* sh.h (STRUCT_VALUE): Just 0 for TARGET_HITACHI.
[official-gcc.git] / gcc / bitmap.c
blob99b5f5a4e0e2c5cfc5f00d621d4bd8d45731bf02
1 /* Functions to support general ended bitmaps.
2 Copyright (C) 1997, 1998, 1999, 2000 Free Software Foundation, Inc.
4 This file is part of GNU CC.
6 GNU CC is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
9 any later version.
11 GNU CC is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 You should have received a copy of the GNU General Public License
17 along with GNU CC; see the file COPYING. If not, write to
18 the Free Software Foundation, 59 Temple Place - Suite 330,
19 Boston, MA 02111-1307, USA. */
21 #include "config.h"
22 #include "system.h"
23 #include "rtl.h"
24 #include "flags.h"
25 #include "obstack.h"
26 #include "regs.h"
27 #include "basic-block.h"
29 /* Obstack to allocate bitmap elements from. */
30 static struct obstack bitmap_obstack;
31 static int bitmap_obstack_init = FALSE;
33 #ifndef INLINE
34 #ifndef __GNUC__
35 #define INLINE
36 #else
37 #define INLINE __inline__
38 #endif
39 #endif
41 /* Global data */
42 bitmap_element bitmap_zero; /* An element of all zero bits. */
43 bitmap_element *bitmap_free; /* Freelist of bitmap elements. */
45 static void bitmap_element_free PARAMS ((bitmap, bitmap_element *));
46 static bitmap_element *bitmap_element_allocate PARAMS ((void));
47 static int bitmap_element_zerop PARAMS ((bitmap_element *));
48 static void bitmap_element_link PARAMS ((bitmap, bitmap_element *));
49 static bitmap_element *bitmap_find_bit PARAMS ((bitmap, unsigned int));
51 /* Free a bitmap element */
53 static INLINE void
54 bitmap_element_free (head, elt)
55 bitmap head;
56 bitmap_element *elt;
58 bitmap_element *next = elt->next;
59 bitmap_element *prev = elt->prev;
61 if (prev)
62 prev->next = next;
64 if (next)
65 next->prev = prev;
67 if (head->first == elt)
68 head->first = next;
70 /* Since the first thing we try is to insert before current,
71 make current the next entry in preference to the previous. */
72 if (head->current == elt)
73 head->current = next != 0 ? next : prev;
75 elt->next = bitmap_free;
76 bitmap_free = elt;
79 /* Allocate a bitmap element. The bits are cleared, but nothing else is. */
81 static INLINE bitmap_element *
82 bitmap_element_allocate ()
84 bitmap_element *element;
85 #if BITMAP_ELEMENT_WORDS != 2
86 int i;
87 #endif
89 if (bitmap_free != 0)
91 element = bitmap_free;
92 bitmap_free = element->next;
94 else
96 /* We can't use gcc_obstack_init to initialize the obstack since
97 print-rtl.c now calls bitmap functions, and bitmap is linked
98 into the gen* functions. */
99 if (!bitmap_obstack_init)
101 bitmap_obstack_init = TRUE;
103 /* Let particular systems override the size of a chunk. */
104 #ifndef OBSTACK_CHUNK_SIZE
105 #define OBSTACK_CHUNK_SIZE 0
106 #endif
107 /* Let them override the alloc and free routines too. */
108 #ifndef OBSTACK_CHUNK_ALLOC
109 #define OBSTACK_CHUNK_ALLOC xmalloc
110 #endif
111 #ifndef OBSTACK_CHUNK_FREE
112 #define OBSTACK_CHUNK_FREE free
113 #endif
115 #if !defined(__GNUC__) || (__GNUC__ < 2)
116 #define __alignof__(type) 0
117 #endif
119 obstack_specify_allocation (&bitmap_obstack, OBSTACK_CHUNK_SIZE,
120 __alignof__ (bitmap_element),
121 (void *(*) PARAMS ((long))) OBSTACK_CHUNK_ALLOC,
122 (void (*) PARAMS ((void *))) OBSTACK_CHUNK_FREE);
