1 /* { dg-do compile } */
2 /* { dg-require-effective-target arm_neon_ok } */
3 /* { dg-require-effective-target arm_little_endian } */
4 /* { dg-options "-O2" } */
5 /* { dg-add-options arm_neon } */
10 tst_vext_u8 (uint8x8_t __a
, uint8x8_t __b
)
12 uint8x8_t __mask1
= {2, 3, 4, 5, 6, 7, 8, 9};
14 return __builtin_shuffle ( __a
, __b
, __mask1
) ;
18 tst_vext_u8_rotate (uint8x8_t __a
)
20 uint8x8_t __mask1
= {2, 3, 4, 5, 6, 7, 0, 1};
21 return __builtin_shuffle ( __a
, __mask1
) ;
25 tst_vext_u16 (uint16x4_t __a
, uint16x4_t __b
)
27 uint16x4_t __mask1
= {2, 3, 4, 5};
28 return __builtin_shuffle ( __a
, __b
, __mask1
) ;
32 tst_vext_u16_rotate (uint16x4_t __a
)
34 uint16x4_t __mask1
= {2, 3, 0, 1};
35 return __builtin_shuffle ( __a
, __mask1
) ;
39 tst_vext_u32 (uint32x2_t __a
, uint32x2_t __b
)
41 uint32x2_t __mask1
= {1, 2};
42 return __builtin_shuffle ( __a
, __b
, __mask1
) ;
45 /* This one is mapped into vrev64.32. */
47 tst_vext_u32_rotate (uint32x2_t __a
)
49 uint32x2_t __mask1
= {1, 0};
50 return __builtin_shuffle ( __a
, __mask1
) ;
54 tst_vextq_u8 (uint8x16_t __a
, uint8x16_t __b
)
56 uint8x16_t __mask1
= {4, 5, 6, 7, 8, 9, 10, 11,
57 12, 13, 14, 15, 16, 17, 18, 19};
58 return __builtin_shuffle ( __a
, __b
, __mask1
) ;
62 tst_vextq_u8_rotate (uint8x16_t __a
)
64 uint8x16_t __mask1
= {4, 5, 6, 7, 8, 9, 10, 11,
65 12, 13, 14, 15, 0, 1, 2, 3};
66 return __builtin_shuffle ( __a
, __mask1
) ;
70 tst_vextq_u16 (uint16x8_t __a
, uint16x8_t __b
)
72 uint16x8_t __mask1
= {2, 3, 4, 5, 6, 7, 8, 9};
73 return __builtin_shuffle ( __a
, __b
, __mask1
) ;
77 tst_vextq_u16_rotate (uint16x8_t __a
)
79 uint16x8_t __mask1
= {2, 3, 4, 5, 6, 7, 0, 1};
80 return __builtin_shuffle ( __a
, __mask1
) ;
84 tst_vextq_u32 (uint32x4_t __a
, uint32x4_t __b
)
86 uint32x4_t __mask1
= {1, 2, 3, 4};
87 return __builtin_shuffle ( __a
, __b
, __mask1
) ;
91 tst_vextq_u32_rotate (uint32x4_t __a
)
93 uint32x4_t __mask1
= {1, 2, 3, 0};
94 return __builtin_shuffle ( __a
, __mask1
) ;
98 tst_vextq_u64 (uint64x2_t __a
, uint64x2_t __b
)
100 uint64x2_t __mask1
= {1, 2};
101 return __builtin_shuffle ( __a
, __b
, __mask1
) ;
105 tst_vextq_u64_rotate (uint64x2_t __a
)
107 uint64x2_t __mask1
= {1, 0};
108 return __builtin_shuffle ( __a
, __mask1
) ;
111 /* { dg-final {scan-assembler-times "vext\.8\\t" 4} } */
112 /* { dg-final {scan-assembler-times "vext\.16\\t" 4} } */
113 /* { dg-final {scan-assembler-times "vext\.32\\t" 3} } */
114 /* { dg-final {scan-assembler-times "vrev64\.32\\t" 1} } */
115 /* { dg-final {scan-assembler-times "vext\.64\\t" 2} } */