1 ------------------------------------------------------------------------------
3 -- GNAT COMPILER COMPONENTS --
5 -- S Y S T E M . V A L _ C H A R --
9 -- Copyright (C) 1992,1993,1994 Free Software Foundation, Inc. --
11 -- GNAT is free software; you can redistribute it and/or modify it under --
12 -- terms of the GNU General Public License as published by the Free Soft- --
13 -- ware Foundation; either version 2, or (at your option) any later ver- --
14 -- sion. GNAT is distributed in the hope that it will be useful, but WITH- --
15 -- OUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY --
16 -- or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License --
17 -- for more details. You should have received a copy of the GNU General --
18 -- Public License distributed with GNAT; see file COPYING. If not, write --
19 -- to the Free Software Foundation, 59 Temple Place - Suite 330, Boston, --
20 -- MA 02111-1307, USA. --
22 -- As a special exception, if other files instantiate generics from this --
23 -- unit, or you link this unit with other files to produce an executable, --
24 -- this unit does not by itself cause the resulting executable to be --
25 -- covered by the GNU General Public License. This exception does not --
26 -- however invalidate any other reasons why the executable file might be --
27 -- covered by the GNU Public License. --
29 -- GNAT was originally developed by the GNAT team at New York University. --
30 -- Extensive contributions were provided by Ada Core Technologies Inc. --
32 ------------------------------------------------------------------------------
34 with System
.Val_Util
; use System
.Val_Util
;
36 package body System
.Val_Char
is
42 function Value_Character
(Str
: String) return Character is
45 S
: String (Str
'Range) := Str
;
48 Normalize_String
(S
, F
, L
);
50 -- Accept any single character enclosed in quotes
52 if L
- F
= 2 and then S
(F
) = ''' and then S
(L
) = ''' then
53 return Character'Val (Character'Pos (S
(F
+ 1)));
55 -- Check control character cases
58 for C
in Character'Val (16#
00#
) .. Character'Val (16#
1F#
) loop
59 if S
(F
.. L
) = Character'Image (C
) then
64 for C
in Character'Val (16#
7F#
) .. Character'Val (16#
9F#
) loop
65 if S
(F
.. L
) = Character'Image (C
) then
70 raise Constraint_Error
;