /* We know the fall-thru edge crosses; if the cond
1901 jump edge does NOT cross, and its destination is the
1902 next block in the bb order, invert the jump
1903 (i.e. fix it so the fall through does not cross and
1904 the cond jump does). */
1906 if (!cond_jump_crosses)
1908 /* Find label in fall_thru block. We've already added
1909 any missing labels, so there must be one. */
1911 rtx_code_label *fall_thru_label
1912 = block_label (fall_thru->dest);
1914 if (old_jump && fall_thru_label)
1916 rtx_jump_insn *old_jump_insn
1917 = dyn_cast <rtx_jump_insn *> (old_jump);
1918 if (old_jump_insn)
1919 invert_worked = invert_jump (old_jump_insn,
1920 fall_thru_label, 0);
1923 if (invert_worked)
1925 fall_thru->flags &= ~EDGE_FALLTHRU;
1926 cond_jump->flags |= EDGE_FALLTHRU;
1927 update_br_prob_note (cur_bb);
1928 std::swap (fall_thru, cond_jump);
1929 cond_jump->flags |= EDGE_CROSSING;
1930 fall_thru->flags &= ~EDGE_CROSSING;
1935 if (cond_jump_crosses || !invert_worked)
1937 /* This is the case where both edges out of the basic
1938 block are crossing edges. Here we will fix up the
1939 fall through edge. The jump edge will be taken care
1940 of later. The EDGE_CROSSING flag of fall_thru edge
1941 is unset before the call to force_nonfallthru
1942 function because if a new basic-block is created
1943 this edge remains in the current section boundary
1944 while the edge between new_bb and the fall_thru->dest
1945 becomes EDGE_CROSSING. */
1947 fall_thru->flags &= ~EDGE_CROSSING;
1948 basic_block new_bb = force_nonfallthru (fall_thru);
1950 if (new_bb)
1952 new_bb->aux = cur_bb->aux;
1953 cur_bb->aux = new_bb;
1955 /* This is done by force_nonfallthru_and_redirect. */
1956 gcc_assert (BB_PARTITION (new_bb)
1957 == BB_PARTITION (cur_bb));
1959 single_succ_edge (new_bb)->flags |= EDGE_CROSSING;
1961 else
1963 /* If a new basic-block was not created; restore
1964 the EDGE_CROSSING flag. */
1965 fall_thru->flags |= EDGE_CROSSING;
1968 /* Add barrier after new jump */
1969 emit_barrier_after_bb (new_bb ? new_bb : cur_bb);
1976 /* This function checks the destination block of a "crossing jump" to
1977 see if it has any crossing predecessors that begin with a code label
1978 and end with an unconditional jump. If so, it returns that predecessor
1979 block. (This is to avoid creating lots of new basic blocks that all
1980 contain unconditional jumps to the same destination). */
1982 static basic_block
1983 find_jump_block (basic_block jump_dest)
1985 basic_block source_bb = NULL;
1986 edge e;
1987 rtx_insn *insn;
1988 edge_iterator ei;
1990 FOR_EACH_EDGE (e, ei, jump_dest->preds)
1991 if (e->flags & EDGE_CROSSING)
1993 basic_block src = e->src;
1995 /* Check each predecessor to see if it has a label, and contains
1996 only one executable instruction, which is an unconditional jump.
1997 If so, we can use it. */
1999 if (LABEL_P (BB_HEAD (src)))
2000 for (insn = BB_HEAD (src);
2001 !INSN_P (insn) && insn != NEXT_INSN (BB_END (src));
2002 insn = NEXT_INSN (insn))
2004 if (INSN_P (insn)
2005 && insn == BB_END (src)
2006 && JUMP_P (insn)
2007 && !any_condjump_p (insn))
2009 source_bb = src;
2010 break;
2014 if (source_bb)
2015 break;
2018 return source_bb;
2021 /* Find all BB's with conditional jumps that are crossing edges;
2022 insert a new bb and make the conditional jump branch to the new
2023 bb instead (make the new bb same color so conditional branch won't
2024 be a 'crossing' edge). Insert an unconditional jump from the
2025 new bb to the original destination of the conditional jump. */
2027 static void
2028 fix_crossing_conditional_branches (void)
2030 basic_block cur_bb;
2031 basic_block new_bb;
2032 basic_block dest;
2033 edge succ1;
2034 edge succ2;
2035 edge crossing_edge;
2036 edge new_edge;
2037 rtx set_src;
2038 rtx old_label = NULL_RTX;
2039 rtx_code_label *new_label;
2041 FOR_EACH_BB_FN (cur_bb, cfun)
2043 crossing_edge = NULL;
2044 if (EDGE_COUNT (cur_bb->succs) > 0)
2045 succ1 = EDGE_SUCC (cur_bb, 0);
2046 else
2047 succ1 = NULL;
