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1 ------------------------------------------------------------------------------
2 -- --
3 -- GNAT LIBRARY COMPONENTS --
4 -- --
5 -- G N A T . S P I T B O L . P A T T E R N S --
6 -- --
7 -- S p e c --
8 -- --
9 -- $Revision: 1.17 $
10 -- --
11 -- Copyright (C) 1997-1999 Ada Core Technologies, Inc. --
12 -- --
13 -- GNAT is free software; you can redistribute it and/or modify it under --
14 -- terms of the GNU General Public License as published by the Free Soft- --
15 -- ware Foundation; either version 2, or (at your option) any later ver- --
16 -- sion. GNAT is distributed in the hope that it will be useful, but WITH- --
17 -- OUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY --
18 -- or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License --
19 -- for more details. You should have received a copy of the GNU General --
20 -- Public License distributed with GNAT; see file COPYING. If not, write --
21 -- to the Free Software Foundation, 59 Temple Place - Suite 330, Boston, --
22 -- MA 02111-1307, USA. --
23 -- --
24 -- As a special exception, if other files instantiate generics from this --
25 -- unit, or you link this unit with other files to produce an executable, --
26 -- this unit does not by itself cause the resulting executable to be --
27 -- covered by the GNU General Public License. This exception does not --
28 -- however invalidate any other reasons why the executable file might be --
29 -- covered by the GNU Public License. --
30 -- --
31 -- GNAT is maintained by Ada Core Technologies Inc (http://www.gnat.com). --
32 -- --
33 ------------------------------------------------------------------------------
35 -- SPITBOL-like pattern construction and matching
37 -- This child package of GNAT.SPITBOL provides a complete implementation
38 -- of the SPITBOL-like pattern construction and matching operations. This
39 -- package is based on Macro-SPITBOL created by Robert Dewar.
41 ------------------------------------------------------------
42 -- Summary of Pattern Matching Packages in GNAT Hierarchy --
43 ------------------------------------------------------------
45 -- There are three related packages that perform pattern maching functions.
46 -- the following is an outline of these packages, to help you determine
47 -- which is best for your needs.
49 -- GNAT.Regexp (files g-regexp.ads/g-regexp.adb)
50 -- This is a simple package providing Unix-style regular expression
51 -- matching with the restriction that it matches entire strings. It
52 -- is particularly useful for file name matching, and in particular
53 -- it provides "globbing patterns" that are useful in implementing
54 -- unix or DOS style wild card matching for file names.
56 -- GNAT.Regpat (files g-regpat.ads/g-regpat.adb)
57 -- This is a more complete implementation of Unix-style regular
58 -- expressions, copied from the original V7 style regular expression
59 -- library written in C by Henry Spencer. It is functionally the
60 -- same as this library, and uses the same internal data structures
61 -- stored in a binary compatible manner.
63 -- GNAT.Spitbol.Patterns (files g-spipat.ads/g-spipat.adb)
64 -- This is a completely general patterm matching package based on the
65 -- pattern language of SNOBOL4, as implemented in SPITBOL. The pattern
66 -- language is modeled on context free grammars, with context sensitive
67 -- extensions that provide full (type 0) computational capabilities.
69 with Ada.Finalization; use Ada.Finalization;
70 with Ada.Strings.Maps; use Ada.Strings.Maps;
71 with Ada.Text_IO; use Ada.Text_IO;
73 package GNAT.Spitbol.Patterns is
74 pragma Elaborate_Body (Patterns);
76 -------------------------------
77 -- Pattern Matching Tutorial --
78 -------------------------------
80 -- A pattern matching operation (a call to one of the Match subprograms)
81 -- takes a subject string and a pattern, and optionally a replacement
82 -- string. The replacement string option is only allowed if the subject
83 -- is a variable.
85 -- The pattern is matched against the subject string, and either the
86 -- match fails, or it succeeds matching a contiguous substring. If a
87 -- replacement string is specified, then the subject string is modified
88 -- by replacing the matched substring with the given replacement.
91 -- Concatenation and Alternation
92 -- =============================
94 -- A pattern consists of a series of pattern elements. The pattern is
95 -- built up using either the concatenation operator:
97 -- A & B
99 -- which means match A followed immediately by matching B, or the
100 -- alternation operator:
102 -- A or B
104 -- which means first attempt to match A, and then if that does not
105 -- succeed, match B.
107 -- There is full backtracking, which means that if a given pattern
108 -- element fails to match, then previous alternatives are matched.
109 -- For example if we have the pattern:
111 -- (A or B) & (C or D) & (E or F)
113 -- First we attempt to match A, if that succeeds, then we go on to try
114 -- to match C, and if that succeeds, we go on to try to match E. If E
115 -- fails, then we try F. If F fails, then we go back and try matching
116 -- D instead of C. Let's make this explicit using a specific example,
117 -- and introducing the simplest kind of pattern element, which is a
118 -- literal string. The meaning of this pattern element is simply to
119 -- match the characters that correspond to the string characters. Now
120 -- let's rewrite the above pattern form with specific string literals
121 -- as the pattern elements:
123 -- ("ABC" or "AB") & ("DEF" or "CDE") & ("GH" or "IJ")
125 -- The following strings will be attempted in sequence:
127 -- ABC . DEF . GH
128 -- ABC . DEF . IJ
129 -- ABC . CDE . GH
130 -- ABC . CDE . IJ
131 -- AB . DEF . GH
132 -- AB . DEF . IJ
133 -- AB . CDE . GH
134 -- AB . CDE . IJ
136 -- Here we use the dot simply to separate the pieces of the string
137 -- matched by the three separate elements.
140 -- Moving the Start Point
141 -- ======================
143 -- A pattern is not required to match starting at the first character
144 -- of the string, and is not required to match to the end of the string.