125 element = (bitmap_element *) obstack_alloc (&bitmap_obstack,
126 sizeof (bitmap_element));
129 #if BITMAP_ELEMENT_WORDS == 2
130 element->bits[0] = element->bits[1] = 0;
131 #else
132 for (i = 0; i < BITMAP_ELEMENT_WORDS; i++)
133 element->bits[i] = 0;
134 #endif
136 return element;
139 /* Return nonzero if all bits in an element are zero. */
141 static INLINE int
142 bitmap_element_zerop (element)
143 bitmap_element *element;
145 #if BITMAP_ELEMENT_WORDS == 2
146 return (element->bits[0] | element->bits[1]) == 0;
147 #else
148 int i;
150 for (i = 0; i < BITMAP_ELEMENT_WORDS; i++)
151 if (element->bits[i] != 0)
152 return 0;
154 return 1;
155 #endif
158 /* Link the bitmap element into the current bitmap linked list. */
160 static INLINE void
161 bitmap_element_link (head, element)
162 bitmap head;
163 bitmap_element *element;
165 unsigned int indx = element->indx;
166 bitmap_element *ptr;
168 /* If this is the first and only element, set it in. */
169 if (head->first == 0)
171 element->next = element->prev = 0;
172 head->first = element;
175 /* If this index is less than that of the current element, it goes someplace
176 before the current element. */
177 else if (indx < head->indx)
179 for (ptr = head->current;
180 ptr->prev != 0 && ptr->prev->indx > indx;
181 ptr = ptr->prev)
184 if (ptr->prev)
185 ptr->prev->next = element;
186 else
187 head->first = element;
189 element->prev = ptr->prev;
190 element->next = ptr;
191 ptr->prev = element;
194 /* Otherwise, it must go someplace after the current element. */
195 else
197 for (ptr = head->current;
198 ptr->next != 0 && ptr->next->indx < indx;
199 ptr = ptr->next)
202 if (ptr->next)
203 ptr->next->prev = element;
205 element->next = ptr->next;
206 element->prev = ptr;
207 ptr->next = element;
210 /* Set up so this is the first element searched. */
211 head->current = element;
212 head->indx = indx;
215 /* Clear a bitmap by freeing the linked list. */
217 INLINE void
218 bitmap_clear (head)
219 bitmap head;
221 bitmap_element *element, *next;
223 for (element = head->first; element != 0; element = next)
225 next = element->next;
226 element->next = bitmap_free;
227 bitmap_free = element;
230 head->first = head->current = 0;
233 /* Copy a bitmap to another bitmap */
235 void
236 bitmap_copy (to, from)
237 bitmap to;
238 bitmap from;
240 bitmap_element *from_ptr, *to_ptr = 0;
241 #if BITMAP_ELEMENT_WORDS != 2
242 int i;
243 #endif
245 bitmap_clear (to);
247 /* Copy elements in forward direction one at a time */
248 for (from_ptr = from->first; from_ptr; from_ptr = from_ptr->next)
250 bitmap_element *to_elt = bitmap_element_allocate ();
252 to_elt->indx = from_ptr->indx;
254 #if BITMAP_ELEMENT_WORDS == 2
255 to_elt->bits[0] = from_ptr->bits[0];
256 to_elt->bits[1] = from_ptr->bits[1];
257 #else
258 for (i = 0; i < BITMAP_ELEMENT_WORDS; i++)
259 to_elt->bits[i] = from_ptr->bits[i];
260 #endif
262 /* Here we have a special case of bitmap_element_link, for the case
263 where we know the links are being entered in sequence. */
264 if (to_ptr == 0)
266 to->first = to->current = to_elt;
267 to->indx = from_ptr->indx;
268 to_elt->next = to_elt->prev = 0;
270 else
272 to_elt->prev = to_ptr;
273 to_elt->next = 0;
274 to_ptr->next = to_elt;
277 to_ptr = to_elt;
281 /* Find a bitmap element that would hold a bitmap's bit.