2049 if (EDGE_COUNT (cur_bb->succs) > 1)
2050 succ2 = EDGE_SUCC (cur_bb, 1);
2051 else
2052 succ2 = NULL;
2054 /* We already took care of fall-through edges, so only one successor
2055 can be a crossing edge. */
2057 if (succ1 && (succ1->flags & EDGE_CROSSING))
2058 crossing_edge = succ1;
2059 else if (succ2 && (succ2->flags & EDGE_CROSSING))
2060 crossing_edge = succ2;
2062 if (crossing_edge)
2064 rtx_insn *old_jump = BB_END (cur_bb);
2066 /* Check to make sure the jump instruction is a
2067 conditional jump. */
2069 set_src = NULL_RTX;
2071 if (any_condjump_p (old_jump))
2073 if (GET_CODE (PATTERN (old_jump)) == SET)
2074 set_src = SET_SRC (PATTERN (old_jump));
2075 else if (GET_CODE (PATTERN (old_jump)) == PARALLEL)
2077 set_src = XVECEXP (PATTERN (old_jump), 0,0);
2078 if (GET_CODE (set_src) == SET)
2079 set_src = SET_SRC (set_src);
2080 else
2081 set_src = NULL_RTX;
2085 if (set_src && (GET_CODE (set_src) == IF_THEN_ELSE))
2087 rtx_jump_insn *old_jump_insn =
2088 as_a <rtx_jump_insn *> (old_jump);
2090 if (GET_CODE (XEXP (set_src, 1)) == PC)
2091 old_label = XEXP (set_src, 2);
2092 else if (GET_CODE (XEXP (set_src, 2)) == PC)
2093 old_label = XEXP (set_src, 1);
2095 /* Check to see if new bb for jumping to that dest has
2096 already been created; if so, use it; if not, create
2097 a new one. */
2099 new_bb = find_jump_block (crossing_edge->dest);
2101 if (new_bb)
2102 new_label = block_label (new_bb);
2103 else
2105 basic_block last_bb;
2106 rtx_code_label *old_jump_target;
2107 rtx_jump_insn *new_jump;
2109 /* Create new basic block to be dest for
2110 conditional jump. */
2112 /* Put appropriate instructions in new bb. */
2114 new_label = gen_label_rtx ();
2115 emit_label (new_label);
2117 gcc_assert (GET_CODE (old_label) == LABEL_REF);
2118 old_jump_target = old_jump_insn->jump_target ();
2119 new_jump = as_a <rtx_jump_insn *>
2120 (emit_jump_insn (targetm.gen_jump (old_jump_target)));
2121 new_jump->set_jump_target (old_jump_target);
2123 last_bb = EXIT_BLOCK_PTR_FOR_FN (cfun)->prev_bb;
2124 new_bb = create_basic_block (new_label, new_jump, last_bb);
2125 new_bb->aux = last_bb->aux;
2126 last_bb->aux = new_bb;
2128 emit_barrier_after_bb (new_bb);
2130 /* Make sure new bb is in same partition as source
2131 of conditional branch. */
2132 BB_COPY_PARTITION (new_bb, cur_bb);
2135 /* Make old jump branch to new bb. */
2137 redirect_jump (old_jump_insn, new_label, 0);
2139 /* Remove crossing_edge as predecessor of 'dest'. */
2141 dest = crossing_edge->dest;
2143 redirect_edge_succ (crossing_edge, new_bb);
2145 /* Make a new edge from new_bb to old dest; new edge
2146 will be a successor for new_bb and a predecessor
2147 for 'dest'. */
2149 if (EDGE_COUNT (new_bb->succs) == 0)
2150 new_edge = make_single_succ_edge (new_bb, dest, 0);
2151 else
2152 new_edge = EDGE_SUCC (new_bb, 0);
2154 crossing_edge->flags &= ~EDGE_CROSSING;
2155 new_edge->flags |= EDGE_CROSSING;
2161 /* Find any unconditional branches that cross between hot and cold
2162 sections. Convert them into indirect jumps instead. */
2164 static void
2165 fix_crossing_unconditional_branches (void)
2167 basic_block cur_bb;
2168 rtx_insn *last_insn;
2169 rtx label;
2170 rtx label_addr;
2171 rtx_insn *indirect_jump_sequence;
2172 rtx_insn *jump_insn = NULL;
2173 rtx new_reg;
2174 rtx_insn *cur_insn;
2175 edge succ;
2177 FOR_EACH_BB_FN (cur_bb, cfun)
2179 last_insn = BB_END (cur_bb);
2181 if (EDGE_COUNT (cur_bb->succs) < 1)
2182 continue;
2184 succ = EDGE_SUCC (cur_bb, 0);
2186 /* Check to see if bb ends in a crossing (unconditional) jump. At
2187 this point, no crossing jumps should be conditional. */
2189 if (JUMP_P (last_insn)
2190 && (succ->flags & EDGE_CROSSING))
2192 gcc_assert (!any_condjump_p (last_insn));
2194 /* Make sure the jump is not already an indirect or table jump. */
2196 if (!computed_jump_p (last_insn)
2197 && !tablejump_p (last_insn, NULL, NULL))
2199 /* We have found a "crossing" unconditional branch. Now
2200 we must convert it to an indirect jump. First create