145 -- The first attempt does indeed attempt to match starting at the first
146 -- character of the string, trying all the possible alternatives. But
147 -- if all alternatives fail, then the starting point of the match is
148 -- moved one character, and all possible alternatives are attempted at
149 -- the new anchor point.
151 -- The entire match fails only when every possible starting point has
152 -- been attempted. As an example, suppose that we had the subject
153 -- string
155 -- "ABABCDEIJKL"
157 -- matched using the pattern in the previous example:
159 -- ("ABC" or "AB") & ("DEF" or "CDE") & ("GH" or "IJ")
161 -- would succeed, afer two anchor point moves:
163 -- "ABABCDEIJKL"
164 -- ^^^^^^^
165 -- matched
166 -- section
168 -- This mode of pattern matching is called the unanchored mode. It is
169 -- also possible to put the pattern matcher into anchored mode by
170 -- setting the global variable Anchored_Mode to True. This will cause
171 -- all subsequent matches to be performed in anchored mode, where the
172 -- match is required to start at the first character.
174 -- We will also see later how the effect of an anchored match can be
175 -- obtained for a single specified anchor point if this is desired.
178 -- Other Pattern Elements
179 -- ======================
181 -- In addition to strings (or single characters), there are many special
182 -- pattern elements that correspond to special predefined alternations:
184 -- Arb Matches any string. First it matches the null string, and
185 -- then on a subsequent failure, matches one character, and
186 -- then two characters, and so on. It only fails if the
187 -- entire remaining string is matched.
189 -- Bal Matches a non-empty string that is parentheses balanced
190 -- with respect to ordinary () characters. Examples of
191 -- balanced strings are "ABC", "A((B)C)", and "A(B)C(D)E".
192 -- Bal matches the shortest possible balanced string on the
193 -- first attempt, and if there is a subsequent failure,
194 -- attempts to extend the string.
196 -- Cancel Immediately aborts the entire pattern match, signalling
197 -- failure. This is a specialized pattern element, which is
198 -- useful in conjunction with some of the special pattern
199 -- elements that have side effects.
201 -- Fail The null alternation. Matches no possible strings, so it
202 -- always signals failure. This is a specialized pattern
203 -- element, which is useful in conjunction with some of the
204 -- special pattern elements that have side effects.
206 -- Fence Matches the null string at first, and then if a failure
207 -- causes alternatives to be sought, aborts the match (like
208 -- a Cancel). Note that using Fence at the start of a pattern
209 -- has the same effect as matching in anchored mode.
211 -- Rest Matches from the current point to the last character in
212 -- the string. This is a specialized pattern element, which
213 -- is useful in conjunction with some of the special pattern
214 -- elements that have side effects.
216 -- Succeed Repeatedly matches the null string (it is equivalent to
217 -- the alternation ("" or "" or "" ....). This is a special
218 -- pattern element, which is useful in conjunction with some
219 -- of the special pattern elements that have side effects.
222 -- Pattern Construction Functions
223 -- ==============================
225 -- The following functions construct additional pattern elements
227 -- Any(S) Where S is a string, matches a single character that is
228 -- any one of the characters in S. Fails if the current
229 -- character is not one of the given set of characters.
231 -- Arbno(P) Where P is any pattern, matches any number of instances
232 -- of the pattern, starting with zero occurrences. It is
233 -- thus equivalent to ("" or (P & ("" or (P & ("" ....)))).
234 -- The pattern P may contain any number of pattern elements
235 -- including the use of alternatiion and concatenation.
237 -- Break(S) Where S is a string, matches a string of zero or more
238 -- characters up to but not including a break character
239 -- that is one of the characters given in the string S.
240 -- Can match the null string, but cannot match the last
241 -- character in the string, since a break character is
242 -- required to be present.
244 -- BreakX(S) Where S is a string, behaves exactly like Break(S) when
245 -- it first matches, but if a string is successfully matched,
246 -- then a susequent failure causes an attempt to extend the
247 -- matched string.
249 -- Fence(P) Where P is a pattern, attempts to match the pattern P
250 -- including trying all possible alternatives of P. If none
251 -- of these alternatives succeeds, then the Fence pattern
252 -- fails. If one alternative succeeds, then the pattern
253 -- match proceeds, but on a subsequent failure, no attempt
254 -- is made to search for alternative matches of P. The
255 -- pattern P may contain any number of pattern elements
256 -- including the use of alternatiion and concatenation.
258 -- Len(N) Where N is a natural number, matches the given number of
259 -- characters. For example, Len(10) matches any string that
260 -- is exactly ten characters long.
262 -- NotAny(S) Where S is a string, matches a single character that is
263 -- not one of the characters of S. Fails if the current
264 -- characer is one of the given set of characters.
266 -- NSpan(S) Where S is a string, matches a string of zero or more
267 -- characters that is among the characters given in the
268 -- string. Always matches the longest possible such string.
269 -- Always succeeds, since it can match the null string.
271 -- Pos(N) Where N is a natural number, matches the null string
272 -- if exactly N characters have been matched so far, and
273 -- otherwise fails.
275 -- Rpos(N) Where N is a natural number, matches the null string
276 -- if exactly N characters remain to be matched, and
277 -- otherwise fails.
279 -- Rtab(N) Where N is a natural number, matches characters from
280 -- the current position until exactly N characters remain
281 -- to be matched in the string. Fails if fewer than N
282 -- unmatched characters remain in the string.
284 -- Tab(N) Where N is a natural number, matches characters from
285 -- the current position until exactly N characters have
286 -- been matched in all. Fails if more than N characters
287 -- have already been matched.
289 -- Span(S) Where S is a string, matches a string of one or more
290 -- characters that is among the characters given in the
291 -- string. Always matches the longest possible such string.
292 -- Fails if the current character is not one of the given
293 -- set of characters.