282 Update the `current' field even if we can't find an element that
283 would hold the bitmap's bit to make eventual allocation
284 faster. */
286 static INLINE bitmap_element *
287 bitmap_find_bit (head, bit)
288 bitmap head;
289 unsigned int bit;
291 bitmap_element *element;
292 unsigned HOST_WIDE_INT indx = bit / BITMAP_ELEMENT_ALL_BITS;
294 if (head->current == 0)
295 return 0;
297 if (head->indx > indx)
298 for (element = head->current;
299 element->prev != 0 && element->indx > indx;
300 element = element->prev)
303 else
304 for (element = head->current;
305 element->next != 0 && element->indx < indx;
306 element = element->next)
309 /* `element' is the nearest to the one we want. If it's not the one we
310 want, the one we want doesn't exist. */
311 head->current = element;
312 head->indx = element->indx;
313 if (element != 0 && element->indx != indx)
314 element = 0;
316 return element;
319 /* Clear a single bit in a bitmap. */
321 void
322 bitmap_clear_bit (head, bit)
323 bitmap head;
324 int bit;
326 bitmap_element *ptr = bitmap_find_bit (head, bit);
328 if (ptr != 0)
330 unsigned bit_num = bit % (unsigned) HOST_BITS_PER_WIDE_INT;
331 unsigned word_num = ((bit / (unsigned) HOST_BITS_PER_WIDE_INT)
332 % BITMAP_ELEMENT_WORDS);
333 ptr->bits[word_num] &= ~ (((unsigned HOST_WIDE_INT) 1) << bit_num);
335 /* If we cleared the entire word, free up the element */
336 if (bitmap_element_zerop (ptr))
337 bitmap_element_free (head, ptr);
342 /* Set a single bit in a bitmap. */
344 void
345 bitmap_set_bit (head, bit)
346 bitmap head;
347 int bit;
349 bitmap_element *ptr = bitmap_find_bit (head, bit);
350 unsigned word_num
351 = ((bit / (unsigned) HOST_BITS_PER_WIDE_INT) % BITMAP_ELEMENT_WORDS);
352 unsigned bit_num = bit % (unsigned) HOST_BITS_PER_WIDE_INT;
353 unsigned HOST_WIDE_INT bit_val = ((unsigned HOST_WIDE_INT) 1) << bit_num;
355 if (ptr == 0)
357 ptr = bitmap_element_allocate ();
358 ptr->indx = bit / BITMAP_ELEMENT_ALL_BITS;
359 ptr->bits[word_num] = bit_val;
360 bitmap_element_link (head, ptr);
362 else
363 ptr->bits[word_num] |= bit_val;
366 /* Return whether a bit is set within a bitmap. */
369 bitmap_bit_p (head, bit)
370 bitmap head;
371 int bit;
373 bitmap_element *ptr;
374 unsigned bit_num;
375 unsigned word_num;
377 ptr = bitmap_find_bit (head, bit);
378 if (ptr == 0)
379 return 0;
381 bit_num = bit % (unsigned) HOST_BITS_PER_WIDE_INT;
382 word_num
383 = ((bit / (unsigned) HOST_BITS_PER_WIDE_INT) % BITMAP_ELEMENT_WORDS);
385 return (ptr->bits[word_num] >> bit_num) & 1;
388 /* Store in bitmap TO the result of combining bitmap FROM1 and FROM2 using
389 a specific bit manipulation. Return true if TO changes. */
392 bitmap_operation (to, from1, from2, operation)
393 bitmap to;
394 bitmap from1;
395 bitmap from2;
396 enum bitmap_bits operation;
398 #define HIGHEST_INDEX (unsigned int) ~0
400 bitmap_element *from1_ptr = from1->first;