2201 reference of label, as target for jump. */
2203 label = JUMP_LABEL (last_insn);
2204 label_addr = gen_rtx_LABEL_REF (Pmode, label);
2205 LABEL_NUSES (label) += 1;
2207 /* Get a register to use for the indirect jump. */
2209 new_reg = gen_reg_rtx (Pmode);
2211 /* Generate indirect the jump sequence. */
2213 start_sequence ();
2214 emit_move_insn (new_reg, label_addr);
2215 emit_indirect_jump (new_reg);
2216 indirect_jump_sequence = get_insns ();
2217 end_sequence ();
2219 /* Make sure every instruction in the new jump sequence has
2220 its basic block set to be cur_bb. */
2222 for (cur_insn = indirect_jump_sequence; cur_insn;
2223 cur_insn = NEXT_INSN (cur_insn))
2225 if (!BARRIER_P (cur_insn))
2226 BLOCK_FOR_INSN (cur_insn) = cur_bb;
2227 if (JUMP_P (cur_insn))
2228 jump_insn = cur_insn;
2231 /* Insert the new (indirect) jump sequence immediately before
2232 the unconditional jump, then delete the unconditional jump. */
2234 emit_insn_before (indirect_jump_sequence, last_insn);
2235 delete_insn (last_insn);
2237 JUMP_LABEL (jump_insn) = label;
2238 LABEL_NUSES (label)++;
2240 /* Make BB_END for cur_bb be the jump instruction (NOT the
2241 barrier instruction at the end of the sequence...). */
2243 BB_END (cur_bb) = jump_insn;
2249 /* Update CROSSING_JUMP_P flags on all jump insns. */
2251 static void
2252 update_crossing_jump_flags (void)
2254 basic_block bb;
2255 edge e;
2256 edge_iterator ei;
2258 FOR_EACH_BB_FN (bb, cfun)
2259 FOR_EACH_EDGE (e, ei, bb->succs)
2260 if (e->flags & EDGE_CROSSING)
2262 if (JUMP_P (BB_END (bb))
2263 /* Some flags were added during fix_up_fall_thru_edges, via
2264 force_nonfallthru_and_redirect. */
2265 && !CROSSING_JUMP_P (BB_END (bb)))
2266 CROSSING_JUMP_P (BB_END (bb)) = 1;
2267 break;
2271 /* Reorder basic blocks using the software trace cache (STC) algorithm. */
2273 static void
2274 reorder_basic_blocks_software_trace_cache (void)
2276 if (dump_file)
2277 fprintf (dump_file, "\nReordering with the STC algorithm.\n\n");
2279 int n_traces;
2280 int i;
2281 struct trace *traces;
2283 /* We are estimating the length of uncond jump insn only once since the code
2284 for getting the insn length always returns the minimal length now. */
2285 if (uncond_jump_length == 0)
2286 uncond_jump_length = get_uncond_jump_length ();
2288 /* We need to know some information for each basic block. */
2289 array_size = GET_ARRAY_SIZE (last_basic_block_for_fn (cfun));
2290 bbd = XNEWVEC (bbro_basic_block_data, array_size);
2291 for (i = 0; i < array_size; i++)
2293 bbd[i].start_of_trace = -1;
2294 bbd[i].end_of_trace = -1;
2295 bbd[i].in_trace = -1;
2296 bbd[i].visited = 0;
2297 bbd[i].priority = -1;
2298 bbd[i].heap = NULL;
2299 bbd[i].node = NULL;
2302 traces = XNEWVEC (struct trace, n_basic_blocks_for_fn (cfun));
2303 n_traces = 0;
2304 find_traces (&n_traces, traces);
2305 connect_traces (n_traces, traces);
2306 FREE (traces);
2307 FREE (bbd);
2310 /* Return true if edge E1 is more desirable as a fallthrough edge than
2311 edge E2 is. */
2313 static bool
2314 edge_order (edge e1, edge e2)
2316 return EDGE_FREQUENCY (e1) > EDGE_FREQUENCY (e2);
2319 /* Reorder basic blocks using the "simple" algorithm. This tries to
2320 maximize the dynamic number of branches that are fallthrough, without
2321 copying instructions. The algorithm is greedy, looking at the most
2322 frequently executed branch first. */
2324 static void
2325 reorder_basic_blocks_simple (void)
2327 if (dump_file)
2328 fprintf (dump_file, "\nReordering with the \"simple\" algorithm.\n\n");
2330 edge *edges = new edge[2 * n_basic_blocks_for_fn (cfun)];
2332 /* First, collect all edges that can be optimized by reordering blocks:
2333 simple jumps and conditional jumps, as well as the function entry edge. */
2335 int n = 0;
2336 edges[n++] = EDGE_SUCC (ENTRY_BLOCK_PTR_FOR_FN (cfun), 0);
2338 basic_block bb;
2339 FOR_EACH_BB_FN (bb, cfun)
2341 rtx_insn *end = BB_END (bb);
2343 if (computed_jump_p (end) || tablejump_p (end, NULL, NULL))
2344 continue;
2346 /* We cannot optimize asm goto. */