295 -- Recursive Pattern Matching
296 -- ==========================
298 -- The plus operator (+P) where P is a pattern variable, creates
299 -- a recursive pattern that will, at pattern matching time, follow
300 -- the pointer to obtain the referenced pattern, and then match this
301 -- pattern. This may be used to construct recursive patterns. Consider
302 -- for example:
304 -- P := ("A" or ("B" & (+P)))
306 -- On the first attempt, this pattern attempts to match the string "A".
307 -- If this fails, then the alternative matches a "B", followed by an
308 -- attempt to match P again. This second attempt first attempts to
309 -- match "A", and so on. The result is a pattern that will match a
310 -- string of B's followed by a single A.
312 -- This particular example could simply be written as NSpan('B') & 'A',
313 -- but the use of recursive patterns in the general case can construct
314 -- complex patterns which could not otherwise be built.
317 -- Pattern Assignment Operations
318 -- =============================
320 -- In addition to the overall result of a pattern match, which indicates
321 -- success or failure, it is often useful to be able to keep track of
322 -- the pieces of the subject string that are matched by individual
323 -- pattern elements, or subsections of the pattern.
325 -- The pattern assignment operators allow this capability. The first
326 -- form is the immediate assignment:
328 -- P * S
330 -- Here P is an arbitrary pattern, and S is a variable of type VString
331 -- that will be set to the substring matched by P. This assignment
332 -- happens during pattern matching, so if P matches more than once,
333 -- then the assignment happens more than once.
335 -- The deferred assignment operation:
337 -- P ** S
339 -- avoids these multiple assignments by deferring the assignment to the
340 -- end of the match. If the entire match is successful, and if the
341 -- pattern P was part of the successful match, then at the end of the
342 -- matching operation the assignment to S of the string matching P is
343 -- performed.
345 -- The cursor assignment operation:
347 -- Setcur(N'Access)
349 -- assigns the current cursor position to the natural variable N. The
350 -- cursor position is defined as the count of characters that have been
351 -- matched so far (including any start point moves).
353 -- Finally the operations * and ** may be used with values of type
354 -- Text_IO.File_Access. The effect is to do a Put_Line operation of
355 -- the matched substring. These are particularly useful in debugging
356 -- pattern matches.
359 -- Deferred Matching
360 -- =================
362 -- The pattern construction functions (such as Len and Any) all permit
363 -- the use of pointers to natural or string values, or functions that
364 -- return natural or string values. These forms cause the actual value
365 -- to be obtained at pattern matching time. This allows interesting
366 -- possibilities for constructing dynamic patterns as illustrated in
367 -- the examples section.
369 -- In addition the (+S) operator may be used where S is a pointer to
370 -- string or function returning string, with a similar deferred effect.
372 -- A special use of deferred matching is the construction of predicate
373 -- functions. The element (+P) where P is an access to a function that
374 -- returns a Boolean value, causes the function to be called at the
375 -- time the element is matched. If the function returns True, then the
376 -- null string is matched, if the function returns False, then failure
377 -- is signalled and previous alternatives are sought.
379 -- Deferred Replacement
380 -- ====================
382 -- The simple model given for pattern replacement (where the matched
383 -- substring is replaced by the string given as the third argument to
384 -- Match) works fine in simple cases, but this approach does not work
385 -- in the case where the expression used as the replacement string is
386 -- dependent on values set by the match.
388 -- For example, suppose we want to find an instance of a parenthesized
389 -- character, and replace the parentheses with square brackets. At first
390 -- glance it would seem that:
392 -- Match (Subject, '(' & Len (1) * Char & ')', '[' & Char & ']');
394 -- would do the trick, but that does not work, because the third
395 -- argument to Match gets evaluated too early, before the call to
396 -- Match, and before the pattern match has had a chance to set Char.
398 -- To solve this problem we provide the deferred replacement capability.
399 -- With this approach, which of course is only needed if the pattern
400 -- involved has side effects, is to do the match in two stages. The
401 -- call to Match sets a pattern result in a variable of the private
402 -- type Match_Result, and then a subsequent Replace operation uses
403 -- this Match_Result object to perform the required replacement.
405 -- Using this approach, we can now write the above operation properly
406 -- in a manner that will work:
408 -- M : Match_Result;
409 -- ...
410 -- Match (Subject, '(' & Len (1) * Char & ')', M);
411 -- Replace (M, '[' & Char & ']');
413 -- As with other Match cases, there is a function and procedure form
414 -- of this match call. A call to Replace after a failed match has no
415 -- effect. Note that Subject should not be modified between the calls.
417 -- Examples of Pattern Matching
418 -- ============================
420 -- First a simple example of the use of pattern replacement to remove
421 -- a line number from the start of a string. We assume that the line
422 -- number has the form of a string of decimal digits followed by a
423 -- period, followed by one or more spaces.
425 -- Digs : constant Pattern := Span("0123456789");
427 -- Lnum : constant Pattern := Pos(0) & Digs & '.' & Span(' ');
429 -- Now to use this pattern we simply do a match with a replacement:
431 -- Match (Line, Lnum, "");
433 -- which replaces the line number by the null string. Note that it is
434 -- also possible to use an Ada.Strings.Maps.Character_Set value as an
435 -- argument to Span and similar functions, and in particular all the
436 -- useful constants 'in Ada.Strings.Maps.Constants are available. This
437 -- means that we could define Digs as:
439 -- Digs : constant Pattern := Span(Decimal_Digit_Set);
441 -- The style we use here, of defining constant patterns and then using
442 -- them is typical. It is possible to build up patterns dynamically,
443 -- but it is usually more efficient to build them in pieces in advance
444 -- using constant declarations. Note in particular that although it is
445 -- possible to construct a pattern directly as an argument for the
446 -- Match routine, it is much more efficient to preconstruct the pattern
447 -- as we did in this example.
