10 #define MAX_THREADS 64
16 void *stack
; /* The cold end of the stack. */
17 /* 0 ==> entry not valid. */
18 /* !in_use ==> stack == 0 */
23 volatile GC_bool GC_please_stop
= FALSE
;
25 volatile struct thread_entry thread_table
[MAX_THREADS
];
29 DWORD thread_id
= GetCurrentThreadId();
32 GC_please_stop
= TRUE
;
33 for (i
= 0; i
< MAX_THREADS
; i
++)
34 if (thread_table
[i
].stack
!= 0
35 && thread_table
[i
].id
!= thread_id
) {
36 if (SuspendThread(thread_table
[i
].handle
) == (DWORD
)-1)
37 ABORT("SuspendThread failed");
38 thread_table
[i
].suspended
= TRUE
;
44 DWORD thread_id
= GetCurrentThreadId();
46 for (i
= 0; i
< MAX_THREADS
; i
++)
47 if (thread_table
[i
].stack
!= 0 && thread_table
[i
].suspended
48 && thread_table
[i
].id
!= thread_id
) {
49 if (ResumeThread(thread_table
[i
].handle
) == (DWORD
)-1)
50 ABORT("ResumeThread failed");
51 thread_table
[i
].suspended
= FALSE
;
53 GC_please_stop
= FALSE
;
56 ptr_t
GC_current_stackbottom()
58 DWORD thread_id
= GetCurrentThreadId();
60 for (i
= 0; i
< MAX_THREADS
; i
++)
61 if (thread_table
[i
].stack
&& thread_table
[i
].id
== thread_id
)
62 return thread_table
[i
].stack
;
63 ABORT("no thread table entry for current thread");
66 static ptr_t
GC_get_lo_stack_addr(ptr_t s
)
69 MEMORY_BASIC_INFORMATION info
;
70 VirtualQuery(s
, &info
, sizeof(info
));
72 bottom
= info
.BaseAddress
;
73 VirtualQuery(bottom
- 1, &info
, sizeof(info
));
74 } while ((info
.Protect
& PAGE_READWRITE
) && !(info
.Protect
& PAGE_GUARD
));
78 void GC_push_all_stacks()
80 DWORD thread_id
= GetCurrentThreadId();
82 for (i
= 0; i
< MAX_THREADS
; i
++)
83 if (thread_table
[i
].stack
) {
84 ptr_t bottom
= GC_get_lo_stack_addr(thread_table
[i
].stack
);
85 if (thread_table
[i
].id
== thread_id
)
86 GC_push_all_stack(&i
, thread_table
[i
].stack
);
88 thread_table
[i
].context
.ContextFlags
89 = (CONTEXT_INTEGER
|CONTEXT_CONTROL
);
90 if (!GetThreadContext(thread_table
[i
].handle
,
91 &thread_table
[i
].context
))
92 ABORT("GetThreadContext failed");
93 if (thread_table
[i
].context
.Esp
>= (DWORD
)thread_table
[i
].stack
94 || thread_table
[i
].context
.Esp
< (DWORD
)bottom
)
95 ABORT("Thread stack pointer out of range");
96 GC_push_one ((word
) thread_table
[i
].context
.Edi
);
97 GC_push_one ((word
) thread_table
[i
].context
.Esi
);
98 GC_push_one ((word
) thread_table
[i
].context
.Ebx
);
99 GC_push_one ((word
) thread_table
[i
].context
.Edx
);
100 GC_push_one ((word
) thread_table
[i
].context
.Ecx
);
101 GC_push_one ((word
) thread_table
[i
].context
.Eax
);
102 GC_push_all_stack(thread_table
[i
].context
.Esp
, thread_table
[i
].stack
);
107 void GC_get_next_stack(char *start
, char **lo
, char **hi
)
110 # define ADDR_LIMIT (char *)(-1L)
111 char * current_min
= ADDR_LIMIT
;
113 for (i
= 0; i
< MAX_THREADS
; i
++) {
114 char * s
= (char *)thread_table
[i
].stack
;
116 if (0 != s
&& s
> start
&& s
< current_min
) {
121 if (current_min
== ADDR_LIMIT
) {
125 *lo
= GC_get_lo_stack_addr(current_min
);
126 if (*lo
< start
) *lo
= start
;
129 LONG WINAPI
GC_write_fault_handler(struct _EXCEPTION_POINTERS
*exc_info
);
132 * This isn't generally safe, since DllMain is not premptible.
133 * If another thread holds the lock while this runs we're in trouble.
134 * Pontus Rydin suggests wrapping the thread start routine instead.
136 BOOL WINAPI
DllMain(HINSTANCE inst
, ULONG reason
, LPVOID reserved
)
139 case DLL_PROCESS_ATTACH
:
140 InitializeCriticalSection(&GC_allocate_ml
);
141 GC_init(); /* Force initialization before thread attach. */
143 case DLL_THREAD_ATTACH
:
146 /* It appears to be unsafe to acquire a lock here, since this */
147 /* code is apparently not preeemptible on some systems. */
148 /* (This is based on complaints, not on Microsoft's official */
149 /* documentation, which says this should perform "only simple */
150 /* inititalization tasks".) */
151 /* Hence we make do with nonblocking synchronization. */
153 /* The following should be a noop according to the win32 */
154 /* documentation. There is empirical evidence that it */
156 # ifndef SMALL_CONFIG
157 if (GC_incremental
) SetUnhandledExceptionFilter(GC_write_fault_handler
);
160 for (i
= 0; InterlockedExchange(&thread_table
[i
].in_use
,1) != 0; i
++) {
161 /* Compare-and-swap would make this cleaner, but that's not */
162 /* supported before Windows 98 and NT 4.0. In Windows 2000, */
163 /* InterlockedExchange is supposed to be replaced by */
164 /* InterlockedExchangePointer, but that's not really what I */
166 if (i
== MAX_THREADS
- 1)
167 ABORT("too many threads");
169 thread_table
[i
].id
= GetCurrentThreadId();
170 if (!DuplicateHandle(GetCurrentProcess(),
173 &thread_table
[i
].handle
,
176 DUPLICATE_SAME_ACCESS
)) {
177 DWORD last_error
= GetLastError();
178 GC_printf1("Last error code: %lx\n", last_error
);
179 ABORT("DuplicateHandle failed");
181 thread_table
[i
].stack
= GC_get_stack_base();
182 /* If this thread is being created while we are trying to stop */
183 /* the world, wait here. Hopefully this can't happen on any */
184 /* systems that don't allow us to block here. */
185 while (GC_please_stop
) Sleep(20);
188 case DLL_PROCESS_DETACH
:
189 case DLL_THREAD_DETACH
:
192 DWORD thread_id
= GetCurrentThreadId();
195 thread_table
[i
].stack
== 0 || thread_table
[i
].id
!= thread_id
;
197 if (i
== MAX_THREADS
- 1)
198 ABORT("thread not found on detach");
200 thread_table
[i
].stack
= 0;
201 thread_table
[i
].in_use
= FALSE
;
202 CloseHandle(thread_table
[i
].handle
);
203 BZERO(&thread_table
[i
].context
, sizeof(CONTEXT
));
211 #endif /* WIN32_THREADS */