2347 if (JUMP_P (end) && extract_asm_operands (end))
2348 continue;
2350 if (single_succ_p (bb))
2351 edges[n++] = EDGE_SUCC (bb, 0);
2352 else if (any_condjump_p (end))
2354 edge e0 = EDGE_SUCC (bb, 0);
2355 edge e1 = EDGE_SUCC (bb, 1);
2356 /* When optimizing for size it is best to keep the original
2357 fallthrough edges. */
2358 if (e1->flags & EDGE_FALLTHRU)
2359 std::swap (e0, e1);
2360 edges[n++] = e0;
2361 edges[n++] = e1;
2365 /* Sort the edges, the most desirable first. When optimizing for size
2366 all edges are equally desirable. */
2368 if (optimize_function_for_speed_p (cfun))
2369 std::stable_sort (edges, edges + n, edge_order);
2371 /* Now decide which of those edges to make fallthrough edges. We set
2372 BB_VISITED if a block already has a fallthrough successor assigned
2373 to it. We make ->AUX of an endpoint point to the opposite endpoint
2374 of a sequence of blocks that fall through, and ->AUX will be NULL
2375 for a block that is in such a sequence but not an endpoint anymore.
2377 To start with, everything points to itself, nothing is assigned yet. */
2379 FOR_ALL_BB_FN (bb, cfun)
2381 bb->aux = bb;
2382 bb->flags &= ~BB_VISITED;
2385 EXIT_BLOCK_PTR_FOR_FN (cfun)->aux = 0;
2387 /* Now for all edges, the most desirable first, see if that edge can
2388 connect two sequences. If it can, update AUX and BB_VISITED; if it
2389 cannot, zero out the edge in the table. */
2391 for (int j = 0; j < n; j++)
2393 edge e = edges[j];
2395 basic_block tail_a = e->src;
2396 basic_block head_b = e->dest;
2397 basic_block head_a = (basic_block) tail_a->aux;
2398 basic_block tail_b = (basic_block) head_b->aux;
2400 /* An edge cannot connect two sequences if:
2401 - it crosses partitions;
2402 - its src is not a current endpoint;
2403 - its dest is not a current endpoint;
2404 - or, it would create a loop. */
2406 if (e->flags & EDGE_CROSSING
2407 || tail_a->flags & BB_VISITED
2408 || !tail_b
2409 || (!(head_b->flags & BB_VISITED) && head_b != tail_b)
2410 || tail_a == tail_b)
2412 edges[j] = 0;
2413 continue;
2416 tail_a->aux = 0;
2417 head_b->aux = 0;
2418 head_a->aux = tail_b;
2419 tail_b->aux = head_a;
2420 tail_a->flags |= BB_VISITED;
2423 /* Put the pieces together, in the same order that the start blocks of
2424 the sequences already had. The hot/cold partitioning gives a little
2425 complication: as a first pass only do this for blocks in the same
2426 partition as the start block, and (if there is anything left to do)
2427 in a second pass handle the other partition. */
2429 basic_block last_tail = (basic_block) ENTRY_BLOCK_PTR_FOR_FN (cfun)->aux;
2431 int current_partition = BB_PARTITION (last_tail);
2432 bool need_another_pass = true;
2434 for (int pass = 0; pass < 2 && need_another_pass; pass++)
2436 need_another_pass = false;
2438 FOR_EACH_BB_FN (bb, cfun)
2439 if ((bb->flags & BB_VISITED && bb->aux) || bb->aux == bb)
2441 if (BB_PARTITION (bb) != current_partition)
2443 need_another_pass = true;
2444 continue;
2447 last_tail->aux = bb;
2448 last_tail = (basic_block) bb->aux;
2451 current_partition ^= BB_HOT_PARTITION | BB_COLD_PARTITION;
2454 last_tail->aux = 0;
2456 /* Finally, link all the chosen fallthrough edges. */
2458 for (int j = 0; j < n; j++)
2459 if (edges[j])
2460 edges[j]->src->aux = edges[j]->dest;
2462 delete[] edges;
2464 /* If the entry edge no longer falls through we have to make a new
2465 block so it can do so again. */
2467 edge e = EDGE_SUCC (ENTRY_BLOCK_PTR_FOR_FN (cfun), 0);
2468 if (e->dest != ENTRY_BLOCK_PTR_FOR_FN (cfun)->aux)
2470 force_nonfallthru (e);
2471 e->src->aux = ENTRY_BLOCK_PTR_FOR_FN (cfun)->aux;
2472 BB_COPY_PARTITION (e->src, e->dest);
2476 /* Reorder basic blocks. The main entry point to this file. */
2478 static void
2479 reorder_basic_blocks (void)
2481 gcc_assert (current_ir_type () == IR_RTL_CFGLAYOUT);
2483 if (n_basic_blocks_for_fn (cfun) <= NUM_FIXED_BLOCKS + 1)
2484 return;
2486 set_edge_can_fallthru_flag ();
2487 mark_dfs_back_edges ();
2489 switch (flag_reorder_blocks_algorithm)