401 bitmap_element *from2_ptr = from2->first;
402 unsigned int indx1 = (from1_ptr) ? from1_ptr->indx : HIGHEST_INDEX;
403 unsigned int indx2 = (from2_ptr) ? from2_ptr->indx : HIGHEST_INDEX;
404 bitmap_element *to_ptr = to->first;
405 bitmap_element *from1_tmp;
406 bitmap_element *from2_tmp;
407 bitmap_element *to_tmp;
408 unsigned int indx;
409 int changed = 0;
411 #if BITMAP_ELEMENT_WORDS == 2
412 #define DOIT(OP) \
413 do { \
414 unsigned HOST_WIDE_INT t0, t1, f10, f11, f20, f21; \
415 f10 = from1_tmp->bits[0]; \
416 f20 = from2_tmp->bits[0]; \
417 t0 = f10 OP f20; \
418 changed |= (t0 != to_tmp->bits[0]); \
419 f11 = from1_tmp->bits[1]; \
420 f21 = from2_tmp->bits[1]; \
421 t1 = f11 OP f21; \
422 changed |= (t1 != to_tmp->bits[1]); \
423 to_tmp->bits[0] = t0; \
424 to_tmp->bits[1] = t1; \
425 } while (0)
426 #else
427 #define DOIT(OP) \
428 do { \
429 unsigned HOST_WIDE_INT t, f1, f2; \
430 int i; \
431 for (i = 0; i < BITMAP_ELEMENT_WORDS; ++i) \
433 f1 = from1_tmp->bits[i]; \
434 f2 = from2_tmp->bits[i]; \
435 t = f1 OP f2; \
436 changed |= (t != to_tmp->bits[i]); \
437 to_tmp->bits[i] = t; \
439 } while (0)
440 #endif
442 to->first = to->current = 0;
444 while (from1_ptr != 0 || from2_ptr != 0)
446 /* Figure out whether we need to substitute zero elements for
447 missing links. */
448 if (indx1 == indx2)
450 indx = indx1;
451 from1_tmp = from1_ptr;
452 from2_tmp = from2_ptr;
453 from1_ptr = from1_ptr->next;
454 indx1 = (from1_ptr) ? from1_ptr->indx : HIGHEST_INDEX;
455 from2_ptr = from2_ptr->next;
456 indx2 = (from2_ptr) ? from2_ptr->indx : HIGHEST_INDEX;
458 else if (indx1 < indx2)
460 indx = indx1;
461 from1_tmp = from1_ptr;
462 from2_tmp = &bitmap_zero;
463 from1_ptr = from1_ptr->next;
464 indx1 = (from1_ptr) ? from1_ptr->indx : HIGHEST_INDEX;
466 else
468 indx = indx2;
469 from1_tmp = &bitmap_zero;
470 from2_tmp = from2_ptr;
471 from2_ptr = from2_ptr->next;
472 indx2 = (from2_ptr) ? from2_ptr->indx : HIGHEST_INDEX;
475 /* Find the appropriate element from TO. Begin by discarding
476 elements that we've skipped. */
477 while (to_ptr && to_ptr->indx < indx)
479 changed = 1;
480 to_tmp = to_ptr;
481 to_ptr = to_ptr->next;
482 to_tmp->next = bitmap_free;
483 bitmap_free = to_tmp;
485 if (to_ptr && to_ptr->indx == indx)
487 to_tmp = to_ptr;
488 to_ptr = to_ptr->next;
490 else
491 to_tmp = bitmap_element_allocate ();
493 /* Do the operation, and if any bits are set, link it into the
494 linked list. */
495 switch (operation)
497 default:
498 abort ();
500 case BITMAP_AND:
501 DOIT (&);
502 break;
504 case BITMAP_AND_COMPL:
505 DOIT (&~);
506 break;
508 case BITMAP_IOR:
509 DOIT (|);
510 break;
512 case BITMAP_XOR:
513 DOIT (^);
514 break;
517 if (! bitmap_element_zerop (to_tmp))
519 to_tmp->indx = indx;
520 bitmap_element_link (to, to_tmp);
522 else
524 to_tmp->next = bitmap_free;
525 bitmap_free = to_tmp;
529 /* If we have elements of TO left over, free the lot. */
530 if (to_ptr)
