* common/config/v850/v850-common.c (TARGET_DEFAULT_TARGET_FLAGS): Turn
[official-gcc.git] / libobjc / class.c
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1 /* GNU Objective C Runtime class related functions
2 Copyright (C) 1993-2018 Free Software Foundation, Inc.
3 Contributed by Kresten Krab Thorup and Dennis Glatting.
5 Lock-free class table code designed and written from scratch by
6 Nicola Pero, 2001.
8 This file is part of GCC.
10 GCC is free software; you can redistribute it and/or modify it under the
11 terms of the GNU General Public License as published by the Free Software
12 Foundation; either version 3, or (at your option) any later version.
14 GCC is distributed in the hope that it will be useful, but WITHOUT ANY
15 WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
16 FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
17 details.
19 Under Section 7 of GPL version 3, you are granted additional
20 permissions described in the GCC Runtime Library Exception, version
21 3.1, as published by the Free Software Foundation.
23 You should have received a copy of the GNU General Public License and
24 a copy of the GCC Runtime Library Exception along with this program;
25 see the files COPYING3 and COPYING.RUNTIME respectively. If not, see
26 <http://www.gnu.org/licenses/>. */
28 /* The code in this file critically affects class method invocation
29 speed. This long preamble comment explains why, and the issues
30 involved.
32 One of the traditional weaknesses of the GNU Objective-C runtime is
33 that class method invocations are slow. The reason is that when you
34 write
36 array = [NSArray new];
38 this gets basically compiled into the equivalent of
40 array = [(objc_get_class ("NSArray")) new];
42 objc_get_class returns the class pointer corresponding to the string
43 `NSArray'; and because of the lookup, the operation is more
44 complicated and slow than a simple instance method invocation.
46 Most high performance Objective-C code (using the GNU Objc runtime)
47 I had the opportunity to read (or write) work around this problem by
48 caching the class pointer:
50 Class arrayClass = [NSArray class];
52 ... later on ...
54 array = [arrayClass new];
55 array = [arrayClass new];
56 array = [arrayClass new];
58 In this case, you always perform a class lookup (the first one), but
59 then all the [arrayClass new] methods run exactly as fast as an
60 instance method invocation. It helps if you have many class method
61 invocations to the same class.
63 The long-term solution to this problem would be to modify the
64 compiler to output tables of class pointers corresponding to all the
65 class method invocations, and to add code to the runtime to update
66 these tables - that should in the end allow class method invocations
67 to perform precisely as fast as instance method invocations, because
68 no class lookup would be involved. I think the Apple Objective-C
69 runtime uses this technique. Doing this involves synchronized
70 modifications in the runtime and in the compiler.
72 As a first medicine to the problem, I [NP] have redesigned and
73 rewritten the way the runtime is performing class lookup. This
74 doesn't give as much speed as the other (definitive) approach, but
75 at least a class method invocation now takes approximately 4.5 times
76 an instance method invocation on my machine (it would take approx 12
77 times before the rewriting), which is a lot better.
79 One of the main reason the new class lookup is so faster is because
80 I implemented it in a way that can safely run multithreaded without
81 using locks - a so-called `lock-free' data structure. The atomic
82 operation is pointer assignment. The reason why in this problem
83 lock-free data structures work so well is that you never remove
84 classes from the table - and the difficult thing with lock-free data
85 structures is freeing data when is removed from the structures. */
87 #include "objc-private/common.h"
88 #include "objc-private/error.h"
89 #include "objc/runtime.h"
90 #include "objc/thr.h"
91 #include "objc-private/module-abi-8.h" /* For CLS_ISCLASS and similar. */
92 #include "objc-private/runtime.h" /* the kitchen sink */
93 #include "objc-private/sarray.h" /* For sarray_put_at_safe. */
94 #include "objc-private/selector.h" /* For sarray_put_at_safe. */
95 #include <string.h> /* For memset */
97 /* We use a table which maps a class name to the corresponding class
98 pointer. The first part of this file defines this table, and
99 functions to do basic operations on the table. The second part of
100 the file implements some higher level Objective-C functionality for
101 classes by using the functions provided in the first part to manage
102 the table. */
105 ** Class Table Internals
108 /* A node holding a class */
109 typedef struct class_node
111 struct class_node *next; /* Pointer to next entry on the list.