2491 case REORDER_BLOCKS_ALGORITHM_SIMPLE:
2492 reorder_basic_blocks_simple ();
2493 break;
2495 case REORDER_BLOCKS_ALGORITHM_STC:
2496 reorder_basic_blocks_software_trace_cache ();
2497 break;
2499 default:
2500 gcc_unreachable ();
2503 relink_block_chain (/*stay_in_cfglayout_mode=*/true);
2505 if (dump_file)
2507 if (dump_flags & TDF_DETAILS)
2508 dump_reg_info (dump_file);
2509 dump_flow_info (dump_file, dump_flags);
2512 /* Signal that rtl_verify_flow_info_1 can now verify that there
2513 is at most one switch between hot/cold sections. */
2514 crtl->bb_reorder_complete = true;
2517 /* Determine which partition the first basic block in the function
2518 belongs to, then find the first basic block in the current function
2519 that belongs to a different section, and insert a
2520 NOTE_INSN_SWITCH_TEXT_SECTIONS note immediately before it in the
2521 instruction stream. When writing out the assembly code,
2522 encountering this note will make the compiler switch between the
2523 hot and cold text sections. */
2525 void
2526 insert_section_boundary_note (void)
2528 basic_block bb;
2529 bool switched_sections = false;
2530 int current_partition = 0;
2532 if (!crtl->has_bb_partition)
2533 return;
2535 FOR_EACH_BB_FN (bb, cfun)
2537 if (!current_partition)
2538 current_partition = BB_PARTITION (bb);
2539 if (BB_PARTITION (bb) != current_partition)
2541 gcc_assert (!switched_sections);
2542 switched_sections = true;
2543 emit_note_before (NOTE_INSN_SWITCH_TEXT_SECTIONS, BB_HEAD (bb));
2544 current_partition = BB_PARTITION (bb);
2549 namespace {
2551 const pass_data pass_data_reorder_blocks =
2553 RTL_PASS, /* type */
2554 "bbro", /* name */
2555 OPTGROUP_NONE, /* optinfo_flags */
2556 TV_REORDER_BLOCKS, /* tv_id */
2557 0, /* properties_required */
2558 0, /* properties_provided */
2559 0, /* properties_destroyed */
2560 0, /* todo_flags_start */
2561 0, /* todo_flags_finish */
2564 class pass_reorder_blocks : public rtl_opt_pass
2566 public:
2567 pass_reorder_blocks (gcc::context *ctxt)
2568 : rtl_opt_pass (pass_data_reorder_blocks, ctxt)
2571 /* opt_pass methods: */
2572 virtual bool gate (function *)
2574 if (targetm.cannot_modify_jumps_p ())
2575 return false;
2576 return (optimize > 0
2577 && (flag_reorder_blocks || flag_reorder_blocks_and_partition));
2580 virtual unsigned int execute (function *);
2582 }; // class pass_reorder_blocks
2584 unsigned int
2585 pass_reorder_blocks::execute (function *fun)
2587 basic_block bb;
2589 /* Last attempt to optimize CFG, as scheduling, peepholing and insn
2590 splitting possibly introduced more crossjumping opportunities. */
2591 cfg_layout_initialize (CLEANUP_EXPENSIVE);
2593 reorder_basic_blocks ();
2594 cleanup_cfg (CLEANUP_EXPENSIVE);
2596 FOR_EACH_BB_FN (bb, fun)
2597 if (bb->next_bb != EXIT_BLOCK_PTR_FOR_FN (fun))
2598 bb->aux = bb->next_bb;
2599 cfg_layout_finalize ();
2601 return 0;
2604 } // anon namespace
2606 rtl_opt_pass *
2607 make_pass_reorder_blocks (gcc::context *ctxt)
2609 return new pass_reorder_blocks (ctxt);
2612 /* Duplicate a block (that we already know ends in a computed jump) into its
2613 predecessors, where possible. Return whether anything is changed. */
2614 static bool
2615 maybe_duplicate_computed_goto (basic_block bb, int max_size)
2617 if (single_pred_p (bb))
2618 return false;
2620 /* Make sure that the block is small enough. */
2621 rtx_insn *insn;
2622 FOR_BB_INSNS (bb, insn)
2623 if (INSN_P (insn))
2625 max_size -= get_attr_min_length (insn);
2626 if (max_size < 0)
2627 return false;
2630 bool changed = false;
2631 edge e;
2632 edge_iterator ei;
2633 for (ei = ei_start (bb->preds); (e = ei_safe_edge (ei)); )
2635 basic_block pred = e->src;
2637 /* Do not duplicate BB into PRED if that is the last predecessor, or if
2638 we cannot merge a copy of BB with PRED. */
2639 if (single_pred_p (bb)
2640 || !single_succ_p (pred)
2641 || e->flags & EDGE_COMPLEX
2642 || pred->index < NUM_FIXED_BLOCKS
2643 || (JUMP_P (BB_END (pred)) && !simplejump_p (BB_END (pred)))