449 -- Now let's look at the use of pattern assignment to break a
450 -- string into sections. Suppose that the input string has two
451 -- unsigned decimal integers, separated by spaces or a comma,
452 -- with spaces allowed anywhere. Then we can isolate the two
453 -- numbers with the following pattern:
455 -- Num1, Num2 : aliased VString;
457 -- B : constant Pattern := NSpan(' ');
459 -- N : constant Pattern := Span("0123456789");
461 -- T : constant Pattern :=
462 -- NSpan(' ') & N * Num1 & Span(" ,") & N * Num2;
464 -- The match operation Match (" 124, 257 ", T) would assign the
465 -- string 124 to Num1 and the string 257 to Num2.
467 -- Now let's see how more complex elements can be built from the
468 -- set of primitive elements. The following pattern matches strings
469 -- that have the syntax of Ada 95 based literals:
471 -- Digs : constant Pattern := Span(Decimal_Digit_Set);
472 -- UDigs : constant Pattern := Digs & Arbno('_' & Digs);
474 -- Edig : constant Pattern := Span(Hexadecimal_Digit_Set);
475 -- UEdig : constant Pattern := Edig & Arbno('_' & Edig);
477 -- Bnum : constant Pattern := Udigs & '#' & UEdig & '#';
479 -- A match against Bnum will now match the desired strings, e.g.
480 -- it will match 16#123_abc#, but not a#b#. However, this pattern
481 -- is not quite complete, since it does not allow colons to replace
482 -- the pound signs. The following is more complete:
484 -- Bchar : constant Pattern := Any("#:");
485 -- Bnum : constant Pattern := Udigs & Bchar & UEdig & Bchar;
487 -- but that is still not quite right, since it allows # and : to be
488 -- mixed, and they are supposed to be used consistently. We solve
489 -- this by using a deferred match.
491 -- Temp : aliased VString;
493 -- Bnum : constant Pattern :=
494 -- Udigs & Bchar * Temp & UEdig & (+Temp)
496 -- Here the first instance of the base character is stored in Temp, and
497 -- then later in the pattern we rematch the value that was assigned.
499 -- For an example of a recursive pattern, let's define a pattern
500 -- that is like the built in Bal, but the string matched is balanced
501 -- with respect to square brackets or curly brackets.
503 -- The language for such strings might be defined in extended BNF as
505 -- ELEMENT ::= <any character other than [] or {}>
506 -- | '[' BALANCED_STRING ']'
507 -- | '{' BALANCED_STRING '}'
509 -- BALANCED_STRING ::= ELEMENT {ELEMENT}
511 -- Here we use {} to indicate zero or more occurrences of a term, as
512 -- is common practice in extended BNF. Now we can translate the above
513 -- BNF into recursive patterns as follows:
515 -- Element, Balanced_String : aliased Pattern;
516 -- .
517 -- .
518 -- .
519 -- Element := NotAny ("[]{}")
520 -- or
521 -- ('[' & (+Balanced_String) & ']')
522 -- or
523 -- ('{' & (+Balanced_String) & '}');
525 -- Balanced_String := Element & Arbno (Element);
527 -- Note the important use of + here to refer to a pattern not yet
528 -- defined. Note also that we use assignments precisely because we
529 -- cannot refer to as yet undeclared variables in initializations.
531 -- Now that this pattern is constructed, we can use it as though it
532 -- were a new primitive pattern element, and for example, the match:
534 -- Match ("xy[ab{cd}]", Balanced_String * Current_Output & Fail);
536 -- will generate the output:
538 -- x
539 -- xy
540 -- xy[ab{cd}]
541 -- y
542 -- y[ab{cd}]
543 -- [ab{cd}]
544 -- a
545 -- ab
546 -- ab{cd}
547 -- b
548 -- b{cd}
549 -- {cd}
550 -- c
551 -- cd
552 -- d
554 -- Note that the function of the fail here is simply to force the
555 -- pattern Balanced_String to match all possible alternatives. Studying
556 -- the operation of this pattern in detail is highly instructive.
558 -- Finally we give a rather elaborate example of the use of deferred
559 -- matching. The following declarations build up a pattern which will
560 -- find the longest string of decimal digits in the subject string.
562 -- Max, Cur : VString;
563 -- Loc : Natural;
565 -- function GtS return Boolean is
566 -- begin
567 -- return Length (Cur) > Length (Max);
568 -- end GtS;
570 -- Digit : constant Character_Set := Decimal_Digit_Set;
572 -- Digs : constant Pattern := Span(Digit);
574 -- Find : constant Pattern :=
575 -- "" * Max & Fence & -- initialize Max to null
576 -- BreakX (Digit) & -- scan looking for digits
577 -- ((Span(Digit) * Cur & -- assign next string to Cur
578 -- (+GtS'Unrestricted_Access) & -- check size(Cur) > Size(Max)
579 -- Setcur(Loc'Access)) -- if so, save location
580 -- * Max) & -- and assign to Max
581 -- Fail; -- seek all alternatives
583 -- As we see from the comments here, complex patterns like this take
584 -- on aspects of sequential programs. In fact they are sequential
585 -- programs with general backtracking. In this pattern, we first use
586 -- a pattern assignment that matches null and assigns it to Max, so
587 -- that it is initialized for the new match. Now BreakX scans to the
588 -- next digit. Arb would do here, but BreakX will be more efficient.
589 -- Once we have found a digit, we scan out the longest string of
590 -- digits with Span, and assign it to Cur. The deferred call to GtS
591 -- tests if the string we assigned to Cur is the longest so far. If
592 -- not, then failure is signalled, and we seek alternatives (this
593 -- means that BreakX will extend and look for the next digit string).
594 -- If the call to GtS succeeds then the matched string is assigned
595 -- as the largest string so far into Max and its location is saved
596 -- in Loc. Finally Fail forces the match to fail and seek alternatives,
597 -- so that the entire string is searched.