112 NULL indicates end of list. */
114 const char *name; /* The class name string */
115 int length; /* The class name string length */
116 Class pointer; /* The Class pointer */
118 } *class_node_ptr;
120 /* A table containing classes is a class_node_ptr (pointing to the
121 first entry in the table - if it is NULL, then the table is
122 empty). */
124 /* We have 1024 tables. Each table contains all class names which
125 have the same hash (which is a number between 0 and 1023). To look
126 up a class_name, we compute its hash, and get the corresponding
127 table. Once we have the table, we simply compare strings directly
128 till we find the one which we want (using the length first). The
129 number of tables is quite big on purpose (a normal big application
130 has less than 1000 classes), so that you shouldn't normally get any
131 collisions, and get away with a single comparison (which we can't
132 avoid since we need to know that you have got the right thing). */
133 #define CLASS_TABLE_SIZE 1024
134 #define CLASS_TABLE_MASK 1023
136 static class_node_ptr class_table_array[CLASS_TABLE_SIZE];
138 /* The table writing mutex - we lock on writing to avoid conflicts
139 between different writers, but we read without locks. That is
140 possible because we assume pointer assignment to be an atomic
141 operation. TODO: This is only true under certain circumstances,
142 which should be clarified. */
143 static objc_mutex_t __class_table_lock = NULL;
145 /* CLASS_TABLE_HASH is how we compute the hash of a class name. It is
146 a macro - *not* a function - arguments *are* modified directly.
148 INDEX should be a variable holding an int;
149 HASH should be a variable holding an int;
150 CLASS_NAME should be a variable holding a (char *) to the class_name.
152 After the macro is executed, INDEX contains the length of the
153 string, and HASH the computed hash of the string; CLASS_NAME is
154 untouched. */
156 #define CLASS_TABLE_HASH(INDEX, HASH, CLASS_NAME) \
157 do { \
158 HASH = 0; \
159 for (INDEX = 0; CLASS_NAME[INDEX] != '\0'; INDEX++) \
161 HASH = (HASH << 4) ^ (HASH >> 28) ^ CLASS_NAME[INDEX]; \
164 HASH = (HASH ^ (HASH >> 10) ^ (HASH >> 20)) & CLASS_TABLE_MASK; \
165 } while (0)
167 /* Setup the table. */
168 static void
169 class_table_setup (void)
171 /* Start - nothing in the table. */
172 memset (class_table_array, 0, sizeof (class_node_ptr) * CLASS_TABLE_SIZE);
174 /* The table writing mutex. */
175 __class_table_lock = objc_mutex_allocate ();
179 /* Insert a class in the table (used when a new class is
180 registered). */
181 static void
182 class_table_insert (const char *class_name, Class class_pointer)
184 int hash, length;
185 class_node_ptr new_node;
187 /* Find out the class name's hash and length. */
188 CLASS_TABLE_HASH (length, hash, class_name);
190 /* Prepare the new node holding the class. */
191 new_node = objc_malloc (sizeof (struct class_node));
192 new_node->name = class_name;
193 new_node->length = length;
194 new_node->pointer = class_pointer;
196 /* Lock the table for modifications. */
197 objc_mutex_lock (__class_table_lock);
199 /* Insert the new node in the table at the beginning of the table at
200 class_table_array[hash]. */
201 new_node->next = class_table_array[hash];
202 class_table_array[hash] = new_node;
204 objc_mutex_unlock (__class_table_lock);
207 /* Get a class from the table. This does not need mutex protection.
