* va-sh.h (__va_arg_sh1): Define.
[official-gcc.git] / libiberty / objalloc.c
blob34687d3891a2b18482df89b63841e8ffc97ec183
1 /* objalloc.c -- routines to allocate memory for objects
2 Copyright 1997 Free Software Foundation, Inc.
3 Written by Ian Lance Taylor, Cygnus Solutions.
5 This program is free software; you can redistribute it and/or modify it
6 under the terms of the GNU General Public License as published by the
7 Free Software Foundation; either version 2, or (at your option) any
8 later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU General Public License for more details.
15 You should have received a copy of the GNU General Public License
16 along with this program; if not, write to the Free Software
17 Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
19 #include "ansidecl.h"
20 #include "objalloc.h"
22 /* Get a definition for NULL. */
23 #include <stdio.h>
25 #if VMS
26 #include <stdlib.h>
27 #include <unixlib.h>
28 #else
30 #ifdef ANSI_PROTOTYPES
31 /* Get a definition for size_t. */
32 #include <stddef.h>
33 #endif
35 /* For systems with larger pointers than ints, this must be declared. */
36 extern PTR malloc PARAMS ((size_t));
37 #endif
39 /* These routines allocate space for an object. Freeing allocated
40 space may or may not free all more recently allocated space.
42 We handle large and small allocation requests differently. If we
43 don't have enough space in the current block, and the allocation
44 request is for more than 512 bytes, we simply pass it through to
45 malloc. */
47 /* The objalloc structure is defined in objalloc.h. */
49 /* This structure appears at the start of each chunk. */
51 struct objalloc_chunk
53 /* Next chunk. */
54 struct objalloc_chunk *next;
55 /* If this chunk contains large objects, this is the value of
56 current_ptr when this chunk was allocated. If this chunk
57 contains small objects, this is NULL. */
58 char *current_ptr;
61 /* The aligned size of objalloc_chunk. */
63 #define CHUNK_HEADER_SIZE \
64 ((sizeof (struct objalloc_chunk) + OBJALLOC_ALIGN - 1) \
65 &~ (OBJALLOC_ALIGN - 1))
67 /* We ask for this much memory each time we create a chunk which is to
68 hold small objects. */
70 #define CHUNK_SIZE (4096 - 32)
72 /* A request for this amount or more is just passed through to malloc. */
74 #define BIG_REQUEST (512)
76 /* Create an objalloc structure. */
78 struct objalloc *
79 objalloc_create ()
81 struct objalloc *ret;
82 struct objalloc_chunk *chunk;
84 ret = (struct objalloc *) malloc (sizeof *ret);
85 if (ret == NULL)
86 return NULL;
88 ret->chunks = (PTR) malloc (CHUNK_SIZE);
89 if (ret->chunks == NULL)
91 free (ret);
92 return NULL;
95 chunk = (struct objalloc_chunk *) ret->chunks;
96 chunk->next = NULL;
97 chunk->current_ptr = NULL;
99 ret->current_ptr = (char *) chunk + CHUNK_HEADER_SIZE;
100 ret->current_space = CHUNK_SIZE - CHUNK_HEADER_SIZE;
102 return ret;
105 /* Allocate space from an objalloc structure. */
108 _objalloc_alloc (o, len)
109 struct objalloc *o;
110 unsigned long len;
112 /* We avoid confusion from zero sized objects by always allocating
113 at least 1 byte. */
114 if (len == 0)
115 len = 1;
117 len = (len + OBJALLOC_ALIGN - 1) &~ (OBJALLOC_ALIGN - 1);
119 if (len <= o->current_space)
121 o->current_ptr += len;
122 o->current_space -= len;
123 return (PTR) (o->current_ptr - len);
126 if (len >= BIG_REQUEST)
128 char *ret;
129 struct objalloc_chunk *chunk;