532 changed = 1;
533 for (to_tmp = to_ptr; to_tmp->next ; to_tmp = to_tmp->next)
534 continue;
535 to_tmp->next = bitmap_free;
536 bitmap_free = to_ptr;
539 #undef DOIT
541 return changed;
544 /* Return true if two bitmaps are identical. */
547 bitmap_equal_p (a, b)
548 bitmap a;
549 bitmap b;
551 bitmap_head c;
552 int ret;
554 c.first = c.current = 0;
555 ret = ! bitmap_operation (&c, a, b, BITMAP_XOR);
556 bitmap_clear (&c);
558 return ret;
561 /* Or into bitmap TO bitmap FROM1 and'ed with the complement of
562 bitmap FROM2. */
564 void
565 bitmap_ior_and_compl (to, from1, from2)
566 bitmap to;
567 bitmap from1;
568 bitmap from2;
570 bitmap_head tmp;
572 tmp.first = tmp.current = 0;
574 bitmap_operation (&tmp, from1, from2, BITMAP_AND_COMPL);
575 bitmap_operation (to, to, &tmp, BITMAP_IOR);
576 bitmap_clear (&tmp);
579 /* Initialize a bitmap header. */
581 bitmap
582 bitmap_initialize (head)
583 bitmap head;
585 head->first = head->current = 0;
587 return head;
590 /* Debugging function to print out the contents of a bitmap. */
592 void
593 debug_bitmap_file (file, head)
594 FILE *file;
595 bitmap head;
597 bitmap_element *ptr;
599 fprintf (file, "\nfirst = ");
600 fprintf (file, HOST_PTR_PRINTF, head->first);
601 fprintf (file, " current = ");
602 fprintf (file, HOST_PTR_PRINTF, head->current);
603 fprintf (file, " indx = %u\n", head->indx);
605 for (ptr = head->first; ptr; ptr = ptr->next)
607 int i, j, col = 26;
609 fprintf (file, "\t");
610 fprintf (file, HOST_PTR_PRINTF, ptr);
611 fprintf (file, " next = ");
612 fprintf (file, HOST_PTR_PRINTF, ptr->next);
613 fprintf (file, " prev = ");
614 fprintf (file, HOST_PTR_PRINTF, ptr->prev);
615 fprintf (file, " indx = %u\n\t\tbits = {", ptr->indx);
617 for (i = 0; i < BITMAP_ELEMENT_WORDS; i++)
618 for (j = 0; j < HOST_BITS_PER_WIDE_INT; j++)
619 if ((ptr->bits[i] >> j) & 1)
621 if (col > 70)
623 fprintf (file, "\n\t\t\t");
624 col = 24;
627 fprintf (file, " %u", (ptr->indx * BITMAP_ELEMENT_ALL_BITS
628 + i * HOST_BITS_PER_WIDE_INT + j));
629 col += 4;
632 fprintf (file, " }\n");
636 /* Function to be called from the debugger to print the contents
637 of a bitmap. */
639 void
640 debug_bitmap (head)
641 bitmap head;
643 debug_bitmap_file (stdout, head);
646 /* Function to print out the contents of a bitmap. Unlike debug_bitmap_file,
647 it does not print anything but the bits. */
649 void
650 bitmap_print (file, head, prefix, suffix)
651 FILE *file;
652 bitmap head;
653 const char *prefix;
654 const char *suffix;
656 const char *comma = "";
657 int i;
659 fputs (prefix, file);
660 EXECUTE_IF_SET_IN_BITMAP (head, 0, i,
662 fprintf (file, "%s%d", comma, i);
663 comma = ", ";
665 fputs (suffix, file);
668 /* Release any memory allocated by bitmaps. */
670 void
671 bitmap_release_memory ()
673 bitmap_free = 0;
674 if (bitmap_obstack_init)
676 bitmap_obstack_init = FALSE;
677 obstack_free (&bitmap_obstack, NULL_PTR);