208 Currently, this function is called each time you call a static
209 method, this is why it must be very fast. */
210 static inline Class
211 class_table_get_safe (const char *class_name)
213 class_node_ptr node;
214 int length, hash;
216 /* Compute length and hash. */
217 CLASS_TABLE_HASH (length, hash, class_name);
219 node = class_table_array[hash];
221 if (node != NULL)
225 if (node->length == length)
227 /* Compare the class names. */
228 int i;
230 for (i = 0; i < length; i++)
232 if ((node->name)[i] != class_name[i])
233 break;
236 if (i == length)
238 /* They are equal! */
239 return node->pointer;
243 while ((node = node->next) != NULL);
246 return Nil;
249 /* Enumerate over the class table. */
250 struct class_table_enumerator
252 int hash;
253 class_node_ptr node;
257 static Class
258 class_table_next (struct class_table_enumerator **e)
260 struct class_table_enumerator *enumerator = *e;
261 class_node_ptr next;
263 if (enumerator == NULL)
265 *e = objc_malloc (sizeof (struct class_table_enumerator));
266 enumerator = *e;
267 enumerator->hash = 0;
268 enumerator->node = NULL;
270 next = class_table_array[enumerator->hash];
272 else
273 next = enumerator->node->next;
275 if (next != NULL)
277 enumerator->node = next;
278 return enumerator->node->pointer;
280 else
282 enumerator->hash++;
284 while (enumerator->hash < CLASS_TABLE_SIZE)
286 next = class_table_array[enumerator->hash];
287 if (next != NULL)
289 enumerator->node = next;
290 return enumerator->node->pointer;
292 enumerator->hash++;
295 /* Ok - table finished - done. */
296 objc_free (enumerator);
297 return Nil;
301 #if 0 /* DEBUGGING FUNCTIONS */
302 /* Debugging function - print the class table. */
303 void
304 class_table_print (void)
306 int i;
308 for (i = 0; i < CLASS_TABLE_SIZE; i++)
310 class_node_ptr node;
312 printf ("%d:\n", i);
313 node = class_table_array[i];
315 while (node != NULL)
317 printf ("\t%s\n", node->name);
318 node = node->next;
323 /* Debugging function - print an histogram of number of classes in
324 function of hash key values. Useful to evaluate the hash function
325 in real cases. */
326 void
327 class_table_print_histogram (void)
329 int i, j;
330 int counter = 0;
332 for (i = 0; i < CLASS_TABLE_SIZE; i++)
334 class_node_ptr node;
336 node = class_table_array[i];
338 while (node != NULL)
340 counter++;
341 node = node->next;
343 if (((i + 1) % 50) == 0)
345 printf ("%4d:", i + 1);
346 for (j = 0; j < counter; j++)
347 printf ("X");
349 printf ("\n");
350 counter = 0;
353 printf ("%4d:", i + 1);
354 for (j = 0; j < counter; j++)
355 printf ("X");
357 printf ("\n");
359 #endif /* DEBUGGING FUNCTIONS */
362 ** Objective-C runtime functions
365 /* From now on, the only access to the class table data structure
366 should be via the class_table_* functions. */
368 /* This is a hook which is called by objc_get_class and
369 objc_lookup_class if the runtime is not able to find the class.
370 This may e.g. try to load in the class using dynamic loading.
372 This hook was a public, global variable in the Traditional GNU
373 Objective-C Runtime API (objc/objc-api.h). The modern GNU
374 Objective-C Runtime API (objc/runtime.h) provides the
375 objc_setGetUnknownClassHandler() function instead.