599 -- If the pattern Find is matched against a string, the variable Max
600 -- at the end of the pattern will have the longest string of digits,
601 -- and Loc will be the starting character location of the string. For
602 -- example, Match("ab123cd4657ef23", Find) will assign "4657" to Max
603 -- and 11 to Loc (indicating that the string ends with the eleventh
604 -- character of the string).
606 -- Note: the use of Unrestricted_Access to reference GtS will not
607 -- be needed if GtS is defined at the outer level, but definitely
608 -- will be necessary if GtS is a nested function (in which case of
609 -- course the scope of the pattern Find will be restricted to this
610 -- nested scope, and this cannot be checked, i.e. use of the pattern
611 -- outside this scope is erroneous). Generally it is a good idea to
612 -- define patterns and the functions they call at the outer level
613 -- where possible, to avoid such problems.
616 -- Correspondence with Pattern Matching in SPITBOL
617 -- ===============================================
619 -- Generally the Ada syntax and names correspond closely to SPITBOL
620 -- syntax for pattern matching construction.
622 -- The basic pattern construction operators are renamed as follows:
624 -- Spitbol Ada
626 -- (space) &
627 -- | or
628 -- $ *
629 -- . **
631 -- The Ada operators were chosen so that the relative precedences of
632 -- these operators corresponds to that of the Spitbol operators, but
633 -- as always, the use of parentheses is advisable to clarify.
635 -- The pattern construction operators all have similar names except for
637 -- Spitbol Ada
639 -- Abort Cancel
640 -- Rem Rest
642 -- where we have clashes with Ada reserved names.
644 -- Ada requires the use of 'Access to refer to functions used in the
645 -- pattern match, and often the use of 'Unrestricted_Access may be
646 -- necessary to get around the scope restrictions if the functions
647 -- are not declared at the outer level.
649 -- The actual pattern matching syntax is modified in Ada as follows:
651 -- Spitbol Ada
653 -- X Y Match (X, Y);
654 -- X Y = Z Match (X, Y, Z);
656 -- and pattern failure is indicated by returning a Boolean result from
657 -- the Match function (True for success, False for failure).
659 -----------------------
660 -- Type Declarations --
661 -----------------------
663 type Pattern is private;
664 -- Type representing a pattern. This package provides a complete set of
665 -- operations for constructing patterns that can be used in the pattern
666 -- matching operations provided.
668 type Boolean_Func is access function return Boolean;
669 -- General Boolean function type. When this type is used as a formal
670 -- parameter type in this package, it indicates a deferred predicate
671 -- pattern. The function will be called when the pattern element is
672 -- matched and failure signalled if False is returned.
674 type Natural_Func is access function return Natural;
675 -- General Natural function type. When this type is used as a formal
676 -- parameter type in this package, it indicates a deferred pattern.
677 -- The function will be called when the pattern element is matched
678 -- to obtain the currently referenced Natural value.
680 type VString_Func is access function return VString;
681 -- General VString function type. When this type is used as a formal
682 -- parameter type in this package, it indicates a deferred pattern.
683 -- The function will be called when the pattern element is matched
684 -- to obtain the currently referenced string value.
686 subtype PString is String;
687 -- This subtype is used in the remainder of the package to indicate a
688 -- formal parameter that is converted to its corresponding pattern,
689 -- i.e. a pattern that matches the characters of the string.
691 subtype PChar is Character;
692 -- Similarly, this subtype is used in the remainder of the package to
693 -- indicate a formal parameter that is converted to its corresponding
694 -- pattern, i.e. a pattern that matches this one character.
696 subtype VString_Var is VString;
697 subtype Pattern_Var is Pattern;
698 -- These synonyms are used as formal parameter types to a function where,
699 -- if the language allowed, we would use in out parameters, but we are
700 -- not allowed to have in out parameters for functions. Instead we pass
701 -- actuals which must be variables, and with a bit of trickery in the
702 -- body, manage to interprete them properly as though they were indeed
703 -- in out parameters.
705 --------------------------------
706 -- Basic Pattern Construction --
707 --------------------------------
709 function "&" (L : Pattern; R : Pattern) return Pattern;
710 function "&" (L : PString; R : Pattern) return Pattern;
711 function "&" (L : Pattern; R : PString) return Pattern;
712 function "&" (L : PChar; R : Pattern) return Pattern;
713 function "&" (L : Pattern; R : PChar) return Pattern;
715 -- Pattern concatenation. Matches L followed by R.
717 function "or" (L : Pattern; R : Pattern) return Pattern;
718 function "or" (L : PString; R : Pattern) return Pattern;
719 function "or" (L : Pattern; R : PString) return Pattern;
720 function "or" (L : PString; R : PString) return Pattern;
721 function "or" (L : PChar; R : Pattern) return Pattern;
722 function "or" (L : Pattern; R : PChar) return Pattern;
723 function "or" (L : PChar; R : PChar) return Pattern;
724 function "or" (L : PString; R : PChar) return Pattern;
725 function "or" (L : PChar; R : PString) return Pattern;
726 -- Pattern alternation. Creates a pattern that will first try to match
727 -- L and then on a subsequent failure, attempts to match R instead.
729 ----------------------------------
730 -- Pattern Assignment Functions --
731 ----------------------------------
733 function "*" (P : Pattern; Var : VString_Var) return Pattern;
734 function "*" (P : PString; Var : VString_Var) return Pattern;
735 function "*" (P : PChar; Var : VString_Var) return Pattern;
736 -- Matches P, and if the match succeeds, assigns the matched substring
737 -- to the given VString variable S. This assignment happens as soon as
738 -- the substring is matched, and if the pattern P1 is matched more than
739 -- once during the course of the match, then the assignment will occur
740 -- more than once.
742 function "**" (P : Pattern; Var : VString_Var) return Pattern;
743 function "**" (P : PString; Var : VString_Var) return Pattern;
744 function "**" (P : PChar; Var : VString_Var) return Pattern;
745 -- Like "*" above, except that the assignment happens at most once
746 -- after the entire match is completed successfully. If the match
747 -- fails, then no assignment takes place.