2644 || (JUMP_P (BB_END (pred)) && CROSSING_JUMP_P (BB_END (pred))))
2646 ei_next (&ei);
2647 continue;
2650 if (dump_file)
2651 fprintf (dump_file, "Duplicating computed goto bb %d into bb %d\n",
2652 bb->index, e->src->index);
2654 /* Remember if PRED can be duplicated; if so, the copy of BB merged
2655 with PRED can be duplicated as well. */
2656 bool can_dup_more = can_duplicate_block_p (pred);
2658 /* Make a copy of BB, merge it into PRED. */
2659 basic_block copy = duplicate_block (bb, e, NULL);
2660 emit_barrier_after_bb (copy);
2661 reorder_insns_nobb (BB_HEAD (copy), BB_END (copy), BB_END (pred));
2662 merge_blocks (pred, copy);
2664 changed = true;
2666 /* Try to merge the resulting merged PRED into further predecessors. */
2667 if (can_dup_more)
2668 maybe_duplicate_computed_goto (pred, max_size);
2671 return changed;
2674 /* Duplicate the blocks containing computed gotos. This basically unfactors
2675 computed gotos that were factored early on in the compilation process to
2676 speed up edge based data flow. We used to not unfactor them again, which
2677 can seriously pessimize code with many computed jumps in the source code,
2678 such as interpreters. See e.g. PR15242. */
2679 static void
2680 duplicate_computed_gotos (function *fun)
2682 /* We are estimating the length of uncond jump insn only once
2683 since the code for getting the insn length always returns
2684 the minimal length now. */
2685 if (uncond_jump_length == 0)
2686 uncond_jump_length = get_uncond_jump_length ();
2688 /* Never copy a block larger than this. */
2689 int max_size
2690 = uncond_jump_length * PARAM_VALUE (PARAM_MAX_GOTO_DUPLICATION_INSNS);
2692 bool changed = false;
2694 /* Try to duplicate all blocks that end in a computed jump and that
2695 can be duplicated at all. */
2696 basic_block bb;
2697 FOR_EACH_BB_FN (bb, fun)
2698 if (computed_jump_p (BB_END (bb)) && can_duplicate_block_p (bb))
2699 changed |= maybe_duplicate_computed_goto (bb, max_size);
2701 /* Duplicating blocks will redirect edges and may cause hot blocks
2702 previously reached by both hot and cold blocks to become dominated
2703 only by cold blocks. */
2704 if (changed)
2705 fixup_partitions ();
2708 namespace {
2710 const pass_data pass_data_duplicate_computed_gotos =
2712 RTL_PASS, /* type */
2713 "compgotos", /* name */
2714 OPTGROUP_NONE, /* optinfo_flags */
2715 TV_REORDER_BLOCKS, /* tv_id */
2716 0, /* properties_required */
2717 0, /* properties_provided */
2718 0, /* properties_destroyed */
2719 0, /* todo_flags_start */
2720 0, /* todo_flags_finish */
2723 class pass_duplicate_computed_gotos : public rtl_opt_pass
2725 public:
2726 pass_duplicate_computed_gotos (gcc::context *ctxt)
2727 : rtl_opt_pass (pass_data_duplicate_computed_gotos, ctxt)
2730 /* opt_pass methods: */
2731 virtual bool gate (function *);
2732 virtual unsigned int execute (function *);
2734 }; // class pass_duplicate_computed_gotos
2736 bool
2737 pass_duplicate_computed_gotos::gate (function *fun)
2739 if (targetm.cannot_modify_jumps_p ())
2740 return false;
2741 return (optimize > 0
2742 && flag_expensive_optimizations
2743 && ! optimize_function_for_size_p (fun));
2746 unsigned int
2747 pass_duplicate_computed_gotos::execute (function *fun)
2749 duplicate_computed_gotos (fun);
2751 return 0;
2754 } // anon namespace
2756 rtl_opt_pass *
2757 make_pass_duplicate_computed_gotos (gcc::context *ctxt)
2759 return new pass_duplicate_computed_gotos (ctxt);
2762 /* This function is the main 'entrance' for the optimization that
2763 partitions hot and cold basic blocks into separate sections of the
2764 .o file (to improve performance and cache locality). Ideally it
2765 would be called after all optimizations that rearrange the CFG have
2766 been called. However part of this optimization may introduce new
2767 register usage, so it must be called before register allocation has
2768 occurred. This means that this optimization is actually called
2769 well before the optimization that reorders basic blocks (see
2770 function above).