377 Class (*_objc_lookup_class) (const char *name) = 0; /* !T:SAFE */
379 /* The handler currently in use. PS: if both
380 __obj_get_unknown_class_handler and _objc_lookup_class are defined,
381 __objc_get_unknown_class_handler is called first. */
382 static objc_get_unknown_class_handler
383 __objc_get_unknown_class_handler = NULL;
385 objc_get_unknown_class_handler
386 objc_setGetUnknownClassHandler (objc_get_unknown_class_handler
387 new_handler)
389 objc_get_unknown_class_handler old_handler
390 = __objc_get_unknown_class_handler;
391 __objc_get_unknown_class_handler = new_handler;
392 return old_handler;
396 /* True when class links has been resolved. */
397 BOOL __objc_class_links_resolved = NO; /* !T:UNUSED */
400 void
401 __objc_init_class_tables (void)
403 /* Allocate the class hash table. */
405 if (__class_table_lock)
406 return;
408 objc_mutex_lock (__objc_runtime_mutex);
410 class_table_setup ();
412 objc_mutex_unlock (__objc_runtime_mutex);
415 /* This function adds a class to the class hash table, and assigns the
416 class a number, unless it's already known. Return 'YES' if the
417 class was added. Return 'NO' if the class was already known. */
418 BOOL
419 __objc_add_class_to_hash (Class class)
421 Class existing_class;
423 objc_mutex_lock (__objc_runtime_mutex);
425 /* Make sure the table is there. */
426 assert (__class_table_lock);
428 /* Make sure it's not a meta class. */
429 assert (CLS_ISCLASS (class));
431 /* Check to see if the class is already in the hash table. */
432 existing_class = class_table_get_safe (class->name);
434 if (existing_class)
436 objc_mutex_unlock (__objc_runtime_mutex);
437 return NO;
439 else
441 /* The class isn't in the hash table. Add the class and assign
442 a class number. */
443 static unsigned int class_number = 1;
445 CLS_SETNUMBER (class, class_number);
446 CLS_SETNUMBER (class->class_pointer, class_number);
448 ++class_number;
449 class_table_insert (class->name, class);
451 objc_mutex_unlock (__objc_runtime_mutex);
452 return YES;
456 Class
457 objc_getClass (const char *name)
459 Class class;
461 if (name == NULL)
462 return Nil;
464 class = class_table_get_safe (name);
466 if (class)
467 return class;
469 if (__objc_get_unknown_class_handler)
470 return (*__objc_get_unknown_class_handler) (name);
472 if (_objc_lookup_class)
473 return (*_objc_lookup_class) (name);
475 return Nil;
478 Class
479 objc_lookUpClass (const char *name)
481 if (name == NULL)
482 return Nil;
483 else
484 return class_table_get_safe (name);
487 Class
488 objc_getMetaClass (const char *name)
490 Class class = objc_getClass (name);
492 if (class)
493 return class->class_pointer;
494 else
495 return Nil;
498 Class
499 objc_getRequiredClass (const char *name)
501 Class class = objc_getClass (name);
503 if (class)
504 return class;
505 else
506 _objc_abort ("objc_getRequiredClass ('%s') failed: class not found\n", name);
510 objc_getClassList (Class *returnValue, int maxNumberOfClassesToReturn)
512 /* Iterate over all entries in the table. */
513 int hash, count = 0;
515 for (hash = 0; hash < CLASS_TABLE_SIZE; hash++)
517 class_node_ptr node = class_table_array[hash];
519 while (node != NULL)
521 if (returnValue)
523 if (count < maxNumberOfClassesToReturn)
524 returnValue[count] = node->pointer;
525 else
526 return count;
528 count++;
529 node = node->next;
533 return count;
536 Class
537 objc_allocateClassPair (Class super_class, const char *class_name, size_t extraBytes)
539 Class new_class;
540 Class new_meta_class;
542 if (class_name == NULL)
543 return Nil;
545 if (objc_getClass (class_name))
546 return Nil;
548 if (super_class)
550 /* If you want to build a hierarchy of classes, you need to
551 build and register them one at a time. The risk is that you
552 are able to cause confusion by registering a subclass before
553 the superclass or similar. */
554 if (CLS_IS_IN_CONSTRUCTION (super_class))
555 return Nil;
558 /* Technically, we should create the metaclass first, then use
559 class_createInstance() to create the class. That complication
560 would be relevant if we had class variables, but we don't, so we
561 just ignore it and create everything directly and assume all
562 classes have the same size. */
563 new_class = objc_calloc (1, sizeof (struct objc_class) + extraBytes);
564 new_meta_class = objc_calloc (1, sizeof (struct objc_class) + extraBytes);
566 /* We create an unresolved class, similar to one generated by the
567 compiler. It will be resolved later when we register it.