749 ----------------------------------
750 -- Deferred Matching Operations --
751 ----------------------------------
753 function "+" (Str : VString_Var) return Pattern;
754 -- Here Str must be a VString variable. This function constructs a
755 -- pattern which at pattern matching time will access the current
756 -- value of this variable, and match against these characters.
758 function "+" (Str : VString_Func) return Pattern;
759 -- Constructs a pattern which at pattern matching time calls the given
760 -- function, and then matches against the string or character value
761 -- that is returned by the call.
763 function "+" (P : Pattern_Var) return Pattern;
764 -- Here P must be a Pattern variable. This function constructs a
765 -- pattern which at pattern matching time will access the current
766 -- value of this variable, and match against the pattern value.
768 function "+" (P : Boolean_Func) return Pattern;
769 -- Constructs a predicate pattern function that at pattern matching time
770 -- calls the given function. If True is returned, then the pattern matches.
771 -- If False is returned, then failure is signalled.
773 --------------------------------
774 -- Pattern Building Functions --
775 --------------------------------
777 function Arb return Pattern;
778 -- Constructs a pattern that will match any string. On the first attempt,
779 -- the pattern matches a null string, then on each successive failure, it
780 -- matches one more character, and only fails if matching the entire rest
781 -- of the string.
783 function Arbno (P : Pattern) return Pattern;
784 function Arbno (P : PString) return Pattern;
785 function Arbno (P : PChar) return Pattern;
786 -- Pattern repetition. First matches null, then on a subsequent failure
787 -- attempts to match an additional instance of the given pattern.
788 -- Equivalent to (but more efficient than) P & ("" or (P & ("" or ...
790 function Any (Str : String) return Pattern;
791 function Any (Str : VString) return Pattern;
792 function Any (Str : Character) return Pattern;
793 function Any (Str : Character_Set) return Pattern;
794 function Any (Str : access VString) return Pattern;
795 function Any (Str : VString_Func) return Pattern;
796 -- Constructs a pattern that matches a single character that is one of
797 -- the characters in the given argument. The pattern fails if the current
798 -- character is not in Str.
800 function Bal return Pattern;
801 -- Constructs a pattern that will match any non-empty string that is
802 -- parentheses balanced with respect to the normal parentheses characters.
803 -- Attempts to extend the string if a subsequent failure occurs.
805 function Break (Str : String) return Pattern;
806 function Break (Str : VString) return Pattern;
807 function Break (Str : Character) return Pattern;
808 function Break (Str : Character_Set) return Pattern;
809 function Break (Str : access VString) return Pattern;
810 function Break (Str : VString_Func) return Pattern;
811 -- Constructs a pattern that matches a (possibly null) string which
812 -- is immediately followed by a character in the given argument. This
813 -- character is not part of the matched string. The pattern fails if
814 -- the remaining characters to be matched do not include any of the
815 -- characters in Str.
817 function BreakX (Str : String) return Pattern;
818 function BreakX (Str : VString) return Pattern;
819 function BreakX (Str : Character) return Pattern;
820 function BreakX (Str : Character_Set) return Pattern;
821 function BreakX (Str : access VString) return Pattern;
822 function BreakX (Str : VString_Func) return Pattern;
823 -- Like Break, but the pattern attempts to extend on a failure to find
824 -- the next occurrence of a character in Str, and only fails when the
825 -- last such instance causes a failure.
827 function Cancel return Pattern;
828 -- Constructs a pattern that immediately aborts the entire match
830 function Fail return Pattern;
831 -- Constructs a pattern that always fails.
833 function Fence return Pattern;
834 -- Constructs a pattern that matches null on the first attempt, and then
835 -- causes the entire match to be aborted if a subsequent failure occurs.
837 function Fence (P : Pattern) return Pattern;
838 -- Constructs a pattern that first matches P. if P fails, then the
839 -- constructed pattern fails. If P succeeds, then the match proceeds,
840 -- but if subsequent failure occurs, alternatives in P are not sought.
841 -- The idea of Fence is that each time the pattern is matched, just
842 -- one attempt is made to match P, without trying alternatives.
844 function Len (Count : Natural) return Pattern;
845 function Len (Count : access Natural) return Pattern;
846 function Len (Count : Natural_Func) return Pattern;
847 -- Constructs a pattern that matches exactly the given number of
848 -- characters. The pattern fails if fewer than this number of characters
849 -- remain to be matched in the string.
851 function NotAny (Str : String) return Pattern;
852 function NotAny (Str : VString) return Pattern;
853 function NotAny (Str : Character) return Pattern;
854 function NotAny (Str : Character_Set) return Pattern;
855 function NotAny (Str : access VString) return Pattern;
856 function NotAny (Str : VString_Func) return Pattern;
857 -- Constructs a pattern that matches a single character that is not
858 -- one of the characters in the given argument. The pattern Fails if
859 -- the current character is in Str.
861 function NSpan (Str : String) return Pattern;
862 function NSpan (Str : VString) return Pattern;
863 function NSpan (Str : Character) return Pattern;
864 function NSpan (Str : Character_Set) return Pattern;
865 function NSpan (Str : access VString) return Pattern;
866 function NSpan (Str : VString_Func) return Pattern;
867 -- Constructs a pattern that matches the longest possible string
868 -- consisting entirely of characters from the given argument. The
869 -- string may be empty, so this pattern always succeeds.
871 function Pos (Count : Natural) return Pattern;
872 function Pos (Count : access Natural) return Pattern;
873 function Pos (Count : Natural_Func) return Pattern;
874 -- Constructs a pattern that matches the null string if exactly Count
875 -- characters have already been matched, and otherwise fails.
877 function Rest return Pattern;
878 -- Constructs a pattern that always succeeds, matching the remaining
879 -- unmatched characters in the pattern.