131 ret = (char *) malloc (CHUNK_HEADER_SIZE + len);
132 if (ret == NULL)
133 return NULL;
135 chunk = (struct objalloc_chunk *) ret;
136 chunk->next = (struct objalloc_chunk *) o->chunks;
137 chunk->current_ptr = o->current_ptr;
139 o->chunks = (PTR) chunk;
141 return (PTR) (ret + CHUNK_HEADER_SIZE);
143 else
145 struct objalloc_chunk *chunk;
147 chunk = (struct objalloc_chunk *) malloc (CHUNK_SIZE);
148 if (chunk == NULL)
149 return NULL;
150 chunk->next = (struct objalloc_chunk *) o->chunks;
151 chunk->current_ptr = NULL;
153 o->current_ptr = (char *) chunk + CHUNK_HEADER_SIZE;
154 o->current_space = CHUNK_SIZE - CHUNK_HEADER_SIZE;
156 o->chunks = (PTR) chunk;
158 return objalloc_alloc (o, len);
162 /* Free an entire objalloc structure. */
164 void
165 objalloc_free (o)
166 struct objalloc *o;
168 struct objalloc_chunk *l;
170 l = (struct objalloc_chunk *) o->chunks;
171 while (l != NULL)
173 struct objalloc_chunk *next;
175 next = l->next;
176 free (l);
177 l = next;
180 free (o);
183 /* Free a block from an objalloc structure. This also frees all more
184 recently allocated blocks. */
186 void
187 objalloc_free_block (o, block)
188 struct objalloc *o;
189 PTR block;
191 struct objalloc_chunk *p, *small;
192 char *b = (char *) block;
194 /* First set P to the chunk which contains the block we are freeing,
195 and set Q to the last small object chunk we see before P. */
196 small = NULL;
197 for (p = (struct objalloc_chunk *) o->chunks; p != NULL; p = p->next)
199 if (p->current_ptr == NULL)
201 if (b > (char *) p && b < (char *) p + CHUNK_SIZE)
202 break;
203 small = p;
205 else
207 if (b == (char *) p + CHUNK_HEADER_SIZE)
208 break;
212 /* If we can't find the chunk, the caller has made a mistake. */
213 if (p == NULL)
214 abort ();
216 if (p->current_ptr == NULL)
218 struct objalloc_chunk *q;
219 struct objalloc_chunk *first;
221 /* The block is in a chunk containing small objects. We can
222 free every chunk through SMALL, because they have certainly
223 been allocated more recently. After SMALL, we will not see
224 any chunks containing small objects; we can free any big
225 chunk if the current_ptr is greater than or equal to B. We
226 can then reset the new current_ptr to B. */
228 first = NULL;
229 q = (struct objalloc_chunk *) o->chunks;
230 while (q != p)
232 struct objalloc_chunk *next;
234 next = q->next;
235 if (small != NULL)
237 if (small == q)
238 small = NULL;
239 free (q);
241 else if (q->current_ptr > b)
242 free (q);
243 else if (first == NULL)
244 first = q;
246 q = next;
249 if (first == NULL)
250 first = p;
251 o->chunks = (PTR) first;
253 /* Now start allocating from this small block again. */
254 o->current_ptr = b;
255 o->current_space = ((char *) p + CHUNK_SIZE) - b;
257 else
259 struct objalloc_chunk *q;
260 char *current_ptr;
262 /* This block is in a large chunk by itself. We can free
263 everything on the list up to and including this block. We
264 then start allocating from the next chunk containing small
265 objects, setting current_ptr from the value stored with the
266 large chunk we are freeing. */
268 current_ptr = p->current_ptr;
269 p = p->next;
271 q = (struct objalloc_chunk *) o->chunks;
272 while (q != p)
274 struct objalloc_chunk *next;
276 next = q->next;
277 free (q);
278 q = next;
281 o->chunks = (PTR) p;
283 while (p->current_ptr != NULL)
284 p = p->next;
286 o->current_ptr = current_ptr;
287 o->current_space = ((char *) p + CHUNK_SIZE) - current_ptr;