569 Note how the metaclass details are not that important; when the
570 class is resolved, the ones that matter will be fixed up. */
571 new_class->class_pointer = new_meta_class;
572 new_meta_class->class_pointer = 0;
574 if (super_class)
576 /* Force the name of the superclass in place of the link to the
577 actual superclass, which will be put there when the class is
578 resolved. */
579 const char *super_class_name = class_getName (super_class);
580 new_class->super_class = (void *)super_class_name;
581 new_meta_class->super_class = (void *)super_class_name;
583 else
585 new_class->super_class = (void *)0;
586 new_meta_class->super_class = (void *)0;
589 new_class->name = objc_malloc (strlen (class_name) + 1);
590 strcpy ((char*)new_class->name, class_name);
591 new_meta_class->name = new_class->name;
593 new_class->version = 0;
594 new_meta_class->version = 0;
596 new_class->info = _CLS_CLASS | _CLS_IN_CONSTRUCTION;
597 new_meta_class->info = _CLS_META | _CLS_IN_CONSTRUCTION;
599 if (super_class)
600 new_class->instance_size = super_class->instance_size;
601 else
602 new_class->instance_size = 0;
603 new_meta_class->instance_size = sizeof (struct objc_class);
605 return new_class;
608 void
609 objc_registerClassPair (Class class_)
611 if (class_ == Nil)
612 return;
614 if ((! CLS_ISCLASS (class_)) || (! CLS_IS_IN_CONSTRUCTION (class_)))
615 return;
617 if ((! CLS_ISMETA (class_->class_pointer)) || (! CLS_IS_IN_CONSTRUCTION (class_->class_pointer)))
618 return;
620 objc_mutex_lock (__objc_runtime_mutex);
622 if (objc_getClass (class_->name))
624 objc_mutex_unlock (__objc_runtime_mutex);
625 return;
628 CLS_SET_NOT_IN_CONSTRUCTION (class_);
629 CLS_SET_NOT_IN_CONSTRUCTION (class_->class_pointer);
631 __objc_init_class (class_);
633 /* Resolve class links immediately. No point in waiting. */
634 __objc_resolve_class_links ();
636 objc_mutex_unlock (__objc_runtime_mutex);
639 void
640 objc_disposeClassPair (Class class_)
642 if (class_ == Nil)
643 return;
645 if ((! CLS_ISCLASS (class_)) || (! CLS_IS_IN_CONSTRUCTION (class_)))
646 return;
648 if ((! CLS_ISMETA (class_->class_pointer)) || (! CLS_IS_IN_CONSTRUCTION (class_->class_pointer)))
649 return;
651 /* Undo any class_addIvar(). */
652 if (class_->ivars)
654 int i;
655 for (i = 0; i < class_->ivars->ivar_count; i++)
657 struct objc_ivar *ivar = &(class_->ivars->ivar_list[i]);
659 objc_free ((char *)ivar->ivar_name);
660 objc_free ((char *)ivar->ivar_type);
663 objc_free (class_->ivars);
666 /* Undo any class_addMethod(). */
667 if (class_->methods)
669 struct objc_method_list *list = class_->methods;
670 while (list)
672 int i;
673 struct objc_method_list *next = list->method_next;
675 for (i = 0; i < list->method_count; i++)
677 struct objc_method *method = &(list->method_list[i]);
679 objc_free ((char *)method->method_name);
680 objc_free ((char *)method->method_types);
683 objc_free (list);
684 list = next;
688 /* Undo any class_addProtocol(). */
689 if (class_->protocols)
691 struct objc_protocol_list *list = class_->protocols;
692 while (list)
694 struct objc_protocol_list *next = list->next;
696 objc_free (list);
697 list = next;
701 /* Undo any class_addMethod() on the meta-class. */
702 if (class_->class_pointer->methods)
704 struct objc_method_list *list = class_->class_pointer->methods;
705 while (list)
707 int i;
708 struct objc_method_list *next = list->method_next;
710 for (i = 0; i < list->method_count; i++)
712 struct objc_method *method = &(list->method_list[i]);
714 objc_free ((char *)method->method_name);
715 objc_free ((char *)method->method_types);
718 objc_free (list);
719 list = next;