2772 This optimization checks the feedback information to determine
2773 which basic blocks are hot/cold, updates flags on the basic blocks
2774 to indicate which section they belong in. This information is
2775 later used for writing out sections in the .o file. Because hot
2776 and cold sections can be arbitrarily large (within the bounds of
2777 memory), far beyond the size of a single function, it is necessary
2778 to fix up all edges that cross section boundaries, to make sure the
2779 instructions used can actually span the required distance. The
2780 fixes are described below.
2782 Fall-through edges must be changed into jumps; it is not safe or
2783 legal to fall through across a section boundary. Whenever a
2784 fall-through edge crossing a section boundary is encountered, a new
2785 basic block is inserted (in the same section as the fall-through
2786 source), and the fall through edge is redirected to the new basic
2787 block. The new basic block contains an unconditional jump to the
2788 original fall-through target. (If the unconditional jump is
2789 insufficient to cross section boundaries, that is dealt with a
2790 little later, see below).
2792 In order to deal with architectures that have short conditional
2793 branches (which cannot span all of memory) we take any conditional
2794 jump that attempts to cross a section boundary and add a level of
2795 indirection: it becomes a conditional jump to a new basic block, in
2796 the same section. The new basic block contains an unconditional
2797 jump to the original target, in the other section.
2799 For those architectures whose unconditional branch is also
2800 incapable of reaching all of memory, those unconditional jumps are
2801 converted into indirect jumps, through a register.
2803 IMPORTANT NOTE: This optimization causes some messy interactions
2804 with the cfg cleanup optimizations; those optimizations want to
2805 merge blocks wherever possible, and to collapse indirect jump
2806 sequences (change "A jumps to B jumps to C" directly into "A jumps
2807 to C"). Those optimizations can undo the jump fixes that
2808 partitioning is required to make (see above), in order to ensure
2809 that jumps attempting to cross section boundaries are really able
2810 to cover whatever distance the jump requires (on many architectures
2811 conditional or unconditional jumps are not able to reach all of
2812 memory). Therefore tests have to be inserted into each such
2813 optimization to make sure that it does not undo stuff necessary to
2814 cross partition boundaries. This would be much less of a problem
2815 if we could perform this optimization later in the compilation, but
2816 unfortunately the fact that we may need to create indirect jumps
2817 (through registers) requires that this optimization be performed
2818 before register allocation.
2820 Hot and cold basic blocks are partitioned and put in separate
2821 sections of the .o file, to reduce paging and improve cache
2822 performance (hopefully). This can result in bits of code from the
2823 same function being widely separated in the .o file. However this
2824 is not obvious to the current bb structure. Therefore we must take
2825 care to ensure that: 1). There are no fall_thru edges that cross
2826 between sections; 2). For those architectures which have "short"
2827 conditional branches, all conditional branches that attempt to
2828 cross between sections are converted to unconditional branches;
2829 and, 3). For those architectures which have "short" unconditional
2830 branches, all unconditional branches that attempt to cross between
2831 sections are converted to indirect jumps.
2833 The code for fixing up fall_thru edges that cross between hot and
2834 cold basic blocks does so by creating new basic blocks containing
2835 unconditional branches to the appropriate label in the "other"
2836 section. The new basic block is then put in the same (hot or cold)
2837 section as the original conditional branch, and the fall_thru edge
2838 is modified to fall into the new basic block instead. By adding
2839 this level of indirection we end up with only unconditional branches
2840 crossing between hot and cold sections.
2842 Conditional branches are dealt with by adding a level of indirection.
2843 A new basic block is added in the same (hot/cold) section as the
2844 conditional branch, and the conditional branch is retargeted to the
2845 new basic block. The new basic block contains an unconditional branch
2846 to the original target of the conditional branch (in the other section).