881 function Rpos (Count : Natural) return Pattern;
882 function Rpos (Count : access Natural) return Pattern;
883 function Rpos (Count : Natural_Func) return Pattern;
884 -- Constructs a pattern that matches the null string if exactly Count
885 -- characters remain to be matched in the string, and otherwise fails.
887 function Rtab (Count : Natural) return Pattern;
888 function Rtab (Count : access Natural) return Pattern;
889 function Rtab (Count : Natural_Func) return Pattern;
890 -- Constructs a pattern that matches from the current location until
891 -- exactly Count characters remain to be matched in the string. The
892 -- pattern fails if fewer than Count characters remain to be matched.
894 function Setcur (Var : access Natural) return Pattern;
895 -- Constructs a pattern that matches the null string, and assigns the
896 -- current cursor position in the string. This value is the number of
897 -- characters matched so far. So it is zero at the start of the match.
899 function Span (Str : String) return Pattern;
900 function Span (Str : VString) return Pattern;
901 function Span (Str : Character) return Pattern;
902 function Span (Str : Character_Set) return Pattern;
903 function Span (Str : access VString) return Pattern;
904 function Span (Str : VString_Func) return Pattern;
905 -- Constructs a pattern that matches the longest possible string
906 -- consisting entirely of characters from the given argument. The
907 -- string cannot be empty , so the pattern fails if the current
908 -- character is not one of the characters in Str.
910 function Succeed return Pattern;
911 -- Constructs a pattern that succeeds matching null, both on the first
912 -- attempt, and on any rematch attempt, i.e. it is equivalent to an
913 -- infinite alternation of null strings.
915 function Tab (Count : Natural) return Pattern;
916 function Tab (Count : access Natural) return Pattern;
917 function Tab (Count : Natural_Func) return Pattern;
918 -- Constructs a pattern that from the current location until Count
919 -- characters have been matched. The pattern fails if more than Count
920 -- characters have already been matched.
922 ---------------------------------
923 -- Pattern Matching Operations --
924 ---------------------------------
926 -- The Match function performs an actual pattern matching operation.
927 -- The versions with three parameters perform a match without modifying
928 -- the subject string and return a Boolean result indicating if the
929 -- match is successful or not. The Anchor parameter is set to True to
930 -- obtain an anchored match in which the pattern is required to match
931 -- the first character of the string. In an unanchored match, which is
933 -- the default, successive attempts are made to match the given pattern
934 -- at each character of the subject string until a match succeeds, or
935 -- until all possibilities have failed.
937 -- Note that pattern assignment functions in the pattern may generate
938 -- side effects, so these functions are not necessarily pure.
940 Anchored_Mode : Boolean := False;
941 -- This global variable can be set True to cause all subsequent pattern
942 -- matches to operate in anchored mode. In anchored mode, no attempt is
943 -- made to move the anchor point, so that if the match succeeds it must
944 -- succeed starting at the first character. Note that the effect of
945 -- anchored mode may be achieved in individual pattern matches by using
946 -- Fence or Pos(0) at the start of the pattern.
948 Pattern_Stack_Overflow : exception;
949 -- Exception raised if internal pattern matching stack overflows. This
950 -- is typically the result of runaway pattern recursion. If there is a
951 -- genuine case of stack overflow, then either the match must be broken
952 -- down into simpler steps, or the stack limit must be reset.
954 Stack_Size : constant Positive := 2000;
955 -- Size used for internal pattern matching stack. Increase this size if
956 -- complex patterns cause Pattern_Stack_Overflow to be raised.
958 -- Simple match functions. The subject is matched against the pattern.
959 -- Any immediate or deferred assignments or writes are executed, and
960 -- the returned value indicates whether or not the match succeeded.
962 function Match
963 (Subject : VString;
964 Pat : Pattern)
965 return Boolean;
967 function Match
968 (Subject : VString;
969 Pat : PString)
970 return Boolean;
972 function Match
973 (Subject : String;
974 Pat : Pattern)
975 return Boolean;
977 function Match
978 (Subject : String;
979 Pat : PString)
980 return Boolean;
982 -- Replacement functions. The subject is matched against the pattern.
983 -- Any immediate or deferred assignments or writes are executed, and
984 -- the returned value indicates whether or not the match succeeded.
985 -- If the match succeeds, then the matched part of the subject string
986 -- is replaced by the given Replace string.
988 function Match
989 (Subject : VString_Var;
990 Pat : Pattern;
991 Replace : VString)
992 return Boolean;
994 function Match
995 (Subject : VString_Var;
996 Pat : PString;
997 Replace : VString)
998 return Boolean;
1000 function Match
1001 (Subject : VString_Var;
1002 Pat : Pattern;
1003 Replace : String)
1004 return Boolean;
1006 function Match
1007 (Subject : VString_Var;
1008 Pat : PString;
1009 Replace : String)
1010 return Boolean;
1012 -- Simple match procedures. The subject is matched against the pattern.
1013 -- Any immediate or deferred assignments or writes are executed. No
1014 -- indication of success or failure is returned.
1016 procedure Match
1017 (Subject : VString;
1018 Pat : Pattern);
1020 procedure Match
1021 (Subject : VString;
1022 Pat : PString);
1024 procedure Match
1025 (Subject : String;
1026 Pat : Pattern);
1028 procedure Match
1029 (Subject : String;
1030 Pat : PString);
1032 -- Replacement procedures. The subject is matched against the pattern.
1033 -- Any immediate or deferred assignments or writes are executed. No
1034 -- indication of success or failure is returned. If the match succeeds,
1035 -- then the matched part of the subject string is replaced by the given
1036 -- Replace string.
1038 procedure Match
1039 (Subject : in out VString;
1040 Pat : Pattern;
1041 Replace : VString);
1043 procedure Match
1044 (Subject : in out VString;
1045 Pat : PString;
1046 Replace : VString);
1048 procedure Match
1049 (Subject : in out VString;
1050 Pat : Pattern;
1051 Replace : String);
1053 procedure Match
1054 (Subject : in out VString;
1055 Pat : PString;
1056 Replace : String);
1058 -- Deferred Replacement
1060 type Match_Result is private;
1061 -- Type used to record result of pattern match
1063 subtype Match_Result_Var is Match_Result;
1064 -- This synonyms is used as a formal parameter type to a function where,
1065 -- if the language allowed, we would use an in out parameter, but we are
1066 -- not allowed to have in out parameters for functions. Instead we pass
1067 -- actuals which must be variables, and with a bit of trickery in the
1068 -- body, manage to interprete them properly as though they were indeed
1069 -- in out parameters.
1071 function Match
1072 (Subject : VString_Var;
1073 Pat : Pattern;
1074 Result : Match_Result_Var)
1075 return Boolean;
1077 procedure Match
1078 (Subject : in out VString;
1079 Pat : Pattern;
1080 Result : out Match_Result);
1082 procedure Replace
1083 (Result : in out Match_Result;
1084 Replace : VString);
1085 -- Given a previous call to Match which set Result, performs a pattern
1086 -- replacement if the match was successful. Has no effect if the match
1087 -- failed. This call should immediately follow the Match call.
1089 ------------------------
1090 -- Debugging Routines --
1091 ------------------------
1093 -- Debugging pattern matching operations can often be quite complex,
1094 -- since there is no obvious way to trace the progress of the match.
1095 -- The declarations in this section provide some debugging assistance.
1097 Debug_Mode : Boolean := False;
1098 -- This global variable can be set True to generate debugging on all
1099 -- subsequent calls to Match. The debugging output is a full trace of
1100 -- the actions of the pattern matcher, written to Standard_Output. The
1101 -- level of this information is intended to be comprehensible at the
1102 -- abstract level of this package declaration. However, note that the
1103 -- use of this switch often generates large amounts of output.
1105 function "*" (P : Pattern; Fil : File_Access) return Pattern;
1106 function "*" (P : PString; Fil : File_Access) return Pattern;
1107 function "*" (P : PChar; Fil : File_Access) return Pattern;
1108 function "**" (P : Pattern; Fil : File_Access) return Pattern;
1109 function "**" (P : PString; Fil : File_Access) return Pattern;
1110 function "**" (P : PChar; Fil : File_Access) return Pattern;
1111 -- These are similar to the corresponding pattern assignment operations
1112 -- except that instead of setting the value of a variable, the matched
1113 -- substring is written to the appropriate file. This can be useful in
1114 -- following the progress of a match without generating the full amount
1116 -- of information obtained by setting Debug_Mode to True.
1118 Terminal : constant File_Access := Standard_Error;
1119 Output : constant File_Access := Standard_Output;
1120 -- Two handy synonyms for use with the above pattern write operations.
1122 -- Finally we have some routines that are useful for determining what
1123 -- patterns are in use, particularly if they are constructed dynamically.
1125 function Image (P : Pattern) return String;
1126 function Image (P : Pattern) return VString;
1127 -- This procedures yield strings that corresponds to the syntax needed
1128 -- to create the given pattern using the functions in this package. The
1129 -- form of this string is such that it could actually be compiled and
1130 -- evaluated to yield the required pattern except for references to
1131 -- variables and functions, which are output using one of the following
1132 -- forms:
1134 -- access Natural NP(16#...#)
1135 -- access Pattern PP(16#...#)
1136 -- access VString VP(16#...#)
1138 -- Natural_Func NF(16#...#)
1139 -- VString_Func VF(16#...#)
1141 -- where 16#...# is the hex representation of the integer address that
1142 -- corresponds to the given access value
1144 procedure Dump (P : Pattern);
1145 -- This procedure writes information about the pattern to Standard_Out.
1146 -- The format of this information is keyed to the internal data structures
1147 -- used to implement patterns. The information provided by Dump is thus
1148 -- more precise than that yielded by Image, but is also a bit more obscure
1149 -- (i.e. it cannot be interpreted solely in terms of this spec, you have
1150 -- to know something about the data structures).
1152 ------------------
1153 -- Private Part --
1154 ------------------
1156 private
1157 type PE;
1158 -- Pattern element, a pattern is a plex structure of PE's. This type
1159 -- is defined and sdescribed in the body of this package.
1161 type PE_Ptr is access all PE;
1162 -- Pattern reference. PE's use PE_Ptr values to reference other PE's
1164 type Pattern is new Controlled with record
1166 Stk : Natural;
1167 -- Maximum number of stack entries required for matching this
1168 -- pattern. See description of pattern history stack in body.
1170 P : PE_Ptr;
1171 -- Pointer to initial pattern element for pattern
1173 end record;
1175 pragma Finalize_Storage_Only (Pattern);
1177 procedure Adjust (Object : in out Pattern);
1178 -- Adjust routine used to copy pattern objects
1180 procedure Finalize (Object : in out Pattern);
1181 -- Finalization routine used to release storage allocated for a pattern.
1183 type VString_Ptr is access all VString;
1185 type Match_Result is record
1186 Var : VString_Ptr;
1187 -- Pointer to subject string. Set to null if match failed.
1189 Start : Natural;
1190 -- Starting index position (1's origin) of matched section of
1191 -- subject string. Only valid if Var is non-null.
1193 Stop : Natural;
1194 -- Ending index position (1's origin) of matched section of
1195 -- subject string. Only valid if Var is non-null.
1197 end record;
1199 pragma Volatile (Match_Result);
1200 -- This ensures that the Result parameter is passed by reference, so
1201 -- that we can play our games with the bogus Match_Result_Var parameter
1202 -- in the function case to treat it as though it were an in out parameter.
1204 end GNAT.Spitbol.Patterns;