723 /* Undo objc_allocateClassPair(). */
724 objc_free ((char *)(class_->name));
725 objc_free (class_->class_pointer);
726 objc_free (class_);
729 /* Traditional GNU Objective-C Runtime API. Important: this method is
730 called automatically by the compiler while messaging (if using the
731 traditional ABI), so it is worth keeping it fast; don't make it
732 just a wrapper around objc_getClass(). */
733 /* Note that this is roughly equivalent to objc_getRequiredClass(). */
734 /* Get the class object for the class named NAME. If NAME does not
735 identify a known class, the hook _objc_lookup_class is called. If
736 this fails, an error message is issued and the system aborts. */
737 Class
738 objc_get_class (const char *name)
740 Class class;
742 class = class_table_get_safe (name);
744 if (class)
745 return class;
747 if (__objc_get_unknown_class_handler)
748 class = (*__objc_get_unknown_class_handler) (name);
750 if ((!class) && _objc_lookup_class)
751 class = (*_objc_lookup_class) (name);
753 if (class)
754 return class;
756 _objc_abort ("objc runtime: cannot find class %s\n", name);
758 return 0;
761 /* This is used by the compiler too. */
762 Class
763 objc_get_meta_class (const char *name)
765 return objc_get_class (name)->class_pointer;
768 /* This is not used by GCC, but the clang compiler seems to use it
769 when targeting the GNU runtime. That's wrong, but we have it to
770 be compatible. */
771 Class
772 objc_lookup_class (const char *name)
774 return objc_getClass (name);
777 /* This is used when the implementation of a method changes. It goes
778 through all classes, looking for the ones that have these methods
779 (either method_a or method_b; method_b can be NULL), and reloads
780 the implementation for these. You should call this with the
781 runtime mutex already locked. */
782 void
783 __objc_update_classes_with_methods (struct objc_method *method_a, struct objc_method *method_b)
785 int hash;
787 /* Iterate over all classes. */
788 for (hash = 0; hash < CLASS_TABLE_SIZE; hash++)
790 class_node_ptr node = class_table_array[hash];
792 while (node != NULL)
794 /* We execute this loop twice: the first time, we iterate
795 over all methods in the class (instance methods), while
796 the second time we iterate over all methods in the meta
797 class (class methods). */
798 Class class = Nil;
799 BOOL done = NO;
801 while (done == NO)
803 struct objc_method_list * method_list;
805 if (class == Nil)
807 /* The first time, we work on the class. */
808 class = node->pointer;
810 else
812 /* The second time, we work on the meta class. */
813 class = class->class_pointer;
814 done = YES;
817 method_list = class->methods;
819 while (method_list)
821 int i;
823 for (i = 0; i < method_list->method_count; ++i)
825 struct objc_method *method = &method_list->method_list[i];
827 /* If the method is one of the ones we are
828 looking for, update the implementation. */
829 if (method == method_a)
830 sarray_at_put_safe (class->dtable,
831 (sidx) method_a->method_name->sel_id,
832 method_a->method_imp);
834 if (method == method_b)
836 if (method_b != NULL)
837 sarray_at_put_safe (class->dtable,
838 (sidx) method_b->method_name->sel_id,
839 method_b->method_imp);
843 method_list = method_list->method_next;
846 node = node->next;
851 /* Resolve super/subclass links for all classes. The only thing we
852 can be sure of is that the class_pointer for class objects point to
853 the right meta class objects. */
854 void
855 __objc_resolve_class_links (void)
857 struct class_table_enumerator *es = NULL;
858 Class object_class = objc_get_class ("Object");
859 Class class1;
861 assert (object_class);