2848 Unconditional branches are dealt with by converting them into
2849 indirect jumps. */
2851 namespace {
2853 const pass_data pass_data_partition_blocks =
2855 RTL_PASS, /* type */
2856 "bbpart", /* name */
2857 OPTGROUP_NONE, /* optinfo_flags */
2858 TV_REORDER_BLOCKS, /* tv_id */
2859 PROP_cfglayout, /* properties_required */
2860 0, /* properties_provided */
2861 0, /* properties_destroyed */
2862 0, /* todo_flags_start */
2863 0, /* todo_flags_finish */
2866 class pass_partition_blocks : public rtl_opt_pass
2868 public:
2869 pass_partition_blocks (gcc::context *ctxt)
2870 : rtl_opt_pass (pass_data_partition_blocks, ctxt)
2873 /* opt_pass methods: */
2874 virtual bool gate (function *);
2875 virtual unsigned int execute (function *);
2877 }; // class pass_partition_blocks
2879 bool
2880 pass_partition_blocks::gate (function *fun)
2882 /* The optimization to partition hot/cold basic blocks into separate
2883 sections of the .o file does not work well with linkonce or with
2884 user defined section attributes. Don't call it if either case
2885 arises. */
2886 return (flag_reorder_blocks_and_partition
2887 && optimize
2888 /* See pass_reorder_blocks::gate. We should not partition if
2889 we are going to omit the reordering. */
2890 && optimize_function_for_speed_p (fun)
2891 && !DECL_COMDAT_GROUP (current_function_decl)
2892 && !lookup_attribute ("section", DECL_ATTRIBUTES (fun->decl)));
2895 unsigned
2896 pass_partition_blocks::execute (function *fun)
2898 vec<edge> crossing_edges;
2900 if (n_basic_blocks_for_fn (fun) <= NUM_FIXED_BLOCKS + 1)
2901 return 0;
2903 df_set_flags (DF_DEFER_INSN_RESCAN);
2905 crossing_edges = find_rarely_executed_basic_blocks_and_crossing_edges ();
2906 if (!crossing_edges.exists ())
2907 return 0;
2909 crtl->has_bb_partition = true;
2911 /* Make sure the source of any crossing edge ends in a jump and the
2912 destination of any crossing edge has a label. */
2913 add_labels_and_missing_jumps (crossing_edges);
2915 /* Convert all crossing fall_thru edges to non-crossing fall
2916 thrus to unconditional jumps (that jump to the original fall
2917 through dest). */
2918 fix_up_fall_thru_edges ();
2920 /* If the architecture does not have conditional branches that can
2921 span all of memory, convert crossing conditional branches into
2922 crossing unconditional branches. */
2923 if (!HAS_LONG_COND_BRANCH)
2924 fix_crossing_conditional_branches ();
2926 /* If the architecture does not have unconditional branches that
2927 can span all of memory, convert crossing unconditional branches
2928 into indirect jumps. Since adding an indirect jump also adds
2929 a new register usage, update the register usage information as
2930 well. */
2931 if (!HAS_LONG_UNCOND_BRANCH)
2932 fix_crossing_unconditional_branches ();
2934 update_crossing_jump_flags ();
2936 /* Clear bb->aux fields that the above routines were using. */
2937 clear_aux_for_blocks ();
2939 crossing_edges.release ();
2941 /* ??? FIXME: DF generates the bb info for a block immediately.
2942 And by immediately, I mean *during* creation of the block.
2944 #0 df_bb_refs_collect
2945 #1 in df_bb_refs_record
2946 #2 in create_basic_block_structure
2948 Which means that the bb_has_eh_pred test in df_bb_refs_collect
2949 will *always* fail, because no edges can have been added to the
2950 block yet. Which of course means we don't add the right
2951 artificial refs, which means we fail df_verify (much) later.
2953 Cleanest solution would seem to make DF_DEFER_INSN_RESCAN imply
2954 that we also shouldn't grab data from the new blocks those new
2955 insns are in either. In this way one can create the block, link
2956 it up properly, and have everything Just Work later, when deferred
2957 insns are processed.
2959 In the meantime, we have no other option but to throw away all
2960 of the DF data and recompute it all. */
2961 if (fun->eh->lp_array)
2963 df_finish_pass (true);
2964 df_scan_alloc (NULL);
2965 df_scan_blocks ();
2966 /* Not all post-landing pads use all of the EH_RETURN_DATA_REGNO
2967 data. We blindly generated all of them when creating the new
2968 landing pad. Delete those assignments we don't use. */
2969 df_set_flags (DF_LR_RUN_DCE);
2970 df_analyze ();
2973 return 0;
2976 } // anon namespace
2978 rtl_opt_pass *
2979 make_pass_partition_blocks (gcc::context *ctxt)
2981 return new pass_partition_blocks (ctxt);