863 objc_mutex_lock (__objc_runtime_mutex);
865 /* Assign subclass links. */
866 while ((class1 = class_table_next (&es)))
868 /* Make sure we have what we think we have. */
869 assert (CLS_ISCLASS (class1));
870 assert (CLS_ISMETA (class1->class_pointer));
872 /* The class_pointer of all meta classes point to Object's meta
873 class. */
874 class1->class_pointer->class_pointer = object_class->class_pointer;
876 if (! CLS_ISRESOLV (class1))
878 CLS_SETRESOLV (class1);
879 CLS_SETRESOLV (class1->class_pointer);
881 if (class1->super_class)
883 Class a_super_class
884 = objc_get_class ((char *) class1->super_class);
886 assert (a_super_class);
888 DEBUG_PRINTF ("making class connections for: %s\n",
889 class1->name);
891 /* Assign subclass links for superclass. */
892 class1->sibling_class = a_super_class->subclass_list;
893 a_super_class->subclass_list = class1;
895 /* Assign subclass links for meta class of superclass. */
896 if (a_super_class->class_pointer)
898 class1->class_pointer->sibling_class
899 = a_super_class->class_pointer->subclass_list;
900 a_super_class->class_pointer->subclass_list
901 = class1->class_pointer;
904 else /* A root class, make its meta object be a subclass of
905 Object. */
907 class1->class_pointer->sibling_class
908 = object_class->subclass_list;
909 object_class->subclass_list = class1->class_pointer;
914 /* Assign superclass links. */
915 es = NULL;
916 while ((class1 = class_table_next (&es)))
918 Class sub_class;
919 for (sub_class = class1->subclass_list; sub_class;
920 sub_class = sub_class->sibling_class)
922 sub_class->super_class = class1;
923 if (CLS_ISCLASS (sub_class))
924 sub_class->class_pointer->super_class = class1->class_pointer;
928 objc_mutex_unlock (__objc_runtime_mutex);
931 const char *
932 class_getName (Class class_)
934 if (class_ == Nil)
935 return "nil";
937 return class_->name;
940 BOOL
941 class_isMetaClass (Class class_)
943 /* CLS_ISMETA includes the check for Nil class_. */
944 return CLS_ISMETA (class_);
947 /* Even inside libobjc it may be worth using class_getSuperclass
948 instead of accessing class_->super_class directly because it
949 resolves the class links if needed. If you access
950 class_->super_class directly, make sure to deal with the situation
951 where the class is not resolved yet! */
952 Class
953 class_getSuperclass (Class class_)
955 if (class_ == Nil)
956 return Nil;
958 /* Classes that are in construction are not resolved, and still have
959 the class name (instead of a class pointer) in the
960 class_->super_class field. In that case we need to lookup the
961 superclass name to return the superclass. We can not resolve the
962 class until it is registered. */
963 if (CLS_IS_IN_CONSTRUCTION (class_))
965 if (CLS_ISMETA (class_))
966 return object_getClass ((id)objc_lookUpClass ((const char *)(class_->super_class)));
967 else
968 return objc_lookUpClass ((const char *)(class_->super_class));
971 /* If the class is not resolved yet, super_class would point to a
972 string (the name of the super class) as opposed to the actual
973 super class. In that case, we need to resolve the class links
974 before we can return super_class. */
975 if (! CLS_ISRESOLV (class_))
976 __objc_resolve_class_links ();
978 return class_->super_class;
982 class_getVersion (Class class_)
984 if (class_ == Nil)
985 return 0;
987 return (int)(class_->version);
990 void
991 class_setVersion (Class class_, int version)
993 if (class_ == Nil)
994 return;
996 class_->version = version;
999 size_t
1000 class_getInstanceSize (Class class_)
1002 if (class_ == Nil)
1003 return 0;
1005 return class_->